Robot Quest Arena
A deck builder with a twist, Robot Quest Arena adds the element of movement and positioning to the deck builder genre in a fun and exciting way. The game’s art style is a big draw, it has very cute, indie vibes to it; presented in both the game’s card art and its adorable miniature robots. Between the random elements presented by the deckbuilding genre and the game’s multiplayer focus, the game feels fresh each time you play. Robot quest arena was my personal pick for board game of the year in 2023. - Pat (Guild Service Representative) Robot Quest Arena is a deckbuilding board game where 2-4 players battle to be the best Robot Tech in the world. Control, protect, and upgrade your bot as you fight to knock out competitors from the arena! The base game contains:• 4 Robot Minis• 4 corresponding player boards• a 27-by-27 inch Game Board• 128 cards• 16 tiles• 72 cubes/gems• a rulebook
$115.00$98.00
Robot Quest Arena: Jaws Robot Pack
Robot Quest Arena is a deckbuilding board game where 2-4 players battle to be the best Robot Tech in the world. Control, protect, and upgrade your bot as you fight to knock out competitors from the arena! Each Robot expansion pack includes a new mini, a custom starting deck, and new Shop cards!Requires base game!
$36.00$31.00
Robot Quest Arena: Kettle Robot Pack
Robot Quest Arena is a deckbuilding board game where 2-4 players battle to be the best Robot Tech in the world. Control, protect, and upgrade your bot as you fight to knock out competitors from the arena!Each Robot expansion pack includes a new mini, a custom starting deck, and new Shop cards!Requires base game!
$36.00$31.00
Rock Hard 1977
It's 1977. You're an up-and-coming musician, dreaming of making it big with your band. Over the next few months you'll rehearse, play gigs, write songs, and promote your band. With careful planning and a little luck, you'll earn the most fame and become the best new artist of the year. Rock Hard: 1977 is played over a maximum of nine rounds, each representing a typical day of one month in 1977, from April to December. You win the game by accruing the most fame. How? Increasing reputation, chops and songs; achieving production, performance, and publicity bonuses; getting record deals and earning royalties; playing concerts; and hanging out at the hottest after-hours spot. Ready to live like a rock star? Ages 14+2-5 players45-90 minutes play time
$72.00$61.00
Rocketmen
They have set up their empires of trailblazing innovation and groundbreaking technologies on a somewhat unremarkable planet circling around a rather average star. Years of hard work and steadfast dedication to their clear-cut vision of looking further than the day-to-day toils and chores of human civilization have cemented their reputation as the forefathers of the future humanity. Secretly, they have never stopped dreaming about the thrust of all their entrepreneurial actions and deeds – reaching the stars. Now, the time has come for them to embark on a second giant leap for humankind, to make the outer reaches of the solar system our home. Only one of them shall go down in history as the first explorer of space and a person who truly forged their will and power according to the bold words: citius, altius, fortius – faster, higher, stronger. Immerse yourself in a fast-paced race to the final frontier: space. A deck-building confrontation of swift decision-making and tactical choices, Rocketmen gives you the feel of taking a front seat in a technologically wonderful spectacle of space exploration. It’s up to your predictive abilities and resource management skills to determine what kind of endeavor would be most suitable for paving the way to Earth’s celestial neighbors. It doesn’t matter whether it would be a low Earth orbit satellite or a manned base destined for the Red Planet; plan your mission carefully, equip your shuttles and rockets craftily, yet do not hesitate when your gut instinct tells you when it’s time to launch! The universe might wait for you eternally. Your opponents won’t!
$58.00$49.00
Rocketmen: Deluxe Miniature Set
THIS IS NOT A COMPLETE GAME. You must own a copy of Rocketmen to play. Rocketmen is the new boardgame designed by Martin Wallace, a game which lets the players immerse themselves in a fast-paced race to the final frontier: Space. To explore Space you need spaceships, bases, space stations, and everything else that allow you to complete your missions. Rocketmen – Miniature Expansion Set is what you need to upgrade their presence in the game. In this accessory set players will find 48 Plastic Mission miniatures (12 per player, 98 degree PVC) in 4 colors, 36 plastic miniature bases (9 per player, crystal clear acrylic) to replace players' tokens, to mark missions that were successfully launched and the mission points. And remember, while the Universe might wait for you eternally, your opponents won’t! Contents • 48 plastic mission miniatures (12 per player, in 4 colors) • 36 plastic bases (9 per player, in crystal clear acrylic) Ages 14+, 1-4 players, 60 minutes
$58.00$49.00
Rococo Deluxe
Welcome to the Rococo Era.Louis XV reigns in France and it’s the height of fashion to attend his lavish balls where important luminaries dress up in extravagant gowns and fancy frock coats, all eager to surpass one another in elegance and grace. In just a few weeks, Louis XV is hosting the final Grand Ball of the season and everyone is clamoring for you to provide them with an elegant frock coat here, a sumptuous gown there, or even a small sum to fund the great fireworks display.You quickly realize, it’s not just about your tailoring business anymore – it’s about creating a presence at the most prestigious ball of the era and the chance to gain everlasting fame and prestige.In Rococo Deluxe, you are the owner of a distinguished tailoring business. In just a few weeks, Louis XV is hosting a Grand Ball and everyone is clamoring for you to provide them with an elegant frock coat here, a sumptuous gown there, or even a small sum to fund the great fireworks display. You quickly realize that it’s not just about your tailoring business anymore – it’s about creating a presence at the most prestigious ball of the era and the chance to gain everlasting fame and prestige.Each turn, you will play an employee card that allows you to perform a task, such as hiring a new employee for your staff, tailoring exquisite gowns and frock coats to rent or sell, or funding some of the many decorations. However, employees are not always able to perform all tasks, so you must plan carefully how you direct them, especially as each employee grants a unique Bonus — including some that generate prestige.The Grand Ball will end after 7 rounds with a huge fireworks display and final scoring. You will gain prestige points for the gowns and frock coats you have rented out to guests at the ball, certain employee Bonuses, and the festive decorations you have funded. Whoever has collected the most prestige at the end of the game wins.
$173.00$155.00
Roll for the Galaxy
Roll for the Galaxy is a dice game of building space empires for 2-5 players. Your dice represent your populace, whom you direct to develop new technologies, settle worlds, and ship goods. The player who best manages his workers and builds the most prosperous empire wins! This dice version of Race for the Galaxy takes players on a new journey through the Galaxy, but with the feel of the original game. There are two expansions available for Roll for the Galaxy as well. You can see them shown below.
$87.00$58.00
Roll Player Adventures
Your Roll Player characters have been called to adventure! In Monsters & Minions, you went to war against Dragul invaders. In Fiends & Familiars, you befriended wild beasts and dispelled cruel spirits. Now your fully formed, battle-hardened heroes must defend the kingdom of Nalos and uncover a mystery that lies at the heart of the Abandoned Lands. Navigate your missions with care. It's up to you who to befriend and who to battle. Will you slay the giant troll or attempt to make peace? Will you do the vampire's bidding or defend the mysterious cultists he wants to destroy? Will you remain loyal to king and country — or side with the enemies of Nalos? Whatever choices you make, someone will remember and respond. Roll Player Adventures is a co-operative storybook board game for 1-4 players set in the World of Ulos. Players take the role of fantasy heroes, face challenges, and make decisions that will change the story as they progress through eleven core adventures and a replayable side quest. Adventures does not require the Roll Player base game or any of its expansions to play. Pick from one of thirty-six pre-generated characters, or import a favorite Roll Player character you created (including any expansion or promo content) and take them on a heroic journey.
$230.00$196.00
Roll Player Adventures: Gulpax's Secret Expansion
Embark on a heroic journey as you join the Heroes Guild, leading you on an epic adventure deep into Ulos' past! Two thousand years before the events of Roll Player Adventures, Queen Gimnax establishes the nation of Nalos to unify Ulos under a single banner. Others band together, forming the Dragul Alliance to resist the Gnomish queen. Meanwhile, Ulos’ greatest inventor, Gulpax the Crafter, builds a mysterious device of tremendous power deep within the Frozen Expanse. The peace enjoyed across Ulos threatens to come undone. With war on the horizon, it’s a dangerous time to be a hero. You’ll make allies and enemies, lend your unique skills to unravel the crafter’s mystery, and decide the fate of Ulos. Who will gain the upper hand in the upcoming great war? Roll Player Adventures: Gulpax’s Secret is a new seven-adventure campaign for the critically-acclaimed, co-operative storybook board game for 1-4 players. Players take on the role of fantasy heroes to face new challenges, explore new environments, meet new characters in the World of Ulos, and make meaningful decisions that change the story. Gulpax’s Secret requires the Roll Player Adventures base game to play. Embark on a heroic journey with your hero! Pick from one of eighteen pre-generated characters or a host of additional characters - either from thirty-six pre-generated characters from Adventures or any completed character from Roll Player.
$94.00$80.00
Roll Player Adventures: Nefras's Judgment Expansion
Throughout your journey to defend the kingdom of Nalos and uncover a mystery in Roll Player Adventures, your characters become aware of Nefras, the snake-faced goddess of judgement. Nefras assesses the hearts of your heroes, empowers them with appropriate gifts, and will ultimately judge each character based on the choices they make. Uncover your backstory and choose your alignment! Roll Player Adventures: Nefras’s Judgement features 41 backstory quests integrated into the core narrative of Roll Player Adventures, one for each backstory card in Roll Player. Each player will face unique encounters across multiple adventure books and make choices that adjust their alignment and provide different story arcs. The expansion includes a massive backstory codex (250+ pages) and 65 rare cards, among other components. Nefras’s Judgement requires the Roll Player Adventures base game to play. If you are importing a character from Roll Player to your Adventures campaign, this expansion will add new elements related to your backstory and alignment. Nefras's Judgement can also be used with any of the 36 pre-generated characters included in Roll Player Adventures, who each have a unique backstory.
$72.00$61.00
Roll Through the Ages: The Iron Age
Eagle-Gryphon Games is proud to present Matt Leacock's Roll Through the Ages: The Iron Age by Tom Lehmann, the much-anticipated sequel to Matt Leacock's best-selling and highly-awarded Roll Through the Ages: The Bronze Age. Matt is also the designer of the terrific titles Pandemic and Forbidden Island, while Tom has been busy designing such notable titles as Race for the Galaxy and Pandemic: On the Brink. It's now the Iron Age and you are still rolling! Do you build provinces, raise armies, and conquer barbarians or build ports and ships to gain trade goods? Explore the strategies of Greece, Phoenicia, and Rome as you erect monuments, fend off disasters, and strive to feed your people. Roll Through the Ages: the Iron Age gives players different ways to build their empires: the Trade and Naval strategies of the Phoenicians, the conquests of Alexander the Great, and the engineering prowess and gradual absorption of new provinces by the Roman Republic. Grab those dice—including the Fate die—and prepare to build the greatest empire as you continue to Roll through the Ages!
$58.00$49.00
Roll Through The Ages: The Iron Age - Mediterranean Expansion
Build a thriving civilization--in under an hour! Collect goods, assign workers to build cities and erect monuments, advance your civilization through cultural and scientific developments, but don't forget to harvest enough food to feed your growing population. Grab those dice and Roll Through the Ages in this addictive and strategic game. Players roll dice to obtain commodities and workers to build up their civilizations. Dice can be rerolled twice unless they come up as a hazard. Players use their workers to build infrastructure to support additional works or to build monuments that are worth points. At the same time commodities are gathered which allow your civilization to develop. Once all monuments or five developments are achieved by a player the game ends at the end of the round, points are counted, and a victor is declared! GRYPHON BOOKSHELF SERIES #2
$22.00
Roll to the Top
Take on the role of a young artist going on a once-in-a-lifetime journey around the world. Travel to landmarks all over the globe - from the Pyramid of Giza to the Matterhorn.A series of roll and write boards, each illustrating one of the stops, and try to be the first player to fill in all the boxes and make it to the top of the landmark. 3 Travel Envelopes, Each With 6 Double-Sided Travel Boards And 1 Postcard, 6 Dry Erase Markers, 5 Exploration Dice: D4, D6, D8, D12, D20, 1 Action Die 6 Unique locations each with new strategies to allow lots of variety as you play. Game is equally compelling with brand new players and hobby game enthusiasts. A nail biting race to the top where all players take turns using the same dice roll simultaneously.
$58.00$49.00
Roller Coaster Rush
Welcome to Roller Coaster Rush, a coaster-building game with oodles of kinetic fun! Each game, you and your friends get to create your very own working plastic roller coasters. Start by bidding on the best coaster parts, then flip on your engineer cap and use physics to build the best coaster you can. The more twists and drops your marble makes it through without stalling, the more points you score. Bid cleverly and harness gravity to create the awesomest coaster and win! Once you've become a coaster-building wiz, you can add Showstopper cards for an advanced challenge. Build away!
$58.00$49.00
Rolling Heights
Roll Your Meeples, Build the City.It's the 1920's and your career as a general contractor is about to take off. You have just started your business in a rapidly expanding city.In Rolling Heights, players roll workers in the form of meeples. Standing meeples work hard that day and provide special actions and building materials, while face-down meeples provide nothing. You can always push your luck for better rolls, but you might lose valuable materials you need to contruct new buildings. Completing buildings gains you prestige, as well as new workers to help you construct even larger buildings, including skyscapers.CONTENTS• 6 double-Sided Neighborhood Boards• 1 Score Board• 2 Market Strips• 78 Building Plans• 1 Start Player Token• 98 Meeples• 285 Stackable cubes (Building pieces)• 4 Player Tokens• 4 Rolling boxes• 72 Ownership Markers• 12 Ad Tiles• 13 Target Tiles• 30 Wild Tokens
$115.00$92.00
Rolling Realms Redux
In Rolling Realms Redux, players compete to earn the most stars over 3 rounds in a series of minigames (there are 12 different all-new “realms” included in the game). This is a roll-and-write game, meaning that players will write on the game components using dry-erase markers.Each turn, one player rolls 2 dice (new dice colors in Redux!), and all players use the dice results on their realm cards to generate resources and earn stars. After 3 rounds, the player with the most stars wins!Rolling Realms Redux is a standalone game that features the same rules and full compatibility with its predecessor, Rolling Realms, but with 12 new realms inspired by popular games from other publishers, a printed version of the living rulebook that will include explanations for all realms (original, new, and promo), a special feature for solo players, and a box designed to fit all realms ever released (printed and planned) sorted by player.All 12 realms in Rolling Realms Redux are 100% new and unique to this specific product. They were not in Rolling Realms, nor are they promos (past or future).Components• 1 box (204x204x86mm)• 1 travel tuckbox (75x115x45mm; also used to keep cards upright)• 72 realm cards (12 cards per player; dry erase)• 6 score cards & 6 resource cards• 2 custom d6 dice (25mm)• 6 dry erase pens and 6 eraser pads• 1 rulebook• 1 realm compendium• 1 solo rulebook• 8 divider cards• 14 solo play cards• 1 save sheet for solo play
$44.00$37.00
Rome In A Day
The once thriving Roman Empire fell apart. Who can resist the temptation to claim some of the lands for themselves? Do you prefer vineyards or quarries? Or maybe you want a little bit of everything with some olive groves and an oil mill on top? All you need is to make a good trade: offer a beautiful antique theater in exchange or add a few precious diamonds… Divide and swap lands, outguess and bribe your opponents! Create a prosperous domain from the lots of Rome! Lotta Rome is a simple strategy game based on the original "cut-and-choose" mechanic that will win the hearts of aspiring conquerors of all ages. Before the start, all players are dealt with their personal set of buildings with the card of buildings, a pile of lands tiles (there are 5 types - fields, city, olive gardens etc), gems/cristals, choice cards of smaller and bigger lands, reminder cards and screens. The game is played in 4 turns. During each turn, players take top 5 tiles of lands and place them in front of themselves. Then they take 2 top buildings from the building card and place them on the 2 lands from the left. Next, players take their screens and start divivding those 5 pieces of lands into 2 groups - a bigger and a smaller ones. In any ratio they want (3\2, 1\4 even 5\0). And add 1 crystal to the smaller land. When everyone is ready, the exchange begins.Players put the screens down allowing other players to see and choose a land that they have made. Note: at the first turn players choose the lands from a neighbour from the left, at 2nd - from the right, and then again left and finally right. For the max interaction When selection is made, players put a choice card reflecting their decidion of lands. Then, players take the chosen lands from the neighbour from the left and join them to the remaining piece of their own. Turn by turn, they build their domains, taking the most suitable lands to make their so-called new empire more profitable. How to gain points?For every kind of terrain with the corresponding building placed on it or next to it. Then the number of lands multiply with the number of buildings for EACH type of lands.The crystals gained for choosing smaller lands also bring points - 3 points for each crystal. The player with the most points wins the game.
$44.00$37.00
Romi Rami
Romi Rami is a game that feels like it’s been around forever, with thousands of people quietly and gradually polishing it over time.Falling squarely in the family of ‘Rummy’ games, Romi Rami features a double market. The first one has number cards, and the second one has contracts to complete.The goal of the game: Make the most points by optimizing the combinations required by the contracts. Keep an eye on the trophies (they change from game to game) which will propel you to to the top spot on the podium!
$22.00
Rorschach
Rorschach, named after the Swiss psychiatrist Hermann Rorschach, uses some of his famous inkblot images (and many new ones) to put two teams to the test. The teams earn points by correctly guessing how their members paired randomly selected words with these inkblot images. Reading the other players and learning their associations is the key to success, but the real fascination lies in seeing how differently these images can be perceived — and in discussing and explaining the pairings afterwards.
$43.00$35.00
Rubber Paper Scissors
Familiar with rock, paper, scissors and tic-tac-toe? You are 80% on the way to grasping this 2-player game. But Rubber, Paper, Scissors elevates these tiresome games with area control, set collection, and push-your-luck mechanics. Diverse strategies, namely deciding to place an “X” or “O” or claim a token, combine with raucous table talk, an engaging challenge for players of varying experience seeking that game which asks “give it another go?”
$22.00$19.00
Rulebenders
Embark on a fascinating adventure through multiple themes like pirates, sci-fi, fantasy, prehistoric, zombies, and more in Rulebenders, a theme-traveling game that twists the rules of the game (literally and figuratively) and will create a unique game experience every time you play! In Rulebenders, players choose a number of themes out of the available six, changing the character of each round as the game progresses. Players fight for control over the different rules aspects of the game, bending the rules of the game to their advantage. You have to use your wits in this unique game where the rules change as you play.
$69.00
Rumble Jungle
In the jungle, the animals are always looking for trouble. So, get ready to win this fight, where anything goes! Welcome to Rumble Jungle! Place matching cards to continue the rumble, if you can't, you will loose it and receive some heavy blows! In this fast paced card game the animals need to prove who is the best. There can only be one winner!
$15.00$13.00
Run Fight or Die: Reloaded
Back from the dead and better than ever! Run Fight or Die: Reloaded is a revamped and refreshed edition of the Richard Launius game Run Fight or Die. In the game, you play a hero trying to survive wave after wave of zombies coming straight for you! You play as a unique character with your own character traits including a minor, major and super combo. You'll need them to fight off the zombies move closer to you every round. You run from location to location, searching for weapons and survivors in a desperate attempt to stay alive. Survivors may bring new skills to help you in your desperate fight for survival, or in some cases, new challenges to overcome. You'll also need them along if you want to win as every survivor provides you victory points. This streamlined version removes several decks from the original game, including the Fleeing deck and Event deck. Players rolls six dice instead of five and there are now different combos to mitigate against tough zombie-filled rolls. Additionally, players can now use followers to soak damage coming in from zombies. The game ends either when one player dies, the Town Line comes out of the locations deck, or when the Mutant Zombie has been put down once and for all. Whoever has the most leadership points among surviving players wins. Run, Fight, or Die: Reloaded is a frantic first person experience for 1 to 4 players (will play up to 6 with the 5/6 player expansion).
$72.00$52.00
Rune
Rune is a fast-paced card game where you'll try to summon Zemilio from another world. Only the one who will collect the most mana from the rune stones will be able to complete the ritual.On their turns, players place cards from their hand to link runes of the same type. A card has to be placed on top of part of at least one other card in game and has to follow at least one of the following rules:1) Place runes on top of the same color runes.2) Runes have to match adjacent runes.Once placed, a player can draw another card, or place a rune master on top of a rune to control it, and all the runes of the same colour adjacent to each other.Once all players have placed all their rune masters, the game ends and players receive points for each rune controlled by their Rune Masters.
$31.00$26.00
Runemaster
EVIL FORCES ARE ATTACKING THE TEMPLE!PLAY AS THE GUARDIANS OF THE RUNES IN A COOPERATIVE GAME WHERE THE OUTCOME IS ALWAYS UNCERTAIN, AND REPEL THE ONSLAUGH UNTIL THE DAWN OF SALVATION.Runemasters is a cooperative game for 1 to 4 players, each taking on the role of a rune guardian. Roll the dice, use the power of the runes along with power of the guardians and thwart the inexorable march of the monsters towards the temple.Victory is never a given, and to defeat these foes, players will need to define a strategy and coordinate their efforts. Always on the razor’s edge, you’ll need to work together if you hope to survive this endless night.Superbly illustrated by Paul Mafayon, Théo Guillot, and Adrien Martinez, Runemasters takes you into a heroic-fantasy universe that is as colorful as it is merciless.Contents8 wooden markers4 Poison, Shield and Block Markers (each)6 structure pillar standees12 Wound markers1 Guardian Angel marker1 Dean marker5 engraved plastic dice4 Ultimate Power tokens1 Temple board4 Guardian standees4 Guardian boards4 Path boards32 Monster cards11 Event cards1 Dawn card1 game aid1 rulebookAges 8+, 1-4 Players, 45 Min
$44.00$37.00
RuneScape Kingdoms: King Black Dragon Expansion
Explore the dangerous Wilderness, befriend the enigmatic Bob the Cat, and face the hedonistic King Black Dragon in this gameplay expansion for RuneScape Kingdoms: Shadow of Elvarg. What’s the Story? Deep in the dangerous wasteland to the north east — the place they call the Wilderness — lies the lair of the King Black Dragon. A fearsome, three-headed beast infamous for dealing burning, freezing, electrifying, poisonous death to unfortunate adventurers. But lucky for you, Bob the Cat is here to lend a helping paw! Still, you may want to say a prayer before taking this quest on… What it Adds to Your Game The King Black Dragon expansion grows your RuneScape Kingdoms universe with an infamous new boss to face, Bob the Cat to meet, Prayer skill to master, Wilderness location to explore, and a whole new campaign, A Cat’s Tale of Triple Trouble, that will test your dragon-slaying mettle! It’s packed with new side quests, vault cards, and events, plus new items to discover, craft, and equip on your path to victory. Please note, you’ll need a copy of RuneScape Kingdoms: Shadow of Elvarg to use this expansion. hate) all over again — plus tips and tricks for GM’s — all of Gielinor is yours to encounter!
$51.00$43.00
RuneScape Kingdoms: Shadow of Elvarg Core Game
Grab your capes and party hats, because we’re going to Gielinor! Inspired by the record-breaking online universe that’s captured the imagination of millions worldwide, RuneScape Kingdoms: Shadow of Elvarg is the official cooperative board game for 1-5 players. What’s the Story? Gielinor teeters on the brink of disaster! In Misthalin, Count Draynor is out for blood, his cold grasp tightening around Draynor village. Meanwhile, dark wizards hatch a secret plot to summon an ancient demon that can only be banished by a legendary sword. Elsewhere, dangerous fire cultists run amok, sowing discord and destruction. And all the while, the shadow of Elvarg looms ever larger over the kingdoms; an imminent threat to burn it all down… About the game Explore a sometimes epic, often irreverent fantasy world unlike any other, where victory could hinge on an epic battle — or simply on baking the right pie.RuneScape Kingdoms: Shadow of Elvarg is a campaign game where your choices weave the story of your adventuring party. Using a game board styled like a fast-travel map, you’ll jump from region to region as you level up your skills and complete quests, before zooming in for face-to-face boss fights.This world needs worthy adventurers like you to save it. Quest, skill, meet memorable NPCs, slay mighty monsters, craft awesome gear, level up to earn your cape — get distracted by side quests — and become the ‘Scaper you were always meant to be. The fate of Gielinor is in your hands… literally! hate) all over again — plus tips and tricks for GM’s — all of Gielinor is yours to encounter!
$115.00$98.00
RWBY: Combat Ready - Sub-Boss Expansion
Join forces to take on fierce villains and slay monstrous Grimm! Be Ruby Rose and rise to victory with her Crescent Rose; slice and dice the Grimm as Weiss Schnee, wielding her Myrtenaster; join in and fire from afar as Blake Belladonna with her Gambol Shroud; or leap in and create massive explosions as Yang Xiao Long with her Ember Celica. Requires RWBY: Combat Ready to play
$29.00$19.00
RWBY: Combat Ready - Villains Expansion
Join forces to take on fierce villains and slay monstrous Grimm! Be Ruby Rose and rise to victory with her Crescent Rose; slice and dice the Grimm as Weiss Schnee, wielding her Myrtenaster; join in and fire from afar as Blake Belladonna with her Gambol Shroud; or leap in and create massive explosions as Yang Xiao Long with her Ember Celica. Requires RWBY: Combat Ready to play
$29.00$21.00
RWBY: Combat Ready Team JNPR Expansion
Team JNPR has entered the fray! Introducing four unique Huntsmen to battle alongside team RWBY against the forces of Grimm. Play as honorable Lie Ren, dependable Jaune, feisty Nora, and the legendary Pyrrha – or mix-and-match Huntsmen from the base game to craft your perfect team. Earn experience to customize your Huntsmen’s abilities between scenarios and prepare for the formidable challenges ahead!
$51.00$43.00
Sabika
In Sabika, you play the role of one of the Nasrid nobles who contributed to the construction of the towers, gardens, and palaces of this ancient monument. In addition to this honorable task, you have to establish trade routes through Europe and the Maghreb. These routes will provide you with sufficient income to be able to take on the demanding tribute that has been commanded by the Catholic Monarchs. In exchange for your work, you will receive military protection against the various conflicts of the Taifas Kingdom. Sabika implements a novel mechanism that integrates three interrelated rondels. Each rondel focuses on a different scenario: the construction of the Alhambra, the carving of poems in its halls, and the export of goods along the trade routes. All of this takes place over five eras (rounds), and at the end of the fifth round, the player who has accumulated the most prestige points takes the victory.
$87.00
Sabobatage
Sabobatage is a strategic tabletop game inspired by boba, also known as bubble tea or pearl milk tea. Have you or a friend ever said, ‘I wish I had a boba shop and could drink boba all day?’ Make those dreams come true with this card game that’s fun with your friends and perfect for the whole family.♦ Every player starts with 5 cards in their hand.♦ Choose a player to start (ex. last person to drink boba)♦ Each player has a draw and action phase.♦ Draw phase:• Draw 2 cards on your turn♦ Action phase:• Play up to 3 cards per turn♦ Special Draw Phase:• If at the start of your turn you have 2 or more completed drink sets, draw 3 cards on your turn.☆ There is no swapping ingredients to your other drink sets. Play ingredient cards in any order.☆ Only 7 active drink sets can be in progress on your table.☆ No more than 7 cards in your hand at the end of your turn.☆ If you have more than 7 you must discard cards until you have 7.☆ 2-4 Players (complete 5 drink sets to win)☆ 5 players (complete 4 drink sets)
$44.00$39.00
Sabobatage: Tastea Expansion
Our first ever Boba Shop Collaboration - with none other than Tastea - the popular California Franchise that's won many hearts with their delectable drinks, punny names, and cute mascot!Tastea friends join the Sabobatage universe in this brand new expansion pack introducing new mechanics that enhance gameplay. A new draw pile called the Employee Roster - allows the hiring of employees across the board allowing their special abilities to help you in your goal of building 5 boba drinks!
$23.00$20.00
Saboteur (20th Anniversary)
Testing alliances for 20 Years!For 20 years the dwarves have been searching the tunnels and caves for precious gold while saboteurs have tried to prevent them from achieving their goal. Place path cards into the tunnel network and explore the mines, hoping to find great golden treasure. Block those you think are working against you, but keep your own intentions secret unless you want to become the target of some sabotage. Stay vigilant and consider whom you want to trust—because in the end, only the gold counts! Besides the Saboteur base game and the Saboteur 2 expansion, this anniversary edition also contains the special action cards from the Saboteur World Championships 2016-2023 and the mini expansions Tunnel Toll, Wardrobe Cavern, and Tunnel Party, as well as two brand-new mini expansions: New Goals and Treasure Chests
$36.00$31.00
Sacred Valley
According to Legend, the Incans of Machu Pichu cultivated many different crops on their terraces by a nearby river. Your family has successfully specialized in one crop but now wants to expand the business, hire Specialists, and occupy more land with new kinds of crops. Sacred Valley is a tile laying game. Players earn most of VP by building a larger area of same crops. However, every time you place is actually helping other players as well. It is a game about being more efficient than other players and making the right decision at the right time. Hiring different Specialists allows you to break the limitation and lead in the game.
$58.00
Safari Splash
Ride the current, snapping animals along the way!Safari Splash! is a game for 2-6 players of ages 8+, that plays in just 90 seconds. Ride a raft down the wildest river of the savannah. Snapshot your favorite animals - but try to avoid those you dislike! Watch out - SPLASH, a whirlpool! Everything is going so fast!A frantic and fast paced real-time game that scales in difficulty!How does it play?At the beginning of the game each player gets a reminder card and a scoring card (there are 4 different scoring levels of increasing complexity). The 120 safari cards are randomized and placed face down in a disorganized pile, in the center.The scoring card serves as the starting point of each player's river, and also depicts the preferred (and maybe disliked) animals for the player. The game is played in real time (it comes with an app support) and players frantically take face down cards from the safari pile, flipping them over, and adding them to their river- hoping to find the animals they like. So players need to select the safari cards carefully, and then place them in their area so that they form a continuous river. After 90 seconds, you score your river and whoever has the most points - wins!Ages 8+2-6 Players90 Second Playtime
$29.00
Sagani
Welcome to Sagani where achieving harmony between the natural elements of Earth, Water, Air and Fire is the central goal of the spirits that populate this world. These spirits spend most of their time in their vessel-like dwellings. But when the elements are put in balance, the spirits emerge from their vessels and show themselves in their full form.Each spirit embodies one of the four elements and influences the harmony between them. In Sagani, as you and your opponents create this colorful, harmonious world by employing your Sound discs, the spirits become fully visible. Every spirit that shows itself also brings you a step closer to victory.
$36.00$31.00
Sagrada: Artisans
Will your family’s stained-glass legacy stand the test of time? In Sagrada: Artisans you’ll compete as rival families, each chronicling your construction of the cathedral’s windows over a campaign spanning generations. Gain powerful abilities and unlock wondrous new tools that you’ll carry through the campaign...and beyond. By carefully drafting dice and coloring in spaces to most cleverly meet each window’s restrictions and objectives, you will be victorious!
$108.00$92.00
Saigon 75
Saigon 75 is a fast-paced strategy game pitting the “Communist” forces from North Vietnam and the Viet Cong against the “Liberal” forces from South Vietnam. Both sides are fighting for control of the capital. At the end of the Vietnam War, after the US troops have gone home, the North Vietnamese regime plans to take Saigon as quickly as possible against a well-prepared but corrupt South Vietnam.Saigon 75 is a simple and fast-playing strategic game, and everything is contained within a few pages of rules and 1 hour of fun, with pressure at every moment!After activating some of your units (with a die roll and depending on your turn), you will play an event card from your hand. The activated units can then move and attack. Battles are resolved by special dice rolls, which determine enemy losses and the number of units that must retreat. The event cards are what gives the game its great re-playability.The game is highly asymmetrical, with the North Vietnam player having more activations, more events to his advantage, better battle dice, and the ability to conduct assaults on a very wide front, while his opponent has air support as well as parachute and mechanized units.There’s also a solo mode that allows you to play as the South Vietnam forces as they attempt to resist the onslaught of an automated enemy, guided by specific cards.Contents:• A2 Mounted Gameboard• Rulebook• 20 Event cards• 10 Solo cards• 13 Different dice• 80 mixed tokens• 41 mixed counters
$89.00$76.00
Sail
Strap up your piratical boots, and navigate your ship through turbulent waters in Sail, a co-operative trick-taking game for two players. Reach the end of this dangerous deep end, and avoid taking damage from the Kraken to win the game together...or your crew will be sleeping with the fish!Before each round begins, players exchange cards, then play a series of tricks. Different game actions will be triggered depending on who wins each trick in combination with the unique character skills. However, the crashing sea water and the roaring Kraken make for a deafening situation, and players are unable to communicate about tactics and card information from the moment cards are dealt to the end of the action phase.Players win the game as a team if they sail their ship into the final token before the Kraken reaches the Death tile or the Kraken deck is exhausted. Unique and innovation approach to trick taking by partnering and limiting to 2 players creates a clever and tense synergy Player aids with clearly explained icons and actions assist with game play immediately for a quick entry point and a smooth and consistent experience Beautifully illustrated and graphically designed to catch attention and immerse players into the world of a pirate Scenario booklet promotes increased challenge and increased replayability as you push forward toward the horizon with evermore challenges ahead
$29.00$25.00
Sailor Moon Crystal: Imposterous
The Deathbusters have captured someone from the Sailor Guardians team and replaced them with a Daimon imposter! Fortunately, Luna and Artemis discovered their evil plot and now everyone must work together to identify the pretender. By asking the characters a series of questions and then comparing the answers for ones that don’t align with the rest of the group, the cats can unmask the imposter and direct the rescue of the captured teammate before it’s too late.
$58.00$49.00
Sakura Heroes
Who will master the challenges of the magic mountain? In Sakura Heroes, you face dice tasks that become more and more difficult as you advance. Collect flowers and lucky charms to complete the challenges. Everyone rolls their dice at the same time and tries to get the right symbols with their dice as quickly as possible in order to advance to the next level. Collect the most valuable diamonds on your way to the top of the magic mountain to be crowned the heroic victor!
$29.00$25.00
Salton Sea
Salton Sea is a unique place located in California, very close to the border with Mexico. The characteristics of this salty lake make it a unique location to generate geothermal energy, which takes advantage of the heat from the planet. In this area of intense geothermal activity, you will drill the ground and extract the steam and hot water to obtain lithium and sell it as part of a modern industry, far from fossil fuels, that will allow you to lead the energy transition towards a completely renewable future. Designed by David Bernal and illustrated by Amelia Sales, Salton Sea can be enjoyed alone or in groups of up to four players in sessions lasting about 120 minutes. During the game, players must manage their geothermal lithium extraction companies to obtain the greatest number of points. The extraction of this material and its subsequent processing will be the driving force of your companies. On your turn, place one of your four engineers on one of the available spaces to take an action. There are three different groups of actions: industrial actions (which allow you to obtain an exploration license, drill, extract, process or repair machinery), commercial actions (sell, acquire contract and execute contract), and management actions (research, buy shares, develop the business project or finance itself). It is up to you to manage the engineers at each point of the game to get the most out of your company. However, there is no single path to success. The game will reward you for exhausted land, executed contracts, short-term objectives, company development, or research advances. Will you master the power of the Salton Sea to create the most efficient geothermal company?
$58.00$49.00
Samarkand Bazaar
Samarkand Bazaar A reimagining of classic games by Sid Sackson. 3 Games in One! In Bazaar, players attempt to gain the right combinations of goods through skillful trading; then purchasing the wares displayed in the Bazaar. The number of goods left over determines the points awarded by the various wares following the transaction, so efficiency is critical.When trading, players are confined by the current rates posted at the Exchange, which change in every game. After all wares from two stalls have been completely sold out, the Bazaar closes, and the player with the highest score wins! Samarkand is a fast-paced trading and selling game set in exotic Asia Minor. Cunning Merchants acquire, exchange and sell goods to acquire wealth. Upon visiting Nomad Camps, after offering gifts for their hosts’ hospitality, Merchants trade for the goods they desire. When they enter Oases, they are able to purchase random goods.Ultimately, these Merchants travel to the bazaars in Cities such as Samarkand or Isfahan to sell the goods they have acquired. The Merchants must learn which desert paths to use to travel amongst the Nomad Camps, Oases, and Cities to plan their trips efficiently and earn the fastest (and greatest) profit! Samarkand Market is based on Sid Sackson’s game Business (1998).Each round, groups (Lots) of colored cubes are auctioned off, with players simultaneously bidding to determine in what order they’ll pick their Lots. After cubes have been purchased, players can sell sets of cubes for the values listed on the Market cards. The player with the most money at the end of the game wins! Components • 1 Double-Sided Game Board • 45 Ware Cards • 120 Piaster Cards • 10 Exchange Rate Cards • 114 Wooden Cubes • 5 Player Screens • 5 Player Aids • 5 Wooden Camels • 2 Custom Dice • 1 Cloth Bag • 1 Closed Market Token
$58.00$49.00
San Francisco
Build the San Francisco of your dreams! In the board game “San Francisco”, you become an urban planner whose goal is to create the greatest redevelopment plan of the famous city in California. Get district plans, create skyscrapers, and lay out cable car tracks that will become the flagship of your project. Compete with other players and gain advantage over them by making strategic decisions. Create a new vision of San Francisco that will gainthe most rewards, and win through fame and recognition.
$51.00$41.00
Sanctum
Sanctum is a competitive strategy game inspired by hack-and-slash RPG video games. Each player controls one of four unique characters as they journey into the heart of the fallen city of Sanctum, building up their skills and arsenals along the way to prepare for the final fight against the Demon Lord. Multiple players may survive the fight, but only one may claim the glory of purifying Sanctum. Gameplay is brisk, with the possibility for overlapping turns. The four characters all have unique skill sets, and you’ll level up fast, giving you frequent opportunities to choose new skills. Every decision counts. Though the game is competitive, the goal is to destroy the Demon Lord, not each other. So player interaction is a race rather than a fight: Who’s furthest along the board? Who will get to choose first when an equipment draft gets triggered? Who will gain the benefit of reaching the Demon Lord first? Who will get to that group of blue demons everyone wants? Who will unlock that achievement and claim the bonus? On your turn, you choose one action: 1) Move: Advance along the path toward the Demon Lord, and engage some demon minions to fight later.2) Fight: Fight all the demon minions you’ve engaged. If you kill any demons, upgrade Skills and acquire Items.3) Rest: Equip some of the loot you’ve won, recharge the resources you use to fight, and buy potions with extra Items you don't need. The choices you’ll be balancing and weighing against each other as you go include: - What demons should you fight? Demons come in three colors: Blue, red, and green. The color of the demon determines which of your character’s Skills you’ll be able to choose to upgrade if you win the fight. Plus, each Demon drops a specific piece of gear when you beat it. What kind of gear do you need — a chest plate? Footgear? A weapon? Finally, since killing demons requires you to roll dice to match the die face showing on the demon’s card, which demons can you kill based on your current gear and skill setup? - Which Skills should you unlock? Each character has 9 skills. Which ones you choose to gain in a given game drastically changes how the character functions. - What gear should you equip? Some gear helps you block damage. Some helps you modify dice rolls. The better the gear, the harder it is to equip. - When should you Move, Fight, and Rest? You’ll want to Move and Fight as many times as possible between Rests, but wait too long to Rest and you may take more damage than you can afford. Rest too often, though, and you’ll fall behind the other players and miss out on some kills. - Should you do what is most optimal for your character at any given moment, or should you sometimes put that aside in order to claim competitive achievements before other players can? The final battle with the Demon Lord is tough. Even surviving can feel rewarding. But only the player with the most health at the end of the boss fight can truly claim the glory of his defeat!
$94.00
Sand
This item is a pre-order item with an expected release date of May 2024. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. People refer to this vast place only as the desert since no one remembers what was here before. The golden age of human beings has long passed. Now there is only sand, and the only hope is in the humidity. Travelers cross the desert that stretches from the slopes of the Akaishi Mountains to the cliffs of Seaclaw. Half-ruined ancient cities are home to the last human communities struggling to survive by foraging for what little green remains standing. These desert travelers transport goods on the backs of their caterpillars. Although their only goal is to make as much money as they can, at the same time and in a more or less deliberate way, they are helping to bring life back to the desert by carrying small plants from the artificial greenhouses of the cities to the most remote corners of this ocean of sand. Designed by Ariel Di Costanzo and Javier Pelizzari and illustrated by Ernest Sala, Sand is a game with a main mechanism of pick-up-and-deliver that can be enjoyed alone or in groups of up to four players in games of about 120 minutes long. Players have to earn as much gold as possible after six rounds (five in a four-player game) to win. In Sand, players put themselves in the shoes of these intrepid desert travelers who travel the paths of the board and visit the different towns. They collect goods to take them to other places and thus earn gold for the transport service. They cross the dunes on the backs of their faithful caterpillars, which, cared for, will grow and help players complete their tasks more effectively. Along the way they will be joined by helpful companions and be entrusted with missions that, if completed, will bring good benefits at the end of the journey. Help the plants take root again, and perhaps there is still some hope for this desolate place...
$65.00$44.00