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Board Games | Cooperative Games

18 products


  • Gamers Guild AZ Office Dog The Fellowship of the Ring: Trick-Taking Game (Pre-Order) Asmodee

    The Fellowship of the Ring: Trick-Taking Game

     Journey Begins! Step inside the legendary world of Middle-earth in The Fellowship of the Ring: Trick-Taking Game! Work together to navigate the story of this cooperative card adventure, meeting new characters and completing special quests as you journey through the first book in the beloved The Lord of the Rings series. EXPLORE MIDDLE-EARTH: Dive into the epic world of Middle-earth as you navigate the story of The Fellowship of the Ring with this cooperative trick-taking card game. COOPERATIVE GAMEPLAY: Play your cards carefully as a team to avoid peril and progress through exciting chapters from the Shire to the breaking of the Fellowship. NARRATIVE ADVENTURE: Follow the narrative of the beloved novel in a unique gameplay experience, meeting new characters and completing quests as you progress. STAINED-GLASS ARTWORK: Enjoy the visually striking cards featuring all-new stained-glass artwork that brings each character and scene from the first novel vividly to life. VERSATILE GAME MODES: Engage in multiple game modes that enhance replay ability, allowing you to revisit the challenges and tales of Middle-earth in various ways. Contents: 144 Cards 5 Tokens  1 Rulebook

    $39.00

  • Gamers Guild AZ Office Dog The Two Towers: Trick Taking Game (Pre-Order) Asmodee

    The Two Towers: Trick Taking Game

    The Journey Continues! Return to the captivating world of Middle-earth in The Lord of the Rings: The Two Towers™ Trick-Taking Game! This is a standalone continuation to The Lord of the Rings: The Two Towers™ Trick-Taking Game, with several play modes including solo, 2-player, and The Road Goes Ever On. STANDALONE EXPANSION TO THE FELLOWSHIP OF THE RING: Dive back into Middle-earth with The Lord of the Rings: The Two Towers Trick-Taking Game, a continuation of the beloved Fellowship of the Ring card game. MULTIPLE PLAY MODES: Offers various play modes, including solo, 2-player, and The Road Goes Ever On, providing flexible gameplay options for different settings and player counts. STRATEGIC CARD GAME: Engage in a fun and challenging trick-taking card game, where strategy, planning, and knowledge of the world of Middle-earth are key to victory. IDEAL FOR LORD OF THE RINGS FANS: Perfect for fans of J.R.R. Tolkien’s world, bringing iconic characters, moments, and themes from The Two Towers to life in a card game format. EASY TO LEARN, FUN TO MASTER: Simple rules make it easy for new players to dive in, while the strategic depth ensures an engaging experience for even the most seasoned gamers. Contents: 144 Cards 1 White Tower Token  1 Black Tower Token  1 Ring Token  4 Star Tokens  4 Burden Tokens  1 Rulebook

    $39.00$31.00

  • Gamers Guild AZ Allplay Sail (Pre-Order) Asmodee

    Sail

    Strap up your piratical boots, and navigate your ship through turbulent waters in Sail, a co-operative trick-taking game for two players. Reach the end of this dangerous deep end, and avoid taking damage from the Kraken to win the game together...or your crew will be sleeping with the fish!Before each round begins, players exchange cards, then play a series of tricks. Different game actions will be triggered depending on who wins each trick in combination with the unique character skills. However, the crashing sea water and the roaring Kraken make for a deafening situation, and players are unable to communicate about tactics and card information from the moment cards are dealt to the end of the action phase.Players win the game as a team if they sail their ship into the final token before the Kraken reaches the Death tile or the Kraken deck is exhausted. Unique and innovation approach to trick taking by partnering and limiting to 2 players creates a clever and tense synergy Player aids with clearly explained icons and actions assist with game play immediately for a quick entry point and a smooth and consistent experience Beautifully illustrated and graphically designed to catch attention and immerse players into the world of a pirate Scenario booklet promotes increased challenge and increased replayability as you push forward toward the horizon with evermore challenges ahead

    $29.00$23.00

  • Gamers Guild AZ KOSMOS The Crew: Mission Deep Sea GTS

    The Crew: Mission Deep Sea

    In this highly-anticipated followup to the original cooperative card game — winner of the 2020 Kennerspiel des Jahres — players work together to search for the lost continent of Mu. This new adventure takes your crew deep down into the abyss on a search for the fabled sunken land. How far you get depends entirely on how well you work together as a team. Card by card, trick by trick, your search party will discover the challenges that lie ahead and forge a path to Mu. This new version of The Crew has the same innovative cooperative trick-taking mechanic as the highly lauded original game — but with some exciting new surprises!While communication between your crew members is severely limited by your submerged state, it is also critical to your success; finding the hidden land in the murky depths depends not only on winning tricks, but also on carefully negotiating the order in which they are won. If things don’t go as planned, you might just be able to salvage the operation. But it will take near flawless execution and perhaps a little luck to finally reach Mu.

    $23.00$21.00

  • Gamers Guild AZ Renegade Game Studios Fox in the Forest Duet Renegade Game Studios

    Fox in the Forest Duet

    Work together to play tricks and move through the forest. Use the special abilities of the characters to exchange cards with each other, then let your teammate follow with any card, and more. Win as a team by collecting all the gems, but be careful to stay on the path and not get lost in the forest! Features: Win as a team by collecting gems you find along your path Play cards carefully to move through the forest without getting lost Use special abilities of the characters to help your teammate A Cooperative Trick-Taking Game for 2 Players  Contents Summary: 30 Game Cards (1-10 Doves, 1-10 Roses, 1-10 Stars) 22 Gem Tokens 4 Forest Tokens 1 Team Tracker 2 Reference Cards 1 Forest Board 1 Rules Sheet

    $23.00

  • Gamers Guild AZ Tabletop Tycoon Aurum Asmodee

    Aurum

    After years of experimentation in your shared laboratory, you and your fellow alchemists have just successfully transmuted common metals into gold! Now all that’s left is to perfect the formula, repeating the experiments to find the perfect combination of metals that produces the purest gold.  In this competitive trick-taking game you can earn points by either collecting Gold or by correctly bidding how many tricks you will win. However unlike many trick-taking games, Aurum uses a must-not follow card playing system. Cleverly anticipate which cards may be played to win the game! 

    $17.00

  • Gamers Guild AZ KOSMOS Inside Job GTS

    Inside Job

    The Almost Cooperative Trick-Taking Game You are a group of secret agents and must work together to complete your missions. But beware! An insider is hiding amongst you, sabotaging you at every turn and collecting secret information along the way. In this (mostly) cooperative trick-taking card game, you slip into undercover roles. Who is acting suspiciously? Who can you trust? Complete a mission with each trick and find out who is the insider.

    $29.00$26.00

  • Gamers Guild AZ Capstone Games Rowdy Partners (Pre-Order) Capstone Games

    Rowdy Partners

    Howdy, partners! In the sun-baked dust of Dusty Gulch, where shadows stretch long and strange, disagreements find resolution not with a six-shooter, but in the Rowdy Ring. Here, common sense yields to the thrill of a wrestling match, proving that in this corner of the Wild West, might makes right — one suplex at a time. Rowdy Partners is a team trick-taking game played over a series of rounds, with each round being composed of eight tricks. Work with your partner to beat the other players by draining their health through calculated strikes and sneaky counters. Swap wrestlers mid-match, unleash signature moves, and collect Pop to gain the upper hand. The team that first pins one of their opponents wins! Ages14+2-4players30-60 minute play time

    $50.00$43.00

  • Gamers Guild AZ Allplay Lunar (Pre-Order) Asmodee

    Lunar

    Lunar is a quick-playing, trick-taking game for two or four players in which players combine the phases of the moon and nocturnal animals to form cards played into tricks, which are combined to determine their value within each trick.Each round consists of twelve tricks played, and at the end of each round, a score is awarded based on the number of tricks and cards acquired. Once one player (or team) reaches 30 points, the game ends, and the side with the most points wins! Clever card combination elements within a familiar trick-taking formula. Breathtaking artwork and evocative theme gives a stunning table presence. Accessible ruleset makes this game easy to learn and play for anyone. A rare 2 player trick taking option that scales well at 2 or 4 players. Contents: 24 Suit Cards 24 Rank Cards 4 Trump Tiles 4 Partnership Tiles 1 Trick Taking Board 2 Trick Taking Markers Scoreboard Dry Erase Marker

    $29.00$23.00

  • Gamers Guild AZ Fuego: A Trick-Taking Game (Pre-Order) GTS

    Fuego: A Trick-Taking Game

    Fuego is a race to get rid of all your cards! In this game of shifting alliances, players are encouraged to openly plot against each other to prevent opponents from playing all of their cards! But, beware! When you are about to go out, the other players will try to stop you! Deliberate, strategize and cooperate before “Ya Burnt!”

    $36.00

  • Gamers Guild AZ Smirk & Dagger Games Trickarus (Pre-Order) ACD Distribution

    Trickarus (Pre-Order)

    This item is a pre-order item with an expected release date of 05/01/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Icarus & his friends have crafted handmade wings. Day and night, jubilant with their newfound freedom, they fly higher & higher... A trick-taking game of flying, flipping, & trying not to soar into the hot, hot sun. With competitive (2-5p) and co-operative (3-5p) modes, players win tricks to fly higher in the sky. The winner of each trick moves to the next open space above them on the scoring track unless they fly into the sun, in which case they will plummet to below the bottom-most player. Every card has two different values which alternate - along with the trump suit - whenever a 5-card is played. With rules simple enough to teach in a few minutes, Trickarus is accessible for those unfamiliar with trick-taking, while also having enough challenge for more experienced trick-takers to experiment with different strategies.

    $22.00

  • Gamers Guild AZ Amelore A Calamity of Witches (Pre-Order) ACD Distribution

    A Calamity of Witches (Pre-Order)

    This item is a pre-order item with an expected release date of Q4 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. A Calamity of Witches is a coop-competitive card game where players squabble amongst themselves as members of the four Witch Houses, represented by their unique and powerful Sigils. Save members of your House (cards of your own suit) by winning tricks with the highest card, or play the lowest card to trigger that card’s suit specific power and help turn the tides in your favor. Make deals to avoid the brunt of a House’s Attack, grow your power, and ensure the Calamity doesn’t consume you all. Every Witch House must save a certain number of members of their House by the time the cards run out, otherwise the Calamity takes root in the losing houses, and complete corruption becomes inevitable - AKA everyone loses. If every House survives, then the House with the highest number of cards collected of their own Suit wins.

    $43.00$37.00

  • Gamers Guild AZ KOSMOS The Crew: The Quest for Planet Nine GTS

    The Crew: The Quest for Planet Nine

    In the co-operative trick-taking game The Crew: The Quest for Planet Nine, the players set out as astronauts on an uncertain space adventure. What about the rumors about the unknown planet about? The eventful journey through space extends over 50 exciting missions. But this game can only be defeated by meeting common individual tasks of each player. In order to meet the varied challenges, communication is essential in the team. But this is more difficult than expected in space. With each mission, the game becomes more difficult. After each mission, the game can be paused and continued later. During each mission, it is not the amount of tricks, but the right tricks at the right time that count. The team completes a mission only if every single player is successful in fulfilling their tasks.

    $23.00$21.00

  • Gamers Guild AZ Ninja Star Yokai Septet Pocket Edition (Pre-Order) Quartermaster Direct

    Yokai Septet Pocket Edition

    In Yokai Septet, your goal is to capture high-scoring Boss Yokai. Each turn, players play a card from their hand following the rules of trick-taking games. After everyone has played a card, the player whoplayed the best card takes all the cards played this turn, some of which may be Boss Yokai. You’ll keep playing until the round ends, and you’ll determine the round’s winner.  You’ll win a round by taking a certain number of Boss Yokai cards, which will score you points. Be careful; you can lose a round by taking too many cards that aren’t Boss Yokai!

    $23.00$18.00

  • Gamers Guild AZ Inside Up Games Gorus Maximus GTS

    Gorus Maximus

    Gain the support of the masses by collecting gladiators with positive Crowd Favour and avoiding those with negative favour. "Challenge" by matching the rank of the last gladiator played and the trump suit changes mid-trick. At the end of the round the 0 of trump awards 5 bonus Crowd Favour, so manipulate trump until victory is yours. Players are dealt a hand of ten gladiator cards and must contribute one gladiator to each bout (trick). There is a Preferred School (trump suit) and the strongest gladiator from this school wins the bout. If no preferred gladiator entered the fight, then the strongest gladiator from the Initiating School (suit led) wins. Players must follow the Initiating School if able, or they may "Challenge" by matching the rank of the last gladiator played, immediately changing the Preferred School to that of their gladiator! Players compete to collect gladiators with positive Crowd Favor and avoid those with negative favor. The player with the highest favor at the end of the round earns 1 Crowd Support. The first player to earn 3 Crowd Support has won the support of the masses and earns the title: Champion of Gorus Maximus!

    $27.00$23.00

  • Gamers Guild AZ Daily Magic Games Thrones of Valeria GTS

    Thrones of Valeria

    If you like trick-taking games then you will love this one. In Thrones, cards you play have powers, the rank of suits fluctuates, and winning a trick can actually be damaging depending on timing!

    $43.00$32.00

  • Gamers Guild AZ 25th Century Games Jekyll & Hyde vs Scotland Yard (Pre-Order) AGD

    Jekyll & Hyde vs Scotland Yard

    Jekyll & Hyde vs Scotland Yard is a co-operative trick-taking game for two players that`s a standalone spin-off of Jekyll vs. Hyde. You`re Dr. Jekyll, the kind doctor and valuable friend but you`re also the infamous Mr. Hyde, who is hunted by Scotland Yard for the many misdeeds committed in the City of London. Your objective is to maintain the balance in the duality of your personality, while staying ahead of Scotland Yard`s investigation. This is a story-based game in which you have to achieve the objectives of every chapter of the story to complete the game.

  • Gamers Guild AZ Sunrise Tornado Fork (Pocket Edition) (Pre-Order) GTS

    Fork (Pocket Edition)

    F.O.R.K. offers a blend of simplicity and strategy, making it accessible to a wide range of players, from children to those unfamiliar with trick-taking games. The rules are straightforward—players follow the suit called by the active player or play a wild fox card. However, the strategic depth emerges as players decide when to use their cards to maximize their chances of capturing animals or protecting their kale. The need to think several steps ahead and anticipate opponents' moves adds a layer of strategy that keeps the game engaging, even as players become more experienced.FEATURES★ The game’s core mechanic revolves around the food chain concept, where each animal card can potentially capture another. After all cards are played in a trick, they are revealed and resolved from highest to lowest, with the fox potentially capturing an owl or rabbit, the owl preying on the rabbit, and so on. This mechanic creates an interactive dynamic where players must carefully consider not only their own cards but also predict and counter the moves of their opponents. The food chain mechanic adds tension and excitement, as every card played can alter the outcome of the trick.★ F.O.R.K. offers multiple paths to scoring, allowing players to tailor their strategies based on the cards in hand. Players can score points by capturing animals in the food chain or by ensuring their kale survives the trick. The possibility of multiple players scoring in a single trick adds complexity, as players must balance offense and defense—playing to win their own points while also trying to prevent others from scoring. This system keeps the game competitive and ensures that no player is ever truly out of the running, as a well-timed play can swing the score dramatically.★ With its easy-to-learn rules and engaging theme, F.O.R.K. is designed to be enjoyed by players of all ages. The game’s use of a food chain teaches basic ecological concepts in a fun and interactive way, making it an excellent educational tool for children. The game encourages strategic thinking, planning, and the development of social skills as players must consider their opponents' potential moves. Its family-friendly nature makes it an ideal choice for game nights, where players of different ages and experience levels can enjoy playing together.★ F.O.R.K. is designed to accommodate a versatile player count, supporting anywhere from 2 to 6 players. This flexibility makes it suitable for various settings, whether it's a one-on-one duel or a larger group gathering. The game scales well with the number of players, maintaining its strategic depth and excitement regardless of the player count. This versatility ensures that F.O.R.K. remains a staple in any board game collection, as it can easily be adapted to suit different group sizes and preferences, providing a consistently enjoyable experience.CONTENTS• 60 cards• 1 rulebookCONTENTS• 4 Garden boards• 71 Garden tiles• 1 Field board• 40 Bees• 1 Sun marker• 3 Solo mode tokens• 1 Scoring pad• 1 cloth bag• 1 rulebook  

    $17.00$16.00

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