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1096 products


  • Gamers Guild AZ Space Penguin Ink Forbidden Psalm: A Dead Festival 3 ACD Distribution

    Forbidden Psalm: A Dead Festival 3

    A Dead Festival 3 is an expansion for the 28mm miniature skirmish games The Last War and Forbidden Psalm, itself based on and fully compatible with the MÖRK BORG RPG system. The third time is the charm for unlucky crews desperate enough to risk everything to return Dr. West's Experiment Fragments, unlock a mysterious Puzzle Box, or defend their forts from invading Space Penguins! Within this full-color, 16-page zine you’ll find:•Five new Scenarios inspired by some of our favorite horror films•New Weapons of War•New Items•Special new monsters with unique motivations, keywords, and attacks•Quickstart Rules for the much-anticipated fort defense mode for The Last War•Fully compatible with The Last War, Forbidden Psalm, and MÖRK BORG

    $14.00$12.00

  • Gamers Guild AZ Space Penguin Ink Forbidden Psalm: Trench 71 ACD Distribution

    Forbidden Psalm: Trench 71

    The Fog of no man’s land has retreated, revealing the horrors of Trench 71. The fate of the poor souls taken is finally revealed as your crew makes its way through the twisted, tormented paths of the trench. Play across a narratively connect five Scenario mini-campaign as your crew engages with the deadliest events yet to come to The Last War. Trench 71 is a miniatures game expansion of bone-chilling Scenarios for The Last War and Forbidden Psalm. This new entry into the world of The Last War adds new content to all of your mudded-up games of TLW! Features:● More Scenarios!● More Hostiles! Find out what a Trench Maggot becomes when it pupates!● Fully compatible with all other Forbidden Psalm products and MÖRK BORG.

    $14.00$12.00

  • Gamers Guild AZ Two Little Mice Adventures in the Household RPG: Such Small Matters (5E) (Pre-Order) AGD

    Adventures in the Household RPG: Such Small Matters (5E)

      Such Small Matters is an expansion for Adventures in the Household, it contains a collection of Characters and Adventures that weave together to create a great Saga. In this book you will find: 24 ready-to-play Characters. 6 ready-to-play Adventures. 60 Adventure Outlines to build your own Saga. A Time-line of Household History. Adventures in the Household is a 5E supplement about Littlings, little folks living grand-tiny adventures in a big abandoned House. Set in a regency-like era, 100 years after the disappearance of the Master, Adventures in the Household features an immersive lore that takes players into a unique setting.    

    $70.00$60.00

  • Gamers Guild AZ Starfinder Starfinder Galaxy Guide (Second Edition) Sketch Cover Edition (Pre-Order) Southern Hobby

    Starfinder 2E: Galaxy Guide Retail Cover Edition

    Blast off into Starfinder Second Edition with a star chart of the galaxy and a thrilling tour of adventuring locations across the vastness of interstellar space! The Starfinder Galaxy Guide is a primer designed for new and experienced players that explores popular types of science fantasy campaigns—galactic exploration, horror, war-torn space opera, and more—giving GMs and players tools for playing out those types of stories in their Starfinder game. The Galaxy Guide also introduces several powerful galactic factions as potential friends or foes, including AbadarCorp’s holy corporate empire, the infernal orders of the Hellknights, and the world-preserving Xenowardens. Each major faction includes a new archetype players can use to create a character with ties to that faction. The galactic tour ends with a database of playable alien ancestries including a telepathic mega-brain with an atrophied body (contemplative), a friendly shapeshifter with a secretly bizarre true form (astrazoan), and more!

    $84.00$63.00

  • Gamers Guild AZ Nigredo Press Forsaken Scriptures (Pre-Order) GTS

    Forsaken Scriptures

    Forsaken Scriptures is a unique collection of word-maps that redefines how dungeons are presented in fantasy roleplaying games.Created by Nyhur and compatible with Mörk Borg and other fantasy RPGs, these minimalist maps condense the architecture and descriptions of dungeons into a single image, offering a visually striking and efficient alternative to traditional dungeon maps.Ideal for no-prep adventures, Forsaken Scriptures provides an easy and engaging way to explore complex, haunting environments with minimal setup.The collection features eerie and weird locations brought to life through the evocative illustrations of Mattia Pinetti. The horrors within these word-maps are crafted by some of the most talented third party creators from the Mörk Borg community, ensuring that each dungeon is filled with unexpected and terrifying encounters.PRODUCT DESCRIPTION:♦ 36-page RPG supplement, slip case packaging.  

    $33.00

  • Gamers Guild AZ Cubicle 7 Warhammer 40K RPG: Imperium Maledictum - Starter Set (Pre-Order) AGD

    Warhammer 40K RPG: Imperium Maledictum - Starter Set

      Rokarth: A Guide to the Hive, a 68-page compendium to supplement your first adventure. Focused on exploring more of hive Rokarth - this book is packed with new locations, NPCs and plot hooks, the perfect way to continue your Imperium Maledictum adventures. A thrilling introduction to the planet Voll, its capital-hive Rokarth, and the Macharian Sector at large, Imperium Maledictum’s setting within the Warhammer 40,000 universe. 6 pre-generated characters, each with their own personalities, unique abilities, and drawn from various factions across the Imperium. 8 two-sided reference sheets with summaries of important rules, lore and combat. Tokens for tracking various mechanics, such as Superiority and Fate. A bespoke pair of ten-sided dice, beautifully patterned to suit the Imperium Maledictum setting.

    $56.00$48.00

  • Gamers Guild AZ Cubicle 7 Warhammer Fantasy RPG: Dwarf Player`s Guide (Hardcover) (Pre-Order) AGD

    Warhammer Fantasy RPG: Dwarf Player`s Guide (Hardcover)

    The Dwarf Player's Guide is the ultimate guide to what it means to be a dwarf. A comprehensive look at the rich, battle-scarred history of the Dwarfs. New careers, including Runesmith, that offer unique new opportunities for players. Arm yourself with devastating weapons and resilient armor forged in the depths of the karak. Delve into the pantheon of Ancestors and the legends that Dwarfs revere and honor. Explore the storied history and culture of the Dwarfs and forge a legacy as unbreakable as Gromril.

    $56.00$48.00

  • Gamers Guild AZ Q-Workshop Q-Workshop: Elvish Dice Set: RPG Dice - Gray And White (Pre-Order) GTS

    Q-Workshop: Elvish Dice Set: RPG Dice - Gray And White

      The set of wonderful elvish dice, which will become an inseparable companion of every player with even a bit of noble elvish blood circulating in his veins.

    $20.00

  • Gamers Guild AZ Pathfinder Pathfinder RPG (2E): Lost Omens - Divine Mysteries Hardcover (Pre-Order) GTS

    Pathfinder 2E: Lost Omens - Divine Mysteries Hardcover

    Uncover the secrets of the gods with Lost Omens Divine Mysteries! Within this volume, you'll find details on the gods and non-deific faiths of the Age of Lost Omens from the perspective of their clergy and lay worshippers. This 320-page resource for both players and Game Masters is the comprehensive look at all things divine, making it an essential addition to any Pathfinder Second Edition campaign and a remastered update and expansion of the popular Lost Omens Gods Magic volume! The book updates for all of your favorite Pathfinder Second Edition deities, providing everything you need to know when playing with updated rules found in Pathfinder Player Core and Pathfinder Player Core 2, updating domains, spells, and other mechanics. These include expansions on existing classes like new witch patrons, new archetypes like the Rivethun emissary and powerful mortal herald, and new class archetypes like the battle harbinger option for clerics. The book also includes brand new character options and several additional divine entities never before explored in any Pathfinder reference!

    $112.00$77.00

  • Gamers Guild AZ NEED GAMES! Fabula Ultima: Game Master’s Toolkit (Pre-Order) GTS

    Fabula Ultima: Game Master’s Toolkit

    Heavily inspired by JRPGs and beautifully illustrated bu Yakashi Konno, this 4-panel screen will provide Fabula Ultima’s GMs witch quick tools and rules references.The 36-pages companion booklet expands the Chapter 4: Game Master of the Core Rulebook, offering somo insights and best practices resulting from community feedback.

    $35.00$28.00

  • Gamers Guild AZ Acheron Games D&D 5E: Apocalisse: John's Guide to the Armageddon (Pre-Order) ACD Distribution

    Apocalisse RPG: John's Guide to the Armageddon

    Apocalisse is the definitive 5E setting based on the Book of Revelation by St. John, and it will lead you into the final war between angels and demons. In the immense Armageddon battlefield, the ultimate fight between angels and demons, between those who fight for the Throne of the Lord and those who serve the Abyss, has started. But the human race has survived…Apocalisse is a terrifying journey to the end of times, amongst the ruins of the world, during the deciding war between celestial beings. You’ll be the last survivors in a land devastated by infernal plagues and divine calamities, roamed by the Four Horsemen.A desperate fight against the End of Everything awaits you, with one last choice: will you fight for your life, or will you let the Final Judgement choose for you?Contents:The Armageddon: an entire setting book about the biblical Apocalypse in which you’ll be able to set adventures and campaigns.New rules to create your characters, to survive in an apocalyptic setting, and concerning the effects of the Seven Seals and the Marks inflicted by celestial powers.Four new archetypes, specialized in dealing with the dangers of the End of the World;A Monster Manual of the Apocalypse, with 50+ new monsters;20+ Apocalyptic Artifacts

    $63.00$32.00

  • Gamers Guild AZ Osprey Games Tomorrow City Dieselpunk RPG (Pre-Order) AGD

    Tomorrow City Dieselpunk RPG

      Tomorrow City is a roleplaying game of dark science and dieselpunk action. Swift and simple character creation and an easy-to-learn dice pool system places the emphasis on unique personalities and the momentum of the plot. Join the Underground and fight the crime and corruption at the heart of the city. Sell your dieselpunk tech, occult knowledge, and sheer grit as troubleshooters for mysterious paymasters. Hunt down spies, saboteurs, and science-run-amok. As weary sky rangers, fringe scientists, and radium-powered veterans, you might be all that stands between a better tomorrow and no tomorrow at all.    

    $49.00$35.00

  • Gamers Guild AZ Critical Kit LTD Punk Is Dead RPG (Pre-Order) GTS

    Punk Is Dead RPG

    Welcome to the Un-united Kingdom. The world is going to sh*t in a sack cart, ancient evils have come to party and music is all you've got left. Just like those four brave bozos on the Titanic, you're gonna keep playing until your last amp falls into the abyss.Punk is Dead is a truly unique role-playing game where you get to attempt to save a dying world and kill bad guys whilst writing and performing killer tunes.From the award-winning creator of Be Like a Crow.A STANDALONE GAME THAT IS FULLY COMPATIBLE WITH MÖRK BORG★ Scooby doo with mosh pits and music.★ Includes a starter scenario with capitalist vampires, London Calling.★ Explore an alternative UK, kill bad guys and write songs.★ Lift any content from Mörk Borg and bring it to the table.★ A gorgeous full colour book in the size of an old 45.    

    $45.00$30.00

  • Gamers Guild AZ Space Penguin Ink Seas Of Sand: D&D Adventure Module GTS

    Seas Of Sand: D&D Adventure Module

    By day, the sands are liquid. People sink and ships sail. By night, the sands are solid. People can walk and ships are stuck. Different sands have different definitions of solid and liquid, but this basic principle holds: if you’re caught out on the sands at dawn without a ship, only prayer will save you. Welcome to the Seas.Seas of Sand is a toolbox setting guide. It details the Seas, its people, its stuff, and its wonders. It’s also a whole bunch of procedures, advice, and content for you to use in your game. There’s lots of content here, but no plotline and—other than examples—no fixed locations or events. There’s no history to memorize, no lore to wade through, and no canon to adhere to. Seas of Sand can slot into an existing game just as well as form the basis of a new one, and work equally well for one-shot and campaign play.Across the sands, you’ll see:• Procedures for two distinct modes of play: Adventure and Mercantile. Delve into flooded ruins and broken halls to retrieve wealth long buried, then set yourself up as merchants of the high sands to chase down the best deals and market opportunities.• Advice on mapping, navigation, and managing a ship’s crew across the seven sands.• Travel procedures including weather, sandstorms, random encounters, and privation.• Generators for villages, cities, merchants, and crew.• Full naval combat rules handling everything from siege warfare to boarding and repairing a captured vessel.• 60 unique stated enemies, from the Buried Titan to the Ur-Crab.• And more

    $84.00$56.00

  • Gamers Guild AZ Exalted Funeral Games They Feed On Fear RPG (Pre-Order) GTS

    They Feed On Fear RPG

      THEY FEED ON FEAR is a semi-cooperative, horror-themed, narrative tabletop roleplaying game (RPG). The players embody Fear-Eaters; eldritch interdimensional beings that feed on a form of human energy called Essence. A Fear-Eater’s aim is to be the first to accumulate sufficient Essence to achieve its End Goal. One person assumes the role of the Provider (game master) and is in charge of describing the game’s world, its inhabitants and their responses to player actions.Unlike most RPGs, the Provider does not issue quests. Instead, players are the primary action initiators, determining their own path toward realizing their End Goal. Both players and the Provider participate in creating and introducing locations to a Community. THEY FEED ON FEAR is about creating each Fear-Eater’s narrative, legend and Lore.These beings came from elsewhere.Nothing concerning them is normal or natural. Fear-Eaters do not possess, collect or gain loot, gear, weapons or equipment of any kind during their exploits. Instead, they absorb emotional energy known as Essence.A Fear-Eater’s goal is to collect, store, and Drain sufficient Essence to achieve its End Goal.Fear-Eaters are supernatural and interdimensional beings that shapeshift, embodying their target’s Fears at will.Fear-Eaters are typically solitary. However, on rare occasions, they cooperate, even hunting together in times of great necessity or opportunity.

    $56.00$48.00

  • Gamers Guild AZ Hit Point Press Inc Dragon Stew (Pre-Order) GTS

    Dragon Stew

    Richly written & illustrated by Antonio Demico of Pointy Hat Studios, the Dragon Stew PDF is a Fifth Edition Supplemental that gives both players and GMs the tools to bring the magic of cooking into their games! There are several different rulesets included in the book, like Cooking Classes, Dessert Familiars, and Cooking Rules. Feel free to mix and match in order to create the experience you want at your table. The book also includes an entire adventure, designed from the ground up to showcase all different aspects of these additional rules. It makes for an excellent introduction to the different systems, and can even act as the perfect starting point for a whole cooking-themed campaign. It’s ready to run as soon as you get the book, with everything you’ll need to start cooking up your own tale of swords, sorcery, and frying pans. You can use Dragon Stew to add some flavor to your favorite PC, or spice up your game with a completely new kind of challenge!

    $70.00$43.00

  • Gamers Guild AZ Black Armada Games Lovecraftesque RPG: Citadels of Shadow Expansion (Pre-Order) GTS

    Lovecraftesque RPG: Citadels of Shadow Expansion

    This expansion pack focuses on those who rule and those who struggle against them. Consists of a set of 52 cards in a printed tuckbox. The print expansion requires the Lovecraftesque core box to play. Citadels Of Shadow includes these scenarios: THE HIDDEN CABINET by Helen Gould. A scenario about whispered rumours, duplicitous politicians, and what really happens in the corridors of power. What will you find behind these closed doors? THE SEA HUNGERS by Thomas Manuel. It's Bombay in 1728. As the East India Company recovers from a ferocious defeat at the hands of legendary pirate admiral Kanhoji Angre, a naive, young marine discovers a sinister plot involving sacrifice and spirals of blood. WE SERVE AND PROTECT by Kenneth Hite. A long hot summer of protests rocks the streets of Chicago in the 1970s, and you rock with them. The Chicago Police Department serves and protects...but what inhuman entity do the cops who have you serve? WOLFSHEAD by Joshua Fox. Sherwood, Nottinghamshire, in the 13th century. A hapless cutpurse robs the wrong person and finds themselves in possession of a strange item. Now they have the Baron's men hunting for them - but that may not be the worst thing that stalks the night. Each scenario can be played and replayed, and can also be combined with cards from the core deck and those from other scenarios to create even more stories.

    $21.00$16.00

  • Gamers Guild AZ MONGOOSE PUBLISHING Traveller RPG: Referee's Screen Update 2024 GTS

    Traveller RPG: Referee's Screen Update 2024

    With a stunning science fiction vista facing the players, and every vital table for the Referee, the Traveller Referee’s Screen Update 2024 is the perfect complement to a well-run Traveller campaign. Fully updated to the latest rules and with all the important tables and charts needed to run a game, the new Traveller Referee’s Screen Update 2024 is constructed from quality heavy-weight cardstock that will stand the ravages of many years’ gaming.

    $28.00$21.00

  • Gamers Guild AZ Hit Point Press If I were a lich man: wooden dreidel set (Pre-Order) GTS

    If I Were A Lich, Man - Dreidel Set

    Wooden Dreidel Set for If I Were A Lich, Man game.

    $28.00$17.00

  • Gamers Guild AZ Petersen Games Cowboy Bebop RPG: Big Shot Screen GTS

    Cowboy Bebop RPG: Big Shot Screen

    With the Big Shot Screen of Cowboy Bebop RPG, you will have a useful tool for experiencing a thousand memorable adventures, travelling through the solar system. Structure of Sessions, Tests, Clocks and their effects, Tabs, Secrets of the Bounty you're chasing: the screen has everything you need! Useful information, tables and charts to make your hunt a unique experience. Inside the package, you will also find a Cowboy Bebop Solar System Map and Character Sheets from the anime series, ready to be used, in case you wanted to play your favourite characters: who will you choose? Faye? Spike? Ein, the corgi? Eventually, you will also find some pre-generated Session Sheets, useful for starting your session immediately.

    $39.00$34.00

  • Gamers Guild AZ Dead Friend: A Game of Necromancy(Pre-Order) GTS

    Dead Friend: A Game of Necromancy

    Dead Friend is a roleplaying game for a necromancer and a ghost. That is, it’s a collaborative storytelling game for two players. You will each play the role of a friend, one living and one dead.You will ask and answer questions to develop the characters, their community, their history together, and the motivations leading up to their final conflict. The script follows the dramatic structure of a necromancy ritual, and you will use the spellbook of instructions throughout the entire game like a witch reading spells from an ancient grimoire. The mood may be spooky or intimate, heartwrenching or hilarious — it is up to you as storytellers.Dead Friend requires 1 Tarot deck or 1 deck of mundane playing cards.

    $28.00

  • Gamers Guild AZ DECK & DICE GAMES Quartershots: Woodlands & Waterfalls (Pre-Order) Quartermaster Direct

    Quartershots: Woodlands & Waterfalls

    Book 3: Woodlands & Waterfalls has adventures that take place in wilderness or water locations. It could be druidic cult mysteries, riverboat battles, or fey mind trickery!QuarterShots is a new type of adventure book: the Game Masters's backup plan. They're packed with system-neutral side quests that can be dropped into any RPG session with ZERO prep!Not enough time to prep for your upcoming session? QuarterShots is your backup plan. Didn't expect your players to leave town mid-session? No problem! Just flip to a fitting two page adventure and seamlessly continue GMing.Each adventure starts with a brief summary, to let you quickly pick out the adventure that best fits your game. The rest of the details are presented in small packets of information, so you can easily skim any adventure to get all you need to know to run it, without slowing down the session.● 64 pages of side quests that defy players expectations and fit into any campaign● Each adventure is 1 to 2 hours of gameplay - perfect for short sessions or to fill out longer game nights● Truly system-neutral - compatible with 5e or any other system - there are no game specific mechanics● The perfect GM backup plan for when players decide to do something unexpected● Requires no preparation - you don't even need to read the entire adventure before you start running it● Quit worrying about being underprepared - your players will never see you sweat!● 64 pages of side quests that defy players expectations and fit into any campaign● Each adventure is 1 to 2 hours of gameplay - perfect for short sessions or to fill out longer game nights● Truly system-neutral - compatible with 5e or any other system - there are no game specific mechanics● The perfect GM backup plan for when players decide to do something unexpected● Requires no preparation - you don't even need to read the entire adventure before you start running it● Quit worrying about being underprepared - your players will never see you sweat!

    $35.00$15.00

  • Gamers Guild AZ Paizo Pathfinder RPG: Howl of the Wild (Pre-Order) Southern Hobby

    Pathfinder RPG: Howl of the Wild

      A Wild Adventure!A sound echoes across the world’s farthest wildernesses: the howl of countless animals and beasts! This all-new 224-page Pathfinder rulebook dives deep into the wilderness like never before! With new ancestries, character options, animal companions, wilderness foes and more, Howl of the Wild provides a traveler’s pack worth of value for players and Game Masters alike!Join a bumbling naturalist and an eccentric crew as they cross continents in their fantastic airship, searching for four legendary beasts. Along the expedition, you’ll find… Six playable new ancestries to bring PCs' wildest characters to life: strong minotaurs, swift centaurs, magical merfolk, amphibious athamarus, animals awakened to consciousness, and insectile, metamorphic surkis! Archetypes, spells, and other player options inspired by nature, from additional options for shapeshifting druids to playable werecreatures to archetypes that let you fight with claw, tail, or wing. New animal companions, weapons and armor forged from the scales and fangs of magical beasts, and all the gear you need out in the field! A menagerie of Golarion’s animals and beasts for GMs to unleash on players, covering animals like dinosaurs and sharks, expansions on classic monsters like chimeras and griffons, and never-before-seen creatures like the transparent sky fisher, the potion-brewing apothecary bee, and the extradimensional rift chameleon. All rules optimized for the remastered Pathfinder Second Edition game! Written by: Kate Baker, Rigby Bendele, Chris Bissette, Jeremy Blum, Logan Bonner, Dan Cascone, James Case, Jessica Catalan, Brite Cheney, Rue Dickey, Caryn DiMarco, Matthew Fu, Leo Glass, Steven Hammond, Patrick Hurley, Michelle Y. Kim, Dustin Knight, Kendra Leigh Speedling, Christiana Lewis, Jessie "Aki" Lo, Luis Loza, Letterio Mammoliti, Jonathan "Ryomasa" Mendoza, Quinn Murphy, Dave Nelson, Mikhail Rekun, Kai Revius, Ember Rose, Simone D. Sallé, Michael Sayre, Shay Snow, Levi Steadman, Kyle Tam, Ruvaid Virk, and Andrew White.

    $91.00$64.00

  • Gamers Guild AZ Paizo Pathfinder RPG (2E) Adventure Path: To Bloom Below The Web GTS

    Pathfinder 2E: Adventure Path: To Bloom Below The Web

    The Season of Ghosts comes to an end! With the arrival of spring, the town of Willowshore can begin to recover from the ordeals brought on by a harrowing winter. The sinister curse that afflicted the town may have been lifted, but repurcussions quickly manifest as a new murderous threat invades the region, even as the town's heroes navigate dangerous political terrain with the monstrous rulers of their nation. Will Willowshore ever find peace?“To Bloom Below the Web” is a Pathfinder adventure for four 10th-level characters. This adventure continues the Season of Ghosts Adventure Path, a four-part monthly campaign in which a band of adventurers must protect their hometown from supernatural peril. This adventure also includes an article to help continue your campaign beyond the scope of this Adventure Path, a look at horrific urban legends, spells and feats the PCs can encounter in this adventure, and a mix of brand new monsters to threaten your PCs.Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign.★ The thrilling final volume of an all-new four-volume Pathfinder Adventure Path campaign, promising an easy on-ramp for new and experienced players and a thrilling new storyline exploring themes of Asian horror!★ Works perfectly with Paizo’s Lost Omens Tian Xia World Guide (PZO9318) and Lost Omens Tian Xia Character Guide (PZO9317) hardcover sourcebooks, early 2024 releases!★ Contains dozens of hours of exciting Pathfinder play, either as a stand-alone adventure or as part of the epic Season of Ghosts campaign!★ Adventure/sourcebook hybrid.

    $38.00$26.00

  • Gamers Guild AZ Good Luck Press This DIscord Has Ghosts In It Heart of the Deernicorn

    This Discord Has Ghosts In It

    You’ve been invited to a haunted house. That haunted house is a Discord server. Find your greatest fear, spill your worst secrets, and get to the thrilling seance in This Discord Has Ghosts in It. Players are either investigators or ghosts: investigators can only speak ghosts can only type Ghosts may only type, filling the channels of a Discord with frights! Spreading horror throughout the rooms and spaces of this house with text, images, audio, or video. Investigators may only speak in a voice channel, with everyone listening in, like walkie-talkies or shouts throughout the space. Throughout the game, ghosts haunt rooms while investigators explore, get spooked, and learn about the ghosts, all while narrating the horror to all players and hinting at their secret motives. Ghost players reveal parts of themselves by creating new rooms, in turn making the house a labyrinth. Investigators get to the bottom of these mysteries and spill secrets of their own. Every game culminates in a supernatural seance. In this final act, confront each ghost about their mysteries, and each investigator about their secrets.

    $49.00

  • Gamers Guild AZ Jumpgate Games I Have The High Ground Heart of the Deernicorn

    I Have The High Ground

    I Have the High Ground is a short, collaborative roleplaying game about the words, wit, and melodramatic action that takes place before a duel. It’s GM-less and genre-neutral, and takes 1-2 hours to play. Using game mechanics inspired by competitive fencing, players choose moves in secret. After their choices are revealed, the winner takes the opportunity to flaunt their bravado or to perform subtle acts that leave an imposing quiet in their wake. Your game is not an action-packed fight to the death but rather a portrayal of the slow, smoldering tension between two people about to risk their pride, their reputation, or even their lives. I Have the High Ground also encourages players to ask: what exactly is a duel? You might be knights or fencers with your blades crossed for sport or mortal combat. But what if you were hackers vying for control of a contested server? A murderer and the aggrieved loved one avenging their victim? What if you’re assassins and ex-girlfriends, or in a boxing match, or bar fight, or even just a school talent show? So, who will you be? What will you do? There’s only one way to find out. Pick your weapons, push the limits, and whenever justifiable: flourish your capes.

    $21.00

  • Gamers Guild AZ Good Luck Press Dwelling Heart of the Deernicorn

    Dwelling

    Dwelling is a role-playing game and solo journaling game where you discover spectres and old memories in a haunted home. Taking on the role of the embodied narrator you will wander through your new strange home at night, conjuring spectres and finding they summon parts of your past along with them. Read, write, and draw in this curated solitary experience of a sleepless night in a haunted house. As you navigate the house at night, you find yourself stumbling into strange occurrences in each room, strange phantoms summoned before your eyes. Spirits that slink, stretch, drip and ooze. Draw, sketch, or collage your spectres into being. With each spectre comes something else dredged up with them. Your mind swirls as you get lost in remembering a time you’ve felt like this before. Each memory comes up in small pieces, as you are lost wondering where were you? What happened? What was left after that moment? As the memory slips away, so does your spectre, leaving you alone, once again, in an empty room in the middle of the night. Though something is different, something has changed, something about this encounter has left a mark on you. The night is long and the house is strange, find yourself and find your ghosts in the pages of Dwelling.

    $44.00

  • Gamers Guild AZ Evil Hat Productions Band of Blades Heart of the Deernicorn

    Band of Blades

    Band of Blades is a tabletop roleplaying game that puts players in the shoes of the surviving members of the Legion, a once-storied band of mercenaries who are now fighting for their lives against the armies of the undead. Powered by the popular Blades in the Dark system, this dark military fantasy game offers a unique mix of tactics, bold missions, battles against undead, horrific magics, and soldiers fighting for, dying for, and caring for each other. We play to find out if the Legion survives the undead hunting them and their Chosen—a human imbued with the divine spark of a god—and if they can manage to make a difference in the war. In Band of Blades, players will take on the roles of commanders, spies, quartermasters, and more as they undertake dangerous missions. With the Cinder King and his undead horde relentlessly pursuing them, players must use their wits, strategy, and tactics to stay one step ahead of the enemy and keep their soldiers alive. The game offers a fully-developed setting, complete with maps, NPCs, and story hooks with enough material to fuel multiple unique long-term campaigns. The army advancement system provides a sense of progression and growth for the Legion, making each victory feel earned and rewarding. With its focus on survival and resource management, the game offers an extra layer of strategy coupled with strong narrative gameplay. Beautifully designed with gorgeous artwork and detailed lore, Band of Blades is a captivating and immersive game that will appeal to fans of dark fantasy. Join the bloody band of blades and see if you have what it takes to survive the horrors of the Cinder King’s undead army!

    $63.00

  • Gamers Guild AZ Evil Hat Productions Girl By Moonlight RPG (Pre-Order) GTS

    Girl By Moonlight RPG

      MAGICAL GIRLS SHINE BRIGHTEmbrace the power of your true self and defy an oppressive society in Girl by Moonlight! This multi-genre RPG explores the heartbreak of denying who you really are, the struggle of fighting for what you believe in, and the transcendent power of building relationships as you embrace your true self.Girl by Moonlight takes the rules of the highly-acclaimed Blades in the Dark and tunes them to create a unique play experience representing the breadth of the magical girl genre. Capture the thrill of transcending into your alter-ego and savor the anguish of falling into the eclipse of self-destruction and inner turmoil.Girl by Moonlight uses "magical girl" as shorthand. You play people whose identities put them at the margins: the mysterious Enigma, the vigilant Guardian, the troubled Outsider, and more! The game draws inspiration from many sources and reinterprets the classic touchstones of the genre to create an allegory for self-discovery and queer identity.Girl by Moonlight offers four Series Playsets to cover a variety of magical girl stories:♦ At the Brink of the Abyss focuses on heroic magical girls who fight to reclaim a corrupted world. It’s inspired by Sailor Moon and Steven Universe.♦ Beneath a Rotting Sky deals with tragedy and betrayal where magical girls are doomed to an inevitable fate. It’s inspired by Puella Magi Madoka Magica.♦ On a Sea of Stars features mecha pilots struggling against extinction at the hands of the Leviathans. It’s inspired by Diebuster and The Vision of Escaflowne.♦ In A Maze of Dreams draws on both Serial Experiments Lain and Paprika. Its central themes are desire, mass culture, and ideas developing a life of their own.

    $42.00$31.00

  • Gamers Guild AZ Board Game Star Crossed Heart of the Deernicorn

    Star Crossed

    Star Crossed is a two player roleplaying game about really, really wanting to, when you really really can’t. Craft characters who are powerfully attracted to each other, but have a compelling reason not to act on their feelings. You’ll watch the attraction between them grow as you play out scenes, taking turns describing what your character says and does. Some of the things you’ll want your character to do are going to increase that attraction — and when that happens, you are going to pull a brick out from an increasingly shaky tower and place it on the top.Playing Star Crossed will feel like being pulled in two directions at once — like when your head and heart are telling you two different things, or when what you want and what you believe in are impossible to reconcile. The game is simple, quick, and filled with delicious moments of excitement, tension, and occasional heartbreak.The rules are simple. Take out your Jenga set and construct a tower. Pull tiles according to how fated your love is. If the tower falls, your characters act on their feelings. Of course, that tower may never fall.Will your love be doomed, triumphant, or something in-between? Works with any standard tumbling-tower game such as Jenga (bricks not included)

    $56.00

  • Gamers Guild AZ Board Game Our Haunt Heart of the Deernicorn

    Our Haunt

    A tabletop roleplaying game about ghosts in a strange spooky found family. Tell stories that can be scary, hopeful, horrifying, or comforting.The setting is just as important as the characters you’ll play. Describe what sweet and creepy things happen in a room of the mansion that belongs to you. There are several Rooms for you to choose from and The Haunt comes alive as we explore the themes and moods of each Room. The main characters spend time together, hide from the Living, will scare or be scared, and explore the liminal space between life and death. THE CHARACTERS The Loved, who remains in this world hoping to find their lost love — or at least, honor their memory. The Betrayed, murdered by violent means, trapped as a ghost until they get revenge. The Faceless, who died so long ago they can barely remember their true form. The Returned, who has seen the worlds beyond death and is here to spread the word. The Doll, trapped inside the body of a doll and unable to express their true self. The Cat, or the ghost of a cat, wandering these halls among these strange humans. Once we’ve made our characters, we’ll develop the haunted house we live in before exploring the strange and creepy world that exists around us. While we play, we’ll discover memories of our past, tussle with the living, dodge the ancient monstrosities that lurk beyond the veil, and support each other in a strange and liminal half-world.

    $49.00

  • Gamers Guild AZ 9th Level Games Return to Dark Tower RPG: Fantasy Roleplaying(Pre-Order) GTS

    Return to Dark Tower RPG: Fantasy Roleplaying

    Enter an epic fantasy world, take on perilous quests, raise an army of warriors and wizards, and defend your Kingdom from the malevolent forces of The Tower! If your heroes cannot defeat the Adversary in just one year, the nefarious plots and machinations of the evil mastermind will come to fruition.Over the course of a series of procedurally generated adventures, your party will assemble soldiers and allies, and acquire powerful magic and lore, to attack the Dark Tower and defeat the Evil within. The game will be focused on a short campaign experience and will blend epic action with classic dungeon delving.Return to Dark Tower RPG is built on 9th Level Games' polymorph roleplaying system and is part of the Mazes Fantasy Roleplaying family. Return to Dark Tower is a stand-alone game but its contents is easily compatible with existing MAZES products.

    $70.00$53.00

  • Gamers Guild AZ Hit Point Press Heckna!: Campaign Book (Pre-Order) GTS

    Heckna!: Campaign Book

    Heckna! is a 5e adventure story designed to take characters through levels 1 to 10. Game Masters and players alike will delight in this whimsical, dark carnival setting! Will you see through the glitzy and glamorous charade or fall prey to Heckna’s everlasting torment?The hardcover Heckna! Campaign book contains over 200 pages of goofy and gruesome horror, setting details, shuffled stories component & a bestiary. Book dimensions are 8.5" x 11".

    $70.00$42.00

  • Gamers Guild AZ Kobold Press Tome of Beasts 3 (5E) Pocket Edition GTS

    Tome of Beasts 3 (5E) Pocket Edition

    A Flock of Ferocious Monsters for 5th Edition!DM: “Inside the chest, you find a handful of potions.”ROGUE: “Ooh! I’m going to take a taste. Let’s see what these—"DM: “As you unstopper the first one, the potion itself leaps free of the bottle and attaches to your face.”WIZARD: “Gah! I should have listened to my father and become a rug merchant!”Whether you need creepy crawlies to clamber from the dark places or sinister visitors to make your favorite fantasy city come alive, Tome of Beasts 3 Pocket Edition has what you’re looking for! From swamps to arctic tundra, mountains to deserts, and coastlines to badlands, every region is fully represented.Tome of Beasts 3 Pocket Edition brings you:♦ Void knights and breakwater trolls♦ Musk deer and fiend lords♦ Prismatic dragons and royal chimeras♦ Stained glass moths and voidclaw zombies♦ Tar golems and witchwillows♦ Kobold drake riders and hellfire giantsTerrify and delight your players with a whole host of new, exotic, and deadly opponents!

    $42.00$30.00

  • Gamers Guild AZ Evil Hat Productions Thirsty Sword Lesbians: Advanced Lovers & Lesbians Indie Press Revolution

    Thirsty Sword Lesbians: Advanced Lovers & Lesbians

    DRAW YOUR SWORD AND BARE YOUR HEART…With new character types, fresh settings, and even more ways to enjoy the Thirsty Sword Lesbians roleplaying game! Lace up your skates and settle old scores in a wasteland roller derby, explore the jungles of Venus as part of a planet-roving band of futuristic battle bards, or pick up your favorite Arthurian legend and MAKE. IT. GAY.Crafted by an all-star team assembled from the best and brightest of the indie RPG scene, Advanced Lovers and Lesbians shines a spotlight on the game’s universal themes of found family and deep emotional connections. Innovative new playbooks and alternate rules offer novel story arcs for your next game of Thirsty Sword Lesbians. Inside this book, you’ll find:★ Ten new playbooks, including the shape-shifting Naga, the shrewd Investigator, the synthflesh Hologoddess, and the family-minded Matriarch★ Twenty-one new settings—ready your bow in late Heian Japan or strum your guitar in orbit of near-future Saturn—each one full of relatable characters and dramatic plot hooks★ Four detailed adventures: Fashion & Slashin’, Romancing the Throne, Starlight of the Lunar Realm, and Through the Looking Glass make it easy for your group to quickly pick up and play a game of Thirsty Sword Lesbians★ Custom rules to support settings with unique elements★ An appendix of random tables full of inspiration for characters, settings, and storylines plus a set of Friend, Threat, and Plot tables tailored to each and every one of the game’s 19 playbooks★ Beautiful, full-color artwork that captures the full spectrum of characters you can play in the diverse, expansive, and unabashedly queer worlds found withinThousands have already been smitten with Thirsty Sword Lesbians. Take your skills with the blade and your passion for intrigue and drama to the next level with Advanced Lovers and Lesbians!READY? LET'S GO!

    $55.00$42.00

  • Gamers Guild AZ Free League Blade Runner: The Roleplaying Game - Base Dice Set GTS

    Blade Runner: The Roleplaying Game - Base Dice Set

    A set of four engraved Base Dice, designed specifically for the official BLADE RUNNER Roleplaying Game. These special dice are designed to support the game mechanics but can be used as normal dice as well. Eight engraved, transparent custom dice.

    $29.00$18.00

  • Gamers Guild AZ VRG Captive VRG

    Captive

    Why would someone attack a policeman? It's one of many questions you've been obsessing about since you received this ransom demand following your daughter's kidnapping. As you begin walking toward the front door of a manor house deep in the woods in Captive, your hand cramping above your weapon, your spirit satiated with fear, you anticipate that things will turn out badly. Your intuition will not betray you — even if you were far from imagining what was actually in reserve for you on the most horrifying evening of your entire existence.

    $32.00$28.00

  • Gamers Guild AZ VRG Lilly Van Helsing VRG

    Lilly Van Helsing

    In Lilly Van Helsing you’ll take on the role of a young Monster Hunter working for the Silent Night security company. It is up to you to keep your clients safe from werewolves, vampires, and other things that go bump in the night.

    $32.00$28.00

  • Gamers Guild AZ RPG Castles & Crusades: Adventurers Spellbook GTS

    Castles & Crusades: Adventurers Spellbook

    The heart and soul of the magic system in Castles & Crusades are the spells. And now, for the first time we have gathered the spells or C&C into one place. From a wide variety of sources, we have compiled them all in one place. They come from the Players Handbook, Adventurers Backpack, Players Guide to Aihrde, Amazing Adventures, Hallowed Oracle Players Guide & Elemental Spells! A mountainous collection for all the spellcasters. You will also find a complete collection of all the Codices of Rune Spells within these pages, from the Shadow Runes to the Four Pillars. They are all here. Over 200 new spells for your Rune Mark and Castles & Crusades game! It also includes the tables and information on the oft discussed but hard to find Chromatic Mage!

    $42.00$37.00

  • Gamers Guild AZ Pathfinder Pathfinder, 2e: Absalom, City of Lost Omens Southern Hobby

    Pathfinder 2E: Absalom, City of Lost Omens

    Pathfinder, Second Edition: Absalom, City of Lost Omens. For nearly 5000 years, the great city of Absalom has stood at the center of the Inner Sea’s culture, commerce, and prophecy. Now, with the death of the city’s founder-god Aroden, the disappearance of the city’s lord mayor, and newly launched attacks from some of its greatest foes, Absalom stands at the gateway to a new and uncertain destiny! This lore-packed 400-page hardcover guide to the locations, denizens, and adventures of Pathfinder’s most famous city is the largest Pathfinder city sourcebook to date, presenting a fascinating locale suitable for years of adventure!  A huge 8-panel poster map of the city sets the scene in unprecedented detail, allowing your heroes to walk upon streets paved with centuries of history, following the steps of generations of questing heroes to chart a new path for the City at the Center of the World!

    $77.00$53.00

  • Gamers Guild AZ Pathfinder Pathfinder, Second Edition: Lost Omens World Guide Southern Hobby

    Pathfinder 2E: Lost Omens World Guide

    This indispensable 136-page guidebook to the world of Pathfinder presents everything you need to know for a lifetime of adventure in the uncertain Age of Lost Omens. The god of humanity is dead and prophecy is broken, leaving adventuring heroes like you to carve their own destinies out of an uncertain future! This gazetteer features 10 diverse regions packed with thrilling and deadly possibilities and is accompanied by a giant two-sided poster map depicting the heart of the Pathfinder setting.

    $52.00$34.00

  • Gamers Guild AZ Wizards of the Coast Dungeons & Dragons: The Player's Campaign Journal AGD

    Dungeons & Dragons: The Player's Campaign Journal

    Record your D&D adventures with this campaign journal for new and experienced players alike, featuring helpful tools for creating a character and templates for tracking sessions. With the update Player's Handbook, there's never been a better time to embark on a new quest. Whether you're taking your first steps in Faerun or you're already the Level 20 Tiefling warlock of your dreams, this campaign journal is tailor-made for players of all kinds. Prompts, indexes, and templates will help track party members, NPCs, factions, creatures, and unforgettable moments. As a timely and relevant resource for players, this journal also includes material that will help players engage with the newly introduced bastions system. Tailor-made for players, this campaign journal will be a record of every critical hit (and miss) as well as helpful aid for gameplay. This journal also features bespoke cover art from fan-favorite illustrator Hydro74: On the front cover, a terrifying roper bares its fangs, while D&D's iconic gelatinous cube is featured on the back cover. With deluxe features like aback pocket for holding spell cards (not included) and other ephemera, as well as an elastic closure to ensure safe storage of loose sheets, this journal is a lavish keepsake. By the campaign's end, players can proudly display this journal on their shelf and revisit it to remember time well-spent with friends. Whether you're seeking a useful resource for your next campaign, or if you're just looking for the perfect gift, this journal is a volume that no player can do without.

    $35.00$30.00

  • Gamers Guild AZ Edge Star Wars RPG - Gadgets And Gear (2nd Printing) (Pre-Order) Asmodee

    Star Wars RPG - Gadgets And Gear (2nd Printing)

    Discover the perfect tool for the job with Gadgets and Gear, a 142-page essential collection of weapons and equipment for Star Wars™ Roleplaying! With Gadgets and Gear, Game Masters and players have a huge selection of equipment right at their fingertips! This sourcebook gathers weapons, armor, attachments, and gear from all three Star Wars Roleplaying game lines including Edge of the Empire, Age of Rebellion, and Force and Destiny. It also adds new pieces of equipment, along with weapons and armor of heroic and villainous characters whose deeds are whispered about across the stars.With hundreds of gadgets and gear catalogued in an easily readable new format, finding the perfect tool for the job has never been easier. DISCOVER THE PERFECT TOOL FOR THE JOB: Gadgets and Gear is the ultimate equipment sourcebook for Star Wars Roleplaying, featuring hundreds of weapons, armor, attachments, and gear options for any adventure. HUNDREDS OF ITEMS & UPGRADES: Access a massive catalog of blasters, starship weapons, droids, armor, and personal gear, all organized in an easy-to-reference format for players and Game Masters. COMPATIBLE WITH ALL STAR WARS RPG LINES: Fully compatible with Edge of the Empire, Age of Rebellion, and Force and Destiny, allowing seamless integration across all Star Wars roleplaying campaigns. NEW EQUIPMENT & ICONIC ITEMS: Includes brand-new gear, plus the signature weapons and armor of legendary heroes and villains whose exploits echo across the galaxy. 144-PAGE HARDCOVER SOURCEBOOK: A beautifully illustrated full-color supplement by Fantasy Flight Games and Edge Studio, perfect for collectors, players, and Game Masters seeking to enhance their Star Wars RPG experience. Contents: 144 page hardcover book

    $70.00$60.00

  • Gamers Guild AZ Edge Star Wars: Edge Of The Empire - Mask of the Pirate Queen (2nd Printing) (Pre-Order) Asmodee

    Star Wars: Edge Of The Empire - Mask of the Pirate Queen (2nd Printing)

    Mask of the Pirate Queen takes you on a trans-galactic bounty hunt!Pursue a criminal mastermind across the galaxy in Mask of the Pirate Queen, an adventure for the Star Wars™: Edge of the Empire Roleplaying game! A powerful smuggling operation has placed a tremendous bounty on the head of the so-called Pirate Queen. In hunting this bounty you and your colleagues will explore the prosperous shadowport of Ord Mantell, fight an intense interstellar fleet battle, and discover the dangerous underworld sport of pit fighting. You never know where you’ll find the Pirate Queen– or what you might encounter in the search.Within this book’s 96 pages you’ll find complete gazetteers for Ord Mantell and the oasis world of Saleucami, full-color illustrations, numerous new adversaries, and plentiful tips to help Game Masters easily run the adventure. A complete adventure in itself, Mask of the Pirate Queen can be easily integrated into an ongoing Edge of the Empire campaign or used as the launching point for a series of smuggling, spying, or bounty hunting escapades. JOIN A GALACTIC BOUNTY HUNT: Embark on an action-packed pursuit across the galaxy in Mask of the Pirate Queen, a thrilling adventure module for Star Wars: Edge of the Empire RPG. CHASE THE NOTORIOUS PIRATE QUEEN: Track down a criminal mastermind in a high-stakes bounty mission that leads through the bustling shadowport of Ord Mantell and beyond into the galactic underworld. NEW LOCATIONS & ADVERSARIES: Includes gazetteers for Ord Mantell and Saleucami, plus new enemies, underworld contacts, and factions to enrich any Edge of the Empire campaign. FLEET BATTLES & PIT FIGHTS: Experience a wide range of gameplay styles—from space combat and infiltration to the gritty, dangerous sport of pit fighting—all tied into an epic bounty hunting storyline. 96-PAGE HARDCOVER ADVENTURE BOOK: A full-color supplement by Fantasy Flight Games, ideal for Game Masters, Bounty Hunters, and Star Wars roleplaying fans seeking cinematic excitement and intrigue. Contents: 96 page hardcover book

    $52.00$44.00

  • Gamers Guild AZ Edge Star Wars: Edge Of The Empire - The Jewel Of Yavin (2nd Printing) (Pre-Order) Asmodee

    Star Wars: Edge Of The Empire - The Jewel Of Yavin (2nd Printing)

    Prepare for the heist of a lifetime, as you and your crew band together to steal a priceless corusca gem, known as The Jewel of Yavin! Scrape together a crew and prepare for the heist of a lifetime in The Jewel of Yavin, a ninety page adventure supplement for Star Wars™: Edge of the Empire.Set in Bespin’s Cloud City, The Jewel of Yavin includes plenty of opportunities for all characters to shine as they work to steal the priceless corusca gem.Game Masters will find the Cloud City gazetteer section especially useful, both for running The Jewel of Yavin adventure and for basing their own Edge of the Empire campaigns on the floating city. The section features over a dozen pages of material detailing locations in the plaza district, Port Town, and the industrial levels. PLAN THE HEIST OF A LIFETIME: Embark on a daring mission in The Jewel of Yavin, a thrilling adventure module for Star Wars: Edge of the Empire RPG, where your crew must steal a priceless corusca gem from Bespin’s Cloud City. ICONIC STAR WARS SETTING: Explore Cloud City, brought to life through a detailed gazetteer covering the plaza district, Port Town, and industrial levels, perfect for use in this adventure or future campaigns. MULTI-FACETED ADVENTURE DESIGN: Engage in high-stakes heists, intense negotiations, and thrilling chases, with opportunities for every character type—smugglers, slicers, scoundrels, and more—to play a crucial role. GAME MASTER RESOURCES INCLUDED: Features comprehensive GM tools and location details, helping storytellers create cinematic encounters and expand the adventure into a full campaign setting. 96-PAGE HARDCOVER ADVENTURE BOOK: A full-color supplement by Fantasy Flight Games, perfect for players, Game Masters, and collectors seeking to bring excitement, intrigue, and action to their Edge of the Empire sessions. Contents: 96 page hardcover book

    $55.00$47.00

  • Gamers Guild AZ Free League Publishing Vaesen Nordic Horror RPG: Core Book (Pre-Order) AGD

    Vaesen Nordic Horror RPG: Core Book

      Vaesen Nordic Horror Roleplaying is based on the work of Swedish illustrator and author Johan Egerkrans, Vaesen presents a dark Gothic setting steeped in Nordic folklore and old myths of Scandinavia. Welcome to the Mythic North northern Europe of the nineteenth century, but not as we know it today. A land where the myths are real.

    $70.00$60.00

  • Gamers Guild AZ Avantris Entertainment The Crooked Moon: D&D 5e Folk Horror RPG - Box Set (Pre-Order) Southern Hobby

    The Crooked Moon: D&D 5e Folk Horror RPG - Box Set

    Prepare for the ultimate 5e folk horror roleplaying game experience with The Crooked Moon Box Set, a game-ready box set with everything you need to start playing or running your own campaign! - The Crooked Moon Core Box contains- The Crooked Moon hardcover book- Wicker Man sharp-edge resin dice set- Horned King dice bag- Wickermoor GM Screen- Items & Spells reference card deck- Monsters & Bosses reference card deck- NPCs & Encounters reference card deck- Tactical map pack with 1-inch grid- Double-sided cloth map of Druskenvald and Wickermoor Hollow

    $278.00

  • Gamers Guild AZ Cubicle 7 Warhammer 40K Wrath & Glory RPG, Darktide: Extraction (Pre-Order) GTS

    Warhammer 40K Wrath & Glory RPG, Darktide: Extraction

    ‘Listen up rejects! Grendyl needs you to go down into the Snakestack and retrieve the airflow cogitator — but something nasty is brewing down there, so watch your backs…’ Explore the setting of Warhammer 40,000: Darktide as Inquisitor Grendyl dispatches you to the Snakestack, a lost region of Hive Tertium, to retrieve a lost archeotech cogitator. The ventilation systems of the Snakestack breathe life into Tertium, but the depths of the hive are packed with traitor forces of the Moebian 6th, cultists pledged to the plague god Nurgle, and strange lost sects of the Mechanicus. This 112 page book contains: A five-part adventure campaign for Warhammer 40,000 Wrath & Glory, descending aboard the lost cargo elevator E07 into the dark of Hive Tertium. A guide to the people and places of the Slung, a ramshackle community hanging from the elevator. A guide to Hive Tertium and its history. A selection of Hive Encounters for GM’s to allow the Agents to explore the wider hive. Rewards of gear and status from the mysterious Inquisitor Grendyl.    The Warhammer 40,000 Wrath & Glory Core Rulebook is required to play this campaign.

    $49.00$42.00


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