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RPG Books

1648 products


  • Gamers Guild AZ Edge Star Wars: Edge Of The Empire - Dangerous Covenants (2nd Printing) (Pre-Order) Asmodee

    Star Wars: Edge Of The Empire - Dangerous Covenants (2nd Printing)

    At the Edge of the Empire™, you can find yourself pitted against an array of deadly enemies bent on your destruction. When negotiations fail, make sure you’re prepared to shoot first with Dangerous Covenants! This upcoming rules supplement for Star Wars®: Edge of the Empire™ expands the Hired Gun career with specializations, new talents, and more. All players will find new character, vehicle, and equipment options, aiding in their experiences on the fringe. GMs can also find new tools helping them craft memorable and exciting combat encounters.

    $56.00

  • Gamers Guild AZ Paizo Starfinder 2E: Galaxy Guide (Pocket Edition) (Pre-Order) Southern Hobby

    Starfinder 2E: Galaxy Guide (Pocket Edition)

     Blast off into Starfinder Second Edition with a star chart of the galaxy and a thrilling tour of adventuring locations across the vastness of interstellar space! The Starfinder Galaxy Guide is a primer designed for new and experienced players that explores popular types of science fantasy campaigns—galactic exploration, horror, war-torn space opera, and more—giving GMs and players tools for playing out those types of stories in their Starfinder game. The Galaxy Guide also introduces several powerful galactic factions as potential friends or foes, including AbadarCorp’s holy corporate empire, the infernal orders of the Hellknights, and the world-preserving Xenowardens. Each major faction includes a new archetype players can use to create a character with ties to that faction. The galactic tour ends with a database of playable alien ancestries including a telepathic mega-brain with an atrophied body (contemplative), a friendly shapeshifter with a secretly bizarre true form (astrazoan), and more!The pocket edition presents the same contents as the standard edition in a smaller sized softcover for a lower price and better portability.The Starfinder Galaxy Guide Pocket Edition includes:♦ A double-sided map featuring the Starfinder galaxy and the Pact Worlds system.♦ Six new playable alien ancestries: astrazoan, contemplative, dragonkin, kalo, sarcesian, and vlaka.♦ Six new archetypes related to powerful galactic factions.♦ Exciting new lore introducing new gods, current events, and important hotspots in the Starfinder setting!FEATURES★ Smaller size, lighter weight, and increased portability make Pathfinder Pocket Editions an ideal choice for gamers on the go or on a budget. Perfect for convention and in-store play!★ Reveals the first big-picture look of the Starfinder Second Edition campaign setting, with ideas and information to propel a huge variety of Starfinder campaigns.★ Released a few months before Starfinder Player Core, the Galaxy Guide is the first true hardcover rulebook for Starfinder Second Edition, and its release and updates to the popular Starfinder setting are sure to create a buzz among gamers eager to play the new edition.★ Includes a huge poster map of the Starfinder galaxy!★ Beautiful full-color illustrations on nearly every page.★ Extensive marketing support throughout 2025.

    $43.00$33.00

  • Gamers Guild AZ Parable Games Don't Play This Game RPG: Core Rulebook (Pre-Order) AGD

    Don't Play This Game RPG: Core Rulebook

      Oh come on, please stop reading, otherwise it'll happen to you too, it says it on the cover for Christs sake. Well if you're reading this its already too late, you're cursed now. Anyone who reads this must play this game or bad things will happen. Trust me because, well, I didn't play, and if you're reading this, then I'm dead. WHAT IS THIS GAME?A Legacy Solo Tabletop Roleplaying Game about someone (YOU) who has been cursed to play a game with a mysterious Entity. Journal, document, create, explore, and scare the #### out of yourself. In a unique experience that takes horror beyond the tabletop. HOW DO YOU PLAY? You'll create a character, then Events will start happening. The game is simple, an Event happens. You add an entry to your Record about it. Sometimes words, sometimes photos, sometimes something else, whatever the Entity asks. Finish an Event & the Entity will give you another. Over & over until you complete the game and are free, or you lose, and well, then really bad things happen… CREATING A RECORD The Entity wants you document your experience while you play with it. Why? Perhaps to prove it exists, or perhaps as a means to spread its game further, who knows? You'll create a Record as you take part in Events. Sometimes the Entity will instruct you to create Artifacts. These are manifestations of the horror you're experiencing. Artifacts could be photos of abandoned buildings, scrawled messages from a stranger, recordings of strange noises. Whatever they are they should be collected and stored in your Record. Because if you die, the game isn't over... SOLO BECOMES LEGACY MULTIPLAYER - PASS IT ON Stories of this game never truly end. Something is always left behind. Even when you've 'finished' playing. Eventually someone else will find it and start a new game. In the full version of Don't Play This Game rules and events will be available to curse your friends to carry on your story, whatever the ending may have been.

    $51.00$43.00

  • Gamers Guild AZ Dyskami Publishing Soldier Lune RPG: Adventures (Tri-Stat) (Pre-Order) AGD

    Soldier Lune RPG: Adventures (Tri-Stat)

      A ready-for-adventure Tri-Stat System boxed set for your role-playing game nights. Compatible with the BESM Fourth Edition anime RPG. The Soldier Lune RPG is directly inspired by the internationally famous magical girl anime series that debuted in Japan in 1992. It pays homage to common tropes and events in similar anime and manga stories, presenting an epic tale of love, hope, sacrifice, and determination that spans thousands of years. The fictional series follows the exploits of a carefree teenaged schoolgirl, Yua Sato, as she learns of her true heritage as the superpowered defender of love and guardian of hope, Soldier Lune. Yua is joined by her Gorgeous Soldier allies and her eternal love, Guy Incognito as they defend Tokyo and the entire planet from an assortment of powerful, nefarious villains. Boxed set contents include: 64-page full-colour rule book, 40-page full-colour character book, Game Master screen, 6 brief story scenarios, 10 pre-generated player character sheet handouts, 4 custom-etched Soldier Lune six-sided dice.

    $72.00$61.00

  • Gamers Guild AZ Two Little Mice Outgunned Adventure: Mission Dossier: Fall of Atlantis (Pre-Order) ACD Distribution

    Outgunned Adventure: Mission Dossier: Fall of Atlantis

    Fall of Atlantis is an introductory three-part cinematic campaign for Outgunned Adventure. It includes everything you need to start playing, including clever enigmas and traps.

    $29.00$25.00

  • Gamers Guild AZ Modiphius Entertainment Forgotten Ruin: The Adventure Wargame (Pre-Order) ACD Distribution

    Forgotten Ruin: The Adventure Wargame

    The battlefield has never looked like this! A time of danger, a secret mission, mysterious tech, and now you and your platoon of rangers are in a strange world inhabited by orcs, sorcerers, and dragons! Forgotten Ruin: The Adventure Wargame takes you to the strangest battlefield yet, pitting state-of-the-art firepower against fantastical monsters. Just hope the orc horde runs out before the ammunition does! Based on the Forgotten Ruin book series, the rules are powered by the ‘Five X’ game system from Five Leagues from the Borderlands and Five Parsecs from Home, unleashing the same solo adventuring thrills. Command your squad while the game rules control your enemies as they move and fight. You can even play with a friend by splitting your squad into two fire teams or designating one of you to control the enemy like a Game Master. This adventure wargame offers an exciting mix of tabletop tactics for miniature figures and randomly generated campaign play, providing a unique, story-rich experience. Inside this 160-page full colour royal-sized (15.6cm x 23.4cm) hardback book you will find: Full rules for miniatures combat on strange battlefields including powerful heavy weapons, leadership tactics to customise your squad, spells, and off-map fire support. Stats for an array of foes to fight: 20 enemy forces with 6 different types (such as Assassins or Archers) as well as 20 huge monsters to challenge your firepower. Rules to turn enemy champions into recurring villains. Campaign rules, objectives, and rewards, including magical treasures, advancements, and, best of all... Transformations! Ever wanted to be a centaur with a machine gun? An elf sniper? Or just a squad leader with a spell book? Your soldiers will not remain the way they were, and the changes can be quite unpredictable!

    $78.00$55.00

  • Gamers Guild AZ Square Enix Final Fantasy XIV TTRPG: Scenario & Gamemaster Guide (Pre-Order) GTS

    Final Fantasy XIV TTRPG: Scenario & Gamemaster Guide

    Weave new tales of adventure in the realm of Eorzea and beyond!The Final Fantasy XIV Tabletop Roleplaying Game is a gateway into the magical world of Final Fantasy XIV through which you and your friends can embark on exciting and memorable adventures. In this game, one player will act as your gamemaster—the arbiter and lead storyteller—while the rest of your group will play as adventurers. Together you will confront powerful foes, interact with a diverse cast of characters, and roll dice to create a story all your own.The Final Fantasy XIV TTRPG Scenario & Gamemaster Guide provides the information and tools you’ll need to modify existing scenarios or craft your very own adventures.*Players will need a copy of the Final Fantasy XIV TTRPG Standard Rulebook or the abbreviated version of the rules available for free on the game's official website in order to make full use of this product. This product is the English version and does not support other languages.Scenario & Gamemaster Guide Contents:♦ Adventure Creation Tools: This book explains how to adjust or adapt existing scenarios and FATEs to create new scenarios, as well as how to create entirely original scenarios from scratch. It also includes new rules for streamlining complex checks outside of encounters.♦ New Rewards: Nothing excites adventurers more than the promise of treasure and other rewards! The Scenario & Gamemaster Guide outlines how to come up with appropriate rewards to include in your scenarios and offers examples of new minions, mounts, and titles to serve as inspiration.♦ Expanded Encounter Rules: The Scenario & Gamemaster Guide expands on the encounter rules outlined in the Standard Rulebook, introducing new optional rules for difficult terrain and other types of special squares, as well as a variety of weather conditions and more. Implementing these mechanics is certain to enrich the game for groups of experienced players.♦ World Guide: A trove of supplementary information about the realm of Eorzea and beyond can be found within the pages of this book, including an introduction to the deities of Eorzea, the various primals worshipped by the land’s beast tribes , and the ever-present threat posed by the Garlean Empire.♦ Original Scenarios: The Scenario & Gamemaster Guide contains three official premade scenarios: one for Lv. 50 adventurers, one for Lv. 55 adventurers, and one for Lv. 60 adventurers. These scenarios tie together into an overarching campaign that takes place during the events of Final Fantasy XIV: Heavensward.♦ Challenge Duties: This book introduces challenge duties: high-end content for experienced players that pits the party against brutal foes and complex encounter mechanics. The Scenario & Gamemaster Guide contains two official premade challenge duties: one for Lv. 50 adventurers and one for Lv. 60 adventurers.  

    $101.00

  • Gamers Guild AZ Steamforged Games Dark Souls: The RPG (Pre-Order) Southern Hobby

    Dark Souls: The RPG

    So it is, ash seeketh embers…Experience Dark Souls™ like never before in this complete tabletop roleplaying game of adventure, horror, and tactical combat. Inside these pages is everything you need to run thrilling roleplaying campaigns set in the ruinous Dark Souls™ universe. Like the video games, Dark Souls™: The Roleplaying Game is designed to be a punishing but rewarding experience that will delight hardcore fans and roleplayers alike. Few obstacles are easily overcome. Every enemy is a challenge. Progress is hard-won. You’ll die many times over. You’ll also rise again with Dark Souls™: The Roleplaying Game’s death and rebirth mechanics, based on the video games’ unique system that rewards willpower and perseverance. You’re not alone. As well as fellow roleplayers, a host of familiar faces stand ready to assist you. Engage in jolly cooperation to vanquish your foes! Explore a land of shadows and flame where hollows, demons, and Abyssal creatures abound. Open up a crumbling world of exploration with the Dark Souls™: The Roleplaying Game core book. Inside is everything needed to run incredible roleplaying campaigns.Your characters. Your decisions. Your Dark Souls™ story. What's in the box? Complete fifth edition rules enriched with signature Dark Souls™ mechanics designed for authentic campaigns 10 bespoke new character classes for Dark Souls™ character creation, including incredible new abilities, sinister new character backgrounds, and more Brand new magic system complete with devastating spells, pyromancies, and blessings Game Master’s chapter filled with tips and advice on running roleplaying games that capture the spirit of Dark Souls™, to onboard new GM’s and help experienced GM’s run authentic campaigns Full bestiary teeming with deadly Dark Souls™ creatures all waiting to end your quest for good, from mushroom people to the Lords of Cinder Ruined world of Lothric, waiting for you to explore Over 500 pages of Dark Souls™ roleplaying content, for infinite hours of play!

    $79.00$63.00

  • Gamers Guild AZ Goodman Games Dungeon Crawl Classics #109: Beneath the Isle of the Serpents (Pre-Order) ACD Distribution

    Dungeon Crawl Classics #109: Beneath the Isle of the Serpents

      Please Note: This is a New/Factory Sealed product. To ensure the integrity of our inventory, NO RETURNS WILL BE ACCEPTED for any CCG product. Please see our Refund Policy for details. When islanders on the Starry Archipelago start going missing, the region teeters on the edge of warfare. It’s up to the characters to discover what lurks beneath the island and end its threat to the surface world. This adventure for 2nd-level characters expands on the material presented in Caverns of Thracia.

    $16.00$14.00

  • Gamers Guild AZ Starfinder Starfinder Galaxy Guide (Second Edition) Hard Cover (Pre-Order) Southern Hobby

    Starfinder 2E: Galaxy Guide

    Blast off into Starfinder Second Edition with a star chart of the galaxy and a thrilling tour of adventuring locations across the vastness of interstellar space! The Starfinder Galaxy Guide is a primer designed for new and experienced players that explores popular types of science fantasy campaigns—galactic exploration, horror, war-torn space opera, and more—giving GMs and players tools for playing out those types of stories in their Starfinder game. The Galaxy Guide also introduces several powerful galactic factions as potential friends or foes, including AbadarCorp’s holy corporate empire, the infernal orders of the Hellknights, and the world-preserving Xenowardens. Each major faction includes a new archetype players can use to create a character with ties to that faction. The galactic tour ends with a database of playable alien ancestries including a telepathic mega-brain with an atrophied body (contemplative), a friendly shapeshifter with a secretly bizarre true form (astrazoan), and more! The Starfinder Galaxy Guide includes:• A double-sided map featuring the Starfinder galaxy and the Pact Worlds system.• Six new playable alien ancestries: astrazoan, contemplative, dragonkin, kalo, sarcesian, and vlaka.• Six new archetypes related to powerful galactic factions.• Exciting new lore introducing new gods, current events, and important hotspots in the Starfinder setting!  

    $86.00$58.00

  • Gamers Guild AZ Cubicle 7 Warhammer Fantasy RPG: Dwarf Player`s Guide Collector`s Edition (Pre-Order) AGD

    Warhammer Fantasy RPG: Dwarf Player`s Guide Collector`s Edition

    The Dwarf Player's Guide is the ultimate guide to what it means to be a dwarf. A comprehensive look at the rich, battle-scarred history of the Dwarfs. New careers, including Runesmith, that offer unique new opportunities for players. Arm yourself with devastating weapons and resilient armor forged in the depths of the karak. Delve into the pantheon of Ancestors and the legends that Dwarfs revere and honor. Explore the storied history and culture of the Dwarfs and forge a legacy as unbreakable as Gromril. Limited Edition Cover.

    $115.00$98.00

  • Gamers Guild AZ Cubicle 7 Warhammer 40K RPG: Imperium Maledictum - Inquisition GM`s Guide (Hardcover) (Pre-Order) AGD

    Warhammer 40K RPG: Imperium Maledictum - Inquisition GM`s Guide (Hardcover)

    The Inquisition GMs Guide is a 144-page hardcover supplement, and the second of two faction-focused supplements for the Imperium Maledictum line. Within GMs will find expanded lore sections including deep dives about the various philosophical movements within the Inquisition, alongside advice on how to build spycraft-focused missions and campaigns. They`ll find a roster of interesting characters, from Threats to character Contacts, and profiles on the six most prominent Inquisitors in the Macharian Sector, that can act as your players Patron, allies or enemies. Tying the book together is the Heresies Macharia, a massive decades-spanning seven-part campaign wrought with heresy, mystery, and betrayal.

    $65.00$55.00

  • Gamers Guild AZ Acheron Games D&D 5E: Apocalisse: John's Guide to the Armageddon (Pre-Order) ACD Distribution

    Apocalisse RPG: John's Guide to the Armageddon

    Apocalisse is the definitive 5E setting based on the Book of Revelation by St. John, and it will lead you into the final war between angels and demons. In the immense Armageddon battlefield, the ultimate fight between angels and demons, between those who fight for the Throne of the Lord and those who serve the Abyss, has started. But the human race has survived…Apocalisse is a terrifying journey to the end of times, amongst the ruins of the world, during the deciding war between celestial beings. You’ll be the last survivors in a land devastated by infernal plagues and divine calamities, roamed by the Four Horsemen.A desperate fight against the End of Everything awaits you, with one last choice: will you fight for your life, or will you let the Final Judgement choose for you?Contents:The Armageddon: an entire setting book about the biblical Apocalypse in which you’ll be able to set adventures and campaigns.New rules to create your characters, to survive in an apocalyptic setting, and concerning the effects of the Seven Seals and the Marks inflicted by celestial powers.Four new archetypes, specialized in dealing with the dangers of the End of the World;A Monster Manual of the Apocalypse, with 50+ new monsters;20+ Apocalyptic Artifacts

    $65.00$37.00

  • Gamers Guild AZ Penguin Random House Appendix N, Revised & Expanded Edition: Weird Tales from the Roots of Dungeons & Dragons (Pre-Order) AGD

    Appendix N, Revised & Expanded Edition: Weird Tales from the Roots of Dungeons & Dragons

    Dead or Alive gives Stargrave players all the tools they need to generate solo bounty-hunting scenarios, including a variety of different settings and locations, a host of complications to be faced, and, of course, a large rogues gallery of unique outlaws. With the random scenario generators in this volume, players can set up a great number of games of Stargrave with no two being the same... all without an opponent

    $33.00$25.00

  • Gamers Guild AZ Space Penguin Ink Seas Of Sand: D&D Adventure Module GTS

    Seas Of Sand: D&D Adventure Module

    By day, the sands are liquid. People sink and ships sail. By night, the sands are solid. People can walk and ships are stuck. Different sands have different definitions of solid and liquid, but this basic principle holds: if you’re caught out on the sands at dawn without a ship, only prayer will save you. Welcome to the Seas.Seas of Sand is a toolbox setting guide. It details the Seas, its people, its stuff, and its wonders. It’s also a whole bunch of procedures, advice, and content for you to use in your game. There’s lots of content here, but no plotline and—other than examples—no fixed locations or events. There’s no history to memorize, no lore to wade through, and no canon to adhere to. Seas of Sand can slot into an existing game just as well as form the basis of a new one, and work equally well for one-shot and campaign play.Across the sands, you’ll see:• Procedures for two distinct modes of play: Adventure and Mercantile. Delve into flooded ruins and broken halls to retrieve wealth long buried, then set yourself up as merchants of the high sands to chase down the best deals and market opportunities.• Advice on mapping, navigation, and managing a ship’s crew across the seven sands.• Travel procedures including weather, sandstorms, random encounters, and privation.• Generators for villages, cities, merchants, and crew.• Full naval combat rules handling everything from siege warfare to boarding and repairing a captured vessel.• 60 unique stated enemies, from the Buried Titan to the Ur-Crab.• And more

    $86.00$31.00

  • Gamers Guild AZ Warhammer 40,000 Warhammer 40000 RPG: Wrath and Glory: Redacted Records II (Pre-Order) GTS

    Warhammer 40K RPG: Wrath and Glory: Redacted Records II

      TAKE UP BLESSED WEAPONS TO WAGE RIGHTEOUS WAR!Redacted Records II is an invaluable resource for players and Gamemasters alike, suffused with scriptures of righteous destruction and technological liturgies to empower your games of Wrath & Glory with an abundance of new ways to play.Redacted Records II is a treasure trove of content for games of Wrath & Glory, featuring:♦ Rules for generating unique ancient items of myriad forms and functions, perfect for Gamemasters that want to create blessed artefacts or malign relics of terrible power.♦ 8 ready-to-play Archetypes from the Adeptus Mechanicus and Adeptus Ministorum♦ A collection of sacred Shrines across the Gilead System, each with a built-in adventure and a mysterious secret.♦ Patrons for the Ecclesiarchy and Adeptus Mechanicus, each with their own engaging missions in the spiritual battlegrounds of the Gilead System.♦ Expanded Ascension Packages for the triumphant faithful, Talents for character customisation, and blessed Wargear — a wealth of material for any pious roleplayer.

    $51.00$37.00

  • Gamers Guild AZ Dungeons & Dragons D&D: Quests from the Infinite Staircase Hardcover (Pre-Order) Southern Hobby

    D&D (5E): Quests from the Infinite Staircase Hardcover

    Quests from the Infinite Staircase embraces the magic of the most beloved DUNGEONS & DRAGONS adventures of all time. Your journey begins in the Infinite Staircase, a dreamlike expanse with doors leading to fantastical worlds, where you'll meet Nafas, a noble genie who fulfills wishes with the help of valiant heroes-like you! As you explore what lies beyond each door, embark on timeless adventures and make memorable moments with your party. This handpicked collection contains 6 remastered first edition adventures, complete with striking settings and a lovable cast of characters. These unforgettable quests can be run individually or as a delightful campaign that takes characters from level 1 to 13.

    $86.00$71.00

  • Gamers Guild AZ Mana Project Studio Cowboy Bebop RPG: Spike Spiegel Dice Set (Pre-Order) Southern Hobby

    Cowboy Bebop RPG: Spike Spiegel Dice Set

      The Official Cowboy Bebop Role-Playing Game couldn't fail to have some truly incredible dice. Choose wisely and have fun.

    $26.00$24.00

  • Gamers Guild AZ Jagex RuneScape Kingdoms: The Roleplaying Game (Pre-order) SFG

    RuneScape Kingdoms: The Roleplaying Game

    The legendary MMORPG comes to your tabletop! With this fully illustrated roleplaying core book, you can bring iconic RuneScape and Old School RuneScape quests and lore to life in a whole new way. About the game For over twenty years, millions of gamers have explored, crafted, and duelled their way across Gielinor. Now, you can bring the thrill of iconic RuneScape and Old School RuneScape quests and lore to your tabletop. All you’ll need is a handful of dice, a few friends, and some pencils and paper.Featuring a specially-crafted system that captures the essence of RuneScape and an in-depth guide to the world of Gielinor, this complete core book has everything a budding ‘Scaper needs to run authentic RuneScape roleplaying campaigns.Whether you're a seasoned game master (GM) or just dipping your toes into the world of roleplaying, this book has you covered. With full character creation rules, an extensive crafting system, iconic weapons and spells, and a bestiary teeming with monsters and bosses you'll learn to love (and hate) all over again — plus tips and tricks for GM’s — all of Gielinor is yours to encounter!

    $65.00$35.00

  • Gamers Guild AZ Wet Ink Games Deck o' Good Doggos Indie Press Revolution

    Deck o' Good Doggos

    The Deck o' Good Doggos is a full deck of playing cards for use with Heckin' Good Doggos RPGpacked with the best Doggos around! 52 Doggo cards 2 Kittie Jokers +One rules system reference cards Fully illustrated by Mike Mumah

    $22.00$19.00

  • Gamers Guild AZ Renegade Game Studios Werewolf: The Apocalypse 5th Edition Core Rulebook Renegade Game Studios

    Werewolf: The Apocalypse (5e) RPG - Core Rulebook

    Gaia is dying. The ices melt, while the seas swell. The heat rises, while the forests wither. Extinction threatens millions, in favor of the few. The Garou — warlike shapeshifters torn be­tween Rage and spirit, between Wolf and Man, and champions of the earth-mother — have failed. The Apocalypse is here. Yet, a new generation of Garou now call upon their Rage to confront the forces of destruction, avarice, and greed ravaging the earth-mother. With tooth and claw the Garou will wrest her from the brink of death — or follow her enemies to the grave. Will you answer their howl? What legends will the Garou sing of you? When will you Rage? Features: As a new generation Garou, you will confront the forces of destruction, avarice, and greed ravaging the earth-mother. Utilize the 5th edition Storyteller system to create your chronicles within the World of Darkness. Includes everything you need to know to build your own character or guide a troupe as they explore their new forms. As a werewolf, build your legend, vie for renown, and fight to take back what has been lost. Join one of eleven tribes, each unique and rich with narrative depth for players to explore, and Storytellers to utilize. This 300+ page hardcover book also includes an introductory story to guide new Werewolf players and veteran World of Darkness enthusiasts through their first game.                 At a Glance Full-Color Hardcover Book Core Rulebook for Werewolf: The Apocalypse 5th Edition RPG Ages: 18+

    $79.00

  • Gamers Guild AZ Less Than Three Games Fedora Noir Heart of the Deernicorn

    Fedora Noir

    Fedora Noir is a collaborative roleplaying game of corruption, loyalty, passion, and betrayal, told in the style of a film noir. Players take on the roles of the Detective, their Partner, their Flame and their Hat, the Detective’s sharp mind and inner voice. Together, players explore the Detective’s messy life against the backdrop of a difficult case. Designed for a quick and easy start, and featuring a chapter structure that guides you through the arc of a classic detective movie, you can begin your game in min or less and tell a unique story each time you play.

    $51.00

  • Gamers Guild AZ Hit Point Press Heckna!: Campaign Book (Pre-Order) GTS

    Heckna!: Campaign Book

    Heckna! is a 5e adventure story designed to take characters through levels 1 to 10. Game Masters and players alike will delight in this whimsical, dark carnival setting! Will you see through the glitzy and glamorous charade or fall prey to Heckna’s everlasting torment?The hardcover Heckna! Campaign book contains over 200 pages of goofy and gruesome horror, setting details, shuffled stories component & a bestiary. Book dimensions are 8.5" x 11".

    $86.00$53.00

  • Gamers Guild AZ Magpie Games Avatar Legends RPG: Wan Shi Tong's Adventure Guide GTS

    Avatar Legends RPG: Wan Shi Tong's Adventure Guide

    Avatar Legends: The Roleplaying Game brings you and your friends into the beloved setting of Avatar Legends — as new heroes of your own stories! Weave tales of self-discovery and action with your team of friends, and go penguin-sledding while you're at it!In this RPG, you might face off with the Triple Threat Triad in Republic City, travel through a spirit portal to rescue a missing child, negotiate peace between Earth Kingdom outlaws, pursue enemies through the Four Nations, and even learn a thing or two from beloved Avatar Legends characters.☆ Choose a setting amid the eras of Kyoshi, Roku, the Hundred Year War, Aang, and Korra.☆ Create your heroes from 10 playbooks — archetypes that help you play compelling protagonists.☆ Master an element, weaponry, or technology to rise and meet your destiny.☆ Pursue balance by learning from great mentors and getting into trouble across the Four Nations.The Wan Shi Tong’s Adventure Guide is an exciting compilation of new adventure material and play options. This 8.5”x11” hardcover book includes expanded content featuring Wan Shi Tong himself!

    $65.00$52.00

  • Gamers Guild AZ Vampire The Masquerade Vampire The Masquerade 5th Ed.: Sabbat the Black Hand Renegade Games

    Vampire The Masquerade 5th Ed.: Sabbat the Black Hand

    Brothers and Sisters in Caine, united under the banner of the Dark Father An antagonists’ guide to the cultic fanatics of the Sabbat, this book contains: Descriptions of the Paths of Enlightenment, the foundations of Sabbat identity Information on the Gehenna War, and how the Sabbat opposes the dread Antediluvians New tools to expand your chronicles, including Discipline powers, versatile antagonists, and the horrifying Ritae of the Black Hand Sabbat: The Black Hand is a supplement for the Vampire: The Masquerade Roleplaying Game, outlining in detail the lore and background of the Sabbat, including new Paths and Disciplines, histories, and new Storyteller resources for a richer roleplaying experience. Features:  Includes descriptions of the Paths of Enlightenment, the foundations of Sabbat identity.  Contains information on the Gehenna War, and how the Sabbat opposes the dread Antediluvians.  New tools to expand your chronicles, including Discipline powers, and the horrifying Ritae of the Black Hand. At a Glance 140 page hardcover full color book Includes red satin bookmark ribbon This is a supplement for Vampire: The Masquerade Roleplaying book.

    $65.00

  • Gamers Guild AZ Zombicide: Chronicles Zombicide: Chronicles RPG Gamemaster Starter Kit Asmodee

    Zombicide: Chronicles RPG Gamemaster Starter Kit

    The GameMaster Starter Kit gives GMs in Zombicide: Chronicles some new tools to help them run their games. First, there’s a GM screen that will help keep their notes safe from prying gamer eyes. There are also 13 Survivor ID sheets that they can either use themselves or hand out to players for their use. Finally, there are Stress dials so players can keep track of just how intense things are getting.

    $36.00$24.00

  • Gamers Guild AZ Penguin Random House Dungeons and Dragons: Dungeon Master's Workbook of Worldbuilding (Pre-Order) GTS

    Dungeons and Dragons: Dungeon Master's Workbook of Worldbuilding

      An Official Companion to the Dungeon Master's GuideUnleash your imagination with this officially licensed interactive workbook packed with exercises, prompts, visual guides, and other activities designed to prepare new Dungeon Masters and enrich experienced ones.Whether you’re a fledgling Dungeon Master or an expert worldbuilder, The Dungeon Master’s Workbook of Worldbuilding helps you envision an unforgettable Dungeons & Dragons adventure. Through a series of fun writing and brainstorming exercises, you will:♦ create an exciting campaign setting for your players♦ practice improvisation and roleplaying as a DM♦ craft tantalizing rewards and intriguing magic items♦ weave compelling story hooks with over twenty-five scenarios♦ learn the basics of mapmaking♦ and more!An official companion to the revised and expanded Dungeon Master’s Guide, this workbook is both an insightful storytelling tool and a beautiful volume to display in any D&D library. Get ready to level up your game!

    $36.00$31.00

  • Gamers Guild AZ Penguin Random House Dungeon Crawler Carl: The Gate of the Feral Gods ACD Distribution

    Dungeon Crawler Carl: The Gate of the Feral Gods

    New Achievement! Total, Utter Failure.You failed a quest less than five minutes after you received it. Now that’s talent. Surviving in a multilevel dungeon that also happens to be the set of the galaxy’s most watched game show has taught Coast Guard vet Carl and his ex-girlfriend’s cat, Princess Donut, that there’s only one thing they can count on apart from each other: they never know what’s coming next. And this floor is no exception. A floating fortress occupied by warrior gnomes. A castle made of sand. A derelict submarine guarded by malfunctioning machines. A haunted crypt surrounded by lethal traps. It was supposed to be easy. One bubble. Four castles. Fifteen days. Capture each one, and the stairwell is unlocked. Here’s the thing. It’s never easy. Going it alone is not an option this time, so Carl and his team must rely on the help of the low-level, I-can’t-believe-these-idiots-are-still-alive crawlers trapped in the bubble with them. But can they be trusted? Welcome, Crawlers. Welcome to the fifth floor of the dungeon.

    $43.00

  • Gamers Guild AZ Chaosium Call of Cthulhu: Chaosium’s 50th Anniversary Slipcase Set (Pre-Order) ACD Distribution

    Call of Cthulhu: Chaosium’s 50th Anniversary Slipcase Set

      To celebrate Chaosium's 50th Anniversary, they have printed the Keeper Rulebook, Investigator Rulebook, the Keeper Screen Pack and the Slipcase with gorgeous art by Ola Larsson. This will be a LIMITED PRINT RUN. Please also note, the inside contents of the books are the same as the current editions.

    $201.00$151.00

  • Gamers Guild AZ Studio Agate Tainted Grail: Solo TTRPG - Journey in Avalon (Pre-Order) ACD Distribution

    Tainted Grail: Solo TTRPG - Journey in Avalon

      This Tainted Grail TTRPG Solo Mode is a solo roleplaying game that lets you discover Avalon, his mists and his horrors, learn its rules and play out your adventures on your own! A random-draw system lets you explore universes, confront their threats and create your own legend. You'll be able to transform the world as you win and lose. There are no limits to what you can do—it's YOUR adventure. It's up to you to decide your character's destiny! Tainted Grail TTRPG Solo Mode: Journey in Avalon can also be used by game leaders who uses the multiplayers roleplaying game to help them come up with new adventures. The writing and narrative tools included in the book will help them imagine, structure and test their next scenarios directly in play. Indeed, with the help of a wide variety of random tables, leaders will be able to generate a general frame for their adventure, that they can then build upon and make their own. They will also be able to easily offer their players side quest ideas to develop their characters. Journey in Avalon is a hardcover book printed in A5 format. You don't need the Tainted Grail TTRPG corebook to play the Solo Mode.

    $51.00$43.00

  • Gamers Guild AZ Edge Legend of the Five Rings RPG: Shadowlands (Pre-Order) Asmodee

    Legend of the Five Rings RPG: Shadowlands

    Enter the Lands of Evil Discover the vile locations and denizens of this ancient realm, as well as the brave samurai who stand against them, including the mighty Falcon Clan. Finally, advice for Game Masters running campaigns in this dark domain ensures your games are dripping with theme. Can your samurai survive the perils of the Shadowlands?South of Rokugan lies the foul Shadowlands, the home of horrid demons and unnatural creatures. Centuries ago, the Crab Clan built the huge Kaiu Wall to contain these threats, but each day sees new assaults. Without samurai of courage and honor to defend against the threats of the Shadowlands, the Emerald Empire would surely fall.Shadowlands explores these dark realms and the tainted creatures that fester within, as well as the samurai who do battle against them at the Wall or beyond. EXPLORE THE SHADOWLANDS: Delve into the cursed lands of Fu Leng with detailed descriptions of vile locations and the dark denizens that inhabit them. NEW PLAYER OPTIONS: Create unique characters with new player options, including the ability to play as a samurai from the ghost-hunting Falcon Clan. DETAILED NPC AND LOCATION GUIDES: Enhance your campaigns with extensive information on Shadowlands NPCs and iconic locations, bringing depth and intrigue to your adventures. EXCLUSIVE INSIGHTS INTO THE CRAB CLAN: Gain a deeper understanding of the Crab Clan’s defenses with an in-depth look at the Kaiu Wall and surrounding lands. GM CAMPAIGN SUPPORT: Packed with thematic advice for Game Masters, this sourcebook ensures that campaigns set in the Shadowlands are richly detailed and immersive.

    $72.00$61.00

  • Gamers Guild AZ Paizo Starfinder 2E: GM Core Pocket Edition (Pre-Order) Southern Hobby

    Starfinder 2E: GM Core Pocket Edition

      Unleash your imagination, creating new galaxies and tales with the Starfinder GM Core for Starfinder Second Edition! This comprehensive 264-page rulebook gives Game Masters everything they need to craft thrilling tales of adventure, from a single-night’s scenario on the mean streets to complex epics spanning years. Within these pages you’ll find clear guidelines for creating new hazards and alien creatures, tools to design challenging, balanced encounters, and rules for rewarding characters for the dastardly challenges you array before them! Starfinder GM Core also contains rules for quick-to-run cinematic starship combat and dynamic hacking rules! Starfinder GM Core is the second core rulebook for the Starfinder Second Edition RPG! Along with the Player Core and Alien Core, these books provide a new foundation for the future of tabletop gaming! The pocket edition presents the same contents as the standard edition in a smaller sized softcover for a lower price and better portability. Starfinder GM Core includes: The rules needed to run a game of Starfinder, including guidelines for creating challenging encounters, determining success, and giving out rewards. Advice aimed at making you an incredible Game Master, along with tools to ensure you and everyone else at your table has a safe and enjoyable experience. Guidelines to help you create your own content, from campaigns and adventures to hazards and monsters. Rules subsystems to help you handle a wide array of game situations, including rules for chases, cinematic starship combat, research, hacking infiltration, and more! A guide to the Pact Worlds and wider galaxy, with a look at several important regions, and an exploration of the wider cosmos!   Written by: Jessica Catalan, Thurston Hillman, Jenny Jarzabski, Mike Kimmel, and Dustin Knight.

    $43.00$37.00

  • Gamers Guild AZ Free League Publishing Vaesen Nordic Horror RPG: Mythic Carpathia Free League Publishing

    Vaesen Nordic Horror RPG: Mythic Carpathia

      Venture into Mythic Carpathia to face Vampires, Rusalkas, Baba Yaga, and other even stranger horrors of Central and Eastern European folklore. Wander the busy streets of Prague, where history and myths collide. Visit old cities, deep forests and high mountains to face creatures beyond belief.This beautifully illustrated hardback expansion to the award-winning Vaesen Nordic Horror Roleplaying includes information about the Carpathia branch of the Society, a gazetteer of the city of Prague, a chapter with local vaesen, and three complete mysteries to play. Mythic Carpathia is illustrated by the acclaimed artist Johan Egerkrans, Anton Vitus, and Francesca Baerald.Key Features:Information about the Slavonic Society called Pravda, its founders, and headquarters in Prague.The new archetype Vampire Hunter.A chapter detailing no less than 16 local mythical beings, each with background, stats, and story seeds. These include Vampire, Golem, the infamous Baba Yaga, and many more.Three new complete mysteries to play, set in Prague, Ukraine, and Transylvania.A large separate full-color map of Mythic Carpathia and the city of Prague.

    $65.00$55.00

  • Gamers Guild AZ Free League Publishing Vaesen Nordic Horror RPG: Starter Set (Pre-Order) AGD

    Vaesen Nordic Horror RPG: Starter Set

    Welcome to the Mythic North northern Europe of the nineteenth century, but not as we know it today. A land where the myths are real. Vaesen Nordic Horror Roleplaying, based on the acclaimed art book by Johan Egerkrans, presents a dark Gothic setting steeped in Nordic folklore and the dark myths of old.This starter set is designed to be the perfect starting point for roleplaying in the Mythic North, where the characters are members of the secret Society whose members have the Sight to see vaesen. This boxed set contains everything you need for your game night:Condensed rules for action skill tests, combat, damage, and fear.The complete introductory mystery The Haunting of Castle Gyllencreutz, letting the players explore the headquarters of the Society itself.Codex Occultum, the Societys old journal of vaesen to be used as a resource for the players.Five pre-generated and illustrated player characters.A large full-color map with the Mythic North on one side and the town of Upsala on the other.A map of Castle Gyllencreutz.Three handout sheets.Five rules reference cards.Ten initiative cards.Ten engraved custom dice for the game.

    $43.00$41.00

  • Gamers Guild AZ Hit Point Press D&D 5E: The Field Guide to Floral Dragons Deluxe Edition (Pre-Order) ACD Distribution

    D&D 5E: The Field Guide to Floral Dragons Deluxe Edition

    Welcome to the mysterious world of floral dragons, unusual and elusive creatures inspired by real-world plants & flowers. The Field Guide to Floral Dragons blends the fascinating world of flowers with dragons and a dash of magic to create a fabulously floral draconomicon. But beware, while some floral dragons can be gathered as friends, others are more deadly than nightshade. Featuring Kin Wald’s gorgeous illustrations, this over 200+ page book contains everything you need to spark imagination and create floral dragon-filled stories and adventures. Features:25+ stat blocks for floral dragons, pests, pollinators & fungi10 magic items and poisons inspired by floral dragonsRich lore detailing the dragons’ origins, habitats, and how to roleplay themIllustrated by Kin WaldGold foiling over a leatherette cover

    $86.00$73.00

  • Tom Cartos's Modern City Buildings TTRPG Map Pack

    TC Modern is a set of fully customisable Battlemap Books for your favourite Modern, Near Future or Cyberpunk TTRPG. The Modern City series comprises of City Streets & City Buildings, providing you with every location you could need for an urban setting. The battlemaps come in two variations, a fully-furnished highly-detailed version with props and assets already placed for an extra level of immersion and story telling, and a second unfurnished version for you to customise however you need with the included re-usable asset stickers or your trusty dry-erase marker.

    $69.00

  • Gamers Guild AZ Heart of the Deernicorn Auspex Heart of the Deernicorn

    Auspex

    Published by Good Luck PressDistributed by Deernicorn Distro Your world is about change, and you with your skills of divination and foresight, are the only one who can see it. In the last week of the old world, each of your visitors will play a part in the changes yet to come but they come to you with their own questions. Advise them and lead them down a path towards the future, pulling their strings of fate. Auspex is a tarot-based solo journaling game of world building and divination. Build your world: small, complicated, and about to change, and those that inhabit it that seek out your gifts. Using esoteric tarot spreads you will answer their questions and help shape the future of the world to come. Divine your visitors and their pressing personal questions, then choose a spread to answer their burning questions, interpreting the cards between their meanings and what they represent in spreads such as Hand of Glory, Dead Crow, and Rose and Thorn. COMPONENTS AND DETAILS 44-page black and white zine PDF included Tarot cards not included Number of players: 1Style: Solo tarot-based journaling gameCreators: Written by Seb Pines, edited by Will Jobst

    $28.00

  • Gamers Guild AZ Free League Publishing D&D 5E: The Lord of the Rings Roleplaying: Keepers of the Elven-rings (Pre-Order) ACD Distribution

    D&D 5E: The Lord of the Rings - Keepers of the Elven-rings

      “In Eregion long ago many Elven-rings were made, magic rings as you call them, and they were, of course, of various kinds: some more potent and some less. The lesser rings were only essays in the craft before it was full-grown, and to the Elven-smiths they were but trifles – yet still to my mind dangerous for mortals. But the Great Rings, the Rings of Power, they were perilous.” In the twilight of the Third Age, three realms of the West-elves still endure in Middle-earth. By the power of the Three Rings, they exist as a testament to a time that was. But not only the Elves remember. As Sauron gathers his strength to bring war to Middle-earth once again, he plans a devious vengeance against those who humbled him long ago.Keepers of the Elven-rings™ is a supplement for The Lord of the Rings Roleplaying™, the official tabletop roleplaying game based on the works of J.R.R. Tolkien. Chapter 1: Where The West-elves Still Linger describes the realms of Lórien, Rivendell and Lindon and those who dwell there, including the Elf-lords who are their guardians. Chapter 2: The Days Darken provides the Loremaster with details about Sauron’s schemes against the Immortal Folk, including possible events, Adversaries, and Loremaster characters. Chapter 3: Landmarks outlines twelve sites of interest, including locations mentioned in The Lord of the Rings™ and others created specifically for the game. The Appendix contains rules to play High Elves and Wood-elves, and introduces guidelines to create Elf-lords, powerful characters who can reach level 20 and are therefore suited for epic level play.

    $60.00$51.00

  • Gamers Guild AZ Pathfinder Pathfinder RPG (2E): Guns And Gears Remastered (Pre-Order) GTS

    Pathfinder 2E: Guns And Gears Remastered

    Gear Up and Throw Down! When sword and spell just won't be enough to win the day, it's time to power up your game with clockwork gears, lightning coils, and black powder! Guns & Gears (Remastered), the latest hardcover rulebook for the Pathfinder Roleplaying Game, brings the excitement of firearms and fantasy technology to your tabletop, updated to work perfectly with the remastered Pathfinder Second Edition rules!Unravel the secrets of clockworks with the new inventor class or blow away your opposition as a firearm-wielding gunslinger! In addition to new classes, a plethora of archetypes, backgrounds, vehicles, siege engines, gadgets, and the remastered automaton ancestry are all ready to expand your game with options for battlefields large and small.Pathfinder RPG: Guns & Gears (Remastered) features:♦ Two new classes: the clever inventor and the sharpshooting gunslinger, updated to work perfectly with the Remastered Pathfinder Second Edition rules♦ The remastered automaton ancestry for players who want to play a customizable construct♦ Firearms of all stripes, from the simple and effective flintlock pistol to versatile gunblades♦ Dozens of new archetypes♦ Scores of new gadgets and vehicles♦ Siege engines and accompanying rules♦ A gazetteer of Golarion revealing how firearms and technology fit into the Age of Lost Omens, including a look at the technology of the continents of Arcadia and Tian Xia and never-before-revealed secrets of the rough-and-tumble, gritty city of AlkenstarFEATURES★ Fully remastered to work flawlessly with the updated Pathfinder Second Edition rules!★ Reveals secrets of low technology useful for all Pathfinder characters!★ Contains two new character classes!★ Beautiful full-color illustrations on nearly every page.★ Extensive marketing support throughout 2025.★ New rules sanctioned in Paizo’s international Pathfinder Society Organized Play program, with monthly free-to-retailer adventures for tens of thousands of players worldwide.

    $101.00$86.00

  • Gamers Guild AZ Cubicle 7 Warhammer 40K RPG: Imperium Maledictum - Inquisition Player`s Guide (Hardcover) (Pre-Order) AGD

    Warhammer 40K RPG: Imperium Maledictum - Inquisition Player`s Guide (Hardcover)

    The Inquisition Players Guide is a 144-page hardcover supplement, and the first of two faction-focussed supplements for the Imperium Maledictum line. It provides players and GMs with expanded character creation options to generate acolytes and Patrons rooted in the Holy Ordos of the Inquisition. Players can outfit their characters with powerful weaponry and tools from the Inquistions Armoury, such as Daemonhammers, xenos weaponry, spy tools and introducing rules and a bestiary for Familiars. This book introduces the new Subtlety mechanic, a new system for aiding players in espionage-focused games in the 41st Millennium.

    $58.00$49.00

  • Gamers Guild AZ Pathfinder Pathfinder RPG (2E): Lost Omens - Divine Mysteries Hardcover (Pre-Order) GTS

    Pathfinder 2E: Lost Omens - Divine Mysteries Hardcover

    Uncover the secrets of the gods with Lost Omens Divine Mysteries! Within this volume, you'll find details on the gods and non-deific faiths of the Age of Lost Omens from the perspective of their clergy and lay worshippers. This 320-page resource for both players and Game Masters is the comprehensive look at all things divine, making it an essential addition to any Pathfinder Second Edition campaign and a remastered update and expansion of the popular Lost Omens Gods Magic volume! The book updates for all of your favorite Pathfinder Second Edition deities, providing everything you need to know when playing with updated rules found in Pathfinder Player Core and Pathfinder Player Core 2, updating domains, spells, and other mechanics. These include expansions on existing classes like new witch patrons, new archetypes like the Rivethun emissary and powerful mortal herald, and new class archetypes like the battle harbinger option for clerics. The book also includes brand new character options and several additional divine entities never before explored in any Pathfinder reference!

    $115.00$93.00

  • Gamers Guild AZ NEED GAMES! Fabula Ultima: Techno Fantasy Atlas (Pre-Order) GTS

    Fabula Ultima: Techno Fantasy Atlas

    The TECHNO FANTASY ATLAS for Fabula Ultima will guide you into high tech, dystopian worlds, where outcast heroes fight inequality while merciless villains commit any atrocity to safeguard their privilege. Restore hope to these lands ruled by corruption, as the most famous JRPG resistance movements did before you!★ Dive into the most sci-fi and dystopian JRPG subgenre with 3 new Classes (Esper, Mutant and Pilot) and new Heroic Skills to create endless new combinations!★ 10 techno fantasy locations: archetypal settings with tips and hints for playing an intense techno fantasy campaign or which you can use as inspiration to breathe life into your world.★ Forge high-tech ultimate weapons using the custom weapon rules.★ Discover Quirks, optional rules that add even more depth to your characters, and use technospheres to combine Class Skills in unprecedented ways.★ 5 Villains, challenging new bosses of increasing power to use in your adventures, providing your Players with tough and exciting challenges.★ 216 full-color pages, featuring manga and chibi-style illustrations from international artists.  

    $36.00$29.00

  • Gamers Guild AZ Monte Cook Games The Magnus Archives RPG: Players`s Guide (Cypher System) (Pre-Order) AGD

    The Magnus Archives RPG: Players`s Guide (Cypher System)

    Create characters, explore the world of The Magnus Archives, and access the easy-to-learn Cypher System rules that power The Magnus Archives Roleplaying Game. This handy Players Guide provides an easy, inexpensive way to have multiple copies of the games most important player-facing content at the game table.  

    $29.00$21.00

  • Gamers Guild AZ Steve Jackson Games Wanderhome ACD Distribution

    Wanderhome

    Wanderhome is a pastoral fantasy role-playing game about traveling animal-folk, the world they inhabit, and the way the seasons change. We play travelers — animal-folk who go from village to village and get to see the length and breadth of all the world of Hæth. Each player will make a character with the help of one of fifteen possible playbooks, making choices about their personality, animal-form, look, and passions. Each of these playbooks give you a radically different approach both to navigating the setting and growing over time. Once you’ve created your character, you and your fellow travelers guide them through the dreamlike pastoral world of Hæth. You can inconvenience yourself or step outside your comfort zone in order to get tokens, and then turn around and spend those tokens to tackle larger problems and help make the world a better, kinder space. Built on the Belonging Outside Belonging engine — there’s no dice, no math, no Game Masters, and no complicated rules. It’s all about getting you into the game as smoothly as possible, and filling your imagination with richly developed worlds and evocative text.

    $101.00

  • Gamers Guild AZ The Last Caravan GTS

    The Last Caravan

    They came less than a year ago. The war was swift - and brutal.The Last Caravan is a cars and aliens tabletop roleplaying game for 2-6 players about a midwinter road trip in the wake of an alien invasion. You’ll explore landscapes transformed by xenoflora, search abandoned towns and crashed spaceships, discover the otherworldly technology called Harmonics, negotiate with newly- formed factions both human and alien, outrun hostile pursuers, and fight for the future of your world. Your story is about normal people finding heroism under extraordinary pressures. It’s about relationships tested by a crisis, and rediscovering what matters when the world is ending. Your people need you. Will you join the caravan?Hardcover Book - 6 x 8.5 x 1.5 in., 208 pages.

    $58.00

  • Gamers Guild AZ Cubicle 7 Warhammer Fantasy Roleplay (4E): Tribes And Tribulations (Pre-Order) GTS

    Warhammer Fantasy RPG 4E: Tribes And Tribulations

    WARLIKE AND RAPACIOUS – ORCS AND GOBLINS PLAGUE THE OLD WORLD AND BEYONDOrcs and Goblins infest the wild corners of the Old World and beyond. They are creatures bound by a common ancestry, a love of bloodshed and violence, and the unifying spirit of the Waaagh! Orcs and Goblins are the perfect antagonists for any game of Warhammer Fantasy Roleplay. Tribes and Tribulations provides details on a number of these belligerent and spiteful creatures: Goblins, Orcs, Black Orcs, Hobgoblins, and Snotlings, as well as sections on Ogres and Trolls. Each specific tribe receives its own chapter, demonstrating the variety of Orc and Goblin warbands that plague the Old World and beyond.♦ The Cluster-Eye Tribe: The Terrors of the Drakwald, a band of Forest Goblins hungry for captives♦ The Broken Nose Tribe: Notorious breakers of several Dwarf Holds and incorrigible looters of artillery♦ The Black Mountain Boyz: A vicious band of Orcs accomplished in the arts of banditry and extortion♦ The Stone Snakes: Savage Orcs engaged in an ongoing campaign against the depredations of Chaos Dwarfs♦ The Wolfboyz of Oglah Khan: A band of Hobgoblin scouts for hire, with a pronounced reputation for treachery♦ Matthogg’s Payswords: A brutal group of mercenary Ogres currently located in the wilds of Ostermark♦ Trolls in Various Forms: The various forms taken by these ferocious monsters and insights into their behaviour♦ Waaagh! Magic: The shamanic practices of Orc and Goblin magic users and the spells they employ♦ Orc and Goblin Nemeses: A guide to mighty Orc and Goblin foes, notorious Warlords, and monstersOrcs and Goblins provide a GM with classic antagonists for Warhammer Fantasy Roleplay, and Tribes and Tribulations offers all the tools needed to provide such creatures with the strategies and personalities required to make them memorable and challenging enemies.  

    $51.00$41.00

  • Gamers Guild AZ Paizo Pathfinder RPG (2E): Lost Omens: Tian Xia World Guide  (Pre-Order) GTS

    Pathfinder 2E: Lost Omens: Tian Xia World Guide

      Dragons once served as the stewards of this land, commanded by Heavenly decree. Can you live up to their lofty expectations, or will you flounder and fail like countless kingdoms before you? Prophecy is dead and history hangs on a feather; even the slightest breath might change the course of peoples and nations. Strike out and seize your destiny in an uncertain future! This massive 304-page gazetteer features a look at the history, cultures, and peoples of Tian Xia, with summaries of over 20 distinct nations and kingdoms on, above, and under the continent. It’s accompanied by a giant poster map displaying this region of the Pathfinder setting in beautiful detail.

    $115.00$77.00

  • Gamers Guild AZ Hit Point Press If I were a lich man (Pre-Order) GTS

    If I Were A Lich, Man

    If I Were a Lich, Man is a trilogy of funny Jewish roleplaying games about creative resistance against authoritarianism. The villains in the stories of our oppressors become the heroes in our play.Written and illustrated by a team of avant-garde Jewish designers led by Lucian Kahn.

    $58.00$48.00


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