Warhammer Age of Sigmar
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Beasts of Chaos
The Beasts of Chaos consider themselves the true children of Chaos. They don't worship the gods at all, but instead embrace the ethos of it.
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Blades of Khorne
The Blades of Khorne are one of the most powerful melee factions in the entire game, and reward you for killing enemy units or losing your own.
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Cities of Sigmar
The Cities of Sigmar represent settlements across the Realms where the races of Order work together to repel the tides of Death, Chaos, and Destruction.
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Daughters of Khaine
Daughters of Khaine are one of the deadliest close combat forces, they move fast, hit hard, and only become deadlier as they work themselves into a fury.
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Disciples of Tzeentch
The Disciples of Tzeentch, are masters of the mystical arts they combine unorthodox warriors with powerful spellcasting and the ability to alter reality.
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Flesh Eater Courts
Hidden among the ruins of the Mortal Realms thrive the Flesh-eater Courts. These courts are each presided over by a malevolent Abhorrant Ghoul King.
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Fyreslayers
The Fyreslayers area culture of duardin whose entire existence revolves around battle, renowned for their short tempers and unrivalled skill with the axe.
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Gloomspite Gitz
Gloomspite Gitz are a loose coalition of Gitmob Grots, Moonclan Grots, Spiderfang Grots and Troggoths united by their worship of the Bad Moon.
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Hedonites of Slaanesh
Hedonites of Slaanesh are the vast armies of hedonists that follow or once followed Slaanesh, the lost god.
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Idoneth Deepkin
Idoneth Deepkin destroy their enemies like the tides of a sea, building up their attack to a crescendo and then receding leaving death in their wake.
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Kharadron Overlords
The Kharadron Overlords flip the “slow and steady” dwarf stereotype on its head, taking to the skies in war balloons and raining gunfire down.
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Lumineth Realm-Lords
The Lumineth Realm-Lords devote themselves to different styles of combat. Some favoring defense, others darting around the battlefield firing arrows.
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Maggotkin of Nurgle
The Maggotkin of Nurgle are followers of the Plague God. They seek to bloat the Mortal Realms with rot and contagion.
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Nighthaunt
Nighthaunt are a swift shock army that can control the board with a solid line or sweep across their foes in a flurry of spectral weapons.
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Ogor Mawtribes
Ogor Mawtribes brings the Gutbusters and Beastclaw Raiders together in one destructive horde and offers a huge variety of army builds.
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Orruk Warclans
Orruk Warclans live for war and attack anyone that puts up a fight. They venerate Gorkamorka, a deity that can argue with itself and split in two halves.
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Ossiarch Bonereapers
Ossiarch Bonereapers are constructs created by Nagash aeons ago when preparing for taking over all Mortal Realms.
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Seraphon
The Seraphon excel at reliably chipping away damage, units punching above their weight class, and a variety of builds.
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Skaven
The Skaven are an insidious, malevolent race of humanoid rat-men and one of the most prolific races in the Mortal Realms.
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Slaves to Darkness
The Slaves to Darkness are an heterogeneous group composed of the multiple people and tribes that venerate Chaos in all its various forms.
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Sons of Behemat
The Sons of Behemat are gargants that found their purpose and became more unified after the death of Behemat.
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Soulblight Gravelords
The Soulblight Gravelords are the legions of undead led by Soulblight vampires marching under the sinister glow of the realms' moons.
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Stormcast Eternals
Stormcast Eternals are the elite force of the God-King Sigmar, fighting against overwhelming odds across the Mortal Realms to fight for Order and civilization.
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Sylvaneth
Sylvaneth favor the strike and fade tactic, this means that the army can be anywhere all the time and hit any target avoiding retaliation.