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RPG Books

270 products


  • Gamers Guild AZ HATCHLINGS GAMES Inspirisles GTS

    Inspirisles

    INSPIRISLES is a completely original all ages Tabletop RPG promoting storytelling, empathy and Deaf awareness with an emphasis on cooperation. Learn British and American sign language as you cast spells, solve puzzles and battle monsters! INSPIRISLES features a unique system we have called Shaping. It allows participants to engage with Deaf culture and learn sign language (ASL and BSL included). It also forms the dice mechanic at the heart of the game, where you wield the elements to fight back Disbelief.Find over 200 pages, including... A history of the Islands and their inhabitants. Pendragon character creation. Sign language tutorials, including Deaf awareness tips and a strong introduction taking you from the fingerspelling alphabet to your first conversations. A fun 3d6 dice rolling system. How to run sessions as the Grail Guide and plan Questing Days using storytelling archetypes. A host of worldbuilding inspirations, including vibrant locations, ways of earning Belief, festivals, famous friends and foes and a menagerie of fae creatures. A starter Questing Day: ‘Friends in High Places'. Stunning full-colour illustrations from cover to cover, featuring dozens of diverse characters by Lucille Nual and a myriad of creatures, locations and intricate knot art by Josh Somerville. Dyslexia friendly fonts to prioritise accessibility. Sensitivity reading and safety tools, including a consent questionnaire, reflection mechanic and X card. Full colour or B&W versions of the Pendragon sheet, and sign language material by Ashley Grace for both American and British players.

    $43.00$31.00

  • Gamers Guild AZ Chaosium Pendragon: The Sauvage King (Pre-Order) Asmodee

    Pendragon: The Sauvage King

    Dare the Realm of the Sauvage King! In the heart of Logres, an enchanted wood festers and grows. It is the realm of Madog, King of the Forest Sauvage, and it holds many great perils… and strange wonders. Many who venture beneath its nighted boughs are never heard from again. How will you fare?  Pendragon: The Sauvage King is a campaign expansion for Pendragon, offering a wellspring of adventures to play and settings to explore as part of an ongoing campaign. A massive sandbox-style adventure, The Forest Sauvage plays differently every time the Player-knights enter. It is a wild realm that will test the Player-knights mettle with its fairy beasts, witches and enchanters, demon-spawned knights, and cursed castles.“The Adventure of Black Annis” and “The Adventure of the Salisbury Hare” are one-shot scenarios designed to be played in a single session. They are perfect for launching a new campaign. “The Adventure of the White Horse Vale,” promises an evening the Player-knights will not soon forget, and the possibility of earning blessings from the Goddess of Horses herself. This adventure can be slated into any ongoing Pendragon campaign. Additionally, Pendragon: The Sauvage King contains three random adventure generators that enable the Gamemaster to create encounters with strange knights, damsels in distress, or mysterious magicians on the fly, or as the seed for a scenario of their own design.  The Pendragon: Core Rulebook or the Pendragon: Starter Set are required to use this book. The contents of this book can be enhanced with the Pendragon: Gamemaster’s Handbook. DARE THE ENCHANTED WOODS: Venture beneath the nighted boughs of the Forest Sauvage, a festering realm of fairy beasts, witches, and demon-spawned knights that tests every player's mettle. MASSIVE SANDBOX-STYLE ADVENTURE: Experience a wild realm that plays differently every time you enter, offering a wellspring of adventures and settings to explore as part of an ongoing campaign. ONE-SHOT AND STANDALONE SCENARIOS: Includes "The Adventure of Black Annis" and "The Adventure of the Salisbury Hare," perfect for launching new campaigns or slated into existing journeys. PERFECT FOR ON-THE-FLY ENCOUNTERS: Ideal for weekend hobby sessions, winter roleplaying projects, or summer RPG marathons where GMs desire random adventure generators to create mysterious encounters instantly. ENHANCE YOUR ARTHURIAN WORLD: This 80-page hardcover expansion works seamlessly with the Starter Set or Core Rulebook, introducing the blessings of the Goddess of Horses and strange wonders. Contents: 1x 80 page hardcover book

    $43.00$37.00

  • Gamers Guild AZ Magpie Games Root: The Roleplaying Game: Ruins & Expeditions - Map Pack 2 ACD Distribution

    Root: The Roleplaying Game: Ruins & Expeditions - Map Pack 2

    A supplement of 8.5" X 11" Woodland maps for Root: The Roleplaying Game, laminated and ready for drawing upon with dry-erase markers, so you can set up your own version of the Woodland. Includes:- Lake- War-torn- Spring- Mountain

    $29.00$23.00

  • Gamers Guild AZ Ghostfire Gaming D&D 5E: Grim Hollow 2E: Adventures in Etharis Boxed Set (Pre-Order) ACD Distribution

    D&D 5E: Grim Hollow 2E: Adventures in Etharis Boxed Set (Pre-Order)

    This item is a pre-order item with an expected release date of 05/01/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Explore Etharis through a curated collection of ready-to-run adventures. Grim Hollow: Adventures in Etharis equips GMs with region-spanning quests, tactical maps, and accessible tools for onboarding new or existing groups into dark-fantasy play. Contents:Grim Hollow Setting Primer5 Regional Adventures (one in each realm of Etharis)5 Double-Sided Poster Maps6 Pre-Generated Characters

    $72.00$61.00

  • Gamers Guild AZ 9th Level Games Mazes Fantasy RPG: City of Skull - Setting Book (Pre-Order) AGD

    Mazes Fantasy RPG: City of Skull - Setting Book

      Explore the award winning world of MAZES Fantasy Roleplaying with this supplement and campaign setting!

    $58.00$49.00

  • Gamers Guild AZ Severed Books MÖRK BORG: Darkest Rock (Pre-Order) AGD

    MÖRK BORG: Darkest Rock (Pre-Order)

    This item is a pre-order item with an expected release date of Q2 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. A brutal delve into a living cave. In Darkest Rock, adventurers will explore a Vile Geyser, a living cave that they can, if they work hard enough, befriend as a massive walking Caver familiar. But death awaits at every turn. No single chamber stands alone -- each one has items or familiars that activate other parts of the environment. Horrid Corpse Worms feed on equally deadly bile-filled Gelatinous Cubes. The Ryja-Krek, a cult who has burrowed into this cave's guts, will capture and torture anyone who jeopardizes their temple. If you're cunning, you may survive. Written, Designed, and illustrated by Justin Sirois of Severed Books BOOK SPECS High quality hardcover 90+ full-color pages Thick interior paper Sewn binding D4 Goliaths/Protagonists for an optional funnel into the cave New weapons and abilities of all six core classes Non-linear multi-level cave with vicious traps and awesome loot 4 Special Mork Borg Caver classes with brutal abilities Easy map reference on every page. Dice Not Included.

    $42.00$36.00

  • Gamers Guild AZ Paizo Pathfinder 2E: Hellfire Crisis: Lost Omens | Hellfire Dispatches - Special Edition (Pre-Order) GTS

    Pathfinder 2E: Hellfire Crisis: Lost Omens | Hellfire Dispatches - Special Edition

      Whether you’re fighting the battles of the Hellfire Crisis in the Hellbreakers or Hell’s Destiny Adventure Paths, assisting the Pathfinder Society as it navigates the continent-spanning war in the Pathfinder Society Organized Play campaign, or running your own exciting war-based adventure, Pathfinder Lost Omens Hellfire Dispatches Special Edition has everything you need to bring the Pathfinder setting’s largest conflict to your table!This deluxe special edition is bound in faux leather with metallic deboss cover elements and a bound-in ribbon bookmark. A single spark has ignited the dry tinder of decades-long saber-rattling into the full-fledged inferno of the Hellfire Crisis, embroiling an entire region into the war between infernal Cheliax and its former holding of Andoran. Dispatches from each front reveal the past and present of the war, along with how the right group of heroes might shape the future of the conflict. From the front line to back-room intrigue and from grim reality to fantastical struggles, these dispatches cover the full range of the Hellfire Crisis. In addition to news of the war and fronts where heroes might win important victories, this 128-page setting sourcebook provides new options for factions involved in the war. The Eagle Knights loyal to Andoran and the Hellknights divided by Cheliax’s wartime demands were there when the first blows were struck. Others were pulled in as the crisis spread into their homes, from shadowy Nidal to the halls of power in Absalom and from the already-bloody forests of Nirmathas to settlements beneath the Inner Sea. Pathfinder Lost Omens Hellfire Dispatches is an invaluable resource for any player or Game Master operating within the Hellfire Crisis event, including: A comprehensive overview of the war’s timeline and effects throughout the Lost Omens campaign setting told through first-person accounts from every front of the conflict. A gazetteer of prominent NPCs and plot hooks in each of the conflict’s primary fronts, from the Arch of Aroden to Absalom, and from shadowy Nidal to the waters of the Inner Sea itself. Ten archetypes, including three freedom-loving Eagle Knight options, the law-bound Hellknight, Starstone aspirant, and more! New character options for members of all classes and themes. More than a dozen new troops to challenge parties on all sides of the conflict, a perfect complement to the skirmish rules presented in Pathfinder Battlecry!   Whether you’re fighting the battles of the Hellfire Crisis in the Hellbreakers or Hell’s Destiny Adventure Paths, assisting the Pathfinder Society as it navigates the continent-spanning war in the Pathfinder Society Organized Play campaign, or running your own exciting war-based adventure, Pathfinder Lost Omens Hellfire Dispatches has everything you need to bring the Pathfinder setting’s largest conflict to your table! Written by: Rigby Bendele, Caryn DiMarco, Stephanie Lundeen, Liane Merciel, Matt Morris, Erin Roberts, Kendra Leigh Speedling, Tan Shao Han, Landon Winkler, and Andrew White

    $93.00$80.00

  • Gamers Guild AZ SoulMuppet Publishing Mad As Hell RPG: The Scarred (Pre-Order) ACD Distribution

    Mad As Hell RPG: The Scarred (Pre-Order)

    This item is a pre-order item with an expected release date of Q2 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. From the pen of writer, game designer, and friend of SoulMuppet Elliot Davis, the Scarred is a Demon creation game and prep tool for Mad as Hell. You’ll discover how the Demon hunts, how it manifests, and crucially, how you can stop it. You’ll have to maintain your composure as your research forces you to confront memories of your own losses and the harm created by capitalism itself.

    $36.00$31.00

  • Gamers Guild AZ SoulMuppet Publishing Mad As Hell RPG: Field Guide to Hell on Earth (Pre-Order) ACD Distribution

    Mad As Hell RPG: Field Guide to Hell on Earth (Pre-Order)

    This item is a pre-order item with an expected release date of Q2 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. A zine containing over a dozen demons to use in your games of Mad As Hell, written and illustrated by a swathe of writers and illustrators from the industry.

    $36.00$31.00

  • Gamers Guild AZ Free League Publishing Vaesen: City of My Nightmares (Pre-Order) Free League Publishing

    Vaesen: City of My Nightmares (Pre-Order)

    This item is a pre-order item with an expected release date of 04/07/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Did you think you were safe from the vaesen in the crowds and lights of the city? Think again. Unspeakable horrors lurk in the dark alleys, crawl underneath the cobblestone streets, or soar through the twilight skies above. City of My Nightmares is a full-length campaign in four parts for the multiple award-winning Vaesen – Nordic Horror Roleplaying. In this bone-chilling tale, the characters are invited to the capital to investigate a series of grisly murders, only to become embroiled in a much deeper mystery involving the very origins of the Society itself and threatening to throw the city into utter chaos. City of My Nightmares, gloriously illustrated by Johan Egerkrans and Anton Vitus, is set in 19th century Stockholm but can be adapted to London, Prague or any Gothic metropolis of the era. This hardback volume includes separate large city map with a huge newspaper handout (format 432 x 558 mm).

    $58.00$49.00

  • Gamers Guild AZ Hit Point Press One Last Fight: Illuminate Expansion - Heavy Metal Deluxe Edition (Pre-Order) AGD

    One Last Fight: Illuminate Expansion - Heavy Metal Deluxe Edition (Pre-Order)

    This item is a pre-order item with an expected release date of Q2 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Laugh in your Nemeses faces with the Heavy Metal Illuminate Expansion of One Last Fight! This special edition has everything in the standard illuminate expansion, but has been upgraded with foiled cards, metal components and foldable dice tray!

    $43.00$37.00

  • Gamers Guild AZ Heltung Storytelling Pilgrimage RPG (Pre-Order) ACD Distribution

    Pilgrimage RPG (Pre-Order)

    This item is a pre-order item with an expected release date of April 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The Black Orb has appeared, and everyone is drawn to it. The closer people get, the stranger it becomes. Experience a unique take on the OSR genre, featuring bizarre classes, an unorthodox magic system, and a mystery woven into the book itself.

    $36.00$31.00

  • Gamers Guild AZ Magpie Games Root: The Roleplaying Game: Ruins & Expeditions - Clearing Booklet 2 (Pre-Order) ACD Distribution

    Root: The Roleplaying Game: Ruins & Expeditions - Clearing Booklet 2

      Clearing Booklet 2 collects Pellenicky Glade, Bertram's Cove, Hacksaw Dell, and Talon Hill. Each clearing contains interesting conflicts, important residents (with stats), unique locations, and special rules.

    $36.00$29.00

  • Gamers Guild AZ Troll Lord Games Castles & Crusades: Player's Handbook (Pre-Order) ACD Distribution

    Castles & Crusades: Player's Handbook

      What is Castles & Crusades? Castles & Crusades is a fantasy table top role playing game (#ttrpg) that is quick to learn, easy to play, and allows you a wide range of customization. With our simple yet diverse attribute-based rules system, players choose among 13 archetypal character classes and 7 races with which to create their characters. Spells, equipment, fast-paced combat rules, and all essential information needed to play a game of Castles & Crusades are in the Players Handbook. What you Find In the PHB: The RPG: In the opening pages, we explain the tools you will need and how to play a game of Castles & Crusades. We explain the basics of the attribute check system, the Siege Engine, and touch on attribute modifiers and attribute checks. The Classes: In this second section, the PHB delves into the classes. From the Fighter to the Wizard, it presents 13 classes to choose from, as well as various customizable options, such as multi-classing, or class-and-a-half. Each class description includes all the relevant info from skills to weapons they use. Artists Peter Bradley and Zoe DeVos bring each class alive depicting both male and female versions of the class. (Check out the Adventurers Backpack for even more classes!) The Races: Expand your character with one of seven races. You can choose from seven different races: human, elf, dwarf, halfling, half-elf, gnome, and half-orc. Each unique race includes different mechanics, their strengths and weaknesses, and a wealth of background information that any character or player could make brilliant use of. As with the classes above, our art team depicts both male and female versions! Completing the Character: Here the Players Handbook delves into names, how to create background and personality, alignment, equipment, and other necessary details to help you bring the character you want to play to the table. Magic: Magic unleashes a whole new dimension of play at the table top and C&C has plenty of it. Here we explore the four major spellcasters, Cleric, Druid, Wizard, and Illusionist, how they cast spells, and the spells they cast. From the Cleric’s spiritual weapon to the Illusionists’ healing ability, it is all here. Spell Descriptions: Hundreds of spells put into simple words with all the required information for your table to run smoothly; range, saving throws, casting time, duration, and anything else can be answered in this segment of the Player’s Handbook. The Castle Keeper & the Game: This section expands upon the Siege Engine and how to play using attribute checks. It is simple, extremely versatile, and allows for immediate resolution of conflict for expanded story development. All of this is covered as well as how to role play, what you need, expectations and a plethora of examples on how to use the attribute check system. (Don’t miss the Castle Keepers Guide for more optional rules and a mountain of material on how to play!) Combat: Here the book explores the painless to learn combat system. It includes how to begin and run fights, the necessary stats and rolls, surprise, initiative, non-lethal combat, melee and ranged, unarmed, situational modifiers, armor class, maneuvers, hit points, and damage. Turning Undead: The cleric and paladin both have special abilities when it comes to controlling or destroying the undead. All that is covered here. Rewards: How to award treasure and experience points, allowing the characters and the game to advance, literally to the next level. Movement, Spell Resistance, Languages, Vision & Time: All of these sections discuss the various aspects of the game that come into play. Each is dealt with and explained, making deployment at the table fast and easy. Example of Play: The book is wrapped up by an example of play. Learn how to do it from the creators! Plunge into worlds of fantastic adventure where dragons lie and the undead stalk the shades of your mind’s imaginings, where creatures of legend plunder wealth through the horror of their passage. Monsters grim and foul taunt with the ecstasy of gold and glory. Upon the heels of these foes stalk heroes of great might; those who take up sword and shield, who harness eldritch might, those who traverse the narrow corridors in search of sport, and those who serve a purpose greater than all the others: Heroes, Freebooters, Mercenaries, and Adventurers.

    $58.00$49.00

  • Gamers Guild AZ Cubicle 7 Warhammer: The Old World RPG - Wounds & Conditions Card Deck (Pre-Order) ACD Distribution

    Warhammer: The Old World RPG - Wounds & Conditions Card Deck

    Never lose track of the scrapes, cuts, bruises, and gut-rending injuries your character has suffered with the Wounds and Conditions Deck. This deck of 55 cards includes all the Wounds unfortunate characters might suffer, along with additional reference cards for conditions like Stunned, Ablaze, and Prone.

    $29.00$25.00

  • Gamers Guild AZ Cubicle 7 Warhammer: The Old World RPG - Weapons & Armour Card Deck (Pre-Order) ACD Distribution

    Warhammer: The Old World RPG - Weapons & Armour Card Deck

    Arm yourself against the ravening hordes of the World of Legend with the Weapons and Armour Deck, which includes all the armour, melee and ranged weapons found in the Warhammer: the Old World Roleplaying Game Player’s Guide.

    $29.00$25.00

  • Gamers Guild AZ Cubicle 7 Warhammer: The Old World RPG - Prayers & Miracles Card Deck (Pre-Order) ACD Distribution

    Warhammer: The Old World RPG - Prayers & Miracles Card Deck

    The Prayers and Miracles Deck includes cards detailing favours, prayers, and miracles bestowed by Taal, Sigmar, Ulric, and seven other gods.

    $29.00$25.00

  • Gamers Guild AZ Cubicle 7 Warhammer: The Old World RPG - Spells Card Deck (Pre-Order) ACD Distribution

    Warhammer: The Old World RPG - Spells Card Deck

    Unleash the Winds of Magic with this 55 card Spell Deck. These handy cards form a grimoire on the fly, and include spells from lores of Illusion, Elementalism, Necromancy and Battle Magic found in the Warhammer: the Old World Roleplaying Game Player’s Guide.

    $29.00$25.00

  • Gamers Guild AZ Cubicle 7 D&D 5e: Victoriana - Corebook Collector's Edition (Pre-Order) ACD Distribution

    D&D 5e: Victoriana - Corebook Collector's Edition (Pre-Order)

    This item is a pre-order item with an expected release date of 08/19/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. A FANTASTICAL VICTORIAN WORLD OF SORCERY AND STEAM FOR 5E! Set in an 1887 that never was, the British Empire is the strongest force on the planet as it prepares for the Queen’s Golden Jubilee. But while the Pax Britannica gives the illusion of peace, dangers lurk in every corner and beyond. Ambitious scholars and inventors push the boundaries of magic science without care for consequence. Revolutionaries wish to reform or topple the government. Foreign powers look to diminish the Empire while monsters from beyond prey on humanity’s weaknesses.  Only the Irregulars stand in their way! Drawn from all social classes, Irregulars band together in Associations to combat the evils of their world. Some rely on the wonders of magic and science, while others apply their sharp minds, charismatic wits and martial prowess. Together, they work to make their world a better place, or at least hold back the excesses of Entropy for another day. The Victoriana Corebook offers rules and guidelines for adapting 5e to a Victorian setting where magic is giving way to science. The book includes: Irregular Associations: All Irregulars belong to an Association that focuses their energies and provides them with a headquarters and support.  New Character Options: 6 new lineages and 8 classes fit for a Victorian world of sorcery and steam, as well as new weapons and equipment, mechanical enhancements, and magical relics. Complications also add roleplaying opportunities for playing to one’s weaknesses. Downtime: Irregulars have lives between their adventures and may improve or adjust their stories during these breaks in the action. Sorcery and Steam: 3 new magical traditions are detailed. Animism draws magic from the natural world, Gadgeteering uses magic to push the boundaries of science and Thaumaturgy draws on the power from within to produce magical effects. Expanded Investigations: Expanded rules for uncovering and deciphering clues, social interactions, time segments and vehicle combat.  Exploring the Smoke: Advice for Gamemasters on running the game, adapting 5e monsters to the setting and a guide for a fantastical London. From the award-winning team that brought you A Life Well Lived, Broken Weave, Doctors and Daleks, Hammer & Anvil, Mortar & Pestle, Adventures in Middle Earth and Uncharted Journeys.

    $172.00$146.00

  • Gamers Guild AZ Cubicle 7 D&D 5e: Victoriana - Menagerie (Pre-Order) ACD Distribution

    D&D 5e: Victoriana - Menagerie (Pre-Order)

    This item is a pre-order item with an expected release date of Q2 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Victoriana: MenagerieA Comprehensive Guide to the Denizens and Dangers of the world of Victoriana  Victoriana: Menagerie is an essential supplement for the Victoriana 5th Edition Roleplaying Game, offering a detailed exploration of the world’s most intriguing characters, factions and creatures. Designed for both Game Masters and players, this bestiary expands the setting with a wealth of narrative and mechanical content. Inside, you will find: A Diverse Cast of NPCs – Dozens of allies, adversaries and richly detailed non-player characters to populate your adventures Secret Societies and Political Intrigue – Explore the inner workings of hidden factions and conspiracies shaping the world from the shadows. Supernatural Threats and Dark Powers – Encounter creatures born of myth, magic and science run amok. Legendary Beasts – Face iconic monsters, including the infamous Monster of the Thames, brought to life with atmospheric lore and game-ready stats. With its blend of gothic horror, high adventure, and steampunk sensibilities, Victoriana: Menagerie is the perfect resource for those seeking to enrich their campaigns with immersive encounters and vivid worldbuilding.

    $72.00$48.00

  • Gamers Guild AZ Cubicle 7 D&D 5e: Victoriana - Dreadful Inquiries (Pre-Order) ACD Distribution

    D&D 5e: Victoriana - Dreadful Inquiries (Pre-Order)

    This item is a pre-order item with an expected release date of Q2 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Victoriana: Dreadful Inquiries 5e Adventures in a World of Magic & Revolution   Five darkly imaginative adventures for Victoriana 5e. Step into the smog-filled streets of 1887 London, where mystery, magic, and revolution collide. Victoriana: Dreadful Inquiries is a collection of five fully developed adventures designed to take your Irregulars from levels 1- 5. Whether you are unravelling occult conspiracies, hunting monsters in the fog, or sabotaging the engines of industrial greed, each story immerses you in the steampunk fantasy world of Victoriana for 5th Edition.   What Awaits Inside: Solve Sinister Mysteries: investigate murders, strange cults, and shadowy organisations. Confront Steampunk Conspiracies: battle the Pyrophonic League and uncover threats hidden in London’s industrial heart. Explore Iconic Locations: from gaslit alleyways to decaying ruins and glittering halls of power. Choose Your Cause: fight for justice, challenge corruption, or embrace dangerous secrets.   Why You’ll Love It: Ready to Run Adventures: Perfect for new and experienced Game Masters. 5e Compatible: Built for the world’s most popular roleplaying system with Victoriana’s unique rules for social intrigue, investigation, and steampunk tech. Expands the Victoriana Setting: Deepens the lore of London during Queen Victoria’s Jubilee year.   With Victoriana: Dreadful Inquiries, your group won’t just solve mysteries,  you’ll shape the future of a world caught between magic, machinery, and revolution.   Pair with the Victoriana Corebook for the complete setting experience.

    $65.00$55.00

  • Gamers Guild AZ Cubicle 7 D&D 5e: Victoriana - Corebook (Pre-Order) ACD Distribution

    D&D 5e: Victoriana - Corebook (Pre-Order)

    This item is a pre-order item with an expected release date of Q2 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. A FANTASTICAL VICTORIAN WORLD OF SORCERY AND STEAM FOR 5E! Set in an 1887 that never was, the British Empire is the strongest force on the planet as it prepares for the Queen’s Golden Jubilee. But while the Pax Britannica gives the illusion of peace, dangers lurk in every corner and beyond. Ambitious scholars and inventors push the boundaries of magic science without care for consequence. Revolutionaries wish to reform or topple the government. Foreign powers look to diminish the Empire while monsters from beyond prey on humanity’s weaknesses.  Only the Irregulars stand in their way! Drawn from all social classes, Irregulars band together in Associations to combat the evils of their world. Some rely on the wonders of magic and science, while others apply their sharp minds, charismatic wits and martial prowess. Together, they work to make their world a better place, or at least hold back the excesses of Entropy for another day. The Victoriana Corebook offers rules and guidelines for adapting 5e to a Victorian setting where magic is giving way to science. The book includes: Irregular Associations: All Irregulars belong to an Association that focuses their energies and provides them with a headquarters and support.  New Character Options: 6 new lineages and 8 classes fit for a Victorian world of sorcery and steam, as well as new weapons and equipment, mechanical enhancements, and magical relics. Complications also add roleplaying opportunities for playing to one’s weaknesses. Downtime: Irregulars have lives between their adventures and may improve or adjust their stories during these breaks in the action. Sorcery and Steam: 3 new magical traditions are detailed. Animism draws magic from the natural world, Gadgeteering uses magic to push the boundaries of science and Thaumaturgy draws on the power from within to produce magical effects. Expanded Investigations: Expanded rules for uncovering and deciphering clues, social interactions, time segments and vehicle combat.  Exploring the Smoke: Advice for Gamemasters on running the game, adapting 5e monsters to the setting and a guide for a fantastical London. From the award-winning team that brought you A Life Well Lived, Broken Weave, Doctors and Daleks, Hammer & Anvil, Mortar & Pestle, Adventures in Middle Earth and Uncharted Journeys.

    $86.00$57.00

  • Gamers Guild AZ Third Kingdom Games BX Advanced Bestiary, Volume 2 (Monsters E-K) (Pre-Order) Quartermaster Direct

    BX Advanced Bestiary, Volume 2 (Monsters E-K)

    The BX Advanced Bestiary, Volume 2, takes the monsters in the OSE Basic book alphabetically and expands on them, offering variants, special abilities that can be added, and flavor and background to make them more interesting. Purchase includes the book, an 8 1/2 x 11 book with sewn binding, ribbon bookmark, and black and white interior, as well as a PDF copy. There are over 70 new monsters included in this book, each illustrated. Additionally, it includes new spells, psionic abilities, and class options, including the awakened giant ferret, ghoul-touched, garuda, and more.

    $72.00$61.00

  • Gamers Guild AZ Third Kingdom Games OSR Advanced Player Options (Pre-Order) Quartermaster Direct

    OSR Advanced Player Options (Pre-Order)

    This item is a pre-order item with an expected release date of 05/29/26 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The OSR Advanced Player Options books compiles several years of material into a single book designed to expand any OSR-style game. Written for Old School Essentials, it contains the following: Guidelines for running successful play-by-post games.A simple skill system.Rules for founding temples and using the divine energy that worship generates.Rules for improving magical weapons by performing feats of derring-do.A simple prestige class system based on rules from the BECMI GazetteersA bunch of new race-as-class options, including binder (from 3.x Tome of Magic), monk, necromancer, parrot-folk, and more.Rules for researching spells and creating magical items.Rules for ritual spells.Dozens of new spells. Hardcover, smyth-sewn binding, A5 black and white book, A5 format. 340 pages.

    $66.00$56.00

  • Gamers Guild AZ Third Kingdom Games BX Advanced Bestiary, Volume 1 (Monsters A-D) (Pre-Order) Quartermaster Direct

    BX Advanced Bestiary, Volume 1 (Monsters A-D)

      The BX Advanced Bestiary, Volume 1, takes the monsters in the OSE Basic book alphabetically and expands on them, offering variants, special abilities that can be added, and flavor and background to make them more interesting. Purchase includes the book, an 8-1/2 x 11 book with sewn binding, ribbon bookmark, and black and white interior. There are over 70 new monsters included in this book, each illustrated. It includes rules for monster and animal training, several new race-as-class options (advanced cave locust, changeling, cyclopskin, dragonborn, and more), as well tables showing the monsters organized by HD, terrain, and type.

    $72.00$61.00

  • Gamers Guild AZ Third Kingdom Games Bree-YARC Quickstart Guide (Pre-Order) Quartermaster Direct

    Bree-YARC Quickstart Guide

    A new, flexible, and simple role-playing game, Bree-YARC (Yet Another RetroClone) is a love song to 3rd edition D&D, seen through a lens where BX was used as the chassis for the game, rather than AD&D. This quickstart ruleset includes four human ancestries (cleric, fighter, magic-user, and thief), skills, Knacks, and basic rules. It brings the customization of newer games combined with the simplicity and ease of play of older games. The emphasis on this system is on exploration and discovery, and not combat; characters are rewarded mechanically for exploring, and downtime activities are incorporated into leveling requirements, slowing down the pace of play and encouraging troupe-style play where each player includes a stable of a main PC and multiple retainers. XP requirements have been flattened out, to allow easy multi-classing.

    $19.00$16.00

  • Gamers Guild AZ Catalyst Game Labs Voltron: Defender of the Universe RPG (Pre-Order) AGD

    Voltron: Defender of the Universe RPG (Pre-Order)

    This item is a pre-order item with an expected release date of Q2 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The Defender of the Universe was created over 10,000 years ago to protect the galaxy from evil. In this roleplaying game, you can play as a Paladin of Voltron, piloting one of the five lions that combine to form this mighty warrior. You'll travel through to various planets and lead the resistance against oppressive empires! The vastness of space contains unimaginable threats. Mighty armies gather for conquest, while scheming rulers attempt to put more and more people under their oppressive rule. Secret weapons and powers abound, wielded by those who seek destruction and chaos.  The universe needs a defender, and nothing strikes fear into the evildoers like Voltron. Five robot lions, each powerful in their own right, combine and form the mighty Voltron, a towering figure with a blazing sword that strikes fear into the hearts of oppressors and tyrants. Assemble your team, harness the extraordinary power of unity, and come together as Voltron to safeguard the very fabric of the universe. Suit up for a thrilling adventure where the fate of the universe rests in your hands. Will you rise to the occasion and become the legendary defender that the cosmos desperately needs? The adventure begins, the lions await – your destiny is interwoven with the stars. Assemble Voltron and save the universe in this ultimate role-playing experience.

    $72.00$61.00

  • Gamers Guild AZ Edge Star Wars: Age of Rebellion - Strongholds of Resistance (2nd Printing) (Pre-Order) Asmodee

    Star Wars: Age of Rebellion - Strongholds of Resistance (2nd Printing)

    Your missions for the Rebellion take you to brave Alliance worlds and fortified secret bases in Strongholds of Resistance, a sourcebook for Star Wars®: Age of Rebellion.  While countless planets quietly sympathize with the Rebellion, a few worlds are openly defying the Empire. Yet the Rebellion is more than these Alliance worlds – its true command centers are scattered across the galaxy, hidden on far-flung asteroids and inhospitable planets. With this 144-page sourcebook, you can engage in the diplomatic intrigues and internal conflicts of Alliance planets from Mon Cala to Chandrila, or participate in the covert operations and inner workings of hidden Rebel bases, including the iconic Echo Base on Hoth. Strongholds of Resistance provides thorough descriptions of several Rebel bases, Alliance Worlds, and the NPCs that your group of Rebels may encounter in these locations. It offers players three new species to craft characters from and a panoply of vehicles and gear to help characters carry out dangerous Rebel assignments. For Game Masters, it includes new modular encounters which can serve as single-session adventures or be easily integrated into your Age of Rebellion campaign. EXPLORE THE REBEL STRONGHOLDS: Discover the hidden bases that power the Rebellion in Strongholds of Resistance, the ultimate sourcebook for Star Wars: Age of Rebellion RPG. NEW SPECIES, VEHICLES & GEAR: Create unique Rebel heroes with three new playable species, and outfit them with advanced ships, vehicles, and mission gear to take on Imperial forces. DETAILED ALLIANCE WORLDS: Immerse your crew in richly described Star Wars locations like Mon Cala, Chandrila, and Echo Base on Hoth, complete with lore, NPCs, and adventure hooks. READY-TO-PLAY GM CONTENT: Access modular encounters that can be played as standalone missions or integrated into your existing campaigns, giving Game Masters instant storytelling depth. 144-PAGE HARDCOVER EXPANSION: A premium full-color sourcebook from Fantasy Flight Games, packed with lore, art, and gameplay tools—perfect for collectors and Star Wars roleplayers alike. Contents:  144 page hardcover book

    $72.00$61.00

  • Gamers Guild AZ SoulMuppet Publishing Mad As Hell RPG (Pre-Order) ACD Distribution

    Mad As Hell RPG (Pre-Order)

    This item is a pre-order item with an expected release date of Q2 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The evils of capitalism have torn holes in the fabric of the world, allowing demons to hunt the vulnerable and make life hell. As Radicals in Mad as Hell, you'll work with a Community to hunt these monsters down and bring an end to the quiet violence that brought them into existence. Play as Radicals, members of various Communities, banding together to fight the literal demons of capitalism. The only way to kill demons is to understand what quiet violence created them in the first place, work out how to solve that problem, and turn it into a weapon. You might kill a demon of mouldy water with a purifier, a demon of poison-laced diet drugs with its own reflection, or a demon of bigotry with a pride flag. Unless you address the root cause of the problem, the wound in the world will continue to fester, and the demon will be reborn, free to wreak havoc. To defeat the demon truly, you need to make meaningful social change in your communities and help those around you.

    $65.00

  • Gamers Guild AZ Rivethead Games MÖRK BORG: Farewell To Arms - Redux Campaign Books (Pre-Order) ACD Distribution

    MÖRK BORG: Farewell To Arms - Redux Campaign Books

    Campaign in the Dying Lands as never before! Four faction-specific, lore-building stories that will shape the world of MÖRK BORG as we know it. Additional content included that makes each faction feel unique with their own strengths and weaknesses. Contents:4 elite character classes, only unlockable through promotionNamed armored vehicles that invoke absolute terror on the battlefieldWarlord orders tailored to each faction’s tactics12 missions per book that form a cohesive narrative Farewell to Arms REDUX is an independent production by rivethead games and is not affiliated with Ockult Örtmästare Games or Stockholm Kartell. It is published under the MÖRK BORG Third Party License. MÖRK BORG is copyright Ockult Örtmästare Games and Stockholm Kartell.

    $86.00$73.00

  • Gamers Guild AZ Goodman Games Dungeon Crawl Classics 5e: Tome of Adventure Volume 5 - Horror GTS

    Dungeon Crawl Classics 5e: Tome of Adventure Volume 5 - Horror

    This hardback anthology of spine-tingling and blood-curdling adventures collects the DCC Horror line in one eerie tome. Containing DCC Horror #1-8, this is one book that will keep you up at night!

    $86.00$73.00

  • Gamers Guild AZ Goodman Games Compendium of Dungeon Crawls 5e - Volume 4: Dragons and Corruption GTS

    Compendium of Dungeon Crawls 5e - Volume 4: Dragons and Corruption

    The Compendium of Dungeon Crawls Volume 4 is a collection of 5E adventures. The following adventures are included in this anthology:♦ Tales of the Emerald Isle, a collection of four short adventures inspired by Irish myths.♦ Ambush at Dragon’s Cove, a level 1 adventure set on a rocky coast.♦ Flight from the Forge Pits, a level 1 adventure set in a mountainous forge-lair of an ogre. ♦ Murder in Bur Hollow, a level 3 mystery set in a frontier town and the nearby temperate forest.♦ The Sunless Garden, a level 7 dungeon crawl inhabited with an evil treant.♦ The Prism of Redemption, a level 12 plane hopping adventure against a mighty dragon.♦ Secret of the Slayer’s Sword, a level 12 adventure set in a lost shrine deep in the jungle. FEATURES★ Seven standalone 5E adventures★ The adventures are suitable for a variety of character levels (1st through 15th) and are set in a variety of locations.★ Many of these adventures are suitable as one-shots★ Features the three pillars of 5E adventuring: combat, exploration and social interaction★ These adventures feature new monsters, magic items and spells all designed for 5E.

    $86.00$73.00

  • Gamers Guild AZ Paizo Pathfinder 2E: Dark Archive Remastered - Special Edition (Pre-Order) ACD Distribution

    Pathfinder 2E: Dark Archive Remastered - Special Edition

    From the fringes, the unknown beckons. Pathfinder Dark Archive (Remastered) contains secrets that any player or GM can use to reveal the paranormal lurking in their Pathfinder games, all updated to work perfectly with the remastered Pathfinder Second Edition rules! This spine-tinglingly secretive 224-page hardcover rulebook presents two new character classes perfect for delving into the unexplained: Unleash the untold power of your mind as the psychic or leverage supernatural secrets and mystic implements as the thaumaturge! Beyond these new classes, eight secret case files each provide player options, GM tools, and lore into a different paranormal topic, including:- Strange cryptids glimpsed in the night, gear to track them, and the powers you might gain by surviving an encounter with one- Cults and esoteric belief, with apocryphal divine magic and the secret of becoming a living vessel for an eldritch being- Temporal anomalies, with archetypes that skim along the surface of time and a new mystery for oracles unbound from causality- Each file concludes with a short adventure to immerse players in the paranormal, spanning across Golarion—play all eight to uncover the inexplicable phenomena of the Age of Lost Omens! This deluxe special edition is bound in faux leather with metallic deboss cover elements and a bound-in ribbon bookmark. Pathfinder Dark Archive (Remastered) is the perfect addition to the library of any player or Game Master who wants to add a touch of strangeness and mystery to their Pathfinder campaign.

    $122.00$104.00

  • Gamers Guild AZ Legendary Games Tales of the Valiant - Sea Monsters (Pre-Order) AGD

    Tales of the Valiant - Sea Monsters (Pre-Order)

    This item is a pre-order item with an expected release date of Q2 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Sea Monsters is a beautiful 78-page Tales of the Valiant bestiary featuring over 60 maritime monsters and nautical nemeses. Plus, you get expanded Black Flag/Tales of the Valiant rules for aquatic adventuring! Send your heroes down to Davy Jones' locker with these killer creatures from the ocean depths and Make Your Game Legendary!

    $32.00$22.00

  • Gamers Guild AZ Legendary Games Tales of the Valiant - Asian Monsters (Pre-Order) AGD

    Tales of the Valiant - Asian Monsters

      Asian Monsters is a 112-page Tales of the Valiant monster book featuring over 90 incredible creatures drawn from the myths and legends of Asia. Researched and developed with a diverse team of authors, artists, and cultural consultants, you'll find an awesome array of enemies and allies from the folklore of Cambodia, China, India, Japan, Korea, Laos, Malaysia, Myanmar, Thailand, Tibet, and Vietnam, as well as nations of the western Pacific like Indonesia, Australia, and the Philippines, beautifully illustrated and ready to unleash in your Tales of the Valiant campaign.

    $43.00$37.00

  • Gamers Guild AZ Chronicle RPG Accessories D&D 5E: Amberlight Sourcebook (Pre-Order) ACD Distribution

    D&D 5E: Amberlight Sourcebook (Pre-Order)

    This item is a pre-order item with an expected release date of Q2 026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Immerse yourself in the world of Nous - a world birthed from the dreams of a dying god and fueled by magical Amber. Whilst Nous is wracked by cataclysm over this unknown source of energy, will you recover your world from darkness or seek to reign in the chaos? More than 300 pages of standalone & drop-in DND content: 6 Campaigns and multiple one shot adventures5 New Anthropomorphic Races/SpeciesDiscover, repair, and upgrade Automata companions5 New Subclasses150+ Items, Spells, Feats, Backgrounds, Deities, NPCs & More!Rules, guidance and extended content for Hexcrawls and procedurally generated adventures   5 New Playable Anthropomorphic Species: Play as the graceful Celerits; cunning Shikar; bookish Chiropts; stout Hibernians; or the enigmatic Anachrons. A focus on customisable physical and mental characteristics rather than strictly defined archetypes allows players to tailor their own preferred appearance and traits. New subclasses: Uncover ancient secrets as a fearless Trepanate; control encounters with mere suggestion as an initiate Reifact; and more...

    $72.00$61.00

  • Gamers Guild AZ Paizo Pathfinder 2E: Treasure Vault Remastered Special Edition (Pre-Order) ACD Distribution

    Pathfinder 2E: Treasure Vault Remastered Special Edition

    Pathfinder Treasure Vault (Remastered) reveals the glittering hoard of a terrifying dragon, as presented by the creature’s plucky kobold assistant. This 224-page hardcover rulebook presents a catalog of gear from nearly every category of equipment and magic item available in the Pathfinder RPG, updated to work perfectly with the remastered Pathfinder Second Edition rules! Give your character the perfect tool for the job with signature weapons, customizable relics, and wondrous items to fit your every need while preparing for any eventuality with potions, elixirs, wands, and more! Each chamber of the dragon’s vault contains a mountain of treasure, from deadly weapons and forgotten suits of armor to mysterious alchemical items and deadly poisons. There is something in the vault for everyone, including: Nearly 600 items spread across numerous equipment types.Over 50 weapons, such as the devastating earthbreaker hammer and the ferocious falcata.Shields and armor of all types and materials, like the magical starfall shield that turns you into a living comet!An entire chapter, "Alchemy Unleashed," that introduces over 100 alchemical items, covering everything from restorative lozenges to searing flamethrowers.New magic items of all shapes and sizes, from magical tattoos to artifacts like the goddess Shelyn's mighty glaive, the Whisperer of Souls.An entire chapter of variant and expanded crafting rules.Special categories of items that can give you power that comes at a dangerous price. This deluxe special edition is bound in faux leather with metallic deboss cover elements and a bound-in ribbon bookmark.

    $122.00$104.00

  • Gamers Guild AZ Green Ronin Publishing Modern AGE RPG: Powers (Pre-Order) AGD

    Modern AGE RPG: Powers

      The Modern AGE Basic Rulebook and its supplements present a hugely flexible toolkit that can handle anything from alternate history and gothic horror to urban fantasy and post-apocalyptic adventures. Now Modern AGE Powers is here with the definitive expansion of the game’s extraordinary abilities. Covering magic, psychic phenomena, mutations, exotic origins, and extraordinary items, this book provides support for everything from technologically superpowered heroes to cyberpunk post-humans. Though designed for Modern AGE, Powers is also useful for GMs of other Adventure Game Engine RPGs, like Fantasy AGE and Blue Rose.

    $58.00$49.00

  • Gamers Guild AZ Chaosium RuneQuest RPG: Cults of RuneQuest - The Prosopaedia AGD

    RuneQuest RPG: Cults of RuneQuest - The Prosopaedia

    Cults of RuneQuest: The Prosopaedia is the first in the new Cults of RuneQuest sourcebook series for RuneQuest. This book is an indispensable reference to the many gods and goddesses, monsters, locations, artifacts, and events that have shaped mythology in the world of RuneQuest since its making! An encyclopedia to the gods of the fantasy world of Glorantha. A companion book to the other volumes in the Cults of RuneQuest line makes it essential for collectors. New RuneQuest players will find an easy-to-follow and evocative description of the pantheons of Glorantha. This book contains no rules mechanics, and will appeal to those with an interest in creative mythology, or looking to inject full pantheons of established gods into their existing roleplaying campaigns

    $55.00$33.00

  • Gamers Guild AZ Chaosium RuneQuest RPG: Lands of RuneQuest - Dragon Pass AGD

    RuneQuest RPG: Lands of RuneQuest - Dragon Pass

    Enter the Domain of Magic and Myth! Within the world of Glorantha lies Dragon Pass, an intensely magical region home to war and wonder, the birthplace of gods. Lands of RuneQuest: Dragon Pass is a player and game master expansion for the signature setting of Bronze Age Fantasy. New and expanded Homelands for your RuneQuest Adventurer, including Sartar, Esrolia, Lundar Tarsh, the Grazelands, Wintertop, and the Wilds. The detailed history of Dragon Pass, from the fabled God Time to its occupation by the mighty Lunar Empire. Additional guidelines for character creation, including new occupations and backgrounds for your RuneQuest adventurer. Detail on villages, towns, cities, ruins, and places of interest throughout Dragon Pass, perfect for running a sandbox-style RuneQuest campaign. New creatures, monsters, and spirits to encounter. A roster of famous and generic characters to include in adventures of your own devising.

    $65.00$55.00

  • Gamers Guild AZ UFO Press Shattered City: Core Rulebook (Pre-Order) AGD

    Shattered City: Core Rulebook (Pre-Order)

    This item is a pre-order item with an expected release date of 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Shattered City is a roleplaying game about occupation and revolution in a fantasy world ravaged by war. Together you’ll build a city and sketch out its wonders and scars. You’ll take the reins of factions working to bring freedom to this city – or the foreign Guild sent to bring it to heel. You’ll make the heroes of this city: bold warriors, civic leaders, and uncanny mystics. And together you’ll tell the tale of this place’s struggle for freedom. As flashpoints threaten to set the city ablaze, as you fight to pull down the occupying forces or work within their systems to earn yourself prosperity, as you work with the others to find moments of beauty and hope, what sort of community will you build? And what mysteries will you uncover along the way? TELL YOUR OWN SAGA Shattered City matches the faction-scale gameplay of Legacy: Life Among the Ruins with Tabula Games’ bizarre and beautiul Mysthea universe to tell a story of empire and rebellion in a crystal-encrusted land. With dozens of character and faction options, pages filled with beautiful art, and tools to help shape your story as it spans years of time, Shattered City has everything you need to play. Make your own faction in the resistance with 9 different House playbooks: Clandestine revolutionaries, city-priests, titan hunters and more. Define your occupiers with 5 different Guild playbooks: merchants, nobles, soldiers, priests or scholars enforce their rule in distinct ways. Step into the shoes of one of 15 Hero playbooks, and change your playbook over your campaign: from a hardy Toiler to a reliable Sentinel to a respected Veteran. Build a web of alliances as you plot your revolution. Explore a fantasy world encrusted with crystalline magic. Walk the lonesome road of a single hero with the solo play mode.

    $58.00$49.00

  • Gamers Guild AZ Modiphius Entertainment Liminal RPG: Werewolves of Britain Supplement (Pre-Order) AGD

    Liminal RPG: Werewolves of Britain Supplement (Pre-Order)

    This item is a pre-order item with an expected release date of 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The werewolves are starting to remember the power they once had. They are coming. The Hidden World of Liminal will never be the same. In these pages, meet the werewolves of Britain. Learn about their history, and the collective magic of the werewolf gangs. Understand the motives and structure of the Jaeger family, and its quest for dominion. Meet the people - the War Master, Accalia the Lonely, and the terrifying Rend. Smell the fear that helped make the werewolves, in spite of their power, the despised outsiders of the Hidden World. They are coming. Features: Werewolves of Britain is a full colour 63 page supplement for the Liminal RPG. Werewolf history, gangs, people, and what they think of the other factions of Liminal. The truth about the Jaeger family, who wish to unite all werewolves under their rule. Sheffield, city of the werewolves!

    $22.00$19.00

  • Gamers Guild AZ Snowbright Studio Teatime Adventures 2E: Crafts & Journals (Pre-Order) AGD

    Teatime Adventures 2E: Crafts & Journals

      Get out your scissors, pens, and crayons! This wonderful, colorable, cuttable, rippable companion craft and journaling book is for use with Teatime Adventures and Tea Pets and includes maps, activities, coloring pages, character sheets, journaling resources, and more all on 150+ perforated pages.

    $36.00$31.00

  • Gamers Guild AZ Kobold Press Campaign Builder: Dungeons & Ruins Limited Edition (Hardcover) (Pre-Order) GTS

    Campaign Builder: Dungeons & Ruins Limited Edition (Hardcover)

    Brave the Darkness! Your Ultimate Guide to Dungeon Design. Challenge your players with journeys into subterranean halls and long-lost cities with Campaign Builder: Dungeons & Ruins. The ultimate dungeoneering tool, Dungeons & Ruins provides a comprehensive guide to creating engaging dungeons, terrifying traps, and much more! Campaign Builder: Dungeons & Ruins brings you everything you need: Fill your dungeons with 15 sample curses, 17 hazards, and 12 all-new traps, or concoct your own with a step-by-step guide to mayhem! New player options including 6 new subclasses, 5 new heritages, 11 new talents, more than 40 magic items, and more than 15 new spells for your team of dungeon delvers! Develop advanced exploration and skill challenges to push your characters to their ultimate limits—make each encounter count! Learn the art of dungeon design and make best use of clever tricks, wandering monsters, and logical room mapping, then put it all together to build megadungeons for major campaigns. Keep your dungeon’s secrets close with a downloadable Dungeon Tracker sheet—never lose track of your creation. Create perilous adventures in deep places today, with Campaign Builder: Dungeons & Ruins!

    $115.00$98.00

  • Gamers Guild AZ Goodman Games Dungeon Crawl Classics: Tome of Adventure Volume 6: Holiday Adventures (Pre-Order) GTS

    Dungeon Crawl Classics: Tome of Adventure Volume 6: Holiday Adventures

      Please Note: This is a New/Factory Sealed product. To ensure the integrity of our inventory, NO RETURNS WILL BE ACCEPTED for any CCG product. Please see our Refund Policy for details. Eight DCC RPG Adventures In One Volume!It's the season for giving, so why not give your players adventures they'll never forget? Pit the party against old gods, love mutants, and avalanche giants in these great adventures, each with a holiday theme. This massive book won't fit in your stocking so make sure there's room under the tree for this one!Tome of Adventure Vol. 6: Holiday Adventures collects eight adventures from the DCC Holiday line of adventures, suitable for use as thematic seasonal adventures or inserted in an ongoing Dungeon Crawl Classics campaign.  

    $86.00$73.00

  • Gamers Guild AZ Goodman Games Dungeon Crawl Classics: Tome of Adventure Volume 7: Magic, Gods, and Demons (Pre-Order) GTS

    Dungeon Crawl Classics: Tome of Adventure Volume 7: Magic, Gods, and Demons

      From intrigue in the Court of Chaos to contesting against the Atomic Overlord, Dungeon Crawl Classics are never ordinary. And now seven more classic DCC RPG adventures are compiled in one beautiful tome to challenge and entertain your players. In these pages you’ll find extraplanar realms, treasure-filled towers, demon-cursed caverns, crumbling gothic manses, and radiation-scarred alien worlds to explore.Tome of Adventure #7 includes eight classic DCC RPG adventures for levels ranging from 0 to 4 and featuring demons, gods, un-dead wizards, and irradiated mutants from another world.  

    $86.00$73.00

  • Gamers Guild AZ Goodman Games Xcrawl Classics #7: Save Xcrawl! (Pre-Order) ACD Distribution

    Xcrawl Classics #7: Save Xcrawl!

    The future of Xcrawl is in doubt! When influential government forces conspire to bring about the end of Xtreme Dungeon Crawling, it’s up to the Xcrawl athletes to save their brand of sports entertainment. Originally run as the Gen Con 2024 tournament, you can now bring this electrifying Xcrawl adventure home.XCC #7 Save Xcrawl! is a 36-page adventure designed for 2nd-level PCs and is intended for use with the Xcrawl Classics RPG core rulebook. It can be played as part of an ongoing XCC campaign or as a tournament adventure where teams of players compete in true Xcrawl style for prizes and fame.

    $18.00$15.00

  • Gamers Guild AZ Goodman Games D&D 5E: Original Adventures Reincarnated #9 Caverns of Thracia Limited Edition Minotaur Hide Cover (Pre-Order) ACD Distribution

    D&D 5E: Original Adventures Reincarnated #9 Caverns of Thracia Limited Edition Minotaur Hide Cover

      For a thousand years, evil has skulked in the darkness of forgotten vaults and concealed passages. Meanwhile, the surface dwellers bicker and squabble, unwary of a lingering malevolence. And still, they wait…Same content as the standard release, but with a limited faux-hide cover.A sprawling underground 5E campaign for 1st through 10th level characters that will take at least one year to complete.

    $115.00$98.00


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