Champions!
Between Frankenstein and your Granny, who counts on their fingers?And between Beyoncé and Darth Vader, who eats kiwis with the skin on?Each round, 8 Contestants will face off in a tournament of wacky and improbable duels.For each duel, vote for the contestant you think will win, then find out the results of the tournament.Will you be able to predict who will be named the ultimate Champion?
$32.00$25.00
Dixit: Daydreams
Dixit: Daydreams is an expansion for Dixit that contains 84 new cards for use with that game. In Dixit, each round one player takes on the role of Storyteller, choosing one card from his hand, then telling a story, singing a ditty, or otherwise doing something that in his opinion is associated with the played card. Each other player then chooses one card in her own hand and gives it to the Storyteller in secret. These cards are shuffled and revealed, then players vote on which card was played by the Storyteller. If either no one or everyone votes for the Storyteller, then he receives no points; if he received some votes but not all of the votes, he scores based on the number of votes received. Each player who submitted a correct vote or who received a vote on her card submission also scores. After a certain number of rounds, the player with the most points wins.
$43.00$32.00
Dixit: Disney Edition
Dixit, the beloved modern classic that moved millions of players all around the world, is meeting the Disney universe!A new stand-alone Dixit game, with 84 wonderful new cards, based on famous Disney & Pixar movies, from Snow White to Turning Red. Same rules, with the new material from Dixit for 3 to 6 players: a board, voting dials, wooden meeples… everything beautifully coated with Disney magic.
$57.00$46.00
Dubious
Doubt is in the air! How much can you tell about a person from their clothes or moods? Is it possible to work out their occupation or secret by what they have in their bag? That's what you'll have to do. Answer five questions and listen carefully to what others have to say about themselves. Try to guess who's who and become the shrewdest detective ever! Dubious is a game of deduction in which each player creates a story for their character and tries to get the majority of the players to guess their occupation and secret. At the same time, each player has to listen carefully to what others have to say about themselves and prove their detective finesse.
$64.00$46.00
Federation (Deluxe Edition)
The galaxy is organized into many coalitions that govern multiple solar systems and worlds. Your system wants to join one of these federations. Your fledgling empire is small, but that will not stop you. It is your job to impress the petty bureaucrats who control access to the Federation that your tiny government should be taken seriously. Becoming a full member would give you advantages over your rivals. But yours is not the only delegation that has set its sights on joining the Federation. So, the contest begins! You have 5 years to prove that you can be a productive member. During these 5 years, you must make the most of your opportunities to impress them. Sometimes you may be forced to work together with your rivals to provide funding for special projects. So, it can be helpful to make friends, but you must stay one step ahead of them. At the end of the 5 years, only one new member will be selected - the one with the most prestige! Federation is an interactive Eurogame with an innovative double-sided worker placement mechanic. Every time you place a worker, you must decide if that worker will vote in favor of legislation that helps your cause or provides funding for local improvement projects. Every action is critical. At the end of the year, the votes are counted, and whichever legislation becomes law offers points for the players who have the highest level of influence in that area. Players must keep an eye on each opponent to see the places where they are strong or weak. Making sure that the areas you specialize in will score at the end of the game is critical to your success. Plan your strategy and execute it with the proper timing, and that spot in the Federation will be secured! Components 1 Central board (double-sided) Deluxe 45 Erudite tiles (9 different tiles per types) 8 Deep Space tiles 1 Special Ambassador token 8 Starting tiles (Starting Planet) 2 Accreditation level tokens (+1 and +2) 8 Megastructure tokens 4 Production Structure tiles (double-sided) 50 Alteration tokens 10 Law tiles (5 different Law tiles per color) 12 Asteroid tokens 28 Medals of honor (7 colors) 76 Resource tokens 8 scoring markers (2 per player) 4 +200/250 Scoring Markers (1 per player) 7 Major Project markers 1 President of the Senate punchboard standee (1st player) 48 Special Mission tokens (12 per player) 4 Joint Major Project marker 4 individual player boards (double layer) 16 Ambassador tokens double-sided (Voting / Funding) (4 per player) 32 Spaceships (8 per player) 4 Accreditation markers (1 per player) 4 Mage pawns (1 per player) 24 Robot pawns (6 per player) 4 Miner pawns (1 per player) 24 Trade discs (6 per player) 8 player aids (double-sided) 4 Assistant dice (1 per player) 8 removable storage trays with lids Components for 2- and 3-player games: 5 Federated Planet Blocking tiles 5 Room of the Senate Blocking tiles 9 Neutral Player Vote tiles Additional Deluxe Components: 16 Deluxe Ambassador tokens double-sided (Voting / Funding) (4 per player) Deluxe 1 Special Ambassador token Deluxe 28 Wooden Silkscreen Medals of honor (7 colors) Deluxe 76 Resource Gems (60 Crystals & 16 Golden Diamonds) (Plastic Gem) Deluxe 1 Legendary Spaceship token Deluxe 15 Bonus Erudite tiles Deluxe Rule Sheet for Bonus Content (Erudite Tiles & Legendary Spaceship)
$142.00$107.00
Federation: President of the Senate Meeple
Upgrade your standee to a full color Wooden Meeple!Federation Game Sold Separately.
$5.00$4.00
Goodcritters
It's the most anticipated moment of any heist: time to split the loot. Of course, everybody trusts the boss to divide everything evenly, right? But will the boss be even-handed and make sure that every "made critter" gets a piece? Maybe the boss will pay off only some of them and keep the rest of it...GoodCritters is a game for 4-8 criminal critters who are pulling off heists and fighting over the loot! Whoever is chosen as the boss can distribute the loot from the heist however they desire, but it's the crew that has the final say. If the crew doesn't like the split, they might just tell the boss to take a hike and put some other critter in charge! In the end, the critter that collects the most valuable stash of loot wins!
$36.00$26.00
Idus Martii
Idus Martii is a hidden role game for 5 to 8 players.According to Plutarch, a seer had warned that harm would come to Caesar no later than the Ides of March. On his way to the Theatre of Pompey, where he would be assassinated, Caesar passed the seer and joked, "The Ides of March are come", implying that the prophecy had not been fulfilled, to which the seer replied "Aye, Caesar; but not gone."Players are members of the Senate who must plot in favor of or against the magnicide of Julius Caesar. But it is not that easy, as they need to identify who shares their convictions in order to partner against the other players...whilst keeping a look out for those only looking to fatten their purse.There are four roles that are dealt each turn:The "Consul" decides who plays in the round by assigning the other roles. The Consul is passed in clockwise order at the start of each round.There are two "Edils" who vote, secretly, whether Caesar should live or die.The "Praetor" sneaks a peek at one of the two Edils’ played vote cards and may then force them to exchange their card.These two votes are then shuffled, revealed and their results will either move the ‘kill’ or ‘save’ caesar token up the track. The game ends once everyone has played the Consul twice. Then players reveal their role card, total votes are tallied and Caeser either lives…or dies.But the decisions are not that easy. At the beginning of the game, players are dealt two faction cards (either in favour, against or neutral to “magnicide”) and must discard down to one mid-way through the game… keeping all players on their toes!
$15.00
Muse
Where will your muse guide you? Lead your teammates to inspiration using cryptic clues and surreal imagery in Muse, a beautiful party game with over one hundred fully-illustrated cards. Play cooperatively at lower player counts, or divide into teams for competitive play with four or more at the table — the game is played the same either way! As a muse, you need to be creative to give the right clue within the constraints of the inspiration card you've been dealt, hoping to lead your team to their masterpiece. As artists, you work alongside one another to decipher that clue, and correctly choose the piece of art from the line-up. Challenge your creativity, listen closely, and let your muse guide you to your masterpiece!
$36.00$31.00
Muse: Renaissance
Muse: Renaissance is a stand-alone expansion for Muse and Muse: Awakenings featuring 84 additional and unique Masterpiece cards. This version can be played alone or added as an expansion to Muse and/or Muse: Awakenings. Muse: Renaissance also has an all-new individual scoring system which opens up more options for playing. Enjoy a new game, or play the classic party style, it’s up to you!
$36.00$31.00
One Earth
Of the billions of planets in existence, none are as perfect or as beautiful as our home planet we call Earth. But Earth is in danger. Human advancements are threatening her ability to sustain life. How can we balance between our need for advancement and our planet’s ability to sustain our ambitions? One Earth is a fun climate change game for 2-5 players. You and your friends play as one of Earth’s mighty nations, competing with one another to ensure your citizens prosper and maintain the highest living standards. However, in doing so, you must also ensure you work together to ensure the sustainability of Earth and its survival. There is only One Earth, and it is our duty to protect it.
$43.00$37.00
One Week Ultimate Werewolf
One Week Ultimate Werewolf takes the gameplay of One Night Ultimate Werewolf and twists it up in a knot, with ever-increasing tension as you venture into the special rooms of Ludwig Castle. Each room provides a special power, and those powers are the key to figuring out the mystery of who among you is a werewolf. Roles can be viewed and switched several times before all is said and done, then the final vote takes place. As in One Night Ultimate Werewolf, your goal is to figure out the secret roles of your opponents as well as your own role by the end of the game. Each day, you enter a different room with a unique ability, and each night you interact with the other players in that room. In addition to the 3-7 players, three staff members roam the castle, and each of them also has a secret role. After a week's investigation (which should take about 45 minutes), it all comes down to a vote. If you're a werewolf, you're trying to remain undiscovered. If you're a villager, you're trying to find those sneaky werewolves. And if you're a Tanner, well, you're trying to get caught! One Week Ultimate Werewolf comes with more than a dozen unique rooms. You play with just a few each game, making each game different.
$64.00$55.00
Passengers
On the riverbanks of Limbo, cloaked and masked individuals patiently wait for a sign from you. At a wave of your hand, you will place them in one of the boats that are bobbing on the oddly colored water below. Most of these figures are honest and good Souls that try to reach the eternal bliss of the Afterlands beyond. Some, however, are devious Demons that hope to get smuggled across by one of your corrupted colleagues! So who do you trust and why? Which boat can be safely sent out? Or maybe it's you that is working in secret with the other Demon smugglers in play... Each round, passengers are placed facedown in one of two boats. When placed, unique Gifts are collected that will help their owner to figure out who might be trusted and which boat will score highest for their team. Finally, all players will vote on the boat that they will sent out to the Afterlands. Passengers is a game of tactical communication, about knowing when to share information and when to remain silent. When to be honest and when to bluff in order for your team to win.
$43.00$37.00
Petrichor
Welcome to the lush world of Petrichor; you are a cloud. Your entire purpose in life is to expand, sire other clouds and water crops. Unfortunately, your mates (who are also clouds) have a similar plan. It’s up to you to manipulate the weather and assimilate these rogue clouds to contribute to the growth of as many crops as possible - all in order to claim the title of Most Valuable Cloud. Petrichor is a highly interactive game for 1-4 players in which players control clouds, vote on the weather, and rain on the fields to make their water grow the most plants! While the game is gentle in theme, the interaction is intense, swift, and field-wateringly fun!
$86.00$73.00
Petrichor: Cows Expansion
The final expansion to Petrichor, Petrichor: Cows gives the highly interactive cloud-faring strategy game new concerns with a decidedly bovine spin: a new action, a whole new Climate mechanic and a fresh set of crop tiles. With cows in the picture, so are their various byproducts; Manure, improving the quality of crops, and Methane Gas, affecting the world climate. The Graze action allows players to influence the cows, and nudge the world's climate in favour of the crops they intend to grow. With climate, comes an all-new set of climate sensitive trees; the Norway Spruce, the Baobab, the Date Palm and the Sweet Chestnut. Petrichor: Cows can be combined with any of the previous expansions Petrichor: Flowers and Petrichor: Honeybee to create some truly memorable cloud-slinging, water-sprinkling action. The expansion content is also supported when using the Southern Winds solo mode.
$29.00
Petrichor: Flowers Expansion
Petrichor: Flowers is an expansion that includes three new field types, the titular flowers, and enough components to play Petrichor with five players.
$36.00$31.00
Petrichor: Honeybee Expansion
Petrichor: Flowers is an expansion that includes three new field types, the titular flowers, and enough components to play Petrichor with five players.
$36.00$31.00
Sheep Hop
Get as many sheep as possible back to the Sheepfold before they’re captured by the wolves! Move your sheep from square to square like a game of checkers!
$26.00$21.00
Solar 175
Solar 175 is an epic, euro-style, legacy experience for 1-4 players set in a dystopian, sci-fi future. The game utilizes an innovative fusion of bag-building, area control and worker placement. It is inspired as a fusion between classic euro games such as Orleans and El Grande and a unique thematic and evolving universe. The game involves immersive worldbuilding and engaging narratives, making it rich on theme.Play occurs across three cyclical phases: the draw phase, the assign phase and the action phase. Players simultaneously draw workers from their unique embossed bag and assign these workers to jobs on their double layered playerboard. During the action phase players take turns to complete these jobs to perform a large variety of actions to help propel them to victory.Solar 175 has an innovative end game scoring system which changes based on how the players interact with the game-world. This creates unique winning conditions in each game making each one feel fresh and distinctive. The legacy campaign contains dozens of hours of content with engaging narrative and multiple endings. Once complete, the game is fully replayable and the game-world continues to expand and evolve endlessly. This legacy game does not focus on the destruction of game components but rather on the gradual improvement of them over time. Your best game of Solar 175 will always be the latest one you’ve played!
$142.00$120.00
Solar 175: Recharge Pack
Includes everything you'll need to reset Solar 175 back to the start of the campaign.Requires Solar 175 to play.Solar 175 is an epic, euro-style, legacy experience set in a dystopian, sci-fi future. The game utilizes an innovative fusion of bag-building, area control and worker placement. The game involves immersive worldbuilding and engaging narratives, making it rich on theme.
$36.00$31.00
Song Saga
Song Saga challenges players to tell song- and music-related stories.
$36.00$31.00
Subtext
In Subtext, players try to communicate with one another by drawing hints about the word on their card. Drawing well is not required — just being clever in selecting your hints. Each round, one person is the dealer. This player looks at their word, then shuffles the card into the cards for the other players and distributes them randomly. By doing this, one player will have the same word as the dealer, but nobody — not even the dealer — knows who it is. The dealer then draws a picture, and you want to hint at your word so that ideally only the person who has the same word will understand what you're depicting. In the subsequent guessing phase, all players (including the dealer) guess which player got the same word as the dealer. Points are awarded based on the number of incorrect guesses, but the dealer and their partner have to guess correctly to even get points. How vague do you want to be in your drawing efforts to still get your message across without anyone else knowing it?
$64.00$55.00
Superfight
Superfight is party game of super powers and super problems. The game is all about arguing with your friends about ridiculous fights. The core deck contains 500 cards. 160 characters (white cards), and 340 powers and weaknesses (black cards). Players use a hand of three white cards and three black cards, and choose one of each to beat the player next to them. Then they get a random black card before fighting. Players then argue their case for why they should win, and the table votes.
$31.00
The Thing: Norwegian Outpost Minatures Set
The Thing: Norwegian Miniatures Set includes eight character miniatures and their character sheets, to expand your choice of characters when playing The Thing - The Boardgame, adding to the game the main protagonists of the 2011 movie, such as Sam Carter or Doctor Sander.It also enhances the experience of playing with the Norwegian Outpost expansion, using these highly detailed character miniatures to replace the character standees you can find inside the expansion.The set also includes a new (and scary!) The Thing miniature.THIS IS NOT A COMPLETE GAME.You must own a copy of The Thing – The Boardgame Set to play.CONTENTS OF THE BOX:• 9 highly detailed miniatures• 8 character sheets (multiple languages, including English, French and Spanish)Ages 13+, 1-8 players, 60+ minutes
$43.00$37.00
The Werewolves of Millers' Hollow
The tiny hamlet of Millers Hollow is beset by monstrous enemies hidden in their midst! Werewolves of Millers Hollow is a social game of deduction and suspicion for eight to eighteen players. Some of you are innocent villagers, tasked with organizing the townsfolk and uncovering the evil in disguise, so you can kill the beasts before they claim the entire town. But if you're a werewolf, band with your fellow monsters to pick off the frightened townsfolk one by one, spreading distrust and suspicion until the town belongs to you alone!
$19.00$12.00
The Werewolves of Millers' Hollow: Characters
Under a new moon, new threats arise. New Moon is an expansion for Werewolves of Miller’s Hollow. It adds new characters, event cards, and new gameplay variants. The new variants include: Moonlight (play outdoors), Community of Hamlets (up to 200 players at the same time), Harvest Festival (putting new twists on familiar abilities), Double You (the villagers have dual identities), and also The Writing’s on the Wall, The Black Death, Lycanthropic Trance…
$19.00
The Werewolves of Millers' Hollow: New Moon
Under a new moon, new threats arise. New Moon is an expansion for Werewolves of Miller’s Hollow. It adds new characters, event cards, and new gameplay variants. The new variants include: Moonlight (play outdoors), Community of Hamlets (up to 200 players at the same time), Harvest Festival (putting new twists on familiar abilities), Double You (the villagers have dual identities), and also The Writing’s on the Wall, The Black Death, Lycanthropic Trance…
$19.00
The Werewolves of Millers' Hollow: The Village
Welcome to the Village! As in the original game of The Werewolves of Miller's Hollow, players assume characters in the charming village, with some players secretly being werewolves who tear apart one of the human citizens each night. However, in Village, players will also assume a trade/profession.Note that The Werewolves of Miller's Hollow: Village is both a standalone game and an expansion for the original game, although the card sizes in Village differ from those in the original game.
$19.00
Tortuga 1667
The year is 1667 and you are a pirate sailing the waters of the Caribbean. A Spanish Galleon floats nearby, and you’ve talked your crewmates into working together to steal all of its treasure. What you haven’t told your fellow pirates is that you have no intentions on sharing the treasure once you have it. Your crewmates have told you that they share your loyalty and that they’ll help you maroon the greedy pirates on your ship to the rocky island of Tortuga. But you’ve seen your friends’ loaded pistols and heard their whisperings of a mutiny. You know that nobody can be trusted.Tortuga is all about the interactions you have with the other players. In some cases, such as when you and your shipmates are attacking the Spanish Galleon, you need to rely on your enemies in order to succeed. In the very next turn, however, your shipmates might stab you in the back with a mutiny in order to keep all the treasure for themselves.Since nobody holds a "hand" of cards, this game is also about knowledge and communication regarding the community Event cards. Unless you are in desperation mode, it is not wise to reveal Event cards at random. Almost half of the Event cards can hurt your team drastically. It's often in your best interest to use an action to view the cards first, or to rely on the knowledge of a trusted ally. Knowing where harmful Event cards are located allows you to force an enemy to reveal those cards and suffer the consequences. The most successful players are the ones who are able to discern who is on their team and then share vital information with them at opportune moments.Vote cards also play a key role in the game. Each Vote card has three sections - one each for Attacks, Mutinies, and Brawls. Players must put themselves in the best position to use their Vote cards, since their hand of Vote cards may not always be ideal based on their pawn location. For example, sometimes it may be worth putting in Water, causing an attack to fail, in order to save a Crossbones card for when you want to Mutiny against your captain.
$36.00$26.00
Tribes
Tribes is a role-playing game that plays a lot like a board game and simulates the way our ancestors lived long ago. The players are cave men and women. They hunt and gather food, make their tribal laws, and deal with natural disasters, but the object of the game is simple: Look after the children! In this game, the way to win is to have the most kids and do whatever you have to do to make sure they survive to adulthood. The players must know when to cooperate, and when to cut their losses and protect their own families. Players can re-create – and change – the earliest human societies by instituting their own laws and social patterns, and see what effects the rules of society have on their ability to survive and reproduce. With several copies of the game and a referee, it's possible to have several tribes playing at once, competing, trading, exchanging members, and even making war on each other.
$36.00$31.00
Ultimate Werewolf Artifacts 2E
Ultimate Werewolf Artifacts, the first-ever mega-expansion to Ultimate Werewolf (and usable in other versions of Werewolf), brings the game into the 21st century by using ancient artifacts to propel the game forward. Each player gets, in addition to his Ultimate Werewolf role card, his own Artifact card. He secretly looks at that card, which has an artifact with some special power on it. At any time during the game, he can choose to reveal his Artifact card and use its special power. Some artifacts, like the Cloak of the Prince, provide a direct benefit to the player with the artifact. Others, like the Cudgel of the Old Hag, impact other players. And still others, like the Ring of Truth, provide information about another player in the game. Some artifacts might not be to your benefit to use right away, like the Claw of the Werewolf, but others, like the Ruby of Kismet, might cause someone to reveal and activate an artifact anyway! What this ends up doing is providing a whole new layer to Ultimate Werewolf games, adding new strategies and tactics to your games. Each game is different, with unique combinations of artifacts in the mix.
$22.00$19.00
Ultimate Werewolf Pro
You've played Ultimate Werewolf Extreme countless times. You know the game and the roles inside and out. This is the expansion for you. Ultimate Werewolf Pro contains over 50 new carefully balanced roles, a new player item, and new pro rules that will enhance games specifically for experienced players and moderators. This expansion is compatible with Ultimate Werewolf Extreme and Ultimate Werewolf Bonus Roles
$16.00
Ultimate Werewolf Revised
Ultimate Werewolf is an interactive game of deduction for two teams: Villagers and Werewolves. The Villagers don't know who the Werewolves are, and the Werewolves are trying to remain undiscovered while they slowly eliminate the Villagers one at a time. A Moderator (who isn't on a team) runs the game. Ultimate Werewolf takes place over a series of game days and nights. Each day, the players discuss who among them is a Werewolf, and vote out a player. Each night, the Werewolves choose a player to eliminate, while the Seer learns if one player is a Werewolf or not. The game is over when either all the Villagers or all the Werewolves are eliminated. Ultimate Werewolf, a new edition of the award-winning, best-selling werewolf title from Bézier Games, has been reimagined to allow new players to quickly get up and running, with a larger box, totally rewritten and simplified rules, and a guide for the included roles. With all-new art and a great new card design, it's the perfect way to introduce groups of 7-30 people to Werewolf.
$22.00$16.00
Ultimate Werewolf: Bonus Roles
More variety. More ways to protect the village. More great special abilities. More incredible role combos. More ways to play Ultimate Werewolf Extreme than ever before. Ultimate Werewolf Bonus Roles contains 44 new unique roles and 2 new player items to keep your games compelling and fresh for moderators and players alike.
$22.00$16.00
Ultimate Werewolf: Inquisition
Ultimate Werewolf is an interactive game of deduction for two teams: Villagers and Werewolves. The Villagers don't know who the Werewolves are, and the Werewolves are trying to remain undiscovered while they slowly eliminate the Villagers one at a time. A Moderator (who isn't on a team) runs the game. Ultimate Werewolf takes place over a series of game days and nights. Each day, the players discuss who among them is a Werewolf, and vote out a player. Each night, the Werewolves choose a player to eliminate, while the Seer learns if one player is a Werewolf or not. The game is over when either all the Villagers or all the Werewolves are eliminated. Ultimate Werewolf, a new edition of the award-winning, best-selling werewolf title from Bézier Games, has been reimagined to allow new players to quickly get up and running, with a larger box, totally rewritten and simplified rules, and a guide for the included roles. With all-new art and a great new card design, it's the perfect way to introduce groups of 7-30 people to Werewolf.
$36.00$31.00
Werewords Deluxe
In Werewords Deluxe Edition, players guess a word by asking "yes" or "no" questions. Figure out the magic word before time is up, and you win! However, one of the players is secretly a werewolf who is not only working against you, but also knows the magic word. If you don't guess the word in time, you can still win by identifying the werewolf! To help you out, one player is the Seer, who knows the word, but has to be careful while helping you. If you guess the word, the werewolf can pull out a win by identifying the Seer! A free iOS/Android app provides thousands of words in hundreds of categories at various difficulty levels, so everyone can play. Werewords Deluxe Edition contains several new special roles in addition to the Mayor, Seer, Werewolves, and Villagers, and a brand new Speedwords mode, new artwork, and can play as few as two players and up to twenty players.
$36.00$31.00
Hegemony: Lead Your Class To Victory
The Nation is in disarray and a war is waging between the classes. The working class faces a dismantled welfare system, the capitalists are losing their hard-earned profits, the middle class is gradually fading and the state is sinking into a deep deficit. Amidst all this chaos, the only person who can provide guidance is... you. Will you take the side of the working class and fight for social reforms? Or will you stand with the corporations and the free market? Will you help the government try to keep it all together, or will you try to enforce your agenda no matter the cost to the country? Hegemony is an asymmetric politico-economic card-driven board game for 2-4 players that puts you in the role of one of the socio-economic groups in a fictional state: The Working Class, the Middle Class, the Capitalist Class and the State itself. The Working class controls the workers. The Capitalist class controls the companies. The Middle class combines elements from both the Working class and the Capitalist. It has workers who can work in the Capitalist's companies but it can also build companies of its own, yet smaller. Finally the State is trying to keep everyone happy, providing benefits and subsidies when needed but trying also to maintain a steady income through taxes to avoid going into debt. While players have their own separate goals, they are all limited by a series of policies that affect most of their actions, like Taxation, Labor Market, Foreign Trade etc. Voting on those policies and using their influence to change them is also very important. Through careful planning, strategic actions and political maneuvering, you will do your best to increase the power of your class and carry out your agenda. Will you be the one to lead your class to victory? Hegemony is heavily based on actual academic principles such as Social-Democracy, Neoliberalism, Nationalism and Globalism, and allows players to see their real world applications through engaging gameplay. There are many ways to achieve hegemony- which one will you take?
$135.00$115.00
Hello Neighbor: The Secret Neighbor Party Game
Your creepy Neighbor has something locked up in their basement, and it’s up to you and your friends to reveal their plot! You’ll need to use Objects you find around the Neighbor’s house to locate three different Keys, but there is one problem: some of your friends are secretly villainous Neighbors in disguise! Trade and cooperate as one of the Kids or steal and lie your way to victory as one of the Neighbors in this thrilling social-mystery card game where you’re never quite sure who’s on your side.
$29.00$19.00
The Thing: The Board Game
The Thing - The Boardgame is an intense game experience for 1-8 players based on the 1982 cult movie directed by John Carpenter. It is a game that mixes different mechanics to create an experience that is as faithful as possible to that of the original film.The Thing - The Boardgame is a "hidden role" game, in which one player is initially the Thing and the other players are humans. The purpose of the Thing is to infect others, to prevent the survivors from escaping from the base (which can happen in three different ways), or to try to escape with them by behaving as a human.In addition to these elements, players also have to manage Outpost 31. The game board shows the same rooms as seen in the film, and each of these rooms allows players to perform a different action. Human players have to feed themselves and keep the boiler and the generator on to avoid being in the cold and dark. The Thing will try to sabotage these places to make life difficult for the humans...or not, trying to camouflage itself among the humans and infect them when the perfect opportunity presents itself. You must cooperate to survive – but who is really on your side? And if you reveal The Thing – are you ready to fight it? The road to victory is truly hard, but not impossible. Be careful though!The 1-3 players rules are included inside of the box, with all the requested components to play.CONTENTS OF THE BOX:• 1 Rulebook• 1 Base board• 8 Character sheets• 1 Leader sheet• 1 Weather table• 1 Weather die• 1 Rescue Helicopter Miniature• 4 Dog Miniatures• 150 Different tokens• 20 Damage counters• 8 Suspicion disks• 2 Bags• 1 Freezing Marker• 1 Freezing Tile• 105 Different cards• 8 Character standees• 4 Alien standees• 1-3 Player Components (1 Leader sheet, 3 Action dice, 8 Role cards).Ages 13+, 1-8 players, 60+ minutes
$100.00$85.00