Search results for "arkham horror rpg"
Escape the Domain of the Night Hag (Pre-Order)
This item is a pre-order item with an expected release date of Q2 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Played solo or with up to three players with no need for a GM. The game uses around half a deck of standard playing cards and two six-sided dice (2d6). Explore the Domain: the numbered Spade suit cards each represent a different, but equally disturbing, region of the Night Hags domain. Lay out the cards facedown, overturning them as you move your character marker to see where you are, what you face, and what you find there. Complete a pre-determind objective and get the hell out of there! Character creation is simple and quick, with total play time from character creation and set-up to game completion at around 30-45 minutes. You can even increase the difficulty by adding upto two extra Hags, making a coven, which may increase gameplay time slightly
$19.00$17.00
Hunter: The Reckoning (5E) RPG: Storyteller Screen Kit
Bring your stories of desperate measures for Hunter: The Reckoning to life with the Storyteller’s Screen and Toolkit. The four-panel Storyteller’s Screen displays all-new art on the front and key reference tables for the Storyteller on the back, all the while keeping your notes and rolls secret. The Storyteller’s Toolkit is full of additional rules advice covering more situations (whether investigation or combat), a list of witnesses for Storyteller inspiration, and a complete story you can use for one or more evenings of play. Features: Four-panel Storyteller’s Screen – all-new art and key reference tables! Storyteller’s Toolkit includes complete story that can be played in 1 or 2 sessions! List of 50 witnesses to inspire Storytellers!
$43.00
Call of Cthulhu Keeper Rulebook
The World’s Best Game Of Intrigue, Mystery & Horror! The Old Ones ruled the earth aeons before the rise of humanity. Traces of their cyclopean cities can still be found on remote islands, buried amid the shifting desert sands, and in the frozen wastes of the polar extremes. Originally they came to this world from the stars. They sleep now, some deep within the earth or beneath the sea. When the stars are right they shall again walk the earth.
$79.00$54.00
Into the Odd (Remastered) (Pre-Order)
This item is a pre-order item with an expected release date of 06/15/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Bastion is the only city that matters. In its industrial age, it sits as the smoke-shrouded hub of mankind, surrounded by a world of lurking horrors and cosmic interference. The Underground spreads beneath our feet and the stars loom above. You are an Explorer, braving places too far for maps and too old for records. Your expeditions touch the bizarre, wondrous, and horrific. You search for riches, but also Arcana, mysterious devices with unnatural powers. Into the Odd Remastered is a rules-light, flavor-heavy roleplaying game of industrial horror and cosmic strangeness. This new edition of Into the Odd from 2014 revisits Industrial Bastionland, giving the original game a lavish hardback, full-color restoration with expanded content. Written by Chris McDowall (Electric Bastionland) and with graphic design by Johan Nohr (MÖRK BORG), it is published by the Free League Workshop, our sub-label for carefully selected externally developed games. The full-color books has 144 pages in digest format.
$57.00$49.00
Final Girl: Frightmare on Maple Lane
Dreams turn deadly when Dr. Fright comes to visit Maple Lane in: Frightmare on Maple Lane. Produced by AJ Porfirio, this Feature Film box stars Dr. Fright, who can kill you in your sleep. Are you brave enough to enter the dreamworld and confront him on his own turf? Requires the Final Girl: Core Box to play.
$36.00
Werewolf: The Apocalypse 5th Edition - Chronicle of the Black Labyrinth
Mature Advisory: contains graphic and written content of a mature nature, including violence, sexual themes, and strong language. Reader discretion is advised. Cousins, Beware! The Adversary’s strength grows as our bonds of fellowship shatter. The Ascendant Adversary’s plans are little mystery, however. Their mysticism is here for you to consume. For you to battle. For you to defile. They speak of descent and dancing, and you must understand the winding maze of their faith if you truly wish to rise above this fetid landscape. We must read these harsh words penned by the wantonly depraved and see the truths they saw: tales of deeds which poison the Earth, recitals of names which cause the ears to bleed, the eyes to blur, and see that which is unseen. We must understand what freedom they seek to wander their spiraling journeys, which burrow to the heart of the truth, past the Web of deceit, leading to unity with their Master. Chronicle of the Black Labyrinth is a classic in-world text, updated for the 5th Edition of Werewolf: The Apocalypse, a Storytelling Game of Environmental and Spiritual Horror. Use this book to: Explore the horror of Werewolf Select texts as props for your chronicles Delve into the lore of the Wyrm and its servants Features: First printing in 30 years updated to fit the 5th Edition of Werewolf: The Apocalypse. New and collected pages from the limited-edition Laws of the Wild (2001) Showcases the horror of World of Darkness while educating players on the adversary the Garou face. The whole book is an in-world artifact serving as a guide to Wyrm Cultists for you to use as a prop for in-world texts.
$57.00
City of Mist: Deck of Legends #2 (Local Legends)
A deck of 40 beautifully-illustrated Danger cards of modern day legends, conniving con artists, and shady Gatekeepers!The Deck of Legends 2 contains 40 large 8" x 3.15" Danger cards of legendary archvillains, sneaky street-rats, unscrupulous small-time villains, strange and terrible monstrosities; and the ever-elusive and intimidating Gatekeepers.The deck includes a roster of Danger profiles that are fully-compatible with the cases from all 9 City districts and Small-Time Villain operation leaders of the Local Legends expansion book, but can also provide MCs with on-the-fly encounters to throw at their players.34 Purple “Mythos” Danger cards of awakened Rifts and Conjurations5 Red “Logos” Danger cards of Touched individuals and Sleepers1 Blue “Mist” Danger card of GatekeepersEach card contains:A narrative side with the Danger’s art, description, and flavor text or quoteA Danger profile side with the Danger’s spectrums, custom moves, hard moves, and soft moves.
$36.00$19.00
Candela Obscura Core Rulebook - Standard Edition
Investigators, ready yourselves. Candela Obscura needs you! The Candela Obscura Core Rulebook is a fully detailed guide on playing and gamemastering the collaborative investigative horror tabletop roleplaying game. As an investigator of the paranormal secret society Candela Obscura, you and your circle are charged with exploring, fighting, and protecting the people of Newfaire from supernatural dangers lurking in the folds of a bustling world unaware of the occult magick simmering beneath. Candela Obscura is the very first game to use the Illuminated Worlds System as well as the first full RPG from Darrington Press, as featured in the ongoing anthology series on Critical Role. Inside of the Candela Obscura Core Rulebook you’ll discover: 204 detailed pages, with a satin ribbon to keep your place. The core rules to play and create your Candela Obscura investigators and their circles. Over 90 pages detailing the turn of the century-inspired setting of the Fairelands, and in detail the city of Newfaire and the ancient ruins beneath known as Oldfaire. 4 full example assignments for gamemasters to dive in with their players. Over 30 example assignments to explore far-flung corners of the Fairelands and the organizations and people operating within it. An extensive guide to preparing for and gamemastering Candela Obscura. Immersive, in-world ephemera and notes strewn throughout the chapters—illustrations, sketches, research notes, correspondences, advertisements, maps, and more to bring the Fairelands to life. Now is your time to accept the call of Candela Obscura! Ready your dice and accessories and get ready to play! Full Credits: Lead Game Design: Spenser Starke and Rowan Hall Written By: Rowan Hall and Spenser Starke Editor: Karen Twelves Managing Editor: Matthew Key Production: Ivan Van Norman and Alex Uboldi Proofreading: Jacky Leung Additional Game Design: Christopher Grey, Tracey Harrison, and Taliesin Jaffe Layout: De La Rosa Design Cultural Consultants: Basheer Ghouse, Pam Punzalan, Erin Roberts, Christine Sandquist, Liam Stevens Military & Political Consultant: Anthony Joyce-Rivera Game Development Consultant: Mike Underwood Additional Editing: Darcy Ross Additional Writing: Carlos Cisco, Tracey Harrison, Anthony Joyce-Rivera, Sam Maggs, Mike Underwood Graphic Design: Aaron Monroy, Bryan Weiss Artists: Shaun Ellis, Jamie Harrison, Allie Irwin, Amelia Leonards, Lily McDonnell, Justin O’Neal, Sunga Park, Gustavo Rodrigues Pelissari, Doug Telford Map Design: Marc Moureau Cover Artist: De La Rosa Design Artist / Ancient Languages / Spell Design: Stevie Morley Original Concept Created By: Taliesin Jaffe and Chris Lockey
$57.00
Pathfinder 2E: Adventure Path-Hands of the Devil (Abomination Vaults 2 of 3)
Beware when dealing with devils! The Abomination Vaults sprawl far beneath the mysterious Gauntlight, and it's time to take weapons, torches, and wits into the deeper dungeons. Here, vile fleshcrafters labor to create armies of monsters for their long-dead leader, and a force of devils still work to maintain order among the feral and fractious monsters. An unlikely ally can reveal the secrets of the Abomination Vaults, but his price is steep and must be paid in blood. "Hands of the Devil" is a Pathfinder adventure for four 5th-level characters. This adventure continues the Abomination Vaults Adventure Path, a three-part, monthly campaign in which the heroes explore a sprawling megadungeon to stop an ancient evil from renewing her monstrous vengeance. This adventure also includes a close look at the wicked will-o'-wisps, an examination of Golarion's fleshcrafters, and new rules and monsters! Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world's oldest fantasy RPG.
$36.00$23.00
Heart RPG: The City Beneath - Ways and Means (Pre-Order)
This item is a pre-order item with an expected release date of Q4 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Do you love Heart: The City Beneath? Have you delved to its nightmarish depths, faced its unreal horrors, stared death in the face and found it beautiful? Do you want more? Well, you’ve come to the right place. Ways and Means is a 168 page hardback sourcebook for Heart: The City Beneath. Inside you'll find a towering pile of exciting new content to delight and horrify players and GMs alike. For Players, you'll discover new Classes and Callings to create your doomed delvers, alongside a bustling bazaar of new equipment, drugs, spells, artefacts, animals, and hirelings to use during your ill-fated expeditions into the Heart. For GMs, you'll find a sopping bucketload of unsettling and horrifying events for each Domain in the Heart to make your Delves truly unforgettable, accompanied by a roster of new adversaries and adventures to hurl at your unsuspecting parties, including dozens of Bounties – self-contained one-page jobs that you can plug into any ongoing game to act as a reason for player characters to chuck themselves headlong into disaster or to provide impetus for a one-shot game. Features:• Novel Format: The GM and Player side of the book are flipped upside down, and the edges of the books can be splayed to reveal secret messages, making for a fun reading experience.• New Mind-bending Classes: Including the freewheeling bardic Witness, the mind-warping fungal Blightborn, the Haven carrying Snail Pilgrim, and the walking body horror of the Crawler.• New Doomed Callings: Including the muse-seeking Artist, cult-building Demagogue, incursion-battling Containment, and self-sacrificing Protector.• Dubious Hirelings: Expanded rules to recruit hirelings to join your delves, including such auspicious professionals as the Legbreaker, the Pole-Carrier, the Mumbler, the Cook, and more!• Horrible Pets: Never be alone again with your choice of loyal-ish companions, like the Watch-Hog, the decidedly ignoble Heartsblood Horse, and the so-called Useless Worm.• Messed Up Weapons: An armoury of bad-day-makers that can only exist in the Heart, now placed in your morally upstanding hands.• Black Market Spells: Buy unregulated spells from a shady wizard that let you step between tiers of the Heart, pin your soul to a moment in the past or absorb incoming hexes by jamming nails into a Witch’s heart.• A Rogue’s Gallery of Cursed Objects and Arcane Artefacts: From a fate-plucking spider-strung lyre to a parasitic hive mind controlled doll, each comes with history, strange abilities, and a story to tell.• Tragic and Uncanny Bounties: Self-contained one-page jobs that you can plug into any ongoing game to act as a reason for player characters to chuck themselves headlong into disaster or to provide impetus for a one-shot game.• A Deluge of Delve Events: Short scenes and roleplay beats for each Domain in the Heart to make your Delves truly unforgettable, accompanied by a roster of new adversaries and adventures to hurl at unsuspecting parties.
$71.00$61.00
Everyday Heroes: No Expense Spared (Pre-Order)
This item is a pre-order item with an expected release date of 05/15/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Cutting-edge AI powers Isle Prehistorica, a luxury resort where prehistoric beasts roam in stunning detail. Invited as expert observers, the heroes arrive to marvel at Momus Incorporated’s greatest achievement—until everything fails. With systems collapsing and creatures unleashed, survival replaces sightseeing. To escape, the heroes must navigate a deadly island, locate Archie Bootes’ hidden command center, rescue the brilliant scientist, and outrun creations that prove some ideas are better left unbuilt before the island devours them all. This module includes Jurassic Heroes, an expansion that unleashes prehistoric chaos in the modern age. This supplement adds dinosaurs, Neanderthals, and other ancient threats to your adventures—whether as the main attraction or shocking encounters. Built with a fun-first approach, it delivers new rules, hero options, and tools for cinematic stories where humans and prehistoric worlds collide.
$29.00$25.00
Crossroads Carnival
This ashcan edition features everything you need to play a game of Crossroads Carnival while it is still in development. 6"x9" Softcover Book Black & White Interior 6 Playbooks + GM Materials Free PDF via DriveThruRPG Hunger is everywhere in the 1930s Great Depression. The souls of humanity grow weak as they starve. And you are the only hope for a world about to be consumed by darkness.Beneath the midway lights of the Crossroads Carnival, you and your fellow performers are drawn into a battle between light and dark. You wander from one desperate town to the next, struggling to keep your humanity and save the souls of the rubes. But the cost is high, and personal deals with the darkness itself may be the only way to save others.Crossroads Carnival is a Powered by the Apocalypse game of outcast souls striving to save a world that hates and fears them.
$15.00$12.00