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Description

An Altogether Different River

Description

Published by Aaron Lim
Distributed by Deernicorn Distro

An Altogether Different River is a GM-less roleplaying game meant for 2 to 4 players and a single session of about 3-4 hours. It is about creating a Town together, and seeing how it changes through the lens of those who left it and returned, and those who stayed throughout. It is about returning home and grappling with what has and hasn’t changed.

At the start of the game, you will collaboratively build a Town out of several elements. You will draw two maps for the Town: one for the Town Then, and one for the Town Now. You then create your characters and choose whether they left the Town and returned, or stayed throughout the period. You also highlight certain questions you want to explore through your characters and relationships. You will track this through a relationship map which you draw between the Towns. Then you introduce and explore different aspects of the Town and play through different scenes to flesh out the Town and the characters, seeking to answer the different questions you have.

COMPONENTS AND DETAILS

  • 28-page black-and-white zine
  • PDF download included

Number of players: 2-4 players
Style: GMless world-building game
Creators: Written by Aaron Lim

Product form

$15.00$13.00

    Warehouse - Gamers Guild AZ - Low stock
    2223 South 48th Street Suite D Tempe, Arizona 85282
    In Store Pick-up requires a lead time of 24 hours
    • Free Shipping over $99 (Contiguous US)
    • Same Day Shipping if Purchased Before 12:00 PM (MT)

    SKU: AL-AADR-ZINE

    Description

    Description

    Published by Aaron Lim
    Distributed by Deernicorn Distro

    An Altogether Different River is a GM-less roleplaying game meant for 2 to 4 players and a single session of about 3-4 hours. It is about creating a Town together, and seeing how it changes through the lens of those who left it and returned, and those who stayed throughout. It is about returning home and grappling with what has and hasn’t changed.

    At the start of the game, you will collaboratively build a Town out of several elements. You will draw two maps for the Town: one for the Town Then, and one for the Town Now. You then create your characters and choose whether they left the Town and returned, or stayed throughout the period. You also highlight certain questions you want to explore through your characters and relationships. You will track this through a relationship map which you draw between the Towns. Then you introduce and explore different aspects of the Town and play through different scenes to flesh out the Town and the characters, seeking to answer the different questions you have.

    COMPONENTS AND DETAILS

    • 28-page black-and-white zine
    • PDF download included

    Number of players: 2-4 players
    Style: GMless world-building game
    Creators: Written by Aaron Lim

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