Search results for "arkham horror rpg"
Cyberpunk Red: Tales Of The Red: Hope Reborn
When the Megacorps blast your eyeballs with neon advertisements and the media outlets shovel their version of reality into your ears, it can be hard to forget the truth. That’s when you need to retreat to a space made for and run by edgerunners. People know who know what day-to-day life is like on The Street. For decades, The Forlorn Hope’s been that place. The bar where Night City denizens who refuse to play by the Corporate rulebook go to unwind, connect, and reaffirm their humanity.But in 2045, The Forlorn Hope’s in trouble. And only you can determine if it dies a whimpering death or lives on to help the next generation of edgerunners.Tales of the RED: Hope Reborn is a Campaign book for Cyberpunk RED, the latest edition of the classic tabletop roleplaying game of the Dark Future. This is a full length campaign of six missions, covering everything from Friday Night Firefights to high society booze heists to the biggest bar brawl ever.
$57.00$39.00
Blades in the Dark RPG: Deep Cuts Hardcover
The lore goes deeper, your crew cuts harder in this exciting expansion for Blades in the Dark! Inside Deep Cuts you'll find new details about the scheming city of Doskvol, including: 27 factions, providing new lore and crew opportunities, over 100 heritage and background packages to flesh out the characters and the setting even more, 13 new innovations in technology to reflect ongoing industrial-age advances, including new rare and restricted technology for nefarious Scoundrels to get their hands on, plus catalysts: world-shaking events that expand and alter the setting of the game, providing new avenues for intrigue and adventure! Deep Cuts also includes modular new rules to tailor your game as your group sees fit: more flexible and impactful Harm Trauma rules, a modified Advancement system to customize the rate at which characters progress, a new diceless Downtime system helps you manage Vice, Healing, Crew Development, Debt, and more: a modified approach to Load keeps things streamlined while still tied to the fiction, and an alternative Action system empowers players even more and speeds up play. Packed with tons of lore, gameable details, plug-and-play systems, GM tools, crew opportunities, and new artwork, Deep Cuts takes your game to the next level.
$36.00$31.00
Tainted Grail: Solo TTRPG - Journey in Avalon
This Tainted Grail TTRPG Solo Mode is a solo roleplaying game that lets you discover Avalon, his mists and his horrors, learn its rules and play out your adventures on your own! A random-draw system lets you explore universes, confront their threats and create your own legend. You'll be able to transform the world as you win and lose. There are no limits to what you can do—it's YOUR adventure. It's up to you to decide your character's destiny! Tainted Grail TTRPG Solo Mode: Journey in Avalon can also be used by game leaders who uses the multiplayers roleplaying game to help them come up with new adventures. The writing and narrative tools included in the book will help them imagine, structure and test their next scenarios directly in play. Indeed, with the help of a wide variety of random tables, leaders will be able to generate a general frame for their adventure, that they can then build upon and make their own. They will also be able to easily offer their players side quest ideas to develop their characters. Journey in Avalon is a hardcover book printed in A5 format. You don't need the Tainted Grail TTRPG corebook to play the Solo Mode.
$50.00$43.00
Ultra Pro: Critical Role: Caleb Widogast's Game Master Spell Book
Master your campaign like a true wizard with the Game Master Spell Book, a multi-use table screen inspired by Caleb Widogast's own book of spells from Critical Role's Mighty Nein! Bursting with thoughtful details, this premium leatherette tri-fold screen pays homage to Campaign 2's most methodical and magic-loving wizard Caleb Widogast, with special bronze foil designs of the Critical Role logo, Caleb's past animal familiars, and his beloved furry friend, Frumpkin the cat, rendered beneath a wreath of fiery foil. Frumpkin's paw prints grace the front and back covers, which feature bronze faux book corners and book straps to create a realistic tomb look. Open this "well-worn" spell book screen to find even more detail inside: Caleb's notes, stories, spells, and doodles are scribbled within the bottom interior of each of the four gusseted pocket pages, with secret hidden messages from Jester scattered around the edges in invisible ink that can only be revealed with the right light! Each screen includes four unique pages of static-cling reusable stickers to help you organize your sessions, with character stickers of officially licensed Mighty Nein artwork. Draw maps, plot movement, or take notes directly on the clear, write-on pockets using the included dry-erase marker, and store up to ten A4 or 8.5" x 11" sized paper sheets inside each one, or hold papers outside the pockets using the 8 included initiative tracker clips. A hidden magnetic closure attaches within the tri-fold screen so it folds flush to save space. Measures approximately 42.77" lengthwise when fully opened, with a height of 11.79".★ Officially licensed Caleb Widogast’s Game Master Spell Book for Critical Role★ Premium leatherette material with bronze foil designs and well-worn spell tomb appearance★ Tri-fold design features 4 clear, write-on gusseted pockets that each hold up to 10 8.5” x 11” sized paper sheets such as maps, spell lists or character sheets★ Inside pockets include Caleb’s notes and doodles, plus Jester’s hidden messages, which can be revealed with UV light★ Also includes a dry erase marker, 8 initiative tracker clips, and 4 unique pages of static-cling reusable stickers, with licensed Mighty Nein artwork stickers
$108.00
Coriolis: Adventure - The Flowers of Algorab
“Levon was a true explorer and a true friend. He went farther and deeper than anyone before him. Who can forget the ascent of the Ice Cathedral in Ninhulam, made without proper climbing gear? Or the third survey of the Red Garden, where he mapped the final strata with a broken leg and a wounded arm? That was Levon Najjar. Fearless. Endless. As we pass him on to the Uncreated Spirit, we do so with gratitude. May the blessings of the Three guide him, and the Icons show him mercy.” With that, two white-robed Coriolites with pale silver masks operate a console that tips the platform beneath the body, making it slide off and tumble down into the inky blackness of the well. Within seconds, it's gone. The death of an old ruin delver and a missing stone tablet mark the beginning of a strange set of events in the depths of Ship City. Soon, the Explorers are drawn into a web of intrigue and ancient secrets that threaten the very fabric of the Lost Horizon itself. The Flowers of Algorab is a massive campaign set for Coriolis: The Great Dark, the new edition of Free League's acclaimed original sci-fi RPG, in which the Explorers will partake in investigations in Ship City, embark on perilous expeditions, and travel down the Hammurabi Arm in search of lost secrets. Contents:Campaign book, detailing characters, locations, and plots of the campaignExpedition booklet, including information for the players about Greatships and the systems of the Hammurabi ArmLarge full-color map of the Lost Horizon and Ship CityMap of the Charted SphereDelve maps and handoutsBlueprints of the Greatships Akhander and RigelBlueprints of a Grasshopper shuttle and a Rhino roverNine base dice and three gear diceDeck of custom cards for initiative, gear, and discoveriesCardboard tokens for Blight, supply, and expeditions
$71.00$46.00
Hunter: The Reckoning (5E) RPG: Alma Maters Sourcebook
History. Mystery. Secrets.The colleges, universities, and other academic institutions in this book are rife with all three. Containing everything from succinct locations to take the heavy lifting out of designing a campus setting, to four deeply-developed settings suitable for an entire chronicle. Alma Maters sheds light on the ivory towers of academia - home to information that can keep a Hunter cell alive, and quarries that want them dead - in the World of Darkness.FeaturesOver fifty concise, ready-to-use academic-themed locations, including supernatural influences.Four fully detailed academic institutions each with a chronicle's worth of problems.Two antagonist groups that can be threats to any cell in any setting.New and revised player options to tie a Hunter to the world of academia.Rules and options for expanding research and investigation in the World of Darkness.
$64.00
Deadlands Classic: 20th Anniversary Edition - 2nd Printing
Classic Never Goes Out of Style This is the best version of Deadlands Classic, with art lovingly re-colored by top artists! Deadlands Classic was an innovative RPG in the ’90s. The poker-inspired mechanics enhanced game play because of their iconic representation in the American West. It won every major award the industry had to offer and then some! Here are a few reminders about the Classic Deadlands rules: A standard deck of playing cards with the Jokers left in is used for initiative, as well as for hucksters to “deal with the devil” or the Marshal to determine the outcome of your character’s transition to Harrowed. You even use a deck of cards to build your character! Hope you come up better’n Aces, pardner… A set of poker chips in white, red, and blue mixed in a “Fate Pot” are drawn blind by players and Marshal alike, and when spent, they go back into the pot. You gotta work for those Legend chips… Dice? Deadlands Classic uses ALL of them. And lots of them. It’s not uncommon to need five or six sets of dice from d4 to d20. And yes, they Ace! When you roll more “1s” than anything else, you go “bust” and your character fails catastrophically. Rolling the bones is not always a metaphor in this game… Part of the character build process is to figure out what scares your sodbuster the most. Your Worst Nightmare can most certainly come true! “Wind” is a derived statistic used rather like hit points. Wounds knock you down a few pegs… The Game Master is called the Marshal, and the characters the posse. Some things have stayed the same! Deadlands Classic also uses Traits, Edges, and Hindrances! One book has all the information needed to play. Players and Marshals read the front and the Marshal reads the last half to figure out what makes the West so Weird. This book does not require Savage Worlds or Deadlands Reloaded to play.
$100.00$85.00
Dungeon Crawl Classics RPG: Caverns of Thracia
A Megadungeon for Character Levels 1-5 A thousand-year-old dungeon mystery waiting to be solved! The end of one empire sees the birth of a new one deep within the earth. Born in the forgotten chambers and caverns of age-lost Thracia rises a formidable foe: the Minotaur King, along with his host of dogbrothers, gnolls, lizardmen, and others. Some say that even Death itself lingers in the Caverns of Thracia, ready to claim any who stumble upon its unholy chapel. The secrets of Thracia are manifold, its treasures thrice that. Do you have the mettle to survive…The Caverns of Thracia? - Designed for use with four to six Dungeon Crawl Classics PCs, The Caverns of Thracia is a complete mega-dungeon suitable as part of an ongoing campaign or to kick off a new one! - 150+ encounter areas providing a year or more or game play! -Enough adventure to take characters from levels 1 to 5—and possibly beyond! -Six dungeon levels, including one never-before-seen, waiting to be explored! -50+ new monsters and NPCs to challenge your players! -More than 25 new magic items, spells, and curses! -Plenty of opportunities for combat, exploration, and social interaction with interesting NPCs! -Tribute essays from professional RPG designers! -A full reprint of the original The Caverns of Thracia by Jennell Jaquays!
$86.00$73.00
ALIEN RPG: Adventure: Rapture Protocol Cinematic Adventure Set
Rapture Protocol is a complete cinematic adventure for ALIEN The Roleplaying Game Evolved Edition. It is a stand-alone adventure but also serves as the first installment of the Jeremiah Saga trilogy. The adventure is designed for 3–5 players plus the Game Mother and returns to the roots of the ALIEN franchise, featuring the crew of a small starfreighter on a resupply run to the remote Jeremiah VI industrial colony, soon embroiled in a deadly conflict. Contents: • The main Rapture Protocol scenario book.• A huge double-sided map (format 864x558mm) featuring the starfreighter USS Fidanza on one side and the Jeremiah VI mining base on the other.• Five pre-generated characters to choose from.• Playing cards for personal agendas and NPCs.• Cardboard tokens for characters and creatures.• Player maps and handouts.
$57.00$43.00
Symbaroum: Alberetor - The Haunted Waste
Alberetor welcomes you with open arms, and extended claws! In the fifth episode of the Chronicle of the Throne of Thorns for the acclaimed Symbaroum RPG, you will find the epic adventure The Haunted Waste along with support for creating your own adventures in the lost lands of the south and in a war-torn Ambria. The people of the Davokar region are again threatened by war and famine, and this is before an even deadlier aggressor appears, shaded by the tall trees at the edge of the forest.
$60.00$43.00
MÖRK BORG: Veilgrave (Pre-Order)
This item is a pre-order item with an expected release date of Q2 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Veilgrave by Morgan King and Philip Gelatt of the film The Spine of Night and Severed Books have teamed up on an adventure filled with strange drugs and fiending skeleton warriors. Writing by Philip Gelatt and Morgan King Art and Design by Justin Sirois Cover by Mark Riddick Your debt to the Silver Clutch of Schlewsig is colossal. The only way to repay it is to undertake a dangerous journey into the Sarkash Forest in search of a certain quantity of a certain drug known as Kairos. Kairos is the drug du jour among the rich and decadent of the cities but all that’s known of its source are dark rumors and unsettling murmurs. It’s said that gangs run the Kairos trade out of the forest. It’s said they protect the source of the drug with abhorrent violence. It’s said that lurking in the heart of the wood is a secret most horrible. This sandbox adventure for use with Morkborg or other RPGs contains startling adventure hooks, memorable characters, bespoke customization rules (including player character skeletonization mechanics), and multiple dungeons ripe for exploration. Just us beyond the forest of Sarkash the mysteries of the Veilgrave await illumination... v3-6 players One short or multiple night adventure (if your party survives) For low to mid level characters Easily adaptable to other systems A5 (same as the Mörk Borg core rule book size) Hardcover with spot foil 116 pages Offset printed / Sewn Binding Dozens of illustrations and maps
$50.00$43.00
Dungeon Crawl Classics RPG: Cathedral of the Undying
This 20-page printed level 5 adventure is created for Dungeon Crawl Classics with a strong old-school roleplaying focus. It can be easily adapted to any RPG system. This supplement is compatible with the Dungeon Crawl Classics Role Playing Game. Among other elements, what makes Cathedral of the Undying stand out as a unique adventure is that PCs will not initially die when killed. A strange necrotic curse brings them back to life, but also a step closer towards becoming a mindless undead! PCs imagining this is a form of invulnerability may soon discover they have permanently joined the creatures of the night.DCC RPG 3rd Party.Level 5 Adventure.Softcover.Made in the USA.
$15.00