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Board Games | 2 Player Games

8 products


  • Gamers Guild AZ Arcane Wonders Aquatica Duellum (Pre-Order) ACD Distribution

    Aquatica Duellum

    New Aquatica in a dual format: deeper, meaner and more intense. Choose a Turtle King or a Squid Queen and improve your underwater realm by playing action cards and assembling locations on three-layered boards. After decades of turbulent times, it is time to unite the underwater world under the fin or tentacle of a single ruler!

 New layer of depth is brought to the game by the dynamic market on a vortex board.

 Be careful! The game can end not only when all players achieve their goals but also based on who is the fastest to collect the crowns. Tension is added by the tug of war mechanic. Also, mantas will finally have the company of equally charming squids and turtles.

    $63.00$48.00

  • Gamers Guild AZ Red Raven Games Sleeping Gods: Primeval Peril ACD Distribution

    Sleeping Gods: Primeval Peril

    Expansion: Copy of Sleeping Gods Core Game required. The Wandering Sea is vast, filled with hidden treasures and lost totems. To the far south lies Zokmere, the sanctuary city, where hundreds of splintered houses cling to the jungle hills in a turquoise bay. In the northeast, the gods hide the remains of a sprawling city, and the history of their malice. Ready your crew. New dangers and adventures await. Sleeping Gods: Tides of Ruin expands the world of Sleeping Gods with a second atlas, accompanying storybook, new adventure cards, enemies, events, and more. Seamlessly combine this expansion with the base game to make the world even larger. Requires Sleeping Gods (RVM 023) to play. Expands the world with a second atlas, accompanying storybook, new adventure cards, enemies, events, and more.

    $56.00$42.00

  • Gamers Guild AZ Fisheries of Gloucester (Pre-Order) Gamers Guild AZ

    Fisheries of Gloucester

      The fisheries of Gloucester lay at the heart of the 19th century New England fishing industry. The city's ports are filled with rugged individuals prepared for the difficult tasks ahead. Gather the crew, board the schooners, cast your nets, and catch loads of fish as you sail toward victory. The two-player game Fisheries of Gloucester lasts six "days" (rounds). On each day, players have a designated number of hours to spend to perform various actions, such as charting the course, sailing your boats, and catching fish. Each player has a fleet of three boats that can be advanced by first "charting a course" (laying down an ocean tile, which have various polynomial shapes). With courses set, players can move their boats along the course, racing against other boats to find the prime fishing spots. Players earn points by catching different varieties of fish and by finishing the game on one of the islands in the ocean.

    $35.00$24.00

  • Gamers Guild AZ Allplay Sail (Pre-Order) Asmodee

    Sail

    Strap up your piratical boots, and navigate your ship through turbulent waters in Sail, a co-operative trick-taking game for two players. Reach the end of this dangerous deep end, and avoid taking damage from the Kraken to win the game together...or your crew will be sleeping with the fish!Before each round begins, players exchange cards, then play a series of tricks. Different game actions will be triggered depending on who wins each trick in combination with the unique character skills. However, the crashing sea water and the roaring Kraken make for a deafening situation, and players are unable to communicate about tactics and card information from the moment cards are dealt to the end of the action phase.Players win the game as a team if they sail their ship into the final token before the Kraken reaches the Death tile or the Kraken deck is exhausted. Unique and innovation approach to trick taking by partnering and limiting to 2 players creates a clever and tense synergy Player aids with clearly explained icons and actions assist with game play immediately for a quick entry point and a smooth and consistent experience Beautifully illustrated and graphically designed to catch attention and immerse players into the world of a pirate Scenario booklet promotes increased challenge and increased replayability as you push forward toward the horizon with evermore challenges ahead

    $28.00$23.00

  • Gamers Guild AZ Rio Grande Games Concordia: Solitaria GTS

    Concordia: Solitaria

    CONCORDIA SOLITARIA is a solo and 2-player expansion for Concordia.In CONCORDIA SOLITARIA, you compete alone or in a team of two against the tricky opponent CONTRARIUS. As the cards you play also determine the reactions of your adversary, only skillful planning leads to victory. In a two-player game, you may compete against CONTRARIUS as a cooperative team or challenge it individually.CONCORDIA SOLITARIA may be played on any of the maps and with any other expansion for CONCORDIA.Requires either the base game CONCORDIA or CONCORDIA VENUS to play.

    $42.00$31.00

  • Gamers Guild AZ inPatience Nautilion Asmodee

    Nautilion

    Take the helm of a Nautilion submarine and recruit a heroic crew to vanquish the treacherous Darkhouse that lurks in the oceanic depths. A dice game in the Oniverse! Skillfully assign these dice to make your way to the Abyss with a fully manned submarine to assure your victory! However, you will need to be careful, you aren’t the only vessel navigating these waters…

    $41.00$28.00

  • Gamers Guild AZ Axis & Allies: Guadalcanal (Pre-Order) GTS

    Axis & Allies: Guadalcanal

        A sweeping conflict in the South Pacific where naval might leads to air superiority. Axis and Allies: Guadalcanal challenges you to control sea zones and island groups while managing troop and supply transport and directing land, sea, and air forces in one of the decisive campaigns of the Second World War's Pacific Theater. Created by Larry Harris, designer of the Axis and Allies board game. Incorporates crucial elements that were key factors in the historical campaign, such as air strip construction, troop and supply transport, and furious land, sea, and air battles. Introduces the Cruiser unit as well as mechanics for land, sea and air combat in the South Pacific using a randomized casualties system. Provides fans with the historical counterpoint to the World War II experience offered by Axis and Allies: Battle of the Bulge. Note the following errata from the AH website:The rulebook states that players get 5 reinforcement points, plus 2 per island they control. This is incorrect due to an error in the rulebook. The correct reinforcement scheme is that each player gets 10 reinforcement, plus 4 per island they control. The game is playable either way, but Avalon Hill recommends playing the correct way (10 and 4 per). We are sorry for any inconvenience this causes.

    $84.00$63.00

  • Gamers Guild AZ Fanroll Battleship: Search and Destroy AGD

    Battleship: Search and Destroy

    Take your Battleship fight underwater as you use dice to hunt for enemy submarines. Avoid mines, choose weapons and become the victor. This wild game combines memory cards, dice and dice launchers for incredible fun that can be learned in 5 minutes. Each of the three games in this collection use the key mechanics of the original game and add a dice based twist. Meant to bring in a more casual gamer at a lower price point than typical specialty games, these are perfect for any gamer in the family!

    $35.00$30.00

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