Board Games | Cooperative Games
The Warriors: Come Out to Play
The roughest and toughest gangs of New York have assembled at a midnight summit when Cyrus, leader of the powerful Gramercy Riffs, is murdered! Everyone wrongly thinks you, the Warriors, are to blame, which means every gang in the city is gunning for you as you try to make your way back to your home turf of Coney Island! In the co-operative strategy game The Warriors: Come Out to Play, you need to watch each other's backs to navigate the dangerous streets and subways of New York, dodge rival gangs, and maintain your rep. Make it back to Coney Island and show the Gramercy Riffs you've been framed to prove the Warriors are not just good but are the best of the best! Can you dig it? Players work together to move on the board using cards to fend off attacks, participate in brawls, and ultimately reach Coney Island. The game ends successfully if the Warriors make it and escape out of Coney Island, and the timing of the game is controlled by the deck of cards and the life of the players.
$43.00
Zombicide: Box of Zombies Set #7 - Lost Zombivors
When a true zombie hunter dies, he comes back as a Zombivor, a zombie hero, and keeps on fighting! Even death and infection can't turn a hero into a monster. Madness, however, can. Cut off from human feelings for too long, a Zombivor becomes a Lost. He turns against his former comrades and becomes the toughest opponent in the Zombicide world.This box contains twelve Zombivor miniatures from Zombicide Season 3: Rue Morgue to play as heroes or adversaries in any Zombicide game. Resurrection mode and Losts rules are here as well, along with six Losts cards to introduce new terrors on your board!This product is an expansion: Zombicide: Season One, SeasonTwo or Season Three base game required to play.
$43.00$28.00
Zombicide: 9 Double Sided Game Tiles
When it comes to zombies, you want to keep your distance.This pack of 9 double-sided tiles will give you a lot more space to spread out their games of Zombicide. This pack doubles the number of tiles you get in the base game. You can use these tiles to create your own maps and scenarios. You'll have a whole city to explore. Just be careful for zombies.This is an expansion. The Zombicide Core Box is needed to play.
$36.00$23.00
Zombicide: Invader - Tiles Set
PK-L7 is a large planet, with many different mining operations dotted across its surface. Some of these complexes grew to be huge, sprawling many miles. When the Xenos started attacking, none of these bases were safe from the rampaging hordes. With Survivors spread all over the planet and resources stretched thin, is there any hope that anyone will make it off the surface alive?The Tiles Set for Zombicide: Invader gives players new options when creating custom scenarios. It has the nine double-sided tiles from the Zombicide: Invader core box, as well as the three double-sided tiles from the Black Ops expansion. These 12 tiles can allow players to create truly epic scenarios or use both sides of a particular tile when creating missions. Or, should something happen to your original tiles, can replace damaged ones.
$36.00$26.00
Trogdor!: The Board Game
For centuries, the legendary wingaling dragon Trogdor the Burninator has terrorized the peasant kingdom of Peasantry with his scorching flames and greased-up beefy arm. Now, he has descended from the mountains once again and will not stop until he burninates the entire countryside and all those unfortunate enough to get in his way! A cult of hooded creepos calling themselves the Keepers of Trogdor have devoted their lives to aiding the mighty dragon in his quest for total and complete burnination. That's where YOU come in! In Trogdor!: The Board Game, you and up to five friends — or maybe people you just paid to come over — take on the roles of these acolytes of the Burninator, each with their own unique abilities and magical items. Take turns guiding Trogdor on his destructive lost weekend around Peasantry. Help him avoid pesky knights and archers, devour peasants, burninate the countryside, and, of course, the thatched roof COTTAGES!!
$85.00$57.00
Pandemic: Contagion
Become the disease that fights humanity in this stand-alone game that flips the original Pandemic concept. In Pandemic: Contagion, the tables are turned: you are the disease, striking back against humanity! In this decidedly non-cooperative stand-alone game inspired by Pandemic, you compete against other players to exterminate human civilization through worldwide infection. Fuel your actions with cards that can spread disease by infecting new cities across the globe. You can also mutate your disease to accelerate the rate at which you draw cards, infect cities, or resist efforts to curb your growth. The more people you infect and the faster you grow, the more points you’ll score. The disease with the highest death toll at the end of the game wins!
$43.00$28.00
Clearance - Resident Evil: The Board Game
Enter the home of survival horror in this cooperative campaign board game for 1-4 players. Step into the boots of Jill Valentine, Chris Redfield, Rebecca Chambers, or Barry Burton to search for secrets and survivors in an open world crawling with enemies. Navigate 19 spine-tingling scenarios filled with horrifying surprises and fiendish puzzles, making choices that matter and could even change the course of your campaign. Or, play each scenario as a terrifying standalone experience. Every resource must be managed; every bullet counted. And all the while, the danger level is rising around you... Inspired by the 2002 remake of Capcom’s genre-defining survival horror video game, this board game takes you back to where it all began. In the darkness lie your fears. Can you survive the night?
$142.00$70.00
Zombicide: The Boys Pack #1 - The Seven
The Seven may be celebrities, but The Boys know the dark underside of the super hero life. This vigilante group's goal is to stop Vought's plans and they're willing to go through The Seven to get there. The Boys Character Pack #2 brings characters from The Boys television show to player's tabletops, adding them to Zombicide 2nd Edition as Survivors. This set includes figures and stats for Billy Butcher, Hughie, Starlight (Classic), Kimiko, Frenchie, and Mother's Milk. It also gives players stats to use Terror, the Bulldog, as a Companion. There's even an Equipment card to use the Laser Baby.
$50.00$36.00
Detective: City of Angels: Investigation Sheets
An extra 50 double-sided investigation sheets for Detective City of Angels
$15.00$13.00
Power Rangers: Heroes of the Grid Villain Pack #1
Expansion A new challenge! The Power Rangers will need to intensify their attacks to vanquish these evil villains! This lineup of fan-favorite monsters and bosses includes Commander Crayfish, Polluticorn, Rito Revolto, and Master Vile, each with their own large-scale miniature, deployment card, and enemy deck. Contents Summary: 2 Monster figures 2 Monster Deployment cards 16 Monster Enemy cards 2 Boss figures 2 Boss Deployment cards 16 Boss Enemy cards
$57.00
Muse: Awakenings
Muse: Awakenings is a standalone game that can be played as its own complete experience, or as an expansion to elevate the Muse base set to new heights! Play cooperatively at lower player counts, or divide into teams for competitive play with four or more at the table — the game is played the same either way! As a muse, you need to be creative to give the right clue within the constraints of the inspiration card you've been dealt, hoping to lead your team to their masterpiece. As artists, you work alongside one another to decipher that clue, and correctly choose the piece of art from the line-up. The first team to collaboratively complete twelve points worth of Masterpieces wins! Challenge your creativity and inspiration, listen closely to the fire burning deep within, and let your Muse guide you to your Masterpiece!
$36.00$26.00
Zombicide: Compendium #1
Are you a perfect zombie killer looking for new challenges? Do you know someone fitting this description? Then Compendium #1 is the perfect gift for you and your friends!Zombicide's Compendium #1 is a 92-page book entirely devoted to your favorite game! Inside, you'll find updated versions of all the official Campaigns and Missions published for Season 1, as well as brand new Missions, a precious Designer's Note, and an exclusive Campaign!
$25.00
Dungeon Degenerates: Adventurers Expansion
Eight additional playable adventurers for the Dungeon Degenerates Hand of Doom board game! Includes - Soldier of Fortune, Carnival Drifter, Dishonored Knight, River Pirate, Jack Slasher, Alley Cat, Wastelander & Banished Sorcerer! Including 10 Skill Cards, 16 Loot Cards, character sheets & standees of the characters! For Dungeon
$57.00$49.00
Orcs Must Die!: Unchained Hero Pack
Punch up your game with eight new heroes for Orcs Must Die! The Boardgame. Each Hero comes with everything needed to play, including Weapon Cards & a Hero card.
$43.00$37.00
Orcs Must Die!: Unchained Box
The award winning game Orcs Must Die has made its way to the table top! Orcs Must Die: The Boardgame dares you to preserve your stronghold sieged by orcs. You have traps & weapons galore, and can team up with your friends to obliterate the nasty orcs and their grotesque allies.Orcs Must Die: The Boardgame includes scores of figures of favorite heroes, plus hordes of orcs, crossbow orcs, kobolds, gnolls, trolls, ogres, and more. Build an exciting fortress using a tile-based system, then watch as swarms of baddies plunge through your defenses to abolish your Rift.Orcs Must Die: The Boardgame actually consists of TWO separate games! One is based on the heroic Order, while the other is for the Unchained. Both are complete stand-alone games. In Order, you’ll play heroes such as Maximilian the War Mage, Gabriella the Redeemed Sorceress, and others, while fending off the villainous orc onslaught. In Unchained, you play opposing heroes, such as the Kobold King or Midnight the assassin, facing down assaults by human soldiers, lions, elves, bears, dwarfs, and the like.
$142.00$121.00
Orcs Must Die!: Order Box
The award winning game Orcs Must Die has made its way to the table top! Orcs Must Die: The Boardgame dares you to preserve your stronghold sieged by orcs. You have traps & weapons galore, and can team up with your friends to obliterate the nasty orcs and their grotesque allies. Orcs Must Die: The Boardgame includes scores of figures of favorite heroes, plus hordes of orcs, crossbow orcs, kobolds, gnolls, trolls, ogres, and more. Build an exciting fortress using a tile-based system, then watch as swarms of baddies plunge through your defenses to abolish your Rift. Orcs Must Die: The Boardgame actually consists of TWO separate games! One is based on the heroic Order, while the other is for the Unchained. Both are complete stand-alone games. In Order, you’ll play heroes such as Maximilian the War Mage, Gabriella the Redeemed Sorceress, and others, while fending off the villainous orc onslaught. In Unchained, you play opposing heroes, such as the Kobold King or Midnight the assassin, facing down assaults by human soldiers, lions, elves, bears, dwarfs, and the like. How Is It Played?First, you and your friends choose your heroes – each individual game supports 1-4 players, who must co-operate to survive the enemy onslaught. Each hero has his own individual sheet, with his unique characteristics, special ability, and his secret superpower, that he needs to save for just the right moment. He also comes with his own special figure and his own weapon cards that no one else has access to. When you think you are ready to go, choose a difficulty level, and a map – you can select one of the maps we’ve included, or create one of your own! A typical map is made up of from 4 to as many as 13 tiles (or even more, if you are inventing your own design). The game has a lot of pieces to play with, but the map itself is reasonably tight, and will fit just fine on a typical gaming (or dining room) table. Finally, the fight begins! Each turn, waves of orcs and other monsters move pitilessly through the map, relentlessly aiming for your poor Guardian, trying to destroy him and your Rift. You and your allies run around the map, placing traps in the various parts of your map, battling the invaders, and performing a host of other actions. You earn trophy skulls for killing your enemies, and these act as the game’s “cash” – spend them to buy new weapons, magic amulets, and a host of other items. You also can spend skulls to place traps, and to upgrade your Guardian, making him better-able to hold off the orcs, gnolls, and other enemies. But over time your enemies accrue in strength, too! You have to face three Onslaughts, and with each Onslaught, your foes increase in might. If you do not lay a solid groundwork for your defenses with upgrades and trap placements in the early part of the game, you may face doom later on! Combat is straightforward and fast – you roll various colored dice depending on what type of weapons and upgrades you own. Remove “killed” enemies from the map, only to see them replaced by new waves each turn. The fun continues. The game builds up over time to a crescendo of doom, in which the last few turns see you frantically try to finish off the final waves of the onslaught before your crippled Guardian is destroyed!
$142.00$121.00
Orcs Must Die!: Minion Pack
The Minion Pack contains: Four Dwarf Grenadiers (enemy of the Unchained) - Dwarf Grenadiers can injure multiple Heroes simultaneously with thrown bombs that do a lot of damage, which scales up rapidly with each Onslaught. This encourages a Hero to fight them alone, thereby putting themselves at risk from other enemies. Four Gnome Tinkerers (enemy of the Unchained) - Clever Gnomes will capture your Traps and turn them against you! Four Goblin Sappers (enemy of the Order) - Devious Goblins will destroy your hard-earned traps! You have to kill them as quickly as possible or see your Fortress defenses fall apart before your eyes. Two Cyclops (enemy of the Order) - Powerful and hard to kill, Cyclopses use unusual attack dice to deliver their impact. This pack also contains new Minion Description Cards and Army Cards to shuffle into your decks so these Monsters can easily join the fray!
$43.00$37.00
Pan's Island
It’s panic in Neverland. Peter Pan’s sworn enemy, Captain Hook, has kidnapped the lost children! Peter, Tinker Bell, Wendy, Lily, John and Michael try to make sense of the visions they recieve as they search for the lost children all the while evading the ever vigilant Captain Hook! Pan's Island is a cooperative game. The players form a team and help each other to win by finding 4 lost children. The game is lost if the players run into Captain Hook 5 times!
$71.00$61.00
Robin Hood and the Merry Men
Nottingham 1100 A.D.: The True King is away in the Holy Lands and the town is under rule by the evil tyrant, Prince John. He has forced matrimony upon Maid Marian and locked her in his castle against her will. The young princess sends word of her captivity to fabled outlaw and her true love, Robin Hood. He vows to save her with help from his Merry Men — faithful souls who would follow him to hell and back! But this time, Robin sees doubt in their eyes. Little John, Will Scarlet and the other Merry Men deem the mission so perilous—it could plunge Nottingham into turmoil. Torn between love for the princess and his town, Robin devises a plan to save both! He proposes a challenge, betting his men that none can protect Nottingham as well as he. If one of them bests him at this task, he will bestow his mantle of leadership to the victor! They accept his wager, and pledge to rescue Maid Marian, no matter the outcome. Their quest will require bravery, cunning and all the wits they can muster! Will one of the Merry Men become Nottingham’s newest hero, or will Robin live up to his own legend? Robin Hood and the Merry Men is a semi cooperative, but a highly competitive board game set in the folklore we all know and love. It’s a thematic euro style game that perfectly blends worker placement, hand management, set collection and dice rolling into a one big exciting crossover. In Robin Hood and the Merry Men, players take on the role of a famous outlaw such as Robin Hood, Little John, Will Scarlet and Jane Fortune, and their mission is to protect the town of Nottingham from the tyranny of infamous ruler Prince John and the notorious Sheriff of Nottingham throughout 5 rounds of onslaught. If they succeed, a winner is declared-the player with the most VP becomes Nottingham’s greatest champion. Each round consists of two phases: A Merry Men phase and a Hero phase. In the Merry Men phase, you will call upon your faithful friends who are famous for their abilities to build and set various traps. In order to stay one step ahead, you will send The Merry Men to acquire resources and weapons, and lay traps to catch the Sheriff’s endless army of Guards. Assigning Merry Men is done through playing Merry Men cards that offer variable actions. With King Richard being away on the Crusades, Prince John has given the Sheriff of Nottingham power to tax the villages in and around Nottingham, so you must order your Merry Men to build barricades on the roads to prevent the heavily guarded and gold-filled carriages from entering the castle. Before he went on his crusade, King Richard gave you certain tasks. In the midst of his struggles, he would welcome the news that his brave heroes have completed them. In the Hero phase you will send your Hero to fight the Sheriff’s guards, ambush and rob the royal carriages of their treasures, enter archery tournaments, rescue prisoners from the castle’s darkest dungeons and much much more.
$61.00