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Board Games | Wargames

20 products


  • Gamers Guild AZ Fantasy Flight Games Twilight Imperium (Fourth Edition) Asmodee

    Twilight Imperium (Fourth Edition)

    Twilight Imperium (Fourth Edition) is a game of galactic conquest in which three to six players take on the role of one of seventeen factions vying for galactic domination through military might, political maneuvering, and economic bargaining. Every faction offers a completely different play experience, from the wormhole-hopping Ghosts of Creuss to the Emirates of Hacan, masters of trade and economics. These seventeen races are offered many paths to victory, but only one may sit upon the throne of Mecatol Rex as the new masters of the galaxy. No two games of Twilight Imperium are ever identical. At the start of each galactic age, the game board is uniquely and strategically constructed using 51 galaxy tiles that feature everything from lush new planets and supernovas to asteroid fields and gravity rifts. Players are dealt a hand of these tiles and take turns creating the galaxy around Mecatol Rex, the capital planet seated in the center of the board. An ion storm may block your race from progressing through the galaxy while a fortuitously placed gravity rift may protect you from your closest foes. The galaxy is yours to both craft and dominate. A round of Twilight Imperium begins with players selecting one of eight strategy cards that both determine player order and give their owner a unique strategic action for that round. These may do anything from providing additional command tokens to allowing a player to control trade throughout the galaxy. After these roles are selected, players take turns moving their fleets from system to system, claiming new planets for their empire, and engaging in warfare and trade with other factions. At the end of a turn, players gather in a grand council to pass new laws and agendas, shaking up the game in unpredictable ways. After every player has passed their turn, players move up the victory track by checking to see whether they have completed any objectives throughout the turn and scoring them. Objectives are determined by setting up ten public objective cards at the start of each game, then gradually revealing them with every round. Every player also chooses between two random secret objectives at the start of the game, providing victory points achievable only by the holder of that objective. These objectives can be anything from researching new technologies to taking your neighbor's home system. At the end of every turn, a player can claim one public objective and one secret objective. As play continues, more of these objectives are revealed and more secret objectives are dealt out, giving players dynamically changing goals throughout the game. Play continues until a player reaches ten victory points.

    $265.00$212.00

  • Gamers Guild AZ Genesys Twilight Imperium: Thunder's Edge Expansion (Pre-Order) Asmodee

    Twilight Imperium: Thunder's Edge Expansion

    The galaxy stands on the edge of a blade. A great struggle is coming, and only the greatest among them all will triumph. Welcome to Thunder’s Edge, a new expansion for Twilight Imperium 4th Edition! This colossal expansion brings the classic interstellar conflict to a breaking point, where everything revolves around the titular planet of Thunder’s Edge. New factions take to the galactic stage, new worlds emerge for you to explore (or exploit), and a suite of Galactic Events—modifiers that change the rules of the game—ensure that no two playthroughs will ever be the same.Also included is the brand-new Twilight’s Fall mode, an alternate way to play Twilight Imperium. Take up the mantle of a mad Mahact king, build your own custom faction from the scraps of interstellar civilization, and battle to become the supreme ruler of the galaxy. This mode comes with its own spread of unique components, making it almost an entirely new game! Not a standalone expansion. A copy of the Twilight Imperium 4th Edition core set is required to play

    $181.00$145.00

  • Gamers Guild AZ Phalanx Games Keep'em Rolling: Race to the Rhine GTS

    Keep'em Rolling: 1944 - Race to the Rhine

    Assume the role of a legendary Allied commander of World War II, keep the logistics chain working, advance your armies towards the Rhine, and strike at the heart of Nazi Germany. Outshine and outpace other Allied generals and change history by winning the war in 1944, before Christmas! Keep'em Rolling: Race to the Rhine features Race to the Rhine, a unique, logistics-focused euro-style wargame for 1-4 players (including a solitaire mode as well as optional cards and rules), and a standalone solitaire game These Are My Credentials covering the Allied liberation of Brittany. Keep’em Rolling is a eurogame with a strong wargame flavor, focused on the logistical aspects of war, supplying units with fuel, ammunition, and food, and then moving them through enemy territory. Following your turn, the Axis will respond, cutting off undefended supply lines and moving to defend key spaces on the route to the Rhine. The slower you are in moving to the Rhine, the longer you give the Axis to form a strong defense. But move too quickly and you risk overwhelming your logistical capacity to supply your advance. Featuring logistics-focused approach to WW2 two excellent games in one box innovative war-euro mechanics PLAY TIME 90-120 minPLAYER COUNT 1-4AGE RATING 14+

    $126.00$94.00

  • Gamers Guild AZ Steve Jackson Games Car Wars: Sonic Strike (Pre-Order) GTS

    Car Wars: Sonic Strike

    Head back into the arena for more autodueling action!Sonic Strike is a single-player expansion for Car Wars Sixth Edition that comes with 40 ALL-NEW cards to add to your collection. Use sonic weapons to bring your opponents to a screeching halt. Say hello to six new Crew members and take advantage of their unique abilities. Need to grab a bite? The new Grilled Cheese Dispenser will help keep you going until the battle is won. Make the arena your own with Sonic Strike!This is an expansion for Car Wars Sixth Edition. It is not a stand-alone game.This is an expansion for Car Wars Sixth Edition. It is not a stand-alone game.  

    $16.00$13.00

  • Gamers Guild AZ Steve Jackson Games Car Wars (Sixth Edition) Miniatures Set 4 (Pre-Order) GTS

    Car Wars (Sixth Edition) Miniatures Set 4

      This expansion for Car Wars Sixth Edition adds new miniatures and cards giving you new weapons and equipment customization options for your vehicle builds. This expansion includes::>Five miniatures: Sawtooth, Conestoga, Shuriken, Fuzion, and Kodiak! (Miniatures are pre-assembled and unpainted)>148 cards (weapons, accessories, upgrades, structures) and rules>Four colored bases (red, yellow, blue, and green)

    $56.00$42.00

  • Gamers Guild AZ Steve Jackson Games Car Wars: Aggressive Arsenal (Pre-Order) GTS

    Car Wars: Aggressive Arsenal

    It’s time to get aggro!Aggressive Arsenal is a single-player expansion for Car Wars Sixth Edition that comes with 40 cards to add to your collection. Customize your game with enhanced options for weapons, structure, accessories and terrain. From the stopping power of the Dreadnaught to the precision of the Advanced Firing Interface, Aggressive Arsenal has what you need to emerge victorious! This set reprints all cards originally found in Miniatures Set 1.This is an expansion for Car Wars Sixth Edition. It is not a stand-alone game.  

    $16.00$14.00

  • Gamers Guild AZ Steve Jackson Games Car Wars (Sixth Edition) Miniatures Box A AGD

    Car Wars (Sixth Edition) Miniatures Box A

    Six pre-assembled, unpainted miniatures: Dragon, Slipstream, Jackrabbit, Superflash, Goblin, and Boomerang! Two dashboards and bases (red and yellow) 100 game cards Counter sheets with dashboard sliders and barrier/wreck tokens

    $63.00$46.00

  • Gamers Guild AZ Steve Jackson Games Car Wars (Sixth Edition) Miniatures Set 2 (Pre-Order) GTS

    Car Wars (Sixth Edition) Miniatures Set 2

     This expansion for Car Wars Sixth Edition adds new miniatures and cards giving you new weapons and equipment customization options for your vehicle builds. This expansion includes: Five miniatures: Spark, Pure Energy, Redline, Sledge, and Apollo! (Miniatures are pre-assembled and unpainted.) 148 cards (weapons, accessories, upgrades, structures) and rules Four colored bases (red, yellow, blue, and green)

    $56.00$41.00

  • Gamers Guild AZ Steve Jackson Games Car Wars (Sixth Edition): Offensive Ordnance GTS

    Car Wars (Sixth Edition): Offensive Ordnance

    Enhance your firepower! Car Wars Offensive Ordnance, a single-player expansion, features all the cards from Miniatures Set 2 as well as the hazard cards from Road Tiles. Stay powered up with the Thundercat Battery and duel with your opponents using the Lightning Scythe. Upgrade your vehicle with the Roll Bar and Reinforced Weapon Brackets, but watch out for that Icy Road. Twists and turns await on the freeways of the future, but Offensive Ordnance will help you come out on top! This is an expansion for Car Wars Sixth Edition. It is not a stand-alone game

    $16.00$12.00

  • Gamers Guild AZ Steve Jackson Games Car Wars (Sixth Edition): Albert's Advances GTS

    Car Wars (Sixth Edition): Albert's Advances

    Tear it up in the autoduel arena with Car Wars Albert's Advances This single-player expansion comes with 45 cards originally found in Uncle Al's Upgrade Pack (but not the checkpoint cards). Customize your vehicle, including unique weapons, accessories, crew, upgrades, and more! Heat things up with a Fire-Resistant Coating, then use the Turreted Heavy Rocket to stop your opponents in their tracks. Need help making a precise shot? Add the Steady-Aim Gimbal to your arsenal for some extra edge. With Car Wars Albert's Advances, you’re ready to roll offensively!

    $16.00$12.00

  • Gamers Guild AZ Steve Jackson Games Car Wars (Sixth Edition) - Companion AGD

    Car Wars (Sixth Edition) - Companion

    Whether you`re a rookie driver or a veteran duelist, this book is a must-have for your Car Wars Sixth Edition games! This is a 103-page softcover book filled with scenarios and additional rules.

    $42.00$35.00

  • Gamers Guild AZ Steve Jackson Games Car Wars: Dropped Weapons Pack (Pre-Order) AGD

    Car Wars: Dropped Weapons Pack

      This is a 4-player expansion that allows you to drop items from your car, littering the arena with devious gadgets and deadly weapons! One counter sheet (four rectangular slab tokens and one with 16 rectangular foam tokens, as well as 32 circular mine tokens) 108 game cards Rulesheet

    $35.00$23.00

  • Gamers Guild AZ Steve Jackson Games Car Wars: Crew Pack (Pre-Order) AGD

    Car Wars: Crew Pack

      This 4-player expansion for Car Wars Sixth Edition includes new cards, tokens, and optional rules that enable your crew to get out of the car and fight on foot! 108 game cards One counter sheet (slab tokens, foam tokens) Rulesheet

    $35.00$25.00

  • Gamers Guild AZ Steve Jackson Games Car Wars: Linked Weapons Pack (Pre-Order) AGD

    Car Wars: Linked Weapons Pack

      Crank up the firepower with this 4-player expansion for Car Wars Sixth Edition! Add these 80 cards to your core set for deadly new customization options!

    $28.00$25.00

  • Gamers Guild AZ Steve Jackson Games Car Wars: Armory Pack (Pre-Order) AGD

    Car Wars: Armory Pack

      Maximize your arsenal with this 4-player expansion for Car Wars Sixth Edition!Add these 80 cards (20 in each player color) to your Car Wars Core Set for deadly new customization options!

    $28.00$21.00

  • Gamers Guild AZ Steve Jackson Games Car Wars: Uncle Als Upgrade Pack (Pre-Order) AGD

    Car Wars: Uncle Als Upgrade Pack

      Uncle Al is here to provide your every need with this 4-player expansion for Car Wars Sixth Edition! Introduce all-new gameplay options to your core set! Includes: 186 cards   Rulesheet 

    $35.00$25.00

  • Gamers Guild AZ Steve Jackson Games Car Wars: Miniatures Set 1 GTS

    Car Wars (Sixth Edition) Miniatures Set 1

    More cars! More cards! More chaos!Includes five miniatures:Scimitar, Joseph Special, Pillbug, Hades, and Hydra.Miniatures are pre-assembled and unpainted.148 cards including structure cards, accessory/upgrade cards, and weapons cards.Four colored bases (red, yellow, blue, and green)

    $56.00$41.00

  • Gamers Guild AZ Steve Jackson Games Car Wars (Sixth Edition) Miniatures Set 3 (Pre-Order) GTS

    Car Wars (Sixth Edition) Miniatures Set 3

      This expansion for Car Wars Sixth Edition adds new miniatures and cards giving you new weapons and equipment customization options for your vehicle builds. This expansion includes:>Five miniatures: Five miniatures: Brimstone, Stiletto, Aristocrat, Avalanche, and Jackal. Miniatures are pre-assembled and unpainted.>148 cards (weapons, accessories, upgrades, structures)>Four colored bases (red, yellow, blue, and green)

    $56.00$42.00

  • Gamers Guild AZ Steve Jackson Games Car Wars - Core Set (Pre-Order) GTS

    Car Wars - Core Set

    Drive Offensively! Car Wars is a game featuring freeways of the future in which the right of way goes to those with the biggest guns. Players choose their vehicle — complete with weapons, armor, power plants, suspension, and even body style — then they take them out on the road, either to come home as "aces" or to crash and burn. If a driver survives, his abilities improve and he can earn money to buy bigger and better cars. Advanced rules let players design their own customized cars, trucks, and cycles. This entry covers Car Wars and Car Wars Deluxe, the first two editions of the rules. See also: Car Wars Compendium, a.k.a. CWC and CWCII, for the third and fourth editions of the rules Car Wars (Fifth Edition) for the revised and simplified edition of the game Mini Car Wars, an introductory version of Car Wars originally printed on a single sheet of paper, requiring only a pencil and six-sided dice. Car Wars Series for a complete list of expansions and supplements (including Autoduel Quarterly, the forty-issue Car Wars magazine)

    $139.00

  • Gamers Guild AZ Fantasy Flight Games Twilight Imperium: Prophesy of Kings Asmodee

    Twilight Imperium: Prophecy of Kings

    The Prophecy of Kings expansion is packed with new content for Twilight Imperium (Fourth Edition). The galaxy has grown far larger as seven never-before-seen factions enter the game, each boasting its own unique strengths and weaknesses, from the gene-altering powers of the Mahact to the watchful guard of the Argent Flight, to the mysterious and ancient Empyrean. And new factions aren't the only way the galaxy grows bigger! Forty new system and hyperlane tiles add new planets and obstacles to the map, and with two new colors of player components included in the box, you can play Twilight Imperium with up to eight players. But that's only a fraction of what you'll find in this expansion! Adding even more flavor to your chosen species, a wealth of unique leader cards arrive to support every faction in the game, giving you powers to unlock during the game. Lumbering mechs stomp onto the battlefield as powerful new ground forces with unique special abilities for every faction. As you venture into the unknown regions of space, brand-new exploration decks seed new planets and the void of space with new discoveries, including fragments you can combine to create awe-inspiring relics. On top of this, Prophecy of Kings includes new action cards, agenda cards, objectives, technologies, promissory notes, legendary planets, and more.

    $174.00$112.00

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