BGG | The Hotness
Terraforming Mars
In the 2400s, mankind begins to terraform the planet Mars. Giant corporations, sponsored by the World Government on Earth, initiate huge projects to raise the temperature, the oxygen level, and the ocean coverage until the environment is habitable. In Terraforming Mars, you play one of those corporations and work together in the terraforming process, but compete for getting victory points that are awarded not only for your contribution to the terraforming, but also for advancing human infrastructure throughout the solar system, and doing other commendable things. The players acquire unique project cards (from over two hundred different ones) by buying them to their hand. The projects (cards) can represent anything from introducing plant life or animals, hurling asteroids at the surface, building cities, to mining the moons of Jupiter and establishing greenhouse gas industries to heat up the atmosphere. The cards can give you immediate bonuses, as well as increasing your production of different resources. Many cards also have requirements and they become playable when the temperature, oxygen, or ocean coverage increases enough. Buying cards is costly, so there is a balance between buying cards (3 megacredits per card) and actually playing them (which can cost anything between 0 to 41 megacredits, depending on the project). Standard Projects are always available to complement your cards. Your basic income, as well as your basic score, is based on your Terraform Rating (starting at 20), which increases every time you raise one of the three global parameters. However, your income is complemented with your production, and you also get VPs from many other sources. Each player keeps track of their production and resources on their player boards, and the game uses six types of resources: MegaCredits, Steel, Titanium, Plants, Energy, and Heat. On the game board, you compete for the best places for your city tiles, ocean tiles, and greenery tiles. You also compete for different Milestones and Awards worth many VPs. Each round is called a generation (guess why) and consists of the following phases: 1) Player order shifts clockwise.2) Research phase: All players buy cards from four privately drawn.3) Action phase: Players take turns doing 1-2 actions from these options: Playing a card, claiming a Milestone, funding an Award, using a Standard project, converting plant into greenery tiles (and raising oxygen), converting heat into a temperature raise, and using the action of a card in play. The turn continues around the table (sometimes several laps) until all players have passed.4) Production phase: Players get resources according to their terraform rating and production parameters. When the three global parameters (temperature, oxygen, ocean) have all reached their goal, the terraforming is complete, and the game ends after that generation. Count your Terraform Rating and other VPs to determine the winning corporation!
$116.00$83.00
SETI: Search For Extraterrestrial Intelligence
In SETI: Search for Extraterrestrial Intelligence, a eurogame for 1-4 players, you lead a scientific institution tasked with searching for traces of life beyond planet Earth. The game draws inspiration from current or emerging technologies and efforts in space exploration. Players will explore nearby planets and their moons by launching probes from Earth while taking advantage of ever-shifting planetary positions. Decide whether to land on their surface to collect valuable samples, or stay in orbit for a broader survey. Additionally, by directing your telescopes to gaze into distant star systems, you may detect traces of alien signals or undiscovered exoplanets, and collect promising data to examine and study back home. Back on Earth, you can invest in upgrading your equipment so you can analyze incoming data more efficiently, boost your telescope signal capacity, or increase your supply of resources—all to expand the scope of your search that could lead to a discovery of extraterrestrial life forms. You will also make use of over 200 cards to aid your efforts or focus your research in a particular direction for additional bonuses and rewards. Each card has unique effects and illustrations and depicts real-life technologies, projects, and discoveries (like the ISS, Large Hadron Collider, Perseverance rover, Voyager probe, and many more). Finding traces of extraterrestrial life is only a matter of time—utilize the resources you have at your disposal strategically and you may well end up being the one to make the biggest scientific contribution towards advancing our understanding of alien life within our galaxy.
$116.00
Vantage
Vantage is an open-world, co-operative adventure game for 1-6 players that features an entire planet to explore, with players communicating while scattered across the world. With nearly eight hundred interconnected locations on four hundred cards and over nine hundred other discoverable cards, the world is your sandbox. You begin each game of Vantage on an intergalactic vessel heading towards an uncharted planet. After crashing far from your companions, you have complete freedom as to how you explore, discover, and interact with the planet. You view your location from a first-person perspective, and you can communicate with and support other players, but you are separated by vast distances, so only you can see your current location. Vantage is not a campaign game, and it is completely self-contained with no expansions — just a few accessories like metal coins.
$130.00$109.00
Hot Streak
Hot Streak is a game about betting and racing and SCREAMING!!!!!!! You’re all hard luck gamblers betting on the world’s most off-brand mascots. And unlike most racing games, the races never stops for you to make any decisions. All your sneaky strategizing is done beforehand, so everyone can just sit back, cheer, boo, and scream at a hot dog man.Comes with 4 chunky mascot figures and a ridiculously long pull-out racetrack. Contents: Four Mascot figures 1 pull-out racetrack 1 rulebook 100 dollar bills 18 Betting Tickets 12 side bet cards 53 racing cards
$73.00$58.00
Spirit Island
Powerful Spirits have existed on this isolated island for time immemorial. They are both part of the natural world and - at the same time - something beyond nature. Native Islanders, known as the Dahan, have learned how to co-exist with the spirits, but with a healthy dose of fear and reverence. However, now, the island has been "discovered" by invaders from a far-off land. These would-be colonists are taking over the land and upsetting the natural balance, destroying the presence of Spirits as they go. As Spirits, you must grow in power and work together to drive the invaders from your island... before it’s too late!
$94.00$83.00
Moon Colony Bloodbath
Cities on the moon! This will be humanity's crowning achievement. At last, no longer bound to the Earth — the moon, a stepping stone to the stars. The rockets are loaded with supplies and colonists; the robots are programmed and ready. Everything has been planned down to the tiniest detail, and there is no chance whatsoever of failure. To the moon! Moon Colony Bloodbath is an engine-building, engine-losing tableau game, with a shared deck the players build that makes things happen, many of them bad things that kill people in your moon colony, but some positive, and some that let you build up. More specifically, each turn one card is revealed from the shared deck, which starts with four work cards, two trouble cards, and two twists. For work, each player takes an action of their choice simultaneously: mining for money, farming for food, research for cards, build a new building, or restock boxes on buildings. Twists vary from one game to the next. Trouble adds a new event card to the deck: hunger, paperwork, glitches, accidents, leaks, power failure — whatever can go wrong will go wrong, then whenever the deck is shuffled, you can prepare for all those events once again. Players can add cards to the shared deck, too, whether perks that are only for you or developments that affect all players. The game lasts until one player's moon colony has no people remaining, or until the players reach the bottom of the event deck. At that point, the player with the most survivors wins.
$73.00$53.00
Wondrous Creatures
Wondrous Creatures is a strategic board game that combines an innovative worker placement mechanism with a tableau-building mechanism. The mechanics of placing workers across two hexagonal map spaces while interacting with adjacent icons to obtain resources or to activate various special effects adds a unique puzzle-like fun to the worker placement experience Wondrous Creatures provides. Collect over 100 wondrous Creature Cards and combine the unique abilities of each creature to build your very own powerful tableau!
$104.00$80.00
Ark Nova
In Ark Nova, you will plan and design a modern, scientifically managed zoo. With the ultimate goal of owning the most successful zoological establishment, you will build enclosures, accommodate animals, and support conservation projects all over the world. Specialists and unique buildings will help you in achieving this goal. Each player has a set of five action cards to manage their gameplay, and the power of an action is determined by the slot the card currently occupies. The cards in question are: CARDS: Allows you to gain new zoo cards (animals, sponsors, and conservation project cards). BUILD: Allows you to build standard or special enclosures, kiosks, and pavilions. ANIMALS: Allows you to accommodate animals in your zoo. ASSOCIATION: Allows your association workers to carry out different tasks. SPONSORS: Allows you to play a sponsor card in your zoo or to raise money. 255 cards featuring animals, specialists, special enclosures, and conservation projects, each with a special ability, are at the heart of Ark Nova. Use them to increase the appeal and scientific reputation of your zoo and collect conservation points.
$116.00$93.00
The Quest for El Dorado
In The Quest for El Dorado, players take the roles of expedition leaders who have embarked on a search for the legendary land of gold in the dense jungles of South America. Each player assembles and equips their own team, hiring various helpers from the scout to the scientist to the aborigine. All of them have one goal in mind: Reaching the golden border first and winning all of the riches for themselves. Whoever chooses the best tactics will be rewarded!
$58.00$44.00
Concordia
Two thousand years ago, the Roman Empire ruled the lands around the Mediterranean Sea. With peace at the borders, harmony inside the provinces, uniform law, and a common currency, the economy thrived and gave rise to mighty Roman dynasties as they expanded throughout the numerous cities. Guide one of these dynasties and send colonists to the remote realms of the Empire; develop your trade network; and appease the ancient gods for their favor — all to gain the chance to emerge victorious! Concordia is a peaceful strategy game of economic development in Roman times for 2-5 players aged 13 and up. Instead of looking to the luck of dice or cards, players must rely on their strategic abilities. Be sure to watch your rivals to determine which goals they are pursuing and where you can outpace them! In the game, colonists are sent out from Rome to settle down in cities that produce bricks, food, tools, wine, and cloth. Each player starts with an identical set of playing cards and acquires more cards during the game. These cards serve two purposes: They allow a player to choose actions during the game. They are worth victory points (VPs) at the end of the game. Concordia is a strategy game that requires advance planning and consideration of your opponent's moves. Every game is different, not only because of the sequence of new cards on sale but also due to the modular layout of cities. (One side of the game board shows the entire Roman Empire with 30 cities for 3-5 players, while the other shows Roman Italy with 25 cities for 2-4 players.) When all cards have been sold or after the first player builds his 15th house, the game ends. The player with the most VPs from the gods (Jupiter, Saturnus, Mercurius, Minerva, Vesta, etc.) wins the game.
$94.00$65.00
Dune: Imperium - Uprising
In Dune: Imperium Uprising, you want to continue to balance military might with political intrigue, wielding new tools in pursuit of victory. Spies will shore up your plans, vital contracts will expand your resources, or you can learn the ways of the Fremen and ride mighty sandworms into battle! Dune: Imperium Uprising is a standalone spinoff to Dune: Imperium that expands on that game's blend of deck-building and worker placement, while introducing a new six-player mode that pits two teams against one other in the biggest struggle yet. The Dune: Imperium expansions Rise of Ix and Immortality work with Uprising, as do almost all of the cards from the base game, and elements of Uprising can be used with Dune: Imperium. The choices are yours. The Imperium awaits!
$87.00
Deep Regrets
Deep Regrets is an unfortunate fishing game about pulling progressively more horrifying things out of the ocean. Decide what to eat, what to sell, what to mount, and how many regrets you're willing to carry, as you push yourself too far and spiral towards a conclusion in this strategic horror fishing game. You'll roll bespoke tackle dice at the start of each turn to determine your strength for that round and then decide whether you'll stay at sea or return to port to sell fish, buy provisions, and recharge your energy. Survey the sizes of shadows on the backs of 9 different fish shoals at three depths, determining what you think you can afford to catch and if you want to risk it for a potentially better reward. Flip fish, spend dice, add them to your collection - but beware of reveal and catch abilities that can have various effects on the game! As your eyes spy more and more horrifying things, you'll collect Regrets cards - which drive up your madness but also give you access to more dice and increase the value of weirder fish. It's a risk/reward scenario as you balance your madness, knowing that at the end of the game the player with the highest value of Regrets will have to discard their most valuable mounted fish. Manage you resources, make strategic decisions, leverage madness to your benefit and suppress your Regrets as you try to catch the most valuable haul of weirder and weirder fish in this weird week at sea. SOLO MODE:In the solo mode (which you can also co-op), you'll act as an ichthyologist on a mission to catch and catalog every fish in the sea. Over a campaign of dozens of games, you'll try to reel in every last fish and document their attributes on provided catalog sheet. At the end of each game, you'll have to discard an equal value of fish to the regrets you've collected and may have to let some fish go to return to another day. At the end of the campaign, you'll have a catalog of all fish names, depths, values and difficulties that can be used by players in the multiplayer game to help identify what they might fish up!
$87.00$62.00
Feya's Swamp
In Feya's Swamp, you take on the role of a clan of swamp dwellers aiming to become the most prosperous in the area. To succeed, you need to adapt to your surroundings by finding the best fishing and settlement spots, as well as choosing the right trading partners. You can also venture into nearby abandoned temples where powerful deities lie in wait to be awakened. The game takes place over four rounds, with each round consisting of three phases: the income phase, the turn phase, and the maintenance phase. During the turn phase, you use unique characters to position your clan's workers in order to take various actions that help you gain victory points and gain advantages over the other players. You take actions by moving your boats across the swamp, and these actions include fishing, trading with other clans, exploring abandoned temples in Feya, and building new settlements that will enhance your clan's abilities. Some actions don't require moving through the swamp, such as improving your navigation, which increases your boat speed; hosting festivals where each clan contributes fish to earn victory points; or building new cult spaces that bring prestige to the small islands that form in the swamp. The main objective is to become the clan that contributes the most to the development of Feya, and to achieve this, you will also need to meet the variable goals specific to each game session. LEAD YOUR CLAN TO PROSPERITY: Guide a clan of swamp dwellers as you adapt to shifting conditions, optimize resources, and compete to become the most influential force in Feya. NAVIGATE THE SWAMP FOR STRATEGIC ACTIONS: Move boats through the wetlands to fish, trade with rival clans, explore abandoned temples, and build settlements that expand your abilities. PLACE UNIQUE CHARACTERS FOR TACTICAL PLAY: Position specialized workers during the turn phase to unlock powerful actions, gain advantages, and earn victory points across four evolving rounds. AWAKEN DEITIES AND DEVELOP CULTURE: Venture into ancient temples, improve navigation, host festivals, and construct cult spaces that bring prestige to your islands without always traveling the swamp. REPLAY WITH VARIABLE GOALS EVERY GAME: Pursue session-specific objectives alongside long-term development, ensuring each game of Feya’s Swamp offers new strategies and challenges. Contents: 1 swamp board 4 Double sided Clan boards 1 Round board 4 Turn order pieces 12 Objective pieces 21 Worker pieces 12 Boat pieces 4 Sailing pieces 80 Settlement tiles 1 Island totem 1 Blocking piece 8 Neutral Worker pieces 4 Score markers 4 VP tiles 5 Special Salamander Clan tiles 40 Manage gems 10 Spirit tiles 52 Gold pieces 80 Fish pieces 20 Temple tiles 20 Round Bonus tiles 10 Guide cards 8 Race cards 6 Score cards 6 Fish cards 4 Reference cards
$73.00
The Old King's Crown (Pre-Order)
This item is a pre-order item with an expected release date of Q4 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Listen up, I'm absolutely fizzing about this one. The Old King's Crown is a phenomenal board game that absolutely deserves your attention. This is the type of rare box that is able to induce that kind of bounding enthusiasm the excitement that gets you day dreaming about when you're able to get it to the table, that promise that shivers through you as each rule rattles with possibility. And not just the rules, but the presentation too!" - Shut Up and Sit Down The Old King’s Crown is a game of card-driven conquest, where you play as heirs to a vacant throne, vying for control of an ancient, overgrown kingdom. Wield unique abilities and leverage your followers’ traits to best outwit your opponents across a map that stretches from the teetering heights of the castle to the dappled light of the necropolis. As leader of your faction you will be staking claims with Heralds openly as well as positioning your forces in secret, hoping to claim the locations that fit your designs. However, keep an eye on your rivals, as they too have agents and agendas, poised to undo your best laid plans. Royalty, rebels or ruses. What crown will you wear? In The Old King's Crown, players move their Herald to locations, hoping to claim them. Then simultaneously players play cards from their hand, facedown to regions of the board. These are then revealed and resolved. Winning these clashes will result in different rewards that further their position and grant them the game's primary goal, influence. The player with the most influence by the end of a set number of rounds will be declared the winner. What We're Saying We're big fans of Root's asymmetry, Inis' art styling, and the bluffing mechanics of Dune; Old King's Crown somehow combines all three into a package that is fairly accessible given just how big it is. That doesn't mean the gameplay is easy or by any means simple, but it does mean it's intuitive and won't send people used to more medium weight games running for the door when you bring this box out. We're really excited for Old King's Crown and we're expecting to see this on the Hotness list more and more as the initial Kickstarter run is supported by a mass-market printing hitting in Spring. This game will be hitting your table often, and if the secondary market is any indicator it's going to be highly sought after for years to come.
$117.00
DNUP
Be the first to clear your hand by choosing the right actions at the right time, while forcing your opponents to take their weakened combos back, rotated and ready to cause chaos! dnup is a fast-paced card game for 2 to 5 players, where every turn is a mix of clever plays, take-that twists, and the thrill of seeing cards spin back into your hand. CLEAR YOUR HAND BEFORE YOUR RIVALS: Race to be the first player to get rid of all your cards by making smart choices at exactly the right moment. DISRUPT OPPONENTS WITH ROTATING COMBOS: Force rivals to take weakened card combos back into their hands—rotated, refreshed, and ready to cause chaos. MIX STRATEGY WITH TAKE-THAT SURPRISES: Enjoy a dynamic blend of tactical decisions, interactive twists, and sudden reversals every turn. KEEP EVERY TURN FAST AND EXCITING: Experience nonstop action where card movement, rotation, and timing create constant tension. PLAY ANYWHERE WITH A COMPACT CARD SET: Includes 40 cards, player aids, letter tokens, and a rulebook for quick setup and portable fun. Contents: 1 Rulebook 40 cards 5 player aids 16 letter tokens
$22.00
Wondrous Creatures: Winterfall Expansion (Pre-Order)
This item is a pre-order item with an expected release date of Q3 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Adapt to the ever-changing & challenging winter!A sudden deep winter transforms Starbeak Island, challenging players to adapt as the map continuously shifts, infusing a fresh strategic layer into the worker placement of Wondrous Creatures. Beyond the changing landscape, new dynamic gameplay elements provoke heightened player interaction and richer tactics. The addition of diverse new creatures—including the all-new Spirit species—unique Captains, and challenging Achievement Cards ensures depth and excitement in every game.Features★ Massive content boost★ Dynamic Changing Map★ New Species: The Spirits★ Heightened Player Interaction
$65.00$56.00
Lightning Train
Steer your railway company through a land of strategic opportunity in Lightning Train, a new bag-building train game from the creators of Clank!™ and Dune: Imperium. Build your bag to improve your company's resources, then place your chips to open stations and train lines across eight regions of North America. There's a fortune to be made by delivering goods to the cities that need them...but will you work together, or look to cut out the competition? Which stations do you need to secure a route to victory? How can the powerful lightning trains accelerate you past your rivals? All aboard the Lightning Train! STEER YOUR RAILWAY COMPANY: Master the land of strategic opportunity in a new bag-building train game where you open stations and lines across eight regions of North America. OVER 400 COMPONENTS: Features a double-sided board, 31 wooden station markers, 4 company bags, 4 player boards, 82 cards, over 400 punch tokens, and 15 large production cards. ACCELERATE PAST YOUR RIVALS: Deliver goods to the cities that need them and use powerful lightning trains to secure your route to victory in a race for fortune and prestige. IDEAL FOR STEAM-POWERED GAME NIGHTS: Perfect for weekend hobby sessions, winter gaming marathons, or summer tabletop projects where players desire to cut out the competition and build a fortune. FOR TRAIN ENTHUSIASTS AND TACTICIANS: A must-have for fans of Clank! and Dune: Imperium; suitable for home game rooms, local gaming clubs, or retail play spaces for the ultimate rail adventure. Contents: Double-sided game board, 31 wooden station markers, 4 wooden score markers, 4 company bags, 4 player boards, 4 Go Public boards, 4 Industrialize boards, 82 cards, 15 large production cards, over 400 punch tokens, 1 die, 4 builder tokens, rulebook
$80.00
Tap Four
TAP into the fun with this exciting, strategic, and fast-paced card game that's easy to learn and hard to put down! Designed by a couple of grandmas from Idaho, the game (then called Tapped 4) spread by word of mouth from family to friends and on to complete strangers eventually selling hundreds of thousands of games around the country. The Op is pleased to introduce this new American classic game to a whole new global audience, that’s sure to become your new favorite card game. Ages 10+2-6 players20+ minute play time Contents:- 114 Cards- Rules
$12.00
Nemesis Retaliation - Core Box (Pre-Order)
This item is a pre-order item with an expected release date of 07/31/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Nemesis: Retaliation is the third installment of the Nemesis horror board game series. Like the first two, it is designed as a standalone game. This time, players take on the roles of highly trained marines, entering the alien nest with strict orders and the most advanced tools available. But will they be well-prepared enough to face the unrelenting horde that awaits them? In Nemesis: Retaliation, players must survive against overwhelming odds and the possibility of betrayal at every step. Some of the new mechanics are: Reworked health system, new character actions, modular map system with special exploration cards, item management track, and individual objectives allow for hidden traitors. STANDALONE NEMESIS ADVENTURE: Experience the third installment in the acclaimed Nemesis series, fully playable on its own with no previous game required. ELITE MARINES VS ALIEN HORDE: Lead highly trained marines into a dangerous alien nest armed with advanced equipment, powerful weapons, and strict orders. SURVIVAL WITH HIDDEN BETRAYAL: Complete personal objectives while facing overwhelming threats, where allies may secretly become traitors. NEW & ENHANCED GAMEPLAY SYSTEMS: Features a reworked health system, expanded character actions, item management track, and exploration-driven gameplay. MODULAR SCI-FI HORROR EXPERIENCE: Dynamic map layouts and special exploration cards create unique scenarios and high replayability in every session.
$289.00
Rattlesnake (Pre-Order)
This item is a pre-order item with an expected release date of 06/09/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Tensions are high in the town of Rattlesnake. The sun beats down and tempers fray. Two figures start moving, hands flashing to the pistols at their hips… The first shot rings out… Rattlesnake is a chaotic, action-packed card game for two players. Target your opponent with high-powered card combos. Disrupt their plays or get out of scrapes using special card abilities. Reinforce your dwindling deck with new cards to stay in the action. But, above all, don't get hit! Ages 14+2 players15 minute play time Contents:65 cardsActive player tokenRulebook
$29.00$25.00
Nippon: Zaibatsu (Pre-Order)
This item is a pre-order item with an expected release date of 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Nippon: Zaibatsu is a new edition of Nippon, a fast-paced, area-majority economic game. Players control "zaibatsu": massive conglomerates of interconnected companies driving Japan's economy in the Industrial Revolution era. During the game, players invest in new industries, build factories and railroads, and produce goods to saturate local markets and fulfill contracts — all to grow their influence and power and to become rulers of the new modernized country. Players are free to choose their playstyle and winning strategy: They choose what they score victory points for, control the game's pace with income turns, and race each other to get the most beneficial factories, markets, and bonuses. All the core mechanisms of the original Nippon are present, but the components, art, and design are upgraded, and many gameplay features are reworked to get the game in line with modern trends. Nippon: Zaibatsu features new resource types, ships are heavily revised with new Iwakura mission rules, factories are much more variable, consolidation turns provide players with new rewards, and much more. Also, the game now has an automa-driven solo mode.
$109.00$92.00
Threaded: A Game of Needles and Points
Create brilliant bargello embroidery in Threaded: A Game of Needles and Points, an easy-to-learn worker placement game in which you hunt for the perfect thread, fulfill intricate commissions, seek out artisan equipment, and create stunning canvases.Establish a thriving needlecraft studio by designing and stitching your own gorgeous needlework projects!Can you choose the right tools for the job? Pick the patterns that your customers will love? Will you wait for the perfect threads, or improvise with the colors that tumble to the sale shelves? Send your assistants to the shops that suit your creative flair and gather the thread you'll need for that next pattern!
$73.00$62.00
Revenant (Pre-Order)
This item is a pre-order item with an expected release date of Q4 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Revenant is a standalone, competitive worker placement game of shifting allegiances, set in the Voidfall universe. Players take on the role of rival admirals coordinating the defense of a fleeing starfleet, and competing to earn influence with the factions that stand to survive the journey. Across four rounds, players assign crew to ships throughout the fleet, from which they will fight corrupted ships, explore planets in search of resources, upgrade their ship and crew, deploy new vessels, and more. Each ship is affiliated with one of the Great Houses, and each time you assign crew there, you gain influence with that House. The journey won’t be an easy one. The Voidborn’s corrupted forces will continuously attack the fleet, dealing damage to various ships at the end of every round. You can take your part in protecting the fleet by destroying enemy ships, repairing friendly vessels or maneuvering them to safe areas, or ultimately activating the Revenant’s hyperdrive to jump to a safer sector. Regardless of your efforts, there will be casualties - you have to make sure that the Houses you have influence in are protected above others. Revenant spices up the resource management and engine-building of a mid-weight euro with dynamic tactical challenges, constant player interaction, and shifting allegiances.
$94.00$75.00
The Lord of the Rings: Fate of the Fellowship
Defy fate and save Middle-earth! The Lord of the Rings: Fate of the Fellowship is Matt Leacock's most mechanically-rich Pandemic System design to date. Gather heroes to defend the havens of Middle-earth from advancing shadow troops, complete objectives that will change each time you play, and help Frodo evade the hunting Nazgûl as he travels to Mount Doom to destroy the One Ring. EPIC COOPERATIVE STRATEGY GAME: Join forces to save Middle-earth in The Lord of the Rings: Fate of the Fellowship, a cooperative strategy game where players must complete evolving objectives and protect the realm from the forces of darkness. HELP FRODO DESTROY THE ONE RING: As Frodo journeys to Mount Doom, players must work together to help him evade the relentless Nazgûl while preventing the shadow armies from overtaking key havens. DYNAMIC OBJECTIVES: Each game presents new challenges with unique objectives that change every time you play, ensuring endless replayability and fresh strategies. PANDEMIC SYSTEM DESIGN: Created by Matt Leacock, this is the most mechanically rich Pandemic System design to date, offering deep strategic gameplay and thrilling cooperative mechanics. PERFECT FOR FANS OF LOTR & STRATEGY GAMES: Designed for 1-5 players, this immersive adventure is ideal for ages 14 and up, making it a must-have for fans of The Lord of the Rings and strategic board games. Contents: 72 Player Cards, 50 Shadow Cards, 24 Objective Cards, 10 Reference Cards, 13 Character Cards, 13 Character Figures, 9 Nazgul Miniatures, 3 Battle Dice, 7 Search Dice, 48 Shadow Troops, 10 Gondor Troops, 9 Elven Troops, 8 Rohirrim Troops, 8 Dwarven Troops, 1 Eye of Sauron, 1 Solo Token, 1 Threat Rate Marker, 1 Hope Marker, 6 Haven and Shadow Stronghold Tokens, 36 Symbol Tokens, 1 Game Board, 1 Dice Tower
$116.00$93.00
Heat: Pedal to the Metal
Based on simple and intuitive hand management, Heat: Pedal to the Metal puts players in the driver's seat of intense car races, jockeying for position to cross the finish line first, while managing their car's speed if they don't want to overheat. Selecting the right upgrades for their car will help them hug the curves and keep their engine cool enough to maintain top speeds. Ultimately, their driving skills will be the key to victory!Drivers can compete in a single race or use the "Championship System" to play a whole season in one game night, customizing their car before each race to claim the top spot of the podium. They have to be careful as the weather, road conditions, and events will change every race to spice up their championship. Players can also enjoy a solo mode with the Legends Module or add automated drivers as additional opponents in multiplayer games.
$109.00$87.00
Harmonies
In Harmonies, you will create beautiful landscapes by placing colored tiles. These tiles will create territories for animals and will bring them in to settle in your tiny world! Tactically combine your landscapes and animals to earn the most victory points and win the game. Harmonies captivates with its innovative mechanics: 3D landscape creation, tile placement, and pattern development. Each decision impacts the ecosystem you create, offering a deep and satisfying gaming experience. The game includes a solo mode and an "expert" mode, adding the spirits of nature to the game's animal cards. STRATEGIC YET POETIC GAMEPLAY: Engage in a unique gaming experience where you create your own dreamlike world, combining landscapes and animals to earn victory points. EASY TO LEARN WITH DEEP TACTICAL PLAY: Harmonies offers straightforward rules that open the door to profound tactical decisions, making each game a new challenge. INCLUDES SOLO VERSION: Whether you're looking to enjoy a thoughtful solo game or engage in competitive play with friends, Harmonies caters to all your gaming needs. STUNNING ART DIRECTION: Benefit from Libellud's signature artistry, with 42 beautifully illustrated cards that bring your oneiric landscapes to life. PREMIUM COMPONENTS: Immerse yourself in a tactile gaming experience with 120 wooden tokens and high-quality cards, ensuring durability and a visually appealing setup.
$58.00$47.00
Brass Birmingham
Brass: Birmingham is an economic strategy game sequel to Martin Wallace' 2007 masterpiece, Brass. Birmingham tells the story of competing entrepreneurs in Birmingham during the industrial revolution, between the years of 1770-1870. As in its predecessor, you must develop, build, and establish your industries and network, in an effort to exploit low or high market demands. Each round, players take turns according to the turn order track, receiving two actions to perform any of the following actions (found in the original game): 1) Build - Pay required resources and place an industry tile.2) Network - Add a rail / canal link, expanding your network.3) Develop - Increase the VP value of an industry.4) Sell - Sell your cotton, manufactured goods and pottery.5) Loan - Take a £30 loan and reduce your income. Brass: Birmingham also features a new sixth action: 6) Scout - Discard three cards and take a wild location and wild industry card. (This action replaces Double Action Build in original Brass.) The game is played over two halves: the canal era (years 1770-1830) and the rail era (years 1830-1870). To win the game, score the most VPs. VPs are counted at the end of each half for the canals, rails and established (flipped) industry tiles. Birmingham features dynamic scoring canals/rails. Instead of each flipped industry tile giving a static 1 VP to all connected canals and rails, many industries give 0 or even 2 VPs. This provides players with the opportunity to score much higher value canals in the first era, and creates interesting strategy with industry placement. Iron, coal, and cotton are three industries which appear in both the original Brass as well as in Brass: Birmingham. New "Sell" system Brewing has become a fundamental part of the culture in Birmingham. You must now sell your product through traders located around the edges of the board. Each of these traders is looking for a specific type of good each game. To sell cotton, pottery, or manufactured goods to these traders, you must also "grease the wheels of industry" by consuming beer. For example, a level 1 cotton mill requires one beer to flip. As an incentive to sell early, the first player to sell to a trader receives free beer. Birmingham features three all-new industry types: Brewery - Produces precious beer barrels required to sell goods. Manufactured goods - Function like cotton, but features eight levels. Each level of manufactured goods provides unique rewards, rather than just escalating in VPs, making it a more versatile (yet potentially more difficult) path vs cotton. Pottery - These behemoths of Birmingham offer huge VPs, but at a huge cost and need to plan. Increased Coal and Iron Market size - The price of coal and iron can now go up to £8 per cube, and it's not uncommon. Brass: Birmingham is a sequel to Brass. It offers a very different story arc and experience from its predecessor.
$116.00$99.00
Arcs
Arcs is a sharp sci-fi strategy game for 2-4 players, set in a dark yet silly universe. Ready yourself for dramatic twists and turns as you launch into this galactic struggle. Seize the initiative: Take actions with multi-use cards. Copy the leader, pivot to new tactics, or take the initiative for next round. Timing is everything. Declare ambitions: In each game, you define the objectives that everyone competes over to win. Crush your foes: Amass your navy for battle, plan your strategy with three kinds of dice, then roll them all at once to resolve the battle in a flash. Each game contains: 100 wooden ships and agents; 18 custom engraved dice; 1 beautiful six-panel board; Tons of cards with over 60 pieces of unique art.
$87.00$70.00
Magical Athlete
Magical Athlete is a racing game of pure chaos! Roll a die and move your racer that many spaces. But! All of the racers have wacky, game-breaking abilities. Compete over four races and whoever has the most points wins! A Japanese cult classic, that uses many traditional game mechanics - like roll & move or losing a turn Updated with new racer powers and rules by Richard Garfield You'll feel like you built a powerful team of racers that let you skip over the spaces occupied by other players or can reroll their die, but what's this - your opponent has a character that always gets to move 5!? Contents: 1 double sided race track36 wooden racers36 racer cards6 dice4 1st place trophies4 2nd place trophies9 three point stars
$44.00$39.00
Endeavor: Deep Sea
Plunge into the modern era, where our planet's vast interconnected ocean scape is one of the last frontiers to discover and explore. Experience a deep new ever-changing adventure in this followup to the smash hit Endeavor: Age of Sail!In Endeavor: Deep Sea, you head an independent research institute with the goal of developing sustainable projects and preserving the fragile balance of marine life. Throughout the game, you’ll recruit field experts and use their abilities to explore new locations, research dive sites, publish critical ecological papers, and launch conservation efforts.Expand your expertise, develop your team, and learn as much as possible about the sea. The action your institute takes now, could mean a healthy ocean and a sustainable future for the planet.Endeavor: Deep Sea is designed by Jarratt Gray and Carl de Visser, the same creative team behind the smash hit Endeavor: Age of Sail. This edition is set in a new era of nautical discovery, but uses streamlined rules which will be familiar to fans of the original game.
$86.00
Excalibur
Leave your nobility at the door in this lighthearted game of hilarious backstabbery! Use any tool to find Excalibur and keep it safe in your “virtuous” hands. Excalibur is a delightful party game filled with bluffing and subterfuge. Draw tiles from Avalon to find Excalibur, then use the powers of Arthurian legends to keep it safe from the other would-be kings 'round the table! 2-8 Players Ages 14+ 20 minute playtime
$29.00$25.00
Moytura
The battle of Moytura has begun. In Moytura, you and your opponent command competing factions of the Tuatha Dé Danann, but you are not the only ones struggling for control of ancient Ireland. Three enemy clans act together as a third opponent faction that competes with the players and scores points. Points are gained by having the most influence across Ancient Ireland at the end of each era. On their turn, a player selects a deity tile (possibly spending worship tokens to reach it), then performs that deity's actions. Deity tiles let players expand their influence and battle enemies according to the deity's unique abilities. On the enemy faction's turn, an activation card is revealed from the deck that expands one of the three clans. Some activation cards are stronger than others, and players must carefully track which clans are most likely to attack and where. Only the player who cleverly outmaneuvers their opponent while carefully keeping the enemy faction in check will be able to secure the victory. Utilize and upgrade the deity powers. Compete against your opponent and a third non-player faction for majority control. Explore dozens of combinations of unique clans and setups. Enjoy a seamless solo or cooperative mode. Contents: 1 game board, 92 follower tokens, 20 wood discs, 3 enemy strongholds, 36 cubes, 60 enemy units, 4 deity tiles, 32 cards
$58.00$50.00
Rebirth: Second Edition
Following a series of calamities that left civilization in shambles, societies around the world are being rebuilt anew in harmony with nature. Scotland lies in ruins and the ancient clans have taken it upon themselves to restore the land. As clan leaders you will compete for strategic control of the land by rebuilding its prestigious castles.Rebirth is a new, tile-laying game from Reiner Knizia. The game revitalizes this classic genre by combining Knizia’s elegant mechanics with Mighty Boards’ evocative world building. The result is a eurogame with smooth gameplay, set in a lush and hopeful future.Each turn, players draw a tile from their supply and place it strategically on the board. These tiles represent your clan’s contribution to rebuilding the land. Rebirth rewards strategic foresight and clever tactical play, with tougher decisions emerging over the course of the game.A tile-laying game from Reiner Knizia, set in a lush and hopeful future.Components:• 1 Board• 32 Mission Cards• 144 Tiles (4 colours)• 56 Castle Tokens (4 colours)• 32 Cathedral Tokens (4 colours)• 4 Scoring Counters (4 colours)
$61.00$52.00
Container
You've wanted it for years. Container is BACK! Build factories, produce containers, set prices, negotiate with your rivals, and sail across the sea to trade. Obviously, buy low, sell high. But, can you make it happen? Container is an extremely coveted game. Long out of print, and selling for hundreds on the secondary market, the new version is here and more affordable than ever. But, it's not just affordable. It's the definitive Container experience. With modern production, beautiful components, and delightful artwork that a game of this caliber deserves, it's poised to become your favorite game (before you've ever even played it).
$58.00$50.00
World Order (Pre-Order)
This item is a pre-order item with an expected release date of 06/19/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The year is 2010, and the global balance of power is shifting… As the once-dominant United States sees its influence drop, other major powers are poised to redefine the global landscape. China emerges as a rising force, while Russia plays an intricate chess game with Washington. At the same time, the European Union seeks to assert its place on the world stage. Be one of four global superpowers. Utilize your unique abilities and strategic mindset to expand your influence and achieve global Hegemony. Immersive Simulation: Navigate real-world international relations by managing alliances, diplomacy, and military threats.Dynamic Strategies: Blend Diplomatic, Economic, and Military tactics. Form alliances, trade, and build military bases to expand influence.Dominance Decks: Play as a global superpower with unique strengths and weaknesses, using area control and deck-building for adaptable strategies. World Order was brought to life through the support of over 13,000 backers, raising more than €2,000,000 on Kickstarter and Gamefound, a testament to the enthusiasm for deep, strategic, and meaningful gameplay. Are you ready to conquer the new world order? Your destiny awaits. Ages 14+2-4 players120-180 minute play time
$123.00$105.00