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4042 products


  • Gamers Guild AZ Talon Strikes Studios Vinyl: Seasons Greetings GTS

    Vinyl: Seasons Greetings

    2 in stock

    After the needle reaches the center of the record, you shoot up out of your chair and hop on the computer — you want more! You locate the nearest record store. You jump in the car, not knowing what to expect. After arriving and parking the car, you pull back on the door and enter into a musical paradise.Vinyl allows players to be aspiring vinyl collectors. With the knowledge acquired from visiting the Magazine Rack, players will begin to collect albums to assemble into collections that will score them additional points. Players will interact when collecting albums at the Record Bins or when gaining more knowledge at the Magazine Rack.Unfortunately, the inventory is limited, and other customers may be targeting the same vinyl gems. After the record store closes, players will tally their collection's value and determine the Elite Collector of Vinyl.★ Set Collection★ Hand Management★ Single Worker★ Bump Actions★ Victory PointsAges 14+, 1-5 players, 60-75 minutes

    2 in stock

    $64.00$55.00

  • Gamers Guild AZ Talon Strikes Studios Vinyl: Totally Awesome 80's GTS

    Vinyl: Totally Awesome 80's

    2 in stock

    With the rise in the popularity of cassette tapes, there was a decline in vinyl ownership. Music lovers who sought portability exchanged their vinyl for store credit at the trade-in counter without knowing its actual value. collectors went on the hunt for these gems to expand or enhance their collections as record stores became flooded with used albums.The Totally Awesome 80's edition features popular genres present during the great decade — the 80's. The edition also adds a new mechanism to the game — trading at the Trade Counter. Players can trade unwanted or low-value records to collect a desired and higher-valued album. Collections max out at four. To earn a Collection Reward Token, the players have to meet a minimum quality level and maintain a specific number of matched attributes across all of the albums in the collection. To further enhance a collection, Loyalty Cards will increase the number of victory points earned at the end of the game.Ages 14+, 1-5 players, 60-75 minutes

    2 in stock

    $64.00$55.00

  • Gamers Guild AZ Arcane Wonders Viral AGD

    Viral

    5 in stock

    You`re a deadly VIRUS that has just infected Patient Zero! Now, the clock`s ticking, and you have to spread and mutate in order to contaminate other organs! But, choose your strategy carefully, because competing bacillus are looking to muck up your best laid plans! If too many viruses are present in an organ, a crisis occurs and the powerful Immune System will surely wipe out your infection

    5 in stock

    $57.00$49.00

  • Gamers Guild AZ Arcane Wonders Viral: The Hive GTS

    Viral: The Hive

    6 in stock

    Have you conquered the body in Viral? Are you ready to turn up the heat? The Viral: The Hive expansion introduces five asymmetric and highly thematic viral factions. In this expansion, each player starts with a new hive within the body from which to spread their influence and unlock new abilities for their viral faction. Introduces 5 new asymmetric and highly thematic factions!

    6 in stock

    $23.00$16.00

  • Gamers Guild AZ GMT Games Virgin Queen GTS

    Virgin Queen

    2 in stock

    Virgin Queen is the sequel to Here I Stand, another card-driven game of grand strategy that covered the previous forty years (from Martin Luther’s posting of his 95 Theses in 1517 through the abdication of Charles V in 1556). Players familiar with Here I Stand will find much that is familiar in Virgin Queen: over half of the rulebook remains unchanged.

    2 in stock

    $131.00$111.00

  • Gamers Guild AZ Super Meeple Virtu Asmodee

    Virtu

    1 in stock

    It’s a time of upheaval, when the Middle Ages end and modernity is born…. For those in the government, the situation is ripe for action. Your city must maintain its standing, and you, as its prince, must make this happen. Virtù models the art of governing, using an original mechanism that then deploys from your player board. Your tactical options are laid out in the form of a wheel of cards, which you can evolve according to your objectives. Send troops or assign agents, and the villages will change hands. But other strategic dimensions must be considered: Artists, merchants, or diplomats could also work to increase your prestige…. Decide and act with just the right amount of ingenuity and audacity, and you will become the Master of Italy!

    1 in stock

    $100.00$78.00

  • Gamers Guild AZ Studio H Virtual Revolution (Pre-Order) GTS

    Virtual Revolution

    10 in stock

       2047: Most of humanity escapes reality through Verses, virtual universes developed by powerful mega corporations. These businesses are willing to do anything and everything to gain market share. You work for one of them, and your mission in Virtual Revolution is to become the ruler of Neo-Paris. With three actions per turn, decide whether to recruit agents, generate income, build servers, start new Verses, or improve your reputation. Because your actions are not always legal, you risk attracting Interpol's attention or being attacked by activists. How far are you willing to go to take over the city?

    10 in stock

    $79.00

  • Gamers Guild AZ Garphill Games Viscounts of the West Kingdom Renegade Games

    Viscounts of the West Kingdom

    2 in stock

    Viscounts of the West Kingdom is set at a time when the King’s reign began to decline, circa 980 AD. Choosing peace over prosperity, our once strong King began offering our enemies gold and land to lay down their axes. But peace is a tenuous affair. As poverty spread, many people lost faith in his ability to lead and sought independence from the crown. Since finding favor in his courts, our future has also become uncertain. As viscounts, we must be wise and decisive. Loyalty is to be upheld, but gaining favor among the people must be our priority, should there be a sudden shift in power.

    2 in stock

    $79.00

  • Gamers Guild AZ Renegade Game Studios Viscounts of the West Kingdom Collector’s Box Renegade Game Studios

    Viscounts of the West Kingdom Collector’s Box

    2 in stock

      Requires Viscounts of the West Kingdom Collector’s Box that can fit all the contents of the base game, Gates of Gold, Keeper of Keys, and promos! Form-fitted plastic tray, works with sleeved cards! Includes 12 New Promo Items (4 Outsider Cards, 4 Hero Townsfolk Cards, 4 Chest Tiles) Organizer insert designed for Viscounts of the West Kingdom and the expansions: Gates of Gold and Keeper of Keys. Crossover Promo Pack: 4 Outsider Cards 4 Hero Townsfolk Cards 4 Chest Tiles

    2 in stock

    $43.00

  • Gamers Guild AZ Garphill Games Viscounts of the West Kingdom Gates of Gold Renegade Game Studios

    Viscounts of the West Kingdom Gates of Gold

    1 in stock

    Many have come! Who will stay and who must go? In Viscounts of the West Kingdom: Gates of Gold, people from near and far have come to see the splendor of our great city. While most are traders and laborers, eager to make a home for themselves, others seem to have more devious intentions. Can we really trust those who once attacked our walls? Do they truly desire peace? The King has sent his orders, but we will decide who may stay and who must leave. Viscounts of the West Kingdom: Gates of Gold is an expansion. Viscounts of the West Kingdom is required to play. Features: New card types for players to add to their decks: King’s Orders and Outsiders Manuscript Boards for housing transcribed Manuscripts, and unlocking newabilities Six Castle Leader cards, and new Building Bonus Cards to add more competition and new strategies More Heroes, Townsfolk, and Manuscripts Components: 28 Townsfolk Cards 5 Hero Townsfolk Cards 24 Outsider Cards 24 King’s Order Cards 1 AI Reference Card 1 Illustrated Rulebook 12 BuilderBonus Cards 6 Castle Leader Cards 4 Manuscript Boards 5 Manuscripts

    1 in stock

    $50.00

  • Gamers Guild AZ Renegade Game Studios Viscounts of the West Kingdom Keeper of Keys Renegade Game Studios

    Viscounts of the West Kingdom Keeper of Keys

    2 in stock

    Treasure Awaits! In Viscounts of the West Kingdom: Keeper of Keys, tensions continue to rise in the King’s court. Some choose to plot in secret, forging alliances with like-minded officials. Others seek out treasures and secrets hidden deep within the castle walls. Will you remain loyal to the very end, or take your future into your own hands? Viscounts of the West Kingdom: Keeper of Keys is an expansion. Viscounts of the West Kingdom is required to play. Features: Thick player boards with slots for housing the new Chest Tiles, which add anew element to the tableau management for players to explore Three public Buildings for players to compete over constructing, each with their own unique in-game abilities and bonus rewards Mechanisms for players to gain more Hero Townsfolk into their deck, providing even more power turns and possible combos Three replacement starting Townsfolk for each player More Heroes, Townsfolk, Player Cards, and Manuscripts Components: 20 Townsfolk Cards 10 Hero Townsfolk Cards 12 Starting Townsfolk Cards 5 Player Cards 1 AI Scheme Card 1 Illustrated Rulebook 3 Public Building Tokens 3 Public Building Cards 18 Chest Tiles

    2 in stock

    $50.00

  • Gamers Guild AZ Studio H Vivarium GTS

    Vivarium

    8 in stock

    1898, Siberia, the seismologist Edgar Vuntaf discovers a continent free of any human presence, sheltering a teeming life, in forms never encountered before! Unknown plants, colossal creatures... Faced with this shocking discovery, the world's scientific elite, gathered in Paris for the Universal exposition, create the Vivarium Syndicate, and decide to send explorers into this new continent.Vivarium is an efficient and tense card collection game with a great artistic direction! Each turn players use dominoes to create coordinates that allow them to build their card collection. After 7 rounds, the player that has successfully completed their objectives and collected the greatest creatures wins the game.★ UNIQUE USE OF DOMINOES: Each turn, add a domino to the one in the middle of the table, creating coordinates that let you take a card from the board.★ COMPLETE SECRET OBJECTIVES: Use these to drive your strategy to collect different creature colors, creature types, equipment, or other aspects of the game.★ POWERFUL EQUIPMENT: Gain these cards to help complete certain objectives and for their unique special abilities or end-game scoring effects.★ HIGH QUALITY COMPONENTS: The custom domino designs, sparkly amber gems, and details on the cards and board add to a luxury gaming experience.★ BEAUTIFUL ARTWORK: See the creatures of Vivarium spring to life, each one with their own personality and storing that shines through in the illustrations.

    8 in stock

    $36.00

  • Gamers Guild AZ Arcane Wonders Volcanic Isle GTS

    Volcanic Isle

    1 in stock

    Players in Volcanic Isle are tasked with building villages and raising Moai across the continent, each doing their best to survive and become the strongest tribe. However, with each Moai raised, the possibility of a volcanic eruption increases! Eruptions devastate settlements and even cause whole sections of the board to sink into the sea and be removed! Strategically plan the expansion of your settlements amidst the chaos of volcanic activity with an ever-changing landscape!

    1 in stock

    $71.00$61.00

  • Gamers Guild AZ Volfyirion Guilds (Pre-Order) Gamers Guild AZ

    Volfyirion Guilds

    3 in stock

      After the fall of Rorius house, the king of Mysthea, in order to contain the power of the Volarees house, created a system of 5 guilds and assigned a specific role to each of them. Now, the guilds are fighting for the top step of the political scene. Set in the wonderful world of Mysthea, Volfyirion Guilds events take place immediately after the previous title: Volfyirion; and about sixty years before the events of Mysthea. The game retains all the features and mechanics from its predecessor, indeed it's a competitive and fast-paced deck-building card game for two players. At the same time, however, it adds more depth to the gameplay, thanks to 110 new cards, including new card types, abilities, and mechanics. In addition, the game has renewed the solo mode: now you can fight against Mysthea world epic creatures, each of which has its own features and rules. Volfyrion Guilds can be played as a standalone game or combined with the classic Volfyrion and this amplifies the alternatives for players. Part of the 'Volfyirion Card Game Series'

    3 in stock

    $32.00$27.00

  • Gamers Guild AZ Tabula Games Volfyirion: Card Game GTS

    Volfyirion: Card Game

    2 in stock

    Volfyirion is a competitive and fast paced deck-building card game for 1-2 players, set in the wonderful world of Mysthea.If you enjoy a quick and intense match with a lot of strategic choices, you are going to love it!You will have to destroy your opponent cities while defending yours.Employ your army, use your special power or, if you are brave enough, try to tame the dragon Volfyirion and have it unleash destruction on the battlefield. But beware: your opponent will try to do the same!Game Contents:• 136 poker size playing cards• 1 screen printed dragon token• RulebookAges 14+, 1-2 players, 15-30 minutes

    2 in stock

    $33.00$28.00

  • Gamers Guild AZ Tabula Games Volfyirion: Dragon Miniature GTS

    Volfyirion: Dragon Miniature

    1 in stock

    More than just a collectible miniature!The dragon Volfyirion is a legendary creature of the Mysthea Universe and its miniature can be used in three different games of this series: Volfyirion, Mysthea and Mysthea: The Fall.The box includes the 120 mm tall miniature with 5 Quam Crystals, 4 Playing cards and one rulesheet.

    1 in stock

    $36.00$34.00

  • Gamers Guild AZ Fort Circle Games Votes for Women Fort Circle Games

    Votes for Women

    4 in stock

    Votes for Women is a card-driven game covering the American women's suffrage movement from 1848-1920, culminating with the ratification (or rejection) of the Nineteenth Amendment. The game provides competitive, co-operative and solitaire play, with co-operative and solitaire play against the "Oppobot." To win, the Suffragist player must have Congress pass the proposed Amendment and then have three-fourths of the states (36 of the then 48 states) ratify the Amendment. The Opposition player wins by either preventing Congress from passing the proposed Amendment or by having 13 states reject the Amendment. The game lasts for six turns - a turn consisting of drawing cards from the players' own decks, bidding on strategy cards, and then six rounds of card play where a player may play a card for an event or discard a card to campaign, organize or lobby Congress. If Congress has proposed the Amendment but neither 36 states have ratified nor 13 states have rejected, then the game goes to Final Voting.

    4 in stock

    $107.00$91.00

  • Gamers Guild AZ Rather Dashing Games Wakening Lair (Pre-Order) GTS

    Wakening Lair

    1 in stock

      Built long ago by an ancient evil, a lair lies at the heart of a dense forest not far from your village. Silent for generations, a noxious reek now wafts from the entrance and unsettling noises from within signal that something terrible is about to awaken. Do you dare venture into the depths and combat what monsters lurk inside? Wakening Lair is a fully cooperative dungeon delve for 2-6 players who take on the roles of heroic adventurers banded together to defeat the monsters inhabiting a nearby lair. Play heroes from nine different character classes, each with unique abilities to help vanquish foes. Double-sided hero cards provide both male and female versions of each class for a total of 18 heroes from which to choose. A variety of monsters, nine different monstrous terrors, and randomized boss monster awakening changes the game narrative each time you play. Six different room types can give you an attack bonus if your character type matches the room advantage. Weapons have character preferences and arming the right weapons can increase the power of your attacks. Use magical items for rerolls, healing, or other boosts for yourself or members of your party. Monsters have attack vulnerabilities and immunities, so you need to watch out and square off with the best suited members of your team! Players take turns exploring rooms in Wakening Lair, defeating monsters, disarming traps, and gathering weapons and magic items. Equip those items to maximize your hero's abilities, all in preparation to defeat the slumbering monstrous terror that is bound to awaken at any moment. When it does, you need all your collective power to keep it from escaping the lair and destroying the land!

    1 in stock

    $50.00$43.00

  • Gamers Guild AZ Rather Dashing Games Wakening Lair: The Dark Forest (Pre-Order) GTS

    Wakening Lair: The Dark Forest

    4 in stock

     In Wakening Lair: The Dark Forest, 1-6 players must cooperate against overwhelming odds to rid a classic fantasy themed dark and spooky forest of its assorted ne’er-do-well monsters and haunts. Should they succeed, songs will be sung of their noble exploits for generations to come. If they fail, then the Dark Forest’s evil will spread across the realm. Wakening Lair: The Dark Forest is a 1-6 player fully cooperative dungeon delve which plays in 45-60 minutes. Each player assumes one of nine heroes forming a party which must explore the forest disturbing and vanquishing its denizens. As they do, they’ll receive treasure in the form of weapons and magic items. Eventually, one of six monstrous terrors will awaken and try to escape the dark forest. Victory is achieved by defeating it before that happens! Wakening Lair: The Dark Forest is a standalone sequel to the original Wakening Lair and the components of both games can be swapped for unique and new game combinations.

    4 in stock

    $57.00$49.00

  • Gamers Guild AZ Capstone Games Wandering Towers Capstone Games

    Wandering Towers

    4 in stock

    Each year, the graduating classes of the Ravenrealm Magic School compete to demonstrate their mastery of magic. For the final exam, all the wizards of each class must assemble at the legendary Ravenskeep… but every last one of them has procrastinated, distracted by learning new spells. They’ve also used all their potions—they can’t show up unprepared, with empty potion bottles! Help your wizards get to Ravenskeep as quickly as possible. Using their magic they could even move the very towers atop which they stand to get there more easily! But how can they refill their potion bottles along the way? Well, here’s a little secret: Trapping wizards allows you to capture some of their magical essence in a bottle…

    4 in stock

    $64.00$52.00

  • Gamers Guild AZ Capstone Games Wandering Towers Capstone Games

    Wandering Towers Playmat

    8 in stock

    The official playmat for Wandering Towers! The playmat features locations for all 8 spells, draw card and discard stacks, and locations around the game map in a charming fantasy landscape. Constructed of thick 2mm neoprene with stitched edges, this playmat will stand the test of time. Sized at 19.7×19.7-inches, the playmat comes in a cardboard display box.

    8 in stock

    $36.00$31.00

  • Gamers Guild AZ Capstone Games Wandering Towers: Mini Spell Expansion 1 Capstone Games

    Wandering Towers: Mini Spell Expansion 1

    4 in stock

    This expansion contains 2 spells: Retrieve A Card and Movement Swap. Retrieve A Card Effect: Take the top card from the discard pile, even if it is the card you just played. Note: you will not draw to fill your had to 3 cards at the end of your turn until you have less than 3 cards. This is the same spell as the previously released "Re-Use A Card". Movement Swap Effect: Swap the movement values on the movement card you play. this has the following effect: For a card that can move either a tower or a wizard, their movement values are swapped. For a card that can only move a tower, it moves a wizard instead. For a card that can only move a wizard, it moves a tower instead.

    4 in stock

    $8.00$6.00

  • Gamers Guild AZ Capstone Games Wandering Towers: Mini Spell Expansion 3 Capstone Games

    Wandering Towers: Mini Spell Expansion 3

    2 in stock

    2 new Magic Spells for Wandering Towers - 'Fill a Potion Bottle' and 'Extra Die Roll'. From award-winning designers Wolfgang Kramer & Michael Kiesling and graphics by Michael Menzel. Race to be the first to have all your wizards in Ravenskeep and your potion bottles full! Move towers to get closer to Ravenskeep, or, even better, cover up other wizards to fill up your potion bottles. Cast magic spells to gain an extra advantage for your wizards. A fast-playing game for both children and adults - will you remember where all your wizards are, even when covered by a tower, or two?Ages 10+1-6 players30 minutes play time

    2 in stock

    $8.00$6.00

  • Gamers Guild AZ AEG War Chest AGD

    War Chest

    7 in stock

    War Chest is a simple to learn, yet highly re-playable and exciting war game, where each player controls a unique army. It combines drafting, with an elegant army composition mechanic. Each player plays with different units, requiring you to develop alternate strategies to balance the need to recruit more troops, offset your losses and effectively maneuver your soldiers.

    7 in stock

    $71.00$61.00

  • Gamers Guild AZ AEG War Chest: Nobility Expansion GTS

    War Chest: Nobility Expansion

    2 in stock

    The chivalric system was a huge part of medieval warfare. Various offices of state were handed out to the highborn of the land, from Bannermen that surrounded kings and queens, to Earls and Heralds enacting their liege's will across the realm. Bishoprics had much land and influence associated with them, and were sought after position for nobles.Can you add these four new influential units to your force, and use royal proclamations to your advantage, to once again triumph in this masterful game of tactical warfare?Contents:6 Proclamation Seals16 Faction Control Markers7 Royal Decree Cards19 Unit Coins4 Unit Cards Ages: 14+Players: 2 or 4Game Length: 30-60 minutes

    2 in stock

    $36.00$25.00

  • Gamers Guild AZ AEG War Chest: Siege Expansion AGD

    War Chest: Siege Expansion

    6 in stock

    Not all battles are fought on the open field. In many cases defenders hide behind the thick walls of mighty castles. Now is the time to prepare for Siege! As castles grew larger and stronger throughout the middle ages, new ways evolved to scale, knock down, and even undermine their walls. In War Chest: Siege you will be confronted with fortified locations. Fear not, you have siege towers and trebuchets at your disposal and hardy sappers to both build your own fortifications and undermine your opponents. Can you successfully return to the battlefield with your war engines in this ingenious and engaging game of tactics and strategy?

    6 in stock

    $36.00$31.00

  • Gamers Guild AZ War of Civilizations (Pre-Order) Gamers Guild AZ

    War of Civilizations

    2 in stock

      War of Civilizations is a 4x strategy board game set in the year 2050 on a climate change-affected dystopian earth. Players take on the role of Clan Leaders and compete to gain mystical powers, acquire resources, and build powerful war fleets to conquer land and defeat rival clans. The game requires players to balance their acquisition of powers and resources with their warfare tactics while navigating the challenges of a harsh, post-apocalyptic world. The objective of the game is to achieve dominance in one of two ways: either by controlling the Isle of Myth for threeconsecutive rounds with the Capital Ship, or by accumulating the maximum number of Magic Crystals. SUPREMACY: Controlling Isle of Myth for 1 full round after paying Ocean crystals for Upkeep. WARFARE: Win against Capital Ship.ORWin against the opponent fleet or *Pirates. EXPLORE Apex Island. EXTERMINATE: Eliminate an opponent and gain their magic crystals and resources. THE END GAME GETS TRIGGERED WHEN ANY PLAYER ENTERS THE ISLE OF MYTH FOR THE FIRST TIME IN THE GAME. WHEN THE END GAME IS TRIGGERED, THE GAME WILL END IN THE FIVE ROUNDS THEREAFTER.

    2 in stock

    $141.00$120.00

  • Gamers Guild AZ Ares Games War Of The Ring: Kings Of Middle-Earth GTS

    War Of The Ring: Kings Of Middle-Earth

    1 in stock

    Kings of Middle-Earth™, the new expansion for War of the Ring™ Second Edition, introduces Sovereigns and Dark Chieftains. These two new types of Characters represent important personalities of Middle-earth with a vital role in the War of the Ring.The Sovereigns of the Free Peoples were targeted by Sauron’s attempts to bend the will of the peoples opposing him — using the palantíri (the seeing stones), through emissaries, like Gríma, and possibly with other subtle and deceitful means. At the same time, it was crucial for the morale of the Free Peoples to rally around these charismatic figures — Brand, Dáin Ironfoot, Denethor, Théoden, and Thranduil — to fight against the Shadow. The new rules, miniatures, cards, and Action dice included in this expansion will allow the players to fully develop this conflict and represent the role of these characters in your War of the Ring game.This expansion also adds three new Characters, the Dark Chieftains, to the Shadow hosts. Unlike the Ringwraiths, who were fully controlled by the Rings of Power, these powerful leaders of the Shadow Armies had distinct personalities, but ultimately all were subject to the commands of Sauron or Saruman. One Dark Chieftain is included for each of the three Shadow Nations — the Black Serpent, the Shadow of Mirkwood, and Ugluk.THIS IS NOT A COMPLETE GAME.You must own a War of the Ring game to play.CONTENTS OF THE BOX:• 13 Plastic Figures• 5 Corrupted Sovereign Rings• 2 Special Action Dice• 13 Character Cards• 19 Event Cards• 1 Sovereign Corruption Board• 12 Cardboard Counters• 2 Reference Sheets• Game Rules

    1 in stock

    $64.00$55.00

  • Gamers Guild AZ Mixlore Watch Out Beetlejuice (Pre-Order) Asmodee

    Watch Out Beetlejuice

    6 in stock

    After becoming a ghost following an accident, you are doomed to haunt your home for the next 125 years. None of the new owners who regularly try to move into your home meet your exacting property maintenance standards, so you spend your time scaring them away. Do not forget that you are not the only ghost in the house… Beetlejuice might appear from time to time and meddle with your efforts to frighten new tenants. Mischievous Beetlejuice can join the game at any time, relishing the chance to mess with your plans. Whenever he's around, there will be pitfalls to avoid. ENGAGING PUSH-YOUR-LUCK GAMEPLAY: Take on the role of mischievous ghosts in this engaging dice game, where you'll scare away unwanted house guests with the help of the unpredictable Beetlejuice. BEETLEJUICE APPEARANCES: Brace for chaos as Beetlejuice can appear at any moment, adding a twist of fate to your ghostly schemes with unexpected challenges and mischievous gameplay. RICH THEME & DEEP STRATEGY: Compete against both the game and other players, strategizing to overcome Beetlejuice's antics and successfully scare off new tenants. CULTURAL ICON: Immerse yourself in a game themed around the iconic Beetlejuice, complete with references to the movies, TV shows, and more, perfect for fans of the beloved franchise. IDEAL FOR HALLOWEEN & PARTIES: With quick 20-minute play sessions, this game is perfect for family gatherings, especially during Halloween, offering spooky fun for players aged 10 and up. Contents: 8 dice 1 rulebook 80 cards

    6 in stock

    $29.00

  • Gamers Guild AZ Board Game Waterfall Park (Pre-Order) Asmodee

    Waterfall Park

    3 in stock

      Welcome to Waterfall Park. The goal of the game is to trade and exchange attractions to build the biggest amusement park in the world. The particularity of this park is that it is built vertically on huge towers in the middle of the ocean.

    3 in stock

    $64.00$52.00

  • Gamers Guild AZ Capstone Games Watergate PHD

    Watergate

    1 in stock

    In Watergate, one player assumes the role of a [Washington Post] Journalist, while the other embodies the Nixon Administration—each with a unique set of cards. To win, the Nixon Administration must build up enough momentum to make it to the end of the presidential term, whereas the Journalist must gather enough evidence to connect two informants directly to the President. Of course, the administration will do all in its power to smother any evidence. History of Watergate included with the game!

    1 in stock

    $50.00$43.00

  • Gamers Guild AZ Capstone Games Watergate (White Box Edition) PHD

    Watergate (White Box Edition)

    1 in stock

    In Watergate, one player assumes the role of a [Washington Post] Journalist, while the other embodies the Nixon Administration—each with a unique set of cards. To win, the Nixon Administration must build up enough momentum to make it to the end of the presidential term, whereas the Journalist must gather enough evidence to connect two informants directly to the President. Of course, the administration will do all in its power to smother any evidence. History of Watergate included with the game!

    1 in stock

    $50.00

  • Gamers Guild AZ Capstone Games Watergate - Change in History Promo Capstone Games

    Watergate - Change in History Promo

    2 in stock

    Watergate: Change in History is a pair of promo cards for Watergate that was originally given to attendees of the 2020 Camp Capstone virtual convention. Later available as part of Pack C from the Dice Tower 2021 Kickstarter campaign. One card is for the Nixon player and the other is for the Editor player. If one game of Watergate follows another without the players switching roles, whichever player lost receives their promo card, with that card providing an advantageous action that may be used once at any point in the game. The two cards are:The Day After: Move 1 evidence token 2 steps.Meet the Press: Move the momentum token 2 steps.

    2 in stock

    $8.00$6.00

  • Gamers Guild AZ Palm Court Wavelength Asmodee

    Wavelength

    3 in stock

    Wavelength is a social guessing game in which two teams compete to read each other's minds. Teams take turns rotating a dial to where they think a hidden bullseye is located on a spectrum. One of the players on your team — the Psychic — knows exactly where the bullseye is, and draws a card with a pair of binaries on it (such as: Job - Career, Rough - Smooth, Fantasy - Sci-Fi, Sad Song - Happy Song, etc). The Psychic must then provide a clue that is *conceptually* where the bullseye is located between those two binaries. For example, if the card this round is HOT-COLD and the bullseye is slightly to the "cold" side of the centre, the Psychic needs to give a clue somewhere in that region. Perhaps "salad"? After the Psychic gives their clue, their team discusses where they think the bullseye is located and turns the dial to that location on that spectrum. The closer to the center of the bullseye the team guess, the more points they score!

    3 in stock

    $57.00$45.00

  • Gamers Guild AZ Way Too Many Cats! (Pre-Order) Gamers Guild AZ

    Way Too Many Cats!

    2 in stock

      Way Too Many Cats is a competitive drafting spatial puzzle game about drafting cats, making each cat happy, and pressing your luck in the number of kittens you take on. Players are managers of an adoption agency trying to show off each cat in the best light. They accomplish this differently depending on the cat type and the individual characteristics of each cat. The game is played until one player fills all showcase spots in their adoption center; all players get equal turns and the player with the cutest cats wins!

    2 in stock

    $57.00$49.00

  • Gamers Guild AZ Weird Giraffe Games Way Too Many Gray Cats (Pre-Order) GTS

    Way Too Many Gray Cats

    2 in stock

    Expansion of Way To Many Cats! The expansion adds in a new type of cat, Gray! It also adds new dual toy tokens. It includes 70 cards and 18 tokens! Gray cats provide a new type of scoring that will certainly mix up game play!  All gray cats score based on having lots of the same type of cat around them. They're not as straightforward as the other cats, so it'll take some effort to make them super happy. 

    2 in stock

    $19.00$16.00

  • Gamers Guild AZ Renegade Game Studios Wayfarers of the South Tigris Renegade Game Studios

    Wayfarers of the South Tigris

    3 in stock

    Wayfarers of the South Tigris is set during the height of the Abbasid Caliphate, circa 820 AD. As brave explorers, cartographers and astronomers, players set off from Baghdad to map the surrounding land, waterways, and heavens above. Players must carefully manage their caravan of workers and equipment, while reporting back regularly to journal their findings at the House of Wisdom. Will you succeed in impressing the Caliph, or lose your way and succumb to the wilderness? Features: Challenging dice placement strategy game! Become explorers, cartographers, and astronomers, delving into the lands around ancient Baghdad. Grow your personal map tableau, gaining access to new actions and abilities. Contains: 3 double-sided Main Board Sections 4 double-sided Player Boards 20 Dice (5 in each player color) 60 Influence (15 in each player color) 4 Player Markers (1 in each player color) 12 Workers (4 in each player color) 62 Upgrade Tiles 10 Journal Tiles 48 Silver & 48 Provisions 36 Townsfolk Cards 36 Land Cards 36 Water Cards 36 Space Cards 16 Inspiration Cards 6 Scheme Cards (for Solo play)

    3 in stock

    $86.00

  • Gamers Guild AZ Eagle-Gryphon Games Weather Machine Eagle Gryphon

    Weather Machine

    2 in stock

    Inspired by the research and development into Route 66 required by The Mother Road, Rick Soued, President of Eagle-Gryphon Games, designed America's Main Street -- two fast and fun games in a light-weight (12 oz.), travel-sized edition (7" by 9" box) playable by the whole family while on the road or at game nights. Both of these "filler" games are suitable for play by 1 to 5 players (or as many as 10 players in teams of 2); younger or older players, as well as both casual and serious gamers will enjoy these games; which are playable in 10 to 25 minutes. The America's Main Street box contains two separate games: Get Your Kicks and Your Mileage May Vary.

    2 in stock

    $213.00$192.00

  • Gamers Guild AZ Eagle-Gryphon Games Weather Machine: Metal Machine Parts Eagle Gryphon

    Weather Machine: Metal Machine Parts

    2 in stock

    Components50 Metal Machine Parts (10 of each color) (24x24x2 mm)

    2 in stock

    $35.00$31.00

  • Gamers Guild AZ Eagle-Gryphon Games Weather Machine: Metal Nobel Prize Eagle Gryphon

    Weather Machine: Metal Nobel Prize

    3 in stock

    Components50 Metal Machine Parts (10 of each color) (24x24x2 mm)

    3 in stock

    $8.00$7.00

  • Gamers Guild AZ Eagle-Gryphon Games Weather Machine: Upgrade Pack Eagle Gryphon

    Weather Machine: Upgrade Pack

    2 in stock

    ComponentsUpgrade Pack Components• Solitaire and Stretch Goal Rulebook• 2 Saboteurs• 20 Security Report Cards• 12 Solitaire Challenge Cards• Priority Board & Hideout Board• 10 Supply Cards• 3 In-Game Goal Tiles• 12 Player Discs• 6 Private Objective Cards• 6 Funding Goal Cards

    2 in stock

    $22.00$20.00

  • Gamers Guild AZ Greyridge Games Weirdwood Manor GTS

    Weirdwood Manor

    4 in stock

    Weirdwood Manor is a cooperative board game that marries great adventure gameplay with some euro-inspired underpinnings, as you and your group of valiant companions battle to protect Weirdwood Manor and its enigmatic ruler, Lady Weirdwood, from an invading Fae Monster and his Clockwork Scarab minions. The Manor is a mysterious and magical place where rooms and the pathways between them can shift as time progresses. The game features a unique temporal mechanic; every time a player or the Fae Monster takes an action, time will move forward in the game and the connections between the rooms will shift via unique rotating corridor rings on the game board. Players have some agency in how to use their actions to affect how quickly (or slowly) time moves, but beware, if the players use up their allotted time and have not defeated the monster, they lose! You will assume the role of one of six asymmetrically designed characters as you battle against one of the three different Fae Monsters, each with their own unique mechanics and loss conditions. You’ll make use of dice drafting, card play, resource management, and location actions as you move through the ever-shifting Manor in pursuit of the Fae Monster and his minions. You can also recruit additional companions to aid you and you will improve your character’s abilities as you earn experience. Each turn, the players will use their own deck of cards to take one primary action. Rooms they move to can offer additional actions and benefits. As well, players can make use of their own unique player and companion powers. These combinations can create varied and potentially powerful chains of actions on a player's turn. However, after each player's turn the Fae Monster will act, using their own custom deck of cards. As the game progresses, the Fae Monster’s strength will grow and things will become more dire for the players so they will have to work together to solve the challenges in front of them. The game offers deep tactical choice and a degree of unpredictability that will make traditional leader quarterbacking virtually impossible; the players will truly have to strategize as a group to succeed as the threat deepens! And so, if the players can defeat the Fae Monster before time runs out - or before the Fae Monster completes his own unique victory condition, the players will win the game and have kept Weirdwood Manor safe for now... until he next threat arrives!

    4 in stock

    $121.00$103.00

  • Gamers Guild AZ Zygomatic Werewolves of Millers Hollow: The Pact Asmodee

    Werewolves of Millers Hollow: The Pact

    1 in stock

    The Werewolves of Miller's Hollow: The Pact consists of The Werewolves of Miller's Hollow base game as well as the three existing expansions for that game as of 2014: New Moon, Characters, and The Village.

    1 in stock

    $64.00$55.00

  • Gamers Guild AZ Steve Jackson Games Werewords Deluxe (Pre-Order) GTS

    Werewords Deluxe

    1 in stock

      In Werewords Deluxe Edition, players guess a word by asking "yes" or "no" questions. Figure out the magic word before time is up, and you win! However, one of the players is secretly a werewolf who is not only working against you, but also knows the magic word. If you don't guess the word in time, you can still win by identifying the werewolf! To help you out, one player is the Seer, who knows the word, but has to be careful while helping you. If you guess the word, the werewolf can pull out a win by identifying the Seer! A free iOS/Android app provides thousands of words in hundreds of categories at various difficulty levels, so everyone can play. Werewords Deluxe Edition contains several new special roles in addition to the Mayor, Seer, Werewolves, and Villagers, and a brand new Speedwords mode, new artwork, and can play as few as two players and up to twenty players.  

    1 in stock

    $36.00$31.00

  • Gamers Guild AZ Kolossal Games Western Legends Asmodee

    Western Legends

    3 in stock

    Historic characters from the American Wild West face off and write new legends across the face of history! Gather your gun, your mount, and your grit as you forge your path into the history books. Western Legends is an open-world sandbox tabletop adventure for 2-6 players set in the American Wild West. Players assume the roles of historical figures of the era, earning their legendary status in a variety of ways: gamble, drive cattle, prospect for gold, rob the bank, fight bandits, pursue stories, become an outlaw, keep the peace. The possibilities are darn near endless. Each player's turn starts with drawing poker cards and/or gaining cash. Then they choose three actions. Possible actions include: move on the map (how far depends on whether they have a mount), doing a location-specific action (such as mine for gold if they are at a gold mine, gamble if they're in a saloon, etc.), fight other players at the same location (either duel them, rob them, or arrest them if they're wanted), play poker cards that have action abilities, etc. Legendary Points (LPs) are earned based on the outcomes of many of these actions, and the winner is whoever has the most LPs at the end of the game. Key Points- Award-Winning gaming experience set in the American West!- Beautiful artwork, and presentation brings this highly thematic game to life.- Intuitive gameplay and choices let’s you write your own legend every game!

    3 in stock

    $107.00$76.00

  • Gamers Guild AZ Surfin' Meeple Western Legends: Showdown Asmodee

    Western Legends: Showdown

    7 in stock

      In the strategic card game Western Legends: Showdown, which takes part in the same universe as the Western Legends board game, two players compete to seize control over a typical far west town.At the beginning of the game, select three locations from seven available; and on your turn, you'll be able to pass or put one of your cards on a location. Each location defines how players can gain the cards that are found here. Played cards have special powers, so analyze the your opponent's cards and lay traps to gain the upper hand by unleashing devastating combos. At the end of a game, the player that has the highest total value on the card they have won is declared the winner of the duel.This town ain't big enough for the two of us, cowboy… DYNAMIC TRICK-TAKING GAMEPLAY: Engage in a strategic duel where players must outwit each other at three chosen locations from seven available, each with unique victory conditions. SPECIAL CARD POWERS: Utilize 18 player cards with special abilities to lay traps and turn the tide of the showdown in your favor. ART FROM WESTERN LEGENDS: Features the iconic artwork and locations from the beloved Western Legends universe, enhancing the thematic experience. QUICK SETUP AND PLAY: Designed for rapid gameplay and easy setup, making it the perfect choice for quick gaming sessions and on-the-go entertainment. COMPACT AND PORTABLE: Comes in a sleek, small box ideal for travel and storage, ensuring the Old West is always within reach. Contents 18 Player cards 1 Reputation card 7 Location cards

    7 in stock

    $15.00

  • Gamers Guild AZ Oink Games Whale To Look GTS

    Whale To Look

    2 in stock

    Rely on your RivalA bay full of huge whales and orcas, and quite popular among whale-watching tourists, is becoming overrun with tour companies. The whales on the other hand, seem to be enjoying themselves, sometimes showing up, sometimes not…… As one of these tour companies, you must decide where to send out your boat! If you dilly-dally too long, one of the rival companies will pass by, but sometimes when your own investigation isn't enough, you might need to follow a rival company!

    2 in stock

    $33.00$28.00

  • Gamers Guild AZ Escape Tapletop Games What On Earth Are You Talking About GTS

    What On Earth Are You Talking About

    2 in stock

    "What On Earth Are You Talking About?" is the brand new party game from the creators of Psycho Killer: The Card Game, in which two teams race to translate uniquely human concepts into something even an alien can understand.In "What On Earth Are You Talking About?," you are an alien competing against a rival research ship to be the first to locate intelligent life amongst the stars. Instead, you've found Earth. You will be describing “quintessential” human concepts to your teammates, trying to have them guess each concept as quickly as possible. But there’s an extraterrestrial twist! You can only use words that begin with the letters on the Translator Cards, making you talk like an alien!Compete against your friends and the intergalactic language barrier as your crewmates rush to figure out what on earth you are talking about!FEATURES★ FAST GAMEPLAY: Quick to learn, easy to set up, and simple to explain to your friends at a game night!★ CHOOSE A TEAM: Cooperative AND competitive! Play in two teams of equal size and ability to be the first to complete a full orbit around Earth.★ SMALL BOX: The box transforms into the score tracker making it easy to throw into your bag for the next game night!★ FUN FOR EVERYONE: Engaging gameplay that sets you up to say hilarious things in both your successes and your failures!★ WE HAVE LIFT OFF: Scratch your problem-solving itch while pretending to speak to an alien! What more to life is there?COMPONENTS• 300 Earth Cards• 25 Blank Earth Cards• 125 Translator Cards• 1 game board• 2 UFO Tokens• 1 Card Divider

    2 in stock

    $43.00$37.00

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