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Board Games | 2 Player Games

50 products


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  • Gamers Guild AZ Space Cowboys Jaipur Asmodee

    Jaipur

    The multi award-winning game Jaipur, by Sebastien Pauchon, returns with all new artwork by Vincent Dutrait and the same great gameplay. Players take on the roles of two of the city’s most powerful traders seeking to earn their invite to the Maharaja’s court. Blending strategy and luck, Jaipur is a fast-paced card game that is easy to learn while offering plenty of depth to dedicated players. The new edition of Jaipur is the first game to kick off Space Cowboy’s new 2-Player Collection. The first print run of Jaipur features an exclusive metallic collectible coin to determine the first player!

    $36.00$29.00

  • Gamers Guild AZ Wise Wizard Games Star Realms Wise Wizard Games

    Star Realms

    Details: Forge your own star realm. Build up your military through shipping and trade, then use your mighty fleet of warships to protect what's yours and take what isn't! Star Realms is a fast paced deck-building card game of outer space combat. It combines the fun of deck-building games with the interactivity of trading card game style combat. As you play, use trade to add new ships and bases to your deck. When played, those ships and bases generate powerful effects, additional trade, and combat to attack your opponent and their bases. If you reduce your opponent's score to zero, you win! Brand: White Wizard Games Game: Star Realms Age recommendation: 12 and up Number of players: 2 players

    $26.00$19.00

  • Gamers Guild AZ Wise Wizard Games Star Realms: Frontiers Wise Wizard Games

    Star Realms: Frontiers

    Frontiers is a deckbuilding game for 1-4 players, that is both a standalone game and fully compatible with Star Realms Deckbuilding Game and all of its expansions! Great gameplay for 1-4 players. Solitaire and Cooperative mode! Plays on its own, or combined with any other Star Realms set. An all-new 80-card trade deck featuring some new mechanics like the double ally abiltiy which really rewards you for focusing on a single faction! Starting decks for four players. Four sets of new, easy-to-use score cards.  Plenty of Explorer cards. Full color rulebook for two player PVP games, and awesome multiplayer formats like Free-For-All, Hunter, and Hydra! A sturdy, attractive, 4" x 6" x 2" game box

    $22.00

  • Gamers Guild AZ Arcane Wonders Onitama: Sensei’s Path GTS

    Onitama: Sensei’s Path

    The Onitama: Sensei's Path expansion consists of sixteen new movement cards that can be shuffled together with those of the Onitama base game in order to have more variety during play.

    $19.00$13.00

  • Gamers Guild AZ Wise Wizard Games Star Realms: Colony Wars Deck Wise Wizard Games

    Star Realms: Colony Wars Deck

    Designed by Hall of Famers Rob Dougherty and Darwin Kastle, Colony Wars can be played as a stand-alone 2 player game or combined with the original Star Realms Deckbuilding Game to support an additional 1-2 players. This box contains a complete 2 player game with rules and 128 cards, including an all new 80 card trade deck. For the problems are not all solved and the battles are not all won…and we stand today on the edge of a new frontier…a frontier of unknown opportunities and perils…a frontier of unfulfilled hopes and threats. – John F Kennedy Colony Wars is the first standalone set for the award-winning Star Realms Deckbuilding Game.  It features all-new Trade Deck cards in the factions you all know and love, and all-new abilities.  Star Realms Colony Wars is fully compatible with the Star Realms Core set, or may be played by itself.  Can you master the latest strategies, and take your place in the annals of galactic history?

    $26.00

  • Gamers Guild AZ Drei Magier Spiele Cyberion GTS

    Cyberion

      The dream factory has been sabotaged, and everything is on the brink of destruction! Lead the last squad of robot-workers to repair the machines before it’s too late.  Use your Robot cards wisely, to complete repairs or to trigger powerful abilities! The machines get harder to repair throughout the game, but you'll also have opportunities to increase the magnitude of your Robots’ abilities.

    $37.00$31.00

  • Gamers Guild AZ Catan Studio Catan: Struggle for Catan Asmodee

    Catan: Struggle for Catan

    The Struggle for Catan™ is a fast-paced game between the 2-4 factions developing newly settled Catan. Manage your resources to build settlements, cities, city expansions, knights, and roads that generate victory points or special abilities. While your settlements, cities, and city expansions remain yours, valuable roads and knights change hands. Varied expensive city expansions give you additional victory points and lasting advantages, so they're generally key to victory. As in The Settlers of Catan® board game, you win by being the first to acquire and play 10 victory points.

    $22.00$17.00

  • Gamers Guild AZ Foxtrot Games The Fox in The Forest PHD

    Fox in The Forest

    Fox in the Forest is a trick-taking game for two players. Aside from the normal ranked- and suited-cards used to win tricks, fairy characters such as the Fox and the Witch have special abilities that let you change the trump suit, lead even after you lose a trick, and more. You score points by winning more tricks than your opponent, but don't get greedy! Win too many tricks, and you will fall like the villain in so many fairy tales...

    $23.00

  • Gamers Guild AZ Wise Wizard Games Star Realms: Promo Pack 1 Wise Wizard Games

    Star Realms: Promo Pack 1

    Ships and bases of legend can at last be part of your arsenal! This pack contains 15 new art versions of many of the most sought after promo cards for use with the Star Realms Deckbuilding Game. This pack contains: 2 Battle Screecher, 1 Breeding Site, 2 Star Market, 1 Megahauler, 2 Fortress Oblivion, 1 The Ark, 2 Battle Barge, 1 Starbase Omega, 2 Security Craft, and 1 Mercenary Garrison.

    $14.00$11.00

  • Gamers Guild AZ Catan Studio Catan: Rivals for Catan Asmodee

    Catan: Rivals for Catan

    Rivals for Catan puts you in charge of one of the two factions developing newly-settled Catan. Use your cards to create your own principality. Explore and settle new lands, acquiring resources through card play and the luck of the dice. Use gold, resource combinations, and trade to develop your domain. Expand your settlements and cities, recruit heroes, and defend your lands through politics, invention, and intrigue. Your cunning and a dash of luck decides who will be the ruler over Catan. In addition to the starter game, Rivals for Catan contains three exciting “Theme Games” to challenge you: The Age of Gold, The Age of Turmoil, and The Era of Progress all await...

    $38.00$31.00

  • Gamers Guild AZ Wise Wizard Games Star Realms: Gambit Expansion Wise Wizard Games

    Star Realms: Gambit Expansion

    Just when your enemy thinks the battle is in their grasp, one final gambit can turn agonizing defeat into glorious victory!Contents:13 Gambit Cards3 Merc Cruiser Ship Cards2 Solo Challenge Cards2 Cooperative Challenge Cards

    $24.00

  • Gamers Guild AZ Wise Wizard Games Star Realms: High Alert - Heroes Expansion Wise Wizard Games

    Star Realms: High Alert - Heroes Expansion

    High Alert - Heroes is a 12-card Expansion Pack containing new multi-faction hero cards!

    $9.00$7.00

  • Gamers Guild AZ Arcane Wonders Onitama: Light and Shadow GTS

    Onitama: Light and Shadow

    The third expansion for the hit abstract strategy game arrives from both the LIGHT and the SHADOW!

    $29.00$20.00

  • Gamers Guild AZ Arcane Wonders Onitama: Way of the Wind GTS

    Onitama: Way of the Wind

    Once again, rival schools have come to Onitama to see who has the dominant Art — but something is different this time: Their activity has attracted the attention of a wind spirit! This indomitable force will interfere with the students, but it may on occasion grant an unforeseen benefit as well! Onitama: Way of the Wind, an expansion for Onitama, includes a wind spirit, a neutral game piece that creates a new layer of interaction in the game. Two new move cards are included, as well as eight wind spirit cards. Includes 8 New Wind Spirit Cards:BatEagleHawkLionOctopusRhinocerosScorpionSpider 2 New Move Cards:GoatSheep 1 Wind Spirit Miniature

    $22.00$14.00

  • Gamers Guild AZ Catan Studio Catan: Rivals for Catan Deluxe Asmodee

    Catan: Rivals for Catan Deluxe

    Rivals for Catan Deluxeâ„¢ is a fast-paced card game for 2 players. Rivals for Catan Deluxe puts you in charge of one of the two factions developing newly-settled Catan. Use your unique card mix to create your own principality. Explore and settle new lands. Acquire resources through card play and the luck of the dice. Use gold, resource combinations, and trade to develop your domain. Expand your settlements and cities, recruit heroes, and defend your lands through politics, invention, and intrigue. Use your cunning! Become prince of Catan! Rivals for Catan Deluxe is the perfect way for 2 players to settle and develop the ever-mysterious and fantastic land of Catan.

    $57.00$45.00

  • Gamers Guild AZ Pandasaurus Games The Game: Face to Face Asmodee

    The Game: Face to Face

    The Game: Face to Face features gameplay similar to the evergreen hit The Game with players laying down cards from their hand in ascending and descending piles. However, now the game is limited to two players who are competing to get rid of their cards first. You want to win on your own, but to advance, you must inevitably help your opponent...On your turn, you’ll play at least 2 cards from your hand of 6. The twist comes from where you can play them. Of course, your own ascending and descending piles are fair game and follow the normal rules of The Game.But exactly once per turn, you can play a card on one of your opponent’s piles, breaking all rules. This ultimately helps them out, as it pushes whatever pile you played on away from its upper limit.

    $21.00$18.00

  • Gamers Guild AZ Clearance Clearance - Star Realms: Colony Wars Deck Clearance

    Clearance - Star Realms: Colony Wars Deck

    Designed by Hall of Famers Rob Dougherty and Darwin Kastle, Colony Wars can be played as a stand-alone 2 player game or combined with the original Star Realms Deckbuilding Game to support an additional 1-2 players. This box contains a complete 2 player game with rules and 128 cards, including an all new 80 card trade deck. For the problems are not all solved and the battles are not all won…and we stand today on the edge of a new frontier…a frontier of unknown opportunities and perils…a frontier of unfulfilled hopes and threats. – John F Kennedy Colony Wars is the first standalone set for the award-winning Star Realms Deckbuilding Game.  It features all-new Trade Deck cards in the factions you all know and love, and all-new abilities.  Star Realms Colony Wars is fully compatible with the Star Realms Core set, or may be played by itself.  Can you master the latest strategies, and take your place in the annals of galactic history?

    $14.00

  • Gamers Guild AZ Thunderworks Games Mage Noir GTS

    Mage Noir

    Mage Noir is a whole new take on dueling strategy card games. Harness the might of the elements and become a Mage Noir, one of the most powerful beings to ever exist.Thanks to its fresh mechanics packaged in simple rules, Mage Noir is the perfect game to discover the thrill of outwitting your opponent with your magical abilities.With the unique shared Mana pool system, unveil a simple-to-use yet deeply strategic system that will reward smart planning and bold decisions. And with the spell crafting system, experience highly customizable gameplay. Choose from one of the 4 pre-constructed decks to start right away, or build your own deck to elaborate on the smartest strategy.With hours of deckbuilding, Mage Noir is a game that is easy to learn and rewarding to master.Will you be the next Mage Noir?

    $71.00$60.00

  • Gamers Guild AZ Clearance Clearance - Star Realms Clearance

    Clearance - Star Realms

    Details: Forge your own star realm. Build up your military through shipping and trade, then use your mighty fleet of warships to protect what's yours and take what isn't! Star Realms is a fast paced deck-building card game of outer space combat. It combines the fun of deck-building games with the interactivity of trading card game style combat. As you play, use trade to add new ships and bases to your deck. When played, those ships and bases generate powerful effects, additional trade, and combat to attack your opponent and their bases. If you reduce your opponent's score to zero, you win! Brand: White Wizard Games Game: Star Realms Age recommendation: 12 and up Number of players: 2 players

    $15.00

  • Gamers Guild AZ Matagot Raptor Asmodee

    Raptor

    Hunt dangerous dinosaurs or fight for your survival in Raptor, an asymmetrical, two-player board game designed by Bruno Cathala and Bruno Faidutti. One of you plays as the scientists, seeking to capture the baby dinosaurs running loose in the wild, while the other takes on the role of the mother Velociraptor, who will do anything possible to ensure that her children escape from the scientists! The scientists can use sleeping gas, fire, reinforcements, or their jeep to hem in and capture the raptors, while the mother raptor can frighten away or even kill the scientists, put out their fires, and guide her baby raptors to safety. In this easy-to-learn tactical board game of dinosaurs vs. humans, only the cleverest species is guaranteed to survive!

    $40.00

  • Gamers Guild AZ Clearance Clearance - Star Realms: Frontiers Clearance

    Clearance - Star Realms: Frontiers

    Frontiers is a deckbuilding game for 1-4 players, that is both a standalone game and fully compatible with Star Realms Deckbuilding Game and all of its expansions! Great gameplay for 1-4 players. Solitaire and Cooperative mode! Plays on its own, or combined with any other Star Realms set. An all-new 80-card trade deck featuring some new mechanics like the double ally abiltiy which really rewards you for focusing on a single faction! Starting decks for four players. Four sets of new, easy-to-use score cards.  Plenty of Explorer cards. Full color rulebook for two player PVP games, and awesome multiplayer formats like Free-For-All, Hunter, and Hydra! A sturdy, attractive, 4" x 6" x 2" game box

    $19.00

  • Gamers Guild AZ Clearance Clearance - Star Realms: Promo Pack 1 Clearance

    Clearance - Star Realms: Promo Pack 1

    Ships and bases of legend can at last be part of your arsenal! This pack contains 15 new art versions of many of the most sought after promo cards for use with the Star Realms Deckbuilding Game. This pack contains: 2 Battle Screecher, 1 Breeding Site, 2 Star Market, 1 Megahauler, 2 Fortress Oblivion, 1 The Ark, 2 Battle Barge, 1 Starbase Omega, 2 Security Craft, and 1 Mercenary Garrison.

    $8.00

  • Gamers Guild AZ Arcane Wonders Critical Mass: Patriot vs Iron Curtain GTS

    Critical Mass: Patriot vs Iron Curtain

    Critical Mass is a game of hard-core, heavy-hitting Mech-on-Mech combat. As the pilot of a massive war machine, you must head out into the irradiated wastes and destroy your opposition. Behind the control panel, you must carefully choose the card you play each turn to attack your opponent, defend against their weapons, perform special actions, or enhance your Mech.

    $36.00$23.00

  • Gamers Guild AZ Arcane Wonders Critical Mass: Raijin vs Archon GTS

    Critical Mass: Raijin vs Archon

    Critical Mass is a game of hard-core, heavy-hitting Mech-on-Mech combat. As the pilot of a massive war machine, you must head out into the irradiated wastes and destroy your opposition. Behind the control panel, you must carefully choose the card you play each turn to attack your opponent, defend against their weapons, perform special actions, or enhance your Mech.

    $36.00$26.00

  • Gamers Guild AZ Pencil First Games Maul Peak GTS

    Maul Peak

    Skulk Hollow might have been attacked by surprise, but now all the smallfolk know: Titanic monsters walk the land. High in the cold western mountains, Maul Peak has always been surrounded by wild peril. The Grizzar are ready; the Guardians have arrived! Maul Peak is the standalone, cross-compatible sequel to Skulk Hollow. It features 2-player asymmetric tactical combat where players take on the roles of either the fierce bears or a towering behemoth of a Guardian. Featuring unique winter beasts for the Grizzar to choose from and 4 Guardians, many exciting matchups and challenges lie ahead in these battles that span the board AND the Guardian!

    $71.00$48.00

  • Gamers Guild AZ DPH Games Rising Storm: The Starborne GTS

    Rising Storm: The Starborne

    An easy to learn tactical sci-fi card game where faction leaders battle for planetary supremacy. With diplomats, assassins, mercenaries, and a dynamic array of characters at your command, assemble your faction from a card draft and strategize for a triumphant takeover across three intense challenges. Based on the works of author Patrick Thomas and his series of stories about the 142nd Starborne.

    $43.00$36.00

  • Gamers Guild AZ Eagle-Gryphon Games Dawn: Rise of the Occulites Eagle-Gryphon Games

    Dawn: Rise of the Occulites

    Dawn: Rise of the Occulites Complete Bundle (Unpainted)Painted Version PicturedDawn: Rise of the Occulites is the first in a series of games that depict the different evolutionary stages of creatures called Occulites. This first foray into the Occulite world sees you control a small tribe of Occulites as they fight for survival. Lead your tribe through a series of campaign scenarios as they learn new abilities and traits from their surroundings. Become stronger or weaker depending on your actions during the game. Or pick and choose your tribe's specialties and then jump right in to a one-off game.Dawn: Rise of the Occulites is a skirmish level miniatures game that uses an innovative card based action resolution mechanic that is both interesting and engaging. This system is called the "Natural Selection Deck" and is responsible for everything from activating your tribe members, to resolving movement through terrain and a deep and rewarding combat system.However, Dawn: Rise of the Occulites is not primarily a combat game, but involves each side striving to achieve different objectives. Whether it be to collect Sungems to provide heat for the long night, recruit other denizens like Luftles to help your tribe succeed, take over an uninhabited (or inhabited cave), fight in cooperation against larger predators, protect your land. There are many scenarios and objectives to keep the game fresh.Dawn: Rise of the Occulites is a fun and accessible game that is easy to pick up, but difficult to master.Follow Darwin's accounts of these creatures throughout the Rise of the Occulites SagaBase Game Contents Rulebook 5 Palaudis Tribe Mini's 5 Hydris Tribe Mini's 18 Luftle Tribe Mini's 1 Large Game Board 22 Terrain Overlays 108 Card Natural Selection Deck 20 Natural Selection Cards (10 each for Palaudis Tribe and Hydris Tribe) 20 Objective Cards (10 each for Palaudis Tribe and Hydris Tribe) 2 Reference Boards 10 Player Boards (1 for each Occulite Mini) 120 Tokens (10 Tribal, 10 Hidden, 28 Health, 12 Search, 6 Podmothine Tentacle, 16 Wild Luftle Grunt, 6 Wild Luftle Scout, 8 Wild Luftle Guard, 8 Puscual, 4 Reed Basket, 12 Nymphlet) 6 Nymphlet Movement Wedges 12 Sungems 10 Ten-Sided Dice 1 Condition Track Marker

    $246.00$153.00

  • Gamers Guild AZ Eagle-Gryphon Games Dawn: Rise of the Occulites - Expansion Tribe Pack Eagle Gryphon

    Dawn: Rise of the Occulites - Expansion Tribe Pack (Unpainted)

    Dawn: Rise of the Occulites 3 Expansion Bundle (Unpainted) NOTE: This Bundle includes the 3 Expansions for Nimbus, Floris and Ignis.Painted Version PicturedDawn: Rise of the Occulites is the first in a series of games that depict the different evolutionary stages of creatures called Occulites. This first foray into the Occulite world sees you control a small tribe of Occulites as they fight for survival. Lead your tribe through a series of campaign scenarios as they learn new abilities and traits from their surroundings. Become stronger or weaker depending on your actions during the game. Or pick and choose your tribe's specialties and then jump right in to a one-off game.Dawn: Rise of the Occulites is a skirmish level miniatures game that uses an innovative card based action resolution mechanic that is both interesting and engaging. This system is called the "Natural Selection Deck" and is responsible for everything from activating your tribe members, to resolving movement through terrain and a deep and rewarding combat system.However, Dawn: Rise of the Occulites is not primarily a combat game, but involves each side striving to achieve different objectives. Whether it be to collect Sungems to provide heat for the long night, recruit other denizens like Luftles to help your tribe succeed, take over an uninhabited (or inhabited cave), fight in cooperation against larger predators, protect your land. There are many scenarios and objectives to keep the game fresh.Dawn: Rise of the Occulites is a fun and accessible game that is easy to pick up, but difficult to master.

    $127.00$77.00

  • Gamers Guild AZ Eagle-Gryphon Games Dawn: Rise of the Occulites - Expansion Tribe Pack (Painted) Eagle Gryphon

    Dawn: Rise of the Occulites - Expansion Tribe Pack (Painted)

    The Nimbus Tribe Expansion contains everything you need to add a player to, and expand the world of, your Dawn: Rise of the OcculitesNimbus Tribe Expansion Contents: 5 Nimbus mini's - plastic (Not Painted) 10 Nimbus Objective Cards 10 Nimbus Natural Selection Deck Cards 5 Nimbus Individual Player Boards (1 for each Nimbus Figure) 14 Tokens (5 Nimbus Tribal Tokens, 3 Hidden Tokens and 6 Nymphlet Tokens - (1 ea. Blue, Green, Purple, Red, Orange, Yellow) 2 Terrain Overlays (Elevated) 1 Reference Board Description:Behaviour: Despite their appearance, the Nimbus Occulites are a mostly peaceful sub-species who keep to themselves. Not many other Tribes would dare to try and take mountainous land from them. It would be far too dangerous. The Nimbus Tribes only take what they need, but when the temperature drops and food becomes scarce, they are forced to move further away from their mountains, into other Tribes’ land, conducting raids for equipment and resources. They communicate with other Tribes through similar eyestalk movements that have been observed before. Amongst themselves though, they communicate through a series of chirps, whistles and clicks. More recently, Darwin has observed them doing what can only be described as dancing. Jumping and gliding around Lumino Trees with their feathers ruffled and large flowers in their hands. He believes that it might be some form of Tribal dance to attract Nymphlets.Warfare: Nimbus Occulites are traditionally a little weaker in straight hand to hand combat due to their low bone density and as such adpot a more hit and run style of fighting. They like to swoop in and attack from above before making a quick get away. Nimbus Occulites have also been documented as grabbing things in their talons and dropping them onto the enemy or even picking up the enemy themselves! Tricky and fast, the Nimbus Occulites fight with a very different style to other sub-species. The Nimbus Tribes fashion axes from Snow Gum-like tree branches and chiseled stones, held fast by tight vines or reeds. Combined with a swooping charge, these axes can deliver a powerful force that makes the very rocks themselves tremble.Historical Notes: Nimbus are the fourth species of Occulite that was witnessed by Darwin. Early on when Charles Bruce first took Darwin to the Ridge, Darwin found the first Nimbus Occulite Tribe doing battle there. This Tribe had the Orange-bellied Parrot colouration and Darwin kept a close eye on it from then on, regularly visiting the location.

    $246.00$165.00

  • Gamers Guild AZ Clearance Clearance - Dawn: Rise of the Occulites Clearance

    Clearance - Dawn: Rise of the Occulites

    Dawn: Rise of the Occulites Complete Bundle (Unpainted)Painted Version PicturedDawn: Rise of the Occulites is the first in a series of games that depict the different evolutionary stages of creatures called Occulites. This first foray into the Occulite world sees you control a small tribe of Occulites as they fight for survival. Lead your tribe through a series of campaign scenarios as they learn new abilities and traits from their surroundings. Become stronger or weaker depending on your actions during the game. Or pick and choose your tribe's specialties and then jump right in to a one-off game.Dawn: Rise of the Occulites is a skirmish level miniatures game that uses an innovative card based action resolution mechanic that is both interesting and engaging. This system is called the "Natural Selection Deck" and is responsible for everything from activating your tribe members, to resolving movement through terrain and a deep and rewarding combat system.However, Dawn: Rise of the Occulites is not primarily a combat game, but involves each side striving to achieve different objectives. Whether it be to collect Sungems to provide heat for the long night, recruit other denizens like Luftles to help your tribe succeed, take over an uninhabited (or inhabited cave), fight in cooperation against larger predators, protect your land. There are many scenarios and objectives to keep the game fresh.Dawn: Rise of the Occulites is a fun and accessible game that is easy to pick up, but difficult to master.Follow Darwin's accounts of these creatures throughout the Rise of the Occulites SagaBase Game Contents Rulebook 5 Palaudis Tribe Mini's 5 Hydris Tribe Mini's 18 Luftle Tribe Mini's 1 Large Game Board 22 Terrain Overlays 108 Card Natural Selection Deck 20 Natural Selection Cards (10 each for Palaudis Tribe and Hydris Tribe) 20 Objective Cards (10 each for Palaudis Tribe and Hydris Tribe) 2 Reference Boards 10 Player Boards (1 for each Occulite Mini) 120 Tokens (10 Tribal, 10 Hidden, 28 Health, 12 Search, 6 Podmothine Tentacle, 16 Wild Luftle Grunt, 6 Wild Luftle Scout, 8 Wild Luftle Guard, 8 Puscual, 4 Reed Basket, 12 Nymphlet) 6 Nymphlet Movement Wedges 12 Sungems 10 Ten-Sided Dice 1 Condition Track Marker

    $132.00

  • Gamers Guild AZ Clearance Clearance - Dawn: Rise of the Occulites - Expansion Tribe Pack (Unpainted) Clearance

    Clearance - Dawn: Rise of the Occulites - Expansion Tribe Pack (Unpainted)

    Dawn: Rise of the Occulites 3 Expansion Bundle (Unpainted) NOTE: This Bundle includes the 3 Expansions for Nimbus, Floris and Ignis.Painted Version PicturedDawn: Rise of the Occulites is the first in a series of games that depict the different evolutionary stages of creatures called Occulites. This first foray into the Occulite world sees you control a small tribe of Occulites as they fight for survival. Lead your tribe through a series of campaign scenarios as they learn new abilities and traits from their surroundings. Become stronger or weaker depending on your actions during the game. Or pick and choose your tribe's specialties and then jump right in to a one-off game.Dawn: Rise of the Occulites is a skirmish level miniatures game that uses an innovative card based action resolution mechanic that is both interesting and engaging. This system is called the "Natural Selection Deck" and is responsible for everything from activating your tribe members, to resolving movement through terrain and a deep and rewarding combat system.However, Dawn: Rise of the Occulites is not primarily a combat game, but involves each side striving to achieve different objectives. Whether it be to collect Sungems to provide heat for the long night, recruit other denizens like Luftles to help your tribe succeed, take over an uninhabited (or inhabited cave), fight in cooperation against larger predators, protect your land. There are many scenarios and objectives to keep the game fresh.Dawn: Rise of the Occulites is a fun and accessible game that is easy to pick up, but difficult to master.

    $67.00

  • Gamers Guild AZ Arcane Wonders Onitama GTS

    Onitama

    Onitama is an elegant and simple two player abstract strategy game where you take on the role of a Master, guiding your monk followers, in an attempt to defeat your opponent. Armed only with a handful of moves, your cunning, and your wits, have you the skill to be victorious?

  • Gamers Guild AZ Lookout Games Mandala Asmodee

    Mandala

    The Mandala is the symbol of an ancient and sacred ritual. Colored sand is laid to create a symbolic map of the World before the pattern is ceremonially destroyed and the sand cast into the river. Opponents play their colored sand cards into the two Mandalas, building the central Mountains and laying cards into their Fields. As soon as a Mandala has all six colors within it, the players alternate taking the colors in the Mountain and adding them to their Cup and River. At the end of the game, the cards in a player’s Cup are worth points based on the positions of colors in their River. The player whose Cup is worth the most points is the winner.

  • Gamers Guild AZ Wise Wizard Games Star Realms (Box Set) Wise Wizard Games

    Star Realms (Box Set)

    Forge your own star realm! Build up your military through shipping and trade, then use your mighty fleet of warships to protect what’s yours and take what isn’t!Designed by Magic hall-of-famers Darwin Kastle and Rob Dougherty, Star Realms combines the fun of deckbuilding games with the interactivity of trading card game-style combat. As you play, use trade to add new ships and bases to your deck. When played, those ships and bases generate powerful effects, additional trade, and combat to attack your opponent and their bases.If you reduce your opponent’s score to zero, you win!The Star Realms Box Set includes all of the cards from the Star Realms Core Set and Gambit Set, plus a game board and two additional starting decks, providing awesome gameplay for 2-4 players. And The Pirates of the Dark Star and the Nemesis Beast challenge cards provide additional solo and cooperative play options! Each box is a complete 4-player game containing rules and 162 cards.Contents:• Folding game board• 83-card main deck• 16 Explorer cards• Four 10-card starting decks• Four pairs of score cards• 13 Gambit cards• 2 Oversized Challenge Cards• Full-color rulebook

    $57.00$40.00

  • Gamers Guild AZ Catan Studio Catan: The Helpers Scenario Asmodee

    Catan: The Helpers Scenario

    Meet your new best friends on the island of Catan! These 12 helpful new characters generously share their skills and expertise to help you develop your fledgling communities into thriving cities. Whether it's protection from rolling a 7, moving a road, or chasing away the robber, The Helpers are always ready to lend a hand. This reboot of The Helpers of Catan features the same player powers with all-new characters plus two new abilities, beautifully illustrated with fresh and vibrant new art.

    $20.00$16.00

  • Gamers Guild AZ Wise Wizard Games Star Realms: High Alert - Tech Expansion Wise Wizard Games

    Star Realms: High Alert - Tech Expansion

    High Alert - Tech is a 12-card Expansion Pack featuring the new Tech card type, which comes straight into play when acquired and gives you a permanent ability you can activate once per turn with trade!

    $9.00$7.00

  • Gamers Guild AZ Wise Wizard Games Star Realms: High Alert - Invasion Expansion Wise Wizard Games

    Star Realms: High Alert - Invasion Expansion

    High Alert - Invasion is a 12-card Expansion Pack containing new ships and bases with the Double Ally mechanic!

    $9.00$6.00

  • Gamers Guild AZ Wise Wizard Games Star Realms: High Alert - Requisition Expansion Wise Wizard Games

    Star Realms: High Alert - Requisition Expansion

    High Alert - Requisition is a 12-card Expansion Pack featuring new ships and bases that are 1 trade cheaper to acquire for each card of their faction you have played this turn!

    $9.00$6.00

  • Gamers Guild AZ Wise Wizard Games Star Realms: Crisis - Heroes Expansion Wise Wizard Games

    Star Realms: Crisis - Heroes Expansion

    The Star Realms’ universe is in crisis, will you rise to the challenge? This explosive new expansion features four new packs of cards to expand your Star Realms’ play experience: Events, Heroes, Fleets & Fortresses and Bases & Battleships. We’re excited to announce that you can now get this set in your digital app too! Add awesome new ships and bases to your Trade Deck, plus experience Heroes and Events for the first time! Heroes are forged in times of crisis. The fate of empires can turn on the actions of a single individual. Heroes are a new type of card for your Trade Deck. When you acquire a Hero, it goes directly into play instead of into your discard pile. Then the Hero awaits your command to rally their allies and give your turn a boost. This expansion contains 12 cards: 2 Cunning Captain, 1 Admiral Rasmusson, 2 Ram Pilot, 1 Blob Overlord, 2 War Elder, 1 High Priest Lyle, 2 Special Ops Director and 1 CEO Torres.

    $9.00$6.00

  • Gamers Guild AZ Wise Wizard Games Star Realms: United - Assault Expansion Wise Wizard Games

    Star Realms: United - Assault Expansion

    As the fight for galactic dominance rages, once unthinkable alliances have become a reality. Harness these newly united powers or be destroyed by them. Star Realms United is a four pack expansion that features multi-faction ships and bases, powerful new heroes, and all-new missions cards that give players a new way to play and win!  Each 13 card pack comes with 12 new Star Realms cards and 1 rules card. In real life, strategy is actually very straightforward. You pick a general direction and implement like hell. – Jack Welch Star Realms: United Assault features all-new hybrid Ships and Bases.  What happens when factions combine?  You get strange and powerful new effects! This pack contains 12 cards: 2 Trade Star, 1 Union Stronghold, 2 Alliance Transport, 1 Embassy Base, 2 Coalition Messenger, 1 Lookout Post, 2 Blob Bot, 1 Exchange Point.

    $9.00$6.00

  • Gamers Guild AZ Wise Wizard Games Star Realms: United - Missions Expansion Wise Wizard Games

    Star Realms: United - Missions Expansion

    As the fight for galactic dominance rages, once unthinkable alliances have become a reality. Harness these newly united powers or be destroyed by them. Star Realms United is a four pack expansion that features multi-faction ships and bases, powerful new heroes, and all-new missions cards that give players a new way to play and win!  Each 13 card pack comes with 12 new Star Realms cards and 1 rules card. Duh! Winning! – Carlos Irwin Estévez Missions are an all-new card type that give players an alternate win condition.  Each player is dealt three face-down.  When a player fulfills the objective, they reveal the card and score the reward.  A player may only complete a Mission once per turn, but when they score their third and final mission, they win the game! The Star Realms: United Missions pack contains 12 unique cards:  Ally, Armada, Colonize, Convert, Defend, Diversify, Dominate, Exterminate, Influence, Monopolize, Rule, and Unite.

  • Gamers Guild AZ Wise Wizard Games Star Realms: United - Heroes Expansion Wise Wizard Games

    Star Realms: United - Heroes Expansion

    As the fight for galactic dominance rages, once unthinkable alliances have become a reality. Harness these newly united powers or be destroyed by them. Star Realms United is a four pack expansion that features multi-faction ships and bases, powerful new heroes, and all-new missions cards that give players a new way to play and win!  Each 13 card pack comes with 12 new Star Realms cards and 1 rules card. Hero-worship exists, has existed, and will forever exist, universally among Mankind. – Thomas Carlyle. Star Realms: United Heroes gives us all-new Hero cards, some of which feature winners of the Star Realms Legend Series. Forge your future with the men, women, and gelatinous goo monsters that lead the galaxy! This pack contains 12 cards: 1 CEO Shaner, 1 Commodore Zhang, 1 Confessor Morris, 1 Hive Lord, 2 Chairman Haygan, 2 Chancellor Hartman, 2 Commander Klik, 2 Screecher.

    $9.00$7.00

  • Gamers Guild AZ Wise Wizard Games Star Realms: United - Command Expansion Wise Wizard Games

    Star Realms: United - Command Expansion

    As the fight for galactic dominance rages, once unthinkable alliances have become a reality. Harness these newly united powers or be destroyed by them. Star Realms United is a four pack expansion that features multi-faction ships and bases, powerful new heroes, and all-new missions cards that give players a new way to play and win!  Each 13 card pack comes with 12 new Star Realms cards and 1 rules card. Battle is the most magnificent competition in which a human being can indulge. It brings out all that is best and it removes all that is base. – George S Patton Star Realms: United Command contains another set of 12 all-new cards with the new multi-faction ships and bases.  When the colonies go to war, which factions will untie to overcome the odds and emerge as survivors? This pack contains 12 cards: 2 Coalition Freighter, 1 Coalition Fortress, 2 Alliance Frigate, 1 Alliance Landing, 2 Assault Pod, 1 Unity Station, 2 Unity Fighter, 1 Union Cluster.

    $9.00$7.00

  • Gamers Guild AZ Wise Wizard Games Star Realms: Command Deck - The Unity Wise Wizard Games

    Star Realms: Command Deck - The Unity

    Play as Biolord Walsh. Dominate the galaxy with super-bases built with Blob biotech melded with Machine Cult nanotech! Battle against another Command Deck, or play as a raid boss taking on two players using standard personal decks! This pack contains 18 cards for use with Star Realms Deckbuilding Game: A Legendary Commander card: Biolord Walsh A 12-card custom personal deck: Cluster Viper, Laser Drone, Protopod, Ranger, 4 Scout, Scout Bot, Swarmling, Viper, and Welder Drone A mighty 8-cost megaship: Mech Wurm 2 powerful Gambits: Walsh’s Stratagem and Unity Warcraft 2 custom scorecards

  • Gamers Guild AZ Wise Wizard Games Star Realms: Command Deck - The Alignment Wise Wizard Games

    Star Realms: Command Deck - The Alignment

    Play as Divine Admiral Le. Hone your fleet to deadly perfection with the Star Empire’s martial prowess and the Machine Cult’s ruthless efficiency! Battle against another Command Deck, or play as a raid boss! This pack contains 18 cards for use with Star Realms Deckbuilding Game: A Legendary Commander card: Divine Admiral Le A 12-card custom personal deck: Imperial Talon, Imperial Viper, Ranger, Salvage Drone, 4 Scout, Scout Bot, Stellar Falcon, Viper, and Welder Drone A mighty 8-cost megaship: Mech Battleship 2 powerful Gambits: Le’s Foray and Alignment Ingenuity 2 custom scorecards

    $10.00$6.00

  • Gamers Guild AZ Wise Wizard Games Star Realms: Crisis - Events Expansion Wise Wizard Games

    Star Realms: Crisis - Events Expansion

    The Star Realms’ universe is in crisis, will you rise to the challenge? This explosive new expansion features four new packs of cards to expand your Star Realms’ play experience: Events, Heroes, Fleets & Fortresses and Bases & Battleships. We’re excited to announce that you can now get this set in your digital app too! Add awesome new ships and bases to your Trade Deck, plus experience Heroes and Events for the first time! Space is home to a multitude of epic events and cosmic phenomena. Even the mightiest of starships seem insignificant in the face of Supernovas, Black Holes and Comets. Events are a new type of card for your Trade Deck. Each Event card has a potentially game changing effect as soon as the card enters the Trade Row. After it has its effect, it immediately gets replaced with the next card in the Trade Deck. This expansion contains 12 cards: 1 Black Hole, 1 Bombardment, 2 Comets, 1 Galactic Summit, 2 Quasar, 1 Supernova, 2 Trade Missions and 2 Warp Jumps.

    $9.00$6.00

  • Gamers Guild AZ Wise Wizard Games Star Realms: Command Deck - The Union Wise Wizard Games

    Star Realms: Command Deck - The Union

    Play as Hive Admiral McCready. Swiftly smash your opponents with the combined firepower of the Star Empire and the Blob swarm! Battle against another Command Deck, or play as a raid boss taking on two players using standard personal decks! This pack contains 18 cards for use with Star Realms Deckbuilding Game: A Legendary Commander card: Hive Admiral McCready A 12-card custom personal deck: Cluster Viper, Imperial Scout, Imperial Talon, Protopod, Ranger, Ripper, 4 Scout, Tribute Transport, and Viper A mighty 8-cost megaship: Meganaut 2 powerful Gambits: McCready’s Maneuver and Union Blitz 2 custom scorecards

  • Gamers Guild AZ Gigamic Games Pylos (Pre-Order) GTS

    Pylos

      In Pylos, you want to be one who places the final ball on top of the pyramid. Sounds simple enough, right? At the start of the game, each player has fifteen balls, either light or dark, and they take turns placing them on a game board that has sixteen indentations on it in a 4x4 grid. Once four balls have been placed next to one another in a square, a ball can be placed on top of them, forming a second level of play. Players can then place balls on this second level, eventually allowing a ball to be placed on the third level – and once that level is full, which requires only four balls, a final ball can be placed on the fourth level, with that player winning the game. If a player forms a square of his own color – that is, four balls placed next to one another on the same level – that player can remove one or two of his balls (that don't support anything) from anywhere on the board and place them in his reserve, thereby giving him more balls to place in the future. Whenever a player forms a square that's not entirely his own color, he can "stack" one of his pieces – that is, he can take any ball and place it on this square, locking some pieces in place and making a move without having to place a piece from his reserve. The rules include a variant for children (that removes the square bonus) and one for experts (that allows a player to return 1-2 balls to his reserve when he creates a line of his color).


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