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RPG Books

1648 products


  • Gamers Guild AZ Ghostfire Gaming Grim Hollow: The Campaign Guide (Pre-Order) Quartermaster Direct

    Grim Hollow: The Campaign Guide

    Grim Hollow provides everything Players and GM's require in order to bring their Grim-Dark setting to life. Do you dare set foot within the world of Etharis? A god-less, unforgiving, war-torn world filled with Curses, Plagues & Ghoulish Creatures. A civilization that has long forgotten hope and now clings on desperately for survival. What to expect in this adventure:- Discover a world in desperate need of heroes. In a world that is brimming with history, depth, culture & conflict, players will fight for every small victory and mourn every loss as the very world itself fights back.- Transform yourself in a hunt for power. Within Grim Hollow there are over five different Player Character transformations available; each with their own diverse range of pros and cons. Invoke supernatural powers and lay waste to those who oppose you. Featuring a diverse array of new spells & feats, as well as the addition of curses; you will find that there is always a means to an end... for a price.- Flesh out your characters with unique motivations and goals. Containing a completely rebuilt Background System with a host of new feats and abilities, your character can start as a simple peasant and rise to the role of powerful Crime Lord. Forge your own pathway.- If you've been searching for an in-depth resource overflowing with lore, notable NPC's, a range of new mechanics, items and spells; an imaginative, gripping and downright fear-inducing campaign guide, then prepare yourself, for you have stumbled upon what you seek.Welcome to Etharis... We'll see if you survive... Contains:(4) Critical Hit Dice (Head, Torso, Arms, Legs)(3) Fumble Dice (Melee, Bow, Thrown)(1) Instructions and Icon Legend

    $72.00$61.00

  • Gamers Guild AZ Paizo Pathfinder RPG: Howl of the Wild Sketch Cover Edition (Pre-Order) Southern Hobby

    Pathfinder RPG: Howl of the Wild Sketch Cover Edition

      A Wild Adventure!A sound echoes across the world’s farthest wildernesses: the howl of countless animals and beasts! This all-new 224-page Pathfinder rulebook dives deep into the wilderness like never before! With new ancestries, character options, animal companions, wilderness foes and more, Howl of the Wild provides a traveler’s pack worth of value for players and Game Masters alike!Join a bumbling naturalist and an eccentric crew as they cross continents in their fantastic airship, searching for four legendary beasts. Along the expedition, you’ll find… Six playable new ancestries to bring PCs' wildest characters to life: strong minotaurs, swift centaurs, magical merfolk, amphibious athamarus, animals awakened to consciousness, and insectile, metamorphic surkis! Archetypes, spells, and other player options inspired by nature, from additional options for shapeshifting druids to playable werecreatures to archetypes that let you fight with claw, tail, or wing. New animal companions, weapons and armor forged from the scales and fangs of magical beasts, and all the gear you need out in the field! A menagerie of Golarion’s animals and beasts for GMs to unleash on players, covering animals like dinosaurs and sharks, expansions on classic monsters like chimeras and griffons, and never-before-seen creatures like the transparent sky fisher, the potion-brewing apothecary bee, and the extradimensional rift chameleon. All rules optimized for the remastered Pathfinder Second Edition game! Written by: Kate Baker, Rigby Bendele, Chris Bissette, Jeremy Blum, Logan Bonner, Dan Cascone, James Case, Jessica Catalan, Brite Cheney, Rue Dickey, Caryn DiMarco, Matthew Fu, Leo Glass, Steven Hammond, Patrick Hurley, Michelle Y. Kim, Dustin Knight, Kendra Leigh Speedling, Christiana Lewis, Jessie "Aki" Lo, Luis Loza, Letterio Mammoliti, Jonathan "Ryomasa" Mendoza, Quinn Murphy, Dave Nelson, Mikhail Rekun, Kai Revius, Ember Rose, Simone D. Sallé, Michael Sayre, Shay Snow, Levi Steadman, Kyle Tam, Ruvaid Virk, and Andrew White.

    $93.00$63.00

  • Gamers Guild AZ Heart of the Deernicorn The Ground Itself Heart of the Deernicorn

    The Ground Itself

    The Ground Itself is a one-session storytelling game for 2-5 players, played with household materials (a coin, a six-sided die, and a deck of cards). Focusing on place- one specific place, chosen by the group – The Ground Itself unfolds over radically disparate time periods that may range from 4 days to 18,000 years. By casting wildly into time, it considers how places both change and remember themselves.

    $26.00

  • Gamers Guild AZ Basic Roleplaying: Universal Game Engine (Pre-Order) Gamers Guild AZ

    Basic Roleplaying: Universal Game Engine

    Create. Explore. Play.Basic Roleplaying (BRP) is a system of core rules for tabletop roleplaying. Whether you’re a seasoned roleplaying veteran or new to the hobby, Basic Roleplaying has everything you need for years of entertainment.What's InsideBasic Roleplaying: Universal Game Engine is the complete guide to BRP—the same system that powers Call of Cthulhu, RuneQuest, Pendragon, Rivers of London, and countless others.BRP’s Universal Game Engine is available royalty-free for personal and commercial use under the ORC license. Use these rules, and focus on creating your worlds, scenarios and even books to sell!This book contains the core system rules, as well as character creation, advancement, monsters and antagonists, as well as GameMaster advice.A Seamless Core MechanicIn BRP, success and failure are always determined by the roll of a D100. Comparing that roll to the relevant Skill, Characteristic, Ability, or Power, you succeed if you roll under the target number.This means every stat on your character sheet clearly indicates to you the likelihood of success. Natural Character GrowthCharacters in a BRP game evolve based on what they do in-game. If you fire a gun, that skill may increase.If you want your character to learn magic, get better at driving cars, lassoing horses, or even repairing a spaceship, then your character will do so by using those skills!Deadly & Tactical CombatThe core BRP rules present easy-to-learn and equally easy-to-teach combat mechanics that allow players to react to attacks—you don’t just have to wait for your turn in order to have an impact on combat!Conflict in BRP can be deadly, and every roll (attacking, fighting back, dodging or otherwise) is integral. This makes for a thrilling, high-octane experience with a system that does not slowdown the overall flow of play.Build The Game You WantWith mechanics for magic, psychic powers, mutations, superpowers, weapons, equipment, and vehicles applicable to any setting and genre, Basic Roleplaying: Universal Game Engine is adaptable to any world of your choosing—either previously established, or created from scratch.

    $72.00$48.00

  • Gamers Guild AZ CMON Broken Compass: Adventure Journal Asmodee

    Broken Compass: Adventure Journal

    Broken Compass is an Adventure Role-Playing Game inspired by the great movies and games of the genre, from the Mummy to Uncharted, passing through Indiana Jones and Tomb Raider. Adventurers in Broken Compass are men and women of action, traveling the World to face the Challenges of great cities and wild, unwelcoming lands alike. Adventurers risk their lives every day, driven by their will to discover, learn or obtain something priceless to them. The corebook features the full set of game rules, the setting 1999 and a ready-to-play Episode! A manual you can bring with you everywhere you go to live great adventures on demand! - Broken Compass is based on the highly cinematographic Fortune System: a set of game mechanics that use small pools of six-sided dice to determine theoutcome of any task that might entail risks or end in accidents. To succeed, you don’t need to roll high totals. Your aim is to roll two-, three-, and four-of-a-kind results, which become Successes.- Easy to learn and easy to play. The Fortune Master is in charge of knowing the story and the locations where it takes place, while the other playersassume the role of Adventurers, people of action setting out in search of treasure!- 3 expansions and one Spin-Off available, adding hundreds of pages and lots of new settings, characters, and adventures to the table. Contains: 1 Adventure Journal core book (239 pages)

    $72.00$46.00

  • Gamers Guild AZ Free League Vaesen: Seasons of Mystery GTS

    Vaesen: Seasons of Mystery

    Within these pages you will find four spine-tingling cases for Vaesen – Nordic Horror Roleplaying. This book contains four standalone Mysteries, one for each season of the year.A Dance with Death – Travel to the green vales of Dalarna in the springtime to investigate strange events in a remote village.Fireheart – During the summer heatwave of the century, journey south to the ironworks of Smolandia and confront a fearsome adversary.The Devil on the Moor – On the autumnal moors of Denmark, find yourselves in a struggle between the ways of old and the designs of modernity.A Winter’s Tale – Cross the Baltic Sea and brave the wintry forests of Ingria, where an unknown being stalks the night beneath glittering stars.

    $60.00$40.00

  • Gamers Guild AZ Edge Arkham Horror RPG: Kingsport Mysteries (Pre-Order) Asmodee

    Arkham Horror RPG: Kingsport Mysteries

    Building on the setting introduced in Dreams of Kingsport, the three unique adventures of Kingsport Mysteries breathe life into the iconic coastal town of Kingsport and the surreal allure of the Dreamlands. This 96-page collection draws you and your friends into three gripping tales of intrigue and danger: Among the wharfs and warehouses, a brutal killer hunts. Will the investigators evade a gruesome end and find a Safe Harbor? When the city’s children begin to play a dangerous game that should leave them dead, can the investigators uncover why they are taking a Leap of Faith? After citizens begin to vanish, can the investigators pursue them in this world and beyond in Dreams of Shrouded Silk? EXPAND YOUR INVESTIGATIONS INTO KINGSPORT: Explore the eerie coastal town introduced in Dreams of Kingsport, adding new depth, lore, and mystery to your Arkham Horror RPG campaigns with three atmospheric adventures. DIVE INTO THREE GRIPPING SCENARIOS: Face a deadly killer in Safe Harbor, unravel a chilling supernatural game in Leap of Faith, and pursue missing citizens across realms in Dreams of Shrouded Silk. ENHANCE GAMEPLAY WITH PREMIUM CONTENT: Utilize a 96-page softcover adventure book filled with narrative detail, investigator challenges, and immersive horror-driven storytelling. NAVIGATE WORLDS WITH LARGE POSTER MAPS: Use two double-sided poster maps that bring Kingsport, its wharfs, warehouses, and Dreamlands locations to life for deeper roleplaying immersion. SUPPORT KEEPERS AND PLAYERS ALIKE: Add ready-to-run mysteries perfect for new and veteran Keepers seeking tense, story-rich investigations that elevate every session. Contents: 96-page adventure book 2 double-sided poster maps

    $65.00

  • Gamers Guild AZ Edge Star Wars: Age of Rebellion - Onslaught At Arda I Asmodee

    Star Wars: Age of Rebellion - Onslaught At Arda I

    Onslaught at Arda I is an adventure supplement for the Star Wars®: Age of Rebellion™ Roleplaying Game which explores the themes of desperate struggles, tenuous alliances, and an overwhelming enemy. This 96-page adventure is set at Arda I, a secret Rebel Base, and features mass-combat rules that Game Master's can use to bring large battles to life, along with in-depth gazetteers that cover the Arda I base, and all-new adversary and vehicle profiles!

    $53.00$45.00

  • Gamers Guild AZ MCDM Productions Draw Steel RPG: Monsters Rulebook (Pre-Order) GTS

    Draw Steel RPG: Monsters Rulebook

    Your players made amazing heroes, all you need is some awesome monsters to throw at them! Draw Steel Monsters features LOTS of fantasy monsters and villains including old favorites and new high weirdness. All of which are fun to run, and fun to fight. This book contains hundreds of statblocks across dozens of different monsters, giving you tons of fun options. Now you can run a goblin adventure, using ONLY goblins, and no two encounters need be the same! Each stat block is completely self-contained, no need to go reference some other book to figure out how a spell works. And like everything in Draw Steel, these monsters went through many rounds of rigorous testing. Yes, your players have fun earning Ferocity for their Fury or Essence for the Elemental, but we have not forgotten about YOU dear director, the most important player. You have your own epic resource: MALICE. Every monster has cool abilities you unlock with malice, and you earn more malice the longer the battle goes. Malice means you are still challenging your heroes even when there’s only one goblin left! That goblin is going to bust out some crazy shit! But your encounter, we see it lacks dynamism, energy, pizzaz. The terrain just…sits there. But why should it?! With the Draw Steel Monsters book, you can liven up even the dreariest encounter with Dynamic Terrain Objects like The Black Obelisk and the Throne of A’an! Even a beehive, or a bear trap can really change how your encounters play. Keep your players on their toes! The battles are dynamic, shouldn’t the terrain be dynamic too? All this and more, illustrated with some of the best art in the business! LUSH illustrations! Lush we say! Draw Steel Monsters features LOTS of fantasy monsters and villains including old favorites and new high weirdness. All of which are fun to run, and fun to fight.

    $100.00$85.00

  • Gamers Guild AZ Hit Point Press The Field Guide to Floral Dragons: Gamemaster Screen (Pre-Order) GTS

    The Field Guide to Floral Dragons: Gamemaster Screen

      A GM screen featuring Kin Wald’s gorgeous art, useful information for playing 5e, and quick references for using floral dragons in your game.

    $22.00$19.00

  • Gamers Guild AZ Wanderer's Emporium Wanderer's Emporium Minis: DM Starter Pack (Pre-Order) Quartermaster Direct

    Wanderer's Emporium Minis: DM Starter Pack

    WHAT'S IN THE BOX: Minis curated to be a powerhouse for Game Masters in creating the most vibrant and immersive playing experience. Dozens of PC's, NPC's, Monsters, Villians, and Terrain! Dragons, Trolls, Goblins, Humans, Elves, Bugbears, Fairies, Gnomes and SO much more. PORTABLE: Travel at ease without worry of damaging minis. Our minis are flat and compact to stack and store with ease. BASES included. Quick clip bases are extremely easy to slide on and off each mini. See images for exact quantity. DURABILITY: No more flimsy plastic. Hard pressed multi layered cardboard. This gives you a quality feel with extreme durability. COST EFFECTIVE: An extremely well built bulk option that's affordable is finally here! SIZING: Standard 28mm - 32mm scale. Compatible with any 1" grid system. Sized to fit in any campaign with existing 3D minis. DOUBLE SIDED: Front and backs have unique vibrant high resolution designs. Contains 183 hard pressed cardboard miniatures, 30 small quick-remove plastic bases, and 5 large quick-remove plastic bases.

    $86.00$73.00

  • Gamers Guild AZ Roll and Play Press The Fantasy Character Kit (Pre-Order) GTS

    The Fantasy Character Kit

      Your fast track to unforgettable characters.The Fantasy Character Kit is your ultimate toolkit for creating DnD characters that steal the show in any game. With random tables packed with unique backstories, epic gear and imaginative details for every class, your characters and NPCs will feel real and fleshed-out. If you want to make a cunning Rogue or a mighty Paladin, this A5-sized toolkit gives you the tools to make them truly legendary. Made for D&D, Pathfinder and any fantasy RPG that craves some serious character depth.Get ready to create characters, villains and NPCs that your party will talk about for years to come. Ensure your next sci-fi RPG adventure becomes an unforgettable odyssey by adding rich world-building detail, unexpected encounters and imaginative loot with over 100 pages of random tables.  

    $32.00$27.00

  • Gamers Guild AZ Two Little Mice Outgunned Adventure: GM Screen (Pre-Order) ACD Distribution

    Outgunned Adventure: GM Screen

      This Adventure Screen features summary tables for the Outgunned Adventure rules.

    $36.00$31.00

  • Gamers Guild AZ Tom Cartos Tom Cartos's Modern City Streets TTRPG Map Pack (Pre-Order) Quartermaster Direct

    Tom Cartos's Modern City Streets TTRPG Map Pack

    TC Modern is a set of fully customisable Battlemap Books for your favourite Modern, Near Future or Cyberpunk TTRPG. The Modern City series comprises of City Streets & City Buildings, providing you with every location you could need for an urban setting. The battlemaps come in two variations, a fully-furnished highly-detailed version with props and assets already placed for an extra level of immersion and story telling, and a second unfurnished version for you to customise however you need with the included re-usable asset stickers or your trusty dry-erase marker.

    $69.00

  • Gamers Guild AZ NDPDesign World Wide Wrestling: Second Edition Heart of the Deernicorn

    World Wide Wrestling: Second Edition

    Published by NDPDesignDistributed by Deernicorn Distro Welcome to World Wide Wrestling: Second Edition! This award-winning game of professional wrestling action enables you to create your own professional wrestling franchise through play, showcasing satisfying and surprising storylines. It’s about feuds, championships, betrayal, and righteous victory. It’s about the clash of good and evil on the grandest stage. It’s about whether you’ve got what it takes. And, in the end, it’s about what the audience thinks of your efforts. In World Wide Wrestling, Creative (the GM role) sets up the show, orders the card and books the matches ahead of time. The players choose archetypical pro wrestling Gimmicks, like the Monster, the Veteran, the Luchador, and so on as the base for their character. Wrestlers play through what Creative has planned, but they have the ability and autonomy to pursue their own feuds, set up their own matches and swerve Creative’s booking. Creative’s job is to make it look like that was the plan all along. Characters are the wrestler as a professional; this means that you play out both their on-screen costumed persona, and their backstage efforts to maintain and progress their careers (and the ways the two effect each other). Through play focused equally on action in the squared circle and events behind the scenes, you will discover who has what it takes to become a wrestling legend. World Wide Wrestling is Powered by the Apocalypse. A simple 2d6+stat modifier system resolves the wrestlers iconic actions, like Working the Audience, Cutting a Promo and in-ring Wrestling. Play is mostly conversation, punctuated by occasional rolls and resolutions of the outcomes. The Gimmicks are broad templates customized by the player to suit their wrestling character, and characters advance over time by working matches with their biggest rivals, getting over with the audience and gaining Championships. Advancement comes in the form of raising stats, gaining valets or manager, gaining custom Moves and manouvers, changing Gimmick to evolve the character over time, and more.   Components and Details Soft cover, full-color book. 260 pages. Includes PDF with purchase Number of players: 3-8Style: Powered by the Apocalypse. GM & Dice.Creator: Nathan D Paoletta Press and Accolades RPG Review: The World Wide Wrestling RPG – Shut Up & Sit Down My New Year’s resolution is to play more indie role-playing games – Polygon

    $46.00

  • Gamers Guild AZ PINNACLE ENTERTAINMENT Deadlands Classic: 20th Anniversary Edition - 2nd Printing (Pre-Order) AGD

    Deadlands Classic: 20th Anniversary Edition - 2nd Printing

    Classic Never Goes Out of Style This is the best version of Deadlands Classic, with art lovingly re-colored by top artists! Deadlands Classic was an innovative RPG in the ’90s. The poker-inspired mechanics enhanced game play because of their iconic representation in the American West. It won every major award the industry had to offer and then some! Here are a few reminders about the Classic Deadlands rules: A standard deck of playing cards with the Jokers left in is used for initiative, as well as for hucksters to “deal with the devil” or the Marshal to determine the outcome of your character’s transition to Harrowed. You even use a deck of cards to build your character! Hope you come up better’n Aces, pardner… A set of poker chips in white, red, and blue mixed in a “Fate Pot” are drawn blind by players and Marshal alike, and when spent, they go back into the pot. You gotta work for those Legend chips… Dice? Deadlands Classic uses ALL of them. And lots of them. It’s not uncommon to need five or six sets of dice from d4 to d20. And yes, they Ace! When you roll more “1s” than anything else, you go “bust” and your character fails catastrophically. Rolling the bones is not always a metaphor in this game… Part of the character build process is to figure out what scares your sodbuster the most. Your Worst Nightmare can most certainly come true! “Wind” is a derived statistic used rather like hit points. Wounds knock you down a few pegs… The Game Master is called the Marshal, and the characters the posse. Some things have stayed the same! Deadlands Classic also uses Traits, Edges, and Hindrances! One book has all the information needed to play. Players and Marshals read the front and the Marshal reads the last half to figure out what makes the West so Weird. This book does not require Savage Worlds or Deadlands Reloaded to play.

    $100.00$85.00

  • Gamers Guild AZ Devir Games In the Ashes RPG Hardcover AGD

    In the Ashes RPG Hardcover

    In the Ashes is an action role-playing game played within a book. It uses an innovative mechanic in which adventurers, fight, choose paths, and find equipment. Combat dice are determined by flipping the book pages, and you mark the outcomes on later pages to tell you what happens when you arrive. It's much more than just a book or a game!

    $72.00$58.00

  • Gamers Guild AZ Critical Kit LTD Korvus: A Mork Borg Inspired Expansion For Be Like A Crow (Pre-Order) GTS

    Korvus: A MÖRK BORG Inspired Expansion For Be Like A Crow

    This item is a pre-order item with an expected release date of Q4 2024. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated.   It’s the apocalypse. You’re goths. You’re also Samurai.In this quick-to-learn TTRPG, you will be unlikely heroes fighting back an ever-encroaching, ever-hungry evil known as THE GLOOM.It’s an unwinnable war, or so you’ve been told, but maybe you have the skills and the will to prevent yourself and your friends from being consumed into the Gloom’s seemingly endless ranks.Maybe...FEATURES★ Quick to learn and run.★ All you need are some d6.★ Beautiful artwork throughout.★ Great price point.★ Compact A5 zine format.    

    $9.00

  • Gamers Guild AZ Renegade Game Studios Power Rangers Roleplaying Game Core Rulebook Renegade Game Studios

    Power Rangers Roleplaying Game Core Rulebook

    Become a Power Ranger and protect Angel Grove and the Earth against the evil forces of Rita Repulsa, Lord Zedd, Master Vile, and more in the epic world of Power Rangers! Whether you interrupt Rita’s monster attacks in her attempt of world domination or defeat the forces of the Machine Empire from invading Earth, there is no limit to the heroic stories you will tell.In the Power Rangers Roleplaying Game, create your ultimate Power Ranger persona by combining personal traits, childhood influences, and your chosen Ranger color to make a hero worthy of the Power!This book contains everything you need to create your own Power Rangers character and play the game - just add dice, some friends, and your imagination: Complete rules for players and Game Masters focused on fun storytelling and epic combat Character creation tools, weapons, equipment, Zords, and more from the Zordon era  Combat and exploration information, detailed locations in Angel Grove, and tools to get your campaign started An introductory adventure for 1st-level characters that is ready to play with your new character May the Power protect you!   The age rating on this game speaks to the age an individual can independently cultivate a quality, as-intended experience for themselves playing the game. It's not to say that younger kids can't play, quite the contrary. It's just suggested that they have a 14+ person helping them play to ensure they have a quality experience.

    $79.00

  • Gamers Guild AZ Evil Hat Productions Apocalypse Keys GTS

    Apocalypse Keys

    UNLOCK YOUR HEART or UNLOCK THE APOCALYPSEAs an Omen class monster, you are the only thing capable of holding back the apocalypse. Combat occult threats and investigate supernatural phenomena alongside your team of supernatural agents working for the shadowy DIVISION. But in a world that shuns monsters like you, only your deepest, most heartfelt bonds can grant you the power to stop those who seek to unlock Doom’s Door.Inside this book, you'll find:★ A game of monsters bound by fate, love, and power. Explore emotional connections, complicated relationships, unpredictable mysteries, larger than life apocalyptical threats, and the brightest hope in the darkest despair.★ An innovative take on the Powered by the Apocalypse rules engine.★ Seven Playbooks, each with their own destructive abilities and consuming desires.★ Guidance and support for running the game, including advice for the Keeper on how to craft your own Apocalypse.★ Detailed Mysteries for the team to investigate and plenty of guidance on creating your own.★ Strategies and safety tools to ensure everyone at the table enjoys a fun, memorable session.★ Support and advice for creating one-shot sessions or full campaigns The apocalypse draws near. There are Keys to find, Mysteries to solve, Doors to unlock, and ruthless Harbingers to battle.☆ An easy-to-use game based on the Powered by the Apocalypse System☆ Innovative game mechanics create tension between epic displays of power and a grim descent into ruin☆ Features a compelling theme of monstrous agents investigating supernatural threats while battling their own feelings of alienation☆ Offers a unique approach to mysteries where the GM provides keys to the mystery and the players come up with theories that may prove to be true—or advance the doomsday clock closer towards an apocalypse☆ Safety and consent tools are baked into the game’s entire design☆ Seven character archetypes focus on both monstrous abilities and profound emotional longings☆ Supports one-shot pick-up as well as longer-term campaign play styles☆ Contains six Mysteries featuring enigmatic NPCs, dynamic locations, and dire stakes

    $72.00

  • Gamers Guild AZ Genesys Genesys: Android Shadow of the Beanstalk Asmodee

    Genesys: Android - Shadow of the Beanstalk

    In the Future, the World has Changed. People have not... In the not so-distant future, humanity has spread out across the solar system, unlocked the frontiers of cyberspace, and created millions of intelligent androids in its own image. At the heart of this progress stands a ladder leading to the riches of the stars—the massive space elevator called the Beanstalk. And at its base sprawls the biggest, meanest, and most exciting city on Earth: New Angeles. Using the Genesys Roleplaying System, this sourcebook allows you to explore this vital, thrilling, and dangerous world. Take on the role of cops, con artists, roughnecks, and escaped androids trapped between greedy corporations, corrupt officials, and vicious street gangs. Outwit your foes, uncover their conspiracies, flee their retribution, and maybe you’ll survive. Who knows? Maybe you’ll even get rich… This supplement for the Genesys roleplaying game includes: A detailed guide to New Angeles, the grandest city in the worlds. Character creation options for playing archetypes like Cyborgs, Clones, Bioroids, Loonies, and G-Mods, and careers like the Runner, Ristie, and Investigator. New weapons, gear, vehicles, cybernetics, genetic modifications, and other items essential for adventuring in the dangerous streets of New Angeles and in the cold blackness of space. Expanded rules for making runs on the Network; uncovering secrets, stealing money, and aiding your allies as a runner, or hunting intruders and destroying their systems as a sysop. A host of dangerous adversaries and powerful allies. Win a gunfight with prisec mercenaries, evade a yakuza assassin, outsmart a megacorp exec, and confront famous individuals like Caprice Nisei, Thomas Haas, and Rachel Beckmann!

    $88.00$57.00

  • Gamers Guild AZ Evil Hat Productions Blades in the Dark RPG: Deep Cuts Hardcover (Pre-Order) AGD

    Blades in the Dark RPG: Deep Cuts Hardcover

    The lore goes deeper, your crew cuts harder in this exciting expansion for Blades in the Dark! Inside Deep Cuts you'll find new details about the scheming city of Doskvol, including: 27 factions, providing new lore and crew opportunities, over 100 heritage and background packages to flesh out the characters and the setting even more, 13 new innovations in technology to reflect ongoing industrial-age advances, including new rare and restricted technology for nefarious Scoundrels to get their hands on, plus catalysts: world-shaking events that expand and alter the setting of the game, providing new avenues for intrigue and adventure! Deep Cuts also includes modular new rules to tailor your game as your group sees fit: more flexible and impactful Harm Trauma rules, a modified Advancement system to customize the rate at which characters progress, a new diceless Downtime system helps you manage Vice, Healing, Crew Development, Debt, and more: a modified approach to Load keeps things streamlined while still tied to the fiction, and an alternative Action system empowers players even more and speeds up play. Packed with tons of lore, gameable details, plug-and-play systems, GM tools, crew opportunities, and new artwork, Deep Cuts takes your game to the next level.

    $36.00$31.00

  • Gamers Guild AZ Free League Publishing Coriolis: Adventure - The Flowers of Algorab (Pre-Order) ACD Distribution

    Coriolis: Adventure - The Flowers of Algorab

    “Levon was a true explorer and a true friend. He went farther and deeper than anyone before him. Who can forget the ascent of the Ice Cathedral in Ninhulam, made without proper climbing gear? Or the third survey of the Red Garden, where he mapped the final strata with a broken leg and a wounded arm? That was Levon Najjar. Fearless. Endless. As we pass him on to the Uncreated Spirit, we do so with gratitude. May the blessings of the Three guide him, and the Icons show him mercy.” With that, two white-robed Coriolites with pale silver masks operate a console that tips the platform beneath the body, making it slide off and tumble down into the inky blackness of the well. Within seconds, it's gone. The death of an old ruin delver and a missing stone tablet mark the beginning of a strange set of events in the depths of Ship City. Soon, the Explorers are drawn into a web of intrigue and ancient secrets that threaten the very fabric of the Lost Horizon itself. The Flowers of Algorab is a massive campaign set for Coriolis: The Great Dark, the new edition of Free League's acclaimed original sci-fi RPG, in which the Explorers will partake in investigations in Ship City, embark on perilous expeditions, and travel down the Hammurabi Arm in search of lost secrets. Contents:Campaign book, detailing characters, locations, and plots of the campaignExpedition booklet, including information for the players about Greatships and the systems of the Hammurabi ArmLarge full-color map of the Lost Horizon and Ship CityMap of the Charted SphereDelve maps and handoutsBlueprints of the Greatships Akhander and RigelBlueprints of a Grasshopper shuttle and a Rhino roverNine base dice and three gear diceDeck of custom cards for initiative, gear, and discoveriesCardboard tokens for Blight, supply, and expeditions

    $72.00$46.00

  • Gamers Guild AZ Edge Star Wars: Edge Of The Empire - Far Horizons (2nd Printing) (Pre-Order) Asmodee

    Star Wars: Edge Of The Empire - Far Horizons (2nd Printing)

    This sourcebook features plenty of new content for the Colonist career! Far Horizons is a sourcebook for Colonists making their mark at the fringe of the galaxy in Star Wars™: Edge of the Empire. With new talents, spaceships, and gear, Colonists will be able to thrive in even the harshest circumstances that come their way. Three new specializations, the Entrepreneur, the Performer, and the Marshal, offer new ways for Colonists to expand their options (and make some cold, hard credits), while GM’s and other players will find new gear and setting information to bring the Edge of the Empire to life. EXPAND YOUR FRONTIER ADVENTURES: Step beyond the galactic core with Far Horizons, the ultimate Colonist sourcebook for Star Wars: Edge of the Empire RPG, filled with new options for those shaping civilization on the Outer Rim. NEW COLONIST SPECIALIZATIONS: Unlock three new career paths—Entrepreneur, Performer, and Marshal—each offering unique talents, story opportunities, and ways to earn credits across the galaxy. GEAR, SHIPS & TALENTS FOR COLONISTS: Access a trove of new starships, equipment, and character abilities designed to help Colonists thrive in any frontier environment or settlement. GAME MASTER SUPPORT & LORE: Includes setting information, narrative tools, and adventure hooks to help GMs bring the bustling worlds of the galaxy’s fringe to life. 96-PAGE HARDCOVER SOURCEBOOK: A full-color expansion from Fantasy Flight Games, perfect for players, Game Masters, and collectors of Star Wars: Edge of the Empire looking to build and explore new horizons. Contents: 96 page hardcover book

    $56.00$48.00

  • Gamers Guild AZ Edge Legend of the Five Rings RPG: Game Master's Kit (Pre-Order) Asmodee

    Legend of the Five Rings RPG: Game Master's Kit

    Guide your players into the world of Rokugan with style and ease! The GM Kit includes both a beautiful screen that keeps the rules at your fingertips as well as a pre-made adventure in the mysterious Slow Tide Harbor. Guide your players into the world of Rokugan with style and ease with the Legend of the Five Rings Roleplaying Game Master’s Kit!Slow Tide Harbor is a rough place, filled with crime and gaijin smuggling. What few know is that a blasphemous mahō cult is kidnapping local samurai and plots to use them as blood magic sacrifices—unless a group of outside investigators can uncover the cult’s hidden allies and unravel its schemes in time…Take your Legend of the Five Rings players into a network of sordid conspiracies with the Legend of the Five Rings Game Master’s Kit! In addition to a new adventure, there are new rules for creating player characters from the Tortoise Clan, the mysterious minor clan that rules Slow Tide Harbor, and a deluxe game master’s screen that places the most commonly- referenced rules close at hand.This product includes a 32 page book and a 4-panel game master’s screen. A copy of the Legend of the Five Rings Core Rulebook is required to use this supplement. ESSENTIAL GM SCREEN: Equip yourself with a beautifully illustrated GM screen that not only enhances the tabletop atmosphere but also keeps crucial rules easily accessible. RULES AT YOUR FINGERTIPS: The back of the GM screen features helpful rules reminders and quick references, ensuring smooth and efficient game management. EXCLUSIVE ADVENTURE INCLUDED: Dive into "Dark Tides," a pre-made adventure set in the mysterious Slow Tide Harbor, perfect for immersing your players in the intrigue of Rokugan. STREAMLINE GAMEPLAY: This kit helps streamline gameplay, allowing the Game Master to focus on storytelling and player engagement without the need to search for rules. IMPROVE GAME FLOW: Designed to enhance the gaming experience by providing a barrier between the GM and players, creating an immersive environment for strategic play and storytelling.

    $36.00$31.00

  • Gamers Guild AZ Mythworks Slugblaster: Game of the Year Edition (Pre-Order) Quartermaster Direct

    Slugblaster: Game of the Year Edition

      THIS IS YOUR BRAIN ON PORTALS. In the small town of Hillview, teenage hoverboarders sneak into other dimensions to explore, film tricks, go viral, and get away from the problems at home. It’s dangerous. It’s stupid. It’s got parent groups in a panic. And it’s the coolest thing ever. This is Slugblaster. A tabletop RPG about teenagehood, giant bugs, circuit-bent rayguns, and trying to be cool. The Game of the Year Edition includes expanded solo rules, two play surfaces, a set of dice, enamel pin, original soundtrack, stickers, and GM Screen built right into the box. Game: Who are you going to be? A sassy rich kid with a pair of modified time-skipping Scram Cat sneakers? A chill loser with a lovable robot sidekick? An ultra-dimensional princess with a hoverboard made from pure light? What are you going to do? Will you blow off school and sesh the abandoned mall in Vastiche? Get the Miper sponsorship by speed-running Prismatia? Salvage power crystals from the mossy decommissioned gundam in The Golden Jungle? Sneak into the hottest party in Operaeblum? But be careful! Make sure you get home before the demiplane melts, or the bloodwhip swarm sucks your marrow out, or your mom finds out where you've been and sends you away to a camp for troubled youths. System: Slugblaster uses a stripped-down Forged in the Dark system, lovingly designed to support: Collaborative, player-driven sandbox campaigns and free-form cinematic action. Looking cool and doing tricks! Pop your gum in slow-mo while you do a 1080 over jets of slime. Gear-hacking and component-collecting. Fame and popularity! Get fans, earn sponsorships, wear a t-shirt with your face on it. Narrative downtime arcs, where you buy scene prompts with points you earn during your adventures. Dramatic, push-your-luck, third-act disasters. Really dope chases. Vibes: Sci-fi adventure like Big Hero 6, Paper Girls, Everything Everywhere All At Once, Scott Pilgrim vs. the World, and the Spider-Verse movies. Coming-of-age stories like Eighth Grade, The Edge of Seventeen, and A Goofy Movie. Stuff about skateboarding like Skate Kitchen, Mid90s, or Lords of Dogtown. Saturday morning programming like Ben 10, Earthworm Jim, Cyberchase, Power Rangers, or Teenage Mutant Ninja Turtles Anime like SK8 the Infinity, FLCL, Eizouken, and Paprika. Video games like Tony Hawk’s Pro Skater, Jet Set Radio Future, OlliOlli World, and Bomb Rush Cyberfunk. The way the bug aliens exploded into slime in Men in Black. Remember how cool that was?

    $115.00$104.00

  • Gamers Guild AZ Paizo Starfinder 2E: GM Core (Pre-Order) ACD Distribution

    Starfinder 2E: GM Core

      Unleash your imagination, creating new galaxies and tales with the Starfinder GM Core for Starfinder Second Edition! This comprehensive 264-page rulebook gives Game Masters everything they need to craft thrilling tales of adventure, from a single-night’s scenario on the mean streets to complex epics spanning years. Within these pages you’ll find clear guidelines for creating new hazards and alien creatures, tools to design challenging, balanced encounters, and rules for rewarding characters for the dastardly challenges you array before them! Starfinder GM Core also contains rules for quick-to-run cinematic starship combat and dynamic hacking rules! Starfinder GM Core is the second core rulebook for the Starfinder Second Edition RPG! Along with the Player Core and Alien Core, these books provide a new foundation for the future of tabletop gaming! Starfinder GM Core includes: • The rules needed to run a game of Starfinder, including guidelines for creating challenging encounters, determining success, and giving out rewards.• Advice aimed at making you an incredible Game Master, along with tools to ensure you and everyone else at your table has a safe and enjoyable experience.• Guidelines to help you create your own content, from campaigns and adventures to hazards and monsters.• Rules subsystems to help you handle a wide array of game situations, including rules for chases, cinematic starship combat, research, hacking infiltration, and more!• A guide to the Pact Worlds and wider galaxy, with a look at several important regions, and an exploration of the wider cosmos!

    $100.00$68.00

  • Gamers Guild AZ Space Penguin Ink Forbidden Psalm: Endless Horrors from Between the Stars (Pre-Order) ACD Distribution

    Forbidden Psalm: Endless Horrors from Between the Stars

      Endless Horrors From Between The Stars is a game of playing Evil Cults who have decided that the world needs to end, that the Things between the stars should come forth and take this world and make it anew. A game of Cosmic Horror, Body Horror, and playing as the bad guys! In Forbidden Psalm: Endless Horrors From Between the Stars you recruit a cult of five zealous souls to undertake the call of your very own Endless Horror. Playing across a narrative campaign, you go about summoning your Endless Horror so it may bring about the end of days. A game of Cosmic Horror, Body Horror, and Ducks, in Endless Horrors From Between the Stars your cult is disposable. Its members suffer Injuries, Flaws, and unleash horrible magic. But, for the most zealous followers, power and faith awaits! The game starts with each player creating their very own Endless Horror by rolling on three D100 tables, providing over 1 million possible Horrors! Endless Horrors From Between the Stars contains all the rules you need to play a fully fleshed out miniatures skirmish game. Included in the book is a full narrative campaign and rules so that you can play the game set across different time periods. Over 160 pages of Cosmic Horror await you. Endless Horrors From Between the Stars contains New Monsters to add to your games of Forbidden Psalm and MÖRK BORG TTRPG.A full narrative campaign.Rules for playing as the good guys. If you want to be the Investigators stopping the End of the World, then we have your back!Rules for setting your campaigns during different time periods.Solo, COOP, and Vs rules for your preferred number of players.

    $43.00$37.00

  • Gamers Guild AZ Cubicle 7 Warhammer Fantasy RPG: High Elf Player's Guide (Pre-Order) AGD

    Warhammer Fantasy RPG: High Elf Player's Guide

    “A guide to the lands and culture of Ulthuan, and the High Elves that live there “ High Elves are great Characters to create and play. Their acute senses, athletic grace, perceptive minds, and long lives provide them with many natural advantages over the Humans of the Old World. Added to this, their potential to achieve mastery in the fields of swordsmanship, archery, and magic, means that High Elves make the most of a life of adventure. They can develop into powerful Characters with access to a suite of abilities few can rival. High Elves also present challenges. Controlling their emotions is key to making the best of them, their abilities require dedication to learn, and failure to keep abreast of the latest intrigues in the courts of Ulthuan could lead to a quick fall from grace. The High Elf Players Guide is the ultimate guide to creating and playing High Elf Characters in Warhammer Fantasy Roleplay. An essential guide to the High Elves of Ulthuan, their land, history, religion and culture. New careers for High Elf Characters, including the Swordmaster, Mage, Sea Guard, and Shadow Warrior. Rules for the High Elves prophetic Dreams, overriding Obsessions and maintaining the spiritual balance-Yenlui. A system for playing an Elf who has lived for many centuries or one that carries the cursed Blood of Aenarion, the first of the High Elf Phoenix Kings. Explore the Lore of High Magic, including a comprehensive list of spells and creating powerful high mages. Participate in the infamous intrigues of the kingdoms of Ulthuan.

    $58.00$38.00

  • Gamers Guild AZ SoulMuppet Publishing Orbital Blues RPG: Tales from the Outlaw Galaxy (Pre-Order) AGD

    Orbital Blues RPG: Tales from the Outlaw Galaxy

    A set of 5 Orbital Blues softcover adventures, all illustrated by Joshua Clark, which were released digitally as stretch goals for the 2021 Launch Project. The physical version is a compilation of 5 books together in a slipcase.  Featuring: All That Glitters by Tom Mecredy: All That Glitters adds a true sandbox experience to Orbital Blues' adventure roster, with a variety of Factions, NPCs and jobs for crews to engage with. Revolutionary workers are amassing arms to throw off their oppressive masters, and an ambitious pirate queen is looking to pull off an audacious bullion heist. Trouble at the Rock of Tariq by Basheer Ghouse: The adventure starts with a classic delivery job, but when everything goes south the crew end up trapped on a foreign space station, trying to survive quickly shifting politics and with an incredibly valuable terraformation satellite in their possession. Chega de Saudade by Giuliano Roverato: Visit Tradis station and discover the meaning of Saudade, know the plight of its workers, and be tempted by corporate money beyond their wildest dreams. Here, you can’t save everyone. A Starborn Resistance by Sinta Posadas: A collection of NPCs, character creation tools and adventures hooks that create a hub-world for your Outlaws to visit between adventures. Everjoy by Momatoes: A three-part dungeoncrawl-esque adventure which takes your Outlaws from the planet Melange, to the titular theme park with its lopsided attractions and strange hidden purpose

    $86.00$73.00

  • Gamers Guild AZ SoulMuppet Publishing Orbital Blues RPG: Rogue Anthems (Pre-Order) AGD

    Orbital Blues RPG: Rogue Anthems Box Set

    The collection of eight short pamphlet adventures from various writers spread across the Kasser System, designed for one shots but assemblable into a longer campaign. The physical version is contained in a suitably anachronistic retro-futuristic VHS case. Featuring the talents of: The Ground Forgets The Garden by Alyssa Ridley: Eight years ago, a workers co-op attacked a corperate grain ship, and crashlanded on the toxic planet of Gentiana to form an agrarian commune. Now the Kettani Agricultural are back, and want you to get their ship back from these "pirates". Hard Vacuum, Cold Feet by Connor Shearwood: Articulated Spacetime are building a miniaturised Van Keer gate, and their last attempt blew up an entire planet. The scientist responsible was blamed and exiled when she tried to stop the project, and now she's turned to you. She's scrounged enough credits together to make it worth your while to steal the prototype before they can test it again. They Laurel The Graves Of The Dead by Gareth Hanrahan: The leviathan wreck of the warship Charon slouches on her long, slow orbit, but ecades later, Charon has found a new purpose. The warship’s forward medical bay escaped the salvage team’s claws and has  become an independent, semi-legal hospital where outlaws and other settlers of the fringe can receive high-tech medical treatment. Sure, it’s a radioactive ex-warship tumbling slowly towards inevitable doom, but if you’ve got nowhere else to go – the Charon Hospice’s waiting for you. Hardsuit Holdup by Jess Levine: As sunset fell on the great corporate war, so, too, did it fall on robotics manufacturer, corporate dynasty, and “family business” Hartwell Circuitech. Rumors claim the deceased Hartwells hid their fortune on a startrain, now wandering endlessly through the vacuum. In a stroke of luck, a contact sent you a tip that the Hartwell Limited would soon stop in the nearby Prospect Belt, but the airlock only opens for a select few, so you’ll need to cut a stranger in on the job. Pick your partner, board the barge, and you might just bring home the bounty. Nameless, Aimless by Kayla Dice: In this pissant star system, somewhere between dead end planet número uno and dead end planet número dos there lies a reef of asteroids that Olageleo once made into a town. The metals mostly dried up, just enough that Olageleo pulled out, leaving two deadly gangs, both alike in notoriety and severity. It does seem to be a situation waiting for some strangers to come along and knock the whole thing over. Timawa Graffiti by Makaptag: An abandoned resort world overwrought by gigantic trees, where there is only one port. The planet became too expensive to maintain, and has been left behind by the corp to die. Our Outlaws must travel through a terraformed pleasure forest to find an ancient mechanical relic, the last service robot of the resort.  We Built This City on .repeat() by Nathan Blades: Out here, they build cities made of sand. Metropolis Technologies send out their Architect Robots to reconstitute empty plots into buildings and roads. The first few cities were closely supervised, but as the demand for resorts increased, MetroTech shifted to dumping a squad of robots in the middle of nowhere, enlisting staff for the soon-to be shops, and leaving them to it. You must seize the means of construction. Voidlock Tombstone by Zachary Cox: A Hasugian Void Cavalier, the Dread Interloper, has crashed in the asteroid fields around Kassar IV. With the hull split in two by the failure of its Van Keer drive and its crew killed by spatial warping, it slowly vents atmosphere into the cold dark. You're not the first fool with an inkling that there might be something worth salvaging on this state-of-the-art warship. Pray you can make it out alive, before the Outlaw gold rush begins or Hasugian themselves turn up to claim this billion-credit corpse.

    $58.00$49.00

  • Gamers Guild AZ Rowan Rook and Decard Heart RPG: The City Beneath - Dagger in the Heart (Pre-Order) AGD

    Heart RPG: The City Beneath - Dagger in the Heart

    You are caught in the wake of the Delving Machine: a device that bores through rock, blood, bone, space, time and reality, towards the scintillating terror of a crimson eternity. As your journey progresses, you doomed delvers will encounter a trio of antagonists who each seek control of the machine to shape their ideal future: the arms dealer Ptolemy Bay, the aelfir politician Aramos, and The One Who Waits In Ashes, a ragged figure who appears all too familiar. You’ll witness the dreadful impact of Zenith abilities – your Zenith abilities – on the places that they journey through. You’ll venture via uncanny passages to Summersisle, home of the humans, on the eve of their greatest tragedy. Ultimately, if you survive long enough, you might just stand before the Heart itself… This 144-page release is dripping with evocative prose from author Gareth Ryder-Hanrahan, grotesque full-colour illustrations by Sar Cousins, and immersive layout by ENnie award-winning Minerva McJanda. A complete narrative campaign for Heart: the City Beneath which guides your group from your first steps into the streets of Derelictus, to the deepest depths of the Heart itself. Three major antagonists and their accompanying factions that can be opposed, joined, or betrayed, as they each fight for control of the Delving Machine. New player character Beat sheets designed specifically for Dagger in the Heart, which chain a character’s fate to the Heart and the Delving Machine. Dozens of new creatures and NPCs to encounter, from eccentric Junk Mages to body-snatching insects, and worse. 40+ new landmarks to explore, overflowing with unique resources, fallouts, and plots to ensure every delve is distinctly beautiful and horrifying. 20+ new delves ready to use as paths and connective tissue that drags your party inexorably towards the bleeding wound at the centre of reality. 35+ detailed full colour illustrations by Sar Cousins which paint a picture of life, and death, in the Heart.

    $72.00$61.00

  • Gamers Guild AZ Chaosium Pendragon: Gamemaster's Handbook (Pre-Order) AGD

    Pendragon RPG: Gamemaster's Handbook

    In Pendragon, the Gamemaster is the leader of the game, the source of knowledge, the organizer of society, armies, and the land itself. Without the Gamemaster there would be no game; in roleplaying there is not a more noble act than to take on this great responsibility. Inside, you'll find: Guidelines for fine-tuning the game to your preferred style of play. Rules for running battles: from the smallest skirmish to the most legendary clash of arms. A variety of "Arthurian acts" such as feasting, tournaments, and courtly intrigue. Greatly expanded information on the world of Pendragon and its important characters. A myriad of strange and wondrous beasts, spirits, fairies and fiends which lurk in the dark places of Arthur's Britain. In-depth discussions of religion and magic, and how to use them in your game. Two scenarios useful for either starting or sustaining a campaign. The Pendragon Gamemaster's Handbook is full of setting information about the world of King Arthur, Gamemaster procedures, and ideas to help the campaign flow smoothly.    

    $72.00$61.00

  • Gamers Guild AZ Firelock Games Port Royal: Player Aid Card Deck (Pre-Order) AGD

    Port Royal: Player Aid Card Deck

      This deck contains 64 Cards to use with Port Royal. 36 Solo Play Cards, 10 Event Cards, 3 Weapons Cards, 15 Scenario Card

    $36.00

  • Gamers Guild AZ Cubicle 7 Warhammer 40K Wrath & Glory RPG: Vow of Absolution (Pre-Order) AGD

    Warhammer 40K Wrath & Glory RPG: Vow of Absolution

    Vow of Absolution - A definitive guide to The Absolvers Chapter of the Adeptus Astartes. Vow of Absolution is a detailed and in-depth guide to The Absolvers Chapter of the Adeptus Astartes stationed within the Gilead System and features a wealth of expanded lore, locations and characters… Bound by long sworn oaths to defend the Gilead System, the Space Marines of the Absolvers now find themselves the Imperium’s last bulwark against the encroaching darkness… With their flagship vessel, and a number of their brethren trapped in the Gilead System by the opening of the Great Rift, the Absolvers find their numbers dwindling as they desperately defend humanity in a system cut off from the Imperium’s might. On Gilead Primus, the ancient Absolver citadel of Castle Grigori is alive with more activity than its storied halls have seen in centuries as the Chapter desperately recruits and prepares new Aspirants. Elsewhere, the ancient and venerable Battle Barge, Vow of Absolution, is stationed within the Reach, holding back the incessant raids by foul Orks, the arrogant Aeldari and worse still, their own Traitorous fallen brethren. Vow of Absolution introduces new Tier 5 Astartes Archetypes, exciting previously unexplored locations and dives into the mysteries at the centre of the ancient secrets of the Chapter. Advice on running and scaling in military action based campaigns is offered alongside a unique adventure designed specifically to introduce the new and exciting content into your campaigns. Vow of Absolution is a detailed look at The Absolvers and playing an Astartes warrior in Wrath & Glory, covering;  3 New Key Locations of the Absolvers Chapter A detailed look at the history and lore of the Absolvers Chapter New Astartes focused Talents Access to the Armoury of the Absolvers - Introducing new Wargear and Equipment Dedicated Psychic Powers and Litanies of Battle for Librarians and Chaplains   The introduction of Tier 5 Astartes Archetypes to Wrath & Glory  New Patrons to introduce to your games.   Vow of Absolution provides an in depth and detailed look at The Absolvers and brings a variety of thematic new skills and lore for both Players and GM’s to add depth and variety to their games of Wrath & Glory!

    $58.00$37.00

  • Gamers Guild AZ PENGUIN RANDOM HOUSE Marvel Multiverse Roleplaying Game: Core Rulebook GTS

    Marvel Multiverse Roleplaying Game: Core Rulebook

    Welcome to the Marvel Multiverse! Take on the roles of Marvel's most famous Super Heroes - or create entirely new ones - and put an end to the sinister plots of the most menacing Super Villains in the Marvel Multiverse! Written by d616 System co-creator and New York Times-bestseller Matt Forbeck (The Marvel Encyclopedia, Dungeons & Dragons: Dungeonology) and includes all new chapter-opening splash pages by Mike Bowden along with illustrations from Marvel's incredible army of artists. The Core Rulebook features all the rules you need to play - including quick character creation, bombastic combat and scores of amazing powers - plus full profiles of dozens of Marvel's greatest heroes and villains. All you need is this book, three standard dice and some friends. The Marvel Multiverse is calling! Come join the fun!

    $86.00$58.00

  • Gamers Guild AZ Free League Blade Runner: The Roleplaying Game - Case File 02: Fiery Angels GTS

    Blade Runner: The Roleplaying Game - Case File 02: Fiery Angels

    Blade Runner RPG: Case File 02- Fiery Angels. Following the same deluxe format and packaging as the award-winning Case File 01: Electric Dreams, included in the Blade Runner RPG Starter Set, Case File 02: Fiery Angels features a new thrilling investigative scenario and a host of in-world handouts, photos, maps and more. This new investigation starts off with the Blade Runners assigned to question a suspect arrested while trying to infiltrate the Wallace Corporation Memory Vaults. The case leads the team down a perilous path that explores the boundaries of Replicant technology and its consequences. This boxed set includes: A beautifully illustrated and detailed scenario book with locations, characters, events, and leads to follow. Eleven handouts, including a variety of in-world artifacts and Esper photos.  Seven full-color maps. A custom manila envelope for the players to keep their evidence safe in. Fourteen high quality custom cards for non-player characters.

    $60.00$40.00

  • Gamers Guild AZ Dungeons & Dragons: Heroes' Feast - Flavors of the Multiverse Southern Hobby

    D&D 5E: Heroes' Feast - Flavors of the Multiverse

    Never adventure on an empty stomach! From the D&D experts behind the bestselling Heroes' Feast comes Heroes' Feast Flavors of the Multiverse, a mouthwatering cookbook stuffed with eclectic fare for solo adventurers and party quests alike. This culinary tour presents original recipes inspired by regions and settings from across the Forgotten Realms and beyond. All seventy-six dishes, developed by a professional chef from one of the country's top test kitchens, are delicious, easy to prepare, and composed of ingredients readily found in our world. The immersive recipes in Heroes' Feast Flavors of the Multiverse are perfect for sharing and entertaining. Dishes are organized by location with options for every occasion - especially game nights! - including: Otherworldly appetizers such as Talyth and Goldenstars, savory main courses such as Steak of the Deep and Eldeen Banquet, alcoholic and non-alcoholic beverages such as Elverquist and kaeth, and desserts such as Green Ice Rime and Vada's Vanilla Bean Buns.

    $51.00$30.00

  • Gamers Guild AZ Legend of the Five Rings Legend of the Five Rings - Tomb of Iuchiban (Pre-Order) Asmodee

    Legend of the Five Rings RPG: Tomb of Iuchiban

    Tomb of Iuchiban is a campaign for the Adventures in Rokugan game line set in the iconic Legend of the Five Rings setting and uses the 5th edition open-source SRD ruleset.  Packed with action, horror, moral quandaries, and plenty of strange enemies and puzzles, this adventure is delightfully dangerous and potently perilous.

    $72.00$47.00

  • Gamers Guild AZ Shinobigami RPG Indie Press Revolution

    Shinobigami RPG

    SHINOBIGAMI: GOD OF THE NINJA Shinobigami is an original Japanese tabletop role-playing game published originally by Adventure Planning Service Inc., written by Touichirou Kawashima, and lavishly illustrated by Shie Nanahara (cover, interior illustrations) and Nagomi Ochiai (interior Nittoushin/"Chibi" art pieces). It was originally published in 2009, then revised and updated for a 2014 re-release. The game is about goals, relationships, and power, in the backdrop of a modern day Japan in the midst of a secret ninja clan cold war. 3-5 competent shinobi characters aim to take control of an object of power, meanwhile they pursue unique hidden goals that may lead them to cooperate or compete with each other. Often there is an antagonist non-player character with monstrous goals that must be stopped (though even as they do so, the cooperation and competition between the shinobi continues). Forming relationships puts you at risk but also opens you up to learn more secrets and information. Everyone's secret goal is unique and often puts the characters into conflict with some of the others, or perhaps drives them to protect or love others.

    $29.00$22.00

  • Gamers Guild AZ Board Game Microscope Heart of the Deernicorn

    Microscope

    Want to explore an epic history of your own creation, hundreds or thousands of years long, all in an afternoon?Humanity spreads to the stars and forges a galactic civilization…Fledgling nations arise from the ruins of the empire…An ancient line of dragon-kings dies out as magic fades from the realm…You won’t play the game in chronological order. You can defy the limits of time and space, jumping backward or forward to explore the parts of the history that interest you. Want to leap a thousand years into the future and see how an institution shaped society? Want to jump back to the childhood of the king you just saw assassinated and find out what made him such a hated ruler? That’s normal in Microscope.You have vast power to create… and to destroy. Build beautiful, tranquil jewels of civilization and then consume them with nuclear fire. Zoom out to watch the majestic tide of history wash across empires, then zoom in and explore the lives of the people who endured it.Mock chronological order.Defy time and space.Build worlds and destroy them.

    $43.00

  • Gamers Guild AZ Free League Publishing Dragonbane RPG: Quickstart (Pre-Order) GTS

    Dragonbane RPG: Quickstart

    Dragonbane is a classic fantasy tabletop roleplaying game full of magic, mystery, and adventure. It is designed from the ground up to facilitate fast and furious play, with very little prep time and adventures that are a breeze to run. Dragonbane is a game with room for laughs at the table, while still offering brutal challenges for the adventurers. This FREE Quickstart PDF includes the complete introductory adventure Riddermound, and five pre-generated characters to play! Dragonbane is a translation of Drakar och Demoner, Scandinavia's first and biggest tabletop RPG, originally launched in 1982. This new and reimagined edition has one foot firmly planted in the heritage of decades of Swedish gaming and the other in the modern and innovative game design for which Free League Publishing is known worldwide.

    $10.00$8.00

  • Gamers Guild AZ PAIZO PUBLISHING Pathfinder RPG (2E): Rage of Elements - Pocket Edition (Pre-Order) GTS

    Pathfinder 2E: Rage of Elements - Pocket Edition

      Blaze like the sun! Crash like the waves! Thunder like a rockslide! Harness the overwhelming power of the most primordial forces of nature with Rage of Elements, a new 224-page rules resource for the Pathfinder Roleplaying Game focused on the fundamental building blocks of reality itself!The elements are yours to control with the all-new kineticist class, which brings one of fantasy’s most popular hero types to Pathfinder. New elemental spells and gear provide tons of additional element-themed options for all character classes, and an extensive gazetteer provides an overview of the majestic elemental planes—including two new ones: the decaying Plane of Metal and the vast and orderly forests of the Plane of Wood. A meaty bestiary presenting scores of element-themed creatures helps to populate these alien landcapes—and liven up even the drabbest Material Plane dungeon!The gateways to elemental power stand open wide with Pathfinder Rage of Elements!The pocket edition presents the same contents as the standard edition in a smaller sized softcover for a lower price and better portability.☆ Attractive price point for gamers on a budget.☆ This invaluable rules reference delves deeper into the elements than ever before, bringing hundreds of new game options to Pathfinder Second Edition players!☆ The new kineticist class is among the most-in-demand classes for the new edition, and benefits from an open playtest involving thousands of Pathfinder players.☆ Tons of options for a variety of character classes!☆ Beautiful full-color illustrations on nearly every page.☆ Extensive marketing support throughout 2022.☆ New rules sanctioned in Paizo’s international Pathfinder Society Organized Play program, with monthly free-to-retailer adventures for tens of thousands of players worldwide.

    $39.00$26.00

  • Gamers Guild AZ PAIZO PUBLISHING Pathfinder RPG (2E): Rage of Elements (Pre-Order) GTS

    Pathfinder 2E: Rage of Elements

      Blaze like the sun! Crash like the waves! Thunder like a rockslide! Harness the overwhelming power of the most primordial forces of nature with Rage of Elements, a new 224-page rules resource for the Pathfinder Roleplaying Game focused on the fundamental building blocks of reality itself!The elements are yours to control with the all-new kineticist class, which brings one of fantasy’s most popular hero types to Pathfinder. New elemental spells and gear provide tons of additional element-themed options for all character classes, and an extensive gazetteer provides an overview of the majestic elemental planes—including two new ones: the decaying Plane of Metal and the vast and orderly forests of the Plane of Wood. A meaty bestiary presenting scores of element-themed creatures helps to populate these alien landcapes—and liven up even the drabbest Material Plane dungeon!The gateways to elemental power stand open wide with Pathfinder Rage of Elements!The pocket edition presents the same contents as the standard edition in a smaller sized softcover for a lower price and better portability.☆ Attractive price point for gamers on a budget.☆ This invaluable rules reference delves deeper into the elements than ever before, bringing hundreds of new game options to Pathfinder Second Edition players!☆ The new kineticist class is among the most-in-demand classes for the new edition, and benefits from an open playtest involving thousands of Pathfinder players.☆ Tons of options for a variety of character classes!☆ Beautiful full-color illustrations on nearly every page.☆ Extensive marketing support throughout 2022.☆ New rules sanctioned in Paizo’s international Pathfinder Society Organized Play program, with monthly free-to-retailer adventures for tens of thousands of players worldwide.

    $79.00$53.00

  • Gamers Guild AZ Free League Symbaroum: Monster Codex GTS

    Symbaroum: Monster Codex

     The Symbaroum Monster Codex makes the settlements, woods and vales of the Davokar region more dangerous than ever before! More than a hundred creatures, monsters and abominations are crammed together between these covers – some of them well known, others only mentioned in legends and fairy tales; some unstoppably hungry, others open to negotiations; some presented in detail, others with only short descriptions. Combined with the guidelines on how to create creatures of your own, the content of this bestiary should provide material for hundreds of hours at the gaming table!                                                                                                                          Featured content: More than thirty fully described and illustrated creatures with the potential to be at the center of unique adventures and challenges in Symbaroum. A whole section consisting of short descriptions and stats of generic non-player characters, monsters, beasts and abominations. The new categories Flora and Phenomenon along with thirty-seven new monstrous traits, adding to the nineteen already in the Core Rulebook.

    $66.00$50.00

  • Gamers Guild AZ Free League Ruins of Symbaroum: Gamemaster's Guide GTS

    Ruins of Symbaroum: Gamemaster's Guide

    With the Ruins of Symbaroum game line, the acclaimed setting of Symbaroum comes to the world's most popular roleplaying game rules! This beautifully illustrated Gamemaster's Guide offers inspiration, guidelines, and optional rules that will help you when designing adventures anad running game sessions in the world of Symbaroum using the 5th Edition OGL ruleset!Time to prep and plan! Have your players uncover the secrets of Thistle Hold, Yndaros and Karvosti, or develop your own adventure sites in the Symbaroum setting. Send the player characters into the forest of Davokar on treasure hunts, holy missions or to establish an outpost, while facing pre-planned or randomly generated challenges. Determine what type of rewards to bestow on the adventurers - be it traditional treasure, mystical artifacts, new feats, pacts with creatures or factions, or even a domain of their own to govern. The Symbaroum setting can be the staging ground for many kinds of adventures, and this book helps you make the world your own!Inside, you'll find: • Extensive information on the capital city of Yndaros, the fortune hunter's town of Thistle Hold, and Karvosti, the cliff of the High Chieftain and the Huldra. • Guidelines and tables for placing adventures in the Underworld, Yonderworld and Spirit World. • Advanced rules regarding expeditions into the forest of Davokar, to be used when designing or randomly creating thrilling treasure hunts, journeys of exploration and other kinds of wilderness adventures. • Informed instructions and guidelines regarding the design of game worlds, adventures, and epic campaigns. • A chapter on how to make in-game rewards more interesting and tailored to different player types, also including twenty-seven mystical artifacts, each with its own adventure setup. • A long list of optional rules, regarding advanced traps, troupe play, ceremonial magic, managing domains, pitched battles, pact making, social challenges, and more. • The one-shot adventure Blight Night, set at the edge of Davokar Forest, as an example of how adventure landscapes in Symbaroum can be built.Hardcover200 pages

    $66.00$40.00

  • Gamers Guild AZ Pathfinder Pathfinder, Second Edition: Bestiary 3 Southern Hobby

    Pathfinder 2E: Bestiary 3

    With more than 300 classic and brand-new monsters, this 320-page beautifully illustrated hardcover rulebook completes the collection of creatures begun in the first two Pathfinder Bestiary volumes. From classic creatures like clockworks and tooth fairies, returning favorites like imperial dragons and mighty titans, to brand-new menaces found all over Golarion, this must-have tome of monsters designed to challenge characters of any level is an essential companion to your Pathfinder game! Pathfinder Bestiary 3 includes: More than 300 monsters drawn from mythology and folklore, genre classics, and more than a decade of Pathfinder, with plenty of new monsters too! Gorgeous full-color illustrations on nearly every page! Comprehensive monster lists sorted by level, type, and rarity to help you find the right monster for any situation! Universal monster rules to simplify special attacks, defenses, and qualities like grab, swallow whole, and regeneration. Detailed lore sidebars offering additional information about even more of Pathfinder’s most popular friends and foes!

    $72.00$48.00

  • Gamers Guild AZ Pathfinder Pathfinder, Second Edition: Bestiary 2 Southern Hobby

    Pathfinder 2E: Bestiary 2

    A good Game Master never has enough monsters, and a good player always has time to kill a few more! The newest hardcover rulebook for the Pathfinder Roleplaying Game presents more than 300 new creatures for all your fantasy RPG needs. From classic creatures like undead dragons, hippogriffs, and the Jabberwock to denizens of the outer planes like daemons, proteans and the all-new aeons, the Pathfinder RPG Bestiary 2 is packed from cover-to-cover with exciting surprises and fuel for a thousand campaigns!

    $72.00$47.00


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