Search results for "arkham horror rpg"
Vale of the Failed and the Fallen
“You were the Chosen Ones…Twenty years ago, the fate of the magical realm of Eidylorn rested on your shoulders. Children of Earth, outsiders, you were armed with spirit-bonded artifacts and sent off on a grand adventure to defeat the ultimate evil. Everyone was certain you would save the day!But you failed... And your friend died. Now, as adults, you are called once more. You get a second chance to right the wrongs you couldn’t before. To be the heroes your childhood selves needed you to be. That the whole realm needed you to be. But you’re not the same as you were then. Now you know the price…Are you still willing to pay it?” Vale of the Failed and the Fallen is an exciting, new, Powered by the Apocalypse TTRPG about regret and redemption set in a childhood fantasy realm gone to ruin! Your adventures begin in the past with collaborative world-building and the creation of your companions (PCs), delve into the present-day challenge of rebuilding the realm through player-chosen milestones, and ultimately reach a thrilling conclusion in the ultimate showdown. Features:• Collaborative character and realm creation. (You can even make your own map!)• Artifact-based playbooks of Blade, Heart, Mask, Quill, Shadow, Tower, and Watcher.• Stats based on memories, inner child aptitudes, and adult vocations.• Explore your past adventures in “Around the Campfire” phases.• Forge alliances with strange denizens and establish a new stronghold.• Secure the future of the realm via player-chosen milestones.• Banish the Vassal of Darkness in the ultimate showdown. (Or fail again and witness Eidylorn's final demise...)
$71.00$61.00
Power Rangers: RPG - Through the Shattered Grid Sourcebook
Through the Shattered Grid requires the Power Rangers Roleplaying Game to play. Infinite Worlds await through the Shattered Grid! Through the Shattered Grid collects aspects from the most exciting stories from across the Mighty Morphin Power Rangers, Go Go Power Rangers, Power Rangers Unlimited, and other comics in the BOOM! Universe for your Power Rangers Roleplaying Game adventures! Do your Rangers dare to wander the Void to save countless worlds, or are they busy defending Earth from an Eltarian invasion and the machinations of Promethea? Protect the Grid with the first two non-Ranger Roles: The Magna Defender and The Guardian of Eltar! This sourcebook contains three new Influences and Seven new Origins! Is your character from the Coinless Resistance or a Void-Touched Hero who survived an encounter with the Praetor? You can call on some of the 15 new Contacts for aid, like Grace Sterling, the AI XI, and some “friends” you can’t trust like Drakkon, Lord in Exile. Dive into 42 Threats, from Eltarian super-team Sentry Force Four to Spa’ark, the Death Ranger!
$64.00
Monster of the Week: Tome of Mysteries
In the Monster of the Week roleplaying game, hunters must solve all manner of mysteries before they can save the day. The Tome of Mysteries expands their options-and magnifies their peril-with a wide variety of GMing advice, essays, rules, and mysteries from the Monster of the Week “Roadhouse Regulars” online community.Tome of Mysteries requires Monster of the Week to play. In this supplement, you'll find:Eight alternative Weird Moves that go beyond Use Magic.Four new Hunter playbooks: The Gumshoe, the Hex, the Searcher, and the Pararomantic.Support for weird phenomena type Mysteries like those found in Fringe or The X-Files.Tips and techniques used by experienced Keepers. 29 fully detailed mysteries ready to drop into your game
$50.00
Xcrawl Classics #7: Save Xcrawl!
The future of Xcrawl is in doubt! When influential government forces conspire to bring about the end of Xtreme Dungeon Crawling, it’s up to the Xcrawl athletes to save their brand of sports entertainment. Originally run as the Gen Con 2024 tournament, you can now bring this electrifying Xcrawl adventure home.XCC #7 Save Xcrawl! is a 36-page adventure designed for 2nd-level PCs and is intended for use with the Xcrawl Classics RPG core rulebook. It can be played as part of an ongoing XCC campaign or as a tournament adventure where teams of players compete in true Xcrawl style for prizes and fame.
$18.00$15.00
WZK96413 D&D Icons of the Realms: Cthulhu - Boxed Miniature (Pre-Order)
This item is a pre-order item with an expected release date of 10/26/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Cthulhu has been — and inevitably will be once more — a threat to the entire multiverse, your tabletop included! For untold ages, the Dark Powers have bound this harbinger of madness. Unlike the other prisoners of the Domains of Dread, this ageless terror remains physically bound and can exert only a fraction of its terrible might. Cthulhu’s dreams slip beyond its prison, manipulating minds and orchestrating events to ensure its release and a new epoch of multiversal doom. Can your party even hope to confront this eldritch terror? This imposing miniature stands on a Gargantuan 100mm base, perfect for looming over a doomed group of adventurers! Covered in wings, barbs, and featuring a unique translucent-domed head and iridescent paint elements, Cthulhu makes for a memorable encounter that is both stunning to look at and menacing to face. Product Highlights: Return to Ravenloft with this Cthulhu miniature straight from the pages of Ravenloft: The Horrors Within Unique iridescent paint elements and a clear gloss create a unique “wet” look! Contains 1 Gargantuan miniature (100mm base) for epic table play
$114.00$99.00
Beadle & Grimm's Class Dice - Warlock
Beautifully designed tins of class-curated dice. Original tarot-style art representing each of the archetypical TTRPG classes (and the GM) in a collector’s edition tin. Each set of dice is carefully chosen to suit each class: extra D6’s for the Rogue’s Sneak Attack, extra D4’s for the Wizard’s Magic Missiles, and extra D12’s for the Barbarian’s massive Battle Axe. You are the warlock. These dice are yours, except when they are your patron's. Why spend your golden years thumbing through spell books when you can take the fast track by making a deal? Sure, your patron is a little shady, but let's be honest—so are you. Open this tin and summon 14 dice in two color designs, including some eldritch d10s. Then get ready to shout "ELDRITCH BLAST" till you’re hoarse, because spell slots are for weaklings.
$36.00$31.00
Werewolf: The Apocalypse 5th Edition Expanded Character Sheet Journal
ecome a legend among the Garou Sing the song of your Werewolf character and chronicle with the Werewolf: The Apocalypse Expanded Character Sheet Journal. This book lets you easily memorialize your character by recording their statistics, relationships, backstory, and notes over the course of play. This 80-page journal contains: An expanded character sheet Prompts to build our your backstory Easy-to-find reference tables A blank relationship map Session record sheets to record notes Space to record Gifts,Talismans, Touchstones and more Requires the Werewolf: The Apocalypse 5th Edition rulebook to play. Features Expanded Character Sheet Prompts to develop and record your character’s history Space to record relationships developed in play Space to log session notes At a Glance Roleplaying Game Accessory Expanded Character Sheet Journal for Werewolf: The Apocalypse 5th Edition Roleplaying Game Minimum Age 18+
$32.00
Old Gods of Appalachia RPG: All Your Gods Are Dead
The Appalachia woods are deep and dangerous. Let this book be your guide… All Your Gods Are Dead is designed specifically for the Old Gods of Appalachia game master. It’s chock full of the kinds of entities and items you love to put in your games—creatures of great promise and power, an array of non-player characters who your players will love to love (and possibly grow to hate), and cursed artifacts that promise powerful magic… at a powerful cost. Additional optional rules and GM advice make it easy to provide your players with the darkest, scariest Old Gods of Appalachia experience at the table. If you’re ready to go deeper into alternate Appalachia, this supplement will take your hand and guide you through the dark woods. And better this book than, say, pretty much anything else you might find out there in the shadowed hills and hollers. Features:Inspiring and useful tips and advice for running Old Gods of Appalachia games, useful whether you’re brand-new to gaming or an experienced pro.New cyphers and artifacts, including cursed objects, which can provide players with powerful magic, but always at a cost.New optional rules for elements like rituals, possessions, and poor choices to increase the sense of dread, horror, and danger your players will feel at the table.GM intrusions designed to match up with elements like the Green, the Inner Dark, and the natural world.Powerful, intriguing creatures and NPCs to surprise, delight, and terrify your players. All Your Gods Are Dead is a supplement for the Old Gods of Appalachia Roleplaying Game. It requires the Old Gods of Appalachia Roleplaying Game corebook for play.
$64.00$54.00
Vampire the Masquerade: Chicago By Night
Mature Content Warning: contains graphic and written content of a mature nature, including violence, sexual themes, and strong language. Reader discretion is advised. Accept no substitutes: Chicago is the city of vampires. Claim a haven on the Gold Coast. Carve a place of this bustling metropolis for yourself. Subjugate a handful of the living on Michigan Avenue. Take a few deep drinks from some of the intoxicating vessels we have around here. Discover the nightlife. Come visit the Succubus Club, the Blue Velvet, or Red Noº 5, if they’ll let you in. The guest list is pretty damn exclusive. Introduce yourself to the Ventrue Prince. Get to know his vision. Buy into it. Serve it. Stay on his good side and your immortality is going to be just fine. Just ignore the purges of Anarchs, Thin-Bloods, and fledglings when it grows inconvenient, yeah? Stay invested in the Camarilla and it’ll stay invested in you. Remember who’s got your back and who can take that backing away in the blink of an undead eye. Don’t go digging into business that doesn’t concern you. Don’t go wandering into territory you don’t know, because someone will claim your skull as a trophy. Don’t screw with another Kindred’s kine, or you’ll find your own murdered and dropped in a dumpster, and that’ll just be the start of your problems. Chicago can be everything for a vampire like you. You just have to accept Chicago into your heart. Become a part of the city. Chicago by Night includes: A history of Chicago from multiple vampire perspectives and accounts of the domain as it exists in the modern nights, along with systems for how to run this city like the twisted, dysfunctional machine it is. An introduction for the Clan of Night’s entry to the Camarilla and rules for playing Lasombra in Vampire: The Masquerade 5th Edition, including their Discipline of Oblivion. Over 50 individual Kindred with biographies, ambitions, secrets, relationships, and reasons for inclusion in any given chronicle, along with fiction illustrating these characters and key locations around the city. A multitude of chronicle hooks covering everything from the Beast and the Hunger to Humanity and Hierarchy, and a single large chronicle in which the Lasombra make it their mission to join the elite ranks of the Camarilla. Coteries illustrating the factionalism of Chicago’s Kindred and new coterie examples for your characters. Loresheets for characters new to or already based in Chicago, providing players easy ways to integrate their characters into the book’s many stories
$79.00
Adventurers & Adversaries Game Knight Maps - Wasteland Encounters
Game Knights maps are the perfect accessory for game masters of all skill levels and experiences. Each map pack comes with two double-sided maps featuring a similar theme and features a 1-inch grided overlay. The maps are laminated as well as both dry and wet-erase compatible. The Wastelands Encounters pack contains everything you’ll need to create memorable experiences in any wasteland setting you may find yourself in. Featuring Badlands Broken Earth, Cooling Lava Field, Active Lava Field, and Desolate Sands art.
$29.00$25.00
Shadowrun RPG: 6th Edition - Rogue`s Gallery - An NPC Deck
Whether on the desperate streets or in the Machiavellian high-rises of the corporate elite, dangerous people lurk in every corner of the Sixth World. And they`re in here, too, with a quick backstory, a hook, and streamlined game stats. Bring the Shadowrun universe to life by putting these characters at your fingertips and in your game!
$29.00$16.00
Marvel Multiverse Roleplaying Game: X Men Expansion
"To me, my X-Men!" This - the first full-sized sourcebook for the Marvel Multiverse Role-Playing Game - features the X-Men and all their various spin-off teams, greatest allies and most fearsome foes. Written by d616 System co-creator and New York Times-bestseller Matt Forbeck (The Marvel Encyclopedia, Dungeons & Dragons: Endless Quest) and packed with illustrations by Marvel's incredible army of artists, the X-Men Expansion is jammed full of vital information about Marvel's most popular mutants, including new options for creating characters, new Traits, new Tags and new Powers! It also includes new profiles for dozens of characters from X-Force, New Mutants and Marauders, new full-color maps of famous X-Men homes, including the Xavier Institute, Krakoa and Arakko and plenty of plot hooks for an entire campaign. Answer the call and join the X-Men!
$71.00$48.00