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Role Playing Games

143 products


  • Gamers Guild AZ Dungeons & Dragons D&D 5th Edition: Dragon Delves (Hardcover) (Pre-Order) AGD

    D&D 5th Edition: Dragon Delves (Hardcover)

      Dragons for Every TableMeet the dragons of D&D in Dragon Delves, a collection of 10 dragon-themed adventures for characters level 1 through 12. Featuring artwork rendered in 10 unique styles, these ready-to-play adventures include streamlined prep and quick start guides for Dungeon Masters. Delve into mysterious dungeons, explore captivating fantasy locations, and come face to face with all the chromatic and metallic dragons, each with unique temperaments, alignments, and magic. Unique Art StylesExperience D&D’s most iconic monster with stunning artwork rendered in 10 different art styles. These adventures feature eye-catching artwork from 10 accomplished illustrators and 7 cartographers. Each adventure is also precluded with dragon art from through the history of D&D and provides an exclusive behind-the-scenes look into the new dragon redesigns. Streamlined Dungeon Master PrepNeed a ready-to-play adventure for tomorrow’s game night? Dive into action with the adventures found in Dragon Delves. Each adventure includes step-by-step prep for Dungeon Masters with a quick start guide that summarizes key NPCs, key plot points, and more. Run each adventure alone or as part of a larger campaign.

    $49.99$42.49

  • Gamers Guild AZ Free League Publishing Coriolis: The Great Dark Core Rules (Pre-Order) Free League Publishing

    Coriolis: The Great Dark Core Rules

    The star portals are dead. Ship City is dying. But there is still hope. You are Explorers in a dangerous world. You do the work few others will. The enigmatic ruins of the Great Dark are shunned by most, but not by you. You seek them out, to delve into their shadowy depths and uncover their secrets. The Blight – the cataclysmic scourge that spreads from the ruins – is your beacon. Where there is Blight, there are artifacts to find and mysteries to solve. Ship City is fading, but you and your fellow Explorers can find a way to a better future. So don your delver suit, step aboard a mighty Greatship and venture down the Slipstream towards the unknown. Your creed: explore or perish! Inspired by 19th century expeditions, deep sea diving and pulp archaeology, Coriolis: The Great Dark is a roleplaying game about exploration and intrigue. Join dangerous expeditions, navigate the Byzantine schemes of Ship City, and hunt for the keys that unlock the mystery of this Lost Horizon. The core rulebook features: Rules for creating your crew of Explorers, with upgrades such as talents, vehicles, and crew maneuvers to enhance campaign play. Rules for delving into the unknown, traveling on Greatships through the dangerous Slipstream, and trekking across wild planets. A detailed gazetteer of the Lost Horizon, the eleven systems of the Charted Sphere and the asteroid-metropolis of Ship City. The Black Ziggurat, an introductory adventure that will take you deep into an ancient ruin on a distant moon. Tools and rules for solo play, making it possible to explore the Lost Horizon all by yourself.

    $49.99$37.44

  • Gamers Guild AZ Free League Publishing D&D 5E: The Lord of the Rings - Starter Set Free League Publishing

    D&D 5E: The Lord of the Rings - Starter Set

      ‘Not far ahead were dreary hills, rising higher and higher, dark with trees. On some of them were old castles with an evil look, as if they had been built by wicked people.’ You are enjoying a rare, quiet evening at the inn in Bree when a hunter joins your table to share a tale about a dark threat looming over the North Downs. However, you are not merely simple guests at The Prancing Pony — you are members of a Company. It is your self-appointed duty to inquire about the bone-chilling dangers that might emerge from the houseless hills beyond. Are you ready to take the road to adventure? The Lord of the Rings™ Roleplaying 5E Starter Set combines the world’s most known and beloved fantasy setting with the world’s leading roleplaying game system in a visually stunning, easy to use and yet inexpensive package. This beginner-friendly starter set provides all you need to embark on your journeys in Middle-earth, with streamlined rules and pre-generated characters that make it easy to begin playing right away. This boxed set contains: A full set of transparent polyhedral dice, including two d20s engraved with the Rune of Gandalf and the Eye of Sauron. Condensed 5E rules for action resolution, combat, councils and journeys. The complete adventure Over Hill and Under Hill, bringing the heroes deep into the wild lands of northern Eriador to face a dark threat. A large full-colour map of Eriador, with a combat diagram on the back. Beautifully illustrated cardboard stand-up figures for Player-heroes and Adversaries. Five pre-generated and illustrated Player-heroes.

    $29.99$18.94

  • Gamers Guild AZ Kobold Press Starfinder 2E: Player Core Pocket Edition (Pre-Order) ACD Distribution

    Starfinder 2E: Player Core Pocket Edition

      The Starfinder Player Core is the definitive entry point for Starfinder Second Edition, with everything a player needs to learn how to play the game! Choose from 10 ancestries, six character classes, and hundreds of feats and spells to create unique characters ready to take on a ruthless galaxy awash with magic and opportunity. Starfinder Player Core brings the Starfinder RPG into its new edition and is now 100% compatible with the acclaimed Second Edition of the hit Pathfinder Roleplaying Game. Along with GM Core and Alien Core, these books provide a new foundation for the future of tabletop gaming! The pocket edition presents the same contents as the standard edition in a smaller sized softcover for a lower price and better portability.   Contents: Complete character creation rules, walking you through building a character by selecting your Ancestry, Background, and Class, with a focus on the envoy, mystic, operative, solarian, soldier, and witchwarper classes! Core ancestry options include android, barathu, human, kasatha, lashunta, pahtra, shirren, skittermander, vesk, and ysoki! A vast catalogue of options allowing you to customize your character including versatile heritages, like the undead borai and Drift-touched prismeni, skills and feats, and hundreds of spells, ensuring that the character you build represents your hero not just in story, but in rules as well! A primer on the Pact Worlds and wider galaxy, so your character can be a part of an exciting and diverse setting! Rules and tools to advance your character through play, taking them from a fresh-faced adventurer ready to take on the world to a veteran hero, wielding powerful magic that can reshape reality.

    $29.99$21.96

  • Gamers Guild AZ Mythworks Slugblaster: Core Rules (Pre-Order) Quartermaster Direct

    Slugblaster: Core Rules

    THIS IS YOUR BRAIN ON PORTALS. In the small town of Hillview, teenage hoverboarders sneak into other dimensions to explore, film tricks, go viral, and get away from the problems at home. It’s dangerous. It’s stupid. It’s got parent groups in a panic. And it’s the coolest thing ever. This is Slugblaster. A tabletop RPG about teenagehood, giant bugs, circuit-bent rayguns, and trying to be cool. Game: Who are you going to be? A sassy rich kid with a pair of modified time-skipping Scram Cat sneakers? A chill loser with a lovable robot sidekick? An ultra-dimensional princess with a hoverboard made from pure light? What are you going to do? Will you blow off school and sesh the abandoned mall in Vastiche? Get the Miper sponsorship by speed-running Prismatia? Salvage power crystals from the mossy decommissioned gundam in The Golden Jungle? Sneak into the hottest party in Operaeblum? But be careful! Make sure you get home before the demiplane melts, or the bloodwhip swarm sucks your marrow out, or your mom finds out where you've been and sends you away to a camp for troubled youths. System: Slugblaster uses a stripped-down Forged in the Dark system, lovingly designed to support: Collaborative, player-driven sandbox campaigns and free-form cinematic action. Looking cool and doing tricks! Pop your gum in slow-mo while you do a 1080 over jets of slime. Gear-hacking and component-collecting. Fame and popularity! Get fans, earn sponsorships, wear a t-shirt with your face on it. Narrative downtime arcs, where you buy scene prompts with points you earn during your adventures. Dramatic, push-your-luck, third-act disasters. Really dope chases. Vibes: Sci-fi adventure like Big Hero 6, Paper Girls, Everything Everywhere All At Once, Scott Pilgrim vs. the World, and the Spider-Verse movies. Coming-of-age stories like Eighth Grade, The Edge of Seventeen, and A Goofy Movie. Stuff about skateboarding like Skate Kitchen, Mid90s, or Lords of Dogtown. Saturday morning programming like Ben 10, Earthworm Jim, Cyberchase, Power Rangers, or Teenage Mutant Ninja Turtles Anime like SK8 the Infinity, FLCL, Eizouken, and Paprika. Video games like Tony Hawk’s Pro Skater, Jet Set Radio Future, OlliOlli World, and Bomb Rush Cyberfunk. The way the bug aliens exploded into slime in Men in Black. Remember how cool that was?

    $40.00$34.00

  • Gamers Guild AZ Cubicle 7 One Shot Wonders (5E) (Pre-Order) AGD

    One Shot Wonders (5E)

    With our book of DnD one shots, you're armed with over 100 ready-to-play adventures. Perfect for when you've had no time to plan, or if a player drops out last minute, or if you just want an epic session without hours of planning.  Each DnD adventure in One-Shot Wonders takes around 3 hours to play and, because they're on two pages or less, you can read everything in minutes. The layouts are clean, the plot twists are fresh, and you're covered from levels 1 to 20. You'll spend less time reading and more time rolling.  This A4-sized, 200-page hardcover book is a must-have for any game master who loves D&D but hates endless prep.

    $54.99$46.74

  • Gamers Guild AZ Kobold Press Starfinder 2E: Guilt of the Graveworld Adventure Path Special Edition (Pre-Order) ACD Distribution

    Starfinder 2E: Guilt of the Grave World Adventure Path Special Edition

    Prepare to take flight in the first Adventure Path for Starfinder Second Edition! While working for a dwarven mining collective on a mysterious asteroid, a group of adventurers discover an ancient secret, the revelation of which puts them at odds with the Corpse Fleet—the dreaded undead space armada from the planet Eox. Can the heroes survive the trials that await them on the grave world and beyond, or will they be the first victims of the Corpse Fleet’s ambitions of turning the galaxy into a cosmic graveyard? This 128-page faux leatherette-bound hardcover space opera campaign spans levels 1 to 5, with roughly one level of epic adventure content in each of its five parts. Featuring themes exploration, horror, and wacky pop culture, it’s the perfect entry point to the galaxy of Starfinder Second Edition.   In addition to the exciting Adventure Path, Guilt of the Grave World presents new tools to flesh out your campaign, including: Game rules for playing an elebrian, a rare ancestry that survived the magical destruction of their home world of Eox by entertaining cruel undead patrons. The corpsefolk versatile heritage, providing players of all ancestries a new way to play an undead character. New undead-themed equipment and spells. Information about important people and places on Eox, the planet of the living dead!

    $64.99$43.60

  • Gamers Guild AZ Free League Publishing The One Ring: Moria - Through the Doors of Durin Free League Publishing

    The One Ring RPG: Moria - Through the Doors of Durin

    Moria™ – Through the Doors of Durin is an epic campaign expansion delving into the depths of Khazad-dûm for the award-winning second edition of The One Ring™ roleplaying game (TOR), based on the works of J.R.R. Tolkien. Set in the years before Balin’s doomed expedition, this supplement contains a hoard of Patrons, Landmarks, foes, encounters and treasures that a Loremaster can use to construct their own adventures in Moria – from a single desperate journey in the dark to a grand campaign to retake Durin’s Halls. For long ages, the great city of the Dwarrowdelf was the seat of Dwarven kings, and they were rich beyond measure in gold and Mithril. But a thousand years ago, Durin’s Bane arose and drove the Dwarves from their halls. The city fell into darkness, becoming an abode of Orcs, Goblins – and worse. Countless Orcs perished in the Battle of Five Armies. Maybe the Halls of Durin lie empty once more. Maybe there are piles of treasure there, waiting to be claimed. Maybe Mithril still glimmers in the mines under Caradhras. Cross the dread threshold, adventurer, and delve deep!

    $44.99$38.24

  • Gamers Guild AZ Parable Games Don't Play This Game RPG: Core Rulebook (Pre-Order) AGD

    Don't Play This Game RPG: Core Rulebook

      Oh come on, please stop reading, otherwise it'll happen to you too, it says it on the cover for Christs sake. Well if you're reading this its already too late, you're cursed now. Anyone who reads this must play this game or bad things will happen. Trust me because, well, I didn't play, and if you're reading this, then I'm dead. WHAT IS THIS GAME?A Legacy Solo Tabletop Roleplaying Game about someone (YOU) who has been cursed to play a game with a mysterious Entity. Journal, document, create, explore, and scare the #### out of yourself. In a unique experience that takes horror beyond the tabletop. HOW DO YOU PLAY? You'll create a character, then Events will start happening. The game is simple, an Event happens. You add an entry to your Record about it. Sometimes words, sometimes photos, sometimes something else, whatever the Entity asks. Finish an Event & the Entity will give you another. Over & over until you complete the game and are free, or you lose, and well, then really bad things happen… CREATING A RECORD The Entity wants you document your experience while you play with it. Why? Perhaps to prove it exists, or perhaps as a means to spread its game further, who knows? You'll create a Record as you take part in Events. Sometimes the Entity will instruct you to create Artifacts. These are manifestations of the horror you're experiencing. Artifacts could be photos of abandoned buildings, scrawled messages from a stranger, recordings of strange noises. Whatever they are they should be collected and stored in your Record. Because if you die, the game isn't over... SOLO BECOMES LEGACY MULTIPLAYER - PASS IT ON Stories of this game never truly end. Something is always left behind. Even when you've 'finished' playing. Eventually someone else will find it and start a new game. In the full version of Don't Play This Game rules and events will be available to curse your friends to carry on your story, whatever the ending may have been.

    $34.99$29.74

  • Gamers Guild AZ NDPDesign World Wide Wrestling: Second Edition Heart of the Deernicorn

    World Wide Wrestling: Second Edition

    Published by NDPDesignDistributed by Deernicorn Distro Welcome to World Wide Wrestling: Second Edition! This award-winning game of professional wrestling action enables you to create your own professional wrestling franchise through play, showcasing satisfying and surprising storylines. It’s about feuds, championships, betrayal, and righteous victory. It’s about the clash of good and evil on the grandest stage. It’s about whether you’ve got what it takes. And, in the end, it’s about what the audience thinks of your efforts. In World Wide Wrestling, Creative (the GM role) sets up the show, orders the card and books the matches ahead of time. The players choose archetypical pro wrestling Gimmicks, like the Monster, the Veteran, the Luchador, and so on as the base for their character. Wrestlers play through what Creative has planned, but they have the ability and autonomy to pursue their own feuds, set up their own matches and swerve Creative’s booking. Creative’s job is to make it look like that was the plan all along. Characters are the wrestler as a professional; this means that you play out both their on-screen costumed persona, and their backstage efforts to maintain and progress their careers (and the ways the two effect each other). Through play focused equally on action in the squared circle and events behind the scenes, you will discover who has what it takes to become a wrestling legend. World Wide Wrestling is Powered by the Apocalypse. A simple 2d6+stat modifier system resolves the wrestlers iconic actions, like Working the Audience, Cutting a Promo and in-ring Wrestling. Play is mostly conversation, punctuated by occasional rolls and resolutions of the outcomes. The Gimmicks are broad templates customized by the player to suit their wrestling character, and characters advance over time by working matches with their biggest rivals, getting over with the audience and gaining Championships. Advancement comes in the form of raising stats, gaining valets or manager, gaining custom Moves and manouvers, changing Gimmick to evolve the character over time, and more.   Components and Details Soft cover, full-color book. 260 pages. Includes PDF with purchase Number of players: 3-8Style: Powered by the Apocalypse. GM & Dice.Creator: Nathan D Paoletta Press and Accolades RPG Review: The World Wide Wrestling RPG – Shut Up & Sit Down My New Year’s resolution is to play more indie role-playing games – Polygon

    $32.00

  • Gamers Guild AZ Free League Publishing Vaesen Nordic Horror RPG: Mythic Carpathia Free League Publishing

    Vaesen Nordic Horror RPG: Mythic Carpathia

      Venture into Mythic Carpathia to face Vampires, Rusalkas, Baba Yaga, and other even stranger horrors of Central and Eastern European folklore. Wander the busy streets of Prague, where history and myths collide. Visit old cities, deep forests and high mountains to face creatures beyond belief.This beautifully illustrated hardback expansion to the award-winning Vaesen Nordic Horror Roleplaying includes information about the Carpathia branch of the Society, a gazetteer of the city of Prague, a chapter with local vaesen, and three complete mysteries to play. Mythic Carpathia is illustrated by the acclaimed artist Johan Egerkrans, Anton Vitus, and Francesca Baerald.Key Features:Information about the Slavonic Society called Pravda, its founders, and headquarters in Prague.The new archetype Vampire Hunter.A chapter detailing no less than 16 local mythical beings, each with background, stats, and story seeds. These include Vampire, Golem, the infamous Baba Yaga, and many more.Three new complete mysteries to play, set in Prague, Ukraine, and Transylvania.A large separate full-color map of Mythic Carpathia and the city of Prague.

    $44.99$38.24

  • Gamers Guild AZ Mythworks Slugblaster: Game of the Year Edition (Pre-Order) Quartermaster Direct

    Slugblaster: Game of the Year Edition

      THIS IS YOUR BRAIN ON PORTALS. In the small town of Hillview, teenage hoverboarders sneak into other dimensions to explore, film tricks, go viral, and get away from the problems at home. It’s dangerous. It’s stupid. It’s got parent groups in a panic. And it’s the coolest thing ever. This is Slugblaster. A tabletop RPG about teenagehood, giant bugs, circuit-bent rayguns, and trying to be cool. The Game of the Year Edition includes expanded solo rules, two play surfaces, a set of dice, enamel pin, original soundtrack, stickers, and GM Screen built right into the box. Game: Who are you going to be? A sassy rich kid with a pair of modified time-skipping Scram Cat sneakers? A chill loser with a lovable robot sidekick? An ultra-dimensional princess with a hoverboard made from pure light? What are you going to do? Will you blow off school and sesh the abandoned mall in Vastiche? Get the Miper sponsorship by speed-running Prismatia? Salvage power crystals from the mossy decommissioned gundam in The Golden Jungle? Sneak into the hottest party in Operaeblum? But be careful! Make sure you get home before the demiplane melts, or the bloodwhip swarm sucks your marrow out, or your mom finds out where you've been and sends you away to a camp for troubled youths. System: Slugblaster uses a stripped-down Forged in the Dark system, lovingly designed to support: Collaborative, player-driven sandbox campaigns and free-form cinematic action. Looking cool and doing tricks! Pop your gum in slow-mo while you do a 1080 over jets of slime. Gear-hacking and component-collecting. Fame and popularity! Get fans, earn sponsorships, wear a t-shirt with your face on it. Narrative downtime arcs, where you buy scene prompts with points you earn during your adventures. Dramatic, push-your-luck, third-act disasters. Really dope chases. Vibes: Sci-fi adventure like Big Hero 6, Paper Girls, Everything Everywhere All At Once, Scott Pilgrim vs. the World, and the Spider-Verse movies. Coming-of-age stories like Eighth Grade, The Edge of Seventeen, and A Goofy Movie. Stuff about skateboarding like Skate Kitchen, Mid90s, or Lords of Dogtown. Saturday morning programming like Ben 10, Earthworm Jim, Cyberchase, Power Rangers, or Teenage Mutant Ninja Turtles Anime like SK8 the Infinity, FLCL, Eizouken, and Paprika. Video games like Tony Hawk’s Pro Skater, Jet Set Radio Future, OlliOlli World, and Bomb Rush Cyberfunk. The way the bug aliens exploded into slime in Men in Black. Remember how cool that was?

    $84.99$72.24

  • Gamers Guild AZ Wizards of the Coast Dungeons & Dragons: Dragon Delves Alternate Cover (Pre-Order) Southern Hobby

    Dungeons & Dragons: Dragon Delves Alternate Cover

    Meet the dragons of D&D in Dragon Delves, a collection of ten dragon-themed adventures for characters level 1 through 12. Featuring artwork rendered in ten unique styles, these ready-to-play adventures include streamlined prep and quick start guides for Dungeon Masters. Delve into mysterious dungeons, explore captivating fantasy locations, and come face to face with all the chromatic and metallic dragons, each with unique temperaments, alignments, and magic.

    $49.99$42.49

  • Gamers Guild AZ Autarch Games Adventurer Conqueror King System II Revised: Judges Journal (ACKS II) (Pre-Order) Gamers Guild AZ

    Adventurer Conqueror King System II Revised: Judges Journal (ACKS II)

        EEnter a world where empires stand on the brink of war, and terrible monsters tear at the fragile borderlands of men; where decaying cities teem with chaos and corruption, weeping innocents are sacrificed to chthonic cults and nobles live in decadent pleasure while the realm burns; where heroes, wizards, and rogues risk everything in pursuit of glory, fortune, and power. This is a world where adventurers can become conquerors and conquerors can become kings! The Adventurer Conqueror King System Imperial Imprint (ACKS II) is the new edition of the acclaimed bestselling fantasy role-playing game. It offers everything you need to run epic fantasy campaigns with a sweeping scope.

    $70.00$59.50

  • Gamers Guild AZ Kobold Press Tales of the Valiant: Game Master's Guide ACD Distribution

    Tales of the Valiant: Game Master's Guide

    Great storytellers make great stories. The Game Master’s Guide for the Tales of the Valiant roleplaying game contains evrything GMs need to build deep narratives, exciting combats, and compelling adventures.Features:Learn what your players enjoy, customize your game to their playstyles, and keep everyone engaged and enthusiastic.Start worldbuilding with plenty of tables, checklists, and creative prompts to craft a unique, fresh setting.Raise your exploration, social, and combat encounters up a notch with advanced tools and techniques for maximizing their potential.Homebrew monsters, character options, and more like the pros with advice, best practices, and building- block examples.

    $59.99$36.60

  • Gamers Guild AZ Evil Hat Productions Blades in the Dark RPG: Deep Cuts Hardcover (Pre-Order) AGD

    Blades in the Dark RPG: Deep Cuts Hardcover

    The lore goes deeper, your crew cuts harder in this exciting expansion for Blades in the Dark! Inside Deep Cuts you'll find new details about the scheming city of Doskvol, including: 27 factions, providing new lore and crew opportunities, over 100 heritage and background packages to flesh out the characters and the setting even more, 13 new innovations in technology to reflect ongoing industrial-age advances, including new rare and restricted technology for nefarious Scoundrels to get their hands on, plus catalysts: world-shaking events that expand and alter the setting of the game, providing new avenues for intrigue and adventure! Deep Cuts also includes modular new rules to tailor your game as your group sees fit: more flexible and impactful Harm Trauma rules, a modified Advancement system to customize the rate at which characters progress, a new diceless Downtime system helps you manage Vice, Healing, Crew Development, Debt, and more: a modified approach to Load keeps things streamlined while still tied to the fiction, and an alternative Action system empowers players even more and speeds up play. Packed with tons of lore, gameable details, plug-and-play systems, GM tools, crew opportunities, and new artwork, Deep Cuts takes your game to the next level.

    $25.00$21.25

  • Gamers Guild AZ Free League Publishing Vaesen Nordic Horror RPG: Core Book (Pre-Order) AGD

    Vaesen Nordic Horror RPG: Core Book

      Vaesen Nordic Horror Roleplaying is based on the work of Swedish illustrator and author Johan Egerkrans, Vaesen presents a dark Gothic setting steeped in Nordic folklore and old myths of Scandinavia. Welcome to the Mythic North northern Europe of the nineteenth century, but not as we know it today. A land where the myths are real.

    $49.99$42.49

  • Gamers Guild AZ Free League Publishing Dragonbane: Rulebook Free League Publishing

    Dragonbane: Rulebook

    In the oldest times, the world was ruled by dragons and demons. They were the primordial forces through which the world and its primeval matter was formed. They were opposing principles that made the world complete. Law and order versus chaos and madness. Dragons versus demons. Dragonbane is a classic fantasy tabletop roleplaying game full of magic, mystery, and adventure. It is designed from the ground up to facilitate fast and furious play, with very little prep time and adventures that are a breeze to run. This book includes fast and effective D20-based game rules for character creation, skills, combat, magic, and travel, and the introductory adventure The Castle of the Robber Knight. Please note that a softback version of this book, without the introductory adventure, is included in the boxed Dragonbane Core Set.

    $45.54$38.70

  • Gamers Guild AZ Kobold Press Starfinder 2E: Guilt of the Graveworld Adventure Path (Pre-Order) ACD Distribution

    Starfinder 2E: Guilt of the Grave World Adventure Path

      Prepare to take flight in the first Adventure Path for Starfinder Second Edition! While working for a dwarven mining collective on a mysterious asteroid, a group of adventurers discover an ancient secret, the revelation of which puts them at odds with the Corpse Fleet—the dreaded undead space armada from the planet Eox. Can the heroes survive the trials that await them on the grave world and beyond, or will they be the first victims of the Corpse Fleet’s ambitions of turning the galaxy into a cosmic graveyard? This 128-page hardcover space opera campaign spans levels 1 to 5, with roughly one level of epic adventure content in each of its five parts. Featuring themes exploration, horror, and wacky pop culture, it’s the perfect entry point to the galaxy of Starfinder Second Edition.   In addition to the exciting Adventure Path, Guilt of the Grave World presents new tools to flesh out your campaign, including: Game rules for playing an elebrian, a rare ancestry that survived the magical destruction of their home world of Eox by entertaining cruel undead patrons. The corpsefolk versatile heritage, providing players of all ancestries a new way to play an undead character. New undead-themed equipment and spells. Information about important people and places on Eox, the planet of the living dead!

    $44.99$33.44

  • Gamers Guild AZ Kobold Press Pathfinder Monster Match! Card Game (Pre-Order) ACD Distribution

    Pathfinder Monster Match! Card Game

    The only thing more dangerous than the denizens of the world of Pathfinder is Golarion’s monstrous dating scene! In Pathfinder Monster Match!, compete with your friends to court all kinds of curious creatures, from vivacious vampires and dashing dragons to… a sentient pile of ooze? Why not! When animus turns to amorousness, a whole new world of romantic possibilities opens up! Players will take their monstrous romantic prospects on a wide array of dates to get to know them better and give gifts to demonstrate their affection, all in hopes of finding their perfect match!

    $39.99$33.99

  • Gamers Guild AZ Renegade Game Studios Welcome to Night Vale RPG (Pre-Order) AGD

    Welcome to Night Vale RPG

      The Welcome to Night Vale Roleplaying Game invites you to explore the fictional desert city from the hit podcast thats captured listeners imagination since 2012. The absurd and surreal join your game with Night Vales expansive cast of characters and phenomena. Enjoy the included five-part mystery or craft your story that leads you anywhere in Night Vale, just NOT the dog park! The Welcome to Night Vale Roleplaying Game includes: Complete rules to roleplay in the bizarre town of the hit Welcome to Night Valepodcast. The Citizens Guide helps you create your denizen of Night Vale! The Host Guide contains everything you need to share strange and surreal adventures. The Visitors Guide helps you find your way around the desert town of Night Vale. A five-part mystery adventure that leads characters across the Numbers Station, the Library, and more of Night Vales environs! 8 Dice and a Game Masters Screen provide all the needed supplies at your fingertips. 11 pre-generated characters ready to immediately start your adventures in Night Vale. Additional Threats for your citizens to encounter in this peculiar locale.

    $65.00

  • Gamers Guild AZ Mana Project Studio Elder Mythos RPG: Core Book (Pre-Order) ACD Distribution

    Elder Mythos RPG: Game Box

    Venture beyond the veil of reality with Elder Mythos, become one of the ancient entities and unleash unspeakable horrors. Join us in a cosmic horror saga that transcends human comprehension. The fate of the world is at stake: will you rule it or will you throw it into chaos? Elder Mythos is a cosmic horror tabletop role-playing game in which players will incarnate frightening Lovecraftian Entities vying to destroy or control the world. Through shared worldbuilding or by choosing a Scenario, players will weave a conversation that will create a cosmic horror narrative. Choosing among 12 different Entities - including Hastur The Unspeakable One and Cthulhu The Great Dreamer - each with its own Attributes and Powers, each player will have to pursue unique and disturbing purposes. Using adepts of ancient cults, nightmarish creatures and priestly figures of immense power as expendable resources, players will create a terrifying plot amid catastrophes and consequences. In this tabletop RPG, the Cthulhu Mythos, once again, come to life - and you will incarnate them! Elder Mythos uses a Year Zero System hack designed to handle cosmic horrors without preparation of the session from the Eldritch Master. Using one of the 10 Scenarios, or through collaborative worldbuilding, create and play events in the game world, zooming in and out, from the Entities point of view to more mundane perspectives, tailoring a deep narrative. Contents:Elder Mythos TTRPG CorebookEldritch Master Hardcover ScreenOne Deck of Tarot-Sized CardsOne Set of nine 6-sided diceOne Set of printed Scenario Maps  

    $99.90$84.92

  • Gamers Guild AZ Modiphius Entertainment Forgotten Ruin: The Adventure Wargame (Pre-Order) ACD Distribution

    Forgotten Ruin: The Adventure Wargame

    The battlefield has never looked like this! A time of danger, a secret mission, mysterious tech, and now you and your platoon of rangers are in a strange world inhabited by orcs, sorcerers, and dragons! Forgotten Ruin: The Adventure Wargame takes you to the strangest battlefield yet, pitting state-of-the-art firepower against fantastical monsters. Just hope the orc horde runs out before the ammunition does! Based on the Forgotten Ruin book series, the rules are powered by the ‘Five X’ game system from Five Leagues from the Borderlands and Five Parsecs from Home, unleashing the same solo adventuring thrills. Command your squad while the game rules control your enemies as they move and fight. You can even play with a friend by splitting your squad into two fire teams or designating one of you to control the enemy like a Game Master. This adventure wargame offers an exciting mix of tabletop tactics for miniature figures and randomly generated campaign play, providing a unique, story-rich experience. Inside this 160-page full colour royal-sized (15.6cm x 23.4cm) hardback book you will find: Full rules for miniatures combat on strange battlefields including powerful heavy weapons, leadership tactics to customise your squad, spells, and off-map fire support. Stats for an array of foes to fight: 20 enemy forces with 6 different types (such as Assassins or Archers) as well as 20 huge monsters to challenge your firepower. Rules to turn enemy champions into recurring villains. Campaign rules, objectives, and rewards, including magical treasures, advancements, and, best of all... Transformations! Ever wanted to be a centaur with a machine gun? An elf sniper? Or just a squad leader with a spell book? Your soldiers will not remain the way they were, and the changes can be quite unpredictable!

    $45.00$38.25

  • Gamers Guild AZ Autarch Games Adventurer Conqueror King System II Revised: Monstrous Manual (ACKS II) (Pre-Order) Gamers Guild AZ

    Adventurer Conqueror King System II Revised: Monstrous Manual (ACKS II)

        EEnter a world where empires stand on the brink of war, and terrible monsters tear at the fragile borderlands of men; where decaying cities teem with chaos and corruption, weeping innocents are sacrificed to chthonic cults and nobles live in decadent pleasure while the realm burns; where heroes, wizards, and rogues risk everything in pursuit of glory, fortune, and power. This is a world where adventurers can become conquerors and conquerors can become kings! The Adventurer Conqueror King System Imperial Imprint (ACKS II) is the new edition of the acclaimed bestselling fantasy role-playing game. It offers everything you need to run epic fantasy campaigns with a sweeping scope.

    $65.00$55.25

  • Gamers Guild AZ Dyskami Publishing Soldier Lune RPG: Adventures (Tri-Stat) (Pre-Order) AGD

    Soldier Lune RPG: Adventures (Tri-Stat)

      A ready-for-adventure Tri-Stat System boxed set for your role-playing game nights. Compatible with the BESM Fourth Edition anime RPG. The Soldier Lune RPG is directly inspired by the internationally famous magical girl anime series that debuted in Japan in 1992. It pays homage to common tropes and events in similar anime and manga stories, presenting an epic tale of love, hope, sacrifice, and determination that spans thousands of years. The fictional series follows the exploits of a carefree teenaged schoolgirl, Yua Sato, as she learns of her true heritage as the superpowered defender of love and guardian of hope, Soldier Lune. Yua is joined by her Gorgeous Soldier allies and her eternal love, Guy Incognito as they defend Tokyo and the entire planet from an assortment of powerful, nefarious villains. Boxed set contents include: 64-page full-colour rule book, 40-page full-colour character book, Game Master screen, 6 brief story scenarios, 10 pre-generated player character sheet handouts, 4 custom-etched Soldier Lune six-sided dice.

    $49.95$42.45

  • Gamers Guild AZ Homie & The Dude The Wandering Tavern RPG (Pre-Order) Quartermaster Direct

    The Wandering Tavern RPG

        The Wandering Tavern is a Studio Ghibli-inspired System Agnostic floating TTRPG setting (with optional D&D 5e and D&D 2024 stats included). Explore this immense soaring city with 15 battle maps that detail its every nook and cranny. Delve deep into the devious underbelly of the Tavern while getting to know its wide range of unique NPC patrons and staff. The Wandering Tavern’s dark mysteries and entangled truths are yours to unlock. While traversing this vast metropolis use orginal magical items to protect yourself from the twisted Spirits stalking the halls. However, if you have to escape, you can glide through uncharted skies on never-before-seen Zephyrs, constructed from a plethora of brand-new Parts and Stations. It’s packed full of plot hooks, mysteries, threats, and everything you need for a campaign. If, however, you already have an established world/setting, The Wandering Tavern is the perfect pit stop for your Players to visit, take a load off, and delve into a whole new sort of adventure.   This content is 100% Human created with absolutely NO A.I. involvement.

    $54.99$46.74

  • Gamers Guild AZ Kobold Press Tales of the Valiant: Player's Guide (Pre-Order) ACD Distribution

    Tales of the Valiant: Player's Guide

    Do you want to play the Tales of the Valiant roleplaying game? Do you need a guide for that? Well good news, this is it!All the tools of high adventure are here—plus new twists and new options born in the Kobold Press warrens!Here’s some of what’s inside:•13 classes based on classic fantasy archetypes: fighter, rogue, wizard, and more!•Fantastic lineages and heritages to describe your character’s origin•A full equipment section that includes magic items for players to see!•A full rules system compatible with the SRD and all the 5E books you already own!With support for every play style from story-driven narrative gaming to rules-heavy dungeon-delving, Tales of the Valiant RPG is the sharp blade you need to slay dragons, seize treasure, and tell your own tales!Be Bold. Be Brave. Be Valiant!The core TOV rules in hardcover! This volume includes character generation, classes, lineages, talents, and much much more.

    $59.99$36.60

  • Gamers Guild AZ Monte Cook Games Old Gods of Appalachia RPG:  All Your Gods Are Dead (Pre-Order) ACD Distribution

    Old Gods of Appalachia RPG: All Your Gods Are Dead

    The Appalachia woods are deep and dangerous. Let this book be your guide… All Your Gods Are Dead is designed specifically for the Old Gods of Appalachia game master. It’s chock full of the kinds of entities and items you love to put in your games—creatures of great promise and power, an array of non-player characters who your players will love to love (and possibly grow to hate), and cursed artifacts that promise powerful magic… at a powerful cost. Additional optional rules and GM advice make it easy to provide your players with the darkest, scariest Old Gods of Appalachia experience at the table. If you’re ready to go deeper into alternate Appalachia, this supplement will take your hand and guide you through the dark woods. And better this book than, say, pretty much anything else you might find out there in the shadowed hills and hollers. Features:Inspiring and useful tips and advice for running Old Gods of Appalachia games, useful whether you’re brand-new to gaming or an experienced pro.New cyphers and artifacts, including cursed objects, which can provide players with powerful magic, but always at a cost.New optional rules for elements like rituals, possessions, and poor choices to increase the sense of dread, horror, and danger your players will feel at the table.GM intrusions designed to match up with elements like the Green, the Inner Dark, and the natural world.Powerful, intriguing creatures and NPCs to surprise, delight, and terrify your players. All Your Gods Are Dead is a supplement for the Old Gods of Appalachia Roleplaying Game. It requires the Old Gods of Appalachia Roleplaying Game corebook for play.

    $44.99$37.96

  • Gamers Guild AZ Renegade Game Studios Vampire the Masquerade: Chicago By Night Renegade Game Studios

    Vampire the Masquerade: Chicago By Night

    Mature Content Warning: contains graphic and written content of a mature nature, including violence, sexual themes, and strong language. Reader discretion is advised. Accept no substitutes: Chicago is the city of vampires. Claim a haven on the Gold Coast. Carve a place of this bustling metropolis for yourself. Subjugate a handful of the living on Michigan Avenue. Take a few deep drinks from some of the intoxicating vessels we have around here.  Discover the nightlife. Come visit the Succubus Club, the Blue Velvet, or Red Noº 5, if they’ll let you in. The guest list is pretty damn exclusive. Introduce yourself to the Ventrue Prince. Get to know his vision. Buy into it. Serve it. Stay on his good side and your immortality is going to be just fine. Just ignore the purges of Anarchs, Thin-Bloods, and fledglings when it grows inconvenient, yeah? Stay invested in the Camarilla and it’ll stay invested in you. Remember who’s got your back and who can take that backing away in the blink of an undead eye.  Don’t go digging into business that doesn’t concern you.  Don’t go wandering into territory you don’t know, because someone will claim your skull as a trophy. Don’t screw with another Kindred’s kine, or you’ll find your own murdered and dropped in a dumpster, and that’ll just be the start of your problems. Chicago can be everything for a vampire like you. You just have to accept Chicago into your heart. Become a part of the city. Chicago by Night includes: A history of Chicago from multiple vampire perspectives and accounts of the domain as it exists in the modern nights, along with systems for how to run this city like the twisted, dysfunctional machine it is. An introduction for the Clan of Night’s entry to the Camarilla and rules for playing Lasombra in Vampire: The Masquerade 5th Edition, including their Discipline of Oblivion. Over 50 individual Kindred with biographies, ambitions, secrets, relationships, and reasons for inclusion in any given chronicle, along with fiction illustrating these characters and key locations around the city. A multitude of chronicle hooks covering everything from the Beast and the Hunger to Humanity and Hierarchy, and a single large chronicle in which the Lasombra make it their mission to join the elite ranks of the Camarilla. Coteries illustrating the factionalism of Chicago’s Kindred and new coterie examples for your characters. Loresheets for characters new to or already based in Chicago, providing players easy ways to integrate their characters into the book’s many stories

    $55.00

  • Gamers Guild AZ Renegade Game Studios My Little Pony Roleplaying Game: Knights of Canterlot Sourcebook Renegade Game Studios

    My Little Pony Roleplaying Game: Knights of Canterlot Sourcebook

    Quest for Friendship! Knights of Canterlot transforms your My Little Pony Roleplaying Game into an epic fantasy campaign. This book gives you tools to tell tales of adventure, friendship, and magic, whether it’s a game of Ogres and Oubliettes, dealing with the Pillars of Equestria, or as part of a questing or scholarly society dedicated to the ideals of Equestria. Become a swift archer, charming bard, mighty fighter, wise magicians, cunning rogues, or powerful witch ready to support their friends with song and a story. Add new spells, magical Perks, or mysterious Threats to any My Little Pony campaign. Delve into dungeons, find new friends, and adventure across Equestria! Requires the My Little Pony Roleplaying Game Core Rulebook to play. Features Create epic fantasy campaigns for your pony heroes. Inspire new stories with the Knights of Canterlot or Magical Orders. 10 New Adventurous and Magical influences. Over 40 new spells. Oodles of general Perks, magical items, and artifacts. A full chapter of new Threats to befriend or defeat. The Mares of Malevolence, an exciting fantasy adventure for intrepid ponies. At a Glance For Ages: 14+ Game Type:  Roleplaying Game Adventure and Sourcebook

    $24.50

  • Gamers Guild AZ Renegade Game Studios My Little Pony RPG: Dark Skies Over Equestria Adventure Series Book Renegade Game Studios

    My Little Pony RPG: Dark Skies Over Equestria Adventure Series Book

    The Shadows are growing over Equestria!The land of Equestria is about to face a deadly new threat from the mysterious changelings. Queen Chrysalis plots tirelessly against the protectors of the Elements of Harmony and defeating her will need cunning, insight and the power of friendship to prevail.In this six part campaign your pony characters will face all manner of danger and adventure as they protect Ponyville and Equestria from a growing shadow. Can your characters rise to the challenge and stand together to face this deadly mystery?This supplement contains everything you need to run an epic game for characters level 1 through 5.FeaturesSix adventures that can be played individually or linked into one campaign.An array of new threats and monsters to challenge your characters.Full detail on the mysterious changelings, and how to play one as a character of your own.Changeling Origin and 9 new shapechanging perks.A selection of new 3 Influences (Hivemind, Infatuated, Outsider) and 7 Spells for any pony character.This adventure is recommended for 4-6 characters of levels 1-5Requires the My Little Pony Core Rulebook to play.

    $36.00

  • Gamers Guild AZ Free League Publishing CY_BORG Core Rulebook Free League Publishing

    CY_BORG Core Rulebook

    The world is ending. ⸐ Again and again and again and again and again a̶n̴͗d̵̥͒ ̸̎ă̶ġ̸a̵̢͗i̶͙̓n̸̡̔ ă̵̢̫̥̺̻̞n̵͔̽̿̏̓͋͠͝d̴̢̪̟͊ ̵̡̺̖̰̯͖̞̓̑̐̈́̍̋a̶̤̘̖͗͐̀̔̚̚g̴̛͇̻̦̻͇̲̈́̏à̷̩̫͒ḯ̷̡̱̀̀̀͠ṇ̶̦̔͜. ▶ Constantly in flux; shifting, d̵̃is̴to̴rt̷in̶g̷, always reborn as something worse. Destruction by ecological catastrophes, the fallout of history’s belligerence; by modern man-made Miseries or the blood spilled by the reckless machine of capitalist supremacy. Mankind’s greatest ability truly is to destroy itself in creative ways. Designer demise, consumer-customized death, endlessly on repeat. ▶ Poisonous space rocks, nuclear weapons, cyclical revolutions, warring nations, warring corporations, warring neighbors; pandemics, tsunamis, volcanoes. In between it all: direct person-machine interfaces, tactical neural implants, and bacteria from outer space hijacking intercellular nanorobotics. And the sky is full of ads. ▶ Everyone is interfaced/injected/in̴fe̴cted̶/infested with something. Everyone wants something from everyone else. Everyone is a liar and a cheat. Everyone wants more creds. ¤¤¤¤¤¤¤ Welcome to the year 20X3. Welcome to the City of Y!̸͆̅̌”̶͌̉#̸͇̞̻̌̚”̶̨̻̘̇̉̊͆̈́͒̌̆̓̕͜#̶̖̣̘̻͖̥͕̙̀̃̈́́̄̕̕͜͠2̶̧̻̺̝̥̮̣̒͒̂͐͐̍́́͘̕̕4̴̿̌’̷̛̙͍̠̙̿ The Cy. A Nano-infested doomsday RPG about cybernetic misfits and punks raging against a relentless corporate hell. CY_BORG is a complete rules-light, rage-heavy tabletop roleplaying game based on and compatible with MÖRK BORG. Easy to play, easy to hack. In it you’ll find: A drive-by description of the megacity Cy after the Incident: from its rotting slums where gangs, cults and military corporations wage war, to the blinding scraper forests, neon cathedrals and holo-shimmering arcologies of Central and the toxic industrial hell zones shrouding it all in poisonous (but CYstainable Planet™ Certified) death smog. Quick and dirty character creation where the roll of the dice determines who your punk is, what they’re capable of and who they owe money to. d66 Miserable Headlines making the rounds on the news and feeds with varying regularity, each one heralding chaos and destruction wracking the city until the cataclysmic conclusion seven headlines in. A minimal, simple system designed to stay out of the way and to be easily modded and customized. Rulings before rules. MÖRK BORG at its core, with a few tweaks and updates. Optional rules and tables: Add tactical crunch to your violence with combat mods for cover, suppressive fire and more. Six classes for your class war, including the Forsaken Gang-Goon, the Shunned Nanomancer and the Renegade Cyberslasher. Tables adding depth and character to your punk, such as Style, Quirks and Current Obsession. Random Generators facilitating near-endless play: missions, locations, corporations, cults and npcs populating the accelerating apocalypse. Equipment (of varying legality) like guns and specialized ammo booster plug-ins, intelligent body armor, cybertech, decks fitted with custom Apps, and almost-controllable Nano powers with their latent infestations. 25+ foes to fight. From the countless soldiers of the SecCorps and gangs to corrupted Nanophreaks, soulless drones and cydroids, state-of-the-art combat vehicles and the ethereal, digital apparitions classified as Ghosts. The introductory heist Lucky Flight Takedown. Scope and infiltrate the Lucky Flight Casino, clear the debt data and/or shut the whole operation down. Should be a quick and easy job, right?    

    $34.96

  • Gamers Guild AZ Exalted Funeral Games Monty Python’s Cocurricular Mediaeval Reenactment Programme GTS

    Monty Python’s Cocurricular Mediaeval Reenactment Programme

    Betwixt these firm yet supple (binary) covers, one shall find everything one needs to experience the joy of Mediaeval study, from character creation and factions to ready-to-run quests and monsters – including the French! One need not be familiar with Monty Python’s work, nor is experience with ‘role-playing games’ required. If you have experience with the latter, you are probably too silly a person to participate and should stop reading immediately. Features: An original rules-lite gaming system with spam. Guidance on designing adventures with spam. Ready-to-run quests, spam, and guidance on designing one's own adventures. Character creation, spam, bestiary, spam, and Dramatis Personae sections. Tables for generating all sorts of things with spam. Original hand-painted illumination 6.2% more spam. This is a fully licensed educational programme for serious students of History.It is by no means a comprehensive manual for running imaginative, Mediaeval-themed role-playing games lovingly ripped off from the works of Monty Python.

    $50.00$42.50

  • Gamers Guild AZ Parable Games Don't Play This Game RPG: Record (Pre-Order) AGD

    Don't Play This Game RPG: Record

      Record your game with the Entity in this cursed notebook. You must preserve all you make in your record so it can be passed on. Or the Entity will be... displeased. This book will allow you store everything you create whilst playing your game, from written passages to photos and sketches. There's plenty of space to track the horrors that are unfolding as well as anchor sheets to keep your character grounded. The book is a compact thing to make it easy to carry around with you whilst exploring for events. It also makes it easy to hide from those who should not find it.

    $24.99$21.24

  • Gamers Guild AZ Gallant Knight Games Six Crowns in Hell RPG (Pre-Order) GTS

    Six Crowns in Hell RPG

    You are a lesser gretch, a soul in hell bound to servitude to the Hell Knights, as well as the Great Evil of Hell.You're done with that. You're going to kill the six Hell Knights, the primary servitors of the Great Evil and take their crowns. With the power you amass, you can either escape hell or take the fight to the Throne of Hell itself.A Solo Roleplaying Game, Guided by FirelightsSIX CROWNS IN HELL uses the Firelights system, developed by Fari RPGs and René-Pier Deshaies. The book is about 44 pages in total, including all the rules, enemies, and tools you need to play the game.Using two six-sided dice and a standard deck of playing cards, you can explore a hellish landscape, creating a map and narrative as you travel through Hell, hunting down the Six Crowns you need to escape.(Hardcover, black and white book)

    $24.99$21.24

  • Gamers Guild AZ Steamforged Games Animal Adventures RPG: Starter Set Southern Hobby

    Animal Adventures RPG: Starter Set

    Join intelligent cats and dogs on a spellbinding adventure!Created for beginners, this set is your gateway into the magical world of roleplaying games.Inside is everything you need to play a thrilling RPG campaign, with no experience needed.Explore exciting locations, face fearsome and fantastical beasts, and have fun!The set also includes a brand new adventurer, Chantilly the Labrador Fighter, who is unique to this starter set.

    $44.99$38.24

  • Gamers Guild AZ Kobold Press Campaign Builder: Dungeons & Ruins (Pre-Order) GTS

    Campaign Builder: Dungeons & Ruins

    Brave the Darkness! Your Ultimate Guide to Dungeon Design. Challenge your players with journeys into subterranean halls and long-lost cities with Campaign Builder: Dungeons & Ruins. The ultimate dungeoneering tool, Dungeons & Ruins provides a comprehensive guide to creating engaging dungeons, terrifying traps, and much more! Campaign Builder: Dungeons & Ruins brings you everything you need: Fill your dungeons with 15 sample curses, 17 hazards, and 12 all-new traps, or concoct your own with a step-by-step guide to mayhem! New player options including 6 new subclasses, 5 new heritages, 11 new talents, more than 40 magic items, and more than 15 new spells for your team of dungeon delvers! Develop advanced exploration and skill challenges to push your characters to their ultimate limits—make each encounter count! Learn the art of dungeon design and make best use of clever tricks, wandering monsters, and logical room mapping, then put it all together to build megadungeons for major campaigns. Keep your dungeon’s secrets close with a downloadable Dungeon Tracker sheet—never lose track of your creation. Create perilous adventures in deep places today, with Campaign Builder: Dungeons & Ruins!

    $49.99$42.49

  • Gamers Guild AZ Creature Curation Vast Grimm RPG: Skeleton Crew AGD

    Vast Grimm RPG: Skeleton Crew

    Skeleton Crew: Bare Bones Hard Cover Edition of the Revised Vast Grimm Core Rules. A clean, organized, text-only rulebook. The core rules have been rewritten, re-edited, and presented to make this infectious game more accessible to everyone. 

    $34.99

  • Gamers Guild AZ Adams Media Dungeonmeister: The Expanded Edition (Pre-Order) ACD Distribution

    Dungeonmeister: The Expanded Edition

    Calling all adventurers! The Düngeonmeister series is back with an updated and expanded edition of the bestselling RPG-themed cocktail book that started it all, now with even more game night drink recipes. This revamped collection is brimming with even more fantastical RPG-inspired drink recipes guaranteed to add some extra magic to your next game night. Uncover brand-new recipes and fan-favorite classics, all inspired by the creativity and excitement of tabletop role-playing games like Dungeons & Dragons. Featuring RPG-inspired drink names, playful nods to tabletop game tropes, and step-by-step drink instructions, this book makes crafting cocktails as thrilling as a critical hit. Enhance your game night hosting with a new chapter of alcohol-free drinks, perfect for anyone who loves flavorful mocktails without sacrificing the adventure—all the fun, no constitution checks required! Whether you’re a seasoned Dungeons & Dragons player, a mixology fan, or a lover of fantasy worlds, this RPG-themed cocktail book is a must-have guide for your next game night or party. Cheers to rolling dice and raising glasses.

    $19.00$16.15

  • Gamers Guild AZ Renegade Game Studios Transformers RPG: Transformers One Sourcebook (Pre-Order) GTS

    Transformers RPG: Transformers One Sourcebook

    The Transformers One Sourcebook brings your Transformers Roleplaying Game to Cybertron as the inciting moves of the Civil War occur! Join the ranks of bots fighting for a better future or take up the banner of the High Guard in their rebellion against Sentinel Prime with new factions representing the beginnings of the Autobots and Decepticons. Work alongside or battle against the film’s starring characters as you forge a new future for Cybertron with the Matrix of Leadership. Whether you want to play out the events of Transformers One with your group or use the film as a starting point for further adventures, this book has everything you need including: ♦ Stats for Orion Pax/Optimus Prime, D-16/Megatron, Elita-1, B-127, Sentinel Prime and his minions, and a mix of bots and Transformers key to the film and the Cybertronian Civil War.♦ New Influences inspired by heroes and villains, and new options for using your crew capacity.♦ How to play a Bot character and ways to get your own Transformation Cog.♦ Guidance for playing allies-to-enemies, traitors, and other complicated party dynamics.♦ Ready-to-go locations from across Cybertron, ranging from the Archives to how to run your own Iacon 5000, perfect for every Transformers RPG campaign.Features★ Create characters as Bots, giving a unique viewpoint and progression on the quest to get their T-Cog.★ Key new factions, new influences, mining gear, and more to enhance the player experience★ Advice on playing campaigns with fraying loyalties and traitors★ Ready-to-go locations from areas in the film, such as the Iacon 5000 and the surface of Cybertron, with challenges, story hooks, and potential enemies.

    $45.00

  • Gamers Guild AZ Renegade Game Studios Werewolf: The Apocalypse (5e) RPG - Wyrmtide Sourcebook (Pre-Order) GTS

    Werewolf: The Apocalypse (5e) RPG - Wyrmtide Sourcebook

    Mature Advisory: contains graphic and written content of a mature nature, including violence, sexual themes, and strong language. Reader discretion is advised. The Wyrmtide RisesThe fractured remnants of the once-mighty Garou Nation are under siege, beset by enemies from every corner. From the insidious corporate machinations of Pentex and its ilk to the malevolent corruption of Banes, fomori, and their possessed hosts, the Garou face an overwhelming tide of monstrosities. Standing as Gaia's last line of defense, the Garou struggle against forces determined to desecrate her sacred, dying soil—even as the spirits of the Weaver and the Wyld sometimes turn against them.Discover how the Garou continue the fight when their best weapons fall short. Engage with over two dozen adversaries and rivals to expand your chronicles. Choose your battlefields, Gifts, and Loresheets with care—your enemies have never been more numerous or more dangerous. Wyrmtide offers a wealth of adversaries, tactics, powers, and narrative depth for players and Storytellers to elevate any chronicle.Features★ Introduces enemies including Black Spiral Dancers, Formori, Banes, plus agents of the Weaver and Wyld!★ Tactics and strategies on how to fight and win against your enemies and Locations to set those actions scenes.★ Details Human Organizations, including Pentex fronts.★ Includes sample stories and plug-and-play material to help bring everything together as a storyteller.★ New content including character options, 4 loresheets, 8 Wyrm-tainted Gifts, and new Advantages and Flaws! 

    $45.00

  • Gamers Guild AZ Free League Publishing Coriolis: The Great Dark Gamemaster Screen (Pre-Order) Free League Publishing

    Coriolis: The Great Dark Gamemaster Screen

      A deluxe Gamemaster Screen in landscape format for the Coriolis: The Great Dark roleplaying game. It features beautiful art on the outside and a host of useful tables and important information on the inside, while keeping the GM’s plans hidden from the eyes of inquisitive players.

    $24.99$18.94

  • Gamers Guild AZ Renegade Game Studios Vampire: The Masquerade Roleplaying Game 5th Edition The Crimson Gutter Renegade Game Studios

    Vampire: The Masquerade Roleplaying Game 5th Edition The Crimson Gutter

    Mature Advisory: contains graphic and written content of a mature nature, including violence, sexual themes, and strong language. Reader discretion is advised. Download the Vampire: The Masquerade Roleplaying Game 5th Edition The Crimson Gutter Previews here! Some editing errors occurred with the Supporting Characters section. The full PDF has already been updated, but fans with the printed book may find the updated character profiles (specifically the Disciplines sections) here. You've been Embraced, brought into the night and left to fend for yourself with your coterie. Now what? The Crimson Gutter provides a starter chronicle, designed to help novice or experienced Storytellers run any introductory game of Vampire: The Masquerade. The Crimson Gutter chronicle introduces core concepts during play such as feeding, the sects (Anarchs, Camarilla), and the Masquerade itself while giving the players' characters a chance to carve a niche for themselves among the Kindred. The 21 highly adaptable stories contained within can be played in isolation or strung together to form multiple arcs of a chronicle. Experienced Storytellers can easily adapt these stories to their own chronicles, drawing from them to fill an evening of play or adapting whole story arcs. Also included is a city setting adaptable to any fictional or real city including eight recurring locations and more than 20 recurring Storyteller characters. Features 21 stories suitable for both new and experiences Storytellers Presents Church of Caine as major faction alongside Camarilla and Anarch Three appendices provide additional fodder for dropping in feeding complications, fleshing out locations, and future stories. A city setting adaptable to any fictional or real city including eight recurring locations and more than 20 recurring Storyteller characters

    $45.00

  • Gamers Guild AZ Free League Publishing Vaesen Nordic Horror RPG: Custom Dice Set (Pre-Order) Free League Publishing

    Vaesen Nordic Horror RPG: Custom Dice Set

      A set of ten engraved six-sided dice, designed specifically for the Vaesen roleplaying game. These 16 mm special dice are designed to support the game mechanics but can be used as normal six-sided dice as well.

    $22.59$19.20

  • Gamers Guild AZ Free League Publishing The Lord of the Rings RPG: Moria: Shadow of Khazad-dum Free League Publishing

    D&D 5E: The Lord of the Rings - Moria: Shadow of Khazad-dum

    Moria – Shadow of Khazad-dûm™ is an epic campaign expansion delving into the depths of Khazad-dûm for The Lord of the Rings™ Roleplaying, the 5E adaptation of theaward-winning second edition of The One Ring™ roleplaying game (TOR), based on the works of J.R.R. Tolkien. Set in the years before Balin’s doomed expedition, this supplement contains a hoard of Patrons, Landmarks, foes, encounters and treasures that a Loremaster can use to construct their own adventures in Moria – from a single desperate journey in the dark to a grand campaign to retake Durin’s Halls. For long ages, the great city of the Dwarrowdelf was the seat of Dwarven kings, and they were rich beyond measure in gold and Mithril. But a thousand years ago, Durin’s Bane arose and drove the Dwarves from their halls. The city fell into darkness, becoming an abode of Orcs, Goblins – and worse. Countless Orcs perished in the Battle of Five Armies. Maybe the Halls of Durin lie empty once more. Maybe there are piles of treasure there, waiting to be claimed. Maybe Mithril still glimmers in the mines under Caradhras. Cross the dread threshold, adventurer, and delve deep!

    $49.70$42.24

  • Gamers Guild AZ Caesar Ink Doomsong (Pre-Order) ACD Distribution

    Doomsong

    Welcome to Painyme, a nation of saints and sinners, of foul heresy and undying devotion. Within this tome, a grim world of medieval horror awaits. Players will find themselves navigating a land poised between two extremes: the Ecclesiarchy's justice and order on one side and the silken allure of heresy and power on the other. Within this book, you'll find everything you need to run your own Roleplay Macabre. Contents: - Deluxe embossed thermo-leather hardback book - 300 pages of Macabre Horror - Dustjacket that doubles as GM reference sheet - Unique character creation system - Monstrous bestiary - Occult abilities to wrest power from the Traitor Gods themselves.

    $65.00$55.25

  • Gamers Guild AZ SoulMuppet Publishing Paint the Town Red RPG (Pre-Order) AGD

    Paint the Town Red RPG

      Paint the Town Red is a sad vampire RPG from SoulMuppet Publishing about depression, partying and falling in love, and explores themes of trauma, vice and loneliness. Set against the backdrop of history's greatest cities, playing a game of Paint the Town Red feel more like a boozy night out on the town than a heroic quest, complete with pre-drinks, loud music, smoking areas and hangovers.

    $45.00$38.25

  • Gamers Guild AZ Renegade Game Studios Vampire The Masquerade: RPG - In Memoriam Sourcebook (Pre-Order) AGD

    Vampire The Masquerade (5E) RPG: In Memoriam Sourcebook

    No Escape from the Past… You’ve been dead longer than you were alive. You've witnessed the passing of every mortal from your first life—through violence, disease, or the relentless march of time—while you, undying, remain bound to this world. Your nights are haunted by the echoes of history, from the distant whispers of two centuries past to the cataclysmic World Wars and the rise of the modern era. Embrace the mantle of the noveaux elders, the ancillae who have seized power in the absence of the true elders, who’ve now fallen or been beckoned away. Become a Kindred of 100, 150, or even 200 years. Detail your backstory and relive the formative trials and tribulations that forged you into the monster you are today. Command the night with the power of centuries behind you with In Memoriam for Vampire: The Masquerade. Features Dive into and take part in Kindred history through flashback with expanded Memoriam rules. Craft Ancilla Characters with enriched rules designed for advanced play. Consolidated and Streamlined Memoriam Rules featuring new variations and advanced rules for deeper character development. New Lore, Resources & Plotlines surrounding 11 mortal eras and 8 pivotal Kindred events. Six New Loresheets that link characters to significant historical moments. Learn more about integrating Memoriam rules into your existing stories and how to tie your characters to older events At a Glance: For Ages: 18+ Game Type: Roleplaying Game Sourcebook

    $45.00


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