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RPG Book 2 For 1 Sale

28 products


  • Gamers Guild AZ Free League The One Ring: Core Rulebook GTS

    The One Ring RPG: Core Rulebook

    Enter the world of Middle-earth with The One Ring™, the official tabletop roleplaying game based on the works of J.R.R. Tolkien. Designed specifically to evoke the atmosphere of The Hobbit™ and The Lord of the Rings™, the game contains rules for creating heroes and sending them off on adventures in a land threatened by the growing Shadow.  This beautifully illustrated, full-colour hardcover manual presents Middle-earth as it was twenty years after Bilbo Baggins’ remarkable disappearance and unexpected return. The great events narrated in The Lord of the Rings™ are still fifty years away, leaving plenty of room to narrate stories worthy of an epic. Now in its second edition, The One Ring™ comes with updated and revised rules, a new visual style, and a focus on the land of Eriador — the lone-lands west of the Misty Mountains. Among its key features are: Rules for travelling across the land (Journey), facing frightening foes (Combat), and meeting the personalities of Middle-earth (Council). Thorough advice for the Loremaster on how to bring Middle-earth to life, including rules for magical treasure, the Shadow, and the Eye of Mordor. In-depth information on six Patrons — individuals sponsoring the adventures of the Player-heroes — including Bilbo Baggins and Gandalf the Grey. A bestiary containing a spread of adversaries, from lowly Orc Soldiers and Highway-robbers, to monstrous Cave-Trolls and Barrow-Wights. Rules to create your very own Nameless Things — unknowable beings from the dark corners of the world. A complete Landmark adventure, The Star of the Mist, with extra support for new Loremasters, in the form of tutorial advice throughout. The One Ring, Middle-earth, and The Lord of the Rings and the characters, items, events, and places therein are trademarks or registered trademarks of the Saul Zaentz Company d/b/a Middle-earth Enterprises (SZC) and are used under license by Sophisticated Games Ltd. and their respective licensees. All rights reserved.

    $84.00$58.00

  • Gamers Guild AZ Free League The Lord of the Rings RPG: Core Rulebook (5e) GTS

    D&D 5E: The Lord of the Rings - Core Rulebook

    The Lord of the Rings™ Roleplaying 5E Return to Middle-earth with The Lord of the Rings™ Roleplaying, a brand new adaptation of the works of J.R.R. Tolkien using the rules for 5E. Based on the second edition of The One Ring™ roleplaying game by Francesco Nepitello, the beautifully illustrated full-color hardback volume The Lord of the Rings™ Roleplaying contains everything you need to create exciting adventures set in the world’s most popular fantasy setting - six original heroic cultures from the land of Eriador, six new classes, a host of terrifying adversaries, and comprehensive rules for journeys, councils, wondrous artefacts, and the subtle magic of Middle-earth.

    $77.00$47.00

  • Gamers Guild AZ Free League The One Ring: Ruins of the Lost Realm GTS

    The One Ring RPG: Ruins of the Lost Realm

    Eriador, the lone-lands described in The Lord of the Rings™, comes alive as never before in this supplement for The One Ring™, the official tabletop roleplaying game based on the works of J.R.R. Tolkien. A region often described as deserted becomes a crucible for adventure, offering many hours of gameplay.★ Chapter 1: Fog Over Eriador offers a description of the regions that once were part of the kingdom of Arnor, with a focus on the city of Tharbad.★ Chapter 2: A Gathering Storm provides the Loremaster with a set of narrative elements aimed at building a possible future for the land of Eriador as a whole.★ Chapter 3: Landmarks adds twelve sites of interest in the style of the one presented in the core rules. Made in Lithuania.

    $57.00$40.00

  • Gamers Guild AZ Genesys Genesys Core Rulebook Asmodee

    Genesys Core Rulebook

    Face down a dragon as a brave knight, hack into a corporate security system as an elite runner, set sail in your airship. Unlimited adventure awaits you in Genesys,  a new roleplaying system designed for a variety of settings and limited only by your imagination. The Genesys experience begins with the Genesys Core Rulebook, which features an explanation of the innovative narrative dice system and core mechanics of the game, an overview of five different settings in which to place campaigns, and advice for Game Masters to craft a myriad of adventures with unparalleled freedom.

    $71.00$57.00

  • Gamers Guild AZ Square Enix Final Fantasy XIV TTRPG Standard Rulebook (Pre-Order) Southern Hobby

    Final Fantasy XIV TTRPG: Standard Rulebook

      The Final Fantasy XIV Tabletop Roleplaying Game is a gateway into the magical world of Final Fantasy XIV through which you and your friends can embark on exciting and memorable adventures. In this game, one player will act as your gamemaster- the arbiter and lead storyteller- while the rest of your group will play as adventurers. Together you will confront powerful foes, interact with a diverse cast of characters, and roll dice to create a story all your own. Keep in mind that this game is not about winning or losing. If you have a good time, everyone wins!  

    $109.00

  • Gamers Guild AZ Free League Publishing D&D 5E: The Lord of the Rings - Starter Set Free League Publishing

    D&D 5E: The Lord of the Rings - Starter Set

      ‘Not far ahead were dreary hills, rising higher and higher, dark with trees. On some of them were old castles with an evil look, as if they had been built by wicked people.’ You are enjoying a rare, quiet evening at the inn in Bree when a hunter joins your table to share a tale about a dark threat looming over the North Downs. However, you are not merely simple guests at The Prancing Pony — you are members of a Company. It is your self-appointed duty to inquire about the bone-chilling dangers that might emerge from the houseless hills beyond. Are you ready to take the road to adventure? The Lord of the Rings™ Roleplaying 5E Starter Set combines the world’s most known and beloved fantasy setting with the world’s leading roleplaying game system in a visually stunning, easy to use and yet inexpensive package. This beginner-friendly starter set provides all you need to embark on your journeys in Middle-earth, with streamlined rules and pre-generated characters that make it easy to begin playing right away. This boxed set contains: A full set of transparent polyhedral dice, including two d20s engraved with the Rune of Gandalf and the Eye of Sauron. Condensed 5E rules for action resolution, combat, councils and journeys. The complete adventure Over Hill and Under Hill, bringing the heroes deep into the wild lands of northern Eriador to face a dark threat. A large full-colour map of Eriador, with a combat diagram on the back. Beautifully illustrated cardboard stand-up figures for Player-heroes and Adversaries. Five pre-generated and illustrated Player-heroes.

    $43.00$27.00

  • Gamers Guild AZ Free League Publishing The One Ring: Starter Set: Over Hill and Under Hill (Pre-Order) Free League Publishing

    The One Ring RPG: Starter Set - Over Hill and Under Hill

      ‘Not far ahead were dreary hills, rising higher and higher, dark with trees. On some of them were old castles with an evil look, as if they had been built by wicked people.’ You are enjoying a rare, quiet evening at the inn in Bree when a hunter joins your table to share a tale about a dark threat looming over the North Downs. However, you are not merely simple guests at The Prancing Pony — you are members of a Company. It is your self-appointed duty to inquire about the bone-chilling dangers that might emerge from the houseless hills beyond. Are you ready to take the road to adventure? This new and beginner-friendly starter set for The One Ring™ tabletop RPG, based on the works of J.R.R. Tolkien, provides all you need to embark on your journeys in Middle-earth. Immerse yourself in a world set between the time of Bilbo’s first adventure and the events of The Lord of the Rings™, exploring the Lone-lands of Eriador and taking on the roles of characters whose stories are yet to be told. This boxed set contains: Condensed rules for action resolution, combat, councils and journeys. The complete adventure Over Hill and Under Hill, bringing the heroes deep into the wild lands of northern Eriador to face a dark threat. A large full-colour map of Eriador, with a combat diagram on the back. Beautifully illustrated cardboard stand-up figures for Player-heroes and Adversaries. Five pre-generated and illustrated Player-heroes. Two D12 Feat Dice and six D6 Success Dice, all engraved with custom symbols.

    $43.00$36.00

  • Gamers Guild AZ Genesys Genesys Expanded Player’s Guide Asmodee

    Genesys Expanded Player’s Guide

    Dive into a world of adventure with the Expanded Player's Guide for Genesys Roleplaying! The Expanded Player's Guide contains a wealth of knowledge for players eager to equip their characters with interesting new gear, vehicles, and spells and Game Masters designing their own settings. This is the first expansion book that is for Genesys as a whole, rather than focusing on a specific setting. This 112-page book features three exciting new example settings, a step-by-step guide that makes creating your own settings easier than ever, new rules for creating your own vehicles, quick rules for creating your own adversaries, and new spells and talents for the Genesys Magic System to further customize your games. 

    $53.00$40.00

  • Gamers Guild AZ Edge Twilight Imperium - War for the Throne (Pre-Order) Asmodee

    Twilight Imperium - War for the Throne

      War for the Throne is a 128-page full-length adventure that pits your players against some of the most dangerous adversaries in the galaxy! Travel to strange locations, investigate mysterious occurrences, and go toe-to-toe with vicious monsters and evil overlords. This adventure features equal parts intrigue and swashbuckling action, with the chance for your characters to save the Imperial throne, Galactic Council, and maybe the entire galaxy from death and enslavement at the hands of a perfidious foe. EPIC SPACE ADVENTURE: Join the Keleres in a 128-page full-length adventure to thwart the Mahact Gene-Sorcerers and save the galaxy. INTRIGUE AND ACTION: Experience a perfect blend of galactic intrigue and swashbuckling action in a roleplaying game set in a vast universe. CHALLENGING ADVERSARIES: Face off against dangerous foes, including the malevolent Mahact, and navigate complex political landscapes. MYSTERY AND EXPLORATION: Investigate mysterious occurrences and travel to strange locations in your quest to protect the Imperial throne. HEROIC MISSIONS: Take on the role of underfunded Galactic Council agents, with the fate of the galaxy hanging in the balance.

    $64.00$42.00

  • Gamers Guild AZ Magpie Games Avatar Legends RPG: Starter Set GTS

    Avatar Legends RPG: Starter Set

    Experience the Avatarverse Like Never Before! The Avatar Legends RPG Starter Set brings you and your friends into the beloved setting of Avatar Legends! This boxed set includes everything you need to get started playing Avatar Legends: The Roleplaying Game, portraying your own characters on action-packed escapades through the Four Nations! Weave tales of self-discovery and action with your team of friends, and work with legendary heroes like Fire Lord Zuko to bring balance to the world!This set includes...• 32-page booklet of condensed rules• 40-page introductory adventure booklet featuring The Pirates of Crimson Sails set in the era of Avatar Aang, and The Burning Fuse set in the era of Avatar Korra• 10 engraved dice featuring Tui and La• 21 combat action cards• 10 illustrated pre-generated character sheets• 6 rules reference sheets• A large full-color map of the Four Nations• A unique code to unlock a full digital version of the Avatar Legends RPG Starter Set

    $43.00$34.00

  • Gamers Guild AZ Chaosium Call of Cthulhu Keeper Rulebook (Pre-Order) PSi

    Call of Cthulhu Keeper Rulebook

    The World’s Best Game Of Intrigue, Mystery & Horror! The Old Ones ruled the earth aeons before the rise of humanity. Traces of their cyclopean cities can still be found on remote islands, buried amid the shifting desert sands, and in the frozen wastes of the polar extremes. Originally they came to this world from the stars. They sleep now, some deep within the earth or beneath the sea. When the stars are right they shall again walk the earth.

    $78.00$53.00

  • Gamers Guild AZ Free League The Lord of the Rings RPG: Tales from Eriador (5e) (Pre-Order) GTS

    D&D 5E: The Lord of the Rings - Tales from Eriador

    Tales from Eriador is a beautifully illustrated hardback compendium containing six adventures for The Lord of the Rings RPG, the 5E adaptation of the The One Ring tabletop roleplaying game based on the works of J.R.R. Tolkien. All set in the lone-lands of north-western Middle-earth, the adventures can be played individually, or as part of a larger tale.

    $57.00$41.00

  • Gamers Guild AZ Free League The Lord of the Rings RPG: Shire Adventures (5e) GTS

    D&D 5E: The Lord of the Rings - Shire Adventures

    Shire™ Adventures 5E Shire™ Adventures is a beautifully illustrated hardback 5e supplement for The Lord of the Rings™ Roleplaying, offering all you need to take your first steps into Middle-earth and experience the adventures Hobbits get up to (when they cannot avoid it!). Explore the Shire with a thorough description of its four farthings and five exciting ready-to-play adventures, fully playable also by taking on the roles of some Hobbits whose descendants will go on to do extraordinary things, such as Primula and Rory Brandybuck, Paladin Took, and Bilbo Baggins himself!

    $57.00$39.00

  • Gamers Guild AZ Genesys Genesys Game Master's Screen Asmodee

    Genesys Game Master's Screen

    Speed up your adventures, hide your notes, and impress your players with the Genesys Game Master’s Screen! This three-panel screen has the most commonly referenced rules and charts to keep your games flowing quickly and smoothly. This screen will help you keep your notes, dice rolls, and plans hidden from your players while also providing handy information. Immerse your players in your world with the Genesys Game Master’s Screen! 

    $27.00$21.00

  • Gamers Guild AZ Free League Publishing The One Ring: Moria - Through the Doors of Durin Free League Publishing

    The One Ring RPG: Moria - Through the Doors of Durin

    Moria™ – Through the Doors of Durin is an epic campaign expansion delving into the depths of Khazad-dûm for the award-winning second edition of The One Ring™ roleplaying game (TOR), based on the works of J.R.R. Tolkien. Set in the years before Balin’s doomed expedition, this supplement contains a hoard of Patrons, Landmarks, foes, encounters and treasures that a Loremaster can use to construct their own adventures in Moria – from a single desperate journey in the dark to a grand campaign to retake Durin’s Halls. For long ages, the great city of the Dwarrowdelf was the seat of Dwarven kings, and they were rich beyond measure in gold and Mithril. But a thousand years ago, Durin’s Bane arose and drove the Dwarves from their halls. The city fell into darkness, becoming an abode of Orcs, Goblins – and worse. Countless Orcs perished in the Battle of Five Armies. Maybe the Halls of Durin lie empty once more. Maybe there are piles of treasure there, waiting to be claimed. Maybe Mithril still glimmers in the mines under Caradhras. Cross the dread threshold, adventurer, and delve deep!

    $64.00$54.00

  • Gamers Guild AZ Free League Publishing D&D 5E: The Lord of the Rings Roleplaying: Keepers of the Elven-rings (Pre-Order) ACD Distribution

    D&D 5E: The Lord of the Rings - Keepers of the Elven-rings

      “In Eregion long ago many Elven-rings were made, magic rings as you call them, and they were, of course, of various kinds: some more potent and some less. The lesser rings were only essays in the craft before it was full-grown, and to the Elven-smiths they were but trifles – yet still to my mind dangerous for mortals. But the Great Rings, the Rings of Power, they were perilous.” In the twilight of the Third Age, three realms of the West-elves still endure in Middle-earth. By the power of the Three Rings, they exist as a testament to a time that was. But not only the Elves remember. As Sauron gathers his strength to bring war to Middle-earth once again, he plans a devious vengeance against those who humbled him long ago.Keepers of the Elven-rings™ is a supplement for The Lord of the Rings Roleplaying™, the official tabletop roleplaying game based on the works of J.R.R. Tolkien. Chapter 1: Where The West-elves Still Linger describes the realms of Lórien, Rivendell and Lindon and those who dwell there, including the Elf-lords who are their guardians. Chapter 2: The Days Darken provides the Loremaster with details about Sauron’s schemes against the Immortal Folk, including possible events, Adversaries, and Loremaster characters. Chapter 3: Landmarks outlines twelve sites of interest, including locations mentioned in The Lord of the Rings™ and others created specifically for the game. The Appendix contains rules to play High Elves and Wood-elves, and introduces guidelines to create Elf-lords, powerful characters who can reach level 20 and are therefore suited for epic level play.

    $59.00$51.00

  • Gamers Guild AZ Free League The Lord of the Rings RPG: Ruins of Eriador (5e) GTS

    D&D 5E: The Lord of the Rings - Ruins of Eriador

      Eriador, the lone-lands described in The Lord of the Rings, comes alive as never before in this supplement for The Lord of the Rings RPG, the 5E adaptation of the The One Ring tabletop roleplaying game based on the works of J.R.R. Tolkien. A region often described as deserted becomes a crucible for adventure, offering many hours of gameplay.  

    $59.00$40.00

  • Gamers Guild AZ Genesys Genesys: Android Shadow of the Beanstalk Asmodee

    Genesys: Android - Shadow of the Beanstalk

    In the Future, the World has Changed. People have not... In the not so-distant future, humanity has spread out across the solar system, unlocked the frontiers of cyberspace, and created millions of intelligent androids in its own image. At the heart of this progress stands a ladder leading to the riches of the stars—the massive space elevator called the Beanstalk. And at its base sprawls the biggest, meanest, and most exciting city on Earth: New Angeles. Using the Genesys Roleplaying System, this sourcebook allows you to explore this vital, thrilling, and dangerous world. Take on the role of cops, con artists, roughnecks, and escaped androids trapped between greedy corporations, corrupt officials, and vicious street gangs. Outwit your foes, uncover their conspiracies, flee their retribution, and maybe you’ll survive. Who knows? Maybe you’ll even get rich… This supplement for the Genesys roleplaying game includes: A detailed guide to New Angeles, the grandest city in the worlds. Character creation options for playing archetypes like Cyborgs, Clones, Bioroids, Loonies, and G-Mods, and careers like the Runner, Ristie, and Investigator. New weapons, gear, vehicles, cybernetics, genetic modifications, and other items essential for adventuring in the dangerous streets of New Angeles and in the cold blackness of space. Expanded rules for making runs on the Network; uncovering secrets, stealing money, and aiding your allies as a runner, or hunting intruders and destroying their systems as a sysop. A host of dangerous adversaries and powerful allies. Win a gunfight with prisec mercenaries, evade a yakuza assassin, outsmart a megacorp exec, and confront famous individuals like Caprice Nisei, Thomas Haas, and Rachel Beckmann!

    $87.00$56.00

  • Gamers Guild AZ Board Game Our Haunt Heart of the Deernicorn

    Our Haunt

    A tabletop roleplaying game about ghosts in a strange spooky found family. Tell stories that can be scary, hopeful, horrifying, or comforting.The setting is just as important as the characters you’ll play. Describe what sweet and creepy things happen in a room of the mansion that belongs to you. There are several Rooms for you to choose from and The Haunt comes alive as we explore the themes and moods of each Room. The main characters spend time together, hide from the Living, will scare or be scared, and explore the liminal space between life and death. THE CHARACTERS The Loved, who remains in this world hoping to find their lost love — or at least, honor their memory. The Betrayed, murdered by violent means, trapped as a ghost until they get revenge. The Faceless, who died so long ago they can barely remember their true form. The Returned, who has seen the worlds beyond death and is here to spread the word. The Doll, trapped inside the body of a doll and unable to express their true self. The Cat, or the ghost of a cat, wandering these halls among these strange humans. Once we’ve made our characters, we’ll develop the haunted house we live in before exploring the strange and creepy world that exists around us. While we play, we’ll discover memories of our past, tussle with the living, dodge the ancient monstrosities that lurk beyond the veil, and support each other in a strange and liminal half-world.

    $50.00

  • Gamers Guild AZ Board Game Venture & Dungeon Heart of the Deernicorn

    Venture & Dungeon

    Introspective heroic fantasy and kids dodging bullies at school — two new perspectives on the classic High Fantasy genre. Venture & Dungeon features two games in one book that use the Belonging Outside Belonging game engine. No Dice and no GM; instead each person has a player character and equal control over the story.

    $50.00

  • Gamers Guild AZ Free League Publishing The Lord of the Rings RPG: Moria: Shadow of Khazad-dum Free League Publishing

    D&D 5E: The Lord of the Rings - Moria: Shadow of Khazad-dum

    Moria – Shadow of Khazad-dûm™ is an epic campaign expansion delving into the depths of Khazad-dûm for The Lord of the Rings™ Roleplaying, the 5E adaptation of theaward-winning second edition of The One Ring™ roleplaying game (TOR), based on the works of J.R.R. Tolkien. Set in the years before Balin’s doomed expedition, this supplement contains a hoard of Patrons, Landmarks, foes, encounters and treasures that a Loremaster can use to construct their own adventures in Moria – from a single desperate journey in the dark to a grand campaign to retake Durin’s Halls. For long ages, the great city of the Dwarrowdelf was the seat of Dwarven kings, and they were rich beyond measure in gold and Mithril. But a thousand years ago, Durin’s Bane arose and drove the Dwarves from their halls. The city fell into darkness, becoming an abode of Orcs, Goblins – and worse. Countless Orcs perished in the Battle of Five Armies. Maybe the Halls of Durin lie empty once more. Maybe there are piles of treasure there, waiting to be claimed. Maybe Mithril still glimmers in the mines under Caradhras. Cross the dread threshold, adventurer, and delve deep!

    $71.00$60.00

  • Gamers Guild AZ Stillfleet Studio The Blister Critters RPG: The Squirrel Queendom of Atlanta (Pre-Order) AGD

    The Blister Critters RPG: The Squirrel Queendom of Atlanta

      In the eco-horrific cartoon TTRPG Blister Critters by Anthony Grasso and Wythe Marschall, you play as an animal who can wield bizarre mutations called Blisters. These strange abilities will help you survive in a vast, cruel suburbia populated by fellow Critters and their feral counterparts, Beasts, as well as even stranger cartoon-beings. This 12-page zine by Wythe Marschall (an Atlanta native) details the neo-feudal squirrel state that has taken over the Southeast after the fall of humanity. The zine features a complete setting for Blister Critters, with new encounters and episode treatments (plot hooks). You can use this zine with the Blister Critters Quickstart, Blister Critters Rulebook, or full Blister Critters Boxed Set.    

    $13.00$11.00

  • Gamers Guild AZ Board Game BFF! - Best Friends Forever Heart of the Deernicorn

    BFF! - Best Friends Forever

    BFF! is a heartwarming tabletop roleplaying game. Take on the roles of a group of tween girls hanging out, having adventures, and exploring how friendships grow and change. With its beautiful artwork, clever card prompts, and emphasis on collaboration, BFF! is an amazing game for anyone who wants to have fun and connect with their friends. There’s no game master and zero prep time, so you can start playing within minutes of opening the boxPlayers will collaboratively create the world and explore the Hangout Guide together. Designed as a spiral bound notebook where every page is a colorful backdrop for your adventures. The landscapes are hand-painted and filled with evocative and fun details. Tactile game components and clever card prompts inspire stories that unfold like an immersive comic book. Open up the charm box and trade with your friends. Don’t forget to sign the yearbook at the end of every session! COMPONENTS AND DETAILS 17 friend standees 50+ charms, 6 charm bracelets, and charm box Hangout Guide and deck of Friendship Cards 1 six-sided die

    $71.00

  • Gamers Guild AZ The One Ring RPG The One Ring: Starter Set GTS

    The One Ring RPG: Starter Set

    A strange invitation from cousin Bilbo, mentioning that he's in need of help. Most odd! But then again, a great many things about that particular Hobbit have been odd ever since that business with the Dragon. Nothing wrong with taking a stroll and helping old Bilbo out I supposed. After all, there aren't any dangers to worry about here in The Shire. . .The One Ring  RPG: Starter Set contains all you need to take your first step into Middle-earth and experience the adventures Hobbits get up to. With streamlined rules and ready-to-go characters, it is easy to quickly sit down and play the game. The One Ring is set between the time Bilbo went on his journey and the events in The Lord of the Rings, allowing you to explore the Shire by taking on the roles of some Hobbits whose children will go on to do extraordinary things, such as Drogo Baggins, Rory Brandybuck, and Esmeralda Took.This boxed set contains:• A 24-page volume of condensed rules• A 53-page compendium covering the four farthings of the Shire, all the way from Greenholm in the west to Buckland and the Old Forest in the east• A 32-page volume containing five exciting adventures to play• 8 Double-sided pre-generated character sheets• A huge full-color double-sided map showing the Shire and Eriador• 30 Wargear Cards for weapons and armor• 6 double-sided Journey Role and Combat Stance Cards• 2 d12 Feat Dice• 6 d6 Success Dice

    $79.00$48.00

  • Gamers Guild AZ Free League Publishing The One Ring: Realms of the Three Rings (Pre-Order) ACD Distribution

    The One Ring RPG: Realms of the Three Rings

      “In Eregion long ago many Elven-rings were made, magic rings as you call them, and they were, of course, of various kinds: some more potent and some less. The lesser rings were only essays in the craft before it was full-grown, and to the Elven-smiths they were but trifles – yet still to my mind dangerous for mortals. But the Great Rings, the Rings of Power, they were perilous.” In the twilight of the Third Age, three realms of the West-elves still endure in Middle-earth. By the power of the Three Rings, they exist as a testament to a time that was. But not only the Elves remember. As Sauron gathers his strength to bring war to Middle-earth once again, he plans a devious vengeance against those who humbled him long ago.Realms of the Three Rings™ is a supplement for The One Ring™, the official tabletop roleplaying game based on the works of J.R.R. Tolkien. Chapter 1: Where The West-elves Still Linger describes the realms of Lórien, Rivendell and Lindon and those who dwell there, including the Elf-lords who are their guardians. Chapter 2: The Days Darken provides the Loremaster with details about Sauron’s schemes against the Immortal Folk, including possible events, Adversaries, and Loremaster characters. Chapter 3: Landmarks outlines twelve sites of interest, including locations mentioned in The Lord of the Rings™ and others created specifically for the game. The Appendix contains rules to play High Elves of Rivendell and Elves of Lórien, and introduces guidelines to create Elf-lords, powerful characters especially suited for solo play.

    $59.00$41.00

  • Gamers Guild AZ Mythworks The Wildsea: RPG - Core Rules Indie Press Revolution

    The Wildsea: RPG - Core Rules

    A post-fall fantasy tabletop roleplaying game set in a rampant ocean of verdant green. Some three hundred years ago the empires of the world were toppled by a wave of fast growing greenery, a tide of rampant growth spilling from the West known as the Verdancy. Now chainsaw-driven ships cut their way across dense treetop waves, their engines powered by oilfruit, rope-golems, honey and pride. You play a wildsailor, part of a motley crew consisting of humanity's weathered descendants, cactoid gunslingers, centipedal fungi, silk-clothed spiderfolk, and other, stranger things. With your fellow crewmembers, you'll journey across the lingin' tide discovering charts, pursuing drives, and avoiding mires of the deep. The Wildsea hungers and grows, roots sinking deep into the forest floor as the waves above ripple with life. What will you discover in its depths? The Wildsea is a tabletop roleplaying game from Quillhound Studios for 2-6 players inspired by stories like Sunless Sea, Bastion, and the Bas-Lag Trilogy. The Wildsea uses a narrative, fiction-first d6 dicepool system that draws inspiration from games like Belly of the Beast, Blades in the Dark, and 13th Age.

    $85.00$72.00

  • Gamers Guild AZ Genesys Genesys: Twilight Imperium - Embers of the Imperium Asmodee

    Genesys: Twilight Imperium - Embers of the Imperium

    Adventure amongst the shards of a broken Empire! The Keleres were established by the Council in the wake of the discovery of the Mahact Kings, and the realization that not one, but two existential galactic threats had arisen in a matter of months. In theory, the Keleres are empowered by each of the members in the Galactic Council to investigate matters that concern the Pax Imperalis, enforce the rulings of the Council, and stop threats to the galaxy as a whole. Each of the Great Civilizations of the Council provides personnel and equipment to accomplish this. In practice, however, the Keleres are underfunded and understaffed. They are distrusted by the various peoples they must investigate, blocked at every turn as the Great Civilizations pursue their own agendas, and riven by factionalism and infighting. However, they are often the only ones who stand between the galaxy and threats that could end the lives of billions of innocents. This book explores the Twilight Imperium setting as established in TI 4th Edition and Prophecy of Kings. It provides a canonical, in-depth look at the setting in the way that only a roleplaying game can do. Fans of Genesys, fans of Twilight Imperium, and fans of thrilling and heroic adventures in a sprawling and rich space opera setting should all love this book.

    $78.00$51.00

  • Gamers Guild AZ Free League The Lord of the Rings RPG: Loremaster's Screen (5e) GTS

    D&D 5E: The Lord of the Rings - Loremaster's Screen

    The Lord of the Rings™ 5E Loremaster's Screen & Rivendell Compendium A deluxe Loremaster’s screen in landscape format for the The Lord of the Rings™ Roleplaying 5E. It features beautiful art on the outside and a host of useful tables and important information on the inside, while keeping the Loremaster’s schemes hidden from the eyes of inquisitive players. The Rivendell compendium contains information about The Last Homely House, including a map of the valley and a plan of the house itself. Some of Rivendell’s inhabitants are included, including Elrond, who can be used as a new patron. Finally, there are also new rules for how to create High Elf Player-heroes.

    $41.00$26.00

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