Board Games | Games with Solo Mode
Shadows Of Brimstone: Valley Of The Serpent Kings - Map Tile Pack
The Valley of the Serpent Kings Map Tile Pack expands on the worlds of the Spanish Fort and the Swamps of Jargono - Valley of the Serpent Kings with a host of new Map Tiles, cards, counters, and 2 exciting new Missions designed for maximum replayability.
$57.00$32.00
Shadows Of Brimstone: Stone Portals
The Stone Portals terrain pack adds a set of highly detailed plastic Doorways for use with Shadows of Brimstone: Valley of the Serpent Kings. Included are 4 castle portcullis doors for the Spanish Fort and 4 vine-covered crumbling stone archways for the Swamps of Jargono OtherWorld, as well as an exclusive card supplement for the game.
$43.00$24.00
March of the Ants: Predators and Prey Expansion (Pre-Order)
This item is a pre-order item with an expected release date of 04/29/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The Predators & Prey expansion introduces additional Ant Cards, Great Tunnel Rewards and Beyond the Meadow hexes. It also includes 3 new strategic modules that are intended to be introduced over 3 separate play sessions: Nest Chambers, Major Workers, and Predators. The expansion adds considerable complexity and playtime to the base game. We highly recommend that players become familiar with the base game before incorporating the expansion elements.
$57.00$48.00
Wondrous Creatures: Winterfall Expansion (Pre-Order)
This item is a pre-order item with an expected release date of Q3 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Adapt to the ever-changing & challenging winter!A sudden deep winter transforms Starbeak Island, challenging players to adapt as the map continuously shifts, infusing a fresh strategic layer into the worker placement of Wondrous Creatures. Beyond the changing landscape, new dynamic gameplay elements provoke heightened player interaction and richer tactics. The addition of diverse new creatures—including the all-new Spirit species—unique Captains, and challenging Achievement Cards ensures depth and excitement in every game.Features★ Massive content boost★ Dynamic Changing Map★ New Species: The Spirits★ Heightened Player Interaction
$64.00$54.00
Mage Knight: Emergence - The Portal to Power Miniature Game (Pre-Order)
This item is a pre-order item with an expected release date of 05/30/2027 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Whether you're discovering Mage Knight for the first time or adding to a long-standing collection, Mage Knight: Emergence delivers meaningful new adventures while preserving the core gameplay that made Mage Knight a modern classic. Mage Knight: Emergence expands the world of Mage Knight with an all-new standalone release that is fully compatible with existing Mage Knight content. It's the same deep, strategic experience fans love, now with new heroes, new challenges, and a streamlined path for new players to enter the game. Two New Heroes Join the Fight. Emergence introduces two powerful new heroes, each bound to the mysterious Council of the Void, and each walking a very different path. . Darraz Firerock. Born in the brutal magestone mines of the Atlean Empire, Darraz escaped through a fateful pact with the Council of the Void. Now in their employ, he wields powerful magic while waiting for the day he can reclaim his freedom. Darraz is a resilient, forceful hero built for players who favor strength and calculated power. Evinya Freegrove. A defender of the great Wylden forest, Evinya pledged herself to the Council of the Void to gain the power needed to protect her homeland. A master of stealth and archery, she rewards precision, mobility, and decisive strikes. Designed for Both New and Experienced Players. Includes everything needed for 2 players and expands to 3-4 players with additional Mage Knight products. 3 guided teaching scenarios ease new players into the system. Once complete, dive into 5 new full scenarios packed with strategic depth. Experienced players can jump straight in or seamlessly integrate Emergence into existing collections.
$85.00$72.00
Airport Empire
Airport Empire is a thrilling tycoon board game where you'll transform your small airstrip into a bustling international hub. To achieve this, you'll need to balance the needs of customers, shareholders, and airlines while managing daily events. Get ready for an exciting race against your opponent as you strive to serve all 6 continents! Complete objectives to grow your airport (literally). Players add piece after piece and admire as their creation grows in grandeur and scale. To win, you'll need to balance the needs of customers, shareholders, and airlines while managing daily events. Inspired by the tycoon games of the early 2000s, like Sim City and Rollercoaster Tycoon. This is the ultimate tycoon game re-imagined as a board game.
$96.00
Inkwell (Pre-Order)
This item is a pre-order item with an expected release date of 05/29/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The abbey at Iona is famed for its illustrious manuscripts, replete with gold leaf and remarkable calligraphy. In fact, through talent and discipline, you have joined their ranks as a master illuminator! In Inkwell, each player will either take supplies from a shared mat, or choose to score and move on to a new page of their own codex. Supplies include colored ink cubes, gold leaf, and technique cards with special powers and effects. Everything you take must fit on your manuscript card, and if you empty the last inkwell of a certain type, the abbot ticks down the game time towards ending the game. If you choose to turn the page, you score for all your completed work, and collect your ability cards on the side to benefit you the rest of the game, building an 'engine' of learned skills. You also get a reward of gold leaf and a chance to pick your next page to work on. Just beware that if the abbot becomes upset, he may force you to move forward before you are finished. A strategic and tactical game with few rules and lots of choices, Inkwell is designed to celebrate beautiful historical manuscripts and surprisingly tricky gameplay for groups or even solo play.
$43.00$36.00
The Networks: Primetime (Pre-Order)
This item is a pre-order item with an expected release date of 05/29/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. In The Networks, you and your opponents are new television networks, and you need new programming. For this, you’ll need Shows, Stars, and Ads. Shows need Stars and Ads. Stars give you bonus viewers (points), and Ads give you extra money. You’ll need everything you can get; you'll have a small amount of resources and time, and you must grab the latest hot show before your opponents. And some Stars will give their best effort only if you put them on in the proper conditions. For example, some Stars only want to be put on dramas. Other Stars want to be the only Star on the show. And your Ads will give you the most money only if you put them on in the correct time slot. Finally, Shows age and viewers lose interest, so you have to keep your line-up fresh by canceling shows and sending them into reruns. Fortunately, you can get viewers from your reruns, and you'll get bonuses if you get a lot of shows of the same genre throughout the game. If you need a special push, Network Cards can give you special powers — but will a Network Card be better than another action? You'll have to make that call. The player with the most viewers after five seasons wins! Clever and satirical humor is present throughout the card art, names, and titles. Unique illustration and colorful presentation make this an eye catching product on the table. Easy and intuitive ruleset allows you to quickly start playing this rewarding strategy experience, offering an extremely low barrier to entry. Numerous card combinations give The Networks an incredibly high degree of replayability. Contents: 15 Starter Show Cards, 20 Pilot Season Cards, 36 Show Cards (A and B decks), 50 Star Cards, 35 Ad Cards, 31 Network Cards, 15 Solo Cards, 5 Player Boards, 2 Setup Boards, 1 Genre Board, 1 Scoreboard, 1 Dry-Erase Marker, 55 Marker Cubes (11 per player), 5 Turn Order Tokens, 76 Cash Tokens (1s, 5s, 10s)
$57.00$48.00
Moytura (Pre-Order)
This item is a pre-order item with an expected release date of 05/15/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The battle of Moytura has begun. In Moytura, you and your opponent command competing factions of the Tuatha Dé Danann, but you are not the only ones struggling for control of ancient Ireland. Three enemy clans act together as a third opponent faction that competes with the players and scores points. Points are gained by having the most influence across Ancient Ireland at the end of each era. On their turn, a player selects a deity tile (possibly spending worship tokens to reach it), then performs that deity's actions. Deity tiles let players expand their influence and battle enemies according to the deity's unique abilities. On the enemy faction's turn, an activation card is revealed from the deck that expands one of the three clans. Some activation cards are stronger than others, and players must carefully track which clans are most likely to attack and where. Only the player who cleverly outmaneuvers their opponent while carefully keeping the enemy faction in check will be able to secure the victory. Utilize and upgrade the deity powers. Compete against your opponent and a third non-player faction for majority control. Explore dozens of combinations of unique clans and setups. Enjoy a seamless solo or cooperative mode. Contents: 1 game board, 92 follower tokens, 20 wood discs, 3 enemy strongholds, 36 cubes, 60 enemy units, 4 deity tiles, 32 cards
$57.00$48.00
Trailblazers: Sasquatch Expansion Pack (Pre-Order)
This item is a pre-order item with an expected release date of 05/08/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. In Trailblazers: Sasquatch Expansion players cooperate together to build hiking, biking, and kayaking loops in a shared area. But be careful, one player might secretly be a traitorous Sasquatch seeking to sabotage your trailblazing efforts! Sasquatch wants to be left alone and will thus do anything he can to keep pesky humans out of his woods — including undermining trail construction. If there is a Sasquatch in the game, then the other players (humans) want to find him! How to Play: Deal out the secret identity cards. All players are humans, but one player might secretly be Sasquatch. On your turn: Play 1 trail card, discard the other facedown into a discard row of your choice. Then draw back up to 2 trail cards. If you are Human: Cooperate together to build hiking, biking, and kayaking loops through new hybrid camps to maximize your points… and keep an eye out for the sneaky Sasquatch. If you are Sasquatch: Blend in with the Humans while subtly sabotaging their trails. Reveal yourself when you think you can win, or ride it out until the end-game scoring to determine the victor. If Sasquatch is revealed, then Humans must race to build a loop through his location before their turns run out. If Sasquatch is not revealed (or there was no Sasquatch), then Humans tally up their loop points to see if they won. The game ends after a Sasquatch Hunt or when a discard row is full. This expansion is compatible with any edition of Trailblazers. Contents: Fuzzy sasquatch figure, wood countdown token, 15 cards, rulebook
$22.00$18.00
Trailblazers: Travel Edition (Pre-Order)
This item is a pre-order item with an expected release date of 05/08/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Trailblazers are the gutsy folks who pave and brave the trails of the great outdoors. Whether by hiking boots, cycling wheels, or river paddle, these tenacious travelers seek to feed their insatiable appetite for adventure. With a scenic wilderness ever ahead and a freshly charted path upon the heels, one mustn’t forget to eventually find their way back to camp. For there are always new environments to explore, further expeditions to undertake, and more trails to blaze. In Trailblazers, players compete to earn the most points by building biking, hiking, and kayaking loops from their campsites of the matching trail type. Each round, players are dealt eight trail cards where they’ll draft two cards, arrange those cards in their personal area, and pass their hand to the next player three times. Cards must either be placed adjacent to or overlapping other cards. While players can push their luck by aiming to construct long and elaborate trails, only closed loops that start and end at a matching campsite will score points. Players also compete to fulfill “First To” and “End Game” goal cards. After four rounds, the game ends and the player with the most points from closed loops and goal cards wins. The standard edition of Trailblazers features a second deck of trail & player cards so you can play with up to 8 players. The box also contains two expansions (the Animals expansion and Adventurers expansion) that add another challenging layer of strategy and objectives to the experience. Finally, there are three unique solo modes that utilize the goal cards, Animals expansion, or Adventurers expansion. Puzzle together hiking, biking, and kayaking loops. Easy to learn, challenging to master. Mix it up with 1 included expansion (Animal Expansion). Test your skills across 2 addicting solo modes. Take Trailblazers on the go with the included clamshell case and carabiner! Contents: Clamshell case & carabiner, 178 cards, 60 animal tokens, 2 rulebooks
$36.00$30.00
The Witcher: Path of Destiny - Ronin (Pre-Order)
This item is a pre-order item with an expected release date of 05/01/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Explore a different take on the world of The Witcher, and discover the rich tradition of Japanese folklore! The Witcher: Path of Destiny: Ronin takes you to this alternative world. It is an independent, stand-alone game based on the Path of Destiny. You will be able to take on the role of 7 characters - Geralt, Yennefer, Ciri, Yaskra, Vesemir, and Triss in a brand-new installment. Geralt, Vesemir, and Ciri will be equipped with katanas, Jaskier will move crowds of geisha with the help of a biwa, and Triss and Yennefer will charm many of samurai on their way. STANDALONE WITCHER ADVENTURE: Explore a unique reimagining of The Witcher universe inspired by Japanese folklore in this complete, standalone board game. PLAY AS ICONIC CHARACTERS: Take on the roles of Geralt, Ciri, Yennefer, Triss, Vesemir, and Jaskier—each with distinct abilities and thematic playstyles. IMMERSIVE RONIN SETTING: Experience a new world where witchers wield katanas, magic meets samurai culture, and stories unfold through Eastern-inspired mythology. DEEP STRATEGY & CHARACTER PROGRESSION: Build abilities, form partnerships, and make strategic decisions using action cards, experience markers, and unique player boards. PREMIUM COMPONENTS INCLUDED: Features miniatures, bamboo-style playmat, double-layer boards, tokens, and cards for a rich tabletop experience. Contents: 1 Bamboo imitation playmat, 7 Character miniatures, 7 Character standees, 7 Victory Points tokens, 7 Double-layered player boards, 7 Wooden Experience Points markers, 28 Wooden Ability Markers, 35 Starting Action cards, 80 Action cards, 5 Double-sided Partnership Tracks, 5 Wooden Partnership Markers, 4 Round cards, 28 Ability cards, 1 Voice of Reason envelope, 190 Symbol tokens
$141.00
Shackleton Base: Below. Within. Above. (Pre-Order)
This item is a pre-order item with an expected release date of 05/01/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Below. Within. Above. expands the world of Shackleton Base by introducing powerful Agency Leaders and milestone-based scoring bonuses that reward players as their lunar operations grow. As corporations compete to develop the Moon’s surface, underground, and orbital infrastructure, players unlock unique leader abilities and one-time scoring bonuses when reaching key victory point thresholds. These additions deepen strategic planning, create exciting momentum swings, and offer more ways to specialize—without adding rules overhead to the core experience. EXPAND YOUR SHACKLETON BASE EXPERIENCE: Adds new strategic depth to the base game with Agency Leaders and milestone-based scoring bonuses. UNLOCK POWERFUL LEADER ABILITIES: Introduces a unique Agency Leader that provides new gameplay options and strategic specialization. MILESTONE SCORING SYSTEM: Gain one-time scoring bonuses by reaching key victory point thresholds, creating momentum shifts and rewarding progress. DEEPER STRATEGY WITHOUT COMPLEXITY: Enhances decision-making and replayability while maintaining the streamlined gameplay of the core game. COMPLETE EXPANSION CONTENT: Includes 1 Agency Leader tile, scoring bonus tokens, VP tokens, and rule sheet for seamless integration. Contents: 1 Agency Leader tile, 8 Scoring Bonus tokens, 4 ×10 VP tokens, 4 ×25 VP tokens, 1 Rule sheet
$71.00$57.00
Marvel Champions LCG: Venom Hero Pack
A wartime veteran and old classmate of Peter Parker’s, Flash Thompson was fused with the Venom symbiote—and now takes down evil forces in your games of Marvel Champions: The Card Game. With a powerful symbiotic bond and a full arsenal of weapons, Venom can gun down any villain that stands in his way. Within this Hero Pack, you’ll find Venom, his fifteen signature cards, and a full assortment of Justice cards inviting you to thwart the villain’s schemes. For players who want to explore the power offered by the Venom symbiote, you can get your first taste with the Venom Hero Pack! This expansion comes with a 40-card pre-built deck, giving you the chance to start playing right out of the box. fused with the Venom symbiote—and now takes down evil forces in players’ games of Marvel Champions: The Card Game. With a powerful symbiotic bond and a full arsenal of weapons, Venom can gun down any villain that stands in his way. Within this Hero Pack, players will find Venom, his fifteen signature cards, and a full assortment of Justice cards inviting players to thwart the villain’s schemes. For players who want to explore the power offered by the Venom symbiote, they can get their first taste with the Venom Hero Pack! This expansion comes with a 60-card pre-built deck, giving players the chance to start playing right out of the box."
$27.00$20.00
Heat: Pedal to the Metal
Based on simple and intuitive hand management, Heat: Pedal to the Metal puts players in the driver's seat of intense car races, jockeying for position to cross the finish line first, while managing their car's speed if they don't want to overheat. Selecting the right upgrades for their car will help them hug the curves and keep their engine cool enough to maintain top speeds. Ultimately, their driving skills will be the key to victory!Drivers can compete in a single race or use the "Championship System" to play a whole season in one game night, customizing their car before each race to claim the top spot of the podium. They have to be careful as the weather, road conditions, and events will change every race to spice up their championship. Players can also enjoy a solo mode with the Legends Module or add automated drivers as additional opponents in multiplayer games.
$106.00$85.00
Marvel Champions LCG: Ms. Marvel Hero Pack
Already struggling with who she was, and who she wanted to be, teenager Kamala Khan just wanted a simple life. But when Kamala was trapped in a Terrigen Mist enveloping New Jersey, her life got a lot more complex! After emerging from the mist, Kamala discovered she was able to morph her body into nearly anything. Inspired by her idol Carol Danvers, Kamala took on the name Ms. Marvel and New Jersey gained its very own teenage crime fighter!Fantasy Flight Games is proud to announce the Ms. Marvel Hero Pack for Marvel Champions: The Card Game! Ms. Marvel is one of the most flexible heroes in the game, able to fit into whatever role is needed while learning to be a hero and protecting her friends from harm!
$27.00$22.00
Marvel Champions LCG: Angel Hero Pack
Warren Worthington III was a founding member of the X-Men until the evil Apocalypse transformed him into the Archangel of Death. After a great amount of effort, Angel managed to escape Apocalypse’s influence, but he still struggles to control the powerful—and brutal—Archangel persona within him. Now, he soars his way into your games of Marvel Champions: The Card Game! By switching between his tactical Angel form and his powerful Archangel form, Warren is a high-flying hero with unrivaled aerial mastery. Within this Hero Pack, you will find Angel, his fifteen signature cards, his special “three-sided” identity card, and a full assortment of Protection cards inviting you to shield your allies from harm. The X-Force team would not be complete without the Angel Hero Pack! This expansion comes with a 40-card pre-built deck, giving you the chance to start playing from the moment you open the box.
$27.00$20.00
Harmonies
In Harmonies, you will create beautiful landscapes by placing colored tiles. These tiles will create territories for animals and will bring them in to settle in your tiny world! Tactically combine your landscapes and animals to earn the most victory points and win the game. Harmonies captivates with its innovative mechanics: 3D landscape creation, tile placement, and pattern development. Each decision impacts the ecosystem you create, offering a deep and satisfying gaming experience. The game includes a solo mode and an "expert" mode, adding the spirits of nature to the game's animal cards. STRATEGIC YET POETIC GAMEPLAY: Engage in a unique gaming experience where you create your own dreamlike world, combining landscapes and animals to earn victory points. EASY TO LEARN WITH DEEP TACTICAL PLAY: Harmonies offers straightforward rules that open the door to profound tactical decisions, making each game a new challenge. INCLUDES SOLO VERSION: Whether you're looking to enjoy a thoughtful solo game or engage in competitive play with friends, Harmonies caters to all your gaming needs. STUNNING ART DIRECTION: Benefit from Libellud's signature artistry, with 42 beautifully illustrated cards that bring your oneiric landscapes to life. PREMIUM COMPONENTS: Immerse yourself in a tactile gaming experience with 120 wooden tokens and high-quality cards, ensuring durability and a visually appealing setup.
$57.00$45.00
Marvel Champions LCG: Iceman Hero Pack
A founding member of the X-Men and the team’s prankster, Bobby Drake discovered his mutant power to generate cold and manipulate ice as a young teen. He joined Xavier’s school to escape persecution in his hometown, and now he fights to protect others as the hotheaded Iceman—and he’s sliding his way into your games of Marvel Champions: The Card Game! With his special stash of Frostbite upgrades that can slow down the enemies’ movements, Iceman is a slick hero with a versatile spread of abilities that can adapt to any situation. Within this Hero Pack, you will find Iceman, his six Frostbite upgrades, his fifteen signature cards, and a full assortment of Aggression cards inviting you to put the villain’s forces on ice. This pack also includes a bonus modular encounter set featuring the bizarre and terrifying Sauron! The X-Men would not be complete without the Iceman Hero Pack! This expansion comes with a 40-card pre-built deck, giving you the chance to start playing from the moment you open the box.
$27.00$22.00
Galactic Cruise
Hello, and welcome to Galactic Cruise. Here, we offer our guests something special: the comfort of a luxury cruise with the innovation of space travel. As the first company to offer extended-stay space vacations, we are excited to have you working for us! As a supervisor of this company, you’ll be expected to not only build these ships and satisfy our guests, but also to help the company thrive by enhancing our company network, inventing new technologies, and growing our workforce. We are a united company, and you’ll often find that what another supervisor does will make your job easier. Let me be clear, though, this is a competition. Our current CEO will be stepping down in three years, and the supervisor who comes out on top will take his place. On your turn, you will either place a worker to take two actions in the ever-expanding network, launch a ship and send one of your workers to space as a pilot, or recall all your earthbound workers to collect funding bonuses. Actions include acquiring blueprints, constructing ships, attracting guests, and building developments connections between locations that increase action selection throughout the game. You will also be affecting resource markets that ebb and flow with the actions of all the players. When you launch a ship, one of your workers will accompany it as a pilot, navigating the ship to various destinations and “days in space,” where guests will reward you for all your hard work. Throughout the game, you will also be competing with your fellow supervisors to complete company goals, which will earn you progress cubes throughout the game. Progress cubes are also placed when you launch ships, and when a certain number of cubes are placed onto the company’s progress track, the game ends, and the player with the most Victory Points becomes the new CEO of Galactic Cruise. Do you still think you have what it takes to work for us? You do? Great. Let’s get started.
$168.00$141.00
Marvel Champions LCG: Jubilee Hero Pack
Orphaned as a teenager, Jubilation Lee survived on her own by taking up residence in her favorite shopping mall. After her mutant power to generate explosive energy manifested, she found a new home with the X-Men. Now, she uses her powers as the colorful hero, Jubilee—and she’s bursting her way into your games of Marvel Champions: The Card Game! With her unique emphasis on spending resources of different types, Jubilee is a flashy hero that can brighten up your battles. Within this Hero Pack, you will find Jubilee, her fifteen signature cards, and a full assortment of Justice cards inviting you to shine some light on the villain’s schemes. This pack also includes a bonus modular encounter set featuring the assassin (and death trap enthusiast) Arcade! The X-Men would not be complete without the Jubilee Hero Pack! This expansion comes with a 40-card pre-built deck, giving you the chance to start playing from the moment you open the box.
$27.00$22.00
Stardew Valley: The Board Game
A cooperative board game of farming and friendship based on the Stardew Valley video game by Eric Barone. Work together with your fellow farmers to save the Valley from the nefarious JojaMart Corporation! To do this, you'll need to farm, fish, friend and find all kinds of different resources to fulfill your Grandpa's Goals and restore the Community Center. Collect all kinds of items, raise animals, and explore the Mine. Gain powerful upgrades and skills and as the seasons pass see if you're able to protect the magic of Stardew Valley! The goal of the game is to complete Grandpa's Goals and restore the Community Center, which requires you to gather different types of resources represented by tiles. You have a fixed amount of turns to accomplish this. This is driven by the Season Deck of 20 cards, one of which is drawn each turn to trigger certain events. Cooperatively the players decide each turn where they will focus their individual actions and place their pawn in that part of the Valley. Using their actions, they visit specific locations, trying to gather resources to complete their collective goals. Actions include things like: watering crops, trying to catch fish, rolling dice to explore the mines, and many more. When the Season Deck is exhausted, the game ends.
$85.00$66.00
Marvel Champions LCG: Nightcrawler Hero Pack
Shunned for his demonic appearance, Kurt Wagner’s mutant heritage and gentle heart earned him a family in the X-Men. Now he uses his teleportation power and adventurous spirit to thwart injustice as the incredible Nightcrawler, and he’s bamf-ing his way into your games of Marvel Champions: The Card Game! With his signature teleportation ability allowing him to perform incredible feats, Nightcrawler is a blast to play and a great asset to any team. Within this Hero Pack, you will find Nightcrawler, his fifteen signature cards, and a full assortment of Protection cards inviting you to shield your allies from harm. This pack also includes a bonus modular encounter set featuring the aptly-named Crazy Gang! The X-Men would not be complete without the Nightcrawler Hero Pack! This expansion comes with a 40-card pre-built deck, giving you the chance to start playing from the moment you open the box.
$27.00$22.00
Marvel Champions LCG: Age of Apocalypse Expansion
The end of the world has come. After defeating the likes of Magneto, Mister Sinister, and Stryfe, the X-Men and X-Force have returned home expecting some well-deserved rest. Instead, what they found is worse than anything they could have imagined: Professor X is dead, the world is in ruins, and a ruthless tyrant rules over what remains of humanity with an iron fist. Brace yourselves, heroes, for the Age of Apocalypse has arrived! Welcome to the conclusion of the “mutant trilogy” of expansions for Marvel Champions: The Card Game! As the game’s seventh campaign expansion, Age of Apocalypse brings a number of classic X-Men characters to the table, including two new playable heroes, Bishop and Magik, each of whom comes with a pre-built deck ready to play from the get-go. Face off against the forces of Apocalypse, the X-Men’s greatest and most powerful foe. This expansion includes five brand-new scenarios, each of which can be played individually or as part of a larger campaign. Whether you’re a longtime fan or have only just started playing, anyone who enjoys Marvel Champions won’t want to miss out on Age of Apocalypse!
$68.00$54.00
Cascadia
Cascadia is a puzzly tile-laying and token-drafting game featuring the habitats and wildlife of the Pacific Northwest. In the game, you take turns building out your own terrain area and populating it with wildlife. You start with three hexagonal habitat tiles (with the five types of habitat in the game), and on a turn you choose a new habitat tile that's paired with a wildlife token, then place that tile next to your other ones and place the wildlife token on an appropriate habitat. (Each tile depicts 1-3 types of wildlife from the five types in the game, and you can place at most one tile on a habitat.) Four tiles are on display, with each tile being paired at random with a wildlife token, so you must make the best of what's available — unless you have a nature token to spend so that you can pick your choice of each item. Ideally you can place habitat tiles to create matching terrain that reduces fragmentation and creates wildlife corridors, mostly because you score for the largest area of each type of habitat at game's end, with a bonus if your group is larger than each other player's. At the same time, you want to place wildlife tokens so that you can maximize the number of points scored by them, with the wildlife goals being determined at random by one of the four scoring cards for each type of wildlife. Maybe hawks want to be separate from other hawks, while foxes want lots of different animals surrounding them and bears want to be in pairs. Can you make it happen?
$57.00$43.00
Marvel Champions LCG: Civil War Expansion
The Superhero Registration Act has been passed, and now, anyone who wants to use their powers for good must agree to be trained and governed by S.H.I.E.L.D. or face arrest. Iron Man is in full support, and Captain America is fully opposed. Ideals clash, it’s hero versus hero, and in this time of strife, everyone must choose a side. Civil War explodes onto the scene of Marvel Champions: The Card Game! There are no villains this time around; instead, this expansion sees players facing off against heroic leaders fighting for their ideals. On the side of registration, Iron Man and Captain Marvel lead the charge in support of the Superhero Registration Act, while Captain America and Spider-Woman lead the resistance that opposes it. Each of these leaders comes with a fully customizable scenario, with a wide range of main schemes and modular encounter sets to build your own unique Civil War experience. Joining the roster of playable heroes are Tigra and Hulkling, both of whom come with pre-built and ready-to-play decks. Finally, the expansion also comes with rules for a brand-new, optional competitive mode in which players battle to be the first to take down the opposing team’s leader. Will you fight alongside Iron Man in favor of superhero registration? Or will you join Captain America on the side of resistance?
$68.00$54.00
Finspan
The World of Wingspan just got a lot bigger with the addition of Finspan! Elizabeth Hargrave helped designers David Gordon and Michael O’Connell develop this game into something that is familiar-yet-different from Wingspan, delving deep into the fish theme. You are a marine researcher seeking to find and observe an array of aquatic life in the colorful Sunlight Zone, ghostly Twilight Zone, and pitch-black Midnight Zone of the world’s seas and oceans. In Finspan, the fish you discover over 4 weeks will generate a series of benefits as you dive deeper into the ocean. Each dive site specializes in a key aspect of expanding your research: Grow your collection of fish. Discover freshly laid eggs. Hatch eggs into young and consolidate young to form schools. The winner is the player with the most points gained from fish, eggs, young, schools, and achievements.ComponentsRulebookTotal card quantity/size: 152 cards, all 57x87mmPlayer mat size: 530x284mmAutoma solo mode includedBox specs: (296x296x70mm, 1.9 kg, individually numbered)Storage: Finspan includes a plastic tray to hold cards and tokens.
$71.00$64.00
Terraforming Mars: Prelude
As the mega corporations are getting ready to start the terraforming process, you now have the chance to make those early choices that will come to define your corporation and set the course for the future history of Mars - this is the prelude to your greatest endeavors! In Terraforming Mars: Prelude, you choose from Prelude cards that jumpstart the terraforming process or boost your corporation's engine. There are also 5 new corporations and 7 project cards that thematically fit the early stages of terraforming a new planet. Prelude is an expansion to Terraforming Mars, and can be combined with any other Terraforming Mars expansion or variant.
$36.00$23.00
A Feast For Odin
Command a Viking band and create your own saga in this epic game. In this epic game, command a band of Vikings to trade, hunt, raid, pillage, and plunder in search of wealth and glory for your tribe. A Feast for Odin is a saga in the form of a board game, from acclaimed designer Uwe Rosenberg. In this strategic worker placement game for one to four players, you will experience the Viking way of life. Each player explores new territories—and raids the villages they find there—to increase their wealth and glory, while also taking part in day-to-day activities such as gathering food to feed their band of hungry Vikings. In the end, the player whose possessions carry the greatest value is the winner. Blending worker and tile-placement game elements with intriguing puzzle aspects, A Feast for Odin provides an unforgettable experience. With an entire action board’s worth of possibilities each round, every new game presents unique challenges, opportunities, and paths to victory. Take command of your Vikings, sail into the unknown, and write your own saga in A Feast for Odin!
$155.00$118.00
Flamecraft
Artisan dragons, the smaller and magically talented versions of their larger (and destructive) cousins, are sought by shopkeepers so that they may delight customers with their flamecraft. You are a Flamekeeper, skilled in the art of conversing with dragons, placing them in their ideal home and using enchantments to entice them to produce wondrous things. Your reputation will grow as you aid the dragons and shopkeepers, and the Flamekeeper with the most reputation will be known as the Master of Flamecraft. In Flamecraft, 1-5 players take on the role of Flamekeepers, gathering items, placing dragons and casting enchantments to enhance the shops of the town. Dragons are specialized (bread, meat, iron, crystal, plant and potion) and the Flamekeepers know which shops are the best home for each.Visit a shop to gain items and a favor from one of the dragons there. Gathered items can be used to enchant a shop, gaining reputation and the favors of all the dragons in the shop. If you are fortunate enough to attract fancy dragons then you will have opportunities to secure even more reputation.Flamecraft is a fantasy game of city building, worker placement, and hand management for 1-5 players ages 10+.CONTENTS:• 1 Neoprene Town Mat• 210 Goods Tokens (35 each of Bread, Meat, Potion, Plant, Crystal and Iron)• 24 Coin Tokens• 34 Jumbo Shop Cards• 8 Player Aids• 42 Artisan Dragon Cards• 36 Fancy Dragon Cards• 36 Enchantment Cards• 7 Companion Dragon Cards• 6 Wooden Dragon Tokens• 6 Wooden Heart Tokens• 1 Rulebook
$57.00
The Fellowship of the Ring: Trick-Taking Game
Journey Begins! Step inside the legendary world of Middle-earth in The Fellowship of the Ring: Trick-Taking Game! Work together to navigate the story of this cooperative card adventure, meeting new characters and completing special quests as you journey through the first book in the beloved The Lord of the Rings series. EXPLORE MIDDLE-EARTH: Dive into the epic world of Middle-earth as you navigate the story of The Fellowship of the Ring with this cooperative trick-taking card game. COOPERATIVE GAMEPLAY: Play your cards carefully as a team to avoid peril and progress through exciting chapters from the Shire to the breaking of the Fellowship. NARRATIVE ADVENTURE: Follow the narrative of the beloved novel in a unique gameplay experience, meeting new characters and completing quests as you progress. STAINED-GLASS ARTWORK: Enjoy the visually striking cards featuring all-new stained-glass artwork that brings each character and scene from the first novel vividly to life. VERSATILE GAME MODES: Engage in multiple game modes that enhance replay ability, allowing you to revisit the challenges and tales of Middle-earth in various ways. Contents: 144 Cards 5 Tokens 1 Rulebook
$38.00
Vantage
Vantage is an open-world, co-operative adventure game for 1-6 players that features an entire planet to explore, with players communicating while scattered across the world. With nearly eight hundred interconnected locations on four hundred cards and over nine hundred other discoverable cards, the world is your sandbox. You begin each game of Vantage on an intergalactic vessel heading towards an uncharted planet. After crashing far from your companions, you have complete freedom as to how you explore, discover, and interact with the planet. You view your location from a first-person perspective, and you can communicate with and support other players, but you are separated by vast distances, so only you can see your current location. Vantage is not a campaign game, and it is completely self-contained with no expansions — just a few accessories like metal coins.
$127.00$106.00
Canvas
In Canvas, you play as a painter competing in an art competition. Players will collect transparent Art Cards, layering 3 of them together to create their own unique Painting. Each card contains a piece of artwork as well as a set of icons used for scoring. Icons will be revealed or hidden based on the way players choose to layer the cards making for an exciting puzzle.
$43.00$34.00
Marvel Champions LCG: Magneto Hero Pack
Formerly the X-Men’s greatest foe, Erik Lehnsherr—better known as Magneto—renounced his villainous ways and took up his friend Xavier’s dream of peaceful coexistence between mutants and humans. Now, he fights alongside the X-Men as a hero in his own right, and he’s commanding his way into your games of Marvel Champions: The Card Game! With his iconic power over magnetism allowing him to pull his signature cards from his deck every turn, Magneto is a versatile and powerful hero that can sway the battle in your favor. Within this Hero Pack, you will find Magneto, his fifteen signature cards, and a full assortment of Leadership cards inviting you to command your allies in battle. This pack also includes a bonus modular encounter set featuring the notorious Hellfire Club! Though he once stood against them, now the X-Men couldn’t do without the Magneto Hero Pack! This expansion comes with a 40-card pre-built deck, giving you the chance to start playing from the moment you open the box. A new Hero Pack for Marvel Champions: The Card Game featuring Magneto, the Master of Magnetism and a former enemy of the X-Men. Contains a 40-card Leadership deck ready to play right out of the box and themed around cycling X-Men allies in and out of play. The Magneto nemesis set pits him against Exodus, one of his own former Acolytes. This hero pack also includes a new optional encounter set themed around the Hellfire Club, a notorious secret society with powerful members that are difficult to take down. Also includes additional hero cards from other aspects to expand deckbuilding options. Contents: 60 Cards One rules insert
$27.00$22.00
Sleeping Gods
"Are the stars unfamiliar here?" she asked, and the sky grew suddenly dark, the star's patterns alien and exotic. "This is the Wandering Sea. The gods have brought you here, and you must wake them if you wish to return home." In Sleeping Gods, you and up to 3 friends become Captain Sofi Odessa and her crew, lost in a strange world in 1929 on your steamship, the Manticore. You must work together to survive, exploring exotic islands, meeting new characters, and seeking out the totems of the gods so that you can return home. Sleeping Gods is a campaign game. Each session can last as long as you want. When you are ready to take a break, you mark your progress on a journey log sheet, making it easy to return to the same place in the game the next time you play. You can play solo or with friends throughout your campaign. It's easy to swap players in and out at will. Your goal is to find at least fourteen totems hidden throughout the world. Like reading a book, you'll complete this journey one or two hours at a time, discovering new lands, stories, and challenges along the way. Sleeping Gods is an atlas game. Each page of the atlas represents only a small portion of the world you can explore. When you reach the edge of a page and you want to continue in the same direction, you simply turn to a new page and sail onward. Sleeping Gods is a storybook game. Each new location holds wild adventure, hidden treasures, and vivid characters. Your choices affect the characters and the plot of the game, and may help or hinder your chances of getting home! Welcome to a vast world. Your journey starts now.
$141.00$95.00
Spirit Island
Powerful Spirits have existed on this isolated island for time immemorial. They are both part of the natural world and - at the same time - something beyond nature. Native Islanders, known as the Dahan, have learned how to co-exist with the spirits, but with a healthy dose of fear and reverence. However, now, the island has been "discovered" by invaders from a far-off land. These would-be colonists are taking over the land and upsetting the natural balance, destroying the presence of Spirits as they go. As Spirits, you must grow in power and work together to drive the invaders from your island... before it’s too late!
$127.00$81.00
Heat: Tunnel Vision
The roar of powerful engines bursts from the dark mouth of the Pyrenean tunnel just moments before gleaming cars streak past. One mistake could mean certain destruction, but the lure of the Spanish Grand Prix keeps the drivers focused and aggressive. Heat: Tunnel Vision introduces two new racing tracks. The Spanish Grand Prix takes your car through treacherous tunnels, forcing you to trust your instincts in the semi-dark. The Netherlands track allows you to open your engine to full throttle before throwing you into a succession of treacherous corners. Take part in the 1965 Championship season and install the new Front Wing upgrade to draft off the other drivers and charge to victory. This second expansion brings chicanes and tunnels for more technical and high-intensity races, front wing upgrade cards, and new event cards, in addition to expanding the player count to seven (or eight with the Heavy Rain expansion).
$54.00$43.00
Wondrous Creatures
Wondrous Creatures is a strategic board game that combines an innovative worker placement mechanism with a tableau-building mechanism. The mechanics of placing workers across two hexagonal map spaces while interacting with adjacent icons to obtain resources or to activate various special effects adds a unique puzzle-like fun to the worker placement experience Wondrous Creatures provides. Collect over 100 wondrous Creature Cards and combine the unique abilities of each creature to build your very own powerful tableau!
$92.00$78.00
The Elder Scrolls: Betrayal Of The Second Era
The Elder Scrolls: Betrayal of the Second Era is a 1-4 player cooperative tabletop adventure set during Tamriel's Second Era specifically during the events of the Planemeld, as the Order of the Black Worm plots to secure the Amulet of Kings. As the dark cult schemes, however, one of its members is planning an even darker betrayal, one that will tie Tamriel in with Oblivion forever. Adventurers work to uncover her machinations and stop her plot amid a bevy of endlessly replayable content. As in The Elder Scrolls video games, players will travel on an epic journey, balancing exploration, character building, dungeon diving and close quarters combat. Each adventure in the game takes place over the course of three gameplay sessions, with sessions being roughly one hour per player in length. Players customize and control a single hero throughout all three sessions of an adventure as they manage multiple skill lines, classes and experience the many regions of Tamriel, each with their own unique flavor and mechanics. Experience points are handed out generously, allowing players to build interesting and unique characters in the consolidated timespan required in a tabletop experience. Session to session progression is meaningful, but players are not required to remember complex narrative points or play with the same group forever.
$316.00
Everdell (Third Edition)
From Everfrost to Bellsong, many a peaceful year have passed in Everdell — but the time has come for new territories to be settled and new cities to be established. You will be the head of a group of critters intent on just such a task. There are buildings to construct, lively characters to meet, events to host— you will have a busy year ahead of you! Will the sun shine brightest on your city before the winter moon rises?
$113.00
A Feast For Odin: The Norwegians
Discover and tame new lands, forge new items, and face new challenges when you return to the Viking way of life. Continue the epic saga started in A Feast for Odin with The Norwegians expansion! This product is an expansion: A Feast for Odin base game required to play.
$61.00$45.00
Marvel Champions LCG: Synthezoid Smackdown Scenario Pack
The battle between heroes rages on! In the wake of the Superhero Registration Act, the mighty She-Hulk stood with her fellow Avengers Iron Man and Captain Marvel in support of registration. Meanwhile, the empathetic android Vision joined Captain America and Spider-Woman on the side of resistance. Both of these former allies are ready to deliver a smackdown for the sake of their ideals, and in this time of strife, everyone must choose a side. Introducing Synthezoid Smackdown, the latest scenario pack for Marvel Champions: The Card Game! This pack includes two brand-new, customizable scenarios featuring She-Hulk and Vision, two heroic leaders clashing over their conflicting ideals. This extra-large, 90-card scenario pack comes with eight modular encounter sets (four for registration, four for resistance) that can be mixed and matched with those from the Civil War expansion for further customizing options. Also included are rules and cards for an optional competitive mode in which players team up with their own leader and race to be the first to defeat the opposing team’s leader. Will you fight alongside She-Hulk in favor of superhero registration? Or will you align with Vision on the side of resistance? A new Scenario Pack for Marvel Champions: The Card Game featuring She-Hulk and Vision, two opposing heroic leaders fighting for their ideals. Contains two customizable scenarios that pit the heroes against former friends in challenging brawls. The scenarios in this pack can have their main schemes and encounter sets mixed and matched with those from the Civil War expansion for even more customization options. Also includes rules for a brand-new, optional competitive mode using the scenarios in this expansion, in which you race to defeat the opposing team’s leader before they can take down yours.
$38.00$31.00
Arkham Horror: The Card Game - The Drowned City Investigator Expansion
The people of Arkham have weathered many threats. Eldritch horrors, dark cults, and ghoulish hauntings have plagued the city for years, and each incident was resolved by brave investigators from all walks of life. But now, Arkham faces its greatest threat to date, and it falls to our intrepid investigators to come together and ensure the city’s survival. The Drowned City Investigator Expansion features six new investigators for Arkham Horror: The Card Game and adds a trove of new player cards and options for deckbuilding, including brand-new “Specialist†cards that play off investigators’ traits. Protect the vulnerable as the trawler, Marion Tavares; draw inspiration from horrors as the poet, Lucius Galloway; fend off monsters with a hail of bullets as the gangster, Micheal McGlen; blur the line between science and mysticism as the parapsychologist, Agatha Crane; control your fate with prophetic visions as the writer, Gloria Goldberg; and come prepared to weather any storm as the lawyer, George Barnaby. This expansion is an essential addition to any Arkham Horror: The Card Game player’s collection, and the cards within can be used to build or enhance investigator decks for any of the game’s scenarios or campaigns. A new Investigator Expansion for Arkham Horror: The Card Game, featuring over 200 new player cards to expand deckbuilding options. Adds “Specialist†cards, a new type of player card that can only be used by investigators with specific traits Enjoy six new playable investigators, each with their own strengths, weaknesses, and unique twists to the gameplay. Two of those investigators, Marion Tavares and Lucius Galloway, are entirely new to the Arkham Horror Files universe. Contents: 6 Investigator Cards 7 Mini Cards 228 Player Cards 1 Rules Booklet
$68.00$54.00
Tumblin' Dice (2022)
A dexterity dice game consisting of four sets of colored dice one either slides, rolls, or flicks down a stepped surface. Usually one slides the die for better accuracy. After each person has slid their 4 dice, points are scored. You score the die roll times a multiplier of either 1×, 2×, 3×, or 4× depending on which area of the board the die is on. (Dice which land in the 0× region are immediately removed from play.) High scoring rolls are targets for opponents. Four rounds are played and the player with the most points win.
$141.00$106.00
The Game
You have a copy of The Game in your hands. Open this box, and you and your friends will never want to put it away. This highly-addictive, award-winning card game pits players against The Game itself. Everyone must work together to play all of the cards in two decks that represent the passage of time - The ultimate game. Are you ready to play?
$26.00$20.00
Arkham Horror: The Card Game - Core Set
The world has changed. The page has turned. And now, a new chapter awaits. Introducing the newest core set for Arkham Horror: The Card Game! Serving simultaneously as both a continuation and a fresh starting point, this new core set heralds the beginning of Chapter Two for the game. Taking place several months after the city of Arkham suffered a devastating calamity, this box provides a new introductory campaign, five mechanically-new investigators, and a fresh card pool to expand your collection—or start a new one! Whether you’re an Arkham Horror veteran or a newcomer looking to get into the game, you won’t want to miss out on this new core set. This core set will replace the Revised Core Set from 2021 and become the new evergreen core experience for the game going forward. That said, all player content in this box is fully compatible with all previously-released Arkham Horror: The Card Game products—it is still the same game, after all! A new core set for Arkham Horror: The Card Game, featuring evergreen content for the foundation of any collection. Your deck is your character. Each investigator comes with a pre-built deck that represents their abilities, strengths, and weaknesses. Decks can be upgraded with experience earned in each scenario, allowing you to customize your investigator as you see fit. Uncover sinister plots and fight off horrifying monsters in scenarios inspired by the Cthulhu mythos. The narrative evolves based on your choices, successes, and failures, ensuring that each playthrough is a unique experience. This Chapter Two core set serves as a fresh starting point for newcomers and veterans alike, with new investigators and a brand-new, three-scenario introductory campaign. The Chapter Two core set is fully compatible with all previously-released Arkham Horror: The Card Game products.
$99.00$79.00
Mistborn: The Deckbuilding Game
Based on the hit Mistborn novel series by Brandon Sanderson, the Mistborn Deckbuilding Game takes players into the world of Scadrial! From designer John D Clair, players get to control iconic characters from the series and "burn" metals to unlock Allomantic powers in fast-paced battles.Mistborn is a standalone deckbuilding game in which you "purchase" cards as you play to build and improve your deck. "Burn" metals to activate cards. Each metal has its own strengths: damaging opponents, earning mission points, and manipulating allies. There are multiple ways to win! Defeat your opponents in furious allomantic battles or complete a series of perilous missions before your enemies do.Play head-to-head against your friends, or take on The Lord Ruler in solo or co-op play!Contents: 134 cards for standard play, 4 player boards, 4 health dials, 2 sheets of tokens,16 player tracking cubes, player target standee, and rulebook. Includes 37 additional cards with "Lord Ruler" health dial and tracking cubes for solo/co-op play.
$64.00$48.00
The Two Towers: Trick Taking Game
The Journey Continues! Return to the captivating world of Middle-earth in The Lord of the Rings: The Two Towers™ Trick-Taking Game! This is a standalone continuation to The Lord of the Rings: The Two Towers™ Trick-Taking Game, with several play modes including solo, 2-player, and The Road Goes Ever On. STANDALONE EXPANSION TO THE FELLOWSHIP OF THE RING: Dive back into Middle-earth with The Lord of the Rings: The Two Towers Trick-Taking Game, a continuation of the beloved Fellowship of the Ring card game. MULTIPLE PLAY MODES: Offers various play modes, including solo, 2-player, and The Road Goes Ever On, providing flexible gameplay options for different settings and player counts. STRATEGIC CARD GAME: Engage in a fun and challenging trick-taking card game, where strategy, planning, and knowledge of the world of Middle-earth are key to victory. IDEAL FOR LORD OF THE RINGS FANS: Perfect for fans of J.R.R. Tolkien’s world, bringing iconic characters, moments, and themes from The Two Towers to life in a card game format. EASY TO LEARN, FUN TO MASTER: Simple rules make it easy for new players to dive in, while the strategic depth ensures an engaging experience for even the most seasoned gamers. Contents: 144 Cards 1 White Tower Token 1 Black Tower Token 1 Ring Token 4 Star Tokens 4 Burden Tokens 1 Rulebook
$38.00
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