RPG Books
City of Winter - Scroll
The Umbra is coming, and the Riverlands are no longer safe. Our family must flee to the City of Winter to find another home.A roleplaying game about a fantastical family saga and immigrant experience.Create members of a family and journey together through the strange world. You’ll play family members fleeing across the Riverlands scroll to the City of Winter — a magical metropolis. Elegant rules, evocative prompts, and inspiring images help guide your unique story. Family members will age and die, traditions will be passed from one generation to the next, and you will encounter new traditions that change your family over time. City of Winter captures the refugee and immigrant experience in a fantastical and magical setting.The game is played across two intricate and beautiful canvas maps: The River Scroll and The City Map. You’ll use the Tradition Cards and narrative prompts to create a rich and immersive story. One-shot or campaign play. No game master. Completely collaborative. A spiritual successor is the beloved Fall of Magic. With its handmade canvas maps, artisan quality paper, and vivid water-based inks, City of Winter is a feast for the senses. The game is made completely by hand in our workshop. The components look like objects pulled directly from the world of the game. We cut, screen print, sew, and hammer every nail. The original edition of the game featuring two handmade maps. River Scroll (1 x 5 ft) City Map (2 x 2.5 ft) 250 handmade Tradition Cards 5 metal tokens and 1 die Wandering Borough Card 10 Tradition Banners Instructions Booklet
$149.95
Fall of Magic - Scroll
Magic is dying, and the Magus is dying with it. We travel together to the realm of Umbra where magic was born.A roleplaying game about magic, friendship, and travel. Journey across a handmade canvas scroll that slowly unrolls to reveal a landscape of fantastic locations, perilous roads, and strange hosts. The beautifully illustrated map incorporates evocative and open-ended story prompts that guide players in creating a narrative and developing a fantasy world. Your characters will accompany the dying Magus on an adventure that is unique to each play through.Fall of Magic has intuitive rules and can be immediately picked up and played. One-shot or campaign play. No game master, no preparation. A tactile and immersive gaming experience. The 5.5 foot double-sided scroll is a remarkable object made by hand in our workshop with 100% cotton canvas and vivid water-based inks. We cut the canvas, screen print, sew, and hammer every nail. Scroll Edition: 5.5 foot double-sided canvas scroll 5 metal tokens and 1 die 12 Lost Island Cards Instructions booklet
$129.95
Microscope
Want to explore an epic history of your own creation, hundreds or thousands of years long, all in an afternoon?Humanity spreads to the stars and forges a galactic civilization…Fledgling nations arise from the ruins of the empire…An ancient line of dragon-kings dies out as magic fades from the realm…You won’t play the game in chronological order. You can defy the limits of time and space, jumping backward or forward to explore the parts of the history that interest you. Want to leap a thousand years into the future and see how an institution shaped society? Want to jump back to the childhood of the king you just saw assassinated and find out what made him such a hated ruler? That’s normal in Microscope.You have vast power to create… and to destroy. Build beautiful, tranquil jewels of civilization and then consume them with nuclear fire. Zoom out to watch the majestic tide of history wash across empires, then zoom in and explore the lives of the people who endured it.Mock chronological order.Defy time and space.Build worlds and destroy them.
$24.99
Kingdom
Kingdom is a about communities and how the people in them decide what they stand for. Create any kind of group or organization you want to explore:A school for wayward wizards…A revolutionary pharmaceutical company…An anime fan club…The first settlers on Mars…As you play, you’ll confront Crossroads, critical decisions that may change your community forever. What will your Kingdom do? What will it become? Strive to make your Kingdom live up to your ideals… or watch as it burns. The Kingdom is in your hands. The question is: will you change the Kingdom or will the Kingdom change you?
$29.99
Venture & Dungeon
Introspective heroic fantasy and kids dodging bullies at school — two new perspectives on the classic High Fantasy genre. Venture & Dungeon features two games in one book that use the Belonging Outside Belonging game engine. No Dice and no GM; instead each person has a player character and equal control over the story.
$35.00
Star Crossed
Star Crossed is a two player roleplaying game about really, really wanting to, when you really really can’t. Craft characters who are powerfully attracted to each other, but have a compelling reason not to act on their feelings. You’ll watch the attraction between them grow as you play out scenes, taking turns describing what your character says and does. Some of the things you’ll want your character to do are going to increase that attraction — and when that happens, you are going to pull a brick out from an increasingly shaky tower and place it on the top.Playing Star Crossed will feel like being pulled in two directions at once — like when your head and heart are telling you two different things, or when what you want and what you believe in are impossible to reconcile. The game is simple, quick, and filled with delicious moments of excitement, tension, and occasional heartbreak.The rules are simple. Take out your Jenga set and construct a tower. Pull tiles according to how fated your love is. If the tower falls, your characters act on their feelings. Of course, that tower may never fall.Will your love be doomed, triumphant, or something in-between? Works with any standard tumbling-tower game such as Jenga (bricks not included)
$25.00
Our Haunt
A tabletop roleplaying game about ghosts in a strange spooky found family. Tell stories that can be scary, hopeful, horrifying, or comforting.The setting is just as important as the characters you’ll play. Describe what sweet and creepy things happen in a room of the mansion that belongs to you. There are several Rooms for you to choose from and The Haunt comes alive as we explore the themes and moods of each Room. The main characters spend time together, hide from the Living, will scare or be scared, and explore the liminal space between life and death. THE CHARACTERS The Loved, who remains in this world hoping to find their lost love — or at least, honor their memory. The Betrayed, murdered by violent means, trapped as a ghost until they get revenge. The Faceless, who died so long ago they can barely remember their true form. The Returned, who has seen the worlds beyond death and is here to spread the word. The Doll, trapped inside the body of a doll and unable to express their true self. The Cat, or the ghost of a cat, wandering these halls among these strange humans. Once we’ve made our characters, we’ll develop the haunted house we live in before exploring the strange and creepy world that exists around us. While we play, we’ll discover memories of our past, tussle with the living, dodge the ancient monstrosities that lurk beyond the veil, and support each other in a strange and liminal half-world.
$35.00
Battlespace RPG
Welcome to the game of ultra-modern military missions. Shrouded in darkness, members of an elite military silently approach a dilapidated building. A door shatters, and they enter, advancing without fear, with the anticipation of inevitable close-quarter combat. These tier one operatives have a mission to complete. Failure isn’t an option. A tabletop solo game – easy to learn and quick to play. Select your fire team, enter the combat zone, and target your mission objectives. Be prepared for a multitude of situations and increasing tactical depth with each game. Play with ready-to-go soldier cards, or tailor the gear in each of your soldiers’ loadouts. You can even build your soldiers from scratch with optional advanced rules.
$45.00$38.25
BFF! - Best Friends Forever
BFF! is a heartwarming tabletop roleplaying game. Take on the roles of a group of tween girls hanging out, having adventures, and exploring how friendships grow and change. With its beautiful artwork, clever card prompts, and emphasis on collaboration, BFF! is an amazing game for anyone who wants to have fun and connect with their friends. There’s no game master and zero prep time, so you can start playing within minutes of opening the boxPlayers will collaboratively create the world and explore the Hangout Guide together. Designed as a spiral bound notebook where every page is a colorful backdrop for your adventures. The landscapes are hand-painted and filled with evocative and fun details. Tactile game components and clever card prompts inspire stories that unfold like an immersive comic book. Open up the charm box and trade with your friends. Don’t forget to sign the yearbook at the end of every session! COMPONENTS AND DETAILS 17 friend standees 50+ charms, 6 charm bracelets, and charm box Hangout Guide and deck of Friendship Cards 1 six-sided die
$49.95
The Quiet Year
The Quiet year is a map game. You define the struggles of a community living after the collapse of civilization. The 52 cards each correspond to a week of the year and trigger certain events – bringing bad news, good omens, project delays and sudden changes in luck. Your decisions will define the values and future of the community and be added to an evolving collaboratively drawn map. This map blends literal cartography with symbols, creating a rich visual record of land and people.
$48.00