Role Playing Games
WZK90344 MTG Minis: Wave 3 - Ghouls (Abbatoir & DIregraf)
Wave 3These highly detailed plastic miniatures are pre-primed with Acrylicos Vallejo primer.• Little to no assembly required• Primed and ready to paint• Some miniatures include translucent partsApproximate Height:Abbatoir - 39mmDiregraf - 35mmContents:1 Abbatoir1 Diregraf2 Round Plastic Bases (25mm)
$7.00$4.00
Dungeons & Kittens RPG: Core Rulebook (Pre-Order)
This item is a pre-order item with an expected release date of 03/27/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Dungeons and Kittens is an adorable and accessible roleplaying game where daring kittens and meowgic unite to explore a world full of wonder, adventure, and challenges. This complete Core Rulebook is your gateway to an unforgettable journey, inviting you to unleash your imagination and experience extraordinary tales with family or friends. Within its pages, you’ll find everything you need to bring your campaigns to life. The book features a simple and enjoyable guide on creating your own unique kitten and a detailed background based on their quirky childhood experiences. Richly woven lore brings the setting to life, while complete rules provide everything you need to master the game’s mechanics. You’ll also uncover expert advice and intuitive systems to harness the art of meowgic and cast enchanting spells. To help you get started, the Core Rulebook includes a selection of pre-generated characters, expertly crafted to jump right into the action. There are also four ready-to-play adventures, perfectly tuned to guide storytellers through their first epic tales in the world of Dungeons and Kittens. ADORABLE & ACCESSIBLE RPG: Dungeons & Kittens is a charming tabletop roleplaying game where brave kittens and powerful meowgic explore a whimsical fantasy world filled with adventure and discovery. COMPLETE CORE RULEBOOK: This 288-page hardcover includes everything needed to play—core rules, world lore, character creation, magic systems, and guidance for both new and experienced players. CREATE YOUR OWN KITTEN HERO: Features a simple, fun character creation system that builds each kitten’s abilities and personality from their quirky childhood background and experiences. MASTER THE ART OF MEOWGIC: Learn intuitive spellcasting rules and expert advice that make magic easy to understand, creative to use, and delightful at the table. READY-TO-PLAY CONTENT INCLUDED: Comes with pre-generated characters and four complete adventures, perfectly designed to help storytellers and players jump straight into their first epic tales. Contents: 288 page hardcover book
$70.00
Mat Marker: Broad Tip - Water Soluble
These broad-tipped markers have the ability to make thin or wide lines depending upon how you hold the pen tip when you write. This can be useful when you need to make a bold statement on the mat.Water-based overhead-projection markers work best on our vinyl mats as they are designed for plastic. DO NOT use grease pencils, permanent markers, or dry erase pens on the mats. The vinyl surface is too porous to allow for easy removal. It is recommended to first test any new pen on a small area such as the border, and wait at least 30 minutes before wiping off to insure that color wipes off properly. Often the colors that stain are not constant due to small changes in the manufacturing of the markers, so it is good to do this test whenever you get a new pen.
$4.00
Dungeons & Dragons RPG: Monster Manual - Hard Cover (2025)
The biggest D&D monster manual ever, with over 500 total and over 75 brand-new monsters to choose from 9 terrifying new predators for higher-level play, like the arch-hag and blob of annihilation. New variations on beloved creatures like the primeval owlbear and vampire familiar. 40+ versatile humanoid stat blocks that give Dungeon Masters greater flexibility when populating their worlds with NPCs. All creature stat blocks have been redesigned and rebalanced for ease of use and maximum fun. Breathtaking new artwork for almost every monster, including stunning redesigns of the chromatic and metallic dragons. This revised and expanded Monster Manual contains a horde of creatures for fifth edition Dungeons & Dragons. Encounter a monstrous menagerie of familiar favorites like dragons, giants, and mind flayers, plus a host of new monsters like the arch-hag, the blob of annihilation, and the vampire nightbringer. Populate your worlds and adventures with the hundreds of monsters provided, and let their stories, illustrations, and easy-to-use stat blocks fuel your D&D adventures for years to come.
$70.00$60.00
Edge of the Empire: Core Rulebook
Participate in grim and gritty adventures in places where morality is gray and nothing is certain. Ply your trade as a smuggler in the Outer Rim, collect bounties on the scum that live in the shadows of Coruscant, or try to establish a new colony on a planet beneath the Empire’s notice. The Star Wars universe is at your fingertips with the Star Wars®: The Edge of the Empire™ Core Rulebook, the heart and soul of your Edge of the Empire campaign. The 448-page Core Rulebook includes everything players and GMs need to begin their Star Wars roleplay campaign: An introduction to roleplaying in the Star Wars universe Concise rules allow you to quickly generate and advance all manner of memorable characters Clear descriptions of the game’s skills and talents Convenient charts of weapons, gear, devices, starships, and vehicles Rules for conflict, combat, and Force Sensitive Exiles in an Edge of the Empire campaign Extensive background information on the Star Wars universe, its systems, laws, and criminal organizations A wealth of advice for GMs on how to create and run an Edge of the Empire campaign A complete, introductory adventure to launch players into action!
$91.00$64.00
Chessex Battlemap: Megamat 1'' x 1'' - 97246
This combat mat is made from expanded vinyl to bring you the highest quality mat currently available. It is double sided with 1 inch squares on one side and 1 inch hexes on the other. It measures 34.5 x 48 inches (87.5cm x 122cm) and requires WET ERASE MARKERS!
$70.00$47.00
Horrified: Dungeons & Dragons
Terror is in the eye of the beholder! Horrified: Dungeons & Dragons will not only set players against four of the classic role-playing game's most fearsome foes, but will also introduce new gameplay elements inspired by the mechanisms of D&D, including the use of a 20-sided die. Horrified: Dungeons & Dragons features gameplay elements familiar to players of other games in the series: Players work together to face monsters and puzzle-like obstacles to gather item tokens, protect citizens, and avoid attacks. Unique and thematic challenges for each monster further immerse players into the detailed setting and story.
$56.00$49.00
Root: The Roleplaying Game - Core Rulebook
War has returned to the Woodland! The Marquise de Cat led her armies to victory over many of the clearings, but the Eyrie Dynasties rise again to oppose her. Meanwhile, the mice, rabbits, and foxes of the Woodland do not sit idly by - the Woodland Alliance, a homegrown rebellion, has emerged, promising to free the Woodland from any oppressors. In the midst of this war, you and your friends - vagabonds all - travel between the clearings, taking on jobs no one else can or will do. You choose whom you serve, if anyone... but everyone knows you may tip the balance of the War. Root: The Roleplaying Game is the officially-licensed tabletop RPG based on the award-winning Root: A Game of Woodland Might and Right board game by Leder Games. In Root: The RPG, you play vagabonds, individual outlaws whose adventures and alliances define the Woodland forever. Here's what you'll find inside this book: Nine unique playbooks, each built to help you create a vagabond whose exploits will echo in the Woodland for generations to come. Easy-to-follow rules for all manner of fantasy adventure, including roguish feats, reputation and travel mechanics, and more. Innovative mechanics for managing equipment, weapons, and combat that make your choices matter both tactically and narratively. Detailed instructions for running Root: The RPG - crafting combats, managing factions, and more - alongside a full clearing, Gelilah's Grove. Root: The RPG is a fantasy adventure for three to six players of woodland creatures fighting for money, justice, and freedom from powers far greater than them. Fame and glory await!
$70.00$60.00
Dungeons & Dragons: Stranger Things - Welcome to the Hellfire Club Starter Set
The Hellfire Club started as a haven for outsiders, free spirits, and dice-slingers. But founder Eddie Munson's final campaign was left unfinished … until now. Keep the flames of Hellfire burning in this collaborative 3–5 player board game, featuring Eddie's lost adventures. With four adventures and hours of play possibilities, Welcome to the Hellfire Club invites you to gather the gang and choose how the story ends. CONTENTS • Dungeon Master's Screen • Double-sided Hellfire Club poster • 91 cards for spells, magic Items, and monsters • 72 tokens for player characters and monsters • 2 double-sided poster maps • 15 character sheets • 4 in-world handouts • Combat tracker notepad • Set of 11 dice • Quick-start guide • 4 adventure booklets • 1 play guide booklet
$70.00$49.00
Cosmere RPG: Stormlight Handbook
The Cosmere Roleplaying Game uses an original system designed for a broad range of players, from roleplaying novices to avid TTRPG hobbyists. The system's core mechanic is simple: roll a 20-sided die, add a relevant skill, and try to beat a certain difficulty number. Familiar but upgraded mechanics with purpose-built innovations such as talent trees, skill-based magic, and the �plot die� make the system unique! The Plot DieIn the Cosmere RPG, when a character attempts something risky or dramatic, the GM can tell them to "raise the stakes." That's when the player adds the plot die to their d20 roll. This is a special die that can add an Opportunity or Complication to the result of a skill test. The d20 can also generate an Opportunity (on a natural 20) or Complication (on a natural 1)!While certain rules in the game allow you to spend Opportunity or Complication for specific results, their primary role in the game is to add texture and excitement to the narrative. If you're a young Radiant trying to flee a group of ruthless Skybreakers, an Opportunity could mean you come across a temporary hiding spot, while a Complication might introduce a local constable who joins the people chasing you. Combat, Conversations, and EndeavorsCosmere stories feature incredible battle scenes, but put as much emphasis on interpersonal drama, making discoveries, and clever problem-solving. The Cosmere RPG provides rules to support every scene type and to seamlessly transition between them.During combat, storytelling is at its most "zoomed-in." The system's first twist is its dynamic initiative order: every round the Cosmere RPG offers players a choice between "fast turns" (taking two actions before NPCs can act) and "slow turns" (taking three actions). The list of actions in combat also includes some fresh options, like using Gain Advantage to outwit an enemy, and the ability to "graze" a foe even when you roll poorly.Conversations and endeavors are just as important to Cosmere RPG stories, and are supported with unique mechanics. In conversations, successful tests can wear down a stubborn NPC, but your adversary can make counterarguments that deplete your focus. In endeavors, players have the chance to use their skills in creative ways to engage in a range of scene types, from exploration and pursuits to infiltration and discoveries. Choose Your PathIn most d20-based RPGs, characters choose a specific class that defines their capabilities, and "multiclassing" tends to dramatically dilute a character's power. The Cosmere RPG is built from the ground up to support flexible, talent-based character advancement. In this system, it's an entirely viable choice for a character to alternate between levels in Scholar (Surgeon), Warrior (Soldier), Leader (Officer), and Windrunner! Specialization and diversification can both generate powerful characters, and give you meaningful choices to make whenever you level up. Improvisational MagicRadiant paths give characters access to Surgebinding skills and techniques. Each Surgebinding skill lists specific baseline effects, and talents can unlock advanced capabilities like Soulcasting living flesh or creating Elsegates. However, the rules encourage players to use their powers creatively - just like the protagonists of Cosmere novels. The game rules provide specific answers to questions like, "How much faster can my Edgedancer move with Abrasion?" But this system is also ready to handle improvisational actions like using Abrasion to survive being swallowed by a Chasmfiend. (Roll Abrasion and raise the stakes!)Of course, every magic system in the Cosmere will be different. Like Surgebinding, Allomancy and Awakening rely heavily on skill tests. You can attempt anything within reason by describing your intentions, rolling the d20, spending Investiture, and resolving the effects. Feruchemy and AonDor, on the other hand, offer powerful but more narrowly defined effects that reward well-prepared characters. In a Worldhopper campaign, you might even design a magic system of your own! On the inside, the GM screen is packed with essential rules and references. Quick guides for actions, conditions, and commonly used mechanics ensure smoother gameplay and reduce time spent flipping through rulebooks. Whether you�re running intense combat, dramatic roleplay, or high-stakes exploration, the Stormlight GM Screen keeps everything you need within arm�s reach. Durable and practical, this official accessory from Brotherwise Games is perfect for both new and veteran GMs looking to bring the world of the Cosmere to life.
$84.00$59.00
Chessex Battlemap: Megamat 1 1/2'' x 1 1/2'' - 97257
This combat mat is made from expanded vinyl to bring you the highest quality mat currently available. It is double sided with 1 1/2-inch squares on one side and 1 1/2-inch hexes on the other. It measures 23.5 x 36 inches (66cm x 60cm) and requires WET ERASE MARKERS!
$70.00$47.00
Force and Destiny: Core Rulebook
Use the full power of the Force in the epic adventures of the Force and Destiny roleplaying game! You can travel the galaxy in search of ancient Jedi knowledge, protect the downtrodden on your home planet, or pilot a starship for the Rebellion. Whatever your path, the Force and Destiny Core Rulebook contains all the information players and Game Masters need to launch a roleplaying campaign set in the Star Wars® universe. The beautifully illustrated, 448-page Core Rulebook details everything from using the narrative dice system in combat and creating Force-sensitive characters to the mythology of the Jedi order and locations inside Sith space. It is the fundamental book and launching point for any Force and Destiny campaign. The Force and Destiny Core Rulebook features: An introduction to roleplaying in the Star Wars universe Clear and concise rules for skill checks, combat, and using the Force Six careers, eight species, and eighteen specializations for Force-sensitive characters Detailed background information on galactic geography, politics, and the Jedi and Sith orders Descriptions and data for numerous starships, vehicles, weapons and other gear A catalogue of NPC adversaries to thwart players during your campaign A complete introductory adventure, Lessons from the Past Helpful advice for GMs about running games of Force and Destiny
$100.00$73.00
Warhammer The Old World: Arcane Journal High Elf Realms
Within this 48-page supplement, you will find:– Background and lore: A history of the Elves, as well as where they stand in the current age. This includes a map and plenty of examples of faction iconography, colours, and miniatures to inspire your collection.– Armies of Ulthuan: Rules to field two unique Armies of Infamy – the Sea Guard Garrison and The Chracian Warhost.– Special Character & Unit Profiles: Background and rules for units and characters, including Korhil Lionmane and Ishaya Vess, Sentinel Of The Silent Isle.– High Elf Realms Magic Items: Provides the rules for Magic Weapons, Magic Armour, Talismans, Magic Standards, Enchanted Items, and Arcane Items.
$39.00$35.00
WZK72579 Pathfinder Minis: Deep Cuts Wave 1- Goblins
These highly detailed plastic miniatures are pre-primed with Acrylicos Vallejo primer.• Little to no assembly required• Primed and ready to paint• Some miniatures include translucent parts.Contents:3 Goblins3 Bases
$7.00$6.00
Pathfinder 2E: Pathfinder Player Core
The Pathfinder Player Core presents a new entry point to Pathfinder Second Edition, with everything a player needs to learn how to play the game! Choose from eight ancestries, eight complete character classes, and hundreds of feats and spells to make unique characters ready for deadly adventures in a world beset by magic and evil! This 464-page hardcover tome is the definitive rules resource for all Pathfinder Second Edition players!Pathfinder Player Core is the first core rulebook for the fully remastered Pathfinder Second Edition RPG! These rules are compatible with previous Pathfinder Second Edition rulebooks, incorporating comprehensive errata and rules updates and some of the best additions from later books into new, easier-to-access volumes with new presentations inspired by years of player feedback. Along with the GM Core, Monster Core, and Player Core 2, these books provide a new foundation for the future of tabletop gaming! Pathfinder Player Core includes:♦ Easier to Learn! We’ve taken feedback from the Beginner Box and the Core Rulebook and made this new entry into the Pathfinder Roleplaying Game easier to navigate and get right into the fun. ♦ Complete character creation rules, walking you through building a character by selecting your Ancestry, Background, and Class, with a focus on the bard, cleric, druid, fighter, ranger, rogue, witch, and wizard! Core ancestry options include human, dwarf, elf, gnome, goblin, halfling, leshy, and orc!♦ A mountain of options allowing you to customize your character including versatile heritages, like the changeling and nephilim, skills and feats, and hundreds of spells (including dozens of new ones), ensuring that the character you build represents your hero not just in story, but in rules as well!♦ Everything you need to know to start playing, from advice on how to explore the world to tips on surviving deadly combats with terrifying foes.♦ A primer on the world of Lost Omens so that your character can be a part of an exciting and diverse world!♦ Rules and tools to advance your character through play, taking them from a fresh-faced adventurer ready to take on the world to a veteran hero, wielding powerful magic that can reshape reality!♦ Fully integrated errata from the first 4 years of Pathfinder Second Edition, including revisions to the witch, expanded options for every character class, streamlined spells, new equipment, and more!♦ This is the first Pathfinder product published under the new Open RPG Creative (ORC) license, giving players and Game Masters even more freedom for making their own creations based on Pathfinder Second Edition.★ Pathfinder Player Core is the definitive “main” rulebook for Pathfinder Second Edition players, effectively replacing the Pathfinder Core Rulebook. All players need a copy of this book.★ Streamlined and optimized based on a half-decade of player feedback. While the Pathfinder Second Edition rule system remains the same, the presentation in this volume has been completely revised and updated to speed up learning the game and play at the table.★ Extensive marketing support throughout 2023 and 2024.★ Compatible with the Open RPG Creative (ORC) License.
$84.00$56.00
Vampire The Masquerade 5th Ed.: Core Book
A Storytelling game of personal and political horror.You are a vampire, struggling for survival, supremacy, and your own fading humanity—afraid of what you are capable of, and fearful of the inhuman conspiracies that surround you. As a vampire, you suffer the pangs of the Hunger, the relentless and terrible thirst for human blood. If you refuse to deal with it, it will overcome your mind and drive you to terrible acts to slake it. You walk this razor's edge every night. This is the original and ultimate roleplaying game of personal and political horror.Fifth Edition is a return to Vampire's original vision, moving boldly into the 21st century. While the rules have been redesigned, this new edition honors the deep story of the original, advancing the metaplot from where it left off and detailing exactly what has happened in the world of the Kindred up until tonight.Mature Warning: contains graphic and written content of a mature nature, including violence, sexual themes, and strong language. Reader discretion is advised.
$77.00
Dungeons and Kittens RPG Starter Set
Dungeons and Kittens is an original adventure roleplaying game that blends animal tales and Medieval fantasy in a post-apocalyptic world. Join in the adventures of a group of Kittens as you explore a wonderful new world together. Humans have all but disappeared, and nature has made a comeback. Animals have evolved. Cats, dogs, rats -- and more are at the dawn of a new Middle Ages. The world is filled with the wonder of meowgic and the technology of the past. This box contains all you need to discover, step by step, the world and the rules of Dungeons and Kittens, the Adventure Game! Contains: 2 Adventure Books, including 3 learning adventures and 2 thrilling longer adventures! 5 ready-to-play character sheets 6 large maps 24 dice 1 double-sided playing aid Lots of game tokens!
$56.00$45.00
ALIEN RPG: Evolved Edition: Core Rulebook
Now the time has come for an evolution. The ALIEN RPG Evolved Edition expands upon the original experience and provides an updated and revised version that will feel fresh for rookie and veteran players alike. This expanded core rulebook includes new artwork, new content, and various new tools for players and Game Mothers alike, all fully compatible with previous releases. Features: • Bold new graphic design• Life path character generation• Revised and expanded core rules for stealth, stress and panic• Reworked combat rules for armor, ammo, grenades, stuns, and spaceships• New iconic weapons, ships, and locations from the hit film Alien: Romulus• New rules and tools in high demand from players, including zero gravity, miniatures play support, and expanded campaign play• The Tartarus Sector campaign setting• Last Survivor, a robust solo mode for playing without a Game Mother
$81.00$60.00
ALIEN RPG: Evolved Edition: Hope's Last Day Starter Set
Now the time has come for an evolution. The ALIEN RPG Evolved Edition expands upon the original experience and provides an updated and revised version that will feel fresh for rookie and veteran players alike. This completely new and inexpensively priced starter set is designed as the perfect starting point for roleplaying in the ALIEN universe, containing everything you need for your game night: • Rules booklet with abridged Evolved Edition rules.• Expanded edition of the fan-favorite Hope’s Last Day adventure.• A huge double-sided map (format 864x558mm) with one side depicting chartered space in the year 2183 and the other featuring the Hadley’s Hope terraforming colony, known from Aliens.• Five pre-generated characters to choose from.• Playing cards for gear, combat initiative, personal agendas, and panic responses.• Cardboard tokens for characters and creatures.• Rules reference sheets.• A useful supply dial for keeping track of crucial resources such as air, ammunition, or time.• Ten engraved base dice and ten stress dice, designed specifically for the ALIEN roleplaying game.• A high-quality plastic miniature of a Xenomorph.
$56.00$42.00
WZK90269 Pathfinder Minis: Deepcuts Wave 14- Human Rogue Female
These highly detailed plastic miniatures are pre-primed with Acrylicos Vallejo primer. This pack includes a low-level and high-level miniature of the same character.• Little to no assembly required• Primed and ready to paint• Some miniatures include translucent partsApproximate Height  ‣ Human Rogue A: 36mm  ‣ Human Rogue B: 34mmContents:2 Human Rogues2 Round Plastic Bases (25mm)
$7.00$6.00
Legend of the Five Rings RPG: Dice Pack
Custom Legend of the Five Rings Roleplaying Dice come 10 to a pack and allow GM’s to quickly interpret results of skill checks, determining success and failure and expanding on narrative opportunities through opportunity and strife!
$21.00$17.00
Legend of the Five Rings RPG: Beginner Game
In Rokugan, it is said that honor is stronger than steel. While even the finest blade can bend and break under the heat of the forge, the Emerald Empire’s society has been folded in the forges of politics and war for more than a thousand years, and it has not yet broken. The society of Rokugan follows a divinely ordered pattern set down by the eight Kami, who shared their celestial blessings with the mortal realm. Rokugan is a land of strict social stratification, where an improper look at the wrong time can mean death. This is an era of sudden change and upheaval, however. Mortal schemes, natural calamities, and celestial turmoil alike have disrupted the political, military, and spiritual equilibrium of the land. Long-simmering rivalries and fresh betrayals ripple through the courts and on the battlefield. The Chrysanthemum Throne is beset by threats from without and within, and the honor of the seven Great Clans—the families descended from the heroes of legend and sworn to rule their lands in the Emperor's name—shall be put to the test. This is the stage of The Legend of the Five Rings Beginner Game, a new roleplaying experience in the land of honor and steel. The Legend of the Five Rings Beginner Game allows anyone to take on the role of a Samurai in Rokugan With a full range of four character folios, a fully realized adventure book, a set of custom dice, a map of Rokugan, a variety of tokens and a complete set of rules including a play example, The Legend of the Five Rings Beginner Game gives newbies and veterans alike the perfect door to the Emerald Empire.
$70.00$49.00
Legend of the Five Rings RPG: Core Rulebook
It is an era of sudden change and upheaval in Rokugan. Mortal schemes, natural calamities, and celestial turmoil alike have disrupted the political, military, and spiritual equilibrium of the land. Long-simmering rivalries and fresh betrayals ripple through the courts and on the battlefield. The Chrysanthemum Throne is beset by threats from without and within, and the honor of the seven Great Clans shall be put to the test. Who among the clans will prove strong enough to guide Rokugan in these tumultuous times? Will their names be lifted up beside those of the honored ancestors, or will they fall among the ranks of the empire’s most infamous villains? At 336 pages, The Legend of the Five Rings Roleplaying Core Rulebook allows gamemasters and players to enter the world of Rokugan like never before. The Core Rulebook is the next step for players after the Legend of the Five Rings Roleplaying Beginner Box, and offers players new ways to customize their characters and craft their own adventures in the Emerald Empire.
$85.00$57.00
WZK90041 Pathfinder Minis: Deep Cuts Wave 11- Ogre
These highly detailed plastic miniatures are pre-primed with Acrylicos Vallejo primer.• Little to no assembly required• Primed and ready to paint• Some miniatures include translucent partsContents:1 Ogre1 Base (50mm)
$7.00$5.00
Cosmere RPG: Stormlight Starter Set
Gather your crew and venture into the Shattered Plains! The Stormlight Starter Set contains everything you need to begin playing the Cosmere Roleplaying Game. Everything in this set is designed to introduce new game masters to the Cosmere RPG and new players to the Stormlight campaign setting.This set is the perfect starting point for the Cosmere RPG!Contains Stormlight Starter Rules: a condensed 60-page rulebook for the Stormlight Campaign Setting in the Cosmere RPG.Start a session with Bridge Nine: a 48-page adventure for 1st-level characters. Includes battlemaps and tokens for every character and creature in Bridge Nine.Make GMing easier with six pregenerated character sheets and six initiative cards.Includes six standard RPG dice plus one custom plot die.
$35.00$26.00
WZK73547 Pathfinder Minis: Deep Cuts Wave 7- Orc on Dire Wolf
These highly detailed plastic miniatures are pre-primed with Acrylicos Vallejo primer.Little to no assembly requiredPrimed and ready to paintSome miniatures include translucent partsContents:1 Orc on Dire Wolf1 Base
$7.00$5.00
WZK90172 Pathfinder Minis: Wave 13- Goblin Fighter Male
These highly detailed plastic miniatures are pre-primed with Acrylicos Vallejo primer.Little to no assembly requiredPrimed and ready to paintSome miniatures include translucent partsApproximate Height:Fighter w/ Shield - 22mmFighter w/o Shield - 30mmContents:2 Male Goblin Fighters2 Round Plastic Bases (20mm)
$7.00$6.00
Cosmere RPG: Stormlight Adventure - Stonewalkers
Your path to Radiance begins here! An Honorblade, the legendary weapon of a Herald, has disappeared. Journey across Roshar to pursue a corrupted Radiant, recover the stolen Blade, and oppose the forces of Odium! This campaign-length adventure for the Cosmere Roleplaying Game takes characters from 1st to 8th level. Along the way, characters must seek fallen Heralds, survive the Everstorm, and choose whether to swear Radiant oaths. Created in close partnership with Brandon Sanderson and Dan Wells, the story of Stonewalkers� reveals new secrets about the history of the Stormlight� setting. This adventure requires a copy of the Stormlight� Handbook to play. A canonical storyline written by Brandon Sanderson and Dan Wells begins alongside Words of Radiance and ties your character to events that culminate in Wind and Truth!Come face-to-face with some of the most powerful beings on Roshar!Campaign-length adventure that takes characters from 1st to 8th level.
$70.00$53.00
Dungeons & Dragons Eberron: Forge of the Artificer Alternate Cover
Welcome to Eberron, where magic meets wondrous inventions. Play as the Artificer: the ultimate creative class. You're not just an inventor or spellcaster. You're an innovator, a bold-hearted visionary, with the potential to change the world. Creativity and ingenuity are your best weapons. Awaken your potential as master of the forge with this rules expansion for fifth edition Dungeons & Dragons. - PLAY THE ULTIMATE CREATIVE CLASS: Become a master of magical inventions with the revised Artificer class, redesigned for the new Core Rules - 5 ARTIFICER SUBCLASSES: Choose from 4 revised Artificer subclasses and 1 new subclass: the Cartographer - SPARK NEW CHARACTER IDEAS: Explore 5 revised species, 18 backgrounds, and 28 feats, including the redesigned Dragonmarks, which are no longer species-locked - EXPERIMENT WITH NEW OPTIONS: Eberron: Forge of the Artificer includes new spells, bastions, and magic items - CRAFT EXHILIRATING ADVENTURES FOR YOUR PARTY: Use 3 different campaign models with guidance for building fantasy noir, political thriller, and pulp adventure campaigns in the world of Eberron - OVER 20 NEW MONSTERS: Create imaginative D&D encounters with over 20 new monsters, each inspired by a campaign model
$42.00$36.00
WZK73546 Pathfinder Minis: Deep Cuts Wave 7- Bone Devil
These highly detailed plastic miniatures are pre-primed with Acrylicos Vallejo primer.Little to no assembly requiredPrimed and ready to paintSome miniatures include translucent partsContents:1 Bone Devil1 Basebr>Approximate Height: 65mm
$7.00$6.00
WZK73359 Pathfinder Minis: Deep Cuts Wave 5- Skeleton Knight on Horse
These highly detailed plastic miniatures are pre-primed with Acrylicos Vallejo primer.• Little to no assembly required• Primed and ready to paint• Some miniatures include translucent partsContents:1 Skeleton Knight on Horse1 BaseApproximate Height: 53mm
$7.00$5.00
WZK72602 Pathfinder Minis: Deep Cuts Wave 1- Human Male Rogue
These highly detailed plastic miniatures are pre-primed with Acrylicos Vallejo primer. This pack includes a low-level and high-level miniature of the same character.Little to no assembly requiredPrimed and ready to paintSome miniatures include translucent partsContents:2 Human Male Rogues2 Bases
$7.00$6.00
Chessex Dice: Mega-Hedral 7 Dice Set: Nebula Nocturnal/teal - 22557
Chessex is going big with their new Mega-hedrals. These larger-than-life polyhedral dice boast super-sized digits for effortless legibility, even from across the table. Become immersed in the vast, interstellar beauty of the night sky with this mysterious Nebula Nocturnal Mega-hedral.
$32.00$22.00
Candela Obscura Core Rulebook - Standard Edition
Investigators, ready yourselves. Candela Obscura needs you! The Candela Obscura Core Rulebook is a fully detailed guide on playing and gamemastering the collaborative investigative horror tabletop roleplaying game. As an investigator of the paranormal secret society Candela Obscura, you and your circle are charged with exploring, fighting, and protecting the people of Newfaire from supernatural dangers lurking in the folds of a bustling world unaware of the occult magick simmering beneath. Candela Obscura is the very first game to use the Illuminated Worlds System as well as the first full RPG from Darrington Press, as featured in the ongoing anthology series on Critical Role. Inside of the Candela Obscura Core Rulebook you’ll discover: 204 detailed pages, with a satin ribbon to keep your place. The core rules to play and create your Candela Obscura investigators and their circles. Over 90 pages detailing the turn of the century-inspired setting of the Fairelands, and in detail the city of Newfaire and the ancient ruins beneath known as Oldfaire. 4 full example assignments for gamemasters to dive in with their players. Over 30 example assignments to explore far-flung corners of the Fairelands and the organizations and people operating within it. An extensive guide to preparing for and gamemastering Candela Obscura. Immersive, in-world ephemera and notes strewn throughout the chapters—illustrations, sketches, research notes, correspondences, advertisements, maps, and more to bring the Fairelands to life. Now is your time to accept the call of Candela Obscura! Ready your dice and accessories and get ready to play! Full Credits: Lead Game Design: Spenser Starke and Rowan Hall Written By: Rowan Hall and Spenser Starke Editor: Karen Twelves Managing Editor: Matthew Key Production: Ivan Van Norman and Alex Uboldi Proofreading: Jacky Leung Additional Game Design: Christopher Grey, Tracey Harrison, and Taliesin Jaffe Layout: De La Rosa Design Cultural Consultants: Basheer Ghouse, Pam Punzalan, Erin Roberts, Christine Sandquist, Liam Stevens Military & Political Consultant: Anthony Joyce-Rivera Game Development Consultant: Mike Underwood Additional Editing: Darcy Ross Additional Writing: Carlos Cisco, Tracey Harrison, Anthony Joyce-Rivera, Sam Maggs, Mike Underwood Graphic Design: Aaron Monroy, Bryan Weiss Artists: Shaun Ellis, Jamie Harrison, Allie Irwin, Amelia Leonards, Lily McDonnell, Justin O’Neal, Sunga Park, Gustavo Rodrigues Pelissari, Doug Telford Map Design: Marc Moureau Cover Artist: De La Rosa Design Artist / Ancient Languages / Spell Design: Stevie Morley Original Concept Created By: Taliesin Jaffe and Chris Lockey
$56.00
Pathfinder 2E: Pathfinder Gamemaster Core
Unleash your imagination, creating worlds and stories beyond measure with the new Pathfinder GM Core for Pathfinder Second Edition! This comprehensive 336-page hardcover rulebook gives Game Masters everything they need to craft thrilling tales of adventure, from a single-night’s dungeon delve to complex epics spanning years. Within these pages you’ll find clear guidelines for creating new hazards and monsters, tools to design challenging, balanced encounters, and rules for rewarding characters for the dastardly challenges you array before them! Pathfinder GM Core also contains a dragon’s hoard of magic items and treasure to entice and reward your players, from simple healing potions to magic weapons and armor and legendary artifacts, including dozens of brand-new items!Pathfinder GM Core is the second core rulebook for the fully remastered Pathfinder Second Edition RPG! These rules are compatible with previous Pathfinder Second Edition rulebooks, incorporating comprehensive errata and rules updates and some of the best additions from later books into new, easier-to-access volumes with new presentations inspired by years of player feedback. Along with the Player Core, Monster Core, and Player Core 2, these books provide a new foundation for the future of tabletop gaming! Pathfinder GM Core includes:♦ The rules needed to run a game of Pathfinder, including guidelines for creating challenging encounters, determining success, and giving out rewards.♦ Advice aimed at making you an incredible Game Master, along with tools to ensure you and everyone else at your table has a safe and enjoyable experience.♦ Guidelines to help you create your own content, from campaigns and adventures to hazards and monsters.♦ Rules subsystems to help you handle a wide array of game situations, including rules for chases, duels, research, infiltration, and more!♦ A guide to the world of Lost Omens, with a look at several important regions, an examination of the peoples and cultures of the world, and a glimpse into what lies beyond the veil of the universe!♦ Fully integrated errata from the first 4 years of Pathfinder Second Edition, including improvements to staves and talismans and all-new apex magic items!♦ Published under the new Open RPG Creative (ORC) license, giving players and Game Masters even more freedom for making their own creations based on Pathfinder Second Edition.★ Pathfinder GM Core is the definitive “main” Game Master rulebook for Pathfinder Second Edition GMs, effectively replacing portions of the Pathfinder Core Rulebook and Pathfinder Gamemastery Guide. All GMs need a copy of this book.★ Streamlined and optimized based on a half-decade of player feedback. While the Pathfinder Second Edition rule system remains the same, the presentation in this volume has been completely revised and updated to speed up learning the game and play at the table.★ Extensive marketing support throughout 2023 and 2024.★ Compatible with the Open RPG Creative (ORC) License.
$84.00$56.00
D&D 5E: The Lord of the Rings - Core Rulebook
The Lord of the Rings™ Roleplaying 5E Return to Middle-earth with The Lord of the Rings™ Roleplaying, a brand new adaptation of the works of J.R.R. Tolkien using the rules for 5E. Based on the second edition of The One Ring™ roleplaying game by Francesco Nepitello, the beautifully illustrated full-color hardback volume The Lord of the Rings™ Roleplaying contains everything you need to create exciting adventures set in the world’s most popular fantasy setting - six original heroic cultures from the land of Eriador, six new classes, a host of terrifying adversaries, and comprehensive rules for journeys, councils, wondrous artefacts, and the subtle magic of Middle-earth.
$76.00$46.00
The One Ring RPG: Ruins of the Lost Realm
Eriador, the lone-lands described in The Lord of the Rings™, comes alive as never before in this supplement for The One Ring™, the official tabletop roleplaying game based on the works of J.R.R. Tolkien. A region often described as deserted becomes a crucible for adventure, offering many hours of gameplay.★ Chapter 1: Fog Over Eriador offers a description of the regions that once were part of the kingdom of Arnor, with a focus on the city of Tharbad.★ Chapter 2: A Gathering Storm provides the Loremaster with a set of narrative elements aimed at building a possible future for the land of Eriador as a whole.★ Chapter 3: Landmarks adds twelve sites of interest in the style of the one presented in the core rules. Made in Lithuania.
$56.00$39.00
WZK90265 Pathfinder Minis: Deepcuts Wave 14- Nymph & Dryad
These highly detailed plastic miniatures are pre-primed with Acrylicos Vallejo primer.• Little to no assembly required• Primed and ready to paint• Some miniatures include translucent partsApproximate Height  ‣ Nymph: 35mm  ‣ Dryad: 34mmContents:1 Nymph1 Dryad2 Round Plastic Bases (25mm)
$7.00$6.00
WZK72588 Pathfinder Minis: Deep Cuts Wave 4- Bartender/ Dancing Girl
These highly detailed plastic miniatures are pre-primed with Acrylicos Vallejo primer.Little to no assembly requiredPrimed and ready to paintSome miniatures include translucent partsApproximate HeightBartender: 35mmDancing Girl: 37mmContents:1 Bartender1 Dancing Girl2 Round Plastic Bases (25mm)
$7.00$6.00
The One Ring RPG: Tales from the Lone-lands Adventure
Tales from the Lone-lands contains six adventures for The One Ring RPG, the official tabletop role playing game based on the works of J.R.R. Tolkien. All set in the lone-lands of north-western Middle-earth around the year 1965 of the Third Age, the adventures can be played individually, or as part of a larger tale.Ancient evils wake as the Dark Lord stretches forth his hand. Over the course of these adventures, the heroes may thwart the spies and stratagems of the Enemy, explore long-lost wonders of the north, and travel far from hearth and home. Preserve the spark of hope, and one day these empty, wounded lands shall be healed! Fail, and all will be destroyed.
$56.00$41.00
Pathfinder 2E: Pathfinder Player Core (Sketch Cover)
The Pathfinder Player Core presents a new entry point to Pathfinder Second Edition, with everything a player needs to learn how to play the game! Choose from eight ancestries, eight complete character classes, and hundreds of feats and spells to make unique characters ready for deadly adventures in a world beset by magic and evil! This 464-page hardcover tome is the definitive rules resource for all Pathfinder Second Edition players!Pathfinder Player Core is the first core rulebook for the fully remastered Pathfinder Second Edition RPG! These rules are compatible with previous Pathfinder Second Edition rulebooks, incorporating comprehensive errata and rules updates and some of the best additions from later books into new, easier-to-access volumes with new presentations inspired by years of player feedback. Along with the GM Core, Monster Core, and Player Core 2, these books provide a new foundation for the future of tabletop gaming! This sketch cover edition features a beautiful image of the original pencil sketch of the Pathfinder Player CorePathfinder Player Core includes:♦ Easier to Learn! We’ve taken feedback from the Beginner Box and the Core Rulebook and made this new entry into the Pathfinder Roleplaying Game easier to navigate and get right into the fun. ♦ Complete character creation rules, walking you through building a character by selecting your Ancestry, Background, and Class, with a focus on the bard, cleric, druid, fighter, ranger, rogue, witch, and wizard! Core ancestry options include human, dwarf, elf, gnome, goblin, halfling, leshy, and orc!♦ A mountain of options allowing you to customize your character including versatile heritages, like the changeling and nephilim, skills and feats, and hundreds of spells (including dozens of new ones), ensuring that the character you build represents your hero not just in story, but in rules as well!♦ Everything you need to know to start playing, from advice on how to explore the world to tips on surviving deadly combats with terrifying foes.♦ A primer on the world of Lost Omens so that your character can be a part of an exciting and diverse world!♦ Rules and tools to advance your character through play, taking them from a fresh-faced adventurer ready to take on the world to a veteran hero, wielding powerful magic that can reshape reality!♦ Fully integrated errata from the first 4 years of Pathfinder Second Edition, including revisions to the witch, expanded options for every character class, streamlined spells, new equipment, and more!♦ This is the first Pathfinder product published under the new Open RPG Creative (ORC) license, giving players and Game Masters even more freedom for making their own creations based on Pathfinder Second Edition.★ Gorgeous Wayne Reynolds sketch cover is a hobby retail exclusive for 120 days following release, and will NEVER be offered to bookstores or online retailers other than paizo.com.★ Pathfinder Player Core is the definitive “main” rulebook for Pathfinder Second Edition players, effectively replacing the Pathfinder Core Rulebook. All players need a copy of this book.★ Streamlined and optimized based on a half-decade of player feedback. While the Pathfinder Second Edition rule system remains the same, the presentation in this volume has been completely revised and updated to speed up learning the game and play at the table.★ Extensive marketing support throughout 2023 and 2024.★ Compatible with the Open RPG Creative (ORC) License.
$84.00$66.00
MÖRK BORG
MÖRK BORG Artpunk RPG A doom metal album of a game. A spiked flail to the face. Light on rules, heavy everything else. MÖRK BORG is a pitch-black apocalyptic fantasy RPG about lost souls and fools seeking redemption, forgiveness or the last remaining riches in a bleak and dying world. Who are you? The tomb-robber with silver glittering between cracked fingernails? The mystic who would bend the world’s heart away from it’s inevitable end? Confront power-draining necromancers, skulking skeletal warriors and backstabbing wickheads. Wander the Valley of the Unfortunate Undead, the catacombs beneath the Bergen Chrypt or the bedevilled Sarkash forest. But leave hope behind - the world’s cruel fate is sealed, and all your vain heroic efforts are destined to end in death and dismay. Or are they? MÖRK BORG is a complete game in the OSR genre, that can be played as is or be picked apart for use in your own homebrew. The rules are easily made compatible with most of the editions of the world’s largest role-playing game. Within the book you’ll find: A brief look at this dying world. From The Two-Headed Basilisks’ gothic cathedral in Galgenbeck and Blood-countess Anthelia’s limestone palace, to the fields of death in Graven-Tosk and the barren wastes of Kergüs. The Calendar of Nechrubel, that decides the speed of the world’s demise. 20 occult Powers that let you bend reality, and just as many magical catastrophes for when you disastrously fail. Optional rules which brings more depth to the game. Omens let you turn bad luck into a slightly better one. Classes with unique traits and quirks, and tables that will bring life into your character. 12 creatures to be murdered by. Game master tools such as tables for corpse plundering, occult treasure, adventure sparks, dungeon generating and other devilry. The introductory dungeon crawl scenario Rotblack Sludge, where you investigate a forgotten part of the Shadow King’s enormous ruin palace. Cannibal warlocks, poison peddlers from beyond the void and hungry gutworms await. MÖRK BORG is designed by Pelle Nilsson (Ockult Örtmästare Games) and Johan Nohr (Stockholm Kartell), and published by Free League Publishing.
$56.00$39.00
WZK90169 Pathfinder Minis: Wave 13 - Elf Fighter Male
These highly detailed plastic miniatures are pre-primed with Acrylicos Vallejo primer.Little to no assembly requiredPrimed and ready to paintSome miniatures include translucent partsApproximate Height:Fighter w/ Cape - 43mmFighter w/o Cape - 35mmContents:2 Male Elf Fighters2 Round Plastic Bases (25mm)
$7.00$6.00
BRR027: Captured Magic Hand Sanded Sharp Edge Resin - Always Watching Blue Eyes
Our set of Always Watching dice feature a free floating eye that is always looking up at your result. HANDMADE WITH SHARP EDGE: each set is hand poured, sanded, polished and inked, carefully inspected and packed. This is the first edition of resin dice from HYMGHO took more than 5 month to perfect, the processing is very complicated and all are made by hand, polished to get the sharp edge and clear just like crystal. Captured Magic Hand Sanded Sharp Edge Resin in the color Crystal.
$84.00
Pathfinder 2E: Pathfinder Monster Core Sketch Cover Edition
Heroes are defined by their foes-from shambling skeletons to terrifying dragons, each enemy leaves a mark on their growing legend. Make your legends memorable with foes from the new Pathfinder Monster Core rulebook for Pathfinder Second Edition! This 376-page hardcover book is packed with a wide range of monsters useful to all Pathfinder campaigns, giving the Game Master plenty of threats to throw at their adventurers, at any level of experience. The lavishly illustrated tome also includes guidelines for reading monster entries and adjusting existing monsters to tailor fit your story! This is the definitive resource for Pathfinder Second Edition monsters! Pathfinder Monster Core is the third core rulebook for the fully remastered Pathfinder Second Edition RPG! These rules are compatible with previous Pathfinder Second Edition rulebooks, incorporating comprehensive errata and rules updates and some of the best additions from later books into new, easier-to-access volumes with new presentations inspired by years of player feedback. Along with the Player Core, GM Core, and Player Core 2, these books provide a new foundation for the future of tabletop gaming! This sketch cover edition features a beautiful image of the original pencil sketch of the Pathfinder Monster Core cover by superstar artist Wayne Reynolds.
$84.00$63.00
Pathfinder 2E: Pathfinder Gamemaster Core (Sketch Cover)
Unleash your imagination, creating worlds and stories beyond measure with the new Pathfinder GM Core for Pathfinder Second Edition! This comprehensive 336-page hardcover rulebook gives Game Masters everything they need to craft thrilling tales of adventure, from a single-night’s dungeon delve to complex epics spanning years. Within these pages you’ll find clear guidelines for creating new hazards and monsters, tools to design challenging, balanced encounters, and rules for rewarding characters for the dastardly challenges you array before them! Pathfinder GM Core also contains a dragon’s hoard of magic items and treasure to entice and reward your players, from simple healing potions to magic weapons and armor and legendary artifacts, including dozens of brand-new items!Pathfinder GM Core is the second core rulebook for the fully remastered Pathfinder Second Edition RPG! These rules are compatible with previous Pathfinder Second Edition rulebooks, incorporating comprehensive errata and rules updates and some of the best additions from later books into new, easier-to-access volumes with new presentations inspired by years of player feedback. Along with the Player Core, Monster Core, and Player Core 2, these books provide a new foundation for the future of tabletop gaming! This sketch cover edition features a beautiful image of the original pencil sketch of the Pathfinder GM Core cover by superstar artist Wayne Reynolds, and is offered exclusively to Paizo’s hobby retail partners for the first 120 days of release. Pathfinder GM Core includes:♦ The rules needed to run a game of Pathfinder, including guidelines for creating challenging encounters, determining success, and giving out rewards.♦ Advice aimed at making you an incredible Game Master, along with tools to ensure you and everyone else at your table has a safe and enjoyable experience.♦ Guidelines to help you create your own content, from campaigns and adventures to hazards and monsters.♦ Rules subsystems to help you handle a wide array of game situations, including rules for chases, duels, research, infiltration, and more!♦ A guide to the world of Lost Omens, with a look at several important regions, an examination of the peoples and cultures of the world, and a glimpse into what lies beyond the veil of the universe!♦ Fully integrated errata from the first 4 years of Pathfinder Second Edition, including improvements to staves and talismans and all-new apex magic items!♦ Published under the new Open RPG Creative (ORC) license, giving players and Game Masters even more freedom for making their own creations based on Pathfinder Second Edition.★ Gorgeous Wayne Reynolds sketch cover is a hobby retail exclusive for 120 days following release, and will NEVER be offered to bookstores or online retailers other than paizo.com.★ Pathfinder GM Core is the definitive “main” Game Master rulebook for Pathfinder Second Edition GMs, effectively replacing portions of the Pathfinder Core Rulebook and Pathfinder Gamemastery Guide. All GMs need a copy of this book.★ Streamlined and optimized based on a half-decade of player feedback. While the Pathfinder Second Edition rule system remains the same, the presentation in this volume has been completely revised and updated to speed up learning the game and play at the table.★ Extensive marketing support throughout 2023 and 2024.★ Compatible with the Open RPG Creative (ORC) License.
$84.00$63.00
Chessex Battlemap: Megamat 1 inch Reversable Black-Grey Squares - 97480
Megamat® 1" Vinyl Reversible Black-Grey Squares (34½" x 48" Playing Surface) Mat Size: 34.5" x 48" (88cm x 122cm)• Made of durable vinyl, providing an ideal playing surface• Rolls for easy storage or travel, lies flat for gameplay• Provides a smooth, matte surface to protect miniatures and dice• Only use water-based overhead-projection pens to draw layouts on the surface of the mat• Clean with a damp cloth• Well suited for roleplaying and historical-simulation games• Do NOT use dry-erase markers or grease pens• Do not leave ink on mat overnight, as permanent staining can occur. The colors Red, Purple, Brown, and Orange have a particular tendency to stain if left overnight.
$70.00$47.00
Root: The Roleplaying Game - Equipment Deck
Wield salamander spit grenades, wrist crossbows, and swordbreaker blades with this fully-illustrated, 55-card deck of weapons and other gear - complete with special traits, weapons stats, and new art by Kyle Ferrin. This deck also contains cards featuring the weapon moves for Root: The Roleplaying Game.*Requires core game to play
$35.00$22.00
You have seen 48 out of 2295 products