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RPG Books

1432 products


  • Gamers Guild AZ Free League Publishing Coriolis: Adventure - The Flowers of Algorab (Pre-Order) ACD Distribution

    Coriolis: Adventure - The Flowers of Algorab (Pre-Order)

    This item is a pre-order item with an expected release date of 02/03/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. “Levon was a true explorer and a true friend. He went farther and deeper than anyone before him. Who can forget the ascent of the Ice Cathedral in Ninhulam, made without proper climbing gear? Or the third survey of the Red Garden, where he mapped the final strata with a broken leg and a wounded arm? That was Levon Najjar. Fearless. Endless. As we pass him on to the Uncreated Spirit, we do so with gratitude. May the blessings of the Three guide him, and the Icons show him mercy.” With that, two white-robed Coriolites with pale silver masks operate a console that tips the platform beneath the body, making it slide off and tumble down into the inky blackness of the well. Within seconds, it's gone. The death of an old ruin delver and a missing stone tablet mark the beginning of a strange set of events in the depths of Ship City. Soon, the Explorers are drawn into a web of intrigue and ancient secrets that threaten the very fabric of the Lost Horizon itself. The Flowers of Algorab is a massive campaign set for Coriolis: The Great Dark, the new edition of Free League's acclaimed original sci-fi RPG, in which the Explorers will partake in investigations in Ship City, embark on perilous expeditions, and travel down the Hammurabi Arm in search of lost secrets. Contents:Campaign book, detailing characters, locations, and plots of the campaignExpedition booklet, including information for the players about Greatships and the systems of the Hammurabi ArmLarge full-color map of the Lost Horizon and Ship CityMap of the Charted SphereDelve maps and handoutsBlueprints of the Greatships Akhander and RigelBlueprints of a Grasshopper shuttle and a Rhino roverNine base dice and three gear diceDeck of custom cards for initiative, gear, and discoveriesCardboard tokens for Blight, supply, and expeditions

    $49.99$42.49

  • Gamers Guild AZ Edge Star Wars: Edge Of The Empire - Dangerous Covenants (2nd Printing) (Pre-Order) Asmodee

    Star Wars: Edge Of The Empire - Dangerous Covenants (2nd Printing) (Pre-Order)

    This item is a pre-order item with an expected release date of 12/12/2025 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. At the Edge of the Empire™, you can find yourself pitted against an array of deadly enemies bent on your destruction. When negotiations fail, make sure you’re prepared to shoot first with Dangerous Covenants! This upcoming rules supplement for Star Wars®: Edge of the Empire™ expands the Hired Gun career with specializations, new talents, and more. All players will find new character, vehicle, and equipment options, aiding in their experiences on the fringe. GMs can also find new tools helping them craft memorable and exciting combat encounters.

    $38.99$33.14

  • Gamers Guild AZ Wizards of the Coast Dungeons & Dragons: The Player's Campaign Journal AGD

    Dungeons & Dragons: The Player's Campaign Journal

    Record your D&D adventures with this campaign journal for new and experienced players alike, featuring helpful tools for creating a character and templates for tracking sessions. With the update Player's Handbook, there's never been a better time to embark on a new quest. Whether you're taking your first steps in Faerun or you're already the Level 20 Tiefling warlock of your dreams, this campaign journal is tailor-made for players of all kinds. Prompts, indexes, and templates will help track party members, NPCs, factions, creatures, and unforgettable moments. As a timely and relevant resource for players, this journal also includes material that will help players engage with the newly introduced bastions system. Tailor-made for players, this campaign journal will be a record of every critical hit (and miss) as well as helpful aid for gameplay. This journal also features bespoke cover art from fan-favorite illustrator Hydro74: On the front cover, a terrifying roper bares its fangs, while D&D's iconic gelatinous cube is featured on the back cover. With deluxe features like aback pocket for holding spell cards (not included) and other ephemera, as well as an elastic closure to ensure safe storage of loose sheets, this journal is a lavish keepsake. By the campaign's end, players can proudly display this journal on their shelf and revisit it to remember time well-spent with friends. Whether you're seeking a useful resource for your next campaign, or if you're just looking for the perfect gift, this journal is a volume that no player can do without.

    $24.99$21.24

  • Gamers Guild AZ Monte Cook Games The Darkest Woods (Pre-Order) ACD Distribution

    The Darkest Woods (Pre-Order)

    This item is a pre-order item with an expected release date of 02/11/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Discover why humanity has always feared the wilderness in this horror experience for the game you are playing now! Do not mistake the forest's quietude for mercy. Nor its shadowed depths as denser versions of these pleasant shallows. For to venture deeper is to become lost in the ancient chambers of the forest's dark heart, where twisted and sinister things dwell. The Darkest Woods is a system-agnostic horror experience that seamlessly integrates into your existing campaigns no matter what game you're playing. Take your players on an epic and unexpected subplot and chill them to their cores. Unforgettable encounters will shake even the most battle-hardened characters, all while life-altering challenges will forge richer characters, deeper motivations, and more powerful party bonds. The Woods and its sinister inhabitants will test the mettle of any who wander its dusk-dark paths. Find out who you are and what you're made of inside The Darkest Woods.

    $54.99$46.74

  • Gamers Guild AZ Roll and Play Press The Handout Crafting Set (Pre-Order) Quartermaster Direct

    The Handout Crafting Set (Pre-Order)

    This item is a pre-order item with an expected release date of 03/27/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Create immersive handouts your players will treasure. The Handout Crafting Set gives you everything you need to make beautiful, in-world props that bring your tabletop adventures to life. Whether it’s a weathered treasure map, a royal invitation or a wanted poster, these templates make it easy to add that extra spark of immersion to your DnD games. You don’t need to be an artist – just grab a sheet, add a few details, and watch your players light up when they receive a custom handout. Because sometimes the smallest details, like a folded note or a signed contract, make the biggest moments at the table. Inside the Handout Crafting Set, you’ll find 26 printed templates, 5 sticker sheets, 5 envelopes, 2 spools of ribbon, and 2 fibre-nib pens. Everything you need to create stunning handouts. You get wanted posters, invitations, maps, contracts and more, printed on thick parchment-style paper that looks and feels authentic. It all comes neatly packed in a storage box, so you can keep your props safe and ready for the next adventure.

    $26.99$22.94

  • Gamers Guild AZ Roll and Play Press NPC Mega-Deck (Pre-Order) Quartermaster Direct

    NPC Mega-Deck (Pre-Order)

    This item is a pre-order item with an expected release date of 03/27/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Never be stuck for a character again. The NPC Mega-Deck makes it easy to keep your world full of memorable, believable characters. No more blank stares when your players talk to someone you didn’t plan for. Each card gives you a fully fleshed-out NPC, complete with appearance details, secrets, motivations, and role-play prompts. Need a quick fit for the scene? Flip through the deck, glance at the keywords, and drop the perfect character straight into the story. The cards are designed to be fast, flexible, and fun to use at the table, even mid-session. Whether you’re filling a bustling city, a shady tavern, or a lonely mountain pass, this deck gives you NPCs that quickly make your world feel alive. The characters are taken from the hundreds of entries in No Place Like Homebrew (sold separately). Every card includes a short description, what the character is known for, a secret, 5E stat suggestions, and prompts to help you role-play them instantly. The back of each card has three quick keywords (like “Friendly, Elf, Guard”), so you can spot the perfect NPC at a glance. The cards are playing-card sized and come in a smart diagonal-cut box with dividers, making it easy to flick through and keep organised. Compact, practical and endlessly useful, it’s the perfect tool for GMs who want a bank of ready-to-use, immersive characters.

    $34.00$28.89

  • Gamers Guild AZ Magnetic Press Play Planet of the Apes RPG: Into the Forbidden Zone Box Set (Pre-Order) Quartermaster Direct

    Planet of the Apes RPG: Into the Forbidden Zone Box Set (Pre-Order)

    This item is a pre-order item with an expected release date of 03/06/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. From mind-bending illusions to radioactive shrines and strange mutated creatures, you can forge your path through the wastelands with this epic boxed set. Planet of the Apes RPG: Into The Forbidden Zone is as astonishing and strange a setting for your game as the realization that apes have evolved beyond humans. This lavish adventure set lets you assume the starring roles in a campaign that will take you on a trek through the Forbidden Zone and beyond. Cross the great desert, make for the jungles beyond, and you may just understand why the Lawgiver’s scarecrows warn you to never step foot into the Forbidden Zone! Contains 96 page Softcover Module, 8.5 x 11”, a 3-panel LAWGIVER’S screen, 10 Alpha and Omega dice, 2 Wild dice, a deck of 64 reference cards, 2 double-sided fold out terrain and cutaway maps, 2 sheets of punch out map markers, and 6 pregenerated character sheets . This boxed set requires Planet of the Apes RPG Core Rulebook to play.

    $49.99$42.49

  • Gamers Guild AZ Magnetic Press Play Planet of the Apes RPG: The ANSA Files Sourcebook (Pre-Order) Quartermaster Direct

    Planet of the Apes RPG: The ANSA Files Sourcebook (Pre-Order)

    This item is a pre-order item with an expected release date of 03/06/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Bring the cinematic thrills and shocking twists of the five original PLANET OF THE APESmovies to your tabletop game. Now you can interact with apes and humans direct from the silver screen — Caesar, Taylor, Zira, Hasslein, and, of course, Dr. Zaius — every iconic character is gamified for campaign use with biographies and statistics. This sourcebook showcases a detailed chronology of the distinctly different timelines that arose out of choices made by both human and ape alike. New rules, campaigns, and adventures give you everything you need to play in all eras from the films! The ANSA Files are filled with reference resources of the larger-than-life personalities, weapons, and settings from the classic films and novelizations — The Planet of the Apes, Beneath the Planet of the Apes, Escape from the Planet of the Apes, Conquest of the Planet of the Apes, and Battle of the Planet of Apes — plus linking material from the novels Conspiracy of the Planet of the Apes and Death of the Planet of the Apes, the television series, and comics! With more than five times the adventure in one place, this sourcebook expands on the Official Role-Playing Game of the PLANET OF THE APES, letting you experience the span of the POTA universe like never before! The Planet of the Apes RPG Core Rulebook is required to play.

    $49.99$42.49

  • Gamers Guild AZ Wizards of the Coast Dungeons & Dragons RPG: Players Handbook Hard Cover (2024) AGD

    D&D 5E: Players Handbook - Hard Cover (2024)

      Dungeons & Dragons Player's Handbook (2024) · The biggest Player’s Handbook in Dungeons & Dragons history, revised and expanded to reflect ten years of feedback from the D&D community · The perfect start to your D&D adventures, with updated learn to play and character creation sections, plus an alphabetized Rules Glossary makes finding rules information a snap · Expanded ways to create any character with twelve classes, 48 subclasses, and 10 species; customize your character’s origins with 10 species, 16 backgrounds, and 75 feats · Cover-to-cover brand new art and a refreshed look and feel make every page a joy to experience · Nearly 400 spells, including all-new additions to your arsenal · New Weapon Masteries that give players greater versatility in combat · New Tools & Crafting System that gives you new ways to utilize your tools and craft new items while adventuring This revised and expanded Player’s Handbook contains rules for character creation and advancement, exploration, combat, equipment, spells, and much more. Create fantastic D&D heroes from the wide selection of character origins, classes, and subclasses provided. Explore ancient ruins and deadly dungeons. Battle monsters while searching for legendary treasures. Gain experience and power as you trek across uncharted lands with your companions

    $51.11

  • Gamers Guild AZ Free League The One Ring: Core Rulebook GTS

    The One Ring: Core Rulebook

    Enter the world of Middle-earth with The One Ring™, the official tabletop roleplaying game based on the works of J.R.R. Tolkien. Designed specifically to evoke the atmosphere of The Hobbit™ and The Lord of the Rings™, the game contains rules for creating heroes and sending them off on adventures in a land threatened by the growing Shadow.  This beautifully illustrated, full-colour hardcover manual presents Middle-earth as it was twenty years after Bilbo Baggins’ remarkable disappearance and unexpected return. The great events narrated in The Lord of the Rings™ are still fifty years away, leaving plenty of room to narrate stories worthy of an epic. Now in its second edition, The One Ring™ comes with updated and revised rules, a new visual style, and a focus on the land of Eriador — the lone-lands west of the Misty Mountains. Among its key features are: Rules for travelling across the land (Journey), facing frightening foes (Combat), and meeting the personalities of Middle-earth (Council). Thorough advice for the Loremaster on how to bring Middle-earth to life, including rules for magical treasure, the Shadow, and the Eye of Mordor. In-depth information on six Patrons — individuals sponsoring the adventures of the Player-heroes — including Bilbo Baggins and Gandalf the Grey. A bestiary containing a spread of adversaries, from lowly Orc Soldiers and Highway-robbers, to monstrous Cave-Trolls and Barrow-Wights. Rules to create your very own Nameless Things — unknowable beings from the dark corners of the world. A complete Landmark adventure, The Star of the Mist, with extra support for new Loremasters, in the form of tutorial advice throughout. The One Ring, Middle-earth, and The Lord of the Rings and the characters, items, events, and places therein are trademarks or registered trademarks of the Saul Zaentz Company d/b/a Middle-earth Enterprises (SZC) and are used under license by Sophisticated Games Ltd. and their respective licensees. All rights reserved.

    $58.93$40.74

  • Gamers Guild AZ Star Wars RPG Edge of the Empire: Core Rulebook Asmodee

    Edge of the Empire: Core Rulebook

    Participate in grim and gritty adventures in places where morality is gray and nothing is certain. Ply your trade as a smuggler in the Outer Rim, collect bounties on the scum that live in the shadows of Coruscant, or try to establish a new colony on a planet beneath the Empire’s notice. The Star Wars universe is at your fingertips with the Star Wars®: The Edge of the Empire™ Core Rulebook, the heart and soul of your Edge of the Empire campaign. The 448-page Core Rulebook includes everything players and GMs need to begin their Star Wars roleplay campaign: An introduction to roleplaying in the Star Wars universe Concise rules allow you to quickly generate and advance all manner of memorable characters Clear descriptions of the game’s skills and talents Convenient charts of weapons, gear, devices, starships, and vehicles Rules for conflict, combat, and Force Sensitive Exiles in an Edge of the Empire campaign Extensive background information on the Star Wars universe, its systems, laws, and criminal organizations A wealth of advice for GMs on how to create and run an Edge of the Empire campaign A complete, introductory adventure to launch players into action!

    $64.99$45.92

  • Gamers Guild AZ Magpie Games Root: The Roleplaying Game - Core Rulebook PHD

    Root: The Roleplaying Game - Core Rulebook

    War has returned to the Woodland! The Marquise de Cat led her armies to victory over many of the clearings, but the Eyrie Dynasties rise again to oppose her. Meanwhile, the mice, rabbits, and foxes of the Woodland do not sit idly by - the Woodland Alliance, a homegrown rebellion, has emerged, promising to free the Woodland from any oppressors. In the midst of this war, you and your friends - vagabonds all - travel between the clearings, taking on jobs no one else can or will do. You choose whom you serve, if anyone... but everyone knows you may tip the balance of the War. Root: The Roleplaying Game is the officially-licensed tabletop RPG based on the award-winning Root: A Game of Woodland Might and Right board game by Leder Games. In Root: The RPG, you play vagabonds, individual outlaws whose adventures and alliances define the Woodland forever. Here's what you'll find inside this book: Nine unique playbooks, each built to help you create a vagabond whose exploits will echo in the Woodland for generations to come. Easy-to-follow rules for all manner of fantasy adventure, including roguish feats, reputation and travel mechanics, and more.  Innovative mechanics for managing equipment, weapons, and combat that make your choices matter both tactically and narratively.  Detailed instructions for running Root: The RPG - crafting combats, managing factions, and more - alongside a full clearing, Gelilah's Grove. Root: The RPG is a fantasy adventure for three to six players of woodland creatures fighting for money, justice, and freedom from powers far greater than them. Fame and glory await! 

    $49.99$42.49

  • Gamers Guild AZ Ravensburger Horrified: Dungeons & Dragons (Pre-Order) Southern Hobby

    Horrified: Dungeons & Dragons

    Terror is in the eye of the beholder! Horrified: Dungeons & Dragons will not only set players against four of the classic role-playing game's most fearsome foes, but will also introduce new gameplay elements inspired by the mechanisms of D&D, including the use of a 20-sided die. Horrified: Dungeons & Dragons features gameplay elements familiar to players of other games in the series: Players work together to face monsters and puzzle-like obstacles to gather item tokens, protect citizens, and avoid attacks. Unique and thematic challenges for each monster further immerse players into the detailed setting and story.

    $39.99$34.99

  • Gamers Guild AZ Star Wars RPG Age of Rebellion: Core Rulebook Asmodee

    Age of Rebellion: Core Rulebook

    Take on the sinister Galactic Empire as a member of the Rebel Alliance. Wage guerilla warfare across the Star Wars galaxy as a solider, or provide crucial intelligence to the Rebels as a cunning spy. Face down legions of stormtroopers, steal secret plans and restricted codes, and stay on target in the fight against the ultimate power in the universe. No matter what role in the Rebellion you take, the fate of the galaxy rests in your hands. The 464-page Star Wars®: Age of Rebellion™ Core Rulebook provides everything players and GMs need to begin their adventures in the Star Wars universe, including: Concise rules for character generation and advancement Clear descriptions of the game’s skills and talents Convenient charts of weapons, gear, devices, starships, and vehicles Rules for conflict, combat, and Force Sensitive Emergents in an Age of Rebellion campaign Extensive background information on the Star Wars universe, including a history of the Rebel Alliance and its tactics, as well as pertinent information on the powerful Empire A wealth of advice for GMs on how to create and run an Age of Rebellion campaign A complete, introductory adventure to launch players into action!

    $71.99$51.96

  • Gamers Guild AZ Warhammer 40,000 Warhammer The Old World: Arcane Journal High Elf Realms (Pre-Order) Games-Workshop

    Warhammer The Old World: Arcane Journal High Elf Realms

      Within this 48-page supplement, you will find:– Background and lore: A history of the Elves, as well as where they stand in the current age. This includes a map and plenty of examples of faction iconography, colours, and miniatures to inspire your collection.– Armies of Ulthuan: Rules to field two unique Armies of Infamy – the Sea Guard Garrison and The Chracian Warhost.– Special Character & Unit Profiles: Background and rules for units and characters, including Korhil Lionmane and Ishaya Vess, Sentinel Of The Silent Isle.– High Elf Realms Magic Items: Provides the rules for Magic Weapons, Magic Armour, Talismans, Magic Standards, Enchanted Items, and Arcane Items.

    $28.00$24.65

  • Gamers Guild AZ Star Wars RPG Force and Destiny: Core Rulebook Asmodee

    Force and Destiny: Core Rulebook

    Use the full power of the Force in the epic adventures of the Force and Destiny roleplaying game! You can travel the galaxy in search of ancient Jedi knowledge, protect the downtrodden on your home planet, or pilot a starship for the Rebellion. Whatever your path, the Force and Destiny Core Rulebook contains all the information players and Game Masters need to launch a roleplaying campaign set in the Star Wars® universe. The beautifully illustrated, 448-page Core Rulebook details everything from using the narrative dice system in combat and creating Force-sensitive characters to the mythology of the Jedi order and locations inside Sith space. It is the fundamental book and launching point for any Force and Destiny campaign. The Force and Destiny Core Rulebook features: An introduction to roleplaying in the Star Wars universe Clear and concise rules for skill checks, combat, and using the Force Six careers, eight species, and eighteen specializations for Force-sensitive characters Detailed background information on galactic geography, politics, and the Jedi and Sith orders Descriptions and data for numerous starships, vehicles, weapons and other gear A catalogue of NPC adversaries to thwart players during your campaign A complete introductory adventure, Lessons from the Past Helpful advice for GMs about running games of Force and Destiny

    $71.99$51.96

  • Gamers Guild AZ Dungeons & Dragons D&D 5th Edition: Baldurs Gate- Descent into Avernus Southern Hobby

    D&D 5th Edition: Baldurs Gate - Descent into Avernus

    FORGE YOUR FATE IN HELLFIRE! Diabolical dangers await in this adventure for the world’s greatest roleplaying game. Welcome to Baldur's Gate, a city of ambition and corruption. You’ve just started your adventuring career, but already find yourself embroiled in a plot that sprawls from the shadows of Baldur's Gate to the front lines of the planes-spanning Blood War! Do you have what it takes to turn infernal war machines and nefarious contracts against the archdevil Zariel and her diabolical hordes? And can you ever hope to find your way home safely when pitted against the infinite evils of the Nine Hells? This heroic Dungeons & Dragons adventure book takes players from levels 1 to 13 as they journey through Baldur's Gate and into Avernus, the first layer of the Nine Hells. Baldur's Gate is among the most iconic locations in fantasy culture. A mist-cloaked metropolis on the Sword Coast, it’s a place of history and a home to heroes. The book introduces the infernal war machines to fifth edition D&D—battle-ready vehicles, which you can customize as you blast off into the Blood War. Dungeon Masters will entice their heroes with devils' deals, designed to lure adventurers with the ultimate temptations of power and treasure.

    $35.36

  • Gamers Guild AZ Darrington Press Daggerheart RPG: Core Set Darrington Press

    Daggerheart RPG: Core Set

    The complete set of rulebook and cards, plus a treasure trove of art, game ideas, and tips for players and game masters! All held within a rich nearly 300 page rulebook and 279 cards with vibrant artwork on each one.  

    $59.99

  • Gamers Guild AZ Magpie Games Root: The RPG - Travelers and Outsiders GTS

    Root: The RPG - Travelers and Outsiders

    This Root: The Roleplaying Game supplements features: 6" x 9" Hardcover Book Full Color Interior With Artwork By Kyle Ferrin 6 New Vagabond Playbooks - the Adventurer, the Champion, the Chronicler, the Envoy, the Harrier, and the Raider 4 New Factions + New Mechanics Free PDF via DriveThruRPG New faces haunt the Woodland's Spirits!As the War rages on, new factions take interest in the Woodland's resources. The Riverfolk Company sends trade boats up and down the rivers; the Lizard Cult makes a new push for converts; the Grand Duchy digs tunnels to seize new territory; and the Corvid Conspiracy toils to claim ill-begotten gains from the foolish. Who are these new factions? And what do they have in store for the Woodland?Travelers & Outsiders is a supplement for Root: The Roleplaying Game, the officially licensed tabletop RPG based on the award-winning Root: A Game of Woodland Might and Right board game by Leder Games - that expands the core game to include the first 4 expansion factions!Here's what you'll find inside this book:  10 new playbooks, expanding the types of vagabonds you can play to include pirates, raiders, scholars, heretics, raconteurs, and more. 4 new expansion factions - The Riverfolk Company, Lizard Cult, Grand Duchy, and Corvid Conspiracy - for you to add to any campaign. Dozens of expanded moves and tags, including weapons skills, roguish feats, natures, drives, connections, equipment tags, and pre-made gear. Robust faction turn mechanics that bring the setting to life as factions seize holdings, build structures, and plot mischief across the Woodland. 2 new clearings - Heartwood and Sundew Bend - that focus on adventures involving the new expansion factions and their conflicts.

    $49.99$42.49

  • Gamers Guild AZ Legend of the Five Rings Legend of the Five Rings RPG: Core Rulebook Asmodee

    Legend of the Five Rings RPG: Core Rulebook

    It is an era of sudden change and upheaval in Rokugan. Mortal schemes, natural calamities, and celestial turmoil alike have disrupted the political, military, and spiritual equilibrium of the land. Long-simmering rivalries and fresh betrayals ripple through the courts and on the battlefield. The Chrysanthemum Throne is beset by threats from without and within, and the honor of the seven Great Clans shall be put to the test. Who among the clans will prove strong enough to guide Rokugan in these tumultuous times? Will their names be lifted up beside those of the honored ancestors, or will they fall among the ranks of the empire’s most infamous villains?  At 336 pages, The Legend of the Five Rings Roleplaying Core Rulebook allows gamemasters and players to enter the world of Rokugan like never before. The Core Rulebook is the next step for players after the Legend of the Five Rings Roleplaying Beginner Box, and offers players new ways to customize their characters and craft their own adventures in the Emerald Empire. 

    $60.99$39.97

  • Gamers Guild AZ Vampire The Masquerade Vampire The Masquerade 5th Ed.: Core Book Renegade Games

    Vampire The Masquerade 5th Ed.: Core Book

    A Storytelling game of personal and political horror.You are a vampire, struggling for survival, supremacy, and your own fading humanity—afraid of what you are capable of, and fearful of the inhuman conspiracies that surround you. As a vampire, you suffer the pangs of the Hunger, the relentless and terrible thirst for human blood. If you refuse to deal with it, it will overcome your mind and drive you to terrible acts to slake it. You walk this razor's edge every night. This is the original and ultimate roleplaying game of personal and political horror.Fifth Edition is a return to Vampire's original vision, moving boldly into the 21st century. While the rules have been redesigned, this new edition honors the deep story of the original, advancing the metaplot from where it left off and detailing exactly what has happened in the world of the Kindred up until tonight.Mature Warning: contains graphic and written content of a mature nature, including violence, sexual themes, and strong language. Reader discretion is advised.

    $55.00

  • Gamers Guild AZ Dragonbane RPG: Core Set (Pre-Order) Gamers Guild AZ

    Dragonbane RPG: Core Set

    Dragonbane is a classic fantasy tabletop roleplaying game full of magic, mystery, and adventure. It is designed from the ground up to facilitate fast and furious play, with very little prep time and adventures that are a breeze to run. Dragonbane is a game with room for laughs at the table, while still offering brutal challenges for the adventurers. This boxed core set includes: Rulebook with fast and effective D20-based game rules for character creation, skills, combat, magic, and travel Adventures book with eleven complete adventures, to be played separately or tied together in the epic Secret of the Dragon Emperor campaign The booklet Alone in Deepfall Breach letting you play Dragonbane solo Large map of the Misty Vale Illustrated playing cards for adventures, treasure, and more Five pregenerated characters Blank character sheet Standees for characters and monsters Battle mat Dragonbane is a translation of Drakar och Demoner, Scandinavia's first and biggest tabletop RPG, originally launched in 1982. This new and reimagined edition has one foot firmly planted in the heritage of decades of Swedish gaming and the other in the modern and innovative game design for which Free League Publishing is known worldwide.

    $49.99$30.49

  • Gamers Guild AZ Legend of the Five Rings Legend of the Five Rings RPG: Beginner Game Asmodee

    Legend of the Five Rings RPG: Beginner Game

    In Rokugan, it is said that honor is stronger than steel. While even the finest blade can bend and break under the heat of the forge, the Emerald Empire’s society has been folded in the forges of politics and war for more than a thousand years, and it has not yet broken. The society of Rokugan follows a divinely ordered pattern set down by the eight Kami, who shared their celestial blessings with the mortal realm. Rokugan is a land of strict social stratification, where an improper look at the wrong time can mean death. This is an era of sudden change and upheaval, however. Mortal schemes, natural calamities, and celestial turmoil alike have disrupted the political, military, and spiritual equilibrium of the land. Long-simmering rivalries and fresh betrayals ripple through the courts and on the battlefield. The Chrysanthemum Throne is beset by threats from without and within, and the honor of the seven Great Clans—the families descended from the heroes of legend and sworn to rule their lands in the Emperor's name—shall be put to the test. This is the stage of The Legend of the Five Rings Beginner Game, a new roleplaying experience in the land of honor and steel. The Legend of the Five Rings Beginner Game allows anyone to take on the role of a Samurai in Rokugan With a full range of four character folios, a fully realized adventure book, a set of custom dice, a map of Rokugan, a variety of tokens and a complete set of rules including a play example, The Legend of the Five Rings Beginner Game gives newbies and veterans alike the perfect door to the Emerald Empire. 

    $49.99$31.96

  • Gamers Guild AZ Dungeons & Dragons D&D 5th Edition: Dungeon Masters Screen 2024 Southern Hobby

    D&D 5E: Dungeon Masters Screen (2024)

    Every adventure needs a Dungeon Master to bring fantastical worlds and epic quests to life. Every Dungeon Master needs their quintessential companion - the Dungeon Masters Screen. The 2024 Dungeon Masters Screen features a spectacular panoramic scene by Joy Ang depicting every core class of fifth edition Dungeons & Dragons. The interior rules content on this new screen has been revised and refreshed to deliver the most useful information to any DM in their games.

    $19.99$16.97

  • Gamers Guild AZ Cubicle 7 Warhammer 40,000 RPG: Wrath And Glory Starter Set GTS

    Warhammer 40K RPG: Wrath And Glory Starter Set

    The Wrath and Glory Starter Set contains everything you need to begin roleplaying action packed adventures in the world of Warhammer 40,000. Whether this is your first tabletop roleplaying game, or you are an experienced Gamemaster, this exciting boxed set is the perfect starting point for anyone interested in Wrath and Glory. The Starter Set includes: Traitor’s Hymn, a 48 page adventure set aboard the Varonius Flotilla, the beleaguered flotilla of ships intended to relieve the system, but which is now trapped in Gilead along with the rest of the system’s denizens. The adventure teaches you and your friends how to play — no prep required. The Varonius Flotilla, a guide to the ships, crew, and brutal internal politics of the fleet lead to Gilead by the Rogue Trader Jakel Varonius. Packed with NPCs, plot hooks, one page adventures and detailed ports of call around the system, this is the perfect way to continue your Wrath and Glory campaign. An thrilling introduction to the Gilead System, the exciting setting of Wrath and Glory 5 gatefold character sheets with pre-generated characters, each with their own goals, background, and connections. Three two-sided rules reference sheets with summaries of important rules and combat. Tokens for tracking Wrath, Glory, and Ruin. A set of 8, six-sided dice, including one unique Wrath Die.

    $39.99$25.86

  • Gamers Guild AZ Candela Obscura Candela Obscura Core Rulebook - Standard Edition (Pre-Order) Darrington Press

    Candela Obscura Core Rulebook - Standard Edition

    Investigators, ready yourselves. Candela Obscura needs you!  The Candela Obscura Core Rulebook is a fully detailed guide on playing and gamemastering the collaborative investigative horror tabletop roleplaying game. As an investigator of the paranormal secret society Candela Obscura, you and your circle are charged with exploring, fighting, and protecting the people of Newfaire from supernatural dangers lurking in the folds of a bustling world unaware of the occult magick simmering beneath. Candela Obscura is the very first game to use the Illuminated Worlds System as well as the first full RPG from Darrington Press, as featured in the ongoing anthology series on Critical Role. Inside of the Candela Obscura Core Rulebook you’ll discover: 204 detailed pages, with a satin ribbon to keep your place. The core rules to play and create your Candela Obscura investigators and their circles. Over 90 pages detailing the turn of the century-inspired setting of the Fairelands, and in detail the city of Newfaire and the ancient ruins beneath known as Oldfaire. 4 full example assignments for gamemasters to dive in with their players. Over 30 example assignments to explore far-flung corners of the Fairelands and the organizations and people operating within it. An extensive guide to preparing for and gamemastering Candela Obscura. Immersive, in-world ephemera and notes strewn throughout the chapters—illustrations, sketches, research notes, correspondences, advertisements, maps, and more to bring the Fairelands to life. Now is your time to accept the call of Candela Obscura! Ready your dice and accessories and get ready to play!   Full Credits:  Lead Game Design: Spenser Starke and Rowan Hall Written By: Rowan Hall and Spenser Starke Editor: Karen Twelves Managing Editor: Matthew Key Production: Ivan Van Norman and Alex Uboldi Proofreading: Jacky Leung Additional Game Design: Christopher Grey, Tracey Harrison, and Taliesin Jaffe Layout: De La Rosa Design Cultural Consultants: Basheer Ghouse, Pam Punzalan, Erin Roberts, Christine Sandquist, Liam Stevens Military & Political Consultant: Anthony Joyce-Rivera Game Development Consultant: Mike Underwood Additional Editing: Darcy Ross Additional Writing: Carlos Cisco, Tracey Harrison, Anthony Joyce-Rivera, Sam Maggs, Mike Underwood Graphic Design: Aaron Monroy, Bryan Weiss Artists: Shaun Ellis, Jamie Harrison, Allie Irwin, Amelia Leonards, Lily McDonnell, Justin O’Neal, Sunga Park, Gustavo Rodrigues Pelissari, Doug Telford Map Design: Marc Moureau Cover Artist: De La Rosa Design  Artist / Ancient Languages / Spell Design: Stevie Morley Original Concept Created By: Taliesin Jaffe and Chris Lockey

    $39.99

  • Gamers Guild AZ Pathfinder Pathfinder, Second Edition: Core Rulebook Southern Hobby

    Pathfinder 2E: Core Rulebook

    This comprehensive 640-page guide to the Pathfinder roleplaying game provides everything you need to set out on a world of limitless fantasy adventure! Choose from ancestries like elf, human, and goblin and classes like alchemist, fighter, and sorcerer to create a hero of your own design destined to become a legend! Based on more than 20 years of active development and playtest feedback from more than 125,000 gamers, the new Pathfinder rules are easy to learn and exciting to master! This indispensable volume contains all rules for players and Game Masters, and is your first step on a heroic new journey! The Pathfinder Core Rulebook includes: More than 600 pages of game rules, advice, character options, treasure, and more for players and Game Masters! Six heroic player character ancestries, including elf, dwarf, gnome, goblin, halfling, and human, with variant heritages for half-elf and half-orc! More than 30 backgrounds like bartender, soldier, or apprentice to further immerse yourself in your hero's backstory! Twelve character classes, including the alchemist, barbarian, bard, champion, cleric, druid, fighter, monk, ranger, rogue, sorcerer, and wizard! Hundreds and hundreds of spells, class feats, and other exciting abilities to help you customize your character to become the hero YOU envision them to be! Streamlined and revised rules to help ease new players into the game while providing the depth of character options and tactical interest that have defined Pathfinder from the beginning!

    $59.99$37.32

  • Gamers Guild AZ Dungeons & Dragons D&D 5th Edition: Van Richten's Guide to Ravenloft Southern Hobby

    D&D 5th Edition: Van Richten's Guide to Ravenloft

    Van Richten's Guide to Ravenloft FACE YOUR FEARS Unleash the horrors of Ravenloft in this campaign sourcebook for the world's greatest roleplaying game. Terror stalks the nightmare realms of Ravenloft. No one knows this better than monster scholar Rudolph Van Richten. To arm a new generation against the creatures of the night, Van Richten has compiled his correspondence and case files into this tome of eerie tales and chilling truths. Discover the mysteries of Ravenloft, mist-shrouded lands where infamous Darklords lurk among ageless vampires, zombie hordes, cosmic terrors, and worse. Then make your choice. Will you create your own Domains of Dread, settings to host endless terrifying adventures? Or will you join the ranks of haunted heroes who embrace macabre lineages, dual-edged Dark Gifts, haunted subclasses, and other forbidden powers? Van Richten's Guide to Ravenloft contains material for both players and Dungeon Masters to craft a horror-themed campaign for Dungeons & Dragons. Unleash a treasure trove of new story hooks, character options, and campaign customization to bring one of the most exciting Dungeons & Dragons settings to life! Travel (perhaps even by choice) to familiar domains and discover new ones—as Ravenloft’s expanded Domains of Dread return for the first time in fifth edition! Includes rules and advice for building custom domains and Darklords using established horror tropes or your own special blend. Discover a host of new backgrounds and trinkets themed specifically for a horror setting, as well as new character lineages, including the dhampir, hexblood, and reborn. Find two new subclasses, the College of Spirits for bards and the Undead pact for warlocks. Explore Dark Gifts for characters that flesh out your place in the Domains of Dread. Encounter a horrific assortment of creatures from the monstrous bestiary. And includes a brand-new adventure! On the CoverIn the shadow of Castle Ravenloft, Doctor Rudolph van Richten and Ez d’Avenir confront the vampire Strahd von Zarovich, in this painting by Anna Podedworna.

    $49.95$35.56

  • Gamers Guild AZ Paizo Publishing Pathfinder RPG (2E): Pathfinder Gamemaster Core (Pre-Order) GTS

    Pathfinder 2E: Pathfinder Gamemaster Core

      Unleash your imagination, creating worlds and stories beyond measure with the new Pathfinder GM Core for Pathfinder Second Edition! This comprehensive 336-page hardcover rulebook gives Game Masters everything they need to craft thrilling tales of adventure, from a single-night’s dungeon delve to complex epics spanning years. Within these pages you’ll find clear guidelines for creating new hazards and monsters, tools to design challenging, balanced encounters, and rules for rewarding characters for the dastardly challenges you array before them! Pathfinder GM Core also contains a dragon’s hoard of magic items and treasure to entice and reward your players, from simple healing potions to magic weapons and armor and legendary artifacts, including dozens of brand-new items!Pathfinder GM Core is the second core rulebook for the fully remastered Pathfinder Second Edition RPG! These rules are compatible with previous Pathfinder Second Edition rulebooks, incorporating comprehensive errata and rules updates and some of the best additions from later books into new, easier-to-access volumes with new presentations inspired by years of player feedback. Along with the Player Core, Monster Core, and Player Core 2, these books provide a new foundation for the future of tabletop gaming! Pathfinder GM Core includes:♦ The rules needed to run a game of Pathfinder, including guidelines for creating challenging encounters, determining success, and giving out rewards.♦ Advice aimed at making you an incredible Game Master, along with tools to ensure you and everyone else at your table has a safe and enjoyable experience.♦ Guidelines to help you create your own content, from campaigns and adventures to hazards and monsters.♦ Rules subsystems to help you handle a wide array of game situations, including rules for chases, duels, research, infiltration, and more!♦ A guide to the world of Lost Omens, with a look at several important regions, an examination of the peoples and cultures of the world, and a glimpse into what lies beyond the veil of the universe!♦ Fully integrated errata from the first 4 years of Pathfinder Second Edition, including improvements to staves and talismans and all-new apex magic items!♦ Published under the new Open RPG Creative (ORC) license, giving players and Game Masters even more freedom for making their own creations based on Pathfinder Second Edition.★ Pathfinder GM Core is the definitive “main” Game Master rulebook for Pathfinder Second Edition GMs, effectively replacing portions of the Pathfinder Core Rulebook and Pathfinder Gamemastery Guide. All GMs need a copy of this book.★ Streamlined and optimized based on a half-decade of player feedback. While the Pathfinder Second Edition rule system remains the same, the presentation in this volume has been completely revised and updated to speed up learning the game and play at the table.★ Extensive marketing support throughout 2023 and 2024.★ Compatible with the Open RPG Creative (ORC) License.

    $59.99$40.26

  • Gamers Guild AZ Free League The One Ring: Ruins of the Lost Realm GTS

    The One Ring: Ruins of the Lost Realm

    Eriador, the lone-lands described in The Lord of the Rings™, comes alive as never before in this supplement for The One Ring™, the official tabletop roleplaying game based on the works of J.R.R. Tolkien. A region often described as deserted becomes a crucible for adventure, offering many hours of gameplay.★ Chapter 1: Fog Over Eriador offers a description of the regions that once were part of the kingdom of Arnor, with a focus on the city of Tharbad.★ Chapter 2: A Gathering Storm provides the Loremaster with a set of narrative elements aimed at building a possible future for the land of Eriador as a whole.★ Chapter 3: Landmarks adds twelve sites of interest in the style of the one presented in the core rules. Made in Lithuania.

    $39.99$28.96

  • Gamers Guild AZ Paizo Publishing Pathfinder RPG (2E): Pathfinder Gamemaster Core (Sketch Cover) (Pre-Order) GTS

    Pathfinder 2E: Pathfinder Gamemaster Core (Sketch Cover)

      Unleash your imagination, creating worlds and stories beyond measure with the new Pathfinder GM Core for Pathfinder Second Edition! This comprehensive 336-page hardcover rulebook gives Game Masters everything they need to craft thrilling tales of adventure, from a single-night’s dungeon delve to complex epics spanning years. Within these pages you’ll find clear guidelines for creating new hazards and monsters, tools to design challenging, balanced encounters, and rules for rewarding characters for the dastardly challenges you array before them! Pathfinder GM Core also contains a dragon’s hoard of magic items and treasure to entice and reward your players, from simple healing potions to magic weapons and armor and legendary artifacts, including dozens of brand-new items!Pathfinder GM Core is the second core rulebook for the fully remastered Pathfinder Second Edition RPG! These rules are compatible with previous Pathfinder Second Edition rulebooks, incorporating comprehensive errata and rules updates and some of the best additions from later books into new, easier-to-access volumes with new presentations inspired by years of player feedback. Along with the Player Core, Monster Core, and Player Core 2, these books provide a new foundation for the future of tabletop gaming! This sketch cover edition features a beautiful image of the original pencil sketch of the Pathfinder GM Core cover by superstar artist Wayne Reynolds, and is offered exclusively to Paizo’s hobby retail partners for the first 120 days of release. Pathfinder GM Core includes:♦ The rules needed to run a game of Pathfinder, including guidelines for creating challenging encounters, determining success, and giving out rewards.♦ Advice aimed at making you an incredible Game Master, along with tools to ensure you and everyone else at your table has a safe and enjoyable experience.♦ Guidelines to help you create your own content, from campaigns and adventures to hazards and monsters.♦ Rules subsystems to help you handle a wide array of game situations, including rules for chases, duels, research, infiltration, and more!♦ A guide to the world of Lost Omens, with a look at several important regions, an examination of the peoples and cultures of the world, and a glimpse into what lies beyond the veil of the universe!♦ Fully integrated errata from the first 4 years of Pathfinder Second Edition, including improvements to staves and talismans and all-new apex magic items!♦ Published under the new Open RPG Creative (ORC) license, giving players and Game Masters even more freedom for making their own creations based on Pathfinder Second Edition.★ Gorgeous Wayne Reynolds sketch cover is a hobby retail exclusive for 120 days following release, and will NEVER be offered to bookstores or online retailers other than paizo.com.★ Pathfinder GM Core is the definitive “main” Game Master rulebook for Pathfinder Second Edition GMs, effectively replacing portions of the Pathfinder Core Rulebook and Pathfinder Gamemastery Guide. All GMs need a copy of this book.★ Streamlined and optimized based on a half-decade of player feedback. While the Pathfinder Second Edition rule system remains the same, the presentation in this volume has been completely revised and updated to speed up learning the game and play at the table.★ Extensive marketing support throughout 2023 and 2024.★ Compatible with the Open RPG Creative (ORC) License.

    $59.99$41.96

  • Gamers Guild AZ Brotherwise Games Cosmere RPG: Stormlight Adventure - Stonewalkers (Pre-Order) Southern Hobby

    Cosmere RPG: Stormlight Adventure - Stonewalkers

    Your path to Radiance begins here! An Honorblade, the legendary weapon of a Herald, has disappeared. Journey across Roshar to pursue a corrupted Radiant, recover the stolen Blade, and oppose the forces of Odium! This campaign-length adventure for the Cosmere Roleplaying Game takes characters from 1st to 8th level. Along the way, characters must seek fallen Heralds, survive the Everstorm, and choose whether to swear Radiant oaths. Created in close partnership with Brandon Sanderson and Dan Wells, the story of Stonewalkers� reveals new secrets about the history of the Stormlight� setting. This adventure requires a copy of the Stormlight� Handbook to play. A canonical storyline written by Brandon Sanderson and Dan Wells begins alongside Words of Radiance and ties your character to events that culminate in Wind and Truth!Come face-to-face with some of the most powerful beings on Roshar!Campaign-length adventure that takes characters from 1st to 8th level.

    $49.99$37.44

  • Gamers Guild AZ The One Ring RPG The One Ring: Tales from the Lone-lands Adventure GTS

    The One Ring: Tales from the Lone-lands Adventure

      Tales from the Lone-lands contains six adventures for The One Ring RPG, the official tabletop role playing game based on the works of J.R.R. Tolkien. All set in the lone-lands of north-western Middle-earth around the year 1965 of the Third Age, the adventures can be played individually, or as part of a larger tale.Ancient evils wake as the Dark Lord stretches forth his hand. Over the course of these adventures, the heroes may thwart the spies and stratagems of the Enemy, explore long-lost wonders of the north, and travel far from hearth and home. Preserve the spark of hope, and one day these empty, wounded lands shall be healed! Fail, and all will be destroyed.

    $39.99$28.94

  • Gamers Guild AZ Magpie Games Root: The Roleplaying Game - Equipment Deck GTS

    Root: The Roleplaying Game - Equipment Deck

    Wield salamander spit grenades, wrist crossbows, and swordbreaker blades with this fully-illustrated, 55-card deck of weapons and other gear - complete with special traits, weapons stats, and new art by Kyle Ferrin. This deck also contains cards featuring the weapon moves for Root: The Roleplaying Game.*Requires core game to play

    $24.99$21.24

  • Gamers Guild AZ Lynx Accessories Lynx Accessories: 3D Faux-Leather Customizable Game Master Screen Quartermaster Direct

    Lynx Accessories: 3D Faux-Leather Customizable Game Master Screen

    Handmade faux-leather Dungeon Master Screen, featuring a stunning 3D battle scene. It comes with a carrying sleeve and interchangeable pre-made inserts. Measuring 36" wide by 12". Features: Immersive 3D Design: Faux-leather DM screen features a detailed epic battle scene between adventurers and a dragon, crafted to enhance your gaming experience by bringing stories to life. Customizable & Informative: Includes four panels that are easily personalized with your A4-size inserts or our premade inserts detailing conditions, item prices, and combat rules, aiding both new and experienced DMs. Portable Convenience: Comes with a faux leather sleeve that ensures easy transportation to any roleplaying session—just slide the screen into the sleeve and head out. Ideal Gift for Dungeon Masters: A perfect addition to any DM's arsenal, this screen makes a thoughtful gift that blends functionality with a touch of style. Optimal Dimensions: Measures 36" wide by 12" tall, folding down to a portable 9" x 12", ideal for tabletop gaming and easy carrying.

    $49.95$42.46

  • Gamers Guild AZ Legend of the Five Rings Legend of the Five Rings RPG: Fields of Victory Asmodee

    Legend of the Five Rings RPG: Fields of Victory

    Fields of Victory contains three chapters overflowing with information about warfare in Rokugan, both past and present, as well as providing new gameplay and character-building options for players. The valiant Lion Clan has always taken great pride in their study of history, including their methods of preserving it, and so much of the information about famous Rokugani battles of the past is presented from the Lion Clan’s perspective. This book provides Game Masters with an arsenal of supplemental rules, tools, and guidance for staging grand battles in their own campaigns; meanwhile, players receive new character options through the introduction of the Badger Clan, ten new schools, and a variety of new titles and techniques to expand on existing player characters.

    $49.99$39.96

  • Gamers Guild AZ Free League The Lord of the Rings RPG: Core Rulebook (5e) GTS

    The Lord of the Rings RPG: Core Rulebook (5e)

    The Lord of the Rings™ Roleplaying 5E Return to Middle-earth with The Lord of the Rings™ Roleplaying, a brand new adaptation of the works of J.R.R. Tolkien using the rules for 5E. Based on the second edition of The One Ring™ roleplaying game by Francesco Nepitello, the beautifully illustrated full-color hardback volume The Lord of the Rings™ Roleplaying contains everything you need to create exciting adventures set in the world’s most popular fantasy setting - six original heroic cultures from the land of Eriador, six new classes, a host of terrifying adversaries, and comprehensive rules for journeys, councils, wondrous artefacts, and the subtle magic of Middle-earth.

    $54.21$33.06

  • Gamers Guild AZ ALIEN RPG ALIEN RPG: Heart of Darkness GTS

    ALIEN RPG: Heart of Darkness

    Heart of Darkness is a complete Cinematic Scenario for the ALIEN roleplaying game, written by sci-fi novelist Andrew E.C. Gaska. It is a stand-alone adventure, but also serves as a conclusion to the Draconis Strain Saga begun in the cinematic scenario Chariot of the Gods and continued in Destroyer of Worlds. The scenario is designed for 3–5 players plus the Game Mother, and is a spiraling descent into soul-crushing madness.A huge double-sided map (format 864x558mm).Seven pre-generated characters to choose from. Custom cards for secret messages and personal agendas.Player maps and handouts.The ALIEN RPG core rulebook OR the ALIEN RPG Starter Set is required to play.

    $41.80$25.92

  • Gamers Guild AZ Magpie Games Root: The Roleplaying Game - Denizens Deck PHD

    Root: The Roleplaying Game - Denizens Deck

    As your vagabond band adventures across the Woodland, you will encounter villains, leaders, innocents, and everything in between with this fully-illustrated, 55-card deck of Woodland denizens, complete with stats, personality traits, game-ready requests for the vagabonds, and new art by Kyle Ferrin! *Requires core game to play

    $24.99$21.24

  • Gamers Guild AZ Paizo Pathfinder 2E: Advanced Player’s Guide ACD Distribution

    Pathfinder 2E: Advanced Player’s Guide

    Ready to go beyond the basics? Expand the limits of what's possible with the Pathfinder Advanced Player's Guide! This 272-page Pathfinder Second Edition rulebook contains exciting new rules options for player characters, adding even more depth of choice to your Pathfinder game! Inside you will find brand new ancestries, heritages, and four new classes: the shrewd investigator, the mysterious oracle, the daring swashbuckler, and the hex-slinging witch! The must-have Advanced Player's Guide also includes exciting new options for all your favorite Core Rulebook classes and tons of new backgrounds, general feats, spells, items, and 40 flexible archetypes to customize your play experience even further!  The Pathfinder Advanced Player's Guide includes: Four new classes: the investigator, oracle, swashbuckler, and witch! Five new ancestries and five heritages for any ancestry: celestial aasimars, curious catfolk, hagspawned changelings, vampiric dhampirs, fate-touched duskwalkers, scaled kobolds, fierce orcs, fiendish tieflings, industrious ratfolk, and feathered tengu! 40 new archetypes including multiclass archetypes for the four new classes, Pathfinder favorites like the cavalier, dragon disciple, shadowdancer, and vigilante, and brand-new archetypes like the familiar master and the shield-bearing iron wall! New class options for all twelve classes from the  Pathfinder Core Rulebook including champions of evil, genie and shadow sorcerers, zen archer monks, rogue masterminds, spellcasting rangers, and more! Even more exciting new rules, from rare and unique backgrounds to investigative skill feats, from spells and rituals like reincarnate and create demiplane to new items including special wands with unusual effects and exciting potions worthy of a witch's cauldron.

    $49.99$33.54

  • Gamers Guild AZ Pathfinder The Making of Original D&D: 1970 - 1977 AGD

    The Making of Original D&D: 1970 - 1977

    Here is the ultimate record of how Dungeons & Dragons came to be. The Making of Original D&D is an extraordinary collection of rare documents that shed light on D&D's origin story. Uncover materials never released to the public, including Gary Gygax's first draft of original D&D, and early published writings such as the 1974 original D&D white box booklets and supplements. Each document is featured alongside insightful commentary from one of the game's foremost historians, Jon Peterson. Disclaimer: We (Wizards) recognize that some of the legacy content in this product does not reflect the values of the Dungeons & Dragons franchise today. Some older content may reflect ethnic, racial, and gender prejudices that were commonplace in American society at that time. These depictions were wrong then and are wrong today. This content is presented as it was originally created, because to do otherwise would be the same as claiming these prejudices never existed. Dungeons & Dragons teaches that diversity is a strength, and we strive to make our D&D products as welcoming and inclusive as possible. This part of our work will never end. Contents: Unearth the very first draft of original D&D, never released to the public until now. Crafted on Gygax's home typewriter, this 1973 document contains handwritten notes by both Gygax and Arneson. Discover approximately 30 early articles and rare documents that lay the foundation for modern D&D, including unpublished correspondence between Gygax and Arneson. Peruse a remarkable collection of magazine and fanzine articles, many of which are no longer publicly available or remain undiscovered by D&D historians and fans of classic D&D. Flip through facsimiles of all the first printings of Original D&D, compiled in a single book for the first time in D&Ds publishing history. Explore the creation and development of the original 1974 game with insightful commentary by Jon Peterson, one of D&Ds foremost historians. Commemorate our 50th anniversary with this homage to D&D's past. We invite you to look back on D&Ds history with a discerning eye as we celebrate how far D&D has come. Here's to 50 years, and 50 more!

    $99.95$70.74

  • Gamers Guild AZ Free League Publishing ALIEN RPG: Evolved Edition: Hope's Last Day Starter Set (Pre-Order) Free League Publishing

    ALIEN RPG: Evolved Edition: Hope's Last Day Starter Set

    Now the time has come for an evolution. The ALIEN RPG Evolved Edition expands upon the original experience and provides an updated and revised version that will feel fresh for rookie and veteran players alike. This completely new and inexpensively priced starter set is designed as the perfect starting point for roleplaying in the ALIEN universe, containing everything you need for your game night: • Rules booklet with abridged Evolved Edition rules.• Expanded edition of the fan-favorite Hope’s Last Day adventure.• A huge double-sided map (format 864x558mm) with one side depicting chartered space in the year 2183 and the other featuring the Hadley’s Hope terraforming colony, known from Aliens.• Five pre-generated characters to choose from.• Playing cards for gear, combat initiative, personal agendas, and panic responses.• Cardboard tokens for characters and creatures.• Rules reference sheets.• A useful supply dial for keeping track of crucial resources such as air, ammunition, or time.• Ten engraved base dice and ten stress dice, designed specifically for the ALIEN roleplaying game.• A high-quality plastic miniature of a Xenomorph.

    $39.99$25.56

  • Gamers Guild AZ Magpie Games Root: The Roleplaying Game - GM Accessory Pack GTS

    Root: The Roleplaying Game - GM Accessory Pack

    This Root: The RPG GM accessory pack includes a trifold GM screen - featuring tools, tables, and information for running the game - alongside two custom notepads for tracking your campaign! GM Screen: a trifold Gamemaster (GM) screen, each fold roughly 8"x8" for a total length of 24". It contains GM tools, reference tables, and other information to help make running the game a cinch, while featuring awesome vagabond art by Kyle Ferrin! Woodland & Clearing Notepads: Two distinct 8"x8" notepads with pull-off sheets to help you track your campaign! The clearing pad comes with 50 individual double-sided sheets, each used to track a different clearing, while the Woodland pad comes with 30 double-sided sheets, each used to track the whole of the Woodland. 

    $29.99$25.49

  • Gamers Guild AZ Genesys Genesys Core Rulebook Asmodee

    Genesys Core Rulebook

    Face down a dragon as a brave knight, hack into a corporate security system as an elite runner, set sail in your airship. Unlimited adventure awaits you in Genesys,  a new roleplaying system designed for a variety of settings and limited only by your imagination. The Genesys experience begins with the Genesys Core Rulebook, which features an explanation of the innovative narrative dice system and core mechanics of the game, an overview of five different settings in which to place campaigns, and advice for Game Masters to craft a myriad of adventures with unparalleled freedom.

    $49.99$49.85

  • Gamers Guild AZ Phalanx Games Purple Haze (Pre-Order) GTS

    Purple Haze

    Purple Haze is an immersive story-creation game for 1 to 4 players that drops you into the heart of darkness: Vietnam, 1967. You lead a squad of U.S. Marines through the dense jungles, flooded rice paddies, and straw-thatched villages of a war-torn country. Gut-wrenching choices will determine the fate of you and your mission. Your men will suffer. Some won’t make it home. Those that do will get wiser, get tougher. The goal: complete the mission, get out alive.★ multiple-choice narrative story★ extremely immersive historical theme★ narrative-based tactical combatContents• 63 poker-sized cards• 87 tarot-sized cards• 1 rulebook• 9 mission booklets• 1 playbook• 1 large double-sided mapboard• 1 small double-sided mapboard• 1 combat board• 1 tracker board• 4 countersheets• 5 player Aids• 22 standard six-sided dice• 12 small six-sided dice• 2 custom six-sided dice• 24 wooden cubes• 1 LoS ruler• 1 pencil• 1 logbook• 15 zipper bags    

    $120.00$102.00

  • Gamers Guild AZ SoulMuppet Publishing Orbital Blues (Pre-Order) Southern Hobby

    Orbital Blues

    This is the rock and roll future of yesteryear that never was-and nobody wanted. It is an intergalactic age of cowboys, outlaws and bandits playing on an interstellar stage. It is a time of hyper-capitalism and a cut-throat gig economy. Unreliable trash-heaps carry scrappy underdogs to their next gig, and corporation freighters lumber across the horizon laden with an empire's bounty. These are the music-fuelled, moon-age daydreams of a rebel space age. These are your ORBITAL BLUES. ORBITAL BLUES is a lo-fi space western roleplaying game from SoulMuppet Publishing, written by Sam Sleney & Zachary Cox and illustrated by Josh Clark. A roleplaying love-letter to off-beat sci-fi, vintage music, and cooperative old-school styled roleplay, Orbital Blues allows you to play out rules-light tabletop adventures in the style of your favourite space westerns. Stepping into the shoes of Interstellar Outlaws, players band together to form Crews, and navigate a hard-going, gig-economy living on the fringes of a space-faring society. Developed on the critically acclaimed rules-lite system of Best Left Buried, Orbital Blues uses a simple D6 based system with 3 basic stats - MUSCLE, GRIT, and SAVVY - to handle rolls and uncertainty - putting the narrative and relationships of the player characters at the heart of play without the baggage of hefty mechanics, classes or roles. Art by Joshua Clark. Layout and Cartography by Lone Archivist

    $40.00$29.92

  • Gamers Guild AZ Gilmore's Glorious Goods Tal' Dorei Campaign Setting Reborn Darrington Press

    Tal' Dorei Campaign Setting Reborn

    Tal’Dorei Campaign Setting Reborn is the definitive sourcebook for bringing the locations, people, creatures, and character options of Critical Role‘s Tal’Dorei continent to roleplaying games everywhere. An outstanding team of designers and artists have created an unparalleled resource for playing in and learning about this iconic locale from the hit series Critical Role.

    $49.99

  • Gamers Guild AZ Free League Blade Runner: The Roleplaying Game - Starter Set GTS

    Blade Runner: The Roleplaying Game - Starter Set

    This is the Starter Set for the official BLADE RUNNER Roleplaying Game. A neon noir wonderland that will take your breath away, one way or another. An evocative world of conflflicts and contrasts that dares to ask the hard questions and investigate the power of empathy, the poison of fear, and the burden of being human during inhumane times. An iconic and unforgiving playground of endless possibilities that picks you up, slaps you in the face, and tells you to wake up. Time to live. Or time to die. 80-page condensed rulebook. 56-page booklet Electric Dreams – the first full-length Case File for Blade Runners to crack. Huge full color map of Los Angeles in 2037 in format 864mm x 558mm.

    $51.35$31.32


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