Board Games | Strategy Games
River of Gold
Embark on a captivating journey through the mystical realms of Rokugan as a merchant representing one of the illustrious clans. Invest in trade ports, markets, and shrines; build influence with manor houses; and deliver valuable contracts to amass wealth and rise above your rivals. With fast turns, multiple strategies, and a richly detailed world, River of Gold offers an enchanting experience where wealth and power await those who dare to seize them. Will you reign over the River of Gold? BUILD A MIGHTY TRADE EMPIRE: Establish and expand your dominion along the River of Gold, constructing strategic outposts to control the wealth of Rokugan. DYNAMIC GAMEPLAY WITH DICE: Each turn, roll the dice to pursue one of three distinct actions: expand your empire, sail for valuable cargo, or fulfill lucrative contracts. LEVERAGE DIVINE FAVOR: Not happy with your dice roll? Invoke the divine favor of the gods to manipulate outcomes and secure the advantage you need to succeed. INCLUDES PATRONS MINI-EXPANSION: Enhance your strategy with the Patrons mini-expansion, featuring legendary patrons from each clan that offer unique abilities and new ways to win. FOR STRATEGY GAME ENTHUSIASTS: Perfect for 2-4 players looking for a competitive strategy game that combines luck, skill, and strategic planning for an engaging session every time. Contents 1 Game board 1 Rulebook 6 Region scoring tiles 6 Mastery cards 30 customer cards 4 Player aid cards 49 Building tiles 95 Koku (coins) 25 Silk tokens 25 Rice tokens 25 Porcelain tokens 1 Building board 4 Clan boards 4 Customer dice 8 Divine favor markers 8 Standard ships 4 Royal ships 88 Clan markers
$77.00$62.00
The Witcher: Old World
The Witcher: Old World sees 1 to 5 players travelling across a vast map, embarking on masterfully penned quests, encountering and making ambiguous moral choices, fighting monsters — and sometimes even brawling with other witchers to defend their school’s honor! The game lets players construct their own unique decks of cards by choosing from a wide range of abilities: attacks, dodges, and witcher combat magic — known as Signs. Through card synergy, players aim to achieve powerful combos as they utilize their witcher school’s hallmark abilities to their full potential. Quests, battles, and even dice poker will allow each player to earn money, obtain new items, and train their skills. Become the mightiest witcher on the Continent. A great adventure awaits!
$153.00$123.00
The Witcher: Old World DELUXE EDITION
The Witcher: Old World sees 1 to 5 players travelling across a vast map, embarking on masterfully penned quests, encountering and making ambiguous moral choices, fighting monsters — and sometimes even brawling with other witchers to defend their school’s honor! The game lets players construct their own unique decks of cards by choosing from a wide range of abilities: attacks, dodges, and witcher combat magic — known as Signs. Through card synergy, players aim to achieve powerful combos as they utilize their witcher school’s hallmark abilities to their full potential. Quests, battles, and even dice poker will allow each player to earn money, obtain new items, and train their skills.Become the mightiest witcher on the Continent. A great adventure awaits!The deluxe edition includes 28 monster miniatures, 1 closed tavern miniature, and 5 plastic scoring tokens not found in the standard version.
$292.00$178.00
The Witcher: Old World - Mages Expansion
Includes 5 new characters mages. Each has a unique miniature, a full set of components that include an individual deck and a player board with an individual specialty. Mages get a Board extension and a full deck of Action Cards. So mages and witchers can compete in the Old World, but they train and fight in their own style.Mages in the Witcher universe are powerful characters traveling through the Continent. They get involved in a lot of political intrigues, either on a smaller or bigger level.Mages are also hunting beasts not for the trophies, but to collect valuable ingredients for their magical concoctions.In the Old World, with magical beasts roaming the continent, everyone is trying to make a name for themselves.As Witchers are trying to reach fame and respect by collecting trophies, Mages become more famous, as they gather magical ingredients … and show a thing or two, if they are provoked in a tavern.
$112.00$64.00
Creature Caravan
A new threat lurks in the land of Arzium. Ember zombies swarm from volcanic lands to the north—their charcoal bodies the walking hives of malicious fire fairies. The closest haven is the city of Eastrey (eest-ray),where a powerful artifact protects the inhabitants. You must travel across the desert and the plains, over mountains and through red canyons, helping wandering creatures of every shape and size to the safety of the city.In Creature Caravan, players assemble a card tableau of creatures while traveling through a magnificent and dangerous land. Players take turns simultaneously, placing dice on actions on their cards and player boards, moving their caravan across the map toward Eastrey, and adding new creature cards to their caravan.Ages 8 and up1-4 players60 minute playtime
$70.00$55.00
Forgotten Waters: A Crossroads Game
Ahoy, me mateys! From the minds that brought you Dead of Winter comes a thrilling new game for the sea dog in all of us. Forgotten Waters plunges players into the lives of pirates aboard the finest ship ever to sail the seas. Okay, it ain't the finest ship, not even close really, but it's certainly not the worst! Play through exciting app-assisted scenarios, and laugh as you and your friends decide if you want to save the world, or bonk it on the head and steal its money.Each game of Forgotten Waters is a fantastic new misadventure filled with the discovery of exotic new lands. Players will plunder loot, bury treasure in places they'll never see again, and participate in the kind of violent shenanigans their mothers never approved of.Uncover a massive world full of content you will return to over and over again. Explore a variety of standalone scenarios, each lead by its own larger-than-life pirate captain whose ambitions may undo you all. Develop your own pirate, from their backstory right up to their explosive, ignoble end! Face harrowing Crossroads Events that will reshape the course of the game. Contents 1 Rulebook1 Pad of Ship's Log Sheets1 Pad of Player Sheets1 Map Board6 Player Boards8 Standees7 Twelve-sided Dice204 Mini Size Cards143 Tokens & Markers
$84.00$59.00
Let's Go! To Japan
Pack Your Bags! Get ready to plan and experience your own dream vacation to Japan! While bouncing between Tokyo and Kyoto, you`ll visit can't miss tourist attractions and local flavor. Using over 100 beautifully illustrated cards drawn by Japan-based artists, you will discover activities and strategically place them to create your week-long itinerary. Puzzle out the optimal activities to maximize your experience while balancing your resources. Play competitively or solo, earning victory points by successfully navigating the cities, making the most out of your favorite activities, and by fulfilling your personal goals. The most points wins, but everyone has the chance to create a memorable vacation.
$70.00$53.00
Tokaido Duo
After Journeying the Tokaido road, it is now time to discover the island of Shikoku in Tokaido Duo! In Tokaido Duo, two players pace the smallest isle of the Japanese archipelago. You will discover its many sceneries through the eyes of three different characters, and will thus experience a threefold spiritual journey. As the Pilgrim, you will visit temples, forests, seashores and hot springs. As the merchant, you will craft and sell handmade wares. As the artist, you will paint a variety of beautiful sceneries, and gift them to passers-by. You will earn points through all three characters' adventures as you slowly become one with their endeavours.
$35.00$28.00
The Witcher: Old World - Skellige Expansion
Skellige Expansion brings a large Board Game extension with 3 new locations!You get a sizable Board extension with all-new locations and location tokens. Your map gets bigger and more interesting. There is a special way to travel to the Islands by using Ship miniatures, and each travel always comes with a new, sea adventure. There Is a special Deck of Exploration and Event Cards just for that Expansion, and some of them may result in Dagon, an ancient monster, being summoned.
$98.00$56.00
The Witcher: Old World - Adventure Pack
New adventures are waiting for you! Adventure Pack contains 200 Exploration and Event cards for The Witcher: Old World. Dive even deeper into the world of The Witcher. Meet new companions, face new challenges, and gather new equipment. The Adventure Pack brings additional 200 Exploration and Event cards to the game, with new effects and mechanics. NEW ADVENTURES AWAIT: The Adventure Pack expansion adds 200 new Exploration and Event cards, bringing more depth, challenges, and experiences to The Witcher: Old World. MEET NEW COMPANIONS: Encounter fresh faces and allies along your journey, each offering unique effects, challenges, and gameplay opportunities. FACE NEW CHALLENGES: Discover new mechanics and overcome more difficult obstacles as you delve deeper into the world of The Witcher, unlocking powerful gear and new strategies. EXPAND YOUR GAMEPLAY: With additional equipment and unique cards, the Adventure Pack enhances exploration and deck-building for even more dynamic Witcher adventures. COMPLETE COMPONENT SET: Comes with 200 exploration and event cards, a token punchboard, rule sheet, and plastic insert for easy storage and seamless integration into the base game. Contents: 200 - 65x100mm exploration and event cards 1 - token punchboard 1 - Rule-single sheet 1 - Plastic insert
$49.00$39.00
The Witcher: Old World - Monster Trail
The World after Conjunction of the Spheres is full of terrifying beasts. No one who finds himself on the trail alone can feel safe. Lurking drowners, ghouls marching near cemeteries, or harpies dipping from the air is just a small part of the threats awaiting travelers! It brings another level of depth into different elements of the game: trailing and fighting monsters, building your deck and combos, using bombs, taking advantage of mutagens, and adding special cards to your starting decks. Contains a playable School of the Manticore Witcher, advanced action cards for your witcher, and 17 large monster cards, one for each of the Old World beasts. These cards contain a new, advanced special ability of the Monster and descriptions of four special attacks. These attacks are directly related to the characteristics of the Monster in the Witcher's world. When a Monster appears on the board, players place an additional large card next to the board - it is visible to everyone and is associated with one specific Monster. In addition to the 17 large cards, this expansion introduces 4 Special Combat Cards. Before fighting a monster, shuffle 2,3, or 4 randomly into its Life Pool (depending on the Monster level). Thanks to this, fighting a powerful, massive Werewolf will be a completely different experience than facing Foglet hiding between mists and illusions. Additionally, each fight with the same Monster will be unique because it is not sure which special attacks will appear and in what order. Special Combat Cards will allow you to diversify the fights and introduce a completely new mechanic - Passive Attacks. When a Monster discards a Special Combat Card due to its damage, the passive attack is automatically activated. Various special and passive attacks of monsters mean that the decisions made by the player while trailing the Monster and in combat must be even more carefully considered
$77.00$58.00
Santa Monica
In Santa Monica, you are trying to create the most appealing neighborhood in southern California. Will you choose to create a calm, quiet beach focused on nature, a bustling beach full of tourists, or something in-between to appeal to the locals? Each turn, you draft a feature card from the display to build up either your beach or your street. These features work together to score you victory points. The player with the most points wins!
$56.00$45.00
Sanibel
A cozy set-collection game of hunting for seashells. Stroll along the white sandy beaches of Sanibel Island, Florida with your friends as you carefully fill your bag of seashells that come and go with the tide. Contents:3 gameboard pieces2 fabric tile bag14 lighthouse tiles24 triangle shell tiles95 diamond shell tiles79 hexagon shell tiles4 reference guidesrulebook Ages 10+2-4 players30-40 minute play time
$56.00
Tokaido (Stonemaier Edition)
In Tokaido, you are a traveler in ancient Japan. You will follow the prestigious Tokaido–a road between Kyoto and Edo (Tokyo)–as you try to have a rich and fulfilling experience. Pass through magnificent countryside, taste delicious culinary specialties, purchase souvenirs, benefit from the virtues of hot springs, and have unforgettable encounters on your journey. Tokaido features a time-track mechanism in which the active player is the person who is furthest behind on the path. When you are the active player, you can move your character as far forward as you’d like (with required stops at Inns), gaining different types of set-collection benefits at each unique location. Components 2 rulebooks (multiplayer and solo) 1 box (295x295x50mm) 1 game board (280x840mm) 15 player tokens (3 per player) 50 coins (cardboard) 10 Traveler tiles 142 cards (44x68mm) 5 reference cards (65x100mm) 23 solo cards (44x68mm) In total, there are 165 cards at the 44x68mm size and 5 cards at the 65x100mm size. The solo mode is included in the game, but if you already own Tokaido, we’ll offer it by itself as well (the updated panorama cards are also in that pack). You can also listen to the Tokaido soundtrack while you play. What’s Different? The Stonemaier Games version of Tokaido is completely compatible with existing expansions, and it features these updates: Our version includes an Automa solo mode, expanding the player count to 1-5 players. The solo mode will be available both in our version of the game and separately (for those who already own Tokaido). Our version is manufactured by Panda using our standards for component quality (e.g., the panorama cards will be upgraded to the same 310gsm cardstock we use for all our cards). For any components that need to integrate with existing Tokaido expansions, we’re matching the composition for full compatibility. Our version includes a revised rulebook for clarity and accessibility (the gameplay is the same). Our version includes text on some cards and the character tiles to accompany the icons (so you don’t need to reference the rulebook to decipher combinations of icons). Our version includes reference cards for each player that explain the locations. We’re just making 1 version of Tokaido, not a standard and a deluxe version.
$42.00$35.00
Orléans: Invasion
Orléans: Invasion, the first large expansion for the award-winning game "Orléans", contains six scenarios designed by Reiner Stockhausen and Inka & Markus Brand. It also includes a new set of Place Tiles that can be used with or without any of the scenarios. The new scenarios are: Prosperity: An extensive scenario introducing new Events and a Carpenter that all players may use to build Structures for victory points, designed by Inka and Markus Brand. Invasion: A cooperative scenario in which players have to work together to fend off an invasion while fulfilling personal objectives, designed by Inka and Markus Brand. The Duel: A two-player scenario in which both players race to be the first to complete a series of objectives, designed by Reiner Stockhausen. In addition, Invasion contains three single-player challenges by Reiner Stockhausen. The Dignitary: You are an important dignitary trying to gather as many Citizens as possible. Capital Vierzon: Develop the city of Vierzon to become the capital of its region. Traveling Salesman: Travel through the country and make important deliveries to faraway cities.
$70.00$53.00
The Witcher: Old World - Wild Hunt
Rumors of the Wild Hunt riders are spreading more and more often from various sides. A ghostly cavalcade traverses the night sky, spreading fear in people's hearts. There are rumors of missing children. Stories about the impending plague of crop failure. And about the upcoming war. The Wild Hunt is a large expansion, introducing a completely new mode of the game - cooperative mode. It allows also for a full solo experience. This time, players will have to face off against fearsome warriors from another dimension, known as Wild Hunt Riders, either together or alone. The Wild Hunt expansion is a significant change for the game's structure - players, instead of moving in turn in their turns, simultaneously move around the board, which takes the planning to a new dimension! Meeting another player does not lead to a fight, but it may result in joint training or exchange of gold, potions, and valuable information about the monsters in the area. The game is played through several rounds, and at the end of each round, the Wild Hunt summons new monsters or Hounds and moves around the board attacking players. At the end of the game, players will face the greatest challenge, a duel with one of the greatest Wild Hunt warriors, the mighty Eredin. All players take part in the final clash, trying to overcome the opponent together - Eredin, however, has a set of unique, powerful attacks that make the fight especially difficult.
$77.00$58.00
Trailblazer: The John Muir Trail
Embark on a journey of exploration and discovery along the historic John Muir Trail through the High Sierras of California. Explore the majestic mountains and lush meadows, the picturesque waterfalls and alpine lakes. Scale the heights of Yosemite's iconic Half Dome or Sequoia's Mt. Whitney! Enjoy meandering through Evolution Valley or Tuolumne Meadows, pausing to take in the beauty of Thousand Islands Lake or cooling your feet in the Kings River. Be humbled beneath a giant and ancient Sequoia, or catch (and release) a Golden Trout, listen to the song of an Ouzel, watch Marmots at play, or spot the rare Snow Plant. Happy trails!Trailblazer: The John Muir Trail takes place over the course of twelve days/rounds of hiking and backpacking along the John Muir Trail (JMT). You will experience daily trail encounters, choose to explore destinations along the trail, acquire and manage natural and personal resources, discover and observe the sights and sounds of your environment, adapt to ever-changing weather conditions, and move along the entire trail, all while wisely using the items in your backpack to maximize your experience.You can earn trail points in several ways along the route, such as placing workers on your tracks, collecting sets of field guide cards, scoring instantly with destination cards, and using your backpack gear efficiently.
$82.00
Orléans: The Plague Expansion
ABOUT ORLEANS: THE PLAGUE EXPANSION Mon Dieu, quelle horreur! Now the inhabitants of Orléans have been hit hard; the plague has come upon them, bringing suffering and misery to the population. There are many dead to mourn, and even the plague doctor can only bring limited relief and hope to the long-suffering inhabitants. The clergy also has little to offer in the way of relief. And so, in the end, everyone is on their own and must try to protect their followers as best they can… With The Plague expansion, the game conditions are made tougher from the start of play! Sometimes there are fewer monks in the game, sometimes no gears may be placed on place cards, or the building of trading stations must be paid for with an additional coin. New events are now also linked to the new Corpse Tokens which players must place a certain number of in their bag at the end of each round. These tokens might be randomly drawn from the bag at the beginning of the round and occupy valuable space on the marketplace because they cannot be used for any action. To get rid of them for good, a player can fulfill indulgence cards through pilgrimage, donations, or other conditions, which also bring victory points at game’s end. Fortunately, each player has a Plague Doctor, a new figure that is available in nearly every round and can be used anywhere!
$42.00$28.00
Tokaido: Crossroads & Matsuri Expansion
Tokaido is ready to unveil a few more treasures for the most faithful travelers in Crossroads: cherry trees in full bloom, luxurious bathhouses, good luck charms, calligraphy, legendary objects, and even clandestine gambling rooms are now part of the journey! Matsuri (the Japanese word for festivals), triggered by the arrival of the Travelers at intermediate Inns, enliven the path with unique events. A number of new Travelers are now also available for the trip.. Tokaido: Crossroads & Matsuri combines the original two expansions and most promos into one box, adding a level of complexity to the core game. All components fit into the core Tokaido box.
$35.00$28.00
Tokaido Solo Pack
Tokaido Solo Pack (already included in Stonemaier Tokaido) IMPORTANT: These solo mode components are included in the Stonemaier Games version of Tokaido. This pack is only for those who own a previous version of Tokaido (one with Funforge on the box). Add solo play to your copy of Tokaido thanks to Automa Factory! It includes a solo rulebook, 23 cards, and a reference guide for each character. As a bonus (unrelated to solo play), this pack also includes the Stonemaier version of Tokaido's panorama cards, which are now linen-embossed ivorycore cards. This solo pack requires the Tokaido core game (any version). PLEASE NOTE: This is an English-language product. See our website for more information on localization partners.
$14.00$12.00
Creature Caravan: Wanderers Expansion (Pre-Order)
This item is a pre-order item with an expected release date of Q4 2025 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Includes components for a 5th and 6th player, extra dice, and 45 creature cards. The expansion includes a new type of card: items. Items can be "equipped" to creature cards, as long as the creature has the required type. Many of the item abilities activate when a die is placed on the creature that they're equipped to. Backers of Creature Caravan will receive this expansion for free but Wanderers expansion will be available for purchase separately at a later date.
$35.00$27.00
Trailblazer: the Arizona Trail
Travel the spectacular 800 mile long Arizona Trail as you take in the sights and sounds of the mountains, canyons, plateaus and deserts seeking out the amazing variety of wildlife such as the Roadrunner and Javelina, while avoiding the Gila Monster. From Saguaro National Park, the Sonoran desert, through the largest Ponderosa pine forest on Earth and into the Grand Canyon, you will interact with the incredible diversity of Terrain, Flora and Fauna found in State 48... aka Arizona. Players will call upon the legendary Jackalope and Lost Dutchman to aid in their travel. Turn order is determined for each round of travel and actions through a unique movement and observation mechanism. Players will need to acquire an interesting blend of key Natural and Personal resources to obtain advantages and create their own mural of Arizona wonders through efficient placement of polyomino depictions. After 8 weeks/rounds of travel, the player who builds a reserve of the most Arizona Grit and Superstition Gold is declared ... TRAILBLAZER
$82.00
Parks Roll and Hike
Welcome to Parks: Roll & Hike, the newest, diciest addition to the Parks family! During the game, you draft dice and log your selections in your handy journal. Record your time in the mountains, forests, and fields through drawing. Keep a log of all the wildlife you spot to earn mid-hike bonuses, and don't forget to stay hydrated! Parks: Roll & Hike features six US National Parks, illustrated by Andreea Dumuta, which bend the rules of the game and create a unique gaming experience every time you play. Revisit the world of Parks in its most portable, everyday carry format yet, with everything you need to toss it in your pack and hit the trails.
$42.00
Reviving Kathmandu
Reviving Kathmandu is a bidding and set collection game for 1-6 players. In the game, players are builders who travel to Nepal. They’ll compete to earn the title of Most Respected Architect in Kathmandu. Bid on construction materials (cards). Then collect those cards and use them to build the most prestigious Buddhas, Shrines, Stupas and Pagodas (“Monuments”). You’ll score points for your monuments, for achieving special objectives, and for paying special attention to color. The architect who achieves the most points will win the game. HOW TO PLAYThe game is played over 8 rounds. Each round has 3 phases: Bid, Collect, and Build. Players work through these 3 phases, in this order. Each phase is explained in greater detail in the rulebook. But, generally, players will: - BID: Starting with the first player and continuing clockwise, each player must place 1 coin of their choice face-down onto one of the bid spots on the playmat. Each bid spot targets 2 cards within the same row or column. - COLLECT: Players flip their coins and determine who won each card. Determine the winner for each card using this order:1. The only bidder2. Highest bidder3.If tied, the player whose coin is closest to the card4. If still tied, the player whose coin is on the long edge of the cardThen each player collects 2 cards total to their hands — taking from the Market and/or the red deck. - BUILD: Players use as many cards as they want from their hands to build Monuments. To add to a Monument, slide an appropriate card under the previous one, revealing the section that continues the Monument. Once a Monument has all its required sections, it is “complete.” Buddhas are considered complete immediately after they are built. When you complete a Monument, immediately score points for completing it The game has 8 rounds. After every 4 rounds, each player will only have 1 coin left. When this happens, players either convert their last coin to points or buy 1 discarded card. MISSIONS: Players may complete various objectives for bonus points. Each Mission contains 4 objectives—to complete a Buddha, a Shrine, a Stupa, and/or a Pagoda with sections matching the color(s) shown on the Mission. GAME END:- Discard all cards left in your hands and discard piles.- Score points for the topmost card of any incomplete Monuments.- Score color bonuses (if any) for your completed Monument. WINNING: The player with the most points becomes the most well-respected architect, and therefore wins the game! Reviving Kathmandu is the second game in the Lemery Games Globetrotter Game Series, after Chili Mafia.
$56.00$37.00
Reviving Kathmandu: Senior Architects
The Senior Architects Expansion takes the gameplay of the Reviving Kathmandu base game to the next level. Take on special abilities through your character cards (architects), collect more points for public objectives, and get ready to complete advanced missions. The expansion includes:• 6 character cards (architects)• 10 public objective cards• 10 advanced mission cards ATTENTION: the Senior Architects Expansion can only be played with the Reviving Kathmandu base game.
$17.00$12.00
Elfenroads
Elfenroads provides players with a version of Elfenland with the Elfengold expansion and a new expansion, Elfensea.In Elfenland, young elves have to pass a very special test before they are accepted as grownups. All elf girls and elf boys receive a map of Elfenland, and they have to visit as many famous towns in Elfenland as possible, using the common types of transportation: dragons, unicorns, giant pigs, elfcycles, troll wagons, magic clouds, ferries, and rafts. These types of transportation, however, are available in limited numbers and can only be used in specific regions. Thus, an exciting race starts among the elves to find out who will make the best use of the available transportation. The one to visit the largest number of towns will win the game.Elfengold is an expansion to Elfenland (not Elfensea). Elfengold adds gold coins, which players use to bid for the Travel Counters and some other new items. It also adds Gold Value Tokens to the towns that indicate how much gold players earn for visiting a town. There are two different Magic Spells and a new obstacle a Sea Monster! We have added 2 Round Cards to make a longer game of six rounds. All these things work to make a great game even more tactical and exciting. We hope you enjoy playing with these additions.In Elfensea, just as in Elfenland, young elves have to pass a very special test before they are accepted as grownups. The same rules apply in Elfensea as in Elfenland, except as described in the rules. Also note that the map is different and the common types of transportation: dragons, unicorns, giant pigs, magic clouds, whales, and rafts differ somewhat as well. As with Elfensea, these types of transportation are available in limited numbers and can only be used in specific regions. Thus, an exciting race starts among the elves to find out who will make the best use of the available transportation. The player with the most points will win the game.
$98.00$70.00
Sumatra
Join this expedition and discover Sumatra from the top of its majestic volcanoes to the depths of its jungle. Find the most exotic animals, the most exuberant flowers and get to know the endless variety of cultures that live together in the largest island of Indonesia. In Sumatra, players will move around the island to explore its many sites. In each one of them they will find useful information, represented by tiles, which they will have to record in their travel logs. The player who contributes the most to this exciting mission will be the winner. 2-5 playersAges 8+45 minute play time Contents:1 Double-sided Map5 Player Mats6 Wooden Pieces135 Tiles1 Cloth Bag1 Rulebook
$56.00$42.00
Naramata: Wine and Tourism - Resolution Sale
Set within the titular region within Okanagan Wine Country, in Naramata, the players assume the roles of tour bus operators ferrying visitors to the various wineries nuzzled within the ten-minute drive along the Naramata Bench. Players will attempt to satisfy as many customers as they can through a day of operations, all the while earning prestige (equating currency), which can be spent to upgrade operations or influence the wineries throughout a tour route. Tourists are gratified through tastings, cheese, photos of the beautiful vistas, along with wine pairings and purchases.
$84.00$39.00
Firefly: The Game – 10th Anniversary Collector's Edition
In Firefly: The Game – based on the popular Firefly television series created by Joss Whedon – players captain their own Firefly-class transport ship, travelling the 'Verse with a handpicked crew of fighters, mechanics, and other passengers. As a captain desperate for work, players are compelled to take on any job — so long as it pays. Double-dealing employers, heavy-handed Alliance patrols, and marauding Reavers are all in a day's work for a ship's captain at the edge of the 'Verse. Players begin with a ship, and travel from planet to planet, hiring crew, purchasing ship upgrades, and picking up cargo to deliver (jobs) all in the form of cards. Some crew and cargo are illegal, and can be confiscated if your ship is boarded by an Alliance vessel. Traveling from planet to planet requires turning over "full burn" cards, one for each space moved. Most do nothing, but you can also encounter an Alliance ship, have a breakdown, or even run into Reavers. Completing jobs gets you cash. First player to complete the story goals wins! Firefly: The Game – 10th Anniversary Collector's Edition is the whole 'Verse in a box. Containing every expansion ever made in a single container, along with a new Still Flying expansion, this collection features upgraded components such as: — 15 hand-painted resin ships— Enamel metal first-player dinosaur token— Complete rulebook— Custom made multi-piece storage solution— Over 1,000 cards (including every promo card ever made)— Neoprene mat with a stitched edge of the whole 'Verse.
$612.00
Antiques (Pre-Order)
This item is a pre-order item with an expected release date of Q1 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The big day has finally arrived! As a representative of a prestigious family of art curators with generations of refined taste, your mission is to acquire the finest pieces at auction. You will create irreverent collections that challenge artistic boundaries, leading to temporary exhibitions in the world's most renowned museums. But you're not alone in this pursuit! Other prominent families are also vying for deals with artists, galleries, and museums. In this high-stakes world of art collecting, golden opportunities can vanish in the blink of an eye, and only the most decisive curators will prevail. In Antiques, you take on the role of a museum curator competing to become the most prestigious art gallery owner. Through strategic auction bidding and careful collection assembly, you will create temporary exhibitions in renowned museums and international galleries to showcase exquisite pieces. The game is played in sequential turns around the table until a player completes their required number of temporary museum exhibitions, which is based on the player count. After final scoring, the curator with the most points wins.
$77.00$65.00
Darwin's Journey
When all you can identify in the horizon for many long days is the line that detaches the sea from the sky, the glimpse of a distant shore appearing before you will make you shiver at the understanding that the adventure is about to begin. You find yourself astonished, landing on the shore that will be the origin of an extensive exploration through the Galapagos, a magic place of inconceivable beauty and endless biodiversity. There, you will gather repertoires and expand your knowledge of the natural sciences. Your eyes will learn how to detect the hidden species in the tropical forest, gazing at the countless colors and textures of nature. After inspiring hours spent studying and getting to enlightening conclusions, you will rest under a sparkling sky, admiring the stunning complexity of the animal realm. Darwin's Journey is a worker-placement Eurogame in which players recall Charles Darwin's memories of his adventure through the Galapagos islands, which contributed to the development of his theory of evolution. With the game's innovative worker progression system, each worker will have to study the disciplines that are a prerequisite to perform several actions in the game, such as exploration, correspondence, gathering, and dispatch of repertoires found on the island to museums in order to contribute to the human knowledge of biology. The game lasts five rounds, and thanks to several short- and long-term objectives, every action you take will grant victory points in different ways.
$84.00$56.00
The Witcher: Old World: Legendary Hunt Expansion
Legendary Hunt brings a whole new Game Mode with 7 huge boss monsters. It includes 7 huge miniatures, 7 monster Cards with other special tokens, and Cards. With that expansion there is a big monster moving through the Continent, sowing terror and destruction. Witchers train, hunt monsters, and strive to prepare for a final enemy. Killing a Legendary Monster is the only way to win the game.
$105.00$60.00
Darwin's Journey: Fireland Expansion
The Fireland Expansion includes a new map and alternative board layout with new mechanisms and additional content. It contains: 4 Wooden ships 4 Wooden explorers 4 coloured wooden discs 4 Special Action tiles 2 Player Objective tiles 2 Crew Cards 21 Adventure Cards (land and ocean) 20 wooden Adventure tokens 4 Adventure Player Aid cards 6 Observation score tokens 6 Time tiles 8 cardboard Time seals
$49.00$35.00
Come Sail Away!
Come Sail Away! is a board game for 1-4 players in which you compete to board passengers upon your luxury liner, bringing them to their favorite cabins and facilities. Players can enjoy a deliciously thoughtful and brightly illustrated game that is simple to learn, yet always challenging.The aim of Come Sail Away is to guide passengers into your cruise ship as smoothly as possible, earning points in the process. In addition to earning points for filling each room on the ship, you can earn bonus points for filling certain rooms faster than other players. Further, by guiding passengers with luggage to their cabins, players can advance on the luggage track, allowing you to place additional small cabins, gain additional passengers, and earn bonus points. As the game progresses, it is also important to think ahead and make sure your ship has room for passengers, or else you will have a crowd of disgruntled passengers at hand! BOARD YOUR PASSENGERS BEFORE SET SAIL: Strategically place passengers on your luxury liner, ensuring they reach their favorite cabins and facilities before departure. MANCALA-STYLE STRATEGY GAME: Enjoy a thoughtful and engaging puzzle game that blends easy-to-learn mechanics with deep strategic decisions. BRIGHT & IMMERSIVE DESIGN: High-quality components and vibrant illustrations create a visually appealing and immersive cruise ship experience. SOLO OR MULTIPLAYER PLAY: Designed for 1-4 players, offering a rewarding solo challenge or an exciting competitive experience with friends and family. PERFECT FOR FAMILY GAME NIGHTS: With quick 25-minute playtime and scalable difficulty, Come Sail Away is great for both casual players and strategy enthusiasts. Contents: 125 wooden meeples 4 wooden tokens 13 cardboard boards 88 cardboard tiles 22 cardboard tokens 60 cards 1 plastic container 1 scorepad 2 rulebooks (Japanese/English)
$56.00$48.00
Parks (Second Edition)
Parks Second Edition is a celebration of the national parks, and the definitive, new edition of this beloved Keymaster game. Players will explore Acadia, Canyonlands, Shenandoah, Denali, Big Bend, Mesa Verde, and all the rest of these iconic, real-world locations. From daybreak to sunset, from trailhead to land’s end, and season after season, you’ll guide your fellow travelers to explore every site along the way. Fill your canteen, load your gear, check your map, pack your camera, lace your boots, pitch your tent, and take it all in. But plot your course carefully: the trail leads in one direction, and other teams of hikers are racing to be the first to camp. So hike every trail, scale every peak, cross every stream, roam every forest, and explore every wonder of the U.S. National Parks.
$84.00
Santa Monica: The Long Weekend
It’s the long weekend in Santa Monica, and people are out at various events around town including concerts, sand castle competitions, restaurant openings, and more. Santa Monica: The Long Weekend comes with double wide event cards that can be added to your town, but when you do other players will join the party and get benefits too! Aside from the 14 double sized event cards, owners will also get 12 drafting cards and a brand new scoring tile. Have fun this weekend, it's going to be a hot one!
$14.00$12.00
Orleans
During the medieval goings-on around Orléans, you must assemble a following of farmers, merchants, knights, monks, etc. to gain supremacy through trade, construction and science in medieval France. In Orléans, you will recruit followers and put them to work to make use of their abilities. Farmers and Boatmen supply you with money and goods; Knights expand your scope of action and secure your mercantile expeditions; Craftsmen build trading stations and tools to facilitate work; Scholars make progress in science; Traders open up new locations for you to use your followers; and last but not least, it cannot hurt to get active in monasteries since with Monks on your side you are much less likely to fall prey to fate. You will always want to take more actions than possible, and there are many paths to victory. The challenge is to combine all elements as best as possible with regard to your strategy.
$84.00$67.00
Orléans: Trade & Intrigue
Orléans: Trade & Intrigue is the second large expansion for the award-winning game Orléans. This expansion adds new place tiles and four new modules: Orders: a new set of cards, each depicting goods and a city - collect the goods and turn them in at the city for victory points New Events: a completely new set of 34 Hour Glass Tiles from which 18 are semi-randomly chosen for each game New Beneficial Deeds: a replacement Beneficial Deeds board providing completely new rewards for sending away your Followers Intrigue: a replacement Beneficial Deeds board allowing you to attack and hinder your opponents or even steal from them
$35.00$30.00
Tokaido: Matsuri (Fifth Edition)
Traditional Japanese festivities and sixteen new travelers are now part of the wonderful Tokaido journey, with these matsuri (the Japanese word for "festival") being triggered by the arrival of the travelers at the intermediate inns, punctuating the path with new and unique events. Matsuri is a Tokaido expansion that brings new cards and tokens to the game. With this expansion, the players live the Japanese feasts and festivals. These cards modify the way each section of the road is played. This doesn't transform the game, but adds even more depth and strategy in the same way that Crossroads did.
$35.00$23.00
Calimala
The "Arte di Calimala" — the guild of cloth finishers and merchants in foreign cloth — was one of the greater guilds of Florence, who arrogated to themselves the civic power of the Republic of Florence during the Late Middle Ages. The woolen cloth trade was the engine that drove the city’s economy and the members of the Calimala were the elite of Florence. Throughout its long history, the Arte di Calimala supervised the execution of artistic and architectural works. Most Florentine guilds performed such activities, but the Calimala distinguished itself from other guilds through the number and prestige of the projects and the sites administered, including the construction and decoration of some of the major churches of the city. Players of Calimala are cloth merchants in medieval Florence, with a number of trusted employees that they assign to various streets within the city to carry out actions. (Each street connects two places where particular actions can be taken.) While taking these actions, players produce and deliver cloth and contribute to the construction and decoration of various buildings across the city. Employees stay on their assigned places for a while, carrying out their actions whenever the street is activated, and eventually are promoted into the city council, triggering a scoring phase. Depending on the number of players, each player has a number of action discs. In turn order, they can put one on a space between two actions, performing both actions and activating all other discs on the same space. When the fourth disc is placed on an action space, the lowest one is promoted to the city council, which triggers a scoring. After the last action disc is placed or the last scoring phase in the council is triggered, the game ends. The positions of the action spaces and sequence of scoring phases vary from game to game, making each game very different. Secret scoring objectives and action cards add uncertainty.
$70.00
Tokaido Metal Coins
Tokaido Metal Coins These 50 metal coins were designed specifically for Tokaido (the game includes cardboard tokens). They are all $1 coins.
$28.00$26.00
Santa Monica - Resolution Sale
In Santa Monica, you are trying to create the most appealing neighborhood in southern California. Will you choose to create a calm, quiet beach focused on nature, a bustling beach full of tourists, or something in-between to appeal to the locals? Each turn, you draft a feature card from the display to build up either your beach or your street. These features work together to score you victory points. The player with the most points wins!
$56.00$25.00
Boomerang USA
Boomerang: USA, like its sister games Boomerang: Australia and Boomerang: Europe is a "draft-and-write" game. It features a unique blend of set collection and card drafting with the approachable feel of a roll-and-write game. Draft locations from across the continental US as you collect sets of activities and see amazing sights to gain the most points. Boomerang: USA is a stand-alone game in the Boomerang family that plays similarly to the original Boomerang, but has some rules differences and new ways to score, including giving players the opportunity to connect the east and west coasts.
$28.00
Newton
The 18th Century is a time of unparalleled advancement in science and technology. The world is being settled. Great thinkers and philosophers are penning their seminal works. New inventions are being created daily. Many eager young students long to be the next Newton, or Copernicus, or Galilei. But who will add their name to the list of greats and be remembered throughout time? In Newton, players take on the role of students in 18th century Europe. During their turn, they will play cards from their hand in order to perform actions of various types. They will attend universities, research using dusty tomes, and train their own students. There’s more than one path to victory, as there’s no one way to become a true intellectual giant.
$84.00$67.00
Naramata: Wine and Tourism
Set within the titular region within Okanagan Wine Country, in Naramata, the players assume the roles of tour bus operators ferrying visitors to the various wineries nuzzled within the ten-minute drive along the Naramata Bench. Players will attempt to satisfy as many customers as they can through a day of operations, all the while earning prestige (equating currency), which can be spent to upgrade operations or influence the wineries throughout a tour route. Tourists are gratified through tastings, cheese, photos of the beautiful vistas, along with wine pairings and purchases.
$84.00