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Board Games | Cooperative Games

719 products


  • Gamers Guild AZ Stronghold Games Kitchen Rush (Pre-Order) GTS

    Kitchen Rush

    Out of stock

    You've just inherited an old restaurant and you must turn it into a successful business! Hire personnel, order the right ingredients and be ready to serve the customers that enter your restaurant. The success will depend entirely on your efficiency in the kitchen! Kitchen Rush is an innovative real-time cooperative game that simulates the excitement of a high-pressure kitchen environment. It does so through worker placement, using hourglasses as your workers. These hourglasses are used to take orders from customers, prepare their dishes, serve them on time, buy groceries, clean plates and make sure enough money is made each round to cover wages, expenses, upgrades and hopefully, leave a profit. Any worker placed on an action space may not be used elsewhere before the sand within the hourglass runs out, making each decision important as time is limited. The game is for 1-4 players and plays for 4 rounds of 4 minutes. The fun, excitement and rush it brings to the table offers a full course for gamers and family members alike.

    Out of stock

    $52.00$37.00

  • Gamers Guild AZ Games Workshop Warhammer Quest: Cursed City - Nightwars Games-Workshop

    Warhammer Quest: Cursed City - Nightwars

    Out of stock

    Inside the box you’ll find: - 48-page Nightwars rulebook, packed with the continuing story of Ulfenkarn, rules for using new enemies, two Elite Classes for each of the four base classes, rules for the Haven settlement, three new journey types plus four Decapitation journeys, and more perilous Crisis tables- 2x double-sided board tiles- 53x game cards, including encounters, Elite Class traits, empowerments, discovery cards, vampiric power cards, and a Nightwars quest card- 2x vampiric power secret envelopes, to open as you hunt down each vampire- 30 double-sided tokens, including new lurk, hunted, and blood point tokensThis box does not include any Citadel miniatures. In addition to the Warhammer Quest: Cursed City boxed game, you’ll need the following separately-available models to take full advantage of this expansion: Radukar, the Beast; Kritza, the Rat Prince; Lady Annika, the Thirsting Blade; Vampire Lord; and Fell Bats.  

    Out of stock

    $74.00$63.00

  • Gamers Guild AZ Hans im Gluck Paleo: A New Beginning Asmodee

    Paleo: A New Beginning

    Out of stock

    In the A New Beginning expansion, thousands of years have passed since your ancestors struggled to survive in a harsh environment and your tribe thrives in a settlement. However, not everything is as peaceful as it seems: new dangers threaten to destroy everything you have achieved. Master new tools, build huts, and develop agriculture and animal taming to thrive at the dawn of civilization and write a new chapter in human history.

    Out of stock

    $59.00$47.00

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: Mythos Pack - The City of Archives Asmodee

    Arkham Horror The Card Game: Mythos Pack - The City of Archives

    Out of stock

    The City of Archives is the fourth Mythos Pack in The Forgotten Age cycle for Arkham Horror: The Card Game.Following the events of Heart of the Elders, you and your team of investigators have journeyed deep into a series of caverns where a new world lays hidden from the outside world. Strange creatures that cannot be of this world have seemingly lived beneath the shell of the Earth for centuries. They are horrifying to look upon, but are they dangerous? Now within their domain, it may be best to go along with whatever they want, but how much can you trust them, and what might your naïveté cost you?This Mythos Pack features a new mechanic that makes playing this scenario an out-of-body experience, as well as new player cards to customize your investigators' decks.This is not a standalone product. It requires a copy of Arkham Horror: The Card Game Core Set and The Forgotten Age deluxe expansion to play.

    Out of stock

    $25.00$19.00

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: Mythos Pack - Where Doom Awaits Asmodee

    Arkham Horror The Card Game: Mythos Pack - Where Doom Awaits

    Out of stock

    You realise, of course, the utterly stupendous nature of the matter before us. To us, as to only a few men on this earth, there will be opened up gulfs of time and space and knowledge beyond anything within the conception of human science and philosophy."     –H.P. Lovecraft, The Whisperer in DarknessWho could have ever guessed that your search for two missing professors would lead to this? The wind howls. Ritual magic vibrates through the air. And the world is ripping apart. Your time is running out. Your doom is fast approaching!Where Doom Awaits is the fifth Mythos Pack in The Dunwich Legacy cycle for Arkham Horror: The Card Game. Even as its new scenario carries your investigations rapidly toward their climactic conclusion, it dizzies your investigator with a distorted version of reality. The woods outside of Dunwich are changing. You'll find clearings strewn with blood and bodies, rivers frozen solid despite the temperate air, and paths that rip open, revealing chasms through the dimensions and other worlds elsewhere in the void…Fortunately, you won’t find yourself wholly unprepared for the alien challenges these dimensional rifts represent. Twenty-eight player cards (two copies each of fourteen different cards) offer a range of solutions, provided you've earned the experience points to add them to your deck.

    Out of stock

    $17.00

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: Mythos Pack - Blood on the Altar Asmodee

    Arkham Horror The Card Game: Mythos Pack - Blood on the Altar

    Out of stock

    “It is hard to prevent the impression of a faint, malign odour about the village street, as of the massed mould and decay of centuries.”     –H.P. Lovecraft, The Dunwich Horror Blood on the Altar is the third Mythos Pack in The Dunwich Legacy cycle for Arkham Horror: The Card Game. Its sixty cards (including a complete playset of each new player card), challenge you to delve the secrets of Dunwich, where you suspect a series of recent disappearances may be related to the events in Arkham. But the more you explore, the more you get the impression the townsfolk aren't exactly pleased to see you. There are secrets in this town that its inhabitants don't wish to share… Even as your investigation of the town leads you to many of the locations infamously identified in H.P. Lovecraft's classic tale, The Dunwich Horror, the player cards in Blood on the Altar allow you to translate the experience you gained in your previous adventures to Permanent new Talents, several new assets, events, and skill cards, and higher-level, more efficient versions of cards from the Core Set. This is not a standalone product. It requires the Arkham Horror: The Card Game Core Set and The Dunwich Legacy deluxe expansion to play.

    Out of stock

    $25.00$17.00

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: Mythos Pack - The Miskatonic Museum Asmodee

    Arkham Horror The Card Game: Mythos Pack - The Miskatonic Museum

    Out of stock

    "Almost eight feet tall, and carrying a cheap new valise from Osborn’s general store, this dark and goatish gargoyle appeared one day in Arkham in quest of the dreaded volume kept under lock and key at the college library—the hideous Necronomicon of the mad Arab Abdul Alhazred in Olaus Wormius’ Latin version."     –H.P. Lovecraft, The Dunwich Horror The Miskatonic Museum is the first Mythos Pack in The Dunwich Legacy cycle for Arkham Horror: The Card Game, and it begins with a book… Somewhere in the Miskatonic Museum, Olaus Wormius’s Latin translation of a book called the Necronomicon lies hidden away, kept locked and secret so that those individuals who shouldn't gain access to it do not gain access to it. When recent events at the university and Clover Club lead you to believe that someone may now be searching for this strange and ancient tome – someone who should not be permitted to delve its secrets – you make your way to the Museum. The hour is late, and the place is locked. But you know you must recover the book before anyone can access its arcane secrets for dark purposes. The cards and adventure from The Miskatonic Museum grant you access to the Museum and its many exhibitions even while the expansion's twenty-six player cards (two copies each of thirteen different cards) vie for your attention. Will you make use of these cards? How will you make use of them? Several of the cards offer a remarkable focus on long-term benefits over short-term returns, and you'll have plenty of time to incorporate them into your Arkham LCG® campaigns – provided you first succeed on the task at hand. After all, there's something else stalking the museum's exhibits… This is not a standalone product. It requires the Arkham Horror: The Card Game Core Set and The Dunwich Legacy deluxe expansion to play.

    Out of stock

    $25.00$17.00

  • Gamers Guild AZ Brotherwise Games Call to Adventure PHD

    Call to Adventure

    Out of stock

    Make your fate! Inspired by character-driven fantasy storytelling, Call to Adventure challenges 1-4 players to create the hero with the greatest destiny by acquiring traits, facing challenges, and overcoming adversaries. Call to Adventure features a unique "rune rolling" system for resolving challenges, a point-based system that encourages storytelling, and over 150 unique cards. Players begin each game with an origin card that provides their backstory as well as two "starter" abilities. Each round they may either acquire trait cards from the board or face a challenge. Challenges each have two possible paths a player can choose from. For example, players who encounter the Thieves' Guild may choose to train as a spy, or train as a killer. Each challenge has a difficulty that must be overcome by rolling successes on carved runes. The more a player has of the abilities required to overcome the challenge, the more runes they will be able to cast. Failed challenges lead players to acquire experience points that may be spent to "push" through tougher challenges. But beware, while some negative experiences will help your hero grow, too many tragedies set them on a dark path. As players' heroes grow in ability and experience, they move on to harder challenges, eventually facing deadly adversaries and acquiring more and more destiny points. The player whose hero has the highest destiny score wins the game.

    Out of stock

    $59.00$35.00

  • Gamers Guild AZ Ravensburger Ravensburger: Lord of the Rings Adventure Book Game Gamers Guild AZ

    Ravensburger: Lord of the Rings Adventure Book Game

    Out of stock

    In The Lord of the Rings Adventure Book Game, ​​Sauron's shadow has fallen across Middle-earth, and the One Ring must be destroyed. In order to complete their daunting quest, players need to work together to help cherished Lord of the Rings characters journey from The Shire to the fires of Mordor, all while avoiding the Eye of Sauron. This third entry into Ravensburger's "adventure book" line is broken into eight "chapters" that are experienced over eight different board game "pages". Each new chapter provides puzzles and challenges that players need to overcome to advance the story. The game allows for flexible play for solo or co-operative family gaming, so players can choose their style of adventure, and each chapter takes approximately twenty minutes to play.

    Out of stock

    $52.00$44.00

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: Mythos Pack - Black Stars Rise Asmodee

    Arkham Horror The Card Game: Mythos Pack - Black Stars Rise

    Out of stock

    Your investigations have led you to the island commune of Mont Saint-Michel, as brooding, dark clouds cover the sky. A storm is coming—and it’s unclear if our world will survive. Black Stars Rise offers the latest chapter in The Path to Carcosa cycle for Arkham Horror: The Card Game, and the latest tale of your own madness. Between the new player cards included in this Mythos Pack and an adventure unlike any other, Black Stars Rise races towards the stunning conclusion of the Path to Carcosa cycle. The darkling spires of Carcosa are breaching the walls between dimensions and Hastur will rule over all…

    Out of stock

    $25.00$17.00

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: Mythos Pack - The Essex County Express Asmodee

    Arkham Horror The Card Game: Mythos Pack - The Essex County Express

    Out of stock

    "It seemed that the railway express clerk on No. 5508 had been able to recall an incident which might have much bearing on my loss…"     –H.P. Lovecraft, Whisperer in Darkness The Essex County Express is the second Mythos Pack in The Dunwich Legacy cycle for Arkham Horror: The Card Game. Among its sixty new cards, you'll find twenty-eight player cards, including four copies of a new weakness. You'll also find a thrilling new scenario in which your investigations lead you outside the town of Arkham. While the train you take may offer the fastest transit to your next lead, it may not offer the safest… When the train rumbles, shakes, and lurches to a halt, you and your fellow investigators must race from your car to the engine. If you can't get the train moving in a hurry, you and all the other passengers may fall prey to whatever unnatural things seem to be crawling, shifting, and oozing their way from car to car, growing ever larger as they do so. Your adventures on the Essex County Express feature a randomized set of locations that greatly enhance the scenario's replayability, meaning this nightmarish ride is one you'll want to take again and again and again! This is not a standalone product. It requires the Arkham Horror: The Card Game Core Set and The Dunwich Legacy deluxe expansion to play.

    Out of stock

    $25.00$17.00

  • Gamers Guild AZ Cephalofair Games Gloomhaven GTS

    Gloomhaven

    Out of stock

    Gloomhaven is a game of Euro-inspired tactical combat in a persistent world of shifting motives. Players will take on the role of a wandering adventurer with their own special set of skills and their own reasons for traveling to this dark corner of the world. Players must work together out of necessity to clear out menacing dungeons and forgotten ruins. In the process, they will enhance their abilities with experience and loot, discover new locations to explore and plunder, and expand an ever-branching story fueled by the decisions they make. This is a game with a persistent and changing world that is ideally played over many game sessions. After a scenario, players will make decisions on what to do, which will determine how the story continues, kind of like a “Choose Your Own Adventure” book. Playing through a scenario is a cooperative affair where players will fight against automated monsters using an innovative card system to determine the order of play and what a player does on their turn. Each turn, a player chooses two cards to play out of their hand. The number on the top card determines their initiative for the round. Each card also has a top and bottom power, and when it is a player’s turn in the initiative order, they determine whether to use the top power of one card and the bottom power of the other, or vice-versa. Players must be careful, though, because over time they will permanently lose cards from their hands. If they take too long to clear a dungeon, they may end up exhausted and be forced to retreat.

    Out of stock

    $234.00$140.00

  • Gamers Guild AZ Cephalofair Games Frosthaven Cephalofair Games

    Frosthaven

    Out of stock

    Frosthaven is the story of a small outpost far to the north of the capital city of White Oak, an outpost barely surviving the harsh weather as well as invasions from forces both known and unknown. There, a group of mercenaries at the end of their rope will help bring back this settlement from the edge of destruction.Not only will they have to deal with the harsh elements, but there are other, far more dangerous threats out in the unforgiving cold as well. There are Algox, the bigger, more yeti-like cousins of the Inox, attacking from the mountains; Lurkers flooding in from the northern sea; and rumors of machines that wander the frozen wastes of their own free will. The party of mercenaries must face all of these perils, and perhaps in doing so, make peace with these new races so they can work together against even more sinister forces.Frosthaven is a standalone adventure from the designer and publisher of Gloomhaven that features sixteen new characters, three new races, more than twenty new enemies, more than one hundred new items, and a new, 100-scenario campaign.In addition to having the well-known combat mechanisms of Gloomhaven, Frosthaven will feature much more to do outside of combat, such as numerous mysteries to solve, a seasonal event system to live through, and player control over how this ramshackle village expands, with each new building offering new ways to progress.Characters and items from Gloomhaven will be usable in Frosthaven, and vice versa:As revealed during PAX 2020, Frosthaven will be interchangeable with the original Gloomhaven board game. To an extent, anyway. Namely, you can use Gloomhaven's characters in Frosthaven and vice versa. What's more, some of the first game's items will become available throughout the sequel.Frosthaven has a whole new set of items but there is a mechanic for bringing items over from 'Gloomhaven'. However, as it is a remote location, these products get imported and are not there as standard. Resources are much more valuable and you have to build items through a crafting system rather than just buy them.

    Out of stock

    $366.00$234.00

  • Gamers Guild AZ Greater Than Games Sentinels of the Multiverse: Rook City Renegades - Expansion (Definitive Edition) GTS

    Sentinels of the Multiverse: Rook City Renegades - Expansion (Definitive Edition)

    Out of stock

    Crime Never SleepsRook City: home to more ne’er-do-wells and career criminals than you can count. From Goulish cultists to organized crime syndicates to sewer monsters to massive robots fueled by corporate greed, this city has it all. You are all that stands between them and the innocent bystanders, there are more of them than there are of you. Do you have what it takes to save the city?Sentinels of the Multiverse: Rook City Renegades expands the award-winning core game of Sentinels of the Multiverse: Definitive Edition! Gritty heroes, terrible villains, and deadly environments all come together in this expansion, adding a lot of content, and even a few new mechanics!

    Out of stock

    $88.00$61.00

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: Mythos Pack - Dim Carcosa Asmodee

    Arkham Horror The Card Game: Mythos Pack - Dim Carcosa

    Out of stock

    Songs that the Hyades shall sing,Where flap the tatters of the King,Must die unheard inDim Carcosa-Robert W. Chambers Dim Carcosa is the sixth and final Mythos Pack in the Path to Carcosa cycle for Arkham Horror: The Card Game. Your investigation into the mysterious play The King in Yellow has led you across the globe and brought you to the edge of madness. Now, in the final act of the Path to Carcosa you travel beyond the cosmos to a place beyond all imagining. Before you lies a warped, alien city. Its twisting streets and aberrant architecture have no semblance of order or structure. In the distance, a murky lake reflects the glare of two suns. This is Carcosa – the realm of madness in the stars, where Hastur reigns supreme. All shall be revealed when you travel to Dim Carcosa, meaning that the locations in this scenario have no unrevealed side. Instead, their reverse sides bear story cards to push your plotlines forward to their final curtain. In this lost realm, insanity is inevitable. But even with your mind fractured and broken, your investigation does not end here. In Dim Carcosa, you are not defeated when you have horror equal to or greater than your sanity. Instead, you journey on, facing impossible odds in the hopes to return home alive. This is not a standalone product. It requires the Arkham Horror: The Card Game Care Set and The Path to Carcosa deluxe expansion to play.

    Out of stock

    $25.00$17.00

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: Mythos Pack - The Unspeakable Oath Asmodee

    Arkham Horror The Card Game: Mythos Pack - The Unspeakable Oath

    Out of stock

    "…So numerous are the recorded troubles in insane asylums, that only a miracle can have stopped the medical fraternity from noting strange parallelisms and drawing mystified conclusions."   –H.P. Lovecraft, The Call of Cthulhu It was always going to come to this… you're finally headed to the asylum. The Unspeakable Oath is the second Mythos Pack in The Path to Carcosa cycle for Arkham Horror: The Card Game, and it carries you deep into the belly of Arkham’s asylum. You’ll find yourself behind locked doors, wracked by Doubt, and surrounded by Lunatics. And, still, you’ll catch hints of deeper and darker secrets. And while its scenario continues and deepens the game’s exploration of the mystical realms between the traditional roleplaying and card game experiences, its twenty-four player cards (two copies each of twelve different cards) provide you access to a number of wealthy Patrons and allow you to “learn” from your mistakes. This is not a standalone product. It requires the Arkham Horror: The Card Game Core Set and The Path to Carcosa deluxe expansion to play.

    Out of stock

    $25.00$17.00

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: Mythos Pack - Echoes of the Past Asmodee

    Arkham Horror The Card Game: Mythos Pack - Echoes of the Past

    Out of stock

    "This is the thing that troubles me, for I cannot forget Carcosa where black stars hang in the heavens; where the shadows of men's thoughts lengthen in the afternoon, when the twin suns sink into the lake of Hali; and my mind will bear for ever the memory of the Pallid Mask."     –Robert W. Chambers, The King in Yellow Echoes of the Past is the first Mythos Pack in The Path to Carcosa cycle for Arkham Horror: The Card Game. The King in Yellow has come to Arkham, you caught the performance, and now you find yourself drawn into the maddening web of powerful forces and sinister event that seems to surround the mysterious play. So how do you proceed? Where do you continue your investigations? How you do hold onto the tattered threads of your limited sanity? If there are ties between the play and Arkham, there's one place where you might uncover them—the Arkham Historical Society, a landmark building that holds age-old secrets even its curator doesn’t know… Even as it introduces a new scenario through which you can explore the Society’s hidden secrets—and the many terrors with which they are associated—Echoes of the Past introduces a wealth of player cards driven by two major themes that allow you to refine your investigator’s practiced Talent and Composure. This is not a standalone product. It requires the Arkham Horror: The Card Game Core Set and The Path to Carcosa deluxe expansion to play.

    Out of stock

    $25.00$17.00

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: Mythos Pack - A Phantom of Truth Asmodee

    Arkham Horror The Card Game: Mythos Pack - A Phantom of Truth

    Out of stock

    "He was a slender man, and his face was as white as his coat was black."     –Robert W. Chambers, In the Court of the Dragon Months after The Yellow King played at the Ward Theatre, your investigation into the strange events surrounding the play has left you with more questions than answers. You've encountered Cultists, Lunatics, and Monsters. You've uncovered horrific Schemes of untold scope. And you've witnessed Terrors that may or may not have been Omens of greater perils. Now, as you wonder what to make of everything you've seen, where do you go for answers—even as your world's tilting into madness? The answer: Paris. In A Phantom of Truth, the third Mythos Pack in The Path to Carcosa cycle for Arkham Horror: The Card Game, you and your fellow investigators make your way across the Atlantic. Tormented every night by vivid dreams of an alien world—with black stars, twin suns, shattered moons, and twisted spires—you decide not to grapple with your Doubts and Convictions in Arkham, but to pursue the play’s director, Nigel Engram, and whatever he might tell you about the sinister truths that lie behind the play. With game effects that key off the campaign's rules for Doubt and Conviction, as well as a host of new player cards to help keep you grounded, A Phantom of Truth steeps you in a world of supernatural terrors, psychological torment, and thrilling mystery.

    Out of stock

    $25.00$17.00

  • Gamers Guild AZ Gale Force Nine Copy of Aliens: Another Glorious Day In The Corps - We're in the Pipe, Five by Five Expansion GTS

    Aliens: Another Glorious Day In The Corps - Get Away From Her You- Expansion

    Out of stock

    "GET AWAY FROM HER, YOU B***H!"You’ve had your first encounter with these bugs, but now you’ve got to find a way off this rock. It’ll be 17 days before any rescue mission is called, and you’ll be lucky to survive 17 hours!This expansion adds more ways to play the Aliens: Another Glorious Day In The Corps Cooperative Survival Game:☆ New Campaign Missions spanning the Queen’s Lair, Landing Platform, and the U.S.S. SULACO.☆ Expanded Campaign Missions from Another Glorious Day In The Corps, adding new paths and threats.☆ Suit up! Load your Characters into a P-5000 Power Loader to help them fight for their survival.☆ Test your endurance against the matriarch of destruction, the Alien Queen.☆ Play as the Alien Hive. Control the Xenomorph horde and protect the Queen.BOX CONTAINS:• 4 Double-Sided Game Boards• 5 Plastic Miniatures• 31 Willpower Cards• 6 Hive Hazard Cards• 25 Motion Tracker Cards• 25 Endurance Cards• 2 Character Cards• 1 Rulebook• 1 Card Dock• 11 Mission Cards• 3 Dials• 63 Tokens

    Out of stock

    $88.00$65.00

  • Gamers Guild AZ Indie Boards & Cards Aeon's End: Outcasts GTS

    Aeon's End: Outcasts

    Out of stock

    Aeon’s End: Outcasts continues the Expedition system that was introduced in Aeon’s End: New Age, which allows players to replay all of the content they own in a short campaign format. After each game, players will receive new treasures and player cards that allow them to become more powerful. However, the nemeses that players will face grow stronger and stronger with each battle.

    Out of stock

    $88.00$62.00

  • Gamers Guild AZ Gale Force Nine Aliens: Another Glorious Day In The Corps - We're in the Pipe, Five by Five Expansion GTS

    Aliens: Another Glorious Day In The Corps - We're in the Pipe, Five by Five Expansion

    Out of stock

    "WE'RE IN THE PIPE, FIVE BY FIVE"This expansion brings the Sulaco’s dropship crew to Aliens: Another Glorious Day In The Corps Cooperative Survival Game. ‘Fly the friendly skies’ as you fight off alien stowaways while attempting to rescue the survivors of the disaster in the air processing plant. On the ground, the two crew members provide technical support for your Marines in Campaign missions and Bug Hunts, along with new Pilot and Quartermaster Experience tracks.Meanwhile, the Marines discover four new Alien variants. The Brute, Guard, Scout, and Skulker, add a new dimension to the Xenomorph hives urge to absorb the occupants of Hadley’s Hope.BOX CONTAINS• 6 Plastic Miniatures• 2 Character Cards• 16 Experience Cards• 9 Hivemind Cards• 20 Tokens• 1 Rulebook• 2 Mission Cards

    Out of stock

    $44.00$33.00

  • Gamers Guild AZ Cephalofair Games Frosthaven: Map Archive Cephalofair Games

    Frosthaven: Map Archive

    Out of stock

    Store your Frosthaven map tiles quicker and easier with this elegant solution from Folded Space and Cephalofair Games. Designed to fit IKEA Kallax shelf cubbies and the Official Frosthaven Premium Carrying Bag.

    Out of stock

    $37.00$30.00

  • Gamers Guild AZ 25th Century Games Blob Party (Pre-Order) GTS

    Blob Party

    Out of stock

    Blob Party is a co-operative party game in which players start as individuals and try to become one big blob by giving all the same answers! This description isn't just metaphorical. Each player starts with a small blob of dough and a googly eye. As you match with more and more other players, you merge blobs, growing larger and adding more googly eyes! Let's say the group starts with the category of "Music" and the word is "Lightning". All players write an answer on a dry erase card matching their googly eye, maybe "Bohemian Rhapsody", "David Bowie", or "Grease". Everyone reveals their answer, and anyone who wrote the same thing becomes a blob and works together for the rest of the game! A new category and word are revealed each round, with players and blobs again coming up with answers that ideally match with others. As the game continues, blobs and individuals merge until (hopefully!) everyone gives the same answer, becoming a Mega Blob and winning the game!

    Out of stock

    $37.00

  • Gamers Guild AZ Indie Boards & Cards Aeon's End: The New Age GTS

    Aeon's End: The New Age

    Out of stock

      Aeon's End: The New Age introduces the Expedition system which allows players to replay all of the content they own in a short campaign format. After each game, players will receive new treasures and player cards that allow them to become more powerful. However, the nemeses that players will face grow stronger and stronger with each battle.

    Out of stock

    $88.00$67.00

  • Gamers Guild AZ CMON Zombicide: Zombie Soldiers Set Asmodee

    Zombicide: Zombie Soldiers Set

    Out of stock

    In the military, soldiers train regularly with their weapon. They get to the point where using it is almost instinctual. That weapon could be the line between life and death in combat. Even after being turned into a zombie, some of that training remains, as do the weapons. Now, zombie soldiers are known for still having their weapons with them, and they’ll still occasionally fire them at the enemy, AKA – the Survivors! The Zombie Soldiers Set gives Zombicide 2nd Edition and Fort Hendrix expansion players a new, ranged threat to deal with during their games. Zombies usually have to get up-close and personal to deal damage, but these Shooter Walkers, originally seen in the Fort Hendrix expansion, still have their weapons with them and occasionally will fire off shots at the Survivors. It’s a threat at a whole new distance.

    Out of stock

    $18.00$13.00

  • Gamers Guild AZ Gale Force Nine Aliens: Another Glorious Day In The Corps - Ultimate Badasses Expansions GTS

    Aliens: Another Glorious Day In The Corps - Ultimate Badasses Expansions

    Out of stock

    ULTIMATE BADASSESThis expansion provides new options for fighting the Xenomorph menace, adding even more badass Characters to the Aliens: Another Glorious Day In The Corps Cooperative Survival Game. These reinforcements will help your Fire Team progress through the Campaign missions, or provide options for the Bug Hunts.As your heroes investigate the threat on LV-426, they’ll gain experience and hone their skills. Choose Experience cards to compliment your Characters abilities, or build a well rounded Character to tackle any test. The choice is yours, if you can make it to the extraction point alive...BOX CONTAINS• 6 Plastic Miniatures• 6 Character Cards• 64 Experience Cards• 1 Rulebook• 4 Dice

    Out of stock

    $44.00$33.00

  • Gamers Guild AZ DRANDA GAMES Solar Storm GTS

    Solar Storm

    Out of stock

    Work together, or die alone in this cooperative survival game for 1-4 players that will make even the most hardened crews and solo players swelter. Hand management and teamwork are the key to weathering the Solar Storm. Repair different areas of the ship and divert power back to the Energy Core, all whilst the ship continues to take damage from the Solar Storm. Succeed and you'll live. Fail, and you'll all perish in the scorching abyss. With 5 difficulty levels, asymmetric room powers, and modular setup, there is a high level of replayability. Game Contents:• 111 Cards• 4 Custom Meeples• 20 Tokens• 24 Cubes• 1 Die• 1 RulebookAges 10+, 1-4 players, 30-60 minutes

    Out of stock

    $37.00$32.00

  • Gamers Guild AZ inPatience Castellion Asmodee

    Castellion

    Out of stock

    Castellion is a tile-laying game in which you form parts of the castle for defense against monsters. Each turn you flip over a tile and either use its special ability or place it as part of your castle. The more towers and keeps you form, the better your defense against attacks. Ranks prevent traitorous tiles from affecting you fully. When all three monsters have attacked and you still have a base of six tiles, you win.

    Out of stock

    $37.00$30.00

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: Mythos Pack - The Pallid Mask Asmodee

    Arkham Horror The Card Game: Mythos Pack - The Pallid Mask

    Out of stock

    From the streets of Paris to the city's subterranean catacombs, your pursuit of the truth behind The King in Yellowl eads you farther and farther from Arkham's familiar landmarks. But the streets, the language, and the eerie, dark tunnels aren't the only foreign elements at play. There's something distinctly otherworldly in the Parisian catacombs… In The Pallid Mask scenario, you and your fellow investigators will enter these tunnels in search of a stranger whom you believe must be connected to the events surrounding the performance of The King in Yellow at the Ward Theatre in Arkham. But with each new strange twist and turn, you'll find yourselves only stepping deeper into mystery. Perhaps you can follow the tunnels all the way to the pulsing heart of the play's mysteries, but there's a chance, too, you'll simply find yourselves lost amid the shifting landscape. What begins as a trek through moist and clammy tunnels of stone may become a journey that leads you under the earth, through The Gate to Hell, and straight to your demise at the Well of Souls or some other forgotten chamber. Destined to be a fan-favorite, the scenario from The Pallid Mask utilizes the game's locations in a novel way, bringing them into play only as you travel through them, and arranging them in a constantly shifting and unpredictable fashion. Each new step through these labyrinths could be your last.

    Out of stock

    $25.00$17.00

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: The Dunwich Legacy Expansion Asmodee

    Arkham Horror The Card Game: The Dunwich Legacy Expansion

    Out of stock

    “No one, even those who have the facts concerning the recent horror, can say just what is the matter with Dunwich…”     –H. P. Lovecraft, The Dunwich Horror Several months ago, three Miskatonic University professors armed themselves with secret knowledge, traveled to Dunwich, and brought an end to the strange and terrifying creature that had been terrorizing the secluded village. Now their story continues in The Dunwich Legacy expansion for Arkham Horror: The Card Game. Your mentor, Dr. Armitage, was one of those three professors. When his colleagues go missing, he fears the worst and asks for your help. With its five mini cards and 156 full-size cards, The Dunwich Legacy challenges you to find the missing professors, launching you into a campaign that leads to Miskatonic University, the notorious Clover Club, and beyond. Five new investigators arrive to offer their services, and you can arm them with fifty-nine new player cards (including a complete playset of each). Pursue new deck-building strategies and new styles of play. You’ll need all the help you can get as you play the expansion’s two scenarios and encounter all manner of new terrors – from backroom thugs and bad luck to arcane hexes and wholly unnatural abominations. This is not a standalone product. A copy of the Arkham Horror: The Card Game Core Set is required to play.

    Out of stock

    $49.00$30.00

  • Gamers Guild AZ Brotherwise Games Call to Adventure: The Stormlight Archive GTS

    Call to Adventure: The Stormlight Archive

    Out of stock

    Call to Adventure: Stormlight is a 120-card standalone game containing everything you need to play. Based on the works of Brandon Sanderson, this expansion, and others to follow, add new challenges, new destinies, and new paths to follow. Call to Adventure is a hero-crafting game that combines strategy and storytelling. It's similar to some "tableau-building" games in which you're creating a kingdom or civilization, but in this game you're building a character. Each player begins with cards that define your hero's origin, motivation, and destiny. Over the course of the game, you overcome challenges and gain traits. It's a game with points and a clear winner, but the highlight of every game is telling your hero's story at the end.

    Out of stock

    $59.00$46.00

  • Gamers Guild AZ Quick Simple Fun Games Noobs in Space (Pre-Order) GTS

    Noobs in Space

    Out of stock

    You are a team of newbie astronauts sent on an actual mission in an actual spaceship in actual outer space! Exciting, right? It would be...if any of you actually knew what you were doing. Would have been nice to have at least one experienced pilot on board, but now that you're here, you'll just have to figure it out as you go along. In Noobs in Space, a team of two to five players must complete a series of tasks and challenges together, using what little knowledge you have. Not all hope is lost because each of you has a small part of the solution; you just need to figure out how to put it all together. While one player may know the task at hand but not have the resources to implement it, those resources may be shared among three other players. They, on the other hand, do not know what is necessary based on the information they have. Since players cannot show cards to each other, there must be a lot of clear communication and interaction by describing or reading out cards in order to gradually find out what should be done — and all of this must be done as quickly as possible. The story leads through several levels, and each level consists of several tasks, so the whole game is an action-packed event from beginning to end.

    Out of stock

    $22.00$20.00

  • Gamers Guild AZ Ankama Board Games Arkeis (Pre-Order) GTS

    Arkeis

    Out of stock

      HISTORY IS FULL OF SECRETSArkeis is a cooperative, story-driven, campaign game with minis set among ancient Egyptian ruins. Each player takes control of an adventurer as they explore a modular board. Each scenario has objectives that the players will try to accomplish during the game to earn rewards in the form of key items and upgrades that influence later scenarios. Plan your expedition, defeat epic foes, and unearth hidden knowledge! It will take a team of skilled players to reveal all of Arkeis’s secrets!★ 3D material★ Narrative adventure★ Upgradeable heroes★ Casual modeComponents• nine (9) Scenarios• five (5) Heroes miniatures• forty-plus (40+) Monster miniatures• seven (7) 3D Modular rooms• nine (9) Double sided scenery tiles• six (6) Backpacks• ten (10) Dice• one (1) Expedition Logbook• one (1) Rulebook

    Out of stock

    $176.00$132.00

  • Gamers Guild AZ Letiman Games Adventure Tactics: Adventures in Alchemy (Pre-Order) GTS

    Adventure Tactics: Adventures in Alchemy

    Out of stock

    Journey along a new path to the treacherous Tower of Greylock in the Adventure Tactics: Adventures in Alchemy expansion. Leading the way is the new hero, Laine the Alchemist. This expansion also introduces a brand new mini-campaign that leads you through a new path to the gates of the Tower. This campaign will see you through the first five levels of your heroic journey and, when completed, you can continue your adventure by diving directly into Act II of Domianne’s Tower. With the addition of new enemies, new Elite Classes, a new type of Initiative, and non-player controlled Allies, your journey to the Tower will never be the same! This game requires Adventure Tactics: Domianne’s Tower to play. You can incorporate all the content from Hero Pack 1 as well.1

    Out of stock

    $66.00$57.00

  • Gamers Guild AZ Goblinko Dungeon Degenerates: Hand of Doom GTS

    Dungeon Degenerates: Hand of Doom

    Out of stock

    Dungeon Degenerates: Hand of Doom puts the players into the boots of hardened criminal adventurers, escaping from the dungeons of Brüttelburg into a deranged, demented, dark-fantasy world of swords, sausages & sorcery. Players attempt to make their way through a series of interconnected weird, nasty & mysterious adventures as the world of the Würstreich gets progressively more dangerous & the Hand of Doom descends - distorting the land with evil sorcery.Includes:• 24” x 24” full color game board• 8 playable adventurer character cards which come with their own items & abilities• standees & stands of each adventurer• 150 Monster cards divided into five decks by map region• 60 Encounter cards divided into four decks by map region• 12 Epic Monster cards• 84 Loot cards• 12 Epic Loot cards• 6 dice• 300+ counters & the Hand of Doom!• 36 page the Rules• 20 page the Missions• 2 Reference cards• 134 American Standard Mini-Cards:♦ 28 Doom cards♦ 36 Skill cards♦ 36 Danger cards♦ 14 Triumph cards♦ 24 Weakness cards

    Out of stock

    $132.00$112.00

  • Gamers Guild AZ VRG Detective: City of Angels GTS

    Detective: City of Angels

    Out of stock

    Detective: City of Angels is an epic narrative-driven board game set in the dark and violent world of 1940s Los Angeles. Most players will step into the shoes of LAPD homicide detectives who will do whatever it takes to solve the case, but one player will take on the role of The Chisel, whose goal is to stall and misdirect the detectives at every turnAges 14+, 1-5 players, 30-150 minutes

    Out of stock

    $132.00$89.00

  • Mint Cooperative

    Out of stock

    The "big game in a tiny tin" Mint Series continues with Mint Cooperative, a co-op game that fits in a mint tin! Work to deliver Mintopia City and the other towns of Mortimer County from the periodontal peril that is the Dominion of Halitosis! The players, will be collectively trying to defeat the villain by making it through all of the Mayhem cards in the Trouble deck, utilizing each of their individual Superhero specialties and other randomized stunts, before triggering the end of the game. To win, the players must reveal and process all of the Mayhem cards in the Trouble Deck without the Regional Panic Track meeting or exceeding 27.

    Out of stock

    $22.00$16.00

  • Gamers Guild AZ Galakta Waste Knights (Second Edition) GTS

    Waste Knights (Second Edition)

    Out of stock

    Welcome to Australia. The continent was bought and broken in two by forbidden experiments of a powerful corporation Cerbero. Now it kneels divided awaiting the fall. The government is nonexistent and so are any laws of men. Desolate wastelands are roamed by mutated beasts, decades-old machines, and degenerate humans who are even more dangerous. In those few pockets of civilization left people are more interested in survival than in progress. With each passing day hope seems to fade along with mementos of past cybernetic grandeur.But things are about to change as there are still those who care. You are among them – the ones who bent in the radioactive storm, but now have risen stronger to challenge the ruined world. You are the shining beacon of courage in the darkness of the brutal age. You are the symbol of what humanity lost, the eternal wanderer always eager to help those in need. The Waste is calling – are you ready to answer?Waste Knights: Second Edition is set in dystopian Australia destroyed by experiments of a powerful corporation. Each player becomes a rugged hero traveling through the wasteland, facing unnatural weather and enemies forged in long-forgotten laboratories as well as experiencing adventures full of dramatic choices.As the heart of the game is adventure – players have access to various scenarios with plot twists and narrative shaped according to their actions. Book of Tales hides encounters and results of players’ interaction with the world, while special cards trigger different effects thematically connected with the current story line. Add to this a huge board with over 40 special locations and cities to visit and you will soon realize that your hunger for adventure will be easily sated!1-4 playersAges 14+45-180 minute play timeContents:RulebookGuide, Book of Tales, Game Board6 Plastic Miniatures6 Knight Sheets6 Vehicle Sheets4 Reference Sheets210 CardsGear Deck Holder12 Custom Dice4 Base Discs1 Threat Bag36 Plastic Markers183 Tokens

    Out of stock

    $125.00$94.00

  • Gamers Guild AZ Thames and Kosmos EXIT: The Game - Advent Calendar - The Missing Hollywood Star GTS

    EXIT: The Game - Advent Calendar - The Missing Hollywood Star

    Out of stock

    Your part-time job as a pizza delivery driver was pretty boring — until today! You are about to deliver pizza to one of the most famous film studios in the world. Shooting of the new Christmas blockbuster should be in full swing, but when you arrive, the set is dark and deserted. Something is very wrong here. Where’s the film crew? Oh, and where is the Hollywood star you were desperate to get an autograph from? All you find are spooky footprints in the fake snow that lead straight to a gaping hole in the studio wall. Do you have the courage to follow the trail and go deep behind the scenes of the film studio? This advent calendar is an EXIT game and an adventure story in one: To find the missing star, you must open a little calendar door every day. Behind each, you will find an exciting new riddle, the solution to which will help you to move onto the next day. Only if you follow the clues and solve all 24 riddles, will you uncover the secret and save the Christmas blockbuster.

    Out of stock

    $74.00$66.00

  • Gamers Guild AZ Gamegenic Bullet: Deluxe Wooden Bullets (Pre-Order) Asmodee

    Bullet: Deluxe Wooden Bullets

    Out of stock

    With the Deluxe Bullets set, every game of Bullet you play has even more impact! Draw, move, and shoot harder than ever before! Contains a full set of wooden bullets and AP, Shield, and Intensity markers for use with any Bullet base game! Also includes wooden markers for Senka's Crosshairs and the Mariel marker for those who want to update their v.1 normal edition of Bullet Heart.

    Out of stock

    $37.00$30.00

  • Gamers Guild AZ Earthborne Games LLC Earthborne Rangers: Card Doubler Expansion (Pre-Order) GTS

    Earthborne Rangers: Card Doubler Expansion (Pre-Order)

    Out of stock

    This item is a pre-order item with an expected release date of Q1 2025.Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped.Dates and product details are subject to change as new information from the manufacturer is updated. This reusable deck box contains an additional set of the 282 Ranger cards found in the Earthborne Rangers base game. It doubles the available options for groups who want to greatly increase their freedom in both deck building and deck modification.Contents• 282 Cards

    Out of stock

    $59.00

  • Gamers Guild AZ Hourglass Escapes Arkham Horror: The Road to Innsmouth Deluxe Edition Asmodee

    Arkham Horror: The Road to Innsmouth Deluxe Edition

    Out of stock

    The Road to lnnsmouth is an immersive, multimedia puzzle-solving experience, combining collectible artifacts with digital gameplay to tell the story of Stella Clark's mysterious journey into the heart of lnnsmouth.Players step into the shoes of Stella Clark in this Interactive Online Adventure with physical artifacts in a point and click escape experience on their favorite web browser Contains: Gilman House Hotel Key, Strange Membership Card, Metal Curious Postcard, Full Color Poster, Aged Bookmark, Mysterious Map, Worn Ticket, 1 Ancient Totem

    Out of stock

    $59.00$38.00

  • Gamers Guild AZ inPatience Stellarion Asmodee

    Stellarion

    Out of stock

    You are the director of the Observatory. With your telescopes aimed at the stars, planets and nebulas of the Oniverse, you are ready to launch daring spaceships into the skies.A deck management game: all the cards you need are split into 8 decks, and you know the contents of each one. Manage all these resources to ensure you have the right cards available at the right time and soar to victory.

    Out of stock

    $37.00$30.00

  • Gamers Guild AZ Back Spindle Games Clacks: A Discworld Board Game (Collector's Edition) Asmodee

    Clacks: A Discworld Board Game (Collector's Edition)

    Out of stock

    Based on the Discworld novel Going Postal by Sir Terry Pratchett, Clacks is a puzzle boardgame for 1 -4 players. Players use Jacquards to turn lamp tiles on and off during their turn. Their objective is to spell words similar to semaphore. The game can be played solo, cooperatively and player versus player.

    Out of stock

    $50.00

  • Gamers Guild AZ Lucky Duck Games Chronicles of Crime: 1400 GTS

    Chronicles of Crime: 1400

    Out of stock

    It is the year 1400 and you are Abelard Lavel, a knight living in Paris. Since you were a child, strange prophetic dreams of past and future crimes have haunted you. You managed to put your power to good use, solving mysteries that nobody else could. Now thanks to your growing reputation, the people of Paris seek your help. Will you come to their aid? Chronicles of Crime: 1400 is a stand-alone, cooperative game of crime investigation. Using Scan & Play technology to mix digital and board games, it allows for many crime investigation stories to be told with the same components. Interrogate the suspects, collect evidence, and find the culprit before you run out of time! Chronicles of Crime - The Millennium Series features three standalone Chronicles of Crime games which utilize the same great Chronicles of Crime system, but provide interesting gameplay twists and refreshing settings, that span an entire millennium from 1400 to 1900 and finally 2400. Players will be able to experience Paris like never before as they solve cases across three distinct time periods.

    Out of stock

    $44.00$30.00

  • Gamers Guild AZ Awaken Realms ISS Vanguard: Deadly Frontier Campaign (Pre-Order) Asmodee

    ISS Vanguard: Deadly Frontier Campaign

    1 in stock

    A full add-on campaign centered on a group of survivors who build a new home in the far reaches of the galaxy. Requires ISS Vanguard base game and the Lost Fleet expansion to play. NEW CAMPAIGN ADVENTURES: Embark on the Deadly Frontier Campaign, a thrilling expansion to the ISS Vanguard universe with new challenges and missions. EXPANDED GAME UNIVERSE: Explore uncharted territories and face unique hazards in a campaign that broadens the scope of your space exploration. STRATEGIC DEPTH: Encounter new scenarios that require strategic planning and decision-making, enhancing the complexity and enjoyment of your game. ADDITIONAL CONTENT: Enjoy a wealth of additional content including new equipment, enemies, and story elements, enriching your ISS Vanguard experience. FRESH GAMEPLAY EXPERIENCES: Designed to integrate seamlessly with the base game, this expansion offers fresh and exciting gameplay experiences for veteran ISS Vanguard players.

    1 in stock

    $161.00$137.00

  • Gamers Guild AZ Black Mold (Pre-Order) Gamers Guild AZ

    Black Mold

    Out of stock

    You awake, disoriented, foggy. You are alone…silence. You shamble through shadowy corridors webbed with mycelium growths slithering towards you. Opaque blackened clouds of haunting fog loom in a cramped tunnel teeming with unnatural fungal forms beckoning you to come closer. Ghostly black figures dart through the effluvium spurring paranoid thoughts as your inner voice asks “is someone there or am I losing my mind?” You begin to feel weak, your psyche slips, your dread mounts. Your survival instinct suddenly kicks in and you realize that if you're here much longer, you may never leave. Can you escape the Black Mold? In Black Mold you are an escaped prisoner trying to find your way out of an abandoned subterranean prison compound. Black undulating fungal growths coat every surface of these corridors, emitting ghostly clouds that poison the air. To avoid breathing the harmful, hallucinogenic mist, you must limit your exposure and make your escape. This is simulated in the game by limiting the length of your turn to how long you're able to physically hold your breath. A tense, "co-op till it's not" survival horror escape. Work together or don't, there are many ways to explore, survive, interact and escape. With rasping fungal thralls lurking in the darkness, the other prisoners...? You can trust them...until they die and become changed. A monochromatic nightmare that never scares you the same way twice. ‏With 70 areas to reveal and survive, numerous items to find and craft, 6 unique prisoners to play and multiple win conditions every harrowing escape is different than the last. Deep thematic immersion through thoughtful, intense mechanisms. Whether quickly forming "Neural paths" to expand the compound, mitigating your asymmetric prisoner vitality track, or chucking dice to search for that essential item you need so you can craft the torch, BLACK MOLD will challenge your body and your mind while clinging to its bleak survival horror aesthetic. A Game you play to play more than you play to win. Whether bolting for the exit alone, working together as a tight-knit team, or perishing in the fungal fog and returning to kill everyone as a Fungal Thrall - each game of Black Mold is an unfolding story that creates tense, fun, and harrowing moments that will stay with you, win or lose.

    Out of stock

    $96.00$81.00

  • Gamers Guild AZ Indie Boards & Cards Aeon's End 7: Past and Future (Pre-Order) GTS

    Aeon's End: Past and Future

    Out of stock

    Two interconnected storylines take players back in time, and hundreds of years into the future, in an exciting new expansion for Aeon's End! Aeon's End: Past and Future includes two full expeditions: The Past Campaign and the Future Campaign. These narratives can be played in either order - Future first, or Past first. The expansion includes: - 10 New Mages- 6 New Nemeses- 18 New Market Cards- 15 Stop Decks- 10 Envelopes- 2 Narrative Booklets- 18 Card Dividers for Storage- All Tokens Required to Play Please Note: For expedition play, a copy of either Aeon's End: New Age or Aeon's End: Outcasts is required.

    Out of stock

    $88.00$63.00


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