RPG Books
Pathfinder 2E: Treasure Vault Special Edition
Pathfinder RPG Treasure Vault Special Edition (P2) Pathfinder Treasure Vault reveals the glittering hoard of a terrifying dragon, as presented by the creatures plucky kobold assistant. This 224-page hardcover rulebook presents a catalog of new gear from nearly every category of equipment and magic item available in the Pathfinder RPG while also introducing entirely new categories of items as well. Give your character the perfect tool for the job with signature weapons, customizable relics, and wondrous items to fit your every need while preparing for any eventuality with potions, elixirs, wands, and more!Each chamber of the dragon’s vault contains a mountain of treasure, from deadly new weapons and forgotten suits of armor to mysterious alchemical items and deadly poisons. There is something in the vault for everyone, including: Nearly 600 new items spread across numerous equipment types. Over 50 new weapons, such as the devastating earthbreaker hammer and the ferocious falcata. New shields and armor, from wooden breastplates for druids to the magical starfall shield that turns you into a living comet! An entire chapter, "Alchemy Unleashed," that introduces over 100 new alchemical items, covering everything from restorative lozenges to searing flamethrowers. New magic items of all shapes and sizes, from magical tattoos to artifacts like the goddess Shelyn's mighty glaive, the Whisperer of Souls. An entire chapter of new, variant, and expanded crafting rules. New categories of items that can give you power that comes at a dangerous price. This deluxe special edition is bound in faux leather with metallic deboss cover elements and a bound-in ribbon bookmark.
$108.00$74.00
Blue Rose: Envoys to the Mount
Envoys to the Mount is an epic campaign for the Blue Rose RPG whose four adventures span five years and all four tiers of play. In it a small band of envoys from the Sovereign’s Finest must travel to far-off vata stronghold known as Mt. Oritaun and lend their aid against the sinister powers of the Shadow Barrens. The heroes must face off against the very forces of Shadow and may unlock some of the ancient secrets of the world of Blue Rose. Envoys to the Mount also provides a complete gazetteer for the Shadow Barrens and Mt. Oritaun, a guide to the Sovereign’s Finest, and a host of creatures and NPCs for use within or outside of this storyline.
$58.00$35.00
Pathfinder 2E: Lost Omens Firebrands (Special Edition)
Rebels with a cause! The Firebrands were born in the flames of rebellion, eventually becoming some of the Inner Sea’s most well-known adventurers. Lost Omens Firebrands takes a detailed look at the characters that choose to take on oppressors or simply head out on adventures for fame and fortune. This book presents information on the Firebrands organization, from membership, to spreading the word of rebellion, to the missions to defeat tyranny, and the types of daredevil antics they perform for fun. The book also features new rules content including new equipment, magic items, spells, and support for archetypes for players who want to play a Firebrand in their campaigns!This deluxe special edition is bound in faux leather with metallic deboss cover elements and a bound-in ribbon bookmark.★ Collectible limited edition faux leather cover!★ Paizo’s first ever exploration of the Firebrands, one of the core factions of the Pathfinder world.★ Provides plenty of player options and adventure hooks suitable for players and Game Masters alike!
$86.00$58.00
Pathfinder 2E: Lost Omens: Highhelm
Delve the mountain deep! When the first dwarves reached the surface of Golarion, they built enormous keeps as a monument to their legacy and to serve as their new home. The mightiest of these keeps was Highhelm, a Sky Citadel deep in the Five Kings Mountains. While other Sky Citadels have fallen since the Quest for Sky, Highhelm holds strong, serving as one of the major centers of dwarven culture.Lost Omens Highhelm delves deep into the Emperor's Peak to present Highhelm in all its glory. This book details everyday life in the city, dwarven culture, and the various clans that influence the Sky Citadel. It also provides a full gazetteer of the city's layers and surroundings, each with adventuring locations and sites of intrigue suitable for a multitude of adventures. An included poster map presents Highhelm's layers in high detail and serves as an aid for campaigns centered on the dwarven city. Characters looking for new options can visit Highhelm for new equipment, ancestry feats, animal companions, and more!★ Collectible limited edition faux leather cover!★ The definitive Lost Omens guide to dwarves and dwarven culture!★ Includes rules sanctioned in Paizo’s international Pathfinder Society Organized Play program, with monthly free-to-retailer adventures for tens of thousands of players worldwide.
$65.00$44.00
Pathfinder 2E: Rage of Elements - Special Edition
Blaze like the sun! Crash like the waves! Thunder like a rockslide! Harness the overwhelming power of the most primordial forces of nature with Rage of Elements, a new 224-page rules resource for the Pathfinder Roleplaying Game focused on the fundamental building blocks of reality itself!The elements are yours to control with the all-new kineticist class, which brings one of fantasy’s most popular hero types to Pathfinder. New elemental spells and gear provide tons of additional element-themed options for all character classes, and an extensive gazetteer provides an overview of the majestic elemental planes—including two new ones: the decaying Plane of Metal and the vast and orderly forests of the Plane of Wood. A meaty bestiary presenting scores of element-themed creatures helps to populate these alien landcapes—and liven up even the drabbest Material Plane dungeon!The gateways to elemental power stand open wide with Pathfinder Rage of Elements!The pocket edition presents the same contents as the standard edition in a smaller sized softcover for a lower price and better portability.☆ Attractive price point for gamers on a budget.☆ This invaluable rules reference delves deeper into the elements than ever before, bringing hundreds of new game options to Pathfinder Second Edition players!☆ The new kineticist class is among the most-in-demand classes for the new edition, and benefits from an open playtest involving thousands of Pathfinder players.☆ Tons of options for a variety of character classes!☆ Beautiful full-color illustrations on nearly every page.☆ Extensive marketing support throughout 2022.☆ New rules sanctioned in Paizo’s international Pathfinder Society Organized Play program, with monthly free-to-retailer adventures for tens of thousands of players worldwide.
$108.00$66.00
Defiant RPG: Core Rulebook
The Defiant RPG hardcover rulebook contains everything you need to play a game of urban fantasy politics, intrigue, and romance. The unique artwork and easy-to-learn rules will help groups of 2-4 players delve into the world of fallen angels, ancient gods, demons, and dragons, struggling for control over a modern-day city.
$86.00$69.00
Symbaroum: Davokar Awakens
Welcome to the preorder campaign for Davokar Awakens! In the sixth and final episode of the Chronicle of the Throne of Thorns the darkness of Davokar rises up to attack all living beings in the region. Before the end, the fate of the game world will be decided, and the player characters will have a huge impact on how it all turns out. The official launch date is set to Q4 2023, but there are several good reasons for placing your order now. Not only will you get a BETA-PDF of the main product shortly after purchase, and (within five days) a preorder exclusive digital artbook that will not be made available outside of this campaign. The campaign also offers a preorder bundle which gives you Davokar Awakens and a set of four double-sided full-color adventure maps at a discounted price. More over, while the pre-order is running, you will be offered a bundle including virtual Foundry tabletop modules of all six episodes in the Chronicle of the Throne of Thorns. The first five are already ready for play, while the sixth one will be updated to a fully playable version well before the official release date. In addition to the pre-order campaign, you can find the massive Korinthia Bundle, featuring the four Core Books, as many setting and adventure books, along with a number of support products in our webshop. Of course, the webshop also lets you purchase single products and less comprehensive bundles.
$58.00$52.00
BFF! - Best Friends Forever
BFF! is a heartwarming tabletop roleplaying game. Take on the roles of a group of tween girls hanging out, having adventures, and exploring how friendships grow and change. With its beautiful artwork, clever card prompts, and emphasis on collaboration, BFF! is an amazing game for anyone who wants to have fun and connect with their friends. There’s no game master and zero prep time, so you can start playing within minutes of opening the boxPlayers will collaboratively create the world and explore the Hangout Guide together. Designed as a spiral bound notebook where every page is a colorful backdrop for your adventures. The landscapes are hand-painted and filled with evocative and fun details. Tactile game components and clever card prompts inspire stories that unfold like an immersive comic book. Open up the charm box and trade with your friends. Don’t forget to sign the yearbook at the end of every session! COMPONENTS AND DETAILS 17 friend standees 50+ charms, 6 charm bracelets, and charm box Hangout Guide and deck of Friendship Cards 1 six-sided die
$72.00
Transformers Roleplaying Game: A Beacon of Hope Adventure & GM Screen
Spend less time looking up rules and more time playing Transformers with this full color Game Master’s Screen for use with the Transformers Roleplaying Game! In addition to the helpful rules tables and references on the interior of the screen, this package includes a new adventure scenario for your game, “A Beacon of Hope” ready for new players that have finished the introductory adventure included in the Transformers Roleplaying Game Core Rulebook. Requires the Transformers Roleplaying Game to play. Features: 32 page booklet featuring “A Beacon of Hope” adventure for low level players Original Transformers artwork for the outer GM Screen panels Reference tables and key rules to streamline gameplay inside GM Screen
$43.00
Power Rangers: Heroes of the Grid Merciless Minions Pack 2
Emperor Gruumm has traveled into the past to recruit the villainous Zeltrax in his plan to conquer Earth before the formation of Space Patrol Delta! The S.P.D. Rangers must follow and stop him, with the help of the Dino Rangers, before the wormhole closes and they’re trapped in the past. These villains’ forces draw from the power of past and future, striking fear into the hearts of all who face them.This expansion pack includes Zeltrax’s Tyrannodrones, Emperor Gruumm’s Krybots, and the even more dangerous Blue-Head Krybots! This is an expansion for Power Rangers: Heroes of the Grid. Features Fight against Emperor Gruumm and Zeltrax’s minions! Introduces two new Foot Soldier types for added replayability: Tyrannodrones and Kryots! Krybots include dangerous Elite Blue-Head Krybots. Adds four new location boards. Compatible with all Guardian System Releases. Compatible with the Power Rangers Roleplaying Game. Contents 20 Foot Soldier Figures 4 Elite Foot Soldier Figures 30 Enemy Cards 20 Deployment Cards 4 Location Boards 1 Rulebook At a Glance Number of Players: 2-5 For Ages: 14+ Playing Time: 45-60 min Game Type: Strategy, Expansion
$79.00
Doctor Who (RPG): Sixty Years Of Adventure: Book 1
Doctor Who: Sixty Years of Adventure celebrates the world’s longest-running science fiction television show, with a joyous time traveling extravaganza. Join us for the highlights of the world’s most beloved Time Lord’s amazing adventures. Encounter terrifying Daleks, Cybermen, and countless other unforgettable enemies. Experience the wonders of traveling in the TARDIS! Hundreds of episodes and stories. Thousands of years of travels through time and space. From the dawn of time and the birth of our planet, to the end of the Universe as the last star fades. Book One takes us back to the scrapyard where it all began, then onwards into all of time and space. Meet the Doctor, explore the TARDIS, and set off on limitless adventures.
$58.00$37.00
Doctor Who (RPG): Sixty Years Of Adventure: Book 2
Doctor Who: Sixty Years of Adventure celebrates the world’s longest-running science fiction television show, with a joyous time traveling extravaganza. Join us for the highlights of the world’s most beloved Time Lord’s amazing adventures. Encounter terrifying Daleks, Cybermen, and countless other unforgettable enemies. Experience the wonders of traveling in the TARDIS! Hundreds of episodes and stories. Thousands of years of travels through time and space. From the dawn of time and the birth of our planet, to the end of the Universe as the last star fades.
$58.00$38.00
Shadowrun (6E): Falling Point
The sixth world feels like its perpetually in the middle of slow-motion collapse, disaster after disaster threatening to bring parts or all of it down. So, its critical to know what might push some of this disaster over the edge, turning slow-motion into a full-on downward plunge. Falling Point profiles ten people and organizations standing on the precipice. Sometimes theyre the ones who might go over the edge; other times theyre looking at someone else they can push. Either way, theyre going to play a significant role in unfolding events, so runners better know about them before they run into them in the shadows.
$72.00$39.00
Quartershots: Lairs & Labyrinths
Book 2: Lairs & Labyrinths covers forays below ground: from hunts inside mountainous lairs to spelunking expeditions below the city.QuarterShots is a new type of adventure book: the Game Masters's backup plan. They're packed with system-neutral side quests that can be dropped into any RPG session with ZERO prep!Not enough time to prep for your upcoming session? QuarterShots is your backup plan. Didn't expect your players to leave town mid-session? No problem! Just flip to a fitting two page adventure and seamlessly continue GMing.Each adventure starts with a brief summary, to let you quickly pick out the adventure that best fits your game. The rest of the details are presented in small packets of information, so you can easily skim any adventure to get all you need to know to run it, without slowing down the session.● 64 pages of side quests that defy players expectations and fit into any campaign● Each adventure is 1 to 2 hours of gameplay - perfect for short sessions or to fill out longer game nights● Truly system-neutral - compatible with 5e or any other system - there are no game specific mechanics● The perfect GM backup plan for when players decide to do something unexpected● Requires no preparation - you don't even need to read the entire adventure before you start running it● Quit worrying about being underprepared - your players will never see you sweat!
$36.00
Blights Ov The Eastern Forest
Blights ov the Eastern Forest sends your adventurers on a dangerous mission to cleanse the evil that spawns from the very roots of the woods, and weaves a rich history that continues your adventurers’ careers from 0-levels in Sky ov Crimson Flame to hardy 1st-levels!
$43.00$28.00
Shiver RPG: The Cursed Library
A collection of terrifying tales for the award winning SHIVER RPG that really show the games ability to portray any setting and sub-genre you love. From Weird Wild West, to Arctic Special Ops Teams, to outer-space explorers, as long as something strange is going on SHIVER has you covered.♦ A Military operation discovers horrors aboard a lost ship in the Arctic circle.♦ A group of 1980's kids explore a haunted house on Halloween night.♦ A Wild West posse investigates mysterious disappearances at a mountain mine.♦ A crew answers a distress signal in the uncharted depths of deep space, only to find more than just survivors.♦ Broken down with no way home, a group search for help at an old farmhouse through the cornfields.The Cursed Library is a collection of stories including:★ 128 Full Colour pages packed with illustrations in Hardcover binding★ 5 stories from a range of genres including, sci-fi, weird wild west, Americana, Kids on Bikes★ New items and enemies galore to play in the stories or add to your own creations★ Detailed maps and encounters
$58.00$39.00
G.I. JOE RPG: Quartermaster's Guide To Gear Sourcebook
The Quartermaster’s Guide to Gear is the definitive equipment and vehicle guide for the G.I. Joe Roleplaying Game! From personal weapons to cutting-edge vehicles and battle stations, this book has you covered. This sourcebook includes 16 new weapons from G.I. Joe’s history, a new armor type, 40 upgrades, and 18 new vehicles! Also inside is a new focus for each role, 3 new origins, and 8 new influences!The Quartermaster’s Guide to Gear requires the G.I. Joe Roleplaying Game Core Rulebook to use. The COBRA Codex is not required, but strongly recommended for those engaging in cartoon villainy.FEATURES★ 16 new weapons from G.I. Joe’s history, a new armor type, 40 upgrades, and 18 new vehicles!★ A new Focus for each Role in the G.I. Joe Roleplaying Game, from the Drone Pilot for Infantry to the Neutralizer for Technicians!★ 3 new Origins and 8 new Influences, from the Junker to the Futurist, for gear-centric characters.★ Guidance for historical, retrofuture, and cyberpunk settings allows GMs to explore the past and future of technology on the battlefield.★ Ready-to-use G.I. Joe and COBRA bases, including the COBRA Terror Dromes and the U.S.S. Flagg aircraft carrier.
$65.00
Spire: Conspiracy Handbook
Secrets and Lies in the City of Spire. This slim volume contains rules and guidance on making your own bespoke secret society using some of the non-player characters and locations detailed within. Characters such as: Cacophony Gryndel, an amorous widow whose hobbies include sponsoring revolutionary organisations; Brigadier Arneau Destera, a decorated war hero desperate to dethrone the Council; Maji Levecha, an unmasked high elf in charge of a non-Euclidian getaway elevator; Professor Margot Arkemton, a gnoll scholar visiting Spire thanks to some truly labyrinth visa permissions; Father Gavel, an itinerant priest of the god of Breaking and Entering; Captain Calvy Lejeune, a teenager who was put in charge of a city guard garrison as a joke. Each NPC has sets of tables packed with motivations, flaws, leverages, assets and associates to help build a scenario with an emphasis on investigation and player choice; once everything’s set up, it’s up to your players to infiltrate and subvert the organisation to their own ends. Each character and location has been lovingly illustrated by Rowan MacColl.
$25.00$22.00
Pathfinder Adventure: Prey for Death
The infamous Red Mantis assassins are feared throughout the world for their ruthlessness and legacy—those they slay stay dead! Yet they are not without honor, so when a group of assassins sent on a dangerous mission are met with unexpected treachery, they must clear their own names while remaining true to their murderous calling, even as greater plots and shocking truths reveal themselves. Prey for Death is a deluxe hardcover Pathfinder Second Edition adventure for 14th level characters, and gives players the chance to play members of the world's most notorious assassin's guild. The adventure also includes new items, lore, and character backgrounds, as well as a several powerful monsters ready to threaten high level characters!
$65.00$49.00
Rebels of the Outlaw Wastes
IndieCade 2023 Nominee for innovation in Tabletop DesignA rock-n-roll retro-dystopian tabletop roleplaying game fueled by stickers!Play misfit outlaws fighting against the authoritarian Powers That Be in a hyper-saturated, film-grained, retro dystopia. Save the future with the power of friendship, whoopass, and explosions! Features sticker-based character advancement, effortless cinematic vehicle action, and player-driven Ride-or-Die system usings d4s, d6s, d8s, d10s, and d12s.Contents include:Collaborative world-building rules to kickstart your own weird wasteland setting.9 Backgrounds and 9 Callings you can combine to create unique Rebels -- robot rawkers, mutant librarians, cyborg gunslingers, and nomad badasses are just some of the possibilities!A custom, player-driven ruleset that is satisfying to play and empowers player creativity.VROOM (Vehicle Relative Order and Orientation Map), cinematic vehicle action rules for Fury Road-style vehicle scenes. No square-counting or speed-tracking, just rules for what matters to the story.GM guidance for running a first session, creating new challenges for the players, and playing a full campaign.20 pages of additional world-building tools for creating settlements, scavs, beasts, and rad wasteland gear!6 ready-to-use scenarios written by award-winning game designers including Banana Chan, Sharang Biswas, Yeonsoo Julian Kim, Pamela Punzalan, Whitney Delaglio, and Brian Bình.56 stickers on two sheets, enough for a full campaign of Rebels of the Outlaw Wastes
$50.00$37.00
Broken Wave RPG: Deck of Broken Things
Broken Weave Deck of Broken ThingsThe Deck of Broken Things lets you take any 5e monster or location and add them to the Broken World! Apply bizarre Decayed Transformations to turn any creatures into a nightmarish abomination ready to torment the people of the Broken World — add strange new abilities, inflict twisted mutations, and apply tragic curses to create countless monsters for your Broken Weave game!This deck of 52 cards is an invaluable tool for all GMs of Broken Weave. The GM simply draws from the deck and applies the effect to any 5th edition creature! This means GMs can use any 5th edition monster book, critter companion, or tome of enemies in their Broken Weave campaign!
$32.00$23.00
Level Up (Advanced 5th Edition): Starter Box
LEVEL UP: ADVANCED 5TH EDITION - STARTER BOX - Includes: 1 rule book, 3 Adventures, 5 Pregenerated character sheets, 10 maps, 91 tokens.Level Up: Advanced 5th Edition (A5E) was launched by EN Publishing in 2021 and is a standalone game which enhances the 5E ruleset which you know and love. If you love 5E but would like a little more depth to the rules, Level Up is the new game for you!After two years of extensive public playtests and surveys involving thousands of players, and input from their active community, EN Publishing completely overhauled the 5E game system. From redesigned classes to a full exploration pillar, they have revisited every aspect of the game to present this new standalone game, backwards compatible with the 5th Edition core rules.This Starter Box upgrades your 5E games to Level Up, the deeper, more flexible enhancement of the DnD ruleset which you know and love.★ RPG BOOK: A 66-page rulebook which ‘upgrades’ your game from 5E to Level Up: Advanced 5E. Including new conditions, combat maneuvers, and a selection of monsters demonstrating how Level Up brings foes to life.★ ADVENTURES: A three-part adventure path which introduces the new rules as you play.★ CHARACTERS: 5 pre-generated characters which show off the new options available in Level Up!★ MAPS: Boxed set comes with 5 poster sized maps to guide your adventures.★ TOKENS: Includes 91 cardboard tokens to integrate into your game. The tokens feature stunning artwork.Components• 1 rule book• 3 Adventures• 5 Pregenerated character sheets• 10 maps• 91 tokens
$50.00$43.00
Not The End RPG: Core Rulebook
Not the End is a tabletop RPG that tells the adventures of Heroes willing to risk everything for what they hold dear, with an original game system called HexSys.In Not the End, each Hero is described by keywords placed in a hive of hexagons, each representing one of their distinctive traits. How the hexagons relate to each other within the hive creates bonds that make each Hero unique.Not the End uses HexSys, a system created specifically for this game, which, instead of using dice to resolve conflicts and dangerous situations, uses tokens of different colors, to represent successes and complications.Each trial the characters face will add something to the story and the game world, making the outcome of each trial unique and different from previous ones.Not the End is the result of extensive design work, involving the entire Fumble team and over a hundred playtesters, who have played many different versions of the game in every possible setting and situation.
$65.00$46.00
Not The End RPG: Lesson Card Deck
The Not The End Lesson Cards, a deck of 55 cards that will let the players manage the Lessons their Heroes will learn easier to manage and to use, as each Lesson is a small feat that will give the character new ways to influence the Story and the play.Not the End is a roleplaying game that tells the adventures of Heroes willing to risk everything for what they hold dear, with an original game system called HexSys.
$29.00$21.00
Not The End RPG: Token Set
The Not The End set of custom tokens features 20 tokens, 10 orange and 10 purple ones. We worked on these tokens to make them as inclusive as possible by choosing two colors that everyone could tell apart, regardless of any colorblindness they might have.
$22.00$19.00
Necrobiotic
In a broken world where the dead are machines that do the heavy lifting for us, we are just a cog in the social engine, alive at first and forever once dead. The greatest good is to protect human life, at any cost. Nothing is worth more: not the body's sanctity, nor mental sanity. In Necrobiotic, you can taste the whole spectrum of emotions, from the deepest horror and the bitterest melancholy to the most moving compassion and the lightest laughter, in a continuous celebration of life and a rediscovery of its fragile uniqueness. The original illustrations will drag you into the alleys of a wounded Florence, among human corpses with tanned leather hides, eternal monuments, and coarse foggy streets. The original game system is based on deck-building mechanics with a standard deck of playing cards, though Tarot cards can also be used. Players will always know what they can do alone or together, and the game's mechanics will easily push the player’s roleplay toward the character’s features, highlighting everyone's specialties. Necrobiotic is a dark celebration of life where survival is paramount. It features unique and emotional art along with a new card system that will draw your players into our grim future.
$72.00$46.00
Kittens and Dragons
In Kittens and Dragons young readers will assist Mo, the King's youngest kitten as he hunts for a dragon named Choukra and proves his bravery! Sneak through the woods, into dark caves, past the King’s guard while solving puzzles as you go in search of adventure and the Choukra along with Mo! Help Mo to overcome his fears as he learns the truth about the dreaded Choukra, proving to everyone just how brave he is.
$23.00$20.00
Magic Item Generator I: Box Set
MAGIC ITEM GENERATOR - These 64-card decks provide you with 4 item properties: Item Type, Magic Effect, Origin, and Current Location. As with our other card products, each individual card has multiple options for added versatility and reusability, providing over 16 million possible combinations! These cards are the best for coming up with new and exciting magical items for your players to use. You can come up with items and their location to help with your story building and bringing more dynamics to your campaign. Mix and match decks to combine and make the rarest of items with almost unlimited possibilities!★ PROPERTIES: 64-card decks provide you with 4 item properties: Item Type, Magic Effect, Origin, and Current Location.★ ENDLESS POSSIBILITIES: Each individual card has multiple options for added versatility and reusability, providing over 16 million possible combinations!★ CREATE NEW ITEMS: These cards are the best for coming up with new and exciting magical items for your players to use.★ STORY BUILDING: You can come up with items and their location to help with your story building and bringing more dynamics to your campaign.★ MIX & MATCH DECKS to combine and make the rarest of items with almost unlimited possibilities.COMPONENTS• 64 cards
$36.00$29.00
The Bleakness RPG
The Bleakness offers a uniquely immersive horror experience. Players assume the role of pilgrims, struggling to survive on an ancient road fraught with danger and mysteries. The Bleakness is a table top RPG system, campaign setting, and detailed adventure all bound in one text. Gritty survival mechanics and the threat of the unknown create a high-tension game like no other.There are truths hidden in the space between the alien and the familiar. Unveiled while telling and retelling stories of heroes lost in cold and unforgiving lands, alone save for vanquished terrors behind and the unknown lurking ahead. This book was inspired by many disparate sources, including its greatest and some what surprising inspiration, John Bunyan's The Pilgrim's Progress.In addition to standard in person play, this book includes instructions for playing by post.
$72.00$65.00
Hold Up
You're going to need to put the kids to bed before you start playing Hold Up. It is for mature audiences only. You’ll try to go from the outhouse to the penthouse by robbing, tricking, or killing whoever you need to in order to make it to the top.
$33.00$27.00
H.P. Lovecraft's Dagon For Beginning Readers
So a warning to all,for what it is worth:when the monsters arisethey will conquer the earth.The famous H.P. Lovecraft story "Dagon" is gracefully retold in anapestic tetrameter and illustrated in a darkly whimsical style by "genius poet-artist" R.J. Ivankovic.A sailor escapes in a lifeboat after his ship is attacked by a German raider during World War I. He soon finds himself in more bizarre peril, stranded in a dark, stinking mire on the edge of a mammoth pit. Venturing into the pit, he discovers a monolith covered in weird hieroglyphics and something stranger still that crawls from the slime—a creature that may be the vanguard of a vast and monstrous invading army from the depths of the sea.This glorious full-color adaptation is R.J. Ivankovic’s follow-up to the popular H.P. Lovecraft's The Call of Cthulhu for Beginning Readers, also available from Chaosium.
$29.00$18.00
Midnight: Crown of Shadow
In a land plagued by darkness, you are one of the rare few who have taken a stand against the forces of the evil god Izrador. So when the free dwarves ask for aid in completing a mission vital to the battered armies of good, you pledge your blade to their cause. Little did you realize this would only be the first step in an adventure to thwart Izrador’s seemingly inevitable victory. EPIC CAMPAIGN ADVENTURE: Begin at 2nd level and advance to 8th in a land under the dark reign of Izrador. Join forces with the free dwarves to combat evil in an expansive adventure. EXTENSIVE GAMEPLAY: Offers 12 to 16 sessions of immersive gameplay, providing months of entertainment. Perfect for players seeking a deep, engaging RPG campaign experience. VERSATILE INTEGRATION: Seamlessly combines with A Single Spark or the Well of Rebellion adventure for a comprehensive path from starting characters to seasoned veterans. DIVERSE SETTINGS: Explore the varied landscapes of the Midnight setting, from besieged dwarven holds and orc-occupied human lands to the secluded redoubts of the elves. ADVANCED CHARACTER DEVELOPMENT: Craft your hero’s journey through intense challenges and strategic gameplay, preparing them for the ultimate confrontation against the forces of Izrador. Contents 112-page hardcover book
$58.00$46.00
Samurai Goths of the Apocalypse
It’s the apocalypse. You’re goths. You’re also Samurai.In this quick-to-learn TTRPG, you will be unlikely heroes fighting back an ever-encroaching, ever-hungry evil known as THE GLOOM.It’s an unwinnable war, or so you’ve been told, but maybe you have the skills and the will to prevent yourself and your friends from being consumed into the Gloom’s seemingly endless ranks.Maybe...FEATURES★ Quick to learn and run.★ All you need are some d6.★ Beautiful artwork throughout.★ Great price point.★ Compact A5 zine format.
$22.00$15.00
PF2E: Mini-Dungeon Tome II Standard Edition
Over 110 adventures for your PF2 game!The massive Mini-Dungeon Tome II is to make your job as a GM easier, ready to rock for your gaming table! Mini-Dungeons are setting-agnostic adventures that span two pages per adventure and are designed specifically so you can run them with no, or next to no preparation. With a new and improved layout, detailed indexes organizing adventures by terrain and level, an index of monsters used, and diverse arrays of challenges, ranging from roleplaying-focused scenarios to tactical mini-games and encounters, the Mini-Dungeon Tome II is sure to deliver!
$72.00$58.00
Pathfinder 2E: Adventure Path: The Resurrection Flood (Triumph Of The Tusk 1 of 3)
For ages, the orcs of Belkzen have been marginalized, subjugated, and vilified, relegated to the rocky northern wastes. Yet in recent battles waged against their undead nemeses, orcs showed the world that they have a common enemy—the evil lich-lord known as the Whispering Tyrant. Now, openminded leaders like Ardax the White-Hair have initiated a grand diplomatic campaign to bury old grudges and forge alliances across the continent. There are few takers.In the Triumph of the Tusk Adventure Path, the PCs are dignitaries representing the few orc communities or foreign organizations who answered Ardax’s call. Their mission of peace soon turns violent when supernatural weather disasters, betrayals, undead uprisings, and even deicide turn the orcs’ homeland into a desperate battlefield. With the PCs’ help, Belkzen won’t just survive, but will earn the respect it has always deserved!"The Resurrection Flood" is an orc-focused Pathfinder adventure for four 3rd-level characters.The adventure begins the Triumph of the Tusk Adventure Path, a three-part monthly campaign in which an eclectic band of dignitaries become battle-hardened survivalists fighting for orcs’ homeland and independence. This volume includes an overview of orc culture, an exploration of the Flood Truce tradition, new magical items, and fearsome creatures that wander the wilds!Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign.★ The exciting first volume of an all-new three-volume Pathfinder Adventure Path campaign, promising an easy on-ramp for new and experienced players and a thrilling new storyline exploring the meaning of heroism on an extravagant stage!★ Contains dozens of hours of exciting Pathfinder play, either as a stand-alone adventure or as part of the epic Curtain Call campaign!★ Adventure/sourcebook hybrid.★ Extensive marketing support throughout 2024.
$43.00$29.00
Monster of the Week: Tome of Mysteries
In the Monster of the Week roleplaying game, hunters must solve all manner of mysteries before they can save the day. The Tome of Mysteries expands their options-and magnifies their peril-with a wide variety of GMing advice, essays, rules, and mysteries from the Monster of the Week “Roadhouse Regulars” online community.Tome of Mysteries requires Monster of the Week to play. In this supplement, you'll find:Eight alternative Weird Moves that go beyond Use Magic.Four new Hunter playbooks: The Gumshoe, the Hex, the Searcher, and the Pararomantic.Support for weird phenomena type Mysteries like those found in Fringe or The X-Files.Tips and techniques used by experienced Keepers. 29 fully detailed mysteries ready to drop into your game
$50.00
MÖRK BORG: Garth Grimgar's Guide: Flora Of The Dying World
Maybe you shouldn't eat that!These are the field notes of the famously reclusive Occult Herbmaster Garth Grimgar, found in the ruins of his hut years after his death. The precise meaning of Grimgar's astrological diagrams was known only to himself. It is a secret he has taken with him to his grave. Despite the possibility that he was dabbling in blasphemy, the Church Elders have elected to preserve his notes for the potentially useful knowledge they might contain.About the Book:Garth Grimgar's Guide to the Flora of the Dying World is a brand new supplement for MÖRK BORG! A companion volume to Creatures of the Dying World, it is sure to bring many hours of fun to your table!Featuring:16 detailed entries on flora found throughout the Dying Worldlavish full color illustrationsstats and game play effects for MÖRK BORGCreator:Created by Jonny Bloozit An Exalted Funeral exclusive!20 pages, 8" x 10" saddle stitched zine, color cover & interiors. Includes PDF.This is an independent production by Jonny Bloozit and is not affiliated with Ockult Örtmästare Games or Stockholm Kartell. It is published under the MÖRK BORG Third Party License. MÖRK BORG is copyright Ockult Örtmästare Games and Stockholm Kartell.
$26.00
Convoke What Doom Ye Angels Hath Wrought
Machinery infested death-fugue......powered by MÖRK BORG, brought to you by the minds behind Terror of the Stratosfiend, crapland., and The Tragedy That Begot Ternwillow, CWDYAHW! is a wild ride through desolation and back again.Inside you will find out to:Take control of a “Machination of Abaddon”, a titan of flesh and steel and bone.Find your pilot, soul bound to your hulking stature.Harness the “desolation triggers” by mining your own sadness to supercharge your walking fortress. - Scream in horror as metal beasts go berserk and ransack “forsaken townships”Tattoo yourself with “flesh scrolls” and unlock power previously bound to demonic entities. - Feel the warping power of angels of lust, gluttony, violence, and fraud. Their existence is constant pain.Crawl through the depths of “in broken earth”, discover the warring faiths of the wolf-devoted, and the organ faithful. The Team:Writing by Sean Richer Afterword by J. Kap Cover Art by Jonathan LaMantia Editing by Jarrett Crader Design and Layout by Anxiety Wizard20 pages, 8" x 11", saddle stitched zine, color cover & interiors.Convoke What Doom Ye Angels Hath Wrought! is an independent production by Exalted Funeral Press and Sean Richer and not affiliated with Ockult Örtmästare Games or Stockholm Kartell. It is published under the Mörk Borg Third Party License. `
$22.00$19.00
Craftwork
Alternative character generation for all of your favorite Fantasy Adventure Games!Do you ever get tired of the same old character generation? Give CraftWork a try to quickly develop diverse and memorable player and non-player characters through flexible crafts instead of system-prescribed classes. Inside you'll find:Eight classic character paths, or “crafts,” such as MageCraft, ThiefCraft, Stagecraft, all of which interweave as broadly as you can imagine!Crafts, skills, and abilities laid out so they can be easily randomized using a standard set of dice.Procedures to evolve unique PCs and NPCs with intriguing skill-sets that work alongside multiple systems.Favoring description and common mechanics, CraftWork references many RPG touchstones and is playful, hackable, and adaptable.Created by Will Purves44 pages, 5.5”x8.5”, saddle stitched zine, color cover, b&w interiors.
$22.00$15.00
Cantrip
Cantrip is a Belonging Outside Belonging game about young witches attending a magical academy. In play, the witches will grapple with their place in the world at large, their emotions, their budding relationships, the expectations placed on them by everyone in their lives, the secrets held by the Academy, and the constant scheming of their fellow witches. Taking cues from Little Witch Academia, The Owl House and high school anime, as well as Witch Hat Atelier and Discworld’s Unseen University, players will build the world together during play, make trouble, learn magic, fall in love, make friends and try to make it through a full school year. Cantrip is unabashedly queer and explicitly rejects the reactionary and unfun tropes that tend to show up in Magical Academy media and opts to tell a story that, while not free of conflict, is decidedly about girls living their best lives.
$36.00$26.00
Fool's Gold Animated Spell Reference Cards
30 cards that introduce new spells from the Fool’s Gold Campaign Setting.Tilt them in your hands to make the cards animate.
$43.00$31.00
Humblewood Tales Minis: Tales of the Wood
Set of five 1" base Humblewood Minis from the Humblewood Tales supplement book! Included in the pack: Arlowene Gurt Hamlin Seahawk Tempa
$48.00$41.00
Pathfinder 2E: Adventure Path: The Resurrection Flood (Triumph of the Tusk) Part 3 of 3 - Destroyer`s Doom
This item is a pre-order item with an expected release date of Q4 2024. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. At last, the orc nation of Belkzen is on the offensive! As their ally Ardax gathers his army, the PCs scout ahead to clear the way and infiltrate Wyvernsting, capital of orc traitors. To sneak into the city, they must liberate the Drowning Sands orcs and borrow boats able to cross a quicksand sea. Once inside Wyvernsting, the PCs must sabotage the defenses, motivate rebellious factions to rise up against their enemies, and finally join Ardaxs forces in besieging the city. Yet when the dust clears, the PCs identify the root of the undead uprising thats ravaged the land: a haunted divinity that dwells high in Belkzens mountains. Destroyers Doom is an orc-focused Pathfinder adventure for four 9th-level characters. The adventure concludes the Triumph of the Tusk Adventure Path, a three-part monthly campaign in which an eclectic band of dignitaries become battle-hardened survivalists fighting for orcs homeland and independence. This volume includes opportunities to continue the adventure, an exploration of orc faiths, a gazetteer of the treacherous city of Wyvernsting, new magic items, and an assortment of new creatures that haunt Belkzens mountains and silt seas. Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign.
$43.00$29.00
Paranoia RPG: 404 Compendium
Presenting the Paranoia Compendium, a collection of six books from this editions Kickstarter! includes: Central Casting: A collection of ready-made NPCs to drop into missions to make things even more deranged. My Metal Chums: 7 most common bots get their own NPC write ups and several variations, as well as more bots than you can shake a 5-prong plug at. Not So Simple: Here are ways to complicate things during missions, specific tasks like bureaucracy, and how service groups can ruin the Troubleshooters plans. Traitors-A-Poppin: Top 5 Most Wanted Traitors in Alpha Complex. Each comes with full stats, lackeys, locations and mission prompts. Keep Traiting On, Traitor: In-character flyers for every secret society to hand out to players or mine for ideas. As an added bonus, each group also gets 3 hideouts where they can plan their nefarious plots against all that The Computer says is good and pure. Puppet Strings: A character generation mini-game that ups the shenanigans so players have even more reasons to be at each others throats at the start of the game. The Paranoia Compendium: 6 books, 1 title, and a metric ton of treason. READ THIS! THIS BOOK IS FOR GAMEMASTERS ONLY!
$72.00$46.00
Pathfinder 2E: Adventure Path: Triumph of the Tusk Part 2 of 3 - Hoof, Cinder, and Storm
Having bested an orc hold and proven they`re no mere dignitaries, the PCs are invited to the mighty orc city of Urgir to quell the raging ancestor storms and protect the invaluable aurochs herds that sustain Belkzen`s people. Yet many would exploit the ongoing chaos: orc rebels in the vertical mining city of Blisterwell, Shoanti raiders answering old vendettas, and more. The PCs must repel these attacks, turning foes into friends in Belkzen`s ongoing fight for survival. Hoof, Cinder, and Storm is an orc-focused Pathfinder adventure for four 6th-level characters. The adventure continues the Triumph of the Tusk Adventure Path, a three-part monthly campaign in which an eclectic band of dignitaries become battle-hardened survivalists fighting for orcs homeland and independence. This volume includes a collection of additional adventures in Belkzen, an overview of Shoanti culture, new magical items, and fearsome creatures that stalk the badlands!
$43.00$33.00
Power Rangers: Heroes of the Grid - Allies Pack #4
Earth Defenders Never Surrender - Orion Step into the boots of five new heroes: Blue Senturion, the intergalactic law enforcer; Hunter Bradley and Blake Bradley, a.k.a. the Thunder Brothers, who showcase their elite teamwork skills; Levi Weston, the guitar-slinging cowboy; and Orion, who uses the all-new key deck mechanism to represent the power of the Ranger Keys! Power Rangers: Heroes of the Grid Core Game is needed to play.
$65.00
Dreams And Machines: Echoes Of An Ancient Enemy
DREAMS AND MACHINES: CAMPAIGN BOOK - ECHOES OF AN ANCIENT ENEMY - There is Yet More To Discover. You have taken your first steps onto Evera Prime, found a party of like-minded individuals, battled Thralls and Wakers, and discovered secrets of the ancient past… but you have barely scratched the surface of the mysteries to be discovered. Echoes of an Ancient Enemy is a brand new campaign for Dreams and Machines. Starting in New Mossgrove, this campaign takes you into a whole new region of Evera, and the depths of the wondrous city of Emerta, across 12 adventures. The gargantuan city of Emerta forms a monument to the fallen glories of Evera’s past, with ruined towers striking five kilometers into the sky and an entire ecosystem contained within its empty, cavernous buildings. It also forms a fantastic new location dripping with forgotten secrets and long buried foes in which new adventures, or even whole campaigns, could be set.This carefully crafted campaign will help you explore this new region, showing off intriguing new locations and uncovering secrets as you work to defeat a new threat to the people of Evera.Dreams and Machines collide in a far future where its people come together to rebuild their world. As the danger grows and the world is under threat once more, do you dare to dream?★ FULL ADVENTURES: 12 full sized adventures, which can be played sequentially to form an enthralling campaign based around a rising new threat to the people of Evera.★ NEW STORY: A new story showing the meeting of Kari and Abe for the first time.★ NEW ENEMIES & NPCs: Dozens of brand new enemies and NPCs to use in your games.★ NEW REGION: A brand new, never seen before region of Evera to explore.★ A GLIMPSE at the fallen megacity of Emerta.
$55.00$47.00
City of Mist: Crime Board City Map #2: Local Legends
Immerse yourself in the City of Mist with a full-scale "night-mode" map of the City (33" X 25.5") and nine (9) district mini-maps, designed especially to be played along with the cases from the Local Legends expansion book!This beautifully crafted and meticulously drawn map and of the entire stretch of the City and the nine mini-maps of the different City districts were created to complement the cases of the Local Legends expansion book.These maps provide MCs with all the important story locations found in the Local Legends cases, as well as many other published locations of importance from the core books and Shadows & Showdowns.This map set contains:A large foldable "night-mode" map of the City of Mist (33 X 25.5 Inches)9 district mini-map handouts (11 X 8.5 Inches)38 pinnable clues for the Local Legends one-shot cases4 case specific pins for the La Colonia de Sombras case55 general pins (25 Locations, 15 Crime Scenes, 15 Suspects)A ‘CONFIDENTIAL’ City of Mist envelope to hold all the clues & pins
$36.00$19.00
You have seen 576 out of 1656 products