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Board Games | Wargames

21 products


  • Gamers Guild AZ Fantasy Flight Games Twilight Imperium (Fourth Edition) Asmodee

    Twilight Imperium (Fourth Edition)

    Twilight Imperium (Fourth Edition) is a game of galactic conquest in which three to six players take on the role of one of seventeen factions vying for galactic domination through military might, political maneuvering, and economic bargaining. Every faction offers a completely different play experience, from the wormhole-hopping Ghosts of Creuss to the Emirates of Hacan, masters of trade and economics. These seventeen races are offered many paths to victory, but only one may sit upon the throne of Mecatol Rex as the new masters of the galaxy. No two games of Twilight Imperium are ever identical. At the start of each galactic age, the game board is uniquely and strategically constructed using 51 galaxy tiles that feature everything from lush new planets and supernovas to asteroid fields and gravity rifts. Players are dealt a hand of these tiles and take turns creating the galaxy around Mecatol Rex, the capital planet seated in the center of the board. An ion storm may block your race from progressing through the galaxy while a fortuitously placed gravity rift may protect you from your closest foes. The galaxy is yours to both craft and dominate. A round of Twilight Imperium begins with players selecting one of eight strategy cards that both determine player order and give their owner a unique strategic action for that round. These may do anything from providing additional command tokens to allowing a player to control trade throughout the galaxy. After these roles are selected, players take turns moving their fleets from system to system, claiming new planets for their empire, and engaging in warfare and trade with other factions. At the end of a turn, players gather in a grand council to pass new laws and agendas, shaking up the game in unpredictable ways. After every player has passed their turn, players move up the victory track by checking to see whether they have completed any objectives throughout the turn and scoring them. Objectives are determined by setting up ten public objective cards at the start of each game, then gradually revealing them with every round. Every player also chooses between two random secret objectives at the start of the game, providing victory points achievable only by the holder of that objective. These objectives can be anything from researching new technologies to taking your neighbor's home system. At the end of every turn, a player can claim one public objective and one secret objective. As play continues, more of these objectives are revealed and more secret objectives are dealt out, giving players dynamically changing goals throughout the game. Play continues until a player reaches ten victory points.

    $265.00$212.00

  • Gamers Guild AZ Genesys Twilight Imperium: Thunder's Edge Expansion (Pre-Order) Asmodee

    Twilight Imperium: Thunder's Edge Expansion

    The galaxy stands on the edge of a blade. A great struggle is coming, and only the greatest among them all will triumph. Welcome to Thunder’s Edge, a new expansion for Twilight Imperium 4th Edition! This colossal expansion brings the classic interstellar conflict to a breaking point, where everything revolves around the titular planet of Thunder’s Edge. New factions take to the galactic stage, new worlds emerge for you to explore (or exploit), and a suite of Galactic Events—modifiers that change the rules of the game—ensure that no two playthroughs will ever be the same.Also included is the brand-new Twilight’s Fall mode, an alternate way to play Twilight Imperium. Take up the mantle of a mad Mahact king, build your own custom faction from the scraps of interstellar civilization, and battle to become the supreme ruler of the galaxy. This mode comes with its own spread of unique components, making it almost an entirely new game! Not a standalone expansion. A copy of the Twilight Imperium 4th Edition core set is required to play

    $181.00$145.00

  • Gamers Guild AZ CMON Rising Sun Asmodee

    Rising Sun

    Rising Sun is, in my opinion, the perfect area control strategy board game! I love that alliances are built into the rules of the game and that it includes so many creatures and monsters from Japanese folklore/mythology. - Will (Marketing Manager) Warring clans struggle for control of provinces in Feudal Japan; however, a conflict is not only won on the battlefield. Diplomacy and alliances will play a large part in winning the war. In Rising Sun, from the acclaimed team that brought fans Blood Rage, you enter a fantastical version of Feudal Japan and control different Clans with unique abilities. You will engage in combat, make offerings to the Gods, and form and break treaties. After three hard fought seasons have passed, only the one who earned the most victory points will win.

    $174.00$153.00

  • Gamers Guild AZ CMON Rising Sun: Dynasty Invasion Asmodee

    Rising Sun: Dynasty Invasion

    In Rising Sun by award-winning designer Eric M. Lang, you enter a fantastical version of Feudal Japan and control different Clans with unique abilities. With the introduction of the Dynasty Invasion expansion, the Clans of Rising Sun must contend with new challengers: the Dynasty Clans and their Seven Lucky Gods. Players have the choice of two new Clans – Moon and Sun – and their Lucky Gods that they use in place of the other Clan’s Monsters. The addition of these new Clans allows up to 6 players at the same time! New Season cards are also added and can be used any time. With new Clans, Monsters, and Seasons, you will experience Rising Sun like never before. This is an expansion. The Rising Sun core box is required to play.

    $84.00$60.00

  • Gamers Guild AZ Fantasy Flight Games A Game of Thrones: The Board Game (Second Edition) Asmodee

    A Game of Thrones: The Board Game (Second Edition)

    Based on the best-selling novel series A Song of Ice and Fire by George R. R. Martin, A Game of Thrones: The Board Game Second Edition lets 3-6 players take control of the great houses of Westeros in an epic struggle to claim the Iron Throne. The updated second edition brings a host of enhancements to your A Game of Thrones experience. It incorporates elements from previous expansions, including ports, garrisons, Wildling cards, and Siege engines, while introducing welcome new innovations. Convenient player screens will hide your underhanded dealings from prying eyes, while new Tides of Battle cards convey the uncertainty of war. This, along with updated graphics and a clarified ruleset, means the time has never been better to claim the Iron Throne. A Game of Thrones: The Board Game Second Edition includes: 1 Rulebook and 1 Game Board 138 Plastic Units 105 Cards 6 Player Screens 266 Tokens and Overlays

    $105.00$84.00

  • Gamers Guild AZ Play to Z Dogs of War (Pre-Order) ACD Distribution

    Dogs of War (Pre-Order)

    This item is a pre-order item with an expected release date of 03/04/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. A Game of Shifting Allegiances for 3 to 5 Players This is a fractured and wretched realm. Six once-great Houses can hardly stand, yet are at each other’s throats. Their armies decimated, they turn to you - the Dogs of War - to break their stalemate in exchange for fame and fortune. You and your most treacherous friends will compete, each wielding a unique and powerful advantage over the others. You will raise armies to do these rulers’ dirty works, fight their endless wars, and win at any cost. Allegiances - only as deep as your pockets are lined. Every turn a single play might sway an entire battlefield to victory, acquire new armies, tactics, and gold, turn a hard-won skirmish into a crushing defeat, or hollowly divert attention from your true motives. At the end of three long years of bloodshed, only the Dog of War most steeped in battlefield trophies and influence with the prevailing Houses will stand victorious.

    $70.00$60.00

  • Gamers Guild AZ Gale Force Nine Star Trek Ascendancy: Ferengi Civilisation Pack (Pre-Order) Battlefront Group

    Star Trek Ascendancy: Ferengi Civilisation Pack (Pre-Order)

    This item is a pre-order item with an expected release date of Q1 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Star Trek Ascendancy: Ferengi Civilisation Pack is an expansion for Star Trek: Ascendancy, compatible with Star Trek Ascendancy: Final Frontier and all other civilisation packs.  In this civilisation pack your financial acumen guides the growth of the Ferengi Alliance from the Tower of Commerce. As the leading business authority it’s your duty to seek out opportunity, exploit new customers and grow the bottom line until your economy dwarfs the so-called “culture” of other civilizations. Beyond that, a flotilla of Marauders, commanded by profit-hungry DaiMons, stand ready to enforce your mergers and acquisitions across the quadrant. To a Ferengi, profit is everything and the special rules for the Ferengi player reinforce that. 1) PROFIT OVER PROFUNDITYThe Ferengi may never build Culture Nodes. Ferengi never add their Ascendancy level to Hegemony attempts. 2) ONLY LATINUM LASTSDuring your Build Phase, the Ferengi may buy Culture for 5 Production each. The Ferengi may build Production Nodes on any available spot regardless of Capacity type. Other Civilizations devote tremendous resources to scientific and cultural advancements whereas the Ferengi add to the wisdom that has guided their civilization for centuries, the venerated Rules of Acquisition. The very first Grand Nagus set down these guiding principals over ten thousand years ago and each Nagus in succession has been adding to these rules to guide each Ferengi transaction to maximum profitability. The Starting Advancement establishes the Ferengi Commerce Authority, whose agents and liquidators enforce Ferengi Trade Bi-Laws, uphold the Ferengi Bill of Opportunities and ensure that all transactions within the Alliance are true to the Rules of Acquisition. In the game, the FCA allows the Ferengi player to earn 1 Production for each rival Controlled System that has a Ferengi Ship in Orbit. Rule #45 Expand or Die permits the Ferengi to pay the Culture costs of Hegemony and Colonization by paying 2 Production per Culture required. Rule #34 War Is Good For Business allows you to profit from the combative nature of rival species by generating one Production for the Ferengi each time some aggressive ally let their trigger finger do their negotiating instead of their diplomats. Ferengi DaiMons generally strike out on their own for individual profit, but at the behest of their Nagus, they will group their Marauders into larger formations to seek profit and enforce Ferengi trade laws. One such formation is the Commerce Enforcement Squadron, an elite group of Liquidators and Auditors whose authority allow them to enter Systems containing rival Starships in order to ensure that best trade practices are being observed. Of course, opportunity can pop up at any moment, so the authority of an Enforcement Squadron allows them to enter Warp during the Ferengi turn without exhausting a Command to do so. The arrival of the Ferengi Alliance finally shifts the balance of the game away from the foolish ideals of Cultural Advancement or the barbaric need for military conquest and puts the focus squarely on the most important issue facing the Galaxy, personal financial gain.

    $42.00$36.00

  • Gamers Guild AZ Strange Machine Games Robotech: Reconstruction (Pre-Order) AGD

    Robotech: Reconstruction

    Ideology politics flare in the reconstruction period after the First Robotech War. Choose a Faction and vie for the future of Earth. Only one Faction will gain complete control and the stakes could never be higher. If you support your allies with too much vigor or focus too many resources on your enemy, you will not succeed. You must be clever. You`ll need to muster all of your might and guile to secure the future of Earth in your own design. Choose from these Robotech Factions: Robotech Defense Force, Zentraedi Rebellion, Robotech Expeditionary Force, Anti-Unification League. Beautiful Tracking Boards: Protoculture, Victory, Resolution.

    $63.00$57.00

  • Gamers Guild AZ Conqueror: Final Conquest (Pre-Order) Gamers Guild AZ

    Conqueror: Final Conquest

    Nothing could stop Rome; for it was destined to rule the world. From humble beginnings, this small city would turn into the world’s most revered and powerful empire that ruled Europe, the Middle East and Northern Africa for more than 600 years. But what if you can rewrite history? What if you can stop Rome? What if you can create a different world? Conqueror: Final Conquest is a fun strategy board game for 3-6 players. Set in the 3rd century BC, you and your friends play as one of 6 nations battling for power to conquer and rule the ancient world. Form alliances, go to war, betray your friends, bribe your enemies, feed your armies and recruit heroes to build an everlasting empire.

    $55.00$49.00

  • Gamers Guild AZ Avalon Hill Risk: Shadow Forces (Pre-Order) GTS

    Risk: Shadow Forces

    In the Risk Shadow Forces strategy board game by Avalon Hill, modern-day factions inspired by real-life blocs both on and off the grid, establishment and underground, compete aggressively. Choose a warlord and play through a campaign of 15 games in which suspense and intrigue build to a dramatic conclusion. It includes 5 miniature figures, and a double-sided gameboard featuring both world and skirmish maps. This legacy board game also includes 4 sealed envelopes and a sealed container to be opened throughout the game, as players shape how their world evolves. No two games will ever be the same. Gather friends together for an exciting battle of power in this immersive tabletop board game. The game is for 3-5 players, ages 13 and up. Avalon Hill and all related trademarks and logos are trademarks of Hasbro, Inc. ★ LEGACY GAMEPLAY: Choose a warlord and play through a campaign of 15 missions. Players shape how their world evolves, unlock new rules, and change the story each time. No two games will be the same★ INCLUDES 15 MISSIONS: This strategy board game includes two 9x14 double-sided gameboards. Players can immerse themselves in both global and skirmish games designed around modern warfare missions★ DETAILED MINIATURES: Add to your miniature collection with these dynamic warlord characters. The game includes 5 highly detailed 28mm miniature figures with tactic cards★ UNLOCK CONCEALED COMPONENTS: This legacy game includes 4 sealed envelopes and 1 sealed container that will be opened as you complete missions. Gaming elements will come into play and go out of play forever★ COMPELLING NARRATIVE: Fans of group games can experience an exciting night of tabletop gameplay. This Risk Shadow Forces strategy board game is for adults and family, ages 13+.Components• global gameboard• 2 double-sided gameboards• over 175 cards• 5 warlord figures• 5 HQs• ninety (90) 3-troop units• one-hundred-eighty (180) 1-troop units• sealed container labeled B• 4 sealed envelopes• 5 faction cards• range guide• 95 tokens• sticker sheet• 5 dice• quick rules reference card• rulebook

    $102.00$70.00

  • Gamers Guild AZ Fantasy Flight Games Twilight Imperium: Prophesy of Kings Asmodee

    Twilight Imperium: Prophecy of Kings

    The Prophecy of Kings expansion is packed with new content for Twilight Imperium (Fourth Edition). The galaxy has grown far larger as seven never-before-seen factions enter the game, each boasting its own unique strengths and weaknesses, from the gene-altering powers of the Mahact to the watchful guard of the Argent Flight, to the mysterious and ancient Empyrean. And new factions aren't the only way the galaxy grows bigger! Forty new system and hyperlane tiles add new planets and obstacles to the map, and with two new colors of player components included in the box, you can play Twilight Imperium with up to eight players. But that's only a fraction of what you'll find in this expansion! Adding even more flavor to your chosen species, a wealth of unique leader cards arrive to support every faction in the game, giving you powers to unlock during the game. Lumbering mechs stomp onto the battlefield as powerful new ground forces with unique special abilities for every faction. As you venture into the unknown regions of space, brand-new exploration decks seed new planets and the void of space with new discoveries, including fragments you can combine to create awe-inspiring relics. On top of this, Prophecy of Kings includes new action cards, agenda cards, objectives, technologies, promissory notes, legendary planets, and more.

    $174.00$112.00

  • Gamers Guild AZ Dire Wolf Digital Dune Board Game: Choam and Richese Expansion Battlefront Group

    Dune Board Game: Choam and Richese Expansion

    House Richese:  House Richese, just like the Ixians, had a well-earned reputation for ingenuity, and created important technological inventions. After being ousted from governing Arrakis, they are reduced to selling off important creations simply to raise enough funds to continue their efforts to compete. CHOAM: The Combine Honnete Ober Advancer Mercantiles controls much of the economic affairs across the cosmos and have a keen interest in Arrakis above and beyond spice production. Because of its control of inter-planetary commerce, CHOAM is the largest single source of wealth in the Imperium. Influence in CHOAM is a major focus of political maneuvering in the Imperium, both to maximise dvidends and also to skim profits. This expansion also introduces advanced stronghold and leader skill mechanics to help you gain advantages over your rivals. Box Contains: 1 Rulebook 2 Player Shields 2 Player Sheets 49 Cards 59 Tokens

  • Gamers Guild AZ Gale Force Nine Star Trek Ascendancy: Borg Civilisation Pack (Pre-Order) Battlefront Group

    Star Trek Ascendancy: Borg Civilisation Pack (Pre-Order)

    This item is a pre-order item with an expected release date of Q1 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Star Trek Ascendancy: Borg Civilisation Pack is an expansion for Star Trek: Ascendancy, compatible with Star Trek Ascendancy: Final Frontier and all other civilisation packs.  The Borg Civilisation Pack adds an all-new threat to the game. The Borg are an independent menace, attacking players' ships and assimilating civilized worlds. If the Borg are not dealt with, they could overwhelm the Galaxy. Can the great civilizations put aside their rivalries long enough to face the Borg as a united front? Or will they try to combat the Borg onslaught individually, seizing Borg technology for themselves? Expansion to the popular Star Trek: Ascendancy game, The Dominion War Variant adds the Dominion as a playable civilisation, the Bajoran Wormhole leading to he Gama Quadrant as a new area to explore and a Dominion war variant that changes the playing field by dividing the civilizations into two rival alliances with players striving to see their Alliance dominate the opposing Alliance. The expansion contains everything you need to add the Dominion, and another player to your games of Star Trek Ascendancy. Discover the Gamma Quadrant via the Bajoran-Idran Wormhole Systems, encounter new Exploration Cards, plus more Space Lanes and Resource Nodes!

    $56.00$48.00

  • Gamers Guild AZ Gale Force Nine Star Trek Ascendancy: Dominion Civilisation Pack (Pre-Order) Battlefront Group

    Star Trek Ascendancy: Dominion Civilisation Pack (Pre-Order)

    This item is a pre-order item with an expected release date of Q1 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Star Trek Ascendancy: Dominion Civilisation Pack is an expansion for Star Trek: Ascendancy, compatible with Star Trek Ascendancy: Final Frontier and all other civilisation packs.  Through their Vorta commanders and Jem'Hadar super soldiers, the Founders rule as Gods, bringing order to the galaxy. The discovery of the Bajoran Wormhole brought this ancient civilisation onto conflict with the more youthful civilisations of the Alpha Quadrant. Expansion to the popular Star Trek: Ascendancy game, The Dominion War Variant adds the Dominion as a playable civilisation, the Bajoran Wormhole leading to he Gama Quadrant as a new area to explore and a Dominion war variant that changes the playing field by dividing the civilizations into two rival alliances with players striving to see their Alliance dominate the opposing Alliance. The expansion contains everything you need to add the Dominion, and another player to your games of Star Trek Ascendancy. Discover the Gamma Quadrant via the Bajoran-Idran Wormhole Systems, encounter new Exploration Cards, plus more Space Lanes and Resource Nodes!

    $42.00$36.00

  • Gamers Guild AZ Gale Force Nine Star Trek Ascendancy: Breen Civilisation Pack (Pre-Order) Battlefront Group

    Star Trek Ascendancy: Breen Civilisation Pack (Pre-Order)

    This item is a pre-order item with an expected release date of Q1 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Star Trek Ascendancy: Breen Civilisation Pack is an expansion for Star Trek: Ascendancy, compatible with Star Trek Ascendancy: Final Frontier and all other civilisation packs.  Little is known about the secretive Breen, not their appearance, and not even whether they are a single species, or several. Intensely territorial, the Breen annihilated the Klingon fleet sent to conquer them, leaving the Klingons no wiser as to who or even what they were facing Expansion for Star Trek Ascendancy Board Game, including everything you need to add the Breen and another player to your games of Star Trek Ascendancy. Discover new star systems, encounter new Exploration Cards, plus more Space Lanes and Resource Nodes

    $42.00$36.00

  • Gamers Guild AZ Gale Force Nine Star Trek Ascendancy: Andorian Civilisation Pack (Pre-Order) Battlefront Group

    Star Trek Ascendancy: Andorian Civilisation Pack (Pre-Order)

    This item is a pre-order item with an expected release date of Q1 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Star Trek Ascendancy: Andorian Civilisation Pack is an expansion for Star Trek: Ascendancy, compatible with Star Trek Ascendancy: Final Frontier and all other civilisation packs.  The Andorian civilisation pack adds new Star Systems, new Exploration Cards, plus all the components to add another player to Star Trek: Ascendancy.

    $42.00$36.00

  • Gamers Guild AZ Gale Force Nine Star Trek Ascendancy: Vulcan Civilisation Pack (Pre-Order) Battlefront Group

    Star Trek Ascendancy: Vulcan Civilisation Pack (Pre-Order)

    This item is a pre-order item with an expected release date of Q1 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Star Trek Ascendancy: Vulcan Civilisation Pack is an expansion for Star Trek: Ascendancy, compatible with Star Trek Ascendancy: Final Frontier and all other civilisation packs.  The Vulcan civilisation pack adds new Star Systems, new Exploration Cards, plus all the components to add another player to Star Trek: Ascendancy.

    $42.00$36.00

  • Gamers Guild AZ Gale Force Nine Star Trek Ascendancy: Cardassian Civilisation Pack (Pre-Order) Battlefront Group

    Star Trek Ascendancy: Cardassian Civilisation Pack (Pre-Order)

    This item is a pre-order item with an expected release date of Q1 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Star Trek Ascendancy: Cardassian Civilisation Pack is an expansion for Star Trek: Ascendancy, compatible with Star Trek Ascendancy: Final Frontier and all other civilisation packs.  In this civilisation pack your disciplined hand will guide the Cardassian civilization to galactic dominance. As the head of Central Command, conquer and occupy other worlds that hold the precious resources required to expand your rule; planting the flag of Cardassia Prime on the rubble of vanquished empires. Or demonstrate to your rivals that your ordered society is superior and set the Cultural example for the Galaxy. Conquest and occupation drive the great engine of the Cardassian Union. This relentless hunger affects the Cardassian player’s game in the form of two Special Rules displayed on the player’s Control Console. 1) OCCUPATIONOccupied worlds may not recognize the superiority of Cardassian rule however, but Cardassia knows that a firm hand must always be present to ensure compliance, represented by their Occupation rule. Cardassian Controlled Systems only generate production if there are Cardassian ships in orbit. 2) ANNEXATIONUnrelenting war and invasion add to the glory of Cardassia under their Annexation rule. Take 1 Culture each time you successfully invade a planet. The cards found in the Cardassian Advancement Deck reinforce their commitment to military might and the subversion of their enemies. The efficiency of Cardassian rule is immediately apparent with their Starting Advancement; Totalitarian Regime allows the Cardassian player to start the game with Six Command Tokens. Cardassian Labor Camps work in conjunction with their Occupation rule, allowing Cardassia to mine Production Tokens from their Culture Nodes to fuel their war machine. While crude by the standards of other civilizations, the Cardassians clever use of Gravitic-based technology allows them to scan their space using a Gravitic Sensor Net countering the advantage of rivals who employ Romulan Cloaking Technology. Large formations of Cardassian Starships are ideal for conquest, but Cardassia also makes strategic use of smaller formations to attack their foes. Hunter Killer Fleets are designed to exploit a target’s weakness; in the first round of a Space Battle, each ship in the Fleet automatically Scores a Hit. This small formation will likely be broken up in the first round of the battle, but its impact can be devastating, especially if used in conjunction with a larger formation. The addition of the Cardassian Union to the game puts the Federation, Klingons and Romulans on notice that their worlds and territories are no longer safe.

    $42.00$36.00

  • Gamers Guild AZ Avalon Hill Risk: Shadow Forces - Black Friday Southern Hobby

    Risk: Shadow Forces - Resolution Sale

    In the Risk Shadow Forces strategy board game by Avalon Hill, modern-day factions inspired by real-life blocs both on and off the grid, establishment and underground, compete aggressively. Choose a warlord and play through a campaign of 15 games in which suspense and intrigue build to a dramatic conclusion. It includes 5 miniature figures, and a double-sided gameboard featuring both world and skirmish maps. This legacy board game also includes 4 sealed envelopes and a sealed container to be opened throughout the game, as players shape how their world evolves. No two games will ever be the same. Gather friends together for an exciting battle of power in this immersive tabletop board game. The game is for 3-5 players, ages 13 and up. Avalon Hill and all related trademarks and logos are trademarks of Hasbro, Inc. ★ LEGACY GAMEPLAY: Choose a warlord and play through a campaign of 15 missions. Players shape how their world evolves, unlock new rules, and change the story each time. No two games will be the same★ INCLUDES 15 MISSIONS: This strategy board game includes two 9x14 double-sided gameboards. Players can immerse themselves in both global and skirmish games designed around modern warfare missions★ DETAILED MINIATURES: Add to your miniature collection with these dynamic warlord characters. The game includes 5 highly detailed 28mm miniature figures with tactic cards★ UNLOCK CONCEALED COMPONENTS: This legacy game includes 4 sealed envelopes and 1 sealed container that will be opened as you complete missions. Gaming elements will come into play and go out of play forever★ COMPELLING NARRATIVE: Fans of group games can experience an exciting night of tabletop gameplay. This Risk Shadow Forces strategy board game is for adults and family, ages 13+.Components• global gameboard• 2 double-sided gameboards• over 175 cards• 5 warlord figures• 5 HQs• ninety (90) 3-troop units• one-hundred-eighty (180) 1-troop units• sealed container labeled B• 4 sealed envelopes• 5 faction cards• range guide• 95 tokens• sticker sheet• 5 dice• quick rules reference card• rulebook

    $102.00$51.00

  • Gamers Guild AZ Gale Force Nine Star Trek Ascendancy AGD

    Star Trek Ascendancy

    Boldly go where no one has gone before. In Star Trek: Ascendancy — a board game of exploration, expansion and conflict between the United Federation of Planets, the Klingon Empire, and the Romulan Star Empire — you control the great civilizations of the Galaxy, striking out from your home worlds to expand your influence and grow your civilization. Will you journey for peace and exploration, or will you travel the path of conquest and exploitation? Command starships, establish space lanes, construct starbases, and bring other systems under your banner. With more than 200 plastic miniatures and 30 star systems representing some of the Star Trek galaxy's most notable planets and locations, Star Trek: Ascendancy puts the fate of the galaxy in your hands. The great unknown lies before you; with every turn is a new adventure as your ships explore new space systems, encounter new life forms and new civilizations, make wondrous discoveries, and face challenging obstacles, all drawn from the vast fifty year history of Star Trek. Will you brave the hazards of Rura Penthe to harvest vital resources, race to develop Sherman's Planet before your rivals stake their claim, or explore the mysteries of the Mutara Nebula on an ever-growing, adaptive map of the galaxy. With an infinite combination of planets and interstellar phenomena, no two games of Star Trek: Ascendancy will ever play the same!

    $153.00$99.00

  • Gamers Guild AZ REBELLION Judge Dredd: Block Mania - Mega Mania Expansion (Pre-Order) AGD

    Judge Dredd: Block Mania - Mega Mania Expansion

    Mega-Mania expands Block Mania, the game of manic destruction in Mega-City One, allowing up to four players to join in the chaos at once. For the first time the Happy Hour expansion is also included to take the violence and destruction to new heights, adding the Jaeger Squad, Robo-Dogs, Sucker Guns, and Trip Mines to the fray. This expansion includes two new game boards, each depicting an entire Mega-City block, a clear and concise rules sheet explaining how to play Block Mania with three or four players, three new counter sheets, representing the inhabitants of the new blocks and their weaponry, as well as new units introduced by Happy Hour.

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