Board Games | Cooperative Games
War Of The Ring: Kings Of Middle-Earth
Kings of Middle-Earth™, the new expansion for War of the Ring™ Second Edition, introduces Sovereigns and Dark Chieftains. These two new types of Characters represent important personalities of Middle-earth with a vital role in the War of the Ring.The Sovereigns of the Free Peoples were targeted by Sauron’s attempts to bend the will of the peoples opposing him — using the palantíri (the seeing stones), through emissaries, like Gríma, and possibly with other subtle and deceitful means. At the same time, it was crucial for the morale of the Free Peoples to rally around these charismatic figures — Brand, Dáin Ironfoot, Denethor, Théoden, and Thranduil — to fight against the Shadow. The new rules, miniatures, cards, and Action dice included in this expansion will allow the players to fully develop this conflict and represent the role of these characters in your War of the Ring game.This expansion also adds three new Characters, the Dark Chieftains, to the Shadow hosts. Unlike the Ringwraiths, who were fully controlled by the Rings of Power, these powerful leaders of the Shadow Armies had distinct personalities, but ultimately all were subject to the commands of Sauron or Saruman. One Dark Chieftain is included for each of the three Shadow Nations — the Black Serpent, the Shadow of Mirkwood, and Ugluk.THIS IS NOT A COMPLETE GAME.You must own a War of the Ring game to play.CONTENTS OF THE BOX:• 13 Plastic Figures• 5 Corrupted Sovereign Rings• 2 Special Action Dice• 13 Character Cards• 19 Event Cards• 1 Sovereign Corruption Board• 12 Cardboard Counters• 2 Reference Sheets• Game Rules
$65.00$54.00
Aliens: Another Glorious Day In The Corps - Ultimate Badasses Expansions
ULTIMATE BADASSESThis expansion provides new options for fighting the Xenomorph menace, adding even more badass Characters to the Aliens: Another Glorious Day In The Corps Cooperative Survival Game. These reinforcements will help your Fire Team progress through the Campaign missions, or provide options for the Bug Hunts.As your heroes investigate the threat on LV-426, they’ll gain experience and hone their skills. Choose Experience cards to compliment your Characters abilities, or build a well rounded Character to tackle any test. The choice is yours, if you can make it to the extraction point alive...BOX CONTAINS• 6 Plastic Miniatures• 6 Character Cards• 64 Experience Cards• 1 Rulebook• 4 Dice
$43.00$30.00
Hollywood 1947
The year is 1947 and you are a member of the thriving movie-making industry of Hollywood. However, it is suspected that there are communists hiding among your small production studio slipping “un-Patriotic” messages, themes, props, and lines into your movies! Will you be able to find all the communists before your studio is shut down? Or will you be suspected yourself and banned from the industry? In the game each player will secretly be a Patriot, Communist, or Rising Star. Each round every player will have a unique Job to perform (such as the Screenwriter, Gaffer, Director, Actor, Editor, etc). These jobs will affect what kind of movie is getting made that round, what cards are in players’ hands, and who will receive special information. Players can choose to skip their jobs to instead re-roll any two of the dice in the game. At the end of each round the players with stars showing on their dice will get to add a card into the movie. The added cards will be shuffled, one will be removed, and the rest will be revealed. The team with the majority of revealed symbols (including the symbols on that round’s movie poster) wins the round! Indicate the winning team for the round by placing that team’s matching film-strip over the movie poster. The first team to win 4 rounds wins the game! The Rising Star plays both sides by trying to make the game go to 7 rounds and making the 7th round a tie. Hollywood 1947 is a social deduction game. You must never show your cards or loyalty to anyone, but you may say whatever you’d like about the cards you put into a movie, or about your true allegiance. Open discussion about which cards were added into a movie is encouraged. However, if you are a Communist or the Rising Star, lying will often help you accomplish your goals since the majority of players will be Patriots. That’s a wrap. Most players get the hang of the game after only a few min or less. So let’s go make some movies, but be careful who you trust! Hollywood 1947 is the 5th standalone game in the Dark Cities Series by Facade Games. Previous games in the series include Salem 1692, Tortuga 1667, Deadwood 1876, and Bristol 1350.
$36.00$26.00
Cthulhu: Dark Providence
The Elder Ones work their influences on mortal minds in many ways. No one is really sure who is held under their sway. Is someone trying to stop them or support them? It’s impossible to tell and yet, the stakes couldn’t be higher.Cthulhu: Dark Providence is a new take on Martin Wallace’s A Study in Emerald, which combines deck building mechanics, secret agendas, and the works of H.P. Lovecraft. As the Great Depression rages, cultists look to work their influence on the United States, twisting it into a nightmare version while Investigators are working to stop them. SECRET ROLES: Dive into a mysterious world where players are secretly divided into Cultists, Investigators, and Dissidents, each with unique win conditions. Trust no one as you navigate through hidden agendas. DECKBUILDING DYNAMICS: Master the art of deckbuilding to support your secret role. Strategically collect vital cards and thwart opponents by keeping crucial resources out of their hands. SANITY MECHANISM: Engage with a sanity system where keeping your wits is as crucial as your strategies. Investigators must maintain their sanity, while Cultists may benefit from descending into madness. HISTORICAL BACKDROP: Set against the grim backdrop of the Great Depression, this game infuses historical elements with the eerie mythos of H.P. Lovecraft’s universe. IMMERSIVE COMPONENTS: The game includes a rich array of components such as a game board, player dashboards, colored cubes, tarot cards, tokens, and more, enhancing the thematic experience.
$79.00$62.00
UNLOCK! Short 7 - Red Mask
An Escape room in your living room! Become a masked vigilante in Mexico in 1811 to free a prisoner friend!The application sets the pace and sets the mood for 30-minute games. The puzzles, the app, the clues, the timer, a concentrate of Unlock! Unlock! Short Adventures: Red Mask is a difficulty level 2 adventure (out of 3). It contains 30 adventure cards and 2 rule cards. EXCITING ESCAPE ROOM CARD GAME: UNLOCK! Short Adventures delivers thrilling escape room challenges in a compact, card-based format for all to enjoy. IMMERSIVE STORY: Hide behind the red mask to protect your identity as you set out to rescue your faithful friend! READY-TO-PLAY TABLETOP ADVENTURE: This cooperative card game brings the excitement of escape rooms to your living room. Explore places, handle machines in the app, solve puzzles and finish the adventure before you run out of time. FUN GAME FOR FAMILY GAME NIGHT: This family-friendly game provides fun and challenges for both children and adults, making it an ideal choice for game nights and gatherings.
$15.00$10.00
Dead By Daylight: The Board Game Malicious Expansion
Enhance your Dead By Daylight: The Board Game experience with this expansion! Play as one of the new Survivors and utilize their unique perks to escape from a new cabal of terrifying Killers with horrifying abilities you've never seen before!
$58.00$49.00
Land vs Sea
Part puzzle, part game. Play as either Land or Sea (or the Cartographer in a 3 player game). Each player plays with 2 double-sided hex tiles containing a mix of land and sea shapes. They take turns placing a tile each to make a map together. Land places tiles trying to complete land areas, and Sea places tiles trying to complete sea areas. Completed areas score a point per tile; land areas for Land, sea areas for Sea. Some tiles score bonus points for whoever completes the area they are in. So players may decide to strategically complete rival’s areas to gain their bonus points. Other tiles allow players to play their second tile, or steal a player’s tile - but not their last one! Using 2 double-sided tiles (one side always revealed and the other always hidden until played) means there is partial information to plan around, and some surprises too. Players replenish back up to 2 tiles from a choice of 2 face-up tile stacks. The strategy of the game involves careful tile placement to score from as many land or sea areas as possible, while minimising your rivals’ opportunities to score from the tiles you play. Watch your rivals’ possible plays, and control tempo strategically with Play Again and Steal tiles. Look out for opportunities to score valuable bonus points in your and your rivals’ areas. Carefully select tiles as you replenish your hand to prepare for your next turn. The game ends once the last tile is placed. The player or team with the most points wins. The basic Land vs Sea game is simple enough for light / family gamers. After you have played the basic game, you can unlock more scoring options on the tiles to add surprising depth:1. Mountain & Coral scoring - score for cumulative chains of connected Mountain (Land) / Coral (Sea) sections.2. Caravan & Ship scoring - score for Caravans & Ships added to Trade Routes on the map, and score each Trade Route you have majority in (more Caravans scores the Trade Route for Land, more Ships for Sea) at the end of the game.3. Waypoints - bonus points you can place on the map to entice cooperation, or score for yourself. 2, 3 & 4 player modes:You can play head to head with 2 players, or with 4 players in teams using the basic rules and any of the additional scoring options. 4 player games use Waypoints to prevent alpha players directly instructing their partner. The challenging 3 player mode uses all of the additional scoring options in a more asymmetric game. The Cartographer scores by connecting Mountain and Coral sections, and all players compete for bonus points and Trade Route scoring.
$43.00$31.00
Zombicide: Undead or Alive
Zombicide: Undead Or Alive is a cooperative game for 1 to 6 players, ages 14 and up.Play as a team with your friends, as survivors of a zombie invasion in the Old West, with an action twist! Zombies are played by the game itself, using simple rules and a deck of cards. Find weapons, kill zombies, build your Survivors’ adrenaline to unlock their true potential. The more zombies you kill, the more of them are coming!
$179.00$143.00
Horrified: Universal Monsters
A city screams in terror!A cooperative game against the world’s most famous monsters.The village is under attack! Dracula, The Mummy, Frankenstein’s Monster, his Bride, and more are on the rampage, and your team of heroes must defeat them. Each monster offers an entirely unique challenge, and players can adjust the difficulty by playing against a new group of adversaries every game! Overcome them all before the horror overwhelms you!
$58.00$52.00
Dead Cells: The Board Game
A COOPERATIVE ROGUE-LITE GAME BASED ON THE CRITICALLY-ACCLAIMED VIDEO GAME! The Malaise has infected the island. Choose one the four Beheaded and leap into this cooperative Rogue-Lite experience inspired by the Metroidvania genre. A ruthless dungeon crawler. Start in the Prisoner’s Quarters, explore a sprawling, ever-changing island, and slash your way through the malaise-infected horde of enemies all the way up to the High Peak Castle to defy the infamous Hand of the King. Or die trying. Explore. Kill. Die. Mutate. Repeat.
$143.00
Ascension Tactics
Ascension is a brand-new tactical deckbuilding game where you control legendary champions, battling through a campaign to save the world of Vigil. There are many challenges ahead, but in the end, only two outcomes: oblivion or Ascension. The hit Ascension Tactics Kickstarter game is now available in this retail-friendly edition! Contents:334 Cards65 Battlefield Tiles45 Champion Standees24 Treasure Tokens17 Game Tokens40 Honor TokensHonor Token BagGameboardScenario BookAges: 10+Players: 1-4Game Length: 45-90 min or less
$86.00$69.00
Deadwood 1876
There’s gold in the Black Hills of South Dakota, and you’ve come to find (or steal) your share. You’re staying at one of the three major establishments in Deadwood where you and your associates are working together to steal some of the gold-filled safes floating around town. But you suspect that the “friends” you’re working with are secretly plotting to keep all the gold for themselves. Will you be ready to turn on them before they shoot you in the back? In Deadwood 1876, you use cards from your hand to try to win Safes from other players. Safes contain Badges, Gold, or Showdown Guns. Near the end of the game, players with Badges get extra turns. After the final turn, the team with the most Gold will advance to the Final Showdown. There, teammates will have to fight each other to the death using Showdown Guns. The last person alive is the winner! The game is a balance between teamwork and selfishness. If a player uses all of their best cards to hunt down Gold for their team, they’ll be defenseless to fight against their teammates if they go to the Final Showdown. But if a player only goes after Guns and saves all of their best cards, their team might not have enough Gold to actually reach the Final Showdown. If someone on your team doesn’t seem to be pulling their weight, they might be plotting to steal your gold after using you to get to the Finals! There may come a point where you need to gather Showdown Guns instead of Gold, or attack, mislead, frame, abandon, or banish your own teammates. Deadwood 1876, volume 3 in the "Dark Cities" series from Facade Games, can have 2-9 players. Learn in 20 min or less, play in 20-40 min or less.
$36.00$25.00
Obscurio
The Sorcerer is out to get you! Find your way among the illusions but beware of the traitor in your ranks! The Grimoire guides his team towards the exit using images, on which he points at certain details. In cooperation, the other players have to find it as quick as possible while avoiding to pick the wrong cards. However a member of the team is a Traitor looking to lead the other players astray. A wide variety of Traps are on your way to the exit of the Library, making player communication harder! Obscurio is a family game, an original mix between an image-based communication game and a secret role game, in which the players have to be careful when sharing ideas with their team. Supported by rich contents, Obscurio proposes a fresh new experience in its genre by putting the emphasis on the details of the images and the constant doubt created by the presence of the Traitor Communicate efficiently and avoid the illusions on your way to escape the Sorcerer’s Library!
$81.00$58.00
EXIT: The Haunted Roller Coaster
Fancy a ride at the fair on the ghost train? Of course — but what if this ride suddenly stops and you become trapped in the scenery? Then it's time to start working with your fellow passengers to escape this place of horror as quickly as possible. Exit: The Game The Haunted Roller Coaster is particularly suited for novice riddlers as an introduction to this series of escape room games. Like other titles in the series, Exit: The Game The Haunted Roller Coaster includes components meant to be folded, written upon, or torn, so it's marketed as a single-use game.
$23.00$21.00
A Message From the Stars
In A Message From the Stars, a team of scientists seeks to decipher cryptic messages from an extraterrestrial civilization. Set against a backdrop of cosmic mystery, players take on the roles of brilliant scientists tasked with decoding a series of perplexing satellite transmissions. These transmissions are believed to contain vital messages from an alien race that could hold the key to the destiny of Earth. The catch? The messages are incomprehensible, written in an entirely unknown alien language. Using engrossing deduction mechanics, players will collaborate with their fellow scientists to send messages back to the extraterrestrial senders. By exchanging these messages, you hope to unravel the intricate linguistic code that conceals the true intentions of the alien entity. Each interaction yields a numerical value, a piece of the puzzle that you'll need to solve the riddle of the alien language. Players can engage in cooperative gameplay, where all scientists pool their collective intellect to crack the alien code and unveil the hidden message. Alternatively, delve into team play, with two alien players sending messages across the galaxy. The future of interstellar relations lies in your hands! An accessible yet crunchy deduction and logic game that will have your mind racing. A very clever combination of math equations and word clues to identify hidden letters and messages. Wonderfully cooperative and collaborative. Scratches that same itch as Search for Planet X, Decrypto, and Codenames. Use clue words and word scores to decipher hidden phrases and find the 6 key letters. Complete with cooperative and competitive modes you can work with and against your friends to see who can decipher the hidden Message From the Stars. Contents: 1 Cipher Screen 4 Player Consoles 4 Note Sheets 26 Letter Cards 12 Scientist Message Cards 12 Alien Message Cards 6 Scientist Transmission Cards 6 Alien Transmission Cards 6 Dry Erase Markers 1 Die 2 Message Card Stands
$58.00$46.00
Zombicide: Iron Maiden Pack #1
This pack includes 6 versions of Eddie, the iconic Iron Maiden mascot. Along with the figures, the pack includes material to use them in numerous games in various ways, including Zombicide 2nd Edition, Black Plague, Invader, and Undead or Alive, as well as Rising Sun, Ankh: Gods of Egypt, Massive Darkness 2, and Cthulhu Death May Die: Fear of the Unknown.
$51.00$33.00
Arkham Horror: The Card Game - Game Mat: Truth Is Out There
This premium quality, full color printed, and officially licensed Game Mat for Arkham Horror: The Card Game is a must-have accessory for every dedicated fan. With two stunning designs, the Game Mat brings the atmosphere of the iconic world of Arkham Horror right to the gaming table! This softly cushioned Game Mat is 2mm thick and protects your cards and game components from rough or dirty surfaces. The mat is outfitted with an ultrafine surface and an anti-slip back side that keeps it safely in place during gameplay. The fascinating design, the comfortable feel, and soft material are perfect for an upgraded gaming experience or your home desktop. The Game Mat is perfect for a vast variety of games, TCGs, and LCGs, especially for all enthusiastic fans of Arkham Horror: The Card Game. IMMERSIVE ARKHAM ARTWORK: Officially licensed Blood Ward design brings the haunting atmosphere of Arkham Horror directly to your tabletop with vivid, full-color printing. 2MM CUSHIONED PROTECTION: Softly padded playmat protects cards and tokens from rough, dirty, or uneven surfaces while enhancing comfort during long campaign sessions. ULTRA-FINE PLAY SURFACE: Smooth fabric top allows seamless card movement for Arkham Horror: The Card Game and other TCGs/LCGs. ANTI-SLIP RUBBER BACKING: Non-slip underside keeps the mat firmly in place during intense Mythos phases and competitive play. VERSATILE PREMIUM ACCESSORY: Perfect for Arkham Horror fans and compatible with a wide range of standard-sized card games—also doubles as a high-quality desktop mat. Contents: One premium stitched-edge playmat
$39.00
Codenames: Duet 2.0 (2025)
Codenames Duet keeps the basic elements of Codenames — give one-word clues to try to get someone to identify your agents among those on the table — but now you're working together as a team to find all of your agents. (Why you don't already know who your agents are is a question that Congressional investigators will get on your back about later!) To set up play, lay out 25 word cards in a 5×5 grid. Place a key card in the holder so that each player sees one side of the card. Each player sees a 5×5 grid on the card, with nine of the squares colored green (representing your agents) and three squares colored black (representing assassins). Three of the nine squares on each side are also green on the other side, one assassin is black on both sides, one is green on the other side and the other is an innocent bystander on the other side. Collectively, you need to reveal all fifteen agents — without revealing an assassin — before time runs out in order to win the game. Either player can decide to give the first one-word clue to the other player, along with a number. Whoever receives the clue places a finger on a card to identify that agent. If correct, they can attempt to identify another one. If they identify a bystander, then their guessing time ends. If they identify an assassin, you both lose! Unlike regular Codenames, they can keep guessing as long as they keep identifying an agent each time; this is useful for going back to previous clues and finding ones they missed earlier. After the first clue is given, players alternate giving clues.
$36.00
Zombicide: White Death Teenage Mutant Ninja Turtles: Timecrash
Worlds collide as the frozen world and modern New York come together. In the calamity, Shredder is trying to raise an army of Zombies. It’s up to the Turtles to put a stop to him. Timecrash is a new expansion for Zombicide: White Death. The Teenage Mutant Ninja Turtles and allies step up to save New York from Shredder and his gang of Foot Ninjas. It includes new Survivors, foes, Equipment, double-sided tiles, and a rulebook with new Missions to embark on to save the city from the Foot Clan. CROSSOVER CAMPAIGN: Dive into 10 exclusive new quests with the Turtle Team in Zombicide: White Death's world, blending the excitement of TMNT with the fantasy of Zombicide. UNIQUE TURTLE POWERS: Utilize mystical energy to supercharge the Turtles' attacks and flip equipment cards to their Ultimate versions for enhanced combat traits. SPECIAL MEDITATION MECHANIC: Harness Turtle Team's meditation abilities to collect Chi tokens, enabling powerful Turtle Skills before each combat, boosting damage and effectiveness. NEW TERRAIN DYNAMICS: Explore four double-sided tiles depicting a surreal mix of New York and Zombicide's fantasy universe, adding a fresh twist to strategic planning. PIZZA POWER UPS: Collect scattered Pizza tokens to enhance Turtle Team gear, turning familiar New York slices into game-changing power-ups. Contents: 23 Highly Detailed Miniatures 4 Game Tiles; 7 ID Cards 14 Mini Cards; 42 Tokens 1 Rulebook
$93.00$61.00
UNLOCK! Supernatural Adventures
Unlock! is a co-operative card game inspired by escape rooms that uses a simple system which allows you to search scenes, combine objects, and solve riddles. Play though 3 stories inspired by universes created by Tomm Moore and the animation studio Cartoon Saloon! In The Secret of Kells, follow Brendan the young monk, as he learns the art of illumination and fights Crom Cruach, a terrifying creature. In Song of the Sea, help Ben and Saoirse free the feelings of magical beings and discover the legend and powers of the Selkies! And in Wolf Walkers, join the adventures of Robyn, who dreams of hunting wolves, and discover the mysterious powers of Mebh, guardian of the forest! EXPLORE ANIMATED MYTHS: Delve into three spellbinding stories inspired by Tomm Moore’s acclaimed animated films, including "The Secret of Kells" and "Wolfwalkers". IMMERSIVE ADVENTURES: Join the adventures of a young monk, a selkie, and a wolf-girl as they navigate mythical landscapes filled with interactive puzzles and challenges. RICHLY ILLUSTRATED: Features the signature artwork of Cartoon Saloon, bringing each scene and character to vibrant life, ensuring a visually captivating experience. FAMILY-FRIENDLY GAMING: Perfect for kids and adults alike with easy-to-learn mechanics, a tutorial to start playing quickly, and no app required. Contents: 1 Rules and Hints Booklet, 1 Tutorial (11 cards), 3 Stories (212 cards), 5 Special Cards, 7 Special Starting Components, 58 cardboard tokens
$58.00$46.00
Shards of Infinity: Saga Collection
Get ready for the Shards of Infinity Saga Collection, a fast-paced head-to-head deckbuilding experience! This all-inclusive set features the best-selling Shards of Infinity base game, every PvP expansion, and all previously released promo cards. Quick to learn and set up, players become powerful Shard Masters, drawing from a dynamic center row to bolster their decks. Strategize, overpower, and aim for victory as you diminish your opponent's health to zero. Join the battle and master the Shards! This collection includes every PvP expansion from Shards of Infinity in one comprehensive box.Components:• Saga Tracker sheet• Saga Tracker Stickers• 6 Large Shard Bearer Cards• Bi-fold 9” x 18” Game Board• 6 Health & Mastery Trackers• 251 Cards• Instructions
$86.00$69.00
Tamashii: Owlman
This Expansion contains new Owlman miniature. His body has been improved for decades in terms of cooperation with animals. These modifications help him control the terrain around him and spot enemies in front of everyone else in practice. He has always lived in harmony with nature and tried to avoid conflicts, which harmonizes mechanically with his card. MYSTICAL OWLMAN FIGURE: Embrace the mysterious Owl Realm with this captivating Owlman figure, intricately designed to bring the spirit of Tamashii to life. UNLEASH MAGICAL ABILITIES: Harness the mystical powers of the owl as you embark on thrilling adventures in the enchanting world of Tamashii. EXQUISITE ARTISTRY: Crafted with attention to detail, this Owlman figure showcases exquisite artistry, making it a perfect addition to any collector's display. COMPATIBLE WITH TAMASHII: Enhance your Tamashii gameplay by incorporating the enchanting Owlman figure, adding depth and charm to your gaming sessions. GREAT GIFT FOR FANS: Surprise fans of Tamashii or fantasy enthusiasts with this captivating Owlman figure, a fantastic gift that will ignite their imagination.
$13.00$11.00
UNLOCK! Game Adventures
Unlock! is a cooperative card game inspired by escape rooms that uses a simple system which allows you to search scenes, combine objects, and solve riddles. Play Unlock! to embark on great adventures, while seated at a table using only cards and a companion app that can provide clues, check codes, monitor time remaining, etc.Unlock! Game Adventures includes three separate scenarios for you to explore, each set in a different well-known board games universe:Mysterium: Enter the manor and experience a dark and surreal investigation in which you must resolve the murder with the Ghost's vision cards in a dreamlike and esoteric journey filled with mysteries...Ticket to Ride: Take a train trip across the U.S. in which you must thwart the scheme planned by the Rail Barons.Pandemic: An epidemic threatens humankind! Everyone's future depends on you and your team of medical experts (virologist, medic, dispatcher...) as you face a global health crisis.
$58.00$46.00
Nemesis: Spacecats
Set of four collector’s cats with art cards. These models are purely collector’s items and have no additional gameplay value. Models are cast in plastic and come fully assembled.
$65.00$42.00
Pandemic: On the Brink
You’ve found the cures to four deadly diseases. But what happens when those diseases get stronger? Worse yet, what happens when someone spreads them intentionally?! Return to the world of Pandemic with On the Brink and prepare for the unexpected. The three challenges included with this expansion evolve the base game mechanics in exciting ways. One disease might become a Virulent Strain and become more difficult to treat as the game goes on. Or you could introduce an unpredictable fifth disease with the Mutation challenge and watch it pop up in unexpected places. Finally, teamwork is even more important if a fifth player dons the mask of the Bio-Terrorist and spreads panic while moving secretly across the board. Try each challenge individually or combine them all for a major test! On the Brink also includes more of what made Pandemic an instant classic. With seven new roles and eight new event cards, the expansion injects even more variety into your globe-trotting adventures. Anticipate upcoming infections as the Troubleshooter or save the day with the extra actions granted by a clutch Borrowed Time. Combined with the base game, these cards open new avenues for experimentation and improvisation in your quest to save humanity. And if finding cures is becoming routine even on the Heroic difficulty, you can always add the Epidemic card and tackle Legendary difficulty. With a whopping seven Epidemic cards, playing at Legendary will challenge even the most experienced Pandemic players. The stakes have been raised. Now rise to the occasion and save humanity. This product is an expansion: Pandemic base game required to play.
$72.00$58.00
Arkham Horror: The Card Game - Game Mat: Blood Ward
This premium quality, full color printed, and officially licensed Game Mat for Arkham Horror: The Card Game is a must-have accessory for every dedicated fan. With two stunning designs, the Game Mat brings the atmosphere of the iconic world of Arkham Horror right to the gaming table! This softly cushioned Game Mat is 2mm thick and protects your cards and game components from rough or dirty surfaces. The mat is outfitted with an ultrafine surface and an anti-slip back side that keeps it safely in place during gameplay. The fascinating design, the comfortable feel, and soft material are perfect for an upgraded gaming experience or your home desktop. The Game Mat is perfect for a vast variety of games, TCGs, and LCGs, especially for all enthusiastic fans of Arkham Horror: The Card Game. IMMERSIVE ARKHAM ARTWORK: Officially licensed Blood Ward design brings the haunting atmosphere of Arkham Horror directly to your tabletop with vivid, full-color printing. 2MM CUSHIONED PROTECTION: Softly padded playmat protects cards and tokens from rough, dirty, or uneven surfaces while enhancing comfort during long campaign sessions. ULTRA-FINE PLAY SURFACE: Smooth fabric top allows seamless card movement for Arkham Horror: The Card Game and other TCGs/LCGs. ANTI-SLIP RUBBER BACKING: Non-slip underside keeps the mat firmly in place during intense Mythos phases and competitive play. VERSATILE PREMIUM ACCESSORY: Perfect for Arkham Horror fans and compatible with a wide range of standard-sized card games—also doubles as a high-quality desktop mat. Contents: One premium stitched-edge playmat
$39.00
Leviathan Wilds
Long ago, the once-gentle leviathans lost their minds and tore the world apart. After generations of hiding and struggle, humanity discovered that the frenzied leviathans can be restored. Climbers willing to take the risk must explore the wilds and work together to remove a series of binding crystals to heal the leviathans roaming the world. In Leviathan Wilds, 1-4 players will confront these colossal beings, with each creature being depicted across the spread of a spiral-bound storybook that makes up the game's board. The book also forms the basis of a connected campaign mode built around the game's story, with each of twenty included scenarios estimated to last around 45 minutes. Tougher difficulty levels are also available for added replayability. Each character's deck of multi-use cards is unique, allowing them to climb, jump, and glide around the board in different ways. The number of cards left in the slim deck represents their grip on the leviathan's body; if the deck runs out, the player loses their grip and begins to fall down the board until they're able to reach a rest space, which resets their deck. Moving onto rest spaces also provides a way to regain one's grip without falling. Other spaces reduce a character's health or grip or they increase blight, a status that reduces their overall hit points. The leviathan has its own deck of cards, which triggers various effects at the beginning of a player's turn, from targeted attacks that reduce health to effects that move players between spaces or loosen their grip. As the game progresses, the leviathan gradually gains "rage", which intensifies the effect of its event cards. Players' characters can move around a square grid overlaid on the creature's body by spending action points — the number being determined by a card played at the start of their turn — and their remaining hand of ability cards to reach the crystals and reduce them to zero. Victory is achieved by reducing all crystals, which vary in strength, to zero.
$106.00$90.00
Ace of Spades
Your path of vengeance has led you to Sweet Haven, Arizona. You know that the necromancer who has ruined your life has taken over the cemetery as his base of operations and you are going to finish him off at all costs. You face Lord Overkill, a supernatural being, but your prowess as a gambler goes beyond sleight of hand. Channel your magic through poker plays to take out Lord Overkill's minions one by one and descend into Hell itself to duel the monster who ruined your life. Ace of Spades is a single-player game, or a two-player game if you prefer to play it in co-op mode, that uses poker mechanics to resolve dangerous duels against the worst spawns from Hell.
$36.00$29.00
Invincible: The Card Game
Invincible: The Card Game puts you in the role of young superheroes as they struggle to become the new Guardians of the Globe. Working together as a team, each player gets to control an iconic character from the Invincible comic universe as you battle to protect Earth from escalating encounters with the series' many supervillains. In each battle, you start with a character-specific deck of cards and a unique special ability, then it's up to you to build up your deck, charge your power, and choose your strategy wisely. Your enemy won't be taking it easy on you, unleashing hordes of minions to take you down, launching attacks to destroy the city around you, and forcing you to adapt to their unique special abilities. How hard could it be? Well, all you have to do is stay alive, protect Earth, and defeat the universe's most powerful villains. The game can be played as a single battle or in a campaign mode of over four fully customizable and expandable battles by adding heroes and villains from many planned expansions. As you progress in the campaign, you'll gain powerful team attacks and combo abilities to strengthen your team — but your enemies won't be resting either! After each fight, the villains grow stronger, forcing players to adapt their strategies continually. The battles will be chaotic, and random turn order means teamwork is crucial to determining your optimal team strategy. Unlike most deck builders, players in Invincible: The Card Game never shuffle their decks, so you fully control your own insanely powerful combos.
$72.00$54.00
Fiction
Fiction is a Worlde-inspired game of deception. One player is the Lie-brarian and chooses a secret word from a classic work of literature. The other players will, as a team, use logic to deduce the secret word as quickly as possible. They have 10 guesses and two 10 minute time periods to deduce the secret word, but the Lie-brarians clues will always contain exactly one lie.
$22.00$18.00
Fox in the Forest Duet
Work together to play tricks and move through the forest. Use the special abilities of the characters to exchange cards with each other, then let your teammate follow with any card, and more. Win as a team by collecting all the gems, but be careful to stay on the path and not get lost in the forest! Features: Win as a team by collecting gems you find along your path Play cards carefully to move through the forest without getting lost Use special abilities of the characters to help your teammate A Cooperative Trick-Taking Game for 2 Players Contents Summary: 30 Game Cards (1-10 Doves, 1-10 Roses, 1-10 Stars) 22 Gem Tokens 4 Forest Tokens 1 Team Tracker 2 Reference Cards 1 Forest Board 1 Rules Sheet
$23.00
Castle Panic: Big Box
Castle Panic is a cooperative, light strategy game for 1 to 6 players ages 10 and up. Players must work together to defend their castle, in the center of the board, from monsters that attack out of the forest at the edges of the board. Players trade cards, hit and slay monsters, and plan strategies together to keep their castle towers intact. The players either win or lose together, but only the player with the most victory points is declared the Master Slayer. Players must balance the survival of the group with their own desire to win. To celebrate the ten-year anniversary, Fireside Games is releasing the Castle Panic Big Box. This extra-large box will contain the original Castle Panic game as well as all four expansions. For the first time ever, fans both new and old will be able to get the core game and all the expansions together in one box. Castle Panic Big Box will also include seven promotional game cards and five promotional Tower tokens, one of which has never been available before 2019. Players will also find an updated, comprehensive rulebook that covers the rules for the base game and all three expansions. The insert for the box has a space for all the game pieces and provides a handy way to organize everything players need.
$172.00$122.00
Paleo: A New Beginning
In the A New Beginning expansion, thousands of years have passed since your ancestors struggled to survive in a harsh environment and your tribe thrives in a settlement. However, not everything is as peaceful as it seems: new dangers threaten to destroy everything you have achieved. Master new tools, build huts, and develop agriculture and animal taming to thrive at the dawn of civilization and write a new chapter in human history.
$58.00$45.00
Zombicide: Chronicles Survivor Set
When the zombie apocalypse happened, it came quickly. Even the police and military were overwhelmed before they knew what was happening. That means that there’s a lot of… stuff just scattered everywhere, most of it is still pretty useful. That’s good, because we’re going to need everything we can find if we want to survive. The Field Guide for Zombicide: Chronicles gives players a whole host of new gear for their games. From mundane to military-grade, this 60-page book has stats for a little bit of everything. There’s even some heavy weaponry, along with the rules for how to use it. Also included are rules for new vehicles and special skills for law enforcement and paramilitary Survivors.
$48.00$38.00
EXIT: The Mysterious Museum
Exit: The Game The Mysterious Museum is a puzzle game modeled after escape rooms. Starting with season 3, the Exit series is divided into difficulty levels. The Mysterious Museum is categorized at beginner level.
$23.00$21.00
Signal
Players take on the roles of Experts seeking to understand the Alien player, who is seeking to be understood. The Experts will create and transmit signals to the Alien, who has certain rules for how to respond that must be deduced by the Experts. On a turn, the Experts arrange black and white pieces on a mat, discussing and debating how and what to send. Once finished, the Alien then replies by using pre-set rules only they can see to add, remove, and adjust the signal. The Experts try to guess the pre-set rules to win cooperatively with the Alien. After succeeding at the first round, Experts then reset and continue with the same Alien, except new rules are in play on top of the previous ones. Players must work through three rounds to solve an Alien, and complete this challenge of communication and logic.
$36.00$31.00
Teddies Vs Monsters
Teddies vs Monsters is a fast-paced, real-time card game that promises a great balance between quick fun and a strategically driven gameplay. In this game, you need to choose your side: Play as a Teddy and protect the kids. or Play as a Monster and let the feast begin! With your side chosen, you'll need to try to outmatch your opponent by collecting symbol cards in proper order before they do. By doing so, you will be able to claim a Kid's bedroom as yours. The team with the most bedrooms wins the game! But be careful! The other team will of course try to sabotage your game at all times! Can you win before they do? Or can you do the same to them and come out victorious? Let's figure it out! T vs M
$43.00$24.00
Pandemic: Legacy Season 1 (Blue Edition)
Actions have consequences from one game to the next as you strive to avert global disaster in this stand-alone epic twist on Pandemic. Red and Blue Editions have variant covers; game contents are the same. It starts simply. A virus tougher than the rest. Nothing your team can’t handle. But as January turns to February, things take a turn for the worse. This is no ordinary virus. What results is a year that will never be forgotten. Pandemic Legacy: Season 1 is a unique and epic cooperative game where your decisions in one game carry over into future games. Over the course of the campaign, you will open sealed packets, reveal hidden information, and unlock secrets that will change your world in unexpected ways. Characters will gain scars, cities will panic, and diseases will mutate. Adapt to each new challenge and save humanity before it’s too late. The world will never be the same again. The world is on the brink of collapse. The coming year in Pandemic Legacy: Season 1 will determine the fate of humanity. Gather your team and prepare for a campaign full of epic twists and evolving gameplay. There are many paths to follow. No two worlds will ever be alike!
$143.00$115.00
Marvel United: Guardians of the Galaxy Remix
Guardians of the Galaxy Remix is an expansion for Marvel United that adds a ragtag group of three new Heroes, a fanatic Villain, new Locations, and a new Challenge mode. The Guardians are a resourceful and tightly-knit group that excels at working together against all odds. Withstanding the relentless onslaught of Ronan, the Accuser, will take everything they have. It may even call for an off-the-cuff Plan B.
$43.00$30.00
UNLOCK! Exotic Adventures
Unlock! is a series of escape adventures for up to six players. With one hour on the clock, players work through a deck of sixty cards as a team, searching for clues, combining objects, and solving puzzles. The free Unlock! companion app runs the timer while also providing clues, offering hints, and confirming successes. Once the team has reached a solution and entered the correct code into the app, they will escape and win the game! UNLOCK! Exotic Adventures is now available in a big box format that includes three adventures. In "The Night of the Boogeymen," a child's dreams are invaded by boogeymen, and players must help to soothe his restless sleep! In "Scheherazade's Last Tale," players need to save Scheherazade from the sultan in this ultimate tale of Arabian Nights! Finally, in "Expedition: Challenger," players must survive a valley of dinosaurs and save Professor Challenger's latest expedition!UNLOCK! is a series of escape adventures for up to six players. With one hour on the clock, players must work through a deck of sixty cards as a team, searching for clues, combining objects, and solving puzzles. The free UNLOCK! companion app runs the timer while providing clues, offering hints, and confirming successes. Once the team has reached a solution and entered the correct code into the app, they win the game!
$58.00$37.00
The Werewolves of Miller's Hollow
The tiny hamlet of Millers Hollow is beset by monstrous enemies hidden in their midst! Werewolves of Millers Hollow is a social game of deduction and suspicion for eight to eighteen players. Some of you are innocent villagers, tasked with organizing the townsfolk and uncovering the evil in disguise, so you can kill the beasts before they claim the entire town. But if you're a werewolf, band with your fellow monsters to pick off the frightened townsfolk one by one, spreading distrust and suspicion until the town belongs to you alone!
$19.00$15.00
Star Wars Shatterpoint - Strategic Positions
Strategic Positions adds a new mission set of 9 cards (3 Struggle I, II, and III) to games of Star Wars Shatterpoint. This card pack offers new objective layouts that challenge strike teams to consider their positioning, including rules for Tactical Advantages that allow players to unlock potent bonus abilities for certain units based on the active mission card. This pack adds a dynamic new mission to Star Wars: Shatterpoint. Challenges players to position key units to benefit from Tactical Advantages on each Mission Card. Includes all the cards needed to play this mission and an additional token sheet for ease of gameplay.
$22.00$19.00
ORBIT
Come one, come all to the Silo System, the beating heart of our galaxy, for the race of the decade! We've recruited the best tourists in all the cosmos: travel-hardened explorers who will compete in the ultimate contest. These pilots must race to visit all the planets in the Silo System, surfing upon orbital paths, teleporting between hyper jump portals, and beaming through hyperspace. Enjoy your dream vacation on one of our luxurious planets or lavish space stations as you witness the ultimate interstellar marathon. All the eyes of the galaxy will be watching this decennial event celebrating the unification of our systems under Silo Supremacy. ORBIT (Orbital Race Between Interstellar Tourists) is a 24th century tactical space race with simple turns, yet challenging possibilities. Players compete to visit all planets of the system, then return to their starting planet first.On your turn, you play a card, activate its actions in any order, then draw back up to your hand size. Cards allow you to do a combination of things: move your ship, collect energy for bonus movement, advance planets along their orbit, or even reverse the orbital direction of a planet. Race to visit all the planets in the Silo System before your rivals. Play cards to navigate your ship and move planets along their orbits. Planets can carry your ship long distances! Upgrade your ship along the way at space stations and planets. Explore two unique game maps and two extra modes — partnership and dual ship modes. Contents: Double-sided game board, Rulebook 4 player boards 9 planet discs 4 spacship miniatures 56 cards 20 cubes Cloth bag 68 punchboard tokens.
$72.00$57.00
Corps of Discovery: A Game Set in the World of Manifest Destiny
Lewis and Clark are tasked not only with exploring America, but with ridding the land of numerous invasive monsters that have appeared. Corps of Discovery: A Game Set in the World of Manifest Destiny is a co-operative deduction game in which players each take the role of one of the crew on the expedition and set out to explore the land. The game board allows for different maps to be inserted into it, so you have many adventures ahead of you. In addition to finding and killing monsters, you must also complete numerous daily challenges that require specific resources that you can find on the board. You have to use logic and deduction to reason out where the resources you need are located. Ally yourselves with Sacajawea and the indigenous people of the area to help you on your quest. The game comes with two chapters: Fauna and Flora. Each has new mechanisms, a different goal, and new components to give each chapter a different feel.
$71.00
Set A Watch: Outriders
This expansion introduces a new game mechanic with Creatures that have the Rider ability. Riders snap together with certain creature types when they are adjacent to them, creating bigger and more powerful creatures (i.e. a Beast Rider card snaps and is placed over top any adjacent Forest Creatures). This shortening of the line can cause some additional creature powers to trigger. Leaving that Forest Creature in first position isn't as safe as it used to be! Contents: 34 new Creature and 6 new Unhallowed cards
$15.00
ISS Vanguard: Deadly Frontier Campaign
A full add-on campaign centered on a group of survivors who build a new home in the far reaches of the galaxy. Requires ISS Vanguard base game and the Lost Fleet expansion to play. NEW CAMPAIGN ADVENTURES: Embark on the Deadly Frontier Campaign, a thrilling expansion to the ISS Vanguard universe with new challenges and missions. EXPANDED GAME UNIVERSE: Explore uncharted territories and face unique hazards in a campaign that broadens the scope of your space exploration. STRATEGIC DEPTH: Encounter new scenarios that require strategic planning and decision-making, enhancing the complexity and enjoyment of your game. ADDITIONAL CONTENT: Enjoy a wealth of additional content including new equipment, enemies, and story elements, enriching your ISS Vanguard experience. FRESH GAMEPLAY EXPERIENCES: Designed to integrate seamlessly with the base game, this expansion offers fresh and exciting gameplay experiences for veteran ISS Vanguard players.
$158.00$102.00
Elder Sign
Elder Sign is a fast-paced, cooperative dice game of supernatural intrigue for one to eight players by Richard Launius and Kevin Wilson, the designers of Arkham Horror. Players take the roles of investigators racing against time to stave off the imminent return of the Ancient One. Armed with tools, allies, and occult knowledge, investigators must put their sanity and stamina to the test as they adventure to locate Elder Signs, the eldritch symbols used to seal away the Ancient Ones and win the game. Elder Sign includes: 1 Cardboard Clock 8 Customized dice 1 Entrance Reference sheet 80 Oversized cards 76 Small cards 144 Cardboard tokens and markers
$65.00$42.00
Lord of the Rings: Adventure to Mount Doom
In The Lord of the Rings: Adventure to Mount Doom, players follow the story of Frodo's perilous journey to destroy the One Ring in the fires of Mount Doom. He is accompanied by his familiar fellowship, who are charged with protecting him from the dangers he will face along the way. The players control the fortunes of this company together by moving the individual figures across the game board on a journey through many well-known places from the beloved Lord of the Rings novels. It is important to beware of the Nazgul while at the same time making sure that Frodo does not lose his confidence and freeze in despair. When Frodo reaches Mount Doom, the players have all won together. The movement of the characters is controlled by a special dice mechanism. Colored dice determine which figure can be moved. Your dice value determines the number of spaces a figure can travel. By choosing the dice before and after the roll, players are faced with decisions that are seemingly uncomplicated, but nevertheless significant for the outcome of the game. Black dice, which always must be rolled, trigger threats or cause encounters with enemies or friends. The encounter cards ensure the continuous, ever-growing threat to completing the quest. As in most co-operative games, players must coordinate their moves and actions with each other to ensure the desired outcome.
$50.00$45.00
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