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1096 products


  • Gamers Guild AZ Modiphius Entertainment Triangle Agency RPG: Normal Briefcase Collection (Pre-Order) GTS

    Triangle Agency RPG: Normal Briefcase Collection

      Please Note: This is a New/Factory Sealed product. To ensure the integrity of our inventory, NO RETURNS WILL BE ACCEPTED for any CCG product. Please see our Refund Policy for details. The Triangle Agency: Normal Briefcase Collection is the ultimate Triangle Agency experience.While the Core Rulebook on its own contains everything required to play Triangle Agency, the extras included in this Collection, from The Vault mission collection and Triangle Agenda character organizer to the special dice, will all support you and your team every step of the way. All of this is packaged in a stylish box, designed to replicate the iconic Normal Briefcase assigned to Agents at the start of every mission.FEATURES★ The Triangle Agency Core Rulebook contains all the rules you need to play Triangle Agency, from your Agents’ onboarding to their retirement.★ The Vault: Missions for Triangle Agency contains unique and varied Anomalies to study and apprehend, comprising enough Missions to span a team of Agents’ entire careers.★ The Triangle Agenda: Character Keeper and custom-designed four-sided Triangle Agency Dice Set offer Agents the material support they need to track notes during play and to roll in Agency-approved style.★ The Normal Briefcase box and additional Secret Dice that offer special power to Agents who unlock them during play!★ Join the Triangle Agency and crack the case.CONTENTS• 3 books• 6 dice    

    $125.00$107.00

  • Gamers Guild AZ Space Penguin Ink Forbidden Psalm: End Times (Hard Cover) ACD Distribution

    Forbidden Psalm: End Times (Hard Cover)

    A Game of Blood, Metal, Death, and Socks.Forbidden Psalm: The End Times Edition is the definitive version of the renowned 28mm miniature skirmish game. Assemble your warband, outfit and equip them with whatever meager protections you can afford, and prepare to face the horrors of the night in intense solo skirmish warfare! This version includes both the revised and expanded Forbidden Psalm base game, as well as the first expansion In the Footsteps of the Mad Wizard.Inside you’ll find:Complete rules for creating and running a game of Forbidden Psalm using whatever 28mm miniatures you have availableFast, deadly combat that rewards clever tactics and positioningA bestiary of vile fiends, from the Blind Spider Queen to the deceptively-violent GoatBoth campaign and scenario procedures so you can take your game beyond the initial skirmishFully compatible with Forbidden Psalm and MÖRK BORG

    $70.00$59.00

  • Gamers Guild AZ Catalyst Game Labs Shadowrun: First Edition 35th Anniversary (Pre-Order) GTS

    Shadowrun: First Edition 35th Anniversary

    Celebrate 35 years of the iconic Shadowrun First Edition with this special anniversary edition by Catalyst Game Labs. This classic RPG blends cyberpunk and fantasy, providing a unique and immersive experience for role-playing enthusiasts. The collector's edition features exclusive content and high-quality materials, making it a must-have for both new players and long-time fans. Suitable for ages 14 and up, the Shadowrun First Ed. 35th Anniversary edition offers deep and engaging role-playing adventures in the beloved Shadowrun universe.  

    $70.00$50.00

  • Gamers Guild AZ Possum Creek Games Yazeba's Bed & Breakfast Indie Press Revolution

    Yazeba's Bed & Breakfast

    Beam Saber is a Forged In The Dark game about the pilots of powerful machines in a war that dominates every facet of life. They are trying to do their part, then get out physically and mentally intact. The organizations that perpetuate The War throughout all of known space are too incomprehensibly huge to take down. There is no “winning” The War, there is only surviving it. Hopefully you can help others get out too. This game is best played with 4 or 5 players, with one player filling the role of Game Master, and the other players will be the protagonists of the story. Engage challenges on a titanic scale! Each pilot has a custom vehicle created from the ground up to suit their desires. The base frame can be humanoid, a more traditional vehicle, or something completely bizarre! They can be equipped with holo-projectors, grapnel anchor tools, missiles, and much more. Take advantage of your vehicle's Quirks (such as Loads of Guns, Exposed Boosters, and Ominous) to more effectively overcome obstacles. Or lean into your machine's faults for XP! Bombard, Scan, Maneuver, and more to deal with threats. There are several pilot types players can choose from, each facing The War in a unique way, and all have a powerful vehicle to command.  

  • Gamers Guild AZ Nerdvana Games Bunkers & Badasses RPG: Deluxe Edition Southern Hobby

    Bunkers & Badasses RPG: Deluxe Edition

      From Nerdvana, directly inspired by Gearbox Studios' Borderlands series, made for you!Within the Sourcebook, you'll find over 200 pages of skag-shooting, skeleton-looting, treasure-hoarding tabletop action! The sourcebook doesn't just include everything you need to know in order to play Bunkers & Badasses for yourself -- it's also got:- Over a hundred pieces of custom art- Over two hundred jokes- Twenty of which are funny- Three full adventure campaigns you can run straight out of the book, each chock full of Borderlands characters, enemies, and general badassery!The Bunkers & Badasses sourcebook includes everything you need to create your own custom adventures, whether you're crafting a simple one-shot or a sprawling campaign! It also includes advice on how to lie, cheat, and cut corners to make it seem like you did more preparation than you actually did.The Deluxe Edition also comes with:- Bunker Master Game Screen; a four panel BM screen filled with information to aid the BM in running a fun and smooth campaign.- Over 100 different collectible Gun Cards including dozens of blank, customizable cards.- Custom Borderlands Dice Set forged from the highest quality eridium and comes with a one of a kind weighted Badass Die. keep rollin rollin rollin- Battle Grid Game Board; durable, double sided, dry erase board for customizing and enhancing any game session.- 10 unpainted Vault Hunter Miniatures! Play with the original ten Vault Hunters from Borderlands 1 & 2.- More than 50 Enemy Standees representing the various adversaries in the game!Make your own unique badass using the deep but intuitive Bunkers & Badasses character creation system! Pick from ten newly imagined Vault Hunter classes and skill trees from both Borderlands 1 and 2!  

    $167.00$139.00

  • Gamers Guild AZ Modiphius Entertainment Star Trek Adventures RPG (2E) Game Toolkit (Pre-Order) GTS

    Star Trek Adventures RPG (2E) Game Toolkit

      SEEK OUT THE UNKNOWNThe Star Trek Adventures Game Toolkit provides you with a wealth of materials to expand your game beyond the core rulebook. It provides players and gamemasters with additional options and rules references to aid your group in exploring the final frontier.★ A full-color 4-panel gamemaster screen, packed with reference tables for the Star Trek Adventures second edition roleplaying game.★ An A2-sized map of the Galaxy as of the mid-23rd century, and on the reverse, full-color art to inspire your bold adventures.★ 8 double-sided reference sheets including the actions of each role aboard a starship, Momentum spend reference tables, conflict rules references, and more.★ A 40-page booklet containing a wealth of material expanding the scope of the game: Seventeen additional spaceframes to choose from as your group’s starship. Five new starship mission profiles and five new starship talents. Player guidance on tackling extended tasks via observation and analysis. Advice for the gamemaster on developing Star Trek-style stories. Additional gamemaster options for using extended tasks and Threat. Random tables for creating new planets, systems, and era-specific random adversaries to support your adventures.★ The Star Trek Adventures Game Toolkit requires the Star Trek Adventures second edition core rulebook to use.Components• 140-page book• 1 4-paneled Game Master screen• 1 double-sided A2-sized map• 8 double-sided reference sheets  

    $59.00$47.00

  • Gamers Guild AZ Hit Point Press If I were a lich man (Pre-Order) GTS

    If I Were A Lich, Man

    If I Were a Lich, Man is a trilogy of funny Jewish roleplaying games about creative resistance against authoritarianism. The villains in the stories of our oppressors become the heroes in our play.Written and illustrated by a team of avant-garde Jewish designers led by Lucian Kahn.

    $56.00$46.00

  • Gamers Guild AZ Mana Project Studio Cowboy Bebop RPG: Spike Spiegel Dice Set (Pre-Order) Southern Hobby

    Cowboy Bebop RPG: Spike Spiegel Dice Set

      The Official Cowboy Bebop Role-Playing Game couldn't fail to have some truly incredible dice. Choose wisely and have fun.

    $25.00$23.00

  • Gamers Guild AZ Dungeon Crawl Classics Rpg: Against The Thieves Guild (Pre-Order) GTS

    Dungeon Crawl Classics Rpg: Against The Thieves Guild

    Goodman Games presents Against the Thieves Guild, an adventure for 2nd-level characters. The heroes must retrieve a magical lockbox secured in a vault secluded in a trap-laden dungeon. Sounds like a simple heist? But soon, the characters are embroiled in a centuries-old rivalry between master thieves. Assuming they survive the deathtraps, they still must deduce the secret of the enchanted lockbox!Against the Thieves Guild is an all-new 32-page softcover adventure, fully compatible with Dungeon Crawl Classics RPG. This adventure features numerous traps pulled from OAR #8 Grimtooth’s Old School Traps, plus several new traps. That book is not required to use this adventure, which can be easily dropped into your own campaign setting.

    $16.00$12.00

  • Gamers Guild AZ Japanime Games Glitter Hearts GTS

    Glitter Hearts

    Glitter Hearts is an action-packed RPG in a fun-filled world of everyday people who transform into powerful super heroes that fight off the foces of evil. Your character will try to find the balance between their everyday life needs and heeding the call to save the world. You and your friends will create your own hero, your own team, and even your own special mascot!While based off many popular magical girl shows, Glitter Hearts can be set in any time, place, or world that you can imagine.

    $49.00$39.00

  • Gamers Guild AZ Bully Pulpit Games Cowboys with Big Hearts GTS

    Cowboys with Big Hearts

    Cowboys With Big Hearts is a dark take on the myth of the West.It’s 1900, and we’re in Sunny Slope, a tent city and sanitarium north of Phoenix, Arizona Territory. What could compel a posse of diseased chuckaboos on death’s front porch to saddle up for one last hard desert ride?Well, it’s a complicated ball of yarn, but at this end — the end we are holding in our sweaty hands — is an outrage, and at the other end of the string is the Death Brothers.Whatever it is they did, we all made a promise to make it right. That probably means killing them, or trying. Maybe it means other things, too.So let’s gather our keepsakes and our guns. The Death Brothers got a day’s lead, heading for Mexico. We made a promise to drop them, and people like us keep their word or go down trying. We’re going to find the Death Brothers and have a serious conversation about right and wrong if it’s the last thing we do.Which it will be.★ A punchy one-shot game that is easy to pick up and play.★ Characters that begin already doomed, so players can take big swings and big risks.★ Packed with colorful and carefully researched western lore.★ Easily adjustable from gritty realism to fantastic, mythic adventure.★ Evocatively laid out by Brennen Reece

  • Gamers Guild AZ Zombicide: Chronicles Zombicide: Chronicles RPG Field Guide Asmodee

    Zombicide: Chronicles RPG Field Guide

    When the zombie apocalypse happened, it came quickly. Even the police and military were overwhelmed before they knew what was happening. That means that there’s a lot of… stuff just scattered everywhere, most of it is still pretty useful. That’s good, because we’re going to need everything we can find if we want to survive. The Field Guide for Zombicide: Chronicles gives players a whole host of new gear for their games. From mundane to military-grade, this 60-page book has stats for a little bit of everything. There’s even some heavy weaponry, along with the rules for how to use it. Also included are rules for new vehicles and special skills for law enforcement and paramilitary Survivors.

    $28.00$23.00

  • Gamers Guild AZ Zombicide: Chronicles Zombicide: Chronicles RPG Gamemaster Starter Kit Asmodee

    Zombicide: Chronicles RPG Gamemaster Starter Kit

    The GameMaster Starter Kit gives GMs in Zombicide: Chronicles some new tools to help them run their games. First, there’s a GM screen that will help keep their notes safe from prying gamer eyes. There are also 13 Survivor ID sheets that they can either use themselves or hand out to players for their use. Finally, there are Stress dials so players can keep track of just how intense things are getting.

    $35.00$21.00

  • Gamers Guild AZ Call of Cthulhu Call of Cthulhu, 7th Ed,: Mansions of Madness PHD

    Call of Cthulhu, 7th Ed,: Mansions of Madness

    Five Adventures of Horror and Madness Includes two fully updated and revised classics, along with three brand new adventures. All can be played as standalone adventures, used as sidetracks for ongoing campaigns, or strung together to form a mini-campaign spanning the 1920s. Suitable for up to six players and their Keeper, each scenario should take between one and three sessions to play through, and are an ideal next step for those who have already experienced the horrors contained within the scenario collections Doors to Darkness and Gateways to Terror.  The Adventures: Mister Corbitt: Does a seemingly shy and retiring local businessman hide a terrible secret? Can the investigators solve the riddle and save the day? The Crack’d and Crook’d Manse: Long considered to be a cursed place by the folk of Gamwell, it seems the Fitzgerald Manse has finally escaped its sordid past. But, no one’s seen the new owner, Arthur Cornthwaite, for quite some time. Is history repeating itself? The Code: Summoned to the home of Dr. Kenneth Connolly by an urgent telegram, can the investigators make sense of the bizarre events afflicting Wellington Manor? The House of Memphis: World-famous magician Memphis the Great has not been seen for weeks. Has he merely gone off on another of his legendary magic-hunting trips, or is there a more sinister reason for his disappearance The Nineteenth Hole: Renovation work at Thistledown Golf Club has not been running smoothly. First, there were tales of illnesses, then ghostly sightings, and now no one can find the owner. Dark shadows fall over Scotland and all is not what it seems.

    $60.00$38.00

  • Gamers Guild AZ Steve Jackson Games Fighting Fantasy Slipcase (Pre-Order) ACD Distribution

    Fighting Fantasy Slipcase

    Fighting Fantasy Returns! Part story, part game – and you are the hero! In 1982, Games Workshop co-founders Ian Livingstone and Steve Jackson co-created Fighting Fantasy, a series of solo adventure books that would revolutionize the genre. Combining gripping narratives with dice rolls and other tabletop RPG mechanics, Fighting Fantasy captivated readers, becoming a worldwide hit. Now this multi-million-selling book series returns to print in the United States for the first time in over 2 decades. The Fighting Fantasy series features epic fantasy adventures where you are the hero. In each book, your character’s life depends a bit on luck . . . but mostly on the decisions you make. Will you triumph . . . or meet a sad fate? This first set includes five books: The Warlock of Firetop Mountain, Deathtrap Dungeon, City of Thieves, The Citadel of Chaos, and The Forest of Doom, as well as a full-color, custom-designedslipcase.

    $112.00$84.00

  • Gamers Guild AZ Paizo Starfinder 2E: Galaxy Guide (Pocket Edition) (Pre-Order) Southern Hobby

    Starfinder 2E: Galaxy Guide (Pocket Edition)

     Blast off into Starfinder Second Edition with a star chart of the galaxy and a thrilling tour of adventuring locations across the vastness of interstellar space! The Starfinder Galaxy Guide is a primer designed for new and experienced players that explores popular types of science fantasy campaigns—galactic exploration, horror, war-torn space opera, and more—giving GMs and players tools for playing out those types of stories in their Starfinder game. The Galaxy Guide also introduces several powerful galactic factions as potential friends or foes, including AbadarCorp’s holy corporate empire, the infernal orders of the Hellknights, and the world-preserving Xenowardens. Each major faction includes a new archetype players can use to create a character with ties to that faction. The galactic tour ends with a database of playable alien ancestries including a telepathic mega-brain with an atrophied body (contemplative), a friendly shapeshifter with a secretly bizarre true form (astrazoan), and more!The pocket edition presents the same contents as the standard edition in a smaller sized softcover for a lower price and better portability.The Starfinder Galaxy Guide Pocket Edition includes:♦ A double-sided map featuring the Starfinder galaxy and the Pact Worlds system.♦ Six new playable alien ancestries: astrazoan, contemplative, dragonkin, kalo, sarcesian, and vlaka.♦ Six new archetypes related to powerful galactic factions.♦ Exciting new lore introducing new gods, current events, and important hotspots in the Starfinder setting!FEATURES★ Smaller size, lighter weight, and increased portability make Pathfinder Pocket Editions an ideal choice for gamers on the go or on a budget. Perfect for convention and in-store play!★ Reveals the first big-picture look of the Starfinder Second Edition campaign setting, with ideas and information to propel a huge variety of Starfinder campaigns.★ Released a few months before Starfinder Player Core, the Galaxy Guide is the first true hardcover rulebook for Starfinder Second Edition, and its release and updates to the popular Starfinder setting are sure to create a buzz among gamers eager to play the new edition.★ Includes a huge poster map of the Starfinder galaxy!★ Beautiful full-color illustrations on nearly every page.★ Extensive marketing support throughout 2025.

    $42.00$32.00

  • Gamers Guild AZ Parable Games Don't Play This Game RPG: Core Rulebook (Pre-Order) AGD

    Don't Play This Game RPG: Core Rulebook

      Oh come on, please stop reading, otherwise it'll happen to you too, it says it on the cover for Christs sake. Well if you're reading this its already too late, you're cursed now. Anyone who reads this must play this game or bad things will happen. Trust me because, well, I didn't play, and if you're reading this, then I'm dead. WHAT IS THIS GAME?A Legacy Solo Tabletop Roleplaying Game about someone (YOU) who has been cursed to play a game with a mysterious Entity. Journal, document, create, explore, and scare the #### out of yourself. In a unique experience that takes horror beyond the tabletop. HOW DO YOU PLAY? You'll create a character, then Events will start happening. The game is simple, an Event happens. You add an entry to your Record about it. Sometimes words, sometimes photos, sometimes something else, whatever the Entity asks. Finish an Event & the Entity will give you another. Over & over until you complete the game and are free, or you lose, and well, then really bad things happen… CREATING A RECORD The Entity wants you document your experience while you play with it. Why? Perhaps to prove it exists, or perhaps as a means to spread its game further, who knows? You'll create a Record as you take part in Events. Sometimes the Entity will instruct you to create Artifacts. These are manifestations of the horror you're experiencing. Artifacts could be photos of abandoned buildings, scrawled messages from a stranger, recordings of strange noises. Whatever they are they should be collected and stored in your Record. Because if you die, the game isn't over... SOLO BECOMES LEGACY MULTIPLAYER - PASS IT ON Stories of this game never truly end. Something is always left behind. Even when you've 'finished' playing. Eventually someone else will find it and start a new game. In the full version of Don't Play This Game rules and events will be available to curse your friends to carry on your story, whatever the ending may have been.

    $49.00$42.00

  • Gamers Guild AZ Japanime Games Perfect Draw RPG (Pre-Order) AGD

    Perfect Draw RPG

      Born with an enchanting voice that causes men to fall helplessly in love with her, our protagonist lives a life of unintended turmoil. Every word she utters brings chaos, making normal relationships impossible and forcing her to live in isolation. Haunted by fragmented memories of a past she cannot fully recall, she embarks on a perilous journey to rediscover her identity and understand the origins of her extraordinary gift. Along the way, she encounters allies and adversaries, each with their own hidden motives, and faces challenges that test her resolve and ingenuity. As she delves deeper into her past, she uncovers a web of secrets that reveals not only the truth about her abilities but also the key to her future. Balancing the power of her voice with the need for human connection, she must navigate a world where love is both her greatest strength and most dangerous vulnerability

    $49.00$39.00

  • Gamers Guild AZ Evil Hat Productions Stewpot RPG: Tales from a Fantasy Tavern Hardcover (Pre-Order) AGD

    Stewpot RPG: Tales from a Fantasy Tavern Hardcover

    Stewpot is a cozy, story-based RPG that begins where most games end. The adventurers life is tough. It's time to call it quits. For years you wandered through hostile lands, seeking gold and glory. Now its time to hang up your axe, kick off your boots, and settle down. If only it were that easy. Stewpot: Tales from a Fantasy Tavern by Takuma Okada is a collection of cozy mini-games that tell the story of a tavern run by former adventurers. Only this time your adventures start behind the bar. Stewpot is divided into a series of slice-of-life scenes, with a different set of simple rules and prompts helping adjudicate each scene. Scramble to cook for a visiting dignitary, smelt down an old magic item, break up a tavern brawl, and more! All the while, you`ll work to upgrade your tavern's cuisine, atmosphere, and service. In the process, you might just learn a little bit about yourself - and your fellow party members. Whether you're looking to play a chill pick-up session, or provide a campaign epilogue to your heroes' epic adventures, Stewpot: Tales from a Fantasy Tavern will serve you well.    

    $35.00$30.00

  • Gamers Guild AZ Modiphius Entertainment Star Trek Adventures 2nd Edition: Starter Set (Pre-Order) ACD Distribution

    Star Trek Adventures 2nd Edition: Starter Set

    TO BOLDLY GO WHERE NO ONE HAS GONE BEFORE!The Star Trek Adventures roleplaying game takes you to the final frontier! You may travel to the edges of known space, to colonies in need, to the borders of neighbouring galactic powers, or into the eye of interstellar phenomena. Explore strange new worlds, encounter fantastical alien life forms, and engage in dramatic adventures in a detailed and immersive Galaxy.This Starter Set contains everything you need to begin your journey into the final frontier, including an epic campaign of three linked missions designed to challenge a brave crew of 3–7 player characters.Contents:RULES BOOKLET: A 48-page booklet providing an overview of the 2d20 gamesystem adapted for Star Trek Adventures, for use with the included campaign.CAMPAIGN BOOKLET: A 60-page booklet containing the epic, three-part campaign“Infinite Combinations,” which guides you through the rules as you play so you canbegin exploring the Galaxy straight out of the box.SHIP SHEET and CHARACTER SHEETS: A statistics sheet for theConstitution-class U.S.S. Challenger and seven-player character sheets, with rulesreferences on the backs.REFERENCE SHEETS: Four double-sided rules reference sheets.DICE: Five twenty-sided dice (d20s) in a unique colour only available in this StarterSet.TOKENS: Six Momentum tokens for each of six different civilizations (i.e., 36 totalMomentum tokens), 36 Threat tokens on the reverse side of the Momentum tokens,and 9 Determination tokens.    

    $42.00$36.00

  • Gamers Guild AZ Starfinder Starfinder Galaxy Guide (Second Edition) Special Edition (Pre-Order) Southern Hobby

    Starfinder 2E: Galaxy Guide Special Edition

    Blast off into Starfinder Second Edition with a star chart of the galaxy and a thrilling tour of adventuring locations across the vastness of interstellar space! The Starfinder Galaxy Guide is a primer designed for new and experienced players that explores popular types of science fantasy campaigns—galactic exploration, horror, war-torn space opera, and more—giving GMs and players tools for playing out those types of stories in their Starfinder game. The Galaxy Guide also introduces several powerful galactic factions as potential friends or foes, including AbadarCorp’s holy corporate empire, the infernal orders of the Hellknights, and the world-preserving Xenowardens. Each major faction includes a new archetype players can use to create a character with ties to that faction. The galactic tour ends with a database of playable alien ancestries including a telepathic mega-brain with an atrophied body (contemplative), a friendly shapeshifter with a secretly bizarre true form (astrazoan), and more!

    $112.00$75.00

  • Gamers Guild AZ Monte Cook Games The Magnus Archives RPG: Core Book AGD

    The Magnus Archives RPG: Core Book

    Enter the archives and encounter the NotThem, the Anglerfish, or the Man Upon the Stair. Learn the truth of the books of Jurgen Leitner, the coffin that is also a pit, and The People`s Church of the Divine Host. Work alongside Jonathan and Martin, Basira, Daisy, and the rest of the staff. Or create and investigate your own supernatural horrors. This complete TTRPG uses the Cypher System and let`s you delve into the world of the top horror podcast. Interact with the podcast characters and pursue classic horrors from the show as a researcher at the Magnus Institute. Or create your own similar institution and investigate horrors of your own creation. There`s even a very cool system for generating new statements, as a group, to create your adventures.

    $105.00$74.00

  • Gamers Guild AZ Paizo Pathfinder RPG: Player Core 2 Special Edition (Pre-Order) Southern Hobby

    Pathfinder RPG: Player Core 2 Special Edition

    Survival in a world beset by magic and evil takes more than a lucky roll of the dice. Pathfinder Player Core 2 significantly expands options available to Pathfinder players, giving them the edge to take on any adventure. This 320-page hardcover rulebook remasters 8 classes from Pathfinder Second Edition, providing everything you need to create a wide array of new characters, ready to take on the world. It also includes more than 40 archetypes, expanded ancestries, and tons of feats, spells, and alchemical items to provide a near-endless array of exciting options for every Pathfinder character! The ideal character option resource for players looking to move beyond the Pathfinder Player Core. Pathfinder Player Core 2 is the fourth core rulebook for the fully remastered Pathfinder Second Edition RPG! These rules are compatible with previous Pathfinder Second Edition rulebooks, incorporating comprehensive errata and rules updates and some of the best additions from later books into new, easier-to-access volumes with new presentations inspired by years of player feedback. Along with the Player Core, GM Core, and Monster Core, these books provide a new foundation for the future of tabletop gaming! Pathfinder Player Core 2 includes: Eight fully detailed classes, including the alchemist, barbarian, champion, investigator, monk, oracle, sorcerer, and swashbuckler, each containing multiple character paths, multiclassing options, and dozens of feats! Expanded ancestry options include the catfolk, gnoll, hobgoblin, kobold, lizardfolk, ratfolk, and tengu, alongside three versatile heritages—the dhampir, duskwalker, and an all-new heritage debuting in this volume! More than 40 archetypes, allowing you to further customize your character’s story and abilities. Turn your hero into an aerial acrobat, a high-riding cavalier, a treacherous pirate, and so much more! Spells, alchemical items, and magic items to round out the new classes and to provide some new tricks to the classes from Pathfinder Player Core. Fully integrated errata from the first 4 years of Pathfinder Second Edition, including a revised alchemist, champion, and oracle! Published under the new Open RPG Creative (ORC) license, giving players and Game Masters even more freedom for making their own creations based on Pathfinder Second Edition.

    $112.00$71.00

  • Gamers Guild AZ Garphill Games Junior Braves Survival Guide to the Apocalypse Renegade Game Studios

    Junior Braves Survival Guide to the Apocalypse

    After a week-long outdoor adventure, you and your fellow Junior Braves return home to find that the world is no longer the same. Your families are missing, there are terrible things roaming the streets and you aren't sure if help will ever arrive. You all need to be brave and use your skills to survive, to adapt and to thrive. Based on the Junior Braves of the Apocalypse graphic novels and the Kids on Bikes role-playing game, this guide allows you to tell your own stories of kids dealing with the end of the world! Create your world and craft your stories in an apocalypse world where kids are the stars. Based on the compelling graphic novel series Junior Braves of the Apocalypse. Powered by the Kids of Bikes role-playing system. A role-playing game where crafting a story as a group and working together are the keys to success.

  • Gamers Guild AZ Warhammer 40,000 Warhammer 40000 RPG: Imperium Maledictum: Core Rulebook (Collector's Edition) GTS

    $167.00$119.00

  • Gamers Guild AZ Kobold Press Campaign Builder: Cities and Towns GTS

    Campaign Builder: Cities and Towns

    A Homebrewer’s Guide to Fantasy Cities!Campaign Builder: Cities & Towns provides a complete toolkit to create, expand, and enhance the cities and towns in your 5th Edition game, whether running an established setting or working with an original or homebrew setting. From guilds to temples, and from useful NPCs to wild tables of plots and rumors, this tome strengthens and expands your game's world immediately.Campaign Builder: Cities & Towns brings you everything you need:♦ City character sheets to help build and track your settlements♦ Guidance on all aspects of urban planning, from trade goods to architecture♦ NPCs, rulers, guilds, and cults to populate your metropolis♦ New character options to help urban heroes survive and thrive♦ A bounty of tables, from menu generators to public eventsStart building better cities today!★ This guide is perfect for homebrewers building cities from scratch AND for GMs that need to flesh out existing cities in pre-written campaigns.★ The tools provided in this book take the pain out of creating interesting urban adventures.

    $70.00$49.00

  • Gamers Guild AZ Call of Cthulhu Call of Cthulhu, 7th Ed.: Harlem Unbound 2nd Edition GTS

    Call of Cthulhu, 7th Ed.: Harlem Unbound 2nd Edition

    New York City. Prohibition is in full swing and bootleggers are living high. African-Americans flee the oppressive South for greener pastures, creating a new culture in Harlem. The music of Fats Waller and Duke Ellington pours out of the city’s windows, while women in stylish skirts and silk stockings, and men in white gloves and Chesterfield coats crowd the sidewalks. There’s a feeling of possibility in the air, like never before.But, even in this land of promise, Harlem is a powder keg, ready to explode. While classes and cultures collide, the horrors of the Cthulhu Mythos lurk beneath the streets, creeping through dark alleys and hidden doorways to infect the hopes and aspirations of the unwary. The Skinny on the Goods: Harlem Unbound 2nd Edition is expanded and improved from the first edition. New areas are shown below: Seven scenarios (four new to 2nd Edition). Unique occupations tailored to Harlem. New Mythos monsters to terrify your players. Ready-to-play investigators. Random plot generator. Crash course on addressing race in gaming.

    $70.00$42.00

  • Gamers Guild AZ Deadlands Deadlands Horror at Headstone Hill Studio 2

    Deadlands Horror at Headstone Hill

    The Deadlands: Horror at Headstone Hill Boxed Set contains an introductory booklet on the region for the players with notes from Tombstone Epitaph reporter Lacy O'Malley and the Twilight Legion, a Marshal's guide detailing all the locations on the map and a full sandbox-oriented Plot Point Campaign, a poster-sized map of the county, and a selection of player handouts to drive this incredible tale of six-guns and sorcery to its bloodstained conclusion! Deadlands: The Weird West requires Savage Worlds core rules to play.

  • Gamers Guild AZ Wizards of the Coast Dungeons & Dragons: Dragon Delves Alternate Cover (Pre-Order) Southern Hobby

    Dungeons & Dragons: Dragon Delves Alternate Cover

    Meet the dragons of D&D in Dragon Delves, a collection of ten dragon-themed adventures for characters level 1 through 12. Featuring artwork rendered in ten unique styles, these ready-to-play adventures include streamlined prep and quick start guides for Dungeon Masters. Delve into mysterious dungeons, explore captivating fantasy locations, and come face to face with all the chromatic and metallic dragons, each with unique temperaments, alignments, and magic.

    $70.00$59.00

  • Gamers Guild AZ Two Little Mice Memento Mori: Deathless Edition (Pre-Order) GTS

    Memento Mori: Deathless Edition

      This slipcase holds the 3 Memento Mori books, the Corebook, the Codex giga and the Ex Velum along with the Arca Fati box. The front is a detachable 3-panel Narrator Screen that features summary tables for all the main game rules.Memento Mori is a folk-horror roleplaying game set in Europe in 1347.The Black Death is exacting its toll on Europe, and it will quickly exterminate a third of the population. The characters are a group of Drifters, infected people who come in contact with dark creatures from folklore due to their condition. With every new horror they experience, the characters will become ever less human and increasingly similar to the creatures they are fighting. Only the Dream burning within them can keep them alive.What will they sacrifice for it?Slipcase with a detachable magnetic 3-panel Narrator Screen.

    $306.00$260.00

  • Gamers Guild AZ SoulMuppet Publishing Orbital Blues RPG: The Wanderer Solo Game (Pre-Order) AGD

    Orbital Blues RPG: The Wanderer Solo Game

    You are an Outlaw.  You might be old and weathered. You might have lived a life well beyond your years. Either way... you've only got one more hand left in you. You never did know when to quit did you?  This is a SOLO PLAY supplement for ORBITAL BLUES written by Elliot Davis and references the original text. Using a deck of playing cards and a handful of poker chips, players will reflect on the life of an outlaw and reckon with their Trouble as they attempt to build the best poker hand possible. This is an expansion for Orbital Blues and requires the core book (or it's free quickstart) for use.

    $28.00$24.00

  • Gamers Guild AZ Space Penguin Ink Forbidden Psalm: The Collection of Death ACD Distribution

    Forbidden Psalm: The Collection of Death

    Forbidden Psalm: The Collection of Death, Volume 1 collects previously released zines, freebies, and adds some brand new horrors to add to your games of Forbidden Psalm. These Scenarios were designed with Forbidden Psalm in mind, but can be played with The Last War, Dread Nights, Kill Sample Process, and any future version of Forbidden Psalm released.Collecting:Scenarios and adventures to test your warband’s strength and skillExpanded rules for dungeon delving, odd terrain and weather, and wilderness explorationCollaborations with Westfalia Publishing, Geektopia Games, Deadchurch Miniatures, and the Forbidden Psalm communityFully compatible with Forbidden Psalm and MÖRK BORG

    $42.00$36.00

  • Gamers Guild AZ Chaosium Call of Cthulhu: Cthulhu by Gaslight - Keepers' Guide (Pre-Order) AGD

    Call of Cthulhu: Cthulhu by Gaslight - Keepers' Guide

      Cthulhu by Gaslight take the Call of Cthulhu roleplaying game to the fog-shrouded streets of Great Britain and beyond. This book is designed for Keepers - those who will be running th egame. Inside, you'll find: Advice for bringing the setting to life. Information on villainous organizations and occult societies like the Secrets of the Hermetic Order of the Golden Dawn. Two introductory scenarios designed for players new to the setting. Scenario seeds to help you pen Cthulhu by Gaslight stories of your own design. Monsters and Mythos elements unique to Gaslight-era Britain. Gazetteer of Fear - 100+ locations in Britain and beyond. New occult-based skills, spells, tomes, and rules for astral combat.    

    $70.00$59.00

  • Gamers Guild AZ Archmage Arispen Miami 86 (Pre-Order) ACD Distribution

    Miami 86

    Miami 86 RPG is a rules-light, action-packed role-playing game designed for 2 to 6 players (or more) with solo play options. Immerse yourself in the quintessential 1980s Miami ambiance, inspired by iconic classics like the film Scarface, the TV series Miami Vice, and the video game Grand Theft Auto: Vice City.    

    $31.00$26.00

  • Gamers Guild AZ Acheron Games Apocalisse RPG: Monsters of the Armageddon (Pre-Order) GTS

    Apocalisse RPG: Monsters of the Armageddon

    Monsters of the Armageddon is the first bestiary inspired by Saint John’s Book of Revelation, based on the 5th edition of the world’s greatest roleplaying game. The End Times are here, and the world is shaken by the breaking of the Seven Seals. Rivers and lakes have vanished from the surface of the Earth, and Europe has become a vast, desolate desert.The last humans, however, have survived.Adventure on the Plain of Armageddon and get ready to face angels, demons, biblical beasts, horsemen of the Apocalypse and their subjects. The challenge will not be easy, and survival is a luxury you might not be able to afford.This volume includes:★ New monster options, such as the Titanic size, the apotheosis mechanic, and new apocalyptic tags.★ 17 creatures from the Lord’s Hosts, including Metatron and Taxiarch Mikhael.★ 14 creatures from the Adversary’s Horde, including Satanas and the Dark Prophet.★ 7 creatures from the Scores of Conquest, including Conquest himself and the Celestial Butcher.★ 7 creatures from the Legions of War, including War himself and the Monarch.★ 7 creatures from the Ranks of Famine, including Famine himself and his Herald of Hunger.★ 7 creatures from the Armies of Death, including Death himself and the Grim Reaper.★ 10 additional Threats of the Plain, including Lucifero Reborn, Abaddon, the Leviathan, and many more.

    $63.00$50.00

  • Gamers Guild AZ Son of Oak Game Studio Otherscape (RPG): Action Database Booklet (Pre-Order) GTS

    Otherscape (RPG): Action Database Booklet

    A reference booklet for the Otherscape Mythic Cyberpunk Role-Playing Game containing over 100 typical game actions suggestions with relevant action-boosting or action-hindering tags, possible outcomes and Effects, and typical Consequences.    

    $42.00$35.00

  • Gamers Guild AZ Star Wars RPG Edge of the Empire: Fly Casual Asmodee

    Edge of the Empire: Fly Casual

    Fly Casual is a 96-page sourcebook for Smugglers in the Star Wars®: Edge of the Empire™ Roleplaying Game. It adds new content for Smuggler characters as well as any other characters interested in pursuing fame, fortune, and glory without bowing to harsh laws or society’s demands. Risk and opportunity are two sides of the same coin, and in a galaxy riven by war, opportunities abound for those willing to take the risks. However, flying from one planet to another, sneaking past Imperial patrols, and dealing with the scum of the galaxy is not just a job; it is a way of life. For those men and women drawn to this lifestyle, its opportunities, its freedoms, and its thrills, Fly Casual offers a terrific haul of new character options, equipment, ships, modifications, and potential jobs. A "Smuggler's handbook" for the Edge of the Empire RPG: Expanded character options including Motivations, Obligations, species, and specializations. New signature abilities that allow Smugglers to beat the odds and slip past any obstacle. Ships, vehicles, and equipment for staying a step ahead of the law. Guidance for GMs looking to bring Smuggler themes, encounters, and stories into larger campaigns.

  • Gamers Guild AZ Malifaux Lovecraftesque RPG: Second Edition GTS

    Lovecraftesque RPG: Second Edition

    We are going to tell a story together. The story of a lone individual stumbling upon clues to a terrible evil. At first they dismiss it, but piece by piece a picture emerges, until suddenly it becomes impossible to deny. The horrifying truth is laid bare and they are consumed by darkness. Lovecraftesque is a GM-less tabletop game that creates a compelling cosmic horror tale in a single session of play. 2-5 players each share control of a single character who is the witness to the terrible horror you will create, and each contribute to the horror itself. It can be played solo or with a group. Lovecraftesque is a great pick-up or convention game, telling a complete story in around 2 hours, with zero prep required. The Lovecraftesque core box includes: Two rulebooks containing the games core rules and extras such as solo and legacy play; 175 cards, including a core deck of hundreds of creative prompts to power your game, and six unique scenarios bringing new settings and characters to the eldritch horror genre; Gorgeous full-colour art by Vincent Sammy and Paul Tomes; Cool hidden illustrations throughout the box, board and rulebooks, which is revealed using a UV/blacklight flashlight, included with the game

    $70.00$59.00

  • Gamers Guild AZ Mana Project Studio Cowboy Bebop RPG: Ed Smile Dice Set (Pre-Order) Southern Hobby

    Cowboy Bebop RPG: Ed Smile Dice Set

      The Official Cowboy Bebop Role-Playing Game couldn't fail to have some truly incredible dice. Choose wisely and have fun.

    $25.00$21.00

  • Gamers Guild AZ Book H.P. Lovecraft's The Call Of Cthulhu For Beginning Readers (Pre-Order) GTS

    H.P. Lovecraft's The Call Of Cthulhu For Beginning Readers

    The most merciful thingin the world, I believeis humanity’s failureto fully conceivethe cosmical horrorswe’ve yet to reveal,and which up until nowI have tried to conceal.The iconic H.P. Lovecraft 1928 story, The Call of Cthulhu, is now a children's book. Seamlessly and gracefully told in anapestic tetrameter by “genius poet-artist” RJ Ivankovic.The late Professor Angell's research has been discovered by his grand-nephew, Francis Wayland Thurston. Francis delves into the papers and discovers a bas-relief depicting an odd creature with an octopoid head, spurring him to read on. He learns of the raid led by Inspector Legrasse and the voyage of the Vigilant, captained by Gustaf Johansen.This glorious full color 102-page adaptation of the H.P. Lovecraft story was written and illustrated by R.J. Ivankovic.

    $28.00$17.00

  • Gamers Guild AZ Japanime Games Anime 5e RPG GTS

    Anime 5e RPG

    In the myriad realms of imagination, there are many dungeons to explore, dragons to tame, and paths to find. Anime 5E helps you unlock the realms of fantasy to experience them all. Anime 5E takes points-based character creation inspired by BESM and allows you to customize your character to your heart’s content - then journey forth into epic adventures filled with new races, classes, loot and encounters with the 5E rules and a unique anime adventure!★ 5E Compatible Module - Take your campaign to the next level with a fully integrated 5E compatible expansion, with 14 new classes, 14 new races, and dozens of items, abilities, and attributes.★ Easy Jumping-Off Point - 5E is an easy-to-learn rules set that most RPG players have learned through their gaming group - integrating Anime 5E into their role-playing experience is simple!★ Full Product Line - Anime 5E is more than just a core rulebook, it also encompasses adventure modules, dice, player folios and other peripheral items in its product line that retailers will love and customers will buy in droves.

    $70.00$56.00

  • Gamers Guild AZ Magpie Games Masks RPG: A New Generation - Soft Cover Indie Press Revolution

    Masks RPG: A New Generation - Soft Cover

    Masks: A New Generation is a superhero roleplaying game in which a team of young heroes fights villains, saves lives, and tries to figure out who they are—noble paragons? Dark avengers? Or regular kids? All against the backdrop of Halcyon City, the greatest city in the world. In this book, you get: Ten playbooks for young superheroes, rules for superheroic action, detailed instructions for running the game, and tools for creating your own custom material.

    $42.00$34.00

  • Gamers Guild AZ Pathfinder Pathfinder, Second Edition : Treasure Vault Codex - Pocket Edition Southern Hobby

    Pathfinder 2E: Treasure Vault Codex - Pocket Edition

    Pathfinder RPG Treasure Vault Pocket Edition (P2) Pathfinder Treasure Vault reveals the glittering hoard of a terrifying dragon, as presented by the creatures plucky kobold assistant. This 224-page hardcover rulebook presents a catalog of new gear from nearly every category of equipment and magic item available in the Pathfinder RPG while also introducing entirely new categories of items as well. Give your character the perfect tool for the job with signature weapons, customizable relics, and wondrous items to fit your every need while preparing for any eventuality with potions, elixirs, wands, and more!Each chamber of the dragon’s vault contains a mountain of treasure, from deadly new weapons and forgotten suits of armor to mysterious alchemical items and deadly poisons. There is something in the vault for everyone, including: Nearly 600 new items spread across numerous equipment types. Over 50 new weapons, such as the devastating earthbreaker hammer and the ferocious falcata. New shields and armor, from wooden breastplates for druids to the magical starfall shield that turns you into a living comet! An entire chapter, "Alchemy Unleashed," that introduces over 100 new alchemical items, covering everything from restorative lozenges to searing flamethrowers. New magic items of all shapes and sizes, from magical tattoos to artifacts like the goddess Shelyn's mighty glaive, the Whisperer of Souls. An entire chapter of new, variant, and expanded crafting rules. New categories of items that can give you power that comes at a dangerous price. The pocket edition presents the same contents as the standard edition in a smaller sized softcover for a lower price and better portability.

    $38.00$26.00

  • Gamers Guild AZ Soulbound Warhammer Age of Sigmar Soulbound RPG: Shadows in the Mist GTS

    Warhammer Age of Sigmar Soulbound RPG: Shadows in the Mist

    There is a rot in the heart of Anvilgard. While the Anvils of the Heldenhammer looked outward, a cabal of Aelven outcasts has taken root within the city. Known as the Blackscale Coil, this mysterious group has infiltrated every facet of Anvilgard’s society, and seeks to make the city their own. But the Coil is not all there is to worry about – an even greater threat lurks in the mist… Venture into the deadly mist-shrouded streets of Anvilgard in the first ever campaign for Warhammer Age of Sigmar: Soulbound. Shadows in the Mist is a sprawling six-part campaign set within the free city of Anvilgard and sees a group of Soulbound heroes tasked with rooting out corruption in the city and exposing the mysterious Blackscale Coil — an organisation made up of members of the Darkling Covens, Scourge Privateers, and other Aelven outcasts. The Coil has used coercion, bribery, and violence to gain a stranglehold on the city. Even the Grand Conclave that is supposed to govern Anvilgard seems to have been infiltrated by the Coil, making it impossible to know who to trust. But an even greater rot is growing in the heart of Anvilgard, one that could consume the city entirely if it is not stopped in time. This 256 page book contains An epic campaign told across six exciting adventures. Explore the mist-shrouded streets of Anvilgard and venture into the deadly jungles and oceans beyond its walls! A comprehensive guide to the city of Anvilgard. Discover its history and how it was founded, explore over 70 unique and strange locations, and learn about the major players in the city — and what to do to stay out of their way! A beautifully illustrated map of the city of Anvilgard. New items to purchase in the city’s black markets, and new Endeavours to undertake while in the city. 50 new terrifying monsters and deadly enemies for your Binding to face! A look into Anvilgard’s future, its fall to Morathi and her Daughters of Khaine, and the rise of Har Kuron — the City of Khaine! 5 one-page adventures set after the events of Broken Realms: Morathi and the Fall of Anvilgard.

    $70.00$46.00

  • Gamers Guild AZ Edge Legend of the Five Rings RPG: Game Master's Kit (Pre-Order) Asmodee

    Legend of the Five Rings RPG: Game Master's Kit

    Guide your players into the world of Rokugan with style and ease! The GM Kit includes both a beautiful screen that keeps the rules at your fingertips as well as a pre-made adventure in the mysterious Slow Tide Harbor. Guide your players into the world of Rokugan with style and ease with the Legend of the Five Rings Roleplaying Game Master’s Kit!Slow Tide Harbor is a rough place, filled with crime and gaijin smuggling. What few know is that a blasphemous mahō cult is kidnapping local samurai and plots to use them as blood magic sacrifices—unless a group of outside investigators can uncover the cult’s hidden allies and unravel its schemes in time…Take your Legend of the Five Rings players into a network of sordid conspiracies with the Legend of the Five Rings Game Master’s Kit! In addition to a new adventure, there are new rules for creating player characters from the Tortoise Clan, the mysterious minor clan that rules Slow Tide Harbor, and a deluxe game master’s screen that places the most commonly- referenced rules close at hand.This product includes a 32 page book and a 4-panel game master’s screen. A copy of the Legend of the Five Rings Core Rulebook is required to use this supplement. ESSENTIAL GM SCREEN: Equip yourself with a beautifully illustrated GM screen that not only enhances the tabletop atmosphere but also keeps crucial rules easily accessible. RULES AT YOUR FINGERTIPS: The back of the GM screen features helpful rules reminders and quick references, ensuring smooth and efficient game management. EXCLUSIVE ADVENTURE INCLUDED: Dive into "Dark Tides," a pre-made adventure set in the mysterious Slow Tide Harbor, perfect for immersing your players in the intrigue of Rokugan. STREAMLINE GAMEPLAY: This kit helps streamline gameplay, allowing the Game Master to focus on storytelling and player engagement without the need to search for rules. IMPROVE GAME FLOW: Designed to enhance the gaming experience by providing a barrier between the GM and players, creating an immersive environment for strategic play and storytelling.

    $35.00$28.00

  • Gamers Guild AZ Edge Legend of the Five Rings - Children of the Five Winds Asmodee

    Legend of the Five Rings - Children of the Five Winds

    Once there was a young adventurer who rescued a mighty Djinn trapped in the heart of a swamp. Together, they built the magical city of Cardia. Today, life in the city is flourishing. Yet four factions are struggling for power: the Rebellion from the swamp, the scholars from the Academy , the Guild with their mechanical contraptions, and the Dynasty , descendants of the adventurer. Whoever wins the powerful signet rings, and thus the favour of the factions, becomes the next ruler of Cardia. Play your cards right and outsmart your opponent! Children of the Five Winds is the Unicorn Clan-focused supplement for the Legend of the Five Rings 5th edition roleplaying game. Learn the ways of the clan who returned to the Emerald Empire after exploring the outer reaches of the deserts beyond Rokugan’s borders. Discover the peoples of the Sand Road, from the Ujik and Ganzu tribes to the peoples of Khanbulak and the Qamarist Caliphate. UNICORN CLAN FOCUS: Children of the Five Winds is the Unicorn Clan-focused supplement for the Legend of the Five Rings 5th Edition RPG, diving deep into the rich history and culture of this unique clan. EXPLORE THE SAND ROAD: Discover the peoples of the Sand Road, from the Ujik and Ganzu tribes to the Khanbulak and Qamarist Caliphate, offering new roleplaying opportunities and cultural depth. NEW WORLD-BUILDING OPTIONS: Gain insight into the outer deserts beyond Rokugan's borders, bringing fresh landscapes, customs, and adventures to your campaigns. DETAILED 176-PAGE HARDCOVER BOOK: This expansion includes a 176-page hardcover book filled with in-depth lore, characters, and new gameplay options for your Legend of the Five Rings adventures. PERFECT FOR FANS OF THE UNICORN CLAN: A must-have for Legend of the Five Rings players and fans of the Unicorn Clan, this supplement offers everything you need to incorporate the clan's unique background and traditions into your game.

    $77.00$62.00

  • Gamers Guild AZ Indie Press Revolution Dialect: A Game About Language and How It Dies (Book & Cards) Indie Press Revolution

    Dialect: A Game About Language and How It Dies (Book & Cards)

    2019 Silver ENnie for Best Game2019 ENnie nominee for Product of the Year2018 Indie Groundbreaker Award Game of the Year2019 IndieCade Europe Tabletop award Dialect is a game about an isolated community, their language, and what it means for that language to be lost. Dialect is a GM-less game for 3-5 players where you’ll tell the story of the Isolation by building their language. New words will come from the fundamental aspects of the community: who they are, what they believe in, and how they respond to a changing world. Players take away both the story they’ve told and the dialect they’ve built together. Includes hardcover book, deck of language generating cards used to play the game, and a free digital copy delivered immediately. "Dialect is fascinating and fun and innovative" -- Jason Morningstar (Fiasco, Night Witches) "A language-building story-telling thing of beauty" -- Jay Treat (Legacy of the Slayer, Strange Gravity) "This is a game about how culture, language and thought interact... and that is amazing!" -- Alex Roberts (Backstory Podcast)   What's Included 150 page hardcover and language generating deck, both gorgeously printed with professional layout and beautiful art. Playsets contributed by eleven world-class game designers, linguists, language creators, and generally-formidable humans Contributed chapter on language invention by David Peterson (author of The Art of Language Invention and language creator for HBO's Game of Thrones) A chapter on sustaining the world's language by Steven Bird, linguist, community organizer and champion for language vitality. Free printable play references availabe here. For some examples of play and more about Dialect, check out the podcast episode One Shot plays Dialect or the Waypoint by Vice article Playing the Birth and Death of Language in 'Dialect'.

  • Gamers Guild AZ Indie Press Revolution VOID 1680 AM Indie Press Revolution

    VOID 1680 AM

    2023 Ennies Judges' Spotlight Winner2023 Indie Groundbreaker Award nominee for Most Innovative2024 CRIT Awards nominee for Best Solo TTRPG Speak into the Void. Night after night, you sit alone with your thoughts, your music, and a microphone. Whether you come to your radio show with somber attitude or joyful spirit, you use the music that moves you to etch something fleeting and beautiful into the big empty. You never know who is listening. VOID 1680 AM is a 28 page zine written by Ken Lowery, with cover art by Jordan Witt and custom radio diagrams by Dylan Todd. VOID 1680 AM by Ken Lowery is licensed under the Creative Comrades License Agreement 1.0. There are other voices in the darkness. With a deck of cards, a six-sided die and a stack of music, you will build a playlist, invent and interact with Callers to your show, and evolve their stories over as many broadcasts as you like. No matter their motivations, they simply must be heard. In that way, you are very alike. VOID 1680 AM includes rules for single-session and ongoing play, instructions to have your show broadcast on the airwaves as an Affiliate, and even a way to add your voice to a library of Callers that other DJs can use in their own games. In this game, you can... Build a 12 song playlist Invent and interact with Callers Evolve the stories of your Callers over multiple shows Have your show broadcast on AM and YouTube Add your voice to an archive of Callers for others to use VOID 1680 AM is a 28 page sourcebook written by Ken Lowery, with cover art by Jordan Witt and custom radio diagrams by Dylan Todd. VOID 1680 AM by Ken Lowery is licensed under the Creative Comrades License Agreement 1.0.

    $21.00$18.00


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