RPG Book 2 For 1 Sale
Danse Macabre: Prima Mors (Quickstart)
In Danse Macabre by Christopher Pickett and the Stillfleet Studio, you play a Pilgrim, a conscripted peasant, sentenced to traverse the wilderness in pursuit of quintessence—the sole remedy against the curse of undeath. Because in the twilight of the 14th century, death is no longer final: those who die are miraculously and terribly revived, each time with new maleficia—mutations of both the spirit and the flesh. Your journey unfolds alongside a caravan of fellow exiles, united in the quest for artifacts of a bygone era which hold the keys to your—and your city’s—salvation. There is no magic to save you here, only a rich, realistic, historical setting: to complete your quest, you will travel through the intrigue-filled cosmopolitan cities of the medieval Mediterranean, its mutant-infested wildernesses, and the abandoned ruins of its many broken kingdoms, Christian and Muslim alike. Danse Macabre: Prima Mors includes a full early version of the game, which is currently in development and being actively playtested. This OSR-adjacent book is 64 pages long and features: complete rules; 6 backgrounds (classes, including Archer, Mendicant, and more); 20 maleficia (wild body-horror mutations); Full lists of equipment (weapons, armor, useful medieval travel gear; a beautiful written introduction to the game-world (which is a twisted shadow of our own in 1390 CE); an introductory quest; an ornamental character sheet; and amazing art (all #HumanMade by the author!).
$21.00$18.00
Microscope Explorer
Microscope Explorer is a supplement for Microscope, the award-winning role-playing game of epic histories. Loaded with tools and strategies to get the most out of your Microscope games. One of the biggest challenges is picking an idea for your history: the possibilities are nearly infinite but game time is not. Microscope Explorer includes new step-by-step seeds to get you started playing more quickly. Want something novel to spark your imagination? Roll on an oracle to generate a random seed instead. There are also techniques for using Microscope for world-building, rules experiments and more.
$42.00
Thirteen Parsecs RPG: Beyond The Solar Frontier
Thirteen Parsecs: Beyond the Solar Frontier is a new tabletop role playing game from Elf Lair Games that offers all the rules you need to run any sort of sci-fi campaign from gritty cyberpunk to outer space war dramas, to science fantasy in the grand planetary romance tradition, to hard sci-fi, isolationist starfaring horror, and beyond! Whether your jam is Asimov, Lucas, Roddenberry, Larson, Bradbury, Clarke, Dick, Gibson, Heinlein, or any other, 13P will do the job!Powered by O.G.R.E.S., the celebrated rules system that drives Wasted Lands: The Dreaming Age and Night Shift: Veterans of the Supernatural Wars, it seamlessly integrates with other Elf Lair Games products and offers fast playing, intuitive, and fun rules.Within you'll find:★ Character archetypes ready to take on the stars including the Augmented, Blaster, Bounty Hunter, Diplomat, Merc, Mystic Knight, Psychic, and Slicer.★ Unique starship creation and combat rules that focus on the systems of your vessel and cover everything from tiny shuttles to full space stations and beyond!★ Alien species including the Android/Robot, Canis, Decti, Felis, Grey, Jalex, Remoni, Saurian, plus guidelines for creating your own original species.★ Cultural backgrounds to give your characters a unique history!★ Fate Points to give your players some extra agency - escape hits, make saves, and even engage in minor scene edits!★ Complete skills system to customize character abilities★ Psionics, mystical powers, superpowers, and custom gear!★ Heroic Touchstones, an option to build campaigns around heroes with true destinies★ Solar Frontiers: mini-settings detailing what lies within and beyond the 13-parsec limit.★ A complete GM chapter discussing various sub-genres of sci-fi and how to use them in game★ A custom planetary creation system★ Custom time machine design★ and more!The New Class of Old School takes on the Solar Frontier! Are YOU game?
$63.00$54.00
Last Resort RPG
Last Resort is a cooperative role-playing game set on a tropical island, during a zombie apocalypse. Players take on the roles of Survivors who must work together to stay alive as long as possible on Kahakai Resort Island, a once-idyllic location now crawling with danger.Survivors can be resort guests, staff members, or people who ended up on the island by chance. Whether you're a vacationer or someone stranded, you’ll have to rely on your limited resources and the relationships you forge with other survivors to make it through.The island itself is just as much a character in the game. It offers resources that need to be carefully managed, but it also threatens the Survivors’ lives at every turn. The map is deliberately empty and stylized, allowing the Narrator and players to create interesting locations and potentially uncover hidden surprises.The game’s system is inspired by the resource management mechanics of The Black Hack, later adapted in games like Cthulhu Hack and Mecha Hack. This system emphasizes the strategic use of resources and cooperation among players to ensure survival.PRODUCT DESCRIPTION:♦ 64-page RPG book, A5 size, softcover (to play with polyhedral dice, not included).
$37.00
The Far West
Enter the archives and encounter the NotThem, the Anglerfish, or the Man Upon the Stair. Learn the truth of the books of Jurgen Leitner, the coffin that is also a pit, and The People`s Church of the Divine Host. Work alongside Jonathan and Martin, Basira, Daisy, and the rest of the staff. Or create and investigate your own supernatural horrors. This complete TTRPG uses the Cypher System and let`s you delve into the world of the top horror podcast. Interact with the podcast characters and pursue classic horrors from the show as a researcher at the Magnus Institute. Or create your own similar institution and investigate horrors of your own creation. There`s even a very cool system for generating new statements, as a group, to create your adventures.
$105.00$67.00
Blaster Volume 5: Dead By Lead
Dead by Lead is a complete miniature skirmish game set in the lawless town of Bloodstone, offering epic showdowns, campaign play, and a chance to build a legendary gang in the Old West. Featuring stunning graphic design and intuitive mechanics, this immersive game captures heart-pounding shootouts, daring robberies, and high-stakes jailbreaks, all in one magazine format.★ Brutal western skirmish game for miniatures, with campaign rules.★ Election supplements Blaster with miniature releases and play support after the launch of a new issue.★ Stand-alone miniatures games for only $24.99. Each Blaster has a long shelf-life making even back-issues desirable after the newest release.★ Each volume of Blaster features incredible illustrations, photography, lore and a complete rules set to use with whatever miniatures you want.★ Regular releases every 6 months. Add fresh miniature game rules to your shelf every 6 months.
$38.00
The Game Night Book
The Game Night Book for scorekeeping and memories. This must have accessory to game nights provides, multiple use scoresheets, and 12 divided sections to help you remember all the important facts of your game night. Who came to play, who brought the great food. Who was the big winner, who was the biggest loser. Brag board to remember all the hilarious and epic events of your game night. You will love the section in the back to write down all the house rules, and games you love and games you hate. Added bonus are the cribbage sheets, 3 card game insturctions and the very fun stickers to help enhance your memories. You'll be asking yourselves how you had game night without The Game Night Book.
$28.00$24.00
Our Brilliant Ruin RPG
Your story of decadence and doom awaits in a world of rust and ruin. Discover your faction. Confront the Ruin. What will you do with the time you have left? Our Brilliant Ruin is a tabletop roleplaying game set in the Dramark, a place where the last fragile remains of society live in the shadow of a dying world. The Ruin, a preternatural force befouling everything it touches, has ravaged geography and culture alike, wreaking destructive havoc and loosing monstrous creatures into a previously bucolic region. Written by industry veterans Justin Achilli (World of Darkness series, Assassin’s Creed series), Rachel J. Wilkinson (Vampire the Masquerade: Port Saga, Dune: Adventures in the Imperium), and Pam Punzalan (Journeys through the Radiant Citadel, 2022 Nebula Award Finalist), this tabletop roleplaying game is the first of many steps into the world of Our Brilliant Ruin. A complete roleplaying game, this book contains:- A guide to the world of the Dramark, and the gilded-age wonders and Ruined horrors it contains- An overview of the aristocrat, truefolk, and unbonded factions, and their many families, guilds, and other organizations- Systems for character creation, gameplay rules, a regional gazetteer, and gallery of allies and antagonists
$84.00$71.00
Journey To Ragnarok: Echoes Of Doom (5E)
Journey to Ragnarok: Echoes of Doom is a massive adventure book to plunge into the world of Journey to Ragnarok, the Norse Mythological setting for 5E. Echoes of Doom is not only an anthology of adventures that you may play as single sessions or as a campaign, but it’s also a useful tool for getting inspired and creating your own campaigns in this astonishing setting.Echoes of Doom includes the following adventures:• The Grey Wanderer, with which you’ll be called to follow the steps of Odin, father of the gods.• Battle Beyond the Seas, with which you’ll set sail in the frozen oceans, hurling yourself onto sea monsters and creatures of the abyss.• Like Wings Beneath the Skin, in which you’ll have the chance to prove your worth to Freyja, to save your people.• The Four Corners of the Sky, a colossal adventure divided in four chapters in which you’ll meet the four entities that rule the winds on Midgard. You will have to unravel the plots hatched by Loki, god of deception and magic, but also confront creatures capable of changing their appearance, of deceiving the eyes but not the soul.• Imprisoned Within the Flame, with which you will master the power of fire, demonstrating your ardour in battle and in life.• Twilight of Doom, an engrossing multi-table adventure in which you will come face-to-face with the End, the Ragnarok, the waning of all things. Fight alongside Thor, god of thunder, and the powerful valkyries, resisting against a horde of enemies at the end of time.Sharpen your axes for the last stand, prepare your Drakkar to take the sea; be ready to confront supernatural threats, to interface with faraway cultures. Brace yourselves for the final battle; get ready to follow the Echoes of Doom.
$70.00
Q-Workshop: Dwarven Dice Set: RPG Dice - Gray And Black
Alongside the book, we present the Nightfell's official dice set by Q-Workshop! Face the eternal darkness of Iùrmen with the proper set of dice!
$24.00$18.00
Dreams And Machines: Echoes Of An Ancient Enemy
DREAMS AND MACHINES: CAMPAIGN BOOK - ECHOES OF AN ANCIENT ENEMY - There is Yet More To Discover. You have taken your first steps onto Evera Prime, found a party of like-minded individuals, battled Thralls and Wakers, and discovered secrets of the ancient past… but you have barely scratched the surface of the mysteries to be discovered. Echoes of an Ancient Enemy is a brand new campaign for Dreams and Machines. Starting in New Mossgrove, this campaign takes you into a whole new region of Evera, and the depths of the wondrous city of Emerta, across 12 adventures. The gargantuan city of Emerta forms a monument to the fallen glories of Evera’s past, with ruined towers striking five kilometers into the sky and an entire ecosystem contained within its empty, cavernous buildings. It also forms a fantastic new location dripping with forgotten secrets and long buried foes in which new adventures, or even whole campaigns, could be set.This carefully crafted campaign will help you explore this new region, showing off intriguing new locations and uncovering secrets as you work to defeat a new threat to the people of Evera.Dreams and Machines collide in a far future where its people come together to rebuild their world. As the danger grows and the world is under threat once more, do you dare to dream?★ FULL ADVENTURES: 12 full sized adventures, which can be played sequentially to form an enthralling campaign based around a rising new threat to the people of Evera.★ NEW STORY: A new story showing the meeting of Kari and Abe for the first time.★ NEW ENEMIES & NPCs: Dozens of brand new enemies and NPCs to use in your games.★ NEW REGION: A brand new, never seen before region of Evera to explore.★ A GLIMPSE at the fallen megacity of Emerta.
$53.00$45.00
Paranoia RPG: 404 Compendium
Presenting the Paranoia Compendium, a collection of six books from this editions Kickstarter! includes: Central Casting: A collection of ready-made NPCs to drop into missions to make things even more deranged. My Metal Chums: 7 most common bots get their own NPC write ups and several variations, as well as more bots than you can shake a 5-prong plug at. Not So Simple: Here are ways to complicate things during missions, specific tasks like bureaucracy, and how service groups can ruin the Troubleshooters plans. Traitors-A-Poppin: Top 5 Most Wanted Traitors in Alpha Complex. Each comes with full stats, lackeys, locations and mission prompts. Keep Traiting On, Traitor: In-character flyers for every secret society to hand out to players or mine for ideas. As an added bonus, each group also gets 3 hideouts where they can plan their nefarious plots against all that The Computer says is good and pure. Puppet Strings: A character generation mini-game that ups the shenanigans so players have even more reasons to be at each others throats at the start of the game. The Paranoia Compendium: 6 books, 1 title, and a metric ton of treason. READ THIS! THIS BOOK IS FOR GAMEMASTERS ONLY!
$70.00$45.00
Shadowrun: Tarnished Star
Tarnished Star is the core law enforcement and security rulebook for Shadowrun, Sixth World. Shadowrun has a long history of law enforcement and security themed books. Tarnished Star takes this a step further and not only looks at and updates these tactics, techniques and tech currently used in the Sixth World, but also takes a look at those behind the badge.
$70.00$52.00
Kingdoms and Warfare (5E): Deluxe Edition
Kingdoms & Warfare allows players to lead an organization that takes on villainous realms in shadowy intrigues, and build an army to battle tides of enemies.
$112.00$95.00
Fool's Gold Animated Spell Reference Cards
30 cards that introduce new spells from the Fool’s Gold Campaign Setting.Tilt them in your hands to make the cards animate.
$42.00$30.00
Here, There, Be Monsters!
Here, there, be monsters! is a rules-lite response to monster-hunting media from the monsters' point of view. It's both a love letter and a middle finger to stuff like Hellboy (and the BPRD), the SCP Foundation, the Men in Black, the World of Darkness games and the Urban Fantasy genre in general. It is an explicitly queer, antifascist and anti-capitalist game about the monstrous and the weird, in any flavor you want, not as something to be feared, but to be cherished and protected.Play as a diverse crew of monstrous, anomalous or just generally odd beings, fighting against those who would use, abuse or even annihilate you. Create and populate your own supernatural underworld, abnormal gang and extra-dimensional haven. Hunt monster hunters! Punch nazi occultists! Eat the rich! Protect each other! Fight back! Here, there, be monsters! Featuring: A simple tag-based system and quick character creation; 100 pre-made character background options to get you started as fast as you want; Collaborative worldbuilding; Dozens of tables with ideas for characters, factions, places and objects; Optional screenwriting-inspired long-term mechanics with focus on character arcs; Simple resolution mechanics based on rolling 2 six-sided dice (2d6); Completely illustrated and colorful layout.
$35.00
Cantrip
Cantrip is a Belonging Outside Belonging game about young witches attending a magical academy. In play, the witches will grapple with their place in the world at large, their emotions, their budding relationships, the expectations placed on them by everyone in their lives, the secrets held by the Academy, and the constant scheming of their fellow witches. Taking cues from Little Witch Academia, The Owl House and high school anime, as well as Witch Hat Atelier and Discworld’s Unseen University, players will build the world together during play, make trouble, learn magic, fall in love, make friends and try to make it through a full school year. Cantrip is unabashedly queer and explicitly rejects the reactionary and unfun tropes that tend to show up in Magical Academy media and opts to tell a story that, while not free of conflict, is decidedly about girls living their best lives.
$35.00$32.00
Faecraft
Winner of the Judges' Spotlight Award in the 2023 Ennies!Go big! Go strange! Go Fae!FaeCraft offers a cascade of amazing options for players to create fantastic Fae characters in most fantasy game formats and systems.FaeCraft includes shapeshifting and diminutive Fae, awesome Giants, elemental Stone Folk, mycologist Mould Crafters, mysterious Dream Thieves, and more! FaeCraft includes a terrific D666 background generator that works with any system. A quick roll gives profession, possessions, and locale, perfect for getting a player going and for NPC's on the fly.FaeCraft is an open ended, system-friendly way to generate unique and memorable characters. It is a companion to and expansion of CraftWork, which offers a similar flexible approach to more traditional fantasy characters. They grew up together, and while you don’t need CraftWork to use FaeCraft, they work well as a pair! Created by Will Purves, creator of CraftWork
$25.00$22.00
Twisted Taverns - Taverns GM Screen
This GM screen has 4 panels of information for random encounters, prices, and quick info to help you navigate running a tavern! In addition to the standard function of a GM screen, the exterior art is a cute little tavern on its own! Fold up all 4 corners and put this tiny tavern on display between games. It also features a handful of ciphers and puzzles to further enrich your experience with Twisted Taverns!
$28.00$24.00
Quest-O-Nomicon Hardcover Book
The Quest-O-Nomicon is a compendium of adventures chronicled by Ser Nominus, a clumsy skeleton with a knack for sudden and painful demise! Created by the Team at XPtoLevel3, this tome features perfect beginner adventures to get your party started on a new 5th edition adventure! Explore 30 different stories and 30 different adventures as you sample Ser Nominus’s favourite epics and tales! The stories held in this tome are customizable, so whether you’re a group with years of experience, or a new GM looking to introduce some friends to Fifth Edition, there’s something for everyone in the Quest-O-Nomicon. The Quest-O-Nomicon Includes:- 30 total adventures designed to be run for level 1 characters who level up after each adventure-part.- Magic Items available for each adventure for your players to enjoy- Creature and NPCs precisely built to feature abilities or create a narrative within the story of your adventures- Character Bases, homes and sanctuaries for your players to settle down after a day of adventuring!- GM tips and tricks on running 5th edition adventures
$70.00$59.00
PF2E: Mini-Dungeon Tome II Limited Edition
Over 110 adventures for your PF2 game!The massive Mini-Dungeon Tome II is to make your job as a GM easier, ready to rock for your gaming table! Mini-Dungeons are setting-agnostic adventures that span two pages per adventure and are designed specifically so you can run them with no, or next to no preparation. With a new and improved layout, detailed indexes organizing adventures by terrain and level, an index of monsters used, and diverse arrays of challenges, ranging from roleplaying-focused scenarios to tactical mini-games and encounters, the Mini-Dungeon Tome II is sure to deliver!
$112.00$57.00
Samurai Goths of the Apocalypse
It’s the apocalypse. You’re goths. You’re also Samurai.In this quick-to-learn TTRPG, you will be unlikely heroes fighting back an ever-encroaching, ever-hungry evil known as THE GLOOM.It’s an unwinnable war, or so you’ve been told, but maybe you have the skills and the will to prevent yourself and your friends from being consumed into the Gloom’s seemingly endless ranks.Maybe...FEATURES★ Quick to learn and run.★ All you need are some d6.★ Beautiful artwork throughout.★ Great price point.★ Compact A5 zine format.
$21.00$14.00
Stargrave: Dead or Alive Expansion
Dead or Alive gives Stargrave players all the tools they need to generate solo bounty-hunting scenarios, including a variety of different settings and locations, a host of complications to be faced, and, of course, a large rogues gallery of unique outlaws. With the random scenario generators in this volume, players can set up a great number of games of Stargrave with no two being the same... all without an opponent
$42.00$27.00
Savage Worlds: Rifts: Savage Foes of North America Revised
IN A WORLD FULL OF MONSTERS AND MADNESS, IT S GOOD TO KNOW WHAT'S COMING. One day, your heroes may face a heavily mechanized patrol of Coalition Soldiers. The next, they re trading lasers and mystic bolts with a horde of cybernetic-loving demons called Brodkil. Next week, a gargantuan tentacled horror from a Rift threatens every living thing in the region, and it s up to the Tomorrow Legion to stop it somehow. Rifts®: Savage Foes of North America contains stats and descriptions for all of the major monsters and enemies a group of heroes might face as they serve in the Tomorrow Legion: the Coalition States, the Federation of Magic, the Black Market, the 1st Apocalyptic Cavalry, the bandits of the Pecos Empire, and much, much more. Important key figures, such as Emperor Prosek, Lord Alistair Dunscon, and Sabre Lasar are included. For those times when a Rift opens and you want to randomly figure out what comes out of it, there s an extensive Creatures from the Rifts Generator to help you. Revised for use with Savage Worlds Adventure Edition and the revised editions of Rifts®.
$35.00$33.00
Punk Is Dead RPG: Songwriting Journal
A 90 page fountain pen friendly journal printed in 7 inch square hardback. Lined pages throughout with the occasional inspiring punk quote.
$25.00$19.00
Urban Shadows RPG 2E: Dice Pack
The Cypher System is the critically acclaimed roleplaying game system that powers any campaign in any genre. Lauded for its elegance, ease of use, flexibility, and narrative focus, the Cypher System unleashes the creativity of GMs and players. The rules are unintrusive, but give you the power and sophistication to create any story, character, or adventure you can imagine.
$42.00$34.00
Mr. Wingletter
In Mr. Wingletter new readers will become the title character, a young stork letter carrier who lives with his family in a peaceful village in France called Le Cormier. He loves his job, which allows him to chat with the villagers, walk along the beautiful countryside and help his friends. Mr. Wingletter is cheerful, caring and goes out each day with an open heart to meet new people. The book has numerous puzzles, places to go, packages to deliver and friends to meet. It presents this in colorful illustrations and gives plenty of tools to keep notes and make many different choices each time through the book. All of this will help lead young readers and those that help them, through their choices and go on amazing adventures time after time!
$23.00$19.00
Calie & Kiki
In Calie and Kiki new readers will follow along and help in a fresh take on the traditional Princess captured in a tower fable. Spirited Calie will meet the readers as she has decided herself to not wait on rescue and will enlist the help of the readers and her beloved pet cat Kiki to effect her escape! What follows are puzzles and encounters as Calie finds various power items to help traverse the environment and solve puzzles to escape! With many paths to take, items to find, puzzles to clear and foes to face, interactivity for the readers and older readers assisting them and the replay value is high!
$23.00$19.00
Pathfinder 2E: Faerie Herbalism
The Garden of Life. Faerie Herbalism introduces a whole new type of treasure from the secret masters of the woodland wilds for your Pathfinder Second Edition campaign, allowing you to cultivate and create dozens of new items imbued with the primal power of nature. These herbal items incorporate potencies suitable for every item level, from simple vital herbs and belladonna to wolfsbane and nepenthe! Grow merman's beard to plumb the ocean depths or unleash death untold with the massacre mandrake! Span planar boundaries with dimensional mushrooms or reach to the skies with the titanic stalk of the cloud bean! You'll find rules for finding, growing, buying, and selling magical herbs of every kind, as well as cultivated magic items from the mystic wood known as minameith to forge into weapons of woodland war! This spectacular supplement for Pathfinder 2E is a boon to GMs and players alike, especially in wilderness campaigns that involve a heavy fey influence like the Kingmaker Anniversary Edition Adventure Path! Check out this beautiful 26-page campaign expansion from David N. Ross today and Make Your Game Legendary!
$17.00$11.00
Necrobiotic
In a broken world where the dead are machines that do the heavy lifting for us, we are just a cog in the social engine, alive at first and forever once dead. The greatest good is to protect human life, at any cost. Nothing is worth more: not the body's sanctity, nor mental sanity. In Necrobiotic, you can taste the whole spectrum of emotions, from the deepest horror and the bitterest melancholy to the most moving compassion and the lightest laughter, in a continuous celebration of life and a rediscovery of its fragile uniqueness. The original illustrations will drag you into the alleys of a wounded Florence, among human corpses with tanned leather hides, eternal monuments, and coarse foggy streets. The original game system is based on deck-building mechanics with a standard deck of playing cards, though Tarot cards can also be used. Players will always know what they can do alone or together, and the game's mechanics will easily push the player’s roleplay toward the character’s features, highlighting everyone's specialties. Necrobiotic is a dark celebration of life where survival is paramount. It features unique and emotional art along with a new card system that will draw your players into our grim future.
$70.00$45.00
It's Only Magic
Welcome to the world of It’s Only Magic. This book covers every aspect of GMing and playing the Cypher System in a world of spells, glamours, ghosts, and demons—but that world is the world you know so well, because you live there. Modern magic, interacting with today’s society, technology, and culture, is there for the taking. But it’s your campaign, so it’s exactly what you want it to be: a cozy witchcore setting, or a world of dark, supernatural forces threatening existence itself. Or maybe just a bit of both. A setting where magic is right out there in the open, or where it’s a secret known only to a select few.
$70.00$50.00
Best Left Buried: Deeper
A hardcover compendium of all three core books from Best Left Buried: The Cryptdigger's Guide to Survival, The Doomsayer's Guide to Horror and The Hunter's Guide to Monsters. Best Left Buried: Deeper is a rules-light, fantasy horror roleplaying game – where the monsters are scary, and you are scared. Players take the role of Cryptdiggers; professional dungeon-divers who venture into monster-infested crypts in search of riches. Within those dark tunnels, Cryptdiggers brave threatening environments, solve cryptic puzzles and face terrifying monsters. Those who survive might find themselves richer, but changed by their experience. They are often broken, beaten and diminished – as ruined as the crypts themselves.
$70.00$59.00
Not The End RPG: Token Set
The Not The End set of custom tokens features 20 tokens, 10 orange and 10 purple ones. We worked on these tokens to make them as inclusive as possible by choosing two colors that everyone could tell apart, regardless of any colorblindness they might have.
$21.00$18.00
Not The End RPG: Lesson Card Deck
The Not The End Lesson Cards, a deck of 55 cards that will let the players manage the Lessons their Heroes will learn easier to manage and to use, as each Lesson is a small feat that will give the character new ways to influence the Story and the play.Not the End is a roleplaying game that tells the adventures of Heroes willing to risk everything for what they hold dear, with an original game system called HexSys.
$28.00$24.00
Level Up (Advanced 5th Edition): Starter Box
LEVEL UP: ADVANCED 5TH EDITION - STARTER BOX - Includes: 1 rule book, 3 Adventures, 5 Pregenerated character sheets, 10 maps, 91 tokens.Level Up: Advanced 5th Edition (A5E) was launched by EN Publishing in 2021 and is a standalone game which enhances the 5E ruleset which you know and love. If you love 5E but would like a little more depth to the rules, Level Up is the new game for you!After two years of extensive public playtests and surveys involving thousands of players, and input from their active community, EN Publishing completely overhauled the 5E game system. From redesigned classes to a full exploration pillar, they have revisited every aspect of the game to present this new standalone game, backwards compatible with the 5th Edition core rules.This Starter Box upgrades your 5E games to Level Up, the deeper, more flexible enhancement of the DnD ruleset which you know and love.★ RPG BOOK: A 66-page rulebook which ‘upgrades’ your game from 5E to Level Up: Advanced 5E. Including new conditions, combat maneuvers, and a selection of monsters demonstrating how Level Up brings foes to life.★ ADVENTURES: A three-part adventure path which introduces the new rules as you play.★ CHARACTERS: 5 pre-generated characters which show off the new options available in Level Up!★ MAPS: Boxed set comes with 5 poster sized maps to guide your adventures.★ TOKENS: Includes 91 cardboard tokens to integrate into your game. The tokens feature stunning artwork.Components• 1 rule book• 3 Adventures• 5 Pregenerated character sheets• 10 maps• 91 tokens
$49.00$42.00
Broken Wave RPG: Gamemasters Screen
Broken Weave Gamemaster’s ScreenA three panel landscape screen depicting the stunning artwork of the Broken World in all its twisted glory. With an incredible collection of useful reference material for the GM on the reverse.This beautiful screen comes with The Titan’s March booklet — an adventure featuring a desperate fight for survival as the players race to stop a titanic monster from destroying their home and killing the people they love.The Broken Weave Gamemaster’s Screen is the perfect companion for any Broken Weave GM. The interior tables collect all of the rules additions and changes to the 5e rules, making it quick and easy for GM’s to run games. The Titan’s March adventure is a great introductory adventure, and the perfect way to start a Broken Weave campaign.
$42.00$30.00
Broken Wave RPG: Deck of Broken Things
Broken Weave Deck of Broken ThingsThe Deck of Broken Things lets you take any 5e monster or location and add them to the Broken World! Apply bizarre Decayed Transformations to turn any creatures into a nightmarish abomination ready to torment the people of the Broken World — add strange new abilities, inflict twisted mutations, and apply tragic curses to create countless monsters for your Broken Weave game!This deck of 52 cards is an invaluable tool for all GMs of Broken Weave. The GM simply draws from the deck and applies the effect to any 5th edition creature! This means GMs can use any 5th edition monster book, critter companion, or tome of enemies in their Broken Weave campaign!
$31.00$23.00
Pathfinder Adventure: Prey for Death Special Edition
The infamous Red Mantis assassins are feared throughout the world for their ruthlessness and legacy—those they slay stay dead! Yet they are not without honor, so when a group of assassins sent on a dangerous mission are met with unexpected treachery, they must clear their own names while remaining true to their murderous calling, even as greater plots and shocking truths reveal themselves. Prey for Death is a deluxe hardcover Pathfinder Second Edition adventure for 14th level characters, and gives players the chance to play members of the world's most notorious assassin's guild. The adventure also includes new items, lore, and character backgrounds, as well as a several powerful monsters ready to threaten high level characters! This deluxe special edition is bound in faux leather with metallic deboss cover elements and a bound-in ribbon bookmark.
$91.00$63.00
Pathfinder Adventure Path: Stage Fright (Curtain Call 1 of 3)
Rumors abound that an old enemy, a dangerous foe you defeated at the culmination of your first huge adventure, has come back. Yet confronting your old nemesis once again is only the beginning of what's next for your group, for a famous director has singled you out as the subject of her newest opera. How dangerous could it be, helping to produce an extravaganza based on your own heroic legacy? Stage Fright is a Pathfinder adventure for four 11th-level characters. This adventure begins the Curtain Call Adventure Path, a three-part monthly campaign in which a group of adventurers help to produce an opera based on their own prior adventures while simultaneously facing a new threat that only the most powerful of heroes can stop. This adventure also includes information about theatrical traditions of Golarion as well as an entire potential cast of diverse actors to help bring the new opera to life, several new magical items to discover and operatic abilities to master, and several new monsters from the whimsical to the truly horrific. Written by: Richard Pett, with Rue Dickey, Katrina Hennessy, and Isis Wozniakowska.
$42.00$30.00
The Revenant Society
The Revenant Society is an RPG where you must solve the mystery of your own demise before the next time loop starts, or be doomed to repeat it. The afterlife is only the beginning...Developed by Bananna Chan and Sen Foong-Lim, The Revenant Society can be played with two to four players acting as the Revenants and a Fateweaver (GM) leading the story. Each session will take 2-4 hours to play. This game uses the Powered by the Apocalypse system.
$70.00$63.00
Doctor Who RPG (2e) The Thirteenth Doctor Sourcebook
It will be frantic, scary, exciting, mysterious – but whatever happens, it will be brilliant!This Sourcebook chronicles all of the Thirteenth Doctor’s adventures, not only on Earth with her new-found ‘fam’, but across the stars as new revelations are revealed that can destroy the very fabric of the Universe. Featuring details of all of the Doctor’s allies, enemies, aliens, and gadgets, this Sourcebook contains everything the Gamemaster could need for Doctor Who: The Roleplaying Game, as well as being an informative read for fans of the show. As the Doctor finds herself hurtling to Earth after her latest regeneration, she makes new friends to accompany her on brand new adventures — discovering a mysterious past with the secretive Division, uncovering the plans of a new incarnation of the Master, trying to halt the relentless destruction of the Flux,and even finding an incarnation of herself she didn’t know existed. The Thirteenth Doctor Sourcebook contains:★ Summaries of all of the Thirteenth Doctor’s adventures, from her fall to Earth, to her confrontation with the Master-Doctor, and how to run these adventures in your game.★ A detailed look at how the stories are connected, and plenty of ideas for Gamemasters to create new adventures.★ Stats for the Thirteenth Doctor and her extended ‘fam’, from Karvanista, to Abby, Shawna, and Cleo.
$63.00$45.00
Doctor Who Rpg (2e) A Stitch In Time
An epic campaign that brings a new ‘season’ of Doctor Who to your tableFrom an alien incursion at a holiday camp in England, to a secret after-hours sale at the galaxy’s largest department store, the Doctor’s adventures can take them to the strangest of places. Sometimes, however, it feels like the TARDIS has a mind of its own, taking the Doctor just where they need to be. Surely these recent adventures cannot be connected, can they?From a deserted prison planet where the rich hunt an unexpected quarry to searching the endless rooms of an abandoned TARDIS, political upheaval and the sale of the millennia in the galaxy’s biggest shopping mall, each will provide the characters with information and items that will be vital when the planet Nhein is threatened by the biggest terror they’ve ever faced.A Stitch in Time provides Gamemasters with a complete season of their own — ten episodes to play over ten weeks, each building to an epic finale that connects them all. The ten adventures provided can be played in any order (except the series finale), each offering potential sequels and continuations for an even more expansive campaign.Will the characters find everything they need to save the planet Nhein?
$49.00$35.00
Spire: Conspiracy Handbook
Secrets and Lies in the City of Spire. This slim volume contains rules and guidance on making your own bespoke secret society using some of the non-player characters and locations detailed within. Characters such as: Cacophony Gryndel, an amorous widow whose hobbies include sponsoring revolutionary organisations; Brigadier Arneau Destera, a decorated war hero desperate to dethrone the Council; Maji Levecha, an unmasked high elf in charge of a non-Euclidian getaway elevator; Professor Margot Arkemton, a gnoll scholar visiting Spire thanks to some truly labyrinth visa permissions; Father Gavel, an itinerant priest of the god of Breaking and Entering; Captain Calvy Lejeune, a teenager who was put in charge of a city guard garrison as a joke. Each NPC has sets of tables packed with motivations, flaws, leverages, assets and associates to help build a scenario with an emphasis on investigation and player choice; once everything’s set up, it’s up to your players to infiltrate and subvert the organisation to their own ends. Each character and location has been lovingly illustrated by Rowan MacColl.
$25.00$21.00
Shiver RPG: Slasher - Generation Murder
Ever wanted to make your own Slasher movie franchise? SHIVER Slasher: Generation Murder shows you how to put together a whole host of Slasher sequels, covering everything from secret islands to sending murderers into space. The stories in this gorgeous 200+ page hardback book explore the life of crazed film director and the slasher creations his obsession spawned. Want to tie your sequels together with returning characters? Generation Murder also contains brand new rules for generational characters! Did you survive as a teen through a slasher experience? Well now their back and your character is still here and fighting. Was one of your family a victim? Maybe it's time for some familial revenge? These generational rules work great for building that movie franchise feel and can be used in Slasher stories as well as in any other SHIVER (PARSHI001EN) story!
$70.00$47.00
Ruins of Symbaroum: Throne of Thorns I
Perilous expeditions into the dark depths of Davokar Forest; deadly encounters with murderous cultists, hostile elves, and warriors of the Beast Clan; intense faction play and political maneuvering – you will experience all this and more when the epic quest for the legendary Throne of Thorns begins! This hardcover, full-color book presents the first two episodes of the acclaimed adventure chronicle The Throne of Thorns, adapted for play with the 5e ruleset and the Ruins of Symbaroum setting books. Expect the stakes to be high, the competitors relentless, and the darkness ever present, for the forest of Davokar is about to awaken.THE WORLD OF SYMBAROUM CONTAINS• The two full-length adventures Wrath of the Warden and The Witch Hammer, for characters of levels 7-9. • More than 20 color maps, detailing adventure locations in towns, forests, and ruins. • Over 50 stat blocks, covering non-player characters of different types – monsters, potential allies or adversaries, as well as famous/notorious individuals. • A dozen journey events that can be used to make the characters’ travels in the forest even more exciting. • More than 10 handouts to be used during play, offering important information for social challenges and problem-solving.Note that this book requires access to the Ruins of Symbaroum Core Setting Books – the Player’s Guide, Gamemaster’s Guide and Bestiary.
$64.00$45.00
Ruins of Symbaroum: The World of Symbaroum
Welcome to a world of mystery and adventure, of clashing cultures and ideals, a world constantly under threat from the darkness of the Eternal Night. This book expands on the lore and setting information presented in the Ruins of Symbaroum Gamemaster’s Guide. It delves deep into the ancient history of the game world, and aside from general descriptions of people, places, and historical events, it provides the Gamemaster with lots of plot hooks and secrets, along with no less than seven detailed adventure landscapes centered around ruins in the forest of Davokar.THE WORLD OF SYMBAROUM CONTAINS • A player’s section, introducing the game world’s main settlements – Thistle Hold, Yndaros and Karvosti – in great detail. • An in-depth look at the main settlements’ history, memorable events, factions, conflicts, and establishments. • A Gamemaster’s section describing what hides beneath the surface, with 18 historical secrets and 34 plot hooks. • Seven adventure landscapes for characters of 5th to 10th level, complete with conflicts, events, maps, and colorful NPCs.Note that this book requires access to the Ruins of Symbaroum Core Setting Books – the Player’s Guide, Gamemaster’s Guide and Bestiary.
$64.00$45.00
Anime 5E: Origin Story
Origin Story is a 144-page full-colour background character generator helps you breathe life into your role-playing creations. Use it as an essential companion to the Anime 5E RPG or as an inspirational tool for any other Fifth Edition rules set. Origin Story unlocks your creativity as you progress your character from their birth to the start of their adventuring career, adding details about their heritage, family, significant life events, and acquired abilities. Straightforward instructions guide you through a comprehensive array of tables and narrative elements to build a unique backstory from endless combinations.
$56.00$45.00
Spire: Quickstart
Spire is a mile-high city riven by oppression and cruelty. The ruling high elf class lord over the subjugated dark elves from ice-rimed palaces while their charges work and die in their factories, gardens, tenements and armies. The time has come for change. Join the Ministry of Our Hidden Mistress, a paramilitary cult devoted to an illegal goddess, and take Spire back at the point of a blade. Hit the ground running and change the city for good with the Spire Quickstart. It includes: Streamlined rules, edited and redesigned for clarity and ease of play. Six pregenerated characters include Bonchance Malrique (a spoiled but brilliant Midwife occultist), Diyell Serpent’s Eye (an ex-military gangster Knight), and Mallory Hemlock (a damaged moonpriest with a taste for murder). Snuff Out The Sun, a starter adventure, which focuses around the murder and replacement of a prominent high elf bishop before (or during!) a spiritually relevant solar eclipse – and is designed to mesh with the Conspiracy Kit, allowing you to continue your campaign with ease.
$14.00
You have seen 576 out of 1096 products