• Gamers Guild AZ Next Day Shipping!
  • Gamers Guild AZ Satisfaction Guaranteed
  • Gamers Guild AZ 30 Day Returns
  • Gamers Guild AZ Free Shipping Over $99 (Contiguous US)

RPG Book 2 For 1 Sale

1096 products


  • Gamers Guild AZ Goodman Games Dungeon Crawl Classics RPG: Caverns of Thracia Limited Edition Minotaur Hide Cover (Pre-Order) ACD Distribution

    Dungeon Crawl Classics RPG: Caverns of Thracia Limited Edition Minotaur Hide Cover

      A thousand-year-old dungeon mystery waiting to be solved!   The end of one empire sees the birth of a new one deep within the earth. Born in the forgotten chambers and caverns of age-lost Thracia rises a formidable foe: the Minotaur King, along with his host of dog brothers, gnolls, lizardmen, and others. Some say that even Death itself lingers in the Caverns of Thracia, ready to claim any who stumble upon its unholy chapel. The secrets of Thracia are manifold, its treasures thrice that. Do you have the mettle to survive… the Caverns of Thracia?   The Caverns of Thracia is a complete mega-dungeon setting that supports a full-year campaign!  Takes characters from levels 1-10 (5E) or 1-5 (DCC) 6 vast dungeon levels 250+ encounter areas 125+ new monsters 40+ new magic items, spells, and curses Stretch goals expand the ruins and an overland archipelago Combat, exploration, and social interaction

    $111.00$95.00

  • Gamers Guild AZ Son of Oak Game Studio City of Mist: Local Legends (Pre-Order) ACD Distribution

    City of Mist: Local Legends

    Local Legends is a new expansion of districts and one-shots for the cinematic tabletop RPG of ordinary people with legendary powers!Local Legends takes a deep dive into the communities and subcultures of the City's districts, expanding them with more lore, new adversaries and allies, new player options, and adding three completely new districts to the City of Mist: the long-awaited Chinatown, the "peaceful" suburb of Happyville, and the cult-infested Campus district. Each of the expansion's 9 districts also includes a locally-focused case for your crew to investigate!  

    $63.00$54.00

  • Gamers Guild AZ Son of Oak Game Studio City of Mist: The Starter Box (Pre-Order) ACD Distribution

    City of Mist: Starter Box

    Contains:A booklet for players, explaining the rules of the gameA booklet for the MC, explaining the role of the MC and containing your first case, Shark Tank5 beautifully-illustrated pre-generated character folios: Baku, Detective Enkidu, Job, Lily Chow & Iron Hans, and Tlaloc20 tracking cards1 crew card2 Custom City of Mist Dice - 1 Mythos (Purple), 1 Logos (Ivory)7 location maps on two huge double-sided foldable sheets (22"x17")41 illustrated character tokens  

    $56.00$48.00

  • Gamers Guild AZ Son of Oak Game Studio City of Mist: The Core Set (Pre-Order) ACD Distribution

    City of Mist: The Core Set

    A signature art slipcase set with the Player's Guide, MC Toolkit, and MC Screen.In this City, anyone could be a legend in disguise. King Arthur, Alice in Wonderland, or Tlaloc the Aztec Rain God live within regular Janes and Joes. The mythical is real, but no one can remember it. Millions of oblivious people walk these streets, thinking this City is ordinary, while the legendary skulk behind the veil of the Mist.The City of Mist Core Premium Set is a slipcase box set featuring signature City of Mist art with everything your game group needs to start your City of Mist campaign:The Player's Guide, everything you need to create, play, and evolve City of Mist characters, including an introduction to the setting, tools for creating unique modern fantasy characters, the complete cinematic game rules, and a dramatic character development system.The MC Toolkit, all the guides and tools for creating and running your own City of Mist series, as well as ample ready-to-play content: challenges, adversaries, arch-villains, and a full case - "Gambling With Death" - so you can start playing right off the bat.The 3-panel, landscape foldable MC Screen, with handy suggestions, tips, and ideas on how to run City of Mist at the table  

    $167.00$142.00

  • Gamers Guild AZ Exalted Funeral Games Land Of Eem: Core Rulebook (Pre-Order) GTS

    Land Of Eem: Core Rulebook

    The Land of Eem Bestiary Vol. 1 is packed with peril and hijinks! This detailed 200-page tome contains a menagerie of 190 original and classic fantasy foes. Creatures and critters galore, all illustrated in beautiful full color. With simple stat blocks, unique (and succinct) abilities, and advice for roleplaying each beastie, the Land of Eem Bestiary is designed to make GMing creatures fun and painless.Set in the expansive fantasy world of the book series Rickety Stitch and the Gelatinous Goo and Dungeoneer Adventures, the Bestiary Vol. 1 is an essential supplement for the tabletop roleplaying game Land of Eem.

    $56.00$48.00

  • Gamers Guild AZ Exalted Funeral Games Mork Borg: Adventure - The Valley of Forbidden Churches (Pre-Order) GTS

    MÖRK BORG: Adventure - The Valley of Forbidden Churches

    Explore a crusader-scourged Forbidden Valley where heretical religions once bloomed like wildflowers.The Valley of Forbidden Churches is an action-packed zine designed for use with the MÖRK BORG tabletop RPG.  Presented as a hex crawl, a dozen (mostly) abandoned churches still contain relics and treasures, and a few of them hide entrances to the tunnels below the valley.  The Demonworm Tunnels are a point-crawl where you'll generate features by rolling on (or choosing from) a table. In the tunnels, you risk running into the deadly Demon Worm, but the gold and gems might be worth it. If you're a careful explorer, you may be lucky enough to discover the Silver City, a dreamlike ruin of former beauty. Ancient beings play a game which involves the fate of the world. Will you intervene? Will you discover the city's last treasures? This sandbox-style adventure presents a series of dangerous areas where players could succeed or fail based on their preparation and cleverness. Different forces vie against each other--will you pick a side? You'll need to manage time and risk, planning delves into the valley and then returning to the tavern to recover. The valley is more dangerous after sunset, so plan your trip carefully!An Exalted Funeral exclusive!Created by Dan Comstock (Cramulus) (https://cramulus.itch.io/the-valley-of-forbidden-churches)32 pages, A5, saddle stitched zine, color throughout. 

    $25.00$16.00

  • Gamers Guild AZ Nord Games Magic Item Generator II: Box Set (Pre-Order) GTS

    Magic Item Generator II: Box Set

    MAGIC ITEM GENERATOR II - These 64-card decks provide you with 4 item properties: Item Type, Magic Effect, Origin, and Current Location. As with our other card products, each individual card has multiple options for added versatility and reusability, providing over 16 million possible combinations! These cards are the best for coming up with new and exciting magical items for your players to use. You can come up with items and their location to help with your story building and bringing more dynamics to your campaign. Mix and match decks to combine and make the rarest of items with almost unlimited possibilities!★ PROPERTIES: 64-card decks provide you with 4 item properties: Item Type, Magic Effect, Origin, and Current Location.★ ENDLESS POSSIBILITIES: Each individual card has multiple options for added versatility and reusability, providing over 16 million possible combinations!★ CREATE NEW ITEMS: These cards are the best for coming up with new and exciting magical items for your players to use.★ STORY BUILDING: You can come up with items and their location to help with your story building and bringing more dynamics to your campaign.★ MIX & MATCH DECKS to combine and make the rarest of items with almost unlimited possibilities.COMPONENTS• 64 cards    

    $35.00$28.00

  • Gamers Guild AZ Nord Games Magic Item Generator I: Box Set (Pre-Order) GTS

    Magic Item Generator I: Box Set

    MAGIC ITEM GENERATOR - These 64-card decks provide you with 4 item properties: Item Type, Magic Effect, Origin, and Current Location. As with our other card products, each individual card has multiple options for added versatility and reusability, providing over 16 million possible combinations! These cards are the best for coming up with new and exciting magical items for your players to use. You can come up with items and their location to help with your story building and bringing more dynamics to your campaign. Mix and match decks to combine and make the rarest of items with almost unlimited possibilities!★ PROPERTIES: 64-card decks provide you with 4 item properties: Item Type, Magic Effect, Origin, and Current Location.★ ENDLESS POSSIBILITIES: Each individual card has multiple options for added versatility and reusability, providing over 16 million possible combinations!★ CREATE NEW ITEMS: These cards are the best for coming up with new and exciting magical items for your players to use.★ STORY BUILDING: You can come up with items and their location to help with your story building and bringing more dynamics to your campaign.★ MIX & MATCH DECKS to combine and make the rarest of items with almost unlimited possibilities.COMPONENTS• 64 cards  

    $35.00$28.00

  • Gamers Guild AZ Paizo Pathfinder RPG (2E) Adventure Path: Seven Dooms For Sandpoint (Paperback) GTS

    Pathfinder 2E: Adventure Path: Seven Dooms For Sandpoint (Paperback)

    Back where it all began! This special, double sized volume presents a full Adventure Path in a single massive 200 page book to celebrate the 200th volume of the Pathfinder Adventure Path!The town of Sandpoint has seen more than its fair share of danger and trouble over the years, including harrowing fires, prolific serial killers, goblin raids, and attacks by giants and dragons, but what faces the so-called Light of the Lost Coast now is its greatest threat yet! Something sinister has been manipulating events all along, and now a new band of heroes must step in to save this legendary small town from seven deadly dooms!Return to the town where it all began with the Seven Dooms for Sandpoint Adventure Path—a full campaign for 4th- to 11th-level characters that is presented in its entirety in this super-sized volume! Seven Dooms for Sandpoint also includes an updated snapshot of Sandpoint as it stands today, complete with ways to interact with and influence the townsfolk. More Thassilonian secrets, exciting new treasures, and a bestiary of dangerous new monsters round out this milestone Adventure Path volume.Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign.★ A special stand-alone celebration of 200 volumes of Pathfinder, Seven Dooms for Sandpoint presents an entire Adventure Path campaign in one giant book!★ Contains months of exciting Pathfinder Play set in one of the most famous and beloved locations in the Pathfinder world!★ Written by Pathfinder Narrative Creative Director James Jacobs, who penned the very first Adventure Path volume back in 2007!★ Adventure/sourcebook hybrid.★ Extensive marketing support throughout 2024.

    $77.00$52.00

  • Gamers Guild AZ Rowan Rook and Decard Legacy: Life Among the Ruins 2nd Edition GTS

    Legacy: Life Among the Ruins 2nd Edition

    Your ancestors survived thanks to luck, preparation or pure grit. Now it’s time to leave their shelters and start rebuilding the world. But the wasteland has other inhabitants: families with different philosophies and abilities, secretive factions with their own agendas, and bizarre monsters stalking the ruins. As generations pass and your family evolves to suit this new world, what stories will you tell? In this roleplaying game, you’ll build your own unique post-apocalyptic landscape, home to scattered families of survivors. Take control of a family, play the brave heroes that define them, and guide them through the grand sweep of history.

    $56.00$38.00

  • Gamers Guild AZ Possum Creek Games Wickedness Heart of the Deernicorn

    Wickedness

    Wickedness is a fantasy tabletop RPG about the resilience and power of queer community. The game is written for exactly three players and one tarot deck, with no dice and no GM. The coven will face challenges posed by the cards, weaving them together into a years-long saga over just a few sessions of play. Form a coven between three mystical archetypes (the innocent and gentle Pure Heart, the volatile, revelrous Wild Spirit, and the uptight, scholarly Old Soul) and try to keep your world of magic and mystery in balance with the mundane world, in spite of its ignorance, poverty and violence.     COMPONENTS AND DETAILS Three full color books: Rulebook, 41 pgs Interpretation Guide, 57 pgs Play Pages, 47 pgs PDF Version included with purchases Number of players: 3Style: No GM. No Dice. Uses tarot deck mechanic.

  • Gamers Guild AZ Japanime Games Anime 5e RPG (Pocket Edition) GTS

    Anime 5e RPG (Pocket Edition)

    In the myriad realms of imagination, there are many dungeons to explore, dragons to tame, and paths to find. Anime 5E helps you unlock the realms of fantasy to experience them all. Anime 5E takes points-based character creation inspired by BESM and allows you to customize your character to your heart’s content - then journey forth into epic adventures filled with new races, classes, loot and encounters with the 5E rules and a unique anime adventure!★ 5E Compatible Module - Take your campaign to the next level with a fully integrated 5E compatible expansion, with 14 new classes, 14 new races, and dozens of items, abilities, and attributes.★ Easy Jumping-Off Point - 5E is an easy-to-learn rules set that most RPG players have learned through their gaming group - integrating Anime 5E into their role-playing experience is simple!★ Full Product Line - Anime 5E is more than just a core rulebook, it also encompasses adventure modules, dice, player folios and other peripheral items in its product line that retailers will love and customers will buy in droves.

    $35.00$28.00

  • Gamers Guild AZ Kob Tome of Heroes: Pocket Edition (5e) GTS

    Tome of Heroes: Pocket Edition (5e)

    Adventure & Glory Await!Now in pocket edition!The Tome of Heroes is the essential expansion for every 5th Edition roleplayer. It contains rules for new character races and subclasses, weapon options, and powerful spells, as well as new equipment, expanded magic rules, and much more.With 5th Edition roleplaying, enter a world of deep dungeons, harsh wilderness, and thriving cities, ready to battle everything from goblins to dragons. Sharpen your skills, discover mythic treasures, and give your character powerful new options to turn back the creatures of darkness.Create heroes of legend, ready to take their place in song and saga. Take up your sword and staff, and seize your destiny!

    $42.00$30.00

  • Gamers Guild AZ Magpie Games Passing - Ashcan Edition Discontinue

    Passing - Ashcan Edition

    This Aschcan edition features everything you need to play a game of Passing while it is still in development. 6"x9" Softcover Book Black & White Interior 5 Playbooks + Full GM Materials Free PDF via DriveThruRPG The year is 1956. A decade ago, Earth received its first confirmation of extraterrestrial life when the spaceship Ocean-Seeker crashed to the ground. Since then, two more ships came from the planet Sun-Lost, trying to rescue those who were stranded. You were on one of those ships. All rescue missions have failed.Welcome to Walnut Hills, a quiet suburb near DC where you and the other members of your alien Cell live in human form, trying to avoid suspicion. You look like an upstanding member of the community: you go to work, you chat with your neighbors, maybe go to the Sunday potluck and talk about the government’s new alien eradication policies (wouldn’t want those scary aliens taking over our planet, who knows what they’ll do?). But when no one’s looking, you’re sneaking through the alien testing facility to release your captured family, or maybe you’re trying to infiltrate the Alien Eradication Unit in what the humans would call “covert ops”. Every day the world becomes more dangerous. How far are you willing to go to stay alive?

    $14.00$12.00

  • Gamers Guild AZ Pathfinder Pathfinder, 2e: Monsters of Myth Southern Hobby

    Pathfinder 2E: Monsters of Myth

    Pathfinder Lost Omens: Monsters of Myth. Release the beasts! Heroes abound in the Age of Lost Omens, but for every great hero, there is an even greater monster. Lost Omens Monsters of Myth provides details on 20 of the most infamous and terrifying monsters from the Inner Sea region and beyond. Uncover the secrets of some of Golarion’s greatest monsters from the Sandpoint Devil to Fafnheir, the Father of All Linnorms, and more. Monsters of Myth provides rumors, tales, and even treasures for the brave adventurers willing to face these legendary creatures! 

    $49.00$33.00

  • Gamers Guild AZ Savage Worlds East Texas University: GM Screen with Class Ring Adventure (Savage Worlds) Studio 2

    East Texas University: GM Screen with Class Ring Adventure (Savage Worlds)

    Three panel hardback landscaped screen with adventure. They say the Language Arts building at East Texas University is haunted. They're right. In Class Ring, a late night study session takes a supernatural direction when the ghost of a beautiful young woman reaches out for help. Who was she, and why is she haunting the building? How many other spirits share her fate? It ll take strong nerves and sharp minds to unlock...

    $28.00$19.00

  • Gamers Guild AZ Goodman Games Compendium of Dungeon Crawls 5e - Volume 3: Through Caves and Forests GTS

    Compendium of Dungeon Crawls 5e - Volume 3: Through Caves and Forests

    The Compendium of Dungeon Crawls Volume 3 is a collection of 5E adventures. The following adventures are included in this anthology:♦ The Cursed Crones of the Enchanted Grove, a level 1 adventure set in an enchanted forest.♦ One Night in the Sinister Citadel, a level 2 mystery set in an urban citadel turned auction house.♦ The Cave of the Unknown, a level 3 classic cavern crawl set in a temperate forest.♦ The Three Wizard Conundrum, a level 3 adventure wherein the heroes become embroiled in the schemes of a trio of con artists.♦ Denizens of the Reed Maze, a level 3 wilderness crawl set in the stinking morass of a nearby swamp.♦ Secrets of Mistcutter Isle, a level 5 adventure set in the ruins of a tropical island that time forgot. ♦ Caverns of the Sea Strangers, a level 6 adventure that strands the heroes on a remote island inhabited by pirates. ♦ Horror in Blackwood Forest, a level 7 adventure set in a dark forest tainted by the undead.FEATURES★ Eight stand alone 5E adventures★ The adventures are suitable for a variety of character levels (1st through 7th) and are set in a variety of locations.★ These adventures feature new monsters, magic items and spells all designed for 5E.★ Features the three pillars of 5E adventuring: combat, exploration and social interaction

    $84.00$71.00

  • Gamers Guild AZ MCDM Productions Draw Steel RPG: Monsters Rulebook (Pre-Order) GTS

    Draw Steel RPG: Monsters Rulebook

    Your players made amazing heroes, all you need is some awesome monsters to throw at them! Draw Steel Monsters features LOTS of fantasy monsters and villains including old favorites and new high weirdness. All of which are fun to run, and fun to fight. This book contains hundreds of statblocks across dozens of different monsters, giving you tons of fun options. Now you can run a goblin adventure, using ONLY goblins, and no two encounters need be the same! Each stat block is completely self-contained, no need to go reference some other book to figure out how a spell works. And like everything in Draw Steel, these monsters went through many rounds of rigorous testing. Yes, your players have fun earning Ferocity for their Fury or Essence for the Elemental, but we have not forgotten about YOU dear director, the most important player. You have your own epic resource: MALICE. Every monster has cool abilities you unlock with malice, and you earn more malice the longer the battle goes. Malice means you are still challenging your heroes even when there’s only one goblin left! That goblin is going to bust out some crazy shit! But your encounter, we see it lacks dynamism, energy, pizzaz. The terrain just…sits there. But why should it?! With the Draw Steel Monsters book, you can liven up even the dreariest encounter with Dynamic Terrain Objects like The Black Obelisk and the Throne of A’an! Even a beehive, or a bear trap can really change how your encounters play. Keep your players on their toes! The battles are dynamic, shouldn’t the terrain be dynamic too? All this and more, illustrated with some of the best art in the business! LUSH illustrations! Lush we say! Draw Steel Monsters features LOTS of fantasy monsters and villains including old favorites and new high weirdness. All of which are fun to run, and fun to fight.

    $98.00$83.00

  • Gamers Guild AZ Indie Press Revolution Mythic Game Master Emulator Second Edition Indie Press Revolution

    Mythic Game Master Emulator Second Edition

    Play any role-playing game solo or without a Game Master! Mythic's oracle-style question resolution system revolutionized solo role-playing. The Second Edition of the Mythic Game Master Emulator updates the ground-breaking 2003 ruleset with essential new additions, a wide range of options to customize your adventures, and numerous refinements. Mythic Game Master Emulator Second Edition can be used with any role-playing system to replace the Game Master, or played on its own without another RPG. This new edition contains:• A revised and simplified Fate Chart for faster and more intuitive Fate Question resolution.• The new Fate Check system, receive answers without a chart.• Numerous rules refinements and enhancements taking into account two decades worth of Mythic player experiences.• Many options for fine-tuning Mythic to get the kind of role-playing experience you want.• 47 Meaning Tables to add just the right detail to your adventures when you need it. The book is designed to be accessible to new players while also offering current players an updated and richer Mythic experience. How does it work?Mythic emulates a Game Master by using a few key concepts:• A Yes/No question and answer mechanic.• Random Events that add surprises.• Meaning Tables that offer inspirational prompts for important details.• Lists tracking important goals and characters which are randomly selected when called for.• Scene structure to give your adventure form and order.• A Chaos Factor that changes the tempo of the adventure as you play. Everything is guided by your expectations and interpretations based on the ongoing Context. This makes sure the adventure continues in a coherent fashion while still allowing for twists and subversions that keep things exciting. What's changed in this edition?While the rules have been completely rewritten most of the core concepts of Mythic remain while much has been added or refined. Here is a summary of the biggest changes:• THE FATE CHART: Odds have been slightly simplified and some of their titles changed to give a more intuitive feel. The table itself has been redesigned to also make it more intuitive.• THE FATE CHECK: Answer Questions without the chart. This version has been updated from Mythic Variations II to make it feel more like the Fate Chart.• CHOICES: Mythic GME Second Edition gives more power to Player choices.• LISTS: List management is more dynamic.• ELEMENTS MEANING TABLES: In addition to the Actions and Descriptions Meaning Tables there are 45 Elements Meaning Tables that are more specifically themed. This gives you the option to choose a Meaning Table that is most relevant to the current Context.• OPTIONS: There are a lot of options throughout Second Edition, more ways for you to customize your Mythic experience to get the kind of game you want.• REFINEMENTS: This edition contains numerous changes and refinements to make Mythic play smoother and more dynamic. Happy adventuring! :)

    $67.00$57.00

  • Lumberjills Box Set

    Lumberjills Box Set

    Lumberjills is a live action roleplaying game about the women of the WWII Women’s Timber Corps felling giant trees, making lifelong friendships, and finding their dance cards forever full. With techniques built to make you feel physically competent without needing to be, Lumberjills frees you to immerse in a story about being strong, being loved and choosing the life you want to live. Play to find out how phenomenal you are. Find your true capacity! Choose your own destiny! Be loved. Highlights: Feel-Great Play: Built on joy, support, capability and choice. Character experiences are front and center with the war only distantly in the background. Players are empowered to drive their own stories, and are dedicated to helping each other fulfill them. Be a Rockstar Facilitator: When you run Lumberjills you’ll be helping your players create an amazing game that they will remember for years. You don’t have to know history – everything is taught by the game. The mechanics are simple and set up a process that means as long as you’re a fan of your player’s stories you will have everything you need to find what they want and make choices that matter. Deep Connectivity: Lumberjills bubbles over with romance! An abundance of suitors will passionately pursue you, developing from a room full of first impressions into an ardent wooing. And all the while your relationships with your fellow lumberjills will bloom via the extraordinary physical adventure of your lives. A Great “Gateway Larp”: Lumberjills has clear expectations, solid structure, and teaches players how to support each other in new ways. This makes it a great game for brand new roleplayers, or tabletop players who are curious about larp. Re-playability: Lumberjills is fueled by the chemistry of the characters in the story and the desires of the players. This means that every time you play you’ll get a different story, different feelings, and different results. Many of our playtesters played more than once, and want to play again! Well-Proofed! Lumberjills was a decade in the making. It was tested it extensively, evolved it with care, and produces highly reliable game play. A real labor of love!

    $70.00$59.00

  • Gamers Guild AZ Indie Press Revolution DUKK BORG Indie Press Revolution

    DUKK BORG

    DUKK BÖRG is a grindhouse fantasy role playing game about duck-human hybrids banding together in pursuit of death or treasure before the world ends. Inspired by the beloved Saturday morning cartoon DuckTales and the apocalyptic doom metal ttrpg MÖRK BORG, DUKK BÖRG introduces characters, places, and treasures found long after the McDuck clan’s adventures have finished, the moon has exploded, and the sun has turned red in its dying days. In DUKK BÖRG you are the treasure hunters and gizmo speakers that seek to be the richest ducks of a dying world. You will form your own clan of found family, hoping that together you’re smarter than the smarties and tougher than the toughies. You will face off against witches and crime syndicates, seek out ancient treasures, explore the doomed city of Dukk Börg and the surrounding Calikotan environs, and watch helplessly as apocalyptic psalms based on the classic theme song tick down to doom. Life is truly like a hurricane here in… DUKK BÖRG! Designed for compatibility with the award-winning tabletop rpg MÖRK BORG (2020, Stockholm Kartell), DUKK BÖRG takes the beauty and brutality of MÖRK BORG and uses them to emphasize what we all loved about DuckTales: unlikely heroes, high stakes adventure, found family, and the pursuit of outrageous wealth that can all be found amongst the wreckage of racecars, lasers, and aeroplanes. The MÖRK BORG compatibility of DUKK BÖRG ensures that the characters, settings, and other elements of DUKK BÖRG may be played as a standalone game, or alongside those of MÖRK BORG for delightful, if horrifying, juxtaposition. Key Features All the rules needed to create your own character & clan in the McDukk tradition, then set them loose for thieving, scrabbling, brawling, meddling, and otherwise engaging in hijinks A Theme Psalm that counts down the world’s demise with hurricanes, racecars, lasers, aeroplanes, and strangers out to find you 20 Polished and Tarnished Medallions with which to wield Powers - or try to, at least 20 Cartoon Catastrophes for when things go Wrong A map of the doomed city of Dukk Börg and surrounding Calikota, featuring SKRUJ’s castle, his ancient Citadel of Gold, Hookbill Henge, and The Moon Details of Dukk Börg's sister city Blessed Anka, featuring the Sainted Park of Merry Amusements, Fizzbang Soda Factory, Grizzly Gil's Dining Establishment, and Pennyfist Bank 5 optional character classes, including the avaricious Treasure Hunter, eccentric Gizmo Speaker, and Cursed Vigilante 7 adversaries and 8 disreputable associates seeking the same wealth as you 18 treasures and artifacts inspired by Saturday morning cartoon back catalogs to retrieve or die trying Starter Adventure "The Aeonian Citadel" that drags your ducks deep into Skruj's Money Bin & challenges them to escape or face a fate worse than death 41,472 possible adventure prompts across Dukk Börg, Calikota, & Blessed Anka All of it compatible with any MÖRK BORG adventure!

    $35.00$30.00

  • Gamers Guild AZ Indie Press Revolution Cats of Catthulhu Quick Start Indie Press Revolution

    Cats of Catthulhu Quick Start

    FOR THE UNINITIATED ... Look within, and discover the first inklings of the forbidden knowledge of Great Catthulhu... • The sacred duty of feline heroes to defend the world from Chaos and keep the Two-Foots in the dark about it. • How to make cat characters, with plenty of detail, yet no math. • The five universal Roles for cats. • How to use Cat Dice to meet Challenges. • How to run your own game as a Cat Herder. • The Rules of Paw for playing. • The secrets of Treats, Scrapping, Snake Eyes, and Midnight. • Dire Challenges and their risks. • The official Cat Character Sheet. ...plus the complete beginning catventure, The Cats in the Halls! This special introductory volume contains just the basics from the 220 page 10th Anniversary Compendium, the updated and expanded edition of the beloved rules-light roleplaying game where cats save the day and humans just open the tuna.

    $14.00$12.00

  • Gamers Guild AZ Green Ronin Publishing Fantasy Age 2nd Edition: Lost Island of the Pirate Queen ACD Distribution

    Fantasy Age 2nd Edition: Lost Island of the Pirate Queen

    Lost Island of the Pirate Queen is a swashbuckling adventure series on the high seas for Fantasy AGE, 2nd Edition. Five full-length adventures take the characters from levels 1 to 11 as they follow a treasure map and make a deadly enemy who will stop at nothing to thwart them. This is a great way to kick off a new campaign but is also easily integrated into existing campaigns. The plot begins as a simple maritime adventure but reveals generations of curses and dark magic at its core as the players explore their island home, chart a course through dangerous waters, battle scourges of the sea, and seek a fabled treasure. But why was the treasure hidden and what malevolent power wants to keep it that way? Find out in Lost Island of the Pirate Queen!

    $24.00$21.00

  • Gamers Guild AZ Soul Muppet Publishing Best Left Buried: Throne of Avarice (Pre-Order) GTS

    Best Left Buried: Throne of Avarice

      Hail to the Conquerors, to the Plundermen, to the Hand of Prosperity! To Calmyn and the benighted shackles of empire!THRONE OF AVARICE is a setting book and procedural generation toolbox for adventuring in the fantasy horror game Best Left Buried. The tools and tables within present Doomsayers with the means to generate the citizens, victims, regions, and reprehensible rulers of the Grand Duchy of Calmyn - a nation struggling to reclaim its dominion over the known world.Included within is a massive array of tools and tables for biomes, settlements, and all manner of factions both famed and feared - from well-known Cryptdigging Companies, predatory Ducal Bureaus, to Consortium subsidiaries with their tendrils across the known world and the despairing rebellions which would struggle against these bleak ambitions.This is a realm BEST LEFT BURIED.

    $56.00$48.00

  • Gamers Guild AZ Paizo Pathfinder 2E: Treasure Vault Remastered (Pre-Order) ACD Distribution

    Pathfinder 2E: Treasure Vault Remastered

    Pathfinder Treasure Vault (Remastered) reveals the glittering hoard of a terrifying dragon, as presented by the creature’s plucky kobold assistant. This 224-page hardcover rulebook presents a catalog of gear from nearly every category of equipment and magic item available in the Pathfinder RPG, updated to work perfectly with the remastered Pathfinder Second Edition rules! Give your character the perfect tool for the job with signature weapons, customizable relics, and wondrous items to fit your every need while preparing for any eventuality with potions, elixirs, wands, and more! Each chamber of the dragon’s vault contains a mountain of treasure, from deadly weapons and forgotten suits of armor to mysterious alchemical items and deadly poisons. There is something in the vault for everyone, including: Nearly 600 items spread across numerous equipment types.Over 50 weapons, such as the devastating earthbreaker hammer and the ferocious falcata.Shields and armor of all types and materials, like the magical starfall shield that turns you into a living comet!An entire chapter, "Alchemy Unleashed," that introduces over 100 alchemical items, covering everything from restorative lozenges to searing flamethrowers.New magic items of all shapes and sizes, from magical tattoos to artifacts like the goddess Shelyn's mighty glaive, the Whisperer of Souls.An entire chapter of variant and expanded crafting rules.Special categories of items that can give you power that comes at a dangerous price.

    $91.00$77.00

  • Gamers Guild AZ Paizo Pathfinder 2E: Guns And Gears Remastered Pocket Edition (Pre-Order) ACD Distribution

    Pathfinder 2E: Guns And Gears Remastered Pocket Edition

    When sword and spell just won't be enough to win the day, it's time to power up your game with clockwork gears, lightning coils, and black powder! Guns & Gears (Remastered), the latest rulebook for the Pathfinder Roleplaying Game, brings the excitement of firearms and fantasy technology to your tabletop, updated to work perfectly with the remastered Pathfinder Second Edition rules! Unravel the secrets of clockworks with the new inventor class or blow away your opposition as a firearm-wielding gunslinger! In addition to new classes, a plethora of archetypes, backgrounds, vehicles, siege engines, gadgets, and the remastered automaton ancestry are all ready to expand your game with options for battlefields large and small. The pocket edition presents the same contents as the standard edition in a smaller sized softcover for a lower price and better portability.

    $42.00$36.00

  • Gamers Guild AZ Chaosium RuneQuest RPG Starter Set AGD

    RuneQuest RPG Starter Set

    The RuneQuest Starter Set contains everything you need to play the worlds best roleplaying game of gods, cults, magic, family, and fantasy!In RuneQuest, everyone uses spells and anyone can be a warrior. The gods provide powers to their mortal worshipers, and can intercede on their behalf. Each RuneQuest adventurer is unique, defined by their Runes, culture, and cultall chosen by the player.What is Roleplaying?In a roleplaying game, everyone works together in a team, each playing an adventurer character. One playerthe Game Masterruns the game and presents the story and adventure plots to the other players.Dice and the rules of the game determine the success or failure for your characters actionsall while you are propelled into epic and adventurous situations! The emphasis is on having fun.What`s InsideThe RuneQuest Starter Set contains books, dice, maps, and enough content to keep a group engaged and entertained for several roleplaying sessions. The box also includes 12 pregenerated character folios, giving each player a wide range of playstyles and backgrounds to choose from.Rules & DiceThe RuneQuest Starter Set has four softcover manuals broken into rules, setting, and scenarios. The box includes all the dice you need to play the game, a set of premade character folios, maps of Jonstown and the surrounding areas, and a Strike Rank Tracker for epic and dangerous RuneQuest combat.SoloQuestLearn to play in the best way possibleby playing! The Battle of Dangerford is a single-player scenario designed to teach you the rules of the game as you play. Take on the role of Vasana as she joins her Sartarite brothers and sisters in an epic clash against the invading Lunar Empire.ScenariosThree scenarios designed for up to 5 players.In A Rough Landing, fresh from the Battle of Dangerford, the adventurers run afoul of aggressive dark trolls, and must resolve a problem in a nearby farming community.A Fire in the Darkness sees the adventurers asked to investigate a string of fires in Jonstown. Clues lead them to the under-city tunnels in search of the source of the blaze is it possible that the prime suspects are not what they seem?In The Rainbow Mounds the adventurers arrive at the mysterious cave complex to confront a group of Trolls menacing the nearby village. In the labyrinthine tunnels of The Rainbow Mounds, the adventurers discover an unimaginable new foe.Maps & HandoutsEach scenario has its own collection of maps and notes, each presented in full colour. These play aids enhance the RuneQuest experience, and help you immerse yourself in the mythic world of Glorantha.

    $42.00$25.00

  • Gamers Guild AZ Chaosium RuneQuest RPG: Roleplaying in Glorantha Core Rulebook AGD

    RuneQuest RPG: Roleplaying in Glorantha Core Rulebook

    RuneQuest: Roleplaying in Glorantha is the long-awaited reunion of setting and rules, merging Glorantha and the RuneQuest rules together for the first time in years. RuneQuest: Roleplaying in Glorantha is a mythic heroic fantasy roleplaying game set in the world of Glorantha, where the gods are active and magic is a part of everyday life. This edition marks the triumphant return of one of the oldest and most critically acclaimed gaming settings of all time in a deluxe all-new edition. The flagship book in an ambitious new full-color volume suitable for any gamers new or experienced the RuneQuest core rulebook presents everything you need to begin adventuring in Glorantha.

    $77.00$47.00

  • Gamers Guild AZ Son of Oak Game Studio City of Mist: Master of Ceremonies' Toolkit GTS

    City of Mist: Master of Ceremonies' Toolkit

    The Master of Ceremonies' (MC) Toolkit includes step-by-step guides for creating and running your own City of Mist series, as well as ample ready-to-play content: challenges, adversaries, arch-villains, and a full case - "Gambling With Death" - so you can start playing right off the bat.★★★★★ “a must have for ANY GM... the tips alone are worth it!” (customer review)What's in this book: Chapter 1: Word on the Street describes four of the main City districts with sample locations and local Rifts, as well as additional districts and locations at the edge of town. Chapter 2: Behind the Scenes is a detailed breakdown of the MC’s roles, a step-by-step guide on how to run sessions including a variety of tools to help make your game more cinematic, and an in-depth walkthrough for creating your own cases and designing your series based on the Iceberg model. Chapter 3: This is MY City!, the villain chapter, contains the rules for creating and handling Dangers; a comprehensive Danger Profile directory containing dozens of Dangers to use in your games; a guide to Avatars and their operations with four ready-to-use Avatar profiles; and a special section on creating and using custom moves.

    $63.00$54.00

  • Gamers Guild AZ Snowbright Studio Teatime Adventures 2E: Wonderful World of Tea Pets Box (Pre-Order) AGD

    Teatime Adventures 2E: Wonderful World of Tea Pets Box

      Includes all 4 new books, GM Screen, 3 maps, and an exclusive tea pet field guide poster!

    $209.00$177.00

  • Gamers Guild AZ Come Martin She Traveled, You Stayed / She Stayed, You Traveled (Pre-Order) AGD

    She Traveled, You Stayed / She Stayed, You Traveled

      A game about nostalgia and regret for 2 players, originally published in indie zine 5 (with Taylor Daigneault as an essential editor and Calvin Johns as a layout artist), then revisitedby Nicolas Folliot and Kickstarted in February 2024.

    $9.00$8.00

  • Gamers Guild AZ Son of Oak Game Studio City of Mist: Shadows & Showdowns (Pre-Order) ACD Distribution

    City of Mist: Shadows & Showdowns

    A City of Mist expansion that unravels what lies behind the veil of the MistShadows & Showdowns is an expansion for City of Mist which enhances the core rules and reveals much about the City and the powers behind the Mist - and beyond it!  

    $63.00$54.00

  • Gamers Guild AZ Hit Point Press Humblewood Tales Minis: Tales of the Wood (Pre-Order) AGD

    Humblewood Tales Minis: Tales of the Wood

    Set of five 1" base Humblewood Minis from the Humblewood Tales supplement book! Included in the pack: Arlowene Gurt Hamlin Seahawk Tempa  

    $42.00$36.00

  • Gamers Guild AZ Steve Jackson Games GURPS: 4th Edition - Basic Set Campaigns Hardcover AGD

    GURPS: 4th Edition - Basic Set Campaigns Hardcover

    GURPS Basic Set: Campaigns 4th Edition combines information from the Third Edition GURPS Basic Set and GURPS Compendium II, plus the new core setting, with infinite possibilities for timeline-hopping adventure!  

    $70.00$45.00

  • Gamers Guild AZ Paizo Pathfinder RPG (2E) Lost Omens: Tian Zia Character Guide - Special Edition GTS

    Pathfinder 2E: Lost Omens: Tian Zia Character Guide - Special Edition

      Countless Peoples, Countless Techniques! The boundless continent of Tian Xia features innumerable peoples, each with their own rich history and practices. Bring your character to life with this 136-page guidebook crammed full of everything a player might need to build a hero hailing from or journeying through these vast lands, including:♦ Six new ancestries, including the reincarnating samsaran, trickster tanuki, and shadowy wayang, as well as Tian-inspired additional feats and heritages for existing ancestries, like the peachchild leshy, bakuwa lizardfolk, and gandharva sprite!♦ Feats inspired by Tian Xia’s diverse arts and practices, from new elemental medicine to alchemically fortified cuisine to how the zodiac can guide your character’s path.♦ Spectacular magical and martial techniques to vanquish the toughest opponents, whether that's through weightless sword arts or by borrowing the ancient power of magical familiars.♦ Dazzling new magic items and weapons to forge or find, from the subtle kotodama whistle to legendary artifacts like the staff of Sun Wukong.★ The definitive Lost Omens guide to the peoples and powers of Tian Xia, a vast region of the Pathfinder world inspired by Asian fantasy!★ Tons of exciting new character options!★ Includes rules sanctioned in Paizo’s international Pathfinder Society Organized Play program, with monthly free-to-retailer adventures for tens of thousands of players worldwide.

    $94.00$71.00

  • Gamers Guild AZ Goodman Games Dungeon Crawl Classics Rpg: 101 City Encounters (Pre-Order) GTS

    Dungeon Crawl Classics Rpg: 101 City Encounters

    A 20-page booklet full of random city encounters. Bring your city adventures to life! This booklet holds over 100 encounters developed to add sights, smells, and sounds to bring adventure and dimension to city visits. With this judge's aide you are equipped to quickly create rich texture when player characters explore strange and new areas of your city you have yet to craft — making your cities vibrant and exciting without much preparation. It also features a system for player characters to gain or lose various forms of city reputation and faction. Let the adventurers feel the consequences and rewards for their choices in the social web of your city. Made in the USA.

    $14.00$10.00

  • Gamers Guild AZ Pathfinder Pathfinder, 2e: Adventure Path- Shadows of the Ancients (Strength of Thousands 6 of 6) Southern Hobby

    Pathfinder 2E: Adventure Path- Shadows of the Ancients (Strength of Thousands 6 of 6)

    Pathfinder Adventure Path #174: Shadows of the Ancients (Strength of Thousands 6 of 6). Save the Magaambya! The heroes return to the Magaambya magic academy to find the villain they’d vanquished on a distant planet had set another scheme in motion long ago. Students and teachers have been twisted by evil magic, and the heroes must engage in legendary tests to gain the means to free them. While a monstrous foe thrashes through the Magaambya, it’s up to the heroes to save the school from utter destruction!  “Shadows of the Ancients” is a Pathfinder adventure for four 18th-level characters by Saif Ansari. This adventure concludes the Strength of Thousands Adventure Path, a six-part, monthly campaign in which the heroes rise from humble students to influential teachers, and ultimately decide the fate of the Magaambya. This adventure provides guidance to tell stories that are like fables or set in truly unusual adventure locations, and concludes with a look at powerful monsters, magic, and abilities that only the mightiest Magaambyan heroes can claim! Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world’s oldest fantasy RPG

    $35.00$23.00

  • Gamers Guild AZ Pathfinder Pathfinder, Second Edition: Adventure Path- Doorway to the Red Star (Strength of Thousands 5 of 6) Southern Hobby

    Pathfinder 2E: Adventure Path- Doorway to the Red Star (Strength of Thousands 5 of 6)

    Soar Above a Planet of Adventure!Armed with the knowledge that a long-vanished ally lies on the other side of a magical portal called the Doorway to the Red Star, the heroes must earn the trust of the portal's guardians and then travel though it - to a planet of red sands and high adventure! Working to gain allies among scholarly brain creatures and shifty ratfolk, the heroes infiltrate a massive airship and fight to free their ally from an insidious trap.The Strength of Thousands Adventure Path continues with "Doorway to the Red Star," a complete adventure for 15th- to 17th-level characters.

    $35.00$23.00

  • Gamers Guild AZ Fiasco The Fiasco Companion: Fiasco RPG GTS

    The Fiasco Companion - Fiasco RPG

    The Fiasco Companion is a supplement for Fiasco, including in depth discussion of common pitfalls and solid techniques for making Fiasco games excellent as well as advice for writing your own Playsets and hacking the rules. In addition, the companion features exciting rules variants, new tilt and aftermath tables and four new playsets.

    $35.00$33.00

  • Gamers Guild AZ Savage Worlds Freedom Squadron Commando's Manual Studio 2

    Freedom Squadron Commando's Manual

    For Freedom! It’s the year 2051, and World War III only ended two years ago. Even as the world began to rebuild from the conflagration, humanity was rocked by the revelation that a massive organization engaged in a terrible conspiracy to bring Earth to its knees and under their control. VENOM became the enemy of all freedom-loving people, using military might, criminal undertakings, weird science, occult mysteries, and economic warfare to attack humanity and install their mighty leader, VENOM Commander, firmly in control of the world. But Freedom Squadron has something to say about that! Formed by the allies of the Trans-Atlantic Coalition, under the auspices of the United Nations, Freedom Squadron is an international force comprised of elite soldiers, sailors, pilots, special agents, first responders, and more, all dedicated to protecting the Earth from VENOM and other terrible forces andstrange, mysterious dangers. The Freedom Squadron Commando’s Manual is everything you need to create a hero ready to take the battle to VENOM, using the Savage Worlds system: Vocation Frameworks like Athlete, Guerilla Fighter, Law Enforcement Officer, Medic, Ninja, Pilot, Sailor, Soldier, Spy, and many more! Hero’s Journey Specialization Tables such as Black Ops, Close Quarters Combat, Command, Intelligence, Naval Operations, Special Operations, Tech & Engineering, and more! New Edges, including Carnage Corps, Fighting Style, Operational Planning, Strange DNA, Zone Specialist, and more! Introducing Focuses, special enhancements to Skills that both simplifies and fleshes out the Skill system of Savage Worlds. Tons of Gear - weapons, armor, vehicles, and more!  Grab this manual and get started on earning your Code Name, Recruit! Welcome to Freedom Squadron!

    $35.00$28.00

  • Gamers Guild AZ Starfinder Starfinder RPG Adventure Path: We’re No Heroes (Fly Free or Die 1 of 6) Southern Hobby

    Starfinder RPG Adventure Path: We’re No Heroes (Fly Free or Die 1 of 6)

    Work Hard, Play Hard Life isn't easy on the edge - not while working for EJ Corp, anyway. The Company keeps you too poor to quit, desperate for your next bonus. So when a series of jobs go bad, you know who they're going to blame: you. It's time to kick loose from the Company, with a little help from a drow crime boss. If his crazy plan works, you just might be calling your own shots from here on out. Inside this book, you'll find: "We're No Heroes," a Starfinder adventure for 1st-level characters, by BJ Hensley. A guide for players of this Adventure Path, including an EJ Corp product catalog and new themes for working-class characters and those who hail from the Vast, by Chris S. Sims. The Galactic Trade subsystem: rules for finding, buying, transporting, and selling cargo, while upgrading your starship with every job, by Jason Tondro. An archive of alien creatures, including two new anacite security specialists and hobbe hounds, loyal pets and servants of the Gideron Authority, by Kim Fransden and BJ Hensely. Statistics and deck plans for BD-series cargo hauling starships, plus a look at Vohxa, a world of miners recently conquered by the Gideron Authority, by BJ Hensley.

    $32.00$25.00

  • Gamers Guild AZ Starfinder Starfinder RPG: Alien Archive 2 Southern Hobby

    Starfinder RPG: Alien Archive 2

    Alien InvasionOuter space is full of alien species both benign and malevolent. Alien Archive 2 presents a host of new creatures designed for use with the Starfinder RPG! From the laser-breathing tashtaris and starship-eating stellar protozoans to dust mantas and undead bone troopers, the creatures in this codex will challenge adventurers no matter where in the galaxy they may travel. What's more, player rules for a variety of species let players not just fight aliens, but be them!Inside this book, you'll find the following:• Over 100 bizarre life-forms both classic and new, from the voracious akatas and silicon-based quorlus to radioactive pluprex demons and void-dwelling vermin• More than a dozen races with full player rules, letting you play everything from an uplifted bear to a sentient slug• New alien technology to help give your character an edge, including armor, weapons, magic items, and spells• New rules for magical polymorphing, environmental template grafts to modify creatures to fit any world on the fly, and more!

    $56.00$38.00

  • Gamers Guild AZ Magpie Games Rapscallion RPG: Corebook ACD Distribution

    Rapscallion RPG: Corebook

    The Great Sea Awaits! Rapscallion is a roleplaying game that plunges you and your friends into the waters of the Great Sea, churning with danger and wonder! The call of treasures unknown is too great for you and your crew of misfits to ignore. Board your ship with your steadfast crewmates and set sail across the unknown to secure your legacy and might. In Rapscallion, you might duel atop heaving ship decks, commit dark deeds to protect those you care about most, but you cannot escape the vices that haunt you along the way! Play as a haunted captain possessed by a thousand vengeful ghosts, a bound djinni trapped within a magical book, a dark sea-sorcerer who made a deal with a demon for power, or a mysterious navigator who stole the heart of the ocean itself. You’ve only got your ship and your crew to rely on, in this world of a thousand enemies... Can your stories match the strangeness of the Great Sea herself? In Rapscallion, you might duel atop heaving ship decks, commit dark deeds to protect those you care about most, but you cannot escape the vices that haunt you along the way! Play as a haunted captain possessed by a thousand vengeful ghosts, a bound djinni trapped within a magical book, a dark sea-sorcerer who made a deal with a demon for power, or a mysterious navigator who stole the heart of the ocean itself. You’ve only got your ship and your crew to rely on, in this world of a thousand enemies... Can your stories match the strangeness of the Great Sea herself? Features:Easy-to-follow rules for all manner of swashbuckling adventure and tools for creating your own version of the Great Sea.10 unique character playbooks and three unique ship playbooks to create your roguish crew of pirates!Exciting troubles and vices that compel you to follow the story to dramatic plotlines shrouded in mystery, secrets, and most importantly—adventure.Detailed information on how to run Rapscallion from narrating ship combats to colliding with the demands of other seafaring factions along the way: the Law, the Free, and the Weird. Weigh anchor and make way! In the name of freedom, family, adventure, and most importantly—treasure!

    $70.00$56.00

  • Gamers Guild AZ Free League Publishing Vaesen Nordic Horror RPG: Mythic Britain & Ireland Expansion Free League Publishing

    Vaesen Nordic Horror RPG: Mythic Britain & Ireland Expansion

    In this expansion to the award-winning Vaesen – Nordic Horror Roleplaying you will find a complete guide to the supernatural British-Irish Isles including the great city of London and the countryside beyond. Mythic Britain & Ireland is written by industry legend Graeme Davis and illustrated by Johan Egerkrans and Anton Vitus. Three new complete Mysteries to play. Information about the British Society, its founders, and headquarters. A gazetteer of the sprawling city of London, complete with adventure locations and secret societies. A guide to the mythology of Mythic Britain & Ireland, with information on a score of mythological locations across the islands. A chapter detailing several mythical beings with stats, background information, story seeds, and variants.

    $63.00$54.00

  • Gamers Guild AZ Doctor Who RPG D&D 5E: Doctors and Daleks: The Keys of Scaravore ACD Distribution

    D&D 5E: Doctors and Daleks: The Keys of Scaravore

    n the time before humanity, even before the rise of Gallifrey, Scaravore was imprisoned for its crimes. Last of a long dead species, it slumbered, sending its influence out into the stars. Now it seeks to rise again, to extend its evil dominion over the galaxy.The Keys of Scaravore is a collection of four new connected adventures for Levels 1-5, that lead the characters to the Wild West and distant worlds, encountering Draconians, Silurians, Zygons, and more, before finally facing the terrifying Scaravore itself.Discover the dark secrets of a technologically advanced paradise occupied by seemingly prehistoric people, and unwind the tragic plot of a Dalek plague in Paradise Lost.Marooned on a strange planet where advanced technology doesn't work, your Team TARDIS will have to unravel the mysteries of an apparently magical mediaeval society and solve an interplanetary diplomatic crisis in A Kind of Magic.Travel the Oregon Trail with a wagon train filled with refugee aliens in Westward Bound, and protect their secrets from a sect of deadly bounty hunters.Buried deep beneath the streets of modern day London, a nightmarish creature stretches its malign influence across space and time... only a team of terrific time travellers can stop it in The Mandala of Scaravore!

    $49.00$42.00

  • Gamers Guild AZ Renegade Game Studios Welcome to Night Vale Roleplaying Game (Backerkit Edition) Kickstarter

    Welcome to Night Vale Roleplaying Game (Backerkit Edition)

    The Welcome to Night Vale Roleplaying Game invites you to explore the fictional desert city from the hit podcast that’s captured listeners’ imagination since 2012. The absurd and surreal join your game with Night Vale’s expansive cast of characters and phenomena. Enjoy the included five-part mystery or craft your story that leads you anywhere in Night Vale—just NOT the dog park! The Welcome to Night Vale Roleplaying Game includes: Complete rules to roleplay in the bizarre town of the hit Welcome to Night Vale The Citizens’ Guide helps you create your denizen of Night Vale! The Host Guide contains everything you need to share strange and surreal adventures. The Visitor’s Guide helps you find your way around the desert town of Night Vale. A five-part mystery adventure that leads characters across the Numbers Station, the Library, and more of Night Vale’s environs! 8 Dice and a Game Master’s Screen provide all the needed supplies at your fingertips. 11 pre-generated characters ready to immediately start your adventures in Night Vale. Additional Threats for your citizens to encounter in this peculiar locale. Features Enter the world of the macabre and the mundane that one of the most popular fictional podcasts calls home! Complete rules for a tabletop roleplaying experience in the weird world of the hit Welcome to Night Vale podcast. Host and Player Guides with streamlined Essᴇɴᴄᴇ20 rules. A full Visitor’s Guide to help you find your way around the desert town of Night Vale. A five-part mystery adventure that empowers characters to explore Night Vale’s environs, from the Numbers Station to the Library and beyond! Dice and GM Screen provide all the needed supplies at your fingertips. 11 Pre-generated characters to start your adventures in the weird world of Night Vale immediately. Contents: 1 Visitor’s Guide 1 Citizens Guide 1 Host Guide 1 Skeleton Gorge Incident 11 Unique Pre-generated Characters 9 Unique Threats 6 Standard Dice 1 Two-Sided Die 1 GM Screen Additionally, the BackerKit Edition includes: Backerkit Exclusive Basic Pledge Bonus Dice Set Backerkit Exclusive Deluxe Dice Set Backerkit Exclusive Deluxe Dice Bag Backerkit Exclusive Deluxe Dice Tray Citizen's Guide PDF Host's Guide PDF Visitor's Guide PDF The Skeleton Gorge Incident PDF All Unlocked Stretch Goals

  • Gamers Guild AZ MONGOOSE PUBLISHING Traveller RPG: Bounty Hunter AGD

    Traveller RPG: Bounty Hunter

    A new style of campaign for Traveller. When law enforcement cannot resolve a crisis, and others need plausible deniability, who do they call? Expendable, yet whispered about in hushed voices, bounty hunters are not paragons of virtue or honour. Taking contracts issued by guilds, corporations, law enforcement, criminal syndicates and others, there are few things more important than the reward. Rivalling far trader captains in the light years spent travelling, bounty hunters chase down their marks across Charted Space and bring them in, dead or alive. Bounty Hunter covers rules for Reputation, the system by which a bounty hunters pay, con-tracts and support are measured. Learn how to hunt down marks, apprehend them, and get re-warded for your work. Bounty Hunter also features dedicated equipment, vehicles, ships, boun-ty hunting agencies, contracts, safe houses, hideouts and adversaries for use in your Traveller campaigns.

    $70.00$59.00

  • Gamers Guild AZ Chaosium Call of Cthulhu Reign of Terror PSi

    Call of Cthulhu Reign of Terror

    Reign of Terror is an epic two-part historical scenario, set during the French Revolution, playable as a stand-alone adventure or as an historical interlude for use with Chaosium’s premium campaign Horror on the Orient Express. “The blade is poised, a shining length of bright sharp steel. The light glints on a small pattern on the blade, a concentric circle. The crowd holds its collective breath. Time stands still for an instant, and then the blade falls…” A time of struggle, intrigue, and horror. A divided country, where the upper class enjoys the bounty of wealth, and the poor cannot afford a loaf of bread. Where the cries of anger and rage at life’s injustices find momentum, sparking the people to unite and cast away the old regime for a brighter and more hopeful tomorrow. In time, hope will be replaced with fear as The Terror descends upon France, and the guillotine cries out for blood. The crowds gather baying for blood, while the “chop-chop-chop” of the guillotine calls out… Developed by Call of Cthulhu mastermind Mark Morrison as a secret chapter in the story of Horror on the Orient Express, Reign of Terror has been designed for play with or without reference to that campaign. If used with Horror on the Orient Express, it provides an exciting and action-packed “living handout” that brings new insights and illuminates the players into the full horror of one of the campaign’s dire villains. Part One, set in 1789 amid the stirrings of the revolution, sees the investigators descend into the catacombs of Paris and brave the tribulations of courtly life, where debauchery and wickedness bring their own terrors. Part Two, set during The Terror, catapults the investigators into a conspiracy, where spies and agents seek out those who would destabilize the new regime. Caught amongst the chaos and dangers of Paris, the way must be found to stop a nightmare that would plunge France and the rest of Europe into darkness. “Meat is a luxury for many. Butchers slaughter beasts in the courtyards behind their shops; the blood flows out into the streets. The better cuts go to the wealthy while poorer Parisians eat mutton, sausages, offal, and salted pork.” This book provides a stand-alone setting, with a plethora of historical details to help the Keeper bring Paris and the French Revolution to life. Profusely illustrated throughout, with detailed maps of Paris, the Palace of Versailles, and more! Alongside the two-part scenario of Reign of Terror is a range of scenario seeds, each providing roots for extending play and building a longer, more in-depth campaign.

    $49.00$34.00


You have seen 1056 out of 1096 products

© 2025 Gamers Guild AZ

    • American Express
    • Apple Pay
    • Diners Club
    • Discover
    • Google Pay
    • Mastercard
    • PayPal
    • Shop Pay
    • Venmo
    • Visa

    Login

    Forgot your password?

    Don't have an account yet?
    Create account