• Gamers Guild AZ Next Day Shipping!
  • Gamers Guild AZ Satisfaction Guaranteed
  • Gamers Guild AZ 30 Day Returns
  • Gamers Guild AZ Free Shipping Over $99 (Contiguous US)

RPG Books

1399 products


  • Gamers Guild AZ PENGUIN RANDOM HOUSE D&D: Mimic Treasure Chest Notebook Set (Pre-Order) GTS

    D&D: Mimic Treasure Chest Notebook Set

    This officially licensed Dungeons & Dragons Mimic Treasure Chest Notebook Set includes five 4 x 6-inch blank notebooks in a keepsake clamshell box designed to look like the 5th-edition monster.Unleash your inner adventurer with this one-of-a-kind notebook set designed to look like a treasure chest that has been taken over by a mimic, one of the most terrifying creatures in Dungeons & Dragons. The box is illustrated and designed by Eric Belisle, the artist who illustrated the mimic featured in the fifth edition D&D Monster Manual. The clamshell box includes five notebooks, each with a unique monster on the cover and a dot, graph, or lined page design on the interior. The reusable box will hold your dice, pencils, pens, and other desk accessories.Perfect for jotting down character stats, sketching out maps, or taking notes during gameplay, this notebook set is a must-have for D&D players as well as RPG, sci-fi, fantasy, and horror lovers.

    $40.00$25.00

  • Gamers Guild AZ Two Little Mice Outgunned Adventure: Core Rulebook (Pre-Order) ACD Distribution

    Outgunned Adventure: Core Rulebook

      Outgunned Adventure is a pulp adventure game inspired by the movie classics of the genre, from the acclaimed Italian games studio Two Little Mice (2LM) and a sequel game to their award-winning cinematic action RPG Outgunned, now published by Free League. In Outgunned Adventure, players take on the role of brave adventurers in search of an invaluable treasure. The Outgunned Adventure core rulebook contains all the basic rules needed to play pulp adventures using the acclaimed Director’s Cut rules engine used in Outgunned.

    $71.00$60.00

  • Gamers Guild AZ Paizo Starfinder 2E: Adventure: Murder in Metal City (Pre-Order) ACD Distribution

    Starfinder 2E: Adventure: Murder in Metal City

    A strange message beckons six strangers to Striving, an expansive megaplex city on Aballon, the planet of Machines. There, they gather in a neon-lit cafe, surrounded by androids and robots, to meet an old friend. The bartender brings them refreshments—and a holographic recording from their mutual acquaintance. "Greetings, friends! If you’re watching this, it’s because I’ve experienced an unexpected shutdown—in organic terms, I’m dead." The discovery of their friend’s unexpected murder turns these strangers into a crew of unlikely investigators. To find the killer, they’ll need to outrun murderous robots, outwit clever foes, and analyze perplexing clues—all while wondering if they’re hunting the murderer, or if the murderer is hunting them! The streets of Striving can be an unforgiving place, and the investigators will need all their skills, resources—and no small amount of luck—to come out ahead, solve the murder, find the killer’s hideout, and bring them to justice!

    $56.00$42.00

  • Gamers Guild AZ Cubicle 7 Warhammer 40K Wrath & Glory RPG: Threat Assessment: Daemons And Heretics (Pre-Order) AGD

    Warhammer 40K Wrath & Glory RPG: Threat Assessment: Daemons And Heretics

      Threat Assessment: Daemons & Heretics presents a host of new and terrifying threats for players to face, from the insidious cultists of the Dark Commune to terrible Heretic Astartes. It is the perfect book for groups seeking fresh challenges, packed with foes for stalwart heroes of the Imperium to face.Within its blood-stained pages, you’ll find ancient and powerful relics, mind-rending psychic powers, malevolent Greater Daemons of the Dark Gods, and much more, including:☆ Tools for GMs to craft their own nefarious cults in service to Chaos, with advice on how to use the servants of the Dark Gods in games of Wrath & Glory☆ An expansive array of powerful Daemons, iconic threats like Khorne Berzerkers and Slaaneshi Noise Marines, along with a horde of other followers of Khorne, Nurgle, Slaanesh, and Tzeentch☆ The dread Psychic Diabolus, woeful warpcraft and terrible powers employed by servants of the Dark Gods

    $56.00$48.00

  • Gamers Guild AZ Renegade Game Studios Transformers RPG Core Rulebook Renegade Games

    Transformers RPG Core Rulebook

    For centuries the foolish have sought to rip the riches from Ifri, but none have been successful...until now. A timeless evil called Bonsam has partnered with the Atabean Trading Company in an attempt to exploit the lands of Gold and Fire. Demonic bonsam stones are mined from the earth in Mbey, where a broken King serves an unholy combination of evil and despotic greed. Heroes will find themselves aided in their adventures by the mysterious and powerful Jok, who stand behind their chosen champions. Prepare to battle for the soul of Ifri, from glittering deserts, stunning jungles, and the vast open sea.

    $78.00

  • Gamers Guild AZ Free League Symbaroum: Core Rulebook GTS

    Symbaroum: Core Rulebook

    Symbaroum invites you to join in the adventure! Explore the vast Forest of Davokar in the hunt for treasures, lost wisdoms and fame. Visit the barbarian clans to trade or to plunder their treasuries. Establish a base of power among princes, guilds or rebellious refugees in the capital city of Yndaros. Or survive encounters with Arch Trolls, dark-minded Blight Beasts and undead warlords. But whatever you do, never ignore the warnings spoken by the wardens of the forest: tread carefully and do not disturb the ruins of old, for the dark deep of Davokar is about to awaken.   ◆◆ A fast-paced and flexible rule-set for creating player characters and acting in the game world. ◆◆5 playable races and 3 archetypes, divided into 15 occupations, as a basis for character creation. ◆◆35 abilities, 25 mystical powers, 33 rituals and a large number of weapons and armors to make each character unique. ◆◆Detailed guidelines for how to create adventures; 38 monsters and adversaries, and 19 monstrous traits to arm the characters’ enemies with. ◆◆More than 50 pages describing the game world’s history, geography and cultures, focusing on four particular settings: the Forest of Davokar, the fortune hunter’s town of Thistle Hold, the Ambrian capital Yndaros and the cliff of Karvosti where the barbarian clans convene. ◆◆Symbaroum is a complete roleplaying game; all you need to play is paper, pen and a dice set. ◆◆This roleplaying game is suitable for all adventurous humans, goblins and trolls from the age of 12

    $71.00$49.00

  • Gamers Guild AZ Star Trek Adventures Star Trek Adventures RPG: Core Rulebook GTS

    Star Trek Adventures RPG: Core Rulebook

    Welcome to your new assignment, Captain. Your continuing mission, to explore strange new worlds, seek out new life and new civilizations, to bodly go where no one has gone before… Star Trek Adventures takes you to the Final Frontier of the Galaxy, where new discoveries await keen explorers of Starfleet. Your duties may take you to the edges of known space, or to Federation colonies in need, to the borders of neighbouring galactic powers or into the eye of interstellar phenomena. Your ship and your crew epitomise the best Starfleet and the United Federation of Planets has to offer, and you are needed more than ever. It is a volatile time for the Federation and new crews have never been in higher demand. Features of this game: 368 pages, full color matte hardback cover Create your own Star Trek stories of discovery and adventure on the Final Frontier  Complete 2d20 game system from Modiphius Entertainment  An extensive exploration of the United Federation of Planets and its galactic neighbours in the Alpha, Beta and Gamma Quadrants Guidelines for Gamemasters old and new, on how to run an adventure of exploration and discovery for the crew of a Federation starship A full catalogue of aliens and antagonists including Klingons, Romulans, and more

    $90.00$61.00

  • Gamers Guild AZ Paizo Pathfinder RPG (2E) War of Immortals (Sketch Cover) (Pre-Order) GTS

    Pathfinder 2E: War of Immortals (Sketch Cover)

    Go Beyond Legendary! A god has been slain and nothing shall ever be the same again! As war and destruction spread across the world, new heroes must rise to the occasion and take arms to protect its mortal inhabitants. Two brand new classes provide new ways to engage with mythic themes—lay claim to your own spark of divinity and charge into battle as a mighty exemplar, or call upon the power of spiritual allies as a wise animist. Alongside these new classes are rules for running mythic games, archetypes for playing legendary characters, and a wide array of new items, spells, and monsters to tell stories straight out of myth and legend—but which fit perfectly into the remastered Pathfinder rules! Claim the power of the gods and battle the Universe’s most fearsome foes with War of Immortals!The ideal resource for players and GMs looking to take a legendary step beyond the core rules, Pathfinder War of Immortals includes:♦ Two new classes, the spiritual animist and the deific exemplar♦ New feats and lineages for nephilim characters♦ 5 new class archetypes including the avenger rogue archetype and the bloodrager barbarian archetype♦ Rules for mythic play♦ 9 mythic destinies, including the fearsome apocalypse rider and the undying eternal legend♦ New weapons, items, and spells for mythic characters♦ 8 terrifying new mythic monsters and rules for creating mythic threats of your own!This sketch cover edition features a beautiful image of the original pencil sketch of the Pathfinder Player Core cover by superstar artist Wayne Reynolds, and is offered exclusively to Paizo’s hobby retail partners for the first 120 days of release.★ Gorgeous Wayne Reynolds sketch cover is a hobby retail exclusive for 120 days following release, and will NEVER be offered to bookstores or online retailers other than paizo.com.★ Pathfinder War of Immortals is the definitive rulebook for “mythic” play—high-excitement escapades for characters of great purpose and epic destinies! Players AND GMs will find tons of ideas and options to inspire their legendary games!★ Contains two new character classes, both of which benefited from significant community playtesting—books with new classes are always in high demand among Pathfinder players, and anticipation for War of Immortals is off the charts!★ Works with the remastered Pathfinder Player Core and Pathfinder GM Core rulebooks, while remaining compatible with all Pathfinder Second Edition releases.★ Extensive marketing support throughout 2024 involving novels, adventures, and a hardcover guide to the gods of the Pathfinder setting.★ Compatible with the Open RPG Creative (ORC) License.

    $95.00$72.00

  • Gamers Guild AZ Star Wars RPG Age of Rebellion: Strongholds of Resistance Asmodee

    Age of Rebellion: Strongholds of Resistance

    Your missions for the Rebellion take you to brave Alliance worlds and fortified secret bases in Strongholds of Resistance, a sourcebook for Star Wars®: Age of Rebellion.  While countless planets quietly sympathize with the Rebellion, a few worlds are openly defying the Empire. Yet the Rebellion is more than these Alliance worlds – its true command centers are scattered across the galaxy, hidden on far-flung asteroids and inhospitable planets. With this 144-page sourcebook, you can engage in the diplomatic intrigues and internal conflicts of Alliance planets from Mon Cala to Chandrila, or participate in the covert operations and inner workings of hidden Rebel bases, including the iconic Echo Base on Hoth.  Strongholds of Resistance provides thorough descriptions of several Rebel bases, Alliance Worlds, and the NPCs that your group of Rebels may encounter in these locations. It offers players three new species to craft characters from and a panoply of vehicles and gear to help characters carry out dangerous Rebel assignments. For Game Masters, it includes new modular encounters which can serve as single-session adventures or be easily integrated into your Age of Rebellion campaign. 

    $61.00$49.00

  • Gamers Guild AZ Evil Hat Productions Thirsty Sword Lesbians Indie Press Revolution

    Thirsty Sword Lesbians

    SWORDS CROSS AND HEARTS RACE...A sword duel can end in kissing, a witch can gain her power by helping others find love, and an entire campaign can be built around vagabond matchmakers piloting their sentient gay spaceship from system to system. Even when swords are crossed, rivals have the potential to connect more deeply than anyone expects.Thirsty Sword Lesbians celebrates the love, power, and existence of queer people. If you love roleplaying games and angsty disaster lesbians with swords, you’ve come to the right place. In this book, you’ll find:★ Flirting, sword fighting, and zingers in a system designed for both narrative drama and player safety★ An innovative take on the Powered by the Apocalypse family of games★ Nine character types, each focusing on a particular emotional conflict★ Guidance and support for running the game, including how to make appealing adversaries★ Starting scenario seeds and multiple campaign settings★ Variant rules to highlight different identities, emotional connections, and setting elements★ Strategies to adapt any setting where swords cross and hearts race for thirsty sword lesbiansREADY? LET'S GO!

    $43.00$36.00

  • Gamers Guild AZ Free League Ruins of Symbaroum: Player's Guide GTS

    Ruins of Symbaroum: Player's Guide

    With the Ruins of Symbaroum game line, the acclaimed setting of Symbaroum comes to the world’s most popular roleplaying game rules! This richly illustrated, 236-page Player’s Guide introduces setting specific rules and provides guidelines on how to create player characters for adventures in the world of Symbaroum using the 5th Edition OGL ruleset! A player facing introduction to the lore, settlements and factions of the game setting.  Setting specific rules on travelling, rests, social challenges, and the blight of corruption.      Nine player character origins with custom backgrounds      Five new character classes with a total of 32 new approaches (sub-classes).              New equipment in the form of weapons, armor, alchemical elixirs, mystical artifacts, and more.

    $64.00$55.00

  • Gamers Guild AZ Legend of the Five Rings Legend of the Five Rings RPG: Winter's Embrace Asmodee

    Legend of the Five Rings RPG: Winter's Embrace

    Navigate the treacherous intrigues of the Winter Court in the Winter’s Embraceadventure for the Legend of the Five Rings Roleplaying Game! Being invited to the Emperor’s Winter Court is daunting enough, but an invitation to tea with the legendary member of the Crane Clan thrusts you into the thick of a devious scheme. Your group is tasked with uncovering the truth behind how a dangerous band of scoundrels from the Mantis Clan secured a coveted invitation to the event, and, more importantly, what plots do they hope to accomplish while they are here.  Winter’s Embracetakes your team to the beautiful grounds of KyÅ«den Doji, where you are introduced to the hazards of court politics. As plots begin to unravel around you and you become closer to the truth, you will find that a whispered word can kill as surely as a sword. Can you survive the poisonous rumors and shadow politics of the Winter Court?

    $35.00$21.00

  • Gamers Guild AZ Beadle & Grimm D&D (5E): Beadle and Grimm's: Faster, Purple Worm! Everybody Dies, Vol. 1 (Pre-Order) GTS

    D&D (5E): Beadle and Grimm's: Faster, Purple Worm! Everybody Dies, Vol. 1

      Packed with adventures both from the TV series and new for this book, Faster, Purple Worm! Everybody Dies, Vol. 1 is a killer addition to everyone's adventure library!What is Faster, Purple Worm! you ask? Every episode is the incredible story of four intrepid 1st-level characters who go up against an epic DUNGEONS & DRAGONS monster on an unpredictable journey to meet their heroic demise. Full of improv fun and excitement, it gives every player the joy of creating a truly heroic character and playing them to their fullest.These adventures are being written by the DMs from the show along with industry-acclaimed writers who couldn't pass up the opportunity to kill off novice heroes in the most epic of manners! Adventure authors include: Jasmine Bhullar, Kailey Bray, Jon Ciccolini, Matthew Lillard, Sarah Madsen, Bill Rehor, Charlie Rehor, Brian Suskind and Kate Welch!

    $64.00$54.00

  • Gamers Guild AZ Star Wars RPG Edge of the Empire: Sons Of Fortune Asmodee

    Edge of the Empire: Sons Of Fortune

    Suns of Fortune is a 144-page sourcebook for the Star Wars®: Edge of the Empire™ Roleplaying Game that allows you and your friends to explore the fantastic opportunities and dangers found within the Corellian Sector, the birthplace of Han Solo and Wedge Antilles. Discover three new species, exotic weapons, dozens of vehicles, nine modular encounters that Game Masters can use in any Edge of the Empire campaign, and more! Extensive details for one of the most iconic regions of the Star Wars galaxy Modular encounters introduce exciting scenes and challenges that can serve as part of nearly any adventure Three new species options for player characters: Drall, Selonians, and Corellian-born humans A treasure trove of new weapons, armor, and gear, as well as some of the fastest ships in the galaxy

    $64.00$41.00

  • Gamers Guild AZ Ghostfire Gaming Grim Hollow: The Monster Grimoire (Pre-Order) Quartermaster Direct

    Grim Hollow: The Monster Grimoire

    Grim Hollow: The Monster Grimoire is the ultimate Bestiary for any dark fantasy campaign! The Grimoire also provides specific lore and suggested salvage for each creature, adding an increased level of depth to the terrifying foe that will be brought to your table! Offering over 400 new monsters that roam the realms of Etharis; these creatures can fit nicely into any 5th Edition campaign, allowing GMs to challenge, frighten and delight their players. The Monster Grimoire includes:- 400 new dark and gritty creature stat blocks that fit perfectly into your Grim Hollow Campaign or other 5th edition campaign setting - GM guide on mastering intelligent monsters and how to use monsters to the fullest potential - All new magic items and salvage mechanics for every monster encounter - Guides on Monsters as Playable Characters

    $71.00$60.00

  • Gamers Guild AZ Edge Twilight Imperium - War for the Throne (Pre-Order) Asmodee

    Twilight Imperium - War for the Throne

      War for the Throne is a 128-page full-length adventure that pits your players against some of the most dangerous adversaries in the galaxy! Travel to strange locations, investigate mysterious occurrences, and go toe-to-toe with vicious monsters and evil overlords. This adventure features equal parts intrigue and swashbuckling action, with the chance for your characters to save the Imperial throne, Galactic Council, and maybe the entire galaxy from death and enslavement at the hands of a perfidious foe. EPIC SPACE ADVENTURE: Join the Keleres in a 128-page full-length adventure to thwart the Mahact Gene-Sorcerers and save the galaxy. INTRIGUE AND ACTION: Experience a perfect blend of galactic intrigue and swashbuckling action in a roleplaying game set in a vast universe. CHALLENGING ADVERSARIES: Face off against dangerous foes, including the malevolent Mahact, and navigate complex political landscapes. MYSTERY AND EXPLORATION: Investigate mysterious occurrences and travel to strange locations in your quest to protect the Imperial throne. HEROIC MISSIONS: Take on the role of underfunded Galactic Council agents, with the fate of the galaxy hanging in the balance.

    $64.00$42.00

  • Gamers Guild AZ Renegade Game Studios My Little Pony Roleplaying Game Dice Set Renegade Game Studios

    My Little Pony Roleplaying Game Dice Set

    This 8-piece dice set is what everypony needs to play the My Little Pony Roleplaying Game! The set includes a d4, d6, d8, d10, d12, two d20s, and a D2, a two-sided coin that has My Little Pony icons on each side., these dice will help you harness the magic of friendship with every roll! Each set of the My Little Pony Roleplaying Game dice contains: 2 d20 1d12 1d8 1d6 1d4 1d2 Coin Features: Unique star icon as highest number on each die Easily identify your critical successes in the game!

    $22.00

  • Gamers Guild AZ Genesys Genesys Expanded Player’s Guide Asmodee

    Genesys Expanded Player’s Guide

    Dive into a world of adventure with the Expanded Player's Guide for Genesys Roleplaying! The Expanded Player's Guide contains a wealth of knowledge for players eager to equip their characters with interesting new gear, vehicles, and spells and Game Masters designing their own settings. This is the first expansion book that is for Genesys as a whole, rather than focusing on a specific setting. This 112-page book features three exciting new example settings, a step-by-step guide that makes creating your own settings easier than ever, new rules for creating your own vehicles, quick rules for creating your own adversaries, and new spells and talents for the Genesys Magic System to further customize your games. 

    $52.00$35.00

  • Gamers Guild AZ Paizo Starfinder 2E: GM Core Retailer Cover Edition (Pre-Order) ACD Distribution

    Starfinder 2E: GM Core Retailer Cover Edition

      This retailer exclusive cover edition features a rendition of the original cover art that harkens to old school retro video games and is offered exclusively to Paizo’s hobby retail partners and direct sale on paizo.com. Unleash your imagination, creating new galaxies and tales with the Starfinder GM Core for Starfinder Second Edition! This comprehensive 264-page rulebook gives Game Masters everything they need to craft thrilling tales of adventure, from a single-night’s scenario on the mean streets to complex epics spanning years. Within these pages you’ll find clear guidelines for creating new hazards and alien creatures, tools to design challenging, balanced encounters, and rules for rewarding characters for the dastardly challenges you array before them! Starfinder GM Core also contains rules for quick-to-run cinematic starship combat and dynamic hacking rules! Starfinder GM Core is the second core rulebook for the Starfinder Second Edition RPG! Along with the Player Core and Alien Core, these books provide a new foundation for the future of tabletop gaming! Starfinder GM Core includes: • The rules needed to run a game of Starfinder, including guidelines for creating challenging encounters, determining success, and giving out rewards.• Advice aimed at making you an incredible Game Master, along with tools to ensure you and everyone else at your table has a safe and enjoyable experience.• Guidelines to help you create your own content, from campaigns and adventures to hazards and monsters.• Rules subsystems to help you handle a wide array of game situations, including rules for chases, cinematic starship combat, research, hacking infiltration, and more!• A guide to the Pact Worlds and wider galaxy, with a look at several important regions, and an exploration of the wider cosmos!

    $99.00$74.00

  • Gamers Guild AZ Goodman Games D&D 5E: Original Adventures Reincarnated #9 Caverns of Thracia (Pre-Order) ACD Distribution

    D&D 5E: Original Adventures Reincarnated #9 Caverns of Thracia

    A Megadungeon For Character Levels 1-10 A Thousand-Year-Old Dungeon Mystery Waiting To Be Solved! The end of one empire sees the birth of a new one deep within the earth. Born in the forgotten chambers and caverns of age-lost Thracia rises a formidable foe: the Minotaur King, along with his host of dogfolk, gnolls, lizardfolk and others. Some say even Death itself lingers in the Caverns of Thracia, ready to claim any who stumble upon its unholy chapel. The secrets of Thracia are manifold, its treasures thrice that. Do you have the mettle to survive… the Caverns of Thracia?  The Caverns of Thracia is a complete mega-dungeon setting that supports a full-year campaign!  - Takes characters from levels 1 through 10  - 6 vast dungeon levels  - 150+ detailed encounter areas  - 45+ fully-developed new monsters and NPCs  - 35+ new magic items and spells, plus one new divine domain  - Plenty of opportunities for combat, exploration, and social interaction with interesting NPCs  - Tribute essays from professional RPG designers  - A full reprint of the original The Caverns of Thracia by Jennell Jaquays

    $85.00$72.00

  • Gamers Guild AZ Pathfinder Pathfinder RPG: Core GM Screen (P2) AGD

    Pathfinder RPG: Core GM Screen (P2)

    A good Game Master keeps many secrets, only to reveal them to the players when the time is right. Keep your secrets safe behind the Pathfinder Core GM Screen. This sturdy four-panel horizontal screen features a stunning battle scene on one side and handy charts and game tables on the other side to give a busy GM everything they need to run Pathfinder. This screen has been updated with rules from the Pathfinder Remaster and includes a useful chart of new terms, making it simple to run any adventure from Pathfinder Second Edition!

    $35.00$27.00

  • Gamers Guild AZ Cubicle 7 Warhammer 40K Wrath & Glory RPG: Aeldari Inheritance of Embers (Pre-Order) AGD

    Warhammer 40K Wrath & Glory RPG: Aeldari Inheritance of Embers

    Aeldari: Inheritance of Embers is the ultimate Wrath and Glory sourcebook for Aeldari players and Gamemasters alike. This expansive supplement is the perfect starting point for an entirely Aeldari-focused adventure or to expand the enigmatic xenos role in an existing campaign. Explore the shattered ruins of Craftworld Ul-Khari, raid unwary voidships as daring Corsairs, or even risk navigating the intricate and brutal politics of Commorragh itself.

    $56.00$49.00

  • Gamers Guild AZ Heart of the Deernicorn Blades in the Dark Heart of the Deernicorn

    Blades in the Dark

    Blades in the Dark is a roleplaying game about a crew of daring scoundrels seeking their fortunes in the haunted industrial-fantasy city of Doskvol. As members of a criminal crew, players must work together to pull off daring heists, assassinations, and other nefarious deeds while navigating the treacherous political landscape of the city. Blades in the Dark features a fully developed setting that combines elements of steampunk, supernatural horror, and gritty urban fantasy. The game puts the emphasis on the action with a flashback system that encourages players to think on their feet during heists, allowing them to adapt and improvise their plans as they go. There are chases, occult mysteries, dangerous bargains, bloody skirmishes, and, above all, riches to be had—if you’re bold enough to seize them.  You and your fledgling crew must thrive amidst the threats of rival gangs, powerful noble families, vengeful ghosts, the Bluecoats of the city watch, and the siren song of your scoundrel’s own vices. Will you rise to power in the criminal underworld? What are you willing to do to get to the top?   In this stand-alone game, you’ll find: Rules to create your crew, built from archetypes like Assassins, Bravos, a Cult, Hawkers, Shadows, or Smugglers. A unique system that puts the emphasis on teamwork and allows for the growth of the crew or faction as well as the individual characters A lightning-fast mechanic for planning criminal operations to cut through the usual slog of planning at the game table. Rules for alchemical experiments, gadget tinkering, and weird occult powers—including rules for playing Ghosts and other strange beings. A setting guide to the haunted city of Doskvol, with all the maps, factions, NPCs, schemes, and opportunities you need to run an exciting sandbox game.   COMPONENTS AND DETAILS Black & white hardcover book, 328 pages. PDF included with purchase

    $43.00

  • Gamers Guild AZ Free League Blade Runner: The Roleplaying Game - Game Runner's Screen GTS

    Blade Runner: The Roleplaying Game - Game Runner's Screen

    This is the Starter Set for the official BLADE RUNNER Roleplaying Game. A neon noir wonderland that will take your breath away, one way or another. An evocative world of conflflicts and contrasts that dares to ask the hard questions and investigate the power of empathy, the poison of fear, and the burden of being human during inhumane times. An iconic and unforgiving playground of endless possibilities that picks you up, slaps you in the face, and tells you to wake up. Time to live. Or time to die. 80-page condensed rulebook. 56-page booklet Electric Dreams – the first full-length Case File for Blade Runners to crack. Huge full color map of Los Angeles in 2037 in format 864mm x 558mm.

    $38.00$23.00

  • Gamers Guild AZ Magpie Games Avatar Legend RPG: Dice Set GTS

    Avatar Legend RPG: Dice Set

    The Dice Pack is a set of six pairs of six-sided dice customized for Avatar Legends: The Roleplaying Game. The custom dice feature a pair for each training:♦ waterbending♦ earthbending♦ firebending♦ airbending♦ weapons♦ technology

    $42.00$34.00

  • Gamers Guild AZ Free League Symbaroum: Advanced Player's Guide GTS

    Symbaroum: Advanced Player's Guide

    The Advanced Player’s Guide expands on every aspect of the Player’s Guide section in the Symbaroum Core Rulebook and is equally useful for players and Game Masters. The book is brimming with new races, occupations, abilities, powers and rituals, also with lots of new equipment that will influence how the game is played. Moreover, if you take all optional rules in regard, along with its contribution to the expansion of the game world, it is hardly any doubt that the Advanced Player’s Guide is a must for everyone who cannot wait to walk further into the shadowy halls of Davokar!______________________________Featured content Five new playable races, in the form of Elf, Abducted Human, Dwarf, Troll and Undead. About twenty new occupations, out of which some are so called Professions that the characters can strive to reach – for example Inquisitor, Monster Hunter, Wrath Guard and Pyromancer. A system of Boons and Burdens, effective in problem solving situations and perfect for adding color to the character. About fifty new Abilities and Rituals – some exclusive for members of the Professions, others only available to a certain archetype. Rules on the crafting of artifacts and items, along with creatable Lower Artifacts and Mystical Qualities to instill into the masterworks. Alchemical weapons in the form of explosive grenades and fire tubes, the latter either stationary or carried by members of the occupation Sapper.

    $51.00$43.00

  • Gamers Guild AZ Edge Arkham Horror RPG - Terra Antarctica (Pre-Order) Asmodee

    Arkham Horror RPG - Premium Adventure - Terra Antarctica

    A huge box set with tons of components for a 50+ hour campaign; that is what awaits you with Terra Antarctica! This premium Adventure for Arkham Horror RPG is a sequel to At the Mountains of Madness - one of the most famous H.P. Lovecraft stories of all time. The investigators join a mission traveling to the frozen south. Once there, they’ll have to face deranged cultists, terrible monsters, and mind-shattering secrets from before humanity ever existed in order to rescue a lost expedition...and perhaps save the world! A 50+ HOUR CAMPAIGN: Embark on an epic adventure in Terra Antarctica, a premium sequel to H.P. Lovecraft’s legendary tale At the Mountains of Madness. EXPLORE THE FROZEN SOUTH: Join the mission to the desolate Antarctic wastelands, battling cultists, terrifying monsters, and uncovering ancient, mind-bending secrets. EXTENSIVE GAME COMPONENTS: This massive box set contains tons of components, including new maps, tokens, and detailed NPC cards, enhancing the immersive RPG experience FACE COSMIC HORROR: Confront alien forces that predate humanity and engage in psychological battles that threaten not just your mind, but the fate of the world. DESIGNED FOR ARKHAM HORROR RPG FANS: Ideal for those who enjoy long-form, story-driven campaigns, with hours of rich, engaging gameplay that builds suspense and challenges players.

    $85.00$68.00

  • Gamers Guild AZ Roll and Play Press The Game Master's Fantasy Toolkit (Pre-Order) GTS

    The Game Master's Fantasy Toolkit

     The Game Master's Fantasy Toolkit is your secret weapon for hosting epic DnD sessions without breaking a sweat. Packed with random encounter tables, name generators, pickpocket loot, critical hit tables and more, this toolkit is your go-to for always having answers to your players' random questions and unexpected choices. Compatible with D&D, Pathfinder, and all your favourite fantasy RPGs. The compact A5-sized, wire-bound book fits perfectly behind your GM screen, ready to spring into action when inspiration runs dry. Get ready to take your campaign from mundane to mind-blowing with the flip of a page.

    $28.00$24.00

  • Gamers Guild AZ Two Little Mice Outgunned: Action Flicks: Volume 2 (Pre-Order) ACD Distribution

    Outgunned: Action Flicks: Volume 2

      A collection of ten additional Action Flicks to further enhance your Outgunned game. Each Action Flick is a supplement that will give you all you need to play in a specific setting or genre.

    $64.00$54.00

  • Gamers Guild AZ Exalted Funeral Games Mork Borg: The Molt (Pre-Order) ACD Distribution

    MÖRK BORG: The Molt

    MÖRK BORG is a pitch-black apocalyptic fantasy RPG about lost souls and fools seeking redemption, forgiveness or the last remaining riches in a bleak and dying world. Who are you? The tomb-robber with silver glittering between cracked fingernails? The mystic who would bend the world’s heart away from it’s inevitable end? Confront power-draining necromancers, skulking skeletal warriors and backstabbing wickheads. Wander the Valley of the Unfortunate Undead, the catacombs beneath the Bergen Chrypt or the bedevilled Sarkash forest. But leave hope behind – the world’s cruel fate is sealed, and all your vain heroic efforts are destined to end in death and dismay. Or are they?MÖRK BORG is a complete game in the OSR genre, that can be played as is or be picked apart for use in your own homebrew. The rules are easily made compatible with most of the editions of the world’s largest role-playing game. Within the book you’ll find:A brief look at this dying world. From The Two-Headed Basilisks’ gothic cathedral in Galgenbeck and Blood-countess Anthelia’s limestone palace, to the fields of death in Graven-Tosk and the barren wastes of Kergüs.The Calendar of Nechrubel, that decides the speed of the world’s demise.20 occult Powers that let you bend reality, and just as many magical catastrophes for when you disastrously fail.Optional rules which brings more depth to the game. Omens let you turn bad luck into a slightly better one. Classes with unique traits and quirks, and tables that will bring life into your character.12 creatures to be murdered by.Game master tools such as tables for corpse plundering, occult treasure, adventure sparks, dungeon generating and other devilry.The introductory dungeon crawl scenario Rotblack Sludge, where you investigate a forgotten part of the Shadow King’s enormous ruin palace. Cannibal warlocks, poison peddlers from beyond the void and hungry gutworms await.    

    $50.00$42.00

  • Gamers Guild AZ Penguin Random House The Book Of Concealment (Dungeons And Dragons) (Pre-Order) GTS

    The Book Of Concealment (Dungeons And Dragons)

      For any Dungeons & Dragons player, this officially licensed and beautifully illustrated Dungeons & Dragons journal features gridded pages and a hardcover case that doubles as a privacy game screen.Designed with the Dungeon Master in mind but useful for all players and games, the case of this journal unfolds into a four-panel game screen—slide it off the paperback journal to reveal a stunningly illustrated scene by artist Hydro74. Use the screen to shield your own stats and strategies for total concealment and the gridded journal to capture your campaign, build worlds, and jot down other notes from your sessions. The screen includes foil stamping and removeable stickers on the front and back and the journal includes a textured cover for the ultimate gift.Game screen does not include D&D game rules or stats.

    $34.00$23.00

  • Gamers Guild AZ Star Wars RPG Star Wars: Force And Destiny - Game Master's Kit Asmodee

    Star Wars: Force And Destiny - Game Master's Kit

      The indispensable resource for every Game Master! The Game Master’s Kit contains a beautiful, 4-panel screen with iconic artwork from Star Wars TM: Roleplaying on one side, and a host of useful charts and reference tables on the other to keep the game flowing quickly. Also included is a 32-page booklet containing an exciting adventure for starting characters, and a comprehensive guide to creating and running a proper nemesis for the player characters during a campaign. COMPLETE GM KIT: Includes a 32-page book with in-depth content, 4-panel Game Master's screen, and vital rules and advice for conducting engaging roleplaying sessions. BUILD YOUR ADVENTURE: Features construction rules for lightsabers and using kyber crystals, enhancing the gameplay experience for Force and Destiny players. ADVANCED GAME MECHANICS: Offers detailed guidance for Game Masters, including new rules for adventure creation and maintaining balance within the Force. ENHANCE ROLEPLAYING: Utilize brand new challenges and scenarios that test both the moral fiber and ingenuity of players aspiring to be Jedi Knights. REQUIRED FOR PLAY: Complements the core rulebook of Star Wars: Force and Destiny Roleplaying Game, which is necessary to use this supplement.    

    $35.00$27.00

  • Gamers Guild AZ Garphill Games Vampire: The Masquerade 5th Edition Roleplaying Game Players Guide Renegade Game Studios

    Vampire: The Masquerade 5th Edition Roleplaying Game Players Guide

    Mature Content Warning: contains graphic and written content of a mature nature, including violence, sexual themes, and strong language. Reader discretion is advised. CHILDREN OF CAINE The children of the night – what games they play! And what games can we play with them? Vampires have lurked among us since the first cities rose nameless by the Euphrates. They command mighty powers and strange magics, they hunt in singular ways, they even flock together when times demand it. This book collects new character-building options, powers, guides for playing together and alone and virtually, and new ways to use the old rules of Vampire: The Masquerade. The Players Guide is the perfect companion to the core Vampire: The Masquerade rulebook! Requires the Vampire: The Masquerade 5th Edition Roleplaying Game Core Rulebook. Features: Consolidates 7 clans of Kindred not included in the core Vampire: The Masquerade rulebook: Banu Haqim, Hecata, Lasombra, The Ministry, Ravnos, Salubri, and Tzimisce with their iconic Discipline powers including Oblivion and its Ceremonies! Collects previously published Discipline Powers, Blood Sorcery Rituals, and Thin-Blood Alchemy Formulae, plus includes over 40 new additions. New systems and advantages for coteries, including clan coterie merits for each of the 13 great clans plus Caitiff, Duskborn, and Salubri. Revisits all aspects of character and coterie creations, including streamlined guidance for new or experienced players. Guidelines and advice for non-traditional chronicles, including: all Thin-blood, troupe-style, virtual play, and play without a Storyteller. At a Glance Full-Color Hardcover Book Sourcebook for the Vampire: The Masquerade 5th Edition RPG Ages: 18+

    $71.00$60.00

  • Gamers Guild AZ Heart of the Deernicorn Scum and Villainy Heart of the Deernicorn

    Scum and Villainy

    Scum and Villainy is a roleplaying game about a spaceship crew trying to make ends meet under the iron-fisted rule of the Galactic Hegemony. Players take on the roles of a motley crew of spacefaring outlaws and adventurers who travel through the galaxy, pulling off heists, smuggling contraband, and trying to make a name for themselves while staying one step ahead of the law and their rivals. Taking inspiration from classic sci-fi TV shows and movies like Star Wars, Firefly, Guardians of the Galaxy, and Cowboy Bebop — Scum and Villainy is a Forged in the Dark game with a clear gameplay structure that emphasizes the criminal undertakings of the crew. Each session of play consists of a job followed by recovery, downtime projects, and advancement. The ship gets its own character sheet, and can be upgraded and customized over time to suit the crew’s needs. Whether players are engaging in thrilling space battles or smuggling contraband past the authorities, the ship will be an essential tool in their adventures. Crew advancement opportunities reflect the change from a ragtag group barely flying to a reputed crew that has built a name across the sector. So gather your crew, power up your ship, and get ready to explore the galaxy like never before.   COMPONENTS AND DETAILS Black & white hardcover book, 368 pages. Digital PDF included with purchase Number of players: 3-6, one shot or campaign play.Style: Forged in the Dark (inspired by Blades in the Dark). GM & Dice.Creators: Stras Acimovic and John LeBoeuf-Little

    $50.00

  • Gamers Guild AZ Call of Cthulhu Call of Cthulhu, 7th Ed.: Berlin the Wicked City GTS

    Call of Cthulhu, 7th Ed.: Berlin the Wicked City

    Unveiling the Mythos in Weimar Germany In the aftermath of the Great War, Berlin has a reputation for licentiousness. A place where anything may be had for the right price. It is both a city of hedonism and a city of business; its streets overflow with disabled veterans, prostitutes, destitute immigrants, and political agitators—all rubbing shoulders with buttoned-down businessmen, scholars, and artists. The gutters run with the blood of political assassinations, where Communists and völkisch Nationalists clash with each other, as well as with the police. Long into the evenings, Berlin’s world-famous cabarets offer music, dance, and titillating entertainment in stark contrast to the gray buildings that run on for endless miles along the sprawling city’s byways. Into this bubbling stew, Berlin the Wicked City introduces the weird elements of the Cthulhu Mythos. A hotbed of occult organizations, strange cults, and half-whispered lore. Amid the wicked air of the world’s capital of sin, the very nature of what it means to be human is questioned. And, as the city hurtles toward its inevitable dark destiny, the oppressive atmosphere pushes the sanity of investigators to its breaking point. This book presents an overview of 1920s Berlin as it would be experienced by visitors and residents of the time. Guidelines are presented for creating investigators for a Berlin-centric campaign, as well as investigator organizations to help bind groups together. Notable personalities, key locations, and a system for generating details of the urban landscape on the fly are provided. With crime and punishment, the city’s underworld, and also its high culture detailed, the tools provided help the Keeper gain an understanding of what makes Berlin unique. Three scenarios, spanning the history of Berlin between the end of the Great War and the rise of Adolf Hitler and the Nazi Party, contain colorful details of Berlin and its inhabitants and may be run as stand-alone adventures or linked together to form a mini-campaign.

    $64.00$38.00

  • Gamers Guild AZ Call of Cthulhu Call of Cthulhu, 7th Ed.: The Grand Grimoire of Cthulhu Mythos Magic GTS

    Call of Cthulhu, 7th Ed.: The Grand Grimoire of Cthulhu Mythos Magic

    Madness and Magic for Call of Cthulhu Contained within are gathered spells drawn from over thirty years of Call of Cthulhu supplements and scenarios. Each spell has been revised for the Call of Cthulhu 7th Edition game, including optional Deeper Magic for the most powerful of Mythos sorcerers and monsters, with which to beguile and confound investigators. Packed full of advice and guidance on diverse matters including spell names,elements of spell casting, magical components, and astronomical considerations. Plus flawed spells, ley lines, folk magic, and the magic of the Dreamlands. Use this grimoire as a resource, a play aid, and as inspiration when designing scenarios. The Grand Grimoire of Cthulhu Mythos Magic is an essential supplement for Keepers of Arcane Lore.

    $34.00

  • Gamers Guild AZ Genesys Genesys Game Master's Screen Asmodee

    Genesys Game Master's Screen

    Speed up your adventures, hide your notes, and impress your players with the Genesys Game Master’s Screen! This three-panel screen has the most commonly referenced rules and charts to keep your games flowing quickly and smoothly. This screen will help you keep your notes, dice rolls, and plans hidden from your players while also providing handy information. Immerse your players in your world with the Genesys Game Master’s Screen! 

    $27.00$22.00

  • Gamers Guild AZ Brotherwise Games Cosmere RPG: Stormlight - Welcome to Roshar Setting Guide (Pre-Order) AGD

    Cosmere RPG: Stormlight - Welcome to Roshar Setting Guide

    Experience the power of Stormlight! Roshar is the extraordinary setting of Brandon Sanderson`s acclaimed epic fantasy series, the Stormlight Archive. Whether you’re reading the novels or creating your own stories with the Cosmere Roleplaying Game, this booklet serves as a visual guide to Roshar`s flora, fauna, cultures, and magic. Steering clear of story spoilers, Welcome to Roshar invites you to a fantasy world unlike any other.

    $17.00$13.00

  • Gamers Guild AZ Paizo Starfinder 2E: GM Core Special Edition (Pre-Order) ACD Distribution

    Starfinder 2E: GM Core Special Edition

      This deluxe special edition is bound in faux leather with metallic deboss cover elements and a bound-in ribbon bookmark. Unleash your imagination, creating new galaxies and tales with the Starfinder GM Core for Starfinder Second Edition! This comprehensive 264-page rulebook gives Game Masters everything they need to craft thrilling tales of adventure, from a single-night’s scenario on the mean streets to complex epics spanning years. Within these pages you’ll find clear guidelines for creating new hazards and alien creatures, tools to design challenging, balanced encounters, and rules for rewarding characters for the dastardly challenges you array before them! Starfinder GM Core also contains rules for quick-to-run cinematic starship combat and dynamic hacking rules! Starfinder GM Core is the second core rulebook for the Starfinder Second Edition RPG! Along with the Player Core and Alien Core, these books provide a new foundation for the future of tabletop gaming! Starfinder GM Core includes: • The rules needed to run a game of Starfinder, including guidelines for creating challenging encounters, determining success, and giving out rewards.• Advice aimed at making you an incredible Game Master, along with tools to ensure you and everyone else at your table has a safe and enjoyable experience.• Guidelines to help you create your own content, from campaigns and adventures to hazards and monsters.• Rules subsystems to help you handle a wide array of game situations, including rules for chases, cinematic starship combat, research, hacking infiltration, and more!• A guide to the Pact Worlds and wider galaxy, with a look at several important regions, and an exploration of the wider cosmos!

    $127.00$88.00

  • Gamers Guild AZ Dungeons & Dragons D&D 5th Edition: Dragon Delves (Hardcover) (Pre-Order) AGD

    D&D 5th Edition: Dragon Delves (Hardcover)

      Dragons for Every TableMeet the dragons of D&D in Dragon Delves, a collection of 10 dragon-themed adventures for characters level 1 through 12. Featuring artwork rendered in 10 unique styles, these ready-to-play adventures include streamlined prep and quick start guides for Dungeon Masters. Delve into mysterious dungeons, explore captivating fantasy locations, and come face to face with all the chromatic and metallic dragons, each with unique temperaments, alignments, and magic. Unique Art StylesExperience D&D’s most iconic monster with stunning artwork rendered in 10 different art styles. These adventures feature eye-catching artwork from 10 accomplished illustrators and 7 cartographers. Each adventure is also precluded with dragon art from through the history of D&D and provides an exclusive behind-the-scenes look into the new dragon redesigns. Streamlined Dungeon Master PrepNeed a ready-to-play adventure for tomorrow’s game night? Dive into action with the adventures found in Dragon Delves. Each adventure includes step-by-step prep for Dungeon Masters with a quick start guide that summarizes key NPCs, key plot points, and more. Run each adventure alone or as part of a larger campaign.

    $71.00$60.00

  • Gamers Guild AZ Devir Games In the Ashes RPG Hardcover AGD

    In the Ashes RPG Hardcover

    In the Ashes is an action role-playing game played within a book. It uses an innovative mechanic in which adventurers, fight, choose paths, and find equipment. Combat dice are determined by flipping the book pages, and you mark the outcomes on later pages to tell you what happens when you arrive. It's much more than just a book or a game!

    $71.00$56.00

  • Gamers Guild AZ Play to Z Ascending Empires (Zenith Edition) (Pre-Order) GTS

    Ascending Empires (Zenith Edition)

      The last survivors of the human race have fled to a new galaxy in fear of annihilation at the hands of an unstoppable enemy. Now, having discovered the ruins of four long dead civilizations spread across the stars, a race to develop technology based on these alien relics has begun. Humans will once again ascend to the stars to claim the galaxy. In Ascending Empires: Zenith Edition, you explore new planets by flicking your ships into space, expanding your colonies by delving deeper into the expanse and exploiting planets for resources. Naturally, as your civilization grows and competes for territory with others, players will seek to exterminate their opponents through clever combat. This new edition of Ascending Empires features modular play, high-quality plastic components, upgraded neoprene mat playing surfaces, and more.    

    $197.00$143.00

  • Gamers Guild AZ Ultra Pro Ultra Pro: Critical Role: Caleb Widogast's Game Master Spell Book (Pre-Order) GTS

    Ultra Pro: Critical Role: Caleb Widogast's Game Master Spell Book

    Master your campaign like a true wizard with the Game Master Spell Book, a multi-use table screen inspired by Caleb Widogast's own book of spells from Critical Role's Mighty Nein! Bursting with thoughtful details, this premium leatherette tri-fold screen pays homage to Campaign 2's most methodical and magic-loving wizard Caleb Widogast, with special bronze foil designs of the Critical Role logo, Caleb's past animal familiars, and his beloved furry friend, Frumpkin the cat, rendered beneath a wreath of fiery foil. Frumpkin's paw prints grace the front and back covers, which feature bronze faux book corners and book straps to create a realistic tomb look. Open this "well-worn" spell book screen to find even more detail inside: Caleb's notes, stories, spells, and doodles are scribbled within the bottom interior of each of the four gusseted pocket pages, with secret hidden messages from Jester scattered around the edges in invisible ink that can only be revealed with the right light! Each screen includes four unique pages of static-cling reusable stickers to help you organize your sessions, with character stickers of officially licensed Mighty Nein artwork. Draw maps, plot movement, or take notes directly on the clear, write-on pockets using the included dry-erase marker, and store up to ten A4 or 8.5" x 11" sized paper sheets inside each one, or hold papers outside the pockets using the 8 included initiative tracker clips. A hidden magnetic closure attaches within the tri-fold screen so it folds flush to save space. Measures approximately 42.77" lengthwise when fully opened, with a height of 11.79".★ Officially licensed Caleb Widogast’s Game Master Spell Book for Critical Role★ Premium leatherette material with bronze foil designs and well-worn spell tomb appearance★ Tri-fold design features 4 clear, write-on gusseted pockets that each hold up to 10 8.5” x 11” sized paper sheets such as maps, spell lists or character sheets★ Inside pockets include Caleb’s notes and doodles, plus Jester’s hidden messages, which can be revealed with UV light★ Also includes a dry erase marker, 8 initiative tracker clips, and 4 unique pages of static-cling reusable stickers, with licensed Mighty Nein artwork stickers    

    $107.00

  • Gamers Guild AZ Renegade Game Studios Kids on Bikes (Core Rulebook 2E) GTS

    Kids on Bikes (Core Rulebook 2E)

    Kids on Bikes is a Collaborative Storytelling RPG set in small towns with big adventure!In Kids on Bikes, you take on the roles of everyday people grappling with strange, terrifying, and very, very powerful forces that they cannot defeat, control, or even fully understand. Kids on Bikes even allows you to create a communally controlled Powered Character to add another dimension of gameplay to your games!Jump right into the action quickly and create your own band of rag-tag mystery solvers today!What is different in this edition?♦ Refined Powered Character Rules♦ Player-scalable states for violence♦ Expanded Gamemaster Section to create compelling creatures♦ More collaborative storytelling sections with fun bike-ride themed toolsFeatures★ Introduce a Powered-Player into your game, that every player has a hand in controlling. Because who knows when you may need a little extra help!★ Full color. Everything you need to play in ONE BOOK!★ Sample Module (Point Pleasant, New Jersey) to get you right in on the action.★ Full compatibility with Strange Adventures Vol. 1 and 2★ Highly anticipated second edition of the ENnie award winning roleplaying game

    $56.00

  • Gamers Guild AZ PENGUIN RANDOM HOUSE Marvel Multiverse Roleplaying Game: X Men Expansion GTS

    Marvel Multiverse Roleplaying Game: X Men Expansion

      "To me, my X-Men!" This - the first full-sized sourcebook for the Marvel Multiverse Role-Playing Game - features the X-Men and all their various spin-off teams, greatest allies and most fearsome foes. Written by d616 System co-creator and New York Times-bestseller Matt Forbeck (The Marvel Encyclopedia, Dungeons & Dragons: Endless Quest) and packed with illustrations by Marvel's incredible army of artists, the X-Men Expansion is jammed full of vital information about Marvel's most popular mutants, including new options for creating characters, new Traits, new Tags and new Powers! It also includes new profiles for dozens of characters from X-Force, New Mutants and Marauders, new full-color maps of famous X-Men homes, including the Xavier Institute, Krakoa and Arakko and plenty of plot hooks for an entire campaign. Answer the call and join the X-Men!

    $71.00$47.00

  • Gamers Guild AZ Ghostfire Gaming Grim Hollow: The Campaign Guide (Pre-Order) Quartermaster Direct

    Grim Hollow: The Campaign Guide

    Grim Hollow provides everything Players and GM's require in order to bring their Grim-Dark setting to life. Do you dare set foot within the world of Etharis? A god-less, unforgiving, war-torn world filled with Curses, Plagues & Ghoulish Creatures. A civilization that has long forgotten hope and now clings on desperately for survival. What to expect in this adventure:- Discover a world in desperate need of heroes. In a world that is brimming with history, depth, culture & conflict, players will fight for every small victory and mourn every loss as the very world itself fights back.- Transform yourself in a hunt for power. Within Grim Hollow there are over five different Player Character transformations available; each with their own diverse range of pros and cons. Invoke supernatural powers and lay waste to those who oppose you. Featuring a diverse array of new spells & feats, as well as the addition of curses; you will find that there is always a means to an end... for a price.- Flesh out your characters with unique motivations and goals. Containing a completely rebuilt Background System with a host of new feats and abilities, your character can start as a simple peasant and rise to the role of powerful Crime Lord. Forge your own pathway.- If you've been searching for an in-depth resource overflowing with lore, notable NPC's, a range of new mechanics, items and spells; an imaginative, gripping and downright fear-inducing campaign guide, then prepare yourself, for you have stumbled upon what you seek.Welcome to Etharis... We'll see if you survive... Contains:(4) Critical Hit Dice (Head, Torso, Arms, Legs)(3) Fumble Dice (Melee, Bow, Thrown)(1) Instructions and Icon Legend

    $71.00$60.00

  • Gamers Guild AZ Paizo Pathfinder RPG: Howl of the Wild Sketch Cover Edition (Pre-Order) Southern Hobby

    Pathfinder RPG: Howl of the Wild Sketch Cover Edition

      A Wild Adventure!A sound echoes across the world’s farthest wildernesses: the howl of countless animals and beasts! This all-new 224-page Pathfinder rulebook dives deep into the wilderness like never before! With new ancestries, character options, animal companions, wilderness foes and more, Howl of the Wild provides a traveler’s pack worth of value for players and Game Masters alike!Join a bumbling naturalist and an eccentric crew as they cross continents in their fantastic airship, searching for four legendary beasts. Along the expedition, you’ll find… Six playable new ancestries to bring PCs' wildest characters to life: strong minotaurs, swift centaurs, magical merfolk, amphibious athamarus, animals awakened to consciousness, and insectile, metamorphic surkis! Archetypes, spells, and other player options inspired by nature, from additional options for shapeshifting druids to playable werecreatures to archetypes that let you fight with claw, tail, or wing. New animal companions, weapons and armor forged from the scales and fangs of magical beasts, and all the gear you need out in the field! A menagerie of Golarion’s animals and beasts for GMs to unleash on players, covering animals like dinosaurs and sharks, expansions on classic monsters like chimeras and griffons, and never-before-seen creatures like the transparent sky fisher, the potion-brewing apothecary bee, and the extradimensional rift chameleon. All rules optimized for the remastered Pathfinder Second Edition game! Written by: Kate Baker, Rigby Bendele, Chris Bissette, Jeremy Blum, Logan Bonner, Dan Cascone, James Case, Jessica Catalan, Brite Cheney, Rue Dickey, Caryn DiMarco, Matthew Fu, Leo Glass, Steven Hammond, Patrick Hurley, Michelle Y. Kim, Dustin Knight, Kendra Leigh Speedling, Christiana Lewis, Jessie "Aki" Lo, Luis Loza, Letterio Mammoliti, Jonathan "Ryomasa" Mendoza, Quinn Murphy, Dave Nelson, Mikhail Rekun, Kai Revius, Ember Rose, Simone D. Sallé, Michael Sayre, Shay Snow, Levi Steadman, Kyle Tam, Ruvaid Virk, and Andrew White.

    $92.00$62.00

  • Gamers Guild AZ Evil Hat Productions Apocalypse Keys GTS

    Apocalypse Keys

    UNLOCK YOUR HEART or UNLOCK THE APOCALYPSEAs an Omen class monster, you are the only thing capable of holding back the apocalypse. Combat occult threats and investigate supernatural phenomena alongside your team of supernatural agents working for the shadowy DIVISION. But in a world that shuns monsters like you, only your deepest, most heartfelt bonds can grant you the power to stop those who seek to unlock Doom’s Door.Inside this book, you'll find:★ A game of monsters bound by fate, love, and power. Explore emotional connections, complicated relationships, unpredictable mysteries, larger than life apocalyptical threats, and the brightest hope in the darkest despair.★ An innovative take on the Powered by the Apocalypse rules engine.★ Seven Playbooks, each with their own destructive abilities and consuming desires.★ Guidance and support for running the game, including advice for the Keeper on how to craft your own Apocalypse.★ Detailed Mysteries for the team to investigate and plenty of guidance on creating your own.★ Strategies and safety tools to ensure everyone at the table enjoys a fun, memorable session.★ Support and advice for creating one-shot sessions or full campaigns The apocalypse draws near. There are Keys to find, Mysteries to solve, Doors to unlock, and ruthless Harbingers to battle.☆ An easy-to-use game based on the Powered by the Apocalypse System☆ Innovative game mechanics create tension between epic displays of power and a grim descent into ruin☆ Features a compelling theme of monstrous agents investigating supernatural threats while battling their own feelings of alienation☆ Offers a unique approach to mysteries where the GM provides keys to the mystery and the players come up with theories that may prove to be true—or advance the doomsday clock closer towards an apocalypse☆ Safety and consent tools are baked into the game’s entire design☆ Seven character archetypes focus on both monstrous abilities and profound emotional longings☆ Supports one-shot pick-up as well as longer-term campaign play styles☆ Contains six Mysteries featuring enigmatic NPCs, dynamic locations, and dire stakes

    $71.00


You have seen 96 out of 1399 products

© 2025 Gamers Guild AZ

    • American Express
    • Apple Pay
    • Diners Club
    • Discover
    • Google Pay
    • Mastercard
    • PayPal
    • Shop Pay
    • Venmo
    • Visa

    Login

    Forgot your password?

    Don't have an account yet?
    Create account