RPG Books
Inspirisles
INSPIRISLES is a completely original all ages Tabletop RPG promoting storytelling, empathy and Deaf awareness with an emphasis on cooperation. Learn British and American sign language as you cast spells, solve puzzles and battle monsters! INSPIRISLES features a unique system we have called Shaping. It allows participants to engage with Deaf culture and learn sign language (ASL and BSL included). It also forms the dice mechanic at the heart of the game, where you wield the elements to fight back Disbelief.Find over 200 pages, including... A history of the Islands and their inhabitants. Pendragon character creation. Sign language tutorials, including Deaf awareness tips and a strong introduction taking you from the fingerspelling alphabet to your first conversations. A fun 3d6 dice rolling system. How to run sessions as the Grail Guide and plan Questing Days using storytelling archetypes. A host of worldbuilding inspirations, including vibrant locations, ways of earning Belief, festivals, famous friends and foes and a menagerie of fae creatures. A starter Questing Day: ‘Friends in High Places'. Stunning full-colour illustrations from cover to cover, featuring dozens of diverse characters by Lucille Nual and a myriad of creatures, locations and intricate knot art by Josh Somerville. Dyslexia friendly fonts to prioritise accessibility. Sensitivity reading and safety tools, including a consent questionnaire, reflection mechanic and X card. Full colour or B&W versions of the Pendragon sheet, and sign language material by Ashley Grace for both American and British players.
$43.00$30.00
Pendragon: The Sauvage King
Dare the Realm of the Sauvage King! In the heart of Logres, an enchanted wood festers and grows. It is the realm of Madog, King of the Forest Sauvage, and it holds many great perils… and strange wonders. Many who venture beneath its nighted boughs are never heard from again. How will you fare? Pendragon: The Sauvage King is a campaign expansion for Pendragon, offering a wellspring of adventures to play and settings to explore as part of an ongoing campaign. A massive sandbox-style adventure, The Forest Sauvage plays differently every time the Player-knights enter. It is a wild realm that will test the Player-knights mettle with its fairy beasts, witches and enchanters, demon-spawned knights, and cursed castles.“The Adventure of Black Annis” and “The Adventure of the Salisbury Hare” are one-shot scenarios designed to be played in a single session. They are perfect for launching a new campaign. “The Adventure of the White Horse Vale,” promises an evening the Player-knights will not soon forget, and the possibility of earning blessings from the Goddess of Horses herself. This adventure can be slated into any ongoing Pendragon campaign. Additionally, Pendragon: The Sauvage King contains three random adventure generators that enable the Gamemaster to create encounters with strange knights, damsels in distress, or mysterious magicians on the fly, or as the seed for a scenario of their own design. The Pendragon: Core Rulebook or the Pendragon: Starter Set are required to use this book. The contents of this book can be enhanced with the Pendragon: Gamemaster’s Handbook. DARE THE ENCHANTED WOODS: Venture beneath the nighted boughs of the Forest Sauvage, a festering realm of fairy beasts, witches, and demon-spawned knights that tests every player's mettle. MASSIVE SANDBOX-STYLE ADVENTURE: Experience a wild realm that plays differently every time you enter, offering a wellspring of adventures and settings to explore as part of an ongoing campaign. ONE-SHOT AND STANDALONE SCENARIOS: Includes "The Adventure of Black Annis" and "The Adventure of the Salisbury Hare," perfect for launching new campaigns or slated into existing journeys. PERFECT FOR ON-THE-FLY ENCOUNTERS: Ideal for weekend hobby sessions, winter roleplaying projects, or summer RPG marathons where GMs desire random adventure generators to create mysterious encounters instantly. ENHANCE YOUR ARTHURIAN WORLD: This 80-page hardcover expansion works seamlessly with the Starter Set or Core Rulebook, introducing the blessings of the Goddess of Horses and strange wonders. Contents: 1x 80 page hardcover book
$43.00$36.00
Root: The Roleplaying Game: Ruins & Expeditions - Map Pack 2
A supplement of 8.5" X 11" Woodland maps for Root: The Roleplaying Game, laminated and ready for drawing upon with dry-erase markers, so you can set up your own version of the Woodland. Includes:- Lake- War-torn- Spring- Mountain
$29.00$23.00
Pathfinder 2E: Treasure Vault Remastered - Pocket Edition
Pathfinder Treasure Vault (Remastered) reveals the glittering hoard of a terrifying dragon, as presented by the creature’s plucky kobold assistant. This 224-page hardcover rulebook presents a catalog of gear from nearly every category of equipment and magic item available in the Pathfinder RPG, updated to work perfectly with the remastered Pathfinder Second Edition rules! Give your character the perfect tool for the job with signature weapons, customizable relics, and wondrous items to fit your every need while preparing for any eventuality with potions, elixirs, wands, and more! Each chamber of the dragon’s vault contains a mountain of treasure, from deadly weapons and forgotten suits of armor to mysterious alchemical items and deadly poisons. There is something in the vault for everyone, including: • Nearly 600 items spread across numerous equipment types.• Over 50 weapons, such as the devastating earth breaker hammer and the ferocious falcata.• Shields and armor of all types and materials, like the magical starfall shield that turns you into a living comet!• An entire chapter, "Alchemy Unleashed," that introduces over 100 alchemical items, covering everything from restorative lozenges to searing flamethrowers.• New magic items of all shapes and sizes, from magical tattoos to artifacts like the goddess Shelyn's mighty glaive, the Whisperer of Souls.• An entire chapter of variant and expanded crafting rules.• Special categories of items that can give you power that comes at a dangerous price. The pocket edition presents the same contents as the standard edition in a smaller sized softcover for a lower price and better portability.
$43.00$36.00
D&D 5E: Grim Hollow 2E: Adventures in Etharis Boxed Set (Pre-Order)
This item is a pre-order item with an expected release date of 05/01/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Explore Etharis through a curated collection of ready-to-run adventures. Grim Hollow: Adventures in Etharis equips GMs with region-spanning quests, tactical maps, and accessible tools for onboarding new or existing groups into dark-fantasy play. Contents:Grim Hollow Setting Primer5 Regional Adventures (one in each realm of Etharis)5 Double-Sided Poster Maps6 Pre-Generated Characters
$71.00$60.00
Mazes Fantasy RPG: A Handbook for the Player
A complete set of Classes and Lineages for playing old-school adventures, advanced rules for Character Leveling, and other player facing rules.
$22.00$18.00
Mazes Fantasy RPG: Beyond the City of Skull - Campaign Book
A campaign of connected adventures in the world of City of Skull for MAZES Fantasy Roleplaying!
$57.00$48.00
Mazes Fantasy RPG: City of Skull - Setting Book
Explore the award winning world of MAZES Fantasy Roleplaying with this supplement and campaign setting!
$57.00$48.00
Vampire: The Masquerade 5th Edition: Court of the Damned Sourcebook (Pre-Order)
This item is a pre-order item with an expected release date of 07/15/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Wield Power among the Kindred! For the newly embraced Kindred, finding a place amid the changing landscape of titles and sects is crucial. Princes, primogen, barons, hierophants, and other leaders loom over each city, and in their shadows the rest of the Kindred make havens for themselves and eke out their domains and herds. Once free from their sires, neonates and ancillae alike must learn to navigate the twisted halls of power. Courts of the Damned unveils the political landscape found in most Kindred cities. Whether vying for territory and blood among the Anarchs, the Camarilla, or other independent domains, the stories of clashes between young and old, tyranny and freedom, or faith and reason repeat themselves across the globe. Whether the domain is small or large, isolated or in close contact with others, all Kindred must vie for blood, territory, and autonomy in their own eternal struggle. Courts of the Damned is a guide to politics for Vampire: The Masquerade, a Storytelling Game of Personal and Political Horror.
$78.00
Hunter: The Reckoning (5E) RPG: Legacy of Defiance (Pre-Order)
This item is a pre-order item with an expected release date of 06/15/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Mature Advisory: contains graphic and written content of a mature nature, including violence, sexual themes, and strong language. Reader discretion is advised. Hunters don’t die of old age. They don’t retire gracefully. But sometimes their legacy lives on. Legacy of Defiance offers eight lineages of Hunter traditions. Follow in the footsteps of the Hunters who came before. Inherit their wisdom and their mistakes, and build on a living legacy. Because the Hunt isn’t over when the Hunter falls. Features: A new option: lineages, whose history can be explored and exploited. Discover the secrets of one of 8 lineages and see if you can survive their grueling trials. Choose one of 12 Cell Types to collaboratively create a cell, whether or not you are part of a lineage in any Hunter chronicle. 2 new Drives, 2 Cell Advantages,10 Perks, and 8 Loresheets. 6 new Quarries to Hunt and 7 new Locations to Hunt at. Dive into a new 4-part Chronicle which offers over 20 hours of play.
$71.00
MÖRK BORG: Veilgrave (Pre-Order)
This item is a pre-order item with an expected release date of Q2 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Veilgrave by Morgan King and Philip Gelatt of the film The Spine of Night and Severed Books have teamed up on an adventure filled with strange drugs and fiending skeleton warriors. Writing by Philip Gelatt and Morgan King Art and Design by Justin Sirois Cover by Mark Riddick Your debt to the Silver Clutch of Schlewsig is colossal. The only way to repay it is to undertake a dangerous journey into the Sarkash Forest in search of a certain quantity of a certain drug known as Kairos. Kairos is the drug du jour among the rich and decadent of the cities but all that’s known of its source are dark rumors and unsettling murmurs. It’s said that gangs run the Kairos trade out of the forest. It’s said they protect the source of the drug with abhorrent violence. It’s said that lurking in the heart of the wood is a secret most horrible. This sandbox adventure for use with Morkborg or other RPGs contains startling adventure hooks, memorable characters, bespoke customization rules (including player character skeletonization mechanics), and multiple dungeons ripe for exploration. Just us beyond the forest of Sarkash the mysteries of the Veilgrave await illumination... v3-6 players One short or multiple night adventure (if your party survives) For low to mid level characters Easily adaptable to other systems A5 (same as the Mörk Borg core rule book size) Hardcover with spot foil 116 pages Offset printed / Sewn Binding Dozens of illustrations and maps
$50.00$42.00
MÖRK BORG: The Dark Glinting with Metal (Pre-Order)
This item is a pre-order item with an expected release date of Q2 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. """The writing is phenomenal and really captures that uneasy, indescribable reality-is-collapsing quality of the setting that I feel is important. Everything in it is just… broken and there’s something that you just can’t put your finger on. Love it."" --- Johan Nohr, creator of Mörk Borg Become characters in Brian Evenson's first ever role-playing game. Taking content and inspiration from decades of fiction, Brian has created a horrifying world for you to explore. Using Mork Borg -- a simple RPG system -- you will create characters that will trudge through this broiling and unforgiving landscape. Hot. Suffocating. Strange and satiating, you have never experienced anything like this before. Books Specs Hardcover Offset printed Full endpapers Sewn binding Spot gold foil cover 114 Pages Illustrated and designed by Justin Sirois / Edited by Jarrett Crader ""Bold and unsettling. Evenson is an expert at evoking a nightmare world. This module has everything I want out of a Mork Borg campaign. It's darkly surreal and thought-provoking. It transports the player to a world charred black as midnight and the horrors encountered there won't easily be forgotten."" -- Phil Gelatt of The Spine of Night ""Brian Evenson's The Dark Glinting With Metal is a deadly and surreal Mörk Borg adventure unlike anything I've read before. Brimming with grotesque dream logic and darkness heavy like a Sunn 0))) riff, this adventure is the kind of filth that feels necrotic and squishy. Or maybe that's just you."" -- Bracken MacLeod, Splatterpunk Award nominated author of 13 Views of the Suicide Woods and Come to Dust ""Brian Evenson's storytelling transcends boundaries, deftly weaving narrative threads with a chilling sense of doom. I've been a longtime fan of his fiction, and his work on this project continues to combine his captivating narratives with a mesmerizing exploration into uncanny realms. The Dark Glinting with Metal is a boon to the world of TTRPGs, and a landmark creation for the MORK BÖRG system."" -- Janaka Stucky, author of four poetry collections, most recently Ascend Ascend"
$50.00$42.00
MÖRK BORG: Darkest Rock (Pre-Order)
This item is a pre-order item with an expected release date of Q2 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. A brutal delve into a living cave. In Darkest Rock, adventurers will explore a Vile Geyser, a living cave that they can, if they work hard enough, befriend as a massive walking Caver familiar. But death awaits at every turn. No single chamber stands alone -- each one has items or familiars that activate other parts of the environment. Horrid Corpse Worms feed on equally deadly bile-filled Gelatinous Cubes. The Ryja-Krek, a cult who has burrowed into this cave's guts, will capture and torture anyone who jeopardizes their temple. If you're cunning, you may survive. Written, Designed, and illustrated by Justin Sirois of Severed Books BOOK SPECS High quality hardcover 90+ full-color pages Thick interior paper Sewn binding D4 Goliaths/Protagonists for an optional funnel into the cave New weapons and abilities of all six core classes Non-linear multi-level cave with vicious traps and awesome loot 4 Special Mork Borg Caver classes with brutal abilities Easy map reference on every page. Dice Not Included.
$41.00$35.00
Sickest Witch RPG: Core Rulebook (Standard Edition) (Pre-Order)
This item is a pre-order item with an expected release date of Q2 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. A d20 rules-lite RPG with vile magic in a folk horror setting. Written, illustrated, and designed by Justin Sirois of Severed Books. Include the intro adventure Salt of the Earth. Offset printed with copper foil cover, sewn binding, and full endpapers.
$71.00$60.00
Werewolf: The Apocalypse 5th Edition - Chronicle of the Black Labyrinth
Mature Advisory: contains graphic and written content of a mature nature, including violence, sexual themes, and strong language. Reader discretion is advised. Cousins, Beware! The Adversary’s strength grows as our bonds of fellowship shatter. The Ascendant Adversary’s plans are little mystery, however. Their mysticism is here for you to consume. For you to battle. For you to defile. They speak of descent and dancing, and you must understand the winding maze of their faith if you truly wish to rise above this fetid landscape. We must read these harsh words penned by the wantonly depraved and see the truths they saw: tales of deeds which poison the Earth, recitals of names which cause the ears to bleed, the eyes to blur, and see that which is unseen. We must understand what freedom they seek to wander their spiraling journeys, which burrow to the heart of the truth, past the Web of deceit, leading to unity with their Master. Chronicle of the Black Labyrinth is a classic in-world text, updated for the 5th Edition of Werewolf: The Apocalypse, a Storytelling Game of Environmental and Spiritual Horror. Use this book to: Explore the horror of Werewolf Select texts as props for your chronicles Delve into the lore of the Wyrm and its servants Features: First printing in 30 years updated to fit the 5th Edition of Werewolf: The Apocalypse. New and collected pages from the limited-edition Laws of the Wild (2001) Showcases the horror of World of Darkness while educating players on the adversary the Garou face. The whole book is an in-world artifact serving as a guide to Wyrm Cultists for you to use as a prop for in-world texts.
$57.00
Pathfinder 2E: Hellfire Crisis: Lost Omens | Hellfire Dispatches - Special Edition
Whether you’re fighting the battles of the Hellfire Crisis in the Hellbreakers or Hell’s Destiny Adventure Paths, assisting the Pathfinder Society as it navigates the continent-spanning war in the Pathfinder Society Organized Play campaign, or running your own exciting war-based adventure, Pathfinder Lost Omens Hellfire Dispatches Special Edition has everything you need to bring the Pathfinder setting’s largest conflict to your table!This deluxe special edition is bound in faux leather with metallic deboss cover elements and a bound-in ribbon bookmark. A single spark has ignited the dry tinder of decades-long saber-rattling into the full-fledged inferno of the Hellfire Crisis, embroiling an entire region into the war between infernal Cheliax and its former holding of Andoran. Dispatches from each front reveal the past and present of the war, along with how the right group of heroes might shape the future of the conflict. From the front line to back-room intrigue and from grim reality to fantastical struggles, these dispatches cover the full range of the Hellfire Crisis. In addition to news of the war and fronts where heroes might win important victories, this 128-page setting sourcebook provides new options for factions involved in the war. The Eagle Knights loyal to Andoran and the Hellknights divided by Cheliax’s wartime demands were there when the first blows were struck. Others were pulled in as the crisis spread into their homes, from shadowy Nidal to the halls of power in Absalom and from the already-bloody forests of Nirmathas to settlements beneath the Inner Sea. Pathfinder Lost Omens Hellfire Dispatches is an invaluable resource for any player or Game Master operating within the Hellfire Crisis event, including: A comprehensive overview of the war’s timeline and effects throughout the Lost Omens campaign setting told through first-person accounts from every front of the conflict. A gazetteer of prominent NPCs and plot hooks in each of the conflict’s primary fronts, from the Arch of Aroden to Absalom, and from shadowy Nidal to the waters of the Inner Sea itself. Ten archetypes, including three freedom-loving Eagle Knight options, the law-bound Hellknight, Starstone aspirant, and more! New character options for members of all classes and themes. More than a dozen new troops to challenge parties on all sides of the conflict, a perfect complement to the skirmish rules presented in Pathfinder Battlecry! Whether you’re fighting the battles of the Hellfire Crisis in the Hellbreakers or Hell’s Destiny Adventure Paths, assisting the Pathfinder Society as it navigates the continent-spanning war in the Pathfinder Society Organized Play campaign, or running your own exciting war-based adventure, Pathfinder Lost Omens Hellfire Dispatches has everything you need to bring the Pathfinder setting’s largest conflict to your table! Written by: Rigby Bendele, Caryn DiMarco, Stephanie Lundeen, Liane Merciel, Matt Morris, Erin Roberts, Kendra Leigh Speedling, Tan Shao Han, Landon Winkler, and Andrew White
$92.00$78.00
Mad As Hell RPG: The Scarred (Pre-Order)
This item is a pre-order item with an expected release date of Q2 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. From the pen of writer, game designer, and friend of SoulMuppet Elliot Davis, the Scarred is a Demon creation game and prep tool for Mad as Hell. You’ll discover how the Demon hunts, how it manifests, and crucially, how you can stop it. You’ll have to maintain your composure as your research forces you to confront memories of your own losses and the harm created by capitalism itself.
$36.00$30.00
Mad As Hell RPG: Field Guide to Hell on Earth (Pre-Order)
This item is a pre-order item with an expected release date of Q2 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. A zine containing over a dozen demons to use in your games of Mad As Hell, written and illustrated by a swathe of writers and illustrators from the industry.
$36.00$30.00
Vaesen: City of My Nightmares (Pre-Order)
This item is a pre-order item with an expected release date of 04/07/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Did you think you were safe from the vaesen in the crowds and lights of the city? Think again. Unspeakable horrors lurk in the dark alleys, crawl underneath the cobblestone streets, or soar through the twilight skies above. City of My Nightmares is a full-length campaign in four parts for the multiple award-winning Vaesen – Nordic Horror Roleplaying. In this bone-chilling tale, the characters are invited to the capital to investigate a series of grisly murders, only to become embroiled in a much deeper mystery involving the very origins of the Society itself and threatening to throw the city into utter chaos. City of My Nightmares, gloriously illustrated by Johan Egerkrans and Anton Vitus, is set in 19th century Stockholm but can be adapted to London, Prague or any Gothic metropolis of the era. This hardback volume includes separate large city map with a huge newspaper handout (format 432 x 558 mm).
$57.00$48.00
Ars Magica RPG: Definitive 5th Edition (Pre-Order)
This item is a pre-order item with an expected release date of May 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Twenty years after the original release of 5th Edition comes Ars Magica Definitive Edition! While the underlying manuscript is the 5th Edition text, extensive revisions reflect decades of play. It incorporates a host of new material published since the original rulebook's release, in full color with upgraded graphic design and art. Ars Magica Definitive Edition is over twice the size of Ars Magica 5E and is printed as a gilded leatherette rulebook. The set also includes the Storyguide Screen, Reference Guide, and poster map of Mythic Europe. Gameplay Basics Ars Magica is a troupe-style, storytelling game. This means that players will not only play a magus, but also the companions and grogs who serve them. Each of these characters contributes to the covenant they belong to, and to the story itself. The game is famous for its magic rules, which set a new standard for RPG magic systems. The system is divided into arts, each of which comes with a set of verbs and nouns (called Techniques and Forms). Players simply put them together into phrases like "Control Fire" to represent what they want to do. This core rulebook contains all of the rules you need to play, and there’s an enormous library of Ars Magica supplements in our catalog to help develop your campaign. As a rule, older sourcebooks are usable with the newest edition.
$226.00$192.00
One Last Fight: Illuminate Expansion - Heavy Metal Deluxe Edition (Pre-Order)
This item is a pre-order item with an expected release date of Q2 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Laugh in your Nemeses faces with the Heavy Metal Illuminate Expansion of One Last Fight! This special edition has everything in the standard illuminate expansion, but has been upgraded with foiled cards, metal components and foldable dice tray!
$43.00$36.00
Page Turners
Moving drama.Hilarious comedy.And you are the sole protagonist.Page Turners is the game of personal storytelling for one player and one GM. Acclaimed tabletop roleplaying designer Robin D. Laws won the coveted Diana Jones Award for his game of dramatic group play, Hillfolk. Page Turners scales its dynamic down to the intimate scale of a single main character whose fiction you weave on the fly with one other creator. Shockingly simple rules keep the focus on emotional interaction. Extensive guidance helps you shape satisfying outcomes. Writers Sarah Saltiel, Wade Rockett and Ruth Tillman join Robin in presenting 11 scenarios with a choice of protagonist characters, spanning a wealth of genres and tones. - The Beacon: Glamour, money and ambition at the height of the Jazz Age.- Addison’s Shadow: A young girl comes of age, haunted by a shadowy being and visions of her family’s destruction.- Earth Again: Deceit abounds as Earth’s last humans hurtle through space.- Entreaty and Entanglement: A whipsmart young Regency woman’s prospects take an unexpected turn when she accompanies her sister for a season in the socially bubbling spa town of Bath.- Loose Screws: Madcap 30s comedy ensues when Cupid aims his screwball arrow at nervous milquetoast Dennis Cunningham and feisty, unpredictable heiress Mary Sinclair.- Love’s Loyal Laborers: In Elizabethan Verona, clever servants scheme to stop their stubborn young charges from wriggling out of the perfect marriage.- Seekers: The lives of three Americans continue to intersect as they invent and reinvent themselves from the late 60s to the mid 2010s.- True Rock Stories: Lizzie Liar: A 70s punk powerhouse struggles with a hostile music industry, conflicts with her bandmates, and her personal demons in the 80s and 90s.- Way Station: The arrival of a telepath on her space station abruptly shifts a hard-won sense of balance for resourceful mechanic Adi.- Without You: A vampire and his mortal love reckon with secrets, sickness, and immortality.- Inheritance: In a generation-spanning science fiction saga, artificial people complete a migration started by the humans that created them, establishing a new society to memorialize the old. Whoever you want to be, wherever your imagination takes you, whether your journey leads to union, doom, or something harder to define, Page Turners will unleash your creativity in new and unexpected ways.
$71.00$60.00
Pilgrimage RPG (Pre-Order)
This item is a pre-order item with an expected release date of April 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The Black Orb has appeared, and everyone is drawn to it. The closer people get, the stranger it becomes. Experience a unique take on the OSR genre, featuring bizarre classes, an unorthodox magic system, and a mystery woven into the book itself.
$36.00$30.00
Root: The Roleplaying Game: Ruins & Expeditions - Clearing Booklet 2
Clearing Booklet 2 collects Pellenicky Glade, Bertram's Cove, Hacksaw Dell, and Talon Hill. Each clearing contains interesting conflicts, important residents (with stats), unique locations, and special rules.
$36.00$29.00
Castles & Crusades: Player's Handbook
What is Castles & Crusades? Castles & Crusades is a fantasy table top role playing game (#ttrpg) that is quick to learn, easy to play, and allows you a wide range of customization. With our simple yet diverse attribute-based rules system, players choose among 13 archetypal character classes and 7 races with which to create their characters. Spells, equipment, fast-paced combat rules, and all essential information needed to play a game of Castles & Crusades are in the Players Handbook. What you Find In the PHB: The RPG: In the opening pages, we explain the tools you will need and how to play a game of Castles & Crusades. We explain the basics of the attribute check system, the Siege Engine, and touch on attribute modifiers and attribute checks. The Classes: In this second section, the PHB delves into the classes. From the Fighter to the Wizard, it presents 13 classes to choose from, as well as various customizable options, such as multi-classing, or class-and-a-half. Each class description includes all the relevant info from skills to weapons they use. Artists Peter Bradley and Zoe DeVos bring each class alive depicting both male and female versions of the class. (Check out the Adventurers Backpack for even more classes!) The Races: Expand your character with one of seven races. You can choose from seven different races: human, elf, dwarf, halfling, half-elf, gnome, and half-orc. Each unique race includes different mechanics, their strengths and weaknesses, and a wealth of background information that any character or player could make brilliant use of. As with the classes above, our art team depicts both male and female versions! Completing the Character: Here the Players Handbook delves into names, how to create background and personality, alignment, equipment, and other necessary details to help you bring the character you want to play to the table. Magic: Magic unleashes a whole new dimension of play at the table top and C&C has plenty of it. Here we explore the four major spellcasters, Cleric, Druid, Wizard, and Illusionist, how they cast spells, and the spells they cast. From the Cleric’s spiritual weapon to the Illusionists’ healing ability, it is all here. Spell Descriptions: Hundreds of spells put into simple words with all the required information for your table to run smoothly; range, saving throws, casting time, duration, and anything else can be answered in this segment of the Player’s Handbook. The Castle Keeper & the Game: This section expands upon the Siege Engine and how to play using attribute checks. It is simple, extremely versatile, and allows for immediate resolution of conflict for expanded story development. All of this is covered as well as how to role play, what you need, expectations and a plethora of examples on how to use the attribute check system. (Don’t miss the Castle Keepers Guide for more optional rules and a mountain of material on how to play!) Combat: Here the book explores the painless to learn combat system. It includes how to begin and run fights, the necessary stats and rolls, surprise, initiative, non-lethal combat, melee and ranged, unarmed, situational modifiers, armor class, maneuvers, hit points, and damage. Turning Undead: The cleric and paladin both have special abilities when it comes to controlling or destroying the undead. All that is covered here. Rewards: How to award treasure and experience points, allowing the characters and the game to advance, literally to the next level. Movement, Spell Resistance, Languages, Vision & Time: All of these sections discuss the various aspects of the game that come into play. Each is dealt with and explained, making deployment at the table fast and easy. Example of Play: The book is wrapped up by an example of play. Learn how to do it from the creators! Plunge into worlds of fantastic adventure where dragons lie and the undead stalk the shades of your mind’s imaginings, where creatures of legend plunder wealth through the horror of their passage. Monsters grim and foul taunt with the ecstasy of gold and glory. Upon the heels of these foes stalk heroes of great might; those who take up sword and shield, who harness eldritch might, those who traverse the narrow corridors in search of sport, and those who serve a purpose greater than all the others: Heroes, Freebooters, Mercenaries, and Adventurers.
$57.00$48.00
Warhammer: The Old World RPG - Wounds & Conditions Card Deck (Pre-Order)
This item is a pre-order item with an expected release date of 04/15/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Never lose track of the scrapes, cuts, bruises, and gut-rending injuries your character has suffered with the Wounds and Conditions Deck. This deck of 55 cards includes all the Wounds unfortunate characters might suffer, along with additional reference cards for conditions like Stunned, Ablaze, and Prone.
$29.00$24.00
Warhammer: The Old World RPG - Weapons & Armour Card Deck (Pre-Order)
This item is a pre-order item with an expected release date of 04/15/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Arm yourself against the ravening hordes of the World of Legend with the Weapons and Armour Deck, which includes all the armour, melee and ranged weapons found in the Warhammer: the Old World Roleplaying Game Player’s Guide.
$29.00$24.00
Warhammer: The Old World RPG - Prayers & Miracles Card Deck (Pre-Order)
This item is a pre-order item with an expected release date of 04/15/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The Prayers and Miracles Deck includes cards detailing favours, prayers, and miracles bestowed by Taal, Sigmar, Ulric, and seven other gods.
$29.00$24.00
Warhammer: The Old World RPG - Spells Card Deck (Pre-Order)
This item is a pre-order item with an expected release date of 04/15/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Unleash the Winds of Magic with this 55 card Spell Deck. These handy cards form a grimoire on the fly, and include spells from lores of Illusion, Elementalism, Necromancy and Battle Magic found in the Warhammer: the Old World Roleplaying Game Player’s Guide.
$29.00$24.00
Warhammer: The Old World RPG - Allies & Antagonists Card Deck (Pre-Order)
This item is a pre-order item with an expected release date of 04/15/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The Allies and Antagonists Deck includes 80 illustrated, oversized cards, featuring art and stat blocks of each NPC. The perfect tool for a Gamemaster to pick up and shuffle menacingly should the players seem to be getting too confident!
$43.00$36.00
D&D 5e: Victoriana - Corebook Collector's Edition (Pre-Order)
This item is a pre-order item with an expected release date of 08/19/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. A FANTASTICAL VICTORIAN WORLD OF SORCERY AND STEAM FOR 5E! Set in an 1887 that never was, the British Empire is the strongest force on the planet as it prepares for the Queen’s Golden Jubilee. But while the Pax Britannica gives the illusion of peace, dangers lurk in every corner and beyond. Ambitious scholars and inventors push the boundaries of magic science without care for consequence. Revolutionaries wish to reform or topple the government. Foreign powers look to diminish the Empire while monsters from beyond prey on humanity’s weaknesses. Only the Irregulars stand in their way! Drawn from all social classes, Irregulars band together in Associations to combat the evils of their world. Some rely on the wonders of magic and science, while others apply their sharp minds, charismatic wits and martial prowess. Together, they work to make their world a better place, or at least hold back the excesses of Entropy for another day. The Victoriana Corebook offers rules and guidelines for adapting 5e to a Victorian setting where magic is giving way to science. The book includes: Irregular Associations: All Irregulars belong to an Association that focuses their energies and provides them with a headquarters and support. New Character Options: 6 new lineages and 8 classes fit for a Victorian world of sorcery and steam, as well as new weapons and equipment, mechanical enhancements, and magical relics. Complications also add roleplaying opportunities for playing to one’s weaknesses. Downtime: Irregulars have lives between their adventures and may improve or adjust their stories during these breaks in the action. Sorcery and Steam: 3 new magical traditions are detailed. Animism draws magic from the natural world, Gadgeteering uses magic to push the boundaries of science and Thaumaturgy draws on the power from within to produce magical effects. Expanded Investigations: Expanded rules for uncovering and deciphering clues, social interactions, time segments and vehicle combat. Exploring the Smoke: Advice for Gamemasters on running the game, adapting 5e monsters to the setting and a guide for a fantastical London. From the award-winning team that brought you A Life Well Lived, Broken Weave, Doctors and Daleks, Hammer & Anvil, Mortar & Pestle, Adventures in Middle Earth and Uncharted Journeys.
$170.00$144.00
D&D 5e: Victoriana - Menagerie (Pre-Order)
This item is a pre-order item with an expected release date of Q2 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Victoriana: MenagerieA Comprehensive Guide to the Denizens and Dangers of the world of Victoriana Victoriana: Menagerie is an essential supplement for the Victoriana 5th Edition Roleplaying Game, offering a detailed exploration of the world’s most intriguing characters, factions and creatures. Designed for both Game Masters and players, this bestiary expands the setting with a wealth of narrative and mechanical content. Inside, you will find: A Diverse Cast of NPCs – Dozens of allies, adversaries and richly detailed non-player characters to populate your adventures Secret Societies and Political Intrigue – Explore the inner workings of hidden factions and conspiracies shaping the world from the shadows. Supernatural Threats and Dark Powers – Encounter creatures born of myth, magic and science run amok. Legendary Beasts – Face iconic monsters, including the infamous Monster of the Thames, brought to life with atmospheric lore and game-ready stats. With its blend of gothic horror, high adventure, and steampunk sensibilities, Victoriana: Menagerie is the perfect resource for those seeking to enrich their campaigns with immersive encounters and vivid worldbuilding.
$71.00$47.00
D&D 5e: Victoriana - Dreadful Inquiries (Pre-Order)
This item is a pre-order item with an expected release date of Q2 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Victoriana: Dreadful Inquiries 5e Adventures in a World of Magic & Revolution Five darkly imaginative adventures for Victoriana 5e. Step into the smog-filled streets of 1887 London, where mystery, magic, and revolution collide. Victoriana: Dreadful Inquiries is a collection of five fully developed adventures designed to take your Irregulars from levels 1- 5. Whether you are unravelling occult conspiracies, hunting monsters in the fog, or sabotaging the engines of industrial greed, each story immerses you in the steampunk fantasy world of Victoriana for 5th Edition. What Awaits Inside: Solve Sinister Mysteries: investigate murders, strange cults, and shadowy organisations. Confront Steampunk Conspiracies: battle the Pyrophonic League and uncover threats hidden in London’s industrial heart. Explore Iconic Locations: from gaslit alleyways to decaying ruins and glittering halls of power. Choose Your Cause: fight for justice, challenge corruption, or embrace dangerous secrets. Why You’ll Love It: Ready to Run Adventures: Perfect for new and experienced Game Masters. 5e Compatible: Built for the world’s most popular roleplaying system with Victoriana’s unique rules for social intrigue, investigation, and steampunk tech. Expands the Victoriana Setting: Deepens the lore of London during Queen Victoria’s Jubilee year. With Victoriana: Dreadful Inquiries, your group won’t just solve mysteries, you’ll shape the future of a world caught between magic, machinery, and revolution. Pair with the Victoriana Corebook for the complete setting experience.
$64.00$54.00
D&D 5e: Victoriana - Corebook (Pre-Order)
This item is a pre-order item with an expected release date of Q2 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. A FANTASTICAL VICTORIAN WORLD OF SORCERY AND STEAM FOR 5E! Set in an 1887 that never was, the British Empire is the strongest force on the planet as it prepares for the Queen’s Golden Jubilee. But while the Pax Britannica gives the illusion of peace, dangers lurk in every corner and beyond. Ambitious scholars and inventors push the boundaries of magic science without care for consequence. Revolutionaries wish to reform or topple the government. Foreign powers look to diminish the Empire while monsters from beyond prey on humanity’s weaknesses. Only the Irregulars stand in their way! Drawn from all social classes, Irregulars band together in Associations to combat the evils of their world. Some rely on the wonders of magic and science, while others apply their sharp minds, charismatic wits and martial prowess. Together, they work to make their world a better place, or at least hold back the excesses of Entropy for another day. The Victoriana Corebook offers rules and guidelines for adapting 5e to a Victorian setting where magic is giving way to science. The book includes: Irregular Associations: All Irregulars belong to an Association that focuses their energies and provides them with a headquarters and support. New Character Options: 6 new lineages and 8 classes fit for a Victorian world of sorcery and steam, as well as new weapons and equipment, mechanical enhancements, and magical relics. Complications also add roleplaying opportunities for playing to one’s weaknesses. Downtime: Irregulars have lives between their adventures and may improve or adjust their stories during these breaks in the action. Sorcery and Steam: 3 new magical traditions are detailed. Animism draws magic from the natural world, Gadgeteering uses magic to push the boundaries of science and Thaumaturgy draws on the power from within to produce magical effects. Expanded Investigations: Expanded rules for uncovering and deciphering clues, social interactions, time segments and vehicle combat. Exploring the Smoke: Advice for Gamemasters on running the game, adapting 5e monsters to the setting and a guide for a fantastical London. From the award-winning team that brought you A Life Well Lived, Broken Weave, Doctors and Daleks, Hammer & Anvil, Mortar & Pestle, Adventures in Middle Earth and Uncharted Journeys.
$85.00$56.00
BX Advanced Bestiary, Volume 2 (Monsters E-K) (Pre-Order)
This item is a pre-order item with an expected release date of 05/29/26 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The BX Advanced Bestiary, Volume 2, takes the monsters in the OSE Basic book alphabetically and expands on them, offering variants, special abilities that can be added, and flavor and background to make them more interesting. Purchase includes the book, an 8 1/2 x 11 book with sewn binding, ribbon bookmark, and black and white interior, as well as a PDF copy. There are over 70 new monsters included in this book, each illustrated. Additionally, it includes new spells, psionic abilities, and class options, including the awakened giant ferret, ghoul-touched, garuda, and more.
$71.00$60.00
OSR Advanced Player Options (Pre-Order)
This item is a pre-order item with an expected release date of 05/29/26 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The OSR Advanced Player Options books compiles several years of material into a single book designed to expand any OSR-style game. Written for Old School Essentials, it contains the following: Guidelines for running successful play-by-post games.A simple skill system.Rules for founding temples and using the divine energy that worship generates.Rules for improving magical weapons by performing feats of derring-do.A simple prestige class system based on rules from the BECMI GazetteersA bunch of new race-as-class options, including binder (from 3.x Tome of Magic), monk, necromancer, parrot-folk, and more.Rules for researching spells and creating magical items.Rules for ritual spells.Dozens of new spells. Hardcover, smyth-sewn binding, A5 black and white book, A5 format. 340 pages.
$65.00$56.00
Pico RPG: the Picodex
Here be dragons... Sort of. A companion work to the Core Rules of Pico, offering additional character options, new hazards, and a pre-made adventure. The world of the post-Mysteriocalypse is perfect for scuttling sorts, but they're hardly the only folk knocking around in there. This add-on to the PICO core rules allows you to take on the mantle of froggish, shroomish, and crabbish types, if that takes your fancy, as well as giving you more hazards to terrify yourselves with and a starter adventure to help you get stuck right in.
$36.00$30.00
Pico RPG
Tiny Bugs in a Big World! Pico is a tabletop roleplaying game for 2-6 players where you play as tiny bugs banding together to explore, make friends, and solve mysteries! Let me tell you a story. There was a night, many, many years ago, when everything ended. Bugs aren’t that great at writing things down, so nobody really thought to record the particulars of the event, but the effects were lasting; no more pesticides, no more deforestation, no more fish hooks or bait boxes or flypaper. Pets ran free from newly-quiet houses, and roach motels showed nothing but vacancies. The world hadn’t suddenly become safe - there were still stoats to contend with, and lizards, and snappy little plants. A bug might still meet their end on the beak of a bird, or (if they were particularly unlucky in the lottery of life) under the playful claws of a feline deity. But it had become safer, and though bugs may not be great at recording history, they’re pretty damn good at making the best of whatever situation they find themselves in. So bugs, on the whole, flourished. And the world opened up to them in return. Published: 2025Designer: Felix IsaacsArt: Zkarab
$85.00$72.00
BX Advanced Bestiary, Volume 1 (Monsters A-D)
The BX Advanced Bestiary, Volume 1, takes the monsters in the OSE Basic book alphabetically and expands on them, offering variants, special abilities that can be added, and flavor and background to make them more interesting. Purchase includes the book, an 8-1/2 x 11 book with sewn binding, ribbon bookmark, and black and white interior. There are over 70 new monsters included in this book, each illustrated. It includes rules for monster and animal training, several new race-as-class options (advanced cave locust, changeling, cyclopskin, dragonborn, and more), as well tables showing the monsters organized by HD, terrain, and type.
$71.00$60.00
Bree-YARC Quickstart Guide
A new, flexible, and simple role-playing game, Bree-YARC (Yet Another RetroClone) is a love song to 3rd edition D&D, seen through a lens where BX was used as the chassis for the game, rather than AD&D. This quickstart ruleset includes four human ancestries (cleric, fighter, magic-user, and thief), skills, Knacks, and basic rules. It brings the customization of newer games combined with the simplicity and ease of play of older games. The emphasis on this system is on exploration and discovery, and not combat; characters are rewarded mechanically for exploring, and downtime activities are incorporated into leveling requirements, slowing down the pace of play and encouraging troupe-style play where each player includes a stable of a main PC and multiple retainers. XP requirements have been flattened out, to allow easy multi-classing.
$19.00$16.00
The Wildsea RPG: One-Armed Scissor Scenario
An opportunity for an enterprising crew... A library ship, The One-Armed Scissor, is a month overdue for docking at the spit of Three Masks. It's probably nothing, the residents tell themselves. Ships are delayed all the time by the unknowns of the rustling waves. Except... there was that rootquake, a while back, that shifted the old established trade routes. And the reports from other sailors of marauders at large, and pinwolves on the rise. And a cache of recently delivered books, their leather bindings ruined and their words run rampant and whispering. Perhaps there's reason to worry. One-Armed Scissor is the official Wildsea starter scenario, giving guidance on how to run a session of the Wildsea for new Fireflies.
$29.00$24.00
Into the Wild: Omnibus Edition
This 380+ page book combines three volumes into one: A Guide to Thieves' Guilds, Filling in the Blanks, and Into the Wild, all geared towards aiding Referees and characters in venturing out into the wilderness and high-level domain activities. A Guide to Thieves' Guilds provides guidance on forming and running guilds, both for the PC interested in establishing a guild and for the Referee wanting to add guilds to their campaign. Filling in the Blanks provides numerous tables and charts that help Referees flesh out hexes for use in hexcrawl and sandbox campaigns. Into the Wild includes guidance for running hexcrawl campaigns, a random weather generator, rules for establishing and running domains, an abstracted mass combat system, rules for mercantile trading, guidelines for creating BX-style character classes, and some alternate classes for BX games that add a little bit of flair to the originals.
$99.00$84.00
Voltron: Defender of the Universe RPG (Pre-Order)
This item is a pre-order item with an expected release date of Q2 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The Defender of the Universe was created over 10,000 years ago to protect the galaxy from evil. In this roleplaying game, you can play as a Paladin of Voltron, piloting one of the five lions that combine to form this mighty warrior. You'll travel through to various planets and lead the resistance against oppressive empires! The vastness of space contains unimaginable threats. Mighty armies gather for conquest, while scheming rulers attempt to put more and more people under their oppressive rule. Secret weapons and powers abound, wielded by those who seek destruction and chaos. The universe needs a defender, and nothing strikes fear into the evildoers like Voltron. Five robot lions, each powerful in their own right, combine and form the mighty Voltron, a towering figure with a blazing sword that strikes fear into the hearts of oppressors and tyrants. Assemble your team, harness the extraordinary power of unity, and come together as Voltron to safeguard the very fabric of the universe. Suit up for a thrilling adventure where the fate of the universe rests in your hands. Will you rise to the occasion and become the legendary defender that the cosmos desperately needs? The adventure begins, the lions await – your destiny is interwoven with the stars. Assemble Voltron and save the universe in this ultimate role-playing experience.
$71.00$60.00
Star Wars: Age of Rebellion - Strongholds of Resistance (2nd Printing)
Your missions for the Rebellion take you to brave Alliance worlds and fortified secret bases in Strongholds of Resistance, a sourcebook for Star Wars®: Age of Rebellion. While countless planets quietly sympathize with the Rebellion, a few worlds are openly defying the Empire. Yet the Rebellion is more than these Alliance worlds – its true command centers are scattered across the galaxy, hidden on far-flung asteroids and inhospitable planets. With this 144-page sourcebook, you can engage in the diplomatic intrigues and internal conflicts of Alliance planets from Mon Cala to Chandrila, or participate in the covert operations and inner workings of hidden Rebel bases, including the iconic Echo Base on Hoth. Strongholds of Resistance provides thorough descriptions of several Rebel bases, Alliance Worlds, and the NPCs that your group of Rebels may encounter in these locations. It offers players three new species to craft characters from and a panoply of vehicles and gear to help characters carry out dangerous Rebel assignments. For Game Masters, it includes new modular encounters which can serve as single-session adventures or be easily integrated into your Age of Rebellion campaign. EXPLORE THE REBEL STRONGHOLDS: Discover the hidden bases that power the Rebellion in Strongholds of Resistance, the ultimate sourcebook for Star Wars: Age of Rebellion RPG. NEW SPECIES, VEHICLES & GEAR: Create unique Rebel heroes with three new playable species, and outfit them with advanced ships, vehicles, and mission gear to take on Imperial forces. DETAILED ALLIANCE WORLDS: Immerse your crew in richly described Star Wars locations like Mon Cala, Chandrila, and Echo Base on Hoth, complete with lore, NPCs, and adventure hooks. READY-TO-PLAY GM CONTENT: Access modular encounters that can be played as standalone missions or integrated into your existing campaigns, giving Game Masters instant storytelling depth. 144-PAGE HARDCOVER EXPANSION: A premium full-color sourcebook from Fantasy Flight Games, packed with lore, art, and gameplay tools—perfect for collectors and Star Wars roleplayers alike. Contents: 144 page hardcover book
$71.00$60.00
Mad As Hell RPG (Pre-Order)
This item is a pre-order item with an expected release date of Q2 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The evils of capitalism have torn holes in the fabric of the world, allowing demons to hunt the vulnerable and make life hell. As Radicals in Mad as Hell, you'll work with a Community to hunt these monsters down and bring an end to the quiet violence that brought them into existence. Play as Radicals, members of various Communities, banding together to fight the literal demons of capitalism. The only way to kill demons is to understand what quiet violence created them in the first place, work out how to solve that problem, and turn it into a weapon. You might kill a demon of mouldy water with a purifier, a demon of poison-laced diet drugs with its own reflection, or a demon of bigotry with a pride flag. Unless you address the root cause of the problem, the wound in the world will continue to fester, and the demon will be reborn, free to wreak havoc. To defeat the demon truly, you need to make meaningful social change in your communities and help those around you.
$64.00
MÖRK BORG: Farewell To Arms - Redux Campaign Books
Campaign in the Dying Lands as never before! Four faction-specific, lore-building stories that will shape the world of MÖRK BORG as we know it. Additional content included that makes each faction feel unique with their own strengths and weaknesses. Contents:4 elite character classes, only unlockable through promotionNamed armored vehicles that invoke absolute terror on the battlefieldWarlord orders tailored to each faction’s tactics12 missions per book that form a cohesive narrative Farewell to Arms REDUX is an independent production by rivethead games and is not affiliated with Ockult Örtmästare Games or Stockholm Kartell. It is published under the MÖRK BORG Third Party License. MÖRK BORG is copyright Ockult Örtmästare Games and Stockholm Kartell.
$85.00$72.00
Dungeon Crawl Classics 5e: Tome of Adventure Volume 5 - Horror
This hardback anthology of spine-tingling and blood-curdling adventures collects the DCC Horror line in one eerie tome. Containing DCC Horror #1-8, this is one book that will keep you up at night!
$85.00$72.00
Compendium of Dungeon Crawls 5e - Volume 4: Dragons and Corruption
The Compendium of Dungeon Crawls Volume 4 is a collection of 5E adventures. The following adventures are included in this anthology:♦ Tales of the Emerald Isle, a collection of four short adventures inspired by Irish myths.♦ Ambush at Dragon’s Cove, a level 1 adventure set on a rocky coast.♦ Flight from the Forge Pits, a level 1 adventure set in a mountainous forge-lair of an ogre. ♦ Murder in Bur Hollow, a level 3 mystery set in a frontier town and the nearby temperate forest.♦ The Sunless Garden, a level 7 dungeon crawl inhabited with an evil treant.♦ The Prism of Redemption, a level 12 plane hopping adventure against a mighty dragon.♦ Secret of the Slayer’s Sword, a level 12 adventure set in a lost shrine deep in the jungle. FEATURES★ Seven standalone 5E adventures★ The adventures are suitable for a variety of character levels (1st through 15th) and are set in a variety of locations.★ Many of these adventures are suitable as one-shots★ Features the three pillars of 5E adventuring: combat, exploration and social interaction★ These adventures feature new monsters, magic items and spells all designed for 5E.
$85.00$72.00
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