RPG Books
MÖRK BORG: Farewell To Arms - Redux Campaign Books (Pre-Order)
This item is a pre-order item with an expected release date of Q4 2025 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Campaign in the Dying Lands as never before! Four faction-specific, lore-building stories that will shape the world of MÖRK BORG as we know it. Additional content included that makes each faction feel unique with their own strengths and weaknesses. Contents:4 elite character classes, only unlockable through promotionNamed armored vehicles that invoke absolute terror on the battlefieldWarlord orders tailored to each faction’s tactics12 missions per book that form a cohesive narrative Farewell to Arms REDUX is an independent production by rivethead games and is not affiliated with Ockult Örtmästare Games or Stockholm Kartell. It is published under the MÖRK BORG Third Party License. MÖRK BORG is copyright Ockult Örtmästare Games and Stockholm Kartell.
$84.00$72.00
Dungeon Crawl Classics 5e: Tome of Adventure Volume 5 - Horror
This hardback anthology of spine-tingling and blood-curdling adventures collects the DCC Horror line in one eerie tome. Containing DCC Horror #1-8, this is one book that will keep you up at night!
$84.00$72.00
Compendium of Dungeon Crawls 5e - Volume 4: Dragons and Corruption
The Compendium of Dungeon Crawls Volume 4 is a collection of 5E adventures. The following adventures are included in this anthology:♦ Tales of the Emerald Isle, a collection of four short adventures inspired by Irish myths.♦ Ambush at Dragon’s Cove, a level 1 adventure set on a rocky coast.♦ Flight from the Forge Pits, a level 1 adventure set in a mountainous forge-lair of an ogre. ♦ Murder in Bur Hollow, a level 3 mystery set in a frontier town and the nearby temperate forest.♦ The Sunless Garden, a level 7 dungeon crawl inhabited with an evil treant.♦ The Prism of Redemption, a level 12 plane hopping adventure against a mighty dragon.♦ Secret of the Slayer’s Sword, a level 12 adventure set in a lost shrine deep in the jungle. FEATURES★ Seven standalone 5E adventures★ The adventures are suitable for a variety of character levels (1st through 15th) and are set in a variety of locations.★ Many of these adventures are suitable as one-shots★ Features the three pillars of 5E adventuring: combat, exploration and social interaction★ These adventures feature new monsters, magic items and spells all designed for 5E.
$84.00$72.00
Compendium of Dungeon Crawls 5e - Volume 3: Through Caves and Forests
The Compendium of Dungeon Crawls Volume 3 is a collection of 5E adventures. The following adventures are included in this anthology:♦ The Cursed Crones of the Enchanted Grove, a level 1 adventure set in an enchanted forest.♦ One Night in the Sinister Citadel, a level 2 mystery set in an urban citadel turned auction house.♦ The Cave of the Unknown, a level 3 classic cavern crawl set in a temperate forest.♦ The Three Wizard Conundrum, a level 3 adventure wherein the heroes become embroiled in the schemes of a trio of con artists.♦ Denizens of the Reed Maze, a level 3 wilderness crawl set in the stinking morass of a nearby swamp.♦ Secrets of Mistcutter Isle, a level 5 adventure set in the ruins of a tropical island that time forgot. ♦ Caverns of the Sea Strangers, a level 6 adventure that strands the heroes on a remote island inhabited by pirates. ♦ Horror in Blackwood Forest, a level 7 adventure set in a dark forest tainted by the undead.FEATURES★ Eight stand alone 5E adventures★ The adventures are suitable for a variety of character levels (1st through 7th) and are set in a variety of locations.★ These adventures feature new monsters, magic items and spells all designed for 5E.★ Features the three pillars of 5E adventuring: combat, exploration and social interaction
$84.00$72.00
Warhammer Fantasy RPG 4E: Sea Wardens of Cothique - Standard Edition (Pre-Order)
This item is a pre-order item with an expected release date of 10/29/2025 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The lands of Cothique have a wildness to them. In comparison to many other kingdoms of Ulthuan, they are windswept and untamed. In ages past these lands were threatened by Norse raiders and Dark Elf corsairs, but the creation of the Shifting Isles prevents hostile fleets from navigating to Cothique’s shores. Freed from obvious dangers, the nobles of Cothique indulge in intrigues and temptations, allowing hidden threats to inveigle their way into the neglected corners of their orderly realm. Agents of Chaos and the Dread King of Naggaroth stir up trouble and pave the way for a future conquest of the Kingdom. Features:- A guide to the land of Cothique including an in-depth look at the port city of Tor Koruali, and the mysterious places and artefacts that may be found there. - Several important High Elf patrons, including Prince Dalloran and his children, Princess Litharys of House Starshard, and Cireon Fleetcrest the Master of the Palace Grounds. The book also gives details of several ongoing interests these individuals are involved in.- Several threats to Cothique and Ulthuan, such as the Norse infiltrator Revna Tharvig, monstrous creatures such as the dreaded Kraken, and the capricious Spite Ceyluii.- Creatures of Ulthuan, including the White Lion, Flamesypre Phoenix, and Swiftfeather Roc.- New adventure hooks and ideas, including a plot by Naggaroth’s most dangerous agent to befoul the rivers of Cothique.- Expanded intrigues, including ideas on how to run a counter-intrigue such as a spying mission, subterfuge of enemy agents, and assassinations. A copy of the Warhammer Fantasy Roleplay: Core Rulebook is required.
$49.00$42.00
Aether Nexus (Pre-Order)
This item is a pre-order item with an expected release date of 1/30/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Aether Nexus is a fantasy TTRPG of mecha and magic powered by The Mecha Hack. Discover a high fantasy world shattered by calamity and preserved by aetheric knights clad in artifact armor. Inspired by such properties as The Vision of Escaflowne, Nausicaä of the Valley of Wind, and Aura Battler Dunbine, Aether Nexus features a full ruleset, unique player options for customizing aetheric knights and their Apparatus, and a host of Game Master tools to help build harrowing adventures across an exciting fantasy setting. This 128-page A5 rulebook from Absolute Tabletop contains everything you need to learn the game, create and upgrade characters, and prepare and run sessions. Aether Nexus brims with gorgeous full-color art, a world map, and mechanical designs by Ben Fleuter; logos and page designs by Aleksandar Kostic; and character sheets by Galen Pejeau.
$41.00$28.00
The Wildsea RPG: Storm and Root Expansion (Pre-Order)
This item is a pre-order item with an expected release date of 1/30/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. From the hungry skies to the wilds below ... Storm & Root is the first expansion for The Wildsea roleplaying game with expanded shipbuilding rules for airships and submersibles, new character options, and dozens of new Hazards and Reaches. Over 300 pages of original new content for one of the most wildly imaginative roleplaying games in recent memory. Journey to the depths below or sail the wild blue above, exploring the wonders and horrors of the waves and discovering new scavenges, factions, and mysteries. Careful though, for both the skies and depths hold inscrutable eyes and pressures both. For a wildsailor who chooses to sail, the riches are worth the risk.
$70.00$60.00
Starfinder 2E: Alien Core - Pocket Edition (Pre-Order)
This item is a pre-order item with an expected release date of Q4 2025 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Battles in outer space or on distant planets need aliens! Inside Starfinder Alien Core, you'll find over 200 creatures, including science fantasy favorites like robots, spacefaring fey, and all-new dragons; alien beasts from friendly spiderlike empathnids to fearsome plantlike predator ksariks; and unique monsters that threaten the galaxy of Starfinder, like jinsul troopers and vicious Swarm subspecies. You'll also find legacy Pathfinder creatures with a scifi update, like nanite-infused algollthus, and Starfinder classics like akatas and laser wolves. These creatures cover all levels of play, from scavenging sluglike diathas to powerful Drift-dwelling spectra. Starfinder Alien Core is the only book GMs need to add enemies and allies of all sorts to their Starfinder Second Edition game, providing enough aliens of all power levels and thematic niches to populate countless worlds. And since Starfinder Second Edition is fully compatible with Pathfinder Second Edition, every alien presented in this massive tome can pull double duty in Pathfinder campaigns with next to no adjustment. Contents:- Over 200 individual alien writeups, including common foes, like glitch-spawning gremlins, robots programmed for assassination, and mindless cybernetic zombies, to unique creatures that can threaten even the most experienced interstellar explorers, such as Akiton’s dreaded illumantula and the giant Castrovelian ooze known as the Terror or Ukulam!- Four science-fantasy dragons, giving a new spin to adventure fantasy’s oldest foes, representing the four magical traditions. Whether it’s the divine cosmic dragon or primal host dragon, these beasts are sure to make a memorable experience with every encounter!- New additions to classic RPG creature families like angels, devils, trolls, and giant worms.- Representative combatants from some of the Starfinder setting’s most iconic organizations, including the Azlanti Star Empire’s Aeon Guards, the imperious Hellknights, nature-loving Xenowardens, the undead crew of the infamous Corpse Fleet, and more!- Simple creature adjustments that allow you to customize a monster, tuning its power level or theme with just a few simple alterations. Dial up the tech level of fantasy creatures or the magical nature of scientific anomalies and keep your players on their toes!- Guidelines for reading and using alien statistics, ensuring you get the most out of a creature both in and out of combat.- Lists of creatures sorted by both type and level, making it easy to find the alien you need when you need it.- Hundreds of beautiful full-color creature illustrations! The pocket edition presents the same contents as the standard edition in a smaller sized softcover for a lower price and better portability.
$42.00$36.00
Pathfinder 2E: Dark Archive Remastered (Pre-Order)
This item is a pre-order item with an expected release date of Q4 2025 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. From the fringes, the unknown beckons. Pathfinder Dark Archive (Remastered) contains secrets that any player or GM can use to reveal the paranormal lurking in their Pathfinder games, all updated to work perfectly with the remastered Pathfinder Second Edition rules! This spine-tinglingly secretive 224-page hardcover rulebook presents two new character classes perfect for delving into the unexplained: Unleash the untold power of your mind as the psychic or leverage supernatural secrets and mystic implements as the thaumaturge! Beyond these new classes, eight secret case files each provide player options, GM tools, and lore into a different paranormal topic, including:- Strange cryptids glimpsed in the night, gear to track them, and the powers you might gain by surviving an encounter with one- Cults and esoteric belief, with apocryphal divine magic and the secret of becoming a living vessel for an eldritch being- Temporal anomalies, with archetypes that skim along the surface of time and a new mystery for oracles unbound from causality- Each file concludes with a short adventure to immerse players in the paranormal, spanning across Golarion—play all eight to uncover the inexplicable phenomena of the Age of Lost Omens! This deluxe special edition is bound in faux leather with metallic deboss cover elements and a bound-in ribbon bookmark. Pathfinder Dark Archive (Remastered) is the perfect addition to the library of any player or Game Master who wants to add a touch of strangeness and mystery to their Pathfinder campaign.
$91.00$78.00
Pathfinder 2E: Dark Archive Remastered - Sketch Cover (Pre-Order)
This item is a pre-order item with an expected release date of Q4 2025 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. From the fringes, the unknown beckons. Pathfinder Dark Archive (Remastered) contains secrets that any player or GM can use to reveal the paranormal lurking in their Pathfinder games, all updated to work perfectly with the remastered Pathfinder Second Edition rules! This spine-tinglingly secretive 224-page hardcover rulebook presents two new character classes perfect for delving into the unexplained: Unleash the untold power of your mind as the psychic or leverage supernatural secrets and mystic implements as the thaumaturge! Beyond these new classes, eight secret case files each provide player options, GM tools, and lore into a different paranormal topic, including:- Strange cryptids glimpsed in the night, gear to track them, and the powers you might gain by surviving an encounter with one- Cults and esoteric belief, with apocryphal divine magic and the secret of becoming a living vessel for an eldritch being- Temporal anomalies, with archetypes that skim along the surface of time and a new mystery for oracles unbound from causality- Each file concludes with a short adventure to immerse players in the paranormal, spanning across Golarion—play all eight to uncover the inexplicable phenomena of the Age of Lost Omens! This deluxe special edition is bound in faux leather with metallic deboss cover elements and a bound-in ribbon bookmark. Pathfinder Dark Archive (Remastered) is the perfect addition to the library of any player or Game Master who wants to add a touch of strangeness and mystery to their Pathfinder campaign.
$91.00$78.00
Pathfinder 2E: Dark Archive Remastered - Special Edition (Pre-Order)
This item is a pre-order item with an expected release date of Q4 2025 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. From the fringes, the unknown beckons. Pathfinder Dark Archive (Remastered) contains secrets that any player or GM can use to reveal the paranormal lurking in their Pathfinder games, all updated to work perfectly with the remastered Pathfinder Second Edition rules! This spine-tinglingly secretive 224-page hardcover rulebook presents two new character classes perfect for delving into the unexplained: Unleash the untold power of your mind as the psychic or leverage supernatural secrets and mystic implements as the thaumaturge! Beyond these new classes, eight secret case files each provide player options, GM tools, and lore into a different paranormal topic, including:- Strange cryptids glimpsed in the night, gear to track them, and the powers you might gain by surviving an encounter with one- Cults and esoteric belief, with apocryphal divine magic and the secret of becoming a living vessel for an eldritch being- Temporal anomalies, with archetypes that skim along the surface of time and a new mystery for oracles unbound from causality- Each file concludes with a short adventure to immerse players in the paranormal, spanning across Golarion—play all eight to uncover the inexplicable phenomena of the Age of Lost Omens! This deluxe special edition is bound in faux leather with metallic deboss cover elements and a bound-in ribbon bookmark. Pathfinder Dark Archive (Remastered) is the perfect addition to the library of any player or Game Master who wants to add a touch of strangeness and mystery to their Pathfinder campaign.
$119.00$102.00
Pathfinder 2E: Season of Ghosts Adventure Path - Special Edition (Pre-Order)
This item is a pre-order item with an expected release date of Q4 2025 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The small town of Willowshore has a big problem—it's cursed! When a group of heroes awaken in the woods after a festival to usher out the last day of spring and welcome in the summer—a time known locally as the "season of ghosts," they find their hometown has been invaded by monsters, strange weather, and horrifying ghosts. Yet theses manifestations of the ancient evil that threatens Willowshore are nothing compared to the harrowing secrets awaiting discovery in Season of Ghosts. This 368-page hardcover adventure compilation includes a complete Pathfinder campaign for character levels 1–12. This updated and remastered edition of the campaign has been adjusted to work perfectly with the Pathfinder Second Edition remaster, and includes updates and improvements based on player feedback. It also presents a meaty rules appendix that offers feats, monsters, spells, and magic items designed to support this haunting, unforgettable campaign! This deluxe special edition is bound in faux leather with metallic deboss cover elements and a bound-in ribbon bookmark, perfect for any collector.
$140.00$119.00
Pathfinder 2E: Hellbreakers Adventure Path (Pre-Order)
This item is a pre-order item with an expected release date of Q4 2025 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. As the Hellfire Crisis dawns and spreads its turmoil throughout Avistan, the nation of Isger is being shaken up by the rebel organization the Hellbreakers League, which seeks to break Isger free of its oppressor and patron nation of infernal Cheliax. Player characters will carry out daring missions against Chelaxian strongholds, face off with the deadly Hellknights, and strike out against the forces of Hell itself! On the way, they’ll run into dangerous enemies both new and old and uncover long-lost secrets powerful and ancient. Can the PCs stoke the fires of revolution and throw off the diabolic chains of Cheliax or will they be ground beneath the boot of oppression? Join the Hellbreakers and do your part! Hellbreakers is a 256-page hardcover Adventure Path designed for four characters, starting at 1st level and rising through the ranks to reach 10th level at the campaign’s exciting conclusion. Hellbreakers also includes a gazetteer of the lands and people that make up the nation of Isger and a look into the cults of Urgathoa, as well as useful new items, exciting character options, and a host of dangerous monsters. Written by: Sen H.H.S., Jason Keeley, and Jacob W. Michaels.
$112.00$96.00
Pathfinder 2E: Hellbreakers Adventure Path - Special Edition (Pre-Order)
This item is a pre-order item with an expected release date of Q4 2025 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. As the Hellfire Crisis dawns and spreads its turmoil throughout Avistan, the nation of Isger is being shaken up by the rebel organization the Hellbreakers League, which seeks to break Isger free of its oppressor and patron nation of infernal Cheliax. Player characters will carry out daring missions against Chelaxian strongholds, face off with the deadly Hellknights, and strike out against the forces of Hell itself! On the way, they’ll run into dangerous enemies both new and old and uncover long-lost secrets powerful and ancient. Can the PCs stoke the fires of revolution and throw off the diabolic chains of Cheliax or will they be ground beneath the boot of oppression? Join the Hellbreakers and do your part! Hellbreakers is a 256-page hardcover Adventure Path designed for four characters, starting at 1st level and rising through the ranks to reach 10th level at the campaign’s exciting conclusion. Hellbreakers also includes a gazetteer of the lands and people that make up the nation of Isger and a look into the cults of Urgathoa, as well as useful new items, exciting character options, and a host of dangerous monsters. This special edition includes the same contents as the standard edition but features an attractive faux-leather cover with foil deboss elements and a bound-in ribbon bookmark, the perfect addition to any Pathfinder collector's shelf. Written by: Sen H.H.S., Jason Keeley, and Jacob W. Michaels.
$140.00$119.00
Forbidden Lands RPG: The Bitter Reach
The Bitter Reach is an epic campaign module for the Forbidden Lands roleplaying game, describing the icy wastelands north of Ravenland. Contents: Two new magic disciplines: Elemental Magic and Ice Affinity. The new Champion profession, along with new profession talents. Expanded travel rules for snow, cold, and fuel, including no less than 40 new random encounters. Eight new monsters, including the Frost Dragon, the Ice Giant, and the Wendigo. The Wake of the Winter King campaign, including eight key players who all seek to dominate the riches hidden under the Bitter Reach. Ten complete, illustrated adventure sites, playable in almost any order. An epic campaign finale, giving the adventurers the chance to decide the future of the Bitter Reach.
$56.00$48.00
Tales of the Valiant - Sea Monsters (Pre-Order)
This item is a pre-order item with an expected release date of Q4 2025 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Sea Monsters is a beautiful 78-page Tales of the Valiant bestiary featuring over 60 maritime monsters and nautical nemeses. Plus, you get expanded Black Flag/Tales of the Valiant rules for aquatic adventuring! Send your heroes down to Davy Jones' locker with these killer creatures from the ocean depths and Make Your Game Legendary!
$31.00$27.00
Tales of the Valiant - Asian Monsters (Pre-Order)
This item is a pre-order item with an expected release date of Q4 2025 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Asian Monsters is a 112-page Tales of the Valiant monster book featuring over 90 incredible creatures drawn from the myths and legends of Asia. Researched and developed with a diverse team of authors, artists, and cultural consultants, you'll find an awesome array of enemies and allies from the folklore of Cambodia, China, India, Japan, Korea, Laos, Malaysia, Myanmar, Thailand, Tibet, and Vietnam, as well as nations of the western Pacific like Indonesia, Australia, and the Philippines, beautifully illustrated and ready to unleash in your Tales of the Valiant campaign.
$42.00$36.00
Dark Souls: The RPG - The Tome of Strange Beings
We are amidst strange beings, in a strange land. Add new chapters to your Dark Souls story with the Tome of Strange Beings – a compendium of terrifying monsters and iconic bosses from the Dark Souls universe! This ancient tome, plucked from the dusty shelves of the Duke’s Archives, expands on the bestiary from DARK SOULS™: The Roleplaying Game’s core book. Discover profiles for over 80 unique monsters and bosses from various ages within these 120 pages, providing a stern test for your roleplaying adventures. Those looking for the ultimate challenge can do battle against legendary foes from throughout the ages – including Ornstein and Smough, and Lord Gwyn himself! These lavishly-illustrated entries contain 5e-compatible stats and lore for you to add Dark Souls monsters to any tabletop roleplaying campaign. Terrifying monsters. Iconic bosses. New DARK SOULS adventures. What's in the box? 120 lavishly-illustrated pages 80 monster entries crammed with stats and lore GM advice to help you build exciting encounters with these monsters
$47.00$40.00
Animal Adventures RPG: Secrets of Gullet Cove
Animal Adventures is back with an intriguing new campaign setting for any tabletop roleplaying game! Welcome to Gullet Cove, where awakened animals and other creatures live side-by-side in - well, perhaps not harmony, but it's close. Most of the time.
$63.00$54.00
D&D 5E: Amberlight Sourcebook (Pre-Order)
This item is a pre-order item with an expected release date of Q4 2025 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Immerse yourself in the world of Nous - a world birthed from the dreams of a dying god and fueled by magical Amber. Whilst Nous is wracked by cataclysm over this unknown source of energy, will you recover your world from darkness or seek to reign in the chaos? More than 300 pages of standalone & drop-in DND content: 6 Campaigns and multiple one shot adventures5 New Anthropomorphic Races/SpeciesDiscover, repair, and upgrade Automata companions5 New Subclasses150+ Items, Spells, Feats, Backgrounds, Deities, NPCs & More!Rules, guidance and extended content for Hexcrawls and procedurally generated adventures 5 New Playable Anthropomorphic Species: Play as the graceful Celerits; cunning Shikar; bookish Chiropts; stout Hibernians; or the enigmatic Anachrons. A focus on customisable physical and mental characteristics rather than strictly defined archetypes allows players to tailor their own preferred appearance and traits. New subclasses: Uncover ancient secrets as a fearless Trepanate; control encounters with mere suggestion as an initiate Reifact; and more...
$70.00$60.00
Pathfinder 2E: Lost Omens Shining Kingdoms Poster Map Archive
The nations of the Shining Kingdoms are home to brave knights, sly nobles, powerful rulers, and dangerous beasts. Within each nation is a notable and influential city, each with a storied history. The Lost Omens Shining Kingdoms Poster Map Archive presents seven huge, lavishly illustrated double-sided full color poster maps depicting these important cities and the Shining Kingdoms region. With this map archive, your adventures can take you to the port city of Augustana, the mercantile hub of Kerse, the temple-caverns of Larrad, the post-rebellion rebuilding of Isarn, the magic infused Iadara, and the opulent metropolis of Oppara. Presented in a durable box for easy storage and retrieval, the Shining Kingdoms Poster Map Archive charts the path to endless adventures in the Shining Kingdoms or in any fantasy RPG campaign!
$49.00$42.00
Pathfinder 2E: Treasure Vault Remastered Special Edition
Pathfinder Treasure Vault (Remastered) reveals the glittering hoard of a terrifying dragon, as presented by the creature’s plucky kobold assistant. This 224-page hardcover rulebook presents a catalog of gear from nearly every category of equipment and magic item available in the Pathfinder RPG, updated to work perfectly with the remastered Pathfinder Second Edition rules! Give your character the perfect tool for the job with signature weapons, customizable relics, and wondrous items to fit your every need while preparing for any eventuality with potions, elixirs, wands, and more! Each chamber of the dragon’s vault contains a mountain of treasure, from deadly weapons and forgotten suits of armor to mysterious alchemical items and deadly poisons. There is something in the vault for everyone, including: Nearly 600 items spread across numerous equipment types.Over 50 weapons, such as the devastating earthbreaker hammer and the ferocious falcata.Shields and armor of all types and materials, like the magical starfall shield that turns you into a living comet!An entire chapter, "Alchemy Unleashed," that introduces over 100 alchemical items, covering everything from restorative lozenges to searing flamethrowers.New magic items of all shapes and sizes, from magical tattoos to artifacts like the goddess Shelyn's mighty glaive, the Whisperer of Souls.An entire chapter of variant and expanded crafting rules.Special categories of items that can give you power that comes at a dangerous price. This deluxe special edition is bound in faux leather with metallic deboss cover elements and a bound-in ribbon bookmark.
$119.00$102.00
Modern AGE RPG: Powers
The Modern AGE Basic Rulebook and its supplements present a hugely flexible toolkit that can handle anything from alternate history and gothic horror to urban fantasy and post-apocalyptic adventures. Now Modern AGE Powers is here with the definitive expansion of the game’s extraordinary abilities. Covering magic, psychic phenomena, mutations, exotic origins, and extraordinary items, this book provides support for everything from technologically superpowered heroes to cyberpunk post-humans. Though designed for Modern AGE, Powers is also useful for GMs of other Adventure Game Engine RPGs, like Fantasy AGE and Blue Rose.
$56.00$48.00
Mortar & Pestle (5E)
Brew poisons, potions, and elixirs for every occasion. From the award-winning team that brought you Broken Weave, A Life Well Lived and Uncharted Journeys! Learn the lost art of alchemy and harness the magical power innate to the Material Plane in this new 5th edition supplement! Mortar & Pestle introduces new rules for brewing potions, poisons and explosives, along with rules for finding and refining ingredients, building and tending to your garden, and hunting dangerous monsters! Mortar & Pestle is the book that brings the lost arts of alchemy to your 5e games. By finding the fragments of magic in your world and forging lasting connections with the people in your world, you can keep yourself and your party supplied on their next adventure! Plant your own magical garden to grow the priceless herbs you need, or gather your party to hunt down terrifying monsters and harvest rare components. Our Alchemy system allows you to concoct a brand new range of bizarre potions. Mix reagents and refine alchemical components to create invigorating potions to bolster your allies. For more sinister adventurers, our new Poisons will give you a lethal edge. Prepare toxic venoms to make every strike a deadly one and leave your foes debilitated. Hunt monsters and harvest rare magical components to use in your concoctions. Tend your own garden! Plant the seeds and watch them grow as you cultivate a range of vibrant and bizarre flora to use in your brews. Forge your weapon to slay the monster plaguing your hometown, or brew a powerful elixir to save the life of someone you love. Design and experiment, using magic and ingenuity to create something truly unique. Hammer & Anvil and Mortar & Pestle give you the freedom to create anything you can imagine and bring it into your 5e games.
$63.00$54.00
The Details of Our Escape
Published by Possible World GamesDistributed by Deernicorn Distro The Details of Our Escape is a new tabletop roleplaying game from ENnie Award-winning game designer Tyler Crumrine, two-time Eisner-nominated comics artist Linnea Sterte, and Windham-Campbell Prize winner in fiction Renee Gladman. Played with a standard 28-tile set of dominos instead of dice, players control a caravan of over 2000 people in search of a new home. What they’re leaving and what kinds of strange & wonderful sights they encounter along their journey is up to you. Which groups continue all the way to the caravan’s final destination, however, is up to fate. Original short fiction and dual-color illustrations are included throughout. Optimized for 2-7 players, alternate rules for both solo and large-group play are also included. The Details of our Escape can be played as a single-session one-shot, spread over multiple sessions to create a campaign, or used as a session-zero to create characters and settings to play in an alternate system. COMPONENTS & DETAILS 40-page dual-color zine with beautiful illustrations and short story segments alongside the game rules 2 cut-out domino pages PDF included Number of players: 2-7 playersStyle: Domino-based storytelling gameCreators: Tyler Crumrine, Renee Gladman, and Linnea Sterte
$28.00
RuneQuest RPG: Cults of RuneQuest - The Prosopaedia
Cults of RuneQuest: The Prosopaedia is the first in the new Cults of RuneQuest sourcebook series for RuneQuest. This book is an indispensable reference to the many gods and goddesses, monsters, locations, artifacts, and events that have shaped mythology in the world of RuneQuest since its making! An encyclopedia to the gods of the fantasy world of Glorantha. A companion book to the other volumes in the Cults of RuneQuest line makes it essential for collectors. New RuneQuest players will find an easy-to-follow and evocative description of the pantheons of Glorantha. This book contains no rules mechanics, and will appeal to those with an interest in creative mythology, or looking to inject full pantheons of established gods into their existing roleplaying campaigns
$54.00$32.00
RuneQuest RPG: Lands of RuneQuest - Dragon Pass
Enter the Domain of Magic and Myth! Within the world of Glorantha lies Dragon Pass, an intensely magical region home to war and wonder, the birthplace of gods. Lands of RuneQuest: Dragon Pass is a player and game master expansion for the signature setting of Bronze Age Fantasy. New and expanded Homelands for your RuneQuest Adventurer, including Sartar, Esrolia, Lundar Tarsh, the Grazelands, Wintertop, and the Wilds. The detailed history of Dragon Pass, from the fabled God Time to its occupation by the mighty Lunar Empire. Additional guidelines for character creation, including new occupations and backgrounds for your RuneQuest adventurer. Detail on villages, towns, cities, ruins, and places of interest throughout Dragon Pass, perfect for running a sandbox-style RuneQuest campaign. New creatures, monsters, and spirits to encounter. A roster of famous and generic characters to include in adventures of your own devising.
$63.00$54.00
Shattered City: Core Rulebook (Pre-Order)
This item is a pre-order item with an expected release date of Q4 2025 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Shattered City is a roleplaying game about occupation and revolution in a fantasy world ravaged by war. Together you’ll build a city and sketch out its wonders and scars. You’ll take the reins of factions working to bring freedom to this city – or the foreign Guild sent to bring it to heel. You’ll make the heroes of this city: bold warriors, civic leaders, and uncanny mystics. And together you’ll tell the tale of this place’s struggle for freedom. As flashpoints threaten to set the city ablaze, as you fight to pull down the occupying forces or work within their systems to earn yourself prosperity, as you work with the others to find moments of beauty and hope, what sort of community will you build? And what mysteries will you uncover along the way? TELL YOUR OWN SAGA Shattered City matches the faction-scale gameplay of Legacy: Life Among the Ruins with Tabula Games’ bizarre and beautiul Mysthea universe to tell a story of empire and rebellion in a crystal-encrusted land. With dozens of character and faction options, pages filled with beautiful art, and tools to help shape your story as it spans years of time, Shattered City has everything you need to play. Make your own faction in the resistance with 9 different House playbooks: Clandestine revolutionaries, city-priests, titan hunters and more. Define your occupiers with 5 different Guild playbooks: merchants, nobles, soldiers, priests or scholars enforce their rule in distinct ways. Step into the shoes of one of 15 Hero playbooks, and change your playbook over your campaign: from a hardy Toiler to a reliable Sentinel to a respected Veteran. Build a web of alliances as you plot your revolution. Explore a fantasy world encrusted with crystalline magic. Walk the lonesome road of a single hero with the solo play mode.
$56.00$48.00
Liminal RPG: Werewolves of Britain Supplement (Pre-Order)
This item is a pre-order item with an expected release date of Q4 2025 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The werewolves are starting to remember the power they once had. They are coming. The Hidden World of Liminal will never be the same. In these pages, meet the werewolves of Britain. Learn about their history, and the collective magic of the werewolf gangs. Understand the motives and structure of the Jaeger family, and its quest for dominion. Meet the people - the War Master, Accalia the Lonely, and the terrifying Rend. Smell the fear that helped make the werewolves, in spite of their power, the despised outsiders of the Hidden World. They are coming. Features: Werewolves of Britain is a full colour 63 page supplement for the Liminal RPG. Werewolf history, gangs, people, and what they think of the other factions of Liminal. The truth about the Jaeger family, who wish to unite all werewolves under their rule. Sheffield, city of the werewolves!
$21.00$18.00
Campaign Builder: Dungeons & Ruins Limited Edition (Hardcover)
Brave the Darkness! Your Ultimate Guide to Dungeon Design. Challenge your players with journeys into subterranean halls and long-lost cities with Campaign Builder: Dungeons & Ruins. The ultimate dungeoneering tool, Dungeons & Ruins provides a comprehensive guide to creating engaging dungeons, terrifying traps, and much more! Campaign Builder: Dungeons & Ruins brings you everything you need: Fill your dungeons with 15 sample curses, 17 hazards, and 12 all-new traps, or concoct your own with a step-by-step guide to mayhem! New player options including 6 new subclasses, 5 new heritages, 11 new talents, more than 40 magic items, and more than 15 new spells for your team of dungeon delvers! Develop advanced exploration and skill challenges to push your characters to their ultimate limits—make each encounter count! Learn the art of dungeon design and make best use of clever tricks, wandering monsters, and logical room mapping, then put it all together to build megadungeons for major campaigns. Keep your dungeon’s secrets close with a downloadable Dungeon Tracker sheet—never lose track of your creation. Create perilous adventures in deep places today, with Campaign Builder: Dungeons & Ruins!
$112.00$96.00
Dungeon Crawl Classics: Tome of Adventure Volume 6: Holiday Adventures
Please Note: This is a New/Factory Sealed product. To ensure the integrity of our inventory, NO RETURNS WILL BE ACCEPTED for any CCG product. Please see our Refund Policy for details. Eight DCC RPG Adventures In One Volume!It's the season for giving, so why not give your players adventures they'll never forget? Pit the party against old gods, love mutants, and avalanche giants in these great adventures, each with a holiday theme. This massive book won't fit in your stocking so make sure there's room under the tree for this one!Tome of Adventure Vol. 6: Holiday Adventures collects eight adventures from the DCC Holiday line of adventures, suitable for use as thematic seasonal adventures or inserted in an ongoing Dungeon Crawl Classics campaign.
$84.00$72.00
Dungeon Crawl Classics: Tome of Adventure Volume 7: Magic, Gods, and Demons
From intrigue in the Court of Chaos to contesting against the Atomic Overlord, Dungeon Crawl Classics are never ordinary. And now seven more classic DCC RPG adventures are compiled in one beautiful tome to challenge and entertain your players. In these pages you’ll find extraplanar realms, treasure-filled towers, demon-cursed caverns, crumbling gothic manses, and radiation-scarred alien worlds to explore.Tome of Adventure #7 includes eight classic DCC RPG adventures for levels ranging from 0 to 4 and featuring demons, gods, un-dead wizards, and irradiated mutants from another world.
$84.00$72.00
Xcrawl Classics #7: Save Xcrawl!
The future of Xcrawl is in doubt! When influential government forces conspire to bring about the end of Xtreme Dungeon Crawling, it’s up to the Xcrawl athletes to save their brand of sports entertainment. Originally run as the Gen Con 2024 tournament, you can now bring this electrifying Xcrawl adventure home.XCC #7 Save Xcrawl! is a 36-page adventure designed for 2nd-level PCs and is intended for use with the Xcrawl Classics RPG core rulebook. It can be played as part of an ongoing XCC campaign or as a tournament adventure where teams of players compete in true Xcrawl style for prizes and fame.
$17.00$15.00
D&D 5E: Original Adventures Reincarnated #9 Caverns of Thracia Limited Edition Minotaur Hide Cover
For a thousand years, evil has skulked in the darkness of forgotten vaults and concealed passages. Meanwhile, the surface dwellers bicker and squabble, unwary of a lingering malevolence. And still, they wait…Same content as the standard release, but with a limited faux-hide cover.A sprawling underground 5E campaign for 1st through 10th level characters that will take at least one year to complete.
$112.00$96.00
Knight: An Avalon RPG - World Map
This print of the world map offers a handy visual reference point during campaigns for GM's and players alike! Observe the regions rendered inhospitable by the Anathema on a global scale, as well as Humanity's few remaining safe havens.
$14.00$12.00
Knight: An Avalon RPG - Premade Characters
9 premade characters for Knight: An Avalon RPG.
$14.00$12.00
Knight: An Avalon RPG - Arsenal Deck
A pack of 108 arsenal cards allowing PCs to have their modules and weapons at their disposal during sessions of Knight: An Avalon RPG.
$35.00$31.00
RuneQuest RPG: Cults of RuneQuest - The Earth Goddesses
Cults of RuneQuest: The Earth Goddesses is the third book in the new cults of RuneQuest sourcebook series for RuneQuest. This book is the player's guide to the earth pantheon, opening up character creation and advancement to a whole new level. A player-facign RuneQuest Supplement. 16 Cults, each of which can be used as the bases for a new RuneQuest character, offering a unique selection of spells, skills, and special traits. Expand existing RuneQuest characters by adding cults from this book to their roster of whorshiped gods. Lore and history of the Earth Gods pantheon. This supplement requires only the Rune Quest core rules to play
$54.00$32.00
Dragonbond RPG: Great Wyrms of Drakha (5E)
7 high-level adventures and encounters against the most powerful dragons in the Red Moon. Includes new items, bestiary and lore. With beautiful artwork and featuring the Epic Fighting system for 5e.
$84.00$51.00
Dungeons & Dragons: Adventures in Faerun [Alt Cover]
LANDS UNTOLD. SECRETS UNEARTHED—Create endless D&D adventures across the Forgotten Realms—where Baldur's Gate, Icewind Dale, and other storied lands awaitCRAFT UNFORGETTABLE ADVENTURES—Adventures in Faerûn gives Dungeon Masters the tools to craft unforgettable tales in this legendary world.More details coming soon!Contents:♦ Level 1–3 intro adventure and 51 short adventures♦ 5 campaign backdrops♦ 39 monsters and villains♦ 51 illustrated maps♦ Advice for running the Realms
$84.00$72.00
Dungeons & Dragons: Heroes of Faerun [Alt Cover]
CLAIM YOUR LEGEND—Wield ancient magic, outwit mighty dragons, and unearth the secrets of forgotten empiresCREATE LEGENDARY CHARACTER—Heroes of Faerûn is your guide to legendary D&D character creation in the Forgotten Realms.More details coming soon!Contents:♦ 50+ new player options, including 8 subclasses♦ Circle magic spellcasting♦ Guide to the Realms♦ Deities of Faerûn♦ Faction membership and rewards
$70.00$60.00
Cosmere RPG: Stormlight Handbook
The Cosmere Roleplaying Game uses an original system designed for a broad range of players, from roleplaying novices to avid TTRPG hobbyists. The system's core mechanic is simple: roll a 20-sided die, add a relevant skill, and try to beat a certain difficulty number. Familiar but upgraded mechanics with purpose-built innovations such as talent trees, skill-based magic, and the �plot die� make the system unique! The Plot DieIn the Cosmere RPG, when a character attempts something risky or dramatic, the GM can tell them to "raise the stakes." That's when the player adds the plot die to their d20 roll. This is a special die that can add an Opportunity or Complication to the result of a skill test. The d20 can also generate an Opportunity (on a natural 20) or Complication (on a natural 1)!While certain rules in the game allow you to spend Opportunity or Complication for specific results, their primary role in the game is to add texture and excitement to the narrative. If you're a young Radiant trying to flee a group of ruthless Skybreakers, an Opportunity could mean you come across a temporary hiding spot, while a Complication might introduce a local constable who joins the people chasing you. Combat, Conversations, and EndeavorsCosmere stories feature incredible battle scenes, but put as much emphasis on interpersonal drama, making discoveries, and clever problem-solving. The Cosmere RPG provides rules to support every scene type and to seamlessly transition between them.During combat, storytelling is at its most "zoomed-in." The system's first twist is its dynamic initiative order: every round the Cosmere RPG offers players a choice between "fast turns" (taking two actions before NPCs can act) and "slow turns" (taking three actions). The list of actions in combat also includes some fresh options, like using Gain Advantage to outwit an enemy, and the ability to "graze" a foe even when you roll poorly.Conversations and endeavors are just as important to Cosmere RPG stories, and are supported with unique mechanics. In conversations, successful tests can wear down a stubborn NPC, but your adversary can make counterarguments that deplete your focus. In endeavors, players have the chance to use their skills in creative ways to engage in a range of scene types, from exploration and pursuits to infiltration and discoveries. Choose Your PathIn most d20-based RPGs, characters choose a specific class that defines their capabilities, and "multiclassing" tends to dramatically dilute a character's power. The Cosmere RPG is built from the ground up to support flexible, talent-based character advancement. In this system, it's an entirely viable choice for a character to alternate between levels in Scholar (Surgeon), Warrior (Soldier), Leader (Officer), and Windrunner! Specialization and diversification can both generate powerful characters, and give you meaningful choices to make whenever you level up. Improvisational MagicRadiant paths give characters access to Surgebinding skills and techniques. Each Surgebinding skill lists specific baseline effects, and talents can unlock advanced capabilities like Soulcasting living flesh or creating Elsegates. However, the rules encourage players to use their powers creatively - just like the protagonists of Cosmere novels. The game rules provide specific answers to questions like, "How much faster can my Edgedancer move with Abrasion?" But this system is also ready to handle improvisational actions like using Abrasion to survive being swallowed by a Chasmfiend. (Roll Abrasion and raise the stakes!)Of course, every magic system in the Cosmere will be different. Like Surgebinding, Allomancy and Awakening rely heavily on skill tests. You can attempt anything within reason by describing your intentions, rolling the d20, spending Investiture, and resolving the effects. Feruchemy and AonDor, on the other hand, offer powerful but more narrowly defined effects that reward well-prepared characters. In a Worldhopper campaign, you might even design a magic system of your own! On the inside, the GM screen is packed with essential rules and references. Quick guides for actions, conditions, and commonly used mechanics ensure smoother gameplay and reduce time spent flipping through rulebooks. Whether you�re running intense combat, dramatic roleplay, or high-stakes exploration, the Stormlight GM Screen keeps everything you need within arm�s reach. Durable and practical, this official accessory from Brotherwise Games is perfect for both new and veteran GMs looking to bring the world of the Cosmere to life.
$84.00$51.00
Age of Rebellion: Core Rulebook
Take on the sinister Galactic Empire as a member of the Rebel Alliance. Wage guerilla warfare across the Star Wars galaxy as a solider, or provide crucial intelligence to the Rebels as a cunning spy. Face down legions of stormtroopers, steal secret plans and restricted codes, and stay on target in the fight against the ultimate power in the universe. No matter what role in the Rebellion you take, the fate of the galaxy rests in your hands. The 464-page Star Wars®: Age of Rebellion™ Core Rulebook provides everything players and GMs need to begin their adventures in the Star Wars universe, including: Concise rules for character generation and advancement Clear descriptions of the game’s skills and talents Convenient charts of weapons, gear, devices, starships, and vehicles Rules for conflict, combat, and Force Sensitive Emergents in an Age of Rebellion campaign Extensive background information on the Star Wars universe, including a history of the Rebel Alliance and its tactics, as well as pertinent information on the powerful Empire A wealth of advice for GMs on how to create and run an Age of Rebellion campaign A complete, introductory adventure to launch players into action!
$101.00$73.00
Cosmere RPG: Stormlight World Guide
Stormlight World Guide, a 280-page fully illustrated reference for the Cosmere Roleplaying Game. Perfect for both newcomers to the setting and longtime fans, this guide immerses players and Game Masters in the history, culture, and wonders of Roshar, providing essential context for any tabletop adventure. The World Guide also serves as a comprehensive bestiary, giving GMs detailed information on adversaries, creatures, and challenges to bring the world to life. With entries covering both lore and mechanics, it ensures encounters feel authentic and exciting. Beyond its practical utility, the guide is packed with canonical lore, concept art, and visual storytelling, making it the first official art book for Brandon Sanderson's The Stormlight Archive. From epic battles to cultural customs, the Stormlight World Guide enriches every Cosmere campaign with depth, color, and authenticity.
$84.00$64.00
The One Ring: Realms of the Three Rings
“In Eregion long ago many Elven-rings were made, magic rings as you call them, and they were, of course, of various kinds: some more potent and some less. The lesser rings were only essays in the craft before it was full-grown, and to the Elven-smiths they were but trifles – yet still to my mind dangerous for mortals. But the Great Rings, the Rings of Power, they were perilous.” In the twilight of the Third Age, three realms of the West-elves still endure in Middle-earth. By the power of the Three Rings, they exist as a testament to a time that was. But not only the Elves remember. As Sauron gathers his strength to bring war to Middle-earth once again, he plans a devious vengeance against those who humbled him long ago.Realms of the Three Rings™ is a supplement for The One Ring™, the official tabletop roleplaying game based on the works of J.R.R. Tolkien. Chapter 1: Where The West-elves Still Linger describes the realms of Lórien, Rivendell and Lindon and those who dwell there, including the Elf-lords who are their guardians. Chapter 2: The Days Darken provides the Loremaster with details about Sauron’s schemes against the Immortal Folk, including possible events, Adversaries, and Loremaster characters. Chapter 3: Landmarks outlines twelve sites of interest, including locations mentioned in The Lord of the Rings™ and others created specifically for the game. The Appendix contains rules to play High Elves of Rivendell and Elves of Lórien, and introduces guidelines to create Elf-lords, powerful characters especially suited for solo play.
$59.00$41.00
The Wildsea: RPG - Core Rules
A post-fall fantasy tabletop roleplaying game set in a rampant ocean of verdant green. Some three hundred years ago the empires of the world were toppled by a wave of fast growing greenery, a tide of rampant growth spilling from the West known as the Verdancy. Now chainsaw-driven ships cut their way across dense treetop waves, their engines powered by oilfruit, rope-golems, honey and pride. You play a wildsailor, part of a motley crew consisting of humanity's weathered descendants, cactoid gunslingers, centipedal fungi, silk-clothed spiderfolk, and other, stranger things. With your fellow crewmembers, you'll journey across the lingin' tide discovering charts, pursuing drives, and avoiding mires of the deep. The Wildsea hungers and grows, roots sinking deep into the forest floor as the waves above ripple with life. What will you discover in its depths? The Wildsea is a tabletop roleplaying game from Quillhound Studios for 2-6 players inspired by stories like Sunless Sea, Bastion, and the Bas-Lag Trilogy. The Wildsea uses a narrative, fiction-first d6 dicepool system that draws inspiration from games like Belly of the Beast, Blades in the Dark, and 13th Age.
$84.00$72.00
One Shot Wonders (5E)
With our book of DnD one shots, you're armed with over 100 ready-to-play adventures. Perfect for when you've had no time to plan, or if a player drops out last minute, or if you just want an epic session without hours of planning. Each DnD adventure in One-Shot Wonders takes around 3 hours to play and, because they're on two pages or less, you can read everything in minutes. The layouts are clean, the plot twists are fresh, and you're covered from levels 1 to 20. You'll spend less time reading and more time rolling. This A4-sized, 200-page hardcover book is a must-have for any game master who loves D&D but hates endless prep.
$77.00$66.00
What Lies Beneath
A solo dungeon-crawler of dice, decisions and death You dream you’re in a chapel. Small, high-pitched voices sing an ancient song. Yet a sense of unease washes through you. The core is more macabre. Dream yields to waking confusion. Dust, bones and dried death. A flickering torch. Underground. A crypt. You catch a wisp of a breeze, heavy with the stench of rot. You gag. Yet a breeze suggests a way out. You take the torch, determined to get out of here alive. Structured as a branching narrative, What Lies Beneath invites you to direct the plot – but only if you master a unique combination of game mechanisms. Enjoy all the challenges of solo roleplay: Buffing your character: Gain items that unlock new powers Classic skill checks: Roll against thresholds to hit enemies Intellectual puzzles: Manipulate dice using limited actions Dexterity tests (optional): Flick dice at specified targets And when (not if) you die, you can spend experience points to boost your next character. Perhaps, this time, you will survive.
$23.00$16.00
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