Board Games | Strategy Games
Castle Up
Castle Up is a competitive card game for 2-4 players set in the lively Middle Ages. Each player builds and expands their own city, competing for dominance through strategic choices and clever planning. The game mixes medium-complexity strategy with deck and tableau building mechanics. Every card you play is a key decision, adding depth as you grow your city. Unique mechanics, like cards that flip when damaged while staying visible to everyone, create tactical layers. Resource management is crucial, requiring smart use of assets to outsmart your opponents. Designed for players who prefer skill over luck. With each turn building on the last, your actions drive towards victory in a multi-round game. The winner is the one with the most victory points when the deck runs out. CastleUp not only tests your strategy but also immerses you in a richly detailed medieval world.
$39.00$36.00
Sorcerer Endbringer
Sorcerer is a 2-4 player dark fantasy game from the creators of Star Realms. It combines the best elements of a strategy card game and a tactical board game to create a whole new play experience! This game expansion allows one to three players to team up and battle against a crazed demigod known as a Maneater. You’ll create the Maneater by combining one of four Nemeses (who they are), one of four Archetypes (what army they lead), and optionally one of four Scenarios (what they are doing).For example, you may battle Erlik Khan the Deathdealer who is Leading the Invasion. There are 64 different combinations you can battle against, each providing unique challenges for you and your friends to overcome! The Sorcerer Base Game is required to play.Ages 14+1-3 players90 minutes play timeContents:12 oversized cards260 standard cardsA health dial4 oversized standees72 other punchoutsA full-color rulebook
$72.00$48.00
Chrysanthemum
The Faerie Queen has decreed that flowers must be planted on the World Bloom, promising the champions of the effort a handsome reward. Unable to settle on a single best approach for the task, the Faerie Guild fractured into several sects, each of whom believe their own magic is best suited for the task. In Chrysanthemum, you will learn the magic of the guilds as you travel across the World Bloom, gathering and planting seeds in pursuit of the Faerie Queen's reward. Chrysanthemum is a mechanically simple natural-fantasy strategy game with high replayability due to its complex interactions.
$48.00
Bargain Quest Brick & Mortar Expansion
Brick & Mortar is an expansion for Bargain Quest that lets the shopkeepers engage in direct competition during special Shopping Events! It's time to wage war against your rivals alongside new heroes, items, and employees in the thrilling Retail Rumble game mode! Whether it's a Trebuchet Launch Party or the dreaded Blackguard Friday, the only monster in this mercenary marketplace is YOU. Expansion: Requires Bargain Quest to play. Features: Expansion for Bargain Quest. Base game required to play. Introduces Event cards depicting various chaotic shopping events that occur throughout the year! New Retail Rumble game mode, which has shops battling directly in an all-out turf war! New shop boards, employees and items that can be used in any game mode. Contents Summary: 22 Item Cards 12 Shopping Event Cards 10 Heroes 9 Employee Cards 2 Shop Boards 1 Rulebook At a Glance: Number of Players: 2-6 For Ages: 8+ Playing Time: 45 min Game Type: Expansion
$36.00
World In Progress
The world has shattered into many pieces. You have been chosen to rebuild it from scratch. You must gather territories and support them by the power of the Gods to make your world a better place. Whoever creates the most majestic land will be blessed forever.World in Progress is a simply yet extremely entertaining family game. Rules are easy to learn for everyone, but the game will also enthrall strategic players as the strive to make the perfect move. Thanks to a massive number of combinations possible, no two games are the same.You will create your own land with the land tiles taken from the neutral map by the push of faith. Are you ready to plea the gods for their support and siphon their power? Will you find the most ingenious way to expand your territory and score the most points? Win the game and become the most divine builder of worlds. FAMILY-FRIENDLY STRATEGY GAME: Perfect for gamers of all ages, combining straightforward rules with deep strategic gameplay to engage both families and seasoned strategists. UNIQUE WORLD-BUILDING MECHANICS: Players gather territories and invoke the power of the Gods to create the most majestic land, offering a blend of strategy, creativity, and mythological elements. INFINITE REPLAYABILITY: With a massive number of possible combinations, each game unfolds in a completely new way, ensuring that no two games are ever the same. ENGAGE WITH THE GODS: Plead for the support of the gods, harness their powers, and cleverly expand your territories to outmaneuver your opponents and secure victory. IMMERSIVE GAMING EXPERIENCE: Dive into an imaginative premise where you're tasked with rebuilding the world, making every decision count in your quest to become the most divine builder.
$29.00$19.00
Raiders of the North Sea: Fields of Fame
In Raiders of the North Sea: Fields of Fame, enemy jarls have joined forces to help defend against the onslaught of raids on their settlements. But despite their threats, there is fame awaiting those who seek to kill or subdue them. Encountering a jarl is sure to bring injury, but now is no time for the faint-hearted. Onwards to the battlefield! Fields of Fame brings a new dynamic into the game with the addition of Jarl tokens being mixed in with the Plunder and Valkyrie. When taking a set of Plunder with 1 or more Jarls, the raiding player must reveal from the draw pile, which Jarls they are encountering. They have the option to kill (for Fame and other rewards), subdue (to recruit them) or to flee. Killing and subduing will bring wounds to a players crew, but fleeing will lose them Fame or Victory Points. Players can also gain Fame by raiding with overpowered crews. When a crew's strength is above the highest tier for scoring Victory Points, players move up with the Fame Track, which scores additional Victory Points at the game's end. *Requires Raiders of the North Sea to play. Features: Components for an extra player Township Board with 3 new raids Jarls bring new strategies and more ways to score Victory Points Crew Members can take wounds in battle, weakening players' crews Players collect Fame in battle, worth Victory Points at the game's end Contents Summary: 1 Township Board 1 Black Worker 3 Grey Workers 50 Wound Tokens 9 Score Markers (In 6 colors) 12 Jarl Tokens 1 Ship Card 6 Encounter Boards 30 Townsfolk Cards 15 Jarl Cards 2 Valkyrie Dice 6 Double-sided Multiplier Tokens 3 Reference Cards 1 Rulebook
$51.00
Mythic Arcana
The Apocalypse. Götterdämmerung. Ragnarök. It goes by many names, but in the end, there are only ashes. The heavens have fallen, and in their wake, a void beckons to be filled. Mythic Arcana is an epic card and dice game about the creation of a new pantheon from the remains of shattered ones. Choose your gods wisely, and use them to battle the opposition. Only one pantheon can reign supreme. 2 - 4 players take turns rolling dice and summoning deities to build a unique pantheon. Each deity grants you special powers to increase your odds and level the battlefield. The first player to summon a deity of each of the five domains is declared the winner.
$58.00$43.00
Imperial Settlers: Empires of the North - Japanese Islands
Imperial Settlers: Empires of the North Japanese Islands expands the Imperial Settlers: Empires of the North with two new decks and additional island cards, with the Japanese faction connecting the world of Empires of the North with the Imperial Settlers base game.
$36.00$22.00
Lords of Ragnarok: Terrain Expansion
With this expansion you will be able to enhance your gameplay experience by adding Settlements miniatures on the board and switching Realm tokens and Temple standees with upgraded high quality miniatures.
$65.00$46.00
Heroes of Fairy Tail
Assemble your favorite characters against your rivals to become the greatest heroes of the Kindgom of Fiore!In this official game based on the world-famous anime and created by The team Kaedama, the Fairy Tail guild needs you ! Danger is everywhere in the kingdom and only you can help ! Over three rounds, you must recruit heroes by drafting cards and assembling them in the best way possible to use all their abilities and face as many challgenge as possible.Activate actions to fight adversaries, acquire precious advantages and accomplish quests before the other players to gain prestige. If you have the most points at the end of the game, you will become the greatest heroes of the realm !The Kingdom of Fiore is in danger! Multiple threats and enemies are terrorizing its population and endangering its stability. Fortunately, adventurer guilds like Fairy Tail are there to help. But they are no longer alone, as it is up to you to recruit new heroes to go on adventures!★ Easy to Learn — An easy to learn mix of card drafting and action selection★ Strong License — the game is based on one of the best-selling manga series of all time★ Designed by a Game Design Heroes Guild! — This is a game designed by team KAEDAMA (Antoine Bauza, Corentin Lebrat, Ludovic Maublanc, Théo Rivière).★ Replayability — 60 Hero cars & 42 adversary make your plays always dierent!Contents• 60 Hero cards• 42 Adversary cards• 18 Constellation tiles• 15 Mission cards• 1 Prestige track• 24 Damage counters• 4 Activation tokens• 12 Objective tokens• 3 dice
$51.00$37.00
Guild Master
Guild Master is a fantasy tabletop game for 2-4 players. Players manage an adventuring guild, competing with each other to become the most famous guild as an escalating series of events threaten the land. In each of the nine rounds, players simultaneously and secretly program orders to send teams of adventurers out to do the following: Recruit more adventurers. Attempt increasingly difficult contracts to gain money, fame and other rewards. Hire builders to upgrade their guild to increase their capacity to do all of that more. All players then sequentially resolve their planned orders, starting with each players' 1st order, then 2nd order and so on, and in the order they appear on the board (builders, then adventurers A-F then contracts 1-6). Players plan and program orders carefully around other players' likely moves, various strategies, risks, and rewards. They manage their guilds' growth and optimize combinations between their adventurer abilities and contract rewards to achieve their goals. As the game advances, guilds become more powerful and must rise to meet an increasing number of game state changing threats. Recruiting increasingly powerful adventurers and upgrading your guild capacity are both key to victory. There are various ways to exert control over the board, your dice rolls, and your chances to get what you want. Most orders are resolved by paying coin or rolling dice based on your adventurers' skills. Sometimes players resolve these orders alone, and sometimes cooperating with, or in conflict with, other guild's adventuring teams attempting the same thing at the same time. When players' orders overlap, coins and negotiated prisoners' dilemma cooperate/conflict skill checks resolve the contest. Negotiation over shared goals, contract bonuses and reward splits is encouraged and rewarding, but not absolutely required to win. Everything you do earns you fame (victory points) and other rewards. At the end of nine rounds, any remaining coins are converted to fame at a rate of 5 coins = 1 fame. Then any special prestige upgrade fame is added. The most famous guild is then declared the winner.
$72.00$47.00
Evil High Priest
Evil High Priest is a worker-placement game in which the players take the part of priests of a Lovecraftian entity. All players worship the same Great Old One, but they are emphatically not allies. When they awaken their Great Old One, he will decide which among them is the best (based on VPs) and appoint that priest, and that priest only, to be the High Priest, who wins. The game contains cards, cardboard tokens, and multiple different boards - each player has an inner sanctum, plus a priest board to manage his sect. In addition there is a town board, representing Lovecraft country; a ritual board, representing magic spells; and a cult board, representing the Great Old One you seek to release. The game is performed in Action phases. the players take turns moving their cultists to activate various sites on the different boards, gathering resources, summoning monsters, shattering Elder Signs, and launching investigator raids (which attack all players). When all players run out of cultists, the Action phase ends, and players recover their cultists, freeing up the board sites for the next Action phase. Victory is determined when the last Elder Sign blocking your Great Old One is shattered, and at this point everyone totes up points. Different resources are worth different amounts, but the most valuable are the Elder Signs. Driving the game are the player's need to recruit more cultists & gather more resources, balanced against his need to shatter Elder Signs and protect himself against the deadly investigator raids. Unusual among worker placement games, the cult board can be swapped out between games, for a different experience. The Cthulhu cult board does not play the same as the Black Goat cult board, and they require different tactics and planning.
$87.00$74.00
Tribes of the Wind
After centuries of exploiting nature, mankind caused a new type of pollution to spread on the whole planet, destroying all forms of life on its path.Scattered groups of people managed to survive in small forests that somehow remained unscathed, hiding in high cities built in the tree’s canopy. They are called the Tribes of the Wind, for they fly from one place to another, avoiding any contact with pollution.In this game, you’ll play as a Guide who uses elemental magic to fight against pollution. Have forests grow, build new cities in the canopy, and secure the future of mankind.
$72.00
GOSU X
HEAD-TO-HEAD CARD BATTLEGosu X is a combo card game in which players build uptheir army using the cards from their deck, made of 3clans. At the end of each round, a Great Battle takesplace, where the player with the highest military valuecomes closer to victory.★ TWO PLAYERS ONLY: Inspired by the games Gosu and Gosu Tactics, X is a new version adapted to suit two players only, with the same tense strategy.★ MULTIPLE WAYS TO WIN: Adapt your strategy depending on your preferred way to play, whether that’s through battling, upgrading, or capturing cards.★ UNIQUE IMMORTAL POWERS: Each player chooses 3 of the 8 Immortals to combine into their deck. The remaining 2 determine which effects are active.CONTENTS• 120 cards• 16 wooden pieces• 8 Immortal tiles• 1 board• 1 cloth bag• 1 rulebook
$51.00
Railways of the World (10th Anniversary Edition)
Railways of the World (10th Anniversary Edition) is the new edition of the base game for Eagle Games' popular Railways of the World series, first published as Railroad Tycoon in 2005. It re-implements the original game with several improvements.Revisit the early days of the Age of Steam as you begin with a locomotive (the venerable John Bull, the first locomotive to run in North America) and a vision (your Tycoon "mission" card). From there, build your budding railroad network into a vast empire. Connect New York to Chicago, earn the most money, develop bigger and faster locomotives and maybe even span North America and build the Transcontinental Railway!Multiple expansions featuring different maps are available. Railways of the World is the new base game for the system and includes the engine placards, railroad tiles, train tokens, money, bonds, and other items that are needed in almost all the Railways of the World series. A game board depicting the eastern half of the United States is included in the base game, as well as a mounted map of Mexico!The 10th Anniversary Edition Includes:Completely Updated and Revised Rulebook Compendium; including information for ROTW base game, all expansion, and accessories2 Updated maps for Railways of Eastern U.S. and MexicoUpdated and Revised Railroad Operations, Rail Barons, and Reference CardsNew Empty City Markers, Wooden Score Disks, and ROTW Logo BagA Wooden First Player MarkerCustom InsertGame Components also include:150 Plastic Train Miniatures in 6 colors (25 each)125 Wooden "goods" Cubes, in five colors (25 each)24 Engine PlacardsA Stash of Cash, in three denominations20 Empty City Markers, Newly sculpted54 Bond Certificates, in three denominations31 ROEUS Railroad Operations, 12 ROEUS Barons, and 6 ROEUS Player Reference Cards38 ROM Railroad Operations, 12 ROM Barons, and 4 ROM Player Reference Cards217 Railroad Track Tiles12 New City Markers
$166.00$133.00
Frostpunk: The Board Game - Timber City Expansion
In Frostpunk: The Board Game, up to four players will take on the role of leaders of a small colony of survivors in a post-apocalyptic world that was hit by a severe ice age. Their duty is to effectively manage both its infrastructure and citizens. The core gameplay will be brutal, challenging, and complex, but easy to learn. The citizens won’t just be speechless pieces on the board. Society members will issue demands and react accordingly to the current mood, so every decision and action bears consequences. The players will decide the fate of their people. Will you treat them like another resource? Are you going to be an inspiring builder, a fearless explorer, or a bright scientist? Is your rule going to be a sting of tyranny or an era of law and equality? It is a set of 80 wooden meeples representing buildings (15 mm thickness, varied height and width), containing 18 large buildings (12 different shapes) and 62 small buildings (23 different shapes), to be placed on cardboard buildings tiles from the Core Game. It simply enhances the overall impression you will get if you play with the Core Game, not using the plastic pieces from the Miniatures Expansion. This expansion is purely of aesthetic nature and does not in any way influence the mechanics of the game. Meeples have double sided color printed building images on them (each side of the meeple has a different graphic!).The content is packed in a deluxe quality cardboard box. This is not a standalone product. A copy of the Frost Punk: The Board Game is required to play.
$116.00$75.00
Galileo Project
Galileo Project is a standalone game in the Ganymede universe, combining combos and engine building. 30 years after sending the first colonial ships from Ganymede, humanity decided to launch Project Galileo! Its goal: settle onto the four main satellites of Jupiter to broaden human presence in the solar system.Play as the same corporations involved in the events of Ganymede and settle onto the 4 satellites of Jupiter by acquiring robots from Earth and Mars, recruiting experts, developing technologies, and building superstructures★ Chain together epic combos with only three simple actions!★ Advance on four different Moon tracks to gain their unique bonuses!★ Switch your influence between Earth and Mars to take advantage of available characters and robots!CONTENTS• 106 cards• 44 resource tokens• Assorted tokens & markers• 1 game board• 4 player boards• 1 scorepad• 1 rulebook
$87.00
Brazil: Imperial
Take on the role of one of the great monarchs of the past, and show your valor! You will arrive in a vast and rich territory, but the road to prosperity is filled with challenges.In Brazil: Imperial, you need to construct buildings, manage resources, explore the land, create trade, acquire the support of the greatest personalities of the country, and recruit a powerful army to protect your interests against the rival states. If you make the right choices, you can complete missions to progress to a more advanced era, receiving new and interesting options for development and victory points. In the end, the best monarch receives the title of Brazilian Emperor and constructs a new era of prosperity, freedom and peace!In more detail, while playing on a modular map board that recreates real regions, you use a combination of worker placement, area majority, and individual powers to construct an empire in Brazil between the 16th and 19th centuries. You start by choosing one of the available monarchs and its personal game board and components; some monarchs are strong in combat, while others prioritize science or exploration. You receive tasks that advance your progress when you complete them, giving you access to more power constructions as you move into the second and third eras of the game.★ Different map layout and factions provide amazing replayability★ Unique hybrid between euro and 4x games (similar to Scythe)★ Fast paced gameplay under 2 hours at full player count!
$101.00$66.00
Waste Knights: Tales from the Outback
The Waste is in turmoil. New challenges arise as old technologies, strange cults and pre-Scourge secrets return to haunt the survivors of the apocalypse. From the war-torn west to the struggling east, the inhabitants of ruined Australia are longing for a moment of respite. Will you be the one to grant it? Will you face the unknown threats to prove human superiority? Or maybe you will seize the opportunity and grab what you can before everything goes to hell? Time to prove your mettle against fearsome enemies and impossible dangers. Time to show everyone that your deserve to be called a Waste Knight!Tales from the Outback is an expansion for Waste Knights: Second Edition, a post-apocalyptic game of adventure and survival. It contains all non-exclusive game components from the successful Kickstarter crowdfunding campaign, upgrading your core game with the following:★ 4 new Adventures featured in the 20-pages long, full-color Guide and the 100-pages long Book of Tales★ 4 new Knights with highly-detailed minis, sheets and Upgrade Cards★ 4 new vehicles to travel the wasteland★ Tens of tokens and cards depicting Gear, Enemies, Events, and more★ New game mechanics enabling you to pimp up your ride, fulfill quests and look for legendary places lost in timePrepare yourself for many hours of climatic, immersive gameplay and reach for new tools to survive in this desolate world!
$87.00$65.00
Basilica
Basilica is an area control tile-laying game for two players set in medieval Florence offering heavy player interaction and easy-to-learn rules. In this game, players take on the roles of competing architects overseeing the construction of a magnificent cathedral. Each turn, they place tiles to enlarge the cathedral and create areas of a single color while placing builder pawns to gain advantages and control areas. In addition, players execute orders to move or remove builders, increase abilities, block spaces, or tear down previously built cathedral parts. There are four tile colors in the game. Players' goals are to create the largest possible areas representing a single color and to have more pawns in these areas than their opponent. Basilica designed by Łukasz M. Pogoda was first published in 2010 and further developed by the expansion Festum Fatuorum in 2012. The new edition by Portal Games includes the base game with a revamped game board, premium custom-made wooden pawns depicting medieval characters, and the expansion, offering players a premium full game experience.
$36.00
Hostage Negotiator: Demand Pack #1
Old enemies have returned with new tricks up their sleeves. Arkyane is demanding you release his lieutenant; Conner Ogden is threatening to send the board members he’s taken hostage on an unscheduled “flight”; and Dolph Pedersen has lost his famously hot temper yet again. This exciting expansion for Hostage Negotiator includes new major demand, terror, pivotal event, and decide cards for use with the abductors included in the original Hostage Negotiator game as well as Abductor Packs 1-4.
$22.00
Hostage Negotiator: Abductor Pack #7
Valerie Stone, a name you know well. She is an extremely skilled negotiator that has almost no equal. Almost. One negotiator always outperformed her and was rewarded as she played second fiddle to YOU! In this exciting expansion, the abductor knows all your tricks. She knows the playbook, and she has taken hostages. She's out to prove to everyone that SHE is the best negotiator, and she is willing to kill to do it.
$68.00
Hostage Negotiator: Abductor Pack #2
The Pedersen Twins are trapped in a Port Authority office building after the feds were informed of their latest smuggling operation. They've taken hostages, and now it's up to you to talk them out of making things worse. While facing off with TWO abductors at once, the new "Decide" mechanic will have you weighing your options carefully. The hostages are depending on you!
$13.00$11.00
Hostage Negotiator: Abductor Pack #1
Conner E. Ogden, aka "The CEO," just watched as his company's stock took a nose dive. After being notified by the board of directors that he is being asked to step down, he decided to take matters into his own hands. Now he has hostages at gunpoint and is demanding that things go back to the way they were. In this expansion you'll have access to a resource on the inside. A hostage has found a way to communicate with you. Will you be able to make the most of this advantage?
$21.00
Zapotec
In a game of Zapotec, you build temples, cornfields and villages in the three valleys surrounding the capital to generate resources needed for building pyramids, making sacrifices to the gods, and performing rituals. Each round, players simultaneously pick a card from their hand to determine their turn order and the resources they collect. Players then perform individual turns and spend resources to build new houses, gain access to special abilities, make sacrifices to the gods and build pyramids. The played action card determines three important aspects of each player's turn.
$72.00$49.00
Tabannusi: Builders of Ur
Set in Ancient Mesopotamia, a cradle of civilization, at a time when the location of Ur was a coastal region, players work to build the great city of Ur, expand its districts, and establish themselves as powerful builders.Tabannusi: Builders Of Ur features a stunning board showing the city of Ur divided Into 5 regions, each tied to a specific color die. There are 3 building districts, 1 temple District, and 1 port district.☆ 1. Innovative drafting mechanism using multi-purpose dice☆ 2. Inspiring decision making process when constructing buildings☆ 3. Player-driven scoring phases which keep you constantly engagedAges 14+, 1-4 players, 90-120 min or less
$101.00$68.00
Truffle Shuffle
Truffle Shuffle is a fast and fun card-drafting game for the whole family! Players take turns selecting truffles from a shared box of overlapping cards in order to make their own arrangements of chocolates to sell. Players can complete a variety of sets, using special modifiers and action cards. With so many different chocolate truffles to unwrap, and different ways to combine them, every game of Truffle Shuffle is unique! Contents: 117 Truffle cards 4 Reference cards 36 Coin tokens 1 Rulebook
$36.00
Petite Pastiche
In Petite Pastiche, a world of beautiful colors comes alive as players choose commission cards picturing 23 of the finest European art works of the past six centuries. Players score their commissions by mixing primary colors through clever tile placement and recreating the palette of colors used by the masters who created these works. Explore the paintings, palettes, and pasts of the artists in this unique and challenging game for the whole family.While placing hexagonal pieces to gain palette (color) cards, players become familiar with the different color combinations that produce the many hues of an artist’s palette, all listed on the Player Reference Card. Players also learn to recognize many great artists and their works as they complete commissions.Components 89 palette cards 36 palette hexes plus 1 three-hex starting piece 23 commission cards 8 wooden easels 4 reference cards 1 start player card 1 rules booklet
$44.00$37.00
The Networks: Megacorp Expansion
Adds three exciting previously released modules: The Executives – Choose from 13 unique player powers to shape your strategy. The Moguls – Recruit industry legends with game-breaking abilities. Telly Time – Take over the UK in a new game mode featuring unique genre tracks, extra time slots, and more. Note: This expansion is only compatible with The Networks: Primetime edition. Clever and satirical humor throughout the card art, names, and titles. Unique illustration and colorful presentation make this an eye catching product on the table. Easy and intuitive ruleset will have you playing this rewarding strategy experience very quickly with an extremely low barrier to entry. Numerous combinations of cards give The Networks an incredibly high degree of replayability. Contents: 10 Mogul Cards 7 Mogul Tokens 13 Executive Boards 12 Genre Tokens 2 Superstar Tokens 1 Flix Weekend Token 4 Anomaly Cards
$29.00$23.00
Chang'an
Chang'an is an engine-building and resource-management game where you must carefully plan renewal projects by placing cards on your City boards to Produce resources. Strategically Build these cards into your City districts, creating amazing structures and welcoming influential people to the city. Choose which areas to focus on each game: Trade, Politics, Production, Science, or Military; creating unique and ever-changing combinations to become the premiere Urbanist of Chang'an.
$65.00$56.00
The Networks: Primetime
In The Networks, you and your opponents are new television networks, and you need new programming. For this, you’ll need Shows, Stars, and Ads. Shows need Stars and Ads. Stars give you bonus viewers (points), and Ads give you extra money. You’ll need everything you can get; you'll have a small amount of resources and time, and you must grab the latest hot show before your opponents. And some Stars will give their best effort only if you put them on in the proper conditions. For example, some Stars only want to be put on dramas. Other Stars want to be the only Star on the show. And your Ads will give you the most money only if you put them on in the correct time slot. Finally, Shows age and viewers lose interest, so you have to keep your line-up fresh by canceling shows and sending them into reruns. Fortunately, you can get viewers from your reruns, and you'll get bonuses if you get a lot of shows of the same genre throughout the game. If you need a special push, Network Cards can give you special powers — but will a Network Card be better than another action? You'll have to make that call. The player with the most viewers after five seasons wins! Clever and satirical humor is present throughout the card art, names, and titles. Unique illustration and colorful presentation make this an eye catching product on the table. Easy and intuitive ruleset allows you to quickly start playing this rewarding strategy experience, offering an extremely low barrier to entry. Numerous card combinations give The Networks an incredibly high degree of replayability. Contents: 15 Starter Show Cards, 20 Pilot Season Cards, 36 Show Cards (A and B decks), 50 Star Cards, 35 Ad Cards, 31 Network Cards, 15 Solo Cards, 5 Player Boards, 2 Setup Boards, 1 Genre Board, 1 Scoreboard, 1 Dry-Erase Marker, 55 Marker Cubes (11 per player), 5 Turn Order Tokens, 76 Cash Tokens (1s, 5s, 10s)
$58.00$49.00
Azure: Cosmos Expansion
This expansion includes two larger double-sided domain boards that replace two of the base game boards. It also features an alternate victory condition in the form of the Yellow Dragon tug-of-war track. The larger domain boards display a new type of boon on some spaces that pulls the Yellow Dragon in your direction — gaining you lucrative rewards at certain thresholds, and even winning you the game outright if it reaches your end. Compete over larger boards and a tug of war track. Explore new paths to victory. Contents: 2 large boards, 1 cosmos track, 1 wood dragon, 8 stones
$22.00$18.00
Barrage: The Far Companies Expansion (Pre-Order)
This item is a pre-order item with an expected release date of 04/30/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Barrage: The Far Companies expansion includes rules for two new companies to be used in addition to the four base ones and the fifth one already included in The Leeghwater Project expansion. These two companies have unique characteristics that significantly distinguish them from the standard companies both in terms of game mechanics and components. The Japanese company uses Bases and Elevations inspired by the “Earth-fill dams”: on one hand, it is possible to use the Elevations as if they were Bases, greatly increasing the number of Dams that can be built; on the other hand, these dams will be limited in height and thus in capacity. Finally, the machinery used for the Elevations are Excavators instead of Concrete Mixers. The Brazilian company specializes in versatility: Bases, Elevations, and Conduits can be built in any order from its board, with a greater choice of strength and type of bonuses; however, the elements related to stronger bonuses will result in the permanent loss of one machinery or more. Both companies unlock a special company ability when the third powerhouse is built.
$65.00$56.00
Shrinkopolis (Pre-Order)
This item is a pre-order item with an expected release date of 07/31/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Humanity had a rough time. Climate change, overpopulation, hunger — you name it, we messed it up. So the world’s brightest scientists got together to fix everything the best way they knew how. With a shrink ray. One mysterious lab accident later, and boom — everyone on Earth woke up fun-sized. Shrinkopolis is a resource management tile-placement game for 1-4 players and 15 - 45 minutes. Each player will build their own district inside the great living room. Win the hearts of your fellow micro-citizens, and you’ll be crowned the very first mayor of Shrinkopolis. On your turn, choose two adjacent cards (a city card and a reward card) from the circular offer. Place one to expand your city and gather resource dice by creating connections with already placed cards. Then, optionally spend a specific die to get a reward card of the same color from the common or personal supply. Collecting different animals gives you cute meeples to share other players´ resources. Getting useful tools allows you to manipulate with resource dice. Build sets of the same type of cards to unlock even better actions and receive more points. After 5 rounds, tally up all points earned from reward cards and public and personal goals, and whoever has the most points wins and becomes the Mayor of Shrinkopolis! Contents: 10 design cards 12 objective cards 31 city cards 42 reward cards 12 tool tokens 4 player boards 1 scoresheet pad 5 wooden animal meeples 15 connection cubes 12 resource dice 2 rulebooks
$41.00$35.00
Dracula's Fortune
Count Dracula is dead for the second and final time, and unfortunately, he didn't leave a will. As one of his favorite vampiric students, you believe that you should be the first in line to inherit. However, all his other acolytes feel the same way! Connive to collect the best mementos for yourself, splitting and sharing Count Dracula's possessions so you get the lion's share of the loot and the bat's share of the glory. During a round, each player will draw 2 cards and split them into 2 piles - and your neighbor will choose one of those piles to keep for themselves. You will get the other pile along with your choice offered by your other neighbor, then you have the opportunity to sacrifice one of those cards for additional end-game scoring. After 6 rounds of splitting, choosing, and sacrificing cards, players will compare scores based on the cards in front of them and the one with the most Vampiric Points will be the winner!
$51.00$46.00
Ascension: Dreams & Nightmares Year Seven Collector's Edition (Pre-Order)
This item is a pre-order item with an expected release date of August 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. JOURNEY INTO THE DREAMSCAPE WITH THE SEVENTH ASCENSION COLLECTOR'S EDITION, FEATURING FAN-FAVORITE CONTENT FROM THE SEVENTH YEAR OF ASCENSION. Relive the epic battle between reality and imagination! This premium edition includes the complete Delirium and Deliverance sets, alongside all Year-Seven promo cards all with a beautiful foil treatment. Experience the reality-warping mechanics and nightmarish monsters that defined an era, all housed in a stunning collector's package. Ages 13+1-6 Players30 minute play time Contents: All Delirium and Deliverance cards Updated Year-Seven promo cards All-Foil cards Honor tokens Game board Delirium Die Rulebook
$144.00$116.00
Sniper Elite: Operation Kraken (Pre-Order)
This item is a pre-order item with an expected release date of 06/26/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The end of Operation Kraken is nigh in this thrilling expansion for Sniper Elite: The Board Game. Infiltrate a ruined Norman Village, navigating open streets while evading armoured patrols, and stow away aboard the formidable Super Carrier, sabotaging critical systems amidst locked doors and reinforced walls. With new maps, strategies, and deadly encounters, the fate of the war hangs on your skill - and one perfect shot. This new expansion for Sniper Elite: The Board Game introduces two new maps along with new mechanics and abilities for both the sniper and defenders. Players can infiltrate a Norman village to uncover intel on Operation Kraken, where defenders now deploy devastating armoured cars, balanced by open spaces and multiple flanking routes. The second map takes place aboard a massive Super Carrier, delivering a tense, close-quarters experience with locked rooms, limited visibility, and new tools for the sniper.
$72.00$62.00
Pyradice (Pre-Order)
This item is a pre-order item with an expected release date of 04/15/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Outbuild Your Rival! In Pyradice, you are the visionary leader of an ancient civilization, driven by a grand ambition to construct great pyramids. Strategically gather the best stones from the quarry, outmaneuver your rival builder, and earn the most points to claim victory. Ages 14+2 players25 minute play time Contents:48 Dice2 Pyramid Boards1 Quarry Board1 Rulebook2 Tile Reference Sheets24 Tokens9 Cards4 Discs1 Score Pad
$65.00$44.00
Beast
Welcome to the Northern Expanse, a place where nature is still unexplored, mystical and dangerous. When the humans first arrived, they thought they found an unspoiled paradise, filled with bountiful forests, lakes swimming with fish and cold freshwater flowing from the mountains. But as their settlements expanded and the surrounding forests grew thinner, nature itself pushed back. Great creatures known as Beasts emerged, and with their fangs, claws and mystical powers, they proved an incredible threat to the humans. In order to protect the settlements, humans enlisted specialised hunters, tasked with tracking and killing the Beasts before too many of their kin perish. The Beast uses a deck of direction cards to move over forests, swamps and caverns, using guile and deceit to hide its track from the hunters. However, whenever a hunter moves over a location where the Beast has previously been, a trail appears. Only when a hunter searches a location or the Beast itself attacks an unsuspecting target is the Beast's actual position revealed. More so, each hunter has but one chance of searching each round, making it a tense and difficult decision. Hunters seldom have full information whether the trail they’re pursuing contains the Beast’s actual location, or if the trail has already gone cold. Each action you perform in this game is done by playing a card from your hand (up to a maximum of two cards per turn). This means that if a player wants to search, attack or move, they need to have a card in their hand that lets them do that. Before each round, both hunters and Beast participate in a draft for the most important cards. All action cards can be used by both Beast and hunters alike. In order to win this game, you either need to cooperate every step of the way if you play as a hunter, or skillfully outmaneuver your opponents if you play as Beast. On their own, hunters are never stronger than the Beast. Only when hunters communicate, strategize and combine their actions can they bring down the Beast before it’s too late.
$108.00$92.00
Robot Quest Arena: Extra Tile Pack (Pre-Order)
This item is a pre-order item with an expected release date of Q2 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. This pack includes duplicate tiles from the Base Game and Portals from the Kettle Robot Pack for more Arena customization to accommodate any player count.
$18.00$15.00
Robot Quest Arena: Big Arena Expansion Pack (Pre-Order)
This item is a pre-order item with an expected release date of Q2 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The Big Arena Pack includes: a double-sided player board with one side accommodating up to 4 players on the 7x7 Arena, and the other 5+ players on the huge 9x9 Arena. Also includes additional starting deck cards, cubs, and double-sided shop board.
$51.00$43.00
Market Fresh
Take the role of a vendor at your local farmers market and strategically stack Produce Crates to maximize your stock. Doing so will earn you points along the way but be mindful of the competition as each produce type will score bonus points at the end of the game for player who cornered the market! Market Fresh is a stacking, tile-placement game for 1 to 4 players. On a players turn, they take a crate from the supply or one of the available face up crates and add it to their hand. They will then choose one of their crates from their hand to place into their stall and score points accordingly. Points are scored when you place a crate into your stall. The more produce you match that is visible on your board, the more you'll score. Players earn bonus points at the end of the game for each produce type which they had the most crates of. Market Fresh includes smaller market stalls and a "Crate Heights" variants which adds extra challenge to the game for players who want to build taller stands!
$65.00
The Witcher: Path of Destiny - Triss & A Grain Of Truth
A dear friend of Geralt, Yennefer and Ciri. She’s a powerful sorceress wielding elemental magic, an alchemy expert who is also allergic to potions. Her teleportation abilities can become handy when luck in cards abandons you during your turn. In the dark corners of the Witcher world, not everything is what it seems. Delve into the mysteries of Nivellen and see how you manage when the rules of the game change! PLAY AS TRISS MERIGOLD: Take on the role of Triss, a skilled sorceress with elemental magic, alchemy expertise, and unique teleportation abilities that turn the tide in critical moments. NEW STORY ADVENTURE: Dive into the mysterious tale of Nivellen in A Grain of Truth, a scenario where the rules of the game shift and challenge your strategic skills. UNIQUE MECHANICS & ABILITIES: Triss’s abilities allow for dynamic gameplay, including escaping tough situations when luck isn’t on your side, offering fresh tactical opportunities. EXPAND YOUR PATH OF DESTINY EXPERIENCE: This expansion introduces new narrative elements and gameplay twists that deepen the Witcher universe experience. COMPATIBLE WITH THE BASE GAME: Designed to seamlessly integrate with The Witcher: Path of Destiny base game, perfect for players looking to expand their adventure. Contents: 1 Player board 2 Standees 2 Miniatures 1 Base ring 1 Victory point miniature 1 Plastic base ring 4 Ability Markers 2 Exp markers 6 Action cards 23 Large cards 1 Solo help card 16 Small cards 1 Solo player board 1 Token punchboard 1 Tuck-in box 1 Rulebook 2 Plastic Tray + Lid
$51.00$41.00
Peaks: Standard Edition
In Peaks, you are aspiring mountaineers, beginning the game hiking up iconic hills from around the world as you build your stamina and experience. You will gather equipment and meet companions to assist you in climbing the world's tallest mountains! On your turn, choose one of three actions: rest to regain your stamina; prepare to gain mountain passes and equipment; or climb to climb a mountain and reap its rewards. A "tag along" mechanism keeps players engaged even when it's not their turn, adding a collaborative element. Mechanical player mats with moving tiles and dials, a custom die, and flag minis make for a new, tactile experience. At game's end, the player with the most flags on the board — plus any extras from bonus cards — wins. Simple set-up, quick turns, and fun interactions along with a ruleset that organically develops throughout the game all bring about a satisfying adventure.
$87.00$74.00
Heroes of Land, Air and Sea: Order and Chaos Expansion
Heroes of Land, Air and Sea: Order and Chaos expands on the epic tale of Aughmoore's many conflicts. Introducing 4 new Factions: Lionkin, Undead, Lizardfolk, and Goblins 5-6 Player Expansion Game Board 80 Miniatures and 32 Constructs. Contents: 4 Capital City Boards, 80 Miniatures, 12 Hero Cards, 1 Underworld Card, 6 Soul Tokens, 32 Punchboard Contructs, 12 Wooden Faction Tokens,1 Expansion Game Board, 14 Tactic Cards, 6 Wooden Resource Tokens, 2 Plastic Stands, 1 Rulebook.
$116.00
Heroes of Land, Air and Sea
Heroes of Land, Air and Sea is 4x-style board game that tells the epic tale of Aughmoore's many conflicts: Orcs vs. Humans, Dwarves vs. Elves, battling kingdoms, and the heroic individuals who turn the tides of war. Players control one of these four Factions, competing to expand their small kingdom of a single Warrior and two Serfs into new territory. Through careful action selection, exploitation, war, and resource management players must expand their work force, fortify their army and build up their Capital City. X-Objectives will end the game: eXplore, eXpand, eXploit, or eXterminate. Contents: 4 Capital City Boards, 80 Miniatures, 12 Hero Cards, 32 Punchboard Constructs, 12 Wooden Faction Tokens, 1 Game Board, 28 Tactic Cards, 60 Spell Cards, 8 Solo Enemy Cards, 94 Exploration Tokens, 4 Plastic Stands, 15 Wooden Resource Tokens, 1 Wooden 1st Player Token, 1 Quick Reference Sheet, 1 Construct Assembly Guide, 1 Rulebook.
$144.00
DC Deck-Building Game: Rivals - Superman vs. Lex Luthor
HEROIC DECK-BUILDING ACTION!Superman and Lex Luthor clash over the Metropolis skyline. Build more powerful combos with your deck to be the first to take down your rival!This new title in the Rivals line of DC Deck-Building Game releases is a great entry point for new players and provides fans of the series with lots of fresh cards to add to their collection.Standalone game and compatible with other games in DC Deck-Building Game series.FEATURES★ Heroes, Villains, Equipment, Super Powers, and Locations pulled straight from Superman comics!★ Each time your Character is defeated, they gain more amazing abilities and become a greater challenge to defeat!★ Confrontation cards give you bonuses when you try to take down your opponent!★ Block cards make it harder for your opponent to defeat youCONTENTS• 99 Standard Cards• 6 Oversized Character Cards• Rulebook• Multiverse Divider• First Printing: Metropolis Promo Card
$44.00
Side Quest: Frost Punk
You signed up for this mission knowing that many have failed before. You're leading, what, the umpteenth group of scouts in search of a place to call home? Each day is the same out here — white snow and unbearable cold — but it's the grim and desperate faces of your team that keep you from sleeping. After who knows how long trekking through snow, you finally spot something in the distance, an abandoned generator. You're almost out of provisions, almost out of time. You have six days to make this ruin inhabitable before you have to turn back and report on what you've accomplished. Will this be yet another false light on the horizon, or a new beginning for your people? Side Quest: Frostpunk provides players with engaging puzzles, an interesting storyline, and difficult decisions. The game tests your creativity, perceptiveness, and ability to think outside the box. It's time to join the expedition to ensure that we have enough resources to survive and keep the generator working! Side Quest: Frostpunk is a new, exciting puzzle game from the authors of the Escape Tales series, set in the immersive world of Frostpunk - the globally acclaimed video game from 11 Bit Studios.
$24.00$18.00
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