Search results for "arkham horror rpg"
Everyday Heroes: - The Final Hero (Pre-Order)
This item is a pre-order item with an expected release date of 10/15/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. A brilliant geophysicist has vanished beneath the Earth—and the world below is far from empty. Tasked with finding Dr. Emory Jackson, the heroes descend into uncharted depths where megacrystals promise limitless energy and ancient civilizations wage a secret war. Caught between Neanderthal tribes and ruthless reptilian humanoids, the heroes must uncover the truth, survive a hidden world, and escape before a subterranean conflict reshapes everything above and below the surface. This module includes Lost World Heroes, an expansion that takes heroes to places Earth forgot—hidden realms where evolution diverged, ancient creatures still rule, and strange new life thrives. This supplement supports bold exploration and discovery, sending adventurers to prove legends true, uncover impossible ecosystems, and survive worlds untouched by modern civilization. Some frontiers aren’t in space—they’re beneath your feet.
$29.00$25.00
Mazes Fantasy RPG: Beyond the City of Skull - Campaign Book
A campaign of connected adventures in the world of City of Skull for MAZES Fantasy Roleplaying!
$57.00$49.00
Tainted Grail TTRPG: Song of a Dying World - The Paths of Duty
Paths of Duty is a collection of adventures for Tainted Grail TTRPG: Song of a Dying World, featuring two adventures to familiarize yourself with the island of Avalon and the game system of Tainted Grail TTRPG: • a Choose Your Own Adventure story designed as a Tainted Grail TTRPG tutorial, intended for both players and leaders• a full-fledged adventure offering a foray into the lands and intrigues of Avalon 60 pages, US Letter size, softcover, full-color
$29.00
13th Age RPG: Heroes' Handbook
The world won’t save itself! Living dungeons rip up from the depths, flying realms crash to earth, dark overlords seize ancient thrones, and the Empire’s protectors stumble. It’s time for your heroes to answer the call! 13th Age is a new, improved edition of the d20-rolling fantasy game of unique heroes, gripping combat, group storytelling, and high adventure. Each of the nine different character classes has its own advantages and play style. Some are simpler—ideal for newcomers—while others have many more options for play. Your character’s One Unique Thing ensures no one else in the Empire is quite like them. Alliances and enmities with icons such as the Archmage, Lich King, and Prince of Shadows give your hero a place in the world’s story from the first session. Changes worth mentioning in this 350-page second edition include: An extended example of play—including campaign set-up, character creation, and the first adventure. Multiple powers to choose from for each of the kin—dwarves, humans, halflings, elves, and dragonics are no longer limited to just one kin power. Revised spells so that spellcasters cast all spells as their own level instead of only having spells that improve at odd levels. An entirely new bard, a substantially improved fighter, an entirely upgraded ranger, and fun new improvements for all the classes we haven’t mentioned. Clearly written icon connection rules with fifteen pages of storytelling examples. This new edition is fully compatible with earlier 13th Age adventures, sourcebooks, and bestiaries.
$86.00$73.00
Microscope
Want to explore an epic history of your own creation, hundreds or thousands of years long, all in an afternoon?Humanity spreads to the stars and forges a galactic civilization…Fledgling nations arise from the ruins of the empire…An ancient line of dragon-kings dies out as magic fades from the realm…You won’t play the game in chronological order. You can defy the limits of time and space, jumping backward or forward to explore the parts of the history that interest you. Want to leap a thousand years into the future and see how an institution shaped society? Want to jump back to the childhood of the king you just saw assassinated and find out what made him such a hated ruler? That’s normal in Microscope.You have vast power to create… and to destroy. Build beautiful, tranquil jewels of civilization and then consume them with nuclear fire. Zoom out to watch the majestic tide of history wash across empires, then zoom in and explore the lives of the people who endured it.Mock chronological order.Defy time and space.Build worlds and destroy them.
$43.00
Intergalactic Heroes: Player's Handbook (Pre-Order)
This item is a pre-order item with an expected release date of Q4 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Its pages packed with rules and game assets inspired by all walks of science fiction, the Intergalactic Heroes Player’s Guide is the foundation from which great new stories can be told. This book has all the rules that you need to play, plus a host of new character assets that you can use to make amazing new heroes and adventures. Play as an alien species, join the interstellar armed forces, or maybe just sell your duties as crew on a fancy starship; all this and more is possible within these pages. - A 256-page Core Rulebook containing the rules needed to play.- A collective toolbox of rules inspired by science fiction media- 6 New Origins such as the robotic Crofted and Turblid mollusks- 19 New Classes such as the Aux Jock, Mnemonic, Myrmidon- 50 New Backgrounds and Professions such as High-G Upbringing and Bounty Hunter- Over 100 New Feats such as Ace Pilot, Flexible Thinking, and Squad Mentality- Dozens of New Weapons, Armor, and Equipment from all across science fiction- Introduces the core Intergalactic Heroes setting, The Throneworld Saga!
$86.00$73.00
D&D 5E: Obojima - Tales From The Tall Grass (Pre-Order)
This item is a pre-order item with an expected release date of 04/01/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Obojima: Tales From The Tall Grass hardcover book Obojima is a leisure fantasy setting from 1985 Games that is inspired by the works of Studio Ghibli and the Legend of Zelda. Explore an island full of whimsy, mystery, and possibility! Meet spirts, uncover the secrets of the ominous Corruption spreading across the island, and eat some good ramen! Go on an unforgettably unique roleplaying adventure that everyone at your table will love! Featuring:- 2 New Ancestries- the frog-like Nakudama and the mysterious Dara- 4 New Factions- witch covens, diver leagues, youth scouts, and academic adventurers- 2 New Skills- break and fix things with Mechanics. Find ingredients and parts with Salvaging- 20 New Feats- including Sword fighting skills, ancestral modifiers, and faction feats- 48 New Magic Items- keytars, lunar weapons, even flame trail leaving bicycles- 50 New Spells- use Jolt to power ancient machines back to life, make weapons out of vegetables, sculpt sand to your whim, or even create magical train stops- 60 New Monsters & NPCs- friends and foes! Spirit companions, legendary monsters, corrupted creatures and more- 11 New Subclasses- Origami-wielding wizards, mask-wearing bards, potion-brewing barbarians, and the community - created sheep dragon monk- Potions, potions, potions!- A brand new, one of a kind, potion brewing system that can be seamlessly added into other campaigns. Includes over 60 ingredients and 180 new potions for combat, utility, and fun! Fully compatible with Dungeons & Dragons 5th Edition. 5E basic rules needed for optimal gameplay.
$71.00$61.00
Cthulhu Mythos (5E): Yig Snake Granddaddy Act 4
With their enemies on the defensive, the heroes must try to knock both the Yithians and the Elder Things out of the war. But can they successfully campaign against entities who are wiser and more intelligent than even the smartest human? Even if they succeed, it is to discover that nothing is more dangerous than a cornered snake. The serpent wizard plots to sacrifice an entire city to Yig and summon the Great Old One himself in an apocalyptic rain of deadliest venom. Can the heroes defeat Yig in person?
$64.00
Everyday Heroes: - Last Night at the Asylum (Pre-Order)
This item is a pre-order item with an expected release date of 11/15/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Topia is a city owned by megacorporations, where resistance lives in back alleys and cyberspace. When hackers begin vanishing from the Two Four diner, the heroes take a job that drops them into a deadly NexTech heist. Trapped inside Mirror City, a flawless virtual copy of reality, they must uncover the lie, outwit corporate surveillance, and battle a monstrous Malware Spider Queen before their bodies are claimed and their names become just another missing poster on the diner wall forever. This module includes Cyberspace Heroes, an expansion that plunges players into a dystopian future ruled by megacorporations and fought in the Cybernet. Take on the role of hackers and digital operatives, battling living security programs and navigating deadly virtual environments. In this world, servers are battlegrounds, code is power, and every action in cyberspace reshapes reality.
$29.00$25.00
WZK90820 Pathfinder Battles Deep Cuts: Fungus Leshy and Seaweed Leshy
The Fungus Leshy and Seaweed Leshy are nature spirits bound by primal magic to associated fungi and plants. Easy-going yet prideful, they populate various environments, helping their allies while battling any who harm their way of life. Will you be on their good or bad side?
$9.00$8.00
Tri-Stat Refined: Universal Roleplaying Game
You’re searching for a new universal, multi-genre tabletop role-playing game. One that offers your group a robust, comprehensive, and flexible suite of diverse character talents and abilities, yet isn’t bogged down by heavy game mechanics and seemingly endless rules. You want a smooth and dramatic RPG that drives narrative adventures with an intuitive system to support immersive storytelling and heroic action. And if this new game was also portable and inexpensive? Icing on the cake. Welcome to Tri-Stat Refined. The critically acclaimed Tri-Stat role-playing game system that is the foundation for over a dozen RPGs has been iterated and refined into a new tabletop experience. Tri-Stat Refined is the ideal gaming tool for any adventure you can imagine across all genres, settings, themes, time periods, and power levels.
$36.00$31.00
13th Age RPG: Gamemaster's Guide
“Our goal with 13th Age is to recapture the free-wheeling style of old-school gaming by creating a game with more soul and fewer technical details. …13th Age makes the play group’s campaign the center of attention, with a toolkit of rules that you can pick and choose from based on the kind of game you want to play. The mechanics draw from classic games as well as newer, story-based games.” – Jonathan Tweet, co-designer Wide Open Stories An evocative setting that’s deliberately half-designed so that you and your players can customize it for your campaign. Each player character is connected to one or more icons, high-fantasy archetypes such as the Archmage, Lich King, or Prince of Shadows, which gives them a place in the world’s story, even at 1st level. Crunchier Crunch Streamlined combat rules harness the good bits of crunchy tactical combat without ticky-tacky measurements. Innovations like the escalation die ensure that battles crescendo instead of getting bogged down. Each character class has its own unique features, advantages, and play style. In this Gamemaster’s Guide, you’ll find: The Dragon Empire, ready to embellish and reimagine for your campaign. Guidelines to help you set up memorable campaigns, perilous adventures, and challenging battles. Hundreds of monsters, newly revised to highlight each creature’s unique place in the ecology of heroic fantasy battles. Hundreds of redesigned magic items for when the heroes earn loot that matters…or when you want to equip monsters with magic weapons! An introductory adventure that shows how to work with heroes’ backstories, develop icon connections, and run a living dungeon filled with surprising encounters. This new second edition is fully compatible with earlier 13th Age adventures, sourcebooks, and bestiaries.
$78.00$67.00