Board Games | Cooperative Games
Captain Sonar
The year is 2048. A new economic war has erupted. Rare earth has become a key element for building new machines, leading private companies to arm next-gen submarine prototypes to protect their underwater mines. Beneath the quiet waves, a silent war is taking place, and these new, unstable submarines are your weapon. Prepare to dive in Captain sonar, a game of dueling submarines for two to eight players! Captain sonar is an innovative real-time game that challenges two teams to take their submarines head-to-head in a thrilling battle. Your ultimate goal is to find and destroy your opponent's submarine, but this task is far more difficult that it may first appear. Your entire crew must work together to chart a course, charge systems, locate the enemy, and keep your own submarine fully operational. Communication and teamwork can lead you to victory, but if you fail to cooperate, you'll be sunk to the bottom of the ocean!
$85.00$68.00
Sherlock Holmes: Consulting Detective - The Baker Street Irregulars
Sherlock Holmes, Consulting Detective: Baker Street Irregulars is a cooperative game. Players try to solve mysteries by interviewing suspects, searching through newspapers, and walking the streets of London for clues. In Baker Street Irregular’s, ten brand new cases written by a British specialist of Sherlock Holmes, players embody the Irregulars, the young kids helping the most famous detective ever during his investigations.
$84.00$67.00
Decrypto
Communicate safely! Join the greatest Encryptor team in the world!Your mission: transmit secret codes to your teammates without letting the opposing team intercept. Decrypto is a "scramble communication" game: you must give clues to your teammates that are precise enough, so they can understand you, but vague enough, to make sure your opponents don't get the message...
$22.00
Sherlock Holmes: Consulting Detective - The Thames Murders & other cases
Jump right back into the Sherlock Holmes Consulting Detective series with the next standalone box, The Thames Murders and Other Cases! Like the previously released Jack the Ripper & West End Adventures, this new standalone box offers ten thrilling cases, each one drawing you into the mystery surrounding a deadly crime in the world of Sherlock Holmes. Whether you're playing alone or with up to eight players, you'll need everyone's wits to solve the case! Important Note: The ten cases in The Thames Murders and Other Cases are the same ten cases released in the Ystari version of the game Sherlock Holmes Consulting Detective, now fully revised and retranslated. The solutions and contents of some cases have changed.
$84.00$67.00
Bang! The Dice Game
In the Wild West, the eternal battle between the Law and the Outlaws keeps heating up. Suddenly, a rain of arrows darken the sky: it`s an Indian attack! Are you bold enough to keep up with the Indians? Do you have the courage to challenge your fate? Can you expose and defeat the ruthless gunmen around you? Experience all the excitement of BANG! - now with dice! In BANG! The Dice Game, players take turns rolling the dice up to three times. The dice determine which actions that player can take on his turn. You must manage your dice rolls carefully to attack your enemies and avoid dangers and threats. Featuring the artwork of Riccardo Pieruccini - winner of the BANG! Birthday Contest Best Artwork award in 2012 - BANG! The Dice Game comes complete with five special BANG! dice, 30 game cards, arrow tokens, and bullet tokens.
$21.00
Dead of Winter
Dead of Winter: A Crossroads Game is a story-centric game about surviving a harsh winter in an apocalyptic world. The survivors are all dealing with their own psychological imperatives but must still find a way to work together to fight off outside threats, resolve crises, find food and supplies, and keep the colony’s morale up. Dead of Winter has players making frequent, difficult, heavily-thematic, wildly-varying decisions, that often have them deciding between what is best for the colony and what is best for themselves.
$111.00$89.00
Mysterium Park
Welcome to Mysterium Park! Its cotton candies, its circus and its dark secrets... The former director disappeared, but the investigation came to nothing. Since that night, weird things have happened at the fair. As psychics, players are convinced that a ghost haunts this carnival. They’re now intent on giving it a chance to reveal the truth. In this asymmetrical game, the ghost sends visions with illustrated cards. The psychics try to interpret them to exonerate the safe suspects and locations and, finally, seize the only chance to understand what happened a few years ago. Players have six enjoyable nights before the carnival leaves. They must open their minds and find the truth!
$46.00$37.00
Hanabi
Hanabi is a cooperative game, where the players do not play against each other but work together towards a common goal.
$16.00$13.00
Bristol 1350
The dreaded Black Death has descended upon the town of Bristol. You are racing down the streets in one of the three available apple carts, desperate to escape into the safety of the countryside. If your cart is the first to leave the town and it is full of only healthy villagers when you leave, you and your fellow cart-mates successfully escape and win the game!
$35.00$25.00
Ultimate Werewolf Revised
Ultimate Werewolf is an interactive game of deduction for two teams: Villagers and Werewolves. The Villagers don't know who the Werewolves are, and the Werewolves are trying to remain undiscovered while they slowly eliminate the Villagers one at a time. A Moderator (who isn't on a team) runs the game. Ultimate Werewolf takes place over a series of game days and nights. Each day, the players discuss who among them is a Werewolf, and vote out a player. Each night, the Werewolves choose a player to eliminate, while the Seer learns if one player is a Werewolf or not. The game is over when either all the Villagers or all the Werewolves are eliminated. Ultimate Werewolf, a new edition of the award-winning, best-selling werewolf title from Bézier Games, has been reimagined to allow new players to quickly get up and running, with a larger box, totally rewritten and simplified rules, and a guide for the included roles. With all-new art and a great new card design, it's the perfect way to introduce groups of 7-30 people to Werewolf.
$21.00$14.00
One Night Ultimate Werewolf Daybreak
One Night Ultimate Werewolf Daybreak is a fast game for 3-7 players in which everyone gets a hidden role, each with a special ability. (No plain "villagers" here!) In the course of a single morning, your village will decide who among them is a werewolf...because all it takes is finding one werewolf to win! Daybreak includes eleven new roles, and it can be played on its own or combined with the original One Night Ultimate Werewolf game; when combined, you can have up to ten players in a single game.
$35.00$25.00
Infinity Gauntlet: A Love Letter Game
Based on the beloved game Love Letter and set in the Marvel Universe, this is a quick card game of risk and deduction for 2–6 players. One player is the Mad Titan himself, trying to gather the Infinity Stones to bend the universe to his will, while 1–5 other players assemble heroes to stop Thanos before he achieves ultimate power!
$24.00$14.00
BANG!
In the wild west, the Outlaws hunt the Sheriff, the Sheriff hunts the Outlaws, and the Renegade plots in secret, ready to join one side or the other... The world’s best-selling wild west card game!
$35.00$25.00
Mysterium: Hidden Signs
New information has come to light in the case of of the murder at Warwick’s Manor! Hidden Signs, the first card expansion for Mysterium, adds even more mystery and challenge to the investigation with 84 brand new cards. Suspects have been unveiled, locations revealed and new objects discovered, and the ghost has even more visions for the psychics to interpret. The combinations are endless, but the pressure remains to solve the case quickly so the ghost may rest in peace. Use your intuition to decipher new clues and find the truth in Mysterium: Hidden Signs! This product is an expansion: Mysterium base game required to play.
$42.00$31.00
Mind MGMT: The Psychic Espionage Game
Working from the shadows, Mind MGMT once used its psychically-powered agents to put a stop to global crises. However, absolute power corrupts absolutely, and Mind MGMT is now rotting from the inside. To tighten its iron grip on the world stage, Mind MGMT deploys covert operatives around the world to recruit other psychically-attuned individuals to their side. How can this enigmatic organization, hell bent on global domination, be defeated? Thankfully, a few renegade agents have figured out that Mind MGMT has been compromised and have defected, turning their backs on the syndicate. They now use their own psychic abilities to prevent Mind MGMT from achieving its nefarious goals. In Mind MGMT: The Psychic Espionage "Game.", one player controls Mind MGMT and must scour the city for new recruits. They move around on a secret map, trying to visit locations that match one of their three randomly drawn feature cards. They can also use their four Immortals to protect locations from being exposed. All other players control the rogue agents who must try to stop Mind MGMT before it's too late! They ask questions to the Recruiter and deduce their whereabouts from the answers they receive. Rogue agents can use dry-erase "mental notes" to track all the information they're given. Mind MGMT wins by either collecting twelve recruits or surviving sixteen turns. The rogue agents can win only by capturing Mind MGMT, which they do when they believe they're on the same block as Mind MGMT.
$84.00$59.00
BANG! The Bullet!
A High Caliber Card Game!Since the beginning, the Outlaws hunt the Sheriff, the Sheriff hunts the Outlaws. The Renegade plots in secret, ready to take one side or the other. But who are the merciless Outlaws, willing to gun him down? To find out you have to draw! (Your cards, that is!)Under the burning High Noon sun, unexpected events send the gunmen scurrying for cover in a ghost town.While in the bison town of Dodge City, new gunmen compete with the old, using new tricks and unknown techniques.When the going gets tough, the tough put it all on the line, putting up A Fistful of Cards and going for broke.If that weren’t enough, even stranger gunmen emerge from their secret hideouts!Now the Sheriff has decided to settle things once and for all in his own way.He has written a name on a single bullet. That name is... BANG!This special edition in a bullet-shaped metal box includes the cards of BANG! and three expansions!
$70.00$50.00
The Werewolves of Millers' Hollow
The tiny hamlet of Millers Hollow is beset by monstrous enemies hidden in their midst! Werewolves of Millers Hollow is a social game of deduction and suspicion for eight to eighteen players. Some of you are innocent villagers, tasked with organizing the townsfolk and uncovering the evil in disguise, so you can kill the beasts before they claim the entire town. But if you're a werewolf, band with your fellow monsters to pick off the frightened townsfolk one by one, spreading distrust and suspicion until the town belongs to you alone!
$19.00$15.00
EXIT: The Haunted Roller Coaster
Fancy a ride at the fair on the ghost train? Of course — but what if this ride suddenly stops and you become trapped in the scenery? Then it's time to start working with your fellow passengers to escape this place of horror as quickly as possible. Exit: The Game The Haunted Roller Coaster is particularly suited for novice riddlers as an introduction to this series of escape room games. Like other titles in the series, Exit: The Game The Haunted Roller Coaster includes components meant to be folded, written upon, or torn, so it's marketed as a single-use game.
$23.00$15.00
UNLOCK! Supernatural Adventures
Unlock! is a co-operative card game inspired by escape rooms that uses a simple system which allows you to search scenes, combine objects, and solve riddles. Play though 3 stories inspired by universes created by Tomm Moore and the animation studio Cartoon Saloon! In The Secret of Kells, follow Brendan the young monk, as he learns the art of illumination and fights Crom Cruach, a terrifying creature. In Song of the Sea, help Ben and Saoirse free the feelings of magical beings and discover the legend and powers of the Selkies! And in Wolf Walkers, join the adventures of Robyn, who dreams of hunting wolves, and discover the mysterious powers of Mebh, guardian of the forest! EXPLORE ANIMATED MYTHS: Delve into three spellbinding stories inspired by Tomm Moore’s acclaimed animated films, including "The Secret of Kells" and "Wolfwalkers". IMMERSIVE ADVENTURES: Join the adventures of a young monk, a selkie, and a wolf-girl as they navigate mythical landscapes filled with interactive puzzles and challenges. RICHLY ILLUSTRATED: Features the signature artwork of Cartoon Saloon, bringing each scene and character to vibrant life, ensuring a visually captivating experience. FAMILY-FRIENDLY GAMING: Perfect for kids and adults alike with easy-to-learn mechanics, a tutorial to start playing quickly, and no app required. Contents: 1 Rules and Hints Booklet, 1 Tutorial (11 cards), 3 Stories (212 cards), 5 Special Cards, 7 Special Starting Components, 58 cardboard tokens
$56.00$45.00
Fiction
Fiction is a Worlde-inspired game of deception. One player is the Lie-brarian and chooses a secret word from a classic work of literature. The other players will, as a team, use logic to deduce the secret word as quickly as possible. They have 10 guesses and two 10 minute time periods to deduce the secret word, but the Lie-brarians clues will always contain exactly one lie.
$21.00$17.00
UNLOCK! Game Adventures
Unlock! is a cooperative card game inspired by escape rooms that uses a simple system which allows you to search scenes, combine objects, and solve riddles. Play Unlock! to embark on great adventures, while seated at a table using only cards and a companion app that can provide clues, check codes, monitor time remaining, etc.Unlock! Game Adventures includes three separate scenarios for you to explore, each set in a different well-known board games universe:Mysterium: Enter the manor and experience a dark and surreal investigation in which you must resolve the murder with the Ghost's vision cards in a dreamlike and esoteric journey filled with mysteries...Ticket to Ride: Take a train trip across the U.S. in which you must thwart the scheme planned by the Rail Barons.Pandemic: An epidemic threatens humankind! Everyone's future depends on you and your team of medical experts (virologist, medic, dispatcher...) as you face a global health crisis.
$56.00$45.00
Chronicles of Crime
Chronicles of Crime is an award-winning cooperative game of criminal investigation mixing a board game, an app and a touch of Virtual Reality. You and your team will be put on crime cases, moving all around town, interviewing suspects or witnesses, and searching for clues in 3D scenes! London, today. You just left the commissioner's office. You're not sure how you feel, but definitely not good. A body was found in Hyde Park, and the commissioner just made it your case. You leave the police station, get in your car, and close the door. You shake off your thoughts, start the engine, and drive away to the crime scene. Time to get to work. In the base game, Chronicles of Crime (London's Forensic), players will have five unique story-driven cases to solve plus a full tutorial to introduce you to the game. Each scenario is written by experienced authors to give you the most immersive experience while you solve both individual and series of connecting criminal cases!
$56.00$45.00
Bang! The Dice Game: Undead or Alive
BANG! The Dice Game: Undead or Alive includes five "modules" for BANG! The Dice Game that can be used on their own or combined in any way desired. This expansion adds eight new enraged gunslingers and two new duel dice for fighting duels. If you lose a duel, you must draw a duel wound token. During your turn, each duel wound token you have cancels one identical symbol rolled on a die that you decided to keep. The new dice also feature another new symbol: the whiskey bottle. If you roll a whiskey bottle during your turn and you have no duel wound tokens to discard or if you lose two or more life points in one turn, you must draw a rage card; the symbols on those cards are added to the results of the dice! With four or more players, you can play the "Undead or Alive" module, which adds a deck of boneyard cards. If the boneyard overflows with corpses, a zombie outbreak might begin!
$24.00$17.00
Obscurio
The Sorcerer is out to get you! Find your way among the illusions but beware of the traitor in your ranks! The Grimoire guides his team towards the exit using images, on which he points at certain details. In cooperation, the other players have to find it as quick as possible while avoiding to pick the wrong cards. However a member of the team is a Traitor looking to lead the other players astray. A wide variety of Traps are on your way to the exit of the Library, making player communication harder! Obscurio is a family game, an original mix between an image-based communication game and a secret role game, in which the players have to be careful when sharing ideas with their team. Supported by rich contents, Obscurio proposes a fresh new experience in its genre by putting the emphasis on the details of the images and the constant doubt created by the presence of the Traitor Communicate efficiently and avoid the illusions on your way to escape the Sorcerer’s Library!
$78.00$56.00
Boss Fighters QR
Dive into daring battles with 2 to 4 heroes as you face off against ten unique and intelligent boss monsters! What makes it special: All bosses are controlled by an app that dynamically responds to your actions. At the start of each battle, their tactics and abilities remain a mystery. Uncover their weaknesses, discover how to defeat them, and claim powerful loot cards to upgrade your deck and unlock new abilities! Boss Fighters QR is a cooperative fantasy campaign game where players battle against ten unique boss monsters that react tactically to their actions. This hybrid game combines elements of a classic card game with a digital app to create an interplay of strategic deck building and dynamic boss battles. The Scan&Play mechanic of Boss Fighters QR allows the game to instantly recognize player cards as they are scanned, which then triggers challenging responses – to the players’ choices, in real time. At the start of the campaign, each player chooses a hero deck—Jungle Troll, Hill Halfling, Copper Dwarf or Wood Elf—and combines it with one of the four available classes: Warrior, Mage, Rogue or Druid. Every boss has its own unique tactics and abilities, strengths and weaknesses, which the group of heroes must first deduce and understand before they can effectively fight it. Upon successfully defeating a boss, players gain loot cards hidden in three secret loot boxes, which they can use to improve their decks and unlock new, powerful abilities. Each boss battle can be attempted at one of four levels of difficulty.
$70.00$52.00
Signal
Players take on the roles of Experts seeking to understand the Alien player, who is seeking to be understood. The Experts will create and transmit signals to the Alien, who has certain rules for how to respond that must be deduced by the Experts. On a turn, the Experts arrange black and white pieces on a mat, discussing and debating how and what to send. Once finished, the Alien then replies by using pre-set rules only they can see to add, remove, and adjust the signal. The Experts try to guess the pre-set rules to win cooperatively with the Alien. After succeeding at the first round, Experts then reset and continue with the same Alien, except new rules are in play on top of the previous ones. Players must work through three rounds to solve an Alien, and complete this challenge of communication and logic.
$39.00
UNLOCK! Extraordinary Adventures
Unlock! is a cooperative card game inspired by escape rooms that uses a simple system which allows you to search scenes, combine objects, and solve riddles. Play Unlock! to embark on great adventures, while seated at a table using only cards and a companion app that can provide clues, check codes, monitor time remaining, etc. Unlock! Extraordinary Adventures includes three separate scenarios for you to explore:RestartHollywood ConfidentialThe W.A.F.F. Odyssey COOPERATIVE ESCAPE ROOM: Immerse yourself in the world of escape rooms with this cooperative card game. SIMPLE SYSTEM, CHALLENGING PUZZLES: Unlock! offers a straightforward system for searching scenes, combining objects, and solving riddles. THREE EXCITING SCENARIOS: Explore three thrilling scenarios in one box: Restart, Hollywood Confidential, and The W.A.F.F. Odyssey. COMPANION APP INCLUDED: Enhance gameplay with a companion app that provides clues, checks codes, and monitors time remaining. FAMILY-FRIENDLY FUN: Unlock! offers immersive gameplay suitable for a variety of ages and skill levels, providing hours of cooperative entertainment.
$56.00$45.00
EXIT: The Professor's Last Riddle
Still reeling from the news of your favorite archaeology professor’s passing, you have been enlisted in a rather peculiar assignment. It seems that instead of a will, he’s left an envelope with some postcards and a series of clues. Grab your passports — you’re about to embark on a global treasure hunt! Can you solve the riddles and uncover the mystery of the professor’s legacy?
$25.00
Unfathomable
"The steamship Atlantica makes way to Boston, but dark shadows trail the ship, staying just out of sight beneath the waves. The ship’s passengers seem unnaturally fixated, staring out to sea with a silent, desperate longing. The investigators’ dreams are plagued by eerie underwater nightmares. And now, a passenger has been murdered. Suspicion, hidden loyalties, and devious strategy rule the day! Unfathomable puts the players in command of a steamship, but not every player can be trusted. While monstrous Deep Ones stream forth from the crushing ocean depths, any player could secretly be a nefarious cultist or a horrifying hybrid Deep One. The investigators must take care not to turn their backs on anyone—it will take all their cunning to save their ship from a watery grave. Battle swarming Deep Ones, uncover the traitors, and steer the Atlantica safely home in Unfathomable!
$125.00$88.00
Letters from Whitechapel
Welcome to Whitechapel. Welcome to Jack the Ripper’s streets. Letters from Whitechapel™ is a game of deduction and bluffing set in London, 1888, the time of Jack the Ripper. It’s a game for two to six players, age 13 or older, for an average time of 90 min or less. Five important detectives are on the trail of Jack the Ripper, the most dangerous serial killer of all time. They must chase the mysterious murderer through the tangled streets and alleys of the Whitechapel district. One player plays Jack the Ripper, and his goal is to take five victims before being caught. The rest of the players are police detectives, who must cooperate to catch Jack the Ripper before the end of the game.
$77.00$61.00
Perspectives - Orange Box
In Perspectives, each player holds key information for piecing together what has happened and finding the solution. Three cases, each in four acts. Cross-reference photographs, reports, and clues... without looking at the documents of your team players! Will you find the details connecting all the pieces of the puzzle? WORK TOGETHER TO SOLVE THE CASES! The three scenarios: THE NAGARAJA - CASE 1: India - Museum – Theft THE DREGS - CASE 2: California - Rock music – Poison FROM BUENAVISTA WITH LOVE - CASE 3: South America - Gangs – Murders
$49.00$39.00
Night of the Ninja
In Night of the Ninja, your mission is to kill the members of a rival house before they can kill you. The challenge: you don’t know who’s friend or foe!Each round you take a different role. Will you be an insightful Spy or Mystic, a game-changing Trickster, or a deadly Assassin? To win, you’ll have to deceive your opponents, figure out who can and can’t be trusted, and fight for your house's honor!Supporting up to eleven players, Night of the Ninja is perfect for parties, but plays equally well at lower player counts. Designed by Justin Gary (Ascension, Shards of Infinity), this competitive, fast-paced game shakes up the social deduction genre. Clear and simple card abilities provide the structure that make some social deduction games challenging to teach, while a role-based turn order provides the simplicity that others are missing. Every card features papercraft art, hand-cut by star artist Ben Charman. The game's unique visual style is a certain eye catcher on the table.The sun is setting.... Make your next game night a Night of the Ninja!Contents:• 33 Ninja cards• 11 House cards• 11 Player standees• 40 Honor tokens• Rulebook• Strategy guide
$35.00$24.00
Chronicles of Crime: 2400
Chronicles of Crime: 2400 is a standalone game for 1-4 players, which presents a new world where androids indistinguishable from humans walk the streets of Paris and cybernetic implants have become part of everyday life. Players will explore the city like never before, from the slums and underbelly of a suffering population to advanced corporation structures and a gargantuan translucent Dome with its luxurious lifestyle held within.Throughout each case, players will have opportunities to enhance Kalia with cybernetic implants. Super-senses that help them find evidence, a tomograph to quickly scan suspects, or maybe a zapper to neutralize problematic electronics? The future is full of useful tech but the technology is not always on the player’s side and the people they speak to may not always be as they seem. Venturing into Cyberspace and the virtual world will challenge players further as they deal with avatars and the difficulties of an electronic landscape.In Chronicles of Crime: 2400 players will find that while the struggle between criminals and detectives is millennia old, but at the beginning of the 25th century, it has been taken to a whole new level.CONTENTS:• 40 character cards• 38 evidence category cards• 15 special object cards• 7 double-sided location boards• 1 home location board• 4 implant cards• 1 implant board• 1 crow card• 1 evidence board• 1 rulebook
$42.00$26.00
EXIT: The Catacombs of Horror
Gloomy vaults lie under the city of lights. The catacombs of Paris swallow the light, secrets, and — apparently — also people. After the mysterious disappearance of a friend in the catacombs, players in Exit: The Game The Catacombs of Horror embark on a mysterious search through the underground labyrinth. Will players be able to find their friend in time and escape this cavernous world full of dark mysteries? Like other titles in the series, Exit: The Game The Catacombs of Horror includes components meant to be folded, written upon, or torn, so it's marketed as a single-use game. What's different in this game is that it consists of two parts, with each part being its own challenge.
$38.00$34.00
EXIT: The Stormy Flight
Team spirit, creativity, mystery and speed are in demand at EXIT: The Game The Stormy Flight. The 1-4 players have little time to bring a complicated situation under control again: The players are part of the crew of a passenger plane headed to Barbados. Suddenly they get into the middle of an electrical storm. Water penetrates the machine and parts of the technology fail. Will the team be able to repair the aircraft and land safely? There is not much time left...
$23.00$16.00
EXIT: Prison Break
New team format! For weeks you have all whiled away your existence in a dark cell, although you have committed no crime. One morning, you awake upon feeling something unusual in your mattresses. You find a letter from the infamous Jane Collins, who succeeded in fleeing from this prison one year ago. Is this your chance to escape to freedom, too?Play Time: 60 to 120 min or lessNumber of Players: 2 to 4Author: Inka and Markus BrandParts Include: 88 cards 2 decoder disks 5 strange items 2 screens 7 sheets
$25.00$23.00
Corps of Discovery: Expansion 1 Insecta
The Corps of Discovery ventures further westward only to find the woods teeming with giant insects. Only an airborne insecticide can put an end to the menacing masses that threaten to overrun the Corps. The ingredients needed to concoct such a poison are readily available from the land itself, but all of your precious scientific gear is back on your boat. In order for you to be able to shuttle resources back to the boat, you must first deal with the Ranidaea monstrous, frog-like creature that lies in wait just beneath the surface of the river, somewhere between the shore and the ship.
$21.00
EXIT: The Hunt Through Amsterdam
A clue to a previously unknown masterpiece by Vincent van Gogh has been discovered in Amsterdam. You set about deciphering the riddles, but you soon realize that someone else is also looking for the missing work of art. An exciting hunt through the streets and canals of Amsterdam begins. Will you recover the painting before it falls into the wrong hands?Play Time: 45 to 90 min or lessNumber of Players: 1 to 4Author: Inka and Markus BrandParts Include: 88 cards, decoder disk 9 strange items 8 folded sheets
$25.00$23.00
One Week Ultimate Werewolf
One Week Ultimate Werewolf takes the gameplay of One Night Ultimate Werewolf and twists it up in a knot, with ever-increasing tension as you venture into the special rooms of Ludwig Castle. Each room provides a special power, and those powers are the key to figuring out the mystery of who among you is a werewolf. Roles can be viewed and switched several times before all is said and done, then the final vote takes place. As in One Night Ultimate Werewolf, your goal is to figure out the secret roles of your opponents as well as your own role by the end of the game. Each day, you enter a different room with a unique ability, and each night you interact with the other players in that room. In addition to the 3-7 players, three staff members roam the castle, and each of them also has a secret role. After a week's investigation (which should take about 45 min or less), it all comes down to a vote. If you're a werewolf, you're trying to remain undiscovered. If you're a villager, you're trying to find those sneaky werewolves. And if you're a Tanner, well, you're trying to get caught! One Week Ultimate Werewolf comes with more than a dozen unique rooms. You play with just a few each game, making each game different.
$63.00$45.00
Detective: A Modern Crime Board Game
In Detective: A Modern Crime Board Game you are going to solve FIVE different cases and find out what connects them, you are going to BREAK THE 4th WALL by using every resource you can, you are going to browse the game's DEDICATED DATABASE simulating your agency's resources, you will enter a city maze of old mysteries and fresh CRIME, and you will be able to COOPERATE with other agents or solve the mystery on your own. Take the job of a real detective in a modern setting! In Detective: A Modern Crime Board Game, 1-5 players take on the role of investigators, solving mysterious crimes while working as an Antares National Investigation Agency team members. This board game tell rich stories - stories you will participate in. Let's hope that you will be able to deduce the end, before there is another crime... The game will challenge you with five different cases, that have to be played in order. Seemingly unconnected at first, they will unveil an immersive meta-plot based on facts and fiction alike. Detective: A Modern Crime Board Game brings classic, card-based, puzzle-solving gameplay into the 21st century with the introduction of online elements. You will gain access to the online Antares database that contains data about suspects, witnesses, and documentation from arrests and trials related to your case. Use every tool at your disposal to solve these crimes - consult the Internet, check the facts and constantly discover new clues. You are not playing a detective; you ARE a detective!
$70.00$45.00
EXIT: The Magical Academy
Spells, elixirs, magical powers: you thought your studies at the academy couldn’t get any more exciting! But when a gang of polterbolds — small, pointy-toothed creatures from the netherworld — shows up, chaos breaks out. Can you stop the creatures before they literally tear apart your school?Play Time: 45 to 90 min or lessNumber of Players: 1 to 4Author: Inka and Markus BrandParts Include: 91 cards, book decoder disk plastic stand map 20 strange items
$25.00$23.00
EXIT: The Disappearance of Sherlock Holmes
Sherlock Holmes needs your help! The famous journalist Ignatius Loyde was murdered shortly after an article he published portrayed Sherlock Holmes as an imposter. There are leads that make Holmes the prime suspect in the murder…and Holmes has disappeared! Dr. Watson has turned to you to get to the bottom of things. How did Holmes become the accused? And what role did Moriarty play? Can you support Dr. Watson in searching for evidence, following the clues, and solving the case, riddle by riddle?
$25.00$20.00
EXIT: Adventures on Catan
Times are rough, and life in your village is getting harder than you ever imagined it could be. One day, seafarers tell you about the beautiful and fertile island of Catan. The people speak with admiration about the lush vegetation and the variety of resources. Hoping for better times, you set off with a few friends to explore this new world and settle down there. But in EXIT: The Game Adventures on Catan, numerous challenges and mysteries await you on this adventurous journey. Perhaps you'll be able to trade with residents to build out the island and discover more resources? Will you succeed in building a new life in a foreign land?
$28.00$24.00
Corps of Discovery: Expansion 2 Vameter
As they explore deeper into the heart of the continent, the Corps of Discovery encounter the Fezron, a species of small, sentient, blue-feathered beings. You share a mutual enemy with the Fezron in the form of the Vameter, a vicious, winged predator that claims the heads of its victims as its own. The Fezron and the crew of the Corps must work together in order to weaken the Vameter and then trap it. You`ll need to plan carefully and be willing to make sacrifices to give your sharpshooters the best chances of putting a bullet into the beast before it takes to the air to elude capture.
$21.00
The Traitors Game
Step into the world of The Traitors Board Game — a suspense-filled battle of strategy and deception. Inspired by the hit TV show, this immersive game invites 4 to 6 players to complete daring missions, earn gold, and grow the prize fund — all while a hidden Traitor works from within to sabotage your efforts. Venture into the Armory to discover rewards and shields, gather at the Round Table to vote out suspects, and stay one step ahead to avoid being murdered. Trust no one, outsmart everyone, and uncover the Traitor before it's too late. Will you be the one to claim victory, or fall victim to betrayal? Ages 12+4-6 players
$32.00$25.00
Bah! Humbug! & the 12 games of Christmas
Bah! Humbug! and the 12 Games of Christmas is a collection of 13 original holiday card games by 13 designers, reimplementing and expanding Bah! Humbug!: A Twelve Days of Christmas Bluffing Game by Emily Willix into a versatile box of games for 1-12 players. At the heart of the collection is a 78-card "12 days of Christmas" deck featuring Victorian-inspired animal art. The box also contains 34 wooden pieces, a detailed rulebook, and several additional card sets which may be combined with the base deck in various ways. The box includes rules for these original games: * Animal Menagerie (2 players) a card-drafting and set collection game by Emily Willix & Clark Willix* Christmas Parade (2 players) a card manipulation game by Felix Falk* Deckbuild the Halls (3-4 players) a trick-taking and deckbuilding game by Duncan Hecht* Dress the Mantel (2 players) a tile-laying game by David Waldman* The Duke's Daughters (1-4 players) a solo/cooperative game by Koyomi Kawasumi* The Giving Spirit (3-6 players) a trick-taking game by Evan Halbert* Ladies Dancing (1-3 players) a rondel and set collection game by Emily Willix & Clark Willix* O Christmas Tree (2-4 players) a racing and press-your-luck game by Pedro Kerouac & Jan Spodek* Post the Parcels (3-6 players) a pick-and-pass set collection game by James Gjaltema* Snapdragon (2-3 players) a dexterity and press-your-luck game by Chris Stone (II)* Swindling Suitors (3-4 players) a card-shedding and bluffing game by Galen McCown* Woodland Winter (1-2 players) a solo/co-op strategy game by Ren Vice
$49.00$30.00
Here Lies
In Here Lies, mystery surrounds every demise. You and your friends, the world's greatest detectives, have gathered to compare your toughest cases. Murders, accidents, betrayals- these are the events of the past you seek to understand. With one player taking the lead, the remaining investigators will inquire about the case, building up a collection of clues that individually do very little, but together create a web of intrigue and storytelling. The lead investigator will listen and guide the team, assessing how close they are getting to their 'eureka moment', with all players winning or losing together. Here Lies is a cooperative game of deduction and discussion, and involves freeform play, creative clues, and strange scenarios.
$35.00$28.00
Chronicles of Crime: 1400
It is the year 1400 and you are Abelard Lavel, a knight living in Paris. Since you were a child, strange prophetic dreams of past and future crimes have haunted you. You managed to put your power to good use, solving mysteries that nobody else could. Now thanks to your growing reputation, the people of Paris seek your help. Will you come to their aid? Chronicles of Crime: 1400 is a stand-alone, cooperative game of crime investigation. Using Scan & Play technology to mix digital and board games, it allows for many crime investigation stories to be told with the same components. Interrogate the suspects, collect evidence, and find the culprit before you run out of time! Chronicles of Crime - The Millennium Series features three standalone Chronicles of Crime games which utilize the same great Chronicles of Crime system, but provide interesting gameplay twists and refreshing settings, that span an entire millennium from 1400 to 1900 and finally 2400. Players will be able to experience Paris like never before as they solve cases across three distinct time periods.
$42.00$24.00
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