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Role Playing Games

64 products


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  • Gamers Guild AZ Goblinko Dungeon Degenerates: Freaks & Psychos Expansion Quartermaster Direct

    Dungeon Degenerates: Freaks & Psychos Expansion

    Add more character to your game with the Dungeon Degenerates Freaks & Psychos Expansion Pack! This Dungeon Degenerates expansion features 8 new Adventurers!  The Charlatan Magician, Cloaked Killer, Fishy Confectioner, Hermit Ascetic, Highway Robber, Naughty Naturalist, Sharpshooter & Solitary Swordsman will bring new skills, loot, weaknesses & most importantly - stories - to your game of Dungeon Degenerates! The Dungeon Degenerates Freaks & Psychos Expansion includes - 8 New adventurers with character sheets & standees. 18 Loot Cards. 15 Skill Cards. 3 Epic Monster Counters. 3 Epic Monster Cards. 1 Infected Counter. 3 Weakness Cards.  For Dungeon Degenerates by GOBLINKO  

    $57.00$48.00

  • Gamers Guild AZ Modiphius Fallout: Wasteland Warfare - Raiders The Disciples AGD

    Fallout: Wasteland Warfare - Raiders The Disciples

    This miniatures set is compatible with both Fallout: Wasteland Warfare and Fallout: Factions, as part of the Nuka World wave for Wasteland Warfare and Season One of Factions. Don’t get caught? Does that matter if everyone knows you’re just waiting for an excuse to kill them? Fizztop Mountain may have once been a nice place to visit, once. Now it keeps its namesake alive by being packed to the brim with mountains of corpses. A lot like The Pack, most Disciples would describe their perfect Sunday as one full of blood and murder, though they tend to try and at least pretend they’re not thinking about flaying the skin off everyone they meet most of the time. Fans of quick and efficient kills, the Disciples are thrill killers extraordinaire, always eager to move on to their next ‘project’.

    $60.00$38.00

  • Gamers Guild AZ Heart of the Deernicorn I’m Sorry Did You Say Street Magic Heart of the Deernicorn

    I’m Sorry Did You Say Street Magic

    I’m Sorry Did You Say Street Magic is a GMless city-building story game. Discover and imagine a city filled with life and vivid detail, packed with a myriad of neighborhoods, landmarks, and residents. Discover their true names, and the ways that they intersect—then set events in motion that will change or alter their relationships. Players collaboratively explore the city they create together. Each turn, a player adds either a Neighborhood, a Landmark, or a Resident, nesting cards inside of each other to showcase and spotlight the relationship between the city’s inhabitants, and the places where they live. These cards are then complicated by Events that take place in the city: festivals, elections, ceremonies, natural disasters, mysteries, or discoveries that change the flow and focus of play. As you play cards, you unearth the city’s true names — quirks and qualities that make this place wholly, intrinsically unique. I’m Sorry Did You Say Street Magic was originally conceived as a hack of Microscope, by Ben Robbins.   COMPONENTS AND DETAILS Soft cover – black and white book, 54 pages. PDF – full color copy of the game & black and white copy of the game PDF – printable cheat sheet for easy rules reference. PDF – Easy Streets quickstart decks for setting generation.

    $22.00

  • Gamers Guild AZ Heart of the Deernicorn Blades in the Dark Heart of the Deernicorn

    Blades in the Dark

    Blades in the Dark is a roleplaying game about a crew of daring scoundrels seeking their fortunes in the haunted industrial-fantasy city of Doskvol. As members of a criminal crew, players must work together to pull off daring heists, assassinations, and other nefarious deeds while navigating the treacherous political landscape of the city. Blades in the Dark features a fully developed setting that combines elements of steampunk, supernatural horror, and gritty urban fantasy. The game puts the emphasis on the action with a flashback system that encourages players to think on their feet during heists, allowing them to adapt and improvise their plans as they go. There are chases, occult mysteries, dangerous bargains, bloody skirmishes, and, above all, riches to be had—if you’re bold enough to seize them.  You and your fledgling crew must thrive amidst the threats of rival gangs, powerful noble families, vengeful ghosts, the Bluecoats of the city watch, and the siren song of your scoundrel’s own vices. Will you rise to power in the criminal underworld? What are you willing to do to get to the top?   In this stand-alone game, you’ll find: Rules to create your crew, built from archetypes like Assassins, Bravos, a Cult, Hawkers, Shadows, or Smugglers. A unique system that puts the emphasis on teamwork and allows for the growth of the crew or faction as well as the individual characters A lightning-fast mechanic for planning criminal operations to cut through the usual slog of planning at the game table. Rules for alchemical experiments, gadget tinkering, and weird occult powers—including rules for playing Ghosts and other strange beings. A setting guide to the haunted city of Doskvol, with all the maps, factions, NPCs, schemes, and opportunities you need to run an exciting sandbox game.   COMPONENTS AND DETAILS Black & white hardcover book, 328 pages. PDF included with purchase

    $43.00

  • Gamers Guild AZ Heart of the Deernicorn Scum and Villainy Heart of the Deernicorn

    Scum and Villainy

    Scum and Villainy is a roleplaying game about a spaceship crew trying to make ends meet under the iron-fisted rule of the Galactic Hegemony. Players take on the roles of a motley crew of spacefaring outlaws and adventurers who travel through the galaxy, pulling off heists, smuggling contraband, and trying to make a name for themselves while staying one step ahead of the law and their rivals. Taking inspiration from classic sci-fi TV shows and movies like Star Wars, Firefly, Guardians of the Galaxy, and Cowboy Bebop — Scum and Villainy is a Forged in the Dark game with a clear gameplay structure that emphasizes the criminal undertakings of the crew. Each session of play consists of a job followed by recovery, downtime projects, and advancement. The ship gets its own character sheet, and can be upgraded and customized over time to suit the crew’s needs. Whether players are engaging in thrilling space battles or smuggling contraband past the authorities, the ship will be an essential tool in their adventures. Crew advancement opportunities reflect the change from a ragtag group barely flying to a reputed crew that has built a name across the sector. So gather your crew, power up your ship, and get ready to explore the galaxy like never before.   COMPONENTS AND DETAILS Black & white hardcover book, 368 pages. Digital PDF included with purchase Number of players: 3-6, one shot or campaign play.Style: Forged in the Dark (inspired by Blades in the Dark). GM & Dice.Creators: Stras Acimovic and John LeBoeuf-Little

    $50.00

  • Gamers Guild AZ Modiphius Entertainment Fallout: Wasteland Warfare - Robots Space Sentry AGD

    Fallout: Wasteland Warfare - Robots Space Sentry

    "FALLOUT: WASTELAND WARFARE - ROBOTS: SPACE SENTRY - This miniatures set is part of the NUKA WORLD wave for Fallout: Wasteland Warfare! ‘I don’t care how dumb it looks, my caps are always on the Sentry bot.’ The Model X9000 was meant to demonstrate the next wave of Robotic warfare, a sleek, child friendly model that was meant to draw the eye and then reduce all hostiles within a 1 mile radius to glowing radioactive ashes. The models on display at Nuka World were meant to act as an attraction for the public, but it’s not overly common for attractions to be armed with gatling lasers, at least not to my knowledge. Includes 1x Space Sentry and 1x Scenic Base. ©2023 Bethesda Softworks, a ZeniMax Media company. All Rights Reserved."

    $33.00$28.00

  • Gamers Guild AZ Modiphius Entertainment Fallout: Wasteland Warfare - Robots Starlight Theatre Staff AGD

    Fallout: Wasteland Warfare - Robots Starlight Theatre Staff

    This miniatures set is part of the NUKA WORLD wave for Fallout: Wasteland Warfare! ‘Weaponizing Nuka-Cola is a sin, godless robots! How dare you waste what I could drink!’ In the lovely Starlight Theatre, you could have once sat down and enjoyed slow service, flat cola, and cold food. Despite the centuries, not a lot has changed, bar the chances of death due to highly pressurized Nuka-Cola being fired through your skull - that’s increased by about 5%. Manned by all forms of Robotic help, Nukatrons and Mr Frothys of all varieties can be found still serving the various corpses that act as the theatre’s only guests for the last 100 years. Includes 1x Mr Frothy, 2x Nukatrons and 3x Scenic Bases. ©2023 Bethesda Softworks, a ZeniMax Media company. All Rights Reserved.

    $44.00$38.00

  • Gamers Guild AZ Heart of the Deernicorn Night Forest - Complete Edition Heart of the Deernicorn

    Night Forest - Complete Edition

    Night Forest is a ritual game where you and your friends play memories on a journey of self-discovery; moving through the forest by candlelight and forming new connections with each encounter. Night Forest is a tool that brings people together through the interplay of histories and present experiences, weaving a beautiful web. As we play we cultivate skills of listening, sharing and creating safe community.COMPONENTS AND DETAILSDeck of memories – 45 beautiful cards.GuidebookHandprinted Bag (Complete Edition) – heavy black canvas with hemp draw string. Screenprinted in our Olympia WA workshop.10 candles (Complete Edition)Number of Players: 5 or more players. All ages.Style: Live action roleplaying

    $92.00

  • Gamers Guild AZ Clearance Clearance - Dungeon Degenerates: Malingerers Expansion Clearance

    Clearance - Dungeon Degenerates: Malingerers Expansion

    Players: 1-4 • Playing Time: 60+ • Age: 16+ This Dungeon Degenerates expansion includes 8 additional characters- the Beefy Barbarian, the Fool, Leather Lash, Man Scrag, Provincial Prowler, Squash Sorceress, Warrior Poet & Weird Wizard! Including 10 NEW Skill Cards, 16 NEW Loot Cards, character sheets & standees of the characters.

    $30.00

  • Gamers Guild AZ Clearance Clearance - Dungeon Degenerates: Hooray For The Bad Guys Booster Clearance

    Clearance - Dungeon Degenerates: Hooray For The Bad Guys Booster

      13 additional monsters to add to DUNGEON DEGENERATES: HAND OF DOOM  

    $6.00

  • Gamers Guild AZ Clearance Clearance - Dungeon Degenerates: City Scum Booster Clearance

    Clearance - Dungeon Degenerates: City Scum Booster

      Pour a rich gravy of new monsters Loots straight from the overripe roads of the Wurstreich onto your DUNGEON DEGENERATES game, giving your sessions more street flavored variety, mystery mayhem! 13 card pack add-on for DUNGEON DEGENERATES Hand of Doom  

    $6.00

  • Gamers Guild AZ Goblinko Dungeon Degenerates: Malingerers Expansion Quartermaster Direct

    Dungeon Degenerates: Malingerers Expansion

    Players: 1-4 • Playing Time: 60+ • Age: 16+ This Dungeon Degenerates expansion includes 8 additional characters- the Beefy Barbarian, the Fool, Leather Lash, Man Scrag, Provincial Prowler, Squash Sorceress, Warrior Poet & Weird Wizard! Including 10 NEW Skill Cards, 16 NEW Loot Cards, character sheets & standees of the characters.

    $57.00$48.00

  • Gamers Guild AZ Modiphius Entertainment Fallout: Wasteland Warfare - Creatures Gatorclaw AGD

    Fallout: Wasteland Warfare - Creatures Gatorclaw

    This miniatures set is part of the NUKA WORLD wave for Fallout: Wasteland Warfare! ‘Because clearly a Deathclaw wasn’t bad enough!’ When Old Dr McDermont had a cloning machine, he made a big mistake. By combining all the best aspects of the Jackson chameleon and the American alligator, he created one of the worst creatures to ever tear a Raider in half. Thankfully, he didn’t live long enough to see his voraciously hungry children break out of their home and out into the big wide world, sadly, because they ate him. Circle of life, I suppose. Includes 1x Gatorclaw and 1x Scenic Base. ©2023 Bethesda Softworks, a ZeniMax Media company. All Rights Reserved

    $36.00$30.00

  • Gamers Guild AZ Modiphius Entertainment Fallout: Wasteland Warfare - Robots Eyebots AGD

    Fallout: Wasteland Warfare - Robots Eyebots

    Fallout: Wasteland Warfare sets contains 32mm scale high-quality multi-part resin miniatures with scenic bases. Requires some assembly. Supplied unpainted. Each set provides an expansion to your game with new cards for player vs player and AI game modes.Product Details:Resin32mm ScaleSupplied unpaintedRequires AssemblyContents:4 EyeBots4 Scenic bases

    $40.00$34.00

  • Gamers Guild AZ VRG Captive VRG

    Captive

    Why would someone attack a policeman? It's one of many questions you've been obsessing about since you received this ransom demand following your daughter's kidnapping. As you begin walking toward the front door of a manor house deep in the woods in Captive, your hand cramping above your weapon, your spirit satiated with fear, you anticipate that things will turn out badly. Your intuition will not betray you — even if you were far from imagining what was actually in reserve for you on the most horrifying evening of your entire existence.

    $33.00$26.00

  • Gamers Guild AZ VRG Loup Garou VRG

    Loup Garou

    Your master, the mage Theodocred, charges you with finding a three-horned slug. Arming yourself with courage, you go into the night, but as soon as you enter the forest a creature comes up and claws you.Now a werewolf, will you survive your first transformation, werewolf hunters, and other unforeseen dangers? Choose your specialty, thief, wizard or barbarian, choose the right paths, and find an effective weapon! The choices are yours in this game book!

    $33.00$26.00

  • Gamers Guild AZ VRG Lilly Van Helsing VRG

    Lilly Van Helsing

    In Lilly Van Helsing you’ll take on the role of a young Monster Hunter working for the Silent Night security company. It is up to you to keep your clients safe from werewolves, vampires, and other things that go bump in the night.

    $33.00$26.00

  • Gamers Guild AZ Clearance Clearance - Dungeon Degenerates: Goblins Have More Fun Booster Clearance

    Clearance - Dungeon Degenerates: Goblins Have More Fun Booster

      13 new Goblins, Orcs other monsters to add to DUNGEON DEGENERATES: HAND OF DOOM  

    $6.00

  • Gamers Guild AZ Modiphius Entertainment Fallout: Wasteland Warfare - New Vegas Rule Expansion AGD

    Fallout: Wasteland Warfare - New Vegas Rule Expansion

    Enter the dangerous world of the Mojave wasteland, Fight over its future at the Hoover Dam, and get some R & R on the lush New Vegas Strip if you can afford the entry fee! The Mojave wasteland stretches from New California Territory to the contested Hoover Dam, containing all sorts of treasures for the bold and dangers for the unwary. For those who come out on tip there is glory or territory to be gained; the unlucky join the desert sands of feed the geckos.

    $64.00$54.00

  • Gamers Guild AZ Modiphius Fallout: Wasteland Warfare - Raiders The Pack AGD

    Fallout: Wasteland Warfare - Raiders The Pack

    This miniatures set is compatible with both Fallout: Wasteland Warfare and Fallout: Factions, as part of the Nuka World wave for Wasteland Warfare and Season One of Factions. ‘The Pack are a lot like eating centuries old candy, bright, exciting and probably going to kill you.’ Brightly coloured, bedecked in whatever interesting knick-knacks they can tape to themselves and wholly ruled by their moment to moment instincts, The Pack are less of a gang and more of… well, a pack. Following their Alpha to the end, members of The Pack tend to be spurred on to random acts of violence throughout the day, not too worried about the reason why, just if it’ll be fun or not. Every choice they make tends to follow that logic, fun over all other things, sadly for everyone else, they think fighting is really, really fun.

    $60.00$51.00

  • Gamers Guild AZ Modiphius Fallout: Wasteland Warfare - Raiders The Operators AGD

    Fallout: Wasteland Warfare - Raiders The Operators

    This miniatures set is compatible with both Fallout: Wasteland Warfare and Fallout: Factions, as part of the Nuka World wave for Wasteland Warfare and Season One of Factions. ‘They say money makes the world go round, with the way Operators make money, it’s going to be an empty world.’ Without wanting to give them any props, the Operators are a well organised group, more like a crime syndicate than a raider gang. They follow orders, take on jobs, make their own gear and most of all, remain professional. Well armed and armored, Operators don’t kill for fun (unlike the other gangs of Nuka-World), they kill for profit, or out of annoyance, which is occasionally fun. I guess they also kill for fun.

    $60.00$38.00

  • Gamers Guild AZ VRG Hold Up VRG

    Hold Up

    You're going to need to put the kids to bed before you start playing Hold Up. It is for mature audiences only. You’ll try to go from the outhouse to the penthouse by robbing, tricking, or killing whoever you need to in order to make it to the top.

    $33.00$26.00

  • Gamers Guild AZ VRG Tears of a Goddess VRG

    Tears of a Goddess

    The sacred sprouts known as "the tears of Nuwa" have been stolen by three thieves. You are a bounty hunter hired to track them down and return the sprouts before the apocalypse is unleashed! And make a bit of money in the process.

    $33.00$26.00

  • Gamers Guild AZ Clearance Clearance - Dungeon Degenerates: Mean Streets Expansion Box Clearance

    Clearance - Dungeon Degenerates: Mean Streets Expansion Box

    Players: 1-4 • Playing Time: 60+ • Age: 16+ DUNGEON DEGENERATES: MEAN STREETS brings the corroded cobblestone corridors, Gothic grottoes & towering turrets of the Würstreich into terrifying tangibility! Featuring 4 additional playable characters lifted straight from the seedy streets of the Würstreich; Mendicant Monk, Fugitive Fop, Sickly Soldier & Unlicensed Surgeon, a hefty new deck of Settlement Encounters to make every trip to town unique, engaging & dangerous, new Loot, new Monsters & the new putrescent Plague Mechanic pitting your party of DUNGEON DEGENERATES against two new missions; The Deadly Smell of Disease & The River of Filt

    $37.00

  • Gamers Guild AZ Clearance Clearance - Fallout: Wasteland Warfare - Survivors Foundation Authority Clearance

    Clearance - Fallout: Wasteland Warfare - Survivors Foundation Authority

    FALLOUT: MINIATURES - SURVIVORS: FOUNDATION AUTHORITY - When the Settlers arrived in Appalachia, they did so under the guidance of Paige, a man who has seen everything the Wasteland has to throw at those remaining few who call it home. In Appalachia they found a space beset by mutants unlike those seen across their travels, monsters that threatened everything they had strove to build. But, they also found the makings of a home, a Foundation. Now, even as other figures within their ranks step up to help relieve some of the strains of leadership from Paiges shoulders, the Foundation Authority strives to bring safety to Appalachia.3 FIGURE SET: 1x Paige, 1x Ward, 1x Aubrie, 3x Plastic Bases. This miniatures set is part of THE WILDS OF APPALACHIA wave for Fallout: Wasteland Warfare! 2024 Bethesda Softworks, a ZeniMax Media company. All Rights Reserved.

    $23.00

  • Gamers Guild AZ Clearance Clearance - Fallout: Wasteland Warfare - Raiders Crater Warlords Clearance

    Clearance - Fallout: Wasteland Warfare - Raiders Crater Warlords

    FALLOUT: MINIATURES - RAIDERS: CRATER WARLORDS - Established in the eponymous Crater, deep in Toxic Valley - the Crater Raiders are an unusual sight to most travellers, Raiders actually willing to talk to you before they blow your head off, if only briefly. Despite the apparent civility the leadership of the Craters is tenuous at best, with Meg Groberg doing her best to keep the baser instincts of her violent charges in place for their own survival. All the while, dissenting voices claim shes grown soft, with figures like Lev pushing for a return to violence and the ways of the past. Despite all this, order is somehow kept, the Raiders havent killed each other, and some even manage to keep themselves in well-pressed suits.3 FIGURE SET: 1x Meg Groberg, 1x Johnny Weston, 1x Lev, 3x Plastic Bases. This miniatures set is part of THE WILDS OF APPALACHIA wave for Fallout: Wasteland Warfare! 2024 Bethesda Softworks, a ZeniMax Media company. All Rights Reserved.

    $23.00

  • Gamers Guild AZ Goblinko Dungeon Degenerates: Lowlands Encounters booster Quartermaster Direct

    Dungeon Degenerates: Lowlands Encounters booster

    21 additional Lowlands encounter cards to DUNGEON DEGENERATES: HAND OF DOOM.

    $10.00$9.00

  • Gamers Guild AZ Goblinko Dungeon Degenerates: Wetlands Interludes booster Quartermaster Direct

    Dungeon Degenerates: Wetlands Interludes booster

    13 additional monsters to add to DUNGEON DEGENERATES: HAND OF DOOM.

    $10.00$9.00

  • Gamers Guild AZ Goblinko Dungeon Degenerates: Highlands Happenings booster Quartermaster Direct

    Dungeon Degenerates: Highlands Happenings booster

    21 additional Badlands encounter cards to DUNGEON DEGENERATES: HAND OF DOOM.

    $10.00$9.00

  • Gamers Guild AZ Goblinko Dungeon Degenerates: Breaking the Law booster Quartermaster Direct

    Dungeon Degenerates: Breaking the Law booster

    21 additional Badlands encounter cards to DUNGEON DEGENERATES: HAND OF DOOM.

    $10.00$9.00

  • Gamers Guild AZ Goblinko Dungeon Degenerates: Badlands Breaks booster Quartermaster Direct

    Dungeon Degenerates: Badlands Breaks booster

    21 additional Badlands encounter cards to DUNGEON DEGENERATES: HAND OF DOOM.

    $10.00$9.00

  • Gamers Guild AZ Goblinko Dungeon Degenerates: Blasphemous Borborygmi of the Badlands Quartermaster Direct

    Dungeon Degenerates: Blasphemous Borborygmi of the Badlands

    A Choose or Lose adventure using modified DUNGEON DEGENERATES: HAND OF DOOM rules, where each paragraph propels you further, comes with a map & a card.

    $22.00$18.00

  • Gamers Guild AZ Goblinko Dungeon Degenerates: Choose or Lose 1: Grime & Gold at the Ghostgate Quartermaster Direct

    Dungeon Degenerates: Choose or Lose 1: Grime & Gold at the Ghostgate

    A Choose or Lose adventure using modified DUNGEON DEGENERATES: HAND OF DOOM rules, where each paragraph propels you further, comes with a map & a card.

    $22.00$18.00

  • Gamers Guild AZ Modiphius Entertainment Fallout: Wasteland Warfare - The Commonwealth Rules Expansion AGD

    Fallout: Wasteland Warfare - The Commonwealth Rules Expansion

    War Never Changes. Welcome to the Commonwealth, the largest expansion yet for Fallout: Wasteland Warfare! It’s packed with new rules, cards, guides, and scenarios to bring more factions and units to your tabletop. Look out for the Commonwealth wave miniatures sets, available separately! The Commonwealth spans the rolling hills and scorched forests of the north to the broken coast and its rusting industry in the east. It sweeps through the decaying urban sprawl of Boston and out into the irradiated wasteland of the glowing sea. The Commonwealth is home to a wide variety of groups, new factions, and additions to existing factions. Access to the rules, dice, and material found in the Fallout: Wasteland Warfare Two-Player Starter Set is necessary to make full use of this expansion.This expansion contains new rules for clashes within the Commonwealth. Contents:171 punch-out cards, and an array of new scenarios both linked and standalone featuring the denizens of this varied area.Also included are strategy guides and painting guides to help you get your models ready for battle in the post-apocalyptic world of Fallout.A 65-page booklet with rules for expanding your wasteland denizens, including the Children of the Atom, the Gunners, the Railroad, new Creatures, and the Super Mutant’s terrifying Behemoth, Swan.171 new cards35 unit33 AI cards1 equipment card16 leader cards5 mod cards17 perk cards3 power armor cards14 quest cards5 reference cards42 weapon cardsPainting guides for Survivors, the Brotherhood of Steel, and Super Mutants.A gallery of painted models featuring every release in the Commonwealth wave.Scenarios for playing in the Commonwealth.Rules for Wasteland Warfare terrain.Unique region rules for locations within the Commonwealth.Strategy guides for playing numerous Wasteland Warfare factions.

    $64.00$54.00

  • Gamers Guild AZ Ares Games Hexbound (Pre-Order) GTS

    Hexbound

      Richly written & illustrated by Antonio Demico of Pointy Hat Studios, Hexbound gives players & game masters the tools to add the magic of witchcraft and witches into their games!In 5th Edition, terms like wizard, sorcerer, or warlock have specific meanings, and in the same way, Hexbound gives the word “witch” new meaning. This extensive lore allows you to create deeper, more complex character backstories that give your GM all kinds of tools to use when integrating your character's story into their larger world.All the content in the book, from witch subclasses to witchy adventures, can be used as an addition to your existing campaign or as the bedrock for a completely new witch-themed adventure!

    $71.00$60.00

  • Gamers Guild AZ Renegade Game Studios Teens in Space Renegade Game Studios

    Teens in Space

    The sound of the photon-powered battering ram echoes in your ship. Your Sollemnean pilot informs you that the doors have an 83.4% chance of breaking with the next hit. The cyborg dog to your right is checking and rechecking her enhancements. Your hand rests on the blaster at your hip as you hear the battering ram powering up again. As it hits, the sound of metal rending sends the rest of your crew to high alert. But you smile. This is going to be fun.. In Teens in Space, you’ll venture into the cosmos for adventure and profit. Along the way your crew’s bonds will be tested, your ship will malfunction, and you’ll probably get shot a few times. But that’s all in a day’s work for Teens in Space!  Features: Venture into the cosmos with your crewmates in your very own spaceship! Build your character by choosing from a variety of space age tropes and species!   Customize your spaceship and then take it out for a spin! Powered by the Kids on Bikes system for a streamlined world-building and storytelling experience!  Optimized for crews of 2-6 players ages 8+ with a dedicated storyteller at the helm. 

    $36.00

  • Gamers Guild AZ VRG Sherlock Holmes International VRG

    Sherlock Holmes International

    Watson receives a mysterious letter from Holmes. It seems Sherlock and his brother Mycroft ran across a few mysteries on their recent international voyage. Live their experience as either Mycroft, or Holmes himself in their mystery-solving escapades. Graphic Novel Adventures game books are unlike any game books you have seen before! While they may conjure up memories of the classic game books you read as a child, these graphic novels offer a refreshing departure from walls of text. Instead, you'll become an active participant in up to five different stories that unfold in these beautifully illustrated graphic novels. Where will your adventures take you?

    $33.00$26.00

  • Gamers Guild AZ VRG The Grand Tournament VRG

    The Grand Tournament

    As a fighter you’ve always enjoyed the thrill of the competition. Now you are in the biggest tournament of all, but your main goal isn’t to win. You need to find a very special item hidden somewhere in the arena, so you are going to have to advance in the tournament to give yourself time to find it! Graphic Novel Adventures game books are unlike any game books you have seen before! While they may conjure up memories of the classic game books you read as a child, these graphic novels offer a refreshing departure from walls of text. Instead, you'll become an active participant in up to five different stories that unfold in these beautifully illustrated graphic novels. Where will your adventures take you?

    $33.00$26.00

  • Gamers Guild AZ VRG The Dark Mage VRG

    The Dark Mage

    In The Dark Mage power always comes at a cost. For you, it meant going into debt to a greater demon. But now you have a chance to increase your power even more. What nefarious actions are you willing to take to do it? Graphic Novel Adventures game books are unlike any game books you have seen before! While they may conjure up memories of the classic game books you read as a child, these graphic novels offer a refreshing departure from walls of text. Instead, you'll become an active participant in up to five different stories that unfold in these beautifully illustrated graphic novels. Where will your adventures take you?

    $33.00$26.00

  • Gamers Guild AZ VRG Your Town VRG

    Your Town

    Lost in the middle of the vast American wild west, you arrive in the small town of Your Town. After going around, your decision is made: you will improve it and make it prosper. Build buildings, hire qualified staff, buy land, manage your finances, because the mayor of this city is you!Your Town is a comic combined with a game, one title in a series subtitled "The comic in which you are the hero". You embody a character in a immersive story in which your choices guide your progress. You have a character sheet akin to those used in role-playing games that tracks your possessions, your special abilities, your coins, and your victory points. In general, gameplay consists in following the comic's panels — which contain clues, riddles and traps — and making choices about where to go and what to do, while using your visual perception to collect clues and be smart enough to resolve the riddles. As in any game, you can lose — sometimes really badly!

    $33.00$26.00

  • Gamers Guild AZ Clearance Clearance - Dungeon Degenerates: Freaks & Psychos Expansion Clearance

    Clearance - Dungeon Degenerates: Freaks & Psychos Expansion

    Add more character to your game with the Dungeon Degenerates Freaks & Psychos Expansion Pack! This Dungeon Degenerates expansion features 8 new Adventurers!  The Charlatan Magician, Cloaked Killer, Fishy Confectioner, Hermit Ascetic, Highway Robber, Naughty Naturalist, Sharpshooter & Solitary Swordsman will bring new skills, loot, weaknesses & most importantly - stories - to your game of Dungeon Degenerates! The Dungeon Degenerates Freaks & Psychos Expansion includes - 8 New adventurers with character sheets & standees. 18 Loot Cards. 15 Skill Cards. 3 Epic Monster Counters. 3 Epic Monster Cards. 1 Infected Counter. 3 Weakness Cards.  For Dungeon Degenerates by GOBLINKO  

    $30.00

  • Gamers Guild AZ Clearance Clearance - Dungeon Degenerates: Adventurers Expansion Clearance

    Clearance - Dungeon Degenerates: Adventurers Expansion

    Eight additional playable adventurers for the Dungeon Degenerates Hand of Doom board game! Includes - Soldier of Fortune, Carnival Drifter, Dishonored Knight, River Pirate, Jack Slasher, Alley Cat, Wastelander & Banished Sorcerer! Including 10 Skill Cards, 16 Loot Cards, character sheets & standees of the characters! For Dungeon  

    $37.00

  • Gamers Guild AZ Indie Press Revolution The World We Left Behind Indie Press Revolution

    The World We Left Behind

    In The World We Left Behind, play as astronauts trekking across an alien planet. Learn about the planets flora and fauna while uncovering vestiges of the past. What happened to the sapient species that called this planet home? Why do only remnants of their lives remain?During this casual worldbuilding game, players draw symbols on playing cards to create a planet, populate it with traits, and uncover the mystery of the species that left this world behind. Tell a story of wonder, companionship, and legacy in the midst of a lonely planet.The World We Left Behind is GMless and designed for 1-5 players. The game is 44 pages long (including covers), there is zero prep needed to play, and a full game lasts 2-4 sessions. Alternate rules for one-shots are found in the back of the book.Instructions and templates for online, one-shot play are included in the digital bundle.To play The World We Left Behind, you will need the following:A standard deck of playing cards (these cards will be written on during play)At least one fine-tipped permanent markerA six-sided die (d6)A flat surfaceA few hours of time per sessionThe World We Left Behind was originally commissioned by BalletCollective to be used as Source Art in their 2023 season, THE MOMENT IS IMMINENT. Composer Phong Tran and choreographer Troy Schumacher played The World We Left Behind and used it as inspiration for the music and choreography of the ballet.

    $23.00$20.00

  • Gamers Guild AZ Goblinko Dungeon Degenerates: Choose or Lose 2: Tribulations At The Tunnel of Terror Quartermaster Direct

    Dungeon Degenerates: Choose or Lose 2: Tribulations At The Tunnel of Terror

    A Choose or Lose adventure using modified DUNGEON DEGENERATES: HAND OF DOOM rules, where each paragraph propels you further, comes with a map & a card.

    $22.00$18.00

  • Gamers Guild AZ Goblinko Dungeon Degenerates: Hooray For The Bad Guys Booster AGD

    Dungeon Degenerates: Hooray For The Bad Guys Booster

      13 additional monsters to add to DUNGEON DEGENERATES: HAND OF DOOM  

    $10.00$9.00

  • Gamers Guild AZ Goblinko Dungeon Degenerates: City Scum Booster (Pre-Order) AGD

    Dungeon Degenerates: City Scum Booster

      Pour a rich gravy of new monsters Loots straight from the overripe roads of the Wurstreich onto your DUNGEON DEGENERATES game, giving your sessions more street flavored variety, mystery mayhem! 13 card pack add-on for DUNGEON DEGENERATES Hand of Doom  

    $10.00$9.00

  • Gamers Guild AZ Goblinko Dungeon Degenerates: Goblins Have More Fun Booster (Pre-Order) AGD

    Dungeon Degenerates: Goblins Have More Fun Booster

      13 new Goblins, Orcs other monsters to add to DUNGEON DEGENERATES: HAND OF DOOM  

    $10.00$9.00

  • Gamers Guild AZ Modiphius Entertainment Fallout: Wasteland Warfare - Survivors Foundation Authority AGD

    Fallout: Wasteland Warfare - Survivors Foundation Authority

    FALLOUT: MINIATURES - SURVIVORS: FOUNDATION AUTHORITY - When the Settlers arrived in Appalachia, they did so under the guidance of Paige, a man who has seen everything the Wasteland has to throw at those remaining few who call it home. In Appalachia they found a space beset by mutants unlike those seen across their travels, monsters that threatened everything they had strove to build. But, they also found the makings of a home, a Foundation. Now, even as other figures within their ranks step up to help relieve some of the strains of leadership from Paiges shoulders, the Foundation Authority strives to bring safety to Appalachia.3 FIGURE SET: 1x Paige, 1x Ward, 1x Aubrie, 3x Plastic Bases. This miniatures set is part of THE WILDS OF APPALACHIA wave for Fallout: Wasteland Warfare! 2024 Bethesda Softworks, a ZeniMax Media company. All Rights Reserved.

    $41.00$35.00


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