Role Playing Games
Pilgrimage RPG (Pre-Order)
This item is a pre-order item with an expected release date of April 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The Black Orb has appeared, and everyone is drawn to it. The closer people get, the stranger it becomes. Experience a unique take on the OSR genre, featuring bizarre classes, an unorthodox magic system, and a mystery woven into the book itself.
$25.00$21.25
Heart Attack Roleplaying Game
The year is 2052. A generation after the Great Outbreak wiped out half the human race, some children born from those vaccinated against the pandemic develop powers ranging from the unusual to the extraordinary. Leaders transformed entire facets of society to monitor and control these Variants. Born into a world ravaged by a silent apocalypse, feared by every previous generation, and oppressed by police divisions created to control them, Variants organise to fight for their freedom. The future of the world teeters on a knife’s edge in a struggle as serious as a heart attack. The Heart Attack Role-Playing Game is an officially licensed tabletop role-playing game based on Skybound Entertainment’s powerful and poignant Heart Attack comic book series from writer/creator Shawn Kittelsen and artist/creator Eric Zawadzki. The Heart Attack series combines a wide array of genres – including superheroic, science fiction, post-apocalypse, romance, espionage, and political thriller – in a story that relies on them all for both plot and mood. Its theme is far simpler at its core: bigotry always provides opportunities for corruption and the abuse of power. When people with superpowers are the targets of that bigotry, though, it raises the stakes for all concerned. At the intersection of all those clashing forces stand the player characters. Forced to defend their right to simply exist, they must stand up to hostile agencies, slanderous influencers, and activist infighting if they hope to discover their full potential. In a world that holds them in contempt, the greatest battle Variants face is the one to stay free. The Heart Attack Role-Playing Game is a dual-system release, featuring both the influential Powered by the Apocalypse (PbtA) game mechanics framework as well as Dyskami’s popular and modular superpowered Tri-Stat System game engine.
$49.95$42.45
Tri-Stat Refined: Universal Roleplaying Game
You’re searching for a new universal, multi-genre tabletop role-playing game. One that offers your group a robust, comprehensive, and flexible suite of diverse character talents and abilities, yet isn’t bogged down by heavy game mechanics and seemingly endless rules. You want a smooth and dramatic RPG that drives narrative adventures with an intuitive system to support immersive storytelling and heroic action. And if this new game was also portable and inexpensive? Icing on the cake. Welcome to Tri-Stat Refined. The critically acclaimed Tri-Stat role-playing game system that is the foundation for over a dozen RPGs has been iterated and refined into a new tabletop experience. Tri-Stat Refined is the ideal gaming tool for any adventure you can imagine across all genres, settings, themes, time periods, and power levels.
$24.95$21.20
Big Eyes, Small Mouth RPG: Imago - Realitypunk Anime Adventures
In the myriad realms of imagination, there are an infinite number of fantastic realms waiting to be explored. BESM Imago offers your group a world of realitypunk anime adventures! Imago is one of seven Prime Worlds of BESM’s official Anime Multiverse setting. This book explores the futuristic realm’s history and its many regions, peoples, alliances, monsters, heroes, and villains. Featuring plenty of ready-to-play game stats for equipment, weapons, vehicles, high-tech artefacts, and NPCs – as well as advice for running realitypunk anime adventures – BESM Imago is an essential expansion for your RPG campaign.
$34.95$29.70
Root: The Roleplaying Game: Ruins & Expeditions - Clearing Booklet 2
Clearing Booklet 2 collects Pellenicky Glade, Bertram's Cove, Hacksaw Dell, and Talon Hill. Each clearing contains interesting conflicts, important residents (with stats), unique locations, and special rules.
$24.99$19.99
Pro Patria Mori RPG Zine (Pre-Order)
This item is a pre-order item with an expected release date of 05/29/26 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. A Tabletop Roleplaying Game that depicts the horrors of the First World War. Pro Patria Mori is a 2-4 player, mini-RPG that puts players in the shoes of soldiers on the Western Front in 1917. Using your Grit and Fear, embark on a challenging mission across no man's land and fulfill your goals that could end the First World War. Try to survive combat to make it back home, one way or another... The game focuses on the physical and psychological horrors of World War One, challenging players with morally gray scenarios where death is an ever-present danger. Accompanying the game are CC0 artworks created over 100 years ago by soldiers who experienced the war firsthand, offering a glimpse of the stories and experiences of that time. Download a free Digital Copy of Pro Patria Mori in our FREE GAMES section! All profits from physical issues sold are donated to veteran's funds in the US and GB. Published: 2021 Writers: Vincenzo Ferriero and Ray Chou Artists: Gilbert Rogers, Harold Septimus Power, Arthur Nantel, et al.
$14.99$12.74
Castles & Crusades: Player's Handbook
What is Castles & Crusades? Castles & Crusades is a fantasy table top role playing game (#ttrpg) that is quick to learn, easy to play, and allows you a wide range of customization. With our simple yet diverse attribute-based rules system, players choose among 13 archetypal character classes and 7 races with which to create their characters. Spells, equipment, fast-paced combat rules, and all essential information needed to play a game of Castles & Crusades are in the Players Handbook. What you Find In the PHB: The RPG: In the opening pages, we explain the tools you will need and how to play a game of Castles & Crusades. We explain the basics of the attribute check system, the Siege Engine, and touch on attribute modifiers and attribute checks. The Classes: In this second section, the PHB delves into the classes. From the Fighter to the Wizard, it presents 13 classes to choose from, as well as various customizable options, such as multi-classing, or class-and-a-half. Each class description includes all the relevant info from skills to weapons they use. Artists Peter Bradley and Zoe DeVos bring each class alive depicting both male and female versions of the class. (Check out the Adventurers Backpack for even more classes!) The Races: Expand your character with one of seven races. You can choose from seven different races: human, elf, dwarf, halfling, half-elf, gnome, and half-orc. Each unique race includes different mechanics, their strengths and weaknesses, and a wealth of background information that any character or player could make brilliant use of. As with the classes above, our art team depicts both male and female versions! Completing the Character: Here the Players Handbook delves into names, how to create background and personality, alignment, equipment, and other necessary details to help you bring the character you want to play to the table. Magic: Magic unleashes a whole new dimension of play at the table top and C&C has plenty of it. Here we explore the four major spellcasters, Cleric, Druid, Wizard, and Illusionist, how they cast spells, and the spells they cast. From the Cleric’s spiritual weapon to the Illusionists’ healing ability, it is all here. Spell Descriptions: Hundreds of spells put into simple words with all the required information for your table to run smoothly; range, saving throws, casting time, duration, and anything else can be answered in this segment of the Player’s Handbook. The Castle Keeper & the Game: This section expands upon the Siege Engine and how to play using attribute checks. It is simple, extremely versatile, and allows for immediate resolution of conflict for expanded story development. All of this is covered as well as how to role play, what you need, expectations and a plethora of examples on how to use the attribute check system. (Don’t miss the Castle Keepers Guide for more optional rules and a mountain of material on how to play!) Combat: Here the book explores the painless to learn combat system. It includes how to begin and run fights, the necessary stats and rolls, surprise, initiative, non-lethal combat, melee and ranged, unarmed, situational modifiers, armor class, maneuvers, hit points, and damage. Turning Undead: The cleric and paladin both have special abilities when it comes to controlling or destroying the undead. All that is covered here. Rewards: How to award treasure and experience points, allowing the characters and the game to advance, literally to the next level. Movement, Spell Resistance, Languages, Vision & Time: All of these sections discuss the various aspects of the game that come into play. Each is dealt with and explained, making deployment at the table fast and easy. Example of Play: The book is wrapped up by an example of play. Learn how to do it from the creators! Plunge into worlds of fantastic adventure where dragons lie and the undead stalk the shades of your mind’s imaginings, where creatures of legend plunder wealth through the horror of their passage. Monsters grim and foul taunt with the ecstasy of gold and glory. Upon the heels of these foes stalk heroes of great might; those who take up sword and shield, who harness eldritch might, those who traverse the narrow corridors in search of sport, and those who serve a purpose greater than all the others: Heroes, Freebooters, Mercenaries, and Adventurers.
$39.99$33.99
Warhammer: The Old World RPG - Grand Duchy of Talabec Dice Set (Pre-Order)
This item is a pre-order item with an expected release date of 04/15/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. This set of 6 premium ten-sided dice is dedicated to Taal, god of the wilds and patron deity of the Grand Duchy of Talabec. Its devotional iconography will surely attract the Lord of Beasts’ favour, a welcome boon as your characters delve into the dark forests of the World of Legend.
$19.99$16.99
Warhammer: The Old World RPG - Wounds & Conditions Card Deck (Pre-Order)
This item is a pre-order item with an expected release date of 04/15/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Never lose track of the scrapes, cuts, bruises, and gut-rending injuries your character has suffered with the Wounds and Conditions Deck. This deck of 55 cards includes all the Wounds unfortunate characters might suffer, along with additional reference cards for conditions like Stunned, Ablaze, and Prone.
$19.99$16.99
Warhammer: The Old World RPG - Weapons & Armour Card Deck (Pre-Order)
This item is a pre-order item with an expected release date of 04/15/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Arm yourself against the ravening hordes of the World of Legend with the Weapons and Armour Deck, which includes all the armour, melee and ranged weapons found in the Warhammer: the Old World Roleplaying Game Player’s Guide.
$19.99$16.99
Warhammer: The Old World RPG - Prayers & Miracles Card Deck (Pre-Order)
This item is a pre-order item with an expected release date of 04/15/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The Prayers and Miracles Deck includes cards detailing favours, prayers, and miracles bestowed by Taal, Sigmar, Ulric, and seven other gods.
$19.99$16.99
Warhammer: The Old World RPG - Spells Card Deck (Pre-Order)
This item is a pre-order item with an expected release date of 04/15/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Unleash the Winds of Magic with this 55 card Spell Deck. These handy cards form a grimoire on the fly, and include spells from lores of Illusion, Elementalism, Necromancy and Battle Magic found in the Warhammer: the Old World Roleplaying Game Player’s Guide.
$19.99$16.99
Warhammer: The Old World RPG - Allies & Antagonists Card Deck (Pre-Order)
This item is a pre-order item with an expected release date of 04/15/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The Allies and Antagonists Deck includes 80 illustrated, oversized cards, featuring art and stat blocks of each NPC. The perfect tool for a Gamemaster to pick up and shuffle menacingly should the players seem to be getting too confident!
$29.99$25.49
D&D 5e: Victoriana - Corebook Collector's Edition (Pre-Order)
This item is a pre-order item with an expected release date of 08/19/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. A FANTASTICAL VICTORIAN WORLD OF SORCERY AND STEAM FOR 5E! Set in an 1887 that never was, the British Empire is the strongest force on the planet as it prepares for the Queen’s Golden Jubilee. But while the Pax Britannica gives the illusion of peace, dangers lurk in every corner and beyond. Ambitious scholars and inventors push the boundaries of magic science without care for consequence. Revolutionaries wish to reform or topple the government. Foreign powers look to diminish the Empire while monsters from beyond prey on humanity’s weaknesses. Only the Irregulars stand in their way! Drawn from all social classes, Irregulars band together in Associations to combat the evils of their world. Some rely on the wonders of magic and science, while others apply their sharp minds, charismatic wits and martial prowess. Together, they work to make their world a better place, or at least hold back the excesses of Entropy for another day. The Victoriana Corebook offers rules and guidelines for adapting 5e to a Victorian setting where magic is giving way to science. The book includes: Irregular Associations: All Irregulars belong to an Association that focuses their energies and provides them with a headquarters and support. New Character Options: 6 new lineages and 8 classes fit for a Victorian world of sorcery and steam, as well as new weapons and equipment, mechanical enhancements, and magical relics. Complications also add roleplaying opportunities for playing to one’s weaknesses. Downtime: Irregulars have lives between their adventures and may improve or adjust their stories during these breaks in the action. Sorcery and Steam: 3 new magical traditions are detailed. Animism draws magic from the natural world, Gadgeteering uses magic to push the boundaries of science and Thaumaturgy draws on the power from within to produce magical effects. Expanded Investigations: Expanded rules for uncovering and deciphering clues, social interactions, time segments and vehicle combat. Exploring the Smoke: Advice for Gamemasters on running the game, adapting 5e monsters to the setting and a guide for a fantastical London. From the award-winning team that brought you A Life Well Lived, Broken Weave, Doctors and Daleks, Hammer & Anvil, Mortar & Pestle, Adventures in Middle Earth and Uncharted Journeys.
$119.99$101.99
D&D 5e: Victoriana - Menagerie (Pre-Order)
This item is a pre-order item with an expected release date of Q2 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Victoriana: MenagerieA Comprehensive Guide to the Denizens and Dangers of the world of Victoriana Victoriana: Menagerie is an essential supplement for the Victoriana 5th Edition Roleplaying Game, offering a detailed exploration of the world’s most intriguing characters, factions and creatures. Designed for both Game Masters and players, this bestiary expands the setting with a wealth of narrative and mechanical content. Inside, you will find: A Diverse Cast of NPCs – Dozens of allies, adversaries and richly detailed non-player characters to populate your adventures Secret Societies and Political Intrigue – Explore the inner workings of hidden factions and conspiracies shaping the world from the shadows. Supernatural Threats and Dark Powers – Encounter creatures born of myth, magic and science run amok. Legendary Beasts – Face iconic monsters, including the infamous Monster of the Thames, brought to life with atmospheric lore and game-ready stats. With its blend of gothic horror, high adventure, and steampunk sensibilities, Victoriana: Menagerie is the perfect resource for those seeking to enrich their campaigns with immersive encounters and vivid worldbuilding.
$49.99$32.93
D&D 5e: Victoriana - Dreadful Inquiries (Pre-Order)
This item is a pre-order item with an expected release date of Q2 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Victoriana: Dreadful Inquiries 5e Adventures in a World of Magic & Revolution Five darkly imaginative adventures for Victoriana 5e. Step into the smog-filled streets of 1887 London, where mystery, magic, and revolution collide. Victoriana: Dreadful Inquiries is a collection of five fully developed adventures designed to take your Irregulars from levels 1- 5. Whether you are unravelling occult conspiracies, hunting monsters in the fog, or sabotaging the engines of industrial greed, each story immerses you in the steampunk fantasy world of Victoriana for 5th Edition. What Awaits Inside: Solve Sinister Mysteries: investigate murders, strange cults, and shadowy organisations. Confront Steampunk Conspiracies: battle the Pyrophonic League and uncover threats hidden in London’s industrial heart. Explore Iconic Locations: from gaslit alleyways to decaying ruins and glittering halls of power. Choose Your Cause: fight for justice, challenge corruption, or embrace dangerous secrets. Why You’ll Love It: Ready to Run Adventures: Perfect for new and experienced Game Masters. 5e Compatible: Built for the world’s most popular roleplaying system with Victoriana’s unique rules for social intrigue, investigation, and steampunk tech. Expands the Victoriana Setting: Deepens the lore of London during Queen Victoria’s Jubilee year. With Victoriana: Dreadful Inquiries, your group won’t just solve mysteries, you’ll shape the future of a world caught between magic, machinery, and revolution. Pair with the Victoriana Corebook for the complete setting experience.
$44.99$38.24
D&D 5e: Victoriana - Corebook (Pre-Order)
This item is a pre-order item with an expected release date of Q2 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. A FANTASTICAL VICTORIAN WORLD OF SORCERY AND STEAM FOR 5E! Set in an 1887 that never was, the British Empire is the strongest force on the planet as it prepares for the Queen’s Golden Jubilee. But while the Pax Britannica gives the illusion of peace, dangers lurk in every corner and beyond. Ambitious scholars and inventors push the boundaries of magic science without care for consequence. Revolutionaries wish to reform or topple the government. Foreign powers look to diminish the Empire while monsters from beyond prey on humanity’s weaknesses. Only the Irregulars stand in their way! Drawn from all social classes, Irregulars band together in Associations to combat the evils of their world. Some rely on the wonders of magic and science, while others apply their sharp minds, charismatic wits and martial prowess. Together, they work to make their world a better place, or at least hold back the excesses of Entropy for another day. The Victoriana Corebook offers rules and guidelines for adapting 5e to a Victorian setting where magic is giving way to science. The book includes: Irregular Associations: All Irregulars belong to an Association that focuses their energies and provides them with a headquarters and support. New Character Options: 6 new lineages and 8 classes fit for a Victorian world of sorcery and steam, as well as new weapons and equipment, mechanical enhancements, and magical relics. Complications also add roleplaying opportunities for playing to one’s weaknesses. Downtime: Irregulars have lives between their adventures and may improve or adjust their stories during these breaks in the action. Sorcery and Steam: 3 new magical traditions are detailed. Animism draws magic from the natural world, Gadgeteering uses magic to push the boundaries of science and Thaumaturgy draws on the power from within to produce magical effects. Expanded Investigations: Expanded rules for uncovering and deciphering clues, social interactions, time segments and vehicle combat. Exploring the Smoke: Advice for Gamemasters on running the game, adapting 5e monsters to the setting and a guide for a fantastical London. From the award-winning team that brought you A Life Well Lived, Broken Weave, Doctors and Daleks, Hammer & Anvil, Mortar & Pestle, Adventures in Middle Earth and Uncharted Journeys.
$59.99$39.52
BX Advanced Bestiary, Volume 2 (Monsters E-K) (Pre-Order)
This item is a pre-order item with an expected release date of 05/29/26 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The BX Advanced Bestiary, Volume 2, takes the monsters in the OSE Basic book alphabetically and expands on them, offering variants, special abilities that can be added, and flavor and background to make them more interesting. Purchase includes the book, an 8 1/2 x 11 book with sewn binding, ribbon bookmark, and black and white interior, as well as a PDF copy. There are over 70 new monsters included in this book, each illustrated. Additionally, it includes new spells, psionic abilities, and class options, including the awakened giant ferret, ghoul-touched, garuda, and more.
$49.99$42.49
OSR Advanced Player Options (Pre-Order)
This item is a pre-order item with an expected release date of 05/29/26 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The OSR Advanced Player Options books compiles several years of material into a single book designed to expand any OSR-style game. Written for Old School Essentials, it contains the following: Guidelines for running successful play-by-post games.A simple skill system.Rules for founding temples and using the divine energy that worship generates.Rules for improving magical weapons by performing feats of derring-do.A simple prestige class system based on rules from the BECMI GazetteersA bunch of new race-as-class options, including binder (from 3.x Tome of Magic), monk, necromancer, parrot-folk, and more.Rules for researching spells and creating magical items.Rules for ritual spells.Dozens of new spells. Hardcover, smyth-sewn binding, A5 black and white book, A5 format. 340 pages.
$45.99$39.09
Final Fantasy XIV TTRPG: Advanced Rulebook - Stormblood (Pre-Order)
This item is a pre-order item with an expected release date of 08/31/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Seek out spectacular stories in lands near and far! The Final Fantasy XIV Tabletop Roleplaying Game is a gateway into the magical world of Final Fantasy XIV through which you and your friends can embark on exciting and memorable adventures. In this game, one player will act as your gamemaster- the arbiter and lead storyteller- while the rest of your group will play as adventurers. The Final Fantasy XIV TTRPG Advanced Rulebook: Stormblood includes new level 65 and 70 abilities and traits for all existing jobs. It also introduces two brand new jobs- samurai and red mage- and provides additional rules and data for players and GMs that can enhance and expand the possibilities for future adventures.
$75.75
Pico RPG: the Picodex
Here be dragons... Sort of. A companion work to the Core Rules of Pico, offering additional character options, new hazards, and a pre-made adventure. The world of the post-Mysteriocalypse is perfect for scuttling sorts, but they're hardly the only folk knocking around in there. This add-on to the PICO core rules allows you to take on the mantle of froggish, shroomish, and crabbish types, if that takes your fancy, as well as giving you more hazards to terrify yourselves with and a starter adventure to help you get stuck right in.
$24.99$21.24
Pathfinder 2E: Flip-Mat: Primal Dungeon
Whether your players are exploring a forest primeval or a lost and forgotten nexus of natural power, no Game Master wants to spend time drawing sites for their primal encounters. Fortunately, with Pathfinder Flip-Mat: Primal Dungeon, you don’t have to! One side features a damp, cavernous sprawl dotted with fungi, while the other shows and ancient ritual site overtaken by primal forces. Set this map on your table and get your players into the action! Pathfinder Flip-Mat: Primal Dungeon measures 24" x 30" unfolded, and 8" x 10" folded. A Flip-Mat's coated surface can handle any dry erase, wet erase, or even permanent marker. Usable by experienced GMs and novices alike, Pathfinder Flip-Mats fit perfectly into any Game Master's arsenal. On tabletops across the world, the Flip-Mat Revolution is changing the way players run their fantasy roleplaying games! Why take the time to sketch out ugly scenery on a smudgy plastic mat when dynamic encounters and easy cleanup is just a Flip away?
$20.00$16.99
Pathfinder 2E: Flip-Mat: Grand Mansion Multi-Pack
Whether your party is attending a fancy gala for a noted celebrity or they’re planning the heist of a lifetime, you might need a well-appointed mansion for them to explore and this Pathfinder Flip-Mat Multi-Pack has you covered. Two of the four sides show the ground floor and upper floors of the mansion, while the other two depict the basement and the lavish garden grounds. Instead of brushing up on your architecture skills, spread out Pathfinder Flip-Mat: Grand Mansion Multi-Pack on your table and get to the adventure! This set includes two durable, double-sided Flip-Mats, measuring 24" × 30" unfolded and 8" × 10" folded. Usable by experienced GMs and novices alike, this Pathfinder Flip-Mat fits perfectly into any Game Master’s arsenal!
$29.99$25.49
Pico RPG
Tiny Bugs in a Big World! Pico is a tabletop roleplaying game for 2-6 players where you play as tiny bugs banding together to explore, make friends, and solve mysteries! Let me tell you a story. There was a night, many, many years ago, when everything ended. Bugs aren’t that great at writing things down, so nobody really thought to record the particulars of the event, but the effects were lasting; no more pesticides, no more deforestation, no more fish hooks or bait boxes or flypaper. Pets ran free from newly-quiet houses, and roach motels showed nothing but vacancies. The world hadn’t suddenly become safe - there were still stoats to contend with, and lizards, and snappy little plants. A bug might still meet their end on the beak of a bird, or (if they were particularly unlucky in the lottery of life) under the playful claws of a feline deity. But it had become safer, and though bugs may not be great at recording history, they’re pretty damn good at making the best of whatever situation they find themselves in. So bugs, on the whole, flourished. And the world opened up to them in return. Published: 2025Designer: Felix IsaacsArt: Zkarab
$59.99$50.99
BX Advanced Bestiary, Volume 1 (Monsters A-D)
The BX Advanced Bestiary, Volume 1, takes the monsters in the OSE Basic book alphabetically and expands on them, offering variants, special abilities that can be added, and flavor and background to make them more interesting. Purchase includes the book, an 8-1/2 x 11 book with sewn binding, ribbon bookmark, and black and white interior. There are over 70 new monsters included in this book, each illustrated. It includes rules for monster and animal training, several new race-as-class options (advanced cave locust, changeling, cyclopskin, dragonborn, and more), as well tables showing the monsters organized by HD, terrain, and type.
$49.99$42.49
Bree-YARC Quickstart Guide
A new, flexible, and simple role-playing game, Bree-YARC (Yet Another RetroClone) is a love song to 3rd edition D&D, seen through a lens where BX was used as the chassis for the game, rather than AD&D. This quickstart ruleset includes four human ancestries (cleric, fighter, magic-user, and thief), skills, Knacks, and basic rules. It brings the customization of newer games combined with the simplicity and ease of play of older games. The emphasis on this system is on exploration and discovery, and not combat; characters are rewarded mechanically for exploring, and downtime activities are incorporated into leveling requirements, slowing down the pace of play and encouraging troupe-style play where each player includes a stable of a main PC and multiple retainers. XP requirements have been flattened out, to allow easy multi-classing.
$12.99$11.04
The Wildsea RPG: One-Armed Scissor Scenario
An opportunity for an enterprising crew... A library ship, The One-Armed Scissor, is a month overdue for docking at the spit of Three Masks. It's probably nothing, the residents tell themselves. Ships are delayed all the time by the unknowns of the rustling waves. Except... there was that rootquake, a while back, that shifted the old established trade routes. And the reports from other sailors of marauders at large, and pinwolves on the rise. And a cache of recently delivered books, their leather bindings ruined and their words run rampant and whispering. Perhaps there's reason to worry. One-Armed Scissor is the official Wildsea starter scenario, giving guidance on how to run a session of the Wildsea for new Fireflies.
$19.99$16.99
WZK90830 Pathfinder Battles Deep Cuts: Kong
Eclipsing all other creatures with his immense size, Kong stands as a terrifying pinnacle of raw evolution. His massive hands and feet let him scale terrain few would dare approach, and his thunderous roar chills even the bravest heroes. Do you have the strength to face the beast?
$8.99$7.64
WZK90829 Pathfinder Battles Deep Cuts: Giant Rhinoceros Beetle
Fearsome foe, faithful familiar, or part of a summoned swarm- there are many ways for the incredible Giant Rhinoceros Beetle to join your game. Beetles are famous for their colorful, lustrous shells. How will you be painting this overgrown arthropod?
$8.99$7.64
WZK90818 Pathfinder Battles Deep Cuts: Leucrotta
A monstrous cross between a demon and a hyena, Leucrotta are danger incarnate. What's worse, their human-like intelligence, intimidating size, and strong bite are put to good use as they pass the time fighting prey or each other for pack supremacy. A bold adventurer may be destined for an early retirement!
$8.99$7.64
WZK90819 Pathfinder Battles Deep Cuts: Arboreal Snag
The kind-hearted and patient Arboreal is nowhere to be found within the violent and restless Arboreal Snag. Any with the unfortunate luck of dwelling within their forest will see their home physically decay in the creature's presence. With a penchant for attacking the living, will you be safe from the Arboreal Snag's clutches?
$8.99$7.64
WZK90812 Dungeons & Dragons: Nolzur's Marvelous Miniatures - Werebear
When manipulated by the arcane, these unassuming humanoids transform into mighty bears or bear-hybrids. While Werebears frequently aid Fey, druids, and other magical beings, any who endanger the wilds they call home are in for a rude awakening. Face this foe if you dare!
$8.99$7.64
WZK90859 Dungeons & Dragons: Nolzur's Marvelous Miniatures - Satyr & Dryad
These creatures embrace the wilderness like no others! Satyrs indulge in merrymaking and tests of strength among themselves, while Dryad have special, rich connections with one specific plant or natural sanctuary. Whether physically or spiritually, treat their land with the respect they do, or face the consequences...
$5.99$5.09
WZK90854 Dungeons & Dragons: Nolzur's Marvelous Miniatures - Rutterkin & Maw Demon
The Rutterkin and Maw Demon are a match made in hell. Roaming the Abyss in search of any foolish being who dares to trespass, consuming mortal flesh is their favorite pastime. Stay away to save your skin!
$5.99$5.09
WZK90856 Dungeons & Dragons: Nolzur's Marvelous Miniatures - Neogi & Space Eel
The myserious and dangerous Neogi showcase no strong emotions, nor loyalty to any outside of a strict hierarchical structure. Adversely, Space Eels rely on others, using their speed and endurance to feed off barnacles from spelljamming ships. Take care to watch your step through the Astral Plane with these two around.
$5.99$5.09
WZK90810 Dungeons & Dragons: Nolzur's Marvelous Miniatures - Ice Mephit & Dust Mephit
This item is a pre-order item with an expected release date of 04/01/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Tormenting weaker creatures in and out of the Elemental Planes with nasty pranks, the Ice and Dust Mephits are as mean and egocentric as they come. While typically living only for themselves, they will sometimes serve as spies for genies or magic users. Can you get past their tricks and take them on?
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WZK90857 Dungeons & Dragons: Nolzur's Marvelous Miniatures - Hell Hound & Narzugon
The Hell Hound and Narzugon are two wicked servants who hunt and serve equally damned masters. Whether from birth or through a deal with devils, these two masters of fire and ferocity strike down any poor soul on their hit list. Can you stand up to this infernal duo?
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WZK90860 Dungeons & Dragons: Nolzur's Marvelous Miniatures - Eater of Knowledge
Eaters of Knowledge are lumbering, bipedal masses of muscle and brain matter, yearning for the knowledge of the poor fools they consume. By holding prey with their physical strength, Eaters of Knowledge rip out the brains of their victims and return to their masters in success. Can you survive an encounter with such a terrifying foe?
$8.99$7.64
WZK90815 Dungeons & Dragons: Nolzur's Marvelous Miniatures - Classic Yeti
With physical might, sharp claws, and resistance to harsh winter elements, adventurers should tread lightly in arctic environments where these monstrosities dwell. Yetis are ready to attack any who dare cross their path in their lonesome tundras. Is your party ready for this chilling encounter?
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WZK90814 Dungeons & Dragons: Nolzur's Marvelous Miniatures - Classic Wight & Classic Wraith
D&D Nolzur's Marvelous Miniatures: Classic Wight & Classic Wraith This undead duo is primed to bring terror to your table! Whether your party is facing the ravenous Wight or the sinister Wraith, they must prepare for the fight of their lives. Unless these malevolent forces bent on destroying the living are dealt with, evil may never rest.
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WZK90853 Dungeons & Dragons: Nolzur's Marvelous Miniatures - Bulezau & Quasit
D&D Nolzur's Marvelous Miniatures: Bulezau & Quasit Face two fiendishly fearsome foes when you pair the Bulezau and Quasit for your next encounter! Whether it's the Bulezau's imposing barbed tail, or the Quasit's sneaky shape-shifting, both bring chaos to the table. Can you send them to the depths for good?
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Mind Over Matter
Mind over Matter details two alternative psionic systems for use in OSR games. The first is a variation of the standard psionic system found in both AD&D 1e/23 as well as some third-party projects, with the exception being that instead of psionic points powers are used by activation rolls. This is an attempt to make it easier and faster to run, especially as a Referee. Characters have the ability to improve their chances with their activation rolls by burning ability score points. The second style of psionics is inspired by the classic Tome of Battle: Book of Nine Swords. Included in the book are a dozen classes:- Adept- Battlemaster- Caprini- Caprini Contemplative- Gharial- Loxen- Luck-thief- Megrim- Psi-knight- Psionicist- Rimora- Swordsage New and updated monsters, rules for creating psionic items, and more!
$41.99$35.69
Age of Vikings: GameMaster Screen
The Age of Viking Gamemaster Screen Pack is an invaluable resource for gamemasters and players, with important tables and rules summaries available at a glance; all collected within a compact reference. A three-panel landscape gamemaster screen with handy references and tables on the back, and the front portraying an action-packed scene from Iceland's Viking Age. A 20-page reference booklet containing skill summaries, spot rules, combat results, weapons & gear, ship & seafaring rules, magic rules, guidelines for running a raid, and much more. This product includes additional digital resources, with hero creation and raid worksheets, ready to print and use.
$24.99$23.96
Into the Wild: Omnibus Edition
This 380+ page book combines three volumes into one: A Guide to Thieves' Guilds, Filling in the Blanks, and Into the Wild, all geared towards aiding Referees and characters in venturing out into the wilderness and high-level domain activities. A Guide to Thieves' Guilds provides guidance on forming and running guilds, both for the PC interested in establishing a guild and for the Referee wanting to add guilds to their campaign. Filling in the Blanks provides numerous tables and charts that help Referees flesh out hexes for use in hexcrawl and sandbox campaigns. Into the Wild includes guidance for running hexcrawl campaigns, a random weather generator, rules for establishing and running domains, an abstracted mass combat system, rules for mercantile trading, guidelines for creating BX-style character classes, and some alternate classes for BX games that add a little bit of flair to the originals.
$69.95$59.45
Planet of the Apes RPG: The ANSA Files Sourcebook (Pre-Order)
This item is a pre-order item with an expected release date of Q2 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Bring the cinematic thrills and shocking twists of the five original PLANET OF THE APESmovies to your tabletop game. Now you can interact with apes and humans direct from the silver screen — Caesar, Taylor, Zira, Hasslein, and, of course, Dr. Zaius — every iconic character is gamified for campaign use with biographies and statistics. This sourcebook showcases a detailed chronology of the distinctly different timelines that arose out of choices made by both human and ape alike. New rules, campaigns, and adventures give you everything you need to play in all eras from the films! The ANSA Files are filled with reference resources of the larger-than-life personalities, weapons, and settings from the classic films and novelizations — The Planet of the Apes, Beneath the Planet of the Apes, Escape from the Planet of the Apes, Conquest of the Planet of the Apes, and Battle of the Planet of Apes — plus linking material from the novels Conspiracy of the Planet of the Apes and Death of the Planet of the Apes, the television series, and comics! With more than five times the adventure in one place, this sourcebook expands on the Official Role-Playing Game of the PLANET OF THE APES, letting you experience the span of the POTA universe like never before! The Planet of the Apes RPG Core Rulebook is required to play.
$49.99$42.49
Voltron: Defender of the Universe RPG (Pre-Order)
This item is a pre-order item with an expected release date of Q2 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The Defender of the Universe was created over 10,000 years ago to protect the galaxy from evil. In this roleplaying game, you can play as a Paladin of Voltron, piloting one of the five lions that combine to form this mighty warrior. You'll travel through to various planets and lead the resistance against oppressive empires! The vastness of space contains unimaginable threats. Mighty armies gather for conquest, while scheming rulers attempt to put more and more people under their oppressive rule. Secret weapons and powers abound, wielded by those who seek destruction and chaos. The universe needs a defender, and nothing strikes fear into the evildoers like Voltron. Five robot lions, each powerful in their own right, combine and form the mighty Voltron, a towering figure with a blazing sword that strikes fear into the hearts of oppressors and tyrants. Assemble your team, harness the extraordinary power of unity, and come together as Voltron to safeguard the very fabric of the universe. Suit up for a thrilling adventure where the fate of the universe rests in your hands. Will you rise to the occasion and become the legendary defender that the cosmos desperately needs? The adventure begins, the lions await – your destiny is interwoven with the stars. Assemble Voltron and save the universe in this ultimate role-playing experience.
$49.99$42.49
Starfinder RPG: Adventure Path- Whispers of the Eclipse (Horizons of the Vast 3 of 6)
Rebels in the Sun A cry for help from deep within the sun leads the heroes to dive in once more. Forces loyal to efreet from the Plane of Fire have conquered the deep-sun settlement of a peaceful species, threatening to destroy their way of life. The heroes must infiltrate the occupied city, find allies within, and defeat the fiery oppressors. The group acts as a strike team, assisting the rebels, taking out high-value targets, and helping to restore order. But even if they accomplish these missions, the heroes still have to face the enemy commanders - including a mighty solar dragon - and the discovery that this attack is merely a beachhead for a larger invasion that threatens the Pact Worlds' power on the sun! This volume of Starfinder Adventure Path continues the Dawn of Flame Adventure Path and includes: "Solar Strike," a Starfinder adventure for 9th-level characters, by Mark Moreland. A gazetteer of Kahlannal, a deep-sun city built by a new species, the anassanois, by Mark Moreland. A survey of beings native to the interior of other stars in the galaxy, by Kate Baker. An archive of creatures, from the telepathic anassanois to enormous giants and the colossal Daimalkan xaxmellia, by Tracy Barnett, Eleanor Ferron, David P. Gregoire, Mark Moreland, Owen K.C. Stephens, and James L. Sutter. Deck plans and statistics for an anassanoi starship that is an amalgam of smaller vehicles, by Mark Moreland, and a planet of corporate intrigue, by Tracy Barnett.
$22.99$10.87
Starfinder RPG: Adventure Path- #30 Puppets without Strings (The Threefold Conspiracy 6 of 6)
Don't Trust Your Government The heroes must root out the duplicity that goes to the top of the Pact Worlds government. Their only hope is to face off against the architect of this vast conspiracy before it's too late!Inside, you'll find: "Puppets Without Strings," a Starfinder adventure for 11th-level characters, by Landon Winkler. Advice on how you can continue your campaign past the final encounter and details on how the Pact Worlds change if the heroes fail, by Kendra Leigh Speedling. A look at schools across the galaxy that teach magical traditions, by Hilary Moon Murphy. An archive of alien creatures, including an accretion of stolen memories and an immortal being who punishes the wicked, by Alexander Augunas, Anthony Bono, and Landon Walker. Statistics and deck plans for a luxury transport, by John Curtain, plus a glimpse at a wandering moon, by Jessica Ross.
$22.99$10.87
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