RPG Books
One Page Games - Volume 01
In 2016, Grant Howitt decided – flippantly – to write a one-page roleplaying game every month and release it for free online. Little did he know that the barely-intelligible pen-and-ink scratches he turned out would go on to define his career, and the shape of roleplaying games, for years to come. Played by thousands of people all over the world, Grant’s one-page games run the gamut from strange to silly, daft to deadly serious, and powerfully original to potentially copyright-infringing. Each volume contains (at least!) 13 games in their original single-page format, complete with SECRET BACK PAGE material for every game that’s never been released online. Plus, where relevant, the longer games Grant and his collaborators have released are printed in full-colour, saddle-stitched booklets. Each game has been written, illustrated (sorry) and laid out entirely by Grant, unless someone else helped him, in which case it says so. As of 2024, all these volumes come in US Letter size, in a sturdy cardboard folder with a spine. This pack includes 13 main games and 13 back pages, which are: THE WITCH IS DEAD, where you play murderous woodland animals attempting to gain revenge for the death of their mistress. Back Page: LITTLE HELPERS, in which you play demons accidentally summoned by a good witch and now must help her go on a date to the county fair using only your nightmare hell-magicks THE GOLDEN SEA, a D20 game of traders and mystics setting sail across a trackless ocean of sand Back Page: Additional material for The Golden Sea, including equipment, portents, encounter tables and Upsearchings, crystalline miracles from the Goddesses that grow up from beneath the dunes WE THREE KINGS, in which you play the three dudes from the bible and stop King Herod’s plot to kill the baby Jesus with swordplay, necromancy and two-fisted sorcery Back Page: THREE KINGS’ HILL, an unrelated fantasy dungeon that nevertheless contains an eye the size of a small house ADVENTURE DICE, a simple numberless storytelling game for kids, which includes special dice to cut out and colour in Back Page: An adventurer generator for Adventure Dice, or really any fantasy game WE THAT REMAIN, a survival horror game played with a single deck of cards, in which you will all probably die Back Page: A map of the Space Station Elysium, designed for use with We That Remain, that details an abandoned space colony that accidentally opened a portal into Hades HONEY HEIST, a game in which you are a criminal bear with two stats: CRIMINAL and BEAR; also contains an optional D8 hat table Back Page: 36 spells for Honey Heist, including Summon Chandelier, Summon Mexican Standoff, and Jesus Take The Wheel (or: Summon Jesus) BIG GAY ORCS, a game in which you play a load of orcs trapped in a doomed fortress, and generally make out a bunch Back Page: SAD GAY SPACE ROCKS, a hack of Big Gay Orcs, which emulates the Steven Universe Cartoon JUSTIFIED ANXIETY, a game set in a suspiciously familiar paranoid dystopia where you shoot trouble for Companion Machine Back Page: TRUE PARANOIA, a game which involves dumping all your dice in a pile in the middle of the table and punishing your players whenever they dare to touch them THE RAPID AND THE RIGHTEOUS, a fast and furious game about living your life a quarter-mile at a time Back Page: SPIN THE BOTTLE, a game played by spinning a bottle, about a tumultuous teenage party HACK THE PLANET, in which you are a console cowboy or cowgirl, and the man is trying to keep you down so you jack in, hack in and get revenge; contains a grid of inaccurate techno-jargon to use at random to give you benefits to computer use Back Page: RUN THE SHADOWS, in which you and a bunch of other street samurai put the metal in the meat and do corporate espionage for Mr Johnson GENIUS LOCI, in which you play a post office in a 1960’s Suffolk village, and you eat the spirits of other buildings to survive invasion from the city Back Page: GENIUS LOCI: MALL EDIITON, which is largely similar to the regular game except it takes place in a late-2000’s midwestern mall and you can eat inquisitive teens for power DEAD CHANNEL, a game of straight-to-VHS horror, where each character has an individual set of misfortunes and injuries that shape the plot as they play out Back Page: DEAD CHANNEL: CHANNEL HOPPERS, which includes rules for getting bored and changing the channel only to have the characters and monsters from the horror film invade other TV shows TRASHKIN, a fantasy game in which you play the races who get left out of the stories: raccoon-kin, ratboys, half-possums, goat girls, etc, then embark on a stupid quest for very little gain that will probably get you all killed Back Page: TRASHKIN: THE ZINE, which includes rules for Ibis-kin, Trash Bardic Music, alternative dice rules and a fun wordsearch with rude words in it
$47.00$40.00
Star Trek Picard: Murder on the Titan-A
Gather around the table with friends for a game night experience you’ll talk about for years to come. Work together to uncover the key evidence, use your Starfleet Command badge to report your findings, and avoid war with the Klingons in this murder mystery game. Anyone who is a fan of Star Trek will love the Picard-themed immersive story elements - but no previous knowledge of Star Trek is required to solve this mystery. Study Captain Liam Shaw’s and Seven of Nine’s evidence and use the augmented reality embedded in your Starfleet Command badge to clear Captain Shaw, eliminate suspects, and avoid the wrath of the Klingon High Council. Murder on the Titan-A is a murder mystery that plays out in three stages and utilizes plenty of written dossiers, witness statements, and reports. In addition, it utilizes a fun augmented reality experience through the Pinfinity App. Once you scan your Starfleet Command badge, you’ll be able to use the menu to submit your evidence to Captain Shaw for each stage, obtain hints, and even play fun quotes from Picard through the game. You’ll also use the App to scan certain printed documents to pull up electronic reports you’ll need to solve the murder. Starfleet Command augmented reality pin included with the game is 2.5" in diameter and has dual rubber clutches to keep it secure to your uniform. Murder on the Titan-A Game Contents All images and art shown are NOT FINAL and subject to change in the final production versions of the game. Starfleet Command badge - 2.5" diameter metal pin with dual rubber clutch - launches the augmented reality main menu Starfleet Command note pad - Ideal for taking notes during the game and long after U.S.S. Titan-A Map - 8.5" x 11" map shows top and side views of the ship with key locations noted Game Manual (click to view) Stage 1 Elements Request for Assistance Letter laying out your assignment Crime Scene Report - U.S.S. Titan-A Security Autopsy Report - U.S.S. Titan-A Medical Captain Liam Shaw Incident Statement - U.S.S. Titan-A Security Dorvak Witness Statement - U.S.S. Titan-A Security Captain Liam Shaw - Starfleet Personnel File K'Gurg - Starfleet Intelligence File Biolab Report - U.S.S. Titan-A Medical Badge Location Report - U.S.S. Titan-A Security Stage 2 Elements Folder Assignment Letter 5 Starfleet Intelligence and Personnel files 5 Starfleet Security Incident Statements 2 U.S.S. Titan-A Reports 2 U.S.S. Titan-A Encrypted Intercepted Messages 1 Klingon Proverb Sheet Stage 3 Elements Folder Assignment Letter 3 U.S.S. Titan-A Reports 1 Encrypted Entry This murder mystery is a single play experience you and your friends won’t soon forget.
$57.00$48.00
Pathfinder 2E: Adventure: Game Night: Dawn of the Frogs
Gather your friends for the perfect taste of the Pathfinder RPG with this deluxe boxed set adventure designed specifically for brand new players! The small village of Bog Bottom has a problem—locals have been going missing near an old, abandoned mill in the surrounding swamp known as Dunmire. But what awaits discovery in this ruin is far more sinister than a few wayward villagers—Bog Bottom is going to need a new band of heroes if it hopes to survive the upcoming Dawn of the Frogs! Pathfinder Game Night: Dawn of the Frogs presents three short adventures for 1st level characters set in the swamp of Dunmire, and everything you need to play is included in this box! With its four pre-generated player characters, poster maps presenting all combat locations, a sheet of pawns representing the PCs and enemies, dice, and of course a 32-page adventure book, with Dawn of the Frogs, you'll have everything you need to play on your next three game nights!
$49.00$42.00
In Ruins: A Dungeon Building Game
In Ruins is a GM-less dungeon-building game for 1-6 players. Part collaborative story game, part tactical network-building game, players tell the story of a castle as it is built, falls into ruins, and is taken over by rival factions. In the ~2 hour game, players will create a dungeon, fully stocked with competing factions, hazards, monsters, and NPCs, that can then be explored with their fantasy TTRPG of choice. - Full play-time of 1.5-2 hours can be divided up over multiple sessions. - Includes story-game aspects where players collaborate to create the history of the castle. - The process of laying out the castle’s rooms in the first round and then ruining them in the second round creates the dungeon. - Players control classic fantasy factions (such as Kobolds, Cultists, and Undead) with asymmetric abilities as they vie for dominance over the dungeon.
$29.00$24.00
Doomsong
Welcome to Painyme, a nation of saints and sinners, of foul heresy and undying devotion. Within this tome, a grim world of medieval horror awaits. Players will find themselves navigating a land poised between two extremes: the Ecclesiarchy's justice and order on one side and the silken allure of heresy and power on the other. Within this book, you'll find everything you need to run your own Roleplay Macabre. Contents: - Deluxe embossed thermo-leather hardback book - 300 pages of Macabre Horror - Dustjacket that doubles as GM reference sheet - Unique character creation system - Monstrous bestiary - Occult abilities to wrest power from the Traitor Gods themselves.
$92.00$78.00
Vampire The Masquerade (5E) RPG: In Memoriam Sourcebook
No Escape from the Past… You’ve been dead longer than you were alive. You've witnessed the passing of every mortal from your first life—through violence, disease, or the relentless march of time—while you, undying, remain bound to this world. Your nights are haunted by the echoes of history, from the distant whispers of two centuries past to the cataclysmic World Wars and the rise of the modern era. Embrace the mantle of the noveaux elders, the ancillae who have seized power in the absence of the true elders, who’ve now fallen or been beckoned away. Become a Kindred of 100, 150, or even 200 years. Detail your backstory and relive the formative trials and tribulations that forged you into the monster you are today. Command the night with the power of centuries behind you with In Memoriam for Vampire: The Masquerade. Features Dive into and take part in Kindred history through flashback with expanded Memoriam rules. Craft Ancilla Characters with enriched rules designed for advanced play. Consolidated and Streamlined Memoriam Rules featuring new variations and advanced rules for deeper character development. New Lore, Resources & Plotlines surrounding 11 mortal eras and 8 pivotal Kindred events. Six New Loresheets that link characters to significant historical moments. Learn more about integrating Memoriam rules into your existing stories and how to tie your characters to older events At a Glance: For Ages: 18+ Game Type: Roleplaying Game Sourcebook
$64.00
The Necronomicon Gamebook Trilogy (Pre-Order)
This item is a pre-order item with an expected release date of Q4 2025 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. With The Necronomicon Gamebook, a choose-your-own-madness interactive adventure series, you will experience firsthand the horrors told by the great masters of supernatural by using a narration with paths, where, armed with a die and a pencil, you will face monstrous creatures, explore nightmarish territories and cross the border that divides dream from reality. Will you be able to save humanity from a gruesome fate, or will you just go crazy? This pack collects the entire award-winning trilogy (Dagon, Carcosa and Kadath) and includes also a Playset with Dice, Pencil, Map and Bookmark
$41.00$35.00
Soldier Lune RPG: Adventures (Tri-Stat)
A ready-for-adventure Tri-Stat System boxed set for your role-playing game nights. Compatible with the BESM Fourth Edition anime RPG. The Soldier Lune RPG is directly inspired by the internationally famous magical girl anime series that debuted in Japan in 1992. It pays homage to common tropes and events in similar anime and manga stories, presenting an epic tale of love, hope, sacrifice, and determination that spans thousands of years. The fictional series follows the exploits of a carefree teenaged schoolgirl, Yua Sato, as she learns of her true heritage as the superpowered defender of love and guardian of hope, Soldier Lune. Yua is joined by her Gorgeous Soldier allies and her eternal love, Guy Incognito as they defend Tokyo and the entire planet from an assortment of powerful, nefarious villains. Boxed set contents include: 64-page full-colour rule book, 40-page full-colour character book, Game Master screen, 6 brief story scenarios, 10 pre-generated player character sheet handouts, 4 custom-etched Soldier Lune six-sided dice.
$70.00$60.00
Nobi Nobi (RPG): Thriller
Big adventures in small boxes!Investigators, shadows in the alleys, the sound of footsteps in the dark...A world of tension (and a pinch of fear) ! Welcome to a world of mysteryand tension! In this fluid, dynamic dynamic, fluid tabletop role-playinggame, your quest is built map by map, with the help of hints and twists.Roll the dice, play your cards, and create your story with friends. Apartfrom your imagination, everything you need is in this box! Simple anddidactic, Nobi Nobi will appeal to experienced players and novices alike!Can be combined with all NOBI NOBI boxes.
$36.00$30.00
Nobi Nobi (RPG): Sword
Big adventures in small boxes!Dragons, spirits, paladins, temples to explore and noblemen to protect…Welcome to a world of fantasy and combat!In this fast-paced and fluid tabletop role-playing game, your questwill grow card by card, as the many clues and plot twists unfold.Roll the dice, play your cards, and build your story with your friends.Everything you need is in this box just add a pinch of imagination!Simple and easy to learn, Nobi Nobi will cast a spell on new andexperienced role players alike!Can be combined with all NOBI NOBI boxes.
$36.00$30.00
Endling
You are an endling.You are the endling.You are the last human.You take your journals and any food and gear that remain in the bunker and head south. You have a promise to keep. You just need to get there.Endling is a tarot-driven, solo journaling game. You play the part of the endling, the last human. Using tarot cards to inspire your responses to the story prompts, you tell the story of the endling on their journey to fulfill one final promise.• Full play time of 2-4 hours can be divided up over several sessions.• Exploration and resource management add a risk of failure to the journey.• Tarot-driven storytelling to inspire unique responses to over 50 story prompts.• Structured story prompts to increase accessibility for players that are new to journaling games.• Multiple pieces of original art and tarot designs to build the atmosphere of the story.
$34.00$29.00
D&D 5E: Big Bads: Bestiary Box Set
Want all the Big Bads? This box set collects both The Big Book of Big Bads and Creatures & Curios in a box set. A rogues gallery of monsters is on the loose. Expand your game with a massive selection of menacing monsters! Join the Big Bad Bureau and show these boss monsters who’s really the boss. Features:100+ new creatures with a wide variety of CRs, creature types, backstories, tactics, and stat blocks100+ new magic items90+ adventure hooksRandom roll tables to help you choose the perfect item for any situationBig Bad Bureau boss monster filesA Guide to the Big Bad Bureau - A New Organization for Players to Join Contents:Hardcover Big Bads BookHardcover Creatures & Curios BookFoldout Battle MapsGM Screen
$169.00$143.00
D&D 5E: The Big Book of Big Bads
A rogues gallery of boss monsters is on the loose - round ‘em up in this 250+ page book! Say hello to the squabbling duo Pork and Bean, Blrrk the sentient ooze mob boss, the twisted tooth-fairy the Prince in Ivory, and the soul-stealing celestial Imryss plotting diabolical schemes. And don’t forget the world-ending threats like Harathos the Bound God and the deep horror Vellai-Axal. All these bosses and more are dying to defeat... I mean... meet you. Join the Big Bad Bureau and show these boss monsters who’s really the boss. Features:30+ Boss Monsters with full backstories, tactics, and stat blocksDozens of new magic items, minions, background, feats, and equipment90+ adventure hooksBig Bad Bureau boss monster filesA Guide to the Big Bad Bureau - A NewOrganization for Players to Join
$85.00$72.00
Tom Cartos's Modern City Streets TTRPG Map Pack
TC Modern is a set of fully customisable Battlemap Books for your favourite Modern, Near Future or Cyberpunk TTRPG. The Modern City series comprises of City Streets & City Buildings, providing you with every location you could need for an urban setting. The battlemaps come in two variations, a fully-furnished highly-detailed version with props and assets already placed for an extra level of immersion and story telling, and a second unfurnished version for you to customise however you need with the included re-usable asset stickers or your trusty dry-erase marker.
$68.00
Pathfinder 2E: Lost Omens: Rival Academies
The finest mages, scientists, and academics of the Age of Lost Omens are gathering! Journey to a fortress-city in demon-ravaged Sarkoris to learn the ancient magical secrets of the Magaambya's wizards, Lepidstadt's bleeding-edge theories on reanimating flesh with electricity, the extraplanar fey philosophies of the Cobyslarni, and the lore of more than a dozen other academies! With so many prominent scholars in one place, rivalries are sure to abound—whether in the classroom, on the sports fields, or during field trips to dangerous lands. This 128-page book gives GMs and players a vibrant roster of luminaries, students, athletes, and wizards to build their very own magical academies. Whether players build bonds with classmates or clash with rivals, they'll gain diverse options like advanced spymaster gear, dazzling new martial arts techniques, or new wizard spells and schools, including the remastered Runelord!
$64.00$54.00
Pathfinder 2E: NPC Core Pocket Edition
Populate Your World! Devotees of the gods, cunning mercenaries, fun-loving performers, crafty engineers, devious villains and more all have roles in your game with the Pathfinder NPC Core! Over 250 stat blocks for NPCs let you drop all kinds of characters into your game, from servants and farmers to masters of magic and martial arts. The NPCs are crafted to be fun and easy to use, with sets of adjustments to quickly change their ancestry, level, and more. You'll also find a trove of NPCs specific to non-human ancestries, like a dwarf general, goblin get-gang, and kobold egg guardian. Each section of NPCs is themed, and includes lore, custom rules, and random tables to spice up your gameplay. Never find yourself making up statistics on the fly again—you can find everything you need in the Pathfinder NPC Core! The pocket edition presents the same contents as the standard edition in a smaller sized softcover for a lower price and better portability.
$42.00$36.00
The World We Left Behind
In The World We Left Behind, play as astronauts trekking across an alien planet. Learn about the planets flora and fauna while uncovering vestiges of the past. What happened to the sapient species that called this planet home? Why do only remnants of their lives remain?During this casual worldbuilding game, players draw symbols on playing cards to create a planet, populate it with traits, and uncover the mystery of the species that left this world behind. Tell a story of wonder, companionship, and legacy in the midst of a lonely planet.The World We Left Behind is GMless and designed for 1-5 players. The game is 44 pages long (including covers), there is zero prep needed to play, and a full game lasts 2-4 sessions. Alternate rules for one-shots are found in the back of the book.Instructions and templates for online, one-shot play are included in the digital bundle.To play The World We Left Behind, you will need the following:A standard deck of playing cards (these cards will be written on during play)At least one fine-tipped permanent markerA six-sided die (d6)A flat surfaceA few hours of time per sessionThe World We Left Behind was originally commissioned by BalletCollective to be used as Source Art in their 2023 season, THE MOMENT IS IMMINENT. Composer Phong Tran and choreographer Troy Schumacher played The World We Left Behind and used it as inspiration for the music and choreography of the ballet.
$23.00$20.00
RuneQuest RPG: The Red Book of Magic
Dive into the ultimate guide to magic for RuneQuest! Penned by Zzabur, the Sorcerer Supreme himself, The Red Book of Magic is the indispensible source for expanded Rune & Spirit magic. It`s an essential expansion to the RuneQuest experience for players and Gamemasters alike.
$49.00$33.00
Hollows Special Edition (Pre-Order)
This item is a pre-order item with an expected release date of Q4 2025 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. HOLLOWS SPECIAL EDITION The special edition includes all the same content as the standard edition, but it’s even more beautiful. It’s got a luxury binding of deep red bookcloth, foiled and silkscreen printed to capture the rotting grandeur of the Isles. Hollows is a tactical powerhouse of a TTRPG that’s both easy to learn and satisfying to master. It’s based around a simple D20 mechanic where actions can fail, succeed, or succeed brilliantly. Failure is always interesting – it exposes the Hunter to greater risk, creating moments for other players to step in, support, and help hold the line. Character creation and advancement is simple but powerful. The Weapons a Hunter chooses to wield and the abilities they select for them open up hundreds of possible character builds. Players select new abilities with every kill and choose which ones to make permanent when they baptise themselves in the blood of a Hollow’s Lord. Gameplay moves elegantly between exploring a Hollow’s poisoned world – rules-light and roleplay-heavy – and many-v-1 tactical boss fights unlike anything you’ve seen in a TTRPG. Hollows’ combat keeps the player characters right at the heart of the action, with the battlefield changing and developing with every action. It encourages players to work together, paying close attention to each other’s moves and devising clever, cooperative strategies to take down Entities far bigger and stronger than they are. The world of Hollows is rotten and more putrid by the day, infested with awful realities that swell like boils around the worst people in the Isles – Hollows. If there’s to be any hope at all, Hollows need lancing. Armed with your Weapons – manifestations of humanity’s worst instincts poured into forms of shot and steel – you and others like you are the only things powerful enough to do it and human enough to still care. Designed to echo video games like Dark Souls, death is expected and intended. Dying slows a character down and gives the Hollow more opportunities to work against them, but it also gives a Hunter a chance to come back stronger.
$127.00$108.00
DIE RPG: Deluxe Version
DIE RPG is a roleplaying game based on the comic of the same name by Kieron Gillen and Stephanie Hans – and it too has been made by Kieron Gillen and Stephanie Hans! In DIE, you play a group of authentically flawed and desperate real-world people (Personas) who are sucked into a cursed roleplaying game and take on the form of heroes, villains and power players (Paragons). Some of you might want to get back to the real world for whatever’s waiting for you there. Some of you might want to stay in a reality where you can finally get what you want out of life. You all have to agree whether you stay or go, and dead people can’t vote. It can get pretty bloody. More than 400 pages of clever words and beautiful art are yours for the taking in this gorgeous PDF published by Rowan, Rook and Decard. Gillen’s original beta manuscript has been refined, polished, trimmed, tweaked and edited into one of the best games you’ll ever read. DIE RPG features: Six unique classes adapted from the pages of the comic More than 60 new full-colour illustrations from Stephanie Hans, Guest appearances from a range of illustrious comic artists including Tula Lotay, Abz Harding, Marguerite Sauvage, Elsa Charretier and Gene Ha, and writers including Adrian Tchaikovsky, Becky Annison, Cat Evans, Emily Allen, Tini Howard, and Sasha Sienna. Rules and advice for running DIE as a one-shot, a short campaign, or a grand epic A bestiary penned by RPG and comics luminaries that talks at length about not only the combat abilities of different monsters, but also their place games, literature and folklore
$134.00$114.00
Humblewood Tales: Adventure Box Set
Humblewood Tales is a 5th Edition supplement book for the lush world of Humblewood! Featuring five new adventures and packed with expanded lore from Alderheart, Humblewood Tales is loaded with over 200 pages of adventures, premade characters, bestiary, magic items, subclasses & more. Book Contents: Five new Humblewood adventures for levels 3 to 8 Expanded world locations and lore Alderheart Traveler’s Guide Shoppes and Stores for your Humblewood campaign Join the ranks of the Tenders of the Scorched Grove (or subvert them...) 60+ new items, monsters, and NPCs Box Set Contents: Humblewood Tales Hardcover Book 122 Humblewood Tales Reference Cards 4 Double Sided Foldout Maps 3 Sets of Cardboard Standees + Bases Share
$155.00$131.00
Campaign Builder: Dungeons & Ruins
Brave the Darkness! Your Ultimate Guide to Dungeon Design. Challenge your players with journeys into subterranean halls and long-lost cities with Campaign Builder: Dungeons & Ruins. The ultimate dungeoneering tool, Dungeons & Ruins provides a comprehensive guide to creating engaging dungeons, terrifying traps, and much more! Campaign Builder: Dungeons & Ruins brings you everything you need: Fill your dungeons with 15 sample curses, 17 hazards, and 12 all-new traps, or concoct your own with a step-by-step guide to mayhem! New player options including 6 new subclasses, 5 new heritages, 11 new talents, more than 40 magic items, and more than 15 new spells for your team of dungeon delvers! Develop advanced exploration and skill challenges to push your characters to their ultimate limits—make each encounter count! Learn the art of dungeon design and make best use of clever tricks, wandering monsters, and logical room mapping, then put it all together to build megadungeons for major campaigns. Keep your dungeon’s secrets close with a downloadable Dungeon Tracker sheet—never lose track of your creation. Create perilous adventures in deep places today, with Campaign Builder: Dungeons & Ruins!
$71.00$60.00
Teenage Mutant Ninja Turtles & Other Strangeness Redux Edition RPG (Pre-Order)
This item is a pre-order item with an expected release date of Q1 2026. Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Teenage Mutant Ninja Turtles & Other Strangeness Redux Edition RPG is a 256 page, hardcover core rule book that collects the Teenage Mutant Ninja Turtles & Other Strangeness RPG, Turtles Go Hollywood, and Truckin’ Turtles sourcebooks, and has oodles of bonus material that includes tribute artwork, written tributes, the story behind the making of the RPG, and never before seen concept art. Featuring newly colored artwork by Kevin Long and the creators of the TMNT Kevin Eastman and Peter Lair (including their 8 page comic story originally created exclusively for the RPG), as well as new art by Freddie E. Williams II, Sophie Campbell, Steven Cummings, David Petersen, and more, all in glorious color.
$85.00$72.00
Pathfinder RPG: NPC Core Hardcover (P2)
Populate Your World! Devotees of the gods, cunning mercenaries, fun-loving performers, crafty engineers, devious villains and more all have roles in your game with the Pathfinder NPC Core! Over 250 stat blocks for NPCs let you drop all kinds of characters into your game, from servants and farmers to masters of magic and martial arts. The NPCs are crafted to be fun and easy to use, with sets of adjustments to quickly change their ancestry, level, and more. You'll also find a trove of NPCs specific to non-human ancestries, like a dwarf general, goblin get-gang, and kobold egg guardian. Each section of NPCs is themed, and includes lore, custom rules, and random tables to spice up your gameplay. Never find yourself making up statistics on the fly again you can find everything you need in the Pathfinder NPC Core.
$99.00$84.00
The Blister Critters RPG: The Squirrel Queendom of Atlanta
In the eco-horrific cartoon TTRPG Blister Critters by Anthony Grasso and Wythe Marschall, you play as an animal who can wield bizarre mutations called Blisters. These strange abilities will help you survive in a vast, cruel suburbia populated by fellow Critters and their feral counterparts, Beasts, as well as even stranger cartoon-beings. This 12-page zine by Wythe Marschall (an Atlanta native) details the neo-feudal squirrel state that has taken over the Southeast after the fall of humanity. The zine features a complete setting for Blister Critters, with new encounters and episode treatments (plot hooks). You can use this zine with the Blister Critters Quickstart, Blister Critters Rulebook, or full Blister Critters Boxed Set.
$13.00$11.00
The Blister Critters RPG: Boxed Set
Take the reins of radiation-blasted animals called Critters starring in an eco-apocalyptic Saturday-morning cartoon in this goofy and exciting tabletop roleplaying game (TTRPG) from Odd Gob Games and the Stillfleet Studio! Using the innovative Grit System, Blister Critters drops players into a bizarre posthuman world of Blisters (mutations), physics-bending Nonsense powers, dangerous feral Beasts, and a near-infinite amount of human Stuff. The boxed set includes a set of thoughtfully designed, nostalgia-washed tools to help players and Producers make the most of each episode: The Blister Critters Rulebook! 100 pages of mayhem, including player-empowering rules for exploring odd and eerily familiar locations in a vast, cruel suburbia The Tons-o-Stuff Mega-Poster! A gorgeous, double-sided, poster cataloging the relics of humanityAKA, Stuff The Blister Critters Booster Pack! 48 poker-sized, pok-styled cards of Beasts and Bliffs for handy reference Blister Stickers! Who doesn't want a full sheet of mutant cartoon animal stickers? Blister Critters dice! All the colorful clickity-clacks you need to play: d4, d6 2, d8 2, d10, and d12 The Book of Ad-Libs! 52 pages of collaborative, improvised worldbuilding to jumpstart your sessions
$78.00$66.00
Two Summers
TWO SUMMERS is a tabletop RPG for a GM and 3 to 5 players, who take the role of the same characters at two different time periods: as teenagers in the 1990s, living an unforgettable adventure, and as adults 30 years later, coming back to the same place and realizing the adventure is not over. The game is conceived for campaigns of 7-8 sessions, lasting around 3 hours each. Its diceless system is deliberately very simple: you can explain it in a few minutes and its summary fits on a single page, so as to better put a greater emphasis on storytelling and roleplaying. The zine features a complete game system plus everything you need to build your own campaign within its 60 pages: Instructions to create characters and a relation map through a session zero, A thorough guide helping you to create your own TWO SUMMERS campaign, including advice, step by step examples and 25 semi-prepared subplots to insert into your story, Players and GM advice, A character and GM sheet, Beautiful illustrations and a full-color layout!
$24.00$21.00
The Parthenogenesis Of Hungry Hollow
The Parthenogenesis of Hungry Hollow is the first hardback adventure module for Liminal Horror. Something strange is happening in Hungry Hollow, seemingly centered around the upcoming birth of its newest resident. Dive into the town, make acquaintance with its inhabitants, and unravel the horrid truth that lies buzzing just beneath the surface.This sandbox adventure features:♦ Multiple formats for play (with 3 different one-shot options and 3 custom starting scenarios that include party building questions).♦ 8 custom archetypes for players to use when creating their Investigator.♦ 6 Investigation Kit Loadouts for the party (extermination, artillery, heavy duty, reconnaissance, containment, espionage)♦ 3 easy to use premade associates (additional party members).♦ 56 keyed locations throughout town (4 of these are larger mapped "dungeon" locations).♦ 89 total NPCs. 28 Citizens (non-implanted) and 31 Apiarists (implanted) tied to a location. There are an additional 24 townsfolk provided in the Appendix NPC table (12 Citizens and 12 Apiarists)♦ New Monsters. 1 multiphase boss (Brea and the growing God-Queen) and four “followers” (Apiarists, Parasite Bee, Husk, Swarm)♦ A custom kidnapping procedure the Apiarists use each night to grow their ranks.♦ Four factions throughout the town trying to forward their plans or learn about what is going on.
$57.00$48.00
Geologist's Primer Deluxe
Introducing the Geologist's Primer, a system-agnostic illustrated guide to real-world crystals, minerals, and metals. Inspired by 19th-century field guides and the millennia of folklore, myths, and legends, it brings a wealth of easily accessible, organized information straight to your gaming table.From demon-binding agate to immortal zircon, the Geologist’s Primer is rooted in scientific geology, ancient folklore, legends, myths, and old-school alchemy. This fully illustrated (and thoroughly researched) guide provides information on 100 minerals, metals, mineraloids, and crystals, along with their properties in both fantasy and modern settings!Each entry in the Geologist's Primer provides basic geological information, notes on where to find and how to extract these materials, along with their industrial, decorative, magical, and sometimes even culinary properties. Each entry also includes a short, handy description. So, if you’re just browsing for information, you won’t have to read through pages of text!The Geologist’s Primer Deluxe Edition is a limited-edition version. This is a 6" x 9", 360-page cloth-bound, gold-foiled hardcover book, on beautiful paper with a ribbon bookmark.
$113.00
Sweet Cherry Pie vs Evil RPG: Corebook (Pre-Order)
This item is a pre-order item with an expected release date of Q4 2025. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Welcome to the Omnomn Island, brave warriors. Even if you`ve just landed, you`ve probably already noticed that the world around you has a highly glycemic appearance. Trees with spun sugar foliage, flour deserts, swamps of boiling eggs. And then, of course, theres YOU. The Warries, those who will have to face the demons aiming to devour your beautiful, sweet land. Get ready to take your weapons out of the oven and destroy EVIL! Contains everything you need to play in the world of Sweet Cherry Pie VS Evil. Includes the complete Omnom Island setting, all the 12 Lineages to create your Warrie, equipment and a bestiary.
$28.00$24.00
Pendragon RPG: The Grey Knight - Campaign Book
Challenge Death's Companion! Arthur's right to rule is jeopardized when the fearsome Grey Knight accuses the King of murdering children. Sir Gawaine steps forth to defend the King's honor - but Merlin foresees this champion will die at the hands of the Grey Knight. The Grey Knight waits for vengeance, and time is running out! Can you find the treasure that holds the key to defeating this vile foe, and save the life of Sir Gawain and the kingdom itself? Everything you need to run the legendary Grey Knight campaign, fully updated for the new edition of the game. Meet Arthur, Guenever, Merlin, Morgan le Fay, and other famous characters! Attempt to turn the tide of Arthurian history by participating in famous battles. Two prequel scenarios bridge The Sword Campaign from the Pendragon Starter Set to the adventures in The Grey Knight. A full chapter detailing the city of Carlion, including a full-page map. The Grey Knight is a complete campaign and is fully compatible with both the Pendragon Starter Set and the Pendragon Player's Handbook.
$35.00$31.00
Ecryme RPG: Player's Guide
The world has long been submerged by an ocean of ecryme, a strange acidic substance that corrodes everything. Humanity managed to survive on the small outcroppings and islands left in its wake. They built a civilization based on steelwork and stonework, where wood is almost nonexistent. Large cities, built vertically to make the most of what little space exists, sprang up from the horizon. After a few hundred years of development, driven by impulse, humanity built the traverses, endless gigantic bridges to cross the ecryme sea and connect to one another coming together through chance or perhaps something greater. For in the strange world of Ecryme, the emotions of humankind seem to hold a power of their own. Ecryme is a dystopian steampunk TTRPG set in a time parallel to our Gilded Age, but in a world forever changed by an apocalyptic event in the distant past
$78.00$66.00
Star Crossed: Love Letters
Love Letters is a supplement for Star Crossed, the award-winning two-player game of forbidden love. It’s full of beautiful illustrations, character pairings, settings, advice, and alternate modes of play to help your Star Crossed sessions feel fresh and exciting! In this cute little 6×9 booklet, you’ll find: Instructions to play with 3 players, solo, or online New sets of Scene Cards and Epilogue tables Bayshore Landing, a new setting featuring 30 new characters, for multi-table games of Star Crossed in which up to 15 pairs of players can play simultaneously Advice for playing Star Crossed with friends Advice for incorporating Star Crossed as a prologue, interlude, or epilogue to your longer-term campaign games Pre-generated character pairings, each in their own unique setting, from Alex and our fabulous guest contributors: Amal El-Mohtar, Max Gladstone, Kieron Gillen, Banana Chan, Cecilia Tan, James Mendez Hodes, and Sharang Biswas! All-new illustrations by Jess Fink, HamletMachine, G.C. Houle, Bloomer, Milsae Kim, Ouhie, Mye Bi, and Sovanny Vorn!
$29.00
Five Days RPG
Five Days is an intense, emotionally charged role-playing experience where players navigate the raw pain of loss and fractured relationships. Each player takes on the role of a Component of a Family (which may go beyond blood relations to include close friends, motorcycle gangs, cults, or any bonded group) who have yet to fully face a past trauma that has damaged their bonds.Five Days is deeply personal. It invites players to explore grief and their place within their family as they reveal secrets, confront the past, and ultimately come to terms with their role in the tragedy. The story unfolds in five stages, mirroring the five stages of grief, as players answer the haunting question, "What happened that day, and why doesn't anyone want to talk about it?" The five-stage structure provides a clear yet flexible framework, while the universal themes of grief, loss, and family dynamics ensure that it resonates with a broad audience. It’s an ideal game for those who love character-driven narratives with raw emotional depth.This game is about facing the unresolved and accepting one's trauma. Only through self-awareness and shared pain can the truth of your family history be unveiled.PRODUCT DESCRIPTION:♦ 48-page RPG book, A5 size, softcover.
$30.00
Cthulhu Bay
Cthulhu Bay is an innovative investigative role-playing game that breathes new life into the classic Cthulhu Mythos created by H.P. Lovecraft. With a layout inspired by the old pulp horror magazines like Weird Tales and gameplay mechanics drawn from The Cthulhu Hack and Brindlewood Bay RPGs, Cthulhu Bay offers a fresh take on uncovering cosmic horrors.This 'zine-format game includes simple yet innovative rules that allow players to dive into its gripping investigations—known as Tales—and unravel the mysteries behind them. In Cthulhu Bay, there are no predetermined endings.As players gather Clues throughout the game, they weave together their own interpretations of events, ultimately shaping a unique epilogue for each Tale. The game encourages creativity and offers endless possibilities in its storytelling structure.The manual provides everything needed to start playing, including a detailed section on how to run a game session.Additionally, Cthulhu Bay includes four ready-to-play Tales, taking players on a journey through time and space, from 1930s Greenland to a mysterious planet, from a 17th-century Karelian village to a medieval monastery shrouded in death and intrigue.PRODUCT DESCRIPTION:♦ 64-page RPG book (to play with polyhedral dice, not included), A5 size, softcover.
$30.00
Shadowrun RPG: 6th Edition - Smooth Operations
Smooth Operations is the core face rulebook for Shadowrun, Sixth World. Shadowrun has never had a core face rulebook, and this book provides a ton of options for players who want to emphasize the social element of the game. With details and mechanics of how to make a face character function as part of the team, this is a useful book for all players.
$71.00$39.00
Anime 5E: Beyonder Worlds Realms Beyond Fantasy (Pre-Order)
Power up your adventurers and travel across the galaxy with Beyonder Worlds – Realms Beyond Fantasy. Whether you’re fully embracing alternate game genres or integrating multiple settings with a traditional Fifth Edition fantasy world, Beyonder Worlds is your key to unlocking the vast, unlimited potential of Anime 5E. This 160-page, full-colour expansion delves into the settings and conventions of five intriguing anime gaming genres: science fiction, mecha action, urban fantasy, gritty cyberpunk, and modern Earth. There’s also a wealth of game material for players and DMs: 20+ enhanced Attributes and Defects, 7 new player character Species, 10 new Classes, 16 creature threats, dozens of wondrous items, and more. Enrich your adventuring stories with Beyonder Worlds!
$63.00$51.00
Power Rangers: Heroes of the Grid - Allies Pack #4
Earth Defenders Never Surrender - Orion Step into the boots of five new heroes: Blue Senturion, the intergalactic law enforcer; Hunter Bradley and Blake Bradley, a.k.a. the Thunder Brothers, who showcase their elite teamwork skills; Levi Weston, the guitar-slinging cowboy; and Orion, who uses the all-new key deck mechanism to represent the power of the Ranger Keys! Power Rangers: Heroes of the Grid Core Game is needed to play.
$64.00
Pathfinder 2E: Adventure Path: Triumph of the Tusk Part 2 of 3 - Hoof, Cinder, and Storm
Having bested an orc hold and proven they`re no mere dignitaries, the PCs are invited to the mighty orc city of Urgir to quell the raging ancestor storms and protect the invaluable aurochs herds that sustain Belkzen`s people. Yet many would exploit the ongoing chaos: orc rebels in the vertical mining city of Blisterwell, Shoanti raiders answering old vendettas, and more. The PCs must repel these attacks, turning foes into friends in Belkzen`s ongoing fight for survival. Hoof, Cinder, and Storm is an orc-focused Pathfinder adventure for four 6th-level characters. The adventure continues the Triumph of the Tusk Adventure Path, a three-part monthly campaign in which an eclectic band of dignitaries become battle-hardened survivalists fighting for orcs homeland and independence. This volume includes a collection of additional adventures in Belkzen, an overview of Shoanti culture, new magical items, and fearsome creatures that stalk the badlands!
$42.00$29.00
Port Royal: Rulebook
Port Royal is a campaign based, tactical, small-scale warband-sized skirmish wargame that is easy and fast to learn and play. Loosely based on the historical events following the 1692 earthquake that devastated the island of Jamaica. In Port Royal, players take control of small companies of pirates, privateers, Native Americans, African Maroons, or local government forces as they battle against opponents for their share of the plunder that litters the ruins of the place. Players will gain loot and experience between games while building infamy and growing in their piratical expertise. But take heed! The ruins are fraught with dangers! Falling buildings, wild animals, desperate civilians, and opposing companies can bring a quick end to members of your company
$42.00
Pathfinder 2E: Adventure Path: The Resurrection Flood (Triumph of the Tusk) Part 3 of 3 - Destroyer`s Doom
This item is a pre-order item with an expected release date of Q4 2024. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. At last, the orc nation of Belkzen is on the offensive! As their ally Ardax gathers his army, the PCs scout ahead to clear the way and infiltrate Wyvernsting, capital of orc traitors. To sneak into the city, they must liberate the Drowning Sands orcs and borrow boats able to cross a quicksand sea. Once inside Wyvernsting, the PCs must sabotage the defenses, motivate rebellious factions to rise up against their enemies, and finally join Ardaxs forces in besieging the city. Yet when the dust clears, the PCs identify the root of the undead uprising thats ravaged the land: a haunted divinity that dwells high in Belkzens mountains. Destroyers Doom is an orc-focused Pathfinder adventure for four 9th-level characters. The adventure concludes the Triumph of the Tusk Adventure Path, a three-part monthly campaign in which an eclectic band of dignitaries become battle-hardened survivalists fighting for orcs homeland and independence. This volume includes opportunities to continue the adventure, an exploration of orc faiths, a gazetteer of the treacherous city of Wyvernsting, new magic items, and an assortment of new creatures that haunt Belkzens mountains and silt seas. Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign.
$42.00$29.00
Humblewood Tales: Hardcover Campaign Setting (5E)
Humblewood Tales is a new adventure book for 5th Edition that takes place in the lush world of Humblewood. Featuring expanded lore from the mystical tree city of Alderheart, Humblewood Tales is packed with over 200 pages of new adventures, premade characters, bestiary magic items, subclasses and more. Contains: Humblewood Tales Hardcover book, 122 Humblewood Tales Reference Cards, 4 Double Sided Foldout Maps, 3 Sets of cardboard standees + bases.
$71.00$60.00
Craftwork
Alternative character generation for all of your favorite Fantasy Adventure Games!Do you ever get tired of the same old character generation? Give CraftWork a try to quickly develop diverse and memorable player and non-player characters through flexible crafts instead of system-prescribed classes. Inside you'll find:Eight classic character paths, or “crafts,” such as MageCraft, ThiefCraft, Stagecraft, all of which interweave as broadly as you can imagine!Crafts, skills, and abilities laid out so they can be easily randomized using a standard set of dice.Procedures to evolve unique PCs and NPCs with intriguing skill-sets that work alongside multiple systems.Favoring description and common mechanics, CraftWork references many RPG touchstones and is playful, hackable, and adaptable.Created by Will Purves44 pages, 5.5”x8.5”, saddle stitched zine, color cover, b&w interiors.
$22.00$15.00
Convoke What Doom Ye Angels Hath Wrought
Machinery infested death-fugue......powered by MÖRK BORG, brought to you by the minds behind Terror of the Stratosfiend, crapland., and The Tragedy That Begot Ternwillow, CWDYAHW! is a wild ride through desolation and back again.Inside you will find out to:Take control of a “Machination of Abaddon”, a titan of flesh and steel and bone.Find your pilot, soul bound to your hulking stature.Harness the “desolation triggers” by mining your own sadness to supercharge your walking fortress. - Scream in horror as metal beasts go berserk and ransack “forsaken townships”Tattoo yourself with “flesh scrolls” and unlock power previously bound to demonic entities. - Feel the warping power of angels of lust, gluttony, violence, and fraud. Their existence is constant pain.Crawl through the depths of “in broken earth”, discover the warring faiths of the wolf-devoted, and the organ faithful. The Team:Writing by Sean Richer Afterword by J. Kap Cover Art by Jonathan LaMantia Editing by Jarrett Crader Design and Layout by Anxiety Wizard20 pages, 8" x 11", saddle stitched zine, color cover & interiors.Convoke What Doom Ye Angels Hath Wrought! is an independent production by Exalted Funeral Press and Sean Richer and not affiliated with Ockult Örtmästare Games or Stockholm Kartell. It is published under the Mörk Borg Third Party License. `
$22.00$18.00
MÖRK BORG: Garth Grimgar's Guide: Flora Of The Dying World
Maybe you shouldn't eat that!These are the field notes of the famously reclusive Occult Herbmaster Garth Grimgar, found in the ruins of his hut years after his death. The precise meaning of Grimgar's astrological diagrams was known only to himself. It is a secret he has taken with him to his grave. Despite the possibility that he was dabbling in blasphemy, the Church Elders have elected to preserve his notes for the potentially useful knowledge they might contain.About the Book:Garth Grimgar's Guide to the Flora of the Dying World is a brand new supplement for MÖRK BORG! A companion volume to Creatures of the Dying World, it is sure to bring many hours of fun to your table!Featuring:16 detailed entries on flora found throughout the Dying Worldlavish full color illustrationsstats and game play effects for MÖRK BORGCreator:Created by Jonny Bloozit An Exalted Funeral exclusive!20 pages, 8" x 10" saddle stitched zine, color cover & interiors. Includes PDF.This is an independent production by Jonny Bloozit and is not affiliated with Ockult Örtmästare Games or Stockholm Kartell. It is published under the MÖRK BORG Third Party License. MÖRK BORG is copyright Ockult Örtmästare Games and Stockholm Kartell.
$26.00$16.00
TORQ: Operator Manual
Published by Good Luck PressDistributed by Deernicorn Distro TORQ is a post-apocalyptic car-PG for 2-5 players, half road warrior tactics, half freeform roleplaying. In TORQ, you are a driver, licensed to go anywhere, with the grit to handle anything. You venture from community-to-community, using your special talents to help in anyway you can. There’s gas in the tank, an X on the map, and miles of blacktop ahead. Race along the open road, collect the pieces of a changed world, and build something new together. Let’s hit the road. TORQ is a blend of two games, interconnected: Road, a quick tactical game where players drive through a hostile world using a playmat: a modular grid representing the many highways, mountain passes, wide-open canyons, and city streets of TORQ. Powered by a unique tactical system, drivers dodge obstacles, investigate oddities, and thrash those who stand against them. Reststop, a character-focused roleplaying game where drivers visit communities, bringing their special talents to those who need it. The reststop is a low-stakes, chill hangout portion of the game where players inhabit different characters in each community, playing scenes and building the world together. TORQ’s world exists after a global change. Is that a disaster, an apocalypse, a choice? Create and play vignettes of this weirded-world, a world where people and communities strike a truce with the hostile environment, surviving and thriving in a post-anthropocene world. TORQ’s world is more humanistic than its post-apocalyptic predecessors: this is not a game for prepper-power fantasy, gun nut brinksmanship, or a rehash of feudalism. TORQ’s world is one of many communities living independently and together, tied together by the driver’s who make it from point A to point B, mutual aid, and the weird world. Create that world and those places, and inhabit the people finding connection and joy in a different world.
$44.00
Orbital
Published by Mousehole PressDistributed by Deernicorn Distro ORBITAL gives us airlocks and control panels, pensive faces looking out into the cosmos, improvised fixes for critical systems, military-sponsored subterfuge, warm embraces in the cold vacuum, frantic struggles in zero-gravity and unknowable ancient technology, asking WHAT DO YOU DO NEXT? ORBITAL is a tabletop roleplaying game for three to six players. You’ll start by creating your own space station with your friends, filling it with interesting people and threatening it with impending dangers. You’ll all create and own aspects of the setting, taking a shared ownership of your world and your story. You’ll also create your own character, a specialist who can push back against the threats you’re facing. Together, you’ll explore your station, it’s people and their problems using the simple No Dice, No Masters system that puts the focus on character relationships, community struggles and player choice. Through play, you’ll determine your community’s fate as equal storytellers in your own unique story.
$29.00
Monster of the Week: Tome of Mysteries
In the Monster of the Week roleplaying game, hunters must solve all manner of mysteries before they can save the day. The Tome of Mysteries expands their options-and magnifies their peril-with a wide variety of GMing advice, essays, rules, and mysteries from the Monster of the Week “Roadhouse Regulars” online community.Tome of Mysteries requires Monster of the Week to play. In this supplement, you'll find:Eight alternative Weird Moves that go beyond Use Magic.Four new Hunter playbooks: The Gumshoe, the Hex, the Searcher, and the Pararomantic.Support for weird phenomena type Mysteries like those found in Fringe or The X-Files.Tips and techniques used by experienced Keepers. 29 fully detailed mysteries ready to drop into your game
$50.00
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