RPG Books
Gardens of Ynn
Find a wall covered in ivy, vines, moss, or similar, and clear that vegetation away. Using chalk and charcoal draw a realistic door (with keyhole, hinges and doorknob) on the surface below. Write upon the door: “Ynn, by way of [the current location]”.Leave, so the drawing is no longer visible, and on return the drawing will be replaced by a real door. When it is opened, the Gardens of Ynn will be on the other side: infinite, overgrown, extradimensional. This realm is full of magic and treasure, worthy of exploration and plunder by sellswords, occultists and adventures. The doorway remains there for a full day, after which it fades away as if it never existed, leaving anybody still on the other side stranded. The Gardens of Ynn is a point-crawl adventure set in an ever-shifting extradimensional garden. Each expedition randomly generates a new route as it explores, resulting in different vistas being unlocked with every visit.The 160 page adventure location is a perfect toolkit for generating a zero prep session or campaign for fantasy adventurers, no matter the system or the sub-genre. Every room is stacked full of whimsy, delight and surreal perils, so that even the procedurally generated adventure is novel and tightly themed.The Gardens of Ynn is statted generically for Old School systems, allowing it to be easily converted into any fantasy adventuring system. A remastered version of Emmy Allen’s whimsical and vibrant 2018 adventure with new art from RiotBones and layout from Mina McJanda. Features a beautifully tactile clothbound cover with a silk-printed design by Alderdoodle. Over 2,900 backers pledged to bring this new version to life, making it SoulMuppet’s biggest ever Kickstarter. The adventure is a zero-prep exploration of a fey-cursed garden, absolutely bristling with surreal and spooky vibes
$57.00$48.00
The Lord of the Rings RPG: Keepers of the Elven-rings
“In Eregion long ago many Elven-rings were made, magic rings as you call them, and they were, of course, of various kinds: some more potent and some less. The lesser rings were only essays in the craft before it was full-grown, and to the Elven-smiths they were but trifles – yet still to my mind dangerous for mortals. But the Great Rings, the Rings of Power, they were perilous.” In the twilight of the Third Age, three realms of the West-elves still endure in Middle-earth. By the power of the Three Rings, they exist as a testament to a time that was. But not only the Elves remember. As Sauron gathers his strength to bring war to Middle-earth once again, he plans a devious vengeance against those who humbled him long ago.Keepers of the Elven-rings™ is a supplement for The Lord of the Rings Roleplaying™, the official tabletop roleplaying game based on the works of J.R.R. Tolkien. Chapter 1: Where The West-elves Still Linger describes the realms of Lórien, Rivendell and Lindon and those who dwell there, including the Elf-lords who are their guardians. Chapter 2: The Days Darken provides the Loremaster with details about Sauron’s schemes against the Immortal Folk, including possible events, Adversaries, and Loremaster characters. Chapter 3: Landmarks outlines twelve sites of interest, including locations mentioned in The Lord of the Rings™ and others created specifically for the game. The Appendix contains rules to play High Elves and Wood-elves, and introduces guidelines to create Elf-lords, powerful characters who can reach level 20 and are therefore suited for epic level play.
$59.00$50.00
Orbital Blues RPG: Afterburn
Afterburn. The Afterburn. It’s a colloquialism that fills the gap for a lot of feelings. To live in the Afterburn is to open yourself up to all the joys, all the troubles, and all the dilemmas that the Frontier galaxy has to offer. Orbital Blues: Afterburn is the first sourcebook for Orbital Blues and is split into three sections: The Starship Manual: A fully-illustrated in-world spaceship brochure featuring a dozen classes of characterful spaceships, complete with adverts and full of game-useable lore. The Storyteller’s Guide: A varied toolkit to help run games in the Outlaw Galaxy, with info on spaceship engineering, faster-than-light travel, system and plot generation, and alternate special rules for Warmth and Joy. The Tennessee Five: A richly storied adventure made up of the planets of Anchorage IV, Ediston, Gallatin, Ohrid and Rothcoe. This huge sandbox contains all manner of heists and opportunities for enterprising Outlaws to make their mark. Finally, an appendix gives rules for Android player characters, with a selection of Troubles and Gambits. Saddle up, Spacefolk!
$57.00$48.00
Adventurer Conqueror King System II Revised: Judges Journal (ACKS II)
EEnter a world where empires stand on the brink of war, and terrible monsters tear at the fragile borderlands of men; where decaying cities teem with chaos and corruption, weeping innocents are sacrificed to chthonic cults and nobles live in decadent pleasure while the realm burns; where heroes, wizards, and rogues risk everything in pursuit of glory, fortune, and power. This is a world where adventurers can become conquerors and conquerors can become kings! The Adventurer Conqueror King System Imperial Imprint (ACKS II) is the new edition of the acclaimed bestselling fantasy role-playing game. It offers everything you need to run epic fantasy campaigns with a sweeping scope.
$99.00$84.00
Stewpot RPG: Tales from a Fantasy Tavern Hardcover
Stewpot is a cozy, story-based RPG that begins where most games end. The adventurers life is tough. It's time to call it quits. For years you wandered through hostile lands, seeking gold and glory. Now its time to hang up your axe, kick off your boots, and settle down. If only it were that easy. Stewpot: Tales from a Fantasy Tavern by Takuma Okada is a collection of cozy mini-games that tell the story of a tavern run by former adventurers. Only this time your adventures start behind the bar. Stewpot is divided into a series of slice-of-life scenes, with a different set of simple rules and prompts helping adjudicate each scene. Scramble to cook for a visiting dignitary, smelt down an old magic item, break up a tavern brawl, and more! All the while, you`ll work to upgrade your tavern's cuisine, atmosphere, and service. In the process, you might just learn a little bit about yourself - and your fellow party members. Whether you're looking to play a chill pick-up session, or provide a campaign epilogue to your heroes' epic adventures, Stewpot: Tales from a Fantasy Tavern will serve you well.
$36.00$31.00
Symbaroum: Agrella, City of Eternal Euphoria
The festival season is drawing close in the city of eternal euphoria, and it will be a season like no other. On the surface, nothing seems out of the ordinary jester troupes are honing their performances, brewers are refining their recipes, mask-makers are sketching out the year's novelties, and among the population at large, excitement is rising every day. But nothing is as it should be; in reality, the threat against Agrella and its inhabitants has never been greater. The question is, will someone notice the lurking dangers in time to avert the looming catastrophe?
$59.00$50.00
Pathfinder 2E: Guns And Gears Remastered
Gear Up and Throw Down! When sword and spell just won't be enough to win the day, it's time to power up your game with clockwork gears, lightning coils, and black powder! Guns & Gears (Remastered), the latest hardcover rulebook for the Pathfinder Roleplaying Game, brings the excitement of firearms and fantasy technology to your tabletop, updated to work perfectly with the remastered Pathfinder Second Edition rules!Unravel the secrets of clockworks with the new inventor class or blow away your opposition as a firearm-wielding gunslinger! In addition to new classes, a plethora of archetypes, backgrounds, vehicles, siege engines, gadgets, and the remastered automaton ancestry are all ready to expand your game with options for battlefields large and small.Pathfinder RPG: Guns & Gears (Remastered) features:♦ Two new classes: the clever inventor and the sharpshooting gunslinger, updated to work perfectly with the Remastered Pathfinder Second Edition rules♦ The remastered automaton ancestry for players who want to play a customizable construct♦ Firearms of all stripes, from the simple and effective flintlock pistol to versatile gunblades♦ Dozens of new archetypes♦ Scores of new gadgets and vehicles♦ Siege engines and accompanying rules♦ A gazetteer of Golarion revealing how firearms and technology fit into the Age of Lost Omens, including a look at the technology of the continents of Arcadia and Tian Xia and never-before-revealed secrets of the rough-and-tumble, gritty city of AlkenstarFEATURES★ Fully remastered to work flawlessly with the updated Pathfinder Second Edition rules!★ Reveals secrets of low technology useful for all Pathfinder characters!★ Contains two new character classes!★ Beautiful full-color illustrations on nearly every page.★ Extensive marketing support throughout 2025.★ New rules sanctioned in Paizo’s international Pathfinder Society Organized Play program, with monthly free-to-retailer adventures for tens of thousands of players worldwide.
$99.00$84.00
Adventures in the Household RPG: Household Guide (5E)
The Household Guide is an expansion for Adventures in the Household consisting of many stories, fun facts, anecdotes, and close-up looks. In this book you will find: Additional information on every Nation in the House. New Historical Characters. New Equipment. 3 new Rooms: the Porch, the Kitchen, and the Smaller Bedroom. 10 Mysteries for you to uncover. 10 new Contracts. 3 new Opponents, including the terrible Scorpion. 6 playable Characters. 5 new Vocations. 1 new Animal Companion: The Snail. 8 Maps for the main cities of the Household. Adventures in the Household is a 5E supplement about Littlings, little folks living grand-tiny adventures in a big abandoned House. Set in a regency-like era, 100 years after the disappearance of the Master, Adventures in the Household features an immersive lore that takes players into a unique setting.
$71.00$60.00
Starfinder 2E: Galaxy Guide
Blast off into Starfinder Second Edition with a star chart of the galaxy and a thrilling tour of adventuring locations across the vastness of interstellar space! The Starfinder Galaxy Guide is a primer designed for new and experienced players that explores popular types of science fantasy campaigns—galactic exploration, horror, war-torn space opera, and more—giving GMs and players tools for playing out those types of stories in their Starfinder game. The Galaxy Guide also introduces several powerful galactic factions as potential friends or foes, including AbadarCorp’s holy corporate empire, the infernal orders of the Hellknights, and the world-preserving Xenowardens. Each major faction includes a new archetype players can use to create a character with ties to that faction. The galactic tour ends with a database of playable alien ancestries including a telepathic mega-brain with an atrophied body (contemplative), a friendly shapeshifter with a secretly bizarre true form (astrazoan), and more! The Starfinder Galaxy Guide includes:• A double-sided map featuring the Starfinder galaxy and the Pact Worlds system.• Six new playable alien ancestries: astrazoan, contemplative, dragonkin, kalo, sarcesian, and vlaka.• Six new archetypes related to powerful galactic factions.• Exciting new lore introducing new gods, current events, and important hotspots in the Starfinder setting!
$85.00$57.00
Warhammer 40K RPG: Imperium Maledictum - Inquisition GM`s Guide (Hardcover)
The Inquisition GMs Guide is a 144-page hardcover supplement, and the second of two faction-focused supplements for the Imperium Maledictum line. Within GMs will find expanded lore sections including deep dives about the various philosophical movements within the Inquisition, alongside advice on how to build spycraft-focused missions and campaigns. They`ll find a roster of interesting characters, from Threats to character Contacts, and profiles on the six most prominent Inquisitors in the Macharian Sector, that can act as your players Patron, allies or enemies. Tying the book together is the Heresies Macharia, a massive decades-spanning seven-part campaign wrought with heresy, mystery, and betrayal.
$64.00$54.00
Warhammer 40K RPG: Imperium Maledictum - Inquisition Player`s Guide (Hardcover)
The Inquisition Players Guide is a 144-page hardcover supplement, and the first of two faction-focussed supplements for the Imperium Maledictum line. It provides players and GMs with expanded character creation options to generate acolytes and Patrons rooted in the Holy Ordos of the Inquisition. Players can outfit their characters with powerful weaponry and tools from the Inquistions Armoury, such as Daemonhammers, xenos weaponry, spy tools and introducing rules and a bestiary for Familiars. This book introduces the new Subtlety mechanic, a new system for aiding players in espionage-focused games in the 41st Millennium.
$56.00$48.00
Miami 86
Miami 86 RPG is a rules-light, action-packed role-playing game designed for 2 to 6 players (or more) with solo play options. Immerse yourself in the quintessential 1980s Miami ambiance, inspired by iconic classics like the film Scarface, the TV series Miami Vice, and the video game Grand Theft Auto: Vice City.
$31.00$27.00
Port Royal: Player Aid Card Deck
This deck contains 64 Cards to use with Port Royal. 36 Solo Play Cards, 10 Event Cards, 3 Weapons Cards, 15 Scenario Card
$35.00
Fool's Gold: Campaign Box Set (5E)
Based on the popular “Fool’s Gold” YouTube series by Dingo Doodles, Fools Gold: Into the Bellowing Wilds is an exciting new 5e adventure that takes place in the world’s deadliest jungle where everything wants to kill you!Delve into the Bellowing Wilds, discover the rich lore of the world, and find out what happened to the ancient Foreclaimers.FEATURES★ Unique & Expansive Alchemy + Harvesting System★ HUGE Curse & Wilder Magic Charts★ 30+ new spells + new sub-school of magic★ 4 new races + 8 subclasses★ New character backgrounds★ 35+ deadly monsters★ A setting guide to the Bellowing Wilds region of the world of Ambria, plus loreContents• Hardcover Fool’s Gold Campaign• 120 Fool’s Gold Reference Cards• 1 Double Sided Foldout Map• 3 Sheets of Cardboard Standees + Bases
$141.00$98.00
The Last Caravan
They came less than a year ago. The war was swift - and brutal.The Last Caravan is a cars and aliens tabletop roleplaying game for 2-6 players about a midwinter road trip in the wake of an alien invasion. You’ll explore landscapes transformed by xenoflora, search abandoned towns and crashed spaceships, discover the otherworldly technology called Harmonics, negotiate with newly- formed factions both human and alien, outrun hostile pursuers, and fight for the future of your world. Your story is about normal people finding heroism under extraordinary pressures. It’s about relationships tested by a crisis, and rediscovering what matters when the world is ending. Your people need you. Will you join the caravan?Hardcover Book - 6 x 8.5 x 1.5 in., 208 pages.
$56.00
Exalted: Essence RPG
Exalted: Essence is a condensed version of Exalted 3rd Edition aimed at beginners and Storytellers seeking a rules-lighter experience. Returning fans will find everything they need to run complete Exalted campaigns, while those picking up the book for the first time are given a bird’s-eye view of the history of Creation — Exalted’s rich and fascinating setting. Exalted: Essence welcomes everyone. Come explore the wonder and magic of Creation. Exalted: Essence includes: An overview of the game world to inspire new and experienced players alike. Ten fully playable Exalt types. Comprehensive Storytelling advice to help Storytellers of all skill levels with creating their campaigns. All the rules needed to play complete Exalted campaigns.
$78.00$59.00
Cyberpunk RED: Danger Gal Dossier
Cyberpunk RED: Danger Gal Dossier Theyre more than just cat ears and cute pink guns. In the Dark Future, data is power, and no one owns more data than Danger Gal, Night Citys premiere investigation and security NeoCorp. Run by Michiko Sanderson (nee Araska - yes, that Arasaka!), Danger Gals archives contain information on everything and everyone worth knowing. And lucky you, choomba, weve prepared a copy of those archives for download straight into your Cyberpunk RED game. Inside Danger Gal Dossier youll find information on Mooks, Lieutenants, Mini-Bosses, and Bosses - of both the standard and hardened varieties. Youll learn about the factions of Night City, from Edgerunning Crews and Nomad Packs to Boostergangers and elite Trauma Team squads. And when the plethora of NPCs were giving you in Danger Gal Dossier isnt enough, youll find the guidelines you need to bring your own Night City denizens to life. Danger Gal Dossier includes… Lore and details on fifteen of Night Citys factions, including the NCPD, Maelstrom, Tyger Claws, Trauma Team, 6th Street, and the Bozos; Stats and biographies on over 100 NPCs, ranging from newly inducted gang members to powerful cyberpsychos ready to rip up The Street; Guidelines for creating your own NPCs, of any power level, from Mook to Hardened Boss; A new mission set in Night City featuring the one-and-only Danger Gal and a mysterious second faction; Want to know more? Play to find out!
$57.00$40.00
Marvel Multiverse Roleplaying Game: The Cataclysm Of Kang
Kang the Conqueror crosses the Multiverse to find the greatest weapon in any reality, and only your Super Heroes can stop him! Written by d616 System co-creator and New York Times Best Seller Matt Forbeck (The Marvel Encyclopedia, Dungeons & Dragons: Dungeonology) and packed with illustrations by Marvel's incredible army of artists, THE CATACLYSM OF KANG features a series of six linked adventures, one for each Rank of characters, 1 through 6. Play through with a new team each time, or form a campaign that takes players from street-level heroes to cosmic champions! The book also includes dozens of brand-new character profiles for use in your game. Your adventures in the Marvel Multiverse start now!
$71.00$47.00
Avatar Legends RPG: Republic City Toolkit
Avatar Legends: Republic City is a 8.5" x 11" supplement for Avatar Legends: The Roleplaying Game featuring a full, deep description of Republic City in the Korra Era; new rules for mecha, vehicles, and Pro-Bending; new playbooks and techniques; and more!
$64.00$51.00
Vampire: The Masquerade 5th Edition Dice Set
Enhance your game of Vampire: The Masquerade, the roleplaying game of personal and political horror, with these custom dice designed for clarity and style.Each set of official Vampire: The Masquerade Fifth Edition Dice contains: 13x Custom Black d10 5x Red Hunger d10
$29.00
The Devil's Dandy Dogs
You are one of the Devil’s Dandy Dogs, a creature made of the Devil’s shadow, and as such you are tasked with one thing: collecting souls. You’ll face myriad people, places, creatures, experiences, and conundrums—not to mention temptations. And when you’re done, the Devil will want a rousing story of your exploits. Collaborate with the rest of your pack and the Diviner to create the conflict, characters, and resolutions to your tale. Special dice and a tarot-style deck generate interesting twists and turns. This no-prep, rules-light narrative roleplaying game is filled with mystery, magic, and the unforeseen—and a pack of supernatural dogs trying their best to be oh-so-good!
$56.00$48.00
Beam Saber RPG
Beam Saber is a Forged In The Dark game about the pilots of powerful machines in a war that dominates every facet of life. They are trying to do their part, then get out physically and mentally intact. The organizations that perpetuate The War throughout all of known space are too incomprehensibly huge to take down. There is no “winning” The War, there is only surviving it. Hopefully you can help others get out too. This game is best played with 4 or 5 players, with one player filling the role of Game Master, and the other players will be the protagonists of the story. Engage challenges on a titanic scale! Each pilot has a custom vehicle created from the ground up to suit their desires. The base frame can be humanoid, a more traditional vehicle, or something completely bizarre! They can be equipped with holo-projectors, grapnel anchor tools, missiles, and much more. Take advantage of your vehicle's Quirks (such as Loads of Guns, Exposed Boosters, and Ominous) to more effectively overcome obstacles. Or lean into your machine's faults for XP! Bombard, Scan, Maneuver, and more to deal with threats. There are several pilot types players can choose from, each facing The War in a unique way, and all have a powerful vehicle to command.
$85.00$84.00
Epitaph
Epitaph is an intimate look at the events that shape a person’s life. During play, you’ll explore the timeline of someone who has died (called the Departed) in order to gain gradual insight into their world, their identity, and their history. Their life is a story that starts at the end, then jumps freely backward and forward to their most important moments. As you create their story, you’ll discover who this person was and what made them special. Explore the life of……a devoted grandmother whose dream of owning her own restaurant came true……a bold captain who married her archrival and became the most infamous pirate in the Viridian Isles……a sensitive soldier in the trenches who didn’t make it home alive……an arrogant wizard who strove to unlock ancient secrets and found more than he bargained for……or anyone else you can imagine. No matter who you create, you’ll come to know them as a unique individual whose life was messy, complicated, and beautiful. Epitaph is GMless and requires no prep before play—just grab your friends around a table or via video chat, open the book, and start creating. The game features a variable level of role-playing commitment: on your turn you can describe a moment in time, create and play a scene with others, or give an interactive monologue as one of the characters from the story. The tone of the game is up to the players—it can be anything from lighthearted and goofy to bittersweet and tragic. Epitaph puts you inside the mind of a very ordinary person and leaves you feeling like you knew them.
$36.00
Vampire: The Masquerade 5th Edition Roleplaying Game Expanded Character Sheet Journal
The Vampire: The Masquerade 5th Edition Roleplaying Game Roleplaying Game Character Journal is an excellent resource that help players fully customize and develop their individual characters. The journal features not only expanded characters sheets, but much, much more. The majority of the journal is rich with prompts and writing hooks to assist in creating your version of the perfect character! Expanded character sheets Character-building prompts and history pages Linen-look hardcover book with 80 pages
$31.00
Campaign Builder: Cities and Towns (Limited Edition)
A Homebrewer’s Guide to Fantasy Cities!Campaign Builder: Cities & Towns Limited Edition provides a complete toolkit to create, expand, and enhance the cities and towns in your 5th Edition game, whether running an established setting or working with an original or homebrew setting. From guilds to temples, and from useful NPCs to wild tables of plots and rumors, this tome strengthens and expands your game's world immediately.Campaign Builder: Cities & Towns brings you everything you need:♦ City character sheets to help build and track your settlements♦ Guidance on all aspects of urban planning, from trade goods to architecture♦ NPCs, rulers, guilds, and cults to populate your metropolis♦ New character options to help urban heroes survive and thrive♦ A bounty of tables, from menu generators to public eventsStart building better cities today!★ This guide is perfect for homebrewers building cities from scratch AND for GMs that need to flesh out existing cities in pre-written campaigns.★ The tools provided in this book take the pain out of creating interesting urban adventures.★ Gorgeous foil-stamped cover
$106.00$74.00
Avatar Legend RPG: Combat Action Deck
Avatar Legends: The Roleplaying Game brings you and your friends into the beloved setting of Avatar Legends — as new heroes of your own stories! Weave tales of self-discovery and action with your team of friends, and go penguin-sledding while you're at it!In this RPG, you might face off with the Triple Threat Triad in Republic City, travel through a spirit portal to rescue a missing child, negotiate peace between Earth Kingdom outlaws, pursue enemies through the Four Nations, and even learn a thing or two from beloved Avatar Legends characters.☆ Choose a setting amid the eras of Kyoshi, Roku, the Hundred Year War, Aang, and Korra.☆ Create your heroes from 10 playbooks — archetypes that help you play compelling protagonists.☆ Master an element, weaponry, or technology to rise and meet your destiny.☆ Pursue balance by learning from great mentors and getting into trouble across the Four Nations.The Combat Action Deck is a 55-card deck designed to give you easy tracking for combat exchanges, useful during all exciting action sequences.
$35.00$28.00
The Terminator RPG: Core Rulebook
The Terminator RPG is the official roleplaying game based on The Terminator movie and associated graphic novels published by Dark Horse comics. It is the sourcebook for the first Terminator film and its expanded universe and extrapolates from hardcore existing canon to create a living and breathing world with a multitude of possible and probable timelines. The world is a wasteland—broken by the machines we built. Our own creations, our own hubris. Not in some distant future. Today. Now. The machines think they have won, but there is one last chance for humankind; a secret weapon that Skynet, in its infinite calculations, could never have anticipated: You.Play in any time—including the 1980s and future war. All the main characters from the movie, such as Sarah Connor, Kyle Reese, and the T-800 are included, as is content from the graphic novels and all all-new, never seen before Terminator variants and hardware.The rulebook includes two mission packs, enabling you to relive The Terminator movie and to join the fight to bring down Skynet in a not-so-distant future war. You play resistance fighters struggling against the machine onslaught of Skynet in an alternative and post-apocalyptic version of today—the once "far future" of the 2020s. You can take the role of rebel time travelers sent back to various points in time to stop Skynet from altering history. You can even play natives of any historical time period, targeted by Terminators and trying to stay alive as a future hell is unleashed around you.The Terminator RPG features Nightfall Games’ S5S System, first seen in SLA Industries 2nd Edition. The S5S is a d10-based rules system that uses a pool of dice: one Success die, and five Skill dice per player. The more skilled your character is in the task being attempted, the more likely you are to succeed and "succeed big."The rules set have been tailored specifically to The Terminator RPG setting. Combat, survival, and investigation are all dealt with in the rules, along with vehicle combat, time travel, and computer hacking, allowing your character to take control of the conflict with unique skills and training. You'll need all of this and more to take the fight across the timelines and survive.
$78.00$52.00
Hunter The Reckoning RPG: Core Rulebook
A Storytelling Game of Desperate Measures You saw what you shouldn’t have, the veil pulled back from the secret world and the monsters who prowl it. You chronicled the tragedies they wrought, these monsters, and the victims upon whom they preyed. You grasped the extent of their influence and witnessed the corruption of the organizations formed to keep them in check. And you vowed to do something about it. Tonight, you act. It’s time for a Reckoning. Features: Hardback full color book with ribbon bookmark Introduces the Hunters of the World of Darkness for 5th Edition Features chapters on character creation, supernatural threats, and rival organizations
$78.00
Ruins of Symbaroum: Gamemaster's Screen
With the Ruins of Symbaroum game line, the acclaimed setting of Symbaroum comes to the world's most popular roleplaying game rules! This gamemaster's screen and adventure booklet will serve you and your friends well when you start exploring the game world, using the 5th Edition OGL ruleset!This Gamemaster's Screen provides easy access to important tables and information from the Player's Guide, Gamemaster's Guide and the 5th Edition OGL ruleset, including Marks of Corruption, Enemies in Davokar and a listing of various Conditions. The screen comes with a 29 page booklet featuring two adventures (Where Darkness Dwells and The Gathering Storm), suitable for player characters of levels 2 to 4.
$40.00$34.00
Pathfinder 2E: Book of the Dead
The dead are rising! This blasphemous tome gives players and GMs everything they need to bring the shambling menace of the undead to their Pathfinder adventures. This book includes tools for fighting against the undead horde, but also options for the players themselves to control or even become undead creatures. GMs will find new tools and haunts, as well as information about the undead-plagued lands of the Lost Omens campaign setting. A massive bestiary section full of undead creatures brings more threats for GMs to use and summonable creatures for players, including more versions of classic undead like vampires, skeletons, and zombies. This 224-page hardcover rulebook also includes a full adventure themed around fighting the undead!
$71.00$47.00
Pathfinder 2E: Secrets of Magic
Discover the untold potential of magic! Secrets of Magic, the newest hardcover rulebook for the Pathfinder Roleplaying Game! Secrets of Magic brings the popular magus and summoner classes into Pathfinder Second Edition, unlocking heroes who combine magical might with martial prowess and offering command of a powerful magical companion creature. The lavishly illustrated, 256-page rulebook contains hundreds of new spells with potent offerings for all spellcasting character classes, magic items for any player character, and lore detailing the fundamental structure and theories of magic. A special section within the volume—the Book of Unlimited Magic—presents new methods of spellcasting, with elementalism, geomancy, shadow magic, rune magic, and even pervasive magic to give every place and creature in your game a magical spin!
$71.00$47.00
Starfinder RPG: Alien Archive
Close EncountersStrange aliens both friendly and fearsome fill this tome of creatures designed for use with the Starfinder Roleplaying Game! From the gravity-manipulating frujais and planet-killing novaspawn to space goblins and security robots, the creatures in this codex will challenge adventurers no matter what strange worlds they're exploring. What's more, player rules for a host of creatures let players not just fight aliens, but be them!Inside Starfinder Alien Archive, you'll find the following:•Over 80 bizarre life-forms both classic and new, from the reptilian ikeshtis and energy-bodied hallajins to robotic anacites and supernatural entities from beyond the realms of mortals.•Over 20 races with full player rules, letting you play everything from a winged dragonkin to a hyperevolved floating brain.•New alien technology to help give your character an edge, including weapons, armor, magic items, and more.•A robust NPC-creation system to let Game Masters build any aliens or creatures they can imagine.•New rules for magical monster summoning, quick templates to modify creatures on the fly, and more!
$56.00$37.00
Star Wars: Age of Rebellion - Fully Operational (2nd Printing)
Design. Build. Repair. Destroy.The struggle against the Empire isn’t only for those who carry the biggest blasters or fly the fastest starfighters. No war can be carried on without the tools to wage it, and Engineers serve the Rebellion and their comrades by designing, building, and maintaining all the equipment necessary to end the Empire’s reign of terror in the galaxy. Weapons, droids, vehicles, and gear of all varieties are more than just plasteel and bolts; they represent the will of the free people of the galaxy made corporeal in defiance of the Emperor.Fully Operational is a 96-page sourcebook for Engineers in the Star Wars: Age of Rebellion Roleplaying Game. Featuring three new specialization talent trees and new races to populate your campaigns, Fully Operational is an essential addition to your collection. It includes detailed rules for vehicle and starship construction as well as sample campaigns that emphasize the role Engineers play in the Galactic Civil War beyond being simple background support. A livery of new ships and vehicles also awaits you, ready to be included in your Age of Rebellion campaign. BUILD THE ENGINES OF REBELLION: Join the ranks of the Rebellion’s Engineers in Fully Operational, the essential Engineer sourcebook for Star Wars: Age of Rebellion RPG, focused on crafting, innovation, and tactical design. NEW SPECIALIZATIONS & SPECIES: Customize your heroes with three new Engineer specializations and new playable species, offering unique talents, mechanics, and creative playstyles for every campaign. CONSTRUCT VEHICLES & STARSHIPS: Features comprehensive rules for building, modifying, and repairing vehicles, droids, and starships, empowering players to bring their own mechanical creations to life. EXPAND YOUR ARSENAL & ADVENTURES: Includes new ships, vehicles, and mission gear, along with sample adventures that highlight the vital role Engineers play in the Galactic Civil War. 96-PAGE HARDCOVER SOURCEBOOK: A full-color expansion by Fantasy Flight Games, packed with artwork, lore, and engineering tools—perfect for Game Masters, Engineers, and Star Wars roleplaying collectors. Contents: 96 page hardcover book
$52.00$45.00
Star Wars: Age of Rebellion - Lead by Example (2nd Printing)
Ready for a top position in the Rebel Alliance? Now is your time to join the ranks of talented leaders like Admiral Ackbar, Mon Mothma, and Crix Madine! If it weren’t for Commanders who were willing and able to take up the mantle of leadership, those hungry to liberate the galaxy from Imperial rule might never have come together to form the Rebellion. But command, whether it entails shaping military strategy, training new recruits, or being a recognizable face of the Rebel Alliance, is not easy. Lead by Example, a sourcebook for the Star Wars™: Age of Rebellion Roleplaying game, offers Commanders the talents and other tools they need to succeed.RInside the 96 pages of this career supplement, players and Game Masters will find three new Command specializations – Figurehead, Instructor, and Strategist – as well as new playable species, gear designed to support Commanders in the field, and vehicles ready to take on Imperial fleets. The book also features detailed guidelines for situating PCs within large-scale, cinematic mass combat scenes and suggestions for crafting engaging, high-stakes, military campaigns. TAKE COMMAND OF THE REBELLION: Step into leadership with Lead by Example, the essential Commander sourcebook for Star Wars: Age of Rebellion RPG, and rise alongside heroes like Admiral Ackbar and Mon Mothma. NEW COMMANDER SPECIALIZATIONS: Unlock three new Command specializations—Figurehead, Instructor, and Strategist—each offering new talents to lead forces, inspire allies, and outthink the Empire. PLAY NEW SPECIES & EQUIP YOUR TEAM: Expand your campaign with new playable species, field-ready gear, and Rebel vehicles, built to give Commanders every advantage in battle and diplomacy. RULES FOR MASSIVE CINEMATIC BATTLES: Features guidelines for large-scale, mass combat encounters, letting players and GMs create high-stakes, cinematic warfare scenarios worthy of the Star Wars saga. 96-PAGE HARDCOVER SOURCEBOOK: A beautifully designed full-color expansion from Fantasy Flight Games, ideal for Commanders, Game Masters, and collectors of Star Wars roleplaying adventures. Contents: 96 page hardcover book
$52.00$45.00
Star Wars: Age of Rebellion - Desperate Allies (2nd Printing)
Join in tense negotiations, make last-minute deals, and keep the flame of freedom alight in a galaxy overwhelmed by fear of the Empire! Use your words to fight for freedom with Desperate Allies, a sourcebook for Diplomats in the Star Wars™: Age of Rebellion Roleplaying Game. War is one of the major themes of Age of Rebellion, but without Diplomats to spread hope and convert new systems to the cause, war is just meaningless bloodshed.In this book, you’ll find three new playable species – Caamasi, Neimoidian, and Gossam – as well as three new specializations for Diplomats: Advocate, Analyst, and Propagandist. You’ll also find plenty of items and vehicles to ensure your Diplomats are completely outfitted for whatever dangers they may face in the service of the Alliance to Restore the Republic. Finally, Desperate Allies introduces rules for creating Rebel bases, allowing you to enrich your campaign with any kind of base. EMBARK ON DIPLOMATIC MISSIONS FOR THE REBELLION: Use your words to fight tyranny and forge alliances with Desperate Allies, the definitive Diplomat sourcebook for Star Wars: Age of Rebellion RPG. NEW PLAYABLE SPECIES & SPECIALIZATIONS: Create compelling characters with three new species—Caamasi, Neimoidian, and Gossam—and explore fresh Diplomat specializations including Advocate, Analyst, and Propagandist. EXPAND YOUR REBEL RESOURCES: Equip your team with new vehicles, gear, and support tools designed to enhance diplomatic missions, espionage, and survival behind enemy lines. BUILD YOUR OWN REBEL BASE: Introduces rules for creating and customizing Rebel bases, allowing players and Game Masters to establish secret headquarters across the galaxy. 96-PAGE HARDCOVER SOURCEBOOK: A beautifully illustrated full-color expansion from Fantasy Flight Games, essential for Diplomats, storytellers, and Star Wars RPG collectors alike. Contents: 96 page hardcover book
$55.00$47.00
Legend of the Five Rings RPG: Shadowlands
Enter the Lands of Evil Discover the vile locations and denizens of this ancient realm, as well as the brave samurai who stand against them, including the mighty Falcon Clan. Finally, advice for Game Masters running campaigns in this dark domain ensures your games are dripping with theme. Can your samurai survive the perils of the Shadowlands?South of Rokugan lies the foul Shadowlands, the home of horrid demons and unnatural creatures. Centuries ago, the Crab Clan built the huge Kaiu Wall to contain these threats, but each day sees new assaults. Without samurai of courage and honor to defend against the threats of the Shadowlands, the Emerald Empire would surely fall.Shadowlands explores these dark realms and the tainted creatures that fester within, as well as the samurai who do battle against them at the Wall or beyond. EXPLORE THE SHADOWLANDS: Delve into the cursed lands of Fu Leng with detailed descriptions of vile locations and the dark denizens that inhabit them. NEW PLAYER OPTIONS: Create unique characters with new player options, including the ability to play as a samurai from the ghost-hunting Falcon Clan. DETAILED NPC AND LOCATION GUIDES: Enhance your campaigns with extensive information on Shadowlands NPCs and iconic locations, bringing depth and intrigue to your adventures. EXCLUSIVE INSIGHTS INTO THE CRAB CLAN: Gain a deeper understanding of the Crab Clan’s defenses with an in-depth look at the Kaiu Wall and surrounding lands. GM CAMPAIGN SUPPORT: Packed with thematic advice for Game Masters, this sourcebook ensures that campaigns set in the Shadowlands are richly detailed and immersive.
$71.00$56.00
Slugblaster: Game of the Year Edition
THIS IS YOUR BRAIN ON PORTALS. In the small town of Hillview, teenage hoverboarders sneak into other dimensions to explore, film tricks, go viral, and get away from the problems at home. It’s dangerous. It’s stupid. It’s got parent groups in a panic. And it’s the coolest thing ever. This is Slugblaster. A tabletop RPG about teenagehood, giant bugs, circuit-bent rayguns, and trying to be cool. The Game of the Year Edition includes expanded solo rules, two play surfaces, a set of dice, enamel pin, original soundtrack, stickers, and GM Screen built right into the box. Game: Who are you going to be? A sassy rich kid with a pair of modified time-skipping Scram Cat sneakers? A chill loser with a lovable robot sidekick? An ultra-dimensional princess with a hoverboard made from pure light? What are you going to do? Will you blow off school and sesh the abandoned mall in Vastiche? Get the Miper sponsorship by speed-running Prismatia? Salvage power crystals from the mossy decommissioned gundam in The Golden Jungle? Sneak into the hottest party in Operaeblum? But be careful! Make sure you get home before the demiplane melts, or the bloodwhip swarm sucks your marrow out, or your mom finds out where you've been and sends you away to a camp for troubled youths. System: Slugblaster uses a stripped-down Forged in the Dark system, lovingly designed to support: Collaborative, player-driven sandbox campaigns and free-form cinematic action. Looking cool and doing tricks! Pop your gum in slow-mo while you do a 1080 over jets of slime. Gear-hacking and component-collecting. Fame and popularity! Get fans, earn sponsorships, wear a t-shirt with your face on it. Narrative downtime arcs, where you buy scene prompts with points you earn during your adventures. Dramatic, push-your-luck, third-act disasters. Really dope chases. Vibes: Sci-fi adventure like Big Hero 6, Paper Girls, Everything Everywhere All At Once, Scott Pilgrim vs. the World, and the Spider-Verse movies. Coming-of-age stories like Eighth Grade, The Edge of Seventeen, and A Goofy Movie. Stuff about skateboarding like Skate Kitchen, Mid90s, or Lords of Dogtown. Saturday morning programming like Ben 10, Earthworm Jim, Cyberchase, Power Rangers, or Teenage Mutant Ninja Turtles Anime like SK8 the Infinity, FLCL, Eizouken, and Paprika. Video games like Tony Hawk’s Pro Skater, Jet Set Radio Future, OlliOlli World, and Bomb Rush Cyberfunk. The way the bug aliens exploded into slime in Men in Black. Remember how cool that was?
$120.00$102.00
Pathfinder 2E: RPG: Battlecry! Sketch Cover Edition
This sketch cover edition features a beautiful image of the original pencil sketch of the Pathfinder Battlecry! cover by superstar artist Wayne Reynolds. When diplomacy between nations fails and neither side backs down, war is the inevitable result. From border skirmishes to large-scale invasions, conflict comes in many forms—the perfect chance for heroes to win glory! And war has come to the world Golarion, embroiling the nations of the Inner Sea in a conflict that will forever change the Pathfinder setting!This new rulebook for the Pathfinder Roleplaying Game covers all aspects of war, including two bold new character classes! Help steer the flow of battle as a cunning commander, or protect your allies from harm as an indomitable guardian. You'll also find archetypes that allow you to raise a small battalion of undead soldiers or wield a personal siege weapon, the new larger-than-life jotunborn ancestry, an armory of magic weapons, and rules for running combat alongside troops that you command to fill out your army's ranks. Golarion’s generals need you, so heed the Battlecry!
$92.00$78.00
D&D 5E: The Field Guide to Floral Dragons Deluxe Edition
Welcome to the mysterious world of floral dragons, unusual and elusive creatures inspired by real-world plants & flowers. The Field Guide to Floral Dragons blends the fascinating world of flowers with dragons and a dash of magic to create a fabulously floral draconomicon. But beware, while some floral dragons can be gathered as friends, others are more deadly than nightshade. Featuring Kin Wald’s gorgeous illustrations, this over 200+ page book contains everything you need to spark imagination and create floral dragon-filled stories and adventures. Features:25+ stat blocks for floral dragons, pests, pollinators & fungi10 magic items and poisons inspired by floral dragonsRich lore detailing the dragons’ origins, habitats, and how to roleplay themIllustrated by Kin WaldGold foiling over a leatherette cover
$85.00$72.00
Dark Souls: The RPG
So it is, ash seeketh embers…Experience Dark Souls™ like never before in this complete tabletop roleplaying game of adventure, horror, and tactical combat. Inside these pages is everything you need to run thrilling roleplaying campaigns set in the ruinous Dark Souls™ universe. Like the video games, Dark Souls™: The Roleplaying Game is designed to be a punishing but rewarding experience that will delight hardcore fans and roleplayers alike. Few obstacles are easily overcome. Every enemy is a challenge. Progress is hard-won. You’ll die many times over. You’ll also rise again with Dark Souls™: The Roleplaying Game’s death and rebirth mechanics, based on the video games’ unique system that rewards willpower and perseverance. You’re not alone. As well as fellow roleplayers, a host of familiar faces stand ready to assist you. Engage in jolly cooperation to vanquish your foes! Explore a land of shadows and flame where hollows, demons, and Abyssal creatures abound. Open up a crumbling world of exploration with the Dark Souls™: The Roleplaying Game core book. Inside is everything needed to run incredible roleplaying campaigns.Your characters. Your decisions. Your Dark Souls™ story. What's in the box? Complete fifth edition rules enriched with signature Dark Souls™ mechanics designed for authentic campaigns 10 bespoke new character classes for Dark Souls™ character creation, including incredible new abilities, sinister new character backgrounds, and more Brand new magic system complete with devastating spells, pyromancies, and blessings Game Master’s chapter filled with tips and advice on running roleplaying games that capture the spirit of Dark Souls™, to onboard new GM’s and help experienced GM’s run authentic campaigns Full bestiary teeming with deadly Dark Souls™ creatures all waiting to end your quest for good, from mushroom people to the Lords of Cinder Ruined world of Lothric, waiting for you to explore Over 500 pages of Dark Souls™ roleplaying content, for infinite hours of play!
$78.00$66.00
Midnight Melodies
A solo RPG in which you play as a jazz pianist who discovers they're immune to the touch of the Grim Reaper. Instead of claiming your life, the Reaper recruits you for theDepartment of Unauthorized Deaths. Each night, after your performance at the club, you find a scrap of paper in your tip jar - the name of someone taken without consent. You must unravel the mystery of these unauthorized deaths, using your newfound supernatural talents, and perform an eerie harmony to report your findings to the Reaper before sunrise. A5 format/ 44 pages
$34.00$28.00
Pathfinder 2E: Lost Omens: Shining Kingdoms
Explore a region of classical high fantasy with this expansive hardcover guide to six key nations of the Inner Sea. Within the Shining Kingdoms dwell noble knightly orders, proud ancient cultures, and deadly courtly intrigue. Explore Andoran, a bastion of democratic governance and freedom for all; Druma, a trade hub obsessed with material gain; the Five Kings Mountains, home to fractured kingdoms of the dwarves; Galt, a land wracked from violence and revolution; Kyonin, the illusion-cloaked homeland of the elves; and Taldor, the ossified remnants of one of the most powerful empires in the Inner Sea. Each nation features an in-depth history, gazetteer, and a look at a major city to support a grand variety of adventures. Each region also presents new character options including archetypes, equipment, magic items, spells, animal companions, and more! In addition to these new options, characters can also learn about and join important local factions. These include the virtuous Eagle Knights of Andoran, the stalwart defenders of the Shieldwrought Striders in the Five Kings Mountains, the demon hunters of Kyonin's Wylderhearts, and the Lion Blade spies of Taldor. The book also includes a bestiary of monsters inhabiting the region and a gorgeous fold-out poster map to serve as a centerpiece to any Shining Kingdoms campaign!
$85.00$72.00
Auspex
Published by Good Luck PressDistributed by Deernicorn Distro Your world is about change, and you with your skills of divination and foresight, are the only one who can see it. In the last week of the old world, each of your visitors will play a part in the changes yet to come but they come to you with their own questions. Advise them and lead them down a path towards the future, pulling their strings of fate. Auspex is a tarot-based solo journaling game of world building and divination. Build your world: small, complicated, and about to change, and those that inhabit it that seek out your gifts. Using esoteric tarot spreads you will answer their questions and help shape the future of the world to come. Divine your visitors and their pressing personal questions, then choose a spread to answer their burning questions, interpreting the cards between their meanings and what they represent in spreads such as Hand of Glory, Dead Crow, and Rose and Thorn. COMPONENTS AND DETAILS 44-page black and white zine PDF included Tarot cards not included Number of players: 1Style: Solo tarot-based journaling gameCreators: Written by Seb Pines, edited by Will Jobst
$27.00
I'm Sorry Did You Say Street Magic
I’m Sorry Did You Say Street Magic is a GMless city-building story game. Discover and imagine a city filled with life and vivid detail, packed with a myriad of neighborhoods, landmarks, and residents. Discover their true names, and the ways that they intersect—then set events in motion that will change or alter their relationships. Players collaboratively explore the city they create together. Each turn, a player adds either a Neighborhood, a Landmark, or a Resident, nesting cards inside of each other to showcase and spotlight the relationship between the city’s inhabitants, and the places where they live. These cards are then complicated by Events that take place in the city: festivals, elections, ceremonies, natural disasters, mysteries, or discoveries that change the flow and focus of play. As you play cards, you unearth the city’s true names — quirks and qualities that make this place wholly, intrinsically unique. I’m Sorry Did You Say Street Magic was originally conceived as a hack of Microscope, by Ben Robbins. Components and Details Soft cover – black and white book, 54 pages. PDF – full color copy of the game & black and white copy of the game PDF – printable cheat sheet for easy rules reference. PDF – Easy Streets quickstart decks for setting generation. Number of Players: 2-6 players, 3+ hour sessionStyle: GMlessCreators: Caro Asercion with art by Shannon Kao. Press ” I’m Sorry Did You Say Street Magic is an absolutely charming game and one I hope you find just as spellbinding as I did.” – Meeple Mountain Contributors Illustrations are from You Canʼt Get There From Here, a zine by Shannon Kao.Layout consultation by Quinn Vega.Edited by Kai Gee, with sensitivity reading by Pidj Sorensen.
$22.00
Orbital Blues RPG: Rogue Anthems Box Set
The collection of eight short pamphlet adventures from various writers spread across the Kasser System, designed for one shots but assemblable into a longer campaign. The physical version is contained in a suitably anachronistic retro-futuristic VHS case. Featuring the talents of: The Ground Forgets The Garden by Alyssa Ridley: Eight years ago, a workers co-op attacked a corperate grain ship, and crashlanded on the toxic planet of Gentiana to form an agrarian commune. Now the Kettani Agricultural are back, and want you to get their ship back from these "pirates". Hard Vacuum, Cold Feet by Connor Shearwood: Articulated Spacetime are building a miniaturised Van Keer gate, and their last attempt blew up an entire planet. The scientist responsible was blamed and exiled when she tried to stop the project, and now she's turned to you. She's scrounged enough credits together to make it worth your while to steal the prototype before they can test it again. They Laurel The Graves Of The Dead by Gareth Hanrahan: The leviathan wreck of the warship Charon slouches on her long, slow orbit, but ecades later, Charon has found a new purpose. The warship’s forward medical bay escaped the salvage team’s claws and has become an independent, semi-legal hospital where outlaws and other settlers of the fringe can receive high-tech medical treatment. Sure, it’s a radioactive ex-warship tumbling slowly towards inevitable doom, but if you’ve got nowhere else to go – the Charon Hospice’s waiting for you. Hardsuit Holdup by Jess Levine: As sunset fell on the great corporate war, so, too, did it fall on robotics manufacturer, corporate dynasty, and “family business” Hartwell Circuitech. Rumors claim the deceased Hartwells hid their fortune on a startrain, now wandering endlessly through the vacuum. In a stroke of luck, a contact sent you a tip that the Hartwell Limited would soon stop in the nearby Prospect Belt, but the airlock only opens for a select few, so you’ll need to cut a stranger in on the job. Pick your partner, board the barge, and you might just bring home the bounty. Nameless, Aimless by Kayla Dice: In this pissant star system, somewhere between dead end planet número uno and dead end planet número dos there lies a reef of asteroids that Olageleo once made into a town. The metals mostly dried up, just enough that Olageleo pulled out, leaving two deadly gangs, both alike in notoriety and severity. It does seem to be a situation waiting for some strangers to come along and knock the whole thing over. Timawa Graffiti by Makaptag: An abandoned resort world overwrought by gigantic trees, where there is only one port. The planet became too expensive to maintain, and has been left behind by the corp to die. Our Outlaws must travel through a terraformed pleasure forest to find an ancient mechanical relic, the last service robot of the resort. We Built This City on .repeat() by Nathan Blades: Out here, they build cities made of sand. Metropolis Technologies send out their Architect Robots to reconstitute empty plots into buildings and roads. The first few cities were closely supervised, but as the demand for resorts increased, MetroTech shifted to dumping a squad of robots in the middle of nowhere, enlisting staff for the soon-to be shops, and leaving them to it. You must seize the means of construction. Voidlock Tombstone by Zachary Cox: A Hasugian Void Cavalier, the Dread Interloper, has crashed in the asteroid fields around Kassar IV. With the hull split in two by the failure of its Van Keer drive and its crew killed by spatial warping, it slowly vents atmosphere into the cold dark. You're not the first fool with an inkling that there might be something worth salvaging on this state-of-the-art warship. Pray you can make it out alive, before the Outlaw gold rush begins or Hasugian themselves turn up to claim this billion-credit corpse.
$57.00$48.00
Heart RPG: The City Beneath - Dagger in the Heart
You are caught in the wake of the Delving Machine: a device that bores through rock, blood, bone, space, time and reality, towards the scintillating terror of a crimson eternity. As your journey progresses, you doomed delvers will encounter a trio of antagonists who each seek control of the machine to shape their ideal future: the arms dealer Ptolemy Bay, the aelfir politician Aramos, and The One Who Waits In Ashes, a ragged figure who appears all too familiar. You’ll witness the dreadful impact of Zenith abilities – your Zenith abilities – on the places that they journey through. You’ll venture via uncanny passages to Summersisle, home of the humans, on the eve of their greatest tragedy. Ultimately, if you survive long enough, you might just stand before the Heart itself… This 144-page release is dripping with evocative prose from author Gareth Ryder-Hanrahan, grotesque full-colour illustrations by Sar Cousins, and immersive layout by ENnie award-winning Minerva McJanda. A complete narrative campaign for Heart: the City Beneath which guides your group from your first steps into the streets of Derelictus, to the deepest depths of the Heart itself. Three major antagonists and their accompanying factions that can be opposed, joined, or betrayed, as they each fight for control of the Delving Machine. New player character Beat sheets designed specifically for Dagger in the Heart, which chain a character’s fate to the Heart and the Delving Machine. Dozens of new creatures and NPCs to encounter, from eccentric Junk Mages to body-snatching insects, and worse. 40+ new landmarks to explore, overflowing with unique resources, fallouts, and plots to ensure every delve is distinctly beautiful and horrifying. 20+ new delves ready to use as paths and connective tissue that drags your party inexorably towards the bleeding wound at the centre of reality. 35+ detailed full colour illustrations by Sar Cousins which paint a picture of life, and death, in the Heart.
$71.00$60.00
Adventurer Conqueror King System II Revised: Monstrous Manual (ACKS II)
EEnter a world where empires stand on the brink of war, and terrible monsters tear at the fragile borderlands of men; where decaying cities teem with chaos and corruption, weeping innocents are sacrificed to chthonic cults and nobles live in decadent pleasure while the realm burns; where heroes, wizards, and rogues risk everything in pursuit of glory, fortune, and power. This is a world where adventurers can become conquerors and conquerors can become kings! The Adventurer Conqueror King System Imperial Imprint (ACKS II) is the new edition of the acclaimed bestselling fantasy role-playing game. It offers everything you need to run epic fantasy campaigns with a sweeping scope.
$92.00$78.00
Pathfinder RPG: NPC Core Hardcover (Sketch Cover Edition) (P2)
Populate Your World! Devotees of the gods, cunning mercenaries, fun-loving performers, crafty engineers, devious villains and more all have roles in your game with the Pathfinder NPC Core! Over 250 stat blocks for NPCs let you drop all kinds of characters into your game, from servants and farmers to masters of magic and martial arts. The NPCs are crafted to be fun and easy to use, with sets of adjustments to quickly change their ancestry, level, and more. You'll also find a trove of NPCs specific to non-human ancestries, like a dwarf general, goblin get-gang, and kobold egg guardian. Each section of NPCs is themed, and includes lore, custom rules, and random tables to spice up your gameplay. Never find yourself making up statistics on the fly again you can find everything you need in the Pathfinder NPC Core.
$99.00$84.00
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