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1099 products


  • Gamers Guild AZ Heart of the Deernicorn The Details of Our Escape Heart of the Deernicorn

    The Details of Our Escape

    Published by Possible World GamesDistributed by Deernicorn Distro The Details of Our Escape is a new tabletop roleplaying game from ENnie Award-winning game designer Tyler Crumrine, two-time Eisner-nominated comics artist Linnea Sterte, and Windham-Campbell Prize winner in fiction Renee Gladman. Played with a standard 28-tile set of dominos instead of dice, players control a caravan of over 2000 people in search of a new home. What they’re leaving and what kinds of strange & wonderful sights they encounter along their journey is up to you. Which groups continue all the way to the caravan’s final destination, however, is up to fate. Original short fiction and dual-color illustrations are included throughout. Optimized for 2-7 players, alternate rules for both solo and large-group play are also included. The Details of our Escape can be played as a single-session one-shot, spread over multiple sessions to create a campaign, or used as a session-zero to create characters and settings to play in an alternate system. COMPONENTS & DETAILS 40-page dual-color zine with beautiful illustrations and short story segments alongside the game rules 2 cut-out domino pages PDF included Number of players: 2-7 playersStyle: Domino-based storytelling gameCreators: Tyler Crumrine, Renee Gladman, and Linnea Sterte

    $29.00

  • Gamers Guild AZ Hit Point Press The Field Guide to Floral Dragons: Bloom Pink Dice (Pre-Order) GTS

    The Field Guide to Floral Dragons: Bloom Pink Dice

      A set of resin sparkling standard-size Bloom Pink resin dice with gold numbering, including 4d6, 1d4, 1d8, 1d10, 1d00, 1d12, and 2d20.

    $29.00$25.00

  • Gamers Guild AZ Monte Cook Games The Magnus Archives RPG: Character Portfolios (Pack of 5) GTS

    The Magnus Archives RPG: Character Portfolios (Pack of 5)

    Who knows where your The Magnus Archives campaign will take you or what you`ll become? This portfolio does your character and their storyjustice. At 24 pages, it records all your characters abilities, skills, belongings, and everything else you find on a conventional character sheet. But it also gives you room for notes, sketches, and details. Jot down thoughts about your characters appearance and mannerisms, connections to the other PCs, and the people, creatures, and locations in your adventures. Keep a campaign journal, or make maps and sketches of places you`ve been.

    $33.00$24.00

  • Gamers Guild AZ Exalted Funeral Games They Feed On Fear RPG (Pre-Order) GTS

    They Feed On Fear RPG

      THEY FEED ON FEAR is a semi-cooperative, horror-themed, narrative tabletop roleplaying game (RPG). The players embody Fear-Eaters; eldritch interdimensional beings that feed on a form of human energy called Essence. A Fear-Eater’s aim is to be the first to accumulate sufficient Essence to achieve its End Goal. One person assumes the role of the Provider (game master) and is in charge of describing the game’s world, its inhabitants and their responses to player actions.Unlike most RPGs, the Provider does not issue quests. Instead, players are the primary action initiators, determining their own path toward realizing their End Goal. Both players and the Provider participate in creating and introducing locations to a Community. THEY FEED ON FEAR is about creating each Fear-Eater’s narrative, legend and Lore.These beings came from elsewhere.Nothing concerning them is normal or natural. Fear-Eaters do not possess, collect or gain loot, gear, weapons or equipment of any kind during their exploits. Instead, they absorb emotional energy known as Essence.A Fear-Eater’s goal is to collect, store, and Drain sufficient Essence to achieve its End Goal.Fear-Eaters are supernatural and interdimensional beings that shapeshift, embodying their target’s Fears at will.Fear-Eaters are typically solitary. However, on rare occasions, they cooperate, even hunting together in times of great necessity or opportunity.

    $58.00$49.00

  • Gamers Guild AZ Osprey Games Through The Hedgerow RPG (Hardcover) (Pre-Order) AGD

    Through The Hedgerow RPG (Hardcover)

    A fantasy roleplaying game in which gifted mortals and Fay creatures fight across time for the soul of the countryside. As Knights of the Briar Company, you are Champions of the Light, charged with protecting the soul and magic of the land against the agents of the Dark, who seek only destruction and chaos. This eternal battle is fought throughout history, from the war-torn Dark Ages and 17th Century to the upheaval of the Industrial Revolution and World War Two. As one of the Fay sorcerous birds, animated scarecrows, intelligent spiders, and other beings you may be sworn to defend humanity. Or, as a mortal marked by destiny and plucked from your own time, you might be caught up in this struggle. One way or another, you must step through the hedgerow to face the Darkness..

    $51.00$33.00

  • Gamers Guild AZ Monte Cook Games Tidal Blades: The Roleplaying Game (Hardcover) (Pre-Order) AGD

    Tidal Blades: The Roleplaying Game (Hardcover)

    Tidal Blades, and its setting of Naviri, has a unique feel and sensibility. It`s a game and setting that shines bright with community, helpfulness, joy, delight, science, and celebration. In this fantasy water world, wonder blends with advanced time-altering technology. Crocs, turtles, and fish-folk cohabit peacefully with humans in a vast floating city. People trade with fruit and travel between the various docks on watercrafts, powered by small energy devices known as shells. Despite the paradise-like setting, Naviri is in dire need of heroes. Powerful sea monsters have started breaking out of the hyper-dimensional barrier that protects the area. And of course, just like any city, Naviri has its share of smaller dangers dark corners, dark dealings, and dark characters that all need to be dealt with.    

    $101.00$86.00

  • Gamers Guild AZ Osprey Games Tomorrow City Dieselpunk RPG (Pre-Order) AGD

    Tomorrow City Dieselpunk RPG

      Tomorrow City is a roleplaying game of dark science and dieselpunk action. Swift and simple character creation and an easy-to-learn dice pool system places the emphasis on unique personalities and the momentum of the plot. Join the Underground and fight the crime and corruption at the heart of the city. Sell your dieselpunk tech, occult knowledge, and sheer grit as troubleshooters for mysterious paymasters. Hunt down spies, saboteurs, and science-run-amok. As weary sky rangers, fringe scientists, and radium-powered veterans, you might be all that stands between a better tomorrow and no tomorrow at all.    

    $51.00$33.00

  • Gamers Guild AZ Magpie Games Urban Shadows RPG 2E: Standard Core Book (Pre-Order) AGD

    Urban Shadows RPG 2E: Standard Core Book

      The Cypher System is the critically acclaimed roleplaying game system that powers any campaign in any genre. Lauded for its elegance, ease of use, flexibility, and narrative focus, the Cypher System unleashes the creativity of GMs and players. The rules are unintrusive, but give you the power and sophistication to create any story, character, or adventure you can imagine.

    $86.00$69.00

  • Gamers Guild AZ Heart of the Deernicorn World Ending Game Heart of the Deernicorn

    World Ending Game

    World Ending Game is a tabletop game written to serve as the last session of a campaign in any system. It should come after the finale, whatever that is for your table; the dragon defeated, the government felled, finals week over, the great mystery solved. World Ending Game does not have mechanics for deciding big story outcomes. Instead, it offers a series of scenes and vignettes towards closure.–✵☼✵–Think about screenplays and films, or the final episode of a television show that you know will not be renewed. Think about saying goodbye to friends who are moving away. Think about the last day of summer vacation. Think about funerals. Think about the restaurant that closed all those years ago, and the noodles they used to serve. Think about the best birthday party you ever had. Think about putting off the last chapter of a book until tomorrow. Think about grief, and relief. Think about the end of a world. Think about the feeling of emerging from a movie theater into a dark parking lot, under the stars.

    $58.00

  • Gamers Guild AZ Edge Star Wars: Edge Of The Empire - Suns Of Fortune (2nd Printing) (Pre-Order) Asmodee

    Star Wars: Edge Of The Empire - Suns Of Fortune (2nd Printing)

    Suns of Fortune is a 144-page sourcebook for the Star Wars®: Edge of the Empire™ Roleplaying Game that allows you and your friends to explore the fantastic opportunities and dangers found within the Corellian Sector, the birthplace of Han Solo and Wedge Antilles. Discover three new species, exotic weapons, dozens of vehicles, nine modular encounters that Game Masters can use in any Edge of the Empire campaign, and more! EXPLORE THE CORELLIAN SECTOR: Journey to the birthplace of Han Solo and Wedge Antilles in Suns of Fortune, the definitive sourcebook for the Corellian Sector in Star Wars: Edge of the Empire RPG. NEW SPECIES, WEAPONS & VEHICLES: Create unique characters with three new playable species, equip them with exotic weapons, and pilot dozens of new vehicles inspired by Corellian design and craftsmanship. ADVENTURE-READY ENCOUNTERS: Features nine modular encounters that Game Masters can easily integrate into any Edge of the Empire campaign—ideal for spontaneous adventures or full campaign arcs. DETAILED LORE & LOCATIONS: Dive into rich lore, planets, and stories of the Corellian Sector, filled with opportunity, danger, and the perfect balance of scoundrel charm and Rebel defiance. 144-PAGE HARDCOVER SOURCEBOOK: A beautifully illustrated full-color expansion by Fantasy Flight Games, perfect for players, Game Masters, and collectors of Star Wars roleplaying adventures. Contents: 144 page hardcover book

    $72.00$61.00

  • Gamers Guild AZ Monte Cook Games Adventures In The Cypher System (Pre-Order) GTS

    Adventures In The Cypher System

      The Cypher System is the critically acclaimed game engine that powers any campaign in any genre. Lauded for its elegance, ease of use, flexibility, and narrative focus, the Cypher System unleashes the creativity of GMs and players with intuitive character creation, fast-paced gameplay, and a uniquely GM-friendly design.   

    $58.00$37.00

  • Gamers Guild AZ Legendary Games Alien Bestiary (5E) (Pre-Order) GTS

    Alien Bestiary (5E)

    In the Alien Bestiary you’ll find allies and adversaries, from playable races for your sci-fi game to cosmic horrors and apocalyptic enemies inspired by classic themes of science fiction. This volume collects nearly 300 monsters, from mutant minions to cosmic abominations. The Alien Bestiary is more than just monsters too, with appendices devoted to cults of the Great Old Ones, creatures of the Aethera system, creature indices by type and CR, high-tech traps and hazards, and spells, feats, and expanded rules for aetherite radiation, vacuum, and more! These monsters are dynamic and cinematic in how they play at the table, with ecology, history, and lore that are a pleasure to read. Don’t let your 5th Edition campaign get lost in space or just be a trek among the stars! Grab a copy of this incredible 344-page monster accessory today and Make Your Game Legendary!    

    $86.00$53.00

  • Gamers Guild AZ Two Little Mice Adventures in the Household RPG: Core Rulebook (5E) (Pre-Order) AGD

    Adventures in the Household RPG: Core Rulebook (5E)

      Adventures in the Household is a 5E supplement about Littlings, little folks living grand-tiny adventures in a big abandoned House. Set in a regency-like era, 100 years after the disappearance of the Master, Adventures in the Household features an immersive lore that takes players into a unique setting. Adventures in the Household is the 5E conversion by Jacob Rodgers (Ruins of Symbaroum, Lord of the Rings Roleplaying) of the 2023 ENNIE Award nominated RPG Household, originally designed by Riccardo Sirignano and Simone Formicola (Outgunned, Inferno: Dante's Guide to Hell, Apocalisse), and beautifully illustrated by Daniela Giubellini.    

    $86.00$73.00

  • Gamers Guild AZ Critical Kit LTD Against the Wind (Pre-Order) GTS

    Against the Wind

    Against the Wind is a solo/coop fantasy-adventure sandbox game in a land ravaged by fierce winds and biting cold, all infused with a subtle pinch of fairy tale ambiance. In this world, players step into the roles of magical nomad heroes, confronting the relentless climate, traversing diverse landscapes, and following their own unique paths. The game blends traditional and modern styles of play, merging the classic elements of fantasy adventure — like wilderness exploration and dungeon delving — with contemporary, narrative-driven mechanics. Play solo or with your friends: no need for a GM, the game procedures guide you through your adventures. Create your own world: rules on how to draw your map and discover the world as you travel the lands. Unique characters: 19 random tables to create a character unlike any other. Classic and modern: dungeon delving and wilderness exploration with modern, story-driven mechanics. All-in-one: 60+ tables to create locations, challenges, features, people and more, with step-by-step guides on how to do so.

    $35.00

  • Gamers Guild AZ Exalted Funeral Games Between the Skies: Collected Edition Hardcover (Pre-Order) ACD Distribution

    Between the Skies: Collected Edition Hardcover

    Between the Skies is a cosmic fantasy game of travel and exploration across endless worlds. It is also a set of system-neutral, modular procedures, tables and methods that can help spark your imagination in any game of weird fantasy adventure.  It emphasizes a fluid, fiction-first approach to role-playing based on shared judgment, without reference to a single, static set of rules. It also provides all you need to generate strange and wonderful characters to venture forth into equally strange and wonderful worlds.  It includes:  Role-playing grounded in a common understanding of a shared imaginary world, rather than a set system of rules Life path character generation. Procedures for creating your character by traveling the Planes and Spheres, and maybe dying! Procedures and tables for ship generation, intersphere and interplanar travel, portal hopping, and all the encounters that might occur along the way Advice and guidance on running games of travel and exploration between worlds A short starting adventure, accompanied by an outline of all the tables and procedures used to create it Destination generation resources, including mapping procedures, and tables for flora and fauna, adventure sites and hooks, and more Wealth & property resources, including tables for trade goods and important objects, and procedures for enterprises and long distance trade Wet Forests, an adventure destination by Iko Dozens of additional tables for generating your character's friends, enemies, powers, skills, equipment, creatures, factions, gods, and other important details.    

    $72.00$40.00

  • Gamers Guild AZ GREEN RONIN PUBLISHING Blue Rose Green Ronin Publishing

    Blue Rose

    A decade ago Blue Rose shook up the RPG scene with its vision of romantic fantasy and inclusive gaming. Now the world of Aldea returns in a new edition using the Adventure Game Engine (AGE), the popular rules that power the Fantasy AGE and Dragon Age RPGs. This beautiful, full-color book contains everything needed to create and tell stories of heroic envoys of the Sovereign’s Finest as they protect their homeland of Aldis from threats like the shadowy Kingdom of Kern and the fanatical Theocracy of Jarzon, as well as monsters and artifacts from the cruel reign of the Sorcerer Kings. Aided by the rhydan—their psychic animal allies—the champions of the Kingdom of the Blue Rose safeguard the light of the world against the power of Shadow. Will you answer the Sovereign’s call?

    $72.00$37.00

  • Gamers Guild AZ CMON Broken Compass: Voyages Extraordinaires - Season 3 Asmodee

    Broken Compass: Voyages Extraordinaires - Season 3

    The expansion Voyages Extraordinaires takes inspiration from Jules Verne’s adventure classics like Journey to the Center of the Earth and Around the World in 80 Days. Includes additional rules for managing Missions and Wagers, Extraordinary Inventions, as well as tips for creating Adventurers’ Clubs and Expeditions, and a ready-to-play On Demand Season. - Broken Compass is based on the highly cinematographic Fortune System: a set of game mechanics that use small pools of six-sided dice todetermine the outcome of any task that might entail risks or end in accidents. To succeed, you don’t need to roll high totals. Your aim is to roll two-, three-, and four-of-a-kind results, which become Successes.- Easy to learn and easy to play. The Fortune Master is in charge of knowing the story and the locations where it takes place, while the other players assume the role of Adventurers, people of action setting out in search of something. Contains: 1 Voyages Extraordinaires book (208 pages)

    $58.00$37.00

  • Gamers Guild AZ Cubicle 7 Broken Weave RPG: Core Rulebook (Pre-Order) GTS

    Broken Weave RPG: Core Rulebook

      Broken Weave Core RulebookMagic is broken, the gods are dead, and survivors are scattered across a shattered land. Hope and community are the only path to creating something new. Explore a post-apocalyptic world of horror and hope where you must fight for survival and try to rebuild the world!Broken Weave gives players and GMs a novel 5e experience where arcane power corrupts.★ Survive and build something for the future, with players creating their own Haven — a home base.★ 6 brand new classes, a new Lifepath character creation system, new rules that make the game far more deadly.★ Rules for generational play where players can see how their actions have shaped the world, and dozens of new creatures and monsters — including two awe-inspiring Titan’s.★ Broken Weave provides a wealth of new content for any 5e player featuring an original setting.

    $86.00$63.00

  • Gamers Guild AZ RPG Castles & Crusades: Player Archive GTS

    Castles & Crusades: Player Archive

    Castles & Crusades is an easy to learn role playing game, but even it could use some quick reference guides! In the Player Archive, you will find just that, with all the classes presented in the C&C Players Handbook, C&C Adventurers Backpack and some from Amazing Adventures all in one convenient book. The entries in Character Classes are alphabetized for quick and easy reference. It also includes a host of options for multi-classing your character! Most everyone wants an edge, an angle that allows them to take that extra step, achieve that extra goal, to surprise the enemy. This angle, in hard fought battles with certain loss, can turn and snatch victory from the jaws of disaster. Expanding Classes is just that angle. Herein we delve into the 13 standard C&C classes, and the Rune Mark, and unleash the power of multiclassing, enhanced classes and switching classes. Create new characters that combine the powers of several classes, or breath life into old characters, long used to the campaign trail, by switching classes! Expand your game with Expanding Classes! Made in the USA.

    $36.00$29.00

  • Gamers Guild AZ Japanime Games Cloudbreaker Alliance (Pre-Order) ACD Distribution

    Cloudbreaker Alliance

      In a world where fl¬oating islands drift through an endless sky, the Cloudbreaker Alliance stands as the last bastion of peace and order. Comprised of diverse adventurers, skyship captains, and enigmatic mages, the Alliance battles against marauding sky pirates, ancient skybeasts, and the malevolent forces that seek to plunge the world into chaos. With a blend of high-stakes aerial combat, mystical discoveries, and intricate political intrigue, the Cloudbreaker Alliance is on a quest to uncover the secrets of the Skyrealm and protect its fragile harmony from those who wish to shatter it.    

    $72.00$58.00

  • Gamers Guild AZ Free League Publishing Coriolis: The Great Dark Gamemaster Screen (Pre-Order) Free League Publishing

    Coriolis: The Great Dark Gamemaster Screen

      A deluxe Gamemaster Screen in landscape format for the Coriolis: The Great Dark roleplaying game. It features beautiful art on the outside and a host of useful tables and important information on the inside, while keeping the GM’s plans hidden from the eyes of inquisitive players.

    $36.00$28.00

  • Gamers Guild AZ Monte Cook Games Cypher System RPG: Starter Set (Pre-Order) AGD

    Cypher System RPG: Starter Set

      The Cypher System is the critically acclaimed roleplaying game system that powers any campaign in any genre. Lauded for its elegance, ease of use, flexibility, and narrative focus, the Cypher System unleashes the creativity of GMs and players. The rules are unintrusive, but give you the power and sophistication to create any story, character, or adventure you can imagine.  

    $43.00$28.00

  • Gamers Guild AZ Hit Point Press D&D 5E: Big Bads: Bestiary Box Set (Pre-Order) ACD Distribution

    D&D 5E: Big Bads: Bestiary Box Set

    Want all the Big Bads? This box set collects both The Big Book of Big Bads and Creatures & Curios in a box set. A rogues gallery of monsters is on the loose. Expand your game with a massive selection of menacing monsters! Join the Big Bad Bureau and show these boss monsters who’s really the boss. Features:100+ new creatures with a wide variety of CRs, creature types, backstories, tactics, and stat blocks100+ new magic items90+ adventure hooksRandom roll tables to help you choose the perfect item for any situationBig Bad Bureau boss monster filesA Guide to the Big Bad Bureau - A New Organization for Players to Join Contents:Hardcover Big Bads BookHardcover Creatures & Curios BookFoldout Battle MapsGM Screen

    $172.00$146.00

  • Gamers Guild AZ Dungeons & Dragons: Heroes' Feast Gamers Guild AZ

    D&D 5E: Heroes' Feast

    NEW YORK TIMES BESTSELLER • 80 recipes inspired by the magical world of Dungeons & Dragons“Ready a tall tankard of mead and brace yourself for a culinary journey to match any quest!”—Tom Morello, Rage Against the MachineFrom the D&D experts behind Dungeons & Dragons Art & Arcana comes a cookbook that invites fantasy lovers to celebrate the unique culinary creations and traditions of their favorite fictional cultures. With this book, you can prepare dishes delicate enough to dine like elves and their drow cousins or hearty enough to feast like a dwarven clan or an orcish horde. All eighty dishes—developed by a professional chef—are delicious, easy to prepare, and composed of wholesome ingredients readily found in our world.Heroes’ Feast includes recipes for snacking, such as Elven Bread, Iron Rations, savory Hand Pies, and Orc Bacon, as well as hearty vegetarian, meaty, and fish mains, such as Amphail Braised Beef, Hommlet Golden Brown Roasted Turkey, Drow Mushroom Steaks, and Pan-Fried Knucklehead Trout—all which pair perfectly with a side of Otik’s famous fried spiced potatoes. There are also featured desserts and cocktails—such as Heartlands Rose Apple and Blackberry Pie, Trolltide Candied Apples, Evermead, Potion of Restoration, and Goodberry Blend—and everything in between, to satisfy a craving for any adventure.240 Pages

    $51.00$34.00

  • Gamers Guild AZ Hit Point Press D&D 5E: The Big Book of Big Bads (Pre-Order) ACD Distribution

    D&D 5E: The Big Book of Big Bads

    A rogues gallery of boss monsters is on the loose - round ‘em up in this 250+ page book! Say hello to the squabbling duo Pork and Bean, Blrrk the sentient ooze mob boss, the twisted tooth-fairy the Prince in Ivory, and the soul-stealing celestial Imryss plotting diabolical schemes. And don’t forget the world-ending threats like Harathos the Bound God and the deep horror Vellai-Axal. All these bosses and more are dying to defeat... I mean... meet you. Join the Big Bad Bureau and show these boss monsters who’s really the boss. Features:30+ Boss Monsters with full backstories, tactics, and stat blocksDozens of new magic items, minions, background, feats, and equipment90+ adventure hooksBig Bad Bureau boss monster filesA Guide to the Big Bad Bureau - A NewOrganization for Players to Join

    $86.00$73.00

  • Gamers Guild AZ Deadlands Cackler Graphic Novel (Limited Edition Hardcover) Studio 2

    Deadlands The Cackler Graphic Novel (Limited Edition Hardcover)

    The Cackler is an ancient Harrowed in search of a very particular blood relative for a nefarious and mysterious ritual that could change the world of Deadlands forever!

    $43.00$27.00

  • Gamers Guild AZ Parable Games Don't Play This Game RPG: Record (Pre-Order) AGD

    Don't Play This Game RPG: Record

      Record your game with the Entity in this cursed notebook. You must preserve all you make in your record so it can be passed on. Or the Entity will be... displeased. This book will allow you store everything you create whilst playing your game, from written passages to photos and sketches. There's plenty of space to track the horrors that are unfolding as well as anchor sheets to keep your character grounded. The book is a compact thing to make it easy to carry around with you whilst exploring for events. It also makes it easy to hide from those who should not find it.

    $36.00$31.00

  • Gamers Guild AZ Board Game Downfall Heart of the Deernicorn

    Downfall

    In Downfall, you choose a Flaw you want to explore and build a unique and irredeemably broken world around it. You build your setting together, creating a rich physical and cultural landscape to destroy during play. If you enjoy world-building, you’ll love making a society in Downfall. See how Greed destroys a city, how Loyalty corrupts a kingdom, or how Curiosity betrays a galactic empire. You’ll craft traditions that bring your society to life, then wn.You take turns as each character in the game, so everyone is at the center of the fiction. The decisions you make throughout the game lead to a unique and memorable collapse of a civilization.Even though you fail to save your world, the story you tell of its destruction will remain forever.The game works in any kind of setting, from mythical fantasy to the real world to high-flying science fiction. It’s made to tell a whole story in a single 2-4 hour session and doesn’t require preparation, dice, or a GM.

    $36.00

  • Gamers Guild AZ Buried Without Ceremony Dream Askew / Dream Apart Heart of the Deernicorn

    Dream Askew / Dream Apart (Hardcover)

    Dream Askew and Dream Apart are beginner-friendly roleplaying games of Belonging Outside Belonging created by Avery Alder and Benjamin Rosenbaum. They give you tools to tell a story about marginalized people living together in precarious community. The games use a no dice, no masters system that emphasizes collaboration, shared ownership, and character-driven play.  Published in duet, the book includes both games and a step-by-step guide to designing your own games of Belonging Outside Belonging. Build a community together, and then make trouble within it! In Dream Askew, that community is a queer enclave enduring the collapse of civilization. Ruined buildings and wet tarps, nervous faces in the campfire glow, strange new psychic powers, fierce queer love, and turbulent skies above a fledgling community, asking “What do you do next?” In Dream Apart, it’s a Jewish shtetl in a fantastical-historical Eastern Europe. Demons and wedding jesters; betrothals and pogroms; mystical ascensions and accusations of murder; the sounds of the shofar ringing through cramped and muddy streets, of cannon fire, of the wolf’s footfalls in the snowy pine forest; asking “What do you do next?”

    $57.00

  • Gamers Guild AZ Adams Media Dungeonmeister: The Expanded Edition (Pre-Order) ACD Distribution

    Dungeonmeister: The Expanded Edition

    Calling all adventurers! The Düngeonmeister series is back with an updated and expanded edition of the bestselling RPG-themed cocktail book that started it all, now with even more game night drink recipes. This revamped collection is brimming with even more fantastical RPG-inspired drink recipes guaranteed to add some extra magic to your next game night. Uncover brand-new recipes and fan-favorite classics, all inspired by the creativity and excitement of tabletop role-playing games like Dungeons & Dragons. Featuring RPG-inspired drink names, playful nods to tabletop game tropes, and step-by-step drink instructions, this book makes crafting cocktails as thrilling as a critical hit. Enhance your game night hosting with a new chapter of alcohol-free drinks, perfect for anyone who loves flavorful mocktails without sacrificing the adventure—all the fun, no constitution checks required! Whether you’re a seasoned Dungeons & Dragons player, a mixology fan, or a lover of fantasy worlds, this RPG-themed cocktail book is a must-have guide for your next game night or party. Cheers to rolling dice and raising glasses.

    $28.00$24.00

  • Gamers Guild AZ Open Sesame Games Ecryme RPG: Conductor's Manual (Pre-Order) GTS

    Ecryme RPG: Conductor's Manual

    The Ecryme Conductor's Manual is specifically aimed at the game master; it explains many of the secrets that rule the world of Ecryme. Here, you also find plenty of advice on how to handle Ecryme game sessions.Ecryme is a dystopian steampunk TTRPG set in a time parallel to our Gilded Age, but in a world forever changed by an apocalyptic event in the distant past. It uses a simple 2d6 system that favors skill investment over luck to drive moody, investigative roleplay driven by characters’ ambitions.

    $65.00$55.00

  • Gamers Guild AZ Open Sesame Games Ecryme RPG: Player's Guide (Pre-Order) AGD

    Ecryme RPG: Player's Guide

    The world has long been submerged by an ocean of ecryme, a strange acidic substance that corrodes everything. Humanity managed to survive on the small outcroppings and islands left in its wake. They built a civilization based on steelwork and stonework, where wood is almost nonexistent. Large cities, built vertically to make the most of what little space exists, sprang up from the horizon. After a few hundred years of development, driven by impulse, humanity built the traverses, endless gigantic bridges to cross the ecryme sea and connect to one another coming together through chance or perhaps something greater. For in the strange world of Ecryme, the emotions of humankind seem to hold a power of their own. Ecryme is a dystopian steampunk TTRPG set in a time parallel to our Gilded Age, but in a world forever changed by an apocalyptic event in the distant past

    $79.00$67.00

  • Gamers Guild AZ Adamant Entertainment Far West RPG AGD

    Far West RPG

    The Far West RPG is a 276-page hardcover book containing rules for creating heroes and running adventures in a unique setting combining steampunk, Chinese Wuxia, and Spaghetti Western elements. Learn how to forge heroes wrought from iron and villains born of fire; track their legendary deeds and mighty exploits; take a pilgrimage on the dust road; and wield swords, sixguns, cog science, and secret scrolls of kung fu!Western. Wuxia. WILD. Imagine: A fantasy world, but not one based on Medieval/Dark Ages European culture and myth, but rather one based on the tropes of the Spaghetti Western and Chinese Wuxia. Add steampunk elements. Mix well.A fantasy world that’s The Gunslinger meets Storm Riders meets Deadwood meets Afro Samurai meets The Wild Wild West meets Crouching Tiger, Hidden Dragon meets Django meets Brisco County meets House of Flying Daggers and more.A fantasy world that’s explored through a constantly-updated website, a tabletop role-playing game, a web series, artwork, fiction, comics and much, much, more. A fantasy world that is shaped by its own fan community.This is Far West.

    $86.00$55.00

  • Gamers Guild AZ Rowan Rook and Decard Heart RPG: The City Beneath - Burned and Broken (Pre-Order) AGD

    Heart RPG: The City Beneath - Burned and Broken

    FROM THE CITY ABOVE TO THE CITY BENEATH Burned and Broken is a sourcebook for the Heart roleplaying game with details on how to bring characters from Spire into Heart and how to use the themes of the Ministry in regular campaigns. A new way of playing Heart: flee the Ministry after they’ve turned against you and make your way to the City Beneath Origins for each Spire character class that allow them to function as characters in Heart More information on Derelictus, the City Between, giving players the chance to explore it as though it were a series of landmarks and delves The Minister calling, which allows players to quest for fragments of Our Hidden Mistress Four new spells for those devoted to the dark goddess Active Operations of the Ministry in the Heart, each a plot hook for a zealous character or crew A copy of Heart: The City Beneath is required to use this book fully.

    $18.00$15.00

  • Gamers Guild AZ Rowan Rook and Decard Heart RPG: The City Beneath - Quickstart (Pre-Order) AGD

    Heart RPG: The City Beneath - Quickstart

    Take your first steps into the City Beneath with this streamlined version of the rules for the Heart RPG. This document includes: All the rules you need to adventure, go mad and die in the Heart Five pre-generated characters with space for advancement – the magic- addicted Junk Mage, the zealous Heretic, the noble Vermissian Knight, and more An adventure, Drowned, which sees you rescuing vital components from a lost settlement to put a stop to coral-boned monsters flooding the Church of the Moon Beneath with salt water

    $18.00$15.00

  • Gamers Guild AZ Hit Point Press Humblewood Tales: GM Screen (Pre-Order) AGD

    Humblewood Tales: GM Screen

    This GM screen contains reference of the Humblewood Calendar and Festivals, prominent areas within Alderheart, guilds you can join and more!  

    $22.00$19.00

  • Gamers Guild AZ Renegade Game Studios Kids in Capes RPG: Deluxe Hard Cover Edition (Pre-Order) AGD

    Kids in Capes RPG: Deluxe Hard Cover Edition

    Gather your superhero squad and discover your powers with Kids in Capes! Remember the days of flipping open comics to enjoy the latest adventure from your favorite superhero? Now all the wonder and excitement of heroic adventures can be yours as you discover that you too can run faster than a speeding bullet, become one with the night, and learn that with great power comes great responsibility! Kids in Capes is a brand-new spin-off roleplaying game of the ENnie award-winning Kids on Bikes! This new game updates the classic rules that Kids on Bikes fans love, while offering a chance for players to explore the world of superheroes along with their friends!

    $72.00

  • Gamers Guild AZ Board Game Kingdom Heart of the Deernicorn

    Kingdom

    Kingdom is a about communities and how the people in them decide what they stand for. Create any kind of group or organization you want to explore:A school for wayward wizards…A revolutionary pharmaceutical company…An anime fan club…The first settlers on Mars…As you play, you’ll confront Crossroads, critical decisions that may change your community forever. What will your Kingdom do? What will it become? Strive to make your Kingdom live up to your ideals… or watch as it burns. The Kingdom is in your hands. The question is: will you change the Kingdom or will the Kingdom change you?

    $43.00

  • Gamers Guild AZ Quality Games Lex Arcana RPG - Core Rulebook (Pre-Order) GTS

    Lex Arcana RPG - Core Rulebook

      Lex Arcana — An Empire without End is a roleplaying game whose unique setting merges history, mythology and legend. It is a world where Roman imperial legions clash with barbaric hordes on the field of battle, while ancient monsters, mystical powers and nameless cults threaten the rule of the Caesars from within. Players take on the role of Custodes (wardens) of the Cohors Auxiliaria Arcana, imperial agents sent on missions to the most distant and dangerous corners of the Roman Empire and beyond. The Custodes will travel to the four corners of the land, investigate terrifying threats, recover lost relics, unearth forgotten secrets and fight legendary supernatural creatures.The Lex Arcana Core Rulebook is a 256-page full-color hardcover volume, with incredible and original illustrations, containing all rules and background information needed to play, both as Custos (player) and as a Demiurge (the Lex Arcana game master), with an accurate description of the full world to play in. Players can find inside the core rulebook 12 pre-generated character sheets, wide and detailed rules to make and advance your Custodes, important advice for the Demiurge, a fascinating and extremely detailed ancient world bestiary, and two thrilling and extensive introductory adventures: The Long Winter Nights and The Mothers of Cenabum.The adventures awaiting the Custodes are as numerous as the Empire the Cohors Arcana must defend is large.For the glory of Rome and an Empire without end!CONTENTS:256 pages hardcover volume, including:★ Full rules to play Lex Arcana★ A full world to play in★ 12 pre-generated Custodes★ Rules to make and advance your Custos★ Advice for the Demiurge★ the ancient world bestiary★ Two extensive introductory adventures:• The Long Winter Nights• The Mothers of Cenabum

    $79.00$57.00

  • Gamers Guild AZ Black Armada Games Lovecraftesque RPG: Echoes of the Past Expansion GTS

    Lovecraftesque RPG: Echoes of the Past Expansion

    This expansion pack explores lost histories and the shadowy past. A set of four unique scenarios for Lovecraftesque. Consists of a set of 52 cards in a printed tuckbox. Echoes Of The Past is NOT a standalone game and requires the Lovecraftesque core box to play. Echoes Of The Past includes these scenarios: A WITCH'S LOVE by Michele Gelli. Caterina Sforza (14601509), ruler of Imola and Countess of Forl, political leader and alchemist, was a tough cookie. She held hostage the Vaticans conclave and shes said to be a witch who had a well to dispose of bodies of discarded lovers. NOTHINGNESS HAS A THOUSAND ENDINGS by Bryan Thao Worra. In this scenario, the witness takes a step into the 1990s Southeast Asian refugee community in a working class neighborhood in the US to resolve a mysterious debt of uncertain consequences. THE COPYCAT CANAL MURDERS by Becky Annison. Ritual murders spanning a century are investigated again in the age of DNA profiling and AI. Will the truth of the horrifying secrets on the foggy banks of the canal finally be revealed? THE OUTER GODS by Nick Bate. The year is 23XX. Humanity has colonised the Solar System aboard reality-rending liveships, warding themselves against unearthly things hiding in the dark through ritual and prayer. Each scenario can be played and replayed, and can also be combined with cards from the core deck and those from other scenarios to create even more stories.

    $22.00$19.00

  • Gamers Guild AZ Nord Games Magic Item Generator II: Box Set (Pre-Order) GTS

    Magic Item Generator II: Box Set

    MAGIC ITEM GENERATOR II - These 64-card decks provide you with 4 item properties: Item Type, Magic Effect, Origin, and Current Location. As with our other card products, each individual card has multiple options for added versatility and reusability, providing over 16 million possible combinations! These cards are the best for coming up with new and exciting magical items for your players to use. You can come up with items and their location to help with your story building and bringing more dynamics to your campaign. Mix and match decks to combine and make the rarest of items with almost unlimited possibilities!★ PROPERTIES: 64-card decks provide you with 4 item properties: Item Type, Magic Effect, Origin, and Current Location.★ ENDLESS POSSIBILITIES: Each individual card has multiple options for added versatility and reusability, providing over 16 million possible combinations!★ CREATE NEW ITEMS: These cards are the best for coming up with new and exciting magical items for your players to use.★ STORY BUILDING: You can come up with items and their location to help with your story building and bringing more dynamics to your campaign.★ MIX & MATCH DECKS to combine and make the rarest of items with almost unlimited possibilities.COMPONENTS• 64 cards    

    $36.00$27.00

  • Gamers Guild AZ Dungeons & Dragons Magimundi Bestiary for 5th Edition (Hardcover) Southern Hobby

    Magimundi Bestiary for 5th Edition (Hardcover)

    2020 Ennie Award Nominated Best Adversary / Monster Book! Enhance your game and surprise your adventuring party with never-before-seen fantasy beasts! Encounter new companions or familiars, new ingredients to harvest, beasts to battle, creatures to encounter, and treasure to find. From ancient and wise solitary creatures to hordes of vermin, from the truly terrifying to strange and unusual, it's all here in the Magimundi Bestiary for the 5th edition of the world's greatest roleplaying game. Whether you're crawling through dungeons, or encountering dragons, there are beasts and creatures for all party levels, from beginner to legendary. Full-color breathtaking illustrations accompany each entry. Beautiful hardcover edition has a glossy cover and is worthy of your shelf or gaming table.

    $38.00

  • Gamers Guild AZ Lame Mage Productions Microscope Explorer Heart of the Deernicorn

    Microscope Explorer

    Microscope Explorer is a supplement for Microscope, the award-winning role-playing game of epic histories. Loaded with tools and strategies to get the most out of your Microscope games. One of the biggest challenges is picking an idea for your history: the possibilities are nearly infinite but game time is not. Microscope Explorer includes new step-by-step seeds to get you started playing more quickly. Want something novel to spark your imagination? Roll on an oracle to generate a random seed instead. There are also techniques for using Microscope for world-building, rules experiments and more.

    $43.00

  • Gamers Guild AZ Exalted Funeral Games Monty Python’s Cocurricular Mediaeval Reenactment Programme GTS

    Monty Python’s Cocurricular Mediaeval Reenactment Programme

    Betwixt these firm yet supple (binary) covers, one shall find everything one needs to experience the joy of Mediaeval study, from character creation and factions to ready-to-run quests and monsters – including the French! One need not be familiar with Monty Python’s work, nor is experience with ‘role-playing games’ required. If you have experience with the latter, you are probably too silly a person to participate and should stop reading immediately. Features: An original rules-lite gaming system with spam. Guidance on designing adventures with spam. Ready-to-run quests, spam, and guidance on designing one's own adventures. Character creation, spam, bestiary, spam, and Dramatis Personae sections. Tables for generating all sorts of things with spam. Original hand-painted illumination 6.2% more spam. This is a fully licensed educational programme for serious students of History.It is by no means a comprehensive manual for running imaginative, Mediaeval-themed role-playing games lovingly ripped off from the works of Monty Python.

    $72.00$61.00

  • Gamers Guild AZ PAIZO PUBLISHING Pathfinder RPG (2E): Absalom - City of Lost Omens - Special Edition (Pre-Order) GTS

    Pathfinder 2E: Absalom - City of Lost Omens - Special Edition

      For nearly 5,000 years, the great city of Absalom has stood at the center of the Inner Sea region's culture, commerce, and prophecy. Now, after the death of its founder-god Aroden, the disappearance of its lord mayor, and new attacks from some of its greatest foes, Absalom stands at the crossroads of a new and uncertain destiny!This lore-packed 400-page guide presents a fascinating locale suitable for years of Pathfinder adventures! A huge poster map of the city, more than 250 locations, and more than 400 interconnected NPCs set the scene in unprecedented detail, beckoning your characters to walk upon streets paved with centuries of history. Follow in the footsteps of generations of questing heroes to chart a new path for the City at the Center of the World!This deluxe special edition is bound in faux leather with metallic deboss cover elements and a bound-in ribbon bookmark.☆ Collectible limited edition faux leather cover!☆ Paizo’s well received overview of Golarion’s most important and impressive legendary monsters, a popular topic at all Pathfinder game tables.☆ Provides plenty of player options and adventure hooks suitable for players and Game Masters alike!

    $129.00$87.00

  • Gamers Guild AZ Paizo Pathfinder RPG (2E) Adventure Path: Seven Dooms For Sandpoint (Paperback) GTS

    Pathfinder 2E: Adventure Path: Seven Dooms For Sandpoint (Paperback)

    Back where it all began! This special, double sized volume presents a full Adventure Path in a single massive 200 page book to celebrate the 200th volume of the Pathfinder Adventure Path!The town of Sandpoint has seen more than its fair share of danger and trouble over the years, including harrowing fires, prolific serial killers, goblin raids, and attacks by giants and dragons, but what faces the so-called Light of the Lost Coast now is its greatest threat yet! Something sinister has been manipulating events all along, and now a new band of heroes must step in to save this legendary small town from seven deadly dooms!Return to the town where it all began with the Seven Dooms for Sandpoint Adventure Path—a full campaign for 4th- to 11th-level characters that is presented in its entirety in this super-sized volume! Seven Dooms for Sandpoint also includes an updated snapshot of Sandpoint as it stands today, complete with ways to interact with and influence the townsfolk. More Thassilonian secrets, exciting new treasures, and a bestiary of dangerous new monsters round out this milestone Adventure Path volume.Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign.★ A special stand-alone celebration of 200 volumes of Pathfinder, Seven Dooms for Sandpoint presents an entire Adventure Path campaign in one giant book!★ Contains months of exciting Pathfinder Play set in one of the most famous and beloved locations in the Pathfinder world!★ Written by Pathfinder Narrative Creative Director James Jacobs, who penned the very first Adventure Path volume back in 2007!★ Adventure/sourcebook hybrid.★ Extensive marketing support throughout 2024.

    $79.00$53.00

  • Gamers Guild AZ Pathfinder PATHFINDER RPG (2E): LOST OMENS FIREBRANDS GTS

    Pathfinder 2E: Lost Omens Firebrands

    Rebels with a cause! The Firebrands were born in the flames of rebellion, eventually becoming some of the Inner Sea’s most well-known adventurers. Lost Omens Firebrands takes a detailed look at the characters that choose to take on oppressors or simply head out on adventures for fame and fortune. This book presents information on the Firebrands organization, from membership, to spreading the word of rebellion, to the missions to defeat tyranny, and the types of daredevil antics they perform for fun. The book also features new rules content including new equipment, magic items, spells, and support for archetypes for players who want to play a Firebrand in their campaigns!★ Paizo’s first ever exploration of the Firebrands, one of the core factions of the Pathfinder world.★ Provides plenty of player options and adventure hooks suitable for players and Game Masters alike!

    $58.00$39.00

  • Gamers Guild AZ Pathfinder Pathfinder 2e: Lost Omens World Guide Special Edition Southern Hobby

    Pathfinder 2E: Lost Omens World Guide Special Edition

    This indispensable 136-page guidebook to the world of Pathfinder presents everything you need to know for a lifetime of adventure in the uncertain Age of Lost Omens. The god of humanity is dead and prophecy is broken, leaving adventuring heroes like you to carve their own destinies out of an uncertain future! This gazetteer features 10 diverse regions packed with thrilling and deadly possibilities and is accompanied by a giant two-sided poster map depicting the heart of the Pathfinder setting. This deluxe special edition is bound in faux leather with metallic deboss cover elements and a bound-in ribbon bookmark.

    $91.00$59.00


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