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Board Games | Wargames

119 products


  • Gamers Guild AZ Modiphius Entertainment Fallout: Wasteland Warfare - Robots Starlight Theatre Staff AGD

    Fallout: Wasteland Warfare - Robots Starlight Theatre Staff

    3 in stock

    This miniatures set is part of the NUKA WORLD wave for Fallout: Wasteland Warfare! ‘Weaponizing Nuka-Cola is a sin, godless robots! How dare you waste what I could drink!’ In the lovely Starlight Theatre, you could have once sat down and enjoyed slow service, flat cola, and cold food. Despite the centuries, not a lot has changed, bar the chances of death due to highly pressurized Nuka-Cola being fired through your skull - that’s increased by about 5%. Manned by all forms of Robotic help, Nukatrons and Mr Frothys of all varieties can be found still serving the various corpses that act as the theatre’s only guests for the last 100 years. Includes 1x Mr Frothy, 2x Nukatrons and 3x Scenic Bases. ©2023 Bethesda Softworks, a ZeniMax Media company. All Rights Reserved.

    3 in stock

    $45.00$39.00

  • Gamers Guild AZ Modiphius Entertainment Fallout: Wasteland Warfare - The Commonwealth Rules Expansion AGD

    Fallout: Wasteland Warfare - The Commonwealth Rules Expansion

    2 in stock

    War Never Changes. Welcome to the Commonwealth, the largest expansion yet for Fallout: Wasteland Warfare! It’s packed with new rules, cards, guides, and scenarios to bring more factions and units to your tabletop. Look out for the Commonwealth wave miniatures sets, available separately! The Commonwealth spans the rolling hills and scorched forests of the north to the broken coast and its rusting industry in the east. It sweeps through the decaying urban sprawl of Boston and out into the irradiated wasteland of the glowing sea. The Commonwealth is home to a wide variety of groups, new factions, and additions to existing factions. Access to the rules, dice, and material found in the Fallout: Wasteland Warfare Two-Player Starter Set is necessary to make full use of this expansion.This expansion contains new rules for clashes within the Commonwealth. Contents:171 punch-out cards, and an array of new scenarios both linked and standalone featuring the denizens of this varied area.Also included are strategy guides and painting guides to help you get your models ready for battle in the post-apocalyptic world of Fallout.A 65-page booklet with rules for expanding your wasteland denizens, including the Children of the Atom, the Gunners, the Railroad, new Creatures, and the Super Mutant’s terrifying Behemoth, Swan.171 new cards35 unit33 AI cards1 equipment card16 leader cards5 mod cards17 perk cards3 power armor cards14 quest cards5 reference cards42 weapon cardsPainting guides for Survivors, the Brotherhood of Steel, and Super Mutants.A gallery of painted models featuring every release in the Commonwealth wave.Scenarios for playing in the Commonwealth.Rules for Wasteland Warfare terrain.Unique region rules for locations within the Commonwealth.Strategy guides for playing numerous Wasteland Warfare factions.

    2 in stock

    $66.00$56.00

  • Gamers Guild AZ Steve Jackson Games Car Wars: Sonic Strike (Pre-Order) GTS

    Car Wars: Sonic Strike

    4 in stock

    Head back into the arena for more autodueling action!Sonic Strike is a single-player expansion for Car Wars Sixth Edition that comes with 40 ALL-NEW cards to add to your collection. Use sonic weapons to bring your opponents to a screeching halt. Say hello to six new Crew members and take advantage of their unique abilities. Need to grab a bite? The new Grilled Cheese Dispenser will help keep you going until the battle is won. Make the arena your own with Sonic Strike!This is an expansion for Car Wars Sixth Edition. It is not a stand-alone game.This is an expansion for Car Wars Sixth Edition. It is not a stand-alone game.  

    4 in stock

    $16.00$14.00

  • Gamers Guild AZ Renegade Game Studios Axis & Allies: Anniversary Edition GTS

    Axis & Allies: Anniversary Edition

    1 in stock

    The year is 1941. The Axis war machine appears invincible. The Balkans have fallen. Pearl Harbor has been attacked, and Rommel has the British on the run in North Africa.At this explosive point in history, the Axis & Allies Anniversary Edition challenges you and your opponents to decide the outcome of World War II. As one of the world powers struggling for supremacy in 1941, you must spearhead your country's military drive.Axis & Allies celebrates its 40th anniversary with the re-release of this deluxe edition, designed and developed by Larry Harris, the original creator of Axis & Allies. This edition includes an all-new, huge 24" by 46" game board, new cruiser units, and Italy as the third Axis nation.Features★ Axis & Allies Anniversary Edition challenges you and your opponents to decide the outcome of World War II.★ 40th Anniversary Deluxe Edition★ Huge 24" by 46" game board.★ Over 670 plastic miniatures.★ Adds Italy as the third Axis nation.Contents• 1 Game Board• 1 Rulebook• 1 Battle Board• 6 National Setup Charts• 1 National Production / Research & Development Chart• 120 National Control Markers• 22 Damaged Factory Markers• 18 Victory City Tokens• 18 Researcher Tokens• 6 Nationality Boxes• 2 Storage Boxes• 1 Paper Money Pack• 8 Divider/Inserts• 14 Dice• 80 Poker-Style Chips• 672 Plastic Miniatures

    1 in stock

    $188.00$160.00

  • Gamers Guild AZ Modiphius Fallout: Wasteland Warfare - Raiders The Pack AGD

    Fallout: Wasteland Warfare - Raiders The Pack

    4 in stock

    This miniatures set is compatible with both Fallout: Wasteland Warfare and Fallout: Factions, as part of the Nuka World wave for Wasteland Warfare and Season One of Factions. ‘The Pack are a lot like eating centuries old candy, bright, exciting and probably going to kill you.’ Brightly coloured, bedecked in whatever interesting knick-knacks they can tape to themselves and wholly ruled by their moment to moment instincts, The Pack are less of a gang and more of… well, a pack. Following their Alpha to the end, members of The Pack tend to be spurred on to random acts of violence throughout the day, not too worried about the reason why, just if it’ll be fun or not. Every choice they make tends to follow that logic, fun over all other things, sadly for everyone else, they think fighting is really, really fun.

    4 in stock

    $61.00$52.00

  • Gamers Guild AZ Modiphius Fallout: Wasteland Warfare - Raiders The Operators AGD

    Fallout: Wasteland Warfare - Raiders The Operators

    4 in stock

    This miniatures set is compatible with both Fallout: Wasteland Warfare and Fallout: Factions, as part of the Nuka World wave for Wasteland Warfare and Season One of Factions. ‘They say money makes the world go round, with the way Operators make money, it’s going to be an empty world.’ Without wanting to give them any props, the Operators are a well organised group, more like a crime syndicate than a raider gang. They follow orders, take on jobs, make their own gear and most of all, remain professional. Well armed and armored, Operators don’t kill for fun (unlike the other gangs of Nuka-World), they kill for profit, or out of annoyance, which is occasionally fun. I guess they also kill for fun.

    4 in stock

    $61.00$39.00

  • Gamers Guild AZ Avalon Hill Risk: Shadow Forces (Pre-Order) GTS

    Risk: Shadow Forces

    5 in stock

    In the Risk Shadow Forces strategy board game by Avalon Hill, modern-day factions inspired by real-life blocs both on and off the grid, establishment and underground, compete aggressively. Choose a warlord and play through a campaign of 15 games in which suspense and intrigue build to a dramatic conclusion. It includes 5 miniature figures, and a double-sided gameboard featuring both world and skirmish maps. This legacy board game also includes 4 sealed envelopes and a sealed container to be opened throughout the game, as players shape how their world evolves. No two games will ever be the same. Gather friends together for an exciting battle of power in this immersive tabletop board game. The game is for 3-5 players, ages 13 and up. Avalon Hill and all related trademarks and logos are trademarks of Hasbro, Inc. ★ LEGACY GAMEPLAY: Choose a warlord and play through a campaign of 15 missions. Players shape how their world evolves, unlock new rules, and change the story each time. No two games will be the same★ INCLUDES 15 MISSIONS: This strategy board game includes two 9x14 double-sided gameboards. Players can immerse themselves in both global and skirmish games designed around modern warfare missions★ DETAILED MINIATURES: Add to your miniature collection with these dynamic warlord characters. The game includes 5 highly detailed 28mm miniature figures with tactic cards★ UNLOCK CONCEALED COMPONENTS: This legacy game includes 4 sealed envelopes and 1 sealed container that will be opened as you complete missions. Gaming elements will come into play and go out of play forever★ COMPELLING NARRATIVE: Fans of group games can experience an exciting night of tabletop gameplay. This Risk Shadow Forces strategy board game is for adults and family, ages 13+.Components• global gameboard• 2 double-sided gameboards• over 175 cards• 5 warlord figures• 5 HQs• ninety (90) 3-troop units• one-hundred-eighty (180) 1-troop units• sealed container labeled B• 4 sealed envelopes• 5 faction cards• range guide• 95 tokens• sticker sheet• 5 dice• quick rules reference card• rulebook

    5 in stock

    $106.00$90.00

  • Gamers Guild AZ Petersen Games Invasion Of The Brood GTS

    Invasion Of The Brood

    3 in stock

    In the year 2025, the telepathic monster Broodmaster Magnalux has established a base on Earth’s moon. As the human player, you must alert humanity to the threat, and rally armies, navies, and air forces against the alien menace. As the Broodmaster player, you must subvert the Earth, using your mind control to gradually take control of Earth’s most vital defenses. Invasion of the Brood is a two player strategy game, in which the two sides have greatly different strategies, abilities, and even turn structures. Will humanity pull together to stop this alien invasion, or will the sinister Broodmaster take over the world? You decide! What’s Inside? Map of the Earth 6 Nation Cards 2 Player Sheets Dozens of Tokens 2 six sided dice (one red, one blue) Rulebook

    3 in stock

    $37.00$29.00

  • Gamers Guild AZ Steve Jackson Games The Fantasy Trip - Wizard (Pre-Order) GTS

    The Fantasy Trip - Wizard

    1 in stock

    Originally released in 1977 and 1978, the two first releases in The Fantasy Trip series, Melee and Wizard, were out of Steve Jackson's reach during the eighties when the classic Pocket Box was first produced. Finally, we're able to present these two great games in an 80s-styled package, making this the "What If?" edition you're sure had to have existed in the early days of gaming. Wizard -- The magic companion to Melee -- sorcerous combat, in the arena or in the dungeon. Create your wizard, choose his spells, and go into combat. Zap your foe with fireballs or lightning. Summon giants, dragons, and wolves to destroy them all. Or be subtle and entangle them with Magic Rope and Slippery Floor spells. Successful wizards gain skill and power. Losers die.  

    1 in stock

    $22.00$16.00

  • Gamers Guild AZ Nuts! Publishing Saigon 75 GTS

    Saigon 75

    1 in stock

    Saigon 75 is a fast-paced strategy game pitting the “Communist” forces from North Vietnam and the Viet Cong against the “Liberal” forces from South Vietnam. Both sides are fighting for control of the capital. At the end of the Vietnam War, after the US troops have gone home, the North Vietnamese regime plans to take Saigon as quickly as possible against a well-prepared but corrupt South Vietnam.Saigon 75 is a simple and fast-playing strategic game, and everything is contained within a few pages of rules and 1 hour of fun, with pressure at every moment!After activating some of your units (with a die roll and depending on your turn), you will play an event card from your hand. The activated units can then move and attack. Battles are resolved by special dice rolls, which determine enemy losses and the number of units that must retreat. The event cards are what gives the game its great re-playability.The game is highly asymmetrical, with the North Vietnam player having more activations, more events to his advantage, better battle dice, and the ability to conduct assaults on a very wide front, while his opponent has air support as well as parachute and mechanized units.There’s also a solo mode that allows you to play as the South Vietnam forces as they attempt to resist the onslaught of an automated enemy, guided by specific cards.Contents:• A2 Mounted Gameboard• Rulebook• 20 Event cards• 10 Solo cards• 13 Different dice• 80 mixed tokens• 41 mixed counters

    1 in stock

    $90.00$77.00

  • Gamers Guild AZ GMT The Battle of White Plains GTS

    The Battle of White Plains

    1 in stock

    Most authors relegate the Battle of White Plains to a short paragraph when recounting the New York Campaign of 1776. As the last field battle of that campaign, however, it deserves closer study. Volume 10 in GMT’s award-winning Battles of the American Revolution series by designer Mark Miklos provides such a much-needed analysis.The GameThe game includes three scenarios: the historical fight for Chatterton Hill, an October 31 scenario that explores what might have occurred if Howe had pressed his grand assault that day as planned, and a full four-day campaign game spanning 42 game turns beginning with the arrival of the British army on the field on the morning of October 28 and culminating at 5:00 pm on October 31.Each player has 26 Opportunity Cards subdivided into three decks to enhance play and add elements of variability and historical flavor. As with previous games in the series, some special rules represent the unique circumstances of this battle. Among these are rules governing American sortie restrictions and tactical doctrine, rain game turns, restoring army morale, scorched earth, and additional handicaps for American militia, American fieldwork construction, and an off-board movement mechanism for Tarrytown on the Hudson River, seven miles away where British ships lay at anchor. Even Washington’s own combat prowess at this early stage of the war is randomized.In Volume 10 of the Battles of the American Revolution series, players command two titanic armies: Washington, desperate to salvage something from the otherwise disastrous defense of New York, and Howe seeking a coup de grâce against the “Old Fox.” You will have to manage your forces over the span of four days with lots of inclement weather to contend with. Can you, as General Howe, break through the American line to deliver a decisive blow and end the rebellion? Can you, as General Washington, hold your own on superior ground, hampered as you will be with some 6,700 militia of dubious quality—fully 46% of the total American force?COMPONENTS• 2 hard-mounted maps featuring 1-inch hexes• 245 Unit counters & game markers (1.5 counter sheets), including 7 replacement counters for previous games in the series• 52 Opportunity Cards: 26 American & 26 British• 16 Tactics Cards: 8 American & 8 British• 2 Full color, four-page player aid cards: 1 American & 1 British• 1 Full-color exclusive rule book• 1 Full-color series rule book• 2 dice (10-sided)HistoryAs it occurred, the Battle of White Plains could properly be called the Battle for Chatterton Hill. This relatively limited affair, fought on the American right flank on October 28, 1776, was the only set piece action between the two protagonists. Here some 4,000 British and Hessian troops attacked fewer than 2,000 Americans with the King’s forces ultimately prevailing.The main armies, however, were enormous for the period with 14,500 Americans confronting 13,000 British and Hessians who were eventually reinforced to 15,400, making this one of the largest concentrations of opposing troops during the war and the largest game in the Battles of the American Revolution series to-date. Yet despite this concentration of forces along a front barely three miles wide, the armies sat primarily idle after the fight for Chatterton Hill while the British probed at the flanks, and the Americans improved their defenses.Washington had chosen a strong position which he fortified with two concentric lines of fieldworks that bristled with forty guns. His flanks were anchored on high hills and further secured by the Bronx River to the west and swampy wilderness to the east. Secure in these positions, Washington welcomed the prospect of a frontal assault against his works.For his part, General Howe’s reluctance to launch a frontal attack was due in part to his having witnessed the Battle of Bunker Hill in June, 1775, the memory of that slaughter still fresh in his mind. The weather at White Plains was also a mitigating factor with cold autumn rains falling for much of the week during which the armies remained in contact. Finally, Howe’s own proclivity to hesitate when decisive victory was within his grasp further exacerbated any plans for a major British assault.Washington reacted to the loss of Chatterton Hill by initially refusing his right. Sensing the growing weight of the British host, he eventually swung on a hinge leaving his left where it began, on Hatfield Hill, while pulling the rest of the line back approximately two miles to even higher ground in the North Castle Heights where he dug new fieldworks. Like two heavyweights maneuvering to shorten the ring, each sought an opening—Howe to press the attack on favorable terms and Washington to receive the attack on fortified ground of his choosing.Ultimately reinforced by Lord Percy with six regiments plus some newly-arrived Hessians and having discovered no viable way around the flanks, General Howe determined to attack Washington frontally on the morning of October 31. He stood his men to arms at 5:00 am but driving morning rains cooled his ardor and the army was again ordered to stand down.There was more probing and some long range artillery fire against the American flanks on November 1 to no great consequence. Howe now believed he was facing only an American rear guard in the North Castle Heights lines and saw no value in attacking it, believing that Washington with his main force had already evaded him by marching further north. The armies, therefore, sat staring at one another until November 5-6 when General Howe elected to turn south to complete the conquest of Manhattan by capturing Fort Washington which he did successfully on November 16. As Howe turned south, Washington turned north. He divided his forces into three groups. Major General Lee was to screen the approaches to New England while Major General Heath was to guard the Hudson Highlands and points north. The commander-in-chief with the balance of the army crossed the Hudson River at Peekskill and marched south through New Jersey to stay between the British in New York and the American capitol at Philadelphia.Throughout the White Plains campaign, the prospect for a decisive victory was ever-present. The fact that it didn’t occur is a fascinating story.

    1 in stock

    $100.00$76.00

  • Gamers Guild AZ Hasbro Risk: Godstorm AGD

    Risk: Godstorm

    10 in stock

    Who will rule the Ancient Earth - and beyond? Enter a time of myths and legends. Enter the world of Risk: Godstorm, where ancient faiths and fears rule. Battle across the Earth and in the dark regions below. Harness primal forces to strike with devastating power. Command five ancient cultures - Greek, Celtic, Babylonian, Norse, and Egyptian - in a continent-spanning battle that will determine whose civilization reigns supreme. And rest assured, the gods will not sit idle in this war.

    10 in stock

    $109.00

  • Gamers Guild AZ Modiphius Entertainment Fallout: Wasteland Warfare - Survivors Foundation Authority AGD

    Fallout: Wasteland Warfare - Survivors Foundation Authority

    6 in stock

    FALLOUT: MINIATURES - SURVIVORS: FOUNDATION AUTHORITY - When the Settlers arrived in Appalachia, they did so under the guidance of Paige, a man who has seen everything the Wasteland has to throw at those remaining few who call it home. In Appalachia they found a space beset by mutants unlike those seen across their travels, monsters that threatened everything they had strove to build. But, they also found the makings of a home, a Foundation. Now, even as other figures within their ranks step up to help relieve some of the strains of leadership from Paiges shoulders, the Foundation Authority strives to bring safety to Appalachia.3 FIGURE SET: 1x Paige, 1x Ward, 1x Aubrie, 3x Plastic Bases. This miniatures set is part of THE WILDS OF APPALACHIA wave for Fallout: Wasteland Warfare! 2024 Bethesda Softworks, a ZeniMax Media company. All Rights Reserved.

    6 in stock

    $42.00$36.00

  • Gamers Guild AZ Modiphius Entertainment Fallout: Wasteland Warfare - Raiders Crater Warlords AGD

    Fallout: Wasteland Warfare - Raiders Crater Warlords

    6 in stock

    FALLOUT: MINIATURES - RAIDERS: CRATER WARLORDS - Established in the eponymous Crater, deep in Toxic Valley - the Crater Raiders are an unusual sight to most travellers, Raiders actually willing to talk to you before they blow your head off, if only briefly. Despite the apparent civility the leadership of the Craters is tenuous at best, with Meg Groberg doing her best to keep the baser instincts of her violent charges in place for their own survival. All the while, dissenting voices claim shes grown soft, with figures like Lev pushing for a return to violence and the ways of the past. Despite all this, order is somehow kept, the Raiders havent killed each other, and some even manage to keep themselves in well-pressed suits.3 FIGURE SET: 1x Meg Groberg, 1x Johnny Weston, 1x Lev, 3x Plastic Bases. This miniatures set is part of THE WILDS OF APPALACHIA wave for Fallout: Wasteland Warfare! 2024 Bethesda Softworks, a ZeniMax Media company. All Rights Reserved.

    6 in stock

    $42.00$36.00

  • Gamers Guild AZ Modiphius Entertainment Fallout: Wasteland Warfare - Robots Eyebots AGD

    Fallout: Wasteland Warfare - Robots Eyebots

    4 in stock

    Fallout: Wasteland Warfare sets contains 32mm scale high-quality multi-part resin miniatures with scenic bases. Requires some assembly. Supplied unpainted. Each set provides an expansion to your game with new cards for player vs player and AI game modes.Product Details:Resin32mm ScaleSupplied unpaintedRequires AssemblyContents:4 EyeBots4 Scenic bases

    4 in stock

    $41.00$35.00

  • Gamers Guild AZ Modiphius Entertainment Fallout: Wasteland Warfare - New Vegas Rule Expansion AGD

    Fallout: Wasteland Warfare - New Vegas Rule Expansion

    3 in stock

    Enter the dangerous world of the Mojave wasteland, Fight over its future at the Hoover Dam, and get some R & R on the lush New Vegas Strip if you can afford the entry fee! The Mojave wasteland stretches from New California Territory to the contested Hoover Dam, containing all sorts of treasures for the bold and dangers for the unwary. For those who come out on tip there is glory or territory to be gained; the unlucky join the desert sands of feed the geckos.

    3 in stock

    $66.00$56.00

  • Gamers Guild AZ Steve Jackson Games Car Wars 2 Player Starter Set - Orange/Purple AGD

    Car Wars 2 Player Starter Set - Orange/Purple

    4 in stock

    A complete redesign of the original game of autoduelling, Car Wars Sixth Edition plays faster and includes new plastic miniatures! The relaunched Car Wars Sixth Edition line is getting a new, eye-catching cover-art treatment. This new, streamlined Starter Set has everything two players need to go head-to-head in the arena. Take the included sample car out for an Amateur Night spin, or build your own car with 50 customization cards for each player! Contents: Two pre-assembled minis: Sawtooth (from Miniatures Set 4) and Pure Energy (from Miniatures Set 2) Miniatures come pre-assembled and unpainted Two car bases (one orange and one purple) Two dashboards (one orange and one purple) Four counter sheets (dashboard sliders, barrier and wreck tokens, two turning keys, and other assorted tokens) Dice pack (20 dice: six yellow, four blue, three red, three green, two black, and two white) Updated Rulebook now includes a sample car build with helpful hints for your first game and all-new quick-reference material on the back cover.

    4 in stock

    $65.00$56.00

  • Gamers Guild AZ Steve Jackson Games Car Wars (Sixth Edition) - Companion AGD

    Car Wars (Sixth Edition) - Companion

    2 in stock

    Whether you`re a rookie driver or a veteran duelist, this book is a must-have for your Car Wars Sixth Edition games! This is a 103-page softcover book filled with scenarios and additional rules.

    2 in stock

    $44.00$37.00

  • Gamers Guild AZ Steve Jackson Games Car Wars (Sixth Edition) Miniatures Box B (Pre-Order) AGD

    Car Wars (Sixth Edition) Miniatures Box B (Pre-Order)

    3 in stock

    This item is a pre-order item with an expected release date of Q4 2024. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Six pre-assembled, unpainted miniatures: Scarab, Warhawk, Hotshot, Hammer, Butcher, and Typhoon! Two dashboards and bases (one green set and one blue set). 100 Game Cards Counter sheets with dashboard sliders and barrier/wreck tokens.

    3 in stock

    $65.00$56.00

  • Gamers Guild AZ Steve Jackson Games Car Wars (Sixth Edition) Miniatures Box A AGD

    Car Wars (Sixth Edition) Miniatures Box A

    4 in stock

    Six pre-assembled, unpainted miniatures: Dragon, Slipstream, Jackrabbit, Superflash, Goblin, and Boomerang! Two dashboards and bases (red and yellow) 100 game cards Counter sheets with dashboard sliders and barrier/wreck tokens

    4 in stock

    $65.00$56.00

  • Gamers Guild AZ Renegade Game Studios Risk 2210 A.D. (Pre-Order) GTS

    Risk: 2210 A.D. (Pre-Order)

    3 in stock

    This item is a pre-order item with an expected release date of Q1 2025. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated.   Centuries have passed and the world is again at war. Mechanical warriors are now fighting for us. Our human commanders lead them and guide them, but the bloodless armies battle in our stead.On the Earth and below its surface as well as on the Moon, the war rages. When the dust settles, only one will emerge the victor.The world is at war and you are the commander of one of the warring factions. You control the destiny of your people, your homeland, and your planet. On and above the Earth you must marshal your forces, send forth your troops, hire the right commanders, and crush your enemies.FEATURES★ Risk gameplay with some new twists! Mechs, underwater & moon locations, commanders!★ Gameplay lasts exactly 5 turns, approximately 240 minutes.★ Can use the components in the box to play classic Risk rules!★ Quality of life updates to components (double sided tokens and moon board, and resealable plastic bags).★ Battle for the continents, as well as undersea, and on the moon.★ Human commanders lead mechanized troops known as MODS.★ 5 Decks of Command Cards for tactical surprises.CONTENTS• 1 Earth Game Board• 1 Moon Game Board• 1 Score Chart• 5 Six-sided Dice (2 white and 3 black)• 5 Eight-sided Dice (2 white and 3 black)• 44 RISK Land Territory Cards• 13 RISK Water Territory Cards• 14 RISK Lunar Territory Cards• 5 Sets of MOD Armies (each a different color)• 5 Sets of Commanders (Land, Naval, Space, Nuclear, and Diplomat—each set a different color)• 20 Space Stations (4 each of 5 colors)• 20 Land Command Cards• 20 Naval Command Cards• 20 Space Command Cards• 20 Nuclear Command Cards• 20 Diplomat Command Cards• 9 Blank Command Cards• 4 Devastation Markers• 5 Turn Order Markers• 1 Year Marker• 65 1-point Energy Chips• 15 5-point Energy Chips

    3 in stock

    $87.00

  • Gamers Guild AZ Barbarian Kingdoms (Pre-Order) GTS

    Barbarian Kingdoms (Pre-Order)

    3 in stock

    This item is a pre-order item with an expected release date of Q4 2024. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated.   "Gold is the lifeblood of the war!" As the Hun horde swept across Europe, they forced the Germanic tribes into exodus. These warlike peoples spread within the borders of the Western Empire and, by dint of looting and war, will eventually cause the collapse of the Empire. In the twilight of antiquity and at the dawn of the Middle Ages, the so-called "barbarian nations" founded kingdoms on the former imperial territory. In Barbarian Kingdoms, an asymmetrical and competitive strategy game, each player controls their own nascent kingdom and competes for supremacy over Western Europe. The first player to control seven territories or to eliminate two opposing kings wins. On a turn, each player chooses and resolves a single action of their choice: Recruitment: deploy a warrior from the reserve by paying a cost Taxation: collect money from the provinces in their kingdom Assault: invade a province or attack an enemy unit Maneuvers: reposition their units in their provinces or towards the sea Claim: try to take control of a province by paying a cost Assault and claim actions can be immediately challenged by an opponent and resolved by a battle. During the battle, a bribe may be paid to the opponent to try to reverse the outcome. Players must be vigilant in positioning their forces (with the constraint of a maximum of one unit per province), keep an eye on their opponents, and take advantage of their two asymmetrical powers: that of their kingdom and that of their king.

    3 in stock

    $73.00$62.00

  • Gamers Guild AZ War of Civilizations (Pre-Order) Gamers Guild AZ

    War of Civilizations

    2 in stock

      War of Civilizations is a 4x strategy board game set in the year 2050 on a climate change-affected dystopian earth. Players take on the role of Clan Leaders and compete to gain mystical powers, acquire resources, and build powerful war fleets to conquer land and defeat rival clans. The game requires players to balance their acquisition of powers and resources with their warfare tactics while navigating the challenges of a harsh, post-apocalyptic world. The objective of the game is to achieve dominance in one of two ways: either by controlling the Isle of Myth for threeconsecutive rounds with the Capital Ship, or by accumulating the maximum number of Magic Crystals. SUPREMACY: Controlling Isle of Myth for 1 full round after paying Ocean crystals for Upkeep. WARFARE: Win against Capital Ship.ORWin against the opponent fleet or *Pirates. EXPLORE Apex Island. EXTERMINATE: Eliminate an opponent and gain their magic crystals and resources. THE END GAME GETS TRIGGERED WHEN ANY PLAYER ENTERS THE ISLE OF MYTH FOR THE FIRST TIME IN THE GAME. WHEN THE END GAME IS TRIGGERED, THE GAME WILL END IN THE FIVE ROUNDS THEREAFTER.

    2 in stock

    $144.00$122.00

  • Gamers Guild AZ Steve Jackson Games Car Wars: Miniatures Set 1 GTS

    Car Wars (Sixth Edition) Miniatures Set 1

    3 in stock

    More cars! More cards! More chaos!Includes five miniatures:Scimitar, Joseph Special, Pillbug, Hades, and Hydra.Miniatures are pre-assembled and unpainted.148 cards including structure cards, accessory/upgrade cards, and weapons cards.Four colored bases (red, yellow, blue, and green)

    3 in stock

    $58.00$53.00

  • Gamers Guild AZ Conqueror: Final Conquest (Pre-Order) Gamers Guild AZ

    Conqueror: Final Conquest

    8 in stock

    Nothing could stop Rome; for it was destined to rule the world. From humble beginnings, this small city would turn into the world’s most revered and powerful empire that ruled Europe, the Middle East and Northern Africa for more than 600 years. But what if you can rewrite history? What if you can stop Rome? What if you can create a different world? Conqueror: Final Conquest is a fun strategy board game for 3-6 players. Set in the 3rd century BC, you and your friends play as one of 6 nations battling for power to conquer and rule the ancient world. Form alliances, go to war, betray your friends, bribe your enemies, feed your armies and recruit heroes to build an everlasting empire.

    8 in stock

    $57.00$48.00

  • Gamers Guild AZ Capstone Games La Famiglia: The Great Mafia War Capstone Games

    La Famiglia: The Great Mafia War

    2 in stock

    In the 1980s, a merciless battle raged in Sicily that would later go down in history as “The Great Mafia War.” Different mob families fought with and against each other for supremacy in southern Italy. In La Famiglia: The Great Mafia War, you play against each other in teams (2 vs. 2) to take control of Sicily. Siz different mafia families, each with special abilities, are at your disposal. The Game Rounds are divided into 2 Phases: In the Planning phase, you develop your abilities and bring fighters as well as secret orders to the game board. In the Combat phase, these orders are revealed and executed. Here, you use your fighters and bombs to dominate as many regions as possible. The combat system is both simple and innovative, making every fight an exciting psychological duel. The team that best combines and coordinates its abilities will finally dominate Sicily. La Famiglia is an extraordinary team game that provides lasting excitement through asymmetric abilities and a variable game set-up.

    2 in stock

    $130.00$115.00

  • Gamers Guild AZ Asyncron Defcon 1 (Pre-Order) GTS

    Defcon 1 (Pre-Order)

    4 in stock

    This item is a pre-order item with an expected release date of Q1 2025.Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped.Dates and product details are subject to change as new information from the manufacturer is updated. DEFCON 1 is an historical and political wargame, set during the Cold War from 1950 to 1990, played on a beautiful 90 x 60 cm game board.This strategic board game is characterized by a gameplay that changes according to the number of players, ranging from a Frontal Shock Game game at 2 players to a semicooperative game with 4 players, ending with a secret objective game in the 5 player version. The game is played in five different phases: Initialization, R&D, Political, Production, Atomic, and Warfare.The players control five different blocs: three major blocs (the Atlantic Alliance, the Warsaw Pact, the Non-Aligned Movement) and two minor blocs (France and China).DEFCON 1 is fully asymmetrical: each bloc has its strengths and weaknesses, using its own technological tree, its mission and objective cards, and even scalable pool of units.As the title suggests, the Defcon level degrades during the game from 5 to 1, and the level degrades depending on the actions of the players, opening new strategical options that will become available, such as building nuclear bombs.CONTENTS OF THE BOX:• 1 Game board (60 x 90 cm)• 5 punchboards containing Mission and Objective cards• 70 wooden barrels• 95 wooden cubes• 5 Bloc boards• 1 Rulebook• 1 Technology booklet• 6 wooden Defcon triangles

    4 in stock

    $130.00$107.00

  • Gamers Guild AZ Renegade Game Studios Circadians: Chaos Order Renegade Game Studios

    Circadians: Chaos Order

    3 in stock

    Join the Battle! Circadians: Chaos Order is a competitive, confrontational area control game with highly asymmetric Factions. Each Faction has unique Leaders and Attributes, Buildings, and their own personal win condition. This is in addition to the global win condition of controlling all remaining Relics on the Map. Over the course of up to 6 Rounds, players will be researching, constructing Buildings, and harvesting resources. They will also be recruiting and moving Units, all in an effort to capture the ancient Relics, control Regions vital to their strategy, and gain enough Fame to be crowned the winner of Chaos Order. Features: 6 asymmetric Factions, each with their own Leaders, Attributes and win conditions. Multifaceted combat system that provides players with agency Strategic Euro-mechanisms at its core with a tight, interactive resource management system. Replay-ability due to the variable setup, 6 unique factions, and a high level of interaction between players. The function-first insert and 6 Faction Tuck Boxes make for an easy setup and teardown. Contents Summary: 1 Main Board 9 Land Tiles 5 Base Tiles Over 200 tokens Leader & Attribute Cards 6 Relics 2 Dice 120 Fighters 22 Standees 6 Faction boards and boxes At a Glance Number of Players: 2-5 For Ages: 14+ Playing Time: 120-240 min Game Type: Strategy

    3 in stock

    $94.00

  • Gamers Guild AZ Osprey Games Judge Dredd - The Cursed Earth GTS

    Judge Dredd - The Cursed Earth

    1 in stock

    For years he's been the law in Mega City One, but now it's time for Judge Dredd to bring justice to the rest of America. It's time for him to venture into the Cursed Earth.Featuring competitive, co-operative and solo player modes and brand-new, specially commissioned artwork, Judge Dredd: The Cursed Earth is an immersive sci-fi western in which players must lead a team of judges against dinosaurs, mutants, and the Cursed Earth itself in search of an object of immense power before it falls into the wrong hands. As they scour the wastelands, the team will encounter a host of iconic 2000AD characters that will push their resources and abilities to their limits. On an impossible journey through radioactive hell, can even the judges survive the Cursed Earth?

    1 in stock

    $51.00$37.00

  • Gamers Guild AZ Petersen Games Glorantha: The Gods War: Special Orlanth GTS

    Countdown to Christmas Sale - Glorantha: The Gods War: Special Orlanth

    3 in stock

    A translucent (but not glow in the dark) version of the Orlanth miniature from the core game.

    3 in stock

    $37.00$25.00

  • Gamers Guild AZ Steve Jackson Games Car Wars - Core Set (Pre-Order) GTS

    Car Wars - Core Set

    7 in stock

      Drive Offensively! Car Wars is a game featuring freeways of the future in which the right of way goes to those with the biggest guns. Players choose their vehicle — complete with weapons, armor, power plants, suspension, and even body style — then they take them out on the road, either to come home as "aces" or to crash and burn. If a driver survives, his abilities improve and he can earn money to buy bigger and better cars. Advanced rules let players design their own customized cars, trucks, and cycles. This entry covers Car Wars and Car Wars Deluxe, the first two editions of the rules. See also: Car Wars Compendium, a.k.a. CWC and CWCII, for the third and fourth editions of the rules Car Wars (Fifth Edition) for the revised and simplified edition of the game Mini Car Wars, an introductory version of Car Wars originally printed on a single sheet of paper, requiring only a pencil and six-sided dice. Car Wars Series for a complete list of expansions and supplements (including Autoduel Quarterly, the forty-issue Car Wars magazine)

    7 in stock

    $217.00$155.00

  • Gamers Guild AZ Dead Alive Games Omicron Protocol (Pre-Order) GTS

    Omicron Protocol

    6 in stock

    Omicron Protocol is an “intra-apocalyptic”, cyberpunk-themed miniatures board game for 1-4 players, where you control a squad of unique characters and a 3rd party enemy to harass your opponent, or play solo/cooperatively as a team to fight enemies, complete objectives, and survive! Every character in the game is represented by a detailed 32mm-scale miniature, possessing their own rich history and personality, as well as powerful cybernetic abilities! Play the competitive or solo/co-op modes through various narrative scenarios to survive the crisis! The game is filled with innovative game mechanics that make every game thrilling and exciting, ushering players deeper and deeper into the gripping lore of San Lazaro and those who fight in its chaotic streets.

    6 in stock

    $145.00$97.00

  • Gamers Guild AZ Giochi Uniti Defcon Asmodee

    Defcon

    1 in stock

    In a dystopic future, four Megapowers contend to rule the world. These Megapowers are actively engaged in the international scene to acquire power and prestige over opponents in order to maintain control over their internal tensions. A new arms race begins…Defcon is an entry level competitive wargame for 2 to 4 players. Each player controls one of the Megapowers. The goal of the game is to gain most consensus by the end of the fifth round: consensus is composed by the sum of the military index (territories controlled) and the reputation index. Each round is divided in five phases. Every phase is completed by all players following the initiative order before advancing to the next one. Players who find the right balance between military strength and the public's opinion will win the game.

    1 in stock

    $65.00$52.00

  • Gamers Guild AZ Fantasy Flight Games Star Wars: Rebellion - Rise of the Empire Asmodee

    Star Wars: Rebellion - Rise of the Empire

    Out of stock

    New leaders. New missions. New tactic cards that lead to more fully cinematic combats… Rise of the Empire is an expansion for Star Wars™: Rebellion inspired largely by Rogue One. And just as the movie provided new insight into the Galactic Civil War presented in the original Star Wars trilogy, Rise of the Empire adds new depth and story to your Rebellion game experience. You can send Jyn Erso and Cassian Andor to recover the Death Star plans. You can confuse Imperials with false orders and assaults behind enemy lines. You can command Director Krennic and his finest death troopers. And you can set traps for the Rebel pilots and soldiers, luring them away from their base and into massive battles with more fully cinematic combat and tactics. Even Jabba the Hutt makes an appearance, offering his services to the Empire and feeding his prisoners to the Sarlaac. Altogether, Rise of the Empire introduces eight new leaders, thirty-six plastic miniatures, five target markers, two attachment rings, three new dice, and more than one-hundred new cards. You'll find U-wings, TIE Strikers, Nebulon-B frigates, and the Interdictor. You'll gain new ways of subverting your opponent's plans, and you'll discover a whole new chapter in your ongoing Galactic Civil War!

    Out of stock

    $66.00$52.00

  • Gamers Guild AZ Days of Wonder Memoir '44: Pacific Theater Asmodee

    Memoir '44: Pacific Theater

    2 in stock

    From the jungles of Japanese-occupied Burma to the desolate slopes of long-forgotten atolls, discover this latest exciting expansion for Memoir '44! The Pacific Theater expansion introduces new units, new weapons, new terrains and features, and new figures and more. Use new rules, like the Japanese "Banzai!" war cry or the Marines' "Gung Ho" rally cry to win the battles of Iwo Jima or Okinawa! This product is an expansion: Memoir '44 base game required to play.

    2 in stock

    $58.00$47.00

  • Gamers Guild AZ Matagot Kemet: Blood and Sand Asmodee

    Kemet: Blood and Sand

    Out of stock

    The epic Egyptian game Kemet is reborn with a new revised edition! With Kemet: Blood and Sand, Gods are powerful, masters of both the desert and the Nile delta. They challenge each other in violent battles and show no mercy. Get ready to become an Egyptian God, open the gates of your city, and let your troops sing the song of war to please you and claim your dominance as master of Ancient Egypt. Kemet: Blood and Sand features new art and upgraded gameplay with new approachable rules that go beyond the 1.5 version of Kemet developed with the help of the BGG community the Kemet experience. The game also features a redesigned map with a twist, bigger and more detailed figurines, and other surprises.

    Out of stock

    $131.00$117.00

  • Gamers Guild AZ Days of Wonder Memoir '44: Mediterranean Theater Asmodee

    Memoir '44: Mediterranean Theater

    Out of stock

    The Memoir '44: Mediterranean Theater expansion introduces the British Army to the Memoir '44 game system, as well as a whole new class of Special Weapon Assets to embed in infantry units. Also included are eight new historical scenarios in North Africa, 44 new, double-sided Terrain tiles, plus new obstacles, markers, and special-forces badges. This product is an expansion: Memoir '44 base game required to play.

    Out of stock

    $47.00

  • Gamers Guild AZ Osprey Games Undaunted: North Africa GTS

    Undaunted: North Africa

    Out of stock

      The North African Campaign has begun. Take control of the British Army's Long Range Desert Group and operate behind enemy lines or command the formidable Italian forces opposing them. In this sequel to Undaunted: Normandy, players will once again lead their sides through a varied series of missions. As casualties mount, wounded units leave the players' decks, forcing them to adapt in the face of changing tactical circumstances. Use your cards to strengthen your forces, deploy vehicles to advance rapidly across the battlefield, and seize the initiative as you determine the outcome of the North African Theatre. Contents: 88 cards 22 large map tiles 4 dice tokens campaign booklet

    Out of stock

    $70.00$50.00

  • Gamers Guild AZ Mythic Games Super Fantasy Brawl: Hot Trick Bridge Distribution

    Super Fantasy Brawl: Hot Trick

    Out of stock

    It’s a world of tricksters after all! Because sometimes playing a Hot Trick at your opponent can prove to be more powerful than the more devastating blow! Jacques Le Beau, This duelist Musketeer, the Jack of Hearts, knows Gold’arr well! He will use his cores to boost the effects on his cards, but he can also deal raw damage. Don’t let his looks trick you! Nikkit, the Sly, is not one, not two, but three mischievous goblins! They’re slow and heavy, they jump around, and their powers are unique, just like themselves! What she lacks in height, she gains in nimbleness. You will never be ready for the devastating attack dealt by the daggers of Lil’y, the Legendary Thief! Don’t trust what you cannot see, they say! A copy of Super Fantasy Brawl: Core Box is required to play. Models are supplied unpainted.

    Out of stock

    $37.00

  • Gamers Guild AZ Mythic Games Super Fantasy Brawl: Circle of Blood Bridge Distribution

    Super Fantasy Brawl: Circle of Blood

    Out of stock

    A battle is about bleeding others, and bleeding yourself. Meet the champions who love the taste of blood of the Circle of Blood Expansion! Korvash, Wielder of Scornblade, would probably not be much without the power of his sword, and once it tastes the blood of its enemies, it just wants more! Mariusz, The Cursed, is one to notice when he gets mad, as his Destruction cards get a huge boost when he’s bloodied! Rath, The Stalker Beneath, is Kilgore’s most trusted and lethal assassin. He will teach you how much double dealing attacks and poison can hurt A copy of Super Fantasy Brawl: Core Box is required to play. Models are supplied unpainted.

    Out of stock

    $33.00

  • Gamers Guild AZ Modiphius Fallout: Wasteland Warfare GTS

    Fallout: Wasteland Warfare

    Out of stock

    This two player starter set contains unpainted pre-assembled multi-part PVC and is all you need to start playing. In Fallout: Wasteland Warfare players will build their own crew from a wide range of factions, allies and iconic characters from the Fallout series, and play in apocalyptic games of 3 - 30 high quality 32mm scale miniatures through a huge variety of iconic scenery and settlement buildings, from the Red Rocket to Sanctuary Hills, Nuka-Cola vending machines and wrecked cars.Pick units or characters to be Heroic giving them access to V.A.T.S bonuses and then select a Leader who can gain Perks and other abilities to support your crew. Develop your settlements buildings, defenses and resources which impacts your crew’s army list and abilities in the wasteland.Fallout: Wasteland Warfare will include narrative campaigns as well as standard caps based battles. You can also start a random mission with narrative-style objectives, search the wasteland for gear, weapons or caps. Caps recovered in missions can be used to improve the crew’s perks, weapons, gear, and upgrades for the next encounter. Gameplay supports either Player vs. Player, Co-Op or Solo play. 1-2 Player. Average 40-120mins Playing Time. Ages 14 + 

    Out of stock

    $116.00$97.00

  • Gamers Guild AZ Mythic Games Super Fantasy Brawl: Radiant Authority Bridge Distribution

    Super Fantasy Brawl: Radiant Authority

    Out of stock

    Their light and authority will cover the whole Arena! Their might is great, but their Radiant Authority in their era, is even greater. King Alistair, The Scaled Tyrant, takes lots of damage, deals lots of damage and helps around the board. The Black-hearted draconian is a great leader, shining in various roles! Khalize, The Will of the Heavens, will cover the Champions in her radiant power in the Arena and grant her allies considerable strength. A true ally for everyone on he side! Sir Tentaclot, The Paladin of Madness, carries himself around like a corrupt, evil Arthurian knight. He is feared by his opponents, and his power is poisonous! A copy of Super Fantasy Brawl: Core Box is required to play. Models are supplied unpainted.

    Out of stock

    $26.00

  • Gamers Guild AZ Osprey Games Undaunted: Reinforcements GTS

    Undaunted: Reinforcements

    Out of stock

    A modular expansion for Undaunted: Normandy and Undaunted: North Africa that adds new content to both games, includes a solo mode by Dávid Turczi and David Digby, and adds a four player mode that takes the Undaunted series to an unprecedented scale. In North Africa, the Long Range Desert Group are a thorn in the sides of the Italian forces, disrupting vital lines of communication and striking at strategic targets ranging far and wide. In Normandy, US forces brace against a German counterattack, determined to maintain their foothold in the region. The fighting is intense and the outcome hangs on a knife-edge. With everything at stake, you desperately need reinforcements! Undaunted: Reinforcements is a modular expansion that introduces a range of new rules, scenarios, and units. Unleash the might of the German and American tanks and see how your new squad options fare against them in Undaunted: Normandy, or make use of mines, assault aircraft, and other new units as you attempt to outfox your opponent in Undaunted: North Africa. Whether you have only one or the other, you’ll be able to play Undaunted for the first time in a four-player mode, or test your mettle in a solo mode by Dávid Turczi and David Digby. This 256 page book contains: A big box expansion to the critically acclaimed Undaunted series. Offers a considerable amount of new content for players who own both Undaunted: Normandy and Undaunted: North Africa, including a multitude of new scenarios and units. Allows for solo games and four-player team battles for the first time in the Undaunted line.

    Out of stock

    $58.00

  • Gamers Guild AZ Galakta Waste Knights (Second Edition) GTS

    Waste Knights (Second Edition)

    Out of stock

    Welcome to Australia. The continent was bought and broken in two by forbidden experiments of a powerful corporation Cerbero. Now it kneels divided awaiting the fall. The government is nonexistent and so are any laws of men. Desolate wastelands are roamed by mutated beasts, decades-old machines, and degenerate humans who are even more dangerous. In those few pockets of civilization left people are more interested in survival than in progress. With each passing day hope seems to fade along with mementos of past cybernetic grandeur.But things are about to change as there are still those who care. You are among them – the ones who bent in the radioactive storm, but now have risen stronger to challenge the ruined world. You are the shining beacon of courage in the darkness of the brutal age. You are the symbol of what humanity lost, the eternal wanderer always eager to help those in need. The Waste is calling – are you ready to answer?Waste Knights: Second Edition is set in dystopian Australia destroyed by experiments of a powerful corporation. Each player becomes a rugged hero traveling through the wasteland, facing unnatural weather and enemies forged in long-forgotten laboratories as well as experiencing adventures full of dramatic choices.As the heart of the game is adventure – players have access to various scenarios with plot twists and narrative shaped according to their actions. Book of Tales hides encounters and results of players’ interaction with the world, while special cards trigger different effects thematically connected with the current story line. Add to this a huge board with over 40 special locations and cities to visit and you will soon realize that your hunger for adventure will be easily sated!1-4 playersAges 14+45-180 minute play timeContents:RulebookGuide, Book of Tales, Game Board6 Plastic Miniatures6 Knight Sheets6 Vehicle Sheets4 Reference Sheets210 CardsGear Deck Holder12 Custom Dice4 Base Discs1 Threat Bag36 Plastic Markers183 Tokens

    Out of stock

    $123.00$86.00

  • Gamers Guild AZ Bad Crow Games Company of Heroes: 2nd Edition: OKW Player Set (Pre-Order) Quartermaster Direct

    Company of Heroes: 2nd Edition: OKW Player Set (Pre-Order)

    Out of stock

    This item is a pre-order item with an expected release date of Q1 2025.Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped.Dates and product details are subject to change as new information from the manufacturer is updated.   The Oberkommando der Wehrmacht (OKW; Wehrmacht High Command) Faction Player Set includes all of the components to add an additional player, like command cubes, dice, infantry trays and more. To expand the 2 Player Core Set to include more players, grab a Faction Player Set for each additional player. Recommended for those that want to increase their player count or add new factions.

    Out of stock

    $96.00$82.00

  • Gamers Guild AZ Bad Crow Games Company of Heroes: 2nd Edition: British Player Set (Pre-Order) Quartermaster Direct

    Company of Heroes: 2nd Edition: British Player Set (Pre-Order)

    Out of stock

    This item is a pre-order item with an expected release date of Q1 2025.Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped.Dates and product details are subject to change as new information from the manufacturer is updated.   The British Faction Player Set includes all of the components to add an additional player, like command cubes, dice, infantry trays and more. To expand the 2 Player Core Set to include more players, grab a Faction Player Set for each additional player. Recommended for those that want to increase their player count or add new factions.

    Out of stock

    $96.00$82.00

  • Gamers Guild AZ Bad Crow Games Company of Heroes: 2nd Edition: Terrain Pack 1 (Pre-Order) Quartermaster Direct

    Company of Heroes: 2nd Edition: Terrain Pack 1 (Pre-Order)

    Out of stock

    This item is a pre-order item with an expected release date of Q4 2024.Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped.Dates and product details are subject to change as new information from the manufacturer is updated. The most popular and essential Terrain Pack from First Edition; TP1 provides the most bang for your buck by transforming the map boards with beautiful and functional building models, satisfying control point capture flags, and constructible field defenses pre-stretched from the first campaign.

    Out of stock

    $80.00$68.00

  • Gamers Guild AZ Bad Crow Games Company of Heroes: 2nd Edition: Solo & Fog of War Expansion (Pre-Order) Quartermaster Direct

    Company of Heroes: 2nd Edition: Solo & Fog of War Expansion (Pre-Order)

    Out of stock

    This item is a pre-order item with an expected release date of Q1 2025.Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped.Dates and product details are subject to change as new information from the manufacturer is updated.   The 2nd Edition Solo and Cooperative Expansion is a completely revised product drawing on the strengths of the 1st Edition but now with a much more intelligent A.I to play against or with a human player's team. The A.I. now secures resource and victory control points like a human player allowing for standard victory conditions rather than the previous abstract round limit of 1st Edition. Players can also use the 250 high quality acrylic unit tiles to play in multiple Fog of War modes including the 45 minute Fog of War Lite Mode for quick games.

    Out of stock

    $87.00$74.00


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