Pyramid Arcade
Pyramid Arcade is a complete game library in one box. Inside, you'll find everything you need to play 22 different tabletop games, each of which uses the Looney Pyramid gaming pieces in a different way. The games in this arcade range from easy to complex, from mostly-luck to pure skill, and from time-killer to brain-burner. Developed over the course of more than twenty-five years, the games in this set are truly out of this world The 22 games in the box include: Ice Dice, Zark City, Color Wheel, Black Ice, Twin Win, Treehouse, Petal Battle, Launchpad 23, Volcano, Hijinks, Ice Towers, Lunar Invaders, Verticality, Homeworlds, Powerhouse, Looney Ludo, Pyramid-Sham-Bo, Give or Take, World War 5, Petri Dish, Martian Chess, and Pharaoh.
$127.00
Pyramid Arcade: Sandships
Sandships is a game for the Looney Pyramids. It is not a stand-alone game. You must already have pyramids to play: 3 trios of a color per player, plus 1 trio per unowned city (black is preferred).The death of a Martian city has led to a power imbalance on the red planet, and the remaining cities vie for control using the versatile Sandships. Sailing across the plains, they are also convertible to the soaring crystaline towers that grace the skylines.This package contains a paper board, instruction sheet, and stickers to convert three six-siders into our "lightning dice" as found in Pyramid Arcade.
$8.00
Pyramidice
Upon the Giza plateau, the eminent architects of Ancient Egypt are summoned by the Pharaoh. The challenge transcends mere tomb construction; it encompasses the creation of engineering marvels — monuments destined for veneration, to elevate the Pharaoh's honor eternally towards the heavens.It’s not all about engineering and labor, though. The covert rivalry among architects simmers like a concealed serpent, poised to strike. The discerning choice of which deity to entreat for blessings assumes paramount significance, as you will need the favor of the Gods to safeguard your legacy.Pyramidice is a captivating blend of dice and card mechanics, a contest where timing and skillful manipulation of opponents' tactics reign supreme. Playing fast, but with a deep gameplay, Pyramidice has outstanding replay potential and a variety of paths you can follow to achieve victory. An excellent introductory game for neophytes, Pyramidice will also ensnare seasoned players in a suspenseful web that will capture them till the very end.Follow your plans, build the Pyramids brick by brick, but don’t forget to call upon the benevolence of the Gods!Contents• 1 Rulebook• 24 Dice• 56 Cards• 1 Sphinx Board• 3 Pyramid Boards• 4 Player boards• 1 Gods Board• 4 Fame Tokens• 1 Pharaoh Tile• 12 Rest Tiles• 1 Quarry Tile• 21 Workers• 10 Cats
$58.00$49.00
Pyramido
The great Pharaoh Mino has passed, and rule passes to his eldest son: Pharoah Mido. Displeased with the plain appearance of the pyramid in which his father was buried, Mido turns his attention to his own legacy. He wishes for his own resting place to better reflect his majesty and has decreed that 2-4 architects build pyramids encrusted with jewels: a pyramido. The architect who builds the most impressive pyramido will be appointed Vizier and enjoy wealth and power beyond imagination. Pyramido is a tile-placement game in which each stage of the pyramid creates connections between them. Players take turns choosing from the available dominoes to create their pyramid. To maximize their points, players must match the jewel icons on the dominoes and place their markers of the same colors to activate the scoring areas. Each choice of domino and its positioning has a significant impact since the previous stages influence the score throughout the game
$51.00$43.00
Qawale
Where will your path take you?Lay stones on the path and try to line up four stones in your color. Simultaneously simple and tactical, Qawale is inspired piles of stones found along paths. On your turn, add a stone on top of any pile and move it. When moving a pile, you must leave a stone on each space you cross. The first player to get 4 of their stones in a row, looking at the board from above, wins the game.★ TWIST ON MANCALA: Use the well-known "pick up and drop" mechanics of mancala, with layers upon layers of strategy on top.★ BRAIN BURNER: Contrary to normal gameplay, it’s your opponent that chooses the piece you place on your turn, which increases the challenge!★ QUALITY WOODEN PIECES: The rich wooden tones of the pieces will look attractive on your coffee table, as you leave it set up and ready to play.CONTENTS• 8 light stones• 8 dark stones• 8 neutral stones• 1 game board• 1 rulebook
$55.00
Qawale Mini
Simple yet tactical, Qawale will rock your idea of strategy games.Lay stones on the path and try to line up four stones in your color.Qawale is inspired by the tradition of stacking stones along trails and paths in nature.As you drop these stones along your path, this incredible game will transport you to a place where strategy and nature come together.Each player takes 8 stones in their color. The third color is neutral and is placed in the 4 corners of the board.On your turn, add a stone on top of any pile and move it. When moving a pile, you must leave a stone on each space you cross.The first player to get 4 of their stones in a row, looking at the board from above, wins the game.Ages 8+2 players15 minute play timeContents:1 game board8 light-colored peebles8 dark-colored peebles8 tan-colored peeblesrules
$36.00
QE
Auction game with unlimited money. It’s 2008, and the economy is crashing. You play as one of the largest nations in the world, and it is your job to save the economy by printing money to bail out companies. There will be auctions for different companies you can bail out. Each will be worth victory points at the end of the game. And since you are the central bank, you own the money printer and you can bid whatever you want. You literally get dry erase markers and can write down any number for your bid. 99? Fine. 99 Billion? Also fine. Win companies to get points, but be careful. If you are the country who spends the most during the game, you are eliminated. Make sure you time the wave of inflation just right.
$58.00
QE: Commodities
Bail out companies that are “too big to fail”. Since you represent the government, there is literally no limit to what you can spend. Each company you buy will give you more points. But if you are the player who spends the most, you wreck your economy and lose! Now you’re also selling (and buying) commodities. Buying commodities gets you even more points. Selling them reduces from your total spent.
$29.00$23.00
Quacks & Co.
Every year, the day before the festival made famous in the Quacks of Quedlinburg, all the town’s kids compete in a dramatic race. This year, you’ll be joining in, along with Quacks the Donkey and Co. Your job is to help your animal friends win the race by feeding them the best food along the way. Race your way to the finish line and win the town’s coveted Golden Cauldron!
$72.00$65.00
Quantik
Quantik is a pure abstract strategy game. The goal is to be the first player to pose the fourth different forms of a line, a column or a square zone. Each turn the players will put one of their pieces on the boardgame. It's forbidden to put a shape in a line, a column or an area on which this same form has already been posed by the opponent. We can only double a shape if we have played the previous one ourself. The first player who places the fourth different form in a row, column or zone wins the game immediately, no matter who owns the other pieces of that winning move.
$51.00
Quarto
Quarto has a 4×4 board and 16 pieces. Each piece has four dichotomous attributes — color, height, shape, and consistency — so each piece is either black or white, tall or short, square or round, and hollow or solid. The object is to place the fourth piece in a row in which all four pieces have at least one attribute in common. The twist is that your opponent gets to choose the piece you place on the board each turn.
$55.00
Quarto Mini
Quarto has a 4×4 board and 16 pieces. Each piece has four dichotomous attributes — color, height, shape, and consistency — so each piece is either black or white, tall or short, square or round, and hollow or solid. The object is to place the fourth piece in a row in which all four pieces have at least one attribute in common. The twist is that your opponent gets to choose the piece you place on the board each turn.
$36.00
Quatorze
Quatorze is a sequel to Jason Tagmire's Seven7s and includes the original Seven7s game within it and seven brand new suits. You can mix and match any combination of these suits to create your seven suit deck, increasing replayability. In Quatorze, you establish seven columns that utilize the powers of seven different suits. Each player receives a starting hand of three cards, and one card is placed face-up in the tableau to start the first column. After that, players will take turns playing a single card to the tableau, activating that card's ability, then drawing back up to three cards in hand. Each of the fourteen different cards has a unique ability that offers lots of strategy and replayability. The game ends when the seventh card of a column is played. This card is played sideways and counts towards the hand of whoever played it for endgame scoring. Whoever has the most points in hand wins. Components: Rules 98 Cards 8 Quick Reference Cards
$22.00$19.00
Queen By Midnight
"Which Princess will be crowned Queen by Midnight in this battle-royale deck-building card game of guile, deception, and brawn?Player Count: 3–6Minimum Age: 12+Game Length: 60–90 minsOverview: The Midnight Queen is dead... As her kingdom weeps, the Queen’s dying command was to invoke the Rule By Midnight: a trial of combat and guile, where the Princesses of Twelvefold meet in secret to battle and scheme against one another. At the stroke of midnight, the most powerful Princess left standing will be crowned the new Midnight Queen.Queen by Midnight is a battle-royale deck-building card game of guile, deception, and brawn. Each Princess wields unique tactics to battle for the Midnight Court, but only one shall wear the crown.Gameplay:Use your cards to scheme, brawl, and cast your way to victory!Six unique styles of play.Pledge your loyalty to others to hedge your bets!Inside: The centerpiece of this game is a stunning Clock Dice Tower that tracks turns, offers cards to buy, and rolls your dice! It spins to face each player on their turn. Nearly 200 cards are themed to your specific Princess, with additional Bazaar cards (75) available to customize your deck. Tokens, trackers, boards, and other cards make gameplay easy to track even when things are getting heated.
$101.00
Quick Draw
It’s all pens at the ready in this fast-paced fun-filled drawing game! One player wears the shades with a prompt card. It’s up to the other players to draw the prompt as quickly as they can and slam their drawing down in the first place spot on the board. Second to finish drawing puts their scribble on 2nd place, and so on. The guesser then removes the shades and tries to figure out what on earth’s been drawn! INSTANT FUN - Simple to Learn, but with a tactical element. Fastest is not always best! LONG LASTING : With 300 possible objects to draw, Quick Draw provides endless fun. BRAND NEW CONCEPT - Bringing a new twist to fast paced drawing games. Heads-up action ramps up the excitement. FOR 8 YEARS AND UP - Ideal for children and adults to play together, but also great for parties/adult gatherings. Contents 1 circular scoring board & 3D Spinner 5 wipe clean drawing pads 5 dry wipe drawing pens 1 wipe clean score pad 50 cards - 500 items to draw 1 glasses (strong card) 1 card clip for glasses 1 Rule sheet
$29.00
Quicksand
Quicksand is a real-time co-operative game in which players work together to deactivate the "Quicksand", a dangerous trap of gears and sand. You can't just race as quickly as possible, though, because you must avoid setting off the trap. To set up, choose one of the 20+ scenarios, then lay out the gear tiles in the specified path and place the appropriate sand timers — which have different amounts of sand in them — on the first gears of the path. (The path might have obstacles on it based on the particular scenario.) Gears feature both a color (orange, yellow, gray) and a shape (square, circle, crescent). Each player starts with a hand of three cards, with a card showing one of the three colors, one of the three shapes, or a sand timer. Once the game starts, players play a card in turn to try to advance the sand timers and keep them from running out, refilling their hand after they play. When you play a color or shape card, you flip all of the sand timers currently on this color/shape, advancing them one space on the path if that next space is empty. When you play a sand timer card, you flip any one timer, advancing it, if possible. (If no timers are on gears matching the played card, nothing happens.) If a sand timer runs out, flip it and place it next to the gear on which it was previously located. If someone plays a sand timer card, they can recover this timer by flipping and placing it back onto the gear — but only if that tile is empty. If a set-aside timer runs out again, players lose the game. Once a timer reaches the last open space on the path, played cards matching that gear's color/shape will flip it — and if it runs out, you lose the game with no chance of recovery. If the sand timers fill the final gear tiles on the path without this happening, you win!
$32.00$27.00
Quivit
Quivit is a simple and fun grid-based card game playable on any surface. Cards are arranged in a 5 x 5 grid with players rotating cards with random color squares to match adjoining cards with like colors to score points. Numerous optional rules are included to make Quivit competitive for all age levels. Quivit the color matching card game is quick and easy to learn. 2-5 players take turns rotating cards to link colors, scoring the most points possible.
$15.00$13.00
Quixo
Quixo bears a superficial resemblance to Tic-Tac-Toe – with one player being crosses and the other circles, and with both trying to create a line of their symbol – but that's where the resemblance ends. The pieces in the game are cubes that have a circle on one side, a cross on another, and blank faces on the other four; to set up the game, players place the 25 cubes with blanks face-up on the 5x5 grid in the game board. On a turn, the active player takes a cube that is blank or bearing his symbol from the outer ring of the grid, rotates it so that it shows his symbol (if needed), then adds it to the grid by pushing it into one of the rows from which it was removed. Thus, a few pieces of the grid change places each turn, and the cubes slowly go from blank to crosses and circles. Play continues until someone forms an orthogonal or diagonal line of five cubes bearing his symbol, with this person winning the game.
$55.00
Quoridor
The abstract strategy game Quoridor is surprisingly deep for its simple rules. The object of the game is to advance your pawn to the opposite edge of the board. On your turn you may either move your pawn or place a wall. You may hinder your opponent with wall placement, but not completely block them off. Meanwhile, they are trying to do the same to you. The first pawn to reach the opposite side wins.
$55.00
Quoridor Mini
The abstract strategy game Quoridor is surprisingly deep for its simple rules. The object of the game is to advance your pawn to the opposite edge of the board. On your turn you may either move your pawn or place a wall. You may hinder your opponent with wall placement, but not completely block them off. Meanwhile, they are trying to do the same to you. The first pawn to reach the opposite side wins.
$36.00
Quoridor: PAC-MAN
The animals in the garden like to get together every summer for a huge feast: flowers, lettuce, cabbage, anything they can find! But a terrible surprise is waiting for them today... The Gardener, furious to see them feasting on his veggie patch! Ruuuuuuuun!! As quick as you can!Ages 4+2-4 playersContents:4 animal pieces9 tiles2 wooden dice4 animal cards4 objectsGame rules
$55.00
Qwirkle
Mix, match, score and win! Qwirkle is a must-have for your next family game night. MindWare's best seller is a simple game of matching colors and shapes that requires tactical maneuvers, quick-thinking and a well-planned strategy. Players of this addictive game score points by building rows and columns of brightly-colored tiles that are either all the same color or all the same shape, without creating duplicates.Look for opportunities to score big by placing a tile that touches multiple pieces with matching attributes; create a line of all six in a row, and you score a "Qwirkle". The player with the most points when the tiles run out wins! Qwirkle combines the game play of Dominoes and Scrabble and is the perfect combination of skill and chance!This easy-to-learn, yet challenging game for children and adults will have all three generations on the edge of their seat! Grab your family and friends and see for yourself why everyone is hooked on Qwirkle!For 2 to 4 players.Teaches colors, shapes, math and the importance of strategizingStrengthens language and problem-solving skillsChallenging enough for even the most competitive teens and adults108 durable wooden tiles and canvas drawstring bag for easy clean up and storage
$36.00$31.00
Qwirkle Collector's Edition
Mix, match, score and win! Qwirkle is a must-have for your next family game night. MindWare's best seller is a simple game of matching colors and shapes that requires tactical maneuvers, quick-thinking and a well-planned strategy. Players of this addictive game score points by building rows and columns of brightly-colored tiles that are either all the same color or all the same shape, without creating duplicates.Look for opportunities to score big by placing a tile that touches multiple pieces with matching attributes; create a line of all six in a row, and you score a "Qwirkle". The player with the most points when the tiles run out wins! Qwirkle combines the game play of Dominoes and Scrabble and is the perfect combination of skill and chance!This easy-to-learn, yet challenging game for children and adults will have all three generations on the edge of their seat! Grab your family and friends and see for yourself why everyone is hooked on Qwirkle!For 2 to 4 players.Teaches colors, shapes, math and the importance of strategizingStrengthens language and problem-solving skillsChallenging enough for even the most competitive teens and adults108 durable wooden tiles and canvas drawstring bag for easy clean up and storage
$87.00$74.00
Qwirkle: Color Blind Friendly Edition
MindWare's best-selling games for family is now color blind friendly! Simple to learn yet strategic and exciting to play, Qwirkle fun family games for kids and adults are a favorite of all ages. This color blind friendly edition features tiles with interior shapes that indicate the color on the tile. An adjusted color scheme also provides additional contrast. Players score points by creating lines of tiles that have all the same inner shape/color or all the same outer shape. Create a line of six to score a Qwirkle!Color blind friendly edition of the best-selling Qwirkle games for family game night features interior shapes to aid in color identification.
$36.00$31.00
Rabbit Rabbit: A Game of Superstitions
A magical 350-card trivia game for 1-10 players collecting superstitions, myths, spells, folklore, and more- old and new, from around the world. The goal of Rabbit Rabbit is to be the first to collect seven cards by answering questions correctly, and play starts with the person whose birthday is closest to the current date. In clockwise order, players take turns answering question cards pulled from the top of the deck by the person to their right, taking care to keep the answer hidden. If the player answers it correctly, they keep the card. If they don't, it's discarded. When you win your sixth card and are one card away from winning, you must say "Rabbit Rabbit" out loud. If you forget and another player notices and says it first, skip your next turn, giving everyone else a chance to catch up. There are multiple ways to play: Team Play. If you're playing with four or more players, you can optionally split up into teams of equal size. Host Mode. Playing with three or more, and have an odd number of players? Designate one player as the Trivia Host, who opts out of answering cards, and instead has card reading duties. Scored Play. If you'd like a faster pace, the host can open up each question card to all players, and everyone who answers correctly each round gets a point. The first to reach seven points wins. Solo Play. Playing by yourself? Read the cards, challenge yourself to answer them correctly, and see if you're right. Important Note: Superstitions, like all folklore, can vary wildly and change over time, with multiple variations even in the same small region. If you find a superstition in Rabbit Rabbit described differently than one that you grew up with and hold close to your heart, you're strongly encouraged to share your version with everyone. That storytelling is part of the game! Rabbit Rabbit is the third game from Ami Baio of Pink Tiger Games, the creator of You Think You Know Me and Flatter Me: A Compliment Battle Card Game.
$36.00$31.00
Rabble
Our favorite memories are the ones with good friends, hilarious jokes, and when things got a little weird. We created Rabble to help spark more of those unforgettable nights. Rabble is a hilarious game based on guessing absurd words and doing ridiculous challenges. Each game features beautiful illustrations from diverse and female artists.HOW TO PLAY- Get your team to guess your team’s Rabble Cards as quickly as possible.- Each round uses the same cards but has different clue restrictions.- Play Challenge Cards to make the other team do ridiculous challenges such as “pretend to milk a cow” or “talk in a British accent.”FEATURES★ HILARIOUS PARTY GAME: Rabble is a fun party game for 4-20+ players. It's the perfect party game for adults, teens, game night, large groups, family get-togethers, and more!★ GUESS ABSURD WORDS: Guess your team's cards as quickly as possible across three rounds. Each round uses the same cards but has different restrictions on how to give clues (i.e. 1. Anything Goes, 2. One Word Only, 3. Charades).★ DO SILLY CHALLENGES: Slow down the other team by making them do addiitonal challenges while giving clues such as "talk in a British accent" or "act like you're milking a cow."★ HIGHLY GIFTABLE: Beautiful packaging and high quality materials make Rabble the perfect birthday, housewarming, Christmas, or holiday gift.★ TEEN & FAMILY FRIENDLY (OPTIONAL): NSFW cards are marked and can be easily removed for an ages 14+, teen and family friendly game night experience.COMPONENTS• 392 Rabble Cards• 56 Challenge Cards• 10 "Write Your Own" Cards• 1 Rulebook
$36.00$31.00
Race for the Galaxy (Revised 2nd Edition)
Race for the Galaxy is the classic game of space civilizations for 2-4 players. Come discover what thousands of players around the world already know. Explore the galaxy, conquer worlds, expand your empire and defeat your opponents. Each game of Race for the Galaxy lasts less than 30 minutes. But, the challenge is endless. Every game is different with dozens of new worlds to explore and conquer. Now available in the new Second Edition adds 6 new start worlds, color-blind support, updated rules with sample turns for easier teaching.
$51.00$43.00
Race for the Galaxy: Expansion and Brinkmanship Expansion Arc 1 (2nd Edition Compatible)
As empires expand into space, they encounter mysterious alien artifacts and races uplifted to sentience eons ago. Meanwhile, Imperium factions provoke other worlds to ally and rebel as the galaxy drifts towards war.Can you build the most prosperous space empire in these challenging times?Expansion and Brinkmanship bundles 3 previously published expansions, The Gathering Storm, Rebel vs Imperium, and The Brink of War into a single product, compatible with 2nd Edition Race for the Galaxy.This product is an expansion for Race for the Galaxy 2nd Edition (RIO301). It requires the base game to be played. Race for the Galaxy is the classic game of space civilizations for 2-4 players. Come discover what thousands of players around the world already know. Explore the galaxy, conquer worlds, expand your empire and defeat your opponents. Each game of Race for the Galaxy lasts less than 30 minutes. But, the challenge is endless. Every game is different with dozens of new worlds to explore and conquer. Now available in the new Second Edition adds 6 new start worlds, color-blind support, updated rules with sample turns for easier teaching.
$58.00$49.00
Race to the Raft
From the creator of Isle of Cats: Race to the Raft is a cooperative path building and tile laying social puzzle board game for 1 – 4 players.In the game, you play the role of the disorientated island cats who are lost on the smoke-filled island. Nothing seems to be where it once was, and you must find a safe route to the raft by placing pathway cards.As you build pathways, fire — which is represented by different shaped tiles — will spread across the island, limiting your options. You need to find the balance between creating long pathways and keeping the cats ahead of the flames as you move towards the raft.The game includes 81 scenarios from which to choose, including a simple tutorial that gradually introduces you to new rules and an advanced tutorial for when you're ready for a far greater challenge.Choose cards, build pathways, and control the spread of the fire as you work together to guide all the cats in their race to the raft!
$72.00$61.00
Radlands
Radlands is a competitive, dueling card game about identifying fiercely powerful card synergies. Act as the leader of your post apocalyptic group of survivors in a tooth-and-nail fight to protect your three camps from a vicious rival tribe. If all of them are destroyed, you lose the game. The main resource in the game is water. You will spend it to play people and events, and to use the abilities of cards you already have on the table. People protect your camps and provide useful abilities, while events are powerful effects that take time to pay off. Both players draw cards from the same deck. All cards can either be played to the table or discarded for quick “junk” effects. To win, you will need to manage your cards and water wisely.
$36.00$26.00
Ragusa
Set in the legendary city of Ragusa (now Dubrovnik), Ragusa charges players with the task of building the city in the 15th century, constructing its great towers, boosting trade with the East, and finding their fortunes. Players build houses on the spaces between three hexes, gaining access to resources (on rural spaces) and actions (in the city), which means that a house effectively functions as a worker being placed, but triggering three spots at a time. Players use resources gained in the countryside to build buildings, trade, and craft valuable commodities — the value of which varies as ships come and go from the harbor. In the city, players gain access to actions, with each spot representing the three actions that surround it. This simple worker placement gives way to a deep engine-building mechanism as not only will building around production spaces utilize the houses you've already built in the countryside, but building near other player's houses will re-activate them, giving other players valuable opportunities outside of their turns. The game ends once players have placed all their houses. The player with the most points from all sources wins.
$72.00
Raiders of Scythia
Many centuries ago, the Greek, Persian and Assyrian empires controlled vast amounts of land and riches. Yet, despite their fortifications and imposing armies, rumors began spreading of a formidable foe in the lands above the Black Sea. They came on horseback. Fierce warriors, both male and female. Skilled with the sword, axe and bow. But they weren’t mindless savages. Their artisans were renowned for their ability to craft detailed trinkets of gold. They fashioned leather armor and improvised the recurve bow. They trained eagles for hunting and war. Some even believe they inspired the Greek tales of the Amazons. But they were more than legend or fable. They were the Raiders of Scythia. The aim of Raiders of Scythia is to be the player with the most Victory Points (VP) at the game’s end. VP are gained by raiding Settlements, taking Plunder and completing Quests. Players will need to assemble a Crew, train Animals and gather Provisions. The game ends when there are only 2 unraided Settlements or 2 Quests remaining on the Main Board. Features: Play as one of eight Scythian Heroes each with their own unique player power. Play against up to 3 friends or against the rival Scythian Chieftain in a highly intuitive Solo Mode. Builds on the award-winning game play of Raiders of the North Sea Adds eagles and horses to customize your crew with special abilities, strength and VP bonuses. Designed for 1-4 Raiders ages 12+ to explore in 60 min. Contents 1 Main Board 4 Player Boards 26 Quests 136 Cards 1 Plunder Bag 80 Plunder Tokens 32 Wounds 32 Kumis 32 Provisions 31 Workers 6 Dice 4 Score Markers 32 Silver 1 Illustrated Rulebook
$87.00
Raiders of the North Sea
Raiders of the North Sea is set in the central years of the Viking Age. As Viking warriors, players seek to impress the Chieftain by raiding unsuspecting settlements. Players will need to assemble a crew, collect provisions and journey north to plunder gold, iron and livestock. There is glory to be found in battle, even at the hands of the Valkyrie. So gather your warriors, it’s raiding season! The aim of Raiders of the North Sea is to impress the Chieftain by having the most Victory Points (VP) at the game’s end. Victory Points are gained primarily by raiding Settlements, taking Plunder and making Offerings to the Chieftain. How players use their Plunder is also vital to their success. The game ends when either only 1 Fortress raid remains, all Valkyrie are removed, or all Offerings have been made. Features: Spiel Des Jahres Kennerspiel 2017 Nominee (Enthusiast Game of the Year) Impress the Chieftain by raiding villages! Part of the North Sea Runesaga Campaign Trilogy! Designed for 2-4 Vikings to conquer in 60-80 minutes
$79.00
Raiders of the North Sea: Fields of Fame
In Raiders of the North Sea: Fields of Fame, enemy jarls have joined forces to help defend against the onslaught of raids on their settlements. But despite their threats, there is fame awaiting those who seek to kill or subdue them. Encountering a jarl is sure to bring injury, but now is no time for the faint-hearted. Onwards to the battlefield! Fields of Fame brings a new dynamic into the game with the addition of Jarl tokens being mixed in with the Plunder and Valkyrie. When taking a set of Plunder with 1 or more Jarls, the raiding player must reveal from the draw pile, which Jarls they are encountering. They have the option to kill (for Fame and other rewards), subdue (to recruit them) or to flee. Killing and subduing will bring wounds to a players crew, but fleeing will lose them Fame or Victory Points. Players can also gain Fame by raiding with overpowered crews. When a crew's strength is above the highest tier for scoring Victory Points, players move up with the Fame Track, which scores additional Victory Points at the game's end. *Requires Raiders of the North Sea to play. Features: Components for an extra player Township Board with 3 new raids Jarls bring new strategies and more ways to score Victory Points Crew Members can take wounds in battle, weakening players' crews Players collect Fame in battle, worth Victory Points at the game's end Contents Summary: 1 Township Board 1 Black Worker 3 Grey Workers 50 Wound Tokens 9 Score Markers (In 6 colors) 12 Jarl Tokens 1 Ship Card 6 Encounter Boards 30 Townsfolk Cards 15 Jarl Cards 2 Valkyrie Dice 6 Double-sided Multiplier Tokens 3 Reference Cards 1 Rulebook
$51.00
Raiders of the North Sea: Hall of Heroes
In Raiders of the North Sea: Hall of Heroes, a mead hall has been constructed, attracting a new breed of adventurers. Each raid brings new quests for the daring to endure. But with mead in abundance, there is little room for the wary. So sharpen your axe and ready your shield, there are new adventures awaiting! Hall of Heroes brings in new ways of gaining resources, acquiring crew and scoring Victory Points. After each raid, a new Quest is placed onto the Board. To complete a Quest, players will need to send (discard) warriors from their hand of a certain strength value. Once completed, the Quest is placed above a Player's Board and will score Victory Points at the game's end. Each Quest also rewards players with Iron, Gold, Silver and other resources. Players can also collect Mead, which can be spent during a raid to fuel their crew and gain even more strength in battle! *Requires Raiders of the North Sea to play. Features: Components for an extra player Mead Hall Board with new Village location and card drafting area Quests bring new strategies and more ways to score Victory Points New Mead resource allows players to gain more strength in battle Large Player Boards for storing cards, Quests and resources
$51.00
Railroad Rivals
Railroad Rivals is a fast-play tile drafting and laying game, where you build a Railroad Empire that stretches across America... and across your table. While playing Railroad Rivals, you connect cities via one of the twelve great railroads that stretched across America, while simultaneously building your stock portfolio. You’ll then use those railroads to make deliveries to drive up the price of your stocks. At the end of the game, the player that has run the most profitable railroad while also owning the most valuable stocks will become the greatest of all of the Railroad Rivals!
$72.00$61.00
Railways of Nippon
Railways of Nippon is a self-contained 2-4 player version of Railways of the World with a new map of Japan designed by the Japanese game designer Hisashi Hayashi. The game takes place during Japan's rapid industrial growth during the Meiji era, where you take the role of one of the entrepreneurial railroad baron of that time.You plan and lay track, upgrade your trains, sell goods to distant cities, and use operation cards to become the richest railroad baron of Japan! Balance your budget wisely, since taking too many bank bonds can ruin your business over the course of the game. Also, watch the competition closely because you can only use the track that you laid down personally to trade.Since the island of Japan is mountainous and narrow there is often not enough space for everyone to lay their track where they want. Foreseeing your competitors moves and well thought out moves will ensure you an undisputed railroad empire!Components:24-page Rule Book CompendiumGame BoardScore Track168 Track Tiles and 12 New City Tiles16 Train Placards56 Playing Cards (42 Operations Cards; 10 Baron Cards and 4 Player Reference cards)Stack of Paper Money36 Bond Certificates - (20) 1's, (12) 5's, (4) 10'sWooden Train Marker (first player marker)4 Wooden Scoring Disks in - teal, white, gold, orange125 8mm Cubes in - black, red, yellow, blue, purple100 Plastic Trains in - teal, white, gold, orange20 Empty City Markers in - brownCloth Bag w/RotW Logo
$101.00$86.00
Railways of Sweden
Railways of Sweden The northern region of Sweden is rugged and full of snow-covered mountains that give way to lower foothills, heavily forested hills, dozens of rivers and an estimated 101,000 lakes. In the south, large lakes (some linked by canals) and widely cultivated plains stretch across the land. In the 1850s, Sweden began to build the national railway network. Sweden would soon rank among the foremost countries in per capita mileage of railroads. Will you develop the ferry lines along the southeastern shoreline, or instead risk the hardships of building through the rocky terrain of the North in search of greater gains? Railways of Sweden is an expansion map for Railways of the World, designed for 2 to 5 players. You will need the pieces from the Railways of the World base game or the Railways of Nippon base game to play it. Railways of Sweden is a 2-5 player map expansion to the Railways of the World series. This map features lots of heavy mountainous terrain. This expansion will come with a sheet of snowy track tiles to be optionally used in the northern mountains of Sweden. It also has a variety of new Railroad Operations cards, such as New Mining Town, Mountain Engineer, Extended Ferry Line and Passenger Express. In addition, it includes new +50/+100 point tokens to be used with the Railways of Sweden score & income track.
$58.00$49.00
Railways of the World (10th Anniversary Edition)
Railways of the World (10th Anniversary Edition) is the new edition of the base game for Eagle Games' popular Railways of the World series, first published as Railroad Tycoon in 2005. It re-implements the original game with several improvements.Revisit the early days of the Age of Steam as you begin with a locomotive (the venerable John Bull, the first locomotive to run in North America) and a vision (your Tycoon "mission" card). From there, build your budding railroad network into a vast empire. Connect New York to Chicago, earn the most money, develop bigger and faster locomotives and maybe even span North America and build the Transcontinental Railway!Multiple expansions featuring different maps are available. Railways of the World is the new base game for the system and includes the engine placards, railroad tiles, train tokens, money, bonds, and other items that are needed in almost all the Railways of the World series. A game board depicting the eastern half of the United States is included in the base game, as well as a mounted map of Mexico!The 10th Anniversary Edition Includes:Completely Updated and Revised Rulebook Compendium; including information for ROTW base game, all expansion, and accessories2 Updated maps for Railways of Eastern U.S. and MexicoUpdated and Revised Railroad Operations, Rail Barons, and Reference CardsNew Empty City Markers, Wooden Score Disks, and ROTW Logo BagA Wooden First Player MarkerCustom InsertGame Components also include:150 Plastic Train Miniatures in 6 colors (25 each)125 Wooden "goods" Cubes, in five colors (25 each)24 Engine PlacardsA Stash of Cash, in three denominations20 Empty City Markers, Newly sculpted54 Bond Certificates, in three denominations31 ROEUS Railroad Operations, 12 ROEUS Barons, and 6 ROEUS Player Reference Cards38 ROM Railroad Operations, 12 ROM Barons, and 4 ROM Player Reference Cards217 Railroad Track Tiles12 New City Markers
$144.00$130.00
Raptor
Hunt dangerous dinosaurs or fight for your survival in Raptor, an asymmetrical, two-player board game designed by Bruno Cathala and Bruno Faidutti. One of you plays as the scientists, seeking to capture the baby dinosaurs running loose in the wild, while the other takes on the role of the mother Velociraptor, who will do anything possible to ensure that her children escape from the scientists! The scientists can use sleeping gas, fire, reinforcements, or their jeep to hem in and capture the raptors, while the mother raptor can frighten away or even kill the scientists, put out their fires, and guide her baby raptors to safety. In this easy-to-learn tactical board game of dinosaurs vs. humans, only the cleverest species is guaranteed to survive!
$33.00
Rats of Wistar: Guest Mice
A promo set of 4 Guest tiles. Explore the map in order to find guests to invite to your lair.
$8.00$7.00
Rats of Wistar: Objective Card Set
A promo set of new Objective cards.
$8.00$7.00
Rattus: Big Box
It is the year 1347 AD. A disaster is about to strike. The Black Death is approaching, and during the next few years, large parts of the population of Europe and Northern Africa will be killed by the plague. In Rattus, the players settle in the various regions of Europe and Northern Africa, while the plague spreads through all these regions. The players gain help from the various professions of the middle ages. Some of these, like Peasants and Bakers, help the players grow their populations. Some, like the Monks and Nuns, use wisdom and faith to avoid the plague, while the warfare conducted by the Knights and Soldiers spreads the plague to new areas. However, the plague does not make any distinction. When the rats arrive, no one can feel safe. Finally, the plague withdraws and the game ends. Only then it will be clear who was able to keep his population alive, and win the game!
$101.00$86.00
Rauha
After millennia of sterility, life has sprung again on Rauha. As a venerable Shaman, one of its five worlds has been entrusted to you. Your powers are divine and allow you to shape the environment in order to turn this world into a cradle of life energy, keeper of serenity and harmony for the centuries to come. Obtain the most victory points, represented as Life Energy, to win the game. You have 2 Ages to turn your world into an energetic core of Rauha. In Age 1, vegetation, terrain, and wildlife will appear. In Age 2, civilizations will thrive. The game takes place over 4 rounds, each divided into 3 turns followed by a scoring phase. Each turn, you will follow 5 steps:1. Simultaneously take all Biome cards from the satellite whose symbol matches the one beneath your Avatar on your Player board (moon or star).2. Choose one card to place on any square of your Player board or discard to the Black Hole.3. Receive a Divine Entity if you create a row or column of matching symbols on your Player board.4. Activate your Avatar, plus any Divine Entities in the same row or column as your Avatar.5. Finally move your Avatar one notch clockwise along the edge of your Player board, changing the row or column that will be activated on the next turn. During the Scoring Phase, you will activate all your Biomes with Spore tokens and any Divine Entities you may have, gaining crystals and points as shown on the components.
$65.00
Ravensburger: Disney Space Mountain: All Systems Go
3 Navigation Dice, 1 Space Mountain Dice Tower, 20 Starport Tokens, 20 Mission Cards, 25 Mission Marker Tokens, 5 Starport Standees, 16 Encounter Tokens, Galaxy Board, Fuel Gauge, Fuel Marker, 4 Rocket Movers, Rules
$44.00$37.00
Ravensburger: Lord of the Rings Adventure Book Game
In The Lord of the Rings Adventure Book Game, Sauron's shadow has fallen across Middle-earth, and the One Ring must be destroyed. In order to complete their daunting quest, players need to work together to help cherished Lord of the Rings characters journey from The Shire to the fires of Mordor, all while avoiding the Eye of Sauron. This third entry into Ravensburger's "adventure book" line is broken into eight "chapters" that are experienced over eight different board game "pages". Each new chapter provides puzzles and challenges that players need to overcome to advance the story. The game allows for flexible play for solo or co-operative family gaming, so players can choose their style of adventure, and each chapter takes approximately twenty minutes to play.
$51.00$43.00
RayRacers
Ride the Ray-Line!Race around the board to force your opponents to crash into your ray-line! Speed out ahead, cut them off, and watch them crash!RayRacers is a fast-paced spatial strategy and survival game for 2-4 players. Players simultaneously place their cards on a game grid to create ray-lines, move across the grid, and make obstacles for their opponents to crash into. The last surviving player wins!
$33.00$29.00
Ready Set Bet
In Ready Set Bet, you and your friends head to the races for a day of cheering, jeering, and betting on your favorite horses, whose fates hang on every roll of the dice. Ready Set Bet is played over four rounds. Each round consists of a race followed by bet resolution. During each race, players freely place their bet tokens on the board while the race is going on. After each race, players win or lose money for each of their placed bet tokens, then receive a VIP Club Card to help them win more money in the following races. After four rounds, the player with the most money wins!
$58.00$46.00