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RPG Books

1399 products


  • Gamers Guild AZ Paizo Starfinder RPG: Mechageddon! Adventure Path (Pre-Order) Southern Hobby

    Starfinder RPG: Mechageddon! Adventure Path

      Suit Up, Save the World!On a rugged planet crawling with colossi—terrifying kaiju that demolish cities with fearsome power—courageous mech pilots battle monsters to protect the world’s people. As the war for control of planet Daimalko rages on, a mysterious third power plots to use an ancient artifact to purge the planet of all life. It’s time for Daimalko’s defenders to suit up against a new threat!This 184-page hardcover campaign tells the story of rookie mech pilots on Daimalko, starting out as city defenders and venturing to the stars as the heroes become galactic celebrities. This epic campaign spans levels 3 to 18 and features new mechs, bonus adventures designed to slot into the campaign as interludes or stand on their own as one-shots, mech-sized maps, and more. Mechageddon! is an exciting introduction to mech combat and the Starfinder RPG, packed with adventure content and new rules you can use to build the ultimate mech campaign!Written by: Kate Baker, Rigby Bendele, Joseph Blomquist, Anthony Dollinger, K. Fox, Jenny Jarzabski, Mikko Kallio, Dennis Muldoon, Diego Valdez, Christopher Wasko, and Nicholas Wasko.

    $84.00$57.00

  • Gamers Guild AZ Doctor Who RPG Doctor Who RPG: Gamemaster's Screen Discontinue

    Doctor Who RPG: Gamemaster's Screen

    The Gamemaster’s Screen is a three-panel landscape screen with a stunning image of some of the Doctor’s many incarnations, which will inspire your players to ask themselves, “What would the Doctor do?” The interior contains the most used rules and tables, handy for both novice and seasoned Gamemasters to refer to in the middle of an epic adventure without slowing things down.

    $42.00$31.00

  • Gamers Guild AZ Paizo Pathfinder RPG (2E) Flip-Mat Classics: Arcane Dungeon GTS

    Pathfinder 2E: Flip-Mat Classics: Arcane Dungeon

    Whether players are exploring an archmage’s vaults or delving through magical dimensions, no Game Master wants to spend time drawing sites for their arcane encounters. Fortunately, with Paizo Publishing’s latest Pathfinder Flip-Mat, you don’t have to! This line of gaming maps provides ready-to-use and captivatingly detailed fantasy set-pieces for the busy Game Master. Whether it’s used as a complete dungeon or as piecemeal puzzles, this double-sided combat map is the perfect place for all manner of magical confrontations and conundrums!The most-popular Pathfinder Flip-Mats in history return! These fan-favorite maps feature versatile adventure settings—city streets, forests, ships, taverns, and more—and now they're back for a repeat performance. Durable and lavishly detailed, these essential adventure set pieces are sure to bring excitement to your game table for years to come!A special coating on each Flip-Mat allows you to use wet erase, dry erase, AND permanent markers with ease! Removing permanent ink is easy—simply trace over any permanent mark with a dry erase marker, wait 10 seconds, then wipe off both marks with a dry cloth or paper towel. Each Flip-Mat measures 24" x 30" unfolded, and 8" x 10" folded.★ One of Paizo’s most popular out-of-print Flip-Mats returns!★ Flip-Mats are among Paizo’s strongest sellers, as their utility transcends game system or campaign style. Everyone needs a good tactical battle map, and the portability and ease of use of a Flip-Mat places it at the forefront of RPG accessories.★ Flip-Mats easily fold up to fit in a backpack or briefcase, making them an excellent accessory for convention-based gamers and participants in Paizo’s enormous Pathfinder Society Organized Play mega-campaign, a program involving more than 85,000 gamers around the world.

    $24.00$16.00

  • Gamers Guild AZ Garphill Games Transformers Roleplaying Game The Time is Now Adventure Book Renegade Game Studios

    Transformers Roleplaying Game The Time is Now Adventure Book

    Roll Out! The Decepticons are enacting a nefarious scheme that could change the face of the galaxy in this Adventure Series for the Transformers Roleplaying Game! The Time is Now takes your Autobots on a massive four-part adventure. Your team will face perils from both the ancient past and outer space! This Adventure Series can be used immediately after playing the "Troubled Waters" and/or "Beacon of Hope" introductory adventures. This book contains everything you need to run an action-packed adventure for 4-6 characters! Face off against iconic Decepticon enemies including Soundwave and Mindwipe New enemies to face, locations to explore, and maps for tactical combat! Start with 2nd-level characters and advance up to level 6 when you finish! At a Glance: Adventure Book for Transformers Roleplaying Game Full-Color Hardcover Book For ages 14+

    $63.00

  • Gamers Guild AZ Garphill Games Hunter The Reckoning RPG: Apostates Sourcebook (Pre-Order) AGD

    Hunter The Reckoning (5E) RPG: Apostates Sourcebook

    Whether you once ran a Monster-X franchise, served in the Special Affairs Division, consulted for the shadowy Arcanum, temped at Re:Venge, or volunteered for the Society of St. Leopold, working with the Orgs means you've seen it all - and then some. But when the grind ignites a Drive deep within, it's time to break free and seek a new path. Step into the shoes of the disillusioned and defiant ex-Org operatives. Apostates empowers players to repurpose the assets of their former employers - everything from classified intel to cutting-edge gear and clandestine networks. Play as these rogue agents or unleash them as unpredictable rivals in your Hunter: The Reckoning chronicle. Whether as allies or adversaries, the apostates and their former Orgs are bound to shake up your story.

    $63.00

  • Gamers Guild AZ Renegade Game Studios My Little Pony Roleplaying Game Expanded Character Sheet Journal Renegade Game Studios

    My Little Pony Roleplaying Game Expanded Character Sheet Journal

    The My Little Pony Roleplaying Game Character Journal is an excellent resource that help players fully customize and develop their individual characters. The journal features not only expanded characters sheets, but much, much more. The majority of the journal is rich with prompts and writing hooks to assist in creating your version of the perfect character! Expanded character sheets Character-building prompts and history pages Linen-look hardcover book with 80 pages

    $31.00

  • Gamers Guild AZ Renegade Game Studios Transformers Roleplaying Game Expanded Character Sheet Journal Renegade Game Studios

    Transformers Roleplaying Game Expanded Character Sheet Journal

    The Transformers Roleplaying Game Character Journal is an excellent resource that help players fully customize and develop their individual characters. The journal features not only expanded characters sheets, but much, much more. The majority of the journal is rich with prompts and writing hooks to assist in creating your version of the perfect character! Check out the full preview here! Expanded character sheets Character-building prompts and history pages Linen-look hardcover book with 80 pages.

    $31.00

  • Gamers Guild AZ Renegade Game Studios Kids on Brooms Renegade Game Studios

    Kids on Brooms

    You pull your wand from the folds of your cloak, and its glowing blue end illuminates the door in front of you—the entrance to the banned books section. You watch as the copper snakes twist and turn around the lock that keeps students like you out. But you’ve been left with no choice. Your barn owl hoots softly upon your shoulder as you raise your wand to the knob and whisper the unspoken words. Kids on Brooms is a collaborative role-playing game about taking on the life of a witch or wizard at a magical school you all attend- a place full of mystery, danger, and thrilling adventure. From dealing with strict professors to facing down mythical beasts, players will get the opportunity to ride brooms, brew potions, and cast powerful magic as they uncover the incredible secrets their school and its inhabitants hold. Built using the ENnie Award-Winning Kids on Bikes framework, it is a rules-light, narrative-first storytelling game perfect for new players and gaming veterans alike! Features: Create your own unique magical school for witches and wizards! Face down fantastical beasts, search for school secrets, and make sure you hand your homework in on time! Wield wands, ride brooms, brew potions, and cast powerful spells! Tell your own stories filled with magical adventure using the Kids on Bikes framework for rules-light, narrative-first storytelling!

    $35.00

  • Gamers Guild AZ Renegade Game Studios Hunter: The Reckoning 5th Edition Roleplaying Game Dice Set Renegade Game Studios

    Hunter: The Reckoning (5E) RPG: Dice Set

    Enhance your game of Hunter: The Reckoning with these custom dice designed for clarity and style. Each set of official Hunter: The Reckoning 5th Edition dice contains: 10 x Custom Orange d10 5 x Black Desperation d10 Features: A set of Hunter: The Reckoning 5th Edition Dice with custom die faces for use in playing Hunter: The Reckoning 5th Includes 10 Custom 20mm Orange d10s and 5 Black 20mm Desperation d10s.  At a Glance Includes 15 total Custom Dice 10x 20mm Orange d10s 5x 20 mm Black Desperation d10s

    $28.00

  • Gamers Guild AZ Renegade Game Studios Hunter: The Reckoning 5th Edition Roleplaying Game Storyteller Screen Kit Renegade Game Studios

    Hunter: The Reckoning (5E) RPG: Storyteller Screen Kit

    Bring your stories of desperate measures for Hunter: The Reckoning to life with the Storyteller’s Screen and Toolkit. The four-panel Storyteller’s Screen displays all-new art on the front and key reference tables for the Storyteller on the back, all the while keeping your notes and rolls secret. The Storyteller’s Toolkit is full of additional rules advice covering more situations (whether investigation or combat), a list of witnesses for Storyteller inspiration, and a complete story you can use for one or more evenings of play. Features: Four-panel Storyteller’s Screen – all-new art and key reference tables! Storyteller’s Toolkit includes complete story that can be played in 1 or 2 sessions! List of 50 witnesses to inspire Storytellers!

    $42.00

  • Gamers Guild AZ Graphic Novel Graphic Novel Adventures: Mystery! GTS

    Graphic Novel Adventures: Mystery!

    In Mystery! you are a new recruit trying to join the Legion of Champions, the most famous super hero group of all-time. You'll have to prove yourself. Experience the trials with Mystery, Miracle Woman, ShadowDark and others in this hilarious and fun filled adventure!

    $33.00$22.00

  • Gamers Guild AZ Fantasy World (Pre-Order) Gamers Guild AZ

    Fantasy World

      Fantasy World is an exciting RPG of narrative action, adventure, and exploration set in a fantastical world. Designed for three to five participants, it is an immersive experience that requires both strategy and imagination. Gameplay involves one participant playing the role of the World, while all others take on the role of Players.Fantasy World is based on the popular Powered by the Apocalypse system and improves it with new rules and procedures: now everything is as clear, simple, unambiguous, accessible, and practical as possible.The game focuses on dramatic fantasy adventuring, where the personal conflicts of the characters turn it with new heroes. The game emphasizes the consequences of the protagonist's actions, tough choices, personal sacrifices, driving the players through their adventures. Magic is real, gods are silent, cities are rare, and travel is perilous. The Common Moves in the game include action moves, info moves, violence moves, adventuring moves, and special moves. The game also features playable fellowships such as Shields, Knives, Hearts, and Coins, and playable classes such as Captain, Knight, Maker, Occultist, and many others.Get ready to embark on a thrilling adventure in a world of your own creation with Fantasy World!CONTENTS OF THE BOX:♦ 320 pages hardcover volume, including:• a general description of the game• a description of Core Mechanics• a guide to the first session• a section dedicated to the World• another section dedicated to Game Moves• as well as a section explaining the changed rules of the PbtA system  

    $56.00$47.00

  • Gamers Guild AZ Wastes Of Chaos (Limited Edition) (Pre-Order) Gamers Guild AZ

    Wastes Of Chaos (Limited Edition)

    Wastes of Chaos brings you everything you need to create hard-hitting adventures in ruined lands. This includes multiple new races, subraces, subclasses, cult, creature and more!Enter Devasted Lands Ruled by Chaos!Venture beyond the civilized world into the howling badlands where villainous cults do as they please and ancient constructs lie buried beneath the dust. Heroes brave enough to embrace arcane corruption can unearth great riches, forgotten magic, and powerful secrets—or a swift demise.Wastes of Chaos brings you everything you need to create hard-hitting adventures in ruined lands, including:☆ Details on chaos magic, corrupted locales, fiendish cults, and ancient treasures☆ 4 playable races and subraces, including automatons, dust goblins, and wasteland dragonborn☆ 8 subclasses, such as the doombringer fighter, way of chaos monk, and the wasteland ranger☆ 4 wasteland factions and their followers, including the Cult of the Black Goat and the Chaos Reavers☆ 38 new creatures, including the eldritch horror and the chaos drake☆ Plus full-color maps, new spells, magic items, and more!

    $112.00$79.00

  • Gamers Guild AZ Renegade Game Studios G.I. JOE Roleplaying Game Core Rulebook Renegade Game Studios

    G.I. JOE RPG: Core Rulebook

    In the G.I. JOE Roleplaying game, create your own Joe by choosing your military training origin, personal traits, and role within the G.I. Joe organization to become a Real American Hero and save the day! This book contains everything you need to create your own G.I. JOE character and play the game - just add dice, some friends, and your imagination.Features:  Create your own unique G.I. JOE character Full rulebook for running your own G.I. JOE Roleplaying Game One Gamemaster leads the story with a group of players Contains introductory adventure for new team Full color hardcover book with 352 pages with ribbon bookmark  

    $78.00

  • Gamers Guild AZ MONGOOSE PUBLISHING Traveller RPG: 2300AD: Project Bayern Boxed Set (Pre-Order) GTS

    Traveller RPG: 2300AD: Project Bayern Boxed Set

      The Pleiades have long been a source of wonder and inspiration to humans who observed them in the fall and winter skies of Earth. Project Bayern provides an immense amount of source material for the 2300AD Referee, detailing the historic flight of the starship Bayern as it leaves human space to cross more than 450 light-years of unexplored territory before reaching the Pleiades star cluster in the constellation of Taurus.This set contains all the data needed to run an ongoing campaign of adventures based around the monumental voyage of the Bayern. Details on the ship and its auxiliary vessels are included to give both Travellers and Referees a full understanding of their limitations and capabilities. Background information on the Astronomischen Rechen-lnstitut will allow the Travellers to identify with the goals of the mission and understand more completely this unique Foundation. Biographical information on the flight crew and heads of the scientific team provides ready-made Travellers or fully developed NPCs. Furthermore, a section on the Pleiades provides astrophysical information on the star cluster.Inside you will find: Book 1: Mission Profile; Book 2: Technical Reference Manual; Book 3: Primary Mission Objectives; Book 4: Secondary Mission Objectives; A giant poster map showing the many decks of the Bayern on one side and a star chart of the Pleiades on the other.

    $140.00$100.00

  • Gamers Guild AZ PAIZO PUBLISHING Pathfinder RPG (2E) Adventure Path: Mantle of Gold - Sky King's Tomb 1 of 3 (Pre-Order) GTS

    Pathfinder 2E: Adventure Path: Mantle of Gold - Sky King's Tomb 1 of 3

      Invited to a prestigious storytelling festival in Highhelm, the greatest dwarven city, a clan’s eclectic guests explore every corner of the metropolis to build their own legends. Yet when these budding celebrities find a relic linked to one of dwarvenkind’s greatest heroes, they’re drawn into a mysterious ancient urban intrigue that kicks off a deadly treasure hunt.“Mantle of Gold” is a Pathfinder adventure for four 1st-level characters. This adventure begins the Sky King’s Tomb Adventure Path, a three-part monthly campaign in which a group of adventurers travel deep underground to discover a legendary dwarven king’s tomb, seek subterranean treasures, and heal millennia-old injustices—all while stopping an ambitious villain from weaponizing those same discoveries. This adventure also includes a detailed look at lost dwarven treasures, tricks for adventuring in the dark, potent relics, and several monsters to threaten underground explorers.Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world’s oldest fantasy RPG.☆ The first adventure in an all-new three-volume Pathfinder Adventure Path campaign focused on classic fantasy, promising an easy on-ramp for new and experienced players and a thrilling new storyline rife with high adventure!☆ Works perfectly with Pathfinder Lost Omens: Highhelm (PZO9316), a dwarf city sourcebook releasing in June 2023.☆ Contains dozens of hours of exciting Pathfinder play, either as a stand-alone adventure or as part of the Gatewalkers campaign!☆ Adventure/sourcebook hybrid.☆ Extensive marketing support throughout early 2023.

    $38.00$26.00

  • Gamers Guild AZ Evil Genius Games Everyday Heroes RPG: Cinematic Adventure - Pacific Rim (Pre-Order) GTS

    Everyday Heroes RPG: Cinematic Adventure - Pacific Rim

    The Pan Pacific Defence Corps (PPDC’s) powerful new prototype Jaeger, the Fenris Alpha, lies scattered at the edge of a deep ocean trench, its pilots still alive within their protected capsule. The players must fight the Kaijus that defeated the Fenris, rescue the pilots, and get home safely. Cinematic Adventures™ are campaign settings that sit on top of the Everyday Heroes™ rules system. They are 100+ page books that have two parts. Part one gives you new game mechanics that fit the theme of the property. Part two gives you a full adventure set within that world. There will be something for everyone. You can buy these one at a time, or purchase all 8 in our Season Pass of Adventure.Made in the USA.

    $35.00$20.00

  • Gamers Guild AZ PAIZO PUBLISHING Pathfinder RPG (2E) Adventure Path: The Worst of All Possible Worlds - Stolen Fate 3 of 3 (Pre-Order) GTS

    Pathfinder 2E: Adventure Path: The Worst of All Possible Worlds - Stolen Fate 3 of 3 (Pre-Order)

      The final cards of a powerful artifact based on the legendary Harrow deck finally lie within the grasp of the heroes who seek to defend the very future of reality from being set in stone, but fate itself has its own plans. Will the heroes of Stolen Fate make their own way into an unknown future and clash against the very creators of this potent magical artifact, or is destiny truly a force that cannot be withstood?“The Worst of All Possible Worlds” is a Pathfinder adventure for four 18th-level characters. This adventure concludes the Stolen Fate Adventure Path, a three-part monthly campaign in which a band of adventurers are thrust into the role of the defenders of destiny itself. This adventure also includes new magical items and treasures to be discovered, including the final 18 powerful cards from the Deck of Destiny, and several brand new monsters to test even the mightiest of heroes.Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world’s oldest fantasy RPG.★ The exciting final installment of an all-new three-volume Pathfinder Adventure Path campaign, promising an easy on-ramp for new and experienced players and a thrilling new storyline set exploring the Harrow, Pathfinder’s version of the Tarot!★ Works perfectly with Paizo’s soon-to-be-announced Super Harrow Deck (PZO2236), scheduled for an April 2023 release!★ Contains dozens of hours of exciting Pathfinder play, either as a stand-alone adventure or as part of the epic Stolen Fate campaign!★ Adventure/sourcebook hybrid.★ Extensive marketing support throughout 2023.

    $38.00$26.00

  • Gamers Guild AZ Why Not Games Rocket Age RPG: Blood Red Mars 5E (Pre-Order) GTS

    Rocket Age RPG: Blood Red Mars 5E

      The red sands of Mars are stained dark with the blood of conqueror and conquered, of explorer and savage beast, of alien and native alike. Mars, the Red Planet, named for some long-dead Earthling god of war has lived up to its namesake. Armies march, archaeologists battle the traps of Ancient Mars, and the warbands of the native Chanari raid the towns of the ‘civilized’ caste with impunity. Life on Mars is one of conflict, of gun and blade, of bow and fang, and of ideas. Freedom cry out the Julandri slaves, faith call back the Kastari priestly sects, mine scream the princes and freebooters!Blood Red Mars (5e) brings the Red Planet in all its blood soaked glory to Rocket Age (5e). Inside you will find: A complete gazetteer of Mars from the Polar Ice Caps, across the Great Silt Sea, and on to the canal valleys and sun blasted deserts. Dozens of story and character hooks for GM and player alike. A look at the organizations, both Martian and Alien, active on Mars that can serve as friends, foils, and foes. An in depth look at the Chanari, the only native culture of Mars that still prospers. New character options for Chanari, Silthuri, and Roboman species. New class options for the Agent, Explorer, Scientist, Scoundrel, and Soldier. Mars focused backgrounds such as Free Legionnaire or Dethroned Prince. New gear from the Chanari fire lance to the silt raider. Expanded artifacts of Ancients Mars such as the portable motion detector and the deadly RAY sword. Deadly flora and fauna of Mars, including the great silt dragon and desert well tree. The Stolen Artifact a complete adventure for Tier 1 characters that should serve as an introduction to Mars. Can our heroes prosper on Mars or will their blood too soak into the sands of the Red Planet?

    $56.00$48.00

  • Gamers Guild AZ Pathfinder Pathfinder RPG (2E) Adventure Path: The Destiny War (Stolen Fate 2 of 3) GTS

    Pathfinder 2E: Adventure Path: The Destiny War (Stolen Fate 2 of 3)

    More scattered cards of the mysterious and powerful Harrow deck known as the Deck of Destiny must be gathered before those who would use the Harrow's power to alter fate itself for their own needs can get them first. But this time, the cards come to the heroes when one of their competitors grows aggressive and attacks them in their own home. Only by gathering allies, exploring an ancient ruin, and exploring a corrupted demiplane can the heroes stand a chance over their latest enemy—a demonic mercenary who's taken an apocryphal Harrow card as his own identity. “The Destiny War” is a Pathfinder adventure for four 14th-level characters. This adventure continues the Stolen Fate Adventure Path, a three-part monthly campaign in which a band of adventurers are thrust into the role of the defenders of destiny itself. This adventure also includes new magical items and treasures to be discovered, including another 18 powerful cards from the Deck of Destiny, and a mix of monsters to torment the player characters.Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world’s oldest fantasy RPG.★ The second adventure in an all-new three-volume Pathfinder Adventure Path campaign, promising an easy on-ramp for new and experienced players and a thrilling new storyline rife with paranormal mystery!★ Designed to work with Paizo’s soon-to-be-announced Super Deluxe Harrow Deck (PZO2236), scheduled for an April 2023 release!★ Contains dozens of hours of exciting Pathfinder play, either as a stand-alone adventure or as part of the Gatewalkers campaign!★ Adventure/sourcebook hybrid.★ Extensive marketing support throughout early 2023.

    $38.00$26.00

  • Gamers Guild AZ Pathfinder Pathfinder RPG (2E): Lost Omens: Monsters of Myth (Special Edition) (Pre-Order) GTS

    Pathfinder 2E: Lost Omens: Monsters of Myth (Special Edition)

    Release the beasts! Heroes abound in the Age of Lost Omens, but for every great hero, there is an even greater monster. Lost Omens Monsters of Myth provides details on 20 of the most infamous and terrifying monsters from the Inner Sea region and beyond. Uncover the secrets of some of Golarion's greatest monsters from the Sandpoint Devil to Fafnheir, the Father of All Linnorms, and more. Monsters of Myth provides rumors, tales, and even treasures for the brave adventurers willing to face these legendary creatures!This deluxe special edition is bound in faux leather with metallic deboss cover elements and a bound-in ribbon bookmark.★ Collectible limited edition faux leather cover!★ Paizo’s well received overview of Golarion’s most important and impressive legendary monsters, a popular topic at all Pathfinder game tables.★ Explores the legendary monsters of Golarion in the same way that Pathfinder Lost Omens Legends (978-1-64078-254-9) explores legendary people.★ Provides plenty of player options and adventure hooks suitable for players and Game Masters alike!

    $84.00$57.00

  • Gamers Guild AZ Pathfinder Pathfinder, 2e: Adventure Path - Dreamers of The Nameless Spires - Gatewalkers P3 GTS

    Pathfinder 2E: Adventure Path - Dreamers of The Nameless Spires - Gatewalkers P3

    Pathfinder Adventure Path: Dreamers of the Nameless Spires (Gatewalkers 3 of 3) A dream is never just a dream! The gatewalkers’ quest for answers reaches its exciting conclusion when they return to the spooky town of Ruwido for a reunion with their cryptic employer, the eminent researcher Dr. Ritalson. The occasion turns sour, however, when the characters discover that matters at home have been far from quiet. The final leg of the party's quest to unravel their memory gaps and fulfill Sakuachi's destiny takes them to the Crown of the World, where ice-rimed temples, dream-devouring monsters, and ancient alien evils await.“Dreamers of the Nameless Spires” is a Pathfinder adventure for four 8th-level characters. This adventure concludes the Gatewalkers Adventure Path, a three-part monthly campaign in which a team of paranormal investigators unravel the mystery behind a mass amnesic episode which left them with lost memories and strange powers. This adventure also includes an article about the mysterious elven goddess of twilight, Findeladlara; new rules options perfect for paranormalist adventurers; and strange new creatures to befriend or bedevil your players.Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world’s oldest fantasy RPG.★ The final adventure in an all-new three-volume Pathfinder Adventure Path campaign, promising an easy on-ramp for new and experienced players and a thrilling new storyline rife with paranormal mystery!★ Supports Pathfinder RPG: Dark Archive (July 2022), a major Pathfinder Second Edition rules release!★ Perfect for beginner players and GMs!★ Contains dozens of hours of exciting Pathfinder play, either as a stand-alone adventure or as part of the Gatewalkers campaign!★ Adventure/sourcebook hybrid.

    $38.00$26.00

  • Gamers Guild AZ Paizo Starfinder Adventure: Drift Crisis Case Files GTS

    Starfinder Adventure: Drift Crisis Case Files

    In the aftermath of the Drift Crisis, investigators working for the Eyeswide Agency scramble to take on an influx of cases to track down missing people, bring back lost property, and unravel the tangled threads of interrupted lives. The strange stories born from those strange times would later come to be known as the Drift Crisis Case Files. This all-new Starfinder adventure anthology includes:Charmed Life: A wealthy socialite hires the investigators to search for her missing friend, influencer Kym Testa, who was among thousands to disappear during the Drift Crash. The Eyes must trace the celebrity’s digital trail, all the while avoiding a team of ruthless Hellknights hired by Testa’s desperate father to bring her home at any cost! (Level 3-4)Family Heirloom: Edriad, a shirren refugee, hires the investigators to find a precious family heirloom stolen from her hotel room—a highly coveted cursed artifact known as The Heretic Worm. The investigators tangle with a wealthy drow arms dealer and his bodyguards, corrupt Station Security officers, and other pursuers in their race to recover the Worm before its deadly curse claims another victim! (Level 7-8)Twisted Business: Maro, an android who returned to Absalom Station after being presumed dead in the Drift Crash, hires the investigators to recover a lost valuable that he traded under extreme duress for safe passage home. But there’s more to Maro’s case than meets the eye. After the investigators locate the missing item, Maro’s arrested for murder! To truly close the case, the investigators search for evidence of Maro’s innocence and try to discover the identity of the real murderer! (Level 10-11)To solve each case, investigators must navigate Absalom Station’s seedy underworld of criminals, corrupt Station Security forces, and wealthy puppet masters—luckily, they have their own allies to rely on, as detailed in a Contact Codex of prominent NPC allies and new rules options perfect for psychic investigators.★ The first-ever Starfinder short adventure anthology builds off the epic Drift Crisis and provides plenty of options for one- or two-session adventures!★ The anthology contains adventures suitable for a wide range of character levels.★ Starfinder is Paizo’s second major roleplaying game, following up the phenomenal success of the game-changing Pathfinder RPG.

    $33.00$25.00

  • Gamers Guild AZ Onyx Path Publishing Trinity Continuum: Aberrant Indie Press Revolution

    Trinity Continuum: Aberrant

    TRINITY CONTINUUM: ABERRANT In the early years of the 21st century, the Galatea space station unexpectedly exploded. People across the globe began manifesting the ability to control quantum forces. Scientists hail them as Homo sapiens novus, a new evolution of humanity. The media dubs them novas, the superheroes for a new age. Of course, heroism isn’t for everyone. What would you do with the power of a god? Trinity Continuum: Aberrant is the next edition of the superpowers game Aberrant, released in 1999. This new edition features mechanics that are both flexible and fast as well as nova powers designed to scale through the degrees of power that novas can reach. While the setting is quite similar to the original edition’s, it has been updated to further enable heroic roleplaying.

    $78.00$58.00

  • Gamers Guild AZ Pathfinder Pathfinder, 2e: Adventure Path - They Watched the Stars - Gatewalkers P2 Southern Hobby

    Pathfinder 2E: Adventure Path - They Watched the Stars - Gatewalkers P2

    Pathfinder Adventure Path: They Watched the Stars (Gatewalkers 2 of 3) (P2) After learning the truth behind the alien being responsible for their missing memories, the characters join forces with Sakuachi, a young oracle whose destiny is inextricably bound to theirs. To help Sakuachi fulfill her quest to find a living god and seal away an ancient evil, the party travels across frigid northlands toward the demon-ravaged wastes of Sarkoris. As they voyage across the harrowing waters of the Lake of Mists and Veils and push through monster-filled ruins, the party must rely on their own wits, their new friends, and the stars above to guide them to safety. They Watched the Stars is a Pathfinder adventure for four 4th-level characters. This adventure continues the Gatewalkers Adventure Path, a three-part monthly campaign in which a team of paranormal investigators unravel the mystery behind a mass amnesic episode which left them with lost memories and strange powers. This adventure also includes a gazetteer of the shrouded waters and eerie shores of the Lake of Mists and Veils; new rules options perfect for paranormalist adventurers; and strange new creatures to befriend or bedevil your players. Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the worlds oldest fantasy RPG.

    $38.00$27.00

  • Gamers Guild AZ MONGOOSE PUBLISHING Traveller: Core Adventure 2 - Last Call at Eneri's Cantina GTS

    Traveller: Core Adventure 2 - Last Call at Eneri's Cantina

    Eneri’s Cantina at Affinity Highport is the quintessential starport bar where adventures begin, patrons are met, rumours are heard and weary Travellers wind down after weeks in jumpspace. It is a place to get a good stiff drink and have the chance to rub elbows with the movers and shakers of the Sylean Main. The winds of change are blowing in the region, and the high-tech industrial world of Ase is making moves to establish itself as a power broker. Unfortunately for Affinity and worlds like it, they might become casualties of Ase’s master plan, but such is life in the politically charged, high-stakes Core where everything is done on a grand, winner-take-all scale. The Travellers become embroiled in these events even though all they really want to do is save their favourite bar. They become pawns in a dangerous political game that might forever change not just Affinity, but an entire way of life... and not for the better. If they play their cards right, they might just find the key to saving Eneri’s Cantina and preserving the things they hold dear.Last Call at Eneri’s Cantina includes: Deck plans, rules and illustrations of Affinity Highport. A new spacecraft, the Rammiakhildru, and a new vehicle, the Seaskimmer. World map and animal encounters for the wild waterworld of Affinity.

    $28.00$20.00

  • Gamers Guild AZ Pathfinder Pathfinder, Second Edition: Lost Owens - The Mwangi Expanse Special Edition Southern Hobby

    Pathfinder 2E: Lost Owens - The Mwangi Expanse Special Edition

    Pathfinder Lost Omens The Mwangi Expanse Special Edition (P2) South of a forbidding range of mountain peaks lies a land of boundless resources and untold opportunity. The Mwangi Expanse has been home to an untold diversity of cultures and peoples since time immemorial, hosting powerful, isolated city states that have often paid little attention to their neighbors. Yet the turning tides of fortune have begun to usher in changes that are rippling across the world. As a band of scholars from an ancient university venture north to aid a disaster-torn Avistan. A revolution-forged nation seeks powerful allies against foreign aggression. An undead god, once a symbol of hope to his declining nation, now grows jealous enough to turn on his self-proclaimed kin. Whether you are a diplomat seeking leverage from the most difficult of positions, a spy seeking the subtlest hint of danger from your surroundings, a guardian hoping to protect your home and people, or a warrior striking back at tyrants both native and foreign, this guide to the Mwangi Expanse offers you the ultimate resource to explore a realm of magic, monsters, and intrigue! This deluxe special edition is bound in faux leather with metallic deboss cover elements and a bound-in ribbon bookmark.

    $112.00$77.00

  • Gamers Guild AZ Free League Symbaroum: Yndaros - The Darkest Star GTS

    Symbaroum: Yndaros - The Darkest Star

    The Third Episode in the Chronicle of the Throne of Thorns. A warm welcome to Yndaros. The aching heart of the Ambrian realm, and the stage where episode three in the Chronicle of the Throne of Thrones plays out. This book features resources for both players and Game Masters, describing a new setting, introducing new rules and presenting an epic adventure where the players’ wits, as well as the characters’ abilities, will be pitted against truly daunting challenges.

    $59.00$50.00

  • Gamers Guild AZ Free League Symbaroum: Symbar - Mother of Darkness GTS

    Symbaroum: Symbar - Mother of Darkness

    The Fourth Episode in the Chronicle of the Throne of Thorns. We wish you a warm welcome to the deadly depths of Davokar. This fourth episode in the Chronicle of the Throne of Thorns does not only feature the adventure Mother of Darkness; it also provides rules for you to stage your own expeditions to the wilder and darker parts of the forest. With this book as your guide, the time is finally here to embark on the journey of every fortune-hunter and explorer’s dreams, to the place the witches call "the Mother of All Darkness." To Symbar.Featured content:• The adventure Mother of Darkness, where the player characters get a chance to explore the ruined city of Symbar. If they survive the journey…• A traveler’s journal written by the e...pedition leader Vidina, meant to be read by both players and the Game Master.• A comprehensive chapter for the Game Master, introducing the older history of the Davokar region and describing developments within and between the game world’s factions.• Two freestanding ruins with color maps, which may be explored as stand-alone adventure landscapes or encountered during the journey to Symbar.• Rules and guidelines for expeditions into Davokar, to be used in order to design or randomly create thrilling treasure hunts and journeys of exploration.• A chapter with rules for new traits, artifacts, creatures and an expanded version of the Bushcraft boon.

    $59.00$50.00

  • Gamers Guild AZ Starfinder Starfinder RPG Adventure: Redshift Rally Southern Hobby

    Starfinder RPG Adventure: Redshift Rally

    It's the 20th anniversary of the Absalom Run starship race, and to celebrate, the organizers have greatly expanded the event... and the prize money! When an accident in the qualifying heat takes an accomplished pilot out of the race, the heroes must step in to help starship manufacturer Redshift Revolution against the machinations of their dastardly competitor Terminator. In a series of rallies over land, across sea, and through the air, the heroes will face off against alien threats, try to win over the media, and most importantly, beat the Terminator racers across the finish line!Redshift Rally is a complete Starfinder adventure for 7th-level characters written by Jessica Catalan, and features details on the history of the Absalom Run and its current competitors, a pair of weird alien creatures, new spells and vehicle upgrades, and a new archetype perfect for players with a need for speed!

    $35.00$23.00

  • Pathfinder: Bestiary 3, Pocket Edition

    Test your courage against the most infamous foes of myth and legend! Bestiary 3 presents hundreds of monsters for use in the Pathfinder Roleplaying Game. Within this book you'll find demiliches and demodands, grave knights and goblin snakes, norns and nephilim, imperial dragons and unfettered eidolons, and so much more! Yet not every creature needs to be an enemy, as winged garudas, crafty tanukis, and leonine lammasus all wait to join your party and answer the call of glory. The Pathfinder RPG Bestiary 3 is the third indispensable volume of monsters for use with the Pathfinder Roleplaying Game and serves as a companion to the Pathfinder RPG Core Rulebook and Pathfinder RPG Bestiary. This imaginative tabletop game builds upon more than 10 years of system development and an Open Playtest featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time bestselling set of fantasy rules into the new millennium. The Pathfinder RPG Bestiary 3 includes: More than 300 different monsters Classic terrors from myth and literature, from the frumious bandersnatch and the righteous valkyrie to the cunning dybbuk and elusive kappa Hordes of new creatures you can construct, grow, or summon to aid your party in its adventures New player-friendly races to let you adventure as canny ratfolk, genie-blooded sulis, and more New familiars, animal companions, and other allies Challenges for any adventure and every level of play Some of the strangest and most beloved creatures from fantasy roleplaying history and the Pathfinder campaign setting Hosts of new templates and variants Appendices to aid in monster navigation, including lists by Challenge Rating, monster type, and habitat Expanded universal monster rules to simplify special attacks, defenses, and qualities ... and much, much more!

    $28.00$21.00

  • Gamers Guild AZ Pathfinder Pathfinder Second Edition: Treasury of the Crusade (Paperback) Southern Hobby

    Pathfinder 2E: Treasury of the Crusade (Paperback)

    The Treasury of the Crusade brings you over 30 new magical items for Pathfinder Second Edition, each perfect to gear up for a righteous crusade where valorous guardians of the mortal realms stand in defiant resistance against the encroaching armies of the demon lords. They range in power from simple trinkets and tokens and magical signaling devices to mighty weapons and powerful artifacts. Some are emblematic of glorious goodness, while others reek of ineffable evil and demoniac damnation, but everyone can serve to make your campaign more exciting and your treasure hoards more interesting. They add delightful detail and innovative options for heroes and villains alike, whether found as captured plunder after the sack of an enemy fortress or recovered relics of a lost outpost or expedition, or even granted as a token of esteem by the crusader commanders who keep vigilant watch upon the demon-haunted borderlands. These items range from the militant to the mundane in this book, from weapons and shields to bindings, books, and music boxes. It’s true that a crusader’s heart is not quite so deeply invested in treasure as a mercenary’s or explorer’s, but if it’s a rich assortment of gear for good and bad alike they seek, they are going to love what they find in the Treasury of the Crusade. Grab this 22-page Pathfinder Second Edition magic item supplement today and Make Your Game Legendary!

    $16.00

  • Gamers Guild AZ Starfinder Starfinder RPG: Alien Archive 1 & 2 Battle Cards Southern Hobby

    Starfinder RPG: Alien Archive 1 & 2 Battle Cards

    Keep the aliens of the Starfinder RPG close at hand with this massive collection of over 200 reference cards featuring every extraterrestrial creature from Starfinder Alien Archive and Alien Archive 2! Each 4 x 6 card is printed on sturdy cardstock and features a beautiful, full color image of a Starfinder creature on one side, while the other side provides that creature’s statistics for quick and easy reference. With each encounter, show the players what their characters are facing while keeping the monster's abilities at the ready, and watch your games come alive! Sales Points: The popular Pathfinder Bestiary Battle Cards format comes to Starfinder at last! The cards in this set cover all creatures from Starfinder Alien Archive and Starfinder Alien Archive 2! Paizo customers have requested/demanded this type of product for more than a decade, and the response to the Pathfinder Bestiary Battle Cards have been very positive.

    $84.00$55.00

  • Gamers Guild AZ Dungeons & Dragons Warlock Lairs: Into the Wilds 5E Southern Hobby

    Warlock Lairs: Into the Wilds 5E

    The Wilderness Calls The bugs gather in thick, buzzing clouds, constantly biting. The leaves twist in the breeze, casting strange shadows. You almost stepped in some weird monster scat. Life is good. You’re on an adventure: Brave the untamed wilderness, meeting new people and discovering strange creatures Explore lands all but forgotten, from the blasted Wasted West to the lush Arbonesse to the harsh Northlands Throw yourself into 18 wild adventures! Warlock Lairs: Into the Wilds presents fourteen wilderness-themed Warlock Lairs, collected here with four brand-new adventures. Ranging from 1st to 10th level, there’s so much to discover. The opportunities for secrets and treasures are great–and so are the risks. But you wouldn’t have it any other way. Explore the wilds of the Midgard campaign setting or worlds of your own creation! Fully compatible with the 5th Edition ruleset

    $31.00

  • Gamers Guild AZ Pathfinder Magimundi Bestiary for Pathfinder (Hardcover) Southern Hobby

    Magimundi Bestiary for Pathfinder (Hardcover)

    Enhance your role-playing game with Never-Before-Seen Fantasy Beasts!Encounter new companions or familiars, new ingredients to harvest, beasts to battle, magical creatures to encounter, and treasure to find. From ancient and wise solitary creatures to hordes of vermin, it’s all here in the Magimundi® Bestiary for the 1st Edition of Pathfinder!If you're a lover of fantastic monsters, mythical beasts, wondrous creatures from the cute to the truly terrifying, you'll enjoy this bestiary monster manual with 60 new beasts for your game night. These creatures come from the Magimundi world and game setting, but they can appear in your Pathfinder 1st edition game at any time with a portal and some imagination.As a game master, you'll surprise your Pathfinder adventuring party members with new legendary, rare, and common creatures with new types of treasure. As a Pathfinder player, you'll love encountering something new and different than standard Pathfinder beasts.Full-color breathtaking illustrations accompany each creature's entry! 114 full-color pages!

    $49.00

  • Gamers Guild AZ Dune RPG Dune RPG: House Corrino Collector's Edition Core Rulebook GTS

    Dune RPG: House Corrino Collector's Edition Core Rulebook

    "One day the Emperor will send a legion or two of his Sardaukar down here onto Giedi Prime and that'll be an end to the Baron Vladimir Harkonnen."Rule the Imperium as the Royal House Corrino, using your power and influence to shape the universe and pitting against each other those who would take your throne from beneath you. Fight to retain your power or build the Empire to even greater heights as the Corrino seal on this copy will inspire fear in all Houses that oppose you and your legions of Sardaukar. The Dune: Adventures in the Imperium roleplaying game takes you into a far future beyond anything you have imagined, where fear is the mind killer so be sure to keep your wits about you. The Imperium is a place of deadly duels, feudal politics, and mysterious abilities, noble Houses politic constantly for power, influence, and vengeance in a universe where a blade can change the fortunes of millions. Build your House, carve your place in the universe or rebuild an ancient lineage and fight for the Imperial throne. Take your characters on a journey through the storied worlds of Frank Herbert's sci-fi masterpiece, inhabit elite agents working for noble Houses where Mentats, Swordmasters, Spies, Bene Gesserit Sisters, Devious Advisors, or even desert Fremen join together to follow your banner. Whoever you choose to be, remember that those that control the spice control the universe. Made in Lithuania.

    $154.00$104.00

  • Gamers Guild AZ Pathfinder Pathfinder, Second Edition: Adventure Path- Spoken on the Song Wind (Strength of Thousands 2 of 6) Southern Hobby

    Pathfinder 2E: Adventure Path- Spoken on the Song Wind (Strength of Thousands 2 of 6)

    Trouble in the Academy! The heroes have proven themselves to be worthy additions to Magaambya school of magic, but they are still students. Trusted to handle important school business in the surrounding city of Nantambu, the Song-Wind City, the heroes confront a vengeful alchemist, stealthy infiltrators, and other dangers. A mysterious artifact housed within the Magaambya might be the source of the school's recent troubles, but can the students discover its secrets, protect their fellow students, and still graduate? “Spoken on the Song Wind” is a Pathfinder adventure for four 4th-level characters by Quinn Murphy. This adventure continues the Strength of Thousands Adventure Path, a six-part, monthly campaign in which the heroes rise from humble students to influential teachers, and ultimately decide the fate of the Magaambya. This adventure also presents several Mwangi folktales, as well as new monsters and new rules from the Song-Wind City! Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world's oldest fantasy RPG.

    $35.00$23.00

  • Gamers Guild AZ Monarchies of Mau Monarchies of Mau GM Screen Studio 2

    Monarchies of Mau GM Screen

    Before we were six. Now we are one. We differ on many points, but on these we agree: Always trust our instincts, always reward loyalty, and always pounce upon minions of the Unseen. Without these tenets, we are no longer worthy of the adoration of Man.  Monarch Trillani Persian von Mau, deceased Cats have inherited the world, unifying their six fractious monarchies after untold centuries. These cats have been uplifted to use tools and language, and they seek to rediscover the ruins of the Old Ones. Some have learned to use the leftover technology of humanity, but they believe it to be magic given to them by their lost worshippers. Others seek to create a cohesive nation, using Precepts of Mau agreed to after years of political conflict. The world is dangerous and mysterious, but the instincts of a good cat will always be true. Some highlights of Monarchies of Mau include: An evocative and mysterious setting that’s both family friendly and deep enough to create compelling stories. A traditional fantasy rules system redesigned for streamlined play and easy creation of heroic cats, with an emphasis on cooperation and action over competition and violence. A variety of callings and houses that give access to several fun and interesting secrets. Rival species to interact with, like dogs and mice, along with terrifying and dangerous monsters that roam the landscape. Will you trust your instincts?

    $28.00$24.00

  • Gamers Guild AZ Pugmire Pugmire Guide Screen Discontinue

    Pugmire Guide Screen

    Dogs have inherited the world, building the kingdom of Pugmire untold centuries after the Ages of Man are over. These dogs have been uplifted to use tools and language, and they seek to rediscover the ruins of the Old Ones. Some have learned to use the leftover technology of humanity, but they believe it to be magic handed to them by their lost gods. Others seek to create an ideal civilization, using a Code of Man compiled from ancient, fragmentary lore left behind by humanity. The world is dangerous and mysterious, but good dogs will persevere.

    $28.00$24.00

  • Gamers Guild AZ Scion Scion Storyguide Screen 2nd Edition Discontinue

    $35.00$27.00

  • Gamers Guild AZ Scion Scion Second Edition: Book One Origin Discontinue

    Scion Second Edition: Book One Origin

    You are the child of a God, born to the magic of yesterday and the promise of tomorrow. You live in a World of myth, where every ancient story is true. Your ancient enemies, the Titans, stir in their prison beneath the lands of the dead. Their spawn issues forth from lands of myth, and the specter of war falls across the heavens. In this age of turmoil, you seize your birthrights and feel the call of your blood. Find your destiny. Live the myth. Embrace your Fate. Scion is a game about Gods and humanity, and everything in between. It’s a game about mythic Deeds and the reasons people talk about those mythic Deeds. Scion: Origin details the Scions when they’re still (mostly) human, before the Visitation that introduces them to the divine World — they’re exceptional humans, perhaps, blessed with luck and skill or cursed with ill fortune and strange trials in their lives, but humans nonetheless. This book includes: The core rules and character-creation information for Scion Second Edition, powered by the Storypath system. An in-depth look at the basic setting of Scion (called the World). A list of the major players — the Gods, Titans, and Legendary creatures that comprise the setting. Storyguide advice on running games for pre-Visitation Scions.

    $56.00$47.00

  • Gamers Guild AZ Flash Gordon Flash Gordon Savage Worlds RPG GM Screen Studio 2

    Flash Gordon Savage Worlds RPG GM Screen

    The Flash Gordon™ GM Screen Inserts contain full-color landscape format pages for the Customizable GM Screen and features art from the archives of Flash Gordon™! This has all the tables and handy reference items a GM needs to play! This product requires the Flash Gordon™ RPG and Savage Worlds core rules to play. ©2018 King Features Syndicate, Inc. TM Hearst Holdings, Inc

    $28.00$18.00

  • Gamers Guild AZ The Last Parsec Flat Plastic Miniatures:  The Last Parsec - Primer Studio 2

    Flat Plastic Miniatures: The Last Parsec - Primer

    The Last Parsec Primer is a licensed 124-piece set of tabletop miniatures from The Last Parsec RPG by Pinnacle Entertainment Group. It reads: “It is an unparalleled age. Cutting edge science has opened limitless frontiers of space and consciousness, and has even begun to hint at the mysteries of the universe itself. But to find them, one must travel beyond the familiar, to the last parsecs of reality.” These miniatures truly bring this setting to life, filled with heroes, exotic humanoids, monstrous beings, alien soldiers, military troopers, robots, beasts, security drones, and horrors from beyond the stars. Comes with a total of 16 interchangeable bases that pop easily on and off, so the entire collection packs flat for easy storage and travel to conventions. Now thousands of gorgeous miniatures can be sorted and carried in no more than the size of a shoe box or bead tray. Highly durable; flexible, wet and dry erasable, impervious to spills and gone are the days of breaking off your favorite miniature’s arm. Designed to heroic 28mm scale, pieces are scaled appropriately to stand alongside traditional miniatures and are exceptional for filling out rare or missing pieces from your collection, as a one-shot solution for an entire set, or for children who may damage traditional miniatures. Some assembly is required, and an adult should discard the additional plastic sprue before it is safe for smaller children.

    $85.00$84.00

  • Gamers Guild AZ The Last Parsec The Last Parsec Core (softcover) Studio 2

    The Last Parsec Core (softcover)

    FROM THE KNOWN WORLDS … Take a tour of Sol’s galactic neighborhood, where hundreds of slower-than-light missions into unknown reaches resulted in a far-flung assortment of human worlds, and discovery of alien civilizations as well. Then join JumpCorp’s interstellar exploration teams as they travel to the limits of Known Space and beyond… … TO THE LAST PARSEC! This book contains background and Setting Rules to create action-packed scifi adventures in The Last Parsec. Learn about the Known Worlds, their sapient races, JumpCorp operational details, and a dazzling assortment of galactic personalities—plus new gear, vehicles, and even an adventure generator you can use to inspire your own journeys into deep space!   *** About The Last Parsec *** Faster-than-light travel has finally allowed humanity to spread beyond its lonely corner of the Milky Way. In the depths of space these explorers found millions of star systems, strange planets, and exotic alien races. Centuries later, they form the Known Worlds, a vital region of trade and technology where empires grow and business thrives. It is an unparalleled age. Cutting edge science has opened limitless frontiers of space and consciousness, and has even begun to hint at the mysteries of the universe itself. But to find them, one must travel beyond the familiar, to the last parsecs of reality. The Last Parsec is a science fiction roleplaying game of exploration and adventure. It requires the Savage Worlds core rules and the Savage Worlds Science Fiction Companion to play.

    $21.00

  • Gamers Guild AZ The Last Parsec The Last Parsec: Scientorium Limited Edition Studio 2

    $35.00$22.00

  • Gamers Guild AZ The Last Parsec The Last Parsec: Eris Beta-V Limited Edition (Savage Worlds) Studio 2

    The Last Parsec: Eris Beta-V Limited Edition (Savage Worlds)

    When Eris Beta-V's valuable commerce is threatened by unscrupulous agencies, a JumpCorp-employed team must root them out. As they do, they'll explore a magnificent ringed gas giant and its moons on the icy fringes of interstellar space, discover ancient artifacts of enormous power among Eris' rings, moons, and asteroids, and solve the oldest mystery of Eris Beta-V...before time runs out. Eris Beta-V is a setting book for The Last Parsec. It contains new locations and characters for the planetary system, new starships and Setting Rules for asteroid mining and ringstorms, a Plot Point Campaign, Savage Tales, and a host of new creatures from these strange worlds. This book requires the Savage Worlds core rules and the Savage Worlds Science Fiction Companion to play. *** About The Last Parsec *** Faster-than-light travel has finally allowed humanity to spread beyond its lonely corner of the Milky Way. In the depths of space these explorers found millions of star systems, strange planets, and exotic alien races. Centuries later, they form the Known Worlds, a vital region of trade and technology where empires grow and business thrives. It is an unparalleled age. Cutting edge science has opened limitless frontiers of space and consciousness, and has even begun to hint at the mysteries of the universe itself. But to find them, one must travel beyond the familiar, to the last parsecs of reality. The Last Parsec is a science fiction roleplaying game of exploration and adventure. It requires the Savage Worlds core rules and the Savage Worlds Science Fiction Companion to play.

    $23.00

  • Gamers Guild AZ Savage Worlds Lankhmar: Savage Foes of Newhon Limited Edition (Hardcover) Studio 2

    Lankhmar: Savage Foes of Newhon Limited Edition (Hardcover)

    In the City of Sevenscore Thousand Smokes, danger lurks down every dark alley. Sinister sorcerers summon terrible forces in their crumbling towers. Treacherous rogues of the Thieves’ Guild prowl the Plaza of Dark Delights. Assassins from the Slayers’ Brotherhood work the Tenderloin District. And hunched figures skitter beneath the streets, waiting for their chance to rise. But there is action, adventure, and wealth here too–if your rogues have the skill and bravado to claim it. Lankhmar: City of Thieves is the core setting book for Fritz Leiber’s world of swords & sorcery. It contains details on the world of Nehwon and the city of Lankhmar, Setting Rules, Savage Tales, monsters and foes, and recounts the tales of world’s most notorious scoundrels–including Fafhrd, the Gray Mouser, and their sorcerous sponsors. This book requires the Savage Worlds core rules to play.

    $35.00$23.00

  • Gamers Guild AZ PVP Geeks Skytear Chronicles: Heroes of the New Hope Asmodee

    Skytear Chronicles: Heroes of the New Hope

    Discover the world of Olan Taa through the stories and dreams of the 12 heroes that are fighting for a better future, with this 64-page, fully-illustrated, hardcover book.

    $41.00


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