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RPG Books

886 products


  • Gamers Guild AZ Board Game Venture & Dungeon Heart of the Deernicorn

    Venture & Dungeon

    1 in stock

    Introspective heroic fantasy and kids dodging bullies at school — two new perspectives on the classic High Fantasy genre. Venture & Dungeon features two games in one book that use the Belonging Outside Belonging game engine. No Dice and no GM; instead each person has a player character and equal control over the story.

    1 in stock

    $51.00

  • Gamers Guild AZ Board Game Star Crossed Heart of the Deernicorn

    Star Crossed

    1 in stock

    Star Crossed is a two player roleplaying game about really, really wanting to, when you really really can’t. Craft characters who are powerfully attracted to each other, but have a compelling reason not to act on their feelings. You’ll watch the attraction between them grow as you play out scenes, taking turns describing what your character says and does. Some of the things you’ll want your character to do are going to increase that attraction — and when that happens, you are going to pull a brick out from an increasingly shaky tower and place it on the top.Playing Star Crossed will feel like being pulled in two directions at once — like when your head and heart are telling you two different things, or when what you want and what you believe in are impossible to reconcile. The game is simple, quick, and filled with delicious moments of excitement, tension, and occasional heartbreak.The rules are simple. Take out your Jenga set and construct a tower. Pull tiles according to how fated your love is. If the tower falls, your characters act on their feelings. Of course, that tower may never fall.Will your love be doomed, triumphant, or something in-between? Works with any standard tumbling-tower game such as Jenga (bricks not included)

    1 in stock

    $36.00

  • Gamers Guild AZ Board Game Our Haunt Heart of the Deernicorn

    Our Haunt

    1 in stock

    A tabletop roleplaying game about ghosts in a strange spooky found family. Tell stories that can be scary, hopeful, horrifying, or comforting.The setting is just as important as the characters you’ll play. Describe what sweet and creepy things happen in a room of the mansion that belongs to you. There are several Rooms for you to choose from and The Haunt comes alive as we explore the themes and moods of each Room. The main characters spend time together, hide from the Living, will scare or be scared, and explore the liminal space between life and death. THE CHARACTERS The Loved, who remains in this world hoping to find their lost love — or at least, honor their memory. The Betrayed, murdered by violent means, trapped as a ghost until they get revenge. The Faceless, who died so long ago they can barely remember their true form. The Returned, who has seen the worlds beyond death and is here to spread the word. The Doll, trapped inside the body of a doll and unable to express their true self. The Cat, or the ghost of a cat, wandering these halls among these strange humans. Once we’ve made our characters, we’ll develop the haunted house we live in before exploring the strange and creepy world that exists around us. While we play, we’ll discover memories of our past, tussle with the living, dodge the ancient monstrosities that lurk beyond the veil, and support each other in a strange and liminal half-world.

    1 in stock

    $51.00

  • Gamers Guild AZ Board Game Eden Heart of the Deernicorn

    Eden

    1 in stock

    Eden is a tabletop role-playing game about learning what it means to be human. You’ll collaborate to map the Garden, create the talking animals that live there, and role-play scenes as animals and human characters, ultimately weaving a narrative of exploration, self-discovery, and personal growth.All the players work together to create the Garden, drawing cartographical or symbolic versions of each land on a shared map. When you begin play, you’ll choose a species of animal to be your character’s favorite. This animal will be your friend and companion, a ready source of advice and lessons for your character to access whenever they wish. The human character you’ll create will be innocent and naive, knowing very little of the Garden and how to behave in it. Their interactions with other humans are shaped by their lessons, which are drawn from experiences with their favorite animals and each other.

    1 in stock

    $29.00

  • Gamers Guild AZ Board Game Downfall Heart of the Deernicorn

    Downfall

    1 in stock

    In Downfall, you choose a Flaw you want to explore and build a unique and irredeemably broken world around it. You build your setting together, creating a rich physical and cultural landscape to destroy during play. If you enjoy world-building, you’ll love making a society in Downfall. See how Greed destroys a city, how Loyalty corrupts a kingdom, or how Curiosity betrays a galactic empire. You’ll craft traditions that bring your society to life, then wn.You take turns as each character in the game, so everyone is at the center of the fiction. The decisions you make throughout the game lead to a unique and memorable collapse of a civilization.Even though you fail to save your world, the story you tell of its destruction will remain forever.The game works in any kind of setting, from mythical fantasy to the real world to high-flying science fiction. It’s made to tell a whole story in a single 2-4 hour session and doesn’t require preparation, dice, or a GM.

    1 in stock

    $29.00

  • Gamers Guild AZ Renegade Game Studios Vampire: The Masquerade 5th Edition Second Inquisition Renegade Game Studios

    Vampire: The Masquerade 5th Edition Second Inquisition

    2 in stock

    Mature Content Warning: contains graphic and written content of a mature nature, including violence, sexual themes, and strong language. Reader discretion is advised.The secret Church and the hidden State, hunting the hunters in cities and across continents. An antagonists’ guide to the rising Second Inquisition, this book contains: Opponents of your Kindred, and their special forces and equipment Information on the fires rising against the world’s vampires, stoked by the Society of St. Leopold and the American FIRSTLIGHT black program New tools to expand your chronicles, including eldritch Artifacts, dozens of dangerous antagonists, and the tactics your coterie can use to fight back At a Glance 140 page hardcover full color book Includes a blood red satin bookmark ribbon This is a supplement for Vampire: The Masquerade 5th Edition Roleplaying Game Core Rulebook

    2 in stock

    $65.00

  • Gamers Guild AZ Renegade Game Studios Power Rangers Roleplaying Game Core Rulebook Renegade Game Studios

    Power Rangers Roleplaying Game Core Rulebook

    2 in stock

    Become a Power Ranger and protect Angel Grove and the Earth against the evil forces of Rita Repulsa, Lord Zedd, Master Vile, and more in the epic world of Power Rangers! Whether you interrupt Rita’s monster attacks in her attempt of world domination or defeat the forces of the Machine Empire from invading Earth, there is no limit to the heroic stories you will tell.In the Power Rangers Roleplaying Game, create your ultimate Power Ranger persona by combining personal traits, childhood influences, and your chosen Ranger color to make a hero worthy of the Power!This book contains everything you need to create your own Power Rangers character and play the game - just add dice, some friends, and your imagination: Complete rules for players and Game Masters focused on fun storytelling and epic combat Character creation tools, weapons, equipment, Zords, and more from the Zordon era  Combat and exploration information, detailed locations in Angel Grove, and tools to get your campaign started An introductory adventure for 1st-level characters that is ready to play with your new character May the Power protect you!   The age rating on this game speaks to the age an individual can independently cultivate a quality, as-intended experience for themselves playing the game. It's not to say that younger kids can't play, quite the contrary. It's just suggested that they have a 14+ person helping them play to ensure they have a quality experience.

    2 in stock

    $79.00

  • Gamers Guild AZ Chaosium Rivers of London RPG (Pre-Order) GTS

    Rivers of London RPG

    2 in stock

      Magic has returned to our world"I think becoming a wizard is about discovering what's real and what isn't."—Ben Aaronovitch, Rivers of LondonIn Rivers of London: the Roleplaying Game, players take on the roles of newly recruited members of the London Metropolitan Police Service’s special magic branch, aka “the Folly.” You will solve mysteries, catch criminals, and come to grips with the “demi-monde”—those who have been irreversibly changed by magic.What's InsideThe Rivers of London: the Roleplaying Game core book contains everything you need to start exploring Ben Aaronovitch's magical version of London.The World at your FingertipsThis single, epic volume is for both players and Game Moderators alike! The tome comprises all the rules you need for fully-fledged Rivers of London campaigns.Build your group of freshly-recruited officers of the Folly with character creation, expand and grow those characters with the complete rules for character advancement, and enjoy extensive advice for running tabletop RPGs—and Rivers of London specifically—provided for the Game Moderator.Learn to Play by PlayingExplore a magical mystery in London, and learn the rules of the game as you play! The solo adventure, based on the short story “The Domestic,” is designed to introduce a player to the world of Rivers of London and the mechanics of the game.Also included is “The Bookshop”—a standalone adventure designed for a first-time group of players.Explore Magical London & BeyondRivers of London: the Roleplaying Game includes setting information and history, and the wondrous details of how the “Newtonian” magic system works. The book also contains a full list of spells derived from those found in the novels of Ben Aaronovitch.To give both players and Game Moderators the best sense of the setting and role of their characters, special attention is paid to detailing how police work in London, and how criminal investigations are carried out.

    2 in stock

    $86.00$73.00

  • Gamers Guild AZ PAIZO PUBLISHING Pathfinder RPG (2E): Rage of Elements - Special Edition (Pre-Order) GTS

    Pathfinder RPG (2E): Rage of Elements - Special Edition

    1 in stock

      Blaze like the sun! Crash like the waves! Thunder like a rockslide! Harness the overwhelming power of the most primordial forces of nature with Rage of Elements, a new 224-page rules resource for the Pathfinder Roleplaying Game focused on the fundamental building blocks of reality itself!The elements are yours to control with the all-new kineticist class, which brings one of fantasy’s most popular hero types to Pathfinder. New elemental spells and gear provide tons of additional element-themed options for all character classes, and an extensive gazetteer provides an overview of the majestic elemental planes—including two new ones: the decaying Plane of Metal and the vast and orderly forests of the Plane of Wood. A meaty bestiary presenting scores of element-themed creatures helps to populate these alien landcapes—and liven up even the drabbest Material Plane dungeon!The gateways to elemental power stand open wide with Pathfinder Rage of Elements!The pocket edition presents the same contents as the standard edition in a smaller sized softcover for a lower price and better portability.☆ Attractive price point for gamers on a budget.☆ This invaluable rules reference delves deeper into the elements than ever before, bringing hundreds of new game options to Pathfinder Second Edition players!☆ The new kineticist class is among the most-in-demand classes for the new edition, and benefits from an open playtest involving thousands of Pathfinder players.☆ Tons of options for a variety of character classes!☆ Beautiful full-color illustrations on nearly every page.☆ Extensive marketing support throughout 2022.☆ New rules sanctioned in Paizo’s international Pathfinder Society Organized Play program, with monthly free-to-retailer adventures for tens of thousands of players worldwide.

    1 in stock

    $108.00$92.00

  • Gamers Guild AZ Legendary Games Legendary Games - The Dragon's Hoard #19 - 5E (Pre-Order) GTS

    Legendary Games - The Dragon's Hoard #19 - 5E

    2 in stock

    Magic, Monsters, and More! The Dragon’s Hoard is a monthly anthology of magic items, spells, monsters, and more for your 5th Edition campaign! Each issue of The Dragon’s Hoard takes every new magic item, spell, monster, or other new rules content from our ongoing Legendary Loot Patreon and presents it for you, with dozens of new elements beautifully illustrated and ready to unleash on your players! In this month's features you'll find: The Treasure Trove, featuring magnificent magical items like the invincible cuirass, rod of nettles, sea strider boots, and ring of delayed doom! Basker’s Books, featuring new spells for almost every 5E spellcaster like castigate, sleepwalk, predator's rhythm, and wandering star motes! Class Acts, featuring new class options for your 5E heroes like the arcane dabbler, oath of zeal, and arena fighter! Marvelous Monsters, featuring killer creatures across every challenge level like the sinister attic whisperer, the glorious bralani, and the doomed llorona!

    2 in stock

    $19.00$16.00

  • Gamers Guild AZ PAIZO PUBLISHING Pathfinder RPG (2E): Lost Omens: Highhelm - Special Edition (Pre-Order) GTS

    Pathfinder RPG (2E): Lost Omens: Highhelm - Special Edition

    2 in stock

      Delve the mountain deep! When the first dwarves reached the surface of Golarion, they built enormous keeps as a monument to their legacy and to serve as their new home. The mightiest of these keeps was Highhelm, a Sky Citadel deep in the Five Kings Mountains. While other Sky Citadels have fallen since the Quest for Sky, Highhelm holds strong, serving as one of the major centers of dwarven culture.Lost Omens Highhelm Special Edition delves deep into the Emperor's Peak to present Highhelm in all its glory. This book details everyday life in the city, dwarven culture, and the various clans that influence the Sky Citadel. It also provides a full gazetteer of the city's layers and surroundings, each with adventuring locations and sites of intrigue suitable for a multitude of adventures. An included poster map presents Highhelm's layers in high detail and serves as an aid for campaigns centered on the dwarven city. Characters looking for new options can visit Highhelm for new equipment, ancestry feats, animal companions, and more!This deluxe special edition is bound in faux leather with metallic deboss cover elements and a bound-in ribbon bookmark.★ Collectible limited edition faux leather cover!★ The definitive Lost Omens guide to dwarves and dwarven culture!★ Includes rules sanctioned in Paizo’s international Pathfinder Society Organized Play program, with monthly free-to-retailer adventures for tens of thousands of players worldwide.

    2 in stock

    $93.00$79.00

  • Gamers Guild AZ PAIZO PUBLISHING Pathfinder RPG (2E): Lost Omens: Highhelm (Pre-Order) GTS

    Pathfinder RPG (2E): Lost Omens: Highhelm

    4 in stock

      Delve the mountain deep! When the first dwarves reached the surface of Golarion, they built enormous keeps as a monument to their legacy and to serve as their new home. The mightiest of these keeps was Highhelm, a Sky Citadel deep in the Five Kings Mountains. While other Sky Citadels have fallen since the Quest for Sky, Highhelm holds strong, serving as one of the major centers of dwarven culture.Lost Omens Highhelm delves deep into the Emperor's Peak to present Highhelm in all its glory. This book details everyday life in the city, dwarven culture, and the various clans that influence the Sky Citadel. It also provides a full gazetteer of the city's layers and surroundings, each with adventuring locations and sites of intrigue suitable for a multitude of adventures. An included poster map presents Highhelm's layers in high detail and serves as an aid for campaigns centered on the dwarven city. Characters looking for new options can visit Highhelm for new equipment, ancestry feats, animal companions, and more!★ Collectible limited edition faux leather cover!★ The definitive Lost Omens guide to dwarves and dwarven culture!★ Includes rules sanctioned in Paizo’s international Pathfinder Society Organized Play program, with monthly free-to-retailer adventures for tens of thousands of players worldwide.

    4 in stock

    $65.00$55.00

  • Gamers Guild AZ NERDBURGER GAMES Code Warriors (Pre-Order) GTS

    Code Warriors

    2 in stock

      Code Warriors is an upcoming SciFi/post-apocalyptic TTRPG about programs trying to survive inside a rapidly-collapsing computer system, developed by Nerdburger Games.  You're a program living in a computer world. The computer is crashing. Will you survive?

    2 in stock

    $58.00$41.00

  • Gamers Guild AZ Kobold Press Tome of Beasts 3 (5E) Pocket Edition GTS

    Tome of Beasts 3 (5E) Pocket Edition

    1 in stock

    A Flock of Ferocious Monsters for 5th Edition!DM: “Inside the chest, you find a handful of potions.”ROGUE: “Ooh! I’m going to take a taste. Let’s see what these—"DM: “As you unstopper the first one, the potion itself leaps free of the bottle and attaches to your face.”WIZARD: “Gah! I should have listened to my father and become a rug merchant!”Whether you need creepy crawlies to clamber from the dark places or sinister visitors to make your favorite fantasy city come alive, Tome of Beasts 3 Pocket Edition has what you’re looking for! From swamps to arctic tundra, mountains to deserts, and coastlines to badlands, every region is fully represented.Tome of Beasts 3 Pocket Edition brings you:♦ Void knights and breakwater trolls♦ Musk deer and fiend lords♦ Prismatic dragons and royal chimeras♦ Stained glass moths and voidclaw zombies♦ Tar golems and witchwillows♦ Kobold drake riders and hellfire giantsTerrify and delight your players with a whole host of new, exotic, and deadly opponents!

    1 in stock

    $43.00$37.00

  • Gamers Guild AZ Evil Genius Games Everyday Heroes RPG: Cinematic Adventure - The Crow GTS

    Everyday Heroes RPG: Cinematic Adventure - The Crow

    1 in stock

    Set four years before Snake Plissken arrives on the scene, a party of unwilling prisoners must disarm a nuclear bomb hidden in the head of the Statue of Liberty before their time runs out.Cinematic Adventures™ are campaign settings that sit on top of the Everyday Heroes™ rules system. They are 100+ page books that have two parts. Part one gives you new game mechanics that fit the theme of the property. Part two gives you a full adventure set within that world. There will be something for everyone. You can buy these one at a time, or purchase all 8 in our Season Pass of Adventure.

    1 in stock

    $36.00$31.00

  • Gamers Guild AZ MONGOOSE PUBLISHING Traveller RPG: Sector Construction Guide GTS

    Traveller RPG: Sector Construction Guide

    1 in stock

       The Sector Construction Guide jumpstarts creativity to develop sectors of the referee’s own making, with a focus on the Foreven sector, an area adjacent to the Spinward Marches. The guidelines in this set provide tools to develop a detailed sector, whether in Charted Space or in an entirely different universe, covering overall setting creation, mainworlds, polities, and alien sophonts, with suggestions for variants to system creation rules to fit a referee’s unique ideas.      Included in the Sector Construction Guide: The Sector Construction Guide, a book that takes you through the process of creating a sector from scratch. Two-sided poster map with both Foreven sector and a blank sector for the referee to start from scratch. Forms and Charts booklet. Pad of blank world maps.

    1 in stock

    $86.00$73.00

  • Gamers Guild AZ GREEN RONIN PUBLISHING Modern Age Companion Green Ronin Publishing

    Modern Age Companion

    1 in stock

    Martial arts duels. Superpowers. Gadgets. Conspiracies. The Modern AGE Companion adds new rules for these elements and more, giving you the tools to customize the Modern AGE Roleplaying Game to fit countless campaigns. Explore new backgrounds, professions, talents and other options to customize character creation for your campaign. Build your own stunts to suit different genres and environments. Master systems for everything from fighting styles to horror. New rules for extraordinary powers, technologies, and organizations, genre inspirations and campaign design tailor the game for players and Game Masters. Make Modern AGE your own!

    1 in stock

    $62.00

  • Gamers Guild AZ Dune RPG Dune RPG: Masters of Dune Collector's Edition GTS

    Dune RPG: Masters of Dune Collector's Edition

    1 in stock

    Your House had claimed the wealth of Arrakis but can they hold onto that power when so many want to take it from them? You have already uncovered a deadly enemy, but plenty more covet what you have worked so hard to control. You are going to need allies, but who can you trust? The mysterious Bene Gesserit, the elusive Spacing Guild, or perhaps even the Emperor himself. But each faction has their own agenda, and a knife in the shadows lies behind every smile.Continuing the alternate “What if?” scenario begun in Agents of Dune, the stakes become higher as deadly enemies seek the downfall of your House to claim Arrakis and the power of spice for themselves. The player characters must leave the desert world of Arrakis and travel across the Imperium to get the support they need to fight their enemies. As each section of the campaign can be played through in any order, it is very much up to the players to decide on the best plan of action and lead their House into glory or destruction.Masters of Dune is an epic 166 page campaign that can be run on its own or as a continuation of the Agents of Dune boxed set. Play as the renowned House Nagara or create a new House of your own to tame Arrakis. Over the campaign’s nine explosive chapters your characters will:Seek out the elusive Fremen to gain their trust and allegiance, if you can navigate their mysterious customs and rituals. Engage in exciting space battles on behalf of the mysterious Guild, taking on lethal pirates in the void between worlds. Visit the deadly House Harkonnen on the industrial hellscape of Giedi Prime where poison and treachery lie behind every corner. Mine spice on Arrakis to quench the insatiable need of the Imperium, even though it can never be enough to satisfy the hunger of the Known Universe. Discover the wisdom of the secretive Bene Gesserit if you can pass their deadly tests and prove yourself worthy of the Sisterhood’s trust. Politic on Kaitain against the Emperor and the Landsraad council, where you might play one side against another if you have the cunning and skill for such deceit in the ultimate game. Travel from Arrakis across the Imperium to seek new allies, resources and favors that might tip the balance of power in the universe. The wealth of Arrakis may be yours, but you are going to have to fight to keep it. Every choice you make will determine the future of your House, for good or ill. Will you fall to ruin on the sands of Arrakis, or are you strong enough to survive and become true Masters of Dune? While Masters of Dune is a complete adventure, you need access to the game rules to play. The Dune - Adventures in the Imperium Core Rulebook has these rules in their most complete form. However, the Agents of Dune campaign box set also contains all you need to play.

    1 in stock

    $116.00$78.00

  • Gamers Guild AZ Pathfinder Pathfinder 2e: Dark Archive Special Edition Southern Hobby

    Pathfinder RPG (2E): Dark Archive Special Edition

    1 in stock

    From the fringes, the unknown beckons. Pathfinder Dark Archive contains secrets that any player or GM can use to reveal the paranormal lurking in their Pathfinder games! This spine-tinglingly secretive 224-page hardcover rulebook presents two new character classes perfect for delving into the unexplained: Unleash the untold power of your mind as the psychic or leverage supernatural secrets and mystic implements as the thaumaturge! Beyond these new classes, eight secret case files each provide player options, GM tools, and lore into a different paranormal topic, including: * Strange cryptids glimpsed in the night, gear to track them, and the powers you might gain by surviving an encounter with one * Cults and esoteric belief, with apocryphal divine magic and the secret of becoming a living vessel for an eldritch being * Temporal anomalies, with archetypes that skim along the surface of time and a new mystery for oracles unbound from causality Each file concludes with a short adventure to immerse players in the paranormal, spanning across Golarion-play all eight to uncover the inexplicable phenomena of the Age of Lost Omens! This deluxe special edition is bound in faux leather with metallic deboss cover elements and a bound-in ribbon bookmark.

    1 in stock

    $108.00$92.00

  • Gamers Guild AZ Starfinder Starfinder RPG: Pact Worlds Pocket Edition Southern Hobby

    Starfinder RPG: Pact Worlds Pocket Edition

    1 in stock

    The Pact Worlds are the beating heart of the Starfinder campaign setting, a solar system full of citizens both familiar and bizarre. From the cosmopolitan corridors of Absalom Station to the carnivorous jungles of Castrovel or the floating cloud-cities of the gas giant Bretheda, this hardcover rulebook is your guide to Starfinder's core worlds and civilizations, and the perfect place to launch any adventure. Inside, you'll find: - In-depth gazetteers of the system's 14 major worlds, from high-tech Verces and the draconic empires of Triaxus to the necromantic wastleands of Eox or magical bubble cities floating on the surface of the sun. Each gazetteer features a detailed world map, residents and cultures, settlements and adventure locations, a unique theme to customize characters from that world, and more. - New playable alien races, from undead Eoxians to Castrovellian plant-people. - New starships, from the living vessels of the Xenowardens to sinister Hellknight dreadnoughts. - A codex of themed NPC stat blocks to help Game Masters create vivid encounters. - New archetypes for every class, including the Star Knight, Skyfire Centurion, and Divine Champion. - Tons of new weapons, armors, spells, feats, magic items, technological gadgets, and more to help outfit your adventurers. The pocket edition presents the same contents in a smaller sized softcover for a lower price and better portability.

    1 in stock

    $36.00$27.00

  • Gamers Guild AZ Paizo Pathfinder for Savage Worlds: Bestiary Studio 2

    Pathfinder for Savage Worlds: Bestiary

    1 in stock

    Over 100 pages of foul beasts and terrifying monsters to plague the nightmares of even the most hardy adventurer. The hardback book is a vital resource for devious GMs!

    1 in stock

    $43.00$33.00

  • Gamers Guild AZ VRG Hold Up VRG

    Hold Up

    3 in stock

    You're going to need to put the kids to bed before you start playing Hold Up. It is for mature audiences only. You’ll try to go from the outhouse to the penthouse by robbing, tricking, or killing whoever you need to in order to make it to the top.

    3 in stock

    $33.00$27.00

  • Gamers Guild AZ Magpie Games The Ward Discontinue

    The Ward

    1 in stock

    Good evening, Doctor.We’ve got an FLK with PFH showing bilateral greenstick fractures in Two, a couple of puppies digging for worms on a GOMER in Five, and the Chief wants to talk to you about your charting. Oh, yeah. Your daughter also left a message saying she needs someone to pick her up from practice; I guess your ex forgot to show up.Where shall we begin?Life, death, and all the stress that happens in between. The Ward is a Powered by the Apocalypse game of medical drama, comedy, and tragedy inspired by shows like ER, House, and Scrubs. Players take the roles of doctors, nurses, and other medical professionals fighting the good fight against the forces of chaos, juggling life and lives while trying to remain human in the face of incredible stress.The Acute Care Edition is a preview version of The Ward: it contains everything you need to try the game. A future release of the full game will contain more resources and playbooks.

    1 in stock

    $11.00

  • Gamers Guild AZ Magpie Games Crossroads Carnival Discontinue

    Crossroads Carnival

    2 in stock

    This ashcan edition features everything you need to play a game of Crossroads Carnival while it is still in development. 6"x9" Softcover Book Black & White Interior 6 Playbooks + GM Materials Free PDF via DriveThruRPG Hunger is everywhere in the 1930s Great Depression. The souls of humanity grow weak as they starve. And you are the only hope for a world about to be consumed by darkness.Beneath the midway lights of the Crossroads Carnival, you and your fellow performers are drawn into a battle between light and dark. You wander from one desperate town to the next, struggling to keep your humanity and save the souls of the rubes. But the cost is high, and personal deals with the darkness itself may be the only way to save others.Crossroads Carnival is a Powered by the Apocalypse game of outcast souls striving to save a world that hates and fears them.

    2 in stock

    $11.00

  • Gamers Guild AZ RPG Castles & Crusades: Player Archive GTS

    Castles & Crusades: Player Archive

    1 in stock

    Castles & Crusades is an easy to learn role playing game, but even it could use some quick reference guides! In the Player Archive, you will find just that, with all the classes presented in the C&C Players Handbook, C&C Adventurers Backpack and some from Amazing Adventures all in one convenient book. The entries in Character Classes are alphabetized for quick and easy reference. It also includes a host of options for multi-classing your character! Most everyone wants an edge, an angle that allows them to take that extra step, achieve that extra goal, to surprise the enemy. This angle, in hard fought battles with certain loss, can turn and snatch victory from the jaws of disaster. Expanding Classes is just that angle. Herein we delve into the 13 standard C&C classes, and the Rune Mark, and unleash the power of multiclassing, enhanced classes and switching classes. Create new characters that combine the powers of several classes, or breath life into old characters, long used to the campaign trail, by switching classes! Expand your game with Expanding Classes! Made in the USA.

    1 in stock

    $29.00

  • Gamers Guild AZ 7th Sea RPG 7th Sea RPG: 2nd Edition - Lands of Gold and Fire ACD Distribution

    7th Sea RPG: 2nd Edition - Lands of Gold and Fire

    1 in stock

    For centuries the foolish have sought to rip the riches from Ifri, but none have been successful...until now. A timeless evil called Bonsam has partnered with the Atabean Trading Company in an attempt to exploit the lands of Gold and Fire. Demonic bonsam stones are mined from the earth in Mbey, where a broken King serves an unholy combination of evil and despotic greed. Heroes will find themselves aided in their adventures by the mysterious and powerful Jok, who stand behind their chosen champions. Prepare to battle for the soul of Ifri, from glittering deserts, stunning jungles, and the vast open sea.

    1 in stock

    $58.00$37.00

  • Gamers Guild AZ 7th Sea RPG 7th Sea RPG: 2nd Edition - Pirate Nations Hardcover Discontinue

    7th Sea RPG: 2nd Edition - Pirate Nations Hardcover

    1 in stock

    This book contains material for 7th Sea: Second Edition including new Backgrounds, Advantages, Stories and Sorceries. It also includes five new Pirate Nations: Numa, the land where legends were born and never left La Bucca, the once-prison island turned headquarters for international intrigue The Atabean Islands, where the ghosts of Rahuri ancestors sail alongside native peoples Aragosta, home of the Brotherhood of the Coast and a pirate paradise Jaragua, self-liberated slave colony and home of a new Sorcery called Kap Sevi Pirate Nations also includes new setting materials for 7th Sea featuring the Devil Jonah, the dreaded Reis and Theah’s first multinational, the Atabean Trading Company. There be adventure aplenty in these lands, more than any one crew can hope to see in a lifetime. Sail, me hearties, and treasure what good luck you find. You’ll be needing it.

    1 in stock

    $43.00

  • Gamers Guild AZ Dune RPG Dune RPG: House Atreides Collector's Edition Core Rulebook GTS

    Dune RPG: House Atreides Collector's Edition Core Rulebook

    1 in stock

    To swear an oath to the Atreides banner and fight for the most noble of Houses is a great honour in the Imperium. Show your colours and join House Atreides with this Collector’s Edition. The Dune: Adventures in the Imperium roleplaying game takes you into a far future beyond anything you have imagined, where fear is the mind killer so be sure to keep your wits about you. The Imperium is a place of deadly duels, feudal politics, and mysterious abilities, noble Houses politic constantly for power, influence, and vengeance in a universe where a blade can change the fortunes of millions. Build your House, carve your place in the universe or rebuild an ancient lineage and fight for the Imperial throne. Take your characters on a journey through the storied worlds of Frank Herbert's sci-fi masterpiece, inhabit elite agents working for noble Houses where Mentats, Swordmasters, Spies, Bene Gesserit Sisters, Devious Advisors, or even desert Fremen join together to follow your banner. Whoever you choose to be, remember that those that control the spice control the universe. 

    1 in stock

    $158.00$123.00

  • Gamers Guild AZ Doctor Who RPG Doctor Who RPG: All the Strange, Strange Creatures Discontinue

    Doctor Who RPG: All the Strange, Strange Creatures

    1 in stock

    There's a horror movie called Alien? That’s really offensive. No wonder everyone keeps invading you!’ For much of our history humans have gazed up at the stars and asked the question: are we alone in the universe? The answer, of course, is no! The galaxy is teeming with life. Aliens populate every corner of the universe, and many have visited our humble little planet. All the Strange, Strange Creatures is aliens. Aliens the Doctor has encountered on his adventures. Aliens he has not yet met. Aliens he hopes to never meet again. This supplement provides the Gamemaster with the details of just some of the alien races that the Doctor has encountered, from Daleks and Cybermen to the Vashta Nerada and the Skovox Blitzer. As well as providing rules and background for each of the aliens included, this supplement also gets beneath the skin of each of them. What makes them tick? What do they do? How do you use them in your adventures? What sort of stories do they appear in? What else might you do with them? And how do you go about making up your own aliens?

    1 in stock

    $46.00

  • Gamers Guild AZ Doctor Who RPG Doctor Who RPG: Paternoster Investigations Discontinue

    Doctor Who RPG: Paternoster Investigations

    1 in stock

    Welcome to the Victorian Age! Paternoster Investigations takes your Doctor Who Roleplaying Game to the Victorian era: favourite haunt of the Doctor and home to the Paternoster Gang. Victorian London and the particulars of the age are laid out in all their varied splendours. A catalogue of all the Doctor’s on-screen visits to the Victorian era. A tour of the Victorian era as a setting with notes on how to get the best from it in your games. Expert advice on constructing your own Victorian-era adventures and Paternoster Gang campaigns. A guide to Victorian London with both historical and alien locations. New traits, gadgets and devices for the Victorian age. A complete Victorian-era adventure: A Study in Flax. Character sheets for Victorian-era characters: Madame Vastra, Jenny, Jago and Litefoot, Jackson Lake, and more. “That Babylon of the moderns with its crystal light and its glitter. All aswarm with the wretched ruins of humanity. Men and women crushed by the Devil’s juggernaut. Moral turpitude can destroy the most delicate of lives. Believe me, I know. I know!”-Mrs Gillyflower, The Crimson Horror

    1 in stock

    $51.00$40.00

  • Gamers Guild AZ Doctor Who RPG Doctor Who RPG: The Twelfth Doctor Sourcebook Discontinue

    Doctor Who RPG: The Twelfth Doctor Sourcebook

    1 in stock

    This Sourcebook explores the Twelfth Doctor’s adventures on Earth and beyond. With detailed information on all the allies, enemies, aliens and gadgets they encounter, as well as examining each adventure, the book contains a wealth of material for the Doctor Who Roleplaying Game, and is also a fact-packed resource for fans of the show! Gifted a new series of regenerations after rescuing the home-world they once thought they doomed, the Doctor barreled back into action. With a new lease of life and not a second to waste, the Doctor returned ready to save the universe — whether it wanted it or not. Duel with Robin Hood, journey to the center of a Dalek, outfox deadly two-dimensional killers, meet the Master’s capricious new incarnation, and tell all of them to shut up! Just one question… Do you happen to know how to fly this thing?

    1 in stock

    $58.00$48.00

  • Gamers Guild AZ Fiasco The Fiasco Companion: Fiasco RPG GTS

    The Fiasco Companion: Fiasco RPG

    1 in stock

    The Fiasco Companion is a supplement for Fiasco, including in depth discussion of common pitfalls and solid techniques for making Fiasco games excellent as well as advice for writing your own Playsets and hacking the rules. In addition, the companion features exciting rules variants, new tilt and aftermath tables and four new playsets.

    1 in stock

    $36.00$25.00

  • Gamers Guild AZ Monarchies of Mau Monarchies of Mau Core Rulebook Studio 2

    Monarchies of Mau Core Rulebook

    1 in stock

    Before we were six. Now we are one. We differ on many points, but on these we agree: Always trust our instincts, always reward loyalty, and always pounce upon minions of the Unseen. Without these tenets, we are no longer worthy of the adoration of Man.  Monarch Trillani Persian von Mau, deceased Cats have inherited the world, unifying their six fractious monarchies after untold centuries. These cats have been uplifted to use tools and language, and they seek to rediscover the ruins of the Old Ones. Some have learned to use the leftover technology of humanity, but they believe it to be magic given to them by their lost worshippers. Others seek to create a cohesive nation, using Precepts of Mau agreed to after years of political conflict. The world is dangerous and mysterious, but the instincts of a good cat will always be true. Some highlights of Monarchies of Mau include: An evocative and mysterious setting that’s both family friendly and deep enough to create compelling stories. A traditional fantasy rules system redesigned for streamlined play and easy creation of heroic cats, with an emphasis on cooperation and action over competition and violence. A variety of callings and houses that give access to several fun and interesting secrets. Rival species to interact with, like dogs and mice, along with terrifying and dangerous monsters that roam the landscape. Will you trust your instincts?

    1 in stock

    $65.00

  • Gamers Guild AZ Savage Worlds Hell on Earth Companion Limited Edition (Savage Worlds, Hardcover) Studio 2

    Hell on Earth Companion Limited Edition (Savage Worlds, Hardcover)

    5 in stock

    It's lonely in the Wastes. Take a Companion! The Hell on Earth Companion gives your scav what they need to become an honest-to-Oppenheimer cyborg and adds two new Arcane Backgrounds: Librarian and Witch. For those looking for less weird in their Wasted West there's plenty of guns and gear, details on the dangers of the irradiated future, vehicle combat, and how to contact a lonely AI in the sky. Plus, the Marshal will enjoy twisted takes on the Adventure Generator and Survivor Settlements to help put some flesh on that husk of a campaign, not to mention a few new things to go bump in the night.

    5 in stock

    $43.00$36.00

  • Gamers Guild AZ Flash Gordon Flash Gordon - 2 Kingdoms of Mongo (Hardcover) Studio 2

    Flash Gordon - 2 Kingdoms of Mongo (Hardcover)

    2 in stock

    Kingdoms of Mongo is a comprehensive guide to the many diverse lands that can be found upon, above, and even within the great ​rogue ​planet of Mongo. This in-depth guide ​explores the cultures, geography, technology, and denizens of each ​domain. It contains everything your explorer need​s​ to survive beyond the safety and security of Mingo City’s thick klangstone walls and energized lightning fields. Kingdoms of Mongo focuses on nine individual kingdoms: Arboria, Coralia, Frigia, Kira, Radiuma, Sky City, Skyland, Tropica, and Valkr. It includes player-friendly information as well as secret material for ​the ​Game Master​’s​ eyes only, including new monsters, new adversaries, and all-new Savage Tales. Pack your bags, climb on your rocket cycle, and take to the turbulent skies! It’s time to head out and see the whole wide world of Mongo for yourself! Kingdoms of Mongo requires​ The Savage World of Flash Gordon™ and Savage Worlds to play, though it can be read and enjoyed by any fan of Alex Raymond’s classic hero!  ©2017 King Features Syndicate, Inc. TM Hearst Holdings, Inc. Long Live Flash!

    2 in stock

    $58.00$52.00

  • Gamers Guild AZ Savage Worlds Sherwood: the Legend of Robin Hood (Savage Worlds) Studio 2

    Sherwood: the Legend of Robin Hood (Savage Worlds)

    1 in stock

    Welcome to Sherwood Forest, a place of mystery and excitement. Band together to oppose the forces of the Sheriff and Prince John in England during the Third Crusade. Create your characters to do whats best for England and King Richard by protecting his interests at home. This setting book allows you to play in the Medieval England of the period of the Third Crusades. There are classes designed specifically for that period. The book is designed to not only emulate the historical period, but also the mythical one as well. Play in any level you would like from historical to mythical, emulating various novels, stories and tv shows about Robin Hood. This setting can be played in either historic or mythical mode. Historic is more realistic, leaving out magic, but in mythical mode, magic has been added to the setting allowing you to play in the fantastic. In addition to this we have a special type of Action Points called Swashbuckling Points. What these do is allow your character to do the impossible, from swinging on a rope chandelier to climbing up the wall using only a knife. In a style that emulates the early fantastical stories of the genre. This book includes: •       Weapons and armor from the time•       New Edges and Arcane Backgrounds•       Gazetteer covering Robin Hood’s England•       Characters from Robin Hood Legends•       Feats of derring-do and archery contests•       Mythic beasts and faeries This book is a campaign setting designed to be used with the Savage Worlds Core Rulebook.

    1 in stock

    $36.00$25.00

  • Gamers Guild AZ Savage Worlds Lankhmar: City of Thieves (Softcover) Studio 2

    Lankhmar: City of Thieves (Softcover)

    1 in stock

    In the City of Sevenscore Thousand Smokes, danger lurks down every dark alley. Sinister sorcerers summon terrible forces in their crumbling towers. Treacherous rogues of the Thieves’ Guild prowl the Plaza of Dark Delights. Assassins from the Slayers’ Brotherhood work the Tenderloin District. And hunched figures skitter beneath the streets, waiting for their chance to rise. But there is action, adventure, and wealth here too–if your rogues have the skill and bravado to claim it. Lankhmar: City of Thieves is the core setting book for Fritz Leiber’s world of swords & sorcery. It contains details on the world of Nehwon and the city of Lankhmar, Setting Rules, Savage Tales, monsters and foes, and recounts the tales of world’s most notorious scoundrels–including Fafhrd, the Gray Mouser, and their sorcerous sponsors. This book requires the Savage Worlds core rules to play.

    1 in stock

    $29.00$28.00

  • Gamers Guild AZ Deadlands Deadlands Lost Colony Widowmaker and GM screen Studio 2

    Deadlands Lost Colony Widowmaker and GM screen

    1 in stock

    Widowmaker is a space station deep in the asteroid belt far above Banshee. This supplement provides further details for the Game Master to set her own adventures there, as well as two creepy Savage Tales featuring several very deadly and very creepy threats. As one enthusiastic playtester put it, it's Outland meets Event Horizon in the Way Out West! Deadlands: Lost Colony is a roleplaying game set in the award-winning, best-selling Deadlands series. It requires the Savage Worlds Adventure Edition game system.

    1 in stock

    $29.00

  • Gamers Guild AZ Pathfinder Pathfinder: Map Folio Wrath/Righteous Southern Hobby

    Pathfinder: Map Folio Wrath/Righteous

    1 in stock

    Explore the corrupt terrain of the Worldwound, one of the most terrifying lands in the Pathfinder campaign setting, with the Wrath of the Righteous Poster Map Folio. Study the alien home of the demons, make a stand inside a doomed city, or plot your crusade on three massive poster maps designed for use with the Wrath of the Righteous Adventure Path. Huge, lavishly illustrated poster maps depict the crusader city of Kenabres (the setting for the first Wrath of the Righteous adventure) and the Abyss-touched territory of the Worldwound. The third map is a giant player-oriented illustration of the Abyss itself, presented as an ink-and-parchment drawing of this otherworldly realm of ultimate evil and its hideous denizens! Whether you’re looking for an embattled but defiant city or a mysterious extraplanar realm, these beautiful maps are the perfect resource for the Wrath of the Righteous Adventure Path or any fantasy campaign.

    1 in stock

    $29.00$24.00

  • Gamers Guild AZ Starfinder Starfinder RPG: Adventure Path- #16 The Blind City (Dawn of Flame 4 of 6) Southern Hobby

    Starfinder RPG: Adventure Path- #16 The Blind City (Dawn of Flame 4 of 6)

    1 in stock

    Trapped in the Dark When the heroes seek an expert to translate an ancient, eldritch tablet, a sinister cult strikes from out of the shadows, intent on destroying the relic and all who know of its existence. After facing off against these zealots and deciphering the tablet, the heroes learn of another deep-sun locale called Ezorod - and the evil elder entity that has focused its attention there. The heroes quickly discover that the tablet is both a map and a key to Ezorod, allowing them to enter and explore this weird and lightless oubliette. There they will encounter ghastly creatures and uncover sophisticated technology that could advance sun-diving by light-years. But even if the PCs manage to escape the deadly solar dungeon, they'll be forced to wonder about the malevolent being they have unleashed upon the galaxy - even as they receive a mysterious message heralding a future confrontation! Inside this book, you'll find: "The Blind City," a Starfinder adventure for 7th-level characters, by Ron Lundeen. A peek into several cults of the galaxy, along with a cult hunter character theme, by Lyz Liddell. A catalog of strange gear from across known space, including bizarre artifacts, by Leo Glass. An archive of fiery threats - some of which burn both the body and the soul - from cruel dimensional shamblers to the mischievous magmins, by David Gregoire, Violet Hargrave, and Ron Lundeen. Deck plans and statistics for an efreeti warship and a survey of a world in the Vast that shines its own light into the void, both by Ron Lundeen.

    1 in stock

    $33.00$22.00

  • Gamers Guild AZ Pathfinder Pathfinder: #065 Shattered Star- Into the Nightmare Rift Southern Hobby

    Pathfinder: #065 Shattered Star- Into the Nightmare Rift

    1 in stock

    The fifth Shattered Star adventure. With five shards of the Shattered Star secure, visions point the PCs toward one of Varisia’s most remote corners as the site protecting the sixth fragment of the powerful artifact. Yet the heroes are not the first to search for this shard—upon arriving at the ancient ruin known as Guiltspur, they find a small army of giants excavating the site on the order of a blue dragon. Even this is not the entirety of the danger, however, for as the heroes soon learn, there are other forces searching for the final shards as well—some hailing from the Darklands below, and some from beyond reality in the nightmare realm of Leng! This volume of Pathfinder Adventure Path continues the Shattered Star Adventure Path and includes: "Into the Nightmare Rift," a Pathfinder RPG adventure for 13th-level characters, by Richard Pett. Previously unknown secrets about H. P. Lovecraft’s famous Plateau of Leng in a special gazetteer of this strange realm of dreams and horrors, by Greg A. Vaughan. The lost and ancient secrets behind the forgotten faith of Lissala, goddess of runes, fate, duty, and obedience, by Sean K Reynolds. Alchemists and wererats in the Pathfinder’s Journal, by Bill Ward. Four new monsters, including Lovecraftian horrors and Lissala’s herald, by James Jacobs and Sean K Reynolds. Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world’s oldest fantasy RPG.

    1 in stock

    $29.00

  • Gamers Guild AZ Starfinder Starfinder RPG: Adventure Path- #20 The Last Refuge (Attack of the Swarm 2 of 6) Southern Hobby

    Starfinder RPG: Adventure Path- #20 The Last Refuge (Attack of the Swarm 2 of 6)

    1 in stock

    Sound the Retreat With a handful of survivors from a Swarm invasion as passengers, the heroes travel to a nearby colony world in search of safety. At the overburdened metropolis of New Grakka, members of a movement who believe the Swarm are punishment for the system's sins are disrupting the military's efforts to take in refugees. The heroes must stop these fanatics, as well as clear out a series of caverns beneath the city that could provide shelter and protection should the Swarm attack this planet. In the process, they discover clues that might help solve an ancient shirren mystery! This volume of Starfinder Adventure Path continues the Attack of the Swarm Adventure Path and includes: "The Last Refuge," a Starfinder adventure for 3rd-level characters, by Mara Lynn Butler. A historical look at the shirren people's flight from the Swarm in the early days following the Gap, by Lacy Pellazar. A catalog of biomechanical starships, by Tracy Barnett. An archive of alien creatures, including an aquatic ambush predator and several new Swarm creatures, by Anthony Bono, Mara Lynn Butler, and Owen K.C. Stephens. Statistics and deck plans for a military infiltration vessel, by Tracy Barnett, plus a glimpse at a colony world of shallow oceans, by Mara Lynn Butler.

    1 in stock

    $33.00$22.00

  • Gamers Guild AZ Paizo Pathfinder RPG (2E) Adventure Path: The Resurrection Flood (Triumph of the Tusk) Part 3 of 3 - Destroyer`s Doom (Pre-Order) AGD

    Pathfinder RPG (2E) Adventure Path: The Resurrection Flood (Triumph of the Tusk) Part 3 of 3 - Destroyer`s Doom (Pre-Order)

    1 in stock

    This item is a pre-order item with an expected release date of Q4 2024. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. At last, the orc nation of Belkzen is on the offensive! As their ally Ardax gathers his army, the PCs scout ahead to clear the way and infiltrate Wyvernsting, capital of orc traitors. To sneak into the city, they must liberate the Drowning Sands orcs and borrow boats able to cross a quicksand sea. Once inside Wyvernsting, the PCs must sabotage the defenses, motivate rebellious factions to rise up against their enemies, and finally join Ardaxs forces in besieging the city. Yet when the dust clears, the PCs identify the root of the undead uprising thats ravaged the land: a haunted divinity that dwells high in Belkzens mountains. Destroyers Doom is an orc-focused Pathfinder adventure for four 9th-level characters. The adventure concludes the Triumph of the Tusk Adventure Path, a three-part monthly campaign in which an eclectic band of dignitaries become battle-hardened survivalists fighting for orcs homeland and independence. This volume includes opportunities to continue the adventure, an exploration of orc faiths, a gazetteer of the treacherous city of Wyvernsting, new magic items, and an assortment of new creatures that haunt Belkzens mountains and silt seas. Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign.

    1 in stock

    $43.00$37.00

  • Gamers Guild AZ Hit Point Press Humblewood Tales Minis: Tales of the Wood (Pre-Order) AGD

    Humblewood Tales Minis: Tales of the Wood (Pre-Order)

    1 in stock

    This item is a pre-order item with an expected release date of Q4 2024. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Set of five 1" base Humblewood Minis from the Humblewood Tales supplement book! Included in the pack: Arlowene Gurt Hamlin Seahawk Tempa  

    1 in stock

    $69.00

  • Gamers Guild AZ Hit Point Press Humblewood Tales: GM Screen (Pre-Order) AGD

    Humblewood Tales: GM Screen (Pre-Order)

    2 in stock

    This item is a pre-order item with an expected release date of Q4 2024. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. This GM screen contains reference of the Humblewood Calendar and Festivals, prominent areas within Alderheart, guilds you can join and more!  

    2 in stock

    $22.00$19.00

  • Gamers Guild AZ Hit Point Press Humblewood Tales: Hardcover Campaign Setting (5E) (Pre-Order) AGD

    Humblewood Tales: Hardcover Campaign Setting (5E) (Pre-Order)

    2 in stock

    This item is a pre-order item with an expected release date of Q4 2024. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Humblewood Tales is a new adventure book for 5th Edition that takes place in the lush world of Humblewood. Featuring expanded lore from the mystical tree city of Alderheart, Humblewood Tales is packed with over 200 pages of new adventures, premade characters, bestiary magic items, subclasses and more. Contains: Humblewood Tales Hardcover book, 122 Humblewood Tales Reference Cards, 4 Double Sided Foldout Maps, 3 Sets of cardboard standees + bases.  

    2 in stock

    $72.00$61.00

  • Gamers Guild AZ Hit Point Press Humblewood Tales: Campaign Setting Box Set (5E) (Pre-Order) AGD

    Humblewood Tales: Campaign Setting Box Set (5E) (Pre-Order)

    1 in stock

    This item is a pre-order item with an expected release date of Q4 2024. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated.   Humblewood Tales is a new adventure book for 5th Edition that takes place in the lush world of Humblewood. Featuring expanded lore from the mystical tree city of Alderheart, Humblewood Tales is packed with over 200 pages of new adventures, premade characters, bestiary magic items, subclasses and more. Contains: Humblewood Tales Hardcover book, 122 Humblewood Tales Reference Cards, 4 Double Sided Foldout Maps, 3 Sets of cardboard standees + bases.  

    1 in stock

    $143.00$122.00

  • Gamers Guild AZ Catalyst Game Labs Shadowrun: Tarnished Star (Pre-Order) GTS

    Shadowrun: Tarnished Star (Pre-Order)

    2 in stock

    This item is a pre-order item with an expected release date of Q4 2024. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Tarnished Star is the core law enforcement and security rulebook for Shadowrun, Sixth World. Shadowrun has a long history of law enforcement and security themed books. Tarnished Star takes this a step further and not only looks at and updates these tactics, techniques and tech currently used in the Sixth World, but also takes a look at those behind the badge.

    2 in stock

    $72.00$61.00


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