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RPG Books

554 products


  • Gamers Guild AZ Chaosium Call Of Cthulhu RPG (7E): Arkham GTS

    Call Of Cthulhu RPG (7E): Arkham

    2 in stock

    Unveil the secrets of the legend-haunted city! On the streets of Arkham, the threat of the Cthulhu Mythos is ever-present. A quiet town in New England—home to the prestigious Miskatonic University—Arkham’s underbelly hides criminals, speakeasies, and a witch-cursed history.What’s Inside?Call of Cthulhu: Arkham is the definitive guide to the signature setting of Call of Cthulhu. With 290 locations detailed across 9 neighborhoods, Call of Cthulhu: Arkham is the perfect supplement for a sandbox-style campaign. The book also contains Gossip & Rumors to use as scenario seeds, and over 80 fully-detailed NPCs with their own secrets to discover—investigators will never be without a lead to follow up on!

    2 in stock

    $59.99$50.99

  • Gamers Guild AZ Catalyst Game Labs Shadowrun (6E): Falling Point GTS

    Shadowrun (6E): Falling Point

    3 in stock

    Unveil the secrets of the legend-haunted city! On the streets of Arkham, the threat of the Cthulhu Mythos is ever-present. A quiet town in New England—home to the prestigious Miskatonic University—Arkham’s underbelly hides criminals, speakeasies, and a witch-cursed history.What’s Inside?Call of Cthulhu: Arkham is the definitive guide to the signature setting of Call of Cthulhu. With 290 locations detailed across 9 neighborhoods, Call of Cthulhu: Arkham is the perfect supplement for a sandbox-style campaign. The book also contains Gossip & Rumors to use as scenario seeds, and over 80 fully-detailed NPCs with their own secrets to discover—investigators will never be without a lead to follow up on!

    3 in stock

    $49.99$42.49

  • Gamers Guild AZ Dungeons & Dragons D&D 5th Edition: Expansion Rulebooks Gift Set (Alternate Art) Southern Hobby

    D&D 5th Edition: Expansion Rulebooks Gift Set (Alternate Art)

    2 in stock

    Crafted for DMs and players alike, this collection brings together all three fifth edition rules expansion books in one gift set, complete with a beautiful new Dungeon Master’s screen. Embark on a journey with the rival wizards Tasha and Mordenkainen and the crime lord Xanathar. Learn new secrets and discover magical new ways to play the world’s greatest roleplaying game.- Includes fifth edition’s best-selling rules expansions, Xanathar’s Guide to Everything, Tasha’s Cauldron of Everything, Monsters of the Multiverse, and a Dungeon Master’s screen, all together for the first time in a beautiful slip case- Includes the debut of Monsters of the Multiverse, a comprehensive resource for players and Dungeon Masters alike, containing over 30 updated player character races and a massive bestiary with over 250 redesigned monsters and stat blocks, all for use in any D&D world- Each of the three books and the Dungeon Master’s screen feature special foil covers, available only with this release- Perfect set for players and Dungeon Masters looking to expand their game with additional rules and character optionsIncludes: Xanathar's Guide to Everything Tasha's Cauldron of Everything Mordenkainen Presents: Monsters of the Multiverse Dungeon Master's Screen Slip Case Alternative art covers come with a distinctive design and soft-touch finish.

    2 in stock

    $169.95$114.07

  • Gamers Guild AZ Dungeons & Dragons D&D 5th Edition: Player's Handbook Southern Hobby

    D&D 5th Edition: Player's Handbook

    6 in stock

    Everything a player needs to create heroic characters for the world’s greatest roleplaying game. The Player’s Handbook is the essential reference for every Dungeons & Dragons roleplayer. It contains rules for character creation and advancement, backgrounds and skills, exploration and combat, equipment, spells, and much more. Use this book to create exciting characters from among the most iconic D&D races and classes. Dungeons & Dragons immerses you in a world of adventure. Explore ancient ruins and deadly dungeons. Battle monsters while searching for legendary treasures. Gain experience and power as you trek across uncharted lands with your companions. The world needs heroes. Will you answer the call?

    6 in stock

    $49.95$35.08

  • Gamers Guild AZ Dungeons & Dragons D&D 5th Edition: Spelljammer - Adventures in Space Alt Covers Southern Hobby

    D&D 5th Edition: Spelljammer - Adventures in Space Alt Covers

    2 in stock

    SET SAIL FOR THE STARS!A thrilling space-based adventure setting for the world’s greatest roleplaying game.Spelljammer: Adventures in Space presents the Astral Plane as a Dungeons & Dragons campaign setting unlike any other. Home of the stars and gateway to the heavens, the Astral Plane teems with excitement and possibility. With the help of magic, spelljammers can cross the oceans of Wildspace, ply the silvery void known as the Astral Sea, and hop between worlds of the D&D multiverse.This set contains everything a Dungeon Master needs to run adventures and campaigns set in the starlit realms of Wildspace and the Astral Sea, as well as new options for players who want to create characters at home in this fantastic setting.COMPONENTS:★ The Astral Adventurer’s Guide, a 64-page hardcover book for players and Dungeon Masters that presents the Astral Plane as a campaign setting and includes space-based character options, spells and magic items, deck plans and descriptions for spelljamming ships, and more★ Boo’s Astral Menagerie, a 64-page hardcover book for Dungeon Masters that presents game statistics and descriptions for over 60 creatures found in Wildspace and the Astral Sea, including astral elves, cosmic horrors, lunar and solar dragons, murder comets, and space clowns.★ Light of Xaryxis, a 64-page hardcover adventure for Dungeon Masters that is set in the Astral Plane and designed for characters of levels 5–8★ Double-sided poster map of the Rock of Bral, an asteroid-city that can serve as both an adventure location and a campaign hub in the Astral Plane★ Sturdy, four-panel Dungeon Master’s screen designed for use with the books in this set

    2 in stock

    $69.99$48.80

  • Gamers Guild AZ Dungeons & Dragons D&D 5th Edition: Dungeon Master's Guide Southern Hobby

    D&D 5th Edition: Dungeon Master's Guide

    4 in stock

    Everything a Dungeon Master needs to weave legendary stories for the world’s greatest roleplaying game. The Dungeon Master’s Guide provides the inspiration and the guidance you need to spark your imagination and create worlds of adventure for your players to explore and enjoy. Inside you’ll find world-building tools, tips and tricks for creating memorable dungeons and adventures, optional game rules, hundreds of classic D&D magic items, and much more!

    4 in stock

    $49.95$35.08

  • Gamers Guild AZ Dungeons & Dragons D&D 5th Edition: Spelljammer - Adventures in Space Southern Hobby

    D&D 5th Edition: Spelljammer - Adventures in Space

    2 in stock

    SET SAIL FOR THE STARS! A thrilling space-based adventure setting for the world’s greatest roleplaying game.Spelljammer: Adventures in Space presents the Astral Plane as a Dungeons & Dragons campaign setting unlike any other. Home of the stars and gateway to the heavens, the Astral Plane teems with excitement and possibility. With the help of magic, spelljammers can cross the oceans of Wildspace, ply the silvery void known as the Astral Sea, and hop between worlds of the D&D multiverse.This set contains everything a Dungeon Master needs to run adventures and campaigns set in the starlit realms of Wildspace and the Astral Sea, as well as new options for players who want to create characters at home in this fantastic setting.COMPONENTS:★ The Astral Adventurer’s Guide, a 64-page hardcover book for players and Dungeon Masters that presents the Astral Plane as a campaign setting and includes space-based character options, spells and magic items, deck plans and descriptions for spelljamming ships, and more★ Boo’s Astral Menagerie, a 64-page hardcover book for Dungeon Masters that presents game statistics and descriptions for over 60 creatures found in Wildspace and the Astral Sea, including astral elves, cosmic horrors, lunar and solar dragons, murder comets, and space clowns.★ Light of Xaryxis, a 64-page hardcover adventure for Dungeon Masters that is set in the Astral Plane and designed for characters of levels 5–8★ Double-sided poster map of the Rock of Bral, an asteroid-city that can serve as both an adventure location and a campaign hub in the Astral Plane★ Sturdy, four-panel Dungeon Master’s screen designed for use with the books in this set

    2 in stock

    $69.99$48.80

  • Gamers Guild AZ Dungeons & Dragons D&D 5th Edition: Journeys Through the Radiant Citadel Alternate Art Southern Hobby

    D&D 5th Edition: Journeys Through the Radiant Citadel Alternate Art

    1 in stock

    LIGHT YOUR PATH TO ADVENTURE "An anthology of thirteen stand-alone adventures set in wondrous lands for the world’s greatest roleplaying game."Through the mists of the Ethereal Plane shines the Radiant Citadel. Travelers from across the multiverse flock to this mysterious bastion to share their traditions, stories, and calls for heroes. A crossroads of wonders and adventures, the Radiant Citadel is the first step on the path to legend. Where will your journeys take you?Journeys through the Radiant Citadel is a collection of thirteen short, stand-alone D&D adventures featuring challenges for character levels 1–14. Each adventure has ties to the Radiant Citadel, a magical city with connections to lands rich with excitement and danger, and each can be run by itself or as part of an ongoing campaign. Explore this rich and varied collection of adventures in magical lands.★ Thirteen new stand-alone adventures spanning levels 1 to 14, each with its own set of maps★ Introduces the Radiant Citadel, a new location on the Ethereal Plane that connects adventurers to richly detailed and distinct corners of the D&D multiverse★ Each adventure can be set in any existing D&D campaign setting or on worlds of your own design★ Introduces eleven new D&D monsters★ There’s a story for every adventuring party, from whimsical and light to dark and foreboding and everything in between

    1 in stock

    $49.95$34.71

  • Gamers Guild AZ Dungeons & Dragons D&D 5th Edition: Curse of Strahd Revamped Southern Hobby

    D&D 5th Edition: Curse of Strahd Revamped

    1 in stock

    BURY YOURSELF IN GOTHIC HORROR Unearth the terror of Ravenloft in this boxed adventure for the world’s greatest roleplaying game. Under raging storm clouds, the vampire Count Strahd von Zarovich stands silhouetted against the ancient walls of Castle Ravenloft. Rumbling thunder pounds the castle spires. The wind’s howling increases as he turns his gaze down toward the village of Barovia. Far below, yet not beyond his keen eyesight, a party of adventurers has just entered his domain. Strahd’s face forms the barest hint of a smile as his dark plan unfolds. He knew they were coming, and he knows why they came—all according to his plan. A lightning flash rips through the darkness, but Strahd is gone. Only the howling of the wind fills the midnight air. The master of Castle Ravenloft is having guests for dinner. And you are invited. COFFIN COMPONENTS Curse of Strahd, one of the most popular Dungeons & Dragons roleplaying game products of all time, split into three parts: a 224-page perfect-bound adventure for characters of levels 1–10, a 20-page Creatures of Horror booklet of new monsters that appear in the adventure, and an 8-page Tarokka Deck booklet.  A cover sheet with Strahd von Zarovich’s image on one side and Strahd’s monster stat block on the other.  A sturdy, four-panel Dungeon Master’s screen designed for use with the adventure.  A double-sided poster map showing the domain of Barovia on one side and Castle Ravenloft on the other.  54 foil-stamped Tarokka cards, which help determine the heroes’ path through the adventure.  A tuck box to hold the Tarokka deck.  12 postcards (3 copies each of 4 different cards), which you can use to invite friends to your game.

    1 in stock

    $99.99$69.48

  • Gamers Guild AZ Dungeons & Dragons D&D 5th Edition: Dragonlance - Shadow of the Dragon Queen Alt Cover GTS

    D&D 5th Edition: Dragonlance - Shadow of the Dragon Queen Alt Cover

    1 in stock

    ENLIST IN THE WAR OF THE LANCE "March to war against the Dragon Armies in this adventure for the world’s greatest roleplaying game."akhisis the Dragon Queen has returned to the world of Krynn. Across the land, her armies of fanatical draconians wage a brutal war of conquest. As the Dragon Armies march on the unprepared nation of Solamnia, only the defenders of the city of Kalaman stand in their way. But the Dragon Armies want more than just to crush their foes. An ancient evil in the Dragon Queen’s service seeks a magical weapon that could dominate Krynn for all time.Dragonlance: Shadow of the Dragon Queen is a tale of conflict and defiance set during the legendary War of the Lance. Create characters from Krynn, the world of the Dragonlance setting, then march them to the front lines of battle against the terrifying Dragon Armies.Optionally, use the Dragonlance: Warriors of Krynn board game to bring this adventure’s massive battles to your Dungeons & Dragons game.★ World at War: Introduces war as a genre of play to fifth edition Dungeons & Dragons.★ Dragonlance: Introduces the Dragonlance setting with a focus on the War of the Lance and an overview of what players and DMs need to run adventures during this world spanning conflict.★ Heroes of War: Provides character creation rules highlighting core elements of the Dragonlance setting, including the kender race and new backgrounds for the Knight of Solamnia and Mage of High Sorcery magic-users. Also introduces the Lunar Sorcery sorcerer subclass with new spells that bind your character to Krynn's three mystical moons and imbues you with lunar magic.★ Villains: Pits heroes against the infamous death knight Lord Soth and his army of draconians.

    1 in stock

    $49.95$32.29

  • Gamers Guild AZ Dungeons & Dragons D&D 5th Edition: Monster Manual Southern Hobby

    D&D 5th Edition: Monster Manual

    4 in stock

    A menagerie of deadly monsters for the world’s greatest roleplaying game. The Monster Manual presents a horde of classic Dungeons & Dragons creatures, including dragons, giants, mind flayers, and beholders—a monstrous feast for Dungeon Masters ready to challenge their players and populate their adventures. The monsters contained herein are culled from the D&D game’s illustrious history, with easy-to-use game statistics and thrilling stories to feed your imagination.

    4 in stock

    $49.95$35.08

  • Gamers Guild AZ Wizards of the Coast Dungeons And Dragons (5E): Planescape: Adventures In The Multiverse Alt Cover(Pre-Order) GTS

    Dungeons And Dragons (5E): Planescape: Adventures In The Multiverse Alt Cover

    15 in stock

      Planar pandemonium is just a roll of the dice away in this weird and wonderful adventure. EVERYTHING YOU LOVE ABOUT PLANESCAPE – AND MORE! Return to the incredibly imaginative world of Planescape, where demons and angels sip tea together and the unexpected is just around the corner. From perplexing realities to multiversal glitches, fans of the original Planescape setting will encounter both familiar and unfamiliar uncertainties in this smorgasbord of multidimensional chaos. CREATE YOUR OWN PLANES-HOPPING ADVENTURER. Planescape®: Adventures in the Multiverse comes with a plethora of unconventional new player options. Choose from 2 new backgrounds: will you be a gate warden influenced by mysterious planar forces, or a planar philosopher who pursues the hidden truths of the multiverse? Channel planar energies with 7 otherworldly feats, experiment with intriguing magic spells, and draw inspiration from Sigil’s 12 ascendant factions, each with distinct cosmic ideologies. INFINITE REALMS. INFINITE STORYTELLING. Bursting with multiversal flavor, this campaign collection contains limitless storytelling inspiration. Dungeon Masters will find everything they need to run grand adventures, including adventure hooks, idiosyncratic locations, and multiversal calamities. With a random encounter table and over 50 unusual creatures, planar pandemonium is just a roll of the dice away. WARP THROUGH A WEIRD AND WONDERFUL WORLD. Immerse yourself in the backstage of reality, using Sigil, the City of Doors, as a gateway to explore the surreal landscape of the Outlands. Explore with a double-sided poster map of Sigil and the Outlands, which serve as both adventure locations and springboards to adventures across the multiverse. The possibilities – just like the realms – are endless.

    15 in stock

    $79.99$57.94

  • Gamers Guild AZ Wizards of the Coast D&D 5th Edition: Deck of Many Things Alternate Cover (Pre-Order) GTS

    D&D 5th Edition: Deck of Many Things Alternate Cover

      The Deck of Many Things is a famous DUNGEONS & DRAGONS magic item whose effects are as spectacular as they are unpredictable. Within this box, you'll find the Book of Many Things, which illuminates the decks mysteries and provides everything Dungeon Masters need to use it in their campaigns. This book includes advice, adventure locations, and new monsters for Dungeon Masters, as well as character options, magic items, and organizations for players, all inspired by the deck. This set also includes lavishly illustrated cards for the Deck of Many Things, including additional cards that triple the decks size, allowing you to build the perfect deck for your campaign. An accompanying guidebook shows how to use the cards as a traditional oracle deck or to create D&D adventures inspired by the cards.

    $109.99$69.96

  • Gamers Guild AZ Dungeons & Dragons D&D 5th Edition: Fizban's Treasury of Dragons Alt Cover Southern Hobby

    D&D 5th Edition: Fizban's Treasury of Dragons Alt Cover

    2 in stock

    Meet Fizban the Fabulous: doddering archmage, unlikely war hero, divine avatar of a dragon-godand your guide to the mysteries of dragonkind. What is the difference between a red dragon and a gold dragon? What is dragonsight? How does a dragons magic impact the world around them? This comprehensive guide provides Dungeon Masters with a rich hoard of tools and information for designing dragon-themed encounters, adventures, and campaigns. Dragonslayers and dragon scholars alike will also appreciate its insight into harnessing the power of dragon magic and options for players to create unique, memorable draconic characters.This alternate version includes a soft-touch finish and metallic detailings, alongside new artwork for the cover.Hardcover.

    2 in stock

    $49.95$33.86

  • Gamers Guild AZ Dungeons & Dragons D&D 5th Edition: Mordenkainen Presents Monsters of the Multiverse Southern Hobby

    D&D 5th Edition: Mordenkainen Presents Monsters of the Multiverse

    3 in stock

    Sparkling with the musings of the wizard Mordenkainen, this tome features a host of creatures for use in the Dungeons & Dragons roleplaying game. Compiling and updating monsters that originally appeared in Volo’s Guide to Monsters and Mordenkainen’s Tome of Foes, these creatures represent some of the most benevolent and malevolent forces that D&D heroes might face.The book also gathers together fantastical peoples from many different worlds. Each of these peoples represents a race option when you create your D&D character, expanding on the choices in the Player’s Handbook.Compiling and updating monsters that originally appeared in Volo’s Guide to Monsters and Mordenkainen’s Tome of Foes, this book presents friends and foes for any D&D campaign, many of them accompanied by the comments of Mordenkainen. The wizard has faced many of these monsters and peoples on numerous wondrous adventures. Now it’s time for you to venture forth and face these creatures yourself!

    3 in stock

    $49.95$34.71

  • Gamers Guild AZ Dungeons & Dragons D&D 5th Edition: DM's Screen Wilderness Kit Southern Hobby

    D&D 5th Edition: DM's Screen Wilderness Kit

    3 in stock

    CHART A COURSE IN THE WILDS Venture into the wilds with this kit for the world's greatest roleplaying game. This kit equips the Dungeon Master with a screen and other tools that are perfect for running D&D adventures in the wilderness. The Dungeon Master’s screen features a gorgeous painting of fantasy landscapes on the outside, and useful rules references cover the inside of the screen, with an emphasis on wilderness rules. The kit also includes the following: 5 dry-erase sheets, featuring hex maps, a food-and-water tracker, and rules references (wilderness chases, wilderness journeys, and the actions you can take in combat)  27 cards that make it easy to keep track of conditions, initiative, and environmental effects  1 box to hold the kit's cards

    3 in stock

    $24.95$16.76

  • Gamers Guild AZ Dungeons & Dragons D&D 5th Edition: Essentials Kit Southern Hobby

    D&D 5th Edition: Essentials Kit

    3 in stock

    UNLEASH YOUR IMAGINATION! Everything you need to create characters and play the new adventures in this introduction to the world’s greatest roleplaying game. Dungeons & Dragons is a cooperative storytelling game that harnesses your imagination and invites you to explore a fantastic world of adventure, where heroes battle monsters, find treasures, and overcome quests. The D&D Essentials Kit is a new introductory product meant to bring D&D to audiences interested in jumping into a fantasy story. This box contains the essentials you need to run a D&D game with one Dungeon Master and one to five adventurers. A newly designed rulebook on-boards players by teaching them how to make characters, and the included adventure, Dragon of Icespire Peak, introduces a new 1-on-1 rules variant.

    3 in stock

    $24.99$17.69

  • Gamers Guild AZ Magpie Games Root: The Roleplaying Game - Core Rulebook PHD

    Root: The Roleplaying Game - Core Rulebook

    1 in stock

    War has returned to the Woodland! The Marquise de Cat led her armies to victory over many of the clearings, but the Eyrie Dynasties rise again to oppose her. Meanwhile, the mice, rabbits, and foxes of the Woodland do not sit idly by - the Woodland Alliance, a homegrown rebellion, has emerged, promising to free the Woodland from any oppressors. In the midst of this war, you and your friends - vagabonds all - travel between the clearings, taking on jobs no one else can or will do. You choose whom you serve, if anyone... but everyone knows you may tip the balance of the War. Root: The Roleplaying Game is the officially-licensed tabletop RPG based on the award-winning Root: A Game of Woodland Might and Right board game by Leder Games. In Root: The RPG, you play vagabonds, individual outlaws whose adventures and alliances define the Woodland forever. Here's what you'll find inside this book: Nine unique playbooks, each built to help you create a vagabond whose exploits will echo in the Woodland for generations to come. Easy-to-follow rules for all manner of fantasy adventure, including roguish feats, reputation and travel mechanics, and more.  Innovative mechanics for managing equipment, weapons, and combat that make your choices matter both tactically and narratively.  Detailed instructions for running Root: The RPG - crafting combats, managing factions, and more - alongside a full clearing, Gelilah's Grove. Root: The RPG is a fantasy adventure for three to six players of woodland creatures fighting for money, justice, and freedom from powers far greater than them. Fame and glory await! 

    1 in stock

    $39.99$24.39

  • Gamers Guild AZ Dungeons & Dragons D&D 5th Edition: Dragonlance - Shadow of the Dragon Queen Deluxe Edition GTS

    D&D 5th Edition: Dragonlance - Shadow of the Dragon Queen Deluxe Edition

    5 in stock

    ENLIST IN THE WAR OF THE LANCE "March to war against the Dragon Armies in this adventure for the world’s greatest roleplaying game."akhisis the Dragon Queen has returned to the world of Krynn. Across the land, her armies of fanatical draconians wage a brutal war of conquest. As the Dragon Armies march on the unprepared nation of Solamnia, only the defenders of the city of Kalaman stand in their way. But the Dragon Armies want more than just to crush their foes. An ancient evil in the Dragon Queen’s service seeks a magical weapon that could dominate Krynn for all time.Dragonlance: Shadow of the Dragon Queen is a tale of conflict and defiance set during the legendary War of the Lance. Create characters from Krynn, the world of the Dragonlance setting, then march them to the front lines of battle against the terrifying Dragon Armies.Optionally, use the Dragonlance: Warriors of Krynn board game to bring this adventure’s massive battles to your Dungeons & Dragons game.★ World at War: Introduces war as a genre of play to fifth edition Dungeons & Dragons.★ Dragonlance: Introduces the Dragonlance setting with a focus on the War of the Lance and an overview of what players and DMs need to run adventures during this world spanning conflict.★ Heroes of War: Provides character creation rules highlighting core elements of the Dragonlance setting, including the kender race and new backgrounds for the Knight of Solamnia and Mage of High Sorcery magic-users. Also introduces the Lunar Sorcery sorcerer subclass with new spells that bind your character to Krynn's three mystical moons and imbues you with lunar magic.★ Villains: Pits heroes against the infamous death knight Lord Soth and his army of draconians. Includes:• Physical Book: Foil Alternate Cover of Dragonlance: Shadow of the Dragon Queen• Exclusive Deluxe DM Screen• Warriors of Krynn Board Game

    5 in stock

    $144.99$93.73

  • Gamers Guild AZ Pathfinder Pathfinder, Second Edition: Core Rulebook Southern Hobby

    Pathfinder, Second Edition: Core Rulebook

    2 in stock

    This comprehensive 640-page guide to the Pathfinder roleplaying game provides everything you need to set out on a world of limitless fantasy adventure! Choose from ancestries like elf, human, and goblin and classes like alchemist, fighter, and sorcerer to create a hero of your own design destined to become a legend! Based on more than 20 years of active development and playtest feedback from more than 125,000 gamers, the new Pathfinder rules are easy to learn and exciting to master! This indispensable volume contains all rules for players and Game Masters, and is your first step on a heroic new journey! The Pathfinder Core Rulebook includes: More than 600 pages of game rules, advice, character options, treasure, and more for players and Game Masters! Six heroic player character ancestries, including elf, dwarf, gnome, goblin, halfling, and human, with variant heritages for half-elf and half-orc! More than 30 backgrounds like bartender, soldier, or apprentice to further immerse yourself in your hero's backstory! Twelve character classes, including the alchemist, barbarian, bard, champion, cleric, druid, fighter, monk, ranger, rogue, sorcerer, and wizard! Hundreds and hundreds of spells, class feats, and other exciting abilities to help you customize your character to become the hero YOU envision them to be! Streamlined and revised rules to help ease new players into the game while providing the depth of character options and tactical interest that have defined Pathfinder from the beginning!

    2 in stock

    $59.99$38.80

  • Gamers Guild AZ Dungeons & Dragons D&D 5th Edition: Xanathar’s Guide to Everything Southern Hobby

    D&D 5th Edition: Xanathar’s Guide to Everything

    6 in stock

    Explore a wealth of new rules options for both players and Dungeon Masters in this supplement for the world’s greatest roleplaying game. The beholder Xanathar—Waterdeep’s most infamous crime lord—is known to hoard information on friend and foe alike. The beholder catalogs lore about adventurers and ponders methods to thwart them. Its twisted mind imagines that it can eventually record everything! Xanathar's Guide to Everything is the first major expansion for fifth edition Dungeons & Dragons, offering new rules and story options: Over twenty-five new subclasses for the character classes in the Player’s Handbook, including the Cavalier for the fighter, the Circle of Dreams for the druid, the Horizon Walker for the ranger, the Inquisitive for the rogue, and many more.  Dozens of new spells, a collection of racial feats, and a system to give your character a randomized backstory.  A variety of tools that provide Dungeon Masters fresh ways to use traps, magic items, downtime activities, and more—all designed to enhance a D&D campaign and push it in new directions. Amid all this expansion material, Xanathar offers bizarre observations about whatever its eyestalks happen to glimpse. Pray they don’t come to rest on you. Beauty and guile are in the eyes of the beholder!

    6 in stock

    $49.95$35.08

  • Gamers Guild AZ Dungeons & Dragons D&D 5th Edition: Bigby Presents: Glory of the Giants - Alternate Cover (Pre-Order) Southern Hobby

    D&D 5th Edition: Bigby Presents: Glory of the Giants - Alternate Cover

    5 in stock

    Bigby the Great recounts his journeys into the history, myth, and society of giants in this guide to their realms in the worlds of Dungeons & Dragons. Here Bigby and the demigod Diancastra, child of the giants All-Father, Annam, unveil the secrets of Annams mighty descendants. Players will find a wealth of giant-themed character options: a subclass for barbarians, two backgrounds related to giants and their runic magic, and feat options that evoke the strength and primal magic of the giants. Dungeon Masters will gain inspiration for bringing giants to life, from maps of giant-built sites and big new monsters to tremendous treasures and intriguing trinkets in a giants bag! Let Bigby and Diancastra teach you everything about the iconic giants of D&D!

    5 in stock

    $59.95$40.26

  • Gamers Guild AZ Dungeons & Dragons Dungeons & Dragons: Keys from the Golden Vault - Alternate Cover Southern Hobby

    Dungeons & Dragons: Keys from the Golden Vault - Alternate Cover

    4 in stock

    Some jobs require more than simply wielding a sword or slinging a spell. Whether it’s procuring a well-guarded item or obtaining crucial information from an imprisoned contact, these tasks require careful planning and flawless execution. The secretive organization called the Golden Vault specializes in hiring crews for such jobs, and for the most daunting assignments—pursuing fabulous treasures and stopping dire threats—that crew is your characters.Keys from the Golden Vault™ is a collection of 13 short, standalone Dungeons & Dragons adventures designed for characters levels 1–11. These adventures can be placed in any setting and you can run them as one-shot games or link them together into a campaign. This book also includes in-world maps to help players plan their heists, plus advice for running nontraditional games with high risks and huge rewards.Contents: Book of 13 stand-alone adventures spanning levels 1–11, each focused on a single heist Adventures can be set in any D&D or homebrew world and can be played individually or as part of a full campaign Introduces the Golden Vault—a mysterious organization for which the player characters can work as heist operatives Each adventure includes a map to guide Dungeon Masters and a map to help players plan their heists Adventures emphasize player choice with each heist having multiple paths toward success Includes advice and detailed information for Dungeon Masters running nontraditional adventures with high risks and huge rewards

    4 in stock

    $49.95$35.08

  • Gamers Guild AZ Dungeons & Dragons D&D 5th Edition: Baldurs Gate- Descent into Avernus Southern Hobby

    D&D 5th Edition: Baldurs Gate- Descent into Avernus

    3 in stock

    FORGE YOUR FATE IN HELLFIRE! Diabolical dangers await in this adventure for the world’s greatest roleplaying game. Welcome to Baldur's Gate, a city of ambition and corruption. You’ve just started your adventuring career, but already find yourself embroiled in a plot that sprawls from the shadows of Baldur's Gate to the front lines of the planes-spanning Blood War! Do you have what it takes to turn infernal war machines and nefarious contracts against the archdevil Zariel and her diabolical hordes? And can you ever hope to find your way home safely when pitted against the infinite evils of the Nine Hells? This heroic Dungeons & Dragons adventure book takes players from levels 1 to 13 as they journey through Baldur's Gate and into Avernus, the first layer of the Nine Hells. Baldur's Gate is among the most iconic locations in fantasy culture. A mist-cloaked metropolis on the Sword Coast, it’s a place of history and a home to heroes. The book introduces the infernal war machines to fifth edition D&D—battle-ready vehicles, which you can customize as you blast off into the Blood War. Dungeon Masters will entice their heroes with devils' deals, designed to lure adventurers with the ultimate temptations of power and treasure.

    3 in stock

    $34.71

  • Gamers Guild AZ Dungeons & Dragons D&D 5th Edition: Dungeon Master's Screen Reincarnated Southern Hobby

    D&D 5th Edition: Dungeon Master's Screen Reincarnated

    14 in stock

    Master the game with this indispensable tool for the world’s greatest roleplaying game. Lost is the poor soul borne aloft in the grip of the ancient red dragon featured in a spectacular panoramic vision by Tyler Jacobson on this durable, four-panel Dungeon Master’s Screen. The interior rules content on this new screen has been revisited and refreshed as a direct result of feedback received from D&D fans everywhere. The screen’s landscape orientation allows the Dungeon Master to easily see beyond the screen and reach over, even as it keeps die rolls and notes hidden from players.  Provides an at-a-glance reference for the most relevant and often used in-game information, equipping Dungeon Masters of all skill levels with essential support.  An excellent resource for new and existing Dungeons Masters to facilitate inspired adventures and an engaging play experience.

    14 in stock

    $14.95$12.46

  • Gamers Guild AZ The One Ring RPG The One Ring: Starter Set GTS

    The One Ring: Starter Set

    3 in stock

    A strange invitation from cousin Bilbo, mentioning that he's in need of help. Most odd! But then again, a great many things about that particular Hobbit have been odd ever since that business with the Dragon. Nothing wrong with taking a stroll and helping old Bilbo out I supposed. After all, there aren't any dangers to worry about here in The Shire. . .The One Ring  RPG: Starter Set contains all you need to take your first step into Middle-earth and experience the adventures Hobbits get up to. With streamlined rules and ready-to-go characters, it is easy to quickly sit down and play the game. The One Ring is set between the time Bilbo went on his journey and the events in The Lord of the Rings, allowing you to explore the Shire by taking on the roles of some Hobbits whose children will go on to do extraordinary things, such as Drogo Baggins, Rory Brandybuck, and Esmeralda Took.This boxed set contains:• A 24-page volume of condensed rules• A 53-page compendium covering the four farthings of the Shire, all the way from Greenholm in the west to Buckland and the Old Forest in the east• A 32-page volume containing five exciting adventures to play• 8 Double-sided pre-generated character sheets• A huge full-color double-sided map showing the Shire and Eriador• 30 Wargear Cards for weapons and armor• 6 double-sided Journey Role and Combat Stance Cards• 2 d12 Feat Dice• 6 d6 Success Dice

    3 in stock

    $49.99$33.55

  • Gamers Guild AZ Dungeons & Dragons D&D 5th Edition: Core Rulebook Gift Set Southern Hobby

    D&D 5th Edition: Core Rulebook Gift Set

    2 in stock

    All rules and reference required to play the world’s greatest roleplaying game. Need a refresh on your well-worn copies? Have a friend who is itching to get into the game? Want a super-handy case to hold all that D&D goodness? The Dungeons & Dragons Core Rules Gift Set includes a copy of all three core rulebooks and a Dungeon Master’s Screen, everything you need to create and play adventures of your own in the world’s greatest roleplaying game.

    2 in stock

    $169.95$118.10

  • Gamers Guild AZ Star Wars RPG Star Wars RPG: Starships and Speeders Asmodee

    Star Wars RPG: Starships and Speeders

    2 in stock

    Jump to Hyperspace with Starships and Speeders, the essential collection of vehicles for Star Wars Roleplaying!  This 144-page sourcebook collects ships from all three Star Wars Roleplaying game lines and introduces a number of vehicles never before profiled. In addition to the crafts themselves, players and GMs will find advice and adventure seeds to help integrate each vehicle into their games. With more than 130 vehicles ranging from civilian speeders to mighty battleships, you’ll find the perfect vessel for any challenge that may arise! This is not a standalone product. A copy of a Star Wars Roleplaying Core Rulebook is required to play. Starships and Speeders is fully compatible with Edge of the Empire, Age of Rebellion, and Force and Destiny.

    2 in stock

    $33.08

  • Gamers Guild AZ Dungeons & Dragons Copy of D&D 5th Edition: Phandelver and Below - The Shattered Obelisk (Alternate Cover) (Pre-Order) Southern Hobby

    D&D 5th Edition: Phandelver and Below - The Shattered Obelisk (Alternate Cover)

    13 in stock

        Uncover a new threat to Phandalin in this timeless dungeoneering adventure for the world’s greatest roleplaying game.Phandelver and Below: The Shattered Obelisk is a high-fantasy adventure that begins in the beloved town of Phandalin as it faces unimaginable danger. Whether the heroes are newcomers to Phandalin or are returning after the acclaimed Dungeons & Dragons adventure Lost Mine of Phandelver, they discover hints of a threat lurking below the town. The heroes soon learn that the cult of a malevolent entity has set its sights on transforming Phandalin into the capital of its evil empire. To save the town from oblivion, the heroes must uncover a nefarious plot and confront the otherworldly cultists directly.Contents:★ Offers new Dungeon Masters and players the opportunity to dive into their first full-fledged Dungeons & Dragons adventure.★ Retains the beloved Lost Mine of Phandelver quests that unfold into a brand-new adventure with classic D&D themes and a tinge of horror.★ Presents a bestiary with approximately two-dozen new creatures that showcase psionic magic, body horror, and more.★ Provides a magic appendix that includes new consumable metamagic items and duergar magic.★ Includes a double-sided poster map with the Phandalin region on one side and the town of Phandalin plus key encounters in the adventure on the other.

    13 in stock

    $59.95$51.82

  • Gamers Guild AZ Call of Cthulhu Call of Cthulhu: 7th Edition Hardcover GTS

    Call of Cthulhu: 7th Edition Hardcover

    1 in stock

    The World’s Best Game Of Intrigue, Mystery & Horror! The Old Ones ruled the earth aeons before the rise of humanity. Traces of their cyclopean cities can still be found on remote islands, buried amid the shifting desert sands, and in the frozen wastes of the polar extremes. Originally they came to this world from the stars. They sleep now, some deep within the earth or beneath the sea. When the stars are right they shall again walk the earth. Call of Cthulhu Playing the role of steadfast investigators, you travel to strange and dangerous places, uncover foul plots, and stand against the terrors of the Cthulhu Mythos. You encounter sanity-blasting entities, monsters, and insane cultists. Within strange and forgotten tomes of lore you discover revelations that humanity was not meant to know. You and your companions may very well decide the fate of the world. The Keeper Rulebook, contains the core rules, background, guidance, spells, and monsters of the game. It is everything you need for Call of Cthulhu at your fingertips, and will enhance all of your games. The Keeper Rulebook is intended for use by the Keeper of Arcane Lore—the Game Master who will present the scenario to the other players. The other players—the Investigators—will benefit hugely from a copy of the Investigator Handbook, which contains expanded rules for character creation, skills, occupations, equipment, and a primer on 1920’s New England—the signature setting of Call of Cthulhu. Monsters, Beasts and Alien Gods! A bestiary of mythos entities to pepper your Call of Cthulhu scenarios and campaigns. Each entry contains full rules for using that monster in the game. Whether it’s a lowly Mi-Go, a flesh-changing Deep One, or the great Cthulhu himself, you’ll find background details, stats, special rules and spells to effectively dispatch these wicked beasts upon your hapless investigators. Tomes of Eldritch Lore Whether at your local library, or among the forbidden bookshelves of a twisted cultist, the Keeper Rulebook provides a wellspring of books for your investigators to find. Rules for reading, researching, and discovering spells come alongside detailed entries for over 20 tomes. Every tome listed in the Keeper Rulebook can serve as the basis of its own story, and to inspire your very own cults to face off against your investigators. Sanity Full rules for the Sanity system that sets Call of Cthulhu apart from other horror games. The Sanity system measures each investigator’s capacity to comprehend the incomprehensible. It mechanizes the way the human brain can break upon discovering mind-bending truths we were never meant to discover. With each loss of sanity, the investigators will change, and their character will shift and grow. Sanity is the backbone of narrative character development in Call of Cthulhu. Scenarios Two complete scenarios, handouts and pregenerated characters allow you to jump right into the action, or kick off a new campaign. Amidst The Ancient Trees- The investigators join a search party for a kidnapped girl, and must venture into the woods of Southwest Vermont in pursuit. What they discover is far worse than they could imagine. Crimson Letters- The death of a professor at Miskatonic University in Arkham, Massachusetts sets off a chain of events that echo through the entire city. The investigators must solve the unexplained death of the academic before things get out of hand.

    1 in stock

    $54.95$34.97

  • Gamers Guild AZ Dungeons & Dragons D&D 5th Edition: Wild Beyond the Witchlight Southern Hobby

    D&D 5th Edition: Wild Beyond the Witchlight

    3 in stock

    SOMETHING WICKED THIS WAY COMES A wickedly whimsical adventure for the world’s greatest roleplaying game. Once every eight years, the fantastic Witchlight Carnival touches down on your world, bringing joy to one settlement after the next. Its owners, Mister Witch and Mister Light, know how to put on a good show. But there’s more to this magical extravaganza than meets the eye! The carnival is a gateway to a fantastic Feywild domain unlike anything found on the Material Plane. Time has not been kind to this realm, however, and dark days lie ahead unless someone can thwart the dastardly schemes of the Hourglass Coven. The Wild Beyond the Witchlight takes adventurers from the Witchlight Carnival to Prismeer, a Feywild domain of delight, and is designed for characters of levels 1–8. This book comes with a poster map that shows the carnival on one side and Prismeer on the other. Explore the Plane of Faerie in the first official D&D adventure set primarily in the Feywild. The adventure begins on a campaign world of the DM’s choice. The Witchlight Carnival, which serves as the means by which the characters enter the Feywild, can be dropped easily into any campaign setting. Adds two new character backgrounds: the Feylost (for characters who grew up in the Feywild) and the Witchlight Hand (for characters who work at the Witchlight Carnival). Introduces two races—play as a fairy or as a harengon, a race of humanoid rabbits. All encounters in the adventure include a non-combat option, allowing players to think and roleplay their way through the adventure if they wish. Classic 1980s Dungeons & Dragons characters return, including Warduke, Strongheart, and Kelek. On the CoverThe Witchlight Carnival has come to town! On the back cover, a displacer beast finds 8-year-old Tyler Jacobson and leads him back to the carnival, where he belongs.

    3 in stock

    $49.95$33.51

  • Gamers Guild AZ Dungeons & Dragons D&D 5th Edition: Fizban's Treasury of Dragons Southern Hobby

    D&D 5th Edition: Fizban's Treasury of Dragons

    8 in stock

    Meet Fizban the Fabulous: doddering archmage, unlikely war hero, divine avatar of a dragon-godand your guide to the mysteries of dragonkind. What is the difference between a red dragon and a gold dragon? What is dragonsight? How does a dragons magic impact the world around them? This comprehensive guide provides Dungeon Masters with a rich hoard of tools and information for designing dragon-themed encounters, adventures, and campaigns. Dragonslayers and dragon scholars alike will also appreciate its insight into harnessing the power of dragon magic and options for players to create unique, memorable draconic characters.Hardcover.

    8 in stock

    $49.95$34.77

  • Gamers Guild AZ Zombicide: Chronicles Zombicide: Chronicles Survivor Set Asmodee

    Zombicide: Chronicles Survivor Set

    5 in stock

    When the zombie apocalypse happened, it came quickly. Even the police and military were overwhelmed before they knew what was happening. That means that there’s a lot of… stuff just scattered everywhere, most of it is still pretty useful. That’s good, because we’re going to need everything we can find if we want to survive. The Field Guide for Zombicide: Chronicles gives players a whole host of new gear for their games. From mundane to military-grade, this 60-page book has stats for a little bit of everything. There’s even some heavy weaponry, along with the rules for how to use it. Also included are rules for new vehicles and special skills for law enforcement and paramilitary Survivors.

    5 in stock

    $29.99$22.12

  • Gamers Guild AZ Magpie Games Root: The RPG - Travelers and Outsiders GTS

    Root: The RPG - Travelers and Outsiders

    2 in stock

    This Root: The Roleplaying Game supplements features: 6" x 9" Hardcover Book Full Color Interior With Artwork By Kyle Ferrin 6 New Vagabond Playbooks - the Adventurer, the Champion, the Chronicler, the Envoy, the Harrier, and the Raider 4 New Factions + New Mechanics Free PDF via DriveThruRPG New faces haunt the Woodland's Spirits!As the War rages on, new factions take interest in the Woodland's resources. The Riverfolk Company sends trade boats up and down the rivers; the Lizard Cult makes a new push for converts; the Grand Duchy digs tunnels to seize new territory; and the Corvid Conspiracy toils to claim ill-begotten gains from the foolish. Who are these new factions? And what do they have in store for the Woodland?Travelers & Outsiders is a supplement for Root: The Roleplaying Game, the officially licensed tabletop RPG based on the award-winning Root: A Game of Woodland Might and Right board game by Leder Games - that expands the core game to include the first 4 expansion factions!Here's what you'll find inside this book:  10 new playbooks, expanding the types of vagabonds you can play to include pirates, raiders, scholars, heretics, raconteurs, and more. 4 new expansion factions - The Riverfolk Company, Lizard Cult, Grand Duchy, and Corvid Conspiracy - for you to add to any campaign. Dozens of expanded moves and tags, including weapons skills, roguish feats, natures, drives, connections, equipment tags, and pre-made gear. Robust faction turn mechanics that bring the setting to life as factions seize holdings, build structures, and plot mischief across the Woodland. 2 new clearings - Heartwood and Sundew Bend - that focus on adventures involving the new expansion factions and their conflicts.

    2 in stock

    $39.99$24.39

  • Gamers Guild AZ Call of Cthulhu Call of Cthulu Investigator Handbook GTS

    Call of Cthulu Investigator Handbook

    2 in stock

    An Essential Book for Call of Cthulhu Players “No swords. No wizards. Just regular humans, in way over their heads...” — Gizmodo Will you stand against the horrors from beyond space and time? Whether learned professor, nosy journalist, hobo, waitress or hard-hitting detective, investigators need all the help they can get - Let this book be your guide! The Investigator Handbook is an essential player’s aid for the Call of Cthulhu roleplaying game. The Investigator Handbook contains expanded rules for creating players characters, a wealth of over 100 occupations and skill descriptions, as well as guidance on getting the most from the game. The book introduces a range of organizations for your investigator to belong to, detailed information about the classic 1920s setting, equipment and weapons for both the 1920s and modern day, and expert tips and advice for all budding and experienced players alike. What’s Inside? Call of Cthulhu players will love having the Investigator Handbook at their fingertips during play. The book enhances the player experience and speeds gameplay thanks to a wealth of quick-reference charts, player advice and setting information. Creating Investigators Full rules for creating unique characters for Call of Cthulhu which will be of benefit to players and Keepers alike. This includes a narrative explanation behind each of the core characteristics, a 1920s character name generator, and an in-depth example of character creation to guide you as you craft your very own investigator. Occupations The core component to any Call of Cthulhu character. The book contains over 60 occupations that will shape your investigator. Each occupation lists the mechanical benefits (and drawbacks!) as well as a brief explanation to inspire your character. You’ll also find optional rules for experienced investigators, which allows you to take on the role of a war veteran, organized crime affiliate, grizzled police officer, and more. The Roaring Twenties The signature setting for Call of Cthulhu, prohibition-era America is covered in detail. The book includes information on key events during the period, modes of transport across the country, and investigator information like forensics and photography. Additionally, you’ll find extensive information on weapons of the 1920s, and tables with period-specific costs of goods and services. Advice For Players A chapter on core advice for both roleplaying and Call of Cthulhu in general will benefit new and returning players. The chapter focuses on cooperation, separation of character knowledge and player knowledge, and setting your expectations. It also covers dealing with problems as they arise, learning not to rely on combat, setting goals for your character, and knowing when and how to appropriately use the mechanics of the game.

    2 in stock

    $44.95$27.43

  • Gamers Guild AZ Dungeons & Dragons D&D 5th Edition: Sword Coast Adventurer's Guide Southern Hobby

    D&D 5th Edition: Sword Coast Adventurer's Guide

    5 in stock

    WELCOME TO THE SWORD COAST—a region of Faerûn that comprises shining paragons of civilization and culture, perilous locales fraught with dread and evil, and encompassing them all, a wilderness that offers every explorer vast opportunity and simultaneously promises great danger. While the Sword Coast Adventurer’s Guide is a valuable resource for Dungeon Masters, it was crafted with players and their characters foremost in mind. There is a plethora of new character options to intrigue and inspire every member of the adventuring party. For use with the fifth edition Player’s Handbook, Monster Manual, and Dungeon Master’s Guide, the Sword Coast Adventurer’s Guide provides the setting, story, and character options needed to participate in a game anywhere along the Sword Coast of the Forgotten Realms.

    5 in stock

    $39.95$28.06

  • Gamers Guild AZ Paizo Publishing Pathfinder RPG (2E): Pathfinder Player Core (Sketch Cover) (Pre-Order) GTS

    Pathfinder RPG (2E): Pathfinder Player Core (Sketch Cover)

    3 in stock

      The Pathfinder Player Core presents a new entry point to Pathfinder Second Edition, with everything a player needs to learn how to play the game! Choose from eight ancestries, eight complete character classes, and hundreds of feats and spells to make unique characters ready for deadly adventures in a world beset by magic and evil! This 464-page hardcover tome is the definitive rules resource for all Pathfinder Second Edition players!Pathfinder Player Core is the first core rulebook for the fully remastered Pathfinder Second Edition RPG! These rules are compatible with previous Pathfinder Second Edition rulebooks, incorporating comprehensive errata and rules updates and some of the best additions from later books into new, easier-to-access volumes with new presentations inspired by years of player feedback. Along with the GM Core, Monster Core, and Player Core 2, these books provide a new foundation for the future of tabletop gaming! This sketch cover edition features a beautiful image of the original pencil sketch of the Pathfinder Player CorePathfinder Player Core includes:♦ Easier to Learn! We’ve taken feedback from the Beginner Box and the Core Rulebook and made this new entry into the Pathfinder Roleplaying Game easier to navigate and get right into the fun. ♦ Complete character creation rules, walking you through building a character by selecting your Ancestry, Background, and Class, with a focus on the bard, cleric, druid, fighter, ranger, rogue, witch, and wizard! Core ancestry options include human, dwarf, elf, gnome, goblin, halfling, leshy, and orc!♦ A mountain of options allowing you to customize your character including versatile heritages, like the changeling and nephilim, skills and feats, and hundreds of spells (including dozens of new ones), ensuring that the character you build represents your hero not just in story, but in rules as well!♦ Everything you need to know to start playing, from advice on how to explore the world to tips on surviving deadly combats with terrifying foes.♦ A primer on the world of Lost Omens so that your character can be a part of an exciting and diverse world!♦ Rules and tools to advance your character through play, taking them from a fresh-faced adventurer ready to take on the world to a veteran hero, wielding powerful magic that can reshape reality!♦ Fully integrated errata from the first 4 years of Pathfinder Second Edition, including revisions to the witch, expanded options for every character class, streamlined spells, new equipment, and more!♦ This is the first Pathfinder product published under the new Open RPG Creative (ORC) license, giving players and Game Masters even more freedom for making their own creations based on Pathfinder Second Edition.★ Gorgeous Wayne Reynolds sketch cover is a hobby retail exclusive for 120 days following release, and will NEVER be offered to bookstores or online retailers other than paizo.com.★ Pathfinder Player Core is the definitive “main” rulebook for Pathfinder Second Edition players, effectively replacing the Pathfinder Core Rulebook. All players need a copy of this book.★ Streamlined and optimized based on a half-decade of player feedback. While the Pathfinder Second Edition rule system remains the same, the presentation in this volume has been completely revised and updated to speed up learning the game and play at the table.★ Extensive marketing support throughout 2023 and 2024.★ Compatible with the Open RPG Creative (ORC) License.

    3 in stock

    $59.99

  • Gamers Guild AZ Paizo Publishing Pathfinder RPG (2E): Pathfinder Gamemaster Core (Sketch Cover) (Pre-Order) GTS

    Pathfinder RPG (2E): Pathfinder Gamemaster Core (Sketch Cover)

    3 in stock

      Unleash your imagination, creating worlds and stories beyond measure with the new Pathfinder GM Core for Pathfinder Second Edition! This comprehensive 336-page hardcover rulebook gives Game Masters everything they need to craft thrilling tales of adventure, from a single-night’s dungeon delve to complex epics spanning years. Within these pages you’ll find clear guidelines for creating new hazards and monsters, tools to design challenging, balanced encounters, and rules for rewarding characters for the dastardly challenges you array before them! Pathfinder GM Core also contains a dragon’s hoard of magic items and treasure to entice and reward your players, from simple healing potions to magic weapons and armor and legendary artifacts, including dozens of brand-new items!Pathfinder GM Core is the second core rulebook for the fully remastered Pathfinder Second Edition RPG! These rules are compatible with previous Pathfinder Second Edition rulebooks, incorporating comprehensive errata and rules updates and some of the best additions from later books into new, easier-to-access volumes with new presentations inspired by years of player feedback. Along with the Player Core, Monster Core, and Player Core 2, these books provide a new foundation for the future of tabletop gaming! This sketch cover edition features a beautiful image of the original pencil sketch of the Pathfinder GM Core cover by superstar artist Wayne Reynolds, and is offered exclusively to Paizo’s hobby retail partners for the first 120 days of release. Pathfinder GM Core includes:♦ The rules needed to run a game of Pathfinder, including guidelines for creating challenging encounters, determining success, and giving out rewards.♦ Advice aimed at making you an incredible Game Master, along with tools to ensure you and everyone else at your table has a safe and enjoyable experience.♦ Guidelines to help you create your own content, from campaigns and adventures to hazards and monsters.♦ Rules subsystems to help you handle a wide array of game situations, including rules for chases, duels, research, infiltration, and more!♦ A guide to the world of Lost Omens, with a look at several important regions, an examination of the peoples and cultures of the world, and a glimpse into what lies beyond the veil of the universe!♦ Fully integrated errata from the first 4 years of Pathfinder Second Edition, including improvements to staves and talismans and all-new apex magic items!♦ Published under the new Open RPG Creative (ORC) license, giving players and Game Masters even more freedom for making their own creations based on Pathfinder Second Edition.★ Gorgeous Wayne Reynolds sketch cover is a hobby retail exclusive for 120 days following release, and will NEVER be offered to bookstores or online retailers other than paizo.com.★ Pathfinder GM Core is the definitive “main” Game Master rulebook for Pathfinder Second Edition GMs, effectively replacing portions of the Pathfinder Core Rulebook and Pathfinder Gamemastery Guide. All GMs need a copy of this book.★ Streamlined and optimized based on a half-decade of player feedback. While the Pathfinder Second Edition rule system remains the same, the presentation in this volume has been completely revised and updated to speed up learning the game and play at the table.★ Extensive marketing support throughout 2023 and 2024.★ Compatible with the Open RPG Creative (ORC) License.

    3 in stock

    $59.99

  • Gamers Guild AZ Dungeons & Dragons D&D 5th Edition: Curse of Strahd Southern Hobby

    D&D 5th Edition: Curse of Strahd

    2 in stock

    Unravel the mysteries of Ravenloft in this dread adventure for the world’s greatest roleplaying game Under raging storm clouds, the vampire Count Strahd von Zarovich stands silhouetted against the ancient walls of Castle Ravenloft. Rumbling thunder pounds the castle spires. The wind’s howling increases as he turns his gaze down toward the village of Barovia. A lightning flash rips through the darkness, but Strahd is gone. Only the howling of the wind fills the midnight air. The master of Castle Ravenloft is having guests for dinner—and you are invited. A fantasy-horror adventure for characters levels 1-10, Curse of Strahd provides everything a Dungeon Master needs to create an exciting and memorable play experience. Fans of the Dungeons & Dragons Roleplaying Game can have additional adventures in Ravenloft by participating in the D&D Adventurers League organized play program. Written in consultation with Tracy Hickman and Laura Hickman, creators of the original Ravenloft adventure. Curse of Strahd is produced by Wizards of the Coast. It was written by Chris Perkins, edited by Kim Mohan and Jeremy Crawford, and art directed by Kate Irwin. The adventure incorporates material from the original Ravenloft adventure as well as new story content created by Tracy and Laura Hickman, Chris Perkins, Adam Lee, Richard Whitters, and Jeremy Crawford.

    2 in stock

    $49.95$34.71

  • Gamers Guild AZ Dungeons & Dragons D&D 5th Edition: Dungeon Master's Screen Dungeon Kit Southern Hobby

    D&D 5th Edition: Dungeon Master's Screen Dungeon Kit

    3 in stock

    DM screen specially designed for dungeon delving, with tables for adding thrilling D&D encounters and chilling dungeon details 36 punch-out dungeon geomorph cards with pathway connection points—arrange in different formations to create dungeon maps in the middle of play Double-sided dry-erase sheet—has a numbered grid for sketching maps on one side and a summary of the main actions a character can take in combat on the other 18 illustrated punch-out condition cards, including mold and slime cards 9 punch-out numbered and illustrated initiative cards—easily track turn order for players, monsters, and nonplayer characters 1 storage folder & 1 card storage box

    3 in stock

    $24.95$16.76

  • Gamers Guild AZ Dungeons & Dragons D&D 5th Edition: Van Richten's Guide to Ravenloft Southern Hobby

    D&D 5th Edition: Van Richten's Guide to Ravenloft

    2 in stock

    Van Richten's Guide to Ravenloft FACE YOUR FEARS Unleash the horrors of Ravenloft in this campaign sourcebook for the world's greatest roleplaying game. Terror stalks the nightmare realms of Ravenloft. No one knows this better than monster scholar Rudolph Van Richten. To arm a new generation against the creatures of the night, Van Richten has compiled his correspondence and case files into this tome of eerie tales and chilling truths. Discover the mysteries of Ravenloft, mist-shrouded lands where infamous Darklords lurk among ageless vampires, zombie hordes, cosmic terrors, and worse. Then make your choice. Will you create your own Domains of Dread, settings to host endless terrifying adventures? Or will you join the ranks of haunted heroes who embrace macabre lineages, dual-edged Dark Gifts, haunted subclasses, and other forbidden powers? Van Richten's Guide to Ravenloft contains material for both players and Dungeon Masters to craft a horror-themed campaign for Dungeons & Dragons. Unleash a treasure trove of new story hooks, character options, and campaign customization to bring one of the most exciting Dungeons & Dragons settings to life! Travel (perhaps even by choice) to familiar domains and discover new ones—as Ravenloft’s expanded Domains of Dread return for the first time in fifth edition! Includes rules and advice for building custom domains and Darklords using established horror tropes or your own special blend. Discover a host of new backgrounds and trinkets themed specifically for a horror setting, as well as new character lineages, including the dhampir, hexblood, and reborn. Find two new subclasses, the College of Spirits for bards and the Undead pact for warlocks. Explore Dark Gifts for characters that flesh out your place in the Domains of Dread. Encounter a horrific assortment of creatures from the monstrous bestiary. And includes a brand-new adventure! On the CoverIn the shadow of Castle Ravenloft, Doctor Rudolph van Richten and Ez d’Avenir confront the vampire Strahd von Zarovich, in this painting by Anna Podedworna.

    2 in stock

    $49.95$33.51

  • Gamers Guild AZ Dungeons & Dragons D&D 5th Edition: Volo's Guide to Monsters Southern Hobby

    D&D 5th Edition: Volo's Guide to Monsters

    3 in stock

    Research has never been so dangerous… Explore the breadth of D&D’s monsters in this immersive 224-page volume filled with beautiful illustrations and in-depth lore. Volo’s Guide to Monsters provides something exciting for players and Dungeon Masters everywhere! The esteemed loremaster Volothamp Geddarm is back and he’s written a fantastical dissertation, covering some of the most iconic monsters in the Forgotten Realms. Unfortunately, the Sage of Shadowdale himself, Elminster, doesn’t believe Volo gets some of the important details quite right. Don’t miss out as Volo and Elminster square off (academically speaking of course) to illuminate the uninitiated on creatures both common and obscure. Uncover the machinations of the mysterious Kraken Society, what is the origin of the bizarre froghemoth, or how to avoid participating in the ghastly reproductive cycle of the grotesque vargouille. Dungeon Masters and players will get some much-needed guidance as you plan your next venture, traipsing about some dusty old ruin in search of treasure, lore, and let’s not forget ... dangerous creatures whose horns, claws, fangs, heads, or even hides might comfortably adorn the walls of your trophy room. If you survive. Chapter 1: Monster Lore takes several iconic D&D monsters and provides additional information about their origins, their dispositions and behaviors, and their lairs—above and beyond what is written in the Monster Manual. Dive deep into the story behind D&D’s most popular and iconic monsters, including beholders, mind flayers, and the yuan-ti, as well as classics like orcs, gnolls, and kobolds.  Chapter 2: Character Races presents character races that are some of the more distinctive race options in the D&D multiverse, including the goblin, the orc, and the firbolg.  Chapter 3: Bestiary provides game statistics and lore for nearly one hundred monsters suitable for any D&D campaign. Gain access to rules and story for dozens of monsters new to fifth edition Dungeons & Dragons, such as the froghemoth, the neogi, and the vargouille.

    3 in stock

    $65.97

  • Gamers Guild AZ Soulbound Warhammer Age of Sigmar Soulbound RPG: Bestiary PHD

    Warhammer Age of Sigmar Soulbound RPG: Bestiary

    1 in stock

    The Mortal Realms are besieged. Packs of savage beasts stalk the wilderness. Parades of disquiet dead stirred by baleful magics haunt the nights, enacting terrible vengeance upon the living. Hordes of Orruks, Grots, and Gargants rampage unchecked, driven by little more than destruction and despoilment for their own amusement. And the innumerable servants of the Ruinous Powers that once brought about the end of the world take root wherever mortals tread. The realms are rocked by never-ending conflict and nowhere is truly safe… The Mortal Realms are filled with countless strange creatures and monstrous beasts. The Warhammer Age of Sigmar Soulbound Bestiary provides a vast collection of these great and terrible foes to use in your Warhammer Age of Sigmar: Soulbound adventures, and gives GMs advice on how best to build exciting encounters with these monstrous and maniacal foes. The Soulbound Bestiary contains Over 180 terrifying new foes to use in your Soulbound campaign, including some of the most iconic creatures from Warhammer Age of Sigmar —  from the reality-warping Tzeentchian Lord of Change, to the merciless Knight of Shrouds, to the awe-inspiring Kraken-eater Mega-Gargant. Gamemaster advice on building exciting and memorable encounters, and how to use Doom to give an extra edge to these conflicts. Detailed descriptions of each creature and faction, including advice on using them in your game, their tactics in combat, and rumours reflecting what the people of the Mortal Realms know of them, some of which may be less than reliable!

    1 in stock

    $44.99$29.96

  • Gamers Guild AZ Dungeons & Dragons D&D 5th Edition: Candlekeep Mysteries Southern Hobby

    D&D 5th Edition: Candlekeep Mysteries

    2 in stock

    GREAT BOOKS HIDE THEIR SECRETS WELL An anthology of seventeen mystery-themed adventures for the world’s greatest roleplaying game. Candlekeep attracts scholars like a flame attracts moths. Historians, sages, and others who crave knowledge flock to this library fortress to peruse its vast collection of books, scribbled into which are the answers to the mysteries that bedevil them. Many of these books contain their own mysteries—each one a doorway to adventure. Dare you cross that threshold? Candlekeep Mysteries is a collection of seventeen short, stand-alone D&D adventures designed for characters of levels 1-16. Each adventure begins with the discovery of a book, and each book is the key to a door behind which danger and glory await. These adventures can be run as one-shot games, plugged into an existing Forgotten Realms campaign, or adapted for other campaign settings. This book also includes a poster map of the library fortress and detailed descriptions of Candlekeep and its inhabitants. Adventure authors include: Graeme Barber, Kelly Lynne D’angelo, Alison Huang, Mark Hulmes, Jennifer Kretchmer, Daniel Kwan, Adam Lee, Ari Levitch, Sarah Madsen, Christopher Perkins, Michael Polkinghorn, Taymoor Rehman, Derek Ruiz, Kienna Shaw, Brandes Stoddard, Amy Vorpahl, and Toni Winslow-Brill.

    2 in stock

    $49.95$33.51

  • Gamers Guild AZ Dungeons & Dragons D&D 5th Edition: Ghosts of Saltmarsh Southern Hobby

    D&D 5th Edition: Ghosts of Saltmarsh

    4 in stock

    ADVENTURE ON THE HIGH SEAS Explore the waves above and the fathoms below in these watery adventures for the world’s greatest roleplaying game. Nestled on the coast of the Azure Sea is Saltmarsh, a sleepy fishing village that sits on the precipice of destruction. Smugglers guide their ships to hidden coves, willing to slit the throat of anyone foolhardy enough to cross their path. Cruel sahuagin gather beneath the waves, plotting to sweep away coastal cities. Drowned sailors stir to unnatural life, animated by dark magic and sent forth in search of revenge. The cult of a forbidden god extends its reach outward from a decaying port, hungry for fresh victims and willing recruits. While Saltmarsh slumbers, the evils that seek to plunder it grow stronger. Heroes must arise to keep the waves safe! Ghosts of Saltmarsh combines some of the most popular classic adventures from the first edition of Dungeons & Dragons including the classic ‘U’ series and some of the best nautical adventures from Dungeon magazine: The Sinister Secret of Saltmarsh Danger at Dunwater The Final Enemy Salvage Operation Isle of the Abbey Tammeraut’s Fate The Styes All adventures have been faithfully adapted to the fifth edition rules of Dungeons & Dragons. Furthermore, this book includes details on the port town of Saltmarsh, as well as plenty of hooks to kick-off each adventure. Play through each story in a seafaring campaign leading characters from level 1 through level 12, or pull out sections to place in ongoing campaigns in any setting. The appendices also cover mechanics for ship-to-ship combat, new magic items, monsters, and more! “The Saltmarsh series consistently ranks as one of the most popular classic D&D adventures,” said Mike Mearls, franchise creative director of D&D. “With its ties to ocean-based adventuring, it was an obvious step to augment it with additional sea-based adventures and a robust set of rules for managing a nautical campaign.” Hoist your sails, pull up anchor, and set a course for adventure!  

    4 in stock

    $49.95$34.16

  • Gamers Guild AZ Legend of the Five Rings Legend of the Five Rings RPG: Fields of Victory Asmodee

    Legend of the Five Rings RPG: Fields of Victory

    2 in stock

    Fields of Victory contains three chapters overflowing with information about warfare in Rokugan, both past and present, as well as providing new gameplay and character-building options for players. The valiant Lion Clan has always taken great pride in their study of history, including their methods of preserving it, and so much of the information about famous Rokugani battles of the past is presented from the Lion Clan’s perspective. This book provides Game Masters with an arsenal of supplemental rules, tools, and guidance for staging grand battles in their own campaigns; meanwhile, players receive new character options through the introduction of the Badger Clan, ten new schools, and a variety of new titles and techniques to expand on existing player characters.

    2 in stock

    $44.95$35.96

  • Gamers Guild AZ Dungeons & Dragons D&D 5th Edition: Expansion Rulebooks Gift Set Southern Hobby

    D&D 5th Edition: Expansion Rulebooks Gift Set

    4 in stock

    Crafted for DMs and players alike, this collection brings together all three fifth edition rules expansion books in one gift set, complete with a beautiful new Dungeon Master’s screen. Embark on a journey with the rival wizards Tasha and Mordenkainen and the crime lord Xanathar. Learn new secrets and discover magical new ways to play the world’s greatest roleplaying game.- Includes fifth edition’s best-selling rules expansions, Xanathar’s Guide to Everything, Tasha’s Cauldron of Everything, Monsters of the Multiverse, and a Dungeon Master’s screen, all together for the first time in a beautiful slip case- Includes the debut of Monsters of the Multiverse, a comprehensive resource for players and Dungeon Masters alike, containing over 30 updated player character races and a massive bestiary with over 250 redesigned monsters and stat blocks, all for use in any D&D world- Each of the three books and the Dungeon Master’s screen feature special foil covers, available only with this release- Perfect set for players and Dungeon Masters looking to expand their game with additional rules and character optionsIncludes: Xanathar's Guide to Everything Tasha's Cauldron of Everything Mordenkainen Presents: Monsters of the Multiverse Dungeon Master's Screen Slip Case

    4 in stock

    $169.95$82.94

  • Gamers Guild AZ Magpie Games Root: The Roleplaying Game - GM Accessory Pack GTS

    Root: The Roleplaying Game - GM Accessory Pack

    1 in stock

    This Root: The RPG GM accessory pack includes a trifold GM screen - featuring tools, tables, and information for running the game - alongside two custom notepads for tracking your campaign! GM Screen: a trifold Gamemaster (GM) screen, each fold roughly 8"x8" for a total length of 24". It contains GM tools, reference tables, and other information to help make running the game a cinch, while featuring awesome vagabond art by Kyle Ferrin! Woodland & Clearing Notepads: Two distinct 8"x8" notepads with pull-off sheets to help you track your campaign! The clearing pad comes with 50 individual double-sided sheets, each used to track a different clearing, while the Woodland pad comes with 30 double-sided sheets, each used to track the whole of the Woodland. 

    1 in stock

    $17.47


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