• Gamers Guild AZ Next Day Shipping!
  • Gamers Guild AZ Satisfaction Guaranteed
  • Gamers Guild AZ 30 Day Returns
  • Gamers Guild AZ Free Shipping Over $99 (Contiguous US)

Role Playing Games

2232 products


  • Gamers Guild AZ Renegade Game Studios Transformers Roleplaying Game: Decepticon Directive Sourcebook Renegade Game Studios

    Transformers Roleplaying Game: Decepticon Directive Sourcebook

    Megatron Says, “Rise!” The Decepticons aren’t merely a faction of disaffected Cybertronians, they are a political movement. They simply were looking for a way out from under the strict morality of the Primes and were branded criminals because of it. But now it’s time to put those smug Autobots back in their places! This sourcebook presents everything that players need to create a Decepticon character, as well as everything a GM needs to run a Decepticon campaign. Furthermore, many of the options presented are fully compatible with Autobot characters, especially those who want to complete their missions by any means necessary. The Decepticon Directive Sourcebook requires the Transformers Roleplaying Game Core Rulebook to use. Features A multitude of character options, including new Influences, Origins, and Role Focuses. An entirely new Role—the Raider, who takes what they want by force. New gear, including dangerous weapons and alternate strains of Energon. Decepticon locations, threats, and allies usable in any campaign. A mission for new Decepticons. At a Glance Full color hardcover book. Ages 14+

    $64.00

  • Gamers Guild AZ Renegade Game Studios Transformers Roleplaying Game: A Beacon of Hope Adventure & GM Screen Renegade Game Studios

    Transformers Roleplaying Game: A Beacon of Hope Adventure & GM Screen

    Spend less time looking up rules and more time playing Transformers with this full color Game Master’s Screen for use with the Transformers Roleplaying Game! In addition to the helpful rules tables and references on the interior of the screen, this package includes a new adventure scenario for your game, “A Beacon of Hope” ready for new players that have finished the introductory adventure included in the Transformers Roleplaying Game Core Rulebook. Requires the Transformers Roleplaying Game to play.  Features: 32 page booklet featuring “A Beacon of Hope” adventure for low level players Original Transformers artwork for the outer GM Screen panels Reference tables and key rules to streamline gameplay inside GM Screen

    $43.00

  • Gamers Guild AZ Possum Creek Games Sleepaway Heart of the Deernicorn

    Sleepaway

    In Sleepaway, you play as a camp counselor at a not-so-ordinary summer camp besieged by a Strange and ominous cryptid. Isolated from civilization, this summer camp is a beacon of  safety, a refuge for misfit kids defined by their marginalization. The Lindworm is a shapeshifter, or so the stories go; a creature that flays the skin of humans and hides within. As counselors of this summer camp, you’ve each been traumatized by the Lindworm, in your own ways. You remember little of that time. Just that you don’t want anyone else to experience it either, and you’ll keep this camp safe no matter what. Sleepaway uses the diceless Belonging Outside Belonging system where everyone shares the role of facilitator and creates and interacts with the Setting Elements together. One player is responsible for channeling the Lindworm and draws from a deck of cards that cause an unsettling event to occur.

    $50.00

  • Gamers Guild AZ Pathfinder WIZ90686 - Pathfinder: Deep Cuts Unpainted Miniatures: Urdefhan Lasher & Death Scout GTS

    WIZ90686 - Pathfinder: Deep Cuts Unpainted Miniatures: Urdefhan Lasher & Death Scout

    Pathfinder Battles Deep Cuts come with highly-detailed figures, primed and ready to paint out of the box. These fantastic miniatures include deep cuts for easier painting. The packaging displays these miniatures in a clear and visible format, so customers know exactly what they are getting.Key Features:★ Features characters, monsters, and scenery★ Little to no assembly required★ Primed and ready to paint★ Some miniatures include translucent partsThis is a 2-count miniature pack.

    $7.00

  • Gamers Guild AZ Pathfinder Pathfinder Battles: Deep Cuts- Half-Elf Monk Female Southern Hobby

    Pathfinder Battles: Deep Cuts- Half-Elf Monk Female

    Pathfinder Battles Deep Cuts come with highly-detailed figures, primed and ready to paint out of the box. These fantastic miniatures include deep cuts for easier painting. The packaging displays these miniatures in a clear and visible format, so customers know exactly what they are getting. Key Features: - Features characters, monsters, and scenery - Little to no assembly required - Primed and ready to paint - Some miniatures include translucent parts. This is a 2 model pack.

    $7.00$6.00

  • Gamers Guild AZ Wet Ink Games Heckin' Good Doggos: Fetch Quests Indie Press Revolution

    Heckin' Good Doggos: Fetch Quests

    This is a Supplement for the Heckin Good Doggos RPG system, and requires the base game book to play. WHO WANTS TO PLAY FETCH? Take your doggos on quests around the neighborhood and beyond. Face down squirrels, or search for a missing veterinarian. Sniff out zombies, or become heroic robot pilots. Adventures to match different ages and play styles. CONTAINS 10 ADVENTURES FOR YOUR DOGGOS AND ONE ADDITIONAL MICRO-SETTING!

    $29.00$21.00

  • Gamers Guild AZ Japanime Games Anime 5e RPG: Dice Set GTS

    Anime 5e RPG: Dice Set

    Set of 8 Acrylic RPG dice for the Anime 5e RPG, because every RPG needs a dice set!

    $21.00$17.00

  • Gamers Guild AZ Board Game Eden Heart of the Deernicorn

    Eden

    Eden is a tabletop role-playing game about learning what it means to be human. You’ll collaborate to map the Garden, create the talking animals that live there, and role-play scenes as animals and human characters, ultimately weaving a narrative of exploration, self-discovery, and personal growth.All the players work together to create the Garden, drawing cartographical or symbolic versions of each land on a shared map. When you begin play, you’ll choose a species of animal to be your character’s favorite. This animal will be your friend and companion, a ready source of advice and lessons for your character to access whenever they wish. The human character you’ll create will be innocent and naive, knowing very little of the Garden and how to behave in it. Their interactions with other humans are shaped by their lessons, which are drawn from experiences with their favorite animals and each other.

    $36.00

  • Gamers Guild AZ Board Game BFF! - Best Friends Forever Heart of the Deernicorn

    BFF! - Best Friends Forever

    BFF! is a heartwarming tabletop roleplaying game. Take on the roles of a group of tween girls hanging out, having adventures, and exploring how friendships grow and change. With its beautiful artwork, clever card prompts, and emphasis on collaboration, BFF! is an amazing game for anyone who wants to have fun and connect with their friends. There’s no game master and zero prep time, so you can start playing within minutes of opening the boxPlayers will collaboratively create the world and explore the Hangout Guide together. Designed as a spiral bound notebook where every page is a colorful backdrop for your adventures. The landscapes are hand-painted and filled with evocative and fun details. Tactile game components and clever card prompts inspire stories that unfold like an immersive comic book. Open up the charm box and trade with your friends. Don’t forget to sign the yearbook at the end of every session! COMPONENTS AND DETAILS 17 friend standees 50+ charms, 6 charm bracelets, and charm box Hangout Guide and deck of Friendship Cards 1 six-sided die

    $70.00

  • Gamers Guild AZ Chaosium Rivers of London RPG (Pre-Order) GTS

    Rivers of London RPG

      Magic has returned to our world"I think becoming a wizard is about discovering what's real and what isn't."—Ben Aaronovitch, Rivers of LondonIn Rivers of London: the Roleplaying Game, players take on the roles of newly recruited members of the London Metropolitan Police Service’s special magic branch, aka “the Folly.” You will solve mysteries, catch criminals, and come to grips with the “demi-monde”—those who have been irreversibly changed by magic.What's InsideThe Rivers of London: the Roleplaying Game core book contains everything you need to start exploring Ben Aaronovitch's magical version of London.The World at your FingertipsThis single, epic volume is for both players and Game Moderators alike! The tome comprises all the rules you need for fully-fledged Rivers of London campaigns.Build your group of freshly-recruited officers of the Folly with character creation, expand and grow those characters with the complete rules for character advancement, and enjoy extensive advice for running tabletop RPGs—and Rivers of London specifically—provided for the Game Moderator.Learn to Play by PlayingExplore a magical mystery in London, and learn the rules of the game as you play! The solo adventure, based on the short story “The Domestic,” is designed to introduce a player to the world of Rivers of London and the mechanics of the game.Also included is “The Bookshop”—a standalone adventure designed for a first-time group of players.Explore Magical London & BeyondRivers of London: the Roleplaying Game includes setting information and history, and the wondrous details of how the “Newtonian” magic system works. The book also contains a full list of spells derived from those found in the novels of Ben Aaronovitch.To give both players and Game Moderators the best sense of the setting and role of their characters, special attention is paid to detailing how police work in London, and how criminal investigations are carried out.

    $85.00$57.00

  • Gamers Guild AZ PAIZO PUBLISHING Pathfinder RPG (2E): Rage of Elements - Special Edition (Pre-Order) GTS

    Pathfinder 2E: Rage of Elements - Special Edition

      Blaze like the sun! Crash like the waves! Thunder like a rockslide! Harness the overwhelming power of the most primordial forces of nature with Rage of Elements, a new 224-page rules resource for the Pathfinder Roleplaying Game focused on the fundamental building blocks of reality itself!The elements are yours to control with the all-new kineticist class, which brings one of fantasy’s most popular hero types to Pathfinder. New elemental spells and gear provide tons of additional element-themed options for all character classes, and an extensive gazetteer provides an overview of the majestic elemental planes—including two new ones: the decaying Plane of Metal and the vast and orderly forests of the Plane of Wood. A meaty bestiary presenting scores of element-themed creatures helps to populate these alien landcapes—and liven up even the drabbest Material Plane dungeon!The gateways to elemental power stand open wide with Pathfinder Rage of Elements!The pocket edition presents the same contents as the standard edition in a smaller sized softcover for a lower price and better portability.☆ Attractive price point for gamers on a budget.☆ This invaluable rules reference delves deeper into the elements than ever before, bringing hundreds of new game options to Pathfinder Second Edition players!☆ The new kineticist class is among the most-in-demand classes for the new edition, and benefits from an open playtest involving thousands of Pathfinder players.☆ Tons of options for a variety of character classes!☆ Beautiful full-color illustrations on nearly every page.☆ Extensive marketing support throughout 2022.☆ New rules sanctioned in Paizo’s international Pathfinder Society Organized Play program, with monthly free-to-retailer adventures for tens of thousands of players worldwide.

    $106.00$65.00

  • Gamers Guild AZ Legendary Games Legendary Games - The Dragon's Hoard #19 - 5E (Pre-Order) GTS

    Legendary Games - The Dragon's Hoard #19 - 5E

    Magic, Monsters, and More! The Dragon’s Hoard is a monthly anthology of magic items, spells, monsters, and more for your 5th Edition campaign! Each issue of The Dragon’s Hoard takes every new magic item, spell, monster, or other new rules content from our ongoing Legendary Loot Patreon and presents it for you, with dozens of new elements beautifully illustrated and ready to unleash on your players! In this month's features you'll find: The Treasure Trove, featuring magnificent magical items like the invincible cuirass, rod of nettles, sea strider boots, and ring of delayed doom! Basker’s Books, featuring new spells for almost every 5E spellcaster like castigate, sleepwalk, predator's rhythm, and wandering star motes! Class Acts, featuring new class options for your 5E heroes like the arcane dabbler, oath of zeal, and arena fighter! Marvelous Monsters, featuring killer creatures across every challenge level like the sinister attic whisperer, the glorious bralani, and the doomed llorona!

    $19.00$13.00

  • Gamers Guild AZ Petersen Games Cthulhu Mythos (5E): The Big Sleep Act 4: Lullaby GTS

    Cthulhu Mythos (5E): The Big Sleep Act 4: Lullaby

    Tsathoggua’s rampage continues unchecked. Your heroes must delve deep into the caverns whence the Great Old One emerged. Here, you encounter ancient subterranean civilizations and primordial beasts. As you make your way to the lightless realm of N’Kai, Tsathoggua’s origin, you find terror, abomination, and stygian vaults. But somewhere in this nightmare realm is the secret behind the Sleeper’s power. Only you and your heroes have the skills to obtain it, and the knowledge to use it. But Tsathoggua is also aware and alert – will you be ready for the final showdown with the titan itself and its army of slithering monsters? Lullaby is the fourth and final Act of the Big Sleep Saga from the brain of Sandy Petersen! Get them all for a complete campaign in which you can explore all the possibilities of the Sleeper – the alien monster-god Tsathoggua – and his menace. Sandy Petersen, the author of the Call of Cthulhu Role-playing game published by Chaosium, changes the tabletop world once again with Sandy Petersen’s Cthulhu Mythos – a complete sourcebook for all things Lovecraftian for 5th edition fantasy. The Big Sleep is the fourth campaign saga for Sandy Petersen’s Cthulhu Mythos for 5th edition.

    $36.00

  • Gamers Guild AZ Petersen Games Cthulhu Mythos (5E): Have You Found It? Act 2 GTS

    Cthulhu Mythos (5E): Have You Found It? Act 2: Stage Rehearsal

    It began with murder most foul. Two families of prestige, power, and influence. A shadowy group of zealots and an addled troupe of entertainers. At the center of it all, a masked figure intent on bringing a forbidden play, The King in Yellow, to the city of Tiarazan. As the play’s influence spreads, waves of madness and violence wash over the populace, leaving streets slick with blood. The clock is ticking, and time runs short before dark and ancient powers answer the play’s eldritch summons. This adventure path for 4 to 5 characters starts at 5th level and ends at 8th. The adventures stand on their own or can be played as part of an epic, four-part Mythos-based campaign titled Have You Found It? Sandy Petersen, the author of the Call of Cthulhu Role-playing game published by Chaosium, changes the tabletop world once again with Sandy Petersen’s Cthulhu Mythos – a complete sourcebook for all things Lovecraftian for 5th edition fantasy. Have You Found It?  is the fifth campaign saga for Sandy Petersen’s Cthulhu Mythos for 5th edition.

    $35.00$30.00

  • Gamers Guild AZ Petersen Games Cthulhu Mythos (5E): Ghoul Island Act 4: Ghatanothoa Awakens GTS

    Cthulhu Mythos (5E): Ghoul Island Act 4: Ghatanothoa Awakens

    Ghatanothoa awakens and the end is nigh. The Great Old One is ascending and a plot, centuries in the making, is coming to fruition. The adventurers will travel to lands undreamed of to thwart horrors from their worst nightmares. The time for hard choices is at hand. Will the greater good be served? Or will the needs of the individual outweigh the lives of the many? The journey ends with the adventurers thrust between two godlike forces, each intent on ending the other’s influence over Farzeen. Regardless of the decisions made, one thing is for certain, Farzeen will never be the same again.

    $35.00$24.00

  • Gamers Guild AZ Petersen Games Cthulhu Mythos (5E): Ghoul Island Act 1: Voyage To Farzeen GTS

    Cthulhu Mythos (5E): Ghoul Island Act 1: Voyage To Farzeen

    Ghoul Island is the first campaign adventure for Sandy Petersen’s Cthulhu Mythos and can be easily introduced into any 5E fantasy setting. This first act (of four), Voyage to Farzeen, begins with a mutiny and ends in underground tunnels where our adventurers discover an ancient temple dedicated to a horror thought to have been vanquished long ago!

    $35.00$24.00

  • Gamers Guild AZ Gigamic Games Critical: Foundation - Season 1 GTS

    Critical: Foundation - Season 1

     RPG for first-time RPG playersCritical: Foundation (Season 1) is constructed like a television series, with each of the nine episodes taking 30 minutes to play. You can take on the role of Gamemaster, who directs the adventure, or play as one of the characters to put yourself in the story. The game provides an RPG-style experience with board game scaffolding via character cards and dice-based combat.★ COOPERATIVE GAMEPLAY: Players work together to experience the story, with 1 player acting as the Game Master.★ ROLE-PLAYING FOR BEGINNERS: Players are free to improvise or read the text on cards to enjoy a cohesive and satisfying story.★ NINE 30-MIN EPISODES: Roleplay in short time commitments or play episodes back-to-back to immerse yourself in the story.CONTENTS• 4 Character cards• 8 Background cards• 19 Equipment cards• 34 Episode cards• 8 Non-Player Character cards• 10 Clue cards• 8 Wound cards• 15 Status cards• 4 Name cards• 32 Narrative tokens• 4 Hero tokens• 5 Clue tokens• 7 dice• 1 dry-erase marker• 1 Building plan• 1 Gamemaster screen• 9 Episode sheets• 3 booklets

    $49.00

  • Gamers Guild AZ PAIZO PUBLISHING Pathfinder RPG (2E): Lost Omens: Highhelm - Special Edition (Pre-Order) GTS

    Pathfinder 2E: Lost Omens: Highhelm - Special Edition

      Delve the mountain deep! When the first dwarves reached the surface of Golarion, they built enormous keeps as a monument to their legacy and to serve as their new home. The mightiest of these keeps was Highhelm, a Sky Citadel deep in the Five Kings Mountains. While other Sky Citadels have fallen since the Quest for Sky, Highhelm holds strong, serving as one of the major centers of dwarven culture.Lost Omens Highhelm Special Edition delves deep into the Emperor's Peak to present Highhelm in all its glory. This book details everyday life in the city, dwarven culture, and the various clans that influence the Sky Citadel. It also provides a full gazetteer of the city's layers and surroundings, each with adventuring locations and sites of intrigue suitable for a multitude of adventures. An included poster map presents Highhelm's layers in high detail and serves as an aid for campaigns centered on the dwarven city. Characters looking for new options can visit Highhelm for new equipment, ancestry feats, animal companions, and more!This deluxe special edition is bound in faux leather with metallic deboss cover elements and a bound-in ribbon bookmark.★ Collectible limited edition faux leather cover!★ The definitive Lost Omens guide to dwarves and dwarven culture!★ Includes rules sanctioned in Paizo’s international Pathfinder Society Organized Play program, with monthly free-to-retailer adventures for tens of thousands of players worldwide.

    $92.00$62.00

  • Gamers Guild AZ NERDBURGER GAMES Code Warriors (Pre-Order) GTS

    Code Warriors

      Code Warriors is an upcoming SciFi/post-apocalyptic TTRPG about programs trying to survive inside a rapidly-collapsing computer system, developed by Nerdburger Games.  You're a program living in a computer world. The computer is crashing. Will you survive?

    $57.00$40.00

  • Gamers Guild AZ Starfinder Starfinder RPG: Ports of Call (Pre-order) Southern Hobby

    Starfinder RPG: Ports of Call

    In the wake of the upheaval to interstellar travel caused by the galaxy-wide Drift Crisis, countless new worlds await exploration by eager and opportunistic starfarers. Ports of Call, the latest hardcover resource for the Starfinder Roleplaying Game, presents 10 highly detailed spaceports and settlements across all of space, from Drifter’s End on Absalom Station to the rebuilt megacity of Izadamar in the Scoured Stars to the to the wonders of the theme-park planet of Golarion World! Other featured locales include a collection of warships called the Bastion that protects against the insectile hordes of the alien Swarm or the starship port of Skydock on Verces. Each location provides area maps, regional overviews and customs, local character options like equipment and spells, copious adventure hooks, and more, offering a huge selection of interesting sites for stopovers or long-term stays.Along with all this, Ports of Call also features:♦ An overview and poster-sized map of the Starfinder galaxy.♦ New rules for easier and faster hyperspace travel along Drift Lanes, a new phenomenon coming out of the Drift Crisis.♦ Four new player character species, including giants, sentient oozelike selamids, the gaseous thyrs, and the reptilian xulgaths of Lost Golarion.♦ Expanded downtime rules, new starship options, a cargo subsystem, new NPCs, a score of new side job adventures, and much more!★ The latest hardcover resource for the Starfinder RPG, with expanded character options and setting details that add depth to the game’s weird and wonderful universe!★ Rules sanctioned for play in Paizo’s international Starfinder Society Organized Play program, with monthly free-to-retailer adventures for tens of thousands of players worldwide.★ Supports and expands upon the wildly popular Starfinder RPG: Drift Crisis (978-1-64078-419-2) from May 2022.★ New details on familiar Starfinder locations, as well as never-before-seen locations on brand new worlds.★ Extensive GM and player options make this book attractive to all Starfinder fans!★ Contains locations suitable to drop into any campaign or adventure with tones ranging from serious to silly, low tech to cyberpunk.

    $66.00$45.00

  • Gamers Guild AZ LIONWING PUBLISHING Picaresque Roman: A Requiem for Rogues GTS

    Picaresque Roman: A Requiem for Rogues

    Picaresque Roman: A Requiem for Rogues is a rules-light, narrative-driven tabletop RPG from Japanese design studio Group SGR that features a streamlined 2d6 system, beautiful anime art, and a slew of unique and engaging gameplay mechanics. Picaresque Roman: A Requiem for Rogues is played with 4-5 people, as well as a gamemaster. Each person makes their own player character (PC) with a quick, streamlined system, then competes with each other in addition to the GM to earn the highest amount of "influence" each game. Over the course of a session, players can earn secret info that gives them a leg up on the other PCs, as well as make deals with or even steal from them. Regardless of whether or not you decide to help or hinder your fellow rogue, all that matters at the end of the day is who's got the most influence of the group, which means stealing from the sought-after "VIP" character who's under the GM's control each game and is often the focal point of the scenario or story. Do watch out though, because just to make things interesting, one of the players is secretly a traitor working for the VIP. If you can't figure out who it is before the end of the game, you might just find all your hard-earned influence gone—stolen by the traitor!

    $49.00$35.00

  • Gamers Guild AZ GREEN RONIN PUBLISHING Modern Age Companion Green Ronin Publishing

    Modern Age Companion

    Martial arts duels. Superpowers. Gadgets. Conspiracies. The Modern AGE Companion adds new rules for these elements and more, giving you the tools to customize the Modern AGE Roleplaying Game to fit countless campaigns. Explore new backgrounds, professions, talents and other options to customize character creation for your campaign. Build your own stunts to suit different genres and environments. Master systems for everything from fighting styles to horror. New rules for extraordinary powers, technologies, and organizations, genre inspirations and campaign design tailor the game for players and Game Masters. Make Modern AGE your own!

    $57.00

  • Gamers Guild AZ Steamforged Epic Encounters: Caverns of the Frost Giant (D&D 5E) SFG

    Epic Encounters: Caverns of the Frost Giant (D&D 5E)

    Grab an EPIC encounter for your next fantasy roleplaying game! Made for new and experienced players, every Epic Encounters set features an all-in-one boxed encounter that’s 5e compatible and ready to play. Caverns of the Frost Giant will slide you into the fray against a hard headed frost giant! Inside, you’ll find everything you need to run a chilling encounter, including a highly detailed frost giant mini and enough prompts and stats to illuminate your imagination. Tread carefully when entering the giant’s frozen lair. These tyrants have a nasty habit of laying murderous traps... Use Caverns of the Frost Giant as a standalone encounter or as part of a new or existing RPG campaign. Ready to embrace the freeze? Then combine this set with Hall of the Orc King for a truly epic experience!

    $63.00$54.00

  • Gamers Guild AZ GREEN RONIN PUBLISHING Blue Rose: Envoys to the Mount GTS

    Blue Rose: Envoys to the Mount

    Envoys to the Mount is an epic campaign for the Blue Rose RPG whose four adventures span five years and all four tiers of play. In it a small band of envoys from the Sovereign’s Finest must travel to far-off vata stronghold known as Mt. Oritaun and lend their aid against the sinister powers of the Shadow Barrens. The heroes must face off against the very forces of Shadow and may unlock some of the ancient secrets of the world of Blue Rose. Envoys to the Mount also provides a complete gazetteer for the Shadow Barrens and Mt. Oritaun, a guide to the Sovereign’s Finest, and a host of creatures and NPCs for use within or outside of this storyline.

    $56.00$35.00

  • Gamers Guild AZ Dune RPG Dune RPG: Masters of Dune Collector's Edition GTS

    Dune RPG: Masters of Dune Collector's Edition

    Your House had claimed the wealth of Arrakis but can they hold onto that power when so many want to take it from them? You have already uncovered a deadly enemy, but plenty more covet what you have worked so hard to control. You are going to need allies, but who can you trust? The mysterious Bene Gesserit, the elusive Spacing Guild, or perhaps even the Emperor himself. But each faction has their own agenda, and a knife in the shadows lies behind every smile.Continuing the alternate “What if?” scenario begun in Agents of Dune, the stakes become higher as deadly enemies seek the downfall of your House to claim Arrakis and the power of spice for themselves. The player characters must leave the desert world of Arrakis and travel across the Imperium to get the support they need to fight their enemies. As each section of the campaign can be played through in any order, it is very much up to the players to decide on the best plan of action and lead their House into glory or destruction.Masters of Dune is an epic 166 page campaign that can be run on its own or as a continuation of the Agents of Dune boxed set. Play as the renowned House Nagara or create a new House of your own to tame Arrakis. Over the campaign’s nine explosive chapters your characters will:Seek out the elusive Fremen to gain their trust and allegiance, if you can navigate their mysterious customs and rituals. Engage in exciting space battles on behalf of the mysterious Guild, taking on lethal pirates in the void between worlds. Visit the deadly House Harkonnen on the industrial hellscape of Giedi Prime where poison and treachery lie behind every corner. Mine spice on Arrakis to quench the insatiable need of the Imperium, even though it can never be enough to satisfy the hunger of the Known Universe. Discover the wisdom of the secretive Bene Gesserit if you can pass their deadly tests and prove yourself worthy of the Sisterhood’s trust. Politic on Kaitain against the Emperor and the Landsraad council, where you might play one side against another if you have the cunning and skill for such deceit in the ultimate game. Travel from Arrakis across the Imperium to seek new allies, resources and favors that might tip the balance of power in the universe. The wealth of Arrakis may be yours, but you are going to have to fight to keep it. Every choice you make will determine the future of your House, for good or ill. Will you fall to ruin on the sands of Arrakis, or are you strong enough to survive and become true Masters of Dune? While Masters of Dune is a complete adventure, you need access to the game rules to play. The Dune - Adventures in the Imperium Core Rulebook has these rules in their most complete form. However, the Agents of Dune campaign box set also contains all you need to play.

    $114.00$77.00

  • Gamers Guild AZ VRG Space Brigade VRG

    Space Brigade

    Your brigade has been tasked with infiltrating Tartarus III, a space station containing a very important lab sample. What it is exactly, you aren’t sure. But your job is to follow orders, not ask questions. The Veleptors, a dinosaur-like alien race, has already infiltrated the ship and that won’t make your job any easer. Get in and get the job done soldier! Graphic Novel Adventures game books are unlike any game books you have seen before! While they may conjure up memories of the classic game books you read as a child, these graphic novels offer a refreshing departure from walls of text. Instead, you'll become an active participant in up to five different stories that unfold in these beautifully illustrated graphic novels. Where will your adventures take you?

    $33.00$28.00

  • Gamers Guild AZ Savage Worlds Pathfinder for Savage Worlds: Action Deck Studio 2

    Pathfinder for Savage Worlds: Action Deck

    54 oversized 3.5″ x 5″ playing cards to help keep track of the action around the table. The Action Deck is used to count down initiative, determine random events, and much more.

    $28.00

  • Gamers Guild AZ Savage Worlds Pathfinder for Savage Worlds: Quick Chase Deck Studio 2

    Pathfinder for Savage Worlds: Quick Chase Deck

    Chases are a dramatic and exciting part of any adventure story. The Quick Chase Deck lets you easily manage foot and mounted chases on the tabletop. These gorgeously illustrated cards keep the action moving fast. Don’t let them get away!

    $21.00

  • Gamers Guild AZ Paizo Pathfinder for Savage Worlds: Bestiary Studio 2

    Pathfinder for Savage Worlds: Bestiary

    Over 100 pages of foul beasts and terrifying monsters to plague the nightmares of even the most hardy adventurer. The hardback book is a vital resource for devious GMs!

    $42.00$29.00

  • Gamers Guild AZ Norse Foundry Norse Foundry Game Knight Maps - Interstellar Encounters Norse Foundry

    Adventurers & Adversaries Game Knight Maps - Interstellar Encounters

    Game Knights maps are the perfect accessory for game masters of all skill levels and experiences. Each map pack comes with two double-sided maps featuring a similar theme and features a 1-inch grided overlay. The maps are laminated as well as both dry and wet-erase compatible. The Encounters in Space pack contains everything you’ll need to create memorable experiences in any Sci-Fi setting you may find yourself in. Featuring City Slab, Martian Fields, Imperial Cruiser, and Derelict art.

    $28.00

  • Gamers Guild AZ Norse Foundry Norse Foundry Game Knight Maps - Encounters on the High Seas Norse Foundry

    Adventurers & Adversaries Game Knight Maps - Encounters on the High Seas

    Game Knights maps are the perfect accessory for game masters of all skill levels and experiences. Each map pack comes with two double-sided maps featuring a similar theme and features a 1-inch grided overlay. The maps are laminated as well as both dry and wet-erase compatible. The Encounters on the High Sea pack contains everything you’ll need to create memorable experiences both above and below the waves you may find yourself in. Featuring Caribbean Surf, Caribbean Shallows, High Seas Surf, and High Seas Shallows art.

    $29.00$28.00

  • Gamers Guild AZ VRG Your Town VRG

    Your Town

    Lost in the middle of the vast American wild west, you arrive in the small town of Your Town. After going around, your decision is made: you will improve it and make it prosper. Build buildings, hire qualified staff, buy land, manage your finances, because the mayor of this city is you!Your Town is a comic combined with a game, one title in a series subtitled "The comic in which you are the hero". You embody a character in a immersive story in which your choices guide your progress. You have a character sheet akin to those used in role-playing games that tracks your possessions, your special abilities, your coins, and your victory points. In general, gameplay consists in following the comic's panels — which contain clues, riddles and traps — and making choices about where to go and what to do, while using your visual perception to collect clues and be smart enough to resolve the riddles. As in any game, you can lose — sometimes really badly!

    $33.00$28.00

  • Gamers Guild AZ VRG Pirates: The Great Chase VRG

    Pirates: The Great Chase

    In Pirates: The Great Chase, you can choose one of three Pirates with a different set of stats. Your goal? To find the prisoner that just escaped your ship and is swimming toward a nearby island. This is a true treasure hunt and you will really need to keep your eyes peeled for hidden objects along the way! You never know what you'll come across that could be helpful later on!

    $33.00$28.00

  • Gamers Guild AZ Magpie Games Crossroads Carnival Discontinue

    Crossroads Carnival

    This ashcan edition features everything you need to play a game of Crossroads Carnival while it is still in development. 6"x9" Softcover Book Black & White Interior 6 Playbooks + GM Materials Free PDF via DriveThruRPG Hunger is everywhere in the 1930s Great Depression. The souls of humanity grow weak as they starve. And you are the only hope for a world about to be consumed by darkness.Beneath the midway lights of the Crossroads Carnival, you and your fellow performers are drawn into a battle between light and dark. You wander from one desperate town to the next, struggling to keep your humanity and save the souls of the rubes. But the cost is high, and personal deals with the darkness itself may be the only way to save others.Crossroads Carnival is a Powered by the Apocalypse game of outcast souls striving to save a world that hates and fears them.

    $14.00$12.00

  • Gamers Guild AZ Pathfinder Starfinder RPG: Adventure Path - Icebound (Horizons of the Vast 4 of 6) Southern Hobby

    Starfinder RPG: Adventure Path - Icebound (Horizons of the Vast 4 of 6)

    Different WorldA distress beacon from the desolate tundra sends the PCs on a mission into the biting cold. Once they rescue the survivors of a crash from an off-world menace, the PCs trace the threat to the gas giant Weydana-6, where a Swarm colony slumbers amid the icy clouds. Can they defat the waking creatures before they contact the larger hive mind?This volume continues the Horizons of the Vast adventure path and includes:• "Icebound," a Starfinder adventure for 7th-level characters, by Jason Tondro.• A look at the Veskarium's military intelligence agency Directive 9, by Christopher Wakso.• A toolbox featuring equipment to traverse the upper atmosphere, a catalog of Swarm-based biotech, information on how to create new Swarm components, a collection of creatures ready to ambush the unprepared, and a glimpse at the swirling frozen clouds of an icy gas giant, by BJ Hensley, Jenny Jarzabski, Jess Nevins, Jim Seals, and Jason Tondro.• Statistics and deck plans for a sleek and stylish espionage vessel by Jason Tondro.

    $21.00

  • Gamers Guild AZ Starfinder Starfinder RPG: Flip-Tiles- Space Station Corridors Expansion Southern Hobby

    Starfinder RPG: Flip-Tiles- Space Station Corridors Expansion

    Starfinder Flip-Tiles: Space Station Corridors Expansion Set. Next time your players head for the far side of the space station they’re visiting, they won't have to wait while you draw every hallway intersection and maintenance tunnel. The Starfinder Flip-Tiles: Space Station Corridors Expansion provides beautifully illustrated 6" × 6" map tiles that can be used to construct never-ending combinations of public thoroughfares and behind-the-scenes service corridors to enhance your orbital station. Inside, you'll find 24 richly crafted, double-sided map tiles. This expansion set, along with Starfinder Flip-Tiles: Space Station Starter Set, allows you to create futuristic space habitats with endless variety! So stop your sketching and start your flipping today!  Suitable for experienced GMs and novices alike, this product fits perfectly into any Game Master's arsenal. Wet, dry, and permanent markers erase from the tiles! These double-sided city tiles come in convenient packaging for easy storage.

    $28.00$19.00

  • Gamers Guild AZ Pathfinder Pathfinder Battles: The Mwangi Expanse - Dimari-Daji Southern Hobby

    Pathfinder Battles: The Mwangi Expanse - Dimari-Daji

    With its Gargantuan size, Dimari-Daji stands over 8 inches tall. Dimari-Daji premium figure features detailed painting at an eye-catching size. Add Dimari-Daji to your RPG game to give your players a Gargantuan challenge, or use the premium figure as an intimidating display for your home or retail location.Plastic components.Approximate Height: 206mmContents:1 Miniature  ‣ Dimari-Daji (100mm Base) Miniatures are supplied pre-painted and pre-assembled.

    $127.00$100.00

  • Gamers Guild AZ Pathfinder Pathfinder Battles: The Mwangi Expanse - Adult Cloud Dragon Southern Hobby

    Pathfinder Battles: The Mwangi Expanse - Adult Cloud Dragon

    With its Huge size, Adult Cloud Dragon stands over 5 inches tall. Adult Cloud Dragon premium figure features detailed painting at an eye-catching size. Add Adult Cloud Dragon to your RPG game to give your players a challenge, or use the premium figure as an intimidating display for your home or retail location.Plastic components.Approximate Height: 131mmContents:1 Miniature  ‣ Adult Cloud Dragon (75mm Base) Miniatures are supplied pre-painted and pre-assembled.

    $71.00$46.00

  • Gamers Guild AZ 7th Sea RPG 7th Sea RPG: 2nd Edition - Lands of Gold and Fire ACD Distribution

    7th Sea RPG: 2nd Edition - Lands of Gold and Fire

    For centuries the foolish have sought to rip the riches from Ifri, but none have been successful...until now. A timeless evil called Bonsam has partnered with the Atabean Trading Company in an attempt to exploit the lands of Gold and Fire. Demonic bonsam stones are mined from the earth in Mbey, where a broken King serves an unholy combination of evil and despotic greed. Heroes will find themselves aided in their adventures by the mysterious and powerful Jok, who stand behind their chosen champions. Prepare to battle for the soul of Ifri, from glittering deserts, stunning jungles, and the vast open sea.

    $57.00$40.00

  • Gamers Guild AZ Critical Role WZK90375 Critical Role Minis: Wave 1 - Shallowpriest Southern Hobby

    Critical Role Miniatures: Wave 1 - Shallowpriest (WZK 90375)

    Critical Role Unpainted Miniatures are primed, ready to paint miniatures from the fantastic Critical Role universe. Contents:- 1 Shallowpriest

    $13.00$10.00

  • Gamers Guild AZ Dune RPG Dune RPG: House Atreides Collector's Edition Core Rulebook GTS

    Dune RPG: House Atreides Collector's Edition Core Rulebook

    To swear an oath to the Atreides banner and fight for the most noble of Houses is a great honour in the Imperium. Show your colours and join House Atreides with this Collector’s Edition. The Dune: Adventures in the Imperium roleplaying game takes you into a far future beyond anything you have imagined, where fear is the mind killer so be sure to keep your wits about you. The Imperium is a place of deadly duels, feudal politics, and mysterious abilities, noble Houses politic constantly for power, influence, and vengeance in a universe where a blade can change the fortunes of millions. Build your House, carve your place in the universe or rebuild an ancient lineage and fight for the Imperial throne. Take your characters on a journey through the storied worlds of Frank Herbert's sci-fi masterpiece, inhabit elite agents working for noble Houses where Mentats, Swordmasters, Spies, Bene Gesserit Sisters, Devious Advisors, or even desert Fremen join together to follow your banner. Whoever you choose to be, remember that those that control the spice control the universe. 

    $155.00$104.00

  • Gamers Guild AZ Doctor Who RPG Doctor Who RPG: All the Strange, Strange Creatures Discontinue

    Doctor Who RPG: All the Strange, Strange Creatures

    There's a horror movie called Alien? That’s really offensive. No wonder everyone keeps invading you!’ For much of our history humans have gazed up at the stars and asked the question: are we alone in the universe? The answer, of course, is no! The galaxy is teeming with life. Aliens populate every corner of the universe, and many have visited our humble little planet. All the Strange, Strange Creatures is aliens. Aliens the Doctor has encountered on his adventures. Aliens he has not yet met. Aliens he hopes to never meet again. This supplement provides the Gamemaster with the details of just some of the alien races that the Doctor has encountered, from Daleks and Cybermen to the Vashta Nerada and the Skovox Blitzer. As well as providing rules and background for each of the aliens included, this supplement also gets beneath the skin of each of them. What makes them tick? What do they do? How do you use them in your adventures? What sort of stories do they appear in? What else might you do with them? And how do you go about making up your own aliens?

    $45.00

  • Gamers Guild AZ Doctor Who RPG Doctor Who RPG: Paternoster Investigations Discontinue

    Doctor Who RPG: Paternoster Investigations

    Welcome to the Victorian Age! Paternoster Investigations takes your Doctor Who Roleplaying Game to the Victorian era: favourite haunt of the Doctor and home to the Paternoster Gang. Victorian London and the particulars of the age are laid out in all their varied splendours. A catalogue of all the Doctor’s on-screen visits to the Victorian era. A tour of the Victorian era as a setting with notes on how to get the best from it in your games. Expert advice on constructing your own Victorian-era adventures and Paternoster Gang campaigns. A guide to Victorian London with both historical and alien locations. New traits, gadgets and devices for the Victorian age. A complete Victorian-era adventure: A Study in Flax. Character sheets for Victorian-era characters: Madame Vastra, Jenny, Jago and Litefoot, Jackson Lake, and more. “That Babylon of the moderns with its crystal light and its glitter. All aswarm with the wretched ruins of humanity. Men and women crushed by the Devil’s juggernaut. Moral turpitude can destroy the most delicate of lives. Believe me, I know. I know!”-Mrs Gillyflower, The Crimson Horror

    $49.00$44.00

  • Gamers Guild AZ Fiasco Fiasco Expansion Pack: Fiasco, USA GTS

    Fiasco Expansion Pack - Fiasco, USA

    An all-American pair of playsets designed to evoke the essence of this great nation—whether you are desperately trying to feed the 24-hour news cycle or fighting your homeowner's association tooth and nail over the color of your aluminum siding…Contains 2 Fiasco Playsets - News Channel Six & Home InvasionNews Channel SixNews Channel Six is in last place in a small market, and Action News Eleven is eating our lunch—sometimes literally. Those bastards are always one step ahead and we're losing ground. This little town doesn't have enough news for one station, much less two. Between our own in-fighting and some bad decisions from management, things are looking grim. Sometimes you need an angle, and make a little news yourself…Home InvasionThis is a nice neighborhood with a nice mix of families and a nice, powerful homeowners association. People who aren't afraid to tell you that the shade of blue you're painting your house isn't allowed. Judgemental rich people. But lately things have been unsettled around Poppleton Terrace—property values are falling, crime is rising, long-time residents are grumbling, and now new people are moving in. People who are not like us. At all.

    $29.00

  • Gamers Guild AZ Fiasco The Fiasco Companion: Fiasco RPG GTS

    The Fiasco Companion - Fiasco RPG

    The Fiasco Companion is a supplement for Fiasco, including in depth discussion of common pitfalls and solid techniques for making Fiasco games excellent as well as advice for writing your own Playsets and hacking the rules. In addition, the companion features exciting rules variants, new tilt and aftermath tables and four new playsets.

    $36.00$28.00

  • Gamers Guild AZ Monarchies of Mau Monarchies of Mau Core Rulebook Studio 2

    Monarchies of Mau Core Rulebook

    Before we were six. Now we are one. We differ on many points, but on these we agree: Always trust our instincts, always reward loyalty, and always pounce upon minions of the Unseen. Without these tenets, we are no longer worthy of the adoration of Man.  Monarch Trillani Persian von Mau, deceased Cats have inherited the world, unifying their six fractious monarchies after untold centuries. These cats have been uplifted to use tools and language, and they seek to rediscover the ruins of the Old Ones. Some have learned to use the leftover technology of humanity, but they believe it to be magic given to them by their lost worshippers. Others seek to create a cohesive nation, using Precepts of Mau agreed to after years of political conflict. The world is dangerous and mysterious, but the instincts of a good cat will always be true. Some highlights of Monarchies of Mau include: An evocative and mysterious setting that’s both family friendly and deep enough to create compelling stories. A traditional fantasy rules system redesigned for streamlined play and easy creation of heroic cats, with an emphasis on cooperation and action over competition and violence. A variety of callings and houses that give access to several fun and interesting secrets. Rival species to interact with, like dogs and mice, along with terrifying and dangerous monsters that roam the landscape. Will you trust your instincts?

    $48.00

  • Gamers Guild AZ Savage Worlds East Texas University: Degrees of Horror Limited Edition (Savage Worlds, harcover) Studio 2

    East Texas University: Degrees of Horror Limited Edition (Savage Worlds, harcover)

    Your boyfriend dumped you. You’ve got exams first thing in the morning. And the world’s going to end at midnight unless you stop it. Looks like another all-nighter with the study group.Degrees of Horror features a full-length Plot Point Campaign that takes the students from Freshman to Senior, and uncovers a mystery as old as the faculty themselves. The syllabus includes classroom intrigue, dark conspiracy, dusty mysteries from the past, killer exams, massive parties, and new horrors to torment the student body. Degrees of Horror also includes a full course-load of Savage Tales that work equally well with the Plot Point Campaign or your own epic saga. Degrees of Horror is a Plot Point Campaign for East Texas University. It requires that book and the Savage Worlds core rules to play.

    $36.00$35.00

  • Gamers Guild AZ Savage Worlds Freedom Squadron Plans & Operations Manual Studio 2

    Freedom Squadron Plans & Operations Manual

    Heads Up, Commandos! General Steel issued the mandate – stop VENOM’s latest scheme at all costs! Mirage gathered the initial intel, Top Boss crunched the numbers, and Uplink sent out the call. Now Sundown is calling you onto the Hornet so he can get you to the rendezvous with the rest of your mission team.  Now it’s up to you and your fellow Commandos to work up the plan, insert into the op-zone, bypass security, talk your way past the front office people, hack the systems, and take out the Pythons you find guarding that last vault. It all comes down to making a good plan and executing a solid operation! The Freedom Squadron Plans & Operations Manual is everything you need to generate adventures and scenarios, as well as learn all about the world of VENOM Assault and Freedom Squadron: The new and highly innovative Plans & Operations rules, developed by Sean Patrick Fannon to enable GMs and players to narratively work together to create immersive, multi-faceted “mission montages” that use all of a team’s skills and resources while encouraging maximum narrative creativity for each player. A Mission Generator that works for Freedom Squadron or any modern post-modern setting featuring military and special operative heroes. A richly detailed history of the world of Freedom Squadron and VENOM, with a Timeline that covers everything from pre-history all the way through the end of World War III and the founding of Freedom Squadron. A system of special Mission Rewards that includes a new Contacts system, enabling players to develop special connections and relationships with specialists who can help them in future missions. Files and stats for lots of VENOM bad guys as well as Mission Specialists that can be called in to fill gaps in a team’s capabilities. “Savage Worlds was created to handle the kinds of games I often like to play and run, where you can be a badass fighter or wizard or whatever, but you can also be a leader. A planner. I’m proud of how the game accommodates that, and my friend Sean Patrick Fannon has added even more to it in Freedom Squadron. I had a blast in the Plans & Operations phase riffing off the other players, figuring out how best to use our individual characters’ skills, and then watching it all come together in the adventures that followed. Sean isn’t afraid of big games and big ideas, and this may be his best yet. I can’t wait to back, buy, and run it myself!” - Shane Hensley, Creator of Savage Worlds Grab this manual and get cracking on missions against VENOM and the other threats that endanger the whole world. Welcome to Freedom Squadron!

    $36.00$35.00


You have seen 1008 out of 2232 products

© 2025 Gamers Guild AZ

    • American Express
    • Apple Pay
    • Diners Club
    • Discover
    • Google Pay
    • Mastercard
    • PayPal
    • Shop Pay
    • Venmo
    • Visa

    Login

    Forgot your password?

    Don't have an account yet?
    Create account