Board Games | Strategy Games
Orloj: The Prague Astronomical Clock (Pre-Order)
This item is a pre-order item with an expected release date of Q2 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. From the heart of Prague’s Old Town, the ancient Astronomical Clock, known as the Orloj, marks the passage of time with its intricate mechanism and enigmatic figures. A marvel of medieval technology that has endured to this day. In this game, you take on the role of a master builder competing to leave your mark on history by adding the legendary and majestic calendar to the ancient Orloj. Precision, balance, and knowledge of the cosmos will be the keys to completing this complex task. With every gear, sphere, and zodiac sign you assemble, you will be one step closer to finishing this masterpiece that will mark time in the city for generations. Each turn, players will place workers on the clock's dial to gain resources and perform actions with the goal of building the Orloj calendar. In addition to hiring assistants, during the game, players will construct the apostles' carillon and develop their knowledge across three tracks where experience will enhance their abilities. The game will end when the calendar is completed. The player with the most harmony points will win the game.
$98.00$78.00
Pest: 2nd Edition (Pre-Order)
This item is a pre-order item with an expected release date of 05/29/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Fight against the cataclysmic plague and rebuild the once-fallen empire in this strategic euro board game. Our once great Empire was struck by a devastating plague… Will you answer the call to save it? Once standing tall and great, we now need to rediscover and rebuild our fallen cities. There are still survivors among the ruins – we must take them in our care and cure them. In order to stay ahead of the plague, we must implement new inventions and technologies. Our influence will expand as we rebuild, but the plague will still lurk in the shadows, ready to strike when we least expect it. Once it does, it will be difficult to adapt, but we will survive. In addition to the procurement of important resources, our imperative will be to get the plague under control. Fight against the cataclysmic plague and rebuild the once-fallen empire in this strategic euro board game.
$124.00$106.00
Pest: 2nd Edition - Guilds of Thokaia Expansion (Pre-Order)
This item is a pre-order item with an expected release date of 05/29/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Eradicate the plague with the help of the Guilds of Thokaia! Includes the Guildhall and Clusters modules. Join forces with the Empire and the guilds of Thokaia to delve into the heart of the plague, researching its secrets and vulnerabilities. Will you rise to the challenge and secure a future free from the shadow of the epidemic? Amidst the lingering shadows of the plague, the Empire seeks to transcend mere survival and strike at the heart of the epidemic itself. The Empire's resolve is unwavering as it sponsors the study and research of the very plague that once threatened its existence. Embracing innovation and collaboration, the guilds of Thokaia have risen to the occasion, offering their expertise and resources to aid in this monumental endeavor. Together, we delve deep into the mysteries of the plague, unraveling its secrets and discovering weaknesses to exploit. As the Empire's influence expands, so too does our understanding of the plague's intricate mechanisms. With each breakthrough, we inch closer to our ultimate goal: eradicating the plague once and for all. But beware, for the plague is a cunning adversary, evolving and adapting to our every move. In this expansion, the stakes are higher, the challenges greater, but so too are the rewards. Will you join the Empire and the guilds of Thokaia in their quest to vanquish the plague and secure a future of prosperity and hope?
$41.00$35.00
Pest: 2nd Edition - Capital City Miniature Pack (Pre-Order)
This item is a pre-order item with an expected release date of 05/29/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Capital City Miniature pack includes a big 12cm / 4.7 inch diameter miniature of the Capital City. A plastic version of the Capital City buildings and base miniature + 5 additional player flags.
$49.00$42.00
Pest: 2nd Edition - Deluxe Buildings Pack (Pre-Order)
This item is a pre-order item with an expected release date of 05/29/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Includes 50 Plastic Buildings (10 per player) and 5 additional Containment Camp miniatures.
$41.00$35.00
Pest: 2nd Edition - Technology Pack (Pre-Order)
This item is a pre-order item with an expected release date of 05/29/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The Technology Pack contains 5 new Technology cards for Pest: 2nd Edition.
$12.00$10.00
Terraforming Mars
In the 2400s, mankind begins to terraform the planet Mars. Giant corporations, sponsored by the World Government on Earth, initiate huge projects to raise the temperature, the oxygen level, and the ocean coverage until the environment is habitable. In Terraforming Mars, you play one of those corporations and work together in the terraforming process, but compete for getting victory points that are awarded not only for your contribution to the terraforming, but also for advancing human infrastructure throughout the solar system, and doing other commendable things. The players acquire unique project cards (from over two hundred different ones) by buying them to their hand. The projects (cards) can represent anything from introducing plant life or animals, hurling asteroids at the surface, building cities, to mining the moons of Jupiter and establishing greenhouse gas industries to heat up the atmosphere. The cards can give you immediate bonuses, as well as increasing your production of different resources. Many cards also have requirements and they become playable when the temperature, oxygen, or ocean coverage increases enough. Buying cards is costly, so there is a balance between buying cards (3 megacredits per card) and actually playing them (which can cost anything between 0 to 41 megacredits, depending on the project). Standard Projects are always available to complement your cards. Your basic income, as well as your basic score, is based on your Terraform Rating (starting at 20), which increases every time you raise one of the three global parameters. However, your income is complemented with your production, and you also get VPs from many other sources. Each player keeps track of their production and resources on their player boards, and the game uses six types of resources: MegaCredits, Steel, Titanium, Plants, Energy, and Heat. On the game board, you compete for the best places for your city tiles, ocean tiles, and greenery tiles. You also compete for different Milestones and Awards worth many VPs. Each round is called a generation (guess why) and consists of the following phases: 1) Player order shifts clockwise.2) Research phase: All players buy cards from four privately drawn.3) Action phase: Players take turns doing 1-2 actions from these options: Playing a card, claiming a Milestone, funding an Award, using a Standard project, converting plant into greenery tiles (and raising oxygen), converting heat into a temperature raise, and using the action of a card in play. The turn continues around the table (sometimes several laps) until all players have passed.4) Production phase: Players get resources according to their terraform rating and production parameters. When the three global parameters (temperature, oxygen, ocean) have all reached their goal, the terraforming is complete, and the game ends after that generation. Count your Terraform Rating and other VPs to determine the winning corporation!
$112.00$74.00
Harmonies
In Harmonies, you will create beautiful landscapes by placing colored tiles. These tiles will create territories for animals and will bring them in to settle in your tiny world! Tactically combine your landscapes and animals to earn the most victory points and win the game. Harmonies captivates with its innovative mechanics: 3D landscape creation, tile placement, and pattern development. Each decision impacts the ecosystem you create, offering a deep and satisfying gaming experience. The game includes a solo mode and an "expert" mode, adding the spirits of nature to the game's animal cards. STRATEGIC YET POETIC GAMEPLAY: Engage in a unique gaming experience where you create your own dreamlike world, combining landscapes and animals to earn victory points. EASY TO LEARN WITH DEEP TACTICAL PLAY: Harmonies offers straightforward rules that open the door to profound tactical decisions, making each game a new challenge. INCLUDES SOLO VERSION: Whether you're looking to enjoy a thoughtful solo game or engage in competitive play with friends, Harmonies caters to all your gaming needs. STUNNING ART DIRECTION: Benefit from Libellud's signature artistry, with 42 beautifully illustrated cards that bring your oneiric landscapes to life. PREMIUM COMPONENTS: Immerse yourself in a tactile gaming experience with 120 wooden tokens and high-quality cards, ensuring durability and a visually appealing setup.
$56.00$45.00
Galactic Cruise
Hello, and welcome to Galactic Cruise. Here, we offer our guests something special: the comfort of a luxury cruise with the innovation of space travel. As the first company to offer extended-stay space vacations, we are excited to have you working for us! As a supervisor of this company, you’ll be expected to not only build these ships and satisfy our guests, but also to help the company thrive by enhancing our company network, inventing new technologies, and growing our workforce. We are a united company, and you’ll often find that what another supervisor does will make your job easier. Let me be clear, though, this is a competition. Our current CEO will be stepping down in three years, and the supervisor who comes out on top will take his place. On your turn, you will either place a worker to take two actions in the ever-expanding network, launch a ship and send one of your workers to space as a pilot, or recall all your earthbound workers to collect funding bonuses. Actions include acquiring blueprints, constructing ships, attracting guests, and building developments connections between locations that increase action selection throughout the game. You will also be affecting resource markets that ebb and flow with the actions of all the players. When you launch a ship, one of your workers will accompany it as a pilot, navigating the ship to various destinations and “days in space,” where guests will reward you for all your hard work. Throughout the game, you will also be competing with your fellow supervisors to complete company goals, which will earn you progress cubes throughout the game. Progress cubes are also placed when you launch ships, and when a certain number of cubes are placed onto the company’s progress track, the game ends, and the player with the most Victory Points becomes the new CEO of Galactic Cruise. Do you still think you have what it takes to work for us? You do? Great. Let’s get started.
$166.00$139.00
Cascadia
Cascadia is a puzzly tile-laying and token-drafting game featuring the habitats and wildlife of the Pacific Northwest. In the game, you take turns building out your own terrain area and populating it with wildlife. You start with three hexagonal habitat tiles (with the five types of habitat in the game), and on a turn you choose a new habitat tile that's paired with a wildlife token, then place that tile next to your other ones and place the wildlife token on an appropriate habitat. (Each tile depicts 1-3 types of wildlife from the five types in the game, and you can place at most one tile on a habitat.) Four tiles are on display, with each tile being paired at random with a wildlife token, so you must make the best of what's available — unless you have a nature token to spend so that you can pick your choice of each item. Ideally you can place habitat tiles to create matching terrain that reduces fragmentation and creates wildlife corridors, mostly because you score for the largest area of each type of habitat at game's end, with a bonus if your group is larger than each other player's. At the same time, you want to place wildlife tokens so that you can maximize the number of points scored by them, with the wildlife goals being determined at random by one of the four scoring cards for each type of wildlife. Maybe hawks want to be separate from other hawks, while foxes want lots of different animals surrounding them and bears want to be in pairs. Can you make it happen?
$56.00$43.00
Stardew Valley: The Board Game
A cooperative board game of farming and friendship based on the Stardew Valley video game by Eric Barone. Work together with your fellow farmers to save the Valley from the nefarious JojaMart Corporation! To do this, you'll need to farm, fish, friend and find all kinds of different resources to fulfill your Grandpa's Goals and restore the Community Center. Collect all kinds of items, raise animals, and explore the Mine. Gain powerful upgrades and skills and as the seasons pass see if you're able to protect the magic of Stardew Valley! The goal of the game is to complete Grandpa's Goals and restore the Community Center, which requires you to gather different types of resources represented by tiles. You have a fixed amount of turns to accomplish this. This is driven by the Season Deck of 20 cards, one of which is drawn each turn to trigger certain events. Cooperatively the players decide each turn where they will focus their individual actions and place their pawn in that part of the Valley. Using their actions, they visit specific locations, trying to gather resources to complete their collective goals. Actions include things like: watering crops, trying to catch fish, rolling dice to explore the mines, and many more. When the Season Deck is exhausted, the game ends.
$84.00$66.00
Terraforming Mars: Prelude
As the mega corporations are getting ready to start the terraforming process, you now have the chance to make those early choices that will come to define your corporation and set the course for the future history of Mars - this is the prelude to your greatest endeavors! In Terraforming Mars: Prelude, you choose from Prelude cards that jumpstart the terraforming process or boost your corporation's engine. There are also 5 new corporations and 7 project cards that thematically fit the early stages of terraforming a new planet. Prelude is an expansion to Terraforming Mars, and can be combined with any other Terraforming Mars expansion or variant.
$35.00$25.00
Canvas
In Canvas, you play as a painter competing in an art competition. Players will collect transparent Art Cards, layering 3 of them together to create their own unique Painting. Each card contains a piece of artwork as well as a set of icons used for scoring. Icons will be revealed or hidden based on the way players choose to layer the cards making for an exciting puzzle.
$42.00$34.00
Everdell (Third Edition)
From Everfrost to Bellsong, many a peaceful year have passed in Everdell — but the time has come for new territories to be settled and new cities to be established. You will be the head of a group of critters intent on just such a task. There are buildings to construct, lively characters to meet, events to host— you will have a busy year ahead of you! Will the sun shine brightest on your city before the winter moon rises?
$105.00
Ark Nova
In Ark Nova, you will plan and design a modern, scientifically managed zoo. With the ultimate goal of owning the most successful zoological establishment, you will build enclosures, accommodate animals, and support conservation projects all over the world. Specialists and unique buildings will help you in achieving this goal. Each player has a set of five action cards to manage their gameplay, and the power of an action is determined by the slot the card currently occupies. The cards in question are: CARDS: Allows you to gain new zoo cards (animals, sponsors, and conservation project cards). BUILD: Allows you to build standard or special enclosures, kiosks, and pavilions. ANIMALS: Allows you to accommodate animals in your zoo. ASSOCIATION: Allows your association workers to carry out different tasks. SPONSORS: Allows you to play a sponsor card in your zoo or to raise money. 255 cards featuring animals, specialists, special enclosures, and conservation projects, each with a special ability, are at the heart of Ark Nova. Use them to increase the appeal and scientific reputation of your zoo and collect conservation points.
$105.00$89.00
Everdell: Newleaf
Everdell’s bustling city Newleaf has just opened its first train station, and many new critters and big ideas are rolling in. Newleaf introduces brand new critters, constructions, and exciting events to draw Visitor cards to your blossoming city! It also features the Train Station Board, resource-delivering Train Cars, travel-worthy Tickets, and Reservation Tokens!
$84.00
Terraforming Mars: Hellas & Elysium
Hellas & Elysium is the first expansion for Terraforming Mars. It features two new game boards which can be played instead of the main game’s Tharsis map. • Elysium takes players almost to the opposite side of Mars’ equator, with vast lowlands for oceans in the north and a dry, mineral-rich south. Place a tile on Olympus Mons, the highest peak in the solar system, to gain three free cards! • Hellas, the southern wild, includes Mars’ south pole and the enormous seven-hex Hellas crater that just begs to become a giant lake. Building around the pole gives you new placement bonuses in the form of heat and possibly even water.
$28.00$24.00
Terraforming Mars: Prelude 2
Terraforming Mars: Prelude 2, the sixth expansion for Terraforming Mars, focuses on cross-expansion effects, prelude cards with ongoing effects and actions, and more project cards for your tableau...not to mention five new corporations. Most of the cards are specifically connected to other expansions of Terraforming Mars (Venus, Colonies, Turmoil), but the 5 Corporations and 13 of the Prelude cards are playable without any of these other expansions.
$35.00$23.00
Terraforming Mars: Venus Next
Terraforming Mars: Venus Next, the second expansion for the Terraforming Mars base game, has players building flying cities and making the atmosphere more hospitable on the deadly planet Venus.In Venus Next, the World Government chooses to also fund the terraforming of Venus. Around 50 project cards and 5 corporations are added, with a special focus on how to make Venus habitable. With the new floater resource, a new milestone, a new award, a new tag, and a new terraforming parameter, players are given more paths to victory and an even more varied play.
$49.00$31.00
Distilled: A Spirited Strategy Game
Distilled: The Spirited Strategy Game is a highly-thematic, medium weight euro game about crafting alcoholic spirits in a distillery for 1-5 players. The gameplay takes inspiration from real-world distillery processes with resource management, recipe fulfillment, tableau building, and mitigate-your-luck mechanics.You have inherited a distillery from a long-lost relative, and strive for the title of master distiller, through purchasing goods, building up your distillery, and crafting the world's most renowned spirits!Purchase new ingredients and invest in upgrades to your distillery, all while distilling the spirit and sending it to the warehouse. Once in the warehouse, age your spirit to enhance its flavor and bottle it to sell if for major profits! Game Contents:• 5 Distillery Player Mats• 5 Dual-layered Recipe Clipboards• 103 Spirit Label Tokens• 18 Distiller Identity Cards• 18 Signature Ingredient Cards• 33 Premium Item Cards• 36 Premium Ingredient Cards• 30 Distillery Upgrade Cards• 88 Basic Ingredient and Item Cards• 60 Alcohol Cards• 40 Flavor Cards• 23 Spirit Award Tokens• 20 Distillery Goal Cards• 20 Large Tasting Flight Cards• 8 Player Reference Cards• 8 Starting Item Cards• 1 First Player Token• 1 spirit Point, Round Track, and Spirit Label Board• 1 Basic Market Board• 1 Truck Discard Board• 37 Bronze, Silver, and Gold wood Cubes 10mm• 55 Money Tokens• 4 Wooden Scoring Tokens• 1 Wooden Round Marker• 50 Colo Cards• 1 Rulebook• Custom GameTrayz Storage Solution
$125.00$89.00
Critter Kitchen
It’s Restaurant Week in Bistro Bay! Restaurants are competing in food challenges while also planning an epic meal to impress a celebrity critic. As one of 1-5 players, you’ll be sending your Chefs out into the city to gather ingredients to create amazing meals and demonstrate that your restaurant is the best in town. Each round new random ingredients are placed in various locations throughout the city. Players simultaneously and secretly plan which locations to send their three chefs to, hoping to collect the best ingredients. Some chefs are fast, but can only gather one item, while others can carry three items, but arrive late. Rumors are also available at locations and provide guidance on what the critic desires. Challenges, revealed in rounds 1 through 6, offer the players opportunities to earn stars for crafting dishes with specific ingredient requirements. After round 7 the players must create an epic meal to impress the celebrity critic and cater to their appetites. A multitude of different critics, rumors and restaurateurs mean every game is fresh! CONTENTS:1 Box1 Chipboard insert1 Rulebook1 Waterfront board (long gameboard)8 Gameboards (locations, 2 larger)5 Player boards1 Solo Player mat5 Folding Player shields6 Punchboard A (ingredients, spice, rumors, soup, stars, Zous Chefs,etc)5 Punchboard B (plates for players)160 Poker cards - Player locations,Zous Chefs, Critics, Challenges, Restaurateurs, Rumors, Solo Decks, Reference1 Cloth bag5 Mouse meeples, silk screen printed both sides5 Lizard meeples, silk screen printed both sides5 Boar meeples, silk screen printed both sides5 Chef hat meeples, silk screen printed both sides1 wood round marker, silk screen printed both sides
$63.00$54.00
Everdell: Bellfaire
Bellfaire is a modular expansion for Everdell packed with exciting new content to experience! Unique player powers for each type of critter in Everdell. Rules for 5-6 players. The Bellfaire board with a revolving Market location, and endgame Garland awards.
$63.00
Apiary
In a far-distant future, humans no longer inhabit Earth. The cause of their disappearance (or perhaps their demise) is unknown, but their absence left a void ready to be filled by another sentient species. Over the span of untold generations, one species of the humble honeybee evolved to fill that void. They grew in size and intelligence to become a highly advanced society.In Apiary, each player controls 1 of 20 unique factions. Your faction starts the game with a hive, a few resources, and worker bees. A worker-placement, hive-building challenge awaits you: explore planets, gather resources, develop technologies, and create carvings to demonstrate your faction’s strengths (measured in victory points) over one year’s Flow. However, the Dearth quickly approaches, and your workers can only take a few actions before they must hibernate! Can you thrive or merely survive?
$105.00$78.00
Project L
Project L is a fast-paced, tile-matching brain burner with triple-layer 3D puzzles and lovely acrylic pieces. Challenge your friends to a game of simple design but intricate gameplay that makes a lasting impression! The core of the game lies in using your pieces to complete puzzles. Starting with just two basic pieces, you use three actions every turn to develop a powerful engine. With more pieces of various types, you can efficiently complete even the most difficult puzzles. The puzzles you complete award you points or new pieces to further fuel your engine. Can you outsmart your opponents?
$53.00$34.00
River Valley Glassworks
In River Valley Glassworks, you either place a token from your hand onto one of 6 river tiles and collect tokens from one of the two adjacent river tiles, or you take tokens from the lake to replenish your supply. Tokens collected are slotted into your player board according to color or scarcity. Points are scored based on completed rows and scored for your two tallest collumns, with ties broken in favor of the lowest or furthest left collumns. Every Component is beautiful and designed with broad appeal in mind. Simple rules overhead with interesting decision the entire time you play. With a 20-minute playtime and 30-second reset, it's easy to play multiple games, each offering new strategic insights and high-score challenges. Experiment with turn timing and drafting strategies to outmaneuver opponents, ensuring each game is fresh and engaging. Contents 6 River Tiles 5 double sided player boards 1 fully printed bag 1 lake board 1 rules sheet 132 river glass pieces Rulebook
$56.00$43.00
Shackleton Base: A Journey to the Moon
In the very near future, mankind is setting up a base in the center of the Shackleton crater at the Moon’s South Pole. Players lead space agencies working together to expand the human presence on the Moon. The mission is sponsored by 3 major corporations, each pursuing its own goals. EXCITING LUNAR EXPLORATION: In Shackleton Base: A Journey to the Moon, players lead space agencies working together to build and expand the first human base on the Moon’s South Pole, set within the mysterious Shackleton crater. STRATEGIC SPACE AGENCY MANAGEMENT: Each player controls a space agency tasked with developing infrastructure, conducting missions, and advancing technology to establish a thriving lunar colony in the harsh environment of the Moon. COMPETITION FOR CORPORATE GOALS: Sponsored by three powerful corporations, each with its own set of objectives, players must balance cooperation and competition to succeed, as the corporations pursue differing goals on the Moon. COMPETITIVE GAMEPLAY: Shackleton Base is perfect for 2-4 players, offering hours of strategic gameplay, where decisions about resource management, research, and development will determine the fate of the lunar base. IMMERSIVE SCI-FI EXPERIENCE: Immerse yourself in a compelling, future-driven narrative of space exploration, corporate rivalry, and teamwork, all while expanding humanity’s footprint on the Moon’s surface.
$125.00$86.00
Terraforming Mars: Turmoil
Turmoil, the fifth expansion to Terraforming Mars, takes players back to Mars, and the struggle for control and progress of human society on a big and dangerous planet. The expansion includes new corporations, new projects, and a new type of cards — Global Events, from dust storms to riots to rising alloy demand — that give you something to plan for 3 generations in advance. At the heart of this is the political arena of the Terraforming Committee. A new action allows players to add delegates to different parties, the first delegate each generation being free, and additional ones costing 5 MC. Neutral delegates are added by the global events, representing the wishes and trends of society.When a player (even the neutral player) has more delegates in a party than any other player, that player takes over the party leader seat for that party, and when a party has more delegates than any other party, it becomes dominant. The dominant party will become ruling during the next generation, imposing its one-time bonus, its ongoing policy, and granting chairmanship for its party leader, awarding that player 1 terraform rating. Party: Bonus: Policy:Kelvinist 1MC/heat production 10MC -> 1 heat production + 1 energy productionScientist 1MC/science tag 10MC -> draw 3 cards (once per player)Unity 1MC/planet tag Titanium is worth +1MCMars First 1MC/building tag Placing a tile on Mars gives 1 steelGreens 1MC/biological tag placing a greenery tile gives 4MCReds 1TR for the lowest player Increasing TR in the action phase costs +3MC The political arena also determines the players' influence, which can be used to moderate or enhance the effect of the current global event. Influence is gained from being the chairman of the Committee, being party leader in the dominant party, and for having a non-leader delegate in the dominant party.In order to pay for all these new bonuses, the Committee is revising the terraform rating, lowering it for all players by 1 step each generation. In Turmoil, players can try to force their own agenda, or push it in a more moderate, economic way. They can play to mitigate the global events with influence, or adjust their play to better take advantage of them. And they can anticipate the competing players' agendas and try to benefit from them, or counteract them. Turmoil is an expert expansion - be prepared to meet the full spectrum of human civilization in the era of terraforming Mars!
$56.00$36.00
Calico
Calico is a puzzly tile-laying game of quilts and cats. In Calico, players compete to sew the coziest quilt as they collect and place patches of different colors and patterns. Each quilt has a particular pattern that must be followed, and players are also trying to create color and pattern combinations that are not only aesthetically pleasing, but also able to attract the cuddliest cats! Turns are simple. Select a single patch tile from your hand and sew it into your quilt, then draw another patch into your hand from the three available. If you are able to create a color group, you may sew a button onto your quilt. If you are able to create a pattern combination that is attractive to any of the cats, it will come over and curl up on your quilt! At the end of the game, you score points for buttons, cats, and how well you were able to complete your unique quilt pattern.
$56.00$48.00
Agricola
The 17th Century Was Not an Easy Time to be a Farmer. This is the Revised Edition.In Agricola (Latin for "farmer"), you're a farmer in a wooden shack with your spouse and little else. You might think about having kids in order to get more work accomplished, but first you need to expand your house. And what are you going to feed all the little rug rats? Guide your family to wealth, health and prosperity and you will win the game.
$91.00$67.00
Wondrous Creatures: Crew Set
This amazing add-on features 4 additional Crew types along with 12 Crew Cards that give each Crew a unique ability! So dive in and see how this addition changes your game play!
$21.00$19.00
Spots
Spots is a casual push your luck game from CMYK. It was designed by Jon Perry, along with Alex Hague and Justin Vickers, and features dozens of adorable dog illustrations from the artist John Bond. On your turn in Spots, you'll be rolling and placing dice onto dog cards. Dice you can't place get buried in your yard. Bury too many dice and you bust. Complete 6 dogs and you win!
$38.00
Everdell: Spirecrest
Spirecrest is an expansive and challenging new expansion, sure to surprise and delight even the most seasoned of Everdell players. This expansion features a new Mountain board, Discovery cards, Weather cards, Big Critters, Maps and Expeditions! 3 extra Big Critter meeples and saddles 9 new Discovery cards More Critters! Owls, Moles, Lizards!
$84.00
Agricola: Bubulcus Deck
The Agricola: Bubulcus Deck contains 120 new cardsn (60 training and 60 small purchase) giving the game even more variability and variety. This product is an expansion: Agricola base game required to play.
$28.00$18.00
Agricola: Artifex Deck
The Agricola: Artifex Deck contains 120 occupation and improvement cards for use with the revised edition of Agricola. This product is an expansion: Agricola base game required to play.
$24.00$18.00
Ethnos 2nd Edition
In Ethnos 2nd Edition, players must take control of the various clans of Ethnos, gathering members and unleashing them into the six regions. Each clan has different special abilities, and depending on who you choose to lead your groups, different strategies can be employed. 2nd Edition includes updated rules and rules for Solo mode. STRATEGIC AREA CONTROL GAME: In Ethnos 2nd Edition, players gather members of various clans and compete for control of six regions, utilizing each clan’s unique abilities to dominate the land. UNIQUE CLAN ABILITIES: Each clan in Ethnos offers distinct powers, adding deep strategy and diverse playstyles as you choose which clan leaders will guide your groups to victory. COMPETITIVE OR SOLO PLAY: Whether you’re challenging friends or conquering regions solo, Ethnos 2nd Edition provides endless strategic opportunities for players of all experience levels. FOR 1-6 PLAYERS: Perfect for game nights or solo sessions, Ethnos 2nd Edition is designed for 1-6 players, offering dynamic and exciting gameplay for ages 14 and up. UPDATED RULES & SOLO MODE: The 2nd Edition features updated rules for streamlined gameplay and introduces a new solo mode, allowing players to enjoy the game on their own. Contents: 1 Game Board 6 Fox Tokens 168 Cards; 18 Prestige Tokens 1 Double-sided Koi Board 6 Monkey Settlement Boards 1 Double-sided Bear Token 14 Raccoon Coins 156 Control Markers 1 Rulebook
$56.00$45.00
The Fox Experiment
 In 1958, Demitri Belyaev and Lyudmila Trut started an experiment on domestication. From a large group of foxes, the selected the ones that reacted to humans with more curiosity and less aggression. In each generation, they selected only the friendliest pups to become parents - hoping to recreate the process that originally led to domestication thousands of years ago. In The Fox Experiment players will breed their own domesticated foxes over the course of the game. Each round represents one breeding generation, in which each player will select a pair of fox parents to breed. They will take dice according to the traits they have and roll them, attempting to make whole trait symbols to mark on their pup cards. These pups then go on to become parents in the next round! Be strategic in the foxes you choose to breed, because the right ones will help you finish studies and please your patrons to score points and win the game.
$84.00$48.00
A Place for All My Books
A Place for All My Books is a puzzley book gathering, sorting and organizing strategy game where players arrange stacks of books in different rooms of their apartment as personal projects. When done, they can admire their accomplishments and gain their rewards – not least of which is renewed energy. They can then spend that social battery to leave the house & brave heading out into the village…to pick up more books! Ages 10+1-4 players15-20 minute play time per player Contents:130 book tilesCloth bag111 cards4 apartment matsVillage mat4 wood meeples and social batteriesTokens15-card Solo game additions
$63.00
Everdell Duo
Wisely govern your woodland city to ensure that your critter citizens are joyful, buildings are properly constructed, and plenty of Events are held to celebrate your triumphs! This stand-alone game in the charming world of Everdell is made especially for two players. It offers competitive head-to-head gameplay, and also a robust and exciting cooperative campaign. Featuring an innovative turn structure, over 75 unique card abilities, and more than 30 different Events to achieve, Everdell Duo is an expansive and addictive experience with easy setup and swift playtime. A complete Everdell Experience for two players, and plays in 30 min or less! Play in both cooperative and head-to-head modes! Introducing an all-new Campaign mode for endless replayability! Contents: 80 critter and construction cards 2 player aids Double-Sided Game Board 20 River Tiles Campaign Book Score Sheet 25 Good News Cards 2 pocket watch tokens 32 Event Tiles Sun and Moon tokens 3 hare, 3 tortoise and 6 Skunk workers Goal marker tokens 4 season tiles 1 six sided die twigs, berries, resin, and pebble resource tokens occupied tokens
$53.00
Ark Nova: Zoo Map Pack 1
Ark Nova: Zoo Map Pack 1 contains the two new zoo maps #9 (Geographical Zoo) and #10 (Rescue Station).
$14.00$12.00
Everdell: Mistwood
Lurking in the depths of Mistwood, the cunning and villainous Nightweave plots to take over Everdell with the aid of her spiderlings. Pit your wits against Nightweave and her sticky schemes in solo or two-player games, and recruit heroes of yore from the More Legends and Corrin Evertail expansion packs as well as transform your farms with our new Through Every Season expansion pack!
$84.00
Dune: War For Arrakis
Dune: War for Arrakis is a thematic strategy board game centered around the Desert War events from the acclaimed Dune novel by Frank Herbert. In this asymmetric game, House Harkonnen must dominate Arrakis with its troops and keep the spice flowing, lest they lose the support of the great powers of the Imperium. Meanwhile, the young Atreides leader-turned-messiah, Paul-Muad’Dib, must lead the Fremen rebels and wrestle with his prescient visions, finding his path between the fate of Arrakis, the inexorable jihad, and the destiny of the Kwisatz Haderach. While the Harkonnens rely on their vehicles, like Ornithopters and Carryalls, to move their forces and avoid the dangers of the desert, the Atreides harness desert power, riding the colossal Sandworms into battle. Each faction employs different strategies, complemented by their unique Leaders and sets of Planning Cards, to achieve their own victory conditions. ASYMMETRICAL STRATEGY GAME: Experience the power struggle between House Harkonnen and House Atreides with unique starting situations and tactics. DETAILED PLASTIC FIGURES: Immerse yourself in the Dune universe with highly detailed colored plastic figures representing various units and characters. CAPTURE THE ESSENCE OF DUNE: Engage in the epic Desert War, bringing the lore and story of the Dune novels to life on your tabletop. CONTROL THE SPICE, CONTROL THE UNIVERSE: Strategize to gain control of Arrakis and the precious spice, essential for interplanetary travel. TWO-PLAYER BATTLE FOR DOMINANCE: Lead either House Harkonnen or Atreides in a tense and strategic battle for control over the most important world in the Imperium.
$216.00$173.00
Covenant
The Dwarven King has issued an order to the houses of each clan. It is imperative to reclaim Karrak-cüm-Kazar, the sacred mountain, ancestral home of the Dwarves since the first Age of the Beard. For too long it has been occupied by the poison of the dark lords, with their creatures defiling the halls that once housed the noblest of all Dwarves. The insult cannot last any longer. The Dwarves return to the mountain. Covenant is played in turns over three ages. During their turn, players will assign the Dwarves of their clan to different tasks that will allow them to explore the ancient halls of the ancestors and drive out their enemies while rebuilding their ancestral home. Your dwarf tokens and tools will allow you to do all kinds of actions: dig into the mountain, defeat the enemies that live there, and build all kinds of buildings that will bring the legendary dwarf city back to life. At the end of the game, the clan that has accumulated the most glory will take the recognition of the monarch and the victory.
$112.00$89.00
Everdell: Pearlbrook
Explore a new underwater society in Pearlbrook, the first expansion for Everdell! Pearlbrook introduces a new side board, the river board, where you'll send your frog ambassador to gather a new resource: pearls. You'll also encounter new aquatic critters and constructions! Collect enough pearls and you can construct fabulous wonders and adornments, to make your city the pride of Everdell!
$84.00
Cosmoctopus
Welcome, devotees! The celestial gaze of the Great Inky One falls upon you; do you have what it takes to be the most dedicated follower? Cosmoctopus is an engine-building, tentacle-gathering board game for 1 to 4 devotees. Guide Cosmoctopus through the Inky Realm, a flexible configuration of tiles, to gather resources and obtain powerful cards that represent relics, scripture, hallucinations and constellations. Harness the power of these bizarre objects and experiences, craft potent card combinations and be the first to gain 8 tentacles to win! Your turns are simple; the game’s excitement and depth lie in working out how best to use an ever-powerful hand of cards. Unlike some other engine-builders, you’ll be straight into the fun, upgrading your engine from turn one. With variable setup, easy ways to alter difficulty and optional solo and co-operative modes, Cosmoctopus offers a versatile tabletop experience, whatever your gaming tastes.
$56.00$35.00
Terraforming Mars: Automa
Terraforming Mars: Automa provides a new solo experience when playing Terraforming Mars. Instead of racing against the clock, the Automa lets you compete against corporations run by algorithms and special cards, and makes it possible for you to add any expansions to create the challenge you are looking for.
$49.00$35.00
Ark Nova: Zoo Map Pack 2
Expand your collection of Zoo Maps in Ark Nova with the Zoo Map Pack 2! Included you will find 5 new Zoo Map layouts that feature new keywords and Animal Abilities. A reference guide is included to explain the new functions on the Maps. These Zoo Maps are also compatible with Ark Nova: Marine Worlds. Includes the 2024 World Series of Board Gaming Tournament Map. Ark Nova is required to use this product.
$18.00$16.00
Luthier: The Art of the Instrument
Luthier transports players to the height of classical music in Western Europe, when the art of the instrument was upheld equally by skilled craftspeople, noble patrons, virtuoso performers, and famous composers such as Bach, Mozart, and Beethoven.Using a new, unique combination of hidden bidding and worker placement, players manage resources to craft various musical instruments in their workshop, while also courting actual historic patrons through an ever-changing personal tableau of actions and bonuses. Each player chooses how to balance improving skills across multiple tracks, unlocking specialized worker abilities and other bonuses. The choice to concentrate on varying gameplay strategies and goals, such as musical performances, instrument building and repairs, apprentice training and workshop expansion, and overall reputation as an instrument maker, provide multiple paths to victory.Luthier finds true harmony through an authentic and original marriage of theme and mechanisms, resulting in a rich gameplay experience that equally speaks to both the strategic gamer and the classical music lover.
$94.00
Dog Park
Have your treats and toys packed? Let’s go to the park! Dog Park is a 1-4 player game about collecting and walking all your favourite dogs. As local dog walkers, you and your friends are trying to set tails wagging by taking the neighbourhood pups on a trip to the dog park. Over four rounds you’ll have the chance to earn the reputation of the best dog walker around by adding dogs to your kennel, walking them through the park, and navigating your fellow walkers along the way. Choose your dogs and routes carefully to earn the best reputation, win the game, and prove you are the most accomplished walker of them all!
$84.00$59.00
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