Board Games | 2 Player Games
Catan: Rivals for Catan Age of Darkness Revised
This expansion includes three new Theme Sets, The Era of Intrigue, The Era of Merchant Princes, and The Era of Barbarians, which add more variation to the existing game. In addition, the Tournament Game is introduced. The Era of Intrigue! Determine Catan's spiritual balance! A Religious Dispute causes both players to lose cards. Churches and Temples minimize losses. Temple cards strengthen your access to your own draw stacks. Church cards lure opposing heroes and earn gold. With a Church and a Temple, you may build the Great Thing stead and end the conflict. The Era of Merchant Princes! Control Catan's commerce! This set focuses on the Commercial Harbor and the Merchant's Residences, decisive buildings in the struggle for trade advantage. Maritime Trade Monopolies and the Master Merchants enhance trade ships. The Shipbuilder reduces the building costs of ships. Dominate trade using clever card combinations! The Era of Barbarians! Barbarians invade! Both players must muster and fend off their attacks. Employ Castles, Border Fortresses, the Strategist, the Caravel, and new heroes. Will you prevail or be ransacked? "Requires Rivals for Catan to Play
$36.00$24.00
Ironwood
An eternal conflict for the land of Ironwood is raging between two factions: the stalwart and hard-working Ironclad, settlers of the iron mountains; and the ferocious Woodwalkers, swift and deadly shadows of the forests. Both factions struggle for the ultimate control over the land for its greatest treasure: the Larimor Crystals, a mysterious substance holding immense energy within. It can be found both inside the colossal mountains and scattered across the dense forests.The Ironclad extract the essence of the crystals and process their energy to fuel their machines and mechanical inventions. If they succeed, their giant forges will swarm the land with endless armies, and establish ultimate dominance over Ironwood.The Woodwalkers use the crystals’ raw magical power to discover and retrieve three ancient totems from secret ritual sites, hidden in the mountains. Once retrieved, the combined power of these totems will summon the Guardian, the ancient protector of the woods, to wipe out the Ironclad once and for all.One way or another, the eternal conflict is finally coming to an end.Ironwood is a rules-light, highly asymmetric, card-driven tactical game for 1-2 players. Each round, you and your opponent alternate playing a total of 3 of your faction-specific cards for their action effects. These effects include positioning your warbands, initiating combat, extracting crystals, bestowing temporary passive effects, and many more. When combat occurs, you will use the same cards for their combat values instead, in a simultaneous bid to gain combat bonuses, inflict and fend off casualties, and augment the Dominance value of your warbands to win the combat.The two factions are completely asymmetric in their play styles, decks, victory conditions - even in which parts of the map they can access.As the Commander of the Ironclad, your primary goal is to lay down the foundations of your forges in the outer mountains, and once you have collected enough crystals, build forges on the foundations. As the Chieftain of the Woodwalkers, your mission is to locate your people’s ancient totems through Vision cards, clear the path to them by defeating Ironclad warbands, and finally securing them in the outer forests, beyond the Ironclads’ reach. Once you have retrieved the third totem as the Chieftain, or built the third Forge as the Commander, you immediately win the game.Ironwood also features a low-upkeep solo mode against the Ironclad or the Woodwalkers. Although both solo opponents work on the same main principles, each of them bears its faction’s unique aspects and features.
$79.00$63.00
Kelp
A head-to-head battle of wits between an Octopus and a Shark. Kelp is a two-player asymmetrical game that offers players a unique opportunity to delve into the natural world of Pyjama Sharks and Common Octopuses, set in a South African kelp forest. As players take on the roles of these iconic sea creatures, they will discover that the gameplay mechanics closely mirror their real-life counterparts. Each has a unique path to victory. The Octopus sneaks around the board by playing cards and managing their hidden and revealed blocks, channeling the creature's remarkable ability to camouflage and deceive. On the other hand, the Shark patrols their territory and attempts to hunt down the elusive Octopus by rolling dice and using special abilities to mitigate their luck, showcasing the creature's natural instincts and predatory behavior. The game is a thrilling mix of deck-building and dice bag building, as well as hide and seek, bluffing, and manipulation.
$72.00$48.00
Res Arcana Duo
In a realm steeped in arcane mysteries, two mages vie for supremacy. With ancient relics at their disposal and mystical creatures under their command, these two mages engage in a spellbinding duel of wits and strategy. Will you emerge as the ultimate conjurer, or will your opponent unravel the secrets of the arcane before you?Res Arcana Duo is a stand alone installment in the acclaimed series of Res Arcana games. Specifically designed for two players and offering a dynamic and quick gameplay, Duo offers a whole new set of Mages, Artifacts, Monuments and Places of Power. You can also use Res Arcana Duo as an expansion to Res Arcana or expand Duo with Lux et Tenebrae et Perlae Imperii for even more possibilities and strategies. EXCLUSIVELY DESIGNED FOR TWO PLAYERS: Res Arcana Duo offers a tailored gameplay experience specifically for two players, making it an intense and competitive duel of magical mastery. QUICK AND STRATEGIC PLAY: Enjoy fast-paced gameplay lasting only about 20 min or less, perfect for players looking for a strategy game that’s both deep and accessible within a short period. EXPANDABLE GAME SYSTEM: Use Res Arcana Duo as a standalone game or expand your gameplay with additional sets from the Res Arcana series for even more depth and strategy. RICH FANTASY THEME: Dive into a beautifully illustrated world of ancient relics and mystical creatures with artwork by Julien Delval, and engage in a battle of wits and magic. HIGH REPLAYABILITY: Comes with a variety of mages, artifacts, monuments, and places of power, ensuring that no two games are the same and offering a unique challenge every time. Contents: 4 Mage cards 16 Artifact cards 7 Monument cards 2 double sided Place of Power tiles 5 Magic Item tiles 1 Starting Player tile 5 x5 Essence chips 60 Essence tokens 1 Storing / Sorting tray 1 rule booklet.
$41.00$26.00
Mandala
The Mandala is the symbol of an ancient and sacred ritual. Colored sand is laid to create a symbolic map of the World before the pattern is ceremonially destroyed and the sand cast into the river. Opponents play their colored sand cards into the two Mandalas, building the central Mountains and laying cards into their Fields. As soon as a Mandala has all six colors within it, the players alternate taking the colors in the Mountain and adding them to their Cup and River. At the end of the game, the cards in a player’s Cup are worth points based on the positions of colors in their River. The player whose Cup is worth the most points is the winner.
$48.00$31.00
Radlands
Radlands is a competitive, dueling card game about identifying fiercely powerful card synergies. Act as the leader of your post apocalyptic group of survivors in a tooth-and-nail fight to protect your three camps from a vicious rival tribe. If all of them are destroyed, you lose the game. The main resource in the game is water. You will spend it to play people and events, and to use the abilities of cards you already have on the table. People protect your camps and provide useful abilities, while events are powerful effects that take time to pay off. Both players draw cards from the same deck. All cards can either be played to the table or discarded for quick “junk” effects. To win, you will need to manage your cards and water wisely.
$36.00$25.00
Onitama: Sensei’s Path
The Onitama: Sensei's Path expansion consists of sixteen new movement cards that can be shuffled together with those of the Onitama base game in order to have more variety during play.
$19.00$13.00
Patchwork Halloween Edition
So many pieces of cloth and eyeballs lying around - time to make a spooky, Halloween-themed quilt out of them! This requires significant effort and time and a steady supply of eyeballs, of course. The player who picks the best patches and combines them the most skillfully into a patchwork quilt wins the game.
$43.00$29.00
Unmatched: Sun's Origin
Unmatched: Sun's Origin spotlights two heroes from the rich history of Japan. Oda Nobunaga was the daimyo of the Oda clan, renowned for unifying feudal Japan. He is a master tactician, making his honor guard even more dangerous (and just so happens to be a powerhouse in Tales To Amaze). Tomoe Gozen was a legendary onna-musha of the Minamoto clan. She strikes hard and fast, relentlessly pursuing her enemy across the battlefield. The set features stunning artwork by Yuta Onoda, with cultural consultation by Saigo.
$43.00$40.00
Iron, Blood, Snow & Mud
Summer of 1941. The Axis invasion of the Soviet Union has begun! Will the vaunted German blitzkrieg prove its invincibility once again? Or will the Soviet Union endure the onslaught long enough to rebuild its might and push back the enemy? Lead the battle-hardened forces of Wehrmacht through unimaginably vast enemy territory or take control of the badly outmatched Soviet Red Army and bide your time for a bloody and devastating counteroffensive. The fate of the war is in your hands! Iron, Blood, Snow & Mud is a low complexity, quick-playing two-player game that gives you control of all German and Soviet forces on the Eastern Front: infantry, armor, and support units (aircraft and fleets). It’s played over the course of four years, each consisting of three markedly different seasons, two of which the aptly named Mud and Snow inhibit the use of some actions and units. The movement and its range are predicated on the current season, unit type, and the ability to create and maintain a chain of units. Featuring introductory-level wargame innovative mechanics and fast-paced gameplay easy to learn, hard to master PLAY TIME 60-90 minPLAYER COUNT 2AGE RATING 14+
$51.00$38.00
Beer & Bread
Beer & Bread is a multi-use card game for two players. Its clever structure of alternating rounds puts a fascinating twist on player interaction, card drafting, and resource management.Founded on the fruitful lands of an erstwhile monastery, two villages have held up the dual tradition of brewing beer and baking bread. While sharing fields and resources, they still find pride in their friendly rivalry of besting each other’s produce.Each of you represents one of these villages. Over the course of six years - which alternate between fruitful and dry - you must harmonize your duties of harvesting and storing resources, producing beer and bread, selling them for coins and upgrading your facilities.However, in order to win, you must maintain the balance between your baked and liquid goods. Because, after the sixth year, you only score the coins collected from the type of good - beer or bread - for which you earned less. The village with the higher score wins.2 playersAges 10+30-45 minute play time
$51.00$41.00
Rubber Paper Scissors
Familiar with rock, paper, scissors and tic-tac-toe? You are 80% on the way to grasping this 2-player game. But Rubber, Paper, Scissors elevates these tiresome games with area control, set collection, and push-your-luck mechanics. Diverse strategies, namely deciding to place an “X” or “O” or claim a token, combine with raucous table talk, an engaging challenge for players of varying experience seeking that game which asks “give it another go?”
$22.00$14.00
Targi
A Targi is a male member of the Tuareg people, who live in the Sahara desert. As tribe leader, you will be trading dates, salt, and pepper to obtain coveted gold coins and advantages. In the game, the desert is a five-by-five grid of cards. Position your Targi figures on the cards that border the desert. You carry out the actions of those cards as well as the cards at the crossroads between them. If you don’t go to the merchant, you won’t be able to trade - and even worse, your opponent will. Or maybe a caravan will bring the merchandise you desire. There are many choices to consider. But don’t wait too long, the desert is harsh and you might miss an opportunity to make a deal. In the next round, a completely different set of offerings will be on the table. The goods cards are the means to the end of getting highly desired tribe cards. These in turn bring advantages during the game and victory points at the end. You can win only if you plan shrewdly and always keep some gold in your pocket.
$36.00$33.00
Catan: Rivals for Catan Age of Enlightenment Revised
Age of Enlightenment includes three new theme sets: The Era of Explorers, The Era of Sages, and The Era of Prosperity. In all, Age of Enlightenment is a 125-Card Expansion for the two player card game, The Rivals for Catan. It picks up where the first expansion, Age of Darkness, left off. The Era of Explorers Set sail from Catan! Explore! Discover new lands! Your Explorer Harbor serves as a starting point for your exploration of 9 adjacent sea cards. Pirates, islanders, and Shipwrecks await across the waters. Embark on missions and try to be the best explorer. Ship tokens chart your position. Victory awaits the most skilled and intrepid sailor! The Era of Sages Influence events! The wisdom—currency—of the many and varied sages gives you the opportunity to influence the strength and frequency of events. Fend off famines! Deflect attacks. Promote peace. Connect with nature and balance prudence, power, foresight, and vigilance in a your noble struggle! The Era of Prosperity Be a good prince. Govern wisely. Build schools, a Hospital, even promote the arts. Raise your people's spirits and spur expansion. But beware Discontent dooms prosperity! Requires Rivals for Catan to Play.
$36.00$26.00
Slam Throne - Outcasts Pack
Stack. Slam. Repeat. The heroes of Dice Throne have entered a new arena in Slam Throne! Use your hero slammer to flip your opponent's caps, reducing their health to zero in this dueling throwdown challenge.
$12.00
Kompromat
Rumor has it damaging information might be circulating about a major public figure. Two players are rival agents competing, one to suppress the compromising material and the other to propagate it. Both undertake daring missions and become notorious in the process. No doubt the most successful secret agent will leave his or her mark on history! Kompromat is a strategic card game for 2 players only. Its gameplay with several hands of blackjack happening simultaneously will make it easy for players to learn and teach. Two levels of push your luck and the possibility to lose immediately make the game super tense. Set collection and clever use of special abilities increase game-to-game variations and replayability.
$32.00$22.00
Concordia: Solitaria
CONCORDIA SOLITARIA is a solo and 2-player expansion for Concordia.In CONCORDIA SOLITARIA, you compete alone or in a team of two against the tricky opponent CONTRARIUS. As the cards you play also determine the reactions of your adversary, only skillful planning leads to victory. In a two-player game, you may compete against CONTRARIUS as a cooperative team or challenge it individually.CONCORDIA SOLITARIA may be played on any of the maps and with any other expansion for CONCORDIA.Requires either the base game CONCORDIA or CONCORDIA VENUS to play.
$43.00$30.00
Onitama: Way of the Wind
Once again, rival schools have come to Onitama to see who has the dominant Art — but something is different this time: Their activity has attracted the attention of a wind spirit! This indomitable force will interfere with the students, but it may on occasion grant an unforeseen benefit as well! Onitama: Way of the Wind, an expansion for Onitama, includes a wind spirit, a neutral game piece that creates a new layer of interaction in the game. Two new move cards are included, as well as eight wind spirit cards. Includes 8 New Wind Spirit Cards:BatEagleHawkLionOctopusRhinocerosScorpionSpider 2 New Move Cards:GoatSheep 1 Wind Spirit Miniature
$22.00$16.00
Quarto
Quarto has a 4×4 board and 16 pieces. Each piece has four dichotomous attributes — color, height, shape, and consistency — so each piece is either black or white, tall or short, square or round, and hollow or solid. The object is to place the fourth piece in a row in which all four pieces have at least one attribute in common. The twist is that your opponent gets to choose the piece you place on the board each turn.
$58.00
Slam Throne - Tactical Fury Pack
Stack. Slam. Repeat. The heroes of Dice Throne have entered a new arena in Slam Throne! Use your hero slammer to flip your opponent's caps, reducing their health to zero in this dueling throwdown challenge.
$12.00
Smash Up: Science Fiction Double Feature
Smash Up is back with even more wild factions in the mix! Science Fiction Double Feature brings four new groups to the base-smashing business, with abilities unlike those seen before!Time Travelers – The time stream has been compromised. Robots from the future mingle with pirates, extinct dinosaurs move with magical wizards… everything is all smashed up! That’s where the Time Patrol steps in. Organized in 1976 and led by the enigmatic Doctor When, the Time Patrol works to keep time flowing… in the manner they deem best.Cyborg Apes – In a daring raid on a top secret research facility, apes stole the latest in cybernetic enhancements, and are now enacting their centuries old plan to take over the world! Combining their natural athleticism and powerful strength with high-tech augmentations, these apes will go bananas all of your opponents!Super Spies – The shadow war between International Secret Intelligence and the evil HAVOC (Henchman and Villains of Chaos) continues. HAVOC’s schemes threaten the world, from weather changing satellites to lasers mounted on secret moon-bases, they can only be opposed by the daring agents of the ISI. Using the latest in espionage technology, the ISI will be able to foil your opponents plans before they even come to fruition.Shapeshifters – Far below the surface of the earth, strange amorphous creatures have developed a thriving world, based on the manipulation of their own genetics. Now they plan to apply that knowledge to conquer our world above. Taking samples of the most powerful creatures and warriors they can find, these shapeshifters can use the best of whoever they copy.Combine these groups into teams of two for various effects! Smash Up: Science Fiction Double Feature also contains 8 new Base cards to compete over.
$36.00
Patchwork: Revised Edition
Patchwork is a form of needlework that involves sewing together pieces of fabric into a larger design. In the past, it was a way to make use of leftover pieces of cloth to create clothing and quilts. Today, patchwork is a form of art, in which the designers use precious fabrics to create beautiful textiles. The use of uneven pieces of fabric in particular can result in real masterpieces and is therefore being practiced by a large number of textile artists. To create a beautiful quilt, however, requires effort and time, but the available patches just do not want to fit together. So choose your patches carefully and keep a healthy supply of buttons to not only finish your quilt, but to make it better and more beautiful than your opponent‘s.This reprint of a Lookout Games classic introduces a brand new color scheme and new artwork! REVAMPED & REVISED CLASSIC: This revised edition of Patchwork retains the original’s beloved gameplay while offering updated components, refreshed visuals, and a sleek presentation. STRATEGIC 2-PLAYER EXPERIENCE: Compete to build the most aesthetically pleasing and efficient quilt using limited time and resources in this deeply tactical tile-placement game. FAST-PACED & FAMILY-FRIENDLY: With easy-to-learn rules and a 30-minute playtime, Patchwork is perfect for both casual players and seasoned gamers looking for a quick, satisfying challenge. BEAUTIFUL COMPONENTS INCLUDED: Features 3 game boards, 3 wooden tokens, 89 cardboard tiles, and 1 rulebook—all designed for tactile satisfaction and visual appeal. AWARD-WINNING DESIGN BY UWE ROSENBERG: Created by the renowned designer behind Agricola and A Feast for Odin, Patchwork is a must-have abstract game that blends strategy with creativity. Contents: 3 Game boards, 3 wooden tokens, 89 cardboard tiles, 1 rulebook
$43.00$35.00
Villainous: Star Wars - Revenge at Last
In Star Wars Villainous: Revenge at Last, players choose to play one of two iconic villains from the Star Wars galaxy: Darth Maul or Captain Phasma. Depending on their villain's unique power, players will use their villain's 'ambition' to perform actions that power effects based on the villain's use of the Force, strategic leadership, or sheer luck. The game also incorporates villain-specific missions and rules for iconic ships and transports from all corners of the Star Wars galaxy. Villains in Star Wars Villainous: Revenge at Last can be mixed with those in Star Wars Villainous: Power of the Dark Side or Star Wars Villainous: Scum and Villainy or used on their own in this game.
$36.00$31.00
Onitama: Light and Shadow
The third expansion for the hit abstract strategy game arrives from both the LIGHT and the SHADOW!
$29.00$19.00
Caper: Europe
Plan and execute an elaborate string of heists in Caper: Europe, a game for two. Recruit a crew of skilled thieves to outmaneuver your opponent, steal valuable goods, and dominate the most famous landmarks across Paris, Rome, London, and Barcelona… Another day, another caper!
$51.00$50.00
Lairs
You’ve worked hard to earn your spot in the Adventurers Guild, but one last obstacle remains. You must square off with a cunning rival guild hopeful in an exam of precarious paths that will test your skills at building a devious dungeon...and exploring one. To pass, you have to complete the tricky labyrinth your opponent has created full of dead ends, traps, enchanted monsters — oh, and if you can find it, valuable treasures. You enter their dungeon with your own set of skills and over the course of this challenge, you'll grow as an adventurer. Will it be enough to map the right path, defeat the monsters in your way, and escape with the most valuable collection of treasure? Your spot in the Adventurers Guild depends on it! Lairs is a two-player game for ages 10 and up that plays in about 35 minutes. Players begin with a set of walls, traps, treasures, and monsters, then use them to create a challenging catacomb for their opponent to explore while at the same time attempting to navigate their opponent's dungeon using guile, deduction, and a little bit of luck. The stakes are high! Only one player can make it into the Guild!
$48.00
Villainous: Disney - Sugar & Spite
Disney Villainous: Sugar & Spite is playable on its own, or you can mix and match Villains from other Disney Villainous games for up to a six-player game. In Disney Villainous: Sugar & Spite, each player takes control of one of two Disney characters, each a villain in a different Disney movie, specifically King Candy (Wreck-It Ralph) and Shere Khan (The Jungle Book). Each player has their own villain deck, fate deck, player board, and 3D character.
$36.00$31.00
Logic & Lore
Logic & Lore is a cozy-but-competitive deduction game for 2 players. Rivals race to be the first to align their hidden stars, numbered 1-9, with their mice manipulating the avaliable insights. Work quickly and pay attention, as your rival knows how close you are to completion and they may risk it all to claim victory.
$36.00$26.00
Lone Wolves
Lone Wolves is a two-player dueling game with trick-taking and area majority elements. As leaders of their respective wolfpacks, players attempt to ensure victory by asserting their dominance and becoming the Alpha of these lands. To achieve this, they dispatch wolves, of which there are 5 species representing suits, to compete over territories. The winner of the trick turns the wolf of the opposing player into a lone wolf, thus strengthening their position in that region; whereas the loser of the trick gains a scar, experience which helps their pack grow stronger. This push and pull means that in your struggle to become the Alpha, there are no weak hands, just weak leaders!FEATURES★ INNOVATIVE: A combination of area control and trick-taking mechanics that leads to a fresh design.★ STRATEGY: Knowing which areas to compete for, as well as which tricks to win OR lose opens up strategic options.★ DYNAMIC: Unlike most trick-taking games, the trump suit is dictated and dynamic during play!★ ADDITIONAL GAME MODE: Advanced game mode included, it brings the game another expert level up.★ PRODUCTION: High quality components and beautifully handcrafted art assests make it a game worth showing off!COMPONENTS• 30 Wolf cards• 18 Scar tokens• 1 Territories board• 5 Honor tokens• 1 Moon token• 1 Blood Moon token• 1 Rulebook
$29.00$23.00
A Wild Venture: Wooden Tokens
This set of tokens replaces all 72 cardboard tokens from the game with heat transfer printed wooden tokens! PREMIUM 72-PIECE WOODEN TOKEN SET: Enhance your A Wild Venture experience with beautifully designed 2mm wooden tokens—crafted for durability, functionality, and tabletop immersion. INCLUDES 12 ADVENTURE BOARD TOKENS: Features 6 Enchantment tokens (in 3 matching pairs), 3 Nest tokens, 2 “+5” tokens, and 1 Gold Chest token—each printed with detailed heat-transfer artwork on both sides. 60 COIN & SUPPLY TOKENS INCLUDED: Contains 48 Value 1 Coin/Supply tokens and 12 Value 5 Coin/Supply tokens for streamlined resource management and upgraded gameplay flow. HIGH-QUALITY HEAT-TRANSFER PRINTING: Double-sided heat-transfer printing ensures vibrant colors, precise details, and a professional finish that stands up to repeated play sessions. FOR BOARD GAME ENTHUSIASTS & COLLECTORS: Designed for A Wild Venture players and tabletop fans who love deluxe upgrades. Perfect for adding tactile quality and visual appeal to your gaming setup. Contents: 12 Adventure Board Tokens 60 Coin/Supply Tokens
$22.00$18.00
A Gest of Robin Hood
An ideal entry point to the COIN system and the ICS series: a two player, relatively low complexity game with a family friendly theme that plays in one hour and introduces all of the key concepts found in the COIN series. - A new hidden movement mechanic: The Sheriff will chase Robin Hood across Nottinghamshire to prevent him from organizing peasant revolts, but Robin can sneak away and hide amongst his Merry Men. - A second new hidden movement mechanic: Carriages serve as a simple twist on Lines of Communication, transferring wealth back to Nottingham while providing a target for robbery by the Merry Men, but some of them might be a trap, containing concealed Henchmen! - A streamlined sequence of play: Further developing the two-player sequence of play first found in Colonial Twilight, this new sequence of play is easy to understand while still presenting difficult tactical decisions. - Player Factions: Robin Hood and the Merry Men: Robbing from the rich to give to the poor. - The Sheriff of Nottingham and his Henchmen: In charge of maintaining order and collecting taxes for Prince John.
$118.00$78.00
Lord of the Rings: The Confrontation (2025) (Pre-Order)
This item is a pre-order item with an expected release date of 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The Lord of the Rings: The Confrontation is a game that pits the Fellowship of the Ring against the forces of the evil Sauron. This new edition marks the triumphant return of Reiner’s Knizia’s classic design, hailed as one of the best two-player games ever made. In The Lord of the Rings: The Confrontation, each player controls many of the famous characters of J.R.R. Tolkien's famous trilogy an intense 30-minute game that combines bluffing and strategy. Help Frodo make the perilous journey to destroy the One Ring, or side with Sauron to capture Frodo, regain the Ring, and cover the land in darkness. Your wit will decide the outcome.
$79.00$60.00
Tea for 2
Tea for 2 is an easy-to-learn, yet hard to master deck-building game set in Alice's Wonderland that combines easy rules and strategic play. To do battle, players simultaneously flip over the top card of their decks. The player with the highest card can use the card's effect or buy a new card for their deck! Players will collect hourglasses and tarts, and try to keep their hands on the pink flamingo to win!
$36.00$25.00
Boba Mahjong
Boba Mahjong is a 2-player mahjong variant card game using set collection and rummy mechanics. In the game, players create sets of three cards during their turn. After creating a set, the player keeps one of the cards as an ingredient card. When a player has five sets of ingredient cards, the round ends. Players will use the best six ingredients to make their boba drink and collect points based on the freshness, smoothness, complexity, and presentation of their drink. The game will continue for several rounds until a player has 30 or more points, and the player with the most points wins the game!
$18.00$13.00
Slam Throne - Fiery Brawn Pack
Stack. Slam. Repeat. The heroes of Dice Throne have entered a new arena in Slam Throne! Use your hero slammer to flip your opponent's caps, reducing their health to zero in this dueling throwdown challenge.
$12.00
boop the Halls
A deceptively cute, deceivingly challenging abstract strategy game for two players.The Mensa award winning, Game of the Year, boop, is back with a new Holiday edition and has really leveled up game play (literally!!).The hoomans are hanging ornaments on the highest boughs of the tree, but those clever cats are leaping up and boopin’ them right off. You can win “Naughty” by knocking off 3 of your opponent’s ornaments or “Nice” by lining up three cats in a row!The 4-tiered game board ‘tree’ presents a surprisingly mind-bending 3D challenge for players. And the alternate win condition of knocking off 3 of your opponent's ornaments creates new strategic problems to solve, elevating the play experience to a new high!
$43.00$31.00
Lairs: Deeper Dungeons Expansion (Pre-Order)
This item is a pre-order item with an expected release date of 05/13/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Expansion, not a standalone game. Lairs is a two-player game for ages 10 and up that plays in about 35 minutes. Players begin with a set of walls, traps, treasures, and monsters, then use them to create a challenging catacomb for their opponent to explore while at the same time attempting to navigate their opponent's dungeon using guile, deduction, and a little bit of luck. The stakes are high! Only one player can make it into the Guild!
$51.00
Timber Town
In Timber Town you are a beaver architect, constructing a new town on the riverbank using buildings sent drifting down the river. Timber Town is a 2 player "river drafting" game where players grab tiles from an ever changing board. Players place their tiles in their towns into the same column from which the tile was drafted from in an effort to match the objectives for that game. Different objectives are used between each game giving over 1000+ satisfying ways to score! Timber Town is part of the ever popular Alley Cat Games "Essentials" line which is perfect for the more casual player.
$43.00$37.00
Castellion
Castellion is a tile-laying game in which you form parts of the castle for defense against monsters. Each turn you flip over a tile and either use its special ability or place it as part of your castle. The more towers and keeps you form, the better your defense against attacks. Ranks prevent traitorous tiles from affecting you fully. When all three monsters have attacked and you still have a base of six tiles, you win.
$42.00$29.00
Western Legends: Showdown
 In the strategic card game Western Legends: Showdown, which takes part in the same universe as the Western Legends board game, two players compete to seize control over a typical far west town.At the beginning of the game, select three locations from seven available; and on your turn, you'll be able to pass or put one of your cards on a location. Each location defines how players can gain the cards that are found here. Played cards have special powers, so analyze the your opponent's cards and lay traps to gain the upper hand by unleashing devastating combos. At the end of a game, the player that has the highest total value on the card they have won is declared the winner of the duel.This town ain't big enough for the two of us, cowboy… DYNAMIC TRICK-TAKING GAMEPLAY: Engage in a strategic duel where players must outwit each other at three chosen locations from seven available, each with unique victory conditions. SPECIAL CARD POWERS: Utilize 18 player cards with special abilities to lay traps and turn the tide of the showdown in your favor. ART FROM WESTERN LEGENDS: Features the iconic artwork and locations from the beloved Western Legends universe, enhancing the thematic experience. QUICK SETUP AND PLAY: Designed for rapid gameplay and easy setup, making it the perfect choice for quick gaming sessions and on-the-go entertainment. COMPACT AND PORTABLE: Comes in a sleek, small box ideal for travel and storage, ensuring the Old West is always within reach. Contents 18 Player cards 1 Reputation card 7 Location cards
$15.00$12.00
The DUNGENERATOR: DIE in a Dungeon
DIE in a Dungeon is a solo/cooperative, narrative dungeon crawler that turns your tabletop RPG dice into doomed heroes battling to protect and rebuild a doomed village on the outskirts of an ever-shifting dungeon! What say you, Adventurer? Will you defeat the evil threatening the hamlet? Or will you DIE in a Dungeon? It features a double-sized deck of standard-sized cards. To play, a standard set of 7 polyhedral dice and a DUNGENERATOR deck is required. DIE in a Dungeon is a campaign-based deckbuilding game of multiple sessions in which players cooperate to either defeat the Boss Monster (winning the campaign) or complete quests, train, unlock buildings, and gather loot to add new actions to their decks. The open-ended, "sandbox" style sessions are driven by a tight action economy that leads to tough decisions and generates narratives. Easy rules for dropping players in and out of the game (even mid-session) make it a flexible filler game. Though dice are prominently used (as they represent the Heroes of the story, and each is mapped to a fantasy character archetype), rarely does the outcome of a player's plan rely on the roll of a die. Instead, the current faces of their Heroes are a resource used to accomplish a variety of actions (and are able to be mitigated). Cards in-hand can be played as actions or used as a resource themselves (and discarded to power other actions).
$58.00$49.00
Moytura: Mag Mell Expansion
This expansion adds: 2 more double-sided map/setup cards; 1 new deity tile - Lugh, God of Mischief, which allows the player to reposition non-player enemy units on the board, creating new and interesting strategies; and 3 new special enemy clans, including their own set of units, cards, and tokens. Moytura: Mag Mell Expansion brings new token types you don't see in the base game, such as permanent influence tokens, bonus scoring tokens, and portal tokens. Double the variety of special enemy clans in your game. Explore new strategies with a crafty new deity tile. Challenge yourself with four new map setups. Contents: 2 map cards, 1 deity tile, 12 enemy cards, 2 player aid cards, 60 enemy units, 30 enemy tokens, 3 enemy strongholds
$29.00$25.00
Mindbug: Beyond Evolution
In this stand alone expansion, Mindbug: Beyond Evolution introduces the Evolve effect to certain cards allowing to play through a 3 stage evolution line with changing creature abilities.This expansion can be played on its own, or mixed with Mindbug: First Contact or Mindbug: Beyond Eternity.In Mindbug, you summon hybrid creatures and send them to battle against your opponent. But be careful: your opponent may use one of their Mindbugs to take control of it.Outwit your opponent in a fascinating tactical duel in which having the best cards and playing them at the wrong time can be deadly for yourself.Mindbug combines the accessibility and fairness of a simple card game with the strategic depth of a complex Strategy Card Game. The result is a skill-based dueling card game that feels utterly different from all the other card games you have played before.
$36.00$28.00
Stellarion
You are the director of the Observatory. With your telescopes aimed at the stars, planets and nebulas of the Oniverse, you are ready to launch daring spaceships into the skies.A deck management game: all the cards you need are split into 8 decks, and you know the contents of each one. Manage all these resources to ensure you have the right cards available at the right time and soar to victory.
$42.00$29.00
Lairs: Adventurer's Pack
Expansion, not a standalone game. Lairs is a two-player game for ages 10 and up that plays in about 35 minutes. Players begin with a set of walls, traps, treasures, and monsters, then use them to create a challenging catacomb for their opponent to explore while at the same time attempting to navigate their opponent's dungeon using guile, deduction, and a little bit of luck. The stakes are high! Only one player can make it into the Guild!
$51.00
Star Realms: 10th Anniversary
Celebrate a decade of ruling the stars with the game that started it all. Star Realms has received over a dozen awards, created more than 10 expansions, and released an app with over 1,000,000 downloads. With extended artwork, a new travel box that allows for sleeved and unsleeved cards, and highquality components, this special anniversary edition is a must-have for fans of Star Realms. Contents:136 extended-artwork cards- 80-card main deck- 16 Explorer cards- Four 10-card personal decks4 compact score disks
$58.00$49.00
Jekyll & Hyde vs Scotland Yard
Jekyll & Hyde vs Scotland Yard is a co-operative trick-taking game for two players that`s a standalone spin-off of Jekyll vs. Hyde. You`re Dr. Jekyll, the kind doctor and valuable friend but you`re also the infamous Mr. Hyde, who is hunted by Scotland Yard for the many misdeeds committed in the City of London. Your objective is to maintain the balance in the duality of your personality, while staying ahead of Scotland Yard`s investigation. This is a story-based game in which you have to achieve the objectives of every chapter of the story to complete the game.
$36.00$31.00
Company of Heroes: 2nd Edition: Solo & Fog of War Expansion (Pre-Order)
This item is a pre-order item with an expected release date of 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The 2nd Edition Solo and Cooperative Expansion is a completely revised product drawing on the strengths of the 1st Edition but now with a much more intelligent A.I to play against or with a human player's team. The A.I. now secures resource and victory control points like a human player allowing for standard victory conditions rather than the previous abstract round limit of 1st Edition. Players can also use the 250 high quality acrylic unit tiles to play in multiple Fog of War modes including the 45 minute Fog of War Lite Mode for quick games.
$86.00$78.00
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