RPG Books
The One Ring RPG: Hands of the White Wizard (Pre-Order)
This item is a pre-order item with an expected release date of 06/02/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. He is great among the Wise. He is the chief of my order and the head of the Council. His knowledge is deep, but his pride has grown with it, and he takes ill any meddling. Hands of the White Wizard contains six adventures for The One Ring™, the official tabletop roleplaying game based on the works of J.R.R. Tolkien, in which the heroes are sent to serve – or watch – the White Wizard Saruman. The adventures take place from the year 2965 to the opening moves of the War of the Ring, and can be played individually, or as part of a larger tale. For Saruman the White is the Lord of Isengard, a counsellor to kings, a master of Ring-lore, and the chief adversary of the Enemy. Great is his wisdom, yet greater still is his pride. The tale starts before his fall; the treason of Isengard has not begun. Perhaps Saruman’s doom is already written, or perhaps the heroes can change the ending and save the White Wizard from corruption. Saruman’s fate – and that of all Middle-earth – lies in their hands!
$57.00$48.00
Root: The Roleplaying Game: Ruins & Expeditions - Corebook
Ruins & Expeditions is a 190+ page, hardcover 6”x9” book that explores the dangerous forests and mysterious ruins of the Woodland, offering players and GMs new tools to expand their games of Root: The Roleplaying Game.
$57.00$46.00
Dungeons & Dragons: The Player's Campaign Journal
Record your D&D adventures with this campaign journal for new and experienced players alike, featuring helpful tools for creating a character and templates for tracking sessions. With the update Player's Handbook, there's never been a better time to embark on a new quest. Whether you're taking your first steps in Faerun or you're already the Level 20 Tiefling warlock of your dreams, this campaign journal is tailor-made for players of all kinds. Prompts, indexes, and templates will help track party members, NPCs, factions, creatures, and unforgettable moments. As a timely and relevant resource for players, this journal also includes material that will help players engage with the newly introduced bastions system. Tailor-made for players, this campaign journal will be a record of every critical hit (and miss) as well as helpful aid for gameplay. This journal also features bespoke cover art from fan-favorite illustrator Hydro74: On the front cover, a terrifying roper bares its fangs, while D&D's iconic gelatinous cube is featured on the back cover. With deluxe features like aback pocket for holding spell cards (not included) and other ephemera, as well as an elastic closure to ensure safe storage of loose sheets, this journal is a lavish keepsake. By the campaign's end, players can proudly display this journal on their shelf and revisit it to remember time well-spent with friends. Whether you're seeking a useful resource for your next campaign, or if you're just looking for the perfect gift, this journal is a volume that no player can do without.
$36.00$30.00
Legend of the Five Rings RPG: Shadowlands
Enter the Lands of Evil Discover the vile locations and denizens of this ancient realm, as well as the brave samurai who stand against them, including the mighty Falcon Clan. Finally, advice for Game Masters running campaigns in this dark domain ensures your games are dripping with theme. Can your samurai survive the perils of the Shadowlands?South of Rokugan lies the foul Shadowlands, the home of horrid demons and unnatural creatures. Centuries ago, the Crab Clan built the huge Kaiu Wall to contain these threats, but each day sees new assaults. Without samurai of courage and honor to defend against the threats of the Shadowlands, the Emerald Empire would surely fall.Shadowlands explores these dark realms and the tainted creatures that fester within, as well as the samurai who do battle against them at the Wall or beyond. EXPLORE THE SHADOWLANDS: Delve into the cursed lands of Fu Leng with detailed descriptions of vile locations and the dark denizens that inhabit them. NEW PLAYER OPTIONS: Create unique characters with new player options, including the ability to play as a samurai from the ghost-hunting Falcon Clan. DETAILED NPC AND LOCATION GUIDES: Enhance your campaigns with extensive information on Shadowlands NPCs and iconic locations, bringing depth and intrigue to your adventures. EXCLUSIVE INSIGHTS INTO THE CRAB CLAN: Gain a deeper understanding of the Crab Clan’s defenses with an in-depth look at the Kaiu Wall and surrounding lands. GM CAMPAIGN SUPPORT: Packed with thematic advice for Game Masters, this sourcebook ensures that campaigns set in the Shadowlands are richly detailed and immersive.
$71.00$60.00
Pathfinder 2E: Season of Ghosts Adventure Path
The small town of Willowshore has a big problem—it's cursed! When a group of heroes awaken in the woods after a festival to usher out the last day of spring and welcome in the summer—a time known locally as the "season of ghosts," they find their hometown has been invaded by monsters, strange weather, and horrifying ghosts. Yet theses manifestations of the ancient evil that threatens Willowshore are nothing compared to the harrowing secrets awaiting discovery in Season of Ghosts. This 368-page hardcover adventure compilation includes a complete Pathfinder campaign for character levels 1–12. This updated and remastered edition of the campaign has been adjusted to work perfectly with the Pathfinder Second Edition remaster, and includes updates and improvements based on player feedback. It also presents a meaty rules appendix that offers feats, monsters, spells, and magic items designed to support this haunting, unforgettable campaign!
$113.00$96.00
Warhammer Fantasy RPG: High Elf Player's Guide Collectors Edition
“A guide to the lands and culture of Ulthuan, and the High Elves that live there “ Collector’s Edition The High Elf Player’s Guide comes wrapped in deep blue faux leather, with pages edged in silver and a silver satin bookmark. The cover is adorned with a commanding silver rune of Asuryan, revered by the High Elves above all the other Elven Gods. The central rune is bordered with distinctive designs used by the High Elf military and navy. The book is full of information about the lands and culture of the High Elves and how to play them as Characters in Warhammer Fantasy Roleplay. High Elves are great Characters to create and play. Their acute senses, athletic grace, perceptive minds, and long lives provide them with many natural advantages over the Humans of the Old World. Added to this, their potential to achieve mastery in the fields of swordsmanship, archery, and magic, means that High Elves make the most of a life of adventure. They can develop into powerful Characters with access to a suite of abilities few can rival. High Elves also present challenges. Controlling their emotions is key to making the best of them, their abilities require dedication to learn, and failure to keep abreast of the latest intrigues in the courts of Ulthuan could lead to a quick fall from grace. The High Elf Players Guide is the ultimate guide to creating and playing High Elf Characters in Warhammer Fantasy Roleplay. An essential guide to the High Elves of Ulthuan, their land, history, religion and culture. New careers for High Elf Characters, including the Swordmaster, Mage, Sea Guard, and Shadow Warrior. Rules for the High Elves prophetic Dreams, overriding Obsessions and maintaining the spiritual balance-Yenlui. A system for playing an Elf who has lived for many centuries or one that carries the cursed Blood of Aenarion, the first of the High Elf Phoenix Kings. Explore the Lore of High Magic, including a comprehensive list of spells and creating powerful high mages. Participate in the infamous intrigues of the kingdoms of Ulthuan.
$113.00$75.00
D&D 5E: Grim Hollow 2E: Monster Grimoire (Pre-Order)
This item is a pre-order item with an expected release date of 05/01/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. GRIM HOLLOW: THE MONSTER GRIMOIREUnearth the horrors that stalk the shadows of Etharis. The Grim Hollow: Monster Grimoire delivers a lethalbestiary of dark-fantasy creatures designed to challenge seasoned adventurers and enrich any grim campaign. 400+ Monsters Salvage and Crafting with Monster Parts GM Guide on Mastering Intelligent Monsters Guides on Monsters as Playable Characters
$85.00$72.00
One Last Fight: Box Set - Heavy Metal Deluxe Edition
Show the Nemesis you have nothing to fear with the Heavy Metal Edition of One Last Fight! This special edition has everything in the standard edition, but has been upgraded with foiled cards, metal components and foldable dice tray!
$99.00$84.00
One Last Fight: Box Set
One Last Fight is a roguelike card-based roleplaying game where 1–4 players journey to defeat their final Nemesis—or die trying. Players create their adventurers’ backstories together, establish the story of their Nemesis, and work together to overcome a gauntlet of Challenges (both physical and personal) until they find themselves in their Nemesis’ Lair. One Last Fight is a storytelling-focused game where you tell a new story every time you play, with elements including: Multiple characters & nemeses to choose from each time Choices of storytelling prompts & questions on the cards Build a unique deck of Challenge & Moment cards at the start of each game, ensuring a different story every time There are two ways for One Last Fight to end. Either the Nemesis is defeated for good, or all players have Faced Death before they can get to the end of the Challenge Deck. What story will you tell of your One Last Fight?
$57.00$48.00
Tainted Grail: Solo TTRPG - Journey in Avalon
This Tainted Grail TTRPG Solo Mode is a solo roleplaying game that lets you discover Avalon, his mists and his horrors, learn its rules and play out your adventures on your own! A random-draw system lets you explore universes, confront their threats and create your own legend. You'll be able to transform the world as you win and lose. There are no limits to what you can do—it's YOUR adventure. It's up to you to decide your character's destiny! Tainted Grail TTRPG Solo Mode: Journey in Avalon can also be used by game leaders who uses the multiplayers roleplaying game to help them come up with new adventures. The writing and narrative tools included in the book will help them imagine, structure and test their next scenarios directly in play. Indeed, with the help of a wide variety of random tables, leaders will be able to generate a general frame for their adventure, that they can then build upon and make their own. They will also be able to easily offer their players side quest ideas to develop their characters. Journey in Avalon is a hardcover book printed in A5 format. You don't need the Tainted Grail TTRPG corebook to play the Solo Mode.
$50.00$42.00
Nobi Nobi (RPG): Magic
The newest editions of the Novice Novice ("Nobi Nobi") TRPG series are Sword and Magic. The Magic set focuses on characters that fight with magic, such as Wizard, Priest, Hermit and Necromancer, but a with a few more unique additions like Clown and Demon King. Novice Novice TRPG Magic may be played by itself, or integrated with Sword for a more exciting Sword and Sorcery themed Fantasy RPG. It's also possible to integrate with other games in the Nobi Nobi series. Compared to the previous iteration of the game, Steampunk, there are no new mechanics, but the box has been made smaller for more ease of portability.
$36.00$30.00
Final Fantasy XIV TTRPG: Scenario & Gamemaster Guide
Weave new tales of adventure in the realm of Eorzea and beyond!The Final Fantasy XIV Tabletop Roleplaying Game is a gateway into the magical world of Final Fantasy XIV through which you and your friends can embark on exciting and memorable adventures. In this game, one player will act as your gamemaster—the arbiter and lead storyteller—while the rest of your group will play as adventurers. Together you will confront powerful foes, interact with a diverse cast of characters, and roll dice to create a story all your own.The Final Fantasy XIV TTRPG Scenario & Gamemaster Guide provides the information and tools you’ll need to modify existing scenarios or craft your very own adventures.*Players will need a copy of the Final Fantasy XIV TTRPG Standard Rulebook or the abbreviated version of the rules available for free on the game's official website in order to make full use of this product. This product is the English version and does not support other languages.Scenario & Gamemaster Guide Contents:♦ Adventure Creation Tools: This book explains how to adjust or adapt existing scenarios and FATEs to create new scenarios, as well as how to create entirely original scenarios from scratch. It also includes new rules for streamlining complex checks outside of encounters.♦ New Rewards: Nothing excites adventurers more than the promise of treasure and other rewards! The Scenario & Gamemaster Guide outlines how to come up with appropriate rewards to include in your scenarios and offers examples of new minions, mounts, and titles to serve as inspiration.♦ Expanded Encounter Rules: The Scenario & Gamemaster Guide expands on the encounter rules outlined in the Standard Rulebook, introducing new optional rules for difficult terrain and other types of special squares, as well as a variety of weather conditions and more. Implementing these mechanics is certain to enrich the game for groups of experienced players.♦ World Guide: A trove of supplementary information about the realm of Eorzea and beyond can be found within the pages of this book, including an introduction to the deities of Eorzea, the various primals worshipped by the land’s beast tribes , and the ever-present threat posed by the Garlean Empire.♦ Original Scenarios: The Scenario & Gamemaster Guide contains three official premade scenarios: one for Lv. 50 adventurers, one for Lv. 55 adventurers, and one for Lv. 60 adventurers. These scenarios tie together into an overarching campaign that takes place during the events of Final Fantasy XIV: Heavensward.♦ Challenge Duties: This book introduces challenge duties: high-end content for experienced players that pits the party against brutal foes and complex encounter mechanics. The Scenario & Gamemaster Guide contains two official premade challenge duties: one for Lv. 50 adventurers and one for Lv. 60 adventurers.
$99.00
Dark Souls: The RPG - The Tome of Strange Beings
We are amidst strange beings, in a strange land. Add new chapters to your Dark Souls story with the Tome of Strange Beings – a compendium of terrifying monsters and iconic bosses from the Dark Souls universe! This ancient tome, plucked from the dusty shelves of the Duke’s Archives, expands on the bestiary from DARK SOULS™: The Roleplaying Game’s core book. Discover profiles for over 80 unique monsters and bosses from various ages within these 120 pages, providing a stern test for your roleplaying adventures. Those looking for the ultimate challenge can do battle against legendary foes from throughout the ages – including Ornstein and Smough, and Lord Gwyn himself! These lavishly-illustrated entries contain 5e-compatible stats and lore for you to add Dark Souls monsters to any tabletop roleplaying campaign. Terrifying monsters. Iconic bosses. New DARK SOULS adventures. What's in the box? 120 lavishly-illustrated pages 80 monster entries crammed with stats and lore GM advice to help you build exciting encounters with these monsters
$47.00$40.00
Pathfinder 2E: Lost Omens: Shining Kingdoms
Explore a region of classical high fantasy with this expansive hardcover guide to six key nations of the Inner Sea. Within the Shining Kingdoms dwell noble knightly orders, proud ancient cultures, and deadly courtly intrigue. Explore Andoran, a bastion of democratic governance and freedom for all; Druma, a trade hub obsessed with material gain; the Five Kings Mountains, home to fractured kingdoms of the dwarves; Galt, a land wracked from violence and revolution; Kyonin, the illusion-cloaked homeland of the elves; and Taldor, the ossified remnants of one of the most powerful empires in the Inner Sea. Each nation features an in-depth history, gazetteer, and a look at a major city to support a grand variety of adventures. Each region also presents new character options including archetypes, equipment, magic items, spells, animal companions, and more! In addition to these new options, characters can also learn about and join important local factions. These include the virtuous Eagle Knights of Andoran, the stalwart defenders of the Shieldwrought Striders in the Five Kings Mountains, the demon hunters of Kyonin's Wylderhearts, and the Lion Blade spies of Taldor. The book also includes a bestiary of monsters inhabiting the region and a gorgeous fold-out poster map to serve as a centerpiece to any Shining Kingdoms campaign!
$85.00$72.00
The Defenders Almanac
An illustrated hardcover guidebook to the besieged lands of the Commonwood and a rules-light tabletop roleplaying game for collaboratively telling your own stories of animal resistance to the machine invasion. The Defenders Almanac is a stand-alone companion to the Defenders of the Wild cooperative board game featuring 160 illustrated pages.
$57.00$48.00
Star Wars: Edge Of The Empire - Suns Of Fortune (2nd Printing)
Suns of Fortune is a 144-page sourcebook for the Star Wars®: Edge of the Empire™ Roleplaying Game that allows you and your friends to explore the fantastic opportunities and dangers found within the Corellian Sector, the birthplace of Han Solo and Wedge Antilles. Discover three new species, exotic weapons, dozens of vehicles, nine modular encounters that Game Masters can use in any Edge of the Empire campaign, and more! EXPLORE THE CORELLIAN SECTOR: Journey to the birthplace of Han Solo and Wedge Antilles in Suns of Fortune, the definitive sourcebook for the Corellian Sector in Star Wars: Edge of the Empire RPG. NEW SPECIES, WEAPONS & VEHICLES: Create unique characters with three new playable species, equip them with exotic weapons, and pilot dozens of new vehicles inspired by Corellian design and craftsmanship. ADVENTURE-READY ENCOUNTERS: Features nine modular encounters that Game Masters can easily integrate into any Edge of the Empire campaign—ideal for spontaneous adventures or full campaign arcs. DETAILED LORE & LOCATIONS: Dive into rich lore, planets, and stories of the Corellian Sector, filled with opportunity, danger, and the perfect balance of scoundrel charm and Rebel defiance. 144-PAGE HARDCOVER SOURCEBOOK: A beautifully illustrated full-color expansion by Fantasy Flight Games, perfect for players, Game Masters, and collectors of Star Wars roleplaying adventures. Contents: 144 page hardcover book
$71.00$60.00
The Crooked Moon: D&D 5e Folk Horror RPG - Deluxe Box Set
The Crooked Moon Deluxe Box Set is the perfect, all-in-one package to play and run your own premium folk horror campaign! The Crooked Moon Deluxe Box Set contains- The Crooked Moon deluxe hardcover book- Ghost Train glow-in-the-dark metal dice set- Wicker Man sharp-edge resin dice set- Beautiful Tarot Card Deck with Guide Book & Bag- 15 stunning folk horror enamel pins- Horned King dice bag- Wickermoor GM Screen- Three 80-card reference decks for monsters, items, spells, and more- Tactical map pack with 1-inch grid- Double-sided cloth map of Druskenvald and Wickermoor Hollow
$565.00
Starfinder 2E: Alien Core - Pocket Edition
Battles in outer space or on distant planets need aliens! Inside Starfinder Alien Core, you'll find over 200 creatures, including science fantasy favorites like robots, spacefaring fey, and all-new dragons; alien beasts from friendly spiderlike empathnids to fearsome plantlike predator ksariks; and unique monsters that threaten the galaxy of Starfinder, like jinsul troopers and vicious Swarm subspecies. You'll also find legacy Pathfinder creatures with a scifi update, like nanite-infused algollthus, and Starfinder classics like akatas and laser wolves. These creatures cover all levels of play, from scavenging sluglike diathas to powerful Drift-dwelling spectra. Starfinder Alien Core is the only book GMs need to add enemies and allies of all sorts to their Starfinder Second Edition game, providing enough aliens of all power levels and thematic niches to populate countless worlds. And since Starfinder Second Edition is fully compatible with Pathfinder Second Edition, every alien presented in this massive tome can pull double duty in Pathfinder campaigns with next to no adjustment. Contents:- Over 200 individual alien writeups, including common foes, like glitch-spawning gremlins, robots programmed for assassination, and mindless cybernetic zombies, to unique creatures that can threaten even the most experienced interstellar explorers, such as Akiton’s dreaded illumantula and the giant Castrovelian ooze known as the Terror or Ukulam!- Four science-fantasy dragons, giving a new spin to adventure fantasy’s oldest foes, representing the four magical traditions. Whether it’s the divine cosmic dragon or primal host dragon, these beasts are sure to make a memorable experience with every encounter!- New additions to classic RPG creature families like angels, devils, trolls, and giant worms.- Representative combatants from some of the Starfinder setting’s most iconic organizations, including the Azlanti Star Empire’s Aeon Guards, the imperious Hellknights, nature-loving Xenowardens, the undead crew of the infamous Corpse Fleet, and more!- Simple creature adjustments that allow you to customize a monster, tuning its power level or theme with just a few simple alterations. Dial up the tech level of fantasy creatures or the magical nature of scientific anomalies and keep your players on their toes!- Guidelines for reading and using alien statistics, ensuring you get the most out of a creature both in and out of combat.- Lists of creatures sorted by both type and level, making it easy to find the alien you need when you need it.- Hundreds of beautiful full-color creature illustrations! The pocket edition presents the same contents as the standard edition in a smaller sized softcover for a lower price and better portability.
$43.00$36.00
Campaign Builder: Dungeons & Ruins
Brave the Darkness! Your Ultimate Guide to Dungeon Design. Challenge your players with journeys into subterranean halls and long-lost cities with Campaign Builder: Dungeons & Ruins. The ultimate dungeoneering tool, Dungeons & Ruins provides a comprehensive guide to creating engaging dungeons, terrifying traps, and much more! Campaign Builder: Dungeons & Ruins brings you everything you need: Fill your dungeons with 15 sample curses, 17 hazards, and 12 all-new traps, or concoct your own with a step-by-step guide to mayhem! New player options including 6 new subclasses, 5 new heritages, 11 new talents, more than 40 magic items, and more than 15 new spells for your team of dungeon delvers! Develop advanced exploration and skill challenges to push your characters to their ultimate limits—make each encounter count! Learn the art of dungeon design and make best use of clever tricks, wandering monsters, and logical room mapping, then put it all together to build megadungeons for major campaigns. Keep your dungeon’s secrets close with a downloadable Dungeon Tracker sheet—never lose track of your creation. Create perilous adventures in deep places today, with Campaign Builder: Dungeons & Ruins!
$71.00$60.00
Dungeon Crawl Classics RPG: Caverns of Thracia
A Megadungeon for Character Levels 1-5 A thousand-year-old dungeon mystery waiting to be solved! The end of one empire sees the birth of a new one deep within the earth. Born in the forgotten chambers and caverns of age-lost Thracia rises a formidable foe: the Minotaur King, along with his host of dogbrothers, gnolls, lizardmen, and others. Some say that even Death itself lingers in the Caverns of Thracia, ready to claim any who stumble upon its unholy chapel. The secrets of Thracia are manifold, its treasures thrice that. Do you have the mettle to survive…The Caverns of Thracia? - Designed for use with four to six Dungeon Crawl Classics PCs, The Caverns of Thracia is a complete mega-dungeon suitable as part of an ongoing campaign or to kick off a new one! - 150+ encounter areas providing a year or more or game play! -Enough adventure to take characters from levels 1 to 5—and possibly beyond! -Six dungeon levels, including one never-before-seen, waiting to be explored! -50+ new monsters and NPCs to challenge your players! -More than 25 new magic items, spells, and curses! -Plenty of opportunities for combat, exploration, and social interaction with interesting NPCs! -Tribute essays from professional RPG designers! -A full reprint of the original The Caverns of Thracia by Jennell Jaquays!
$85.00$72.00
Dungeons and Dragons: Player's Workbook of Epic Adventures
An Official Companion to the Player's HandbookYour epic Dungeons & Dragons adventures start here! Packed with exercises, prompts, visual guides, and other activities, this officially licensed interactive workbook is designed to prepare new players and enrich experienced ones.Never played Dungeons & Dragons before? Fear not, adventurer! Simply looking to level up your game? Hail and well met! Intended to introduce new players to the world’s greatest roleplaying game and provide new insights for experienced players, this interactive workbook guides you through the basics of fifth edition D&D. Through fun writing and brainstorming exercises, you will:♦ choose a class, subclass, and origin for your character♦ craft your character’s unique backstory and personality♦ get to know your party♦ plan responses to story scenarios♦ envision your character’s advancement♦ and much more!As an official companion to the revised and expanded Player’s Handbook, this workbook is a helpful resource for embracing D&D’s new core rulebooks. There’s never been a better time to gather your party and begin your adventures!
$36.00$30.00
The One Ring RPG: Hobbit Tales (Pre-Order)
This item is a pre-order item with an expected release date of 06/02/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Hobbit™ Tales is a supplement for The One Ring™ roleplaying game, offering all you need to experience the adventures Hobbits get up to (when they cannot avoid it!). Explore the Shire with a thorough description of its four farthings and five exciting ready-to-play adventures, fully playable also by taking on the roles of some Hobbits whose descendants will go on to do extraordinary things, such as Primula and Rory Brandybuck, Paladin Took, and Bilbo Baggins himself! Note that the contents of this book were previously published in the original starter set for The One Ring™.
$57.00$48.00
No Place Like Homebrew
What if building a homebrew campaign setting was as easy as opening a book? Creating a living, breathing homebrew world doesn’t have to be hard. No Place Like Homebrew gives you hundreds of settlements, factions, NPCs, monsters and more, all designed to slot seamlessly into your DnD campaign. The book is perfect for when your players wander off the beaten track, or when you just want to add something surprising and fresh to your world. Every entry is laid out clearly and colour-coded, so you can easily scan through and find awesome content quickly. This A4-sized, 252-page hardcover book is a must-have for any game master who wants to create inspiring worlds that their players can't wait to explore. Every book includes a code for a free PDF download.
$78.00$66.00
Star Wars: Edge Of The Empire - Fly Casual (2nd Printing)
Fly Casual is a 96-page sourcebook for Smugglers in the Star Wars®: Edge of the Empire™ Roleplaying Game. It adds new content for Smuggler characters as well as any other characters interested in pursuing fame, fortune, and glory without bowing to harsh laws or society’s demands. Risk and opportunity are two sides of the same coin, and in a galaxy riven by war, opportunities abound for those willing to take the risks. However, flying from one planet to another, sneaking past Imperial patrols, and dealing with the scum of the galaxy is not just a job; it is a way of life. For those men and women drawn to this lifestyle, its opportunities, its freedoms, and its thrills, Fly Casual offers a terrific haul of new character options, equipment, ships, modifications, and potential jobs. LIVE THE SMUGGLER’S LIFE: Take to the stars with Fly Casual, the definitive Smuggler sourcebook for Star Wars: Edge of the Empire RPG, expanding your opportunities for fame, fortune, and freedom in a lawless galaxy. NEW OPTIONS FOR SMUGGLERS & OUTLAWS: Add depth to your campaign with new specializations, talents, and story hooks perfect for daring pilots, smooth talkers, and underworld entrepreneurs. SHIPS, GEAR & MODIFICATIONS: Access a treasure trove of new starships, equipment, and ship upgrades, giving every crew the edge they need to outfly Imperial patrols and rival scoundrels. ADVENTURE & OPPORTUNITY AWAIT: Includes job ideas, underworld connections, and mission concepts that help Game Masters create exciting adventures filled with risk, reward, and fast-paced Star Wars action. 96-PAGE HARDCOVER SOURCEBOOK: A full-color expansion by Fantasy Flight Games, perfect for Smugglers, Game Masters, and Star Wars roleplaying collectors looking to add thrills to their Edge of the Empire campaigns. Contents: 96 page hardcover book
$56.00$47.00
Warhammer Fantasy RPG 4E: Sea Wardens of Cothique - Collector's Edition
The lands of Cothique have a wildness to them. In comparison to many other kingdoms of Ulthuan, they are windswept and untamed. In ages past these lands were threatened by Norse raiders and Dark Elf corsairs, but the creation of the Shifting Isles prevents hostile fleets from navigating to Cothique’s shores. Freed from obvious dangers, the nobles of Cothique indulge in intrigues and temptations, allowing hidden threats to inveigle their way into the neglected corners of their orderly realm. Agents of Chaos and the Dread King of Naggaroth stir up trouble and pave the way for a future conquest of the Kingdom. Features- A guide to the land of Cothique including an in-depth look at the port city of Tor Koruali, and the mysterious places and artefacts that may be found there. - Several important High Elf patrons, including Prince Dalloran and his children, Princess Litharys of House Starshard, and Cireon Fleetcrest the Master of the Palace Grounds. The book also gives details of several ongoing interests these individuals are involved in.- Several threats to Cothique and Ulthuan, such as the Norse infiltrator Revna Tharvig, monstrous creatures such as the dreaded Kraken, and the capricious Spite Ceyluii.- Creatures of Ulthuan, including the White Lion, Flamesypre Phoenix, and Swiftfeather Roc.- New adventure hooks and ideas, including a plot by Naggaroth’s most dangerous agent to befoul the rivers of Cothique.- Expanded intrigues, including ideas on how to run a counter-intrigue such as a spying mission, subterfuge of enemy agents, and assassinations. Collector’s EditionThe Sea Wardens of Cothique Collector's Edition comes wrapped in deep blue faux leather, with pages edged in silver and a silver satin bookmark. The cover is adorned with a commanding silver rune of Mathlann, the tempestuous Elven god of storm and sea. The central rune is bordered with distinctive designs used by the High Elf military and navy. A copy of the Warhammer Fantasy Roleplay: Core Rulebook is required.
$99.00$84.00
Legend of the Five Rings RPG: Emerald Empire
Learn of the intricacies of Rokugan with the Emerald Empire Source Book for the Legend of the Five Rings Roleplaying Game!The Emerald Empire is vast and as varied as the seven Great Clans that control its lands in the name of the Hantei Emperor. Its society is modelled after the Heavens themselves. It is a culture steeped in history and tradition, in a land where decorum and propriety carry the weight of life and death. It is a land where spirits shape the very earth and control the flow of rivers and streams. Emerald Empire explores the places and people of Rokugan, from small villages of fisherfolk to mighty daimyō in their castles, to deep primordial forests and the spirits that dwell within. This book examines every aspect of life in the Emerald Empire, from food, to dress, to religion and spirituality, and matters of etiquette great and small. DEEP DIVE INTO ROKUGAN: Uncover the complexities of the Emerald Empire, from its intricate social structures modeled after the Heavens to the spiritual forces shaping its landscapes. EXPANSIVE GEOGRAPHICAL DETAIL: Includes detailed maps and descriptions of iconic locations from the imperial city of Otosan Uchi to the majestic Dragon Mountains, enhancing your gameplay experience. RICH CULTURAL INSIGHTS: Explore every facet of Rokugani life, including customs, clothing, cuisine, and spirituality, bringing depth and authenticity to your roleplaying sessions. TOOLS FOR GAME MASTERS: Packed with useful information such as rumors, NPC stats, and seeds of adventure at each location to help Game Masters create engaging and immersive campaigns. NEW PLAYER OPTIONS: Offers additional gameplay options such as new advantages, disadvantages, techniques, and more, expanding possibilities for character development.
$82.00$70.00
Aether Nexus
Aether Nexus is a fantasy TTRPG of mecha and magic powered by The Mecha Hack. Discover a high fantasy world shattered by calamity and preserved by aetheric knights clad in artifact armor. Inspired by such properties as The Vision of Escaflowne, Nausicaä of the Valley of Wind, and Aura Battler Dunbine, Aether Nexus features a full ruleset, unique player options for customizing aetheric knights and their Apparatus, and a host of Game Master tools to help build harrowing adventures across an exciting fantasy setting. This 128-page A5 rulebook from Absolute Tabletop contains everything you need to learn the game, create and upgrade characters, and prepare and run sessions. Aether Nexus brims with gorgeous full-color art, a world map, and mechanical designs by Ben Fleuter; logos and page designs by Aleksandar Kostic; and character sheets by Galen Pejeau.
$41.00$29.00
The Wildsea RPG: Storm and Root Expansion
From the hungry skies to the wilds below ... Storm & Root is the first expansion for The Wildsea roleplaying game with expanded shipbuilding rules for airships and submersibles, new character options, and dozens of new Hazards and Reaches. Over 300 pages of original new content for one of the most wildly imaginative roleplaying games in recent memory. Journey to the depths below or sail the wild blue above, exploring the wonders and horrors of the waves and discovering new scavenges, factions, and mysteries. Careful though, for both the skies and depths hold inscrutable eyes and pressures both. For a wildsailor who chooses to sail, the riches are worth the risk.
$71.00$60.00
Pathfinder 2E: Dark Archive Remastered
From the fringes, the unknown beckons. Pathfinder Dark Archive (Remastered) contains secrets that any player or GM can use to reveal the paranormal lurking in their Pathfinder games, all updated to work perfectly with the remastered Pathfinder Second Edition rules! This spine-tinglingly secretive 224-page hardcover rulebook presents two new character classes perfect for delving into the unexplained: Unleash the untold power of your mind as the psychic or leverage supernatural secrets and mystic implements as the thaumaturge! Beyond these new classes, eight secret case files each provide player options, GM tools, and lore into a different paranormal topic, including:- Strange cryptids glimpsed in the night, gear to track them, and the powers you might gain by surviving an encounter with one- Cults and esoteric belief, with apocryphal divine magic and the secret of becoming a living vessel for an eldritch being- Temporal anomalies, with archetypes that skim along the surface of time and a new mystery for oracles unbound from causality- Each file concludes with a short adventure to immerse players in the paranormal, spanning across Golarion—play all eight to uncover the inexplicable phenomena of the Age of Lost Omens! This deluxe special edition is bound in faux leather with metallic deboss cover elements and a bound-in ribbon bookmark. Pathfinder Dark Archive (Remastered) is the perfect addition to the library of any player or Game Master who wants to add a touch of strangeness and mystery to their Pathfinder campaign.
$92.00$78.00
Pathfinder 2E: Dark Archive Remastered - Sketch Cover
From the fringes, the unknown beckons. Pathfinder Dark Archive (Remastered) contains secrets that any player or GM can use to reveal the paranormal lurking in their Pathfinder games, all updated to work perfectly with the remastered Pathfinder Second Edition rules! This spine-tinglingly secretive 224-page hardcover rulebook presents two new character classes perfect for delving into the unexplained: Unleash the untold power of your mind as the psychic or leverage supernatural secrets and mystic implements as the thaumaturge! Beyond these new classes, eight secret case files each provide player options, GM tools, and lore into a different paranormal topic, including:- Strange cryptids glimpsed in the night, gear to track them, and the powers you might gain by surviving an encounter with one- Cults and esoteric belief, with apocryphal divine magic and the secret of becoming a living vessel for an eldritch being- Temporal anomalies, with archetypes that skim along the surface of time and a new mystery for oracles unbound from causality- Each file concludes with a short adventure to immerse players in the paranormal, spanning across Golarion—play all eight to uncover the inexplicable phenomena of the Age of Lost Omens! This deluxe special edition is bound in faux leather with metallic deboss cover elements and a bound-in ribbon bookmark. Pathfinder Dark Archive (Remastered) is the perfect addition to the library of any player or Game Master who wants to add a touch of strangeness and mystery to their Pathfinder campaign.
$92.00$78.00
Pathfinder 2E: Monster Core 2 - Pocket Edition
Despite how far heroes travel or how many times they save the day, there are always new monsters lurking just around the corner. Pathfinder Monster Core 2 is a 376-page hardcover bursting with brand-new creatures as well as updated Pathfinder classics waiting to find a place at your table. The lavishly illustrated tome also includes guidelines for reading monster entries and adjusting existing monsters to tailor-fit your story! This book is a must-have for Game Masters ready to bring new and exciting challenges to their games! Pathfinder Monster Core 2 makes use of the updated rules for the fully remastered Pathfinder Second Edition RPG! These rules are compatible with previous Pathfinder Second Edition rulebooks, incorporating comprehensive errata and rules updates and some of the best additions from later books into new, easier-to-access volumes with new presentations inspired by years of player feedback. Features:- Over 300 individual monster writeups, including common foes, like dangerous animals and mighty elementals, to deadly creatures that can threaten even the most hardened heroes, such as the unsettling swarm striders and the devastating obcisidaemon!- Eight brand-new dragons to challenge your players, including the powerful cinder dragon, the terrifying despair dragon, the steadfast requiem dragon, the clever rune dragon, and more!- Classic monsters drawn from mythology, like the coatl and the garuda, as well as creatures drawn from the legends of Pathfinder’s Lost Omens setting, including favorites like the majestic dweomercat and the unstoppable Spawn of Rovagug!- Simple templates that allow you to customize a monster, making it more or less powerful with just a few simple adjustments.- Guidelines for reading and using monster statistics, ensuring you get the most out of a creature both in and out of combat.- Lists of creatures sorted by both type and level, making it easy to find the monster you need when you need it.- Fully integrated errata from the first 5 years of Pathfinder Second Edition, including new balance adjustments to ensure that every creature presents a thrilling level-appropriate challenge!- Hundreds of beautiful full-color creature illustrations!- Published under the new Open RPG Creative (ORC) license, giving players and Game Masters even more freedom for making their own creations based on Pathfinder Second Edition. The pocket edition presents the same contents as the standard edition in a smaller sized softcover for a lower price and better portability.
$43.00$36.00
Forbidden Lands RPG: The Bitter Reach
The Bitter Reach is an epic campaign module for the Forbidden Lands roleplaying game, describing the icy wastelands north of Ravenland. Contents: Two new magic disciplines: Elemental Magic and Ice Affinity. The new Champion profession, along with new profession talents. Expanded travel rules for snow, cold, and fuel, including no less than 40 new random encounters. Eight new monsters, including the Frost Dragon, the Ice Giant, and the Wendigo. The Wake of the Winter King campaign, including eight key players who all seek to dominate the riches hidden under the Bitter Reach. Ten complete, illustrated adventure sites, playable in almost any order. An epic campaign finale, giving the adventurers the chance to decide the future of the Bitter Reach.
$57.00$48.00
Nobi Nobi (RPG): Thriller
Big adventures in small boxes!Investigators, shadows in the alleys, the sound of footsteps in the dark...A world of tension (and a pinch of fear) ! Welcome to a world of mysteryand tension! In this fluid, dynamic dynamic, fluid tabletop role-playinggame, your quest is built map by map, with the help of hints and twists.Roll the dice, play your cards, and create your story with friends. Apartfrom your imagination, everything you need is in this box! Simple anddidactic, Nobi Nobi will appeal to experienced players and novices alike!Can be combined with all NOBI NOBI boxes.
$36.00$30.00
Nobi Nobi (RPG): Horror
Big adventures in small boxes!Ghosts, monsters, abandoned hospitals and dark forests... A world ofhorror, but not too much, made of fear (and a pinch of tension)! In thisdynamic, fluid tabletop role-playing game, your quest is built map bymap, with the help of hints and twists. Roll the dice, play your cards,and create your story with friends. Apart from your imagination, everythingyou need is in this box! Simple and didactic, Nobi Nobi will appealto experienced players and novices alike!Can be combined with all NOBI NOBI boxes.
$36.00$30.00
Nobi Nobi (RPG): Sword
Big adventures in small boxes!Dragons, spirits, paladins, temples to explore and noblemen to protect…Welcome to a world of fantasy and combat!In this fast-paced and fluid tabletop role-playing game, your questwill grow card by card, as the many clues and plot twists unfold.Roll the dice, play your cards, and build your story with your friends.Everything you need is in this box just add a pinch of imagination!Simple and easy to learn, Nobi Nobi will cast a spell on new andexperienced role players alike!Can be combined with all NOBI NOBI boxes.
$36.00$30.00
Against the Wind
Against the Wind is a solo/coop fantasy-adventure sandbox game in a land ravaged by fierce winds and biting cold, all infused with a subtle pinch of fairy tale ambiance. In this world, players step into the roles of magical nomad heroes, confronting the relentless climate, traversing diverse landscapes, and following their own unique paths. The game blends traditional and modern styles of play, merging the classic elements of fantasy adventure — like wilderness exploration and dungeon delving — with contemporary, narrative-driven mechanics. Play solo or with your friends: no need for a GM, the game procedures guide you through your adventures. Create your own world: rules on how to draw your map and discover the world as you travel the lands. Unique characters: 19 random tables to create a character unlike any other. Classic and modern: dungeon delving and wilderness exploration with modern, story-driven mechanics. All-in-one: 60+ tables to create locations, challenges, features, people and more, with step-by-step guides on how to do so.
$34.00
Pathfinder 2E: Lost Omens: Rival Academies
The finest mages, scientists, and academics of the Age of Lost Omens are gathering! Journey to a fortress-city in demon-ravaged Sarkoris to learn the ancient magical secrets of the Magaambya's wizards, Lepidstadt's bleeding-edge theories on reanimating flesh with electricity, the extraplanar fey philosophies of the Cobyslarni, and the lore of more than a dozen other academies! With so many prominent scholars in one place, rivalries are sure to abound—whether in the classroom, on the sports fields, or during field trips to dangerous lands. This 128-page book gives GMs and players a vibrant roster of luminaries, students, athletes, and wizards to build their very own magical academies. Whether players build bonds with classmates or clash with rivals, they'll gain diverse options like advanced spymaster gear, dazzling new martial arts techniques, or new wizard spells and schools, including the remastered Runelord!
$64.00$54.00
Pathfinder 2E: Treasure Vault Remastered Sketch Cover Edition
Pathfinder Treasure Vault (Remastered) reveals the glittering hoard of a terrifying dragon, as presented by the creature’s plucky kobold assistant. This 224-page hardcover rulebook presents a catalog of gear from nearly every category of equipment and magic item available in the Pathfinder RPG, updated to work perfectly with the remastered Pathfinder Second Edition rules! Give your character the perfect tool for the job with signature weapons, customizable relics, and wondrous items to fit your every need while preparing for any eventuality with potions, elixirs, wands, and more! Each chamber of the dragon’s vault contains a mountain of treasure, from deadly weapons and forgotten suits of armor to mysterious alchemical items and deadly poisons. There is something in the vault for everyone, including: Nearly 600 items spread across numerous equipment types.Over 50 weapons, such as the devastating earthbreaker hammer and the ferocious falcata.Shields and armor of all types and materials, like the magical starfall shield that turns you into a living comet!An entire chapter, "Alchemy Unleashed," that introduces over 100 alchemical items, covering everything from restorative lozenges to searing flamethrowers.New magic items of all shapes and sizes, from magical tattoos to artifacts like the goddess Shelyn's mighty glaive, the Whisperer of Souls.An entire chapter of variant and expanded crafting rules.Special categories of items that can give you power that comes at a dangerous price. This sketch cover edition features a beautiful image of the original pencil sketch of the Pathfinder Treasure Vault cover by superstar artist Wayne Reynolds.
$92.00$78.00
Mortar & Pestle (5E)
Brew poisons, potions, and elixirs for every occasion. From the award-winning team that brought you Broken Weave, A Life Well Lived and Uncharted Journeys! Learn the lost art of alchemy and harness the magical power innate to the Material Plane in this new 5th edition supplement! Mortar & Pestle introduces new rules for brewing potions, poisons and explosives, along with rules for finding and refining ingredients, building and tending to your garden, and hunting dangerous monsters! Mortar & Pestle is the book that brings the lost arts of alchemy to your 5e games. By finding the fragments of magic in your world and forging lasting connections with the people in your world, you can keep yourself and your party supplied on their next adventure! Plant your own magical garden to grow the priceless herbs you need, or gather your party to hunt down terrifying monsters and harvest rare components. Our Alchemy system allows you to concoct a brand new range of bizarre potions. Mix reagents and refine alchemical components to create invigorating potions to bolster your allies. For more sinister adventurers, our new Poisons will give you a lethal edge. Prepare toxic venoms to make every strike a deadly one and leave your foes debilitated. Hunt monsters and harvest rare magical components to use in your concoctions. Tend your own garden! Plant the seeds and watch them grow as you cultivate a range of vibrant and bizarre flora to use in your brews. Forge your weapon to slay the monster plaguing your hometown, or brew a powerful elixir to save the life of someone you love. Design and experiment, using magic and ingenuity to create something truly unique. Hammer & Anvil and Mortar & Pestle give you the freedom to create anything you can imagine and bring it into your 5e games.
$64.00$54.00
Hammer & Anvil (5E)
Forge unique weapons and armour unlike anything the world has ever seen. From the award-winning team that brought you Broken Weave, A Life Well Lived and Uncharted Journeys! Give your characters the equipment they deserve with this brand new 5th edition supplement that lets you design and build bespoke adventuring gear! Hammer & Anvil introduces new rules for crafting new weapons, armour, shields, and mechanical contraptions. There are rules for creating powerful magic items for those with minds meant for magic, not machinery. Hammer & Anvil is the 5e supplement that will give your characters the adventuring gear they deserve. With this book, you’ll put your ingenuity to the test and be rewarded for your creative designs! You can use the mundane and magical materials of your world to complete your vision of your character. Your great work may start as a humble longsword, but with the right equipment and materials, you will be able to craft a legendary blade capable of cleaving reality in two and summoning an ethereal being to serve by your side. Forge custom weapons and become a legendary weaponsmith with Cubicle 7’s new Weapon Forging system. Craft new armour for you and your party with our Armour Forging rules. Your tailoring and modifications will ensure a perfect fit for you and your allies! Turn mundane gear into artefacts of legend with our Magic Item Enchanting rules! Use your arcane talents to enhance the weapons and armour you craft, or team up with a powerful spellcaster to create potent magical effects. Forge your weapon to slay the monster plaguing your hometown, or brew a powerful elixir to save the life of someone you love. Design and experiment, using magic and ingenuity to create something truly unique. Hammer & Anvil and Mortar & Pestle give you the freedom to create anything you can imagine and bring it into your 5e games
$64.00$54.00
The Details of Our Escape
Published by Possible World GamesDistributed by Deernicorn Distro The Details of Our Escape is a new tabletop roleplaying game from ENnie Award-winning game designer Tyler Crumrine, two-time Eisner-nominated comics artist Linnea Sterte, and Windham-Campbell Prize winner in fiction Renee Gladman. Played with a standard 28-tile set of dominos instead of dice, players control a caravan of over 2000 people in search of a new home. What they’re leaving and what kinds of strange & wonderful sights they encounter along their journey is up to you. Which groups continue all the way to the caravan’s final destination, however, is up to fate. Original short fiction and dual-color illustrations are included throughout. Optimized for 2-7 players, alternate rules for both solo and large-group play are also included. The Details of our Escape can be played as a single-session one-shot, spread over multiple sessions to create a campaign, or used as a session-zero to create characters and settings to play in an alternate system. COMPONENTS & DETAILS 40-page dual-color zine with beautiful illustrations and short story segments alongside the game rules 2 cut-out domino pages PDF included Number of players: 2-7 playersStyle: Domino-based storytelling gameCreators: Tyler Crumrine, Renee Gladman, and Linnea Sterte
$29.00
RuneQuest RPG: Cults of RuneQuest - The Gods of Fire and Sky
Cults of RuneQuest: The Gods of Fire and Sky is the player’s guide to the deities of the high heavens and the flames beneath the earth. Each cult of the solar pantheon provides new visions of Glorantha, and for creating your RuneQuest adventurer. 13 brand new cults, including Shargash, the god of war and destruction, Lodril, the god of peasants, and the mightiest sun god, Yelm. Rules to create brand-new RuneQuest adventurers belonging to these cults, detailing the skills, passions, spirit magic, and Rune magic each cult offers. Details of the unique organization, history, and nature of each cult. Rules for how your adventurer can grow into a God-talker, Rune Priestess, or even a mighty Sun Lord. The history and genealogy of the solar pantheon, and an encyclopedia of Gloranthan celestiology. This supplement can be used with the RuneQuest core rules, or combined with other Cults of RuneQuest books to create a RuneQuest adventurer belonging to multiple cults.
$57.00$36.00
Dungeons and Dragons: Dungeon Master's Workbook of Worldbuilding
An Official Companion to the Dungeon Master's GuideUnleash your imagination with this officially licensed interactive workbook packed with exercises, prompts, visual guides, and other activities designed to prepare new Dungeon Masters and enrich experienced ones.Whether you’re a fledgling Dungeon Master or an expert worldbuilder, The Dungeon Master’s Workbook of Worldbuilding helps you envision an unforgettable Dungeons & Dragons adventure. Through a series of fun writing and brainstorming exercises, you will:♦ create an exciting campaign setting for your players♦ practice improvisation and roleplaying as a DM♦ craft tantalizing rewards and intriguing magic items♦ weave compelling story hooks with over twenty-five scenarios♦ learn the basics of mapmaking♦ and more!An official companion to the revised and expanded Dungeon Master’s Guide, this workbook is both an insightful storytelling tool and a beautiful volume to display in any D&D library. Get ready to level up your game!
$36.00$30.00
Royal Blood: Magnificent Box
Don your crown of lead and silver. Royal Blood is a tabletop roleplaying game about heists, tarot cards, magic, fate and desperation. It uses a deck of tarot cards to build characters, plan a heist in an urban fantasy setting, and determine opposition, and to resolve every risky action the players make in an attempt to claim power. First released in 2016, the new edition is revised, expanded, and richly illustrated throughout. Royal Blood tells short, sharp, exciting stories about Royals, sorcerer-blooded protagonists represented by the court cards of the tarot, stealing power and privilege from the Arcane (the Major Arcana). With simple but flexible rules, a group can be ready to dive into a one-shot story within fifteen minutes of opening the book. A scenario design system based on tarot spreads allows the GM, in the role of Fate Herself, to generate stories on the fly, based on the cards drawn and the players’ curiosities. Royal Blood can be played with any standard deck of tarot cards, but the newly released Royal Blood deck includes an extra four court cards (for all-new player character options) and two wild-card Jokers to add extra twists to gameplay. Contents:1x Full colour hardback book84 tarot cards in box12 coins in fabric pouch
$170.00$144.00
Royal Blood: Revised Edition
Don your crown of lead and silver. Royal Blood is a tabletop roleplaying game about heists, tarot cards, magic, fate and desperation. It uses a deck of tarot cards to build characters, plan a heist in an urban fantasy setting, and determine opposition, and to resolve every risky action the players make in an attempt to claim power. First released in 2016, the new edition is revised, expanded, and richly illustrated throughout. Royal Blood tells short, sharp, exciting stories about Royals, sorcerer-blooded protagonists represented by the court cards of the tarot, stealing power and privilege from the Arcane (the Major Arcana). With simple but flexible rules, a group can be ready to dive into a one-shot story within fifteen minutes of opening the book. A scenario design system based on tarot spreads allows the GM, in the role of Fate Herself, to generate stories on the fly, based on the cards drawn and the players’ curiosities. The game can be played with any standard deck of tarot cards, but the newly released Royal Blood deck includes an extra four court cards (for all-new player character options) and two wild-card Jokers to add extra twists to gameplay.
$85.00$72.00
D&D 5E: Obojima - Tales From The Tall Grass (Pre-Order)
This item is a pre-order item with an expected release date of 04/01/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Obojima: Tales From The Tall Grass hardcover book Obojima is a leisure fantasy setting from 1985 Games that is inspired by the works of Studio Ghibli and the Legend of Zelda. Explore an island full of whimsy, mystery, and possibility! Meet spirts, uncover the secrets of the ominous Corruption spreading across the island, and eat some good ramen! Go on an unforgettably unique roleplaying adventure that everyone at your table will love! Featuring:- 2 New Ancestries- the frog-like Nakudama and the mysterious Dara- 4 New Factions- witch covens, diver leagues, youth scouts, and academic adventurers- 2 New Skills- break and fix things with Mechanics. Find ingredients and parts with Salvaging- 20 New Feats- including Sword fighting skills, ancestral modifiers, and faction feats- 48 New Magic Items- keytars, lunar weapons, even flame trail leaving bicycles- 50 New Spells- use Jolt to power ancient machines back to life, make weapons out of vegetables, sculpt sand to your whim, or even create magical train stops- 60 New Monsters & NPCs- friends and foes! Spirit companions, legendary monsters, corrupted creatures and more- 11 New Subclasses- Origami-wielding wizards, mask-wearing bards, potion-brewing barbarians, and the community - created sheep dragon monk- Potions, potions, potions!- A brand new, one of a kind, potion brewing system that can be seamlessly added into other campaigns. Includes over 60 ingredients and 180 new potions for combat, utility, and fun! Fully compatible with Dungeons & Dragons 5th Edition. 5E basic rules needed for optimal gameplay.
$71.00$60.00
D&D 5E: The Lord of the Rings - Trials of Saruman (Pre-Order)
This item is a pre-order item with an expected release date of 06/02/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. He is great among the Wise. He is the chief of my order and the head of the Council. His knowledge is deep, but his pride has grown with it, and he takes ill any meddling. Trials of Saruman contains six adventures for The Lord of the Rings™ Roleplaying, the 5E adaptation of the The One Ring™ tabletop roleplaying game based on the works of J.R.R. Tolkien, in which the heroes are sent to serve – or watch – the White Wizard Saruman. The adventures take place from the year 2965 to the opening moves of the War of the Ring, and can be played individually, or as part of a larger tale. For Saruman the White is the Lord of Isengard, a counsellor to kings, a master of Ring-lore, and the chief adversary of the Enemy. Great is his wisdom, yet greater still is his pride. The tale starts before his fall; the treason of Isengard has not begun. Perhaps Saruman’s doom is already written, or perhaps the heroes can change the ending and save the White Wizard from corruption. Saruman’s fate – and that of all Middle-earth – lies in their hands!
$57.00$48.00
Root: The Roleplaying Game: Ruins & Expeditions - Deluxe Corebook
Ruins & Expeditions is also available in a deluxe version that matches the original deluxe edition of Root: The Roleplaying Game. Featuring an embossed cover with metallic foil (mockup, not final) and a silk bookmark, the deluxe version of Ruins & Expeditions comes with a hard slipcover that showcases the cover art of the standard edition of the book.
$85.00$68.00
You have seen 96 out of 271 products