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Role Playing Games

2233 products


  • Gamers Guild AZ Third Kingdom Games BX Advanced Bestiary, Volume 1 (Monsters A-D) (Pre-Order) Quartermaster Direct

    BX Advanced Bestiary, Volume 1 (Monsters A-D) (Pre-Order)

    This item is a pre-order item with an expected release date of 04/24/26 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The BX Advanced Bestiary, Volume 1, takes the monsters in the OSE Basic book alphabetically and expands on them, offering variants, special abilities that can be added, and flavor and background to make them more interesting. Purchase includes the book, an 8-1/2 x 11 book with sewn binding, ribbon bookmark, and black and white interior. There are over 70 new monsters included in this book, each illustrated. It includes rules for monster and animal training, several new race-as-class options (advanced cave locust, changeling, cyclopskin, dragonborn, and more), as well tables showing the monsters organized by HD, terrain, and type.

    $70.00$59.00

  • Gamers Guild AZ Third Kingdom Games Bree-YARC Quickstart Guide (Pre-Order) Quartermaster Direct

    Bree-YARC Quickstart Guide (Pre-Order)

    This item is a pre-order item with an expected release date of 04/24/26 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. A new, flexible, and simple role-playing game, Bree-YARC (Yet Another RetroClone) is a love song to 3rd edition D&D, seen through a lens where BX was used as the chassis for the game, rather than AD&D. This quickstart ruleset includes four human ancestries (cleric, fighter, magic-user, and thief), skills, Knacks, and basic rules. It brings the customization of newer games combined with the simplicity and ease of play of older games. The emphasis on this system is on exploration and discovery, and not combat; characters are rewarded mechanically for exploring, and downtime activities are incorporated into leveling requirements, slowing down the pace of play and encouraging troupe-style play where each player includes a stable of a main PC and multiple retainers. XP requirements have been flattened out, to allow easy multi-classing.

    $19.00$16.00

  • Gamers Guild AZ Chessex Mat Marker: Broad Tip - Water Soluble Chessex

    Mat Marker: Broad Tip - Water Soluble

    These broad-tipped markers have the ability to make thin or wide lines depending upon how you hold the pen tip when you write. This can be useful when you need to make a bold statement on the mat.Water-based overhead-projection markers work best on our vinyl mats as they are designed for plastic. DO NOT use grease pencils, permanent markers, or dry erase pens on the mats. The vinyl surface is too porous to allow for easy removal. It is recommended to first test any new pen on a small area such as the border, and wait at least 30 minutes before wiping off to insure that color wipes off properly. Often the colors that stain are not constant due to small changes in the manufacturing of the markers, so it is good to do this test whenever you get a new pen.

  • Gamers Guild AZ Chessex CHX96246 -  Chessex 1” SQ & 1” Hex Battle Mat Chessex

    Chessex Battlemat: 1” SQ & 1” Hex Battle Mat - 96246

    This mat features specially-made vinyl in an eye-pleasing oyster color designed to give a flat surface for writing. Using water-soluble overhead-projection pens you can write on the vinyl and remove later with water when the drawing is no longer needed. This approximately 23½" x 26" mat is double-sided with 1" squares on one side and 1" hexagons on the other.

    $39.00$28.00

  • Gamers Guild AZ Free League The One Ring: Core Rulebook GTS

    The One Ring: Core Rulebook

    Enter the world of Middle-earth with The One Ring™, the official tabletop roleplaying game based on the works of J.R.R. Tolkien. Designed specifically to evoke the atmosphere of The Hobbit™ and The Lord of the Rings™, the game contains rules for creating heroes and sending them off on adventures in a land threatened by the growing Shadow.  This beautifully illustrated, full-colour hardcover manual presents Middle-earth as it was twenty years after Bilbo Baggins’ remarkable disappearance and unexpected return. The great events narrated in The Lord of the Rings™ are still fifty years away, leaving plenty of room to narrate stories worthy of an epic. Now in its second edition, The One Ring™ comes with updated and revised rules, a new visual style, and a focus on the land of Eriador — the lone-lands west of the Misty Mountains. Among its key features are: Rules for travelling across the land (Journey), facing frightening foes (Combat), and meeting the personalities of Middle-earth (Council). Thorough advice for the Loremaster on how to bring Middle-earth to life, including rules for magical treasure, the Shadow, and the Eye of Mordor. In-depth information on six Patrons — individuals sponsoring the adventures of the Player-heroes — including Bilbo Baggins and Gandalf the Grey. A bestiary containing a spread of adversaries, from lowly Orc Soldiers and Highway-robbers, to monstrous Cave-Trolls and Barrow-Wights. Rules to create your very own Nameless Things — unknowable beings from the dark corners of the world. A complete Landmark adventure, The Star of the Mist, with extra support for new Loremasters, in the form of tutorial advice throughout. The One Ring, Middle-earth, and The Lord of the Rings and the characters, items, events, and places therein are trademarks or registered trademarks of the Saul Zaentz Company d/b/a Middle-earth Enterprises (SZC) and are used under license by Sophisticated Games Ltd. and their respective licensees. All rights reserved.

    $82.00$50.00

  • Gamers Guild AZ Wizards of the Coast Dungeons & Dragons Heroes of the Borderlands: Starter Set (Pre-Order) GTS

    Dungeons & Dragons Heroes of the Borderlands: Starter Set

    Make every game night unforgettable with Heroes of the Borderlands, a cooperative fantasy adventure board game full of fast fun for your friends and family. Designed for 3–5 players of any skill level, this starter set is the ultimate Dungeons & Dragons-inspired board game. All you have to do is say yes!Contents:• 3 adventure modes with distinctive styles of play: Combat, Exploration, and Roleplaying• A quick-start guide for easy character creation• 1 reference booklet for Dungeon Masters• 3 adventure booklets for players• 8 player boards featuring 4 iconic D&D classes: Cleric, Rogue, Wizard, and Fighter• Over 200 game cards for backgrounds, species, spells, equipment, magic items, monsters, NPCs, and more• Over 20 poster maps, including area maps for the Caves of Chaos Valley, the Keep on the Borderlands, and the Wilderness• Over 200 tokens, including resources, monsters, and terrain• Combat tracker that teaches new Dungeon Masters how to track initiative effectively• Set of 11 dice, essential for playing D&D• 5 immersive, in-world handouts that include shop catalogs, a tavern menu, and more• 8 player character tokens, easily assembled into upright standees with a punchboard base

    $70.00$56.00

  • Gamers Guild AZ Chessex CHX97257 - Chessex Megamat 1 ½'' x 1 ½'' Chessex

    Chessex Battlemap: Megamat 1 ½'' x 1 ½'' - 97246

    This combat mat is made from expanded vinyl to bring you the highest quality mat currently available. It is double sided with 1 1/2-inch squares on one side and 1 1/2-inch hexes on the other. It measures 34.5 x 48 inches (87.5cm x 122cm) and requires WET ERASE MARKERS!

    $70.00$59.00

  • Gamers Guild AZ Magpie Games Root: The Roleplaying Game - Core Rulebook PHD

    Root: The Roleplaying Game - Core Rulebook

    War has returned to the Woodland! The Marquise de Cat led her armies to victory over many of the clearings, but the Eyrie Dynasties rise again to oppose her. Meanwhile, the mice, rabbits, and foxes of the Woodland do not sit idly by - the Woodland Alliance, a homegrown rebellion, has emerged, promising to free the Woodland from any oppressors. In the midst of this war, you and your friends - vagabonds all - travel between the clearings, taking on jobs no one else can or will do. You choose whom you serve, if anyone... but everyone knows you may tip the balance of the War. Root: The Roleplaying Game is the officially-licensed tabletop RPG based on the award-winning Root: A Game of Woodland Might and Right board game by Leder Games. In Root: The RPG, you play vagabonds, individual outlaws whose adventures and alliances define the Woodland forever. Here's what you'll find inside this book: Nine unique playbooks, each built to help you create a vagabond whose exploits will echo in the Woodland for generations to come. Easy-to-follow rules for all manner of fantasy adventure, including roguish feats, reputation and travel mechanics, and more.  Innovative mechanics for managing equipment, weapons, and combat that make your choices matter both tactically and narratively.  Detailed instructions for running Root: The RPG - crafting combats, managing factions, and more - alongside a full clearing, Gelilah's Grove. Root: The RPG is a fantasy adventure for three to six players of woodland creatures fighting for money, justice, and freedom from powers far greater than them. Fame and glory await! 

    $70.00$59.00

  • Gamers Guild AZ Ravensburger Horrified: Dungeons & Dragons (Pre-Order) Southern Hobby

    Horrified: Dungeons & Dragons

    Terror is in the eye of the beholder! Horrified: Dungeons & Dragons will not only set players against four of the classic role-playing game's most fearsome foes, but will also introduce new gameplay elements inspired by the mechanisms of D&D, including the use of a 20-sided die. Horrified: Dungeons & Dragons features gameplay elements familiar to players of other games in the series: Players work together to face monsters and puzzle-like obstacles to gather item tokens, protect citizens, and avoid attacks. Unique and thematic challenges for each monster further immerse players into the detailed setting and story.

    $56.00$49.00

  • Gamers Guild AZ Star Wars RPG Age of Rebellion: Core Rulebook Asmodee

    Age of Rebellion: Core Rulebook

    Take on the sinister Galactic Empire as a member of the Rebel Alliance. Wage guerilla warfare across the Star Wars galaxy as a solider, or provide crucial intelligence to the Rebels as a cunning spy. Face down legions of stormtroopers, steal secret plans and restricted codes, and stay on target in the fight against the ultimate power in the universe. No matter what role in the Rebellion you take, the fate of the galaxy rests in your hands. The 464-page Star Wars®: Age of Rebellion™ Core Rulebook provides everything players and GMs need to begin their adventures in the Star Wars universe, including: Concise rules for character generation and advancement Clear descriptions of the game’s skills and talents Convenient charts of weapons, gear, devices, starships, and vehicles Rules for conflict, combat, and Force Sensitive Emergents in an Age of Rebellion campaign Extensive background information on the Star Wars universe, including a history of the Rebel Alliance and its tactics, as well as pertinent information on the powerful Empire A wealth of advice for GMs on how to create and run an Age of Rebellion campaign A complete, introductory adventure to launch players into action!

    $100.00$73.00

  • Gamers Guild AZ Star Wars RPG Force and Destiny: Core Rulebook Asmodee

    Force and Destiny: Core Rulebook

    Use the full power of the Force in the epic adventures of the Force and Destiny roleplaying game! You can travel the galaxy in search of ancient Jedi knowledge, protect the downtrodden on your home planet, or pilot a starship for the Rebellion. Whatever your path, the Force and Destiny Core Rulebook contains all the information players and Game Masters need to launch a roleplaying campaign set in the Star Wars® universe. The beautifully illustrated, 448-page Core Rulebook details everything from using the narrative dice system in combat and creating Force-sensitive characters to the mythology of the Jedi order and locations inside Sith space. It is the fundamental book and launching point for any Force and Destiny campaign. The Force and Destiny Core Rulebook features: An introduction to roleplaying in the Star Wars universe Clear and concise rules for skill checks, combat, and using the Force Six careers, eight species, and eighteen specializations for Force-sensitive characters Detailed background information on galactic geography, politics, and the Jedi and Sith orders Descriptions and data for numerous starships, vehicles, weapons and other gear A catalogue of NPC adversaries to thwart players during your campaign A complete introductory adventure, Lessons from the Past Helpful advice for GMs about running games of Force and Destiny

    $100.00$77.00

  • Gamers Guild AZ Warhammer 40,000 Warhammer The Old World: Arcane Journal High Elf Realms (Pre-Order) Games-Workshop

    Warhammer The Old World: Arcane Journal High Elf Realms

      Within this 48-page supplement, you will find:– Background and lore: A history of the Elves, as well as where they stand in the current age. This includes a map and plenty of examples of faction iconography, colours, and miniatures to inspire your collection.– Armies of Ulthuan: Rules to field two unique Armies of Infamy – the Sea Guard Garrison and The Chracian Warhost.– Special Character & Unit Profiles: Background and rules for units and characters, including Korhil Lionmane and Ishaya Vess, Sentinel Of The Silent Isle.– High Elf Realms Magic Items: Provides the rules for Magic Weapons, Magic Armour, Talismans, Magic Standards, Enchanted Items, and Arcane Items.

    $39.00$35.00

  • Gamers Guild AZ Paizo Publishing Pathfinder RPG (2E): Pathfinder Player Core (Pre-Order) GTS

    Pathfinder 2E: Pathfinder Player Core

    The Pathfinder Player Core presents a new entry point to Pathfinder Second Edition, with everything a player needs to learn how to play the game! Choose from eight ancestries, eight complete character classes, and hundreds of feats and spells to make unique characters ready for deadly adventures in a world beset by magic and evil! This 464-page hardcover tome is the definitive rules resource for all Pathfinder Second Edition players!Pathfinder Player Core is the first core rulebook for the fully remastered Pathfinder Second Edition RPG! These rules are compatible with previous Pathfinder Second Edition rulebooks, incorporating comprehensive errata and rules updates and some of the best additions from later books into new, easier-to-access volumes with new presentations inspired by years of player feedback. Along with the GM Core, Monster Core, and Player Core 2, these books provide a new foundation for the future of tabletop gaming! Pathfinder Player Core includes:♦ Easier to Learn! We’ve taken feedback from the Beginner Box and the Core Rulebook and made this new entry into the Pathfinder Roleplaying Game easier to navigate and get right into the fun. ♦ Complete character creation rules, walking you through building a character by selecting your Ancestry, Background, and Class, with a focus on the bard, cleric, druid, fighter, ranger, rogue, witch, and wizard! Core ancestry options include human, dwarf, elf, gnome, goblin, halfling, leshy, and orc!♦ A mountain of options allowing you to customize your character including versatile heritages, like the changeling and nephilim, skills and feats, and hundreds of spells (including dozens of new ones), ensuring that the character you build represents your hero not just in story, but in rules as well!♦ Everything you need to know to start playing, from advice on how to explore the world to tips on surviving deadly combats with terrifying foes.♦ A primer on the world of Lost Omens so that your character can be a part of an exciting and diverse world!♦ Rules and tools to advance your character through play, taking them from a fresh-faced adventurer ready to take on the world to a veteran hero, wielding powerful magic that can reshape reality!♦ Fully integrated errata from the first 4 years of Pathfinder Second Edition, including revisions to the witch, expanded options for every character class, streamlined spells, new equipment, and more!♦ This is the first Pathfinder product published under the new Open RPG Creative (ORC) license, giving players and Game Masters even more freedom for making their own creations based on Pathfinder Second Edition.★ Pathfinder Player Core is the definitive “main” rulebook for Pathfinder Second Edition players, effectively replacing the Pathfinder Core Rulebook. All players need a copy of this book.★ Streamlined and optimized based on a half-decade of player feedback. While the Pathfinder Second Edition rule system remains the same, the presentation in this volume has been completely revised and updated to speed up learning the game and play at the table.★ Extensive marketing support throughout 2023 and 2024.★ Compatible with the Open RPG Creative (ORC) License.

    $84.00$56.00

  • Gamers Guild AZ Dragonbane RPG: Core Set (Pre-Order) Gamers Guild AZ

    Dragonbane RPG: Core Set

    Dragonbane is a classic fantasy tabletop roleplaying game full of magic, mystery, and adventure. It is designed from the ground up to facilitate fast and furious play, with very little prep time and adventures that are a breeze to run. Dragonbane is a game with room for laughs at the table, while still offering brutal challenges for the adventurers. This boxed core set includes: Rulebook with fast and effective D20-based game rules for character creation, skills, combat, magic, and travel Adventures book with eleven complete adventures, to be played separately or tied together in the epic Secret of the Dragon Emperor campaign The booklet Alone in Deepfall Breach letting you play Dragonbane solo Large map of the Misty Vale Illustrated playing cards for adventures, treasure, and more Five pregenerated characters Blank character sheet Standees for characters and monsters Battle mat Dragonbane is a translation of Drakar och Demoner, Scandinavia's first and biggest tabletop RPG, originally launched in 1982. This new and reimagined edition has one foot firmly planted in the heritage of decades of Swedish gaming and the other in the modern and innovative game design for which Free League Publishing is known worldwide.

    $70.00$43.00

  • Gamers Guild AZ Vampire The Masquerade Vampire The Masquerade 5th Ed.: Core Book Renegade Games

    Vampire The Masquerade 5th Ed.: Core Book

    A Storytelling game of personal and political horror.You are a vampire, struggling for survival, supremacy, and your own fading humanity—afraid of what you are capable of, and fearful of the inhuman conspiracies that surround you. As a vampire, you suffer the pangs of the Hunger, the relentless and terrible thirst for human blood. If you refuse to deal with it, it will overcome your mind and drive you to terrible acts to slake it. You walk this razor's edge every night. This is the original and ultimate roleplaying game of personal and political horror.Fifth Edition is a return to Vampire's original vision, moving boldly into the 21st century. While the rules have been redesigned, this new edition honors the deep story of the original, advancing the metaplot from where it left off and detailing exactly what has happened in the world of the Kindred up until tonight.Mature Warning: contains graphic and written content of a mature nature, including violence, sexual themes, and strong language. Reader discretion is advised.

    $77.00

  • Gamers Guild AZ Legend of the Five Rings Legend of the Five Rings RPG: Dice Pack Asmodee

    Legend of the Five Rings RPG: Dice Pack

    Custom Legend of the Five Rings Roleplaying Dice come 10 to a pack and allow GM’s to quickly interpret results of skill checks, determining success and failure and expanding on narrative opportunities through opportunity and strife! 

    $24.00

  • Gamers Guild AZ Chessex CHX22430 - 7 Set Mega Hedrals: Vortex Bright Green/black Chessex

    Chessex Dice: Mega-Hedral 7 Dice Set: Vortex Bright Green/black - 22430

      Chessex is going big with their new Mega-hedrals. These larger-than-life polyhedral dice boast super-sized digits for effortless legibility, even from across the table. Become immersed in the vast, interstellar beauty of the night sky with this mysterious Nebula Nocturnal Mega-hedral.

    $32.00$28.00

  • Gamers Guild AZ Pathfinder WZK90269 Pathfinder Minis: Deepcuts Wave 14- Human Rogue Female Southern Hobby

    WZK90269 Pathfinder Minis: Deepcuts Wave 14- Human Rogue Female

    These highly detailed plastic miniatures are pre-primed with Acrylicos Vallejo primer. This pack includes a low-level and high-level miniature of the same character.• Little to no assembly required• Primed and ready to paint• Some miniatures include translucent partsApproximate Height  ‣ Human Rogue A: 36mm  ‣ Human Rogue B: 34mmContents:2 Human Rogues2 Round Plastic Bases (25mm)

    $7.00$6.00

  • Gamers Guild AZ Legend of the Five Rings Legend of the Five Rings RPG: Core Rulebook Asmodee

    Legend of the Five Rings RPG: Core Rulebook

    It is an era of sudden change and upheaval in Rokugan. Mortal schemes, natural calamities, and celestial turmoil alike have disrupted the political, military, and spiritual equilibrium of the land. Long-simmering rivalries and fresh betrayals ripple through the courts and on the battlefield. The Chrysanthemum Throne is beset by threats from without and within, and the honor of the seven Great Clans shall be put to the test. Who among the clans will prove strong enough to guide Rokugan in these tumultuous times? Will their names be lifted up beside those of the honored ancestors, or will they fall among the ranks of the empire’s most infamous villains?  At 336 pages, The Legend of the Five Rings Roleplaying Core Rulebook allows gamemasters and players to enter the world of Rokugan like never before. The Core Rulebook is the next step for players after the Legend of the Five Rings Roleplaying Beginner Box, and offers players new ways to customize their characters and craft their own adventures in the Emerald Empire. 

    $85.00$62.00

  • Gamers Guild AZ Chessex Chessex: Megamat 1 inch Reversable Black-Grey Hexes Chessex

    Chessex Battlemap: Megamat 1 inch Reversable Black-Grey Hexes - 97680

    Megamat® 1" Reversible Black-Grey Hexes (34½" x 48" Playing Surface) There are 53 columns of hexes per side. The width of the rows alternates between 32 and 31 hexes, so no play space is wasted. To celebrate the upcoming 40th Anniversary of the first Battlemat™ being introduced into the market (May 21st, 1981), Chessex is bringing back some former mat colors plus a new color with a twist! These mats will be reversible with one color of vinyl on one side and a different color on the other. The printed patterns on these two-colored vinyl mats will be the same on both sides; squares on both sides or hexes on both sides. This is a departure from the existing reversible single-colored mats. They will only be printed with 1” squares or 1” hexes. They will not be available in 1½” hex and square sizes. • Made of durable vinyl, providing an ideal playing surface• Rolls for easy storage or travel, lies flat for gameplay• Provides a smooth, matte surface to protect miniatures and dice• Only use water-based overhead-projection pens to draw layouts on the surface of the mat• Clean with a damp cloth• Well suited for roleplaying and historical-simulation games• Do NOT use dry-erase markers or grease pens• Do not leave ink on mat overnight, as permanent staining can occur. The colors Red, Purple, Brown, and Orange have a particular tendency to stain if left overnight.

    $70.00$49.00

  • Gamers Guild AZ Chessex CHX96257 -  Chessex 1.5” SQ & 1.5” Hex Battle Mat Chessex

    Chessex Battlemat: 1.5” SQ & 1.5” Hex Battle Mat - 96257

    This mat features specially-made vinyl in an eye-pleasing oyster color designed to give a flat surface for writing. Using water-soluble overhead-projection pens you can write on the vinyl and remove later with water when the drawing is no longer needed. This approximately 23½" x 26" mat is double-sided with 1.5" squares on one side and 1.5" hexagons on the other.

    $39.00$34.00

  • Gamers Guild AZ Legend of the Five Rings Legend of the Five Rings RPG: Beginner Game Asmodee

    Legend of the Five Rings RPG: Beginner Game

    In Rokugan, it is said that honor is stronger than steel. While even the finest blade can bend and break under the heat of the forge, the Emerald Empire’s society has been folded in the forges of politics and war for more than a thousand years, and it has not yet broken. The society of Rokugan follows a divinely ordered pattern set down by the eight Kami, who shared their celestial blessings with the mortal realm. Rokugan is a land of strict social stratification, where an improper look at the wrong time can mean death. This is an era of sudden change and upheaval, however. Mortal schemes, natural calamities, and celestial turmoil alike have disrupted the political, military, and spiritual equilibrium of the land. Long-simmering rivalries and fresh betrayals ripple through the courts and on the battlefield. The Chrysanthemum Throne is beset by threats from without and within, and the honor of the seven Great Clans—the families descended from the heroes of legend and sworn to rule their lands in the Emperor's name—shall be put to the test. This is the stage of The Legend of the Five Rings Beginner Game, a new roleplaying experience in the land of honor and steel. The Legend of the Five Rings Beginner Game allows anyone to take on the role of a Samurai in Rokugan With a full range of four character folios, a fully realized adventure book, a set of custom dice, a map of Rokugan, a variety of tokens and a complete set of rules including a play example, The Legend of the Five Rings Beginner Game gives newbies and veterans alike the perfect door to the Emerald Empire. 

    $70.00$48.00

  • Gamers Guild AZ Pathfinder WZK90041 Pathfinder Minis: Deep Cuts Wave 11- Ogre Southern Hobby

    WZK90041 Pathfinder Minis: Deep Cuts Wave 11- Ogre

    These highly detailed plastic miniatures are pre-primed with Acrylicos Vallejo primer.• Little to no assembly required• Primed and ready to paint• Some miniatures include translucent partsContents:1 Ogre1 Base (50mm)

    $7.00$5.00

  • Gamers Guild AZ Pathfinder WZK73547 Pathfinder Minis: Deep Cuts Wave 7- Orc on Dire Wolf Southern Hobby

    WZK73547 Pathfinder Minis: Deep Cuts Wave 7- Orc on Dire Wolf

    These highly detailed plastic miniatures are pre-primed with Acrylicos Vallejo primer.Little to no assembly requiredPrimed and ready to paintSome miniatures include translucent partsContents:1 Orc on Dire Wolf1 Base

    $7.00$5.00

  • Gamers Guild AZ Pathfinder WZK73546 Pathfinder Minis: Deep Cuts Wave 7- Bone Devil Southern Hobby

    WZK73546 Pathfinder Minis: Deep Cuts Wave 7- Bone Devil

    These highly detailed plastic miniatures are pre-primed with Acrylicos Vallejo primer.Little to no assembly requiredPrimed and ready to paintSome miniatures include translucent partsContents:1 Bone Devil1 Basebr>Approximate Height: 65mm

    $7.00$6.00

  • Gamers Guild AZ Pathfinder WZK90172 Pathfinder Minis: Wave 13- Goblin Fighter Male Southern Hobby

    WZK90172 Pathfinder Minis: Wave 13- Goblin Fighter Male

    These highly detailed plastic miniatures are pre-primed with Acrylicos Vallejo primer.Little to no assembly requiredPrimed and ready to paintSome miniatures include translucent partsApproximate Height:Fighter w/ Shield - 22mmFighter w/o Shield - 30mmContents:2 Male Goblin Fighters2 Round Plastic Bases (20mm)

    $7.00$6.00

  • Gamers Guild AZ Pathfinder WZK73359 Pathfinder Minis: Deep Cuts Wave 5- Skeleton Knight on Horse Southern Hobby

    WZK73359 Pathfinder Minis: Deep Cuts Wave 5- Skeleton Knight on Horse

    These highly detailed plastic miniatures are pre-primed with Acrylicos Vallejo primer.• Little to no assembly required• Primed and ready to paint• Some miniatures include translucent partsContents:1 Skeleton Knight on Horse1 BaseApproximate Height: 53mm

    $7.00$5.00

  • Gamers Guild AZ Candela Obscura Candela Obscura Core Rulebook - Standard Edition (Pre-Order) Darrington Press

    Candela Obscura Core Rulebook - Standard Edition

    Investigators, ready yourselves. Candela Obscura needs you!  The Candela Obscura Core Rulebook is a fully detailed guide on playing and gamemastering the collaborative investigative horror tabletop roleplaying game. As an investigator of the paranormal secret society Candela Obscura, you and your circle are charged with exploring, fighting, and protecting the people of Newfaire from supernatural dangers lurking in the folds of a bustling world unaware of the occult magick simmering beneath. Candela Obscura is the very first game to use the Illuminated Worlds System as well as the first full RPG from Darrington Press, as featured in the ongoing anthology series on Critical Role. Inside of the Candela Obscura Core Rulebook you’ll discover: 204 detailed pages, with a satin ribbon to keep your place. The core rules to play and create your Candela Obscura investigators and their circles. Over 90 pages detailing the turn of the century-inspired setting of the Fairelands, and in detail the city of Newfaire and the ancient ruins beneath known as Oldfaire. 4 full example assignments for gamemasters to dive in with their players. Over 30 example assignments to explore far-flung corners of the Fairelands and the organizations and people operating within it. An extensive guide to preparing for and gamemastering Candela Obscura. Immersive, in-world ephemera and notes strewn throughout the chapters—illustrations, sketches, research notes, correspondences, advertisements, maps, and more to bring the Fairelands to life. Now is your time to accept the call of Candela Obscura! Ready your dice and accessories and get ready to play!   Full Credits:  Lead Game Design: Spenser Starke and Rowan Hall Written By: Rowan Hall and Spenser Starke Editor: Karen Twelves Managing Editor: Matthew Key Production: Ivan Van Norman and Alex Uboldi Proofreading: Jacky Leung Additional Game Design: Christopher Grey, Tracey Harrison, and Taliesin Jaffe Layout: De La Rosa Design Cultural Consultants: Basheer Ghouse, Pam Punzalan, Erin Roberts, Christine Sandquist, Liam Stevens Military & Political Consultant: Anthony Joyce-Rivera Game Development Consultant: Mike Underwood Additional Editing: Darcy Ross Additional Writing: Carlos Cisco, Tracey Harrison, Anthony Joyce-Rivera, Sam Maggs, Mike Underwood Graphic Design: Aaron Monroy, Bryan Weiss Artists: Shaun Ellis, Jamie Harrison, Allie Irwin, Amelia Leonards, Lily McDonnell, Justin O’Neal, Sunga Park, Gustavo Rodrigues Pelissari, Doug Telford Map Design: Marc Moureau Cover Artist: De La Rosa Design  Artist / Ancient Languages / Spell Design: Stevie Morley Original Concept Created By: Taliesin Jaffe and Chris Lockey

    $56.00

  • Gamers Guild AZ Pathfinder WZK72602 Pathfinder Minis: Deep Cuts Wave 1- Human Male Rogue Southern Hobby

    WZK72602 Pathfinder Minis: Deep Cuts Wave 1- Human Male Rogue

    These highly detailed plastic miniatures are pre-primed with Acrylicos Vallejo primer. This pack includes a low-level and high-level miniature of the same character.Little to no assembly requiredPrimed and ready to paintSome miniatures include translucent partsContents:2 Human Male Rogues2 Bases

    $7.00$6.00

  • Gamers Guild AZ Pathfinder WZK90265 Pathfinder Minis: Deepcuts Wave 14- Nymph & Dryad Southern Hobby

    WZK90265 Pathfinder Minis: Deepcuts Wave 14- Nymph & Dryad

    These highly detailed plastic miniatures are pre-primed with Acrylicos Vallejo primer.• Little to no assembly required• Primed and ready to paint• Some miniatures include translucent partsApproximate Height  ‣ Nymph: 35mm  ‣ Dryad: 34mmContents:1 Nymph1 Dryad2 Round Plastic Bases (25mm)

    $8.00

  • Gamers Guild AZ Free League The One Ring: Ruins of the Lost Realm GTS

    The One Ring: Ruins of the Lost Realm

    Eriador, the lone-lands described in The Lord of the Rings™, comes alive as never before in this supplement for The One Ring™, the official tabletop roleplaying game based on the works of J.R.R. Tolkien. A region often described as deserted becomes a crucible for adventure, offering many hours of gameplay.★ Chapter 1: Fog Over Eriador offers a description of the regions that once were part of the kingdom of Arnor, with a focus on the city of Tharbad.★ Chapter 2: A Gathering Storm provides the Loremaster with a set of narrative elements aimed at building a possible future for the land of Eriador as a whole.★ Chapter 3: Landmarks adds twelve sites of interest in the style of the one presented in the core rules. Made in Lithuania.

    $56.00$39.00

  • Gamers Guild AZ Pathfinder WZK90169 Pathfinder Minis: Wave 13 - Elf Fighter Male Southern Hobby

    WZK90169 Pathfinder Minis: Wave 13 - Elf Fighter Male

    These highly detailed plastic miniatures are pre-primed with Acrylicos Vallejo primer.Little to no assembly requiredPrimed and ready to paintSome miniatures include translucent partsApproximate Height:Fighter w/ Cape - 43mmFighter w/o Cape - 35mmContents:2 Male Elf Fighters2 Round Plastic Bases (25mm)

    $7.00$5.00

  • Gamers Guild AZ Brotherwise Games Cosmere RPG: Stormlight Starter Set (Pre-Order) Southern Hobby

    Cosmere RPG: Stormlight Starter Set

    Gather your crew and venture into the Shattered Plains! The Stormlight Starter Set contains everything you need to begin playing the Cosmere Roleplaying Game. Everything in this set is designed to introduce new game masters to the Cosmere RPG and new players to the Stormlight campaign setting.This set is the perfect starting point for the Cosmere RPG!Contains Stormlight Starter Rules: a condensed 60-page rulebook for the Stormlight Campaign Setting in the Cosmere RPG.Start a session with Bridge Nine: a 48-page adventure for 1st-level characters. Includes battlemaps and tokens for every character and creature in Bridge Nine.Make GMing easier with six pregenerated character sheets and six initiative cards.Includes six standard RPG dice plus one custom plot die.

    $35.00$27.00

  • Gamers Guild AZ HYMGHO HYMGHO Dice: BRR027 - Captured Magic Hand Sanded Sharp Edge Resin - Always Watching Blue Eyes HYMGHO

    BRR027: Captured Magic Hand Sanded Sharp Edge Resin - Always Watching Blue Eyes

    Our set of Always Watching dice feature a free floating eye that is always looking up at your result. HANDMADE WITH SHARP EDGE: each set is hand poured, sanded, polished and inked, carefully inspected and packed.  This is the first edition of resin dice from HYMGHO took more than 5 month to perfect, the processing is very complicated and all are made by hand, polished to get the sharp edge and clear just like crystal.  Captured Magic Hand Sanded Sharp Edge Resin in the color Crystal.

    $84.00$71.00

  • Gamers Guild AZ The One Ring RPG The One Ring: Tales from the Lone-lands Adventure GTS

    The One Ring: Tales from the Lone-lands Adventure

      Tales from the Lone-lands contains six adventures for The One Ring RPG, the official tabletop role playing game based on the works of J.R.R. Tolkien. All set in the lone-lands of north-western Middle-earth around the year 1965 of the Third Age, the adventures can be played individually, or as part of a larger tale.Ancient evils wake as the Dark Lord stretches forth his hand. Over the course of these adventures, the heroes may thwart the spies and stratagems of the Enemy, explore long-lost wonders of the north, and travel far from hearth and home. Preserve the spark of hope, and one day these empty, wounded lands shall be healed! Fail, and all will be destroyed.

    $56.00$41.00

  • Gamers Guild AZ Paizo Publishing Pathfinder RPG (2E): Pathfinder Gamemaster Core (Pre-Order) GTS

    Pathfinder 2E: Pathfinder Gamemaster Core

      Unleash your imagination, creating worlds and stories beyond measure with the new Pathfinder GM Core for Pathfinder Second Edition! This comprehensive 336-page hardcover rulebook gives Game Masters everything they need to craft thrilling tales of adventure, from a single-night’s dungeon delve to complex epics spanning years. Within these pages you’ll find clear guidelines for creating new hazards and monsters, tools to design challenging, balanced encounters, and rules for rewarding characters for the dastardly challenges you array before them! Pathfinder GM Core also contains a dragon’s hoard of magic items and treasure to entice and reward your players, from simple healing potions to magic weapons and armor and legendary artifacts, including dozens of brand-new items!Pathfinder GM Core is the second core rulebook for the fully remastered Pathfinder Second Edition RPG! These rules are compatible with previous Pathfinder Second Edition rulebooks, incorporating comprehensive errata and rules updates and some of the best additions from later books into new, easier-to-access volumes with new presentations inspired by years of player feedback. Along with the Player Core, Monster Core, and Player Core 2, these books provide a new foundation for the future of tabletop gaming! Pathfinder GM Core includes:♦ The rules needed to run a game of Pathfinder, including guidelines for creating challenging encounters, determining success, and giving out rewards.♦ Advice aimed at making you an incredible Game Master, along with tools to ensure you and everyone else at your table has a safe and enjoyable experience.♦ Guidelines to help you create your own content, from campaigns and adventures to hazards and monsters.♦ Rules subsystems to help you handle a wide array of game situations, including rules for chases, duels, research, infiltration, and more!♦ A guide to the world of Lost Omens, with a look at several important regions, an examination of the peoples and cultures of the world, and a glimpse into what lies beyond the veil of the universe!♦ Fully integrated errata from the first 4 years of Pathfinder Second Edition, including improvements to staves and talismans and all-new apex magic items!♦ Published under the new Open RPG Creative (ORC) license, giving players and Game Masters even more freedom for making their own creations based on Pathfinder Second Edition.★ Pathfinder GM Core is the definitive “main” Game Master rulebook for Pathfinder Second Edition GMs, effectively replacing portions of the Pathfinder Core Rulebook and Pathfinder Gamemastery Guide. All GMs need a copy of this book.★ Streamlined and optimized based on a half-decade of player feedback. While the Pathfinder Second Edition rule system remains the same, the presentation in this volume has been completely revised and updated to speed up learning the game and play at the table.★ Extensive marketing support throughout 2023 and 2024.★ Compatible with the Open RPG Creative (ORC) License.

    $84.00$56.00

  • Gamers Guild AZ Brotherwise Games Cosmere RPG: Stormlight Adventure - Stonewalkers (Pre-Order) Southern Hobby

    Cosmere RPG: Stormlight Adventure - Stonewalkers

    Your path to Radiance begins here! An Honorblade, the legendary weapon of a Herald, has disappeared. Journey across Roshar to pursue a corrupted Radiant, recover the stolen Blade, and oppose the forces of Odium! This campaign-length adventure for the Cosmere Roleplaying Game takes characters from 1st to 8th level. Along the way, characters must seek fallen Heralds, survive the Everstorm, and choose whether to swear Radiant oaths. Created in close partnership with Brandon Sanderson and Dan Wells, the story of Stonewalkers� reveals new secrets about the history of the Stormlight� setting. This adventure requires a copy of the Stormlight� Handbook to play. A canonical storyline written by Brandon Sanderson and Dan Wells begins alongside Words of Radiance and ties your character to events that culminate in Wind and Truth!Come face-to-face with some of the most powerful beings on Roshar!Campaign-length adventure that takes characters from 1st to 8th level.

    $70.00$52.00

  • Gamers Guild AZ Lynx Accessories Lynx Accessories: 3D Faux-Leather Customizable Game Master Screen Quartermaster Direct

    Lynx Accessories: 3D Faux-Leather Customizable Game Master Screen

    Handmade faux-leather Dungeon Master Screen, featuring a stunning 3D battle scene. It comes with a carrying sleeve and interchangeable pre-made inserts. Measuring 36" wide by 12". Features: Immersive 3D Design: Faux-leather DM screen features a detailed epic battle scene between adventurers and a dragon, crafted to enhance your gaming experience by bringing stories to life. Customizable & Informative: Includes four panels that are easily personalized with your A4-size inserts or our premade inserts detailing conditions, item prices, and combat rules, aiding both new and experienced DMs. Portable Convenience: Comes with a faux leather sleeve that ensures easy transportation to any roleplaying session—just slide the screen into the sleeve and head out. Ideal Gift for Dungeon Masters: A perfect addition to any DM's arsenal, this screen makes a thoughtful gift that blends functionality with a touch of style. Optimal Dimensions: Measures 36" wide by 12" tall, folding down to a portable 9" x 12", ideal for tabletop gaming and easy carrying.

    $70.00$59.00

  • Gamers Guild AZ Chessex CHX22557 - 7 Set Mega Hedrals: Nebula Nocturnal/teal Chessex

    Chessex Dice: Mega-Hedral 7 Dice Set: Nebula Nocturnal/teal - 22557

      Chessex is going big with their new Mega-hedrals. These larger-than-life polyhedral dice boast super-sized digits for effortless legibility, even from across the table. Become immersed in the vast, interstellar beauty of the night sky with this mysterious Nebula Nocturnal Mega-hedral.

    $32.00$28.00

  • Gamers Guild AZ Paizo Publishing Pathfinder RPG (2E): Pathfinder Gamemaster Core (Sketch Cover) (Pre-Order) GTS

    Pathfinder 2E: Pathfinder Gamemaster Core (Sketch Cover)

      Unleash your imagination, creating worlds and stories beyond measure with the new Pathfinder GM Core for Pathfinder Second Edition! This comprehensive 336-page hardcover rulebook gives Game Masters everything they need to craft thrilling tales of adventure, from a single-night’s dungeon delve to complex epics spanning years. Within these pages you’ll find clear guidelines for creating new hazards and monsters, tools to design challenging, balanced encounters, and rules for rewarding characters for the dastardly challenges you array before them! Pathfinder GM Core also contains a dragon’s hoard of magic items and treasure to entice and reward your players, from simple healing potions to magic weapons and armor and legendary artifacts, including dozens of brand-new items!Pathfinder GM Core is the second core rulebook for the fully remastered Pathfinder Second Edition RPG! These rules are compatible with previous Pathfinder Second Edition rulebooks, incorporating comprehensive errata and rules updates and some of the best additions from later books into new, easier-to-access volumes with new presentations inspired by years of player feedback. Along with the Player Core, Monster Core, and Player Core 2, these books provide a new foundation for the future of tabletop gaming! This sketch cover edition features a beautiful image of the original pencil sketch of the Pathfinder GM Core cover by superstar artist Wayne Reynolds, and is offered exclusively to Paizo’s hobby retail partners for the first 120 days of release. Pathfinder GM Core includes:♦ The rules needed to run a game of Pathfinder, including guidelines for creating challenging encounters, determining success, and giving out rewards.♦ Advice aimed at making you an incredible Game Master, along with tools to ensure you and everyone else at your table has a safe and enjoyable experience.♦ Guidelines to help you create your own content, from campaigns and adventures to hazards and monsters.♦ Rules subsystems to help you handle a wide array of game situations, including rules for chases, duels, research, infiltration, and more!♦ A guide to the world of Lost Omens, with a look at several important regions, an examination of the peoples and cultures of the world, and a glimpse into what lies beyond the veil of the universe!♦ Fully integrated errata from the first 4 years of Pathfinder Second Edition, including improvements to staves and talismans and all-new apex magic items!♦ Published under the new Open RPG Creative (ORC) license, giving players and Game Masters even more freedom for making their own creations based on Pathfinder Second Edition.★ Gorgeous Wayne Reynolds sketch cover is a hobby retail exclusive for 120 days following release, and will NEVER be offered to bookstores or online retailers other than paizo.com.★ Pathfinder GM Core is the definitive “main” Game Master rulebook for Pathfinder Second Edition GMs, effectively replacing portions of the Pathfinder Core Rulebook and Pathfinder Gamemastery Guide. All GMs need a copy of this book.★ Streamlined and optimized based on a half-decade of player feedback. While the Pathfinder Second Edition rule system remains the same, the presentation in this volume has been completely revised and updated to speed up learning the game and play at the table.★ Extensive marketing support throughout 2023 and 2024.★ Compatible with the Open RPG Creative (ORC) License.

    $84.00$63.00

  • Gamers Guild AZ Edge Dungeons and Kittens RPG Starter Set (Pre-Order) Asmodee

    Dungeons and Kittens RPG Starter Set

    Dungeons and Kittens is an original adventure roleplaying game that blends animal tales and Medieval fantasy in a post-apocalyptic world. Join in the adventures of a group of Kittens as you explore a wonderful new world together. Humans have all but disappeared, and nature has made a comeback. Animals have evolved. Cats, dogs, rats -- and more are at the dawn of a new Middle Ages. The world is filled with the wonder of meowgic and the technology of the past. This box contains all you need to discover, step by step, the world and the rules of Dungeons and Kittens, the Adventure Game! Contains: 2 Adventure Books, including 3 learning adventures and 2 thrilling longer adventures! 5 ready-to-play character sheets 6 large maps 24 dice 1 double-sided playing aid Lots of game tokens!

    $56.00$45.00

  • Gamers Guild AZ Free League The Lord of the Rings RPG: Core Rulebook (5e) GTS

    The Lord of the Rings RPG: Core Rulebook (5e)

    The Lord of the Rings™ Roleplaying 5E Return to Middle-earth with The Lord of the Rings™ Roleplaying, a brand new adaptation of the works of J.R.R. Tolkien using the rules for 5E. Based on the second edition of The One Ring™ roleplaying game by Francesco Nepitello, the beautifully illustrated full-color hardback volume The Lord of the Rings™ Roleplaying contains everything you need to create exciting adventures set in the world’s most popular fantasy setting - six original heroic cultures from the land of Eriador, six new classes, a host of terrifying adversaries, and comprehensive rules for journeys, councils, wondrous artefacts, and the subtle magic of Middle-earth.

    $76.00$46.00

  • Gamers Guild AZ ALIEN RPG ALIEN RPG: Heart of Darkness GTS

    ALIEN RPG: Heart of Darkness

    Heart of Darkness is a complete Cinematic Scenario for the ALIEN roleplaying game, written by sci-fi novelist Andrew E.C. Gaska. It is a stand-alone adventure, but also serves as a conclusion to the Draconis Strain Saga begun in the cinematic scenario Chariot of the Gods and continued in Destroyer of Worlds. The scenario is designed for 3–5 players plus the Game Mother, and is a spiraling descent into soul-crushing madness.A huge double-sided map (format 864x558mm).Seven pre-generated characters to choose from. Custom cards for secret messages and personal agendas.Player maps and handouts.The ALIEN RPG core rulebook OR the ALIEN RPG Starter Set is required to play.

    $59.00$36.00

  • Gamers Guild AZ Magpie Games Root: The Roleplaying Game - Equipment Deck GTS

    Root: The Roleplaying Game - Equipment Deck

    Wield salamander spit grenades, wrist crossbows, and swordbreaker blades with this fully-illustrated, 55-card deck of weapons and other gear - complete with special traits, weapons stats, and new art by Kyle Ferrin. This deck also contains cards featuring the weapon moves for Root: The Roleplaying Game.*Requires core game to play

    $35.00$30.00

  • Gamers Guild AZ Pathfinder WZK90171 Pathfinder Minis: Wave 13- Goblin Rogue Female Southern Hobby

    WZK90171 Pathfinder Minis: Wave 13- Goblin Rogue Female

    These highly detailed plastic miniatures are pre-primed with Acrylicos Vallejo primer.Little to no assembly requiredPrimed and ready to paintSome miniatures include translucent partsApproximate Height:Rogue w/ Bow - 21mmRogue w/ Torch - 23mmContents:2 Female Goblin Rogues2 Round Plastic Bases (20mm)

    $7.00$6.00

  • Gamers Guild AZ ALIEN RPG ALIEN RPG: Stress Dice Set GTS

    ALIEN RPG: Stress Dice Set

    A set of ten engraved Stress Dice, designed specifically for the ALIEN Roleplaying Game. These 16 mm special dice are designed to support the game mechanics but can be used as normal six-sided dice as well.

    $29.00$20.00

  • Gamers Guild AZ Edge Star Wars - Age Of Rebellion: Beginner Game Asmodee

    Star Wars RPG - Age Of Rebellion: Beginner Game

    Jump right into the action with the Age of Rebellion Beginner Game! This set features a complete adventure, pre-made character folios, maps, tokens, and a simplified core rulebook that lets you open the box and start playing! The adventure is designed to teach people new to roleplaying (or just new to Star Wars: Roleplaying) how the game works as they play, so there’s very little time spent learning the rules beforehand. Then, once the adventure is done, the game contains material to continue playing new adventures in the heart of the rebellion against the Empire.

    $63.00$54.00

  • Gamers Guild AZ Chessex Chessex: Megamat 1 inch Reversable Black-Grey Squares Chessex

    Chessex Battlemap: Megamat 1 inch Reversable Black-Grey Squares - 97480

    Megamat® 1" Vinyl Reversible Black-Grey Squares (34½" x 48" Playing Surface)  Mat Size: 34.5" x 48" (88cm x 122cm)• Made of durable vinyl, providing an ideal playing surface• Rolls for easy storage or travel, lies flat for gameplay• Provides a smooth, matte surface to protect miniatures and dice• Only use water-based overhead-projection pens to draw layouts on the surface of the mat• Clean with a damp cloth• Well suited for roleplaying and historical-simulation games• Do NOT use dry-erase markers or grease pens• Do not leave ink on mat overnight, as permanent staining can occur. The colors Red, Purple, Brown, and Orange have a particular tendency to stain if left overnight.

    $70.00$49.00


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