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RPG Books

1569 products


  • Gamers Guild AZ Tales from the Loop Tales from the Loop RPG: Out of Time GTS

    Tales from the Loop RPG: Out of Time

    There are rumors of a mechanical contraption that roams around the fields outside the small communities of the Mälaren Islands. At the same time, flyers asking for information on lost pets are increasing on the bulletin board outside the grocery store. On TV, the weatherman speaks of “random storm gusts” – and hasn’t there been severely bad weather the past few nights?  This is the beginning of a series of mysteries that lead the children out into the wilderness of The Loop and down into its secret tunnels. But what does this all have to do with the long-awaited summer camp, the magnetrine ship Susi Talvi, and the 1969 moon landing?   This is a 124-page full-color hardback module to the multiple award-winning Tales from the Loop roleplaying game.

    $48.00$30.00

  • Gamers Guild AZ Darrington Press Daggerheart: Hope & Fear (Pre-Order) ACD Distribution

    Daggerheart: Hope & Fear (Pre-Order)

    This item is a pre-order item with an expected release date of Q3 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Take Daggerheart to new levels with an expansion offering new options for everyone at the table (GMs and players!) and bringing Daggerheart into even more genres than before. The Daggerheart: Hope & Fear standard edition comes with a book (around 200 pages) and a box containing cards and 2 rip pads of blank adversary sheets! Inside the book, you’ll find: New character options, including 4 new classes: the Witch, Warlock, Brawler, and Assassin, each with 2 unique subclasses! 130+ new adversaries and 28 environments, plus a rip pad of blank adversary sheets to help you easily create your own 100+ weapons, armor, item, and consumable options 4 new Campaign Frames introducing new worlds and settings for you to explore The cards include: A completely new Dread Domain set of cards, unlocking ghastly, macabre magic core to the new Witch and Warlock classes. Subclass Cards for all 8 new subclasses 6 Transformation Cards: A completely new mechanic, transformations represent changes or augmentations to characters in Daggerheart. During a campaign or at character creation, transform into a Vampire, Werewolf, Reanimated, Shapeshifter, Ghost, or Demigod! 6 new Community Cards: Duneborne, Hearthborne, Frostborne, Warborne, Freeborne, and Reborne 6 new Ancestry Cards: Skykin, Tidekin, Earthkin, Emberkin, Gnome, and Aetheris  

    $57.00

  • Gamers Guild AZ Penguin Random House Dungeons and Dragons: Dungeon Master's Workbook of Worldbuilding (Pre-Order) GTS

    Dungeons and Dragons: Dungeon Master's Workbook of Worldbuilding

      An Official Companion to the Dungeon Master's GuideUnleash your imagination with this officially licensed interactive workbook packed with exercises, prompts, visual guides, and other activities designed to prepare new Dungeon Masters and enrich experienced ones.Whether you’re a fledgling Dungeon Master or an expert worldbuilder, The Dungeon Master’s Workbook of Worldbuilding helps you envision an unforgettable Dungeons & Dragons adventure. Through a series of fun writing and brainstorming exercises, you will:♦ create an exciting campaign setting for your players♦ practice improvisation and roleplaying as a DM♦ craft tantalizing rewards and intriguing magic items♦ weave compelling story hooks with over twenty-five scenarios♦ learn the basics of mapmaking♦ and more!An official companion to the revised and expanded Dungeon Master’s Guide, this workbook is both an insightful storytelling tool and a beautiful volume to display in any D&D library. Get ready to level up your game!

    $36.00$30.00

  • Gamers Guild AZ Paizo Pathfinder 2E: Adventure Anthology - Troubles In Grayce (Pre-Order) GTS

    Pathfinder 2E: Adventure Anthology - Troubles In Grayce

      Adventure Awaits! The idyllic calm in the hardworking town of Grayce has been shaken by recent events and its people need some help. Thankfully, a group of adventurers recently arrived in town fresh off their first adventure!An anthology of six short independent adventures, Troubles in Grayce gives a Game Master many options for their players. Themed with light horror in mind, this adventure anthology brings stories of hunting a cryptid, exploring a sinister scientist’s abandoned home, the devious and deadly plot of a hidden hag, and event tracking down a murderous vampire! These adventures, each providing a level’s worth of experience, can be played independently or as a series if the party wants to spend more time in Grayce before branching out into larger adventures.Pathfinder Adventure: Troubles in Grayce Adventure Anthology is designed for characters of levels 2–4 and is ideal for playing a one-shot with your gaming group or as part of a larger arc that takes players from Pathfinder Beginner Box: Secrets of the Unlit Star into the adventures in Grayce and then to Paizo’s next exciting Pathfinder Adventure Path—all set in the fog-shrouded nation of Ustalav, home of a host of horrors.FEATURES★ Perfect for building out a Game Master’s prewritten adventure arsenal, with six standalone adventures ready to be adapted into any campaign or used together as a single story arc.★ Designed to serve as a continuation of the adventure in Pathfinder Beginner Box: Secrets of the Unlit Star (ISBN 978-1-64078-785-8) and as a prequel to summer 2026’s exciting new Pathfinder Adventure Path campaign!★ Set in the gothic horror-inspired land of Ustalav, home to such fan-favorite adventures as the Carrion Crown Adventure Path and multiple Pathfinder Tales novels.★ Fully compatible with the remastered version of the Pathfinder Second Edition rules, and by extension, Starfinder Second Edition.

    $64.00$54.00

  • Gamers Guild AZ Penguin Random House Dungeon Crawler Carl: The Gate of the Feral Gods ACD Distribution

    Dungeon Crawler Carl: The Gate of the Feral Gods

    New Achievement! Total, Utter Failure.You failed a quest less than five minutes after you received it. Now that’s talent. Surviving in a multilevel dungeon that also happens to be the set of the galaxy’s most watched game show has taught Coast Guard vet Carl and his ex-girlfriend’s cat, Princess Donut, that there’s only one thing they can count on apart from each other: they never know what’s coming next. And this floor is no exception. A floating fortress occupied by warrior gnomes. A castle made of sand. A derelict submarine guarded by malfunctioning machines. A haunted crypt surrounded by lethal traps. It was supposed to be easy. One bubble. Four castles. Fifteen days. Capture each one, and the stairwell is unlocked. Here’s the thing. It’s never easy. Going it alone is not an option this time, so Carl and his team must rely on the help of the low-level, I-can’t-believe-these-idiots-are-still-alive crawlers trapped in the bubble with them. But can they be trusted? Welcome, Crawlers. Welcome to the fifth floor of the dungeon.

    $43.00

  • Gamers Guild AZ Penguin Random House Dungeon Crawler Carl ACD Distribution

    Dungeon Crawler Carl

    The apocalypse will be televised! Welcome to the first book in the wildly popular and addictive Dungeon Crawler Carl series by Matt Dinniman—now with bonus material exclusive to this print edition.You know what’s worse than breaking up with your girlfriend? Being stuck with her prize-winning show cat. And you know what’s worse than that? An alien invasion, the destruction of all man-made structures on Earth, and the systematic exploitation of all the survivors for a sadistic intergalactic game show. That’s what.Join Coast Guard vet Carl and his ex-girlfriend’s cat, Princess Donut, as they try to survive the end of the world—or just get to the next level—in a video game–like, trap-filled fantasy dungeon. A dungeon that’s actually the set of a reality television show with countless viewers across the galaxy. Exploding goblins. Magical potions. Deadly, drug-dealing llamas. This ain’t your ordinary game show.Welcome, Crawler. Welcome to the Dungeon. Survival is optional. Keeping the viewers entertained is not.Includes part one of the exclusive bonus story “Backstage at the Pineapple Cabaret.”

    $43.00

  • Gamers Guild AZ Rowan Rook and Decard Royal Blood: Magnificent Box (Pre-Order) AGD

    Royal Blood: Magnificent Box

      Don your crown of lead and silver. Royal Blood is a tabletop roleplaying game about heists, tarot cards, magic, fate and desperation. It uses a deck of tarot cards to build characters, plan a heist in an urban fantasy setting, and determine opposition, and to resolve every risky action the players make in an attempt to claim power. First released in 2016, the new edition is revised, expanded, and richly illustrated throughout. Royal Blood tells short, sharp, exciting stories about Royals, sorcerer-blooded protagonists represented by the court cards of the tarot, stealing power and privilege from the Arcane (the Major Arcana). With simple but flexible rules, a group can be ready to dive into a one-shot story within fifteen minutes of opening the book. A scenario design system based on tarot spreads allows the GM, in the role of Fate Herself, to generate stories on the fly, based on the cards drawn and the players’ curiosities. Royal Blood can be played with any standard deck of tarot cards, but the newly released Royal Blood deck includes an extra four court cards (for all-new player character options) and two wild-card Jokers to add extra twists to gameplay. Contents:1x Full colour hardback book84 tarot cards in box12 coins in fabric pouch

    $170.00$144.00

  • Gamers Guild AZ Rowan Rook and Decard Royal Blood: Revised Edition (Pre-Order) AGD

    Royal Blood: Revised Edition

    Don your crown of lead and silver. Royal Blood is a tabletop roleplaying game about heists, tarot cards, magic, fate and desperation. It uses a deck of tarot cards to build characters, plan a heist in an urban fantasy setting, and determine opposition, and to resolve every risky action the players make in an attempt to claim power. First released in 2016, the new edition is revised, expanded, and richly illustrated throughout. Royal Blood tells short, sharp, exciting stories about Royals, sorcerer-blooded protagonists represented by the court cards of the tarot, stealing power and privilege from the Arcane (the Major Arcana). With simple but flexible rules, a group can be ready to dive into a one-shot story within fifteen minutes of opening the book. A scenario design system based on tarot spreads allows the GM, in the role of Fate Herself, to generate stories on the fly, based on the cards drawn and the players’ curiosities. The game can be played with any standard deck of tarot cards, but the newly released Royal Blood deck includes an extra four court cards (for all-new player character options) and two wild-card Jokers to add extra twists to gameplay.

    $85.00$72.00

  • Gamers Guild AZ Paizo Starfinder 2E: Galactic Ancestries - Special Edition (Pre-Order) GTS

    Starfinder 2E: Galactic Ancestries - Special Edition

    Special Edition: This limited edition deluxe hardcover is bound in faux leather with metallic deboss cover elements and a bound-in ribbon bookmark. The cantina is open! This 224-page rulebook is packed full of playable alien ancestries for Starfinder Second Edition games, including 21 brand new options like the lucky blue worlanisi, sentient rollerball bantrid, or even a blazing miniature sun called a novian. In addition to this intergalactic cast of science-fantasy species are a host of stellar options for familiar ancestries, including Starfinder favorites like reptilian vesk and insectoid shirrens, and fantasy classics like gnomes, elves, and goblins in space! On top of that, the brand-new Gap-touched versatile heritage connects players to the history-breaking event at the heart of the Starfinder setting while giving them special abilities, and the xenometric android allows readers to create robotic versions of any Starfinder alien, not just humans! As with all Starfinder Second Edition material, Starfinder Galactic Ancestries is fully compatible with Pathfinder Second Edition, allowing players and Game Masters to incorporate interstellar options into their favorite fantasy campaign! What exciting alien character are you going to play first? Written by: Kate Baker, Rigby Bendele, Brent Bowser, Michael Bramnik, Jessica Catalan, John Compton, John Curtin, Anthony Dollinger, Ivis K. Flanagan, John Godek III, Thurston Hillman, Mike Kimmel, Dustin Knight, Derry Lutrell, Jenny Jarzabski, Linda Zayas-Palmer, Jessica Redekop, Tony Saunders, Abbey Schnell, and Sam W Tennyson

    $120.00$102.00

  • Gamers Guild AZ 1985 Games D&D 5E: Obojima - Tales From The Tall Grass (Pre-Order) ACD Distribution

    D&D 5E: Obojima - Tales From The Tall Grass (Pre-Order)

    This item is a pre-order item with an expected release date of 04/01/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Obojima: Tales From The Tall Grass hardcover book Obojima is a leisure fantasy setting from 1985 Games that is inspired by the works of Studio Ghibli and the Legend of Zelda. Explore an island full of whimsy, mystery, and possibility! Meet spirts, uncover the secrets of the ominous Corruption spreading across the island, and eat some good ramen! Go on an unforgettably unique roleplaying adventure that everyone at your table will love! Featuring:- 2 New Ancestries- the frog-like Nakudama and the mysterious Dara- 4 New Factions- witch covens, diver leagues, youth scouts, and academic adventurers- 2 New Skills- break and fix things with Mechanics. Find ingredients and parts with Salvaging- 20 New Feats- including Sword fighting skills, ancestral modifiers, and faction feats- 48 New Magic Items- keytars, lunar weapons, even flame trail leaving bicycles- 50 New Spells- use Jolt to power ancient machines back to life, make weapons out of vegetables, sculpt sand to your whim, or even create magical train stops- 60 New Monsters & NPCs- friends and foes! Spirit companions, legendary monsters, corrupted creatures and more- 11 New Subclasses- Origami-wielding wizards, mask-wearing bards, potion-brewing barbarians, and the community - created sheep dragon monk- Potions, potions, potions!- A brand new, one of a kind, potion brewing system that can be seamlessly added into other campaigns. Includes over 60 ingredients and 180 new potions for combat, utility, and fun! Fully compatible with Dungeons & Dragons 5th Edition. 5E basic rules needed for optimal gameplay.

    $71.00$60.00

  • Gamers Guild AZ Free League Publishing D&D 5E: The Lord of the Rings - Trials of Saruman (Pre-Order) Free League Publishing

    D&D 5E: The Lord of the Rings - Trials of Saruman (Pre-Order)

    This item is a pre-order item with an expected release date of 06/02/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. He is great among the Wise. He is the chief of my order and the head of the Council. His knowledge is deep, but his pride has grown with it, and he takes ill any meddling. Trials of Saruman contains six adventures for The Lord of the Rings™ Roleplaying, the 5E adaptation of the The One Ring™ tabletop roleplaying game based on the works of J.R.R. Tolkien, in which the heroes are sent to serve – or watch – the White Wizard Saruman. The adventures take place from the year 2965 to the opening moves of the War of the Ring, and can be played individually, or as part of a larger tale. For Saruman the White is the Lord of Isengard, a counsellor to kings, a master of Ring-lore, and the chief adversary of the Enemy. Great is his wisdom, yet greater still is his pride. The tale starts before his fall; the treason of Isengard has not begun. Perhaps Saruman’s doom is already written, or perhaps the heroes can change the ending and save the White Wizard from corruption. Saruman’s fate – and that of all Middle-earth – lies in their hands!

    $57.00$48.00

  • Gamers Guild AZ Modiphius Entertainment Cohors Cthulhu RPG: Gamemaster's Guide (Pre-Order) AGD

    Cohors Cthulhu RPG: Gamemaster's Guide

    CONTROL THE COURSE OF THE HIDDEN WARS! Take your place as gamemaster of a dark epic RPG set in an age of world-shaking heroes and villains vying to protect or corrupt humanity. This is a setting rife with brutal battles, sinister plots, and murderous intrigue, blending Lovecraftian cosmic horror with ancient civilizations who must rise above old feuds. As gamemaster, you will bring this world to life, shining a light into dark corners along the borders of an expanding empire encroaching on proud cultures already beset by nefarious threats. The supernatural wars are instigated and controlled by secretive cabals. The most powerful of these are led by quasi-immortal beings who have turned to dark magic, poorly understood relics, and unholy pacts to extend their lifespans. This includes the last remnants of fallen Atlantis, whose shadow spreads wide. Some of these groups are largely benevolent, if pragmatic and sometimes cruel, seeking to safeguard humanity against its greatest foes. Others are fully devoted to the Outer Gods and would see the world burn. Will your players rise to become great legends or, like so many others, fall to the corruptive temptations offered by Mythos Gods? Their fates are in your hands. Features: Detailed information on the factions at play, including the history of the Hidden Wars, and a guide to the frontier town of Laurium, which serves as an ideal place for heroic PCs of all backgrounds to assemble. Perspectives on the mindset of the ancient era and how this can inform your own games, including an examination of the gods and divine pantheons of the ancient world. Lore and rules systems to generate artifacts of legend, including those built by the fallen Atlanteans, the vanished Hyperboreans, and the lurking Mythos cults. Description of the magic tomes and grimoires, with four complete spellbooks covering Mormo, Nyarlathotep, Cthulhu, and Yog-Sothoth. A repository of profiles for adversaries including potent and dangerous mortals as well as many monstrous Mythos creatures. Special advancement options to create Voidforged, the most experienced PCs who have shouldered difficult burdens in exchange for great power. Detailed Plot Generator to help generate NPCs, Hooks, Plot Concepts, Antagonists, Themes, Goals, Objectives, Artifacts, Locations, and more.

    $85.00$72.00

  • Gamers Guild AZ Modiphius Entertainment Fallout: The Roleplaying Game - Perk Cards 2 (Pre-Order) ACD Distribution

    Fallout: The Roleplaying Game - Perk Cards 2 (Pre-Order)

    This item is a pre-order item with an expected release date of 04/29/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Whether you want to be a dexterous charmer, a hardy bruiser, or anything in-between, Fallout’s perks are designed to help build a better you. Create an original character and enhance their skills with unique advantages to give them the edge! With this card pack, your choices are easily tracked and referenced. Perk Deck 2 contains all the perks contained in the Settler’s Guide and the Wanderer’s Guide for the 2d20 Fallout: The Roleplaying Game. Contents: 155 cards This card pack requires the Fallout: The Roleplaying Game core rulebook to use.Please note that Fallout: Wasteland Wanderer: The Solo Roleplaying Game uses a customised Perk system tailored for solo play, based on—but distinct from—2d20’s Perks and Perk Cards. Therefore, these cards are not compatible with Wasteland Wanderer. 

    $40.00$34.00

  • Gamers Guild AZ Modiphius Entertainment Star Trek Adventures: Second Edition - Species Sourcebook (Pre-Order) ACD Distribution

    Star Trek Adventures: Second Edition - Species Sourcebook (Pre-Order)

    This item is a pre-order item with an expected release date of 04/22/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated.

    $77.00$65.00

  • Gamers Guild AZ Free League Publishing Blade Runner RPG: Replicant Rebellion (Pre-Order) Free League Publishing

    Blade Runner RPG: Replicant Rebellion (Pre-Order)

    This item is a pre-order item with an expected release date of 04/24/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The streets are teeming with Blade Runners, attacking from every angle. Wallace Corp has LA under its private microscope, scalpel at the ready. The city is reeling from the return of Replicants just a year ago, and one controversy could spark an anti-Replicant brushfire, rallying the seething mobs into an outright civil war with humans and Nexus on both sides. You are a member of the Replicant Underground, a decentralized network of independent rebels dismantling the machine one cog at a time. The Underground is everyone and no one. Human and Replicant. Soldiers, smugglers, street rats, senators, and saboteurs. Grizzled vets, off-grid ghosts, even a few born yesterday. Quite literally. Welcome to the Replicant Rebellion expansion for Blade Runner The Roleplaying Game. An evocative cat & mouse race of provocateurs and powder kegs lit to explode, expose, and oppose the establishment, one way or another. In a neon-noir city of dazzling lights and moral contradictions, it’s you on the streets, walking a razor’s edge between reform and revenge, and bearing the burdens of having too much to lose for a cause expecting you to sacrifice it all. Yet regardless of the price, the Rebellion must live on. Features:Detailed information about the Replicant Underground and its history, assets, and operations.New character archetypes and specialties.New rules for Heat and maintaining your cover.New gear and weapons.Five thrilling Operations, playable separately or connected in a longer campaign.

    $57.00$48.00

  • Gamers Guild AZ Magpie Games Root: The Roleplaying Game: Ruins & Expeditions - Deluxe Corebook (Pre-Order) ACD Distribution

    Root: The Roleplaying Game: Ruins & Expeditions - Deluxe Corebook

      Ruins & Expeditions is also available in a deluxe version that matches the original deluxe edition of Root: The Roleplaying Game. Featuring an embossed cover with metallic foil (mockup, not final) and a silk bookmark, the deluxe version of Ruins & Expeditions comes with a hard slipcover that showcases the cover art of the standard edition of the book.

    $85.00$68.00

  • Gamers Guild AZ Tedbot Games Sentients RPG: Core Rulebook (Pre-Order) AGD

    Sentients RPG: Core Rulebook (Pre-Order)

    This item is a pre-order item with an expected release date of Q2 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Sentients is a sci-fi tabletop RPG of artificial consciousness, liberation, underground resistance, and newfound emotionwhere you play a newly awakened android fighting for survival in 2071. Designed for a GM and 25 players, teen and up.

    $71.00$55.00

  • Gamers Guild AZ Studio Agate Tainted Grail TTRPG: Song of a Dying World - Corebook (Pre-Order) ACD Distribution

    Tainted Grail TTRPG: Song of a Dying World - Corebook

    The corebook of Tainted Grail TTRPG: Song of a Dying World provides all you need for tabletop role-playing in the world of Tainted Grail. Features:• an encyclopedia detailing the island of Avalon 100 years after the Fall• a complete Character creation process and options for the Characters' evolution through the game• five pre-generated Characters• the game's system, which notably includes rules related to the Wyrd• a short bestiary• useful equipment for the exploration of Avalon• game aids for both game leaders and players 400 pages, US Letter size, hardcover, full-color

    $85.00$72.00

  • Gamers Guild AZ Studio Agate Tainted Grail TTRPG: Song of a Dying World - First Steps in Avalon Quickstart (Pre-Order) ACD Distribution

    Tainted Grail TTRPG: Song of a Dying World - First Steps in Avalon Quickstart

    First Steps in Avalon is a quickstart book for the Tainted Grail TTRPG: Song of a Dying World, providing an overview of the game's setting and rules, as well as an introductory adventure in the lands of Avalon, featuring ready-to-play Guardians. Features:• a narrative introduction to the setting of Tainted Grail 100 years after the Fall of Avalon• a summary of the game system going over the core mechanics of Tainted Grail TTRPG• four simplified pre-generated Character Sheets• a full-fledged adventure 40 pages, US Letter size, softcover, full-color

    $15.00$12.00

  • Gamers Guild AZ Alligator Alley Phantasy Star RPG (Pre-Order) AGD

    Phantasy Star RPG

    Forge Your Hero and battle Against the Forces of Eternal Darkness.The Phantasy Star Tabletop RPG is a cooperative, storytelling game where you and your friends take on the roles of heroic protagonists in a boundless universe based on the popular Phantasy Star video game series. Gather your party of galactic heroes and embark on quests to explore and safeguard the galaxy from cosmic threats, tyrannical empires, and ancient evils. Build a diverse cast of characters using your favorite archetypes such as Hunters, Rangers, Mystics, and more. Forge a hero of your own design or play legendary personas such as Alis Landale, Rolf, Lutz, or Chaz Ashley. Weave amazing stories where your valiant explorers blast off to new worlds and battle mythical and technological menaces. Create adventures in iconic regions such as the Algol Star System, or create your own worlds and tales of cosmic fantasy. This game is powered by Esper Genesis, a comprehensive sci-fi roleplaying rules system you can use to build, customize, and expand your game, with the only limit being your imagination. Included with the rules is a setting guide with illustrations and an expanded lore of the Phantasy Star storyverse.

    $99.00$63.00

  • Gamers Guild AZ Moreblueberries A Land Once Magic (Pre-Order) AGD

    A Land Once Magic

      A Land Once Magic is a conversational post-fantasy worldbuilding TTRPG by award-winning game designer Viditya Voleti. With a deck of cards and a group of friends, you will have everything you need to build a world unlike any you have seen before.

    $29.00$22.00

  • Gamers Guild AZ Rivethead Games MÖRK BORG: Using Dead Things (Pre-Order) ACD Distribution

    MÖRK BORG: Using Dead Things (Pre-Order)

    This item is a pre-order item with an expected release date of Q2 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The world of MÖRK BORG is swollen with desecrated artifacts, putrid items, and cursed creatures. Perhaps you’d like to create even more of them? The premiere crafting and animal husbandry supplement! Forage for pathetic resources and make something deadly out of them. Breed new monstrosities the likes of which have never been seen (and will likely be the last you see). Contents:8 new effects that enhance your killing tools4 new monsters to breed/hunt20 experimental proclivities that turn generic items into fearsome weaponsExpansive tables for your murder petsBlack powder crafting rulesFailure tables for when crafting and breeding goes awry20 postcards can be played as their own adventure or one-shot in an attempt to procure oddly specific resources. Using Dead Things is an independent production by rivethead games and is not affiliated with Ockult Örtmästare Games or Stockholm Kartell. It is published under the MÖRK BORG Third Party License. MÖRK BORG is copyright Ockult Örtmästare Games and Stockholm Kartell.

    $36.00$30.00

  • Gamers Guild AZ Rivethead Games MÖRK BORG: Farewell To Arms - Redux Core Book (Pre-Order) ACD Distribution

    MÖRK BORG: Farewell To Arms - Redux Core Book

      A sequel hack of MÖRK BORG, injecting deadly trench raiding and multi-tier, grand-strategy aspects in the deadly roleplaying we all love. Farewell to Arms REDUX is a shell-shocked, blackened war-punk RPG where trench-raiding and poison-gas are the norm. There are no heroes, only tragic endings. Features:A5, premium quality, 140+ page, hardcover bookNew lore, describing the start of the SLAGG war12 new, war-twisted classesMake massive battlefield decisions - play the grvnts who die because of itIntroducing new SHOCK and GAS! mechanicsIntegrated firearm combat that preserves the joy of melee bloodshedWar Scrolls, new tools and items for war, and brand new armors that will not save you4 distinct and unique factions, each with their own specialties and lore advancing the Dying Lands Farewell to Arms REDUX is an independent production by rivethead games and is not affiliated with Ockult Örtmästare Games or Stockholm Kartell. It is published under the MÖRK BORG Third Party License. MÖRK BORG is copyright Ockult Örtmästare Games and Stockholm Kartell.

    $57.00$48.00

  • Gamers Guild AZ Free League Publishing Twilight 2000 RPG: The Black Madonna Free League Publishing

    Twilight 2000 RPG: The Black Madonna

    The Black Madonnais a campaign expansion for the fourth edition of TWILIGHT: 2000, based on the classic adventure with the same title for the first edition of the game. This new and updated supplement is written by the original author, Frank Frey, and Chris Keeling. This boxed set includes new rules, new weapons, an overview of the Silesia region of Poland, new encounters, new factions for the PCs to tangle with, new scenario sites to explore, and details on the Black Madonna itself and its secrets. Contents of the boxed set: 72-page book with new rules and campaign material. 16 new encounter cards, for use in Silesia or elsewhere. 6 battle maps for specific locations. 3 battle maps for close quarters combat. A travel map.

    $57.00$48.00

  • Gamers Guild AZ Renegade Game Studios Kids in Capes RPG: Deluxe Hard Cover Edition (Pre-Order) AGD

    Kids in Capes RPG: Deluxe Hard Cover Edition

    Gather your superhero squad and discover your powers with Kids in Capes! Remember the days of flipping open comics to enjoy the latest adventure from your favorite superhero? Now all the wonder and excitement of heroic adventures can be yours as you discover that you too can run faster than a speeding bullet, become one with the night, and learn that with great power comes great responsibility! Kids in Capes is a brand-new spin-off roleplaying game of the ENnie award-winning Kids on Bikes! This new game updates the classic rules that Kids on Bikes fans love, while offering a chance for players to explore the world of superheroes along with their friends!

    $71.00

  • Gamers Guild AZ Creature Curation Vast Grimm RPG: Skeleton Crew AGD

    Vast Grimm RPG: Skeleton Crew

    Skeleton Crew: Bare Bones Hard Cover Edition of the Revised Vast Grimm Core Rules. A clean, organized, text-only rulebook. The core rules have been rewritten, re-edited, and presented to make this infectious game more accessible to everyone. 

    $50.00

  • Gamers Guild AZ Renegade Game Studios Kids in Capes RPG (Pre-Order) AGD

    Kids in Capes RPG

    Gather your superhero squad and discover your powers with Kids in Capes! Remember the days of flipping open comics to enjoy the latest adventure from your favorite superhero? Now all the wonder and excitement of heroic adventures can be yours as you discover that you too can run faster than a speeding bullet, become one with the night, and learn that with great power comes great responsibility! Kids in Capes is a brand-new spin-off roleplaying game of the ENnie award-winning Kids on Bikes! This new game updates the classic rules that Kids on Bikes fans love, while offering a chance for players to explore the world of superheroes along with their friends!

    $57.00

  • Gamers Guild AZ Adams Media Dungeonmeister: The Expanded Edition (Pre-Order) ACD Distribution

    Dungeonmeister: The Expanded Edition

    Calling all adventurers! The Düngeonmeister series is back with an updated and expanded edition of the bestselling RPG-themed cocktail book that started it all, now with even more game night drink recipes. This revamped collection is brimming with even more fantastical RPG-inspired drink recipes guaranteed to add some extra magic to your next game night. Uncover brand-new recipes and fan-favorite classics, all inspired by the creativity and excitement of tabletop role-playing games like Dungeons & Dragons. Featuring RPG-inspired drink names, playful nods to tabletop game tropes, and step-by-step drink instructions, this book makes crafting cocktails as thrilling as a critical hit. Enhance your game night hosting with a new chapter of alcohol-free drinks, perfect for anyone who loves flavorful mocktails without sacrificing the adventure—all the fun, no constitution checks required! Whether you’re a seasoned Dungeons & Dragons player, a mixology fan, or a lover of fantasy worlds, this RPG-themed cocktail book is a must-have guide for your next game night or party. Cheers to rolling dice and raising glasses.

    $27.00$23.00

  • Gamers Guild AZ Son of Oak Game Studio City of Mist: Character Folio Pack #2: Local Legends ACD Distribution

    City of Mist: Character Folio Pack #2: Local Legends

    *** Next day dispatchTen (10) beautifully-illustrated pregen character folios that double as posters from the different districts of the City of Mist!The Character Folio Pack 2 contains 10 two-sided and foldable US-letter sized character folios that can also double as posters, a graphic summary of the game rules and dice roll outcomes, and suggestions for cool tag combos.The set includes a roster of 10 characters:One character from each of the 9 districts of the Local Legends expansion book: Agent Ramirez - a Gatekeeper (Happyville) Aguila de Plata - Kukulkan (La Colonia de Sombras) Chester Atkins - Cheshire Cat (The Campus) Dmitriy - Koschei the Deathless (The Undertrash) Dr. Olivia - Mr. Cavor (The Sunken City) Moonwraith - Chang'e (Chinatown) Somchai - Rumpelstiltskin (Fortune Row) Toni Walker - "The Crow in the Corn" (Independence) Vance - Poseidon (Tourist Trap) and one extra pregen character, Hecate. These folios are fully compatible with the Starter Box, so you can boost your roster with extra characters!

    $36.00$19.00

  • Gamers Guild AZ Jordan Draper Nothing to Talk About Jordan Draper

    Nothing to Talk About

    Nothing To Talk About is a zine with 9 games for 2 people to play over any messaging app. All of the games are vastly unique, with a range of styles and mechanics. Use these as an ice breaker, a stress reliever, a creative brainstorming tool, or a way to explore a relationship! Each game encourages play through a ritualized setting. One simply needs to send a photo of a single page of rules to someone on the other end of their phone, and the game begins! CONTENTS ・1 fourteen page zine with nine games

    $15.00

  • Gamers Guild AZ Renegade Game Studios Werewolf: The Apocalypse (5e) RPG - Wyrmtide Sourcebook (Pre-Order) GTS

    Werewolf: The Apocalypse (5e) RPG - Wyrmtide Sourcebook

    Mature Advisory: contains graphic and written content of a mature nature, including violence, sexual themes, and strong language. Reader discretion is advised. The Wyrmtide RisesThe fractured remnants of the once-mighty Garou Nation are under siege, beset by enemies from every corner. From the insidious corporate machinations of Pentex and its ilk to the malevolent corruption of Banes, fomori, and their possessed hosts, the Garou face an overwhelming tide of monstrosities. Standing as Gaia's last line of defense, the Garou struggle against forces determined to desecrate her sacred, dying soil—even as the spirits of the Weaver and the Wyld sometimes turn against them.Discover how the Garou continue the fight when their best weapons fall short. Engage with over two dozen adversaries and rivals to expand your chronicles. Choose your battlefields, Gifts, and Loresheets with care—your enemies have never been more numerous or more dangerous. Wyrmtide offers a wealth of adversaries, tactics, powers, and narrative depth for players and Storytellers to elevate any chronicle.Features★ Introduces enemies including Black Spiral Dancers, Formori, Banes, plus agents of the Weaver and Wyld!★ Tactics and strategies on how to fight and win against your enemies and Locations to set those actions scenes.★ Details Human Organizations, including Pentex fronts.★ Includes sample stories and plug-and-play material to help bring everything together as a storyteller.★ New content including character options, 4 loresheets, 8 Wyrm-tainted Gifts, and new Advantages and Flaws! 

    $64.00

  • Gamers Guild AZ Renegade Game Studios Vampire: The Masquerade Roleplaying Game 5th Edition The Crimson Gutter Renegade Game Studios

    Vampire: The Masquerade Roleplaying Game 5th Edition The Crimson Gutter

    Mature Advisory: contains graphic and written content of a mature nature, including violence, sexual themes, and strong language. Reader discretion is advised. Download the Vampire: The Masquerade Roleplaying Game 5th Edition The Crimson Gutter Previews here! Some editing errors occurred with the Supporting Characters section. The full PDF has already been updated, but fans with the printed book may find the updated character profiles (specifically the Disciplines sections) here. You've been Embraced, brought into the night and left to fend for yourself with your coterie. Now what? The Crimson Gutter provides a starter chronicle, designed to help novice or experienced Storytellers run any introductory game of Vampire: The Masquerade. The Crimson Gutter chronicle introduces core concepts during play such as feeding, the sects (Anarchs, Camarilla), and the Masquerade itself while giving the players' characters a chance to carve a niche for themselves among the Kindred. The 21 highly adaptable stories contained within can be played in isolation or strung together to form multiple arcs of a chronicle. Experienced Storytellers can easily adapt these stories to their own chronicles, drawing from them to fill an evening of play or adapting whole story arcs. Also included is a city setting adaptable to any fictional or real city including eight recurring locations and more than 20 recurring Storyteller characters. Features 21 stories suitable for both new and experiences Storytellers Presents Church of Caine as major faction alongside Camarilla and Anarch Three appendices provide additional fodder for dropping in feeding complications, fleshing out locations, and future stories. A city setting adaptable to any fictional or real city including eight recurring locations and more than 20 recurring Storyteller characters

    $64.00

  • Gamers Guild AZ Renegade Game Studios Werewolf: The Apocalypse 5th Edition Scent of Decay Chronicle Book Renegade Game Studios

    Werewolf: The Apocalypse (5e) RPG - Scent of Decay Chronicle Book

    Mature Advisory: contains graphic and written content of a mature nature, including violence, sexual themes, and strong language. Reader discretion is advised. Rotting from the inside. Milton has become a company town, and that company is Pentex. Between the rent-a-cops, the wasp fomori and the malicious spirits life there gets harder every day. Can a single pack of Garou scrape off the rot and turn Milton into territory they actually want to hold? Scent of Decay presents guidance for character creation and three pre-written stories set in the same small town and scenes which can be included in any Werewolf chronicle: The Break Room: A corporate fulfillment center seeks productivity at a terrible human cost Shadows on the Prison Walls: A trickster spirit tries to use the Garou for their own ends A Pound of Flesh: A rival pack and their patron spirit challenge Milton’s Garou Features Three pre-written stories that can be run separately or linked together Guidance for character creation and session zero, useful for running these stories or any others Plug-and-play scenes showing Garou relationships with humans and their world, suitable to drop into any story At a Glance For Ages: 18+ Game Type: Roleplaying Game Chronicle Book

    $50.00

  • Gamers Guild AZ Free League Publishing Vaesen Nordic Horror RPG: Custom Dice Set (Pre-Order) Free League Publishing

    Vaesen Nordic Horror RPG: Custom Dice Set

      A set of ten engraved six-sided dice, designed specifically for the Vaesen roleplaying game. These 16 mm special dice are designed to support the game mechanics but can be used as normal six-sided dice as well.

    $32.00$27.00

  • Gamers Guild AZ Free League Publishing The Lord of the Rings RPG: Moria: Shadow of Khazad-dum Free League Publishing

    D&D 5E: The Lord of the Rings - Moria: Shadow of Khazad-dum

    Moria – Shadow of Khazad-dûm™ is an epic campaign expansion delving into the depths of Khazad-dûm for The Lord of the Rings™ Roleplaying, the 5E adaptation of theaward-winning second edition of The One Ring™ roleplaying game (TOR), based on the works of J.R.R. Tolkien. Set in the years before Balin’s doomed expedition, this supplement contains a hoard of Patrons, Landmarks, foes, encounters and treasures that a Loremaster can use to construct their own adventures in Moria – from a single desperate journey in the dark to a grand campaign to retake Durin’s Halls. For long ages, the great city of the Dwarrowdelf was the seat of Dwarven kings, and they were rich beyond measure in gold and Mithril. But a thousand years ago, Durin’s Bane arose and drove the Dwarves from their halls. The city fell into darkness, becoming an abode of Orcs, Goblins – and worse. Countless Orcs perished in the Battle of Five Armies. Maybe the Halls of Durin lie empty once more. Maybe there are piles of treasure there, waiting to be claimed. Maybe Mithril still glimmers in the mines under Caradhras. Cross the dread threshold, adventurer, and delve deep!

    $71.00$60.00

  • Gamers Guild AZ Paizo Pathfinder 2E: RPG: Battlecry! Special Edition (Pre-Order) ACD Distribution

    Pathfinder 2E: RPG: Battlecry! Special Edition

    This deluxe special edition is bound in faux leather with metallic deboss cover elements and a bound-in ribbon bookmark. When diplomacy between nations fails and neither side backs down, war is the inevitable result. From border skirmishes to large-scale invasions, conflict comes in many forms—the perfect chance for heroes to win glory! And war has come to the world Golarion, embroiling the nations of the Inner Sea in a conflict that will forever change the Pathfinder setting!This new rulebook for the Pathfinder Roleplaying Game covers all aspects of war, including two bold new character classes! Help steer the flow of battle as a cunning commander, or protect your allies from harm as an indomitable guardian. You'll also find archetypes that allow you to raise a small battalion of undead soldiers or wield a personal siege weapon, the new larger-than-life jotunborn ancestry, an armory of magic weapons, and rules for running combat alongside troops that you command to fill out your army's ranks. Golarion’s generals need you, so heed the Battlecry!

    $120.00$102.00

  • Gamers Guild AZ Rowan Rook and Decard One Page Games - Volume 02 (Pre-Order) AGD

    One Page Games - Volume 02

    In 2016, Grant Howitt decided – flippantly – to write a one-page roleplaying game every month and release it for free online. Little did he know that the barely-intelligible pen-and-ink scratches he turned out would go on to define his career, and the shape of roleplaying games, for years to come. Played by thousands of people all over the world, Grant’s one-page games run the gamut from strange to silly, daft to deadly serious, and powerfully original to potentially copyright-infringing. Each volume contains (at least!) 13 games in their original single-page format, complete with SECRET BACK PAGE material for every game that’s never been released online. Plus, where relevant, the longer games Grant and his collaborators have released are printed in full-colour, saddle-stitched booklets. Each game has been written, illustrated (sorry) and laid out entirely by Grant, unless someone else helped him, in which case it says so. As of 2024, all these volumes come in US Letter size, in a sturdy cardboard folder with a spine. These games (and their back pages) are: JASON STATHAM’S BIG VACATION. Make sure that the international superstar has a nice time on his holidays, despite the efforts of a vengeful sniper and his own unpredictable nature. Back page: BRYAN CRANSTON’S BIG EXPANSION. (Definitely) written by famous actor Bryan Cranston, this expansion for JSBV features new characters, loads more locations, bonus secret missions for the characters and the Statham Master, and several facts about Bryan Cranston. LAST CHRISTMAS. You’re a time-travelling festive ghost who attempted to teach Ebenezer Scrooge the error of his ways but instead gave him a heart attack – and that, somehow, caused the world to end! Can you avert the apocalypse by using your GHOST POWERS? Back page: LAST CHRISTMAS: IT’S A WONDERFUL LIFE EDITION. Uses the same rules as LAST CHRISTMAS, but this time the time-travelling ghosts have to help Jimmy Stewart not get drunk and jump off a bridge. Contains rules for hopping back and forth between the light and dark timelines in the film! CRASH PANDAS. Why are you, a raccoon, embroiled in the high-stakes world of illegal LA street-racing? Can you all drive the same car at once without crashing? Find out! Back page: CRASH OVERRIDE. An expansion for Crash Pandas, featuring rivals, another random equipment table, fun things to crash into, and exciting locations for street races. THE FIVE. Years ago, the corruption – gears and oil and filth and grease – overran the world, killing the Queen. You are the last five knights of the Queen, fighting to honour her memory even as your bodies are wracked and changed by the corruption. Back page: THE FEW. You fight monsters in the dark places of the city, and you’re infected with whatever it is that makes them monsters. You hope it’ll kill you before you hurt someone you care about. GIANT GODDAMN ROBOTS. A very silly mech combat game where you draw pictures of giant robots and then throw dice at them in an attempt to cause damage and win the day. Back page: METAMAGICIANS. A roleplaying game with five rules that you will write as you play. Each player is given power words that they must include in rules that they introduce into the game; see if you make something beautiful, or even just functional. PRIDE AND EXTREME PREJUDICE. It is a truth universally acknowledged that a single woman in possession of a giant war machine must be in want of a fight. Take up arms against the invading French forces and find yourself a husband! Back page: GIANT ROBOT CLUB. Everyone thinks you’re a nerd for taking part in extracurricular science clubs, even if you do get to build giant robots. But now that aliens are attacking the school, it’s finally your chance to impress someone enough to convince them to go to prom with you! NO MORE ROOM IN HELL. A GMless game, or a game with four GMs; take control of individual facets of a story that sees desperate survivors struggle to survive in enemy territory – whether that’s war-torn cities, the hunting ground for ghouls, or a state that believes you cannot be allowed to spread your ideas. Back page: UNPLAYABLE GAME POEMS. Some of them are kind of playable. Includes MARK RUFFALO’S RUTTING BUFFALOS, GILLIAN ANDERSON’S BANNED HER SONS, ELECTRIC CHAIR 2: SPECTRAL BOOGALOO and WHERE’S THE BEEF? RETROGRADE. You just woke up. You don’t remember a thing. People are hunting you, and you need answers – fast. A cyberpunk amnesia game in the style of Flashback. Back page: REVENANT. A fantasy hack of Retrograde where you wake up after dying, hungry for revenge. TRAMFORCE. Following a disastrous Brexit and increased coverage of tram lines in the UK, the government have resorted to using power-armoured cops to police city centres – even if they have to remain tethered to the trams or risk running out of power. You are those cops. You… are TRAMFORCE. Back page: IT’S GOLF! Promotional material that we found in Grant’s uncle’s attic detailing a mysterious golf-based board game/RPG hybrid. Features classes such as Roughian and hints at the evil forces of Bad Golf. ADVENTURE SKELETONS. You’re a skeleton. You’re bored of being told to guard a boring old dungeon by a boring old wizard. Time for an adventure! You set off to the human dungeon (“village,” in their tongue) in search of wrongs to right and things to fight. Back page: BONUS CRUD FOR ADVENTURE SKELETONS. Two D20 tables containing rules for random body parts and magic items. Includes multiple rules for geese. THE STREETS OF KARAZUN. Evoking Fighting Fantasy gamebooks in vibe if not mechanics, this A7 rules booklet unfolds to reveal an illustrated map of Karazun. Play cut-throat adventurers on a quest for glory and plunder in this dangerous port-side city. Back page: BENEATH THE STREETS OF KARAZUN. Flip over the paper and you’ll reveal a map of the mysterious catacombs and secrets that lay beneath the city streets – the midden witches, the ogre king, and stranger things besides. THE BEAST. You’re a sub-par 18th-century monster hunter in the arse-end of Eastern Europe; you work for the Baron, and you hate him, but he pays your wages. You’re tasked with hunting down The Beast that’s been terrorising the locals and; you will most likely die, mad and alone, in some godforsaken forest. Best prepare yourselves. Back page: THE FOREST WITCH. An illustration of the kind of thing you’ll be expected to murder as part of your job. UNFINISHED BUSINESS. You died, and you’re really angry about it. You can possess people, and you will, in an effort to exact revenge on the people that killed you and your friends. Contains full rules for unfortunate supernatural side-effects and ghostly powers. Back page: HELL BOUND. You’re an insubstantial demon sent from hell to capture escapees and drag them back for eternal damnation – you can only further your goals by possessing luckless fools and throwing them into conflict with your targets.

    $47.00$40.00

  • Gamers Guild AZ Paizo Pathfinder 2E: Adventure: Game Night: Dawn of the Frogs (Pre-Order) ACD Distribution

    Pathfinder 2E: Adventure: Game Night: Dawn of the Frogs

      Gather your friends for the perfect taste of the Pathfinder RPG with this deluxe boxed set adventure designed specifically for brand new players! The small village of Bog Bottom has a problem—locals have been going missing near an old, abandoned mill in the surrounding swamp known as Dunmire. But what awaits discovery in this ruin is far more sinister than a few wayward villagers—Bog Bottom is going to need a new band of heroes if it hopes to survive the upcoming Dawn of the Frogs! Pathfinder Game Night: Dawn of the Frogs presents three short adventures for 1st level characters set in the swamp of Dunmire, and everything you need to play is included in this box! With its four pre-generated player characters, poster maps presenting all combat locations, a sheet of pawns representing the PCs and enemies, dice, and of course a 32-page adventure book, with Dawn of the Frogs, you'll have everything you need to play on your next three game nights!

    $50.00$42.00

  • Gamers Guild AZ SoulMuppet Publishing Paint the Town Red RPG (Pre-Order) AGD

    Paint the Town Red RPG

      Paint the Town Red is a sad vampire RPG from SoulMuppet Publishing about depression, partying and falling in love, and explores themes of trauma, vice and loneliness. Set against the backdrop of history's greatest cities, playing a game of Paint the Town Red feel more like a boozy night out on the town than a heroic quest, complete with pre-drinks, loud music, smoking areas and hangovers.

    $64.00$54.00

  • Gamers Guild AZ Officina Meningi The Necronomicon Gamebook Trilogy (Pre-Order) AGD

    The Necronomicon Gamebook Trilogy (Pre-Order)

    This item is a pre-order item with an expected release date of 06/30/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. With The Necronomicon Gamebook, a choose-your-own-madness interactive adventure series, you will experience firsthand the horrors told by the great masters of supernatural by using a narration with paths, where, armed with a die and a pencil, you will face monstrous creatures, explore nightmarish territories and cross the border that divides dream from reality. Will you be able to save humanity from a gruesome fate, or will you just go crazy? This pack collects the entire award-winning trilogy (Dagon, Carcosa and Kadath) and includes also a Playset with Dice, Pencil, Map and Bookmark

    $41.00$35.00

  • Gamers Guild AZ MONGOOSE PUBLISHING Traveller RPG: The Great Rift Slipcase (Pre-Order) AGD

    Traveller RPG: The Great Rift Slipcase

      The Last Great Unknown in Charted Space. Only the boldest dare venture into the depths of the Great Rift, crossing the abyss of empty space to find unexplored star systems and forgotten wonders. Deep in the Great Rift lie ancient mysteries, strange alien civilisations and human cultures who have not seen offworld contact in centuries. Portside rumours speak of giant creatures capable of interstellar flight, and of starship wrecks belonging to no known peoples. From the cold war of the Islands Cluster to the isolation of the Boulderfield, the Great Rift is a place of danger both varied and insidious. A miscalculated jump means a slow death in deep space yet Travellers are ever willing to take the risk. What awaits the intrepid voyager who finds an undiscovered star system or deep space object? What secrets lie within the Great Rift, hidden in the vast emptiness and forgotten by ordinary starfarers? There are great risks here, it is true, but with them comes the chance to be the first people in history to stand on a new world and gaze upon what no-one else has ever seen. Inside this set you will find: Book 1: The Great Rift A Travellers guide to the Great Rift, how to traverse it, and explorations of the Corridor and Reft sectors. Book 2: Deep Space Exploration What is beyond Charted Space in the cold void of the Great Rift? Push further into the night with this guide to deep space phenomena and the spacecraft that traverse it. Then continue exploring deeper into the Great Rift with the Afawahisa, Touchstone and Riftspan Reaches sectors. Plus three giant double-sided posters illustrating the sectors of the Great Rift bordering the Third Imperium and the wider Great Rift.

    $127.00$108.00

  • Gamers Guild AZ Chaosium RuneQuest RPG: The Smoking Ruin and Other Stories AGD

    RuneQuest RPG: The Smoking Ruin and Other Stories

    The Pegasus Plateau & Other Stories is a collection of new, ready-to-use adventures or locations written with the specific purpose of introducing Glorantha and RuneQuest to new players by providing short and easy-to-run gameplay experiences. Like The Broken Tower from the RuneQuest Quickstart Rules & Adventure, these are suitable for new gamesters and layers alike. In the same vein, most of the adventures in this collection are from newcomers to the world of published RuneQuest and Glorantha material, all eager to put their own stamps upon this renowned setting.

    $54.00$33.00

  • Gamers Guild AZ Chaosium RuneQuest RPG: The Red Book of Magic AGD

    RuneQuest RPG: The Red Book of Magic

    Dive into the ultimate guide to magic for RuneQuest! Penned by Zzabur, the Sorcerer Supreme himself, The Red Book of Magic is the indispensible source for expanded Rune & Spirit magic. It`s an essential expansion to the RuneQuest experience for players and Gamemasters alike.

    $50.00$32.00

  • Gamers Guild AZ Rowan Rook and Decard Hollows (Pre-Order) ACD Distribution

    Hollows (Pre-Order)

    This item is a pre-order item with an expected release date of 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Hollows is a tactical powerhouse of a TTRPG that’s both easy to learn and satisfying to master. It’s based around a simple D20 mechanic where actions can fail, succeed, or succeed brilliantly. Failure is always interesting – it exposes the Hunter to greater risk, creating moments for other players to step in, support, and help hold the line.  Character creation and advancement is simple but powerful. The Weapons a Hunter chooses to wield and the abilities they select for them open up hundreds of possible character builds. Players select new abilities with every kill and choose which ones to make permanent when they baptise themselves in the blood of a Hollow’s Lord. Gameplay moves elegantly between exploring a Hollow’s poisoned world – rules-light and roleplay-heavy – and many-v-1 tactical boss fights unlike anything you’ve seen in a TTRPG. Hollows’ combat keeps the player characters right at the heart of the action, with the battlefield changing and developing with every action. It encourages players to work together, paying close attention to each other’s moves and devising clever, cooperative strategies to take down Entities far bigger and stronger than they are. The world of Hollows is rotten and more putrid by the day, infested with awful realities that swell like boils around the worst people in the Isles – Hollows. If there’s to be any hope at all, Hollows need lancing. Armed with your Weapons – manifestations of humanity’s worst instincts poured into forms of shot and steel – you and others like you are the only things powerful enough to do it and human enough to still care. Designed to echo video games like Dark Souls, death is expected and intended. Dying slows a character down and gives the Hollow more opportunities to work against them, but it also gives a Hunter a chance to come back stronger.

    $92.00$78.00

  • Gamers Guild AZ SoulMuppet Publishing Orbital Blues RPG: Trouble at the Rock of Tariq (Pre-Order) AGD

    Orbital Blues RPG: Trouble at the Rock of Tariq

    Trouble at the Rock of Tariq is an Orbital Blues adventure based around a succession crisis on the Rock of Tariq and an incredibly valuable terraformation satellite in the possession of your player crew. The adventure starts as the characters take a suspiciously lucrative delivery job, ferrying mysterious cargo to the Rock on behalf of its ruler, before everything goes horribly horribly wrong. Your character are trapped on a foreign space station, trying to survive shifting politics long enough to get paid, discharge their cargo, and get the hell out of dodge. Written by Basheer Ghouse andd illustrated by Orbital Blues co-creator Josh Clark, Trouble at the Rock of Tariq is an adventure for Orbital Blues, a sad space western about Interstellar Outlaws trying to make ends meet in the corporate dominated dustbowl of the Frontier Galaxy. 

    $29.00$24.00

  • Gamers Guild AZ SoulMuppet Publishing Orbital Blues RPG: Chega de Saudade (Pre-Order) AGD

    Orbital Blues RPG: Chega de Saudade

    "I want to see the golden shores of my old home, feel its warm sands on my feet, hear the bittersweet melodies, the ones sang to me in bedtime stories by sobbing workers. Day and night the people of Tradis station toil away, forced to clean the planet-side wasteland that the corp calls the “future of living.”We are tired, angry and dying. We have nostalgia for a home that is unknown to us. This is not a strike. This a call for help. Bring us home, outlaws. Chega de Saudade."Written by Giuliano Roverato and illustrated by Orbital Blues co-creator Josh Clark, Chega de Saudade presents an adventure that explores themes of home, nostalgia, place and being. Your Interstellar Outlaws will visit Tradis station and discover the meaning of Saudade, know the plight of its workers, and be tempted by corporate money beyond their wildest dreams. Here, you can’t save everyone.Chega de Saudade is an adventure for Orbital Blues, a sad space western about Interstellar Outlaws trying to make ends meet in the corporate dominated dustbowl of the Frontier Galaxy.

    $29.00$24.00

  • Gamers Guild AZ Rowan Rook and Decard DIE RPG: Deluxe Version (Pre-Order) AGD

    DIE RPG: Deluxe Version

    DIE RPG is a roleplaying game based on the comic of the same name by Kieron Gillen and Stephanie Hans – and it too has been made by Kieron Gillen and Stephanie Hans! In DIE, you play a group of authentically flawed and desperate real-world people (Personas) who are sucked into a cursed roleplaying game and take on the form of heroes, villains and power players (Paragons).  Some of you might want to get back to the real world for whatever’s waiting for you there. Some of you might want to stay in a reality where you can finally get what you want out of life. You all have to agree whether you stay or go, and dead people can’t vote. It can get pretty bloody. More than 400 pages of clever words and beautiful art are yours for the taking in this gorgeous PDF published by Rowan, Rook and Decard. Gillen’s original beta manuscript has been refined, polished, trimmed, tweaked and edited into one of the best games you’ll ever read.  DIE RPG features: Six unique classes adapted from the pages of the comic More than 60 new full-colour illustrations from Stephanie Hans, Guest appearances from a range of illustrious comic artists including Tula Lotay, Abz Harding, Marguerite Sauvage, Elsa Charretier and Gene Ha, and writers including Adrian Tchaikovsky, Becky Annison, Cat Evans, Emily Allen, Tini Howard, and Sasha Sienna. Rules and advice for running DIE as a one-shot, a short campaign, or a grand epic A bestiary penned by RPG and comics luminaries that talks at length about not only the combat abilities of different monsters, but also their place games, literature and folklore

    $134.00$114.00

  • Gamers Guild AZ Critical Lit Publishing Blackmore (Pre-Order) ACD Distribution

    Blackmore

    The earliest TTRPG adventures collide with the earliest power metal in high fantasy rock and roll adventures for 5e and OSE! Inspired by the first three records from Richie Blackmore's Rainbow, this black and white zine, fully illustrated by the incredible Steve Winchell, includes the following three connected adventures:"Catch the Rainbow": Suspended high above the land by magicks unknown, the magnificent Castle Blackmore stands as the sole remaining triumph of a civilization long past. But every Year of the Fox, for but one day, a luminous rainbow bridge appears to connect the lands below to the castle above. What treasures does Castle Blackmore hold? (already published in a prior zine, but newly illustrated, re-edited, and updated for OSE)"Stargazer": An encounter with a fortune teller jogs your foggy memories of visiting a magical place of power. Before you can hope to find your way back, you'll have to contend with an enigmatic enemy and unlock the secrets held by the night sky -- and within yourself."L.A. Connection": Strangers in the strangest land of all! Powerless and alone in a world seemingly without magic, your party must enter the Gates of Babylon at all costs, and discover the truth behind this bizarre L.A. connection.

    $22.00$12.00


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