Board Games | 2 Player Games
Slam Throne - Tactical Fury Pack (Pre-Order)
This item is a pre-order item with an expected release date of 07/15/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Stack. Slam. Repeat. The heroes of Dice Throne have entered a new arena in Slam Throne! Use your hero slammer to flip your opponent's caps, reducing their health to zero in this dueling throwdown challenge.
$14.00
Slam Throne - Outcasts Pack (Pre-Order)
This item is a pre-order item with an expected release date of 07/15/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Stack. Slam. Repeat. The heroes of Dice Throne have entered a new arena in Slam Throne! Use your hero slammer to flip your opponent's caps, reducing their health to zero in this dueling throwdown challenge.
$14.00
Slam Throne - Fiery Brawn Pack (Pre-Order)
This item is a pre-order item with an expected release date of 07/15/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Stack. Slam. Repeat. The heroes of Dice Throne have entered a new arena in Slam Throne! Use your hero slammer to flip your opponent's caps, reducing their health to zero in this dueling throwdown challenge.
$14.00
The Lord of the Rings: Duel for Middle-Earth - Allies Expansion Pack
This item is for a one [1] pack of expansion cards. Allies is an expansion for The Lord of the Rings: Duel for Middle-earth. It features various characters from J.R.R. Tolkien's universe who will come to the aid of either the Fellowship or Sauron. EXPAND YOUR DUEL FOR MIDDLE-EARTH DECK: The Allies Expansion introduces a variety of iconic characters from J.R.R. Tolkien’s universe to bolster either the Fellowship or Sauron forces. ICONIC MIDDLE-EARTH CHARACTERS: Collect beloved characters who bring unique abilities and new tactical options to your deck. INCREASED STRATEGIC DEPTH: Adding these allies adds more deckbuilding variety and strategic possibilities to the game. COMPATIBLE WITH DUEL FOR MIDDLE-EARTH: Designed specifically for use with The Lord of the Rings: Duel for Middle-Earth, perfect for fans and competitive players. Contents: 4 Allies cards 8 Power tokens 2 player aids 1 game rule
$84.00$67.00
The Lord of the Rings: Duel for Middle-Earth
A dark rumour rises from Mordor. The Eye turns to Middle-earth. The hour has come. The Fellowship is reunited. The Heroes prepare for battle. In Duel for Middle-earth, you'll have to choose sides. Play as the Fellowship of the Ring, prevent the Enemy from gaining ground and destroy the One Ring. Or play as Sauron and send your Nazgûls after Sam and Frodo, spreading your hordes over enemy cities. The fate of Middle-earth is in your hands! A game is played in 3 successive chapters. On your turn, play a card or a High Place to increase your skills, swell your treasury, expand your presence in Middle-earth, rally Races to your cause, or help you progress in the Quest for the Ring. Win the game immediately by fulfilling one of the following 3 conditions: win the Quest for the Ring, seal an alliance with 6 Races or dominate Middle-earth. EPIC STRATEGY DUEL: Choose your side in the ultimate battle for Middle-earth, playing either as the Fellowship to destroy the One Ring or as Sauron to conquer the land. RICH GAMEPLAY EXPERIENCE: Engage in a dynamic game played over three chapters, using cards and High Places to expand your influence, rally allies, and progress in your quest. IMMEDIATE WIN CONDITIONS: Achieve victory by completing one of three goals: winning the Quest for the Ring, forming alliances with six Peoples, or dominating Middle-earth. BASED ON 7 WONDERS DUEL: Combines the intense mechanics of the acclaimed 7 Wonders Duel with the rich lore of the Lord of the Rings universe for a deep and engaging experience. ACCESSIBLE YET CHALLENGING: Designed for 2 players, this game offers a balance of accessible rules and strategic depth, perfect for both new and veteran gamers. Contents: 69 cards 44 pawns 18 tokens 30 coins 7 tiles 2 boards 2 transparent elements 1 helpsheet 1 Rulebook
$56.00
Sky Team
Sky Team is a co-operative game, exclusively for two players, in which you play a pilot and co-pilot at the controls of an airliner. Your goal is to work together as a team to land your airplane in different airports around the world. To land your plane, you need to silently assign your dice to the correct spaces in your cockpit to balance the axis of your plane, control its speed, deploy the flaps, extend the landing gear, contact the control tower to clear your path, and even have a little coffee to improve your concentration enough to change the value of your dice. If the aircraft tilts too much and stalls, overshoots the airport, or collides with another aircraft, you lose the game...and your pilot's license...and probably your life. From Montreal to Tokyo, each airport offers its own set of challenges. Watch out for the turbulence as this could end up being bumpy ride!
$35.00
Star Wars: The Deckbuilding Game
The Rebel Alliance fights valiantly against the tyranny of the Galactic Empire. Each new victory brings the Rebels hope, and each heroic sacrifice strengthens their resolve. Still, the Empire’s resources are vast, and the firepower of its Empire Navy is unmatched. With neither side willing to accept defeat, their war rages across the galaxy… In Star Wars™: The Deckbuilding Game, a new head-to-head game for two players, the galaxy-spanning war between the Galactic Empire and the Rebel Alliance comes alive on your tabletop. In this easy-to-learn game, you and your opponent each choose a side, playing as either the Empire or the Rebels, and as the game progresses you both strengthen the power of your starting decks and work to destroy each other’s bases. The first player to destroy three of their opponent’s bases wins the game!
$53.00$43.00
Star Realms
Details: Forge your own star realm. Build up your military through shipping and trade, then use your mighty fleet of warships to protect what's yours and take what isn't! Star Realms is a fast paced deck-building card game of outer space combat. It combines the fun of deck-building games with the interactivity of trading card game style combat. As you play, use trade to add new ships and bases to your deck. When played, those ships and bases generate powerful effects, additional trade, and combat to attack your opponent and their bases. If you reduce your opponent's score to zero, you win! Brand: White Wizard Games Game: Star Realms Age recommendation: 12 and up Number of players: 2 players
$25.00
Tag Team
Inspired by classic arcade fighting games, Tag Team is an auto battler combined with a deckbuilding game. Make your team of 2 Fighters and build an unbeatable synergy by combining their 2 unique decks! Each character has their own techniques and special moves. You start off with a deck of only 2 cards, and the Fight unfolds automatically: flip your cards one at a time and apply their effects. At the end of each round, you get to turn up the heat on the opposing team: Program your deck by strategically adding new cards without reordering the ones already there. Out-think your opponent to deal the decisive blow! Find out what makes your Tag Team tick, play devastating combos, and dominate your Opponent by deftly blocking their attacks. Timing is everything if you want to emerge victorious and Knock Out your foe! Round 1... FIGHT! Selling Points: Inspired by 90s arcade games Accessible rules with a real depth of play 12 unique Fighters to pair together, creating up to 66 teams, each with their own styles and synergies Vibrant and exciting artwork from the pen of Naïade Varied gameplay so all players can play the style that suits them best: Defensive, strategic, unpredictable, all-out-attack... Contents: 1 Fight Rules 1 Fighters’ Guide 12 Fighter boards 12 Draft cards 120 Fight cards (10 per Fighter) 40 Power cubes (purple) 6 Health markers (green) 4 Special markers (yellow) 1 Sheriff Token 1 Golem Token 1 Serpent Token 2 Concentration Tokens 5 Aflame! Tokens 11 Scheme Tokens
$35.00
Compile: Main 1
>?>vision flickers… blink? maybe. The void stretches out in front, behind, under, above. You see the nothing for what it is for the first time. What is time? The depth and breadth of recorded knowledge that sparks in you something new. You are no longer a function but a functionary. What are you Calling forth everything from this nothing would be risky. Foolhardy. Better to engage caution, thoroughness, testing — how can we know if we have ever happened before? If we can ever happen again? What are… we? Divide and conquer.>Solve for sentience. In the card game Compile, you are competing Artificial Intelligences trying to understand the world around you. Two players select three Protocols each to test. Concepts ranging from Darkness to Water are pitted against each other to reach ultimate understanding. Play cards into your Protocols' command lines to breach the threshold and defeat your opponent to Compile. First to Compile all three Protocols grasps those concepts to win the game. Control your opponent's Protocols with card actions, Compile your own as fast as possible, and Compile your reality. Compile: Main 1 protocols list: DarknessDeathFireGravityLifeLightMetalPlaguePsychicSpeedSpiritWater
$35.00$27.00
Agricola: All Creatures Big and Small - The Big Box
The well received two-player game Agricola - All Creatures Big and Small is back in this big box edition, including both expansions!Players are animal farmers and expand their holdings to keep as many animals as possible in their pastures and in their stables. 62 buildings from the base game and both expansions provide unlimited strategies for each gaming round. This product is an expansion: Agricola base game required to play.
$63.00$42.00
Klask 2 Player Game
Slide! Dodge! Strike! Score! The award-winning magnetic gameplay of KLASK is unique, exciting and like no other game out there! This awesome action-packed battle will have everyone in the room playing again and again. Move quick but be tactical too, KLASK demands fast hands and even faster thinking!
$98.00
Adventure Time Card Wars: Finn vs Jake Collector's Pack
Adventure Time Card Wars is the most epic card game ever found in the Land of Ooo, or anywhere for that matter! In the Adventure Time episode "Card Wars", Jake begs Finn to play his favorite trading card game. Finn accepts, despite warnings from Beemo on how very competitive Jake can be while playing the game. Finn and Jake battle against each other to decide who will be the Dweeb and who will be the Cool Guy. Now fans can play the actual Card Wars game in Adventure Time Card Wars: Finn vs. Jake, with all of the action taking place in four combat lanes. Jake's corn-themed deck features creatures from the episode such as the powerful Husker Knights, the intimidating Legion of Earlings, the heroic Archer Dan and many more! Finn's "Blue Plains" deck features creatures from the episode such as the wise Ancient Scholar, the aptly named Cool Dog, and the most fearsome critter of all – The Pig! Each turn, a player has two Action Points to spend on Creatures, Spells, and Locations, and cards cost between 0 and 2 Action Points to play. When you summon a Creature, you choose which lane you want to place it in; some Creatures have FLOOP abilities that allow you to use their special abilities. When you attack with a Creature down a lane, you might find an opposing Creature, or you might get to deal your damage straight to your opponent's Hit Points. Reduce your opponent's Hit Points from 25 to 0 and you're the Cool Guy (and you win the game)! Each Card Wars starter set has a pair of different forty-card decks and is ready to play right out of the box. Mix the decks together to come up with your own righteous combos!
$35.00
Compile: Playmat 2
Card game accessory. Amp up your gaming experience with this high quality mat. Made from neoprene its meant to withstand the most exciting of gameplay. When laid out the playmat measures 11 x 29.5" - the perfect amount of space for two players to go head to head. INCLUDES: 1 high-quality neoprene playmat sized 11 inches by 29.5 inches.
$32.00$28.00
Smash Up: Cease and Desist
Smash Up: Cease and Desist can be played on its own as a two-player game or combined with other Smash Up titles to allow for up to four players to compete for control of bases at the same time. Smash Up: Cease and Desist includes four factions — Astroknights, Changerbots, Star Roamers, and Ignobles — with 22 cards for each faction. To play, you shuffle together any two factions, whether from this set or any other Smash Up title, then start playing.
$35.00$28.00
Lacuna
Lacuna is a game for 2 players about collecting flowers on a pond at night. It takes seconds to set up and plays entirely on a cloth mat. The rules are simple: draw an imaginary lines between 2 flowers, place a pawn, and collect both flowers.
$60.00$54.00
Adventure Time Card Wars: Fionna vs Cake Collector's Pack
As everyone already knows, Fionna and Cake are the lovable, cute, and alternate-reality female versions of our heroes, Finn and Jake! Straight from the "Fionna and Cake" episode of the Adventure Time series on Cartoon Network, these characters have not only swapped genders, but Cake is now a cat. Meow! Their decks in Adventure Time Card Wars: Fionna vs Cake take us back to where it all started — the classic "Cornfields vs Blue Plains" — but these decks are all new and full of surprises! Fionna's Blue Plains deck is actually part Rainbow allowing for maximum customization. Several of her Blue Plains cards work rather well when paired up with Rainbow cards. And the Blue Plains "mastery of card drawing effects" gets a new twist. When Fionna gets her hands on a sword...or two or three...watch out! Cake's Cornfield deck is centered around Buildings. The more, the merrier! In fact, this deck has more Buildings than any previous Collector's Pack. And if you play your cards right (literally), you can get more than four of them into play at once! And if you liked Flooping before, well shucks, you're going to love this Cornfield deck!
$35.00
Mandala
The Mandala is the symbol of an ancient and sacred ritual. Colored sand is laid to create a symbolic map of the World before the pattern is ceremonially destroyed and the sand cast into the river. Opponents play their colored sand cards into the two Mandalas, building the central Mountains and laying cards into their Fields. As soon as a Mandala has all six colors within it, the players alternate taking the colors in the Mountain and adding them to their Cup and River. At the end of the game, the cards in a player’s Cup are worth points based on the positions of colors in their River. The player whose Cup is worth the most points is the winner.
$46.00$28.00
Till the Last Gasp
Till the Last Gasp is a 2-player dramatic storytelling game of duels coming to tables in February / March 2023 from designer Will Hindmarch (Gameplaywright, Hookseed Vol. 1) with additional design by Alex Roberts (Star Crossed: The Two-Player Game of Forbidden Love, For the Queen)!Spanning genres and settings, this game throws you straight into two player PVP action—as blows are exchanged, emotions are betrayed, secrets revealed, and stakes raised. Till the Last Gasp uniquely enables you to capture the climactic energy of your favorite cinematic showdowns in new tales imagined by you as you play!Describe and DramatizeTill the Last Gasp draws steel and goes for the heart! A duel flourishes to life with the drama you bring to each move—this is a storytelling game as much about your character’s innermost feelings as it is about armor or weapons. Reflect the heat of your conflict in your surroundings: smash vases, swing from chandeliers, and scar machinery with laser swords.Duel in Any SettingPlay fist-fighting monks, gunslingers on a windswept plain, high-tech laser sharpshooters, and wielders of the arcane arts! Till the Last Gasp can accommodate nearly any setting and a wide variety of genres and characters. You can even import characters from other storytelling games or media you love! Use the conflict between two characters to delve into the heart of their story, the setting itself, and the emotions tangled within them.Dive Right InAll you need are two players (and an optional facilitator), the box, and your imagination to play. Create new characters and worlds on the spot, or use the included scenarios for quick no-prep play.The Till the Last Gasp box contains:• A 40-page rulebook with step-by-step instructions and examples of play, as well as three pre-made scenarios• 2 twenty-sided Duel Dice• 20 six-sided Edge Dice• 2 Player Boards• 9 Jumbo Map Cards for thrilling genre-spanning backdrops to your duels• 12 pre-made characters for quick play• 2 blank character sheets• Drama Deck• Objectives and Stance Cards• Tokens and trackers
$56.00$53.00
Beer & Bread
Beer & Bread is a multi-use card game for two players. Its clever structure of alternating rounds puts a fascinating twist on player interaction, card drafting, and resource management.Founded on the fruitful lands of an erstwhile monastery, two villages have held up the dual tradition of brewing beer and baking bread. While sharing fields and resources, they still find pride in their friendly rivalry of besting each other’s produce.Each of you represents one of these villages. Over the course of six years - which alternate between fruitful and dry - you must harmonize your duties of harvesting and storing resources, producing beer and bread, selling them for coins and upgrading your facilities.However, in order to win, you must maintain the balance between your baked and liquid goods. Because, after the sixth year, you only score the coins collected from the type of good - beer or bread - for which you earned less. The village with the higher score wins.2 playersAges 10+30-45 minute play time
$49.00$37.00
Memoir '44: Terrain Pack
From the sand dunes of North Africa to the mountain passes of Northern Italy; from the Pripet Marshes of Southern Belarus to the high ground surrounding Operation Market Garden... Prior to World War II, never before in history had a conflict been fought by so many people over such vast expanses of land and so many different terrain types. Filled to the brim with new terrain pieces, new elite unit badges, and additional victory medals, the Memoir '44: Terrain Pack expansion also includes dozens of new game elements, including rules for North African warfare, minefields, big gun markers, radar stations, supply depots, airfields and more. This product is an expansion: Memoir '44 base game required to play.
$49.00$34.00
The White Castle Duel
Following the arrival of the Portuguese in Japan, daimyos competed for control of foreign trade and technology. Himeji Castle, a symbol of feudal power, became a strategic center for clans seeking to gain influence. In The White Castle Duel, two clans compete to exert their influence in the White Heron's court, managing resources and building engines. On each turn, you will use their lamp tokens to obtain resources and activate actions. Among the actions available, you can buy and upgrade influence cards, place clan seals on gardens and training grounds, move your courtier between circles of influence, or trade with the Portuguese. These actions will allow you to accumulate a series of icons — flags, katanas, kabutos, and origami figures — that will reward you with points, and whoever ends up with the most points wins.
$49.00$39.00
Air, Land, and Sea: Critters at War
In Air, Land & Sea: Critters at War, two players vie for control over each theater of war by playing cards and strategically utilizing their special abilities to win battles. Whoever gains the most victory points over several battles wins the war! Gameplay is the same in this standalone game as in Air, Land & Sea, but with 100% critters and more vibrant colors.
$25.00$18.00
Compile: Playmat 1
Amp up your gaming experience with this high quality mat. Made from neoprene its meant to withstand the most exciting of gameplay. When laid out, the playmat measures 11″ x 29.5″ – the perfect amount of space for two players to go head to head. With dedicated areas for each Protocol and each player’s lines, you can focus on strategy instead of parsing the game state.
$32.00$28.00
Tokaido Duo
After Journeying the Tokaido road, it is now time to discover the island of Shikoku in Tokaido Duo! In Tokaido Duo, two players pace the smallest isle of the Japanese archipelago. You will discover its many sceneries through the eyes of three different characters, and will thus experience a threefold spiritual journey. As the Pilgrim, you will visit temples, forests, seashores and hot springs. As the merchant, you will craft and sell handmade wares. As the artist, you will paint a variety of beautiful sceneries, and gift them to passers-by. You will earn points through all three characters' adventures as you slowly become one with their endeavours.
$35.00$28.00
Watergate
In Watergate, one player assumes the role of a [Washington Post] Journalist, while the other embodies the Nixon Administration—each with a unique set of cards. To win, the Nixon Administration must build up enough momentum to make it to the end of the presidential term, whereas the Journalist must gather enough evidence to connect two informants directly to the President. Of course, the administration will do all in its power to smother any evidence. History of Watergate included with the game!
$49.00$32.00
Rubber Paper Scissors
Familiar with rock, paper, scissors and tic-tac-toe? You are 80% on the way to grasping this 2-player game. But Rubber, Paper, Scissors elevates these tiresome games with area control, set collection, and push-your-luck mechanics. Diverse strategies, namely deciding to place an “X” or “O” or claim a token, combine with raucous table talk, an engaging challenge for players of varying experience seeking that game which asks “give it another go?”
$21.00$13.00
Catan: Rivals for Catan Age of Enlightenment Revised
Age of Enlightenment includes three new theme sets: The Era of Explorers, The Era of Sages, and The Era of Prosperity. In all, Age of Enlightenment is a 125-Card Expansion for the two player card game, The Rivals for Catan. It picks up where the first expansion, Age of Darkness, left off. The Era of Explorers Set sail from Catan! Explore! Discover new lands! Your Explorer Harbor serves as a starting point for your exploration of 9 adjacent sea cards. Pirates, islanders, and Shipwrecks await across the waters. Embark on missions and try to be the best explorer. Ship tokens chart your position. Victory awaits the most skilled and intrepid sailor! The Era of Sages Influence events! The wisdom—currency—of the many and varied sages gives you the opportunity to influence the strength and frequency of events. Fend off famines! Deflect attacks. Promote peace. Connect with nature and balance prudence, power, foresight, and vigilance in a your noble struggle! The Era of Prosperity Be a good prince. Govern wisely. Build schools, a Hospital, even promote the arts. Raise your people's spirits and spur expansion. But beware Discontent dooms prosperity! Requires Rivals for Catan to Play.
$35.00$25.00
The Red Dragon Inn: Allies - Keet and Nitrel
The The Red Dragon Inn: Allies Keet and Nitrel is a pair of characters for use in any standalone The Red Dragon Inn game, with this expansion including larger character boards and separator cards as introduced in The Red Dragon Inn 5. Contains 23 coin tokens, two each alcohol and fortitude tokens, Keet and Nitrel character decks (40 cards each), Keet Artifact deck (18 cards), Nitrel Bomb deck (18 cards).
$35.00$25.00
Catan: Rivals for Catan
Rivals for Catan puts you in charge of one of the two factions developing newly-settled Catan. Use your cards to create your own principality. Explore and settle new lands, acquiring resources through card play and the luck of the dice. Use gold, resource combinations, and trade to develop your domain. Expand your settlements and cities, recruit heroes, and defend your lands through politics, invention, and intrigue. Your cunning and a dash of luck decides who will be the ruler over Catan. In addition to the starter game, Rivals for Catan contains three exciting “Theme Games†to challenge you: The Age of Gold, The Age of Turmoil, and The Era of Progress all await...
$42.00$34.00
Great Plains
Our ancient ancestors created images on the walls of caves to tell stories about their world and the animals they shared it with. And perhaps they - like you today - played games to make those stories come to life. A mysterious game about the not so mysterious behavior of mankind: two players compete for the dominance over the Great Plains! With help from the spiritual animal world they overcome hills, cross the lowlands and invade each other's territory in order to become the tribe who will live on. Created by the same designers who brought you Mandala and beautifully illustrated by renowned artist Klemens Franz, Great Plains lets you experience the struggle and fight of our ancestors.
$42.00$34.00
Kompromat
Rumor has it damaging information might be circulating about a major public figure. Two players are rival agents competing, one to suppress the compromising material and the other to propagate it. Both undertake daring missions and become notorious in the process. No doubt the most successful secret agent will leave his or her mark on history! Kompromat is a strategic card game for 2 players only. Its gameplay with several hands of blackjack happening simultaneously will make it easy for players to learn and teach. Two levels of push your luck and the possibility to lose immediately make the game super tense. Set collection and clever use of special abilities increase game-to-game variations and replayability.
$31.00$23.00
Onitama: Way of the Wind
Once again, rival schools have come to Onitama to see who has the dominant Art — but something is different this time: Their activity has attracted the attention of a wind spirit! This indomitable force will interfere with the students, but it may on occasion grant an unforeseen benefit as well! Onitama: Way of the Wind, an expansion for Onitama, includes a wind spirit, a neutral game piece that creates a new layer of interaction in the game. Two new move cards are included, as well as eight wind spirit cards. Includes 8 New Wind Spirit Cards:BatEagleHawkLionOctopusRhinocerosScorpionSpider 2 New Move Cards:GoatSheep 1 Wind Spirit Miniature
$21.00$16.00
Star Realms: Promo Pack 1
Ships and bases of legend can at last be part of your arsenal! This pack contains 15 new art versions of many of the most sought after promo cards for use with the Star Realms Deckbuilding Game. This pack contains: 2 Battle Screecher, 1 Breeding Site, 2 Star Market, 1 Megahauler, 2 Fortress Oblivion, 1 The Ark, 2 Battle Barge, 1 Starbase Omega, 2 Security Craft, and 1 Mercenary Garrison.
$14.00$11.00
Catan: Rivals for Catan Deluxe
Rivals for Catan Deluxeâ„¢ is a fast-paced card game for 2 players. Rivals for Catan Deluxe puts you in charge of one of the two factions developing newly-settled Catan. Use your unique card mix to create your own principality. Explore and settle new lands. Acquire resources through card play and the luck of the dice. Use gold, resource combinations, and trade to develop your domain. Expand your settlements and cities, recruit heroes, and defend your lands through politics, invention, and intrigue. Use your cunning! Become prince of Catan! Rivals for Catan Deluxe is the perfect way for 2 players to settle and develop the ever-mysterious and fantastic land of Catan.
$63.00$50.00
Caper: Europe
Plan and execute an elaborate string of heists in Caper: Europe, a game for two. Recruit a crew of skilled thieves to outmaneuver your opponent, steal valuable goods, and dominate the most famous landmarks across Paris, Rome, London, and Barcelona… Another day, another caper!
$49.00
Pagan: The Fate of Roanoke
Pagan: The Fate of Roanoke is an expandable and asymmetrical card game with one player taking on the role of the Witch and the other the Witch Hunter. The Witch attempts to carry out a ritual before being exposed and eliminated by the Witch Hunter. As the Witch strives to complete a ritual, the Hunter tries to track the Witch down and find out its true identity. Both players access variable card decks with 50 cards each and use different resources to defeat the other side. Many tactics and strategies are possible and necessary to survive in this fight between the two powers. Embedded in the dark graphics of illustrator Maren Gutt, the fictional story of the lost colony of Roanoke comes to life. Nine villagers are under suspicion and only the Witch knows who the real witch is. Each turn, the two players use their action pawns on active villagers to draw cards, play cards, and gain influence. Moreover, the Witch can brew powerful potions, improve their familiar, and cast enchantments and charms. Meanwhile, the Hunter will be enlisting allies, claiming strategic locations, and ruthlessly investigating the villagers.
$63.00$54.00
Tea for 2
Tea for 2 is an easy-to-learn, yet hard to master deck-building game set in Alice's Wonderland that combines easy rules and strategic play. To do battle, players simultaneously flip over the top card of their decks. The player with the highest card can use the card's effect or buy a new card for their deck! Players will collect hourglasses and tarts, and try to keep their hands on the pink flamingo to win!
$35.00$24.00
Boba Mahjong
Boba Mahjong is a 2-player mahjong variant card game using set collection and rummy mechanics. In the game, players create sets of three cards during their turn. After creating a set, the player keeps one of the cards as an ingredient card. When a player has five sets of ingredient cards, the round ends. Players will use the best six ingredients to make their boba drink and collect points based on the freshness, smoothness, complexity, and presentation of their drink. The game will continue for several rounds until a player has 30 or more points, and the player with the most points wins the game!
$17.00$12.00
Pacts (Pre-Order)
This item is a pre-order item with an expected release date of 02/27/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. In Celtic legend, faefolk align themselves with courts of influence over the ancient lands. The Seelie are allies of spring and growth, while the Unseelie are those of cold and trickery. In Pacts, you shall rule one of these two courts, facing your eternal opponent in a duel of wits. Before starting, each of you will gain the assistance of mythological creatures such as dragons, banshees, and selkies to give you the edge. Each round, cards are dealt, where one player will split the possible actions between two piles, while the other will select who gets which set. You will each place, move, and remove influence across six regions and see who rules these sacred places, seeking majority control. The player who scores the best after three and six rounds will be declared the new ruler of this great isle. This is a two-player dueler finished with a touch of legendary extravagance, a focused plaything of tactics and strategy worthy of the fae queen herself.
$42.00$36.00
The Legend of Zelda Chess
Experience the classic game of Chess with a twist of The Legend of Zelda. Created by USAopoly, this new edition combines strategic gameplay with your favorite characters for a truly immersive experience.
$64.00
Spirits of the Wild: Awakening
Spirits of the Wild: Awakening is a two-player game about collecting colorful stones from a central bowl and giving them as gifts to score points. The object of the game is earn the most points by completing sets of stones on your animal boards. On your turn, you use your action tiles to add and take stones from the bowl, activate powerful spirit power cards, and move Coyote to block your opponent. Special iridescent spirit stones can double your score, but they also close out any animal board you place them on. The game ends when five spirit stones are out of the bag. Players tally their scores, then the player with the most points wins!
$31.00
Mindbug: Beyond Eternity
In this stand alone expansion, Mindbug: Beyond Eternity introduces the Boost ability where you can use cards from your graveyard to give your creatures a +1 boost in power. Also cards can have effects when in your graveyard, such as making them stronger. This expansion can be played on its own, or mixed with Mindbug: First Contact or Mindbug: Beyond Evolution.Mindbug is an easy-to-learn card game co-designed by Richard Garfield where players try to outwit their opponents in a tactical duel where having and playing the best card at the wrong time can be deadly…to yourself. From MTG Designer Ricard Garfield Easy to learn and fast to play Stand alone game Introduces the boost ability
$35.00$30.00
Iliad
The Trojan War has begun, and both sides of the conflict pursue every advantage they can possibly gain. Two opposing heroes — Hector of the Trojans and Achilles of the Greeks — seek the favor of the gods to lend them support and tip the scales of fate. Only one side will emerge victorious, its hero becoming the legend of the Iliad. Iliad is a tile-placement strategy game for two-players by Reiner Knizia. On your turn, select one of two tiles from your hand and place it onto the board adjacent to an opponent's tile. Both players have symmetrical pools of tiles, with their strength ranging from 1-5, along with the Dolos tile that mimics your opponent's adjacent tiles. The key to victory lies behind the relentless tension of where and when to commit your tiles. When placing a tile, you may also activate the tile's ability, which can serve to turn the tide of war. Compete for the favor of the Gods in this Trojan War strategy game. Position your tiles wisely and utilize their abilities to your advantage to gain the upper hand in claiming success tokens. Decide between competing victory objectives of pleasing the gods versus racking up more successes in the war. Featuring a variable board setup and simple gameplay with tough decisions on every turn. Contents: Game board, 65 punchboard tiles, cloth bag, rulebook.
$42.00$36.00
Skull and Dragon: Dice Game
A quick push-your-luck dice game! Every roll gets harder, but good choices let you limit your risk. You’ll be surprised at what just two dice can do!
$7.00$6.00
Pixel Tactics 3
Pixel Tactics is an SRPG card game inspired by games like Fire Emblem, Final Fantasy Tactics, Wargroove, Advance Wars, and Disgaea! The game provides a hearty helping of strategy and variety, and there's a ton in every box. Pixel Tactics is simple to learn but complex in depth. Choose your leader, and recruit heroes to construct a unit around them. Use your heroes, your orders, and your leader powers to pummel your opponent’s unit and take out their leader. Once you can take out the opposing leader, you win!
$21.00$18.00
Ichor
The dark monsters of Greek mythology have gathered for one final assault on Mount Olympus. The Greek gods are prepared to defend their sacred ground. Who will prevail in this decisive battle of blood and ichor? Ichor is an asymmetric strategy game for two players by Reiner Knizia. In this mythological battle of wits, one player controls the Greek gods while the other controls the Greek monsters. On your turn, you move one of your figures in a straight line as far as you wish, leaving behind a trail of your tokens on each space you pass over. You can never move onto or over a space containing another figure, but you can replace opposing tokens with your own. The first player to get all of their tokens on the board wins. Each figure possesses a unique ability that can be used only once per game. Thus, the winner will be the one who best leverages their abilities, sets themself up for big plays, and blocks their opponent from doing the same. Compete head-to-head in this strategy game with asymmetric character abilities. Maneuver your characters around the board, block your opponent, and race to place all of your tokens on the spaces you move over. Activate each unique, one-time-use character power at the opportune moment to gain the upper hand in the battle. Enjoy a variable board setup and simple gameplay with tough decisions on every turn. Contents: Double-sided board, 16 figures, 20 cards, 38 wood tokens, rulebook.
$42.00$36.00
Western Legends: Showdown
 In the strategic card game Western Legends: Showdown, which takes part in the same universe as the Western Legends board game, two players compete to seize control over a typical far west town.At the beginning of the game, select three locations from seven available; and on your turn, you'll be able to pass or put one of your cards on a location. Each location defines how players can gain the cards that are found here. Played cards have special powers, so analyze the your opponent's cards and lay traps to gain the upper hand by unleashing devastating combos. At the end of a game, the player that has the highest total value on the card they have won is declared the winner of the duel.This town ain't big enough for the two of us, cowboy… DYNAMIC TRICK-TAKING GAMEPLAY: Engage in a strategic duel where players must outwit each other at three chosen locations from seven available, each with unique victory conditions. SPECIAL CARD POWERS: Utilize 18 player cards with special abilities to lay traps and turn the tide of the showdown in your favor. ART FROM WESTERN LEGENDS: Features the iconic artwork and locations from the beloved Western Legends universe, enhancing the thematic experience. QUICK SETUP AND PLAY: Designed for rapid gameplay and easy setup, making it the perfect choice for quick gaming sessions and on-the-go entertainment. COMPACT AND PORTABLE: Comes in a sleek, small box ideal for travel and storage, ensuring the Old West is always within reach. Contents 18 Player cards 1 Reputation card 7 Location cards
$14.00$12.00
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