RPG Books
Starfinder RPG: Alien Archive
Close EncountersStrange aliens both friendly and fearsome fill this tome of creatures designed for use with the Starfinder Roleplaying Game! From the gravity-manipulating frujais and planet-killing novaspawn to space goblins and security robots, the creatures in this codex will challenge adventurers no matter what strange worlds they're exploring. What's more, player rules for a host of creatures let players not just fight aliens, but be them!Inside Starfinder Alien Archive, you'll find the following:•Over 80 bizarre life-forms both classic and new, from the reptilian ikeshtis and energy-bodied hallajins to robotic anacites and supernatural entities from beyond the realms of mortals.•Over 20 races with full player rules, letting you play everything from a winged dragonkin to a hyperevolved floating brain.•New alien technology to help give your character an edge, including weapons, armor, magic items, and more.•A robust NPC-creation system to let Game Masters build any aliens or creatures they can imagine.•New rules for magical monster summoning, quick templates to modify creatures on the fly, and more!
$58.00$38.00
Starfinder RPG: Adventure Path- #16 The Blind City (Dawn of Flame 4 of 6)
Trapped in the Dark When the heroes seek an expert to translate an ancient, eldritch tablet, a sinister cult strikes from out of the shadows, intent on destroying the relic and all who know of its existence. After facing off against these zealots and deciphering the tablet, the heroes learn of another deep-sun locale called Ezorod - and the evil elder entity that has focused its attention there. The heroes quickly discover that the tablet is both a map and a key to Ezorod, allowing them to enter and explore this weird and lightless oubliette. There they will encounter ghastly creatures and uncover sophisticated technology that could advance sun-diving by light-years. But even if the PCs manage to escape the deadly solar dungeon, they'll be forced to wonder about the malevolent being they have unleashed upon the galaxy - even as they receive a mysterious message heralding a future confrontation! Inside this book, you'll find: "The Blind City," a Starfinder adventure for 7th-level characters, by Ron Lundeen. A peek into several cults of the galaxy, along with a cult hunter character theme, by Lyz Liddell. A catalog of strange gear from across known space, including bizarre artifacts, by Leo Glass. An archive of fiery threats - some of which burn both the body and the soul - from cruel dimensional shamblers to the mischievous magmins, by David Gregoire, Violet Hargrave, and Ron Lundeen. Deck plans and statistics for an efreeti warship and a survey of a world in the Vast that shines its own light into the void, both by Ron Lundeen.
$34.00$22.00
Starfinder RPG: Adventure Path- #20 The Last Refuge (Attack of the Swarm 2 of 6)
Sound the Retreat With a handful of survivors from a Swarm invasion as passengers, the heroes travel to a nearby colony world in search of safety. At the overburdened metropolis of New Grakka, members of a movement who believe the Swarm are punishment for the system's sins are disrupting the military's efforts to take in refugees. The heroes must stop these fanatics, as well as clear out a series of caverns beneath the city that could provide shelter and protection should the Swarm attack this planet. In the process, they discover clues that might help solve an ancient shirren mystery! This volume of Starfinder Adventure Path continues the Attack of the Swarm Adventure Path and includes: "The Last Refuge," a Starfinder adventure for 3rd-level characters, by Mara Lynn Butler. A historical look at the shirren people's flight from the Swarm in the early days following the Gap, by Lacy Pellazar. A catalog of biomechanical starships, by Tracy Barnett. An archive of alien creatures, including an aquatic ambush predator and several new Swarm creatures, by Anthony Bono, Mara Lynn Butler, and Owen K.C. Stephens. Statistics and deck plans for a military infiltration vessel, by Tracy Barnett, plus a glimpse at a colony world of shallow oceans, by Mara Lynn Butler.
$34.00$22.00
Starfinder RPG Adventure: Redshift Rally
It's the 20th anniversary of the Absalom Run starship race, and to celebrate, the organizers have greatly expanded the event... and the prize money! When an accident in the qualifying heat takes an accomplished pilot out of the race, the heroes must step in to help starship manufacturer Redshift Revolution against the machinations of their dastardly competitor Terminator. In a series of rallies over land, across sea, and through the air, the heroes will face off against alien threats, try to win over the media, and most importantly, beat the Terminator racers across the finish line!Redshift Rally is a complete Starfinder adventure for 7th-level characters written by Jessica Catalan, and features details on the history of the Absalom Run and its current competitors, a pair of weird alien creatures, new spells and vehicle upgrades, and a new archetype perfect for players with a need for speed!
$37.00$26.00
Starfinder RPG: Alien Archive 1 & 2 Battle Cards
Keep the aliens of the Starfinder RPG close at hand with this massive collection of over 200 reference cards featuring every extraterrestrial creature from Starfinder Alien Archive and Alien Archive 2! Each 4 x 6 card is printed on sturdy cardstock and features a beautiful, full color image of a Starfinder creature on one side, while the other side provides that creature’s statistics for quick and easy reference. With each encounter, show the players what their characters are facing while keeping the monster's abilities at the ready, and watch your games come alive! Sales Points: The popular Pathfinder Bestiary Battle Cards format comes to Starfinder at last! The cards in this set cover all creatures from Starfinder Alien Archive and Starfinder Alien Archive 2! Paizo customers have requested/demanded this type of product for more than a decade, and the response to the Pathfinder Bestiary Battle Cards have been very positive.
$87.00$57.00
Starfinder RPG: Adventure Path- Whispers of the Eclipse (Horizons of the Vast 3 of 6)
Rebels in the Sun A cry for help from deep within the sun leads the heroes to dive in once more. Forces loyal to efreet from the Plane of Fire have conquered the deep-sun settlement of a peaceful species, threatening to destroy their way of life. The heroes must infiltrate the occupied city, find allies within, and defeat the fiery oppressors. The group acts as a strike team, assisting the rebels, taking out high-value targets, and helping to restore order. But even if they accomplish these missions, the heroes still have to face the enemy commanders - including a mighty solar dragon - and the discovery that this attack is merely a beachhead for a larger invasion that threatens the Pact Worlds' power on the sun! This volume of Starfinder Adventure Path continues the Dawn of Flame Adventure Path and includes: "Solar Strike," a Starfinder adventure for 9th-level characters, by Mark Moreland. A gazetteer of Kahlannal, a deep-sun city built by a new species, the anassanois, by Mark Moreland. A survey of beings native to the interior of other stars in the galaxy, by Kate Baker. An archive of creatures, from the telepathic anassanois to enormous giants and the colossal Daimalkan xaxmellia, by Tracy Barnett, Eleanor Ferron, David P. Gregoire, Mark Moreland, Owen K.C. Stephens, and James L. Sutter. Deck plans and statistics for an anassanoi starship that is an amalgam of smaller vehicles, by Mark Moreland, and a planet of corporate intrigue, by Tracy Barnett.
$34.00$22.00
Starfinder RPG: Alien Archive 3
Feature CreaturesThe galaxy hosts a staggering array of aliens both bloodcurdling and benevolent. The pages of Alien Archive 3 are packed with creatures designed for use with the Starfinder Roleplaying Game! From starmetal dragons and the spiral-winged irokirois to living holograms and body-snatching flayer leeches, the creatures in this codex will challenge adventurers no matter what strange worlds they're exploring. What's more, player rules for a variety of species let players not just fight aliens, but be them!Inside this book, you'll find:• Over 100 bizarre life-forms both classic and new, from bioluminescent cephalumes and quantum-entangled oozes to natives of hyperspace and living asteroids.• More than a dozen races with full player rules, letting you play everything from a life-hungry undead creature to a sapient swarm of tiny insects.• New alien technology to help give your character an edge, including armor, weapons, magic items, and more.• New rules for gaining a creature companion that can accompany you as a pet, a mount, or even a fearsome combatant!
$58.00$50.00
Starfinder RPG Adventure Path: Crash and Burn (Fly Free or Die 5 of 6)
The Higher You Fly...The farther you fall. The White Glove Affair left you richer than the bank of abadar, but that made you a target. Your enemies - Golden League crime boss Lord Sinjin and EJ Corp EVP Eline Reisora - decided their mutual hatred of you was stronger than their own competing interests. Now you're trapped on Absalom Stations with no ship, no hope, and no friends...unless you can prove them both wrong. This volume continues the Fly Free or Die Adventure Path and includes: "Crash & Burn," a Starfinder adventure for 9th-level characters, by Christopher Wasko. Two side jobs, short adventures that can be played in one session, by Kim Frandsen. An in-depth look at some of the galaxy's biggest corporations, by Dave Nelson. An examination of unions, with teamwork-focused character options, by Violet Hargrave. An archive of alien creatures, including the tripodal kaa-leki; liquid arsenate ooze; and the genereaver, a corporate vat-grown assassin; by Anne Toole and Christopher Wasko. Statistics and deck plans for a junk starship that has collected a century of dust in a ysoki garage, by Christopher Wasko, as well as a folio on the planet Hawanna, all that remains of a titanic life form, by Anne Toole.
$34.00$22.00
Starfinder RPG Adventure Path: Professional Courtesy (Fly Free or Die 3 of 6)
In Over Your Head Time is money out the in the Vast, and when someone asks for a favor, usually it's only for the payout. But Tarika, who has helped you make a living out here in the depths of space, needs a favor - her daughter has gone missing on a remote water world, and she needs you to find her. There's no money in it, but maybe this time you can make an exception. Let's hope you don't regret it! Inside this book you'll find: "Professional Courtesy," a Starfinder adventure for 5th-level characters, by Joe Pasini. Three side jobs, short adventures that can be played in one session, by Jessica Ross. Rules and new player options for adventuring in aquatic environment, by Joe Pasini. An archive of alien creatures - including aglians, a species a sentient eels who form new identities every time they swarm - by Patrick Hurley, Avi Kool, Andrew Mullen, and Joe Pasini. Statistics and deck plans for the heavily armed EJ Corp Negotiator, as well as a dive into Entha, an ocean planet home to a Company terraforming project and an ancient magical mystery, by Joe Pasini.
$34.00$22.00
Starfinder RPG: Adventure Path- #26 Flight of the Sleepers (The Threefold Conspiracy 2 of 6)
Don't Trust Your Surroundings Trapped in a bizarre research facility that's under attack, the heroes must battle against weird technology and experiments run amok. Even after they are aided by elite Steward agents in their escape, the heroes are left with more questions than answers! Inside you'll find: "Fight of the Sleepers," an adventure for 3rd-level characters, by Owen K.C. Stephens. An examination of the enigmatic aliens known as grays, by Vanessa Hopkins. A study of fringe scientific theories, by Leo Glass. An archive of alien creatures, including a beast that attacks with magnetic pulses and a mutated troll, by Vanessa Hoskins, Jenny Jarzabski, and Owen K.C. Stephens. Statistics and deck plans for a Steward frigate, plus a glimpse of a lawless mining planet, by Owen K.C. Stephens.
$34.00$22.00
Starfinder RPG: Adventure Path- #17 Solar Strike (Dawn of Flame 5 of 6)
Rebels in the Sun A cry for help from deep within the sun leads the heroes to dive in once more. Forces loyal to efreet from the Plane of Fire have conquered the deep-sun settlement of a peaceful species, threatening to destroy their way of life. The heroes must infiltrate the occupied city, find allies within, and defeat the fiery oppressors. The group acts as a strike team, assisting the rebels, taking out high-value targets, and helping to restore order. But even if they accomplish these missions, the heroes still have to face the enemy commanders - including a mighty solar dragon - and the discovery that this attack is merely a beachhead for a larger invasion that threatens the Pact Worlds' power on the sun! This volume of Starfinder Adventure Path continues the Dawn of Flame Adventure Path and includes: "Solar Strike," a Starfinder adventure for 9th-level characters, by Mark Moreland. A gazetteer of Kahlannal, a deep-sun city built by a new species, the anassanois, by Mark Moreland. A survey of beings native to the interior of other stars in the galaxy, by Kate Baker. An archive of creatures, from the telepathic anassanois to enormous giants and the colossal Daimalkan xaxmellia, by Tracy Barnett, Eleanor Ferron, David P. Gregoire, Mark Moreland, Owen K.C. Stephens, and James L. Sutter. Deck plans and statistics for an anassanoi starship that is an amalgam of smaller vehicles, by Mark Moreland, and a planet of corporate intrigue, by Tracy Barnett.
$34.00$22.00
Starfinder RPG Adventure Path: We’re No Heroes (Fly Free or Die 1 of 6)
Work Hard, Play Hard Life isn't easy on the edge - not while working for EJ Corp, anyway. The Company keeps you too poor to quit, desperate for your next bonus. So when a series of jobs go bad, you know who they're going to blame: you. It's time to kick loose from the Company, with a little help from a drow crime boss. If his crazy plan works, you just might be calling your own shots from here on out. Inside this book, you'll find: "We're No Heroes," a Starfinder adventure for 1st-level characters, by BJ Hensley. A guide for players of this Adventure Path, including an EJ Corp product catalog and new themes for working-class characters and those who hail from the Vast, by Chris S. Sims. The Galactic Trade subsystem: rules for finding, buying, transporting, and selling cargo, while upgrading your starship with every job, by Jason Tondro. An archive of alien creatures, including two new anacite security specialists and hobbe hounds, loyal pets and servants of the Gideron Authority, by Kim Fransden and BJ Hensely. Statistics and deck plans for BD-series cargo hauling starships, plus a look at Vohxa, a world of miners recently conquered by the Gideron Authority, by BJ Hensley.
$34.00$26.00
Starfinder RPG: Adventure Path- #30 Puppets without Strings (The Threefold Conspiracy 6 of 6)
Don't Trust Your Government The heroes must root out the duplicity that goes to the top of the Pact Worlds government. Their only hope is to face off against the architect of this vast conspiracy before it's too late!Inside, you'll find: "Puppets Without Strings," a Starfinder adventure for 11th-level characters, by Landon Winkler. Advice on how you can continue your campaign past the final encounter and details on how the Pact Worlds change if the heroes fail, by Kendra Leigh Speedling. A look at schools across the galaxy that teach magical traditions, by Hilary Moon Murphy. An archive of alien creatures, including an accretion of stolen memories and an immortal being who punishes the wicked, by Alexander Augunas, Anthony Bono, and Landon Walker. Statistics and deck plans for a luxury transport, by John Curtain, plus a glimpse at a wandering moon, by Jessica Ross.
$34.00$22.00
Starfinder RPG: Adventure Path- #22 The Forever Reliquary (Attack of the Swarm! 4 of 6)
Comet and Get It The heroes must hunt for an icy comet hurtling through the void, the supposed home of a secret monastery dedicated to the insect goddess Hylax. Once there, they'll have to gain the trust of the inhabitants by undertaking a series of trials. If they succeed, they will be granted access to a powerful artifact that will aid in the battle against the ravenous, nigh-unstoppable Swarm. But before the monks can entrust the item to the PCs, the comet is besieged by waves of Swarm creatures eager to get the artifact for themselves! Inside, you'll find: "The Forever Reliquary," a Starfinder adventure for 7th-level characters, by Kate Baker. A look at the Church of Hylax and its worshippers from the Pact Worlds and beyond, as well as a new mystic connection for those devoted to the Forever Queen, by Eleanor Ferron. An exploration of several monasteries found across the galaxy, by Anthony Bono. An archive of alien creatures, including a demonic saboteur and a pair of new and deadly Swarm creatures, by Kate Baker, Anthony Bono, Kevin Bryan, and Nate Wright. Statistics and deck plans for a cramped military destroyer, by Anthony Bono, plus a glimpse at a frozen world at the edge of a solar system, by Kevin Bryan.
$34.00$22.00
Starfinder RPG: Adventure Path- #29 The Cradle Infestation (The Threefold Conspiracy 5 of 6)
Don't Trust Your TechnologyWith the threat of an alien contagion still looming, the heroes must infiltrate a high-security laboratory and rescue an important barathu official before they are infected. Unfortunately, the heroes' task is complicated by the return of an old enemy! Inside you'll find: "The Cradle Infestation," a Starfinder adventure for 9th-level characters, by Vanessa Hoskins. A look at the biology, culture, and recent history of the jellyfish-like barathus, by Lyz Liddell. A catalog of new and exciting biotechnology gear, by David N. Ross. An archive of alien creatures, including a radioactive golem and a deadly agent of chaos, by Alexander Augunas, Anthony Bono, Vanessa Hoskins, and Jessica Ross. Statistics and deck plans for a crusading starship, by Vanessa Hoskins, plus a glimpse of a planet drained of color, by James Case.
$34.00$22.00
Starfinder RPG: Adventure Path- #21 Huskworld (Attack of the Swarm! 3 of 6)
Fear of a Bug PlanetHoping to find a way to fight back against the Swarm, the heroes travel to a distant world already consumed by the deadly invaders. They soon discover they aren't alone in their struggles when they meet a handful of resistance fighters on the ravaged planet. With the group's help, the heroes strike against a massive Swarm creature that is draining the world's resources dry, then infiltrate an infested university to search for a dead professor's research. What they find could lead to a mythical holy site of the insect goddess Hylax and the secret to defeating the Swarm once and for all! This volume of Starfinder Adventure Path continues the Attack of the Swarm! Adventure Path and includes: "Huskworld," a Starfinder adventure for 5th-level characters, by Lyz Liddell. A survey of the devastated Chuuva system, including a handful of relics still found among the ruins, by Lyz Liddell and Landon Winkler. A look at civilizations that have survived attacks from the Swarm, by Isabelle Thorne. An archive of alien creatures, including an ooze adapted to the harshest environmental conditions and several new Swarm creatures, by Kevin Bryan, Lyz Liddell, Robert G. McCreary, and Landon Winkler. Statistics and deck plans for a defensive carrier, by Lyz Liddell and Landon Winkler, plus a glimpse at a gas giant with a Statistics and deck plans for a defensive carrier, by Lyz Liddell and Landon Winkler, plus a glimpse at a gas giant with a dangerous secret hidden at its core, by Kevin Bryan
$34.00$22.00
Starfinder RPG: Adventure Path- #03 Splintered Worlds (Dead Suns 3 of 6)
To Live and Die on Eox Tracking the Cult of the Devourer, the heroes travel to the asteroid belt called the Diaspora, but they must face space pirates and other treacherous dangers of the asteroid field to find the cult's hidden command post. What the heroes learn in the Field of the Lost takes them to the dead world of Eox, where they must survive both the undead inhabitants of the planet and clandestine agents of the officially disavowed Corpse Fleet. Only then do the heroes learn that the Devourer cult is headed for a distant star system in search of clues to the location of an alien superweapon! Inside this book you'll find: "Splintered Worlds," a Starfinder adventure for 5th-level characters, by Amanda Hamon Kunz. A gazetteer of Eox, the planet of the dead, including rules for disturbing necromantic augmentations called necrografts, by Owen K.C. Stephens. Details on the exiled Corpse Fleet, the rogue undead navy of Eox, including new necrotech armor and weapons and additional Corpse Fleet starships, by Thurston Hillman. An archive of strange new alien creatures, both living and undead, by Amanda Hamon Kunz and Owen K.C. Stephens. Statistics and deck plans for a new starship, by Amanda Hamon Kunz, plus a rogue planet that hosts a secret Corpse Fleet base in the Codex of Worlds, by Jason Keeley.
$34.00$22.00
Starfinder RPG: Alien Archive 4
Aliens Among UsAliens are everywhere in the universe of the Starfinder RPG, their intent ranging grom peaceful to pernicious. From robot dragons to crystal-infused humanoids and polyphonic gels to sun-skimming beetles, the creatures in this codex will challenge adventurers no matter what strange worlds they're exploring. What's more, player rules for a variety of species let players not just fight aliens, but be them!Inside this book, you'll find:• Nearly 100 uncanny life-forms both classic and new, from the batlike grioth and horrifying brain collector to the vengeful endling and dreaded plasmalisk.• A dozen races with full player rules, letting you play everything from a fungus-uplifted animal to a humanoid made of magical core.• New alien technology to help give your character an edge, including armor, weapons, magic items, and more.• New rules for grafting the strange physical traits of other species onto your own character, creating a staggering array of customization options!
$58.00$38.00
Starfinder RPG: Adventure Path- #25 The Chimera Mystery (The Threefold Conspiracy 1 of 6)
Don't Trust Your Senses When the security officer of the Chimera goes missing, the heroes are asked to investigate. Murder, misdirection, and misapprehension abound. But is this whole whodunit only part of a much larger conspiracy? Inside, you'll find: "The Chimera Mystery," a Starfinder adventure for 1st-level characters, by Jason Keeley. Advice for running and playing in adventures focused around secrecy and mystery, by Jason Keeley. A collection of new class options for espionage-themed characters, by Crystal Frasier. An archive of alien creatures, including an adorable shapechanging ooze and a predatory bird able to eat bullets, by Stephen Glicker, Jason Keeley, Luis Loza, Isabelle Thorne, and Gabriel Waluconis. Statistics and deck plans for a long-haul passenger transport freighter, by Jason Keeley, plus a glimpse at a planet of war-torn ruins and ghosts, by Erik Mona.
$22.00
Starfinder RPG: Starfinder Core Rulebook
Strap in and blast off! The Starfinder Roleplaying Game puts you in the role of a bold science-fantasy explorer, investigating the mysteries of a weird and magical universe as part of a starship crew. Will you delve for lost artifacts in the ruins of alien temples? Strap on rune-enhanced armor and a laser rifle to battle undead empires in fleets of bone ships, or defend colonists from a swarm of ravenous monsters? Maybe you’ll hack into the mainframe of a god-run corporation, or search the stars for clues to the secret history of the universe or brand new planets to explore. Whether you’re making first contact with new cultures on uncharted worlds or fighting to survive in the neon-lit back alleys of Absalom Station, you and your team will need all your wits, combat skill, and magic to make it through. But most of all, you’ll need each other.This massive 560-page hardcover rulebook is the essential centerpiece of the Starfinder Roleplaying Game, with rules for character creation, magic, gear, and more - everything you need to play Starfinder as either a player or Game Master! The next great adventure in science-fantasy roleplaying takes off here, and the Starfinder Core Rulebook is your ticket to a lifetime of adventure amid the stars!
$87.00$57.00
Starfinder RPG: Starfinder Core Rulebook, Pocket Edition
Blast off into a galaxy of adventure with the Starfinder Roleplaying Game! Step into your powered armor and grab your magic-infused laser rifle as you investigate the mysteries of a weird universe with your bold starship crew. Will you delve for lost artifacts in the ruins of alien temples? Strap on rune-enhanced armor and a laser rifle to battle undead empires in fleets of bone ships, or defend colonists from a swarm of ravenous monsters? Maybe you'll hack into the mainframe of a god-run corporation, or search the stars for clues to the secret history of the universe or brand new planets to explore. Whether you're making first contact with new cultures on uncharted worlds or fighting to survive in the neon-lit back alleys of Absalom Station, you and your team will need all your wits, combat skill, and magic to make it through. But most of all, you'll need each other. This massive 528-page softcover rulebook is the essential centerpiece of the Starfinder Roleplaying Game, with rules for character creation, magic, gear, and more―everything you need to play Starfinder as either a player or Game Master! The next great adventure in science-fantasy roleplaying takes off here, and the Starfinder Core Rulebook is your ticket to a lifetime of adventure amid the stars! Inside this book, you'll find: All of the rules you need to play or run a game of Starfinder. Seven character classes, from the elite soldier and stealthy operative to the physics-hacking technomancer and mind-bending mystic. Character races both new and classic, from androids, insectile shirrens, ratlike ysoki, and reptilian vesk to the dwarves and elves of the distant future. An in-depth exploration of the Starfinder setting, including its planets, gods, factions, and threats. Hundreds of weapons, spells, technological gadgets, magic items, and other options to outfit any character. Complete rules for starships, including customization and starship combat.
$29.00
Starfinder RPG: Starfinder GM Screen
The Perfect Firewall! Protect your important notes and die rolls from players' prying eyes with the Starfinder GM Screen! This beautiful, four-panel screen features stunning artwork from Ignacio Bazán Lazcano on the players' side and a huge number of tools and tables on the GM's side to speed up play and keep key figures at your fingertips. With helpful rules and reminders about tactical and starship combat, skill Difficulty Classes, common conditions, environmental radiation, zero gravity, and more, this GM screen gives you the information you need to keep the game fast and fun. Constructed of ultra-high-grade hardcover-book stock, this durable screen is perfect for convention play or use in your regular home game.
$29.00$19.00
Starfinder RPG: Pact Worlds Pocket Edition
The Pact Worlds are the beating heart of the Starfinder campaign setting, a solar system full of citizens both familiar and bizarre. From the cosmopolitan corridors of Absalom Station to the carnivorous jungles of Castrovel or the floating cloud-cities of the gas giant Bretheda, this hardcover rulebook is your guide to Starfinder's core worlds and civilizations, and the perfect place to launch any adventure. Inside, you'll find: - In-depth gazetteers of the system's 14 major worlds, from high-tech Verces and the draconic empires of Triaxus to the necromantic wastleands of Eox or magical bubble cities floating on the surface of the sun. Each gazetteer features a detailed world map, residents and cultures, settlements and adventure locations, a unique theme to customize characters from that world, and more. - New playable alien races, from undead Eoxians to Castrovellian plant-people. - New starships, from the living vessels of the Xenowardens to sinister Hellknight dreadnoughts. - A codex of themed NPC stat blocks to help Game Masters create vivid encounters. - New archetypes for every class, including the Star Knight, Skyfire Centurion, and Divine Champion. - Tons of new weapons, armors, spells, feats, magic items, technological gadgets, and more to help outfit your adventurers. The pocket edition presents the same contents in a smaller sized softcover for a lower price and better portability.
$37.00$24.00
Starfinder RPG: Galactic Magic
Unravel the eldritch mysteries of the galaxy! The new Galactic Magic hardcover rulebook for the Starfinder Roleplaying Game adds magical flair to any hero with a wealth of fantastical magic-infused character options for starfarers of any class! More than 100 spells, a host of powerful rituals, and an array of magic gear, hybrid items, and artifacts give you the edge to survive in a weird universe with lurking dangers at the end of every jump. The brand-new precog class allows you to see and change the future, relying on predictive prerolls to navigate clutch situations and quick reflexes to manipulate combat. Study arcana among the stars with a host of new magical organizations and spellcasting schools or petition higher powers using new faith-based options tied to the galaxy's gods and philosophies. Whatever your path to magical might, Galactic Magic is your guide!
$58.00$44.00
Starfinder RPG: Ports of Call
In the wake of the upheaval to interstellar travel caused by the galaxy-wide Drift Crisis, countless new worlds await exploration by eager and opportunistic starfarers. Ports of Call, the latest hardcover resource for the Starfinder Roleplaying Game, presents 10 highly detailed spaceports and settlements across all of space, from Drifter’s End on Absalom Station to the rebuilt megacity of Izadamar in the Scoured Stars to the to the wonders of the theme-park planet of Golarion World! Other featured locales include a collection of warships called the Bastion that protects against the insectile hordes of the alien Swarm or the starship port of Skydock on Verces. Each location provides area maps, regional overviews and customs, local character options like equipment and spells, copious adventure hooks, and more, offering a huge selection of interesting sites for stopovers or long-term stays.Along with all this, Ports of Call also features:♦ An overview and poster-sized map of the Starfinder galaxy.♦ New rules for easier and faster hyperspace travel along Drift Lanes, a new phenomenon coming out of the Drift Crisis.♦ Four new player character species, including giants, sentient oozelike selamids, the gaseous thyrs, and the reptilian xulgaths of Lost Golarion.♦ Expanded downtime rules, new starship options, a cargo subsystem, new NPCs, a score of new side job adventures, and much more!★ The latest hardcover resource for the Starfinder RPG, with expanded character options and setting details that add depth to the game’s weird and wonderful universe!★ Rules sanctioned for play in Paizo’s international Starfinder Society Organized Play program, with monthly free-to-retailer adventures for tens of thousands of players worldwide.★ Supports and expands upon the wildly popular Starfinder RPG: Drift Crisis (978-1-64078-419-2) from May 2022.★ New details on familiar Starfinder locations, as well as never-before-seen locations on brand new worlds.★ Extensive GM and player options make this book attractive to all Starfinder fans!★ Contains locations suitable to drop into any campaign or adventure with tones ranging from serious to silly, low tech to cyberpunk.
$68.00$58.00
Starfinder RPG: Character Operations Manual
Enhance Your HeroThe Starfinder galaxy is an expansive and diverse collection of eclectic planets, strange creatures, myriad cultures, and ancient traditions! Characters can draw from far more backgrounds, heritages, and training regimens than can possibly be contained in just one core book. The Starfinder Character Operations Manual expands the universe of what is possible for characters of any class or race, providing new choices at every stage of character creation and advancement. Whether you are a veteran or new to the game, there's something here for you!Inside, you'll find:• Three new character classes - the biohacker, the vanguard, and the witchwarper - that add the power to alter biology, control entropy, and tap into alternate realities.• Additional options for all the classes and races found in the Starfinder Core Rulebook.• Expanded selections of feats, spells, and equipment, including shields.• More roles and crew actions for starship combat, and a system for downtime activities outside of battle.
$58.00$38.00
Starfinder RPG: Alien Archive 2
Alien InvasionOuter space is full of alien species both benign and malevolent. Alien Archive 2 presents a host of new creatures designed for use with the Starfinder RPG! From the laser-breathing tashtaris and starship-eating stellar protozoans to dust mantas and undead bone troopers, the creatures in this codex will challenge adventurers no matter where in the galaxy they may travel. What's more, player rules for a variety of species let players not just fight aliens, but be them!Inside this book, you'll find the following:• Over 100 bizarre life-forms both classic and new, from the voracious akatas and silicon-based quorlus to radioactive pluprex demons and void-dwelling vermin• More than a dozen races with full player rules, letting you play everything from an uplifted bear to a sentient slug• New alien technology to help give your character an edge, including armor, weapons, magic items, and spells• New rules for magical polymorphing, environmental template grafts to modify creatures to fit any world on the fly, and more!
$58.00$38.00