Role Playing Games
WZK90896 D&D Nolzur's Marvelous Miniatures: Lamia (Pre-Order)
This item is a pre-order item with an expected release date of 08/15/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Strong and cunning, the half-lion Lamia is equally skilled at both trickery and raw strength. Frequently found near ruins, these fiends often use their spellcasting skills to craft powerful illusions and lure unsuspecting travelers into their service. Will you outwit this sinister trickster, or will your party find itself tangled in one of its dangerous pacts? Product Highlights: Perfectly posed for an epic encounter, Accessible for any hobbyist, Little to no assembly required
$9.00$8.00
WZK90902 D&D Nolzur's Marvelous Miniatures: Phaerimm Agent (Pre-Order)
This item is a pre-order item with an expected release date of 08/15/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Imprisoned since ancient times underneath the great desert of Anauroch, the Phaerimm Agent seeks to travel the surface world in search of powerful magic for its malevolent purposes. Intent on dominating all other sentient beings, these dangerous hovering spellcasters make for a truly terrifying enemy encounter. Can your party withstand the magic of this ancient evil? Product Highlights: Perfectly posed for an epic encounter, Accessible for any hobbyist, Little to no assembly required
$13.00$11.00
WZK90901 D&D Nolzur's Marvelous Miniatures: Polar Serpent (Pre-Order)
This item is a pre-order item with an expected release date of 08/15/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Lurking in the coldest environments, the insidious polar serpent is a predator born of mist and ice. These voracious elementals hunt warm-blooded prey amidst snowstorms and fog, draining heat from their victims and leading them to an icy grave. Brave the frigid cold and face them if you dare! Product Highlights: Perfectly posed for an epic encounter, Accessible for any hobbyist, Little to no assembly required
$9.00$8.00
WZK90885 D&D Nolzur's Marvelous Miniatures: Tiefling Bard & Dwarf Cleric (Pre-Order)
This item is a pre-order item with an expected release date of 08/15/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The wise Cleric and charismatic Bard may take different approaches to adventuring, but both remain skilled and versatile additions to any aspiring group of adventurers! Whether you're employing the Dwarf Cleric's divinely-granted powers or utilizing the Tiefling Bard's aptitude for magic through song, dance, and verse, this pack offers two wonderful new additions to your player character miniature collection! Product Highlights: Perfectly posed for an epic encounter, Accessible for any hobbyist, Little to no assembly required. Dungeons & Dragons Nolzur's Marvelous Miniatures come with highly-detailed figures, primed and ready to paint out of the box. These fantastic miniatures feature deep cuts for easier painting. The packaging displays the miniatures in a clear, visible format, so customers know exactly what they're getting.
$9.00$8.00
WZK90894 D&D Nolzur's Marvelous Miniatures: Town Guards (Pre-Order)
This item is a pre-order item with an expected release date of 08/15/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Defenders of the righteous and destroyers of evil, the guards of the Order of the Gauntlet are stalwart in their dedication to smite evil in all its forms. Among the toughest warriors on the Sword Coast, these guards can be found enforcing the rigid code of their order wherever their missions take them. When paired with the veteran mercenaries of the Flaming Fist, those who would bring disorder and chaos will surely think twice. Bring justice to your collection, and add these noble soldiers to your ranks. Little to no assembly required
$9.00$8.00
CBR+PNK: Overload RPG (Pre-Order)
This item is a pre-order item with an expected release date of 08/28/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Welcome back, runner. CBR+PNK: OVERLOAD is the first official expansion for CBR+PNK. Make your last /Run through megacities devastated in violence, exfil weird cargo from high-security labs, and compete for glory in deadly virtual worlds. OVERLOAD brings you a mix of revised and expanded community-made material, plus exciting new stuff in a themed three-pack collection. In CBR+PNK (Cyber plus Punk) you are a RUNNER—a merc, criminal, activist, living on the edge and running in the shadows of a gritty, ultraviolent world. In each game we play an entire new cast of characters making their LAST RUN. CBR+PNK runs on a super-condensed version of John Harper's Forged in the Dark system, specially tweaked for action-packed ONE-SHOT sessions. Everything you need comes in eight-panel pamphlets: complete rules, a campaign framework, dry-erase character sheets, and settings and scenarios for low-prep play! CBR+PNK: OVERLOAD is a collection of one-shot scenarios, gear catalogs, /Plugin rulesets, and complete settings, bundled into three sleek thematic packs. The collection features the same cutting-edge packaging treatment as the core game, with supporting materials on the inside of each pack.
$57.00$49.00
Titanic: The Tabletop Roleplaying Game Core Rulebook
Step aboard the R.M.S. Titanic and relive one of the most infamous nights in history. Titanic RPG is a rules light roleplaying game of cinematic tragedy. Players take on the roles of passengers or crew as the ship begins its doomed descent into the freezing Atlantic. You cannot change history, the Titanic will sink, but how you face the night is up to you.Will you help others? Fend for yourself? Or create a new and unique moment in history?The game uses a simple 2D6 system:- Roll 2D6 + a core stat (Mind, Body, or Soul)- 10+ is a success, 7-9 is a mixed result, and 6 or less is a failurePush your luck for a second chance, but risk gaining Fate Points, dangerous penalties that the Captain (GM) can use against you. Fate will fuel panic and other events.Character creation is designed for role-play focused storytelling. One player will play as The Captain, while the other players craft passengers by choosing:- Class (First, Second, Third, or Crew)- Background (Engineer, Immigrant, Musician, Socialite, and more)- Descriptor (Brave, Cunning, or Compassionate etc.)- Flaw (such as Selfish, Naïve, or Grief-Stricken)Play as a unique, historical or composite passengerWhat's Inside the book:- 54 pages - Softcover- Character creation with 4 social classes, 18 backgrounds, 15 flaws, and dozens of personal items- Survival mechanics for freezing water, oxygen tracking, and social conflict- Rules for interesting NPCs- Designed for 1-2 session cinematic playWhat you need to supply yourself:- Ship maps (there are plenty of excellent deck plans online!)- Historical notes (If you want them)- Topcoats and hats- Miniatures
$36.00$31.00
Avalon Rising RPG: Scenario - Emerald Light
SHENN VALSHEER IS MISSINGTwenty-four hours before an important meeting between the Keeper's Guild and the Central Government, a team has been assembled to investigate and bring Shenn back to the Upper Echelon. The last trace of Shenn's signal leads to Layer687, close to the ends of inhabited Avalon 01.At the center of this mystery stands the Jade Palace. Its owner, the elusive Madam Lou, claims to know nothing, yet her guests and her immaculate tower seem tied to Shenn's disappearance in ways no one fully understands.Emerald Light is a complete expansion for Avalon Rising. Inside you'll find everything you need to run a full series of games, uncover the mystery of Layer 687, and confront the truth behind the Emerald Light. Designed for 3-4 players and a GM, Emerald Light can be played as a standalone story or as part of an ongoing Avalon Rising (BXXAVA9742) campaign.What's Inside the book:- 43 pages - Softcover- A complete scenario set within the Jade Palace- Key NPCs, locations, and factions tied to the Emerald Light- Multiple paths through the scenario shaped by player choice- Guidance for tying Emerald Light into a larger Avalon Rising campaign
$34.00$29.00
Avalon Rising RPG: GM Screen
Official GM screen for Avalon Rising. Featuring full color artwork on the exterior, and handy reference material on the inside.
$34.00$29.00
Avalon Rising RPG Core Rulebook
WELCOME TO THE DEPTHS OF AVALON 01In a history long forgotten, humanity sealed itself inside Avalon 01, a vast megastructure of concrete, steel, and neon. Within its infinite corridors and hidden depths, survival depends on navigating a fractured society divided into layers, each one clinging to life in its own way.At the city's core lies Central Dogma, the mysterious power that sustains Avalon. It gives light, warmth, and power to millions, but it also corrupts. Energy leaks twist the city, birthing anomalies and horrors that threaten to consume humanity. Every day, citizens must confront these terrors, or see their city fall to the dark forces from beyond.You are one of those Citizens. A bureaucrat drowning in red tape. A Tooler scavenging forgotten tech. Whatever your path, your choices define both your survival and Avalon's fate.Avalon Rising is a tabletop roleplaying game inspired by 80s sci-fi, cassette futurism, and cyberpunk classics. Build your Citizen, descend into the dark history of the city, and see how long you can endure beneath the crushing weight of Avalon.What's Inside the book:237 pages - Hardcover- Rules for creating Citizens from Avalon's social layers, backgrounds, and archetypes- An easy to learn 2DX dice system using Trait Dice and Skill Dice, where lower rolls represent greater success. Avalon Rising uses D6, D8, D10 & D12 Dice.- Detailed lore covering Avalon 01, its history, factions, and fragile power structure- The horrors that lurk within Central Dogma and the depths of Avalon- Tons of weapon, item, food and vehicle options to explore and use- Tools for running social events, and high-risk encounters- Guidance for running one-shot scenarios or extended campaigns within Avalon 01
$71.00$61.00
Hametsu: Legends - Musashi
Hametsu Legends: Mushashi solo expansion booklet for Hametsu."So, you've heard of me have you? I see. The tale of the man who fought as two? Well yes, I suppose it is about me. Mostly embellishment, to be honest. I could recount some short memories for you while we wait for tea, assuming you'd like to hear them. Well, settle in, and don't interrupt. Let me tell you of the time I died."Hametsu Legends: Musashi is the first of several solo narrative campaigns following historical Japanese heroes, and plays with the idea of their interaction with the Cataclysm at large.What's Inside the book:28 pages - Softcover- An 8 story solo campaign following Musashi and his journey for revenge- Miyamoto Musashi playable Hunter, with his own Path of Legend- Unique Kappa boss- 2 new unique earnable relics
$43.00$37.00
Hametsu: The Ryu & The Rain
The Ryu and the Rain expansion book for Hametsu created by Doug Cundall.Japan is flooding. Nonstop rain for months has began to take its toll on the archipelago, threatening to sink the islands into the ocean. Four Hunters are tasked with solving the mystery of the rain, and figuring out how to stop it before Japan itself is lost. Players must navigate a flooding Japan, searching for clues to the origin of the rain, all while the clock is ticking. Will you take the time to help a city in need? Will you rush toward the next lead? Will you find the answers before it's too late? What's Inside the book:78 pages - Softcover- A new map based campaign for max level hunters- Multiple new game modes for generated scenario- Path of Mastery for all 9 core classes, plus School of Corruption, which raises them to level 12.- A revised and updated General Goods list.- A refresh of the 6 core bosses, leveled and powered up to combat level 12 Hunters.- Entries for new Kappa enemies
$57.00$49.00
Hametsu Core Rulebook
Hametsu is a solo / co-op monster hunting game set in post-apocalyptic feudal Japan. You take on the role of Hunters, warriors trained to fight back against a tide of Oni demons and mythical creatures let loose by The Cataclysm. You will choose from nine distinct classes, spread across three different schools, and create interesting and powerful Hunters.Once your Hunters are ready it's time to head out in search of dangerous beasts. At the start of a game of Hametsu, you will have the element of surprise. Oni wander around the table and are unaware of the Hunters' presence. Once the alarm is raised, the Hunters will be pursued and targeted by the Oni until the Boss is found. Once it shows itself, it's up to you to bring it down!As you complete hunts and lead your Hunters down their class specific Path of Legend you will level up, gain new abilities and gear, and equip ancient artifacts.What's Inside the book:178 pages - Hardcover- Lore, backstory, and setting for a post-apoc, fantasy Japan.- Full rules for creating Hunters, including 9 distinct classes such as the Sumo, Geisha, and Shinobi.- 6 premade scenarios to quickly get you playing.- Random scenario generation tables so no two games are the same.- The first narrative campaign, The Wolf and the Devil.Also included in the rulebook is the first narrative campaign for Hametsu, The Wolf and the Devil. You will follow a 6-8 game story that sets your Hunters after an elusive beast. While on its trail, you will venture ever closer to the source of The Cataclysm, and stumble upon answers to some very dangerous questions regarding the origin of the Oni invasion. Gain access to new relics, meet helpful NPC's, and fight new and imposing Bosses.
$85.00$73.00
This is Not a Test 2E: Wasteland Deck
Expand your This is Not a Test play. What's Inside the Box:- 1 Wasteland Deck (70 cards total)- 52 Poker cards- 18 alternate face cards with the printed wasteland rules.- Packaged in a tuck box for easy storage
$29.00$25.00
This is Not a Test 2E: Core Rulebook
What is TnT?The great armed conflict known as the End War ravaged the world for years but came to its devastating conclusion in just seconds. In the aftermath of the nuclear attacks, remembered as the Great Fall, the United States was left a scarred wasteland. Millions died, polite society collapsed and scientific knowledge was lost in a forest of mushroom clouds. But hey, it's not all bad. You and your fellow survivors live in the Tri-State Wasteland, an unforgiving land of mutants, lost technology and as much opportunity as danger. In this new world anyone can make their own destiny. But it's not easy and you better have grit, cunning, and a willingness to get a little dirty.This is the world of This Is Not a Test, a 28mm skirmish wargame set in a post-apocalyptic United States where warbands fight for survival, power and greed in the wastes.What's Inside the Book:240+ pages - Hardcover- Fast and involved game play - Play in as little as an hour. The game rewards tactical thinking and the activation system ensures play passes back and forth in a dynamic fashion that keeps all players involved to the very end.- Many factions to choose from - Murderous raiders, unusual mutants, profit-driven caravanners, primitive tribals, technology-seeking Preservers and wasteland rangers known as Peacekeepers.- Mutations, skills, and abilities - TONS of different mutations, skills, and abilities to customize your models and make a truly unique warband.- Harness the power of the past - No wasteland is complete without powerful ancient weapons littered about; everything from laser carbines to plasma casters. And don't forget about the ever popular power armor.- Multiple scenarios and full campaign - Play through the scenarios in the book or an entire series of linked games. A fully detailed campaign system is included to keep track of injuries, income, experience, new skills, and overall power. Watch your warband go from a bunch of softbellies to full wasteland legends.- A truly dangerous wasteland - Full rules for wasteland hazards such as emberquakes, ripwinds and other natural occurrences that are as dangerous to your warband as your opponent. Additionally, a bestiary is included with over 30 entries for various wasteland creatures. Watch out for all types of fauna from simple rad zombies to the terrifying landsnapper. All have been catalogued and presented for your hunting pleasure.
$85.00$73.00
Don't Look Back: 1698
This new expansion book features rules for playing games of Don't Look Back set in the old history of Northwood! All the rules in 1698 are compatible with the core book experience! Players will need the Don't Look Back Core Rulebook (BXXDLB3991) to play Don't Look Back: 1698.What's Inside the book:58 pages - Softcover- The book includes all-new Northwood Lore: Who is John Loughton, the man whose name adorns the modern private school, Loughton High?- The new book contains TONS of new lore about the history of the Northwoods and the beginning of what will be known as the city of Northwood. Take a deeper look at some of the first Killers to roam the forest and locations from the Northwoods area.- Horses: Players will find optional, advanced rules to add horses to their games of Don't Look Back.- Minor Characters: A new type of unit for the hero players to use. Minions will allow players to replace a single Character with a small group of three Minor Characters in their games. The Cursed Crate introduces Minor Characters in the form of Loughton's scouts.- Faith, Superstition, and Paranoia: 1698 introduces advanced, optional rules that allow Characters to find strength and folly in their Faith, Superstitions, and Paranoia. While Characters are Under Control they have access to new ways to hinder The Killer or they may slowly become Uncontrolled and find themselves even more at the mercy of The Killer. Like all the other rules, these can be used in any game of Don't Look Back!- Character Cards and Reference: The book includes the full rules for all of the brand new 1698 characters!
$43.00$37.00
Don't Look Back Core Rulebook
Welcome to Don't Look Back! A tabletop miniatures game of 1980s horror!Cruel killers and unspeakable monsters lurk in the dark corners of suburban homes, while ancient curses and forbidden knowledge threaten to consume your very soul.Don't dare to look back, for what you might see could shatter your sanity. Scream, and your voice will be drowned out by the eerie echoes of the past.Don't Look Back plunges you into a world where nostalgia and nightmares collide. A world where the innocence of an era is overshadowed by the spine-tingling fear that something sinister is just around the corner. From sinister killers to cursed monsters and ghosts, you'll face the terrors of a decade that never truly let go.In this game, survival is a fleeting hope, and your every decision could lead to a fate worse than death. Uncover dark secrets, confront your deepest fears, and remember one thing above all else:Don't Look Back!What's Inside the book:270 pages - Hardcover- Revised mechanics and more clarity. This edition of Don't Look Back is focused on making sure that the rules and mechanics for the game are as clear and easy to understand as possible. We have also spent a lot of time with the layout to make sure that information is presented in a clearer and more thematic way!- New Characters. We've got the same 6 OG characters from the original game, joined by 2 brand-new ones. Don't want to use these? The book has rules to make your own too!- Plot Creation In addition to the five classic, core Plots, players will be able to randomly generate their own plots.- Vehicles and Companions Players will also find optional, advanced rules to add vehicles to their games of Don't Look Back.Characters will now also be able to bring along Companions to Plots. Doing this prevents the Character from searching for additional items but can give them bonuses to skills and a special ability activated with Character Luck.- Antagonist Mode Want to play as the killer and kill your friends? Now you can!- Player driven games The rulebook also contains rules to have a player be "The Director" and control the game (Think of it as a GM)- Previous Expansions All of the rules from Trilogies, Final Call, and Pack Hunt have been integrated into the new second-edition book as Advanced Rules. All of these rules have been revisited to enhance clarity and bring them in line with any changes to the core rules.- Cards and reference Inside the book you'll also find pages with all the cards and reference materials to cover the core characters and killer types.What you need to supply yourself:- D20, D10 and D6 dice.- A 3x3 playing area with an assortment of terrain- A Miniature to represent The Killer- Some hero/character miniatures (4-6 is a good number to have on hand)
$85.00$73.00
Whispers of the Deep: Core Rulebook & Token Pack
Welcome to Whispers of the Deep, a skirmish game set in the flooded ruins of Tolkas. In this game, you command a Delver, a mystic soul bound to a physical vessel, and a band of hired Fellows as you face off against another player in a head-to-head search for lost treasure.Each game of Whispers of the Deep is played on a 2x2 tabletop with 2-3 miniatures per side. You'll dive into ruined terrain, mine treasure, and survive encounters with spirits that emerge as the game's danger level rises. Making use of a simple D8 dice system, each unit has a small range of stats. Move, Brains, Brawn and Armor. Your stat will tell you how many D8s to roll.As you create more chaos, the spirits grow more aggressive, drawing random event cards and triggering unpredictable threats.Punchout card token sheets include all the items and treasure in the core game, with multiples of each item.What's Inside the Book:- Full core rules with all the elements you need to play- Story and lore about the world of Tolkas- Warband building rules- Rules for building your own Delver- Items and treasure lists- Full rules for running a campaign of linked games
$71.00$61.00
Breacher Core Rulebook
Breacher is a game of modern combat that takes place in the near future where private military contractors, called Breachers, are used to take care of quickly arising conflicts or more delicate situations where a nation's forces cannot be seen. Breachers are often used in support of legitimate military operations or secured through private channels to take care of personal matters for important people who need things done quickly and quietly. While Breacher is designed to represent the familiar present and near future combat zones, players can just as easily have a cyborg Breacher engage with corporation thugs on a distant planetary frontier world!The Operations and gameplay in Breacher pit a single or small group of well-trained and well-equipped mercenaries, called Breachers, against the more numerous and varied training levels of soldiers and personnel making up the opposition force or OPFOR for short. The gameplay allows for deadly gunfights and brutal melee combat against overwhelming odds.
$57.00$49.00
Violent Dark Core Rulebook
WELCOME TO VIOLENT DARK, A TABLETOP MINIATURES GAME OF SPACE HORROR!How does Violent Dark play? Violent Dark plays over a number of turns set by the Mission being played. Each turn, players will run through the I.S.S. Phase, Threat Phase, and finally the Crew Phase. As Crew activate they will have two Action Points to spend. Skill Checks set a specific TN that needs to be met or exceeded by a relevant skill die. Skill dice in Violent Dark are represented by different polyhedral dice from D6 to D12. In addition to modifiers to the die roll, the type of die used can also be changed as different situations unfold on the tabletop.What's Inside the Book:- Create a Crew. In Violent Dark, you will create four crew awakened by the I.S.S. computer system to face a threat deep within a corporate facility or on the surface of an alien world. Over time, if the crew survives, you can earn and spend reputation to grow your crew members. But remember, don't get too attached, the crew is a corporate resource that comes and goes in the vastness of The Dark!- Mission Creation. You will randomly generate your crew's mission or choose from some or all the different elements to create your mission! Games of Violent Dark play on a 2ft x 2ft play area.- Planetary and Facility Play. Violent Dark has rules to cover whatever type of setting you want to play on, from the exotic surface of a distant planet to the depths of a corporate seeder ship, or a mix of the two. The rules have you covered! Players can use whatever terrain they want!- Threat Cards. All of the Threat Cards for Threats can be found in the book and online! In the core rules, players will face off against a procedurally controlled Threat.- Player Threats. Want to play as the Threat and hunt down the crew yourself? You totally can!- Cards and References. Inside the book, you'll also find pages with all the cards and reference materials to cover generating your Crew and Threat reference!What you need to supply yourself:- D20, D12, D10, D8,and D6 dice.- A 2ft x 2ft playing area with an assortment of terrain- A Miniature to represent the Threat- Some Crew miniatures (4 - 6 is a good number to have on hand)Scale and Size Info: Violent Dark is designed to be played with 28-32mm miniatures and terrain.
$57.00$49.00
Starfinder 2E Adventure: Tales from the Vast - Adventure Anthology
Set a course for adventure among the distant stars! Starfinder Adventure: Tales from the Vast Adventure Anthology features four exciting Starfinder Second Edition adventures taking place in the most unpredictable part of the galaxy where anything can happen! Explore a pristine planet in a magically warped sector of space! Survive a haunted supply depot in deep space! Infiltrate a vault inside a false moon occupied by a uniquely out of touch community! Fight back against an imperial invasion on a distant world!Starfinder Adventure: Tales from the Vast Adventure Anthology is designed to play back-to-back as a campaign from 1st through 9th level, or each adventure can be played separately as a one-shot, providing Game Masters with versatile pre-written adventure content to use at their Starfinder tables regardless of their campaign’s needs.FEATURES★ Perfect for building out a Game Master’s prewritten adventure arsenal, with four standalone adventures ready to be adapted into any campaign or used together as a single story arc.★ Each self-contained adventure within shows off one of the myriad worlds of the Starfinder setting, bringing the myriad styles of science-fantasy campaign possible with the game system to the forefront!★ Fully compatible with Pathfinder Second Edition, making each adventure inside doubly useful for players of both game systems.★ Beautiful full-color illustrations on nearly every page.
$64.00$55.00
Pathfinder 2E: Adventure Anthology - Troubles In Grayce Special Edition
Adventure Awaits! The idyllic calm in the hardworking town of Grayce has been shaken by recent events and its people need some help. Thankfully, a group of adventurers recently arrived in town fresh off their first adventure!An anthology of six short independent adventures, Troubles in Grayce gives a Game Master many options for their players. Themed with light horror in mind, this adventure anthology brings stories of hunting a cryptid, exploring a sinister scientist’s abandoned home, the devious and deadly plot of a hidden hag, and event tracking down a murderous vampire! These adventures, each providing a level’s worth of experience, can be played independently or as a series if the party wants to spend more time in Grayce before branching out into larger adventures.Pathfinder Adventure: Troubles in Grayce Adventure Anthology Special Edition is designed for characters of levels 2–4 and is ideal for playing a one-shot with your gaming group or as part of a larger arc that takes players from Pathfinder Beginner Box: Secrets of the Unlit Star into the adventures in Grayce and then to Paizo’s next exciting Pathfinder Adventure Path—all set in the fog-shrouded nation of Ustalav, home of a host of horrors.This deluxe special edition is bound in faux leather with metallic deboss cover elements and a bound-in ribbon bookmark.FEATURES★ Perfect for building out a Game Master’s prewritten adventure arsenal, with six standalone adventures ready to be adapted into any campaign or used together as a single story arc.★ Designed to serve as a continuation of the adventure in Pathfinder Beginner Box: Secrets of the Unlit Star (ISBN 978-1-64078-785-8) and as a prequel to summer 2026’s exciting new Pathfinder Adventure Path campaign!★ Set in the gothic horror-inspired land of Ustalav, home to such fan-favorite adventures as the Carrion Crown Adventure Path and multiple Pathfinder Tales novels.★ Fully compatible with the remastered version of the Pathfinder Second Edition rules, and by extension, Starfinder Second Edition.
$92.00$79.00
Everyday Heroes: Runnin' Rum, & Speakin' Easy (Pre-Order)
This item is a pre-order item with an expected release date of 07/15/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Chaos erupts in a Prohibition-era city as bullets crack and bottles shatter across the night. Crooked G-men raid without warning, mob enforcers muscle in, and a vital rum shipment vanishes overnight. Saving the speakeasy means brawling through back rooms, trading gunfire in alleys, chasing leads through smoky streets, and surviving brutal ambushes. Every move sparks retaliation, every deal risks betrayal, and in the Roaring 20s, one bad decision leads to cuffs, coffins, or both before dawn breaks tomorrow morning. This module includes Everyday 20’s, an expansion that rolls back the clock to the Roaring Twenties—a decade of jazz, crime, excess, and reinvention. This supplement lets players explore a vibrant, volatile era with new hero concepts and campaign backdrops inspired by Prohibition, organized crime, and cultural upheaval. Step into a stylish past where opportunity is everywhere and danger isn’t far behind.
$29.00$25.00
Everyday Heroes: Bridge to Nowhere (Pre-Order)
This item is a pre-order item with an expected release date of 08/15/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. On the eve of demolition, Saint Judith’s Asylum hosts a celebrity ghost-hunting extravaganza, until real terror answers the invitation. A shocking murder ignites a deadly Haunt, trapping guests inside as supernatural chaos escalates. The heroes must explore the asylum, question influencers and investigators, uncover the truth behind a restless spirit, and protect the innocent. Solve the crime and attempt a desperate banishment before the final night becomes a massacre, all while the cameras keep rolling and no one is safe. This module includes Everyday Hauntings, an expansion that brings ghosts and supernatural threats into your campaign, where spirits are real—and dangerous. This supplement provides tools for running tense, investigative hauntings as central stories or standalone encounters. Featuring ghost-themed hero options, specialized equipment, and dynamic challenges that go beyond combat, Everyday Hauntings turns fear, mystery, and banishment into unforgettable modern horror adventures.
$29.00$25.00
Everyday Heroes: Return of the Living Dead (Pre-Order)
This item is a pre-order item with an expected release date of 05/15/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The 126-page Return of the Living Dead Cinematic Sourcebook will be a softcover supplement for the Everyday Heroes system (you will need the Everyday Heroes Core Rulebook to understand and play its contents). This book provides everything you need to recreate the frightful events of 1969 and after, including the new Living Dead Origin, 3 new Classes, and a host of zombie statblocks. And, of course, provided statblocks for all of the movie protagonists: Tarman, Trash, Julie Walker, and Riverman.
$43.00$37.00
Everyday Heroes: Return of the Living Dead Variant Cover (Pre-Order)
This item is a pre-order item with an expected release date of 04/15/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The 126-page Return of the Living Dead Cinematic Sourcebook will be a softcover supplement for the Everyday Heroes system (you will need the Everyday Heroes Core Rulebook to understand and play its contents). This book provides everything you need to recreate the frightful events of 1969 and after, including the new Living Dead Origin, 3 new Classes, and a host of zombie statblocks. And, of course, provided statblocks for all of the movie protagonists: Tarman, Trash, Julie Walker, and Riverman.
$50.00$43.00
Everyday Heroes: High Heaven (Pre-Order)
This item is a pre-order item with an expected release date of Q2 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. A stolen satellite threatens global catastrophe. You are elite operatives racing to seize its control codes before they’re sold to the highest bidder. The hunt begins at a remote Austrian ski lodge, spirals into chaos with cyber-enhanced ex-agent Kieran Vale, and ends in a desperate downhill escape as the lodge is annihilated from orbit. The pursuit continues across international waters aboard a luxury yacht, where billionaire Ethan Patel makes his final move—and the fate of the world hangs on yours. This module includes Everyday Spies, an expansion that delivers a complete spy-focused rules expansion for Everyday Heroes, adding elite agents, covert operations, advanced technology, and twist-filled intrigue. Build espionage-driven characters, tools, and missions designed for secrecy, deception, and high-stakes global play.
$29.00$25.00
Everyday Heroes: Free to Good Home (Pre-Order)
This item is a pre-order item with an expected release date of 04/15/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Rumors from the Pacific Northwest speak of Blood Gargler, a ruthless warlord ruling the ruins of Washington with an iron grip—and a tamed death hound at her side. These monstrous beasts are legends of the apocalypse: mutated war dogs, hellspawn, or something worse. Now whispers say her killing machine is about to have pups. For the heroes, it’s a rare chance at unmatched power—if they can survive the pine forests of the Olympic Mountains and whatever horrors guard them. This module includes Everyday Apocalypse, an expansion that throws heroes into a shattered modern world where survival is the only goal. This supplement delivers new character options, themes, and adventure tools built for life after collapse—scavenging, hard choices, and fragile alliances. The world has ended. What rises from the ruins is up to you.
$29.00$25.00
Everyday Heroes: Rough Ridge Rustlers (Pre-Order)
This item is a pre-order item with an expected release date of 04/15/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Rough Ridge is living on borrowed time. A ruthless outlaw crew is stealing entire cattle shipments off moving trains, and each successful heist brings the town closer to ruin. To stop the Steel Serpent Gang, the heroes must navigate shootouts, interrogate criminals, infiltrate rustlers, and race against iron and steam as a train robbery unfolds in real time. Loyalties blur, bullets fly, and one wrong move could doom the town’s future—or leave the heroes stranded as the dust settles. This module includes Western Heroes, an expansion that brings the cinematic Wild West to your table—gunslingers, outlaws, lawmen, and frontier drama. Spanning 1865 to 1920, it adds new hero options and rules inspired by classic Western films. Play a stylized, action-packed frontier or explore deeper historical themes while shaping legends in a West built for story-driven adventure.
$29.00$25.00
Everyday Heroes: No Expense Spared (Pre-Order)
This item is a pre-order item with an expected release date of 05/15/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Cutting-edge AI powers Isle Prehistorica, a luxury resort where prehistoric beasts roam in stunning detail. Invited as expert observers, the heroes arrive to marvel at Momus Incorporated’s greatest achievement—until everything fails. With systems collapsing and creatures unleashed, survival replaces sightseeing. To escape, the heroes must navigate a deadly island, locate Archie Bootes’ hidden command center, rescue the brilliant scientist, and outrun creations that prove some ideas are better left unbuilt before the island devours them all. This module includes Jurassic Heroes, an expansion that unleashes prehistoric chaos in the modern age. This supplement adds dinosaurs, Neanderthals, and other ancient threats to your adventures—whether as the main attraction or shocking encounters. Built with a fun-first approach, it delivers new rules, hero options, and tools for cinematic stories where humans and prehistoric worlds collide.
$29.00$25.00
Everyday Heroes: Into the Mirror (Pre-Order)
This item is a pre-order item with an expected release date of 06/15/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The night begins with screams, blood, and unanswered questions—and only spirals deeper into terror. A relentless killer stalks the group, striking without warning and sowing fear, bodies, and doubt. Clues contradict, accusations ignite, and paranoia spreads faster than violence. Someone is lying. Someone is next. Survival demands uncovering the truth, making brutal choices, and confronting the murderer before dawn—or becoming another name whispered in the dark as the killing never truly stops and hope luck favors courage tonight somehow anyway. This module includes Everyday Slashers, an expansion that brings the terror of classic slasher films to your table. Create heroes built to survive relentless killers—supernatural, technological, or brutally human. This expansion adds genre-ready character options, guidance for running tense, lethal adventures, and stats for iconic murderers who stalk, hunt, and refuse to stay dead. Where fear is earned, mistakes are fatal, and survival is never guaranteed.
$29.00$25.00
Old Gods of Appalachia RPG: Come Hell or High Water (Pre-Order)
This item is a pre-order item with an expected release date of 05/27/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. You know the rule of three, don’t you? Well, following this rule, this book brings you three additions to your game: an in-depth look at a few of the places you know and love from the Old Gods of Appalachia podcast, a handful of new places to be added to any adventure or campaign, and several complete adventures you can easily pick up and run. And, like all rules of three, there’s a little something surprising tucked in: a short chapter all about crafting your own adventures for Old Gods. Each of these sections is full of dangers and delights, sure to entrance and enthrall your players—and maybe, possibly (dare we say almost certainly) give them a scare or four!
$64.00$55.00
The Magnus Archives: Make Your Statement (Pre-Order)
This item is a pre-order item with an expected release date of April 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Delve into the Archives with ten ready-made investigations! Explore an observatory infected by its astronomer’s obsession with the dark void in “What Sits Between the Stars.” Venture into the thirteenth floor of a building that only has twelve in “There Is No Thirteenth Floor.” Face cultists so devoted to darkness that they cannot be seen except when revealed by a very special “light”—which is actually darkness itself—in “Hidden Hosts.” And find yourselves tangled in a feud between two rival Fears in “Contingent Liability.” Includes adventures written by The Magnus Archives podcast co-creator (and voice of The Archivist) Jonathan Sims.
$64.00$55.00
Pathfinder 2E: Treasure Vault Remastered - Pocket Edition
Pathfinder Treasure Vault (Remastered) reveals the glittering hoard of a terrifying dragon, as presented by the creature’s plucky kobold assistant. This 224-page hardcover rulebook presents a catalog of gear from nearly every category of equipment and magic item available in the Pathfinder RPG, updated to work perfectly with the remastered Pathfinder Second Edition rules! Give your character the perfect tool for the job with signature weapons, customizable relics, and wondrous items to fit your every need while preparing for any eventuality with potions, elixirs, wands, and more! Each chamber of the dragon’s vault contains a mountain of treasure, from deadly weapons and forgotten suits of armor to mysterious alchemical items and deadly poisons. There is something in the vault for everyone, including: • Nearly 600 items spread across numerous equipment types.• Over 50 weapons, such as the devastating earth breaker hammer and the ferocious falcata.• Shields and armor of all types and materials, like the magical starfall shield that turns you into a living comet!• An entire chapter, "Alchemy Unleashed," that introduces over 100 alchemical items, covering everything from restorative lozenges to searing flamethrowers.• New magic items of all shapes and sizes, from magical tattoos to artifacts like the goddess Shelyn's mighty glaive, the Whisperer of Souls.• An entire chapter of variant and expanded crafting rules.• Special categories of items that can give you power that comes at a dangerous price. The pocket edition presents the same contents as the standard edition in a smaller sized softcover for a lower price and better portability.
$43.00$37.00
D&D 5E: Grim Hollow 2E: Great Beast Plush Dice Bag (Pre-Order)
This item is a pre-order item with an expected release date of 05/01/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated.
$40.00$34.00
D&D 5E: Grim Hollow 2E: 7-Die Set - Castinellan Province (Pre-Order)
This item is a pre-order item with an expected release date of 05/01/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated.
$54.00$46.00
D&D 5E: Grim Hollow 2E: 7-Die Set - Charneault Kingdom (Pre-Order)
This item is a pre-order item with an expected release date of 05/01/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated.
$54.00$46.00
D&D 5E: Grim Hollow 2E: 7-Die Set - Burach Empire (Pre-Order)
This item is a pre-order item with an expected release date of 05/01/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated.
$54.00$46.00
D&D 5E: Grim Hollow 2E: 7-Die Set - Ostoyan Empire (Pre-Order)
This item is a pre-order item with an expected release date of 05/01/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated.
$54.00$46.00
D&D 5E: Grim Hollow 2E: 7-Die Set - Valikan Clans (Pre-Order)
This item is a pre-order item with an expected release date of 05/01/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated.
$54.00$46.00
D&D 5E: Grim Hollow 2E: Adventures in Etharis Boxed Set (Pre-Order)
This item is a pre-order item with an expected release date of 05/01/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Explore Etharis through a curated collection of ready-to-run adventures. Grim Hollow: Adventures in Etharis equips GMs with region-spanning quests, tactical maps, and accessible tools for onboarding new or existing groups into dark-fantasy play. Contents:Grim Hollow Setting Primer5 Regional Adventures (one in each realm of Etharis)5 Double-Sided Poster Maps6 Pre-Generated Characters
$71.00$61.00
Game Master's Book of Magic & Mayhem - For Kids (Pre-Order)
This item is a pre-order item with an expected release date of 04/21/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. This book collects the coolest, most fun and exciting content from the bestselling Game Master series, reedited and redesigned, and pairs it with exciting original material for a whole new audience of young players.
$25.00$21.00
Planet of the Apes RPG: Solo Play Rulebook (Pre-Order)
This item is a pre-order item with an expected release date of 07/31/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The Planet of the Apes RPG Solo Play Rulebook includes everything needed to create single-player RPG adventures on the Planet of the Apes! The book features design tools and guides to empower both new and experienced gamers to modify existing multi-character scenarios for individual play and craft all-new solo epics utilizing an ingenious mix of oracles, emulator tables, and quick-reference charts. These resources can also be used by Lawgivers to quickly forge plots and conflicts for their player groups, ideal for when they don’t have a lot of preparation time to stage a game. Each of the three complete adventures included in the book embodies a different play style, from murder mystery narratives with set paths to randomized, improv-powered stories created on the fly with dice and encounter tables. This book requires the Planet of the Apes RPG Core Rulebook for play.
$50.00$43.00
Mazes Fantasy RPG: A Handbook for the Player
A complete set of Classes and Lineages for playing old-school adventures, advanced rules for Character Leveling, and other player facing rules.
$22.00$19.00
Mazes Fantasy RPG: Beyond the City of Skull - Campaign Book
A campaign of connected adventures in the world of City of Skull for MAZES Fantasy Roleplaying!
$57.00$49.00
Mazes Fantasy RPG: City of Skull - Setting Book
Explore the award winning world of MAZES Fantasy Roleplaying with this supplement and campaign setting!
$57.00$49.00
Mazes Fantasy RPG: Controller Screen
All the info a game master needs at their fingertips! This 3-Panel Screen includes a new way of showing darkness to your players - the Moon Dial!
$36.00$31.00
Vampire: The Masquerade 5th Edition: Court of the Damned Sourcebook (Pre-Order)
This item is a pre-order item with an expected release date of 07/15/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Wield Power among the Kindred! For the newly embraced Kindred, finding a place amid the changing landscape of titles and sects is crucial. Princes, primogen, barons, hierophants, and other leaders loom over each city, and in their shadows the rest of the Kindred make havens for themselves and eke out their domains and herds. Once free from their sires, neonates and ancillae alike must learn to navigate the twisted halls of power. Courts of the Damned unveils the political landscape found in most Kindred cities. Whether vying for territory and blood among the Anarchs, the Camarilla, or other independent domains, the stories of clashes between young and old, tyranny and freedom, or faith and reason repeat themselves across the globe. Whether the domain is small or large, isolated or in close contact with others, all Kindred must vie for blood, territory, and autonomy in their own eternal struggle. Courts of the Damned is a guide to politics for Vampire: The Masquerade, a Storytelling Game of Personal and Political Horror.
$78.00
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